WEBVTT

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Welcome to Roll for Heresy. Last time our group

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of misfits collected their meager provisions

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allotted to them by Strahl's military command

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and made their way to the outpost at the edge

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of the jungle. While gathering information about

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the surroundings from the soldier stationed there,

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they were interrupted by a roar from the jungle.

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You hear in the distance a guttural roar from

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the depths of the jungle. Followed by the rustling

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of leaves and the snapping of branches. The soul

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that you can see in the tent, some soldiers,

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they freeze. Their eyes are scanning outside

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in the treeline. And without warning, the jungle

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erupts in the chaos. Yay. All right, we're going

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to have a surprise combat. We're going to die.

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We'll confess I have forgotten almost everything

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about combat in the last month. We're just going

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to go. Yeah, I mean, let's just do it. Yeah,

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we got the book. You'll be okay. We got the ball

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Yeah, we got the book. We got chat who's just

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gonna shoot everything on his round. We'll be

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good Has anybody taken his shackles off by the

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way, or is he gonna be? Let's put shackles. All

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right, I'm gonna fix that All right, so let me

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do the comment do the combat let me get all you

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guys in there Combat. There's a war on. And we've

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chained the Hobbit to the ground. Quick, everyone

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run away. Legally distinct Hobbit. That's right.

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The Squats. Wait. Rattling. The Rattling. Squats

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are the Votan now. No, the Squats are the Squats,

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the Votan to the Votan. The Squats got squatted.

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Quote unquote. Okay, I'm gonna say I'm not gonna

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play 45 soldiers rushing out to the edges, but

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you do the guys are gonna. Yeah, you guys are

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gonna engage One group and the other guys are

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gonna engage the other group. That's valid That's

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valid we have our we have our sector you can

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always add more once we kill these last ones

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I'm assuming they're basically paper, so we'll

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breathe on them and they'll die and show how

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weak the catatron jungle fighters really are

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compared to when compared to a scribe All right,

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so I'll kind of leave everything where it is

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you know you've got ah you know I'm not going

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to Put the NPCs in the combat Tracker, but I'll

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have them engage some of the guys and I'll move

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them as I see fit while you guys are thinking

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They'll like go at the same time as you in the

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background Makes sense to me. All right, so Let

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me know I will let you guys go first. No, I will

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actually I will I will go first but because it's

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kind of like a surprise but The first guy attacks

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the guardsman at the front gate. And they engage

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in combat. Suck it, guardsman number zero. That

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is this guy. Oh, let me begin combat. Yes. Let

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me click the begin combat button. Never. So that

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guy goes and then it's... Alright. One of you

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three may begin to go. Can I go first? Yeah,

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go ahead. Go for it. I activated you. Oh good,

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good, good, good. All right, what I will do?

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Yeah, I am going to just take my pistol and I

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am going to shoot the shackles between Chet's

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legs just to sever them. That's my that's my

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goal is to free the catachan fighter cuz squigs

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would prefer not to be We have if we have a catachan

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fighter We'll say it's just like some Like a

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what I'll do to make it easy is I will I believe

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hang on Let me look up like very cheap armor

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and see like what kind well You'd have to bypass

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it and we'll give it like one wound and if you

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shoot it and bypass the armor then Make sense

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to me. Yeah, so I'll give it a resilience of

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four. All right and I'm so wound. Okay, and I'm

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going to aim Okay, so I'll get a plus one to

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my die Attack so because I also don't want to

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blow chest foot off. I feel like that would be

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bad right So I will and just shoot this right

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off So we don't have to fumble with keys. All

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right, give me the shot. All right those successes

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Okay Can't move make one bonus die. Hey, all

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right Let's see how we do One success only need

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one one six that only need one roll for damage

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and See if you can beat the resilience. All right

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I'm pretty sure you can probably do it. I mean,

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it's seven damage with Yeah, I want to eat though

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you it does. Yeah, so you shoot it not the best

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accuracy like you're kind of nervous and like

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you clip one of the chains near his ankle and

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it melts and falls away and so now Chet you are

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free to run around but you still have the ankle

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locks on and the chain is still on your right

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foot we'll say okay But yeah, that would that

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would be my entire turn would be just aiming

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to shoot that off so that way Okay, you know

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Chet will say instead of moving at like less

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than half speed you're now at full speed. Well,

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that's great There we go that would be That would

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be my action is just to immediately shoot his

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shackle off since we didn't unshackle him yet

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That's the end of my turn. Okay. One of the other

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beasts go and they engage the other soldier at

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the gate and begin scratching him and like...

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So I guess let me describe these kind of look

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like feathered cats. So it's kind of like if

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a jaguar had feathers and Yeah, and they are

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sitting low to the ground and they move very

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quickly and You can tell that they like they're

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like jumping on the victims scratching their

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face and There I would say they're about four

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feet long two feet high That's that's a mess.

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I'm against all of that Well since I went you

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get to run a creature unless we steal the attributes

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If you want to you could probably just set all

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the soldiers as one One combatant To just run

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them all. Yeah Yeah, that's true I will just

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pick The sergeant here. Mm -hmm, and I will make

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him a combatant and When he goes all the soldiers

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go works for me just to make it easier for you

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So you're not like did I move that one? Did I

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move this one? They all have yeah same time Okay,

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um All right, so I'm just gonna say one of them

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begins to just double moves into the base and

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that's that's its turn so All right, if nobody

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binds I'll go next if he moved right there I

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think he's sprinting Okay, now we all we all

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get to learn I Get the he sprints. So I think

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that's Double movement or it might be triple

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movement We'll say it's triple and I'll move

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them right there. Oh You you go whoever's going

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go and then I'll I'll adjust them Okay, cuz I

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want to shoot that guy cuz he's not in melee

00:09:25.440 --> 00:09:28.259
with anyone else. So I don't get a penalty We're

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shooting at him, right? Right. Okay. Yeah, he's

00:09:32.539 --> 00:09:35.820
the guy who just sprinted in all right. Can I

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poke my gun out a window and Shoot him from here

00:09:41.460 --> 00:09:44.899
It's a tent flap, right? Actually, it is a tent

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flap. So you can Pull it back and I will aim

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at him. Yeah So because I'm aiming I have dead

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shot Which means that I can aim then take a cold

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shot and it will double the bonus ED I receive

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Alright, so nothing on them looks particularly

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weak. So I think I'm just gonna try to shoot

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his leg to slow him down If nobody minds so because

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I'm aiming I get a plus one to the attack roll

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and then if I hit him I will get one extra ED

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for The called shot on the leg, but I will also

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get double that because I have the dead shot

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ability and I think because I'm called shotting

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it get a penalty of one to the attack roll or

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the DN gets a penalty so what's like a higher

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number to hit by okay all right so I'm gonna

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click the last gun what's the DN to shoot him

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Kevin one okay so it would normally be one it's

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now two because I'm trying to shoot his leg Alright,

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I have a dice pool of six because that's my ballistics.

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It now becomes seven because I'm aiming. I have

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a wrath of one of the public roll. The damage

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will be seven and the ED instead of being one

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is now... Oh, that's right. It's one because

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I have... He's in short range and I have rapid

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fire one. So that means I get one extra ED because

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he's within 12. squares of me I guess I don't

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know if that's 12 yeah it must be 12 squares

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yeah each square is just one okay so since he's

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within my short range and I have rapid fire one

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that means my ED from that is one then my ED

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goes up two more because of the called shot and

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my dead shot features so now I have three ED

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seven damage because it's a last gun and I think

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that's everything let's give it a shot okay Now

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I can shift right because I have yeah four successes

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and I read so I knew you have a six you have

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a You needed two successes All right four successes,

00:12:16.679 --> 00:12:18.879
but one of those success is a six which counts

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as two So when you shift that one die, you'll

00:12:21.720 --> 00:12:25.200
go down to two success, which that's play. Okay,

00:12:25.360 --> 00:12:28.460
nice so then I'll shift it to damage I suppose

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because Let's just kill this guy as fast as possible

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All right, let's let's just say the glory and

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ruin count is Accurate you guys have three glory.

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I have to ruin so Nice if you want to use a glory

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die you can as well. Excellent, then I will roll

00:12:47.740 --> 00:13:01.080
for damage Eight okay Yeah, let me Target my

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guy Apply the damage Roll and he took Two shock

00:13:12.129 --> 00:13:15.549
and two wounds so all right, but he's still standing

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That was the best I can do and I think I can't

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move so I'm just going to click and I cannot

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end my turn. Oh I started it and then I entered

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There you go. Nice. Oh, there's the unturned

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button. I saw it too late. Oh, yeah. I forgot

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to click start for your turn, so. Yeah. I'm going

00:13:44.990 --> 00:13:50.149
to send the next one in as they continue to sprint

00:13:50.149 --> 00:13:54.470
and zigzag around the little like makeshift barrier,

00:13:55.090 --> 00:13:59.190
the labyrinth barrier they made now. Walton,

00:13:59.309 --> 00:14:02.610
you're up. I'm sorry. Okay. Chet, you're up.

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Chet is going to drop prone and stick his rifle

00:14:08.070 --> 00:14:13.110
in between Squeak's legs and he's going to take

00:14:13.110 --> 00:14:16.669
a shot at this guy that's fighting with the guard.

00:14:17.809 --> 00:14:23.809
Okay. He's going to aim, which will give him

00:14:23.809 --> 00:14:31.220
plus one, maybe I think? Yep. And so, you said

00:14:31.220 --> 00:14:36.279
the DN is 1? Yes. And then, so that's an idea

00:14:36.279 --> 00:14:48.759
of 2. Now roll. 6 successes and 2 failures. Ho

00:14:48.759 --> 00:14:53.960
ho ho! You get 2 shifts. Awesome. Can I shift

00:14:53.960 --> 00:14:55.840
in this, or is that something you have to do?

00:14:56.000 --> 00:14:59.389
Yeah, you click the die, that's 6. And then I

00:14:59.389 --> 00:15:01.769
believe you right click after you click to highlight

00:15:01.769 --> 00:15:05.370
them and you can shift them. Shift plus damage,

00:15:05.429 --> 00:15:10.330
shift plus glory. Yeah, so you can shift to get

00:15:10.330 --> 00:15:14.590
another glory, increase our glory points or...

00:15:14.590 --> 00:15:17.090
Well, let's do some damage. However you're feeling.

00:15:19.409 --> 00:15:22.230
Yeah, damage. Roll that damage to see what we

00:15:22.230 --> 00:15:30.639
do. Nine damage. Yeah, all right. Squigs, don't

00:15:30.639 --> 00:15:34.879
don't don't move. Yeah, I appreciate you checking

00:15:34.879 --> 00:15:42.519
with me. You got it. As his rifle barrel is sticking

00:15:42.519 --> 00:15:48.679
to your legs. It looks down like, OK, well, this

00:15:48.679 --> 00:15:54.039
is this is how this is going. And then that will

00:15:54.039 --> 00:16:02.740
be it for him. That's it for Chet. Oh Sorry,

00:16:03.159 --> 00:16:05.620
I also have to get used to so can you click if

00:16:05.620 --> 00:16:15.519
you click and turn now? Okay All right, I will

00:16:15.519 --> 00:16:20.019
have the next beast go and then I will have the

00:16:20.019 --> 00:16:26.659
soldiers go Okay, so let's try to see what they'll

00:16:26.659 --> 00:16:30.220
do i'm just gonna do a few rolls and kind of

00:16:30.220 --> 00:16:35.419
determine what they're gonna do okay this one

00:16:35.419 --> 00:16:43.179
is dead and these two will shoot as well they're

00:16:43.179 --> 00:16:46.240
gonna shoot at the one surrounding their friend

00:16:46.240 --> 00:16:50.399
so they shooting into melee they're shooting

00:16:50.399 --> 00:16:53.759
into melee but they're seasoned i'm sure they

00:16:53.759 --> 00:17:01.820
are cats think they're delicious I will shoot

00:17:01.820 --> 00:17:12.960
yep Shoot again, so This one Now this one And

00:17:12.960 --> 00:17:16.579
then well yeah one more soldier the the other

00:17:16.579 --> 00:17:19.140
thing you can do is just Be descriptive with

00:17:19.140 --> 00:17:21.039
what they're doing as you're going through it

00:17:21.660 --> 00:17:24.059
Know you're thinking right now like figuring

00:17:24.059 --> 00:17:26.460
that out. Yeah learning the system. This is we're

00:17:26.460 --> 00:17:31.559
still learning so So I'll say the first when

00:17:31.559 --> 00:17:34.519
the first soldier acts he pulls out his combat

00:17:34.519 --> 00:17:38.339
knife Chet severely wounded The beast in front

00:17:38.339 --> 00:17:41.380
of him and he stabs it clean kill. It's dead

00:17:41.380 --> 00:17:44.019
He turns around sees the other two behind him

00:17:44.019 --> 00:17:51.230
and gets ready to fire The two veteran Soldiers

00:17:51.230 --> 00:17:55.990
run out of their tent, see the two beasts attacking

00:17:55.990 --> 00:17:58.869
the soldier closest to them. They both take aim

00:17:58.869 --> 00:18:02.230
and fire at different ones, both severely injuring

00:18:02.230 --> 00:18:05.690
them. And then the soldier, seeing that he had

00:18:05.690 --> 00:18:08.650
help, pulls out his knife and kills the one in

00:18:08.650 --> 00:18:10.710
front of him as well, but is still engaged with

00:18:10.710 --> 00:18:14.829
the one behind him. So that is the action of

00:18:14.829 --> 00:18:18.190
all the soldiers. So you see that two of the...

00:18:18.460 --> 00:18:22.619
Beasts have fallen, and the two are severely

00:18:22.619 --> 00:18:29.119
injured, and two are fresh. The final one runs

00:18:29.119 --> 00:18:32.019
in. Oh goody, something to kill. Alright, we

00:18:32.019 --> 00:18:35.480
go to the next round of combat. Sounds good.

00:18:35.500 --> 00:18:38.940
Top of the round. I will use a Ruin, and I will

00:18:38.940 --> 00:18:44.319
interrupt you. Oh no, alright. Oh no! So much

00:18:44.319 --> 00:18:47.619
for me going first, you monster! That is right!

00:18:47.880 --> 00:18:52.000
the one right here going to walk right up into

00:18:52.000 --> 00:18:54.700
the tent and it's going to start attacking the

00:18:54.700 --> 00:18:59.359
first person he sees a francisco no one delicious

00:18:59.359 --> 00:19:06.599
francisco oops not the face so you see he's got

00:19:06.599 --> 00:19:11.740
like a like rows of teeth like more than one

00:19:11.740 --> 00:19:15.240
and just like claws for days and it's coming

00:19:15.240 --> 00:19:24.000
right for your face for days Okay, so now I have

00:19:24.000 --> 00:19:34.279
to remember how to hit you guys So Pretty sure

00:19:34.279 --> 00:19:37.039
it's also DN one, right? Yep, whatever our defense

00:19:37.039 --> 00:19:40.339
score is. Yeah, you have a defensive one I do.

00:19:40.420 --> 00:19:42.759
I don't know what Francisco's got. Yeah, I can

00:19:42.759 --> 00:19:44.380
see everyone. I also have a defensive one. Yeah.

00:19:44.380 --> 00:19:46.859
Yeah, I'm pretty sure most things are gonna have

00:19:46.859 --> 00:19:50.500
a defensive one right now. Because my flat armor

00:19:50.500 --> 00:19:54.940
increases my resilience. Yeah, so yeah. So yeah,

00:19:55.160 --> 00:19:58.619
it might not be able to hurt you if it does damage.

00:19:59.039 --> 00:20:04.700
So I'm gonna roll against you. Oh. Failed on

00:20:04.700 --> 00:20:09.180
the Wrath Complication die. Oh shit. It succeeded.

00:20:09.609 --> 00:20:12.730
But we'll see what happens roll well cuz it's

00:20:12.730 --> 00:20:16.309
just it's out of ammo Yeah, so we'll say that

00:20:16.309 --> 00:20:22.130
just fall out just black We'll say that it like

00:20:22.130 --> 00:20:27.410
it goes to scratch you like it jumps and it rolls

00:20:27.410 --> 00:20:36.089
for damage It does six damage, but I don't think

00:20:36.089 --> 00:20:39.410
that gets three resilience No, this is a flat

00:20:39.410 --> 00:20:43.450
seven Right, so you're fine. Yeah, it has no

00:20:43.450 --> 00:20:47.170
ED on that. Oh, uh It cannot shift or anything.

00:20:47.309 --> 00:20:49.289
Okay. I wasn't sure sometimes they have like

00:20:49.289 --> 00:20:55.609
ED for stuff. So oh You're right you go say ED

00:20:55.609 --> 00:21:00.410
but you're good I'm not trying to like derail

00:21:00.410 --> 00:21:04.119
you that's all so no, no, you're right. Um So

00:21:04.119 --> 00:21:07.079
we'll say that that one specifically, as it scratches

00:21:07.079 --> 00:21:10.839
you, its claws skitter off your armor and then

00:21:10.839 --> 00:21:13.019
plunge into the tent and it kind of gets tangled

00:21:13.019 --> 00:21:17.119
and it can't really do anything else. That's

00:21:17.119 --> 00:21:19.240
that's it being out of ammo, its hand gets stuck.

00:21:19.859 --> 00:21:24.240
OK. And then it has the inflict trait. Oh, well,

00:21:24.259 --> 00:21:26.920
it didn't damage. Yes, it didn't. It didn't damage

00:21:26.920 --> 00:21:29.039
you. But I guess you're not supposed to know.

00:21:29.119 --> 00:21:32.299
But you know now that they're poisonous. I mean.

00:21:32.490 --> 00:21:34.369
Yeah, we would've figured it out. We can still

00:21:34.369 --> 00:21:39.029
figure it out. Yeah. It'll be a surprise. Surprise!

00:21:40.630 --> 00:21:44.390
Alright. Um, that's its turn. I interrupted you,

00:21:44.430 --> 00:21:49.369
you may go now. Alright. I will go. If you guys

00:21:49.369 --> 00:21:54.910
don't mind? Yeah, probably. Alright, I will.

00:21:57.829 --> 00:22:05.400
Please move me to the top. Awesome. You are active.

00:22:05.799 --> 00:22:11.240
Good. Alright. Welp. I, um... I am going to shoot.

00:22:12.220 --> 00:22:18.339
Because I have a pistol. Yes. You may shoot into

00:22:18.339 --> 00:22:24.579
melee. I am going to shoot into melee. So...

00:22:24.579 --> 00:22:29.220
Right the way it works. It'll be, uh... I will

00:22:29.220 --> 00:22:34.609
shoot and then... I will move. I believe that's

00:22:34.609 --> 00:22:39.210
how combat works here. Also forgot all the rules

00:22:39.210 --> 00:22:40.970
for combat even after we did our test combat.

00:22:43.490 --> 00:22:51.670
So first let's get this shot down. Pistol, they're

00:22:51.670 --> 00:22:54.869
close, so it's at point -blank range. Engaged

00:22:54.869 --> 00:22:57.329
in close combat. Oh, there's a plus two DN penalty.

00:22:59.779 --> 00:23:03.099
Don't get a bonus for short range. All right,

00:23:03.259 --> 00:23:05.200
but I am just going to shoot this thing anyway,

00:23:05.220 --> 00:23:09.640
so that's gonna make it a dn3 target Go for it.

00:23:10.259 --> 00:23:20.599
Okay? D Aha, I approve cuz I'm in my God I needed

00:23:20.599 --> 00:23:30.420
it. Yep Damn Nine damage as I just Put this thing

00:23:30.420 --> 00:23:33.500
to its face and pull the trigger. And then I

00:23:33.500 --> 00:23:38.299
am actually going to move out of the way here.

00:23:38.660 --> 00:23:42.539
Boom. Nice. You can see it attempts to swipe

00:23:42.539 --> 00:23:45.000
at you, but it's stuck so it can't reach you.

00:23:45.700 --> 00:23:48.859
You see me just kind of go, ah! As it close past

00:23:48.859 --> 00:23:55.109
me like, oh shit! And it's like, ah! Bad. Whatever

00:23:55.109 --> 00:23:57.829
you are nightmare creatures it starts gnawing

00:23:57.829 --> 00:24:01.910
at the at its paw like at its claw And try to

00:24:01.910 --> 00:24:03.890
like you could see it like the tent ripping as

00:24:03.890 --> 00:24:07.089
it's freeing itself. Oh God, that's horrific.

00:24:07.509 --> 00:24:10.990
Okay. I've completed my turn. All right Nice

00:24:10.990 --> 00:24:14.910
now do we get to go because they tried to wrath

00:24:14.910 --> 00:24:17.910
ruin stealing? Nope, it goes back to normal,

00:24:17.970 --> 00:24:20.869
but we can spend a glory. We probably should

00:24:20.869 --> 00:24:23.140
spend a glory. I think I would like to spend

00:24:23.140 --> 00:24:26.480
a glory of no one minds to go next. Yeah, go

00:24:26.480 --> 00:24:29.180
ahead. All right. You can always get them back

00:24:29.180 --> 00:24:35.599
instead of shifting to damage. All right. I subtracted

00:24:35.599 --> 00:24:40.119
a glory. Bad kitty. I will activate you. Nice.

00:24:40.819 --> 00:24:44.559
All right. So I'm going to run away from this

00:24:44.559 --> 00:24:48.619
guy as well. Now, if I tried to run up north.

00:24:49.500 --> 00:24:51.839
Can't run through his square, right? I'd have

00:24:51.839 --> 00:24:53.779
to go around and then this guy would I'd provoke

00:24:53.779 --> 00:24:55.559
an attack of opportunity from this guy over here

00:24:55.559 --> 00:25:01.000
then Yeah, okay, so I need to go down Mm -hmm.

00:25:01.000 --> 00:25:06.539
All right, so oops. Oops All the buttons are

00:25:06.539 --> 00:25:09.859
yeah, you're on the things the token controls,

00:25:09.900 --> 00:25:15.220
okay So I get six squares of movement Is that

00:25:15.220 --> 00:25:17.539
what your character sees them I have no idea.

00:25:18.140 --> 00:25:21.920
Yeah, so that was one, two, three, four, five.

00:25:25.319 --> 00:25:27.539
Yeah, I don't want you to just get dead, so I'll

00:25:27.539 --> 00:25:30.180
just stand next to you. Well, no, I'll shoot.

00:25:30.339 --> 00:25:32.299
Sorry. Sorry, Squigs. Don't worry. I'll finish

00:25:32.299 --> 00:25:36.279
him off for us. But I'll also... So this is the

00:25:36.279 --> 00:25:39.369
worst part. This is... How bad, uh, Francisco

00:25:39.369 --> 00:25:42.150
is, uh, to his dear friends, but nice to scably

00:25:42.150 --> 00:25:44.210
strangers. Uh, since I don't want him to run

00:25:44.210 --> 00:25:46.130
into the med tent and just start tearing up all

00:25:46.130 --> 00:25:48.190
the wounded soldiers, I'll just start, like,

00:25:48.210 --> 00:25:50.950
shouting and be like, whoop, aah, aah, aah! And

00:25:50.950 --> 00:25:53.230
I'm also just, uh, shouting one to just, uh,

00:25:53.349 --> 00:25:54.890
to taunt them, but also shouting because I'm

00:25:54.890 --> 00:26:02.970
terrified now. Uh... But... Alright. So now,

00:26:02.990 --> 00:26:05.500
yeah, absolutely. Now I'm definitely going to

00:26:05.500 --> 00:26:08.460
target him by clicking the target button. So

00:26:08.460 --> 00:26:12.980
now when I click Lazgun, the DN1 is already filled

00:26:12.980 --> 00:26:17.200
in. Oh, yes. Yeah, I had to target him first

00:26:17.200 --> 00:26:18.880
because that automatically puts the DN instead

00:26:18.880 --> 00:26:21.180
of me having to do it. Yeah, there's a toggle

00:26:21.180 --> 00:26:24.900
targetable state in the options. Yeah, use that.

00:26:25.119 --> 00:26:27.559
And it automatically fills in my ED, which is

00:26:27.559 --> 00:26:32.390
both reliable and close range. I am NOT going

00:26:32.390 --> 00:26:34.890
to aim because I moved, I'm not going to cult

00:26:34.890 --> 00:26:37.529
shot because there's not really any reason to,

00:26:37.829 --> 00:26:40.390
but I'm just gonna try to kill this one that

00:26:40.390 --> 00:26:42.650
we've wounded and got stuck in the tent flap.

00:26:43.789 --> 00:26:49.609
Let's see what happens. There you go. Alright,

00:26:49.630 --> 00:26:54.029
and I can shift this guy to our glory to restore

00:26:54.029 --> 00:26:59.529
it. Wait, that's... What's the die I can shift?

00:26:59.569 --> 00:27:03.680
Oh, there's... Nope. The six. Alright, select...

00:27:03.680 --> 00:27:08.279
Okay. Sorry, something's happening. Okay. So

00:27:08.279 --> 00:27:10.759
if you left -click the die, it highlights it.

00:27:10.779 --> 00:27:13.819
Oh, it went down beneath the thing, so I will

00:27:13.819 --> 00:27:17.660
shift it to glory. Nice. There you go, your glory

00:27:17.660 --> 00:27:20.079
auto -populated, so that's good. Excellent. And

00:27:20.079 --> 00:27:25.500
then I'll just roll the damage. Seven. Good.

00:27:26.859 --> 00:27:31.660
I believe this will just kill it. Haha, hey That

00:27:31.660 --> 00:27:34.240
frees up chat to type something else in the face

00:27:34.240 --> 00:27:39.799
Yep, so you can see as you you run past it it

00:27:39.799 --> 00:27:43.279
begins to also like try to bite you because its

00:27:43.279 --> 00:27:45.259
hand is stuck and it can't so it continues to

00:27:45.259 --> 00:27:47.980
bite at the tent and then You said you start

00:27:47.980 --> 00:27:50.680
screaming to get out to get its attention you

00:27:50.680 --> 00:27:54.599
blast it it dies And it's like hanging from the

00:27:54.599 --> 00:27:59.559
tent as its claw is still stuck in it nice Oh,

00:27:59.559 --> 00:28:05.160
and then let me click and turn. Nothing happened.

00:28:05.519 --> 00:28:09.099
Hit that down. There you go. Oh, I got it. Thank

00:28:09.099 --> 00:28:14.500
you. All right. My turn, since you interrupted.

00:28:15.779 --> 00:28:18.559
We can only steal. We can't just continuously

00:28:18.559 --> 00:28:21.880
steal. Yeah, you can only steal once per round.

00:28:22.119 --> 00:28:24.799
That's hilarious. Or once in a row, like if there

00:28:24.799 --> 00:28:27.480
were enough of us, we could steal again. I guess

00:28:27.480 --> 00:28:29.700
that's true, yes, once in a row. But there's

00:28:29.700 --> 00:28:32.059
only three of us, so we can't just box you out

00:28:32.059 --> 00:28:38.319
for playing. I will have my beast here attack

00:28:38.319 --> 00:28:40.759
this soldier here. So the soldier in the front,

00:28:40.819 --> 00:28:44.039
he's got one dead body in front of him, two beasts

00:28:44.039 --> 00:28:48.019
attacking him. Oh my gosh, I'm wrong. There are

00:28:48.019 --> 00:28:52.619
so many complications. Yay! Yeah, I think that.

00:28:54.099 --> 00:28:59.400
Alright. He's also just gonna be I'll say this

00:28:59.400 --> 00:29:02.420
complication. He's not gonna break away from

00:29:02.420 --> 00:29:04.559
combat He's just gonna be laser focused on this

00:29:04.559 --> 00:29:08.380
guy like he's distracted. Oh, there's food here

00:29:08.380 --> 00:29:14.740
Yeah, oh This guy is in trouble. Yeah, I mean

00:29:14.740 --> 00:29:19.859
boo All right, so if the text didn't give it

00:29:19.859 --> 00:29:26.289
away before you see the soldier He's fighting

00:29:26.289 --> 00:29:28.789
off, but he's surrounded. He's holding his ground.

00:29:29.210 --> 00:29:33.250
And this thing gets a good bite. And like, its

00:29:33.250 --> 00:29:36.369
teeth just sink in a little further than his

00:29:36.369 --> 00:29:39.089
armor can protect. And he pulls his arm away

00:29:39.089 --> 00:29:44.190
quickly. And you see like, like a green ooze

00:29:44.190 --> 00:29:47.829
begin to drip from their teeth. As the soldier

00:29:47.829 --> 00:29:51.089
like, like, like looks around and like, you can

00:29:51.089 --> 00:29:53.980
tell he's woozy now. Well that's not ideal. So

00:29:53.980 --> 00:29:56.579
at the beginning, so this is how inflict works.

00:29:57.160 --> 00:30:03.079
These guys have poison. Every inflict has a condition

00:30:03.079 --> 00:30:05.779
that it imposes on the target if it deals a wound.

00:30:06.119 --> 00:30:09.099
So, for example, if a weapon with inflict on

00:30:09.099 --> 00:30:12.279
fire deals a wound, the target is on fire. So

00:30:12.279 --> 00:30:14.859
this is inflict poison. So he has been poisoned.

00:30:16.599 --> 00:30:19.630
The inflict weapon has a number. That determines

00:30:19.630 --> 00:30:22.589
the number of the tests needed to be made to

00:30:22.589 --> 00:30:26.369
remove the condition. So if a weapon says inflict

00:30:26.369 --> 00:30:30.170
poison 4 and they wound a target, they become

00:30:30.170 --> 00:30:32.809
poisoned. They need to make a DN4 toughness test

00:30:32.809 --> 00:30:35.329
to recover at the beginning of their turn or

00:30:35.329 --> 00:30:42.109
they take a wound. So you guys generally have

00:30:42.109 --> 00:30:45.630
toughness 2 -ish? So kill them faster is what

00:30:45.630 --> 00:30:48.599
you're saying. yeah toughness three so these

00:30:48.599 --> 00:30:53.519
guys have poison three so you need to roll a

00:30:53.519 --> 00:30:55.759
DN of three on the beginning of your turn if

00:30:55.759 --> 00:30:58.140
you get poisoned or you'll take a you'll take

00:30:58.140 --> 00:31:07.740
a wound from the poison and so that was that

00:31:07.740 --> 00:31:14.819
one's turn I completed it so I believe Chet you

00:31:14.819 --> 00:31:21.890
are Next Yeah Chet is going to This one's dead.

00:31:21.990 --> 00:31:25.869
So he's gonna shift over to this one and he's

00:31:25.869 --> 00:31:30.690
gonna aim at it and he's gonna Try and take a

00:31:30.690 --> 00:31:38.390
shot at it Yes dead shot I'm not taking that

00:31:38.390 --> 00:31:40.349
using that shot just doing regular range. So

00:31:40.349 --> 00:31:45.630
that gives me extra ED Let's see what we do here.

00:31:45.670 --> 00:31:54.329
He's gonna roll. Let's see, I got one six. I'm

00:31:54.329 --> 00:32:01.769
gonna shift that for some damage. Let's see here.

00:32:04.269 --> 00:32:10.970
11 point of damage. Oh, okay. It just died. As

00:32:10.970 --> 00:32:13.160
he shoots from this... How do you blow it up?

00:32:13.359 --> 00:32:17.799
It's basically what if they made children's size

00:32:17.799 --> 00:32:23.240
Beretta 50 calibers and he just shoots it, like,

00:32:23.640 --> 00:32:26.700
goes through one back of its head out and, you

00:32:26.700 --> 00:32:29.240
know, the bullet tumbles and goes out the other

00:32:29.240 --> 00:32:31.740
side out of the one of the eye sockets, probably.

00:32:35.900 --> 00:32:38.640
And Chet just gives like a thumbs up. It had

00:32:38.640 --> 00:32:44.200
one wound left. You did six wounds to it. So

00:32:44.200 --> 00:32:47.859
it is obliterated. And at some point, Chet takes

00:32:47.859 --> 00:32:50.000
a toothpick out of his pack and puts it in his

00:32:50.000 --> 00:32:55.440
mouth. Nice. I'll count that as a free action.

00:32:56.180 --> 00:33:03.420
Yeah, free action toothpick. Rule of cool. OK,

00:33:03.940 --> 00:33:08.079
I will have the final beast go. I'm assuming

00:33:08.079 --> 00:33:11.579
that's the end of your turn. Yeah, that's it

00:33:11.579 --> 00:33:14.789
for me. OK, sorry. Okay, the final beast goes

00:33:14.789 --> 00:33:22.089
it's going to move its speed directly at Squigs

00:33:22.089 --> 00:33:25.269
and it's gonna try and claw you balls. However,

00:33:25.309 --> 00:33:28.390
it's it's been wounded and it is injured so I

00:33:28.390 --> 00:33:32.170
know that Gives it I think everything it does

00:33:32.170 --> 00:33:36.130
has increased the end now That tracks. I think

00:33:36.130 --> 00:33:39.750
there is an effect Yeah, there's a system effect.

00:33:39.750 --> 00:33:42.990
You can hit wounded. Yep Yeah, it auto got it

00:33:42.990 --> 00:33:47.589
once it got it. Yeah, so Now, let's see if that's

00:33:47.589 --> 00:33:50.069
true if I go to don't worry boys. I'm gonna live

00:33:50.069 --> 00:33:54.109
forever you yeah, it has plus 1dn to all tests

00:33:54.109 --> 00:34:02.190
as a Modifier. Yeah, I might survive I am oh

00:34:02.190 --> 00:34:08.090
It got to it did get to it hit me And roll your

00:34:08.090 --> 00:34:13.690
damage damage against you Seven seven. Well,

00:34:13.690 --> 00:34:21.489
I have a resilience of three Okay You so now

00:34:21.489 --> 00:34:26.829
and now I will Was it I'm going to try to resist

00:34:26.829 --> 00:34:34.989
it. Yeah shock. Yeah So if you hit apply damage

00:34:34.989 --> 00:34:37.719
for yourself it should auto Pick up the shock

00:34:37.719 --> 00:34:40.840
window and you can determine I lack the permissions

00:34:40.840 --> 00:34:44.039
to do this. Oh Would you like me to do it then?

00:34:44.179 --> 00:34:46.179
Yes, we can figure out permission later. I will

00:34:46.179 --> 00:34:50.820
apply the damage to you It is based on your determination

00:34:50.820 --> 00:34:54.559
so you have two determinations out of four wounds

00:34:54.559 --> 00:35:00.059
so you can turn to I will Do the thing roll out

00:35:00.059 --> 00:35:03.579
will do the thing for you So I've converted all

00:35:03.579 --> 00:35:05.940
three of your wounds to shock Oh, that's good.

00:35:06.840 --> 00:35:09.940
So, unfortunately, you are now poisoned. And

00:35:09.940 --> 00:35:15.820
I am poisoned. So you are now exhausted. And

00:35:15.820 --> 00:35:21.940
poisoned. And wounded. This tracks. But I'm not

00:35:21.940 --> 00:35:30.800
dead. You are not dead. Okay. So that's its turn.

00:35:31.139 --> 00:35:35.519
The soldiers will now finish out the round. I

00:35:35.519 --> 00:35:39.820
will say you see there are only three beasts

00:35:39.820 --> 00:35:46.300
left alive and there are four soldiers. The veteran

00:35:46.300 --> 00:35:51.599
steps over here and he takes out his combat knife

00:35:51.599 --> 00:35:54.840
and stabs the one that's attacking you. Oh, thank

00:35:54.840 --> 00:36:00.380
God. Perfect, he executes me. It's still the

00:36:00.380 --> 00:36:04.539
same success. Let me just make sure. He's gonna

00:36:04.539 --> 00:36:07.739
shift for damage. Execute squigs for treason.

00:36:08.179 --> 00:36:13.619
Yeah, right. Seven damage. This one dies. Since

00:36:13.619 --> 00:36:16.940
it does not have any more... Oh, what? No, it

00:36:16.940 --> 00:36:19.039
had no shock left. I don't know why it did that.

00:36:20.980 --> 00:36:25.139
It should have just died. I will remember that

00:36:25.139 --> 00:36:27.260
in the future that I should just click ignore

00:36:27.260 --> 00:36:32.280
shock. It lets you subtract zero from... Unless

00:36:32.280 --> 00:36:34.280
you track numbers from zero. I don't know that's

00:36:34.280 --> 00:36:44.019
weird anyway, um That beast is dead This soldier

00:36:44.019 --> 00:36:48.820
will Shoot this soldier will stab The weak one

00:36:48.820 --> 00:36:52.559
in front of it. Uh -oh. Oh wrath critical. He

00:36:52.559 --> 00:36:56.039
is a critical hit So you see this soldier whip

00:36:56.039 --> 00:36:59.840
out his knife and just jam it jam the dagger

00:36:59.840 --> 00:37:03.780
into the the beast that's fighting it in the

00:37:03.780 --> 00:37:07.619
head. Take that jungle creature. Wow. It's it

00:37:07.619 --> 00:37:13.019
suffers an additional 1d3 wounds and it's staggered.

00:37:13.019 --> 00:37:18.659
My goodness. So let's roll for damage. Oh, my

00:37:18.659 --> 00:37:21.400
God. Roll for the additional wounds. Oh, it did

00:37:21.400 --> 00:37:27.420
three. OK, so it just dies as he just it's just

00:37:27.420 --> 00:37:31.039
like, I'm tired of this and just jams the. the

00:37:31.039 --> 00:37:32.820
dagger through the front of its mouth and holds

00:37:32.820 --> 00:37:35.619
it there as it slowly dies. This is why we don't

00:37:35.619 --> 00:37:41.519
fuck with the catachan. That was fun. That's

00:37:41.519 --> 00:37:49.519
impressive. And I think that is the end of combat.

00:37:50.320 --> 00:37:56.639
Oh god. We did it! We're all alive. Barely. Barely.

00:37:57.599 --> 00:38:03.119
So I will say, let's do this at least once. I

00:38:03.119 --> 00:38:08.039
want you to roll a DN3 toughness test to see

00:38:08.039 --> 00:38:15.159
if you recover from the poison. Can I use Medicaid

00:38:15.159 --> 00:38:20.639
to assist this? Or is that not a... I will say,

00:38:21.519 --> 00:38:24.889
this is like an in -combat thing. I'm saying

00:38:24.889 --> 00:38:28.570
like like Like you want to tough this role I?

00:38:28.570 --> 00:38:30.590
Want to tough this role you can use glory die

00:38:30.590 --> 00:38:34.469
if you want to add die to it a dn3 don't forget

00:38:34.469 --> 00:38:44.150
dn3 Plus wounded plus poisoned Or just base dn3

00:38:44.150 --> 00:38:52.230
Just base dn3 okay Because otherwise I have a

00:38:52.230 --> 00:38:57.519
DNS Yeah, well that might be a little hard. We'll

00:38:57.519 --> 00:39:00.119
figure out all the pluses and minuses everyone

00:39:00.119 --> 00:39:03.960
gets. Yep, yep, that's fine. This makes sense.

00:39:06.320 --> 00:39:12.380
You can just manually reduce it to DN3. Or, I

00:39:12.380 --> 00:39:17.320
believe. Yeah, hang on. There we go. I can just

00:39:17.320 --> 00:39:24.750
reduce it to DN3. Will take a glory you will

00:39:24.750 --> 00:39:26.570
have to decrement that to add one more to my

00:39:26.570 --> 00:39:32.750
next pool. I fail you fail Poison ticks over.

00:39:33.230 --> 00:39:35.469
Well, we'll say you're poisoned. You're actually

00:39:35.469 --> 00:39:38.050
poisoned not you did you weren't able to resist

00:39:38.050 --> 00:39:42.070
it during combat You have been poisoned. Oh great

00:39:42.070 --> 00:39:51.010
and exam Yes So combat has ended I have a thing

00:39:51.010 --> 00:39:56.340
for this Well, that was exciting. The smell of

00:39:56.340 --> 00:40:04.079
gunpowder and mixes with the jungle's earthy

00:40:04.079 --> 00:40:06.840
aroma, creating a pungent, almost metallic tang.

00:40:07.480 --> 00:40:10.780
Smoke rises from small explosions near part of

00:40:10.780 --> 00:40:12.940
the perimeter where a soldier had thrown a grenade

00:40:12.940 --> 00:40:16.699
to deter the advancing creatures. The air is

00:40:16.699 --> 00:40:19.940
thick with tension and primal energy of survival.

00:40:20.519 --> 00:40:23.070
Chet's just kind of sitting on the ground. next

00:40:23.070 --> 00:40:26.670
to his rifle, just like, oh, it's another Tuesday.

00:40:30.190 --> 00:40:34.869
Some soldiers lie injured. Some of your comrades

00:40:34.869 --> 00:40:38.130
lie injured, but mostly the enemies lie dead.

00:40:40.449 --> 00:40:43.789
The sergeant comes up to you and says, oh, oh,

00:40:43.789 --> 00:40:48.510
he's not the sergeant. What is the. What is the

00:40:48.510 --> 00:40:51.130
leader of like a little base a forward base would

00:40:51.130 --> 00:40:54.610
that be like a captain or? Probably like a captain

00:40:54.610 --> 00:40:57.030
or like a lieutenant commander a lieutenant,

00:40:57.030 --> 00:41:01.030
okay? So the I will just say lieutenant commander

00:41:01.030 --> 00:41:06.349
so he comes he comes up to you and says Like

00:41:06.349 --> 00:41:12.369
oh, I I can see you got bit These guys are venomous

00:41:12.369 --> 00:41:15.190
Go go to the tent. We have the antivendum ready.

00:41:15.230 --> 00:41:19.889
Yeah, you're speaking to To you, uh, squigs.

00:41:20.329 --> 00:41:27.269
Oh, that sucked. Okay. Okay. Out. And then he's

00:41:27.269 --> 00:41:32.530
gonna pick himself up rather gingerly. Um, you

00:41:32.530 --> 00:41:35.429
can see his uniform, his clothes are kind of

00:41:35.429 --> 00:41:38.630
messed up a bit. There's blood, plenty of blood.

00:41:39.150 --> 00:41:43.210
And he starts shifting. Not quite, uh, he's not

00:41:43.210 --> 00:41:47.250
quite focused. He's, he has... He has full shock

00:41:47.250 --> 00:41:50.469
so he's just like yeah, okay. He just gets up

00:41:50.469 --> 00:41:53.869
and shuffles off to the medical tent all right

00:41:53.869 --> 00:42:00.210
As soon as you walk in the same field surgeon

00:42:00.210 --> 00:42:03.949
that Was running around hectic Lee before grabs

00:42:03.949 --> 00:42:06.670
you puts you on a bed and immediately Administers

00:42:06.670 --> 00:42:09.530
the anti -venom and begins to bandage your wounds.

00:42:09.550 --> 00:42:16.679
Oh good And we'll say that this is like a fully

00:42:16.679 --> 00:42:21.579
stocked field hospital so uh in if you if you

00:42:21.579 --> 00:42:24.019
all rest for an hour you'll all go back to full

00:42:24.019 --> 00:42:27.719
wounds and your conditions will be cleared we

00:42:27.719 --> 00:42:31.380
do the we take a knee yeah what's it called the

00:42:31.380 --> 00:42:36.400
uh we do a regroup yeah you regroup is there

00:42:36.400 --> 00:42:39.179
like an official term that it's called a rath

00:42:39.179 --> 00:42:43.860
and glory uh okay yeah let's see let me so we

00:42:43.860 --> 00:42:51.539
will regroup Keep going, I, uh... Mm -hmm. So

00:42:51.539 --> 00:42:57.019
you do a regroup. Um, we'll say in this instance,

00:42:57.320 --> 00:42:59.699
I'm gonna heal all your shock. But normally,

00:43:00.000 --> 00:43:02.739
regroups do not heal your shock. Yeah, uh, I

00:43:02.739 --> 00:43:05.380
would have to... I would have to spend a Wrath

00:43:05.380 --> 00:43:09.119
Point to get rid of shock. Right. But we're good.

00:43:09.280 --> 00:43:12.480
Okay. Yeah, like they just they just dose me

00:43:12.480 --> 00:43:15.360
with a downer and wrap me with bandages. Yeah

00:43:15.360 --> 00:43:18.179
Yeah, well, yeah, we'll say that in this field

00:43:18.179 --> 00:43:22.139
tent you they they they give you the anti -venom

00:43:22.139 --> 00:43:26.260
You immediately feel better but you still need

00:43:26.260 --> 00:43:30.840
to rest, you know you get bandages and Then they

00:43:30.840 --> 00:43:33.760
come over and they give you like a specific drink

00:43:33.760 --> 00:43:36.719
and as you sip it as you're sipping of it your

00:43:36.719 --> 00:43:39.039
hands begin to shake less and less over time

00:43:39.039 --> 00:43:41.920
So it's healing your shot. I'm just gonna sit

00:43:41.920 --> 00:43:44.780
there and just look at the cup and drink just

00:43:44.780 --> 00:43:49.000
breathing just In in the background as you're

00:43:49.000 --> 00:43:52.900
doing this the soldiers begin to pick up the

00:43:52.900 --> 00:43:56.800
corpses of the Craston beasts and Chuck them

00:43:56.800 --> 00:44:00.079
in a pile and light them on fire Don't want to

00:44:00.079 --> 00:44:02.079
sound too crass, but you might want to take any

00:44:02.079 --> 00:44:05.199
of your boys It fell from these pieces and chuck

00:44:05.199 --> 00:44:26.139
them in that way, too Why is that? Check. No.

00:44:31.039 --> 00:44:37.559
No, I suppose we don't. And you can see there's

00:44:37.820 --> 00:44:42.159
One of the beds has like one of the Like a full

00:44:42.159 --> 00:44:46.679
cloth curtain drawn on it he goes in there picks

00:44:46.679 --> 00:44:55.460
up a soldier and if you want to do a Medicaid

00:44:55.460 --> 00:44:58.800
test as he's dragging him out to see what's going

00:44:58.800 --> 00:45:08.040
on you may I'll roll my Medicaid one Okay Hey

00:45:08.040 --> 00:45:15.760
one success One success good, um he's Not in

00:45:15.760 --> 00:45:20.880
you know, he's in like respectful Like garb he's

00:45:20.880 --> 00:45:23.820
like wrapped up in the he's not bringing like

00:45:23.820 --> 00:45:27.920
a naked body out. So you can't really see Much

00:45:27.920 --> 00:45:31.159
but like as he's carrying him his like hand slips

00:45:31.159 --> 00:45:36.639
down and you can see like on his wrist like very

00:45:36.639 --> 00:45:39.480
distinct black veins. And that's all you get

00:45:39.480 --> 00:45:41.519
as he drags him and chucks him into the fire.

00:45:42.019 --> 00:45:45.739
So we'll say that is the - Nah, cheddle. He'll

00:45:45.739 --> 00:45:49.820
kinda, uh, look at, uh, Francisco, like, see,

00:45:49.940 --> 00:45:51.400
that's what I'm talking about. You gotta respect

00:45:51.400 --> 00:45:53.880
the jump. You gotta follow the rules. He was

00:45:53.880 --> 00:45:56.500
gonna turn something nasty. That's not gonna

00:45:56.500 --> 00:45:59.739
happen to squigs, is it? I don't know, maybe.

00:46:00.159 --> 00:46:01.739
I mean, if you want, I can go and shoot him.

00:46:03.519 --> 00:46:07.639
uh no no no no god oh i feel terrible i feel

00:46:07.639 --> 00:46:11.019
like i feel like it's my fault squigs got hit

00:46:11.019 --> 00:46:14.739
i well i don't know i mean let's think about

00:46:14.739 --> 00:46:17.219
it this way well yes it is partially your fault

00:46:17.219 --> 00:46:24.239
it is not all of your fault it's like 60 40 60

00:46:24.239 --> 00:46:30.679
40 oh well yes that's all right still i feel

00:46:31.179 --> 00:46:34.539
60 % guilty then I guess still a decent amount

00:46:34.539 --> 00:46:36.559
of guilty. I guess I was gonna say the 40 but

00:46:36.559 --> 00:46:39.840
if you want to take the 60 that's on you You

00:46:39.840 --> 00:46:43.519
want me to go in there and give old squigs? Yeah

00:46:43.519 --> 00:46:46.340
What do they call the Emperor's mercy? I'll go

00:46:46.340 --> 00:46:48.380
in there and give to him. No, no, no I I think

00:46:48.380 --> 00:46:50.760
I'll just I'm just gonna check out him. You sure

00:46:50.760 --> 00:46:52.400
it's just over there I can do it real quick.

00:46:52.460 --> 00:46:55.360
Okay, I'll be out. Oh, that's that's all right

00:46:58.190 --> 00:47:03.110
You did great in there, Chet. But also, since

00:47:03.110 --> 00:47:06.530
your chains are kind of melted anyways, I'm just

00:47:06.530 --> 00:47:09.289
gonna undo your ankle cuffs. I think we're deep

00:47:09.289 --> 00:47:13.309
enough now into the jungle that, you know, don't

00:47:13.309 --> 00:47:16.909
go too far, please. Well, I appreciate the symbolic

00:47:16.909 --> 00:47:21.170
gesture. Yeah, there you go. So I'll just undo

00:47:21.170 --> 00:47:23.789
the ankle cuffs just so he doesn't have a little

00:47:23.789 --> 00:47:28.170
bit of chain dragging around him. But then also

00:47:28.170 --> 00:47:30.750
annoying as he walked as he was walking, it was

00:47:30.750 --> 00:47:32.590
clanking really. Also, if we have to make stealth

00:47:32.590 --> 00:47:36.090
checks. Yeah, I assume that'll be. And like,

00:47:36.269 --> 00:47:38.889
as you like, after you unchain him, like officially

00:47:38.889 --> 00:47:41.329
undo, it's like he looks dangerous now. Like

00:47:41.329 --> 00:47:44.969
he before he was just like in his prison uniform.

00:47:45.210 --> 00:47:47.610
And now you see him, like he's got his weapon.

00:47:47.650 --> 00:47:49.989
He's got it like there's like a glean in his

00:47:49.989 --> 00:47:51.630
eye that he didn't have before. Like he looks

00:47:51.630 --> 00:47:56.679
dangerous. For the sake of our new friendship

00:47:56.679 --> 00:48:03.239
I ignore that and let you continue But yeah fair

00:48:03.239 --> 00:48:08.039
fair, but I will go check on squigs then And

00:48:08.039 --> 00:48:15.960
just ask like hey squigs, how you doing? Better

00:48:15.960 --> 00:48:23.800
much better that is Being poisoned is never fun

00:48:26.010 --> 00:48:29.429
No, I Yeah, I did not know they were going to

00:48:29.429 --> 00:48:32.750
do that But it sounds like they they hooked you

00:48:32.750 --> 00:48:35.670
up to the good stuff. You're gonna be okay. Yeah,

00:48:35.869 --> 00:48:43.190
I am I think I Think I'll be okay If I'm not

00:48:43.190 --> 00:48:47.949
okay, we gotta keep going there's paperwork never

00:48:47.949 --> 00:48:52.309
stops Yeah, that's that's yeah, I guess that's

00:48:52.309 --> 00:48:56.079
true. I just wanted to say uh I'm kind of sorry

00:48:56.079 --> 00:48:59.039
about that back there. I kind of when I was screaming

00:48:59.039 --> 00:49:01.719
I was I didn't want them to get any one of the

00:49:01.719 --> 00:49:05.760
tent, but then they got you instead and I That's

00:49:05.760 --> 00:49:11.360
on me. I I I promise to be I I'll say this I

00:49:11.360 --> 00:49:14.940
saw you handling your pistol earlier, and you're

00:49:14.940 --> 00:49:19.340
a You're a fine shot. I just I guess I kind of

00:49:19.340 --> 00:49:23.119
forgot that you're also a you know sitting in

00:49:23.119 --> 00:49:28.400
a Desk most of your time, so I don't know. I

00:49:28.400 --> 00:49:29.780
don't know what I'm saying here. Just that I'm

00:49:29.780 --> 00:49:34.280
sorry. I just You handle yourself well, right?

00:49:34.980 --> 00:49:38.239
It's fine. We did good. I didn't die you didn't

00:49:38.239 --> 00:49:43.400
die well We'll chalk this up as growing pains

00:49:43.400 --> 00:49:47.360
Try try not to drag them towards me next time

00:49:47.360 --> 00:49:54.679
if you I would appreciate that of course they

00:49:54.679 --> 00:49:56.980
If you want to pull them towards yourself, I'm

00:49:56.980 --> 00:49:59.880
not gonna I'm not the I'm not the boss of you

00:49:59.880 --> 00:50:02.480
I didn't fill out any of that paperwork, but

00:50:02.480 --> 00:50:06.559
it's fair enough I You know what maybe there's

00:50:06.559 --> 00:50:10.420
something around here that'll help me Handle

00:50:10.420 --> 00:50:12.960
them a little bit better and I suppose I'll look

00:50:12.960 --> 00:50:15.159
for a sword or something Kevin just so I have

00:50:15.159 --> 00:50:17.639
an in reason universe to have something like

00:50:17.639 --> 00:50:24.460
that Yeah, we can go over what you get but The

00:50:24.460 --> 00:50:26.880
soldier that Chet was talking to telling him

00:50:26.880 --> 00:50:31.860
to burn their dead comes back and says, well,

00:50:32.760 --> 00:50:36.880
that's done. You guys look a bit worse for wear.

00:50:38.400 --> 00:50:41.139
Can't let this go to waste anyway. Here. And

00:50:41.139 --> 00:50:44.199
he drops all his gear at your feet. And so we'll

00:50:44.199 --> 00:50:47.800
say that part of his gear is whatever melee weapon

00:50:47.800 --> 00:50:52.530
you wish to take. An extra... basic gun like

00:50:52.530 --> 00:50:54.590
a las gun or a shotgun or something and a one

00:50:54.590 --> 00:50:57.469
frag grenade and a set of armor in case one of

00:50:57.469 --> 00:51:00.730
you want different armor so i was going to your

00:51:00.730 --> 00:51:04.389
basically the armor anyway so yep so you get

00:51:04.389 --> 00:51:09.250
flak armor um the basic flak armor that he was

00:51:09.250 --> 00:51:12.909
wearing uh someone can take the grenade um and

00:51:12.909 --> 00:51:16.949
then there will be a gun of your choice whether

00:51:16.949 --> 00:51:20.130
it's a las gun a pistol or a shotgun or we'll

00:51:20.130 --> 00:51:24.969
figure it out Then a Melee weapon whether that's

00:51:24.969 --> 00:51:27.610
a knife or a sword or whatever basic melee weapon

00:51:27.610 --> 00:51:31.389
we can figure it out Sounds good to me. Thanks

00:51:31.389 --> 00:51:35.389
for Throwing it in out there guys. You really

00:51:35.389 --> 00:51:39.789
pulled your weight happy to impress Well, we

00:51:39.789 --> 00:51:43.170
have to get this done can't do it if everyone's

00:51:43.170 --> 00:51:49.179
dead so Yeah, I guess so But if these are the

00:51:49.179 --> 00:51:53.320
guys that attacked Grims' crew, does that mean

00:51:53.320 --> 00:51:56.980
that the area they were exploring should be clear

00:51:56.980 --> 00:52:01.119
now? I don't know. The jungle's... it's big.

00:52:03.219 --> 00:52:08.159
We've had minor attacks on the base before, but

00:52:08.159 --> 00:52:10.440
never something of this scale. They're getting

00:52:10.440 --> 00:52:14.619
more bold. I don't know if you saw, but... I

00:52:14.619 --> 00:52:16.199
don't think they were running here because they

00:52:16.199 --> 00:52:17.780
were attacking us. It looked like they were running

00:52:17.780 --> 00:52:23.360
from something. That's disturbing. Thank you

00:52:23.360 --> 00:52:26.260
for listening to Roll for Heresy. If you liked

00:52:26.260 --> 00:52:28.420
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