WEBVTT

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Imagine making your fortune selling bulletproof

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vests. Right. And surviving six consecutive government

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mandated murder attempts. But no small feat.

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No, not at all. But then after all that, you

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get killed by a cigarette lighter just because

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you fell in love. It's wild. It really is. It

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is. And today, we're looking at a scenario that

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proves human vulnerability is, like, infinitely

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more dangerous than any actual weapon. So welcome

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to another Deep Dive. Glad to be here for this

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one. Our mission for you today is to explore

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this 1953 science fiction short story. It's by

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Robert Shuckley, and it's called Seventh Victim.

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Yeah, a real classic. Right. And on the surface,

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it looks like this classic pulp sci -fi premise,

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right? Like a legalized post -apocalyptic assassination.

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Which was a very popular trope at the time, I

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guess. Totally. But what we're really gonna uncover

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here is how this 70 -year -old tale is actually

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this masterful, highly ironic commentary on the

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vulnerabilities of love. Exactly. And, you know,

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the absolute inevitability of human self -deception.

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It's a brilliant piece of writing. Yeah. Precisely

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because it just completely subverts your expectations

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as a reader. Oh, 100%. You go into this story

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bracing for a gritty, you know... action -packed

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thriller about survival in a dystopian city.

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Right, you want the action movie. Yeah, but then

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you walk away questioning the fundamental ways

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we lie to ourselves the second we become emotionally

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invested in someone else. It's a bait and switch

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in the best possible way. OK, let's unpack this.

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Because before we can even get to the legendary

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twist of the story, and it's a good one, we have

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to immerse ourselves in the chillingly bureaucratic

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world that Sheckley built here. We really do.

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Like, we need to understand exactly why a society

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would ever choose to institutionalize murder.

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Which sounds completely counterintuitive. Right.

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So here is the setup for you. Humanity has just

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barely survived the Fourth World War. Barely.

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Barely. And to prevent a Fifth World War from,

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you know, wiping out whatever is left of the

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human race, society decides they have to eliminate

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major global warfare altogether. Right, the stakes

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are ultimate survival. Exactly. And their grand

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solution to achieving this world peace is something

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they call the Big Hunt. And the logic driving

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this society is... Well, it's as fascinating

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as it is dark. Oh, it's so dark. According to

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the lore of the story, the government determines

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that approximately one quarter of the human population

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is inherently inclined toward violence. Just

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biologically, basically. Right. And they believe

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that if they bottle up that natural aggression,

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if they try to suppress it with laws and prisons

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and normal justice systems... Just gonna blow

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up. Exactly. It will eventually build up pressure

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and explode into another global conflict. So

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their solution is to create a highly regulated

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release valve for that specific 25 % of the population.

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And they run this entire lethal operation through

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a government agency with the most dystopian bureaucratic

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name imaginable. I love the name. It's so good.

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It's called the Emotional Catharsis Bureau. Just

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incredible. Just think about the sheer absurdity

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of that name for a second. They have taken the

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raw, horrific reality of murder, and they've

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wrapped it in the sanitized language of, like,

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a weekend wellness retreat. Right. Emotional

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catharsis. Exactly. So through this bureau, citizens

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can voluntarily sign up for the Big Hunt, where

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they alternate back and forth between two distinct

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roles. The hunter and the victim. Yep. And this

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brings us right to our main character, Stanton

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Frillane. Stand up for me. Yes, and he is not

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some terrified rookie. Just trying to survive

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his first game. He is a highly experienced hunter.

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He's got six successful rounds already under

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his belt. He is the consummate player of the

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game, like completely acclimated to this reality.

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Yeah. What makes for Lane such a compelling protagonist

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to analyze is how thoroughly he has integrated

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this brutal life or death game into normal everyday

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capitalism. Yes. The capitalism angle is so funny.

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Right. He lives in Cleveland, and his day job

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is literally co -owning a company that manufactures

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and sells bulletproof vests to other players

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of the Big Hunt. It is the ultimate conflict

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of interests. Oh, completely. Like, you're participating

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in a lethal game, and you're nine to five is

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selling the armor for it. Gotta make a living

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somehow. I just love this detail because it's

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like a twisted lethal version of a gig economy

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app or maybe like an extreme sports league. Yeah,

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that's a good way to put it. You've got this

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post -World War II society trying to neatly compartmentalize

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the messy reality of human violence into like

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A regulated bureaucracy. With merchandise, essentially.

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Exactly. And Frillane even looks up to his older

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business partner, this guy named E .J. Morgher,

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specifically because Morgher is a member of the

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Ten's Club. The Ten's Club being this... highly

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coveted, really rarefied status that you can

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only achieve by surviving 10 alternating rounds

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of the hunt. So that's five as a hunter, five

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as a victim. Exactly. It has become the ultimate

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status symbol in a society that is just entirely

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gamified death. Right. And if we connect this

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to the bigger picture, the very existence of

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the Emotional Catharsis Bureau highlights society's

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desperate, almost naive need to quantify and

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control human nature. Oh, totally naive. The

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authorities in this world genuinely believe that

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if they just apply enough rules, file enough

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paperwork, and create tiered status levels for

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violence. Like frequent flyer miles for murder.

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Right. They think they can tame it. They treat

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human emotion like a predictable math equation.

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Which never works out. Never. And that exact

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mindset, that unwavering belief in a coldly logical

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system is what sets the stage for Frilane to

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be so thoroughly manipulated later on in the

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story. Okay, so if a society has gamified death

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to this extreme and created all these unspoken

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rules of engagement, what happens when a player

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completely refuses to play their part? Well,

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the system breaks down. Exactly. And Frillene

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is about to find out the hard way. So he receives

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his seventh official assignment from the Bureau.

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Lucky number seven. Right. And his designated

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victim is a woman named Janet Marie Patsig, and

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she's located in New York. Which is a huge surprise

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to him. He is genuinely shocked by this. He has

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never even heard of a woman playing the hunt

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before. Which shows you a lot about the gender

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dynamics Sheckley was playing with in the 50s.

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Oh, absolutely. So Frilane actually picks up

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the phone and calls the emotional catharsis bureau

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just to double check that they didn't make like

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a clerical error in his file. And the bureau

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confirms the assignment is real, which completely

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shatters his preconceived notions of what a victim

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is supposed to look like. Right. So Frilane travels

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to New York and he's mentally preparing himself

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for a tense, highly strategic hunt. He's ready

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for action. Very ready. He goes out to scout

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her neighborhood. entirely expecting her to be

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in hiding? barricaded in an apartment somewhere,

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or at the very least, heavily armed, paranoid,

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and scanning the crowds. Because that's what

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he would do. Exactly. But that is not what happens

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at all. Instead, he spots her almost immediately.

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Just out in the open. Right out in the open.

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She is just sitting at an outdoor cafe, casually

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smoking a cigarette. She has no cover, no bodyguards,

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no tactical gear, and definitely no bulletproof

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vest from his Cleveland company. She is just

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sitting there, completely exposed, and furlanes

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in turn. reaction to seeing this is so telling

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about how this society functions. Oh, it really

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is. He isn't relieved that he's been handed an

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easy risk -free kill. No, he's furious. He feels

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cheated. He actually feels like he is being robbed

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of his full catharsis because his victim isn't

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fighting back. And that psychological detail

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is the linchpin of the entire narrative. Yeah.

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It demonstrates that for a seasoned player like

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Freelane, the hunt isn't actually about the mechanics

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of the kill. You're right. It's not about paperwork.

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No, it's about the thrill. It is about the chase,

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the adrenaline, and the ultimate validation of

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his own skill and superiority. He wants to prove

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he's the best. Exactly. So when Patsig just sits

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there at the cafe drinking her coffee, she completely

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breaks the unspoken psychological contract of

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the game. Ferlay needs the excitement and the

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tension to feel that emotional release the Bureau

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promised him. A target who doesn't run offers

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no catharsis whatsoever. It's like playing a

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video game on the lowest difficulty setting.

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There's no satisfaction. Precisely. So desperately

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seeking that missing thrill, he does something

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incredibly reckless. Very reckless. He deliberately

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places himself in physical danger by walking

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right up to her table. He pretends he's just

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some random guy in town on business looking for

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a date. Just making small talk. Right. And the

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whole time he's doing this, he is fully expecting

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her to see through his disguise, panic, and pull

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a gun on him. He wants her to. He's literally

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waiting for the adrenaline spike. He wants her

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to fight back so badly. But Patsy does not pull

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a gun. No. She initially just brushes off his

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advances, very bleakly telling him that she will

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probably be dead soon anyway, so there's no point

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in a date. Which is such a dark thing to say

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to a stranger. It is. But slowly, she opens up

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to him. She explains her backstory, that she

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came to New York to be an actress, failed miserably,

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and looking for some kind of excitement or purpose,

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she impulsively signed up for the hunt. As you

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do. Right. But during her very first mission

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as a hunter, when she actually had the upper

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hand, she couldn't pull the trigger. She froze.

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She couldn't find the courage to take her assigned

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victim's life. Now the rules have flipped, and

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it is her turn to be the victim. She confesses

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to Ferlain that she can't even contemplate shooting

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the person hunting her, so she's simply given

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up. She's sitting at the cafe, passively waiting

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to be killed. And this confession just completely

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disarms him. Oh, entirely. Like all his tactical

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preparation goes straight out the window. They

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end up spending the entire afternoon together

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just walking around the city. Having a lovely

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time. But Patsig is just consumed by this looming

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doom, constantly lamenting that her life is about

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to end at any moment. Elaine, the hardened killer,

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the guy on his seventh lethal round. The bulletproof

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vest salesman. Yes. He completely falls for her.

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He falls head over heels in love, and unable

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to bear her sadness, he finally drops the charade.

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He tells her the truth. He admits to her that

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he is her assigned hunter, but promises her he

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can't do it. Instead of murdering her, he proposes

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marriage on the spot. Right. He offers her the

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ultimate fairy tale out. He believes he is stepping

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into the role of the savior, offering to rescue

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her life, marry her, and take her away from this

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barbaric game entirely. And here is where the

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brutal irony of the story locks into place. You're

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right. Pat Sig is incredibly relieved. She accepts

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his proposal. She leans in, kisses him, and then

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pulls out a cigarette to celebrate. Naturally.

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She sparks her cigarette lighter and She shoots

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him dead. Boom. The lighter was a concealed gun

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the entire time. The entire time. And as Freline

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is bleeding out, dying on the pavement, the last

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thing he hears is Patsig joyfully announcing

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that with this successful kill, she finally gets

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to join the Elite Ten's club. It is a devastating

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twist because it recontextualizes every single

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interaction they just had. It's the ultimate

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tragic irony. Think about the mechanics of this

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for a second. Frilane is a man who literally

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makes his living selling bulletproof vests. Right.

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He profits off selling physical armor to protect

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people from physical bullets. But the absolute

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second he lowered his emotional armor, it killed

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him. It was fatal. He was prepared for every

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tactical threat in the book, but he had absolutely

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zero defense against his own romantic impulses.

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And this forces us to look at Frilane's fatal

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flaw. It wasn't just that he was gullible in

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a single moment, right? It was his insatiable

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need for a narrative, for excitement. His desire

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for that full catharsis completely blinded his

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normally sharp survival instincts. He walked

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up to that cafe table, thinking he was the predator,

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playfully toying with his food, completely unaware

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that he had been the prey from the very first

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second they made eye contact. She was playing

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him the whole time. Patzig played the role of

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the helpless, tragic victim flawlessly. Which,

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ironically enough, proves she wasn't a field

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actress after all. Oh, wow. She gave the absolute

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performance of a lifetime. Oh, I love that. The

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layers to that deception are incredible. But

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this plot twist isn't just there for shock value,

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is it? No, not at all. This is the exact mechanism

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Sheckley uses to pivot the entire narrative.

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He takes this pulpy sci -fi thriller about assassins

00:12:47.009 --> 00:12:50.070
and suddenly turns it into a profound philosophical

00:12:50.070 --> 00:12:52.649
commentary. Exactly. Because if you look at Robert

00:12:52.649 --> 00:12:54.830
Sheckley's later writings analyzing his own work,

00:12:55.110 --> 00:12:57.769
he explicitly stated that Seventh victim is ultimately

00:12:57.769 --> 00:13:01.570
a story about love. Really? Yes. He described

00:13:01.570 --> 00:13:05.129
love as this inextinguishable, irrational impulse

00:13:05.129 --> 00:13:08.450
that can blossom in even the most hardened calculating

00:13:08.450 --> 00:13:11.129
of creatures, like for Lane. Right, against all

00:13:11.129 --> 00:13:14.090
logic. And that impulse, once activated, will

00:13:14.090 --> 00:13:16.230
drive a person either to ultimate fulfillment,

00:13:16.570 --> 00:13:19.470
or directly to their death. Wait, I need to challenge

00:13:19.470 --> 00:13:21.809
this for a second. Go for it. How can a story

00:13:21.809 --> 00:13:24.710
fundamentally centered on a government mandated

00:13:24.710 --> 00:13:28.799
murder game not be about violence? The entire

00:13:28.799 --> 00:13:31.580
world building premise, the world wars, the emotional

00:13:31.580 --> 00:13:34.700
catharsis bureau, that is a massive critique

00:13:34.700 --> 00:13:37.200
of human aggression and warfare, isn't it? You

00:13:37.200 --> 00:13:38.879
would certainly think so, and a lot of critics

00:13:38.879 --> 00:13:41.259
did at the time. Yeah. But Sheckley pushed back

00:13:41.259 --> 00:13:43.940
on that interpretation very hard. He wrote that

00:13:43.940 --> 00:13:46.659
within the context of the story, the hunt is

00:13:46.659 --> 00:13:49.360
actually an ironic, futuristic equivalent of

00:13:49.360 --> 00:13:52.710
the creative act. The creative act. Yes. It is

00:13:52.710 --> 00:13:54.590
something people are doing for its own sake,

00:13:54.950 --> 00:13:58.210
driven by passion and thrill, rather than a reasoned

00:13:58.210 --> 00:14:01.610
logical outcome. He explicitly stated that claiming

00:14:01.610 --> 00:14:04.169
seventh victim is simply a story about the problem

00:14:04.169 --> 00:14:06.389
of violence. It's like saying Jonathan Swist,

00:14:06.690 --> 00:14:09.029
a modest proposal is simply a story about the

00:14:09.029 --> 00:14:12.309
eating habits of the Irish. Oh, okay. That is

00:14:12.309 --> 00:14:15.129
a fantastic analogier. For anyone who hasn't

00:14:15.129 --> 00:14:17.990
read the Swift essay, a modest proposal is that

00:14:17.990 --> 00:14:21.529
famous satirical piece from 1729, where Swift

00:14:21.529 --> 00:14:23.769
suggests that impoverished Irish people could

00:14:23.769 --> 00:14:27.429
solve their economic troubles by selling their

00:14:27.429 --> 00:14:30.309
children as food to the rich. A very grim piece

00:14:30.309 --> 00:14:33.070
of satire. Right. And obviously it's not a literal

00:14:33.070 --> 00:14:35.470
culinary guide or an essay on agriculture. It

00:14:35.470 --> 00:14:38.509
is a scathing, exaggerated critique of British

00:14:38.509 --> 00:14:40.889
policies and the heartlessness of the upper class.

00:14:40.909 --> 00:14:42.929
Exactly. So Sheckley is doing the exact same

00:14:42.929 --> 00:14:45.980
thing here. He is using the extreme, grotesque

00:14:45.980 --> 00:14:48.700
metaphor of legalized, bureaucratic murder to

00:14:48.700 --> 00:14:50.340
talk about something entirely different. Yes,

00:14:50.340 --> 00:14:52.279
he is. And if we follow that logic all the way

00:14:52.279 --> 00:14:54.659
through, then love itself is the actual big hunt.

00:14:55.039 --> 00:14:57.659
Romance is this terrifying game where we willingly

00:14:57.659 --> 00:15:00.360
step out into the open, sit at the cafe without

00:15:00.360 --> 00:15:03.240
any armor, and play the vulnerable victim, just

00:15:03.240 --> 00:15:05.279
hoping the other person doesn't pull the trigger.

00:15:05.399 --> 00:15:07.480
And what is so fascinating about that interpretation

00:15:07.480 --> 00:15:11.460
is how perfectly the metaphor maps onto the mechanics

00:15:11.460 --> 00:15:15.159
of romantic relationships. Sheckley is basically

00:15:15.159 --> 00:15:17.879
issuing a warning about the sheer inevitability

00:15:17.879 --> 00:15:19.860
of self -deception. Right, the stories we tell

00:15:19.860 --> 00:15:22.080
ourselves. Exactly. When we fall in love, we

00:15:22.080 --> 00:15:24.740
tell ourselves stories. Ferlain told himself

00:15:24.740 --> 00:15:28.539
a very specific story. that Patsy was a helpless

00:15:28.539 --> 00:15:31.399
damsel in distress who desperately needed his

00:15:31.399 --> 00:15:33.620
protection. He wanted to be the hero. He wanted

00:15:33.620 --> 00:15:36.299
to be the hero of that narrative so badly that

00:15:36.299 --> 00:15:39.500
he willfully ignored every single red flag, including

00:15:39.500 --> 00:15:41.419
the very obvious fact that she was an active

00:15:41.419 --> 00:15:44.299
participant in a literal murder game. Yeah, minor

00:15:44.299 --> 00:15:47.500
detail. It's a small oversight. The story exposes

00:15:47.500 --> 00:15:50.580
how our own ego, our deep desire to feel essential

00:15:50.580 --> 00:15:53.299
and to experience excitement, can be the deadliest

00:15:53.299 --> 00:15:56.990
trap of all. The Emotional Catharsis Bureau thought

00:15:56.990 --> 00:15:59.190
they could control human nature with rules and

00:15:59.190 --> 00:16:01.509
paperwork, and Ferlain thought he was in total

00:16:01.509 --> 00:16:03.970
control of the interaction at the cafe. Both

00:16:03.970 --> 00:16:06.610
were completely, fatally deceiving themselves.

00:16:07.629 --> 00:16:10.669
It is wild to think about how deep that psychological

00:16:10.669 --> 00:16:12.830
critique goes, but, you know, this provocative

00:16:12.830 --> 00:16:15.850
blend of lethal games and human psychology didn't

00:16:15.850 --> 00:16:18.429
just stay trapped in the pages of a 1953 issue

00:16:18.429 --> 00:16:20.750
of Galaxy Science Fiction magazine. No, it certainly

00:16:20.750 --> 00:16:23.230
didn't. The ideas in this story bled into pop

00:16:23.230 --> 00:16:25.690
culture in a massive way, spawning adaptations

00:16:25.690 --> 00:16:28.389
and even creating a real -life phenomenon. The

00:16:28.389 --> 00:16:30.490
cultural lineage of this concept is quite a journey,

00:16:30.610 --> 00:16:32.950
honestly. Sheckley's story didn't emerge from

00:16:32.950 --> 00:16:35.370
a vacuum. It was actually inspired by an even

00:16:35.370 --> 00:16:38.240
older piece of fiction. Richard Connell's famous

00:16:38.240 --> 00:16:41.759
1924 short story, The Most Dangerous Game. Right,

00:16:41.879 --> 00:16:43.659
which everyone reads in high school. Exactly.

00:16:44.259 --> 00:16:47.059
It's essentially the granddaddy of all humans

00:16:47.059 --> 00:16:51.019
hunting humans for sport tropes. But where Connell

00:16:51.019 --> 00:16:54.059
focused on the physical jungle survival aspect

00:16:54.059 --> 00:16:56.820
of the hunt, Sheckley took that framework and

00:16:56.820 --> 00:16:59.419
made it deeply psychological and urban. Right.

00:16:59.559 --> 00:17:01.779
And the impact of Seventh Victim in the real

00:17:01.779 --> 00:17:05.279
world was surprisingly direct and physical. Okay,

00:17:05.400 --> 00:17:07.359
this is the part that blows my mind. It's crazy.

00:17:07.559 --> 00:17:11.140
Seventh Victim was the original direct inspiration

00:17:11.140 --> 00:17:14.640
for the live action college game Assassin. Yep.

00:17:14.900 --> 00:17:17.220
Like if you went to an American university campus

00:17:17.220 --> 00:17:20.319
anytime in the 1980s, you probably saw kids running

00:17:20.319 --> 00:17:22.519
around dormitories playing this. With the water

00:17:22.519 --> 00:17:25.279
guns in the safe zones. Exactly. And according

00:17:25.279 --> 00:17:27.059
to the history of the game, it was introduced

00:17:27.059 --> 00:17:30.579
at the University of Michigan in 1978 by a coordinator

00:17:30.579 --> 00:17:32.960
named Lenny Pitt, who had previously played a

00:17:32.960 --> 00:17:35.079
version of it at the Roper School. Think about

00:17:35.079 --> 00:17:36.839
the massive disconnect happening there. It's

00:17:36.839 --> 00:17:39.559
so funny. You have this highly nuanced literary

00:17:39.559 --> 00:17:42.599
critique about emotional vulnerability, the dangers

00:17:42.599 --> 00:17:46.079
of ego, and the self -deception inherent in romantic

00:17:46.079 --> 00:17:49.039
love. Yeah. And society's takeaway is to turn

00:17:49.039 --> 00:17:52.619
it into college students sneaking around cafeterias

00:17:52.619 --> 00:17:54.779
shooting each other with water guns. It is a

00:17:54.779 --> 00:17:57.339
bizarre cultural telephone game. Like, people

00:17:57.339 --> 00:18:01.180
read a deeply layered story about a guy who dies

00:18:01.180 --> 00:18:03.359
because he trusted a woman playing a victim.

00:18:03.559 --> 00:18:06.660
And the collective cultural response is, Hey,

00:18:06.759 --> 00:18:08.900
dodging assassins would be a really fun game

00:18:08.900 --> 00:18:11.299
to play after calculus. Right. And it wasn't

00:18:11.299 --> 00:18:13.220
just college kids running around with water guns

00:18:13.220 --> 00:18:15.559
either. The story was adapted into media multiple

00:18:15.559 --> 00:18:18.480
times, often missing the point just as spectacularly.

00:18:18.579 --> 00:18:20.779
Oh, the adaptations are fascinating. Yeah. Like

00:18:20.779 --> 00:18:23.920
in 1957, there was an X minus one radio play

00:18:23.920 --> 00:18:26.480
adaptation by Ernest Kenoy. Right, the radio

00:18:26.480 --> 00:18:28.720
show. Yeah. And they mostly kept to the original

00:18:28.720 --> 00:18:30.960
plot, though they added a bureau character named

00:18:30.960 --> 00:18:33.640
Emmanuel Gale, basically just to deliver heavy

00:18:33.640 --> 00:18:35.839
exposition while Ferlain was packing. his bags

00:18:35.839 --> 00:18:37.980
for New York. Difficult radio drum mechanics?

00:18:38.259 --> 00:18:40.819
Exactly. But the adaptation that truly takes

00:18:40.819 --> 00:18:43.900
the cake, the one that is just gloriously unhinged,

00:18:44.559 --> 00:18:48.380
is the 1965 Italian film The Tenth Victim. Oh,

00:18:48.480 --> 00:18:51.359
that film adaptation is a truly fascinating artifact

00:18:51.359 --> 00:18:55.000
of its era. It starred Ursula Andress and Marcello

00:18:55.000 --> 00:18:58.000
Mastriani, and the filmmakers heavily modified

00:18:58.000 --> 00:19:01.230
the core plot. In the film, They actually switched

00:19:01.230 --> 00:19:03.410
the roles around. Right, they flipped it. Yeah,

00:19:03.509 --> 00:19:05.670
Ursula Andress plays the hunter who is seeking

00:19:05.670 --> 00:19:09.049
her 10th victim to join the club and Mastroianni

00:19:09.049 --> 00:19:12.690
plays her assigned victim. They become romantically

00:19:12.690 --> 00:19:14.849
involved, maintaining the core tension of the

00:19:14.849 --> 00:19:18.210
short story. But the twist they added is incredibly

00:19:18.210 --> 00:19:20.730
cynical. It's so capitalist. Andress's character

00:19:20.730 --> 00:19:23.150
isn't just trying to survive or get a catharsis.

00:19:23.470 --> 00:19:26.609
She is trying to arrange the perfect kill because

00:19:26.609 --> 00:19:29.109
she has secured a highly lucrative corporate

00:19:29.109 --> 00:19:31.589
sponsorship from a tea company. A tea company?

00:19:31.670 --> 00:19:34.190
A tea company. She is literally monetizing her

00:19:34.190 --> 00:19:36.349
state -sponsored assassination for brand synergy.

00:19:36.569 --> 00:19:38.589
It's amazing. It is hilarious. But honestly,

00:19:38.710 --> 00:19:41.619
it is also incredibly prophetic. That 1965 movie

00:19:41.619 --> 00:19:44.380
is predicting modern influencer culture and corporate

00:19:44.380 --> 00:19:47.099
sponsorships decades before social media or Instagram

00:19:47.099 --> 00:19:49.839
even existed. Oh, completely. Imagine the ad

00:19:49.839 --> 00:19:52.599
raid, right? Brought to you by Earl Grey, the

00:19:52.599 --> 00:19:55.400
perfect soothing tea to drink after a long day

00:19:55.400 --> 00:19:58.259
of hunting your fellow humans. Use promo code

00:19:58.259 --> 00:20:01.779
Hunter for 20 % off. Exactly. And the wildest

00:20:01.779 --> 00:20:04.160
part is that Sheckley actually loved the movie's

00:20:04.160 --> 00:20:07.839
bizarre concepts so much that he wrote a novelization

00:20:07.839 --> 00:20:10.660
of the film and then followed it up in the late

00:20:10.660 --> 00:20:13.339
80s with two of his own sequels. Right. Victim

00:20:13.339 --> 00:20:15.960
Prime and Hunter Victim. Yes. And the irony of

00:20:15.960 --> 00:20:18.339
all these adaptations and games is that they

00:20:18.339 --> 00:20:20.839
serve as the ultimate proof of Sheckley's original

00:20:20.839 --> 00:20:24.160
point. How so? Well, he writes a cautionary tale

00:20:24.160 --> 00:20:27.400
about how human beings deceive themselves, hiding

00:20:27.400 --> 00:20:30.180
their true, vulnerable motives behind complex

00:20:30.180 --> 00:20:33.200
games and the pursuit of thrills. And how does

00:20:33.200 --> 00:20:36.640
society respond? By completely missing the philosophical

00:20:36.640 --> 00:20:39.460
warning about love and ego, and instead hyper

00:20:39.460 --> 00:20:42.019
-focusing entirely on the mechanical rules of

00:20:42.019 --> 00:20:44.200
the murder game itself. We just like the game

00:20:44.200 --> 00:20:46.980
part. Exactly. We turned it into college fads

00:20:46.980 --> 00:20:49.359
and stylish cinematic spectacles sponsored by

00:20:49.359 --> 00:20:52.259
fictional tea companies. We actively proved his

00:20:52.259 --> 00:20:54.759
thesis about self -deception by collectively

00:20:54.759 --> 00:20:56.740
deceiving ourselves about what the story actually

00:20:56.740 --> 00:20:58.759
meant in the first place. That is so true. We

00:20:58.759 --> 00:21:00.500
just wanted the thrill of the water gun fight.

00:21:00.640 --> 00:21:03.619
We really did. We absolutely did not want the

00:21:03.619 --> 00:21:06.039
mirror held up to our own romantic failures and

00:21:06.039 --> 00:21:09.000
ego trips. We preferred the surface level action

00:21:09.000 --> 00:21:11.240
over the deep psychological critique. Which is

00:21:11.240 --> 00:21:13.359
very human of us. Which brings us full circle

00:21:13.359 --> 00:21:16.059
to why we chose to dive into this material today.

00:21:16.420 --> 00:21:19.220
We have journeyed from a bleak post -World War

00:21:19.220 --> 00:21:23.359
III dystopia imagined in a 1953 magazine, to

00:21:23.359 --> 00:21:27.019
a 1980s college campus water gun game, all the

00:21:27.019 --> 00:21:29.720
way to the cinematic origins of influencer culture

00:21:29.720 --> 00:21:33.000
in a 1960s Italian film. Quite the trip. But

00:21:33.000 --> 00:21:35.259
why does a 70 -year -old sci -fi story about

00:21:35.259 --> 00:21:37.799
assassins actually matter to you today? Because

00:21:37.799 --> 00:21:40.119
it challenges you to look at your own life, strip

00:21:40.119 --> 00:21:42.460
away the metaphors, and ask the hard questions.

00:21:43.160 --> 00:21:46.059
Where in your life, particularly in your relationships,

00:21:46.460 --> 00:21:48.700
are you aggressively playing the hunter. Right.

00:21:48.839 --> 00:21:51.200
And where are you willingly, perhaps manipulatively,

00:21:51.339 --> 00:21:53.960
playing the victim? What elaborate self -deceptions

00:21:53.960 --> 00:21:56.039
are you holding onto right now just to feel the

00:21:56.039 --> 00:21:58.359
thrill of the game? Are you walking through life

00:21:58.359 --> 00:22:00.460
wearing a heavy bulletproof vest while leaving

00:22:00.460 --> 00:22:02.619
your heart completely exposed to the first person

00:22:02.619 --> 00:22:04.839
who sits at your cafe table? It makes you wonder

00:22:04.839 --> 00:22:07.319
about the very nature of the conflicts we create,

00:22:07.339 --> 00:22:09.980
doesn't it? Yeah, it really does. I mean, the

00:22:09.980 --> 00:22:12.019
emotional catharsis bureau in the story was created

00:22:12.019 --> 00:22:14.940
to prevent another world war by funneling human

00:22:14.940 --> 00:22:17.720
violence into a highly controlled gamified system.

00:22:18.519 --> 00:22:22.019
But if, as Sheckley argues, the hunt is not actually

00:22:22.019 --> 00:22:24.759
about violence at all, if it is truly an allegory

00:22:24.759 --> 00:22:27.599
for love, for the creative act, and for the raw,

00:22:27.819 --> 00:22:30.500
unyielding human need for excitement, does that

00:22:30.500 --> 00:22:32.880
imply something profound about conflict itself?

00:22:33.039 --> 00:22:35.119
That's a huge question. We look at conflicts,

00:22:35.400 --> 00:22:37.519
whether it is an intense argument with a spouse

00:22:37.519 --> 00:22:40.559
or a massive global war, and we assume it is

00:22:40.559 --> 00:22:43.480
just born out of anger and aggression. But Sheckley

00:22:43.480 --> 00:22:45.660
leaves us with this terrifying, lingering thought.

00:22:45.839 --> 00:22:48.960
Are the wars we wage, both personal and global,

00:22:49.380 --> 00:22:51.680
born not out of mere hatred, but out of a twisted,

00:22:52.039 --> 00:22:55.200
unfulfilled human desire for passion, for deep

00:22:55.200 --> 00:22:57.539
connection, and for the ultimate thrill of feeling

00:22:57.539 --> 00:23:01.420
alive? Now that is a heavy, fascinating thought

00:23:01.420 --> 00:23:02.940
to chew on the next time you think you've got

00:23:02.940 --> 00:23:05.380
your own modems all figured out. Thank you for

00:23:05.380 --> 00:23:07.960
joining us on this deep dive. Keep questioning

00:23:07.960 --> 00:23:10.000
the rules of the game you find yourself playing,

00:23:10.180 --> 00:23:12.039
and most importantly, stay curious.
