WEBVTT

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So I want you to imagine opening up the very

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first draft of your absolute favorite classic

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story. Oh, that's always a fun thought experiment.

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Right. You're flipping through the pages. You're.

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completely ready to see how it all began, but

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you suddenly realize that something is fundamentally

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off. Like something is missing. Exactly. The

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most iconic characters, the ones whose faces

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are literally clustered on the lunchboxes, the

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posters, you know, the whole cultural zeitgeist,

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they are completely missing. Wow. Not just a

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little different, I mean entirely absent. That

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is wild. Welcome to the Deep Dive. Today we are

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cracking open the vault on No Place to Hide.

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And you probably already know it as the legendary

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1965 unaired pilot for Lost in Space. Directed

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by series creator Irwin Allen for CBS, right?

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Yes, exactly. But instead of us looking at it

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as a piece of retro trivia, we are going to really

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look at what's actually inside this original

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prototype. And what is glaringly missing. Right.

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and what it teaches us about the messy reality

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of the creative process. It really is a brilliant

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case study because television pilots are, at

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their core, incredibly expensive rough drafts.

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Super expensive. Yeah, there are prototypes.

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And for you listening, examining a pilot like

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No Place to Hide goes way beyond just, you know,

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television trivia. For sure. This pilot proves

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that sometimes a creator's initial vision is

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actually their own worst enemy. Oh, I like that.

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Irwin Allen clearly wanted a very specific kind

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of show right out of the gate. A pilot is where

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creators throw their pure, unfiltered ideas at

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the wall. Just to see what sticks. Exactly. But

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looking closely at what didn't stick is a fascinating

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study in how creative visions have to pivot and

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adapt before they ever survive contact with the

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public. Let's jump right into that original unfiltered

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vision then, because the premise feels wildly

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different right from the jump. It really does.

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The spacecraft isn't even the famous Jupiter

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II. No, it is not. It's called the Gemini 12.

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And the mission for this ship was supposed to

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be a massive century -long flight to Alpha Centauri.

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A hundred years in space. Yeah. To survive a

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trip that long, the crew is placed in suspended

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animation. But things immediately go off the

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rails. Shortly after liftoff, a meteor storm

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damages the ship, sending the Gemini 12 completely

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out of control. Just totally off course. Right.

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They get knocked drastically off their trajectory,

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eventually crash landing on a habitable planet,

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and are presumed, well... lost in space. What

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really stands out about that setup to me is how

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hard it leans into genuine science fiction concepts

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for its era. Oh, absolutely. Keep in mind, this

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is 1965. Right. This is a full year before Star

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Trek even premiered. That is crazy to think about.

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Throwing terms around like suspended animation

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or setting up a multi -generational, century

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-long flight to another star system. That was

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incredibly dense, hard sci -fi world building

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for a primetime CBS family show. Yeah, that was

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not the norm at all. And that hard science approach

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is entirely reflected in the specific makeup

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of the crew they chose for the mission. Okay,

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the crew. roster is so fascinating. It's a six

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-person team. You have the Robinson family, John,

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Maureen, Will, Penny, and Judy, and they are

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joined by Dawn West. But they aren't just your

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average family, right? No. They didn't just win

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a raffle to go to space. John and Maureen Robinson

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both hold doctoral degrees. All three of their

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children are explicitly described as prodigies.

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Every single one of them. Yes. And Don West,

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he isn't just the hotshot pilot tagging along.

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He is specifically identified as a doctor of

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geology. Which is just a brilliant detail. Right.

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It completely flips the survival dynamic that

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we usually see in these kinds of stories. How

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so? Well. You aren't watching an everyman struggle

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against the elements. You are watching a highly

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specialized think tank try to out -engineer a

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hostile planet. A think tank in space. I love

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that. Think about it for you listening. Imagine

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taking a survival road trip where every single

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person is a specialized genius. If you crash

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land on an uncharted alien world, a doctor of

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geology is precisely the expert you want evaluating

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your new surroundings. That makes total sense.

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It shows that the original vision was very grounded

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in a specific type of intellectual problem solving.

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It relied heavily on the immense combined intellect

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of this specific family unit to get them out

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of trouble. But I have to push back a little

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on their supposed genius. Or at least the genius

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of the engineers who built their ship. Because

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despite all their brains, the Gemini 12 was shockingly

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ill -equipped. I was looking at the differences

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in the spacecraft itself, and it is almost comical.

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The prototype design is definitely rough. The

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Gemini 12 was a single -deck, sub -light -speed,

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interstellar flying saucer. Eventually, it gets

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redesigned into the iconic Jupiter II for the

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weekly series, but this prototype version. It

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had no airlock. Which is a huge problem. Let

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me emphasize that for everyone. A spacecraft

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designed for exploring alien worlds that does

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not have an airlock. Were they just planning

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on holding their breath and opening the front

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door? That detail alone highlights the severe

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prototype nature of the pilot. The designers

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were building a physical set for television in

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1965, and they clearly hadn't fully realized

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the practical on -screen needs of filming a weekly

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space adventure yet. They were just flying blind.

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From a production standpoint, if you don't have

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an airlock, how do you logically stage characters

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going inside and outside the ship every single

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week without depressurizing the whole set? Right.

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And it does not stop at the airlock. Okay, now.

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The Gemini 12 had no seats for the pilot. No

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pilot seats. Imagine a century -long flight to

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Alpha Centauri, dealing with a catastrophic meteor

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storm, and you were just standing at a console.

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Holding on for dear life? Seriously. It also

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had very few controls at the front of the craft,

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absolutely no elevator to move between levels,

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and no landing gear. Right, they just crashed

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down. They literally just belly -flopped the

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saucer onto the alien planet. It is the ultimate

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example of a creator having a grand conceptual

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vision, but not quite having the physical mechanics

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worked out yet. or landing gear severely limits

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the physical storytelling you could do. But they

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did at least conceptualize a few advanced technological

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tools to help the crew survive once they were

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actually on the ground. They definitely had some

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cool gadgets. They managed to carry the chariot,

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which was their all -terrain vehicle, and a jetpack

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flying device. Both very classic sci -fi tropes.

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And it is a good thing they had them because

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their timeline on the ground is intense. We are

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talking about a crew that gets hit by a meteor

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storm, goes into suspended animation, and then

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drifts for three full years before a controlled

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regeneration finally wakes them up after the

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crash. And again, controlled regeneration. to

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know one of those concepts that sounds like standard

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everyday sci -fi to us now. Oh, totally. But

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back then, it was a major narrative swing. When

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they finally do wake up, they don't just figure

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things out in an afternoon. They actually spend

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six entire months stranded on this planet. Half

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a year. During this time, the patriarch, Dr.

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John Robinson, remains stubbornly optimistic.

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He really believes they can make the necessary

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repairs to the Gemini 12 and actually resume

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their century -long flight to Alpha Centauri.

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But nature, of course, has other plans. Always

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does. Serious weather problems start moving in.

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Freezing temperatures threaten the entire crew,

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forcing them to completely abandon their hopes

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for the Gemini 12 and hurry south to warmer climates.

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They have to leave the ship entirely. Right.

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And the moment they leave the ship, that hard

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science premise we were just talking about immediately

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morphs into a pulp magazine nightmare. It is

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a massive tonal shift. Completely. They go from

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calculating interstellar trajectories and dealing

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with cryogenic rejection. to facing down absolute

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fantasy tropes. It is a relentless gauntlet.

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On their journey south, they encounter a literal

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giant cyclops. A giant cyclops. Yes. Then they

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just happen to discover an abandoned castle hidden

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entirely inside a cave. As one does on an alien

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planet. Exactly. After that, they have to make

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a perilous crossing of an inland sea until they

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finally reach a tropical sanctuary. It's exhausting

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just hearing about it. And the whole time, unbeknownst

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to them, they are being observed by unseen aliens.

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It reads like an entirely different genre of

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television. You have this grand, fantastical,

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almost mythological set of challenges being thrown

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at a crew of scientific geniuses. But what makes

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this entire sequence of events so incredibly

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striking isn't what they encountered on the planet.

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No. When you look at the dynamic of this group

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facing down a cyclops and freezing weather, there

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is a glaring void in the narrative. Looking at

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this roster of incredibly competent geniuses

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surviving the elements together, it feels like

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we are missing something massive here. We really

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are. We have the whole family. We have the geologist

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pilot. But where is the actual conflict? That's

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the million dollar question. Oh. Because the

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two biggest instigators. of conflict in the entire

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Lost in Space universe literally do not exist

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in this pilot. Wait for it. There is absolutely

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no robot and there is no Dr. Zachary Smith. It

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is mind -blowing. The two most famous elements

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of the entire franchise. The defining elements.

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The things that essentially define the show in

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pop culture are just completely absent from the

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foundation. Which fundamentally changes the identity

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of the story. Without Dr. Smith there to serve

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as an irritating influence, there was no internal

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conflict whatsoever. None at all. The story was

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purely about the adventures of the Robinsons

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acting as a perfectly happy, perfectly functional

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family. They were cooperative, they were friendly,

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and they worked together seamlessly to survive

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the cyclops and the freezing weather. A perfectly

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cooperative family of geniuses surviving together

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sounds lovely for a camping trip, but it is terrible

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for a weekly television drama. Exactly. Irwin

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Allen wanted a show about ultimate competence.

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But an entirely harmonious family gets boring

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fast. Really fast. In the actual weekly series

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that followed, they realized they needed friction.

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The family became somewhat less cooperative because

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they constantly had to deal with the sabotage,

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the cowardice, and the scheming of Dr. Smith.

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He brought all the chaos. He really did. It added

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that necessary weekly drama. Yeah. And it is

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fascinating to track the sociological shift in

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how TV families are portrayed through this franchise.

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Oh, that's a good point. You start with this

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perfectly cooperative 1965 Pilot family. Then

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you move to this slightly more strained family.

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Of the weekly series. Right. And finally, that

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stands in complete contrast to the highly dysfunctional

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argumentative space family we eventually saw

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depicted in the 1998 spinoff motion picture.

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They were constantly at each other's throats

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in that movie. Exactly. It is a sliding scale

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of family dysfunction over the decades. It really

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is a massive pivot. You pitch a show about brilliant

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scientists working in perfect harmony, and the

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final product only survives because you were

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forced to abandon that vision, embrace a scheming

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stowaway. and add a flailing robot waving its

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arms around. F Hollywood for you. But here's

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what I find truly wild about the production side

00:11:13.629 --> 00:11:16.269
of this. They spent a massive amount of money

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and effort shooting No Place to Hide. A huge

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budget. It was a hugely expensive prototype.

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And even though it never aired, in Hollywood,

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you don't just throw away good film. No, you

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definitely do not. They actually recycled almost

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all of it. The production logistics of doing

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that are staggering when you really think about

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it. Nearly all of the footage from this unaired

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pilot found its way into the first five episodes

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of the weekly series. But wait, if they didn't

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have the robot or Dr. Smith in any of that pilot

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footage, how on earth did they blend it with

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the newly shot series footage where those two

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main characters suddenly do exist? It takes some

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serious editing magic. Did they just hope the

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audience wouldn't notice? They essentially had

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to creatively stitch it together. There were

00:11:59.490 --> 00:12:02.610
obvious inconsistencies caused by recycling this

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old footage into the new episodes. I can imagine.

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You can't perfectly hide the fact that your main

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antagonist and your iconic robot are suddenly

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just missing from wide shots or action sequences

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they just vanish for a scene exactly but they

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managed to edit around it they creatively carried

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out the integration well enough that it didn't

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derail the narrative they patched this prototype

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into the final product well enough to launch

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a massive television franchise That is pretty

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brilliant when you think about it. Just absolute

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resourcefulness. Absolutely. Oh, and they weren't

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just recycling footage either. There is a fun

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trivia nugget in the source material about the

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music. Oh, the theme music. The theme music for

00:12:43.240 --> 00:12:45.679
this unaired pilot wasn't even original to the

00:12:45.679 --> 00:12:48.200
show. It was actually lifted straight from the

00:12:48.200 --> 00:12:51.860
1951 sci -fi classic film The Day the Earth Stood

00:12:51.860 --> 00:12:54.139
Still. It really paints a picture of a production

00:12:54.139 --> 00:12:56.299
team that is patching together a very ambitious

00:12:56.299 --> 00:12:59.600
vision using whatever tools, music, and footage

00:12:59.600 --> 00:13:02.120
they had at their disposal to get it over the

00:13:02.120 --> 00:13:04.500
finish line. Whatever it takes. But what I find

00:13:04.500 --> 00:13:06.779
truly astonishing is the timeline of when the

00:13:06.779 --> 00:13:09.480
public actually got to see this original rough

00:13:09.480 --> 00:13:12.000
draft. The weight is unbelievable. It really

00:13:12.000 --> 00:13:15.240
is. So No Place to Hide was produced and filmed

00:13:15.240 --> 00:13:18.519
in 1965. But you, the viewer at home, didn't

00:13:18.519 --> 00:13:20.919
actually get to see it until 1993. Think about

00:13:20.919 --> 00:13:24.590
that gap. That is a 28 -year wait to see the

00:13:24.590 --> 00:13:27.070
original vision of the show. It finally saw the

00:13:27.070 --> 00:13:29.690
light of day on the Sci -Fi Channel's very first

00:13:29.690 --> 00:13:32.789
pilot Playhouse special. And they brought in

00:13:32.789 --> 00:13:35.850
series star June Lockhart to host that special.

00:13:36.299 --> 00:13:38.480
which has a wonderful layer of legacy to the

00:13:38.480 --> 00:13:40.820
broadcast. That is a great touch. That special

00:13:40.820 --> 00:13:43.320
aired the pilot episodes of many classic sci

00:13:43.320 --> 00:13:46.299
-fi series, but specifically highlighted this

00:13:46.299 --> 00:13:49.919
bizarre, robotless, and Dr. Smith -less version

00:13:49.919 --> 00:13:53.059
of Lost in Space. And if you missed that specific

00:13:53.059 --> 00:13:56.559
1993 television broadcast, you were out of luck

00:13:56.559 --> 00:13:59.860
until February 1995. Back to the vault it went.

00:14:00.019 --> 00:14:02.490
Yep. That is when it was finally released physically.

00:14:02.809 --> 00:14:04.889
But you couldn't just walk into a local video

00:14:04.889 --> 00:14:06.549
store and buy it off the shelf. Of course not.

00:14:06.649 --> 00:14:08.669
It was released exclusively as part of a mail

00:14:08.669 --> 00:14:11.269
order VHS box set from Columbia House. Columbia

00:14:11.269 --> 00:14:15.129
House. Wow. Titled Lost in Space, the collector's

00:14:15.129 --> 00:14:17.570
edition. Think about how much effort that takes.

00:14:17.850 --> 00:14:20.129
You had to subscribe to a mail order VHS club,

00:14:20.190 --> 00:14:21.909
wait for it to be shipped to your house just

00:14:21.909 --> 00:14:24.129
to see a single episode of television that was

00:14:24.129 --> 00:14:26.669
filmed three decades prior. It is such a stark

00:14:26.669 --> 00:14:29.090
contrast to how media works now. Oh, completely.

00:14:29.470 --> 00:14:33.029
Today. deleted scenes alternate cuts and early

00:14:33.029 --> 00:14:36.110
drafts are instantly available they are often

00:14:36.110 --> 00:14:38.490
used as immediate marketing material on streaming

00:14:38.490 --> 00:14:40.269
platforms yeah you just click a button in the

00:14:40.269 --> 00:14:44.129
extras menu but no place to hide was locked in

00:14:44.129 --> 00:14:47.309
a physical vault acting as a secret unseen foundation

00:14:47.309 --> 00:14:50.600
for decades It really serves as a perfect time

00:14:50.600 --> 00:14:52.899
capsule. A time capsule of a show that never

00:14:52.899 --> 00:14:55.639
was. It gives us a window into an alternate universe

00:14:55.639 --> 00:14:58.659
where Lost in Space was a story of pure family

00:14:58.659 --> 00:15:01.679
harmony, ultimate competence, and hard science

00:15:01.679 --> 00:15:04.679
problem solving. It completely lacked the internal

00:15:04.679 --> 00:15:07.919
conflict, the sabotage, the iconic robot, and

00:15:07.919 --> 00:15:10.480
Dr. Zachary Smith. The very elements that ultimately

00:15:10.480 --> 00:15:12.820
turn the property into a cultural phenomenon.

00:15:13.240 --> 00:15:15.850
Precisely. And for you listening right now, I

00:15:15.850 --> 00:15:17.870
think there is a huge takeaway here that applies

00:15:17.870 --> 00:15:20.450
far beyond classic television production. Oh,

00:15:20.450 --> 00:15:22.610
definitely. We all have our own pilots. Whether

00:15:22.610 --> 00:15:24.490
you are working on a business pitch, writing

00:15:24.490 --> 00:15:26.690
a novel, designing a product, or just trying

00:15:26.690 --> 00:15:28.970
to organize a new project in your personal life.

00:15:29.049 --> 00:15:31.950
Your rough draft. Right. Your first draft is

00:15:31.950 --> 00:15:34.129
rarely going to look like the final successful

00:15:34.129 --> 00:15:36.789
product. You might start out thinking you were

00:15:36.789 --> 00:15:39.389
building the Gemini 12 a ship with no airlock

00:15:39.389 --> 00:15:42.070
and a perfectly cooperative crew. But reality

00:15:42.070 --> 00:15:45.049
hits. You have to be open to the evolution of

00:15:45.049 --> 00:15:47.649
your ideas. You have to be willing to recognize

00:15:47.649 --> 00:15:50.149
when the narrative is flat and add the missing

00:15:50.149 --> 00:15:53.129
pieces along the way. Which brings us to a final

00:15:53.129 --> 00:15:55.940
important question to leave you with today. We

00:15:55.940 --> 00:15:58.360
have seen how the most famous, most culturally

00:15:58.360 --> 00:16:01.120
impactful parts of this franchise were entirely

00:16:01.120 --> 00:16:04.440
missing from its original, carefully planned

00:16:04.440 --> 00:16:06.960
foundation. The missing secret sauce. Right.

00:16:07.019 --> 00:16:09.120
The creator's initial vision was actually missing

00:16:09.120 --> 00:16:11.539
the secret sauce. Yeah. If that is true for a

00:16:11.539 --> 00:16:13.919
classic television show, what missing pieces

00:16:13.919 --> 00:16:16.320
in your own current projects might actually be

00:16:16.320 --> 00:16:18.580
the key to their future success? That's a great

00:16:18.580 --> 00:16:21.340
question. Are we too quick to judge our own prototypes

00:16:21.340 --> 00:16:23.759
as failures before the unexpected happy accidents

00:16:23.759 --> 00:16:25.799
have a chance to arrive? Something to definitely

00:16:25.799 --> 00:16:28.019
think about the next time your plans get knocked

00:16:28.019 --> 00:16:30.500
slightly off course by a metaphorical meteor

00:16:30.500 --> 00:16:32.620
storm. Thank you for joining us on this deep

00:16:32.620 --> 00:16:34.379
dive and we will catch you next time.
