WEBVTT

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Welcome to this custom -tailored deep dive. We're

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jumping right into an incredibly rich dossier

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you shared with us today. We really are, and

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there's a lot to unpack here. Yeah, if you're

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fascinated by the intersection of contemporary

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art, psychology, and, well, just the absolute

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subversion of everyday objects, you are in for

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a ride. Definitely. Our mission today is to dig

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into the career and the, honestly, mind -bending

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philosophy of Pao Guo Shao. We're working from

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the biographical texts and exhibition histories

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you provided. Right. He's a renowned Polish installation

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and object artist, a sculptor, designer, scenographer.

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And we are going to explore how his work actively

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rewires how we perceive reality. We're talking

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everything from massive kinetic art to... Pieces

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that literally ended up on the runways of Paris

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Fashion Week. It's a brilliant collection of

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notes you've put together for us to analyze.

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And to set the stage here, we need to establish

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that we aren't just looking at static aesthetics

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today. No, not at all. We are exploring how art

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operates as a psychological mechanism. The central

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theme running through Wuschel's work is deeply

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rooted in this concept of design thinking. Which

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means something very specific in his world. Exactly.

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In his specific philosophical framework, design

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thinking isn't about, you know, product development

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or corporate strategy. It refers to the human

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mind's inherent ability to create and rely on

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mental simulations. Mental simulations. Yes.

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We are constantly generating internal models

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to navigate our relationships and to construct

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our fundamental perception of reality. We sculpt

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reality in our minds before we even touch it.

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Okay, let's unpack this. Because his entire background

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seems perfectly engineered to figure out how

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to disrupt those exact mental models. It really

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does. Looking at his origins from the texts,

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Woeschel graduated from the Faculty of Sculpture

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at the Academy of Fine Arts in Poznań, Poland.

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Right, but he clearly didn't just stay in the

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traditional lane of, say, clay or marble. No,

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he works across this massive array of mediums,

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installations, kinetic sculptures that incorporate

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actual movement, photography, drawing. Yeah.

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But the term that really caught my eye in your

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notes was scenographer. Yeah, that's a crucial

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one. How does a background in theatrical or environmental

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design play into building physical objects? Well,

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scenography is the ultimate key to understanding

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his approach here. A traditional sculptor might

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be concerned only with the object resting on

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a plinth in a white room. Like a statue in a

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museum. Exactly. But a scenographer is concerned

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with the entire spatial narrative. They design

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the environment, the atmosphere, the context

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in which an object exists. So it's about the

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whole room, not just the thing in the room. Precisely.

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So when Woeschel transitions into kinetic art

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and mixed media installations, he's applying

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that scenographic mindset. refuses to let the

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viewer remain a passive observer in a neutral

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space. He makes you part of it. He does. He uses

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form, unexpected textures, and movement to alter

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the physical space. And that forces the viewer

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into an active, often uncomfortable relationship

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with the object. So to relate it back to design

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thinking, he's basically hacking our visual heuristics.

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That's a great way to put it. Like we rely on

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mental shortcuts to process complex visual data

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so we don't get overwhelmed just walking down

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the street. But Wuschel seems to build objects

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specifically designed. To short circuit those

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shortcuts. He weaponizes our own survival mechanisms

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against us in a way. Wow. Your brain relies on

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those heuristic shortcuts to categorize the world

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quickly and efficiently based on past experiences.

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You see a familiar shape. Your brain runs the

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simulation and you move on. Right. I see a chair.

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I know it's a chair. I don't have to inspect

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it. Exactly. Woshel deliberately invites that

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familiar simulation only to completely shatter

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it using unexpected materials, scales and contexts.

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He forces a state of cognitive dissonance. You

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have to abandon the short. You have to stop,

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recalibrate, and actively process what is actually

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in front of you rather than what your brain assumed

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was there. And that aggressive recalibration

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has clearly struck a nerve globally. Oh, absolutely.

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Looking at the timeline and the exhibition history

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you provided, he is not just a regional phenomenon.

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His work has traversed the U .K. Turkey, Austria,

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the Netherlands, Ireland. It's a massive footprint.

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You see his pieces popping up at the Center for

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Art and Media Karlsruhe in Germany, then making

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waves at the Watu Art Festival, the Kunsten Festival

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Watu in Belgium. Right. He's showcasing at the

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WK Project Tram in Vienna, the 2015 Zoom Festival,

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and as we mentioned, even infiltrating Paris

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Fashion Week. What's fascinating here is not

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just the geographic spread, but the caliber of

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the company he's keeping in these spaces. Yeah,

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the names in the dossier are huge. When you look

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closely at the curator's choices in your notes,

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Waschel is frequently exhibited alongside some

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of the most provocative heavyweights in contemporary

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art. We are talking about the elusive street

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artist. Banksy. Banksy, yes. And we're talking

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about the profoundly visceral Belgian sculptor

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Berlin de Bruycker. Which makes sense with the

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fleshy, uncomfortable materials. And perhaps

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most tellingly, the legendary performance artist

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Marina Abramovich. The list also includes Tracey

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Emin, Erwin Worm, Lihui, and Franz Ackermann.

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That is an absolute... powerhouse lineup. It

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reads like a syllabus for modern art provocateurs.

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It really does. What does it tell us that curators

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are actively placing his physical objects in

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the same rooms as someone like Abramovich? Her

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medium is usually her own physical endurance

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and audience discomfort. She's a making static

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sculptures. I think it validates the psychological

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weight of Wuschel's work. How so? Well, Abramovich

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is famous for stripping away the social conventions

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between artist and audience, right? She forces

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a deeply uncomfortable raw interaction. Yeah,

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the staring contest, the physical vulnerability.

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Exactly. And Banksy subverts institutional authority

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and societal norms through immediate recognizable

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street -level shocks. By placing Wuschel in that

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exact same dialogue, curators are recognizing

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that his installations carry that same paradigm

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-shifting energy. He's playing the same game,

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just with different tools. Exactly. He isn't

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making polite objects to match a sofa. He is

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building physical confrontations that question

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the very nature of modern existence and material

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value. And that desire to confront and expand

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the dialogue really seemed to accelerate for

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him around 2009. A very important year in the

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timeline. The notes highlight a pivotal move

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to London that year. And it wasn't just a change

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of address. It was a massive expansion of his

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sensory toolkit. He started diving heavily into

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the art of design. Yeah, but even more intriguingly,

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he began exploring sound. He started collaborating

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with Dr. J. Milo Taylor. Who was deeply entrenched

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in sound research and creative action. Right.

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Woeschel was also working with Austrian artists

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Andreas Herrer and Leo Reigler. He spent a few

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years absorbing all this auditory and collaborative

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research before eventually moving back to Warsaw

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in 2012. Where he currently lives and works yes.

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The inclusion of sound research is a brilliant

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evolution. Why do you think he needed sound?

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Well, think about it. If your entire artistic

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philosophy is based on disrupting a viewer's

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mental simulation of reality, relying solely

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on visual and tactile cues has limits. Because

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I can just close my eyes. Exactly. You can close

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your eyes or look away from a sculpture. But

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sound is invasive. It fills the room. It occupies

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the space in a way a physical object cannot.

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By collaborating with researchers like Dr. J.

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Milo Taylor, Wuschel was figuring out how to

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make his cognitive dissonance inescapable. Wow,

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inescapable art. When you combine a visually

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disruptive kinetic object with a meticulously

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researched auditory component, you completely

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override the viewer's sensory processing. Okay,

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here's where it gets really interesting. Because...

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Even without the audio, his physical manipulation

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of materials is just staggering. The materials

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are the core of it. I want to dive into one of

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the most striking works detailed in the dossier.

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It's an installation called Spirit of Ecstasy.

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Now, just hearing that name, your brain probably

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runs a very specific mental simulation. The piece

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is a full -size, one -to -one scale Rolls -Royce

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car. Complete with the famous Spirit of Ecstasy

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emblem right there on the bonnet. It is the ultimate

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unquestionable symbol of Western wealth. elite

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engineering, and status. The mental model for

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a Rolls Royce is one of the most rigid in our

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cultural consciousness. You see that grill and

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you instantly know what it means. Right. It represents

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bespoke craftsmanship, exclusivity, and a very

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specific type of untouchable luxury. It is literally

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designed to be revered. It is entirely designed

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for reverence. But then Rochelle pulls the rug

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out. This entire life -size luxury car isn't

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made of steel, leather, or polished chrome. No,

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not at all. He constructed the entire thing out

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of thousands upon thousands of cheap Chinese

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toys. It's incredible. It is a monumental luxury

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vehicle built entirely from inexpensive, mass

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-produced plastic. Let's analyze the economic

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and psychological clash happening in that piece.

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On a macro level, from 20 feet away, The form

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dictates your reaction. You think Rolls -Royce.

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Luxury. Value. Exactly. Your brain runs the shortcut.

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But as you step closer, the structure shatters

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into its constituent parts. And you see a plastic

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dinosaur or a cheap water gun. And you are confronted

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with the exact opposite of bespoke luxury. Disposable,

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mass -produced, anonymous plastic. The later

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implications alone are wild to think about. You

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have the concept of a hand -built elite vehicle

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colliding with the reality of globalized factory

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line toy production. That is the core of the

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cognitive dissonance. By building the ultimate

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symbol of Western excess out of the very materials

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that fuel our disposable global economy, Woshull

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is holding up a deeply critical mirror. He's

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making us look at what we value. He forces the

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viewer to confront the absurd structures of value

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we've created. Why do we revere the shape of

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the car but discard the toys? It's a brilliant

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physical manifestation of modern economic hypocrisy.

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And pulling off a physical manifestation of that

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scale is no small feat. Not at all. The dossier

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makes a point to mention that realizing a monumental

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project like Spirit of Ecstasy requires serious

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institutional backing. This was brought to life

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with the support of the Art Stations Foundation

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of Grazina Kuchik. You don't just engineer a

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life -size car out of thousands of loose toys

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without incredible logistical support. No. And

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you need a foundation that actually believes

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in the disruptive power of the vision. The backing

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of a major foundation underscores how seriously

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the art world takes his philosophy of design

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thinking. But his ability to fuse heavy historical

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concepts with entirely unexpected jarring materials

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is perhaps even more pronounced in another piece

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you shared with us. I was hoping we'd get to

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this one because it feels like the absolute centerpiece

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of his subversion. We're talking about a 2011

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installation titled Look at Me. The new Capital

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Line Wolf? Yes. Curated by Jan Moyart and shown

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at the Kunsten Festival Watu. I was looking at

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the notes on this piece, and honestly, the sheer

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size of it is one thing, but the material list?

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I couldn't quite wrap my head around it. The

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scale is imposing. It stands at 210 centimeters,

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which is nearly 7 feet tall. Massive. But you're

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right. It's the material composition that truly

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short -circuits the brain. He built this massive

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structure out of acrylic, polyester, fabric,

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jewelry, discarded plastic bottles. Human hair.

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Human hair and rubber teats. Human hair, plastic

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bottles, and rubber teats to build a Roman monument.

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If we connect this to the bigger picture, we

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have to look at the immense historical weight

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of the original Capitoline wolf. The bronze statue,

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right? The ancient bronze sculpture depicting

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a she -wolf suckling the mythical twin founders

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of Rome, Romulus, and Remus. It is a foundational

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symbol of classical antiquity. It's in every

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history textbook. It represents empire, divine

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history, and the fierce nurturing power of nature.

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And crucially, it is rendered in bronze, a material

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meant to be endured. So you have this ancient,

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noble symbol of eternal empire. And Woeschel

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takes that instantly recognizable silhouette,

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blows it up to almost seven feet tall, and just

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completely guts the nobility of the material.

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He replaces the eternal with the discarded, rebuilding

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an icon of classical antiquity using modern trash

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and visceral biological elements creates an incredibly

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jarring new simulation. Let's talk about those

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rubber teats. Think about them. They directly

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reference the mythological suckling of the twins.

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But by using mass produced artificial rubber

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instead of a bronze depiction of a natural wolf,

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he introduces a sharp commentary on modern nourishment.

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Like what feeds us now? Exactly. What sustains

00:12:45.399 --> 00:12:47.779
our society now? It isn't the. The fierce power

00:12:47.779 --> 00:12:51.720
of nature, its synthetic, mass -produced artificiality.

00:12:51.820 --> 00:12:54.720
And the inclusion of the hair. There's something

00:12:54.720 --> 00:12:57.620
so unsettling about taking synthetic materials

00:12:57.620 --> 00:13:00.559
like polyester and plastic bottles and weaving

00:13:00.559 --> 00:13:03.399
in human hair. It's deeply physical. It brings

00:13:03.399 --> 00:13:06.580
this eerie, biological reality to something that

00:13:06.580 --> 00:13:09.500
feels like discarded trash. It pushes the piece

00:13:09.500 --> 00:13:12.200
into the realm of the uncanny. You recognize

00:13:12.200 --> 00:13:14.539
the historical silhouette of the wolf, but you

00:13:14.539 --> 00:13:16.559
are instinctively repulsed by the hair and the

00:13:16.559 --> 00:13:18.559
plastic. You want to look away, but you can't.

00:13:18.580 --> 00:13:20.960
It forces you to look at the disposable debris

00:13:20.960 --> 00:13:24.019
of contemporary life and somehow see the shadow

00:13:24.019 --> 00:13:27.159
of an ancient empire within it. It's a masterful

00:13:27.159 --> 00:13:29.700
manipulation of historical memory. It's no wonder

00:13:29.700 --> 00:13:32.539
this piece had such an incredible journey. The

00:13:32.539 --> 00:13:35.700
timeline shows that Look At Me refused to stay

00:13:35.700 --> 00:13:37.820
confined to traditional gallery spaces. It broke

00:13:37.820 --> 00:13:40.000
out. It started at the Watu Art Festival, which

00:13:40.000 --> 00:13:42.259
was shown at the Unit 24 gallery in London, but

00:13:42.259 --> 00:13:44.720
then it made this massive, unexpected leap. It

00:13:44.720 --> 00:13:47.360
went to Paris Fashion Week. This crossover is

00:13:47.360 --> 00:13:49.960
the ultimate testament to how deeply Woeschel's

00:13:49.960 --> 00:13:52.399
design thinking resonates. Because it's a completely

00:13:52.399 --> 00:13:55.320
different context. When artwork effectively hacks

00:13:55.320 --> 00:13:58.840
universal human perception, it cannot be contained

00:13:58.840 --> 00:14:01.970
by the white walls of a museum. It bleeds into

00:14:01.970 --> 00:14:04.649
culture. The installation deeply inspired Polish

00:14:04.649 --> 00:14:08.090
fashion and interior designer Masi Z. And it

00:14:08.090 --> 00:14:10.850
wasn't just a vague mood board inspiration. No.

00:14:10.929 --> 00:14:14.669
The dossier explains that Look at Me became the

00:14:14.669 --> 00:14:18.250
central driving motif for Z's entire fashion

00:14:18.250 --> 00:14:20.389
collection. He actually titled the collection

00:14:20.389 --> 00:14:22.690
after the artwork. It became the identity of

00:14:22.690 --> 00:14:25.679
the show. Zia integrated the physical seven foot

00:14:25.679 --> 00:14:27.860
tall installation directly into the scenery of

00:14:27.860 --> 00:14:30.120
his runway shows. So you have models walking

00:14:30.120 --> 00:14:32.879
past this towering wolf made of hair and plastic

00:14:32.879 --> 00:14:35.100
bottle. Which is an incredible visual. But he

00:14:35.100 --> 00:14:37.820
took it a step further. The striking visual imagery

00:14:37.820 --> 00:14:41.600
of Wuschel's Modern Wolf was literally reproduced

00:14:41.600 --> 00:14:43.899
directly onto the dresses and shirts of the collection.

00:14:44.100 --> 00:14:46.120
This raises a fascinating question about the

00:14:46.120 --> 00:14:49.220
boundaries between high art, commerce, and kinetic

00:14:49.220 --> 00:14:51.659
movement. How do you mean? By printing the artwork

00:14:51.659 --> 00:14:54.419
onto fabric, Wuschel's commentary on perception

00:14:54.419 --> 00:14:57.399
and reality literally cloaks the human body.

00:14:57.879 --> 00:15:00.600
The person wearing that dress or shirt transforms

00:15:00.600 --> 00:15:03.700
into a walking, kinetic extension of the original

00:15:03.700 --> 00:15:06.360
installation. They become the art. It takes that

00:15:06.360 --> 00:15:09.440
jarring, unsettling simulation of the Capitoline

00:15:09.440 --> 00:15:12.700
Wolf and inserts it directly into everyday visual

00:15:12.700 --> 00:15:14.960
culture. You might encounter it walking down

00:15:14.960 --> 00:15:16.720
the street or standing next to you at a dinner

00:15:16.720 --> 00:15:19.240
party. It fundamentally changes how the art is

00:15:19.240 --> 00:15:22.059
consumed. You aren't choosing to walk into a

00:15:22.059 --> 00:15:24.759
gallery to see it. It's just suddenly existing

00:15:24.759 --> 00:15:27.659
in your reality. It proves that the themes Woshel

00:15:27.659 --> 00:15:30.080
is exploring, how we construct reality, how we

00:15:30.080 --> 00:15:33.019
assign value to materials, how we rely on visual

00:15:33.019 --> 00:15:35.879
shortcuts, are incredibly relevant to the fashion

00:15:35.879 --> 00:15:37.840
industry. Because fashion does the same thing.

00:15:37.980 --> 00:15:40.360
Fashion is an industry entirely built on shifting

00:15:40.360 --> 00:15:43.279
perceptions, form, and creating new realities.

00:15:43.559 --> 00:15:45.559
So what does this all mean when we zoom out?

00:15:45.980 --> 00:15:48.690
We've looked at the global footprint. The Rolls

00:15:48.690 --> 00:15:51.509
Royce made of cheap toys, the ancient Roman wolf

00:15:51.509 --> 00:15:54.110
rebuilt from human hair and rubber teats, and

00:15:54.110 --> 00:15:56.149
that same wolf becoming literal high fashion.

00:15:56.330 --> 00:15:58.529
It's a broad spectrum. It seems clear that Wo

00:15:58.529 --> 00:16:01.230
Scholl isn't just making commentary. He is actively

00:16:01.230 --> 00:16:04.409
rewiring the mental simulations of anyone who

00:16:04.409 --> 00:16:07.029
comes into contact with his work. He understands

00:16:07.029 --> 00:16:09.799
that humans are meaning -making machines. We

00:16:09.799 --> 00:16:11.840
desperately want the shape of the Rolls Royce

00:16:11.840 --> 00:16:14.340
to signify wealth, and we want the silhouette

00:16:14.340 --> 00:16:17.000
of the bronze statue to signify noble history.

00:16:17.279 --> 00:16:19.879
We crave that familiarity. By giving us the familiar

00:16:19.879 --> 00:16:23.000
forms we crave, but aggressively denying us the

00:16:23.000 --> 00:16:26.240
materials we expect, he refuses to let us sleepwalk

00:16:26.240 --> 00:16:28.559
through our environment. He forces us to pay

00:16:28.559 --> 00:16:30.779
attention. He demands that we wake up from our

00:16:30.779 --> 00:16:33.299
automated mental routines and actively participate

00:16:33.299 --> 00:16:36.320
in the construction of our own reality. In his

00:16:36.320 --> 00:16:39.809
hands, art is an active psychological tool. I

00:16:39.809 --> 00:16:41.730
think that is the perfect distillation of his

00:16:41.730 --> 00:16:44.450
work. We have unpacked an incredibly complex

00:16:44.450 --> 00:16:46.750
and rewarding dossier today. It's been fascinating.

00:16:47.009 --> 00:16:49.649
Seeing how Poway Woshel uses everything from

00:16:49.649 --> 00:16:52.210
sonography and sound research to discarded plastic

00:16:52.210 --> 00:16:55.190
bottles to totally redefine our concepts of luxury,

00:16:55.409 --> 00:16:58.029
history, and form has been a brilliant journey.

00:16:58.370 --> 00:17:00.889
We want to thank you for bringing this incredibly

00:17:00.889 --> 00:17:03.690
rich set of sources to us and for taking this

00:17:03.690 --> 00:17:06.730
deep dive into the intricate, perception -bending

00:17:06.730 --> 00:17:09.569
world of kinetic art and design thinking. As

00:17:09.569 --> 00:17:11.250
we wrap up, I'd like to leave you with something

00:17:11.250 --> 00:17:13.410
to mull over as you navigate your own environment

00:17:13.410 --> 00:17:16.549
today. Let's hear it. Consider the everyday objects

00:17:16.549 --> 00:17:19.730
you might casually throw away. A plastic bottle,

00:17:19.910 --> 00:17:23.910
a broken toy, a stray piece of fabric. If Weschel's

00:17:23.910 --> 00:17:26.230
philosophy of design thinking demonstrates that

00:17:26.230 --> 00:17:28.849
our reality is just a simulation built by our

00:17:28.849 --> 00:17:31.670
minds, how might your perception of your own

00:17:31.670 --> 00:17:33.809
world shift if you started viewing your daily

00:17:33.809 --> 00:17:36.509
trash not as garbage, but as the exact building

00:17:36.509 --> 00:17:38.569
blocks of the next great historical monument?
