Today, we're talking the son of a hero, greedy
space pirates, and stretchy arms, it's Ristar
for the Genesis, here on Retro Game Club. Hello
everyone, welcome to Retro Gaming Beyond Presents
Retro Game Club. We're your hosts, Joe Eric Ryan
and Jacob Vanderloski. And we've been getting
handsy because we've been playing Ristar for
the Sega Genesis. But first, come check out our
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So, come check it out. You know, like, comment,
subscribe, follow. We want to hear and see from
you guys. All right. With that being said, let's
go ahead and jump into Word of the Nerd. Get
those nerds! Nerd! Nerd! All right. We enjoy
all kinds of things. Video games, TV shows, comic
books, movies. So what else have you guys been
up to? I'm playing a little bit of the new Forza.
Ooh, nice. Forza Horizon 6. Nice. You got it.
Yeah. Nice. It's pretty good so far. I mean,
it's Forza, but. Yeah. They still got the...
They got an ATS -V. Ooh, there you go. And then
they got an 87 Trans Am. Nice. No 4chan. Nope.
I know, I like 3 because it had my Chrysler 300
in there. Yeah. Yeah, I don't know... I don't
know if they have a 300 in there or not. I don't
think so. I don't think so. The 4 didn't. Yeah,
they only have two Trans Ams, a 78 and an 87.
That's it. It's the only two Pontiac cars they
have in there. Why the 87? It's so random. I
don't know. Probably because that was the first
year of the 5 .7s. I guess. Is it the GTA? Yeah,
it's the GTA. Oh, okay. But again, they made
those for like two or three years. Yeah, it's
weird. I don't know. Whatever. But they got the
CT4Vs in it and the CT5Vs. Nice. I think 87 was
the first year of the GT. It was, yeah. And the
5 .7s. But still, they're all printed. Anything
after that's the same shit. Wasn't that the TPI
motor? Yeah, they're all TPI, which is junk.
Yeah, I made it really far in 3 and then never
touched 4, even though I own it. Yeah, I think
I only played 4 a lot. 4 was really good. Then
5 was okay. I didn't like 5 too much. I haven't
played that one. But I'm thinking 6 is a lot
better than 5. The Hot Wheels DLC in 3 was freaking
awesome. Yeah. I played that a lot. Yeah, dude,
4 had the LEGO DLC. That was awesome. Yeah, the
LEGO one was pretty sweet. That was pretty dope.
It's pretty good so far. I mean, it's just classic
Forza. And then I've been playing a little bit
of Project Zomboid a little bit. That mod you
sent me, I've been playing. Oh, really? Nice.
It's already shit, bro. Yeah. It looks so hard.
That game itself, you need to just know that
game makes it... That mod makes it so hard. Yeah.
As if that game wasn't hard enough. Is that the
survival one that you talked about before? Yeah.
Oh, okay. But this one is like you start in an
underground bunker after a nuclear apocalypse.
It's pretty crazy. I was looking at the mods,
like Q &A and stuff, and everybody was like,
why did you make this mod so hard? And the guy
was like, well, when I grew up with video games,
they weren't fucking easy. So he's like, that's
why I wanted to make this mod hard. Nice. I mean,
that's a good excuse. Yeah, that's pretty dope.
But yeah, that's hard as shit, dude. That's cool.
But it's fun. It's different. It's hard to get
into sometimes. I feel like people have no attention
span anymore. I'm kind of the same way now. Video
games are just so much different now. You can
play a game and now they have tutorials and then
some games have hints throughout the whole fucking
game. And they just don't stop. Just nowadays
you're not stuck with a video game. There is
a plethora of options. That's part of it too.
When we were kids, you got a game. You got one
game and you waited for months. We were a little
different since we had so much. Even then, we
were still stuck with a lot of stuff. It didn't
matter if it was good or not. Part of it was
learning it. That was a huge part of it. There
was no internet back then to just type it on
your phone and you can figure it out. That was
a big part of it. That's all I've been doing.
Alright, cool. Who's next? Go ahead, Jacob. I
want to hear what Jacob's been doing. I went
back and beat Silent Hill 4. I remember the first
time I tried to play it, I just could not get
into it. But I kind of wanted to play it just
to learn more about the story. I have the soundtrack
on my phone. I was just listening to the lyrics
of some of the songs. It just intrigued me, so
I went back and... Are they in English? Was that?
Oh, yeah. Yeah, they're all in English. So I
want to say I forced myself to do it. But on
the other hand, I was enjoying some parts of
that game. For what I know, it was planned as
a spinoff to Silent Hill, but then it got turned
into a full main title. And you can definitely
feel that in certain parts of that game. But
I think for the most part, it was enjoyable.
There's some questionable execution. decent amount
of parts of the game. But I mean, the story wasn't
bad, actually. The music's pretty good. The environments
are... I mean, they're good, but they're definitely
not as good as the first three games, in my opinion.
But overall, I did enjoy it. But I think the
worst part about it, though, is that there's
no joke endings at all. The first three games
have the UFO endings. The second game even has
the ending where James finds out it's the dog
doing all the stuff. Silent Hill 4 has none of
that. I don't think that game did good when it
came out. I don't think anybody liked it. Yeah,
it got pretty mixed reviews. All I know is there's
a hole in your bathroom. That's all I know. Yeah,
and then there's a hole that's in your washroom
too i said i know about yeah well the uh yeah
so once you get like halfway through the game
once you get like halfway through the game the
hole in your bathroom actually uh closes it seals
up and then you have to make another one in the
washroom so yeah okay do you find lots of holes
in the wall yeah well i think you go looking
for a bunch of glory you know and then well interesting
you get like a uh You get like this, what's it
called? Pamphlet, I guess, that has a picture
of an incubus on it, I think. It's just like
some kind of demon. And then you put that on
the washroom wall because there's a face of a
demon. There's like a little, what's it called?
Imperfection on it? I don't know what the word
is. Bump, yeah. And it looks like a demon's face.
And you have to put the sign on there. And then
it opens the hole. Succubus, Jacob? Succubus?
Oh, did I say succubus? What did I say? Well,
incubus is the male. Oh, okay. Succubus. That's
the greatness of it. You don't know who's on
the other side. I guess so. Yeah, succubus. Any
more whole talk, Jacob? No, I think that's enough.
I finished the James Rolfe book. Oh, yeah. Autobiography.
The guy that does the Angry Video Game Nerd.
It's it's so it's not good because everybody
who picked up the book was probably looking for
stories about the Angry Video Game Nerd because
that's what he's known for. But there are like
two chapters that are dedicated to that. Otherwise,
it's just all of his other films that he made
because before he did Angry Video Game Nerd,
he did like these kind of short films and he
did most of just for fun. And then he just did
Angry Video Game Nerd one day. And then his really
close friend Mike uploaded it to YouTube and
then it just got popular from there. But yeah,
most of the book is actually just about before
the Angry Video Game Nerd and how he got into
filmmaking. Which, you know, it's funny to talk
about stuff like that because it explains why
he did stuff like Angry Video Game Nerd or how
he got the skills to do some of the cool camera
work in the AVGN videos. almost the entire book
it's not until like halfway through that you
get to uh until he talks about the angry video
game nerd and again it's such a small part of
the book yeah that's weird it it's weird like
no who read this book for all that like don't
get me wrong stuff like that is interesting but
i watched james ralph because the angry video
game nerd not because of anything else really
right so uh well speaking of books This is kind
of silly, but I've actually been reading Winnie
the Pooh for no good reason at all. But I gotta
say, it's very charming, and there's actually
some pretty funny stuff in here. Like the OG
one? Yeah. The very first Winnie the Pooh books.
Before he got his red shirt? But again, it's
really nice, light reading. Just something that's
easy to go through. Very whimsical. Aside from
that, I've also been playing a little bit of
House Slipper. And that's a pretty fun game.
It's relaxing. It's like the same relaxation
I get from like Power Wash Simulator. I like
that game. I need to get the VR one. I want to
get the VR one on the PlayStation. There's a
VR one? Yeah. You know what? I see the video
of a guy playing a game with VR and it's the
stupid cave crawling shit. Oh, the spelunking?
Yeah. Yeah, but it's like the cave crawling though.
Like the people going like they're really tight.
Is it that one where that dude got stuck? It's
called spelunking. There's like a VR game where
you can play that one where that dude got stuck
in it. Yeah, yeah, yeah. Somebody made a game
of this. It's ridiculous. Is it VR? I think so.
It's ridiculous. I saw that and I thought of
you guys because we always talk about that shit.
Yeah. No, thank you. If you want to get the full
experience, you got to actually like lay down
on the floor while you're playing. Yeah. Get
stuck. Get like a weight blanket. Yeah, get somebody
to step on you. Get someone to step on you. Jeez.
All right. Jacob, what else you got? I was just
going to say, I've been buying the houses in
that game and just, you know, fixing them up
and selling them. Yeah, it's pretty fun. I think
I think like the first half of that is pretty
good because those houses are pretty run down
and you really have to fix them up and add paint
and add furniture. But after a certain point,
like the houses are pretty nice. So all you really
have to do is just clean it up. You don't really
have to get any furniture. So we got to you got
to listen to the clients, right? They tell you
what they like while you're doing. Yeah. But
again, like most of those houses are like the
later houses are pretty nice. Yeah. Yeah. Oh,
you know, funny enough, we were just talking
about Silent Hill 4. There's a house in House
Flipper that's the apartment from Silent Hill
4. Yeah, I've seen that. It's pretty funny. It's
pretty funny. Nice. Yeah. All right, I think
that's everything from me. Okay. Eric, what do
you got now? Nothing. You said it every week.
Yeah, I ain't doing nothing all week. You just
come home from work and sit in a dark room? I
mean, he kind of. No, I finished Crime and Punishment.
Jeez, yeah. It was good. It took a minute. There
was a lot of rambling in that book. Yeah, a lot
of older books like that have that crap. Things
kind of came together, but there was also chapters
in there that just could have totally been without,
I think, in my opinion. But it was still good.
I still appreciate that I read it, so. And then,
since I finished that, I started reading a book
called The King in Yellow. I never heard of that.
It's basically what inspired H .P. Lovecraft.
Oh, okay. So, yeah, it's actually pretty interesting.
And it's been on my list to read for a while,
but I also seen that, like, one of the, I don't
know, chapters or whatever they, like, half books.
I don't know how they're, like, broken up. One
of them was called In the Quarter of the Dragon,
which is an album by Trivium. Oh, yep. Pretty
good album, too. Yeah, really good. So I was
like, I think I'm going to read this now. Okay.
So I started that. The first book was kind of
mediocre. That's all part of the King in Yellow?
Yeah. They're like broken up stories, you know
what I mean? Yeah. But there's like an overarching
thing. of the king in yellow that's like throughout
every story i just started it i didn't make it
super foreign to it and then i bought that new
power ranger game because it was on sale oh yeah
i wanted to get that i forgot about that i think
it's still on sale okay i'm gonna have to pick
that up it's i i again i only played it for maybe
less than an hour but it's it's okay yeah if
we all play it together i'm sure we'll have fun
with it yeah It's definitely not as good as Ninja
Turtle 1. Yeah, yeah. So far. It's got some cool
elements into it, though. Oh, I went back. I
forgot. They revised one of the achievement sets
for Streets of Rage 2, so I went back and started
doing some of those achievements. Yeah, they've
been doing that a lot for sets lately. Yeah,
of games that we play. Yeah. Oh, yeah. I messaged
Splatterhouse. Oh, yeah. Nice. Yep. Mastered
Spider House. That's one that I'll never do,
man. That was hard as shit. Yeah. That was insane.
I'll never do that one. Took me a year to do
it. Mm -hmm. You get anywhere at Pinbot yet?
I haven't touched it in a while. I'll get there
someday. No, he's struggling Frogger. Yeah, Frogger's
killing me. You gotta get Pinbot, bro. Just need
one good run, that's it. I know, I know. For
the Streets of Rage 2, they had a subset for
the achievements for... beating the game on,
like, Mania and stuff like that. Which, um, RetroArch
did a pretty cool update where, um, you can do,
like, both the regular set and the subset in
the same thing. You don't have to patch the game
anymore. Yeah, that's nice, yeah. Yes and no.
I mean, you can turn it off, obviously. You can
turn off the subsets. But, um, so I've been doing
some of the Mania on Streets of Rage 2. Yeah.
That shit is insane. So do you just turn on all
subsets? Is that how it works? Or do you pick
which ones? I actually didn't really look into
it too much because I just started the game and
it worked right away. But now there's a thing
on my retro achievements that isn't going to
be mastered. Yeah, well, yeah. Because I'll never
be able to fucking beat this subset. You can
just reset it and delete it. I think it still
stays on your profile. Well, it stays on your
recently played. Yeah, that's okay. I mean, I'll
take the achievements. I'm just saying, I don't
think this affects your user stats and stuff
like that. The subsets. I don't think they affect
your start a game speed and percentage and stuff
like that. I don't think they're included in
that. I have no idea. Yeah, I'm not too sure
either. I don't think they do. I'm just saying,
there's another thing on my page now that just
won't be mastered. Yeah. I don't like seeing
that. Alright. Let's see. What have I been doing?
Nothing. You say that every week. I started Sons
of Sparta, the new God of War 2D game. It's awesome,
dude. I'm loving it. I want to get it. It's pretty
great. It's a Metroidvania, which is weird for
God of War. It's odd. yeah it's all 2d but the
combat's pretty good um i'm playing it on god
mode because why not and it's hard as shit um
but yeah there's tons of collectibles there's
all kinds of shit like it it's fun it's a good
game if anybody likes god of war you should check
it out it's really good so the story's pretty
good so far yeah you're like telling your daughter
a story of when you were a kid like it's like
intertwined with like Older Kratos with his daughter
telling a story of him when he was a kid. It's
kind of interesting. Nice. Yeah. Okay. But yeah,
it's a good game, man. I'm liking it so far.
So I think I'm maybe like halfway. I don't know.
I've been playing for a few hours and I haven't
unveiled all the map yet. So it's a pretty huge
map for an old 2G. Like maybe the size I like
Castlevania that we played. It's pretty close.
That was a decent sized map. Yeah. So we'll see.
But yeah, pretty good so far. I went to an arcade
the other night, and they had this mega machine
that had all kinds of games on it. But it had
Sega Sonic, which was like an arcade Sonic game.
I don't know if you guys have ever seen that
one before. I think so. But the thing with that
game was it uses a trackball, and the arcade
machine had a trackball on it, so I was playing
it with the trackball, which was really cool.
Nice. It's a decent little game. It only had
like seven levels. It only takes you like five
or six minutes to get through, but it's fun.
It was pretty fun. I didn't actually beat it
because the last level you have like 20 seconds
to escape, and if you don't make it, you just
lose the game, which is fucking annoying. Of
course, yeah. So I didn't actually beat it, but
I made it there a couple times. It was cool.
I'd never played or seen that game. I always
knew about it, but never actually played it,
so it was cool to see something like that and
play it. Other than that, I've just been doing
this cool puzzle I got. It's called the Magic
Puzzle Company. So it was this puzzle that has
like a secret in it. It's like got a secret thing,
like a bag in it that you open it after you finish
the puzzle, which was pretty cool. So I don't
want to give it away, but anybody who likes puzzles,
it was really cool. You should check them out.
And I love the art because it has like that.
It's like that Where's Waldo, like I spy kind
of art or just a bunch of like eclectic things
happening in one big picture. I love that kind
of art. I see these all the time, and I want
to get them, and I don't even like puzzles. Yeah,
I know. The art is just really cool. Yeah, they
look awesome. The quality of the puzzles is really,
really nice. There's no JPEG compression on the
art or anything. It's all vibrant and stuff.
Yeah. And the little secret thing was really
cool. That's cool. I didn't even know they had
a little secret thing. Yeah. The only thing is
they are a little expensive for puzzles, but
I don't know. They're really nice. I mean, if
they're good enough, they're worth it. Yeah,
you're not going to be disappointed, I would
say. Yeah. I know. I see them. I see them. I'm
like, man, those look sweet. Yeah, I'm definitely
going to be buying more because that one was
awesome. Which one did you get? The first one,
the Happy Isles. I'll bring it up to you if you
want it. I'll let you borrow it. I never have
time to do it. Okay. All right. And again, I
don't... I mean, it looks fun. I just have...
I have no room. I have no space. I have no time.
And you don't ever turn the lights on either,
so you wouldn't be able to see it anyway. Yeah,
I just sit in my dark room. All right. Anyway,
that's it for now. So let's go ahead and talk
about the one thing Eric has been doing this
week. Nothing? No, Rystar. Oh, okay. But, yeah,
anyway. I only put a little bit of time into
it. Yeah, just a little bit, yeah. Anyway, what
have you guys been doing out there? Let us know
what you've been into recently. We want to hear
and see from you guys. Other than that, let's
go ahead and jump over to a Rystar. In a faraway
galaxy is a solar system filled with mysterious
planets and wonderful creatures. All has been
peaceful there for millennia, until now. The
space pirate, Greedy, is a tyrant leader of an
evil space army. He has decided to take over
this beautiful solar system and make it the new
headquarters for his growing army. Greedy's devious
plot is to brainwash the leaders of every planet
and force them to do his bidding. Even the legendary
hero of the solar system was captured. and is
now Greedy's prisoner. When planet Flora makes
a last, desperate plea for help, the space hero's
son, Ristar, answers the distress signal. Although
young and inexperienced, Ristar is valiant, determined,
and the solar system's only hope. Ristar must
travel from planet to planet and free the brainwashed
leaders from the villains' control and ultimately
conquer Greedy. If the young hero is successful,
he will restore peace to the once happy world
of his home system and finally free his father.
Crystar was developed and published by Sega in
1995 for the Sega Genesis. I found out that a
lot of the staff that worked on this game would
actually go on and work on Nights into Dreams.
Yeah. I don't know why we're just really sticking
to the Sega stuff right now. I read that originally
Sonic's original idea was like a rabbit that
could pick up stuff with his ears. And so that's
kind of where Rystar came from. He has some origins
in Sonic, which is pretty crazy. And then there's
actually a Game Gear version of this game too
that has like different level design and stuff.
So I'm going to check that one out someday. Eric,
you picked this game. What was the interest here?
to play this game um it was a panic pig okay
uh no it's i mean i've had it on my list to play
um i think we mentioned this last time we recorded
my friend had this game and i borrowed it from
him a long time ago and i don't think i even
made it past the first level as a kid so and
i mean it's just I've seen it. I've heard people
talk about it, and they say it's a really good
game. Yeah. It's just been on my list to play
for a long time. Yep. Okay. And will your next
game be a Genesis game? I haven't picked yet.
Okay. All right. Dude, the Genesis had some hits,
man. I mean, come on. Yeah, it did. It did. So
did everybody complete this game? Did everybody
beat this game? Yeah. I did. I did, yeah. Brian?
Nope, I didn't. You didn't? Nah. I couldn't beat
the last boss, dude. You got angry. How far did
you make it? The last boss. You made it all the
way to greedy? Greedy? Yeah. Yeah. Yeah, he's
tough, dude. This game's tough. It's not an easy
game at all. I made it to like the second to
last level of my first playthrough, but. Yeah.
And then I played again and then I got to the
boss and I was like, dude, he's hard as shit.
Yeah. The boss is tough. You definitely gotta
practice him. The story of the game is an evil
space pirate named Greedy takes over a solar
system and he captures the main hero. And then
you're the hero's son, Ristar. And you're kind
of the last hope to free the solar system from
the clutches of the evil pirate. So you head
out and try to save everybody. Ristar is a 2D
platformer. And pretty much the goal of the game
is just make it to the end of each level. And
there's, what was there, seven worlds? I think
there's six worlds that are two levels each,
and then there's a final, there's a boss for
each world, and then there's a final boss, like
level seven, just like two boss fights. But controls
are, they're pretty decent in this game. Rystar
doesn't have like a super high jump. He feels
kind of like, he feels heavy again, kind of like
Vectorman did, but. Yeah. The main. I feel a
little worse with him, honestly. Yeah, it's not,
it's not as smooth. The main thing of this game
isn't really the jumping, because you're slow
as hell, too. But the thing is that you can stretch
your arms out and grab a bunch of stuff, and
that's kind of the main mechanic, is you'll be
jumping around and throwing your arms in all
kinds of directions. So you, like, grab enemies
and headbutt them, and that's how you kill them.
And then you can, like, grab walls, and you can,
like, climb up walls. Like, you constantly keep
grabbing them and climb up them. And then there's,
like, you know, railings and stuff you can climb
and everything, so. This game is, I don't know,
I felt like this game was pretty tough. Yeah,
I don't, I feel like it shouldn't be, but it
is. Yeah, yeah. I struggled. It's a weird, yeah.
Yeah, I struggled pretty hard with this game.
You have one mechanic, it's grab. And you feel,
I feel like it shouldn't be difficult, but it
is for some reason. Yeah, I feel like... I don't
know if it's because there's so many surprises
in this game. And then the bosses are incredibly
difficult to figure out in this game. You've
got to practice them quite a bit. I mean, yeah,
they took the first, what, three or four aren't
too bad. No. Once you get to the Armadillo guy.
The later ones are going to, yeah. Armadillo
guy's a bitch. That's where it starts getting
hard. But you can do like a boss rush. They have
like a boss rush thing so you can go through
and practice them. And then once you figure them
out, they're really actually not that hard. I
can beat Greedy now without even getting hit.
Greedy's still a pain in the ass, but yeah. Yeah,
he's not too bad now. So yeah, I felt like this
was a pretty difficult game. Yeah, it's tough.
I don't know why it is, but it is. You have to
make it to the end of each level, fighting enemies
and everything. One of the big things for a 2D
platformer that's different is this game doesn't
have any time limit, which is pretty interesting.
Every time I played, I was in a rush to get to
the end. Yeah, but you do move kind of slow,
and there's no power -ups or anything. You start
out with four hits, and then you can... You have
four stars as your health, and you can pick up
stars and stuff and everything later on. And
then there's a hard mode. In a hard mode, you
only have two stars. But I didn't realize that
you can get back up to four stars. Yeah, you
can get up to four. Yeah, so that made it a lot
easier. But then they have like mini bosses and
you just have to, like every boss, you just grab
them and hit them. They have, at the end of the
levels, they have like a, I don't know, it's
kind of like the Mario flag. You can like spin
on these poles and the higher you get at the
end of the level after you spin off of it, the
more like points you get. And then that's actually
a main mechanic in the game itself too. Sometimes
they'll have poles around the level. And if you
spin around them fast enough, you become invincible
and you can just tear enemies down and stuff,
which that was fun. You go flying around the
level and stuff, which was pretty fun. But on
hard mode, you can't control it. You can't? No.
There's no control. Really? You sure? Yeah. They
take away the control. I don't remember that
happening, but okay. I don't know. Okay. Yeah.
I don't know. Because I kept letting go of the
pole and I was holding the right. and i just
kept going to the left i'm like what's going
on here and then i i think i read one of the
achievements earlier and i was like oh damn it
that's right you you can't control on hard mode
that seems so pointless but okay really weird
yeah there are certain polls that like uh send
you to like a secret bonus uh round too so each
level has a secret bonus round where you have
to like traverse around the level and and at
the end you get like a um a treasure and then
i supposedly if you do that fast enough you can
get like a continue but i was never able to do
them fast enough and then i don't know if you
notice but if if you get the more like uh treasures
you get the more passwords you get at the end
of the at the end of each oh really yeah they're
like connected to how you unlock the passwords
so okay yeah which the passwords are pretty cool
they've got like a boss rush you can put in they
have a time trial they have like level select
They supposedly have a super hard mode, which
I didn't even try that, so I don't even know
how this game gets even harder. It's ridiculous,
though. One hit, no continues? Yeah, sure, I
don't know. You know, difficulty -wise, yeah,
it can be pretty tough. I feel like it kind of
fluctuates, though. There's some sections that
are not bad, kind of easy, but then there's some
parts that are really going to challenge you.
I think another thing, too, in that... I think
it's the fourth level. Maybe it's the third one
where it's like music based. I don't know if
it was like intentional, but the metronomes,
they're placed on those spikes. I don't know
if you can get them without stepping on the spikes
and hurting yourself. So if you have one star,
can you do it? It's hard. You can do it without
getting hit, but it's not easy. You jump and
then you have to grab down and then you go over.
Right. I mean, there's some sections in this
game. Well, because with Rystar, right? You can
grab a wall and then kind of climb it that way
by keep grabbing it. And I think there's sections
in the game where you have to do that in order
to progress. And I didn't like it because it
feels like you're cheating when you do that.
It feels like you're not supposed to do that
instead of like the little bars that it gives
to let you grab on them and climb them. Yeah,
it's weird at first. Like in the early levels,
it feels like a secret that you figured out.
But then you find out later on that it's like
something that they want you to do. Yeah, it's
weird. What's up with the Sonic team with the
intentional hits? I don't know. Why do they do
that, man? I don't know. They hate their players.
I guess so. It's so annoying. It is annoying.
Yeah, they do that a lot. Some of the bosses
are a pain. They're kind of a pain in the ass
because at first they don't seem like they have
any kind of tells. But I guess after a while
you start seeing them. It's actually crazy. You
just gotta learn their patterns. They do have
some randomness to them, and they do actually
have a lot of different techniques that they
use. Like the armadillo guy will jump at you,
he'll rocket around and throw stuff at you. It's
pretty crazy. The shark one, I've beat like five
or six times. And then he just did some random
thing that I've never seen before. He has like
ten different moves that he does. It's crazy.
Like, one time you play and he won't do any of
it, and one time you play and he'll do all of
it. It's weird, yeah. Yeah. So there's, like,
there's tells, but there's, like, also randomness
to it. It's kind of weird. How did you get past
that robot in the last level where you have to,
like, push him up against a wall? You just got
to keep slamming into him as fast as you can.
Dude, I tried for, like, 30 minutes. I couldn't
get past him. You got to get close. If you start
up close to him, it's easier to do, but, yeah,
it's not easy. That was make—I was— I could have
beat the game on hard, but that's what stopped
me. Oh, really? Yeah, he's tough. He's not easy.
I don't know why. I mean, on regular mode, I
had no problem. Yeah. I don't know. Well, then
I found out, too, that when you grab something
and when you're coming back off of it, you've
got a few frames of invincibility. So you don't
have to be too worried about getting hit when
you're grabbing stuff, which is nice. Yeah, it's
not easy, dude. It's tough, for sure. That was
that stupid robot's what screwed me up. I could
have beat the game. Something I didn't even plan
on. Yeah, that happened to me a few times too,
where I was like, oh, okay, I'll get through
this part now. And then something else became
hard that wasn't hard before. I'm like, what
the hell is going on here? I don't know with
you guys, but with me, I had a lot of problems
with consistency, I guess, with the grabs and
the areas that I wanted him to grab at. Yeah,
sometimes it was hard to like... The diagonals,
I guess, were... Yeah, that was what I had problems
with, is the diagonal grabbing. It felt like
there was a little bit of latency there for sure.
Sometimes I wanted to grab straight up, but it
wouldn't work that way. I felt like the consistency
in the controls just were not there. Yeah, they're
not perfect for sure. Yeah. And then I know for
a fact that my hands went and grabbed the enemy,
but it didn't actually grab. Yeah. Yeah. And
I don't know about you guys, but I had to change
the... I had to switch the jump and the grab.
I don't know why. Oh, really? I didn't have an
issue with that. Yeah, for some reason, I just
could not get it to work when jump was on the
left. I had to change it to the bottom for some
reason. I don't know why. Yeah, I mean, it's
not a complicated game. It's actually pretty
simple to get a handle on, but it's just tough,
man. There's only two concepts, jump and grab.
Yeah, but they throw a lot of shit at you, though.
It's crazy how much they are able to throw at
you with just that little bit. And maybe that's
my biggest gripe with this game, is I felt like
it had a missing element. I wish there was just,
like, another thing. Maybe, yeah, maybe it was
a little too simple. Maybe like a power -up or,
I don't know, something just to add to the gameplay,
just a little bit. Right, yeah, yeah. I thought...
maybe it was a little lackluster with just just
grabbing yeah i could see that yep because there's
no like power -ups you don't get any weapons
you don't get any shot you don't shoot anything
you don't get anything like that yeah nope yeah
you can't touch these hands yeah pretty much
just catching hands bro you catch me outside
how about that how about that is it Yeah, but
how about them graphics? Yeah. Alright, so yeah,
let's go ahead and jump over to the graphics
there. I will say, this might be the best looking
game on the Genesis. Really? You think that?
This game is beautiful, bro. I don't know about
Vectamon, but it is a good looking game. To shame,
dude. To shame? Well, not to shame. I think they're
very close. You're talking crazy. I just think...
The backgrounds and everything, there's more
to them. It's very vibrant. I think with Vectorman,
there's not a lot of backgrounds in some of the
levels. Well, the thing is, it's more of like
a setting. It's hard to compare them. Vectorman
is more realistic, like a gritty kind of looking
color, and this game is just very cartoony and
vibrant. I mean, I know Vectorman is supposed
to be like a dystopian, like, you know. robots
taking over. I get that. But yeah, this game
is just a lot more vibrant and just beautiful,
man. Yeah, I agree. That Flora world or whatever.
Yeah, the first level. That, dude. It's beautiful.
Yeah, I agree. The backgrounds are really detailed
and it's just a really good looking game. And
the thing that's crazy to me is, I don't know
if you noticed, but a lot of the enemies have
so many different sprites. They have different
um modes and stuff you know like um yeah i was
just impressed like how many different sprites
the characters have like rystar he he actually
does a different like idle animation on each
world which was crazy yeah like on the on the
um lava planet he like sits down and like fans
himself on the ice planet he like makes little
snowmen like each one's a different uh animation
which is pretty crazy but yeah and then they
have like They have, like, lighting effects.
Like, when you swim down, like, everything gets
darker with the palette swapping of the colors
and everything, which was crazy. And when you
swim back up, it, like, gets lighter and everything.
That was really impressive. Yeah, that was dope.
Graphic effects and stuff. Yeah, that was cool.
Yeah. Yeah. So... Just, like, Vectomon got lighter
and darker. Yeah. Like, his lighting changed.
Yeah. And then this game does a lot of playing
around with the foreground and background switching
stuff, which was cool, too. Like, sometimes there's,
like, that one enemy who would, like, swing around.
He, like, swung around in a circle, but he was,
like, going from the foreground to the background.
There's, like, a level where you get, like, teleported
to the background. You're, like, walking behind
the background imagery and stuff and everything.
So, yeah, that was really, really interesting.
The shark boss, too. You can see him in the back.
Yep. All pissed off and everything coming to
attack you. Yeah, that was a cool level. That
was a cool level. You actually have to watch
the background. You had to, like, to... Yeah.
Same with Armadillo, dude. He was in the background
at first. Yeah, him too. Everybody's angry in
this game, dude. Even Ristar's angry. What's
funny with that boss too is when you finally
finish him off, it's just a tiny little Armadillo.
He's still trying to hit you with the ground
and he's not doing anything. And then Eric and
Ryan Jacob, I don't know if you noticed in the
credits, but like... It shows him, like, and
his parents, like, yelling at him and stuff.
Did you see that? That was funny. That was so
funny. That's awesome. Yeah, it's like him, like,
being yelled at. It was so funny. But, yeah,
the graphics are incredible. I also love, like,
the design, too. Like, the level and title card
design. Like, it has just that 90s, like, design
to it. I love it so much. Sonic. Yeah, I mean,
it is Sonic the Hedgehog, too, but. I don't know.
It's so nostalgic. It looks so good. I love it.
Yeah, no, it's awesome. It's such a good way
to get into the level. And then speaking of Sonic,
that snow level intro, that seemed pretty familiar.
Yeah, that's so Sonic. Straight from Sonic 3
where he's snowboarding down the mountain. Yeah,
I've heard they used a decent amount of assets
in this game. Yeah. Or whatever, the same assets
from, what was it, Sonic CD? Oh, yeah, Sonic
CD. I didn't notice that, but they might have,
yeah. Oh, I know when you're fighting Lord Greedy,
that siren noise? Mm -hmm. That's in Sonic. Oh,
we have music and sound. A lot of the sounds
are from Sonic, yeah. Yeah, I don't know how
much... Like visual, but audio -wise, yeah, he's
a good amount. I think even his grab is Sonic's
jump distorted. Maybe, yeah. I think so. Yeah,
it's one of those Sonic noises. I heard it a
couple of times, and I'm like, oh, that's Sonic.
Yeah, Lord Greedy's got a lot of audio. I know
there's like when you break stuff, there's like
breaking noises in there. Yeah. I think some
explosion stuff is in there, too. Yeah, there's
definitely some crossover, for sure. Yeah, it's
pretty funny. Yeah, it's funny to hear that stuff.
There's also, like, a lot of samples in this
game. Like, Ristar talks quite a bit in this
game. I guess that was kind of the thing at the
end of the Genesis's life, was just having characters
talk. Because Vectorman did a lot of the same
stuff. Yep. Yeah, and then the music. I actually
like the music in this game. It's very... I don't
know, it's just got like a really bouncy feel
to it. It's uplifting and stuff. I like it. Yeah,
it's uppity. Yeah, I enjoyed it quite a bit.
So, it'll definitely be added to my list. Yup.
I think we said this before, but I don't know
if all just good music on the Genesis sounds
like Sonic music, or... Yeah, it's definitely...
It definitely sounds like Sonic, but I mean,
this is the people who worked on Sonic the Hedgehog,
so that's not surprising at all. True. True.
Well, I don't know if they worked on Sonic, but
they went and worked with Sonic, the Hedgehog
characters, or developers. I heard these guys
who made this, well, some of the people who worked
on this game, they made Sonic CD. Oh, Sonic CD,
yeah? Oh, okay. Yeah. I had read they just went
and worked on Nights into Dreams, but that might
be true, yeah. Yeah, that I know. You can definitely
see a lot of Sonic inspiration in this, for sure.
Oh, yeah. Okay. You guys got anything else to
say about Ristar? I don't know if you guys brought
it up, but I really like the animation at the
end of every level. Ristar would grab onto that
pole or whatever, and then he would fling himself
out of the planet, and you could see him dash
through space. I thought that was really cool.
I love that. Yeah, the star effect looked pretty
sick, too. And that song for that level clear,
oh, I love that one. Yeah, it's good. It was
such a good song. Yeah. Yeah, that was a cool
aspect because you're like traveling from planet
to planet. Yeah, the star effect that they have
in the background was really cool looking. It
was like a 3D star effect. Speaking of those
samples, did you catch what he said at the end,
wouldn't you be greedy? No, I don't think so.
He's supposed to be saying hasta la vista. Oh,
really? Yeah. Yeah. Yeah. It's hard to hear.
Some of those samples are hard to hear. Yeah,
they are. I think he says, play with me at the
beginning. I think that's what he said. Yeah,
I think so. Even with Vectormon, some of them
were tough to hear. Okay, let's talk achievements
here. Rystar has 29 achievements worth 425 points,
which is a pretty good amount for only 29 achievements.
Yeah. Alright, did you guys master this game?
No. No. I did. Did you? Yes. You sure did. Yeah,
I did it just before we got on. I know, you did
a lot today, huh? I did, yeah. I got lucky, right?
Damn. Why? Because I beat the game. Well, I did
do... boss rush to, like, figure out the bosses
and stuff, and then I beat the game on normal
mode, and I was like, you know what, I already
know the levels and stuff, I might as well just
go through it on hard mode, and I got through
it pretty easily, so. I'm telling you, dude,
once you figure out the bosses, this game gets
a lot easier. Yeah. I struggled with the stupid,
like, mini bosses more than I did on the bosses.
On hard mode. Yeah, I know, the stupid motherfucker
that throws snowball fight with you, dude, fuck
that guy, man. I hate the one with the... Like
the six robots? He's like the turtle with the
stupid other orbs circling around him. Yeah,
he's a bitch too. Yeah, oh my god. On 6 -1, that
mini -boss on 6 -1. Yeah, dude. Oh my god, I
hated that dude. He's a bitch too, yeah. I know,
they're sometimes harder than a regular boss.
Yeah, I know. Yeah, this list is pretty good.
It's not bad. I like it. Yeah, it's not... Overly
complicated. No, most of it's just get through
the worlds. Get scoring. The scoring one's kind
of hard because you have to get one that's like
230k. I had to grind for that one, which was
kind of annoying. How did you do that? On world
2 -1, I think it is, with the frog thing that
just keeps spitting out frogs. Oh, okay. I just
stayed there. It took me like an hour. I just
killed frogs for like an hour. Jesus. Okay. I
don't know if that's the best way to do it. That's
just the way I did it. Yeah. I read there's like
a low, low risk. Yeah. I read there's like a
gym and like five, one or something that's worth
like almost 20 ,000 points that you can just
keep dying and getting, but. Oh really? Yeah.
Something like that. But I was like, I'll just
do this. Yeah. It was like the last one I needed.
So I was like, I'll just do this. Yeah. It's
supposed to just be the game. And then the hardest
one I think is either that one or the beat the
game on hard. So like I said, once you get the
bosses down, it's not too bad. So yeah. The hard's
really not overly hard. No, and plus, like I
said, once I found out you can get your health
back up to four, it's really not that bad. Yeah.
As long as you collect all the extra lives, it
does make it easier. Yeah, true. And then just
like Vectormon, the maps for this game were really
good. Yeah. It was actually good maps for this
game that show you where everything is and stuff.
What was that? Get all the bonus stuff. Some
of those bonus levels are hard. Yeah, they're
kind of a pain in the butt, and you can't level
select for those. You have to play out the game
to get those. Yeah, they're tough. But you can
do a mode where you just play through them all?
Yeah, you can do time trial, and then you can
actually get all 12 on one playthrough through
that, so that one's actually not that hard either.
Yeah, so I guess you could just practice on them
with that. That's what I did, yeah. Yeah, I would
say overall, I'd say it's a pretty moderate.
Difficulty. It's not too bad. It just depends.
If you're not good at 2D platformers, then this
might be really hard. I mean, achievement -wise,
they're not. Yeah, the achievements themselves.
Any kind of achievements you wish were in there?
Not that I can think of. Yeah, I don't think
so. I'm surprised this one doesn't have no -hit
bosses or anything in it. Yeah, I know. Sometimes
I appreciate those. Yeah, actually, I don't think
it would be too hard on this one, honestly. No,
just greedy, really. Yeah, greedy would be kind
of a pain in the ass. Greedy's the hardest one.
And that stupid bird, man. I was going to say,
that's the one I was going to bring up. Hate
that boss. Dude, for the longest time, and then...
I just want to know, whoever... 30 years ago,
whoever made up the name Edelmore Lunch, I just
want you to know that that name is still hitting.
It still makes me laugh 30 years later. It's
one of the best names of an enemy ever, but...
Anyway, eat more lunch. He was a bitch at first.
I could not figure him out, but then... Yeah,
he took a minute. I realized all you have to
do is just fucking grab him when he jumps at
you. That's it. Oh, yeah, I guess so. And you
can get away with that while getting hit. It's
so obvious, but... I never did that. I just let
him... You can go under him. You can, but it's
not easy, and you get hit sometimes. I figured
it out, but you have to time it just right. But
sometimes I still got hit. All you have to do
is just stand still. It's not guaranteed. All
you have to do is stand still and grab him when
he comes down. That's it. I don't know why I
didn't think about that. I know, it took me so
long to figure that out. I didn't think I could,
honestly. I know, yeah, I know. But yeah, still
the best boss name of all time, Eaglemore Lunch.
Alright, anything else? I'm glad there's no super
hard achievement on here. Yeah, I'm surprised
that one's not in there because there's a super
hard mode. Maybe that's in the subset. Ooh, maybe.
I don't think it has, that's it. Alright, anything
else anybody wants to say about Ristar? If not,
let's go ahead and jump over to the final verdict
for Ristar. the final verdict. We don't use scores
or numbering here. We use a very simple system.
Did you enjoy the game? And would you recommend
the game? Because that's what it's all about,
right? Alright, so who wants to go first? Ryan,
why don't you go first for Rystar here. What
do you think? Did you enjoy the game? I did,
but not really that much. I mean, it's pretty
simple gameplay. Just grabbing things and killing
them. You don't really jump on them or hit them,
I guess. So gameplay's pretty simple, but the
bosses can be hard. Some of the levels can be
a pain, too, with traversing them and trying
to figure out what you can and can't grab sometimes.
But the game is fucking beautiful, man. I mean,
this is... I agree with you. I think this is
the best -looking game on the Genesis. Yeah,
it's pretty astounding. I mean, Vectorman is...
really good looking too, but there's just something
about this game. I think it's just the colors.
Yeah, just more vibrancy. I think that we just
like better. Yeah, yeah. But there's just so
many just colors that pop too, you know? Mm -hmm.
But, yeah, I enjoyed it. I mean, I don't know
why we keep having a fucking Sonic theme for
the past. Yeah, I don't know what's going on
there. three or four games that we played, but...
We're fucking Sega kids, apparently. It is what
it is, yeah. But, yeah, I enjoyed it. Alright.
Would you recommend it? I think so, yeah. If
you like 2D platformers, this one's a... This
one's an okay one. I would say decent. It's not
your regular one. Like I said, you don't really
have anything but grabbing. It's pretty much
your... Main attack, you just grab and jump.
Yeah, butt grabbing. Butt squeezing. You just
grab and jump, really. But you can traverse.
It's pretty interesting. But yeah, there's just
not really too much to it, really. But again,
I think the graphics really stand out in this
game a lot. And there's a lot of cool Sonic.
sound effects that you if you played sonic you'll
you'll hear for sure but yeah i'd recommend it
okay yeah i agree with all that for the most
part i i enjoy the game um it's definitely difficult
it's got that old school hardness to it but once
you keep playing through it um which is not a
bad thing i mean i think some games are better
for it but this is one of those games you just
kind of have to keep playing through it it's
going to be like where you get to world three
and then you die then you get to world five then
you die then you get to the final boss and die
like it's just one of those games you have to
just keep playing through and playing through
but yeah it's it's a fun game it's got a different
concept you have to jump and grab grabbing is
the main mechanic which is kind of weird for
a 2d platformer but it works pretty well and
the controls are pretty good it's not perfect
it's got a couple small things wrong with it
but i don't think any of it take away from the
main game so um so i would also recommend it
to I was kind of on the fence about it just because
of how difficult this game is. But, I mean, if
you're playing older 2D platformers like this,
I think you kind of know what you're getting
into. So, I would recommend it as well. Alright,
Jacob, what do you got? Did you enjoy the game?
Yeah, definitely. As you guys mentioned before,
gameplay can be pretty tough. But, I mean, there
definitely is some fun parts to it. You know,
there's a puzzle aspect to some of the levels,
too. I definitely enjoyed figuring out how to
get through some of those passages. So and then,
you know, as you guys are saying, graphics look
great. And, you know, the music was pretty good,
too. So the game definitely has a good amount
of charm as well. I agree. Would you recommend
it? Yeah, probably. You know, despite its difficulty,
you can you could get through this game. You
just got to sink some time into it. But I mean,
while you're there, you're going to be, you know.
looking at the graphics and being amazed about
how good they are and enjoying the music. So
I think it's definitely worth a shot. I agree.
All right, Derek, it's your game. What are you
saying? Yeah, I enjoyed it. At first, you know,
trying to figure everything out and just go through
everything. It was, like you guys said, it was
a little difficult. But I did enjoy it. There
are some parts that are pretty tough in this
game, and I almost broke my controller. At first,
I probably said I probably wouldn't recommend
this game, but I think I would. You guys nailed
a lot of the great aspects of the game. The graphics
are very good. The music's very good. I actually
think we're kind of outliers here with the game
because I read so many comments saying this is
the best game ever made. Everybody says that
about every game we've played. Yeah, I was just
about to say that. Well, every Sonic game that
we play, yeah. Yeah, true. I don't know if that's
a Sonic thing or what. I mean, it's a really
good game, but I just don't feel like the balance
is good enough. Yeah, no. The balance is off.
Well, that's what we're going to talk about next.
Yeah, well, not enough to, you know, not enjoy
the game. This game, yes, it is a good game.
It's difficult, but again, you put the time into
it. and learn the the bosses the levels it does
get easier yeah um but it is fun it is enjoyable
true just uh i think greedy was just the biggest
the hardest thing man yeah he's he is a tough
boss yep yeah but so like you said once you get
you know how to do it i can get through without
getting hit now so yeah i was i was thinking
how many comments we're gonna get saying that
this game's so easy what the hell are these guys
talking about Yeah. We beat these hardest games
and say they're easy. Who knows? This game can
be tough, but like I said, I made it to 6 -2
my first playthrough. I struggled, don't get
me wrong. It gives you continues and stuff too,
which we didn't even talk about. Yeah, true.
My first playthrough, I did not like this game.
You can ask Eric. I was fucking pissed. But then
once I figured it out, I was like, all right,
this game's pretty dope. All right, so that's
what we think. What do you guys out there, what
do the gamers think about this game? Did you
enjoy it? Would you recommend it? Let us know.
Let us. Let us. Let us. Can I say one thing before
we go on the next game? Sure, go ahead. Can we
take a fucking break from the 2D platformers,
please? Why, you don't like them? I feel like
we've played so many, dude. We only played two.
Like what, bro? We played like four. No. Yeah.
No, we played, what, two back -to -back? Well,
I've got bad news for you, Ryan. A lot of retro
games, they're 2D platforms. I know. It's like
80 % of retro games. We also have 5 ,000 games
on the list, so. All right. Well, from what I
see, the next game on the list isn't a 2D platformer.
True. Okay. We're going to be playing Conker's
Bad Fur Day for the Nintendo 64. Jacob, I don't
think you're old enough to play this game. Really?
I can drink. Yeah, but you also have to be mature.
Yeah, that's true. Alright, you guys have any
prior experience with this game? No, I've never
played this game. The closest thing I had to
experience is I watched an entire playthrough
of this game years ago, so I remember parts,
but not a whole lot. Yeah, I had a friend who
had this when I was younger, and I watched him
play a little bit of it, so I know a little bit
about it. I know it's kind of a... I don't even
know what you call it, a stupid game, I guess.
I played it. I don't remember when or how long,
but I played it a very, very little bit, so I
don't remember anything. Yeah. This is definitely
a how -the -fuck -did -this -get -made -on -a
-Nintendo kind of game. Yeah. So I've heard.
Alright, let's take a look at the front R here.
We got Conker and I guess his girlfriend. Conker
is holding, that's definitely apple juice he's
got in his cup. Ice cold apple juice. Ice cold
appy juice. Getting crunk off the apple juice.
Yeah, he definitely looks like it. And then yeah,
it just says Conker's bad birthday. This game
is not for anyone under age 17. Why 17? Why is
it not 18? Because it was 17. I guess. This is
one to four. This is four player. Is there like
a multiplayer mode? I think so. I think it's
kind of similar to GoldenEye if I'm not mistaken.
That's what it looks like on the back. Which
makes sense because it's rare. We might have
to try and figure out how to get that working.
Yeah. Designed for the rumble pad. Nice. I don't
know why but I hate emulating the 64 controller
so much. How come? It's so awkward. Yeah. Alright,
let's go ahead and jump to the back here. Jacob,
you wanna go ahead and give it a read there?
The guys at Rare have been very, very naughty.
The day after his 21st birthday bash, Conker
is sporting the worst hangover ever, and he just
can't seem to find his way home. Prepare to stagger
through Randy, Raunchy, Rick, Rackus? Rackus.
Rackus scenarios crammed full of bad manners,
twisted humor, and graphic bodily functions.
Unless you're a fan of violence, foul language,
and racy innuendo, you best steer clear of this
one. Warped enemies. Meet slow -wooded farm implements,
a well -endowed sunflower, and a mysterious beast
known only as the Great Mighty Poo. Bizarre behaviors.
Transform into a vampire's guano -dropping -
Yeah, drop and clacky. Battle a caveman whose
bone is worse than his bite and storm the beach
in an amphibious assault on an army of sinister
stuffed bears. Frenetic multiplayer modes. Team
up with friends or go it alone in seven different
multiplayer games or five different free -for
-all arenas. I didn't know that was in here.
That sounds cool. Yeah. All right. These screenshots
are pretty crazy looking. This looks like gameplay,
though. This looks like cutscenes. Yeah. Yeah.
But yeah, then they have the multiplayer here,
which is pretty crazy looking. Huh. I can't wait
to see that well -endowed sunflower. That's what
I'm looking forward to. Yeah. I want to get...
You see that dinosaur? I want to know what that's
about. Wait, is it a male sunflower or a female
sunflower? I think it's a female sunflower. I
think they're both. I don't think you say well
-endowed for women, do you? For what? For women?
Yeah, true. But this was back then. It's a different
time back then. Alright, let's move on before
we get cancelled then. Oh dude, this is not even
it, bro. This is just a service. Yeah, the T
-Rex is pretty crazy. I guess you ride a T -Rex.
Interesting. Alright, you guys looking forward
to playing this game? Yeah. Yeah, I am too. It's
been a long time since I've seen anything about
this game, but it's always been one I've wanted
to play, so. Same. Looking forward to it. Alright,
you gamers out there, are you interested in this
one? Let us know if you got any experience with
it, if you're interested in playing it. Otherwise,
don't ever stop gaming, and we'll see you for
the next one. Peace. Peace out.