WEBVTT

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today we're talking futuristic racing virtually

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killing people in 20 minutes of fmvs it's mega

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race for the 3do groovy Welcome to Retro Gaming

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Beyond presents Retro Game Club. We're your hosts,

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Joe, Eric, Ryan, and Jacob Vanderloski. And we've

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been enforcing the rules of the road because

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we've been playing Mega Race for the 3DO company's

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3DO. But first, some social promotion. Come check

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us out on Instagram, RGB underscore Game Club.

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We've got YouTube at Retro Gaming Beyond HD.

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We've got Discord. All those have links down

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below in the description, so come check them

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out. We also do Retro Achievements, which is

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a cool site, so come check that out too. Just

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like, comment, subscribe, follow. Let us know

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what's going on out there. We want to hear and

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see from you guys. All right, so let's go ahead

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and jump into it. We got Word of the Nerd. Get

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those nerds! Nerd! Nerd! All right, we enjoy

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all things of the nerd. Video games, TV shows,

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comic books, movies, music, food. So let's go

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ahead and discuss what else we got going on.

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What you guys been into? I've just been reading.

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Reading. I'm still reading my dungeon crawler

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carls, but I'm going slow with those. Yeah. Where

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they get too big now. Yeah. I just, I don't know.

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I can't remember if I talked about it last time

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I recorded, but I got like a little tiny e -reader.

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Yeah. I think you said that. Okay. Yeah. And

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I've been reading crime and punishment show.

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That's where most of my time has been going.

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So that's when the intellectual books. Yeah.

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Way beyond my, my intellect. Yeah, I don't know.

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It's old school, and it's got its moments. It

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was translated from Russian, too. Yeah, yeah.

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So I'm about, like, 60 % through the book. But

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it's got its interesting moments, and then there's

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just, like, a lot of babbling. Dude, one of the

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biggest things, like, every time they mention

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somebody's name, they do, like, their first and

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last name. Or I don't know if that's, like, how

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names work in the Russian thing or whatever.

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If they just cut out the last name every single...

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That book would be like 200 pages. It's ridiculous.

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It's because Russian names are so long. Yeah,

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well, yeah. And then they do the first and the

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last name. And then sometimes they do three names.

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Yeah. It's like, geez. Yeah. That's weird. And

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then you got Japan that does the last name first.

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I think that's about it, really. I watched some

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of my Trigons, but I haven't made it too far

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with that. All right. Who's next? A Mastered

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Vector Man. Nice. Nice. But yeah, I got that

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finished up. And then I'm still learning Latin.

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Yeah, nice. Are you getting anywhere in that

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book? Yeah, it's getting pretty tough. Yeah.

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Because before I'd usually read a page and be

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like, alright, that makes sense. Now it's like

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I have to read it multiple times. Yeah, yeah.

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I do that with English. Yeah. I already knew

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that one. But the, it's, I don't know, the, like

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the he, she, and it, and all that stuff, and

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dude, it's just ridiculous. Yeah, do they have

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genders? They don't have genders, do they? They

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have, they do. Oh. They have masculine and feminine,

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and then they have generative, and then they

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have possessive. Dude, it's just ridiculous.

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Who came up with that idea? I don't know. It

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was like, this word sounds feminine. I have no

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idea. Makes no sense. Probably some man. I mean,

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yeah. Well, yeah. I don't know. I just understand

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why someone took one of the most complicated

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things ever created and said, let's make it harder.

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Yeah, pretty much. But anyway. Why make it easier?

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You're using your brain. I guess so. Why is any

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language not written? Left to right. Like, why

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is that just a thing? Yeah. Well, that I can

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understand. No. What if you were left -handed?

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I mean, reading -wise. I don't know. Latin usually

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has, like, the verb last. Yeah. And then, like,

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the middle of the structure. Like, it's usually,

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like, beginning and then end and then to, like,

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middle. Yeah. Maybe someday I'll make a really

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simple language. Hmm. Yeah. Grumpy. I hope so.

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Just go back to cave, man. I think Home Improvement's

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already done that. Yeah. Yeah. I think emoji's

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fixing everything. Everything's just gonna be

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emoji. It's going back to hieroglyphics. Yeah,

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that's fine. Readable hieroglyphics. Jacob, what

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you got? I actually have a decent amount of stuff.

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I beat Clocktower 3 in the first Medieval. Clocktower

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3 was decent. It wasn't really that good of a

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game, but gameplay was fairly simple. It's something

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you can just easily understand. Puzzles weren't

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too hard. Is that one still point and click like

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the first one was? No. It's like an actual survival

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horror game, I guess. Yeah. But yeah, the story

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was good. Gameplay was not bad. Pretty simple.

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You can get through it pretty easily. But I enjoyed

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it. And the medieval was awesome. I mean, just

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one of the best games, honestly. Yeah, it's awesome.

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That game actually has some pretty good humor

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in it, too. It's funny. Yeah. Damn, dude, Fortescue's

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like one of my favorite characters. I love him.

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He's awesome. It sucks that Sony does nothing

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with him. I know. It's usually how it goes. They

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don't do anything with their characters. True.

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And then I also beat Medieval 2. Nice. And it's

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definitely not as good as the first one. The

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first one was just so classic. I just, I don't

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like how you can get, if you get hit in Medieval

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2, you will stop attacking. Like, you can't attack

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if you get attacked. I just loved how you can

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rush enemies in the first game. And it's like,

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well, you got to be careful because you can lose

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your health fast. When the second game's like,

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nope, you got to think it's like that. I don't

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like that. But in any case, it's still a good

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game. I still enjoy it. Dude, the museum. I love

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the museum in that game. Yeah, that's cool. And

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the first boss, the dinosaur. It's sweet, right?

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He changes his bones, dude. That is honestly

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one of the coolest boss fights ever. Yeah, that's

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cool. Like, it's short. It kind of sucks that

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it's so short. But otherwise, like, the idea

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is insane. Where it's like a bunch of bones can

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rearrange and become different dinosaurs. That's

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awesome. Besides that, I played the Resident

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Evil 1 remake. And that was pretty good. It's

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definitely better than the original. I mean,

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they added a few things. Some of the puzzles

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were just easier to understand. And the overall

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flow was improved. Did they keep the good basement

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music in there? That was the third one, wasn't

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it? No, it was the remastered version. Well,

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the director's cut. No, the safer music is more

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based to the original Resident Evil. Did I talk

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about this? That guy who did that director's

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cut, he claimed to be deaf for like 20 -something

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years. And no one found out about it until like

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20 -something years later. Really? Okay. I think

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it was deaf. He claimed to be deaf for like a

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long time. And he got caught. He got caught lying

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about it. I don't know. It's just a weird, random

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thing. Such a weird thing. I don't know why you'd

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do that. Because you don't like talking to people?

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I don't know. And then he got accused of taking

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other people's music. He wasn't even making the

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music himself. I don't know. It's a weird, whole,

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crazy thing. You could be like, well, I'm deaf.

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How can I steal other people's music? Yeah, I

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don't know. I just wanted to bring that up because

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I thought it was such a weird fact. I play a

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little bit of House Slipper. It's pretty fun.

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It's simple, but it's so relaxing. It's like

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Power Wash Simulator. Yeah, I was going to say

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that's my Power Wash Simulator. I'm reading a

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book called A Movie Making Nerd, which is James

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Rolfe's autobiography. He's the Angry Video Game

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Nerd. It's such a train wreck. You would think

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because his most famous character is the Angry

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Video Game Nerd, you'd think he'd be talking

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about all kinds of stories about that and creation.

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But he goes on a bunch of like tangents and stories

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about his earlier works. Because before he did

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Angry Video Game Nerd, he made a bunch of his

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own like home. Well, he made like actual movies.

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But it's like, again, everybody knows him because

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of AVGN. They want to hear about, you know, the

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stories that behind Video Game Nerd. But there's

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just a bunch of shit about what he did before

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AVGN. There's not a lot of stuff about the actual

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nerd. So it's just weird. It's a train wreck.

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There's a lot of stupid stuff in there, too,

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that's kind of unintentionally funny. Mm -hmm.

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I didn't even know we had that. Yeah, I think

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it came out, what, two years ago? Two, three

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years ago. It's pretty new. And one last thing.

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I've been watching, I only watched three episodes

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of this show, but it's called The Detour. It's

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actually pretty funny, I think. It's a family

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of four goes on a road trip. They're going on

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a road trip from, I think, Pennsylvania all the

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way down to Miami, Florida. The dad of the group

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is trying to get his job back. It's kind of a

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whole thing. But his company that he was working

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for is trying to sell a product that's actually

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really harmful to the masses. It's kind of weird,

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but it's actually a pretty funny show, I think.

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Let's check it out. Is it newer? I think it's

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from the mid -2010s. It's not new -new, but it's

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fairly recent. I don't think I've ever heard

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of that. Yeah, that's all I've been doing, though.

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All right, cool. Yeah, I've been doing a lot

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of reading, too. I finished The Kane Mutiny.

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That was an awesome book. I read that pretty

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quick. I think I got through that in like five

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or six days. How many pages is it? It's like

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almost 600, I think. Oh, wow. Yeah, I couldn't

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stop reading that book. It was good, dude. If

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you like just... I mean, it's a made -up story,

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but it's a World War II story about a mutiny

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on a mine -sweeping ship. I don't know. It was

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pretty good. I liked it a lot. And then I started

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another book called The Last Mutiny. It's okay.

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It's starting off a little slow, but I think

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it's about a ship, another World War, not a World

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War II, but an aircraft carrier after the apocalypse,

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like the atomic apocalypse happened or whatever.

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Are they related? No, they don't have anything

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to do with each other. Oh, okay. I just, yeah,

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I didn't even realize. Like, same Arthur or anything?

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No, no. Oh, okay. But I did realize after I started

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reading it, I was like, huh, I'm doing a nonical

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theme right now. I wasn't doing that on purpose.

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Mutiny in general. Yeah. Well, then I read, you

00:11:25.600 --> 00:11:27.679
know. That Moby Dick. Yeah, Moby Dick before

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this, too. I didn't do that on purpose. I just

00:11:30.080 --> 00:11:32.100
kind of. Oh, I did want to say something. So

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in Moby Dick, there's a character called Queequeeg.

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It's Q -U -E -E -Q -U -E -E -G. I guess he's

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like a Pacific Northern Islander kind of character.

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But in the Kane Mutiny, there's a captain called

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Captain Queeg. Q -U -E -E -G. And I was like,

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that has to be a direct reference. There's no

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way that name came up by chance. So I just thought

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that was... That's got to be a nod to... It has

00:11:58.990 --> 00:12:00.870
to be. I just thought it was weird that I read

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the book and then immediately after read a book

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with a reference directly to it. Yeah. Such an

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odd name. There's no way that name was thought

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of by two different people. No way. I just thought

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that was funny. Yeah, so this new book, The Last

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Mutiny is okay. It's starting off a little slow,

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but we'll see if it picks up. I'm not really

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sure where it's going to go. It hasn't really

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made a direction. I'm not sure what it's going

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to do, so we'll see how it goes. And then, that's

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really about it. The only other thing, I haven't

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been playing too many games, but I've been playing

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a on the PSP called Zenonia. It's okay. It's

00:12:37.220 --> 00:12:40.740
just a little simple RPG game. So it's a little

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grindy, but it's enjoyable so far. I don't think

00:12:44.860 --> 00:12:46.779
I've ever heard of it. Yeah, it's not a really

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big name game. I think it started out as like

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an Android thing and they ported it over to a

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PSP, but it's fun. I've been playing it at work

00:12:53.779 --> 00:12:56.960
on lunch. That's what I do. Just sit down and

00:12:56.960 --> 00:13:01.580
play some games. Yeah. All right. That's all

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I've got. What have you guys been doing out there?

00:13:03.679 --> 00:13:06.539
What have you gamers been into recently? Let

00:13:06.539 --> 00:13:08.960
us know. We want to hear from you guys. All right.

00:13:09.139 --> 00:13:11.379
With all that said, it's now time to jump over

00:13:11.379 --> 00:14:14.769
to review for Megaverse. Welcome to VWBT. Welcome

00:14:14.769 --> 00:14:17.669
to Mega Race, the virtual world broadcast television

00:14:17.669 --> 00:14:20.190
experience that puts you in the driver's seat.

00:14:20.350 --> 00:14:24.309
And I'm your VWBT mega host, Lance Boyle. Thanks

00:14:24.309 --> 00:14:26.809
to the magic of VWBT, you have been chosen as

00:14:26.809 --> 00:14:29.929
the next enforcer. Today, you'll mega race against

00:14:29.929 --> 00:14:32.450
a nasty crew of speed punks with bad manners

00:14:32.450 --> 00:14:35.570
and worse haircuts. Your challenge? Thrill the

00:14:35.570 --> 00:14:38.230
viewers and keep the ratings climbing. You know

00:14:38.230 --> 00:14:41.009
the score. Race to win. and rub your challengers

00:14:41.009 --> 00:14:43.149
off the track. The harder the hit, the higher

00:14:43.149 --> 00:14:45.110
the point total. You're going to need more than

00:14:45.110 --> 00:14:47.610
speed to beat this bunch. On behalf of the billions

00:14:47.610 --> 00:14:50.070
of viewers out there in TV land, good luck and

00:14:50.070 --> 00:14:52.370
keep a firm grip on the wheel. It's a whole lot

00:14:52.370 --> 00:14:54.730
better than real, baby. It's virtual television,

00:14:54.909 --> 00:15:07.860
reality's worst nightmare. Mega Race was developed

00:15:07.860 --> 00:15:10.919
by Cryo and published by the Software Toolworks

00:15:10.919 --> 00:15:17.639
for the 3DO in 1993. I don't really have much

00:15:17.639 --> 00:15:19.460
history or facts about this game. It seems like

00:15:19.460 --> 00:15:22.620
it was not too much to say about this game. I

00:15:22.620 --> 00:15:24.860
think it was a pretty early release for the 3DO.

00:15:25.220 --> 00:15:27.559
I think it was released within a couple of months

00:15:27.559 --> 00:15:31.200
of the 3DO. I picked this game because, I don't

00:15:31.200 --> 00:15:34.059
know, I've always been... like, fascinated by

00:15:34.059 --> 00:15:36.620
the 3DO because I remember, like, seeing it when

00:15:36.620 --> 00:15:39.299
it came out, but I've never seen one in person.

00:15:39.379 --> 00:15:41.240
I've never played any games for it, so I was

00:15:41.240 --> 00:15:43.980
just curious to kind of jump into it and see

00:15:43.980 --> 00:15:46.779
what it offered. I own one now. I bought one

00:15:46.779 --> 00:15:48.279
recently. I just don't have any games for it,

00:15:48.320 --> 00:15:51.019
so I want to get some and play it. Well, that's

00:15:51.019 --> 00:15:54.059
why I was going to ask you why you picked the

00:15:54.059 --> 00:15:58.320
3DO over the Sega CD version. Yeah, because this

00:15:58.320 --> 00:16:00.360
was originally made for DOS, actually, and they

00:16:00.360 --> 00:16:03.500
ported it over. But yeah, I think it was just

00:16:03.500 --> 00:16:06.720
because I wanted to play some 3DO stuff. Okay.

00:16:07.259 --> 00:16:10.720
I don't know if there was any reason. I don't

00:16:10.720 --> 00:16:12.360
think there was any difference between all of

00:16:12.360 --> 00:16:14.600
them. I think the 3DO has a little bit better

00:16:14.600 --> 00:16:18.879
FMV quality than the Sega CD. I think from what

00:16:18.879 --> 00:16:20.940
I read, the 3DO was the best version. Yeah, I

00:16:20.940 --> 00:16:22.320
think it actually looked better than the DOS

00:16:22.320 --> 00:16:27.340
version, I think. Yeah. Yeah, that's why. Alright,

00:16:27.580 --> 00:16:30.559
were you guys able to complete this game? Yes.

00:16:30.799 --> 00:16:33.889
Yeah, I did too. So we all completed this one?

00:16:34.830 --> 00:16:37.389
Yep. Nice, nice. Did you guys play through the

00:16:37.389 --> 00:16:41.429
second time on the harder difficulty? I haven't

00:16:41.429 --> 00:16:44.289
made it through yet, but yeah, I started. I got

00:16:44.289 --> 00:16:47.190
about halfway through. I just beat it before

00:16:47.190 --> 00:16:57.970
we record. Nice, nice. Yeah, I did too. So this

00:16:57.970 --> 00:17:02.289
game is a... I guess it's vehicular combat game.

00:17:02.750 --> 00:17:06.690
Um, you play as the enforcer who is a contestant

00:17:06.690 --> 00:17:10.490
on a virtual game show and you have to, uh, you're

00:17:10.490 --> 00:17:13.410
basically battling other racers to try and blow

00:17:13.410 --> 00:17:15.170
them up. Cause I guess they're like degenerates

00:17:15.170 --> 00:17:18.809
of the, of the, um, like gang leaders. Yeah.

00:17:18.809 --> 00:17:21.609
I was like the futuristic scum of the earth,

00:17:21.750 --> 00:17:24.690
futuristic cities or whatever. The thing was

00:17:24.690 --> 00:17:26.529
though, is he kept saying it was like, not really.

00:17:26.549 --> 00:17:28.930
It's like, it's not reality. It's virtual. And

00:17:28.930 --> 00:17:31.380
I'm like, is it really or are they just saying

00:17:31.380 --> 00:17:32.900
that to make you feel better i couldn't tell

00:17:32.900 --> 00:17:36.779
if it was like a something like that but yeah

00:17:36.779 --> 00:17:39.240
so basically you you're racing down a track but

00:17:39.240 --> 00:17:41.359
it's like an fmv track so you don't really have

00:17:41.359 --> 00:17:44.539
like full control over the car um so basically

00:17:44.539 --> 00:17:46.460
the track is like playing in front of you and

00:17:46.460 --> 00:17:48.640
you can kind of speed up and slow down but you

00:17:48.640 --> 00:17:52.079
have to uh you can either blow up the cars by

00:17:52.079 --> 00:17:54.859
shooting at them or if you get far enough ahead

00:17:54.859 --> 00:17:56.880
of them they'll blow up as you uh get past them

00:17:57.400 --> 00:17:58.920
And you just want to get through all the cars

00:17:58.920 --> 00:18:02.680
before you finish all the laps. So it just, like,

00:18:02.700 --> 00:18:05.279
gives you six laps? Yeah, five or six laps, something

00:18:05.279 --> 00:18:07.319
like that, yeah. And then if you don't have all

00:18:07.319 --> 00:18:08.920
the cars by the time you get to the end of that,

00:18:08.980 --> 00:18:11.000
then, you know, the race is over and you have

00:18:11.000 --> 00:18:14.380
to start over, so. And then on the track, you

00:18:14.380 --> 00:18:16.640
have, like, a ton of pickups. There's, like,

00:18:16.700 --> 00:18:20.279
speed up, slow downs. There's, like, energies.

00:18:21.700 --> 00:18:24.099
There's, like, missile pickups. which only some

00:18:24.099 --> 00:18:25.799
of the cars can carry missile pickup. So there's

00:18:25.799 --> 00:18:27.339
like eight different cars and some of them have

00:18:27.339 --> 00:18:30.000
different abilities. And one of the things is

00:18:30.000 --> 00:18:32.099
like, I think only two of the cars can have missiles,

00:18:32.160 --> 00:18:34.039
which was, yeah, I think it was only two of them,

00:18:34.059 --> 00:18:36.160
which was, I thought was weird, but otherwise

00:18:36.160 --> 00:18:39.460
you just got lasers to shoot at them. And that

00:18:39.460 --> 00:18:41.980
was kind of one of the, which is weird for on

00:18:41.980 --> 00:18:44.680
hard difficulty because that's mandatory basically.

00:18:45.359 --> 00:18:47.559
Yeah. To win the harder ones, you've got to use

00:18:47.559 --> 00:18:51.289
missiles. Yeah. It's tough. i was gonna say that's

00:18:51.289 --> 00:18:53.170
one of the things so your car has like an energy

00:18:53.170 --> 00:18:55.829
and every time you shoot a laser it like uses

00:18:55.829 --> 00:18:58.069
up your energy and you will go through that so

00:18:58.069 --> 00:19:00.450
fast when i first started playing this game i

00:19:00.450 --> 00:19:02.049
kept losing the second race because i kept running

00:19:02.049 --> 00:19:04.269
out of energy and there's no energy pickups you

00:19:04.269 --> 00:19:06.309
have to be like super accurate i know it's like

00:19:06.309 --> 00:19:07.849
how the fuck do i win this i don't understand

00:19:07.849 --> 00:19:12.369
but so it's weird for me because the first gameplay

00:19:12.369 --> 00:19:16.500
on the normal difficulty One of the main mechanics

00:19:16.500 --> 00:19:18.980
for playing the game was passing them, because

00:19:18.980 --> 00:19:22.380
after you pass them at a certain amount of distance,

00:19:22.680 --> 00:19:26.299
they will blow up. But on the hard difficulty,

00:19:26.680 --> 00:19:28.720
it doesn't work that way. Yeah, it's a lot harder.

00:19:28.720 --> 00:19:31.039
It's like a whole different mechanic and a different

00:19:31.039 --> 00:19:33.220
way of playing the game, which at first I was

00:19:33.220 --> 00:19:35.339
like, what the hell? But, I mean, it kind of,

00:19:35.339 --> 00:19:38.220
I guess it made me appreciate, you know, the

00:19:38.220 --> 00:19:40.819
different gameplay style, I guess. Yeah, it was

00:19:40.819 --> 00:19:42.880
cool that it actually changed it up a little

00:19:42.880 --> 00:19:44.990
bit. yeah and then the other thing too when the

00:19:44.990 --> 00:19:48.009
hardened difficulty is they add way more like

00:19:48.009 --> 00:19:50.049
detrimental stuff to the track so you've got

00:19:50.049 --> 00:19:52.730
to learn to like steer back and forth a lot so

00:19:52.730 --> 00:19:56.490
and then so like i said for so the for the controls

00:19:56.490 --> 00:20:00.029
um you don't have like super control of the car

00:20:00.029 --> 00:20:01.809
you can really only go left or right and slow

00:20:01.809 --> 00:20:05.210
down and and speed up a bit like i said because

00:20:05.210 --> 00:20:07.710
the the track itself is actually an fmv that's

00:20:07.710 --> 00:20:10.569
just playing uh in the background and you have

00:20:10.569 --> 00:20:13.579
to um you know move back and forth but i mean

00:20:13.579 --> 00:20:16.640
the car the cars control okay you know like if

00:20:16.640 --> 00:20:19.359
you i feel like some handled better than the

00:20:19.359 --> 00:20:21.339
others yeah they did yeah but you just had to

00:20:21.339 --> 00:20:23.319
learn how to like drift around corners and stuff

00:20:23.319 --> 00:20:24.579
and everything because if you're up and against

00:20:24.579 --> 00:20:26.480
the wall too much that'll do damage to your car

00:20:26.480 --> 00:20:31.220
too um which yeah you have a damage meter a speed

00:20:31.220 --> 00:20:34.559
meter and an energy meter yeah and in the thrill

00:20:34.559 --> 00:20:38.319
meter which does that even do anything i don't

00:20:38.319 --> 00:20:42.019
think it does anything I did like how each car

00:20:42.019 --> 00:20:44.420
had their own layout. Like the HUD changed for

00:20:44.420 --> 00:20:45.579
each car. Yeah, dude. That was pretty sweet.

00:20:45.740 --> 00:20:48.339
That was awesome. Yeah, that was cool. I liked

00:20:48.339 --> 00:20:51.079
that. Although the HUDs were insanely difficult

00:20:51.079 --> 00:20:52.960
to understand. Yeah, some of them didn't make

00:20:52.960 --> 00:20:55.559
any sense. Yeah. Well, then again, they were

00:20:55.559 --> 00:20:57.900
all different. So some had missiles, and then

00:20:57.900 --> 00:20:59.759
some of the cars had an early warning system

00:20:59.759 --> 00:21:01.900
that was basically just like a radar that would

00:21:01.900 --> 00:21:03.720
show you what was coming in front of you. But

00:21:03.720 --> 00:21:06.160
not all of them had that. Some of them had that

00:21:06.160 --> 00:21:09.619
lock -on thing, the reticle or whatever. Mm -hmm.

00:21:10.559 --> 00:21:13.019
I don't know how that works. I'm curious. What

00:21:13.019 --> 00:21:16.380
vehicle did you guys use the most? The Maria.

00:21:16.559 --> 00:21:21.339
I like Maria. Okay. The white one. I used Ausbell,

00:21:21.480 --> 00:21:24.279
I think is the name. What color was that? The

00:21:24.279 --> 00:21:27.220
one with the two jets on the back. Yeah, okay.

00:21:27.460 --> 00:21:30.460
Yeah, I used the white one the most. Yeah, the

00:21:30.460 --> 00:21:32.400
Maria. I like the Maria. Yeah, that one's really

00:21:32.400 --> 00:21:35.420
good. It was just cool looking. I like the one

00:21:35.420 --> 00:21:37.500
because it looked like a Hot Wheels car. Yeah,

00:21:37.559 --> 00:21:39.609
I know. Yeah, that one was cool too. Yeah, I

00:21:39.609 --> 00:21:40.710
mean, all the cars are actually pretty cool.

00:21:40.750 --> 00:21:43.509
I like the design of them and stuff. Is Jacob

00:21:43.509 --> 00:21:47.390
here? I'm here. Okay. He's just listening. Which

00:21:47.390 --> 00:21:50.049
car did you use? Whichever one's all the way

00:21:50.049 --> 00:21:52.230
in the top left. Just the orange? Oh, the first

00:21:52.230 --> 00:21:54.410
one. Oh, you just used the base car the whole

00:21:54.410 --> 00:21:57.190
time? Well, for my first playthrough, yeah. After

00:21:57.190 --> 00:21:59.109
that, I did use some of the other cars, but I

00:21:59.109 --> 00:22:00.690
don't know. I just kind of stick to it. Okay.

00:22:01.009 --> 00:22:02.829
I mean, that doesn't really seem to make too

00:22:02.829 --> 00:22:04.529
much of a difference, honestly. No, it's not

00:22:04.529 --> 00:22:06.849
too much, no. The biggest thing is just the missiles

00:22:06.849 --> 00:22:10.750
for the Harden. difficulty later but so one of

00:22:10.750 --> 00:22:13.269
the big things about this game is this is around

00:22:13.269 --> 00:22:16.130
the time when cd technology came out and fmvs

00:22:16.130 --> 00:22:20.130
were all the fucking rage so i feel like more

00:22:20.130 --> 00:22:23.390
of this game is actually fmv than gameplay yeah

00:22:23.390 --> 00:22:26.529
um it's it's a lot it's funny that you mentioned

00:22:26.529 --> 00:22:29.349
that because the gameplay has an fmv so right

00:22:29.349 --> 00:22:33.049
yeah yeah but there's this there's a character

00:22:33.049 --> 00:22:37.210
called uh lance boyle uh which lol you get that

00:22:37.529 --> 00:22:41.849
And then it's just him like hosting this show

00:22:41.849 --> 00:22:43.589
and like talking about how you're going to blow

00:22:43.589 --> 00:22:46.630
up and all this stuff and everything, which I

00:22:46.630 --> 00:22:48.109
don't know why that was a thing in the 90s to

00:22:48.109 --> 00:22:51.970
have a host just berate you. I can think of like

00:22:51.970 --> 00:22:54.990
five other games like that. I don't know why

00:22:54.990 --> 00:22:58.930
that was a thing. I guess people were not too

00:22:58.930 --> 00:23:01.460
happy with themselves. I don't know, but. so

00:23:01.460 --> 00:23:02.799
yeah there's a lot of cut scenes i mean they're

00:23:02.799 --> 00:23:04.700
fine you know they're kind of they're a little

00:23:04.700 --> 00:23:09.119
cringy uh i think but they're not awful i i couldn't

00:23:09.119 --> 00:23:11.740
get into them they were way too fleshed out yeah

00:23:11.740 --> 00:23:13.880
they were just dragged out they took forever

00:23:13.880 --> 00:23:15.980
yeah they could have cut some of them one of

00:23:15.980 --> 00:23:17.180
the things i would have liked to seen is like

00:23:17.180 --> 00:23:19.279
more characters you know how you were like racing

00:23:19.279 --> 00:23:20.799
against gangs it would have been cool if the

00:23:20.799 --> 00:23:22.839
gang leaders like taunted you a little bit too

00:23:22.839 --> 00:23:25.079
you know almost like what was that game on the

00:23:25.079 --> 00:23:28.289
uh mute rampage Yeah, Mutant Rampage. Yeah, yeah.

00:23:28.490 --> 00:23:30.410
If they did something like that, that would be

00:23:30.410 --> 00:23:32.029
cool. Yeah, they should have done some more of

00:23:32.029 --> 00:23:33.289
that. But, I mean, you know, I'm sure they didn't

00:23:33.289 --> 00:23:35.609
have the money for all that stuff, but that would

00:23:35.609 --> 00:23:37.569
have been cool to see. They could have gotten

00:23:37.569 --> 00:23:40.410
MS Paint and started. Yeah, just making noises

00:23:40.410 --> 00:23:42.809
in the background. I think one cool thing about

00:23:42.809 --> 00:23:45.430
the FMVs is that there's a lot of different camera

00:23:45.430 --> 00:23:48.150
angles that they show you. Yeah, they do a lot

00:23:48.150 --> 00:23:51.109
of jump cuts. There's a few different, like,

00:23:51.130 --> 00:23:54.690
city levels in this game, and they show, like,

00:23:55.339 --> 00:23:57.299
like camera shots throughout the different parts

00:23:57.299 --> 00:23:58.759
of the city which i thought was pretty cool i

00:23:58.759 --> 00:24:00.420
thought it was kind of immersive and then they

00:24:00.420 --> 00:24:03.200
would have like the cg like city and then it

00:24:03.200 --> 00:24:04.819
would have the video and like a billboard in

00:24:04.819 --> 00:24:06.119
the background or something that was cool too

00:24:06.119 --> 00:24:09.000
yeah yeah and then you can like preview the track

00:24:09.000 --> 00:24:11.140
before you race on it yeah it too is cool yeah

00:24:11.140 --> 00:24:13.119
which is cool I would say that was one of the

00:24:13.119 --> 00:24:15.079
complaints of this game, is that there's so many

00:24:15.079 --> 00:24:17.019
cutscenes, and then the gameplay itself, like,

00:24:17.059 --> 00:24:19.180
every track you can beat in under, like, two

00:24:19.180 --> 00:24:22.400
minutes, so. Yeah. You're watching a movie for,

00:24:22.440 --> 00:24:23.799
like, five minutes, and then you get to play

00:24:23.799 --> 00:24:25.740
for two, and then it's back to five minutes of

00:24:25.740 --> 00:24:28.519
cutscenes and stuff, so. Not to mention, some

00:24:28.519 --> 00:24:30.920
of the cutscenes are, like, repeated, so. Yeah,

00:24:30.940 --> 00:24:32.579
it does. I was just about to say, usually when

00:24:32.579 --> 00:24:35.259
you beat a level, like, one, maybe two cutscenes

00:24:35.259 --> 00:24:37.500
are unique for that, and then the rest are just

00:24:37.500 --> 00:24:40.740
repeated. Yeah, yeah. Which gets really annoying

00:24:40.740 --> 00:24:44.240
fast. Yeah, a little bit. I fast -forwarded almost

00:24:44.240 --> 00:24:47.359
instantly. I mean, you can skip everything, which

00:24:47.359 --> 00:24:51.039
is nice. Yeah. That's actually kind of a big

00:24:51.039 --> 00:24:52.740
deal, because not a lot of games let you skip

00:24:52.740 --> 00:24:55.619
stuff back then. Dude. Could you imagine if you

00:24:55.619 --> 00:24:58.059
couldn't skip any of those? Yeah. Without fast

00:24:58.059 --> 00:25:02.720
-forward. Yeah, yeah. Try playing Parasite Eve.

00:25:02.940 --> 00:25:04.859
Yeah, exactly. That's what I'm saying. Oh, my

00:25:04.859 --> 00:25:08.500
God, dude. But, so, if you... If you fail, like,

00:25:08.559 --> 00:25:10.980
basically, if you don't blow everybody up before

00:25:10.980 --> 00:25:13.400
the end of the race, you fail. But you can actually

00:25:13.400 --> 00:25:15.279
save after every race, which is nice, and then

00:25:15.279 --> 00:25:17.539
just reload. So you basically have, like, unlimited

00:25:17.539 --> 00:25:20.519
chances, basically. And then they also have a

00:25:20.519 --> 00:25:23.099
thing where there was a bonus track where you

00:25:23.099 --> 00:25:25.059
basically race backwards. I don't know if you're

00:25:25.059 --> 00:25:27.380
backwards, but there's cars coming at you and

00:25:27.380 --> 00:25:29.599
everything, and you have to avoid them. It's

00:25:29.599 --> 00:25:31.200
like traffic you have to avoid, yeah. Yeah, and

00:25:31.200 --> 00:25:32.759
if you hit them, you blow up. But it's just,

00:25:32.779 --> 00:25:35.589
like, a points -based... thing you're not actually

00:25:35.589 --> 00:25:37.650
racing anybody and then they had this thing which

00:25:37.650 --> 00:25:39.289
is pretty cool they had a second chance race

00:25:39.289 --> 00:25:41.789
so basically if you get if you do pretty good

00:25:41.789 --> 00:25:44.109
for a while and then like mess up one race like

00:25:44.109 --> 00:25:46.309
if you get second in one race you can actually

00:25:46.309 --> 00:25:49.210
go to a another track that's only for this it's

00:25:49.210 --> 00:25:51.930
called the tokyo track and then if you win that

00:25:51.930 --> 00:25:53.630
then you can get back in the race which i thought

00:25:53.630 --> 00:25:55.829
was uh which is pretty cool little extra thing

00:25:55.829 --> 00:25:58.730
they had in there so after you win the races

00:25:58.730 --> 00:26:03.430
you get like a a terrible prize Yeah, that's

00:26:03.430 --> 00:26:08.269
true. Some of them were very weird. Like a Russian

00:26:08.269 --> 00:26:11.950
translator or something. A Scottish accent. Yeah,

00:26:11.950 --> 00:26:14.349
a Scottish accent. Dude, it was so weird. A dolphin

00:26:14.349 --> 00:26:20.950
dentist. A scientist. And they're creepy. They're

00:26:20.950 --> 00:26:23.910
creepy looking. Like a brain in a jar and then

00:26:23.910 --> 00:26:27.569
the accent one was a mouth with lips like the

00:26:27.569 --> 00:26:30.710
tongue flapping. I was like, dude, what is this?

00:26:30.849 --> 00:26:34.130
It was so weird. Yeah, those were weird. And

00:26:34.130 --> 00:26:36.329
then, you do also, like, start out with three

00:26:36.329 --> 00:26:38.150
cars, and then after every race, you do get to

00:26:38.150 --> 00:26:42.190
unlock new cars as well, so. So you do actually

00:26:42.190 --> 00:26:44.809
get something useful. I'm surprised there wasn't,

00:26:44.809 --> 00:26:49.309
like, one more hidden car, like, after you beat

00:26:49.309 --> 00:26:50.849
the game on hard or something. True, yeah, they

00:26:50.849 --> 00:26:53.109
gave you one extra one or something. I wish there

00:26:53.109 --> 00:26:55.670
was, like, one more. Like a super special car

00:26:55.670 --> 00:26:57.150
or something. Yeah, like a secret or something.

00:26:57.269 --> 00:26:58.829
Like an ice cream truck. Yeah, yeah, something

00:26:58.829 --> 00:27:01.430
cool. That'd be funny. Futuristic ice cream truck.

00:27:02.859 --> 00:27:05.180
Pretty funny. One thing I didn't like about the

00:27:05.180 --> 00:27:07.579
graphics of this game is that some of the item

00:27:07.579 --> 00:27:10.619
pickups on the track, you know, the stuff that's

00:27:10.619 --> 00:27:12.500
on the track, like the speed up item pickups

00:27:12.500 --> 00:27:14.980
and the slowdowns. I think if I remember correctly,

00:27:15.039 --> 00:27:19.240
the icon that gives you more laser energy and

00:27:19.240 --> 00:27:21.200
the icon that speeds you up are both white. And

00:27:21.200 --> 00:27:23.740
it's kind of confusing. It's like, can you not

00:27:23.740 --> 00:27:25.779
make these two different colors? Yeah. And they're

00:27:25.779 --> 00:27:29.019
actually, those shapes look so similar. Yeah,

00:27:29.039 --> 00:27:31.000
they're not easy to read either when they're

00:27:31.000 --> 00:27:34.200
coming up. And then even some of them were blue

00:27:34.200 --> 00:27:39.019
with the raceway that's blue too. One of the

00:27:39.019 --> 00:27:42.119
levels was extremely hard to see. And I'm sure

00:27:42.119 --> 00:27:43.880
that was done on purpose. Yeah, I'm sure that's

00:27:43.880 --> 00:27:46.480
on purpose. Probably. But they could have done

00:27:46.480 --> 00:27:50.079
better with the shapes. Plus, they're also tiny.

00:27:50.220 --> 00:27:52.660
They could have just made them bigger. And they

00:27:52.660 --> 00:27:54.319
come up really fast. Yeah, I was going to say,

00:27:54.359 --> 00:27:56.410
that's one of the... things that was a pain in

00:27:56.410 --> 00:27:58.130
this game is trying to actually hit those things

00:27:58.130 --> 00:28:01.089
is really tough yeah the hitboxes the detection

00:28:01.089 --> 00:28:04.609
is very yeah and then they're always like around

00:28:04.609 --> 00:28:06.329
a curve and stuff so you kind of have to you

00:28:06.329 --> 00:28:08.630
kind of have to learn the track just like i mean

00:28:08.630 --> 00:28:11.390
i learned just to just slow down basically and

00:28:11.390 --> 00:28:13.509
get the power up and then just speed up true

00:28:13.509 --> 00:28:16.190
yeah yeah it just makes it easier when you're

00:28:16.190 --> 00:28:17.970
playing the hard mode and you and you basically

00:28:17.970 --> 00:28:19.710
have to get the missiles to win yeah you have

00:28:19.710 --> 00:28:21.849
to get that yeah yeah trying to trying to hit

00:28:21.849 --> 00:28:23.490
those every time was a pain in the butt getting

00:28:23.490 --> 00:28:26.990
those missiles Like I said, the biggest challenge

00:28:26.990 --> 00:28:29.930
to this game is dealing with your energy. Like,

00:28:29.930 --> 00:28:33.210
you run out of energy so fast. And if you do

00:28:33.210 --> 00:28:35.309
that, especially in the hard one, it's basically

00:28:35.309 --> 00:28:37.349
impossible to win at that point. You have to

00:28:37.349 --> 00:28:40.210
conserve it and find exactly where those energy

00:28:40.210 --> 00:28:42.069
pads are, otherwise you're not going to win the

00:28:42.069 --> 00:28:44.369
game. Especially in the later levels, too. It's

00:28:44.369 --> 00:28:48.029
filled with the pickups that drain your energy.

00:28:48.029 --> 00:28:49.990
Yeah, they can drain your energy. Oh, dude, they're

00:28:49.990 --> 00:28:52.589
everywhere in the later levels. They, like, spin

00:28:52.589 --> 00:28:55.869
you out. shoot you to the left or right oh my

00:28:55.869 --> 00:28:57.750
god and then they're all over the place some

00:28:57.750 --> 00:29:01.329
of those fucks your whole screen up that was

00:29:01.329 --> 00:29:04.130
like drunk driving that was an awesome effect

00:29:04.130 --> 00:29:06.109
that was really cool yeah it was it would do

00:29:06.109 --> 00:29:08.210
like a double image and they were like they would

00:29:08.210 --> 00:29:10.309
like wave back and forth on top of each other

00:29:10.309 --> 00:29:12.890
that was really I really liked that that was

00:29:12.890 --> 00:29:15.069
really impressive it was a pain in the ass but

00:29:15.069 --> 00:29:17.990
it was pretty cool yeah it wasn't too bad I mean

00:29:17.990 --> 00:29:19.849
I just thought it was a cool effect it doesn't

00:29:19.849 --> 00:29:22.289
last that long anyway it's not hard to like drive

00:29:22.289 --> 00:29:25.160
with but trying to like, get the pickups and

00:29:25.160 --> 00:29:27.359
stuff, that's what messes you up. Yeah, yeah.

00:29:27.759 --> 00:29:29.880
But usually they would have it just, like, on

00:29:29.880 --> 00:29:32.259
a straight line, and it doesn't really do much.

00:29:32.900 --> 00:29:36.500
Another thing is, like we said, you have a damage

00:29:36.500 --> 00:29:41.380
bar, and if... On normal mode, it's not too bad,

00:29:41.480 --> 00:29:43.980
but if you get in front of those guys... Oh,

00:29:44.019 --> 00:29:46.500
dude, they'll destroy you. They shoot you. Yeah.

00:29:46.640 --> 00:29:48.819
But on the hardened difficulty, man, they...

00:29:50.839 --> 00:29:53.119
It's hard to get them back in front of you. It's

00:29:53.119 --> 00:29:56.299
kind of funny. It's a racing game that you don't

00:29:56.299 --> 00:29:58.180
want to pass anybody in. Yeah, you don't want

00:29:58.180 --> 00:30:00.720
to pass them. Yeah, it's kind of weird. On hard.

00:30:01.579 --> 00:30:04.839
Yeah. I would say even on normal. I don't know.

00:30:05.500 --> 00:30:08.299
So I thought in this game. If you can pass them

00:30:08.299 --> 00:30:10.779
fast enough. Yeah. Well, yeah, but I'm saying

00:30:10.779 --> 00:30:14.279
if you don't get far enough. Because I thought

00:30:14.279 --> 00:30:17.059
in this game if you can smack into them and do

00:30:17.059 --> 00:30:19.549
damage or smack them into the wall. That's what

00:30:19.549 --> 00:30:22.269
the manual says. But it doesn't do anything,

00:30:22.470 --> 00:30:24.049
though. But when you're in front of them and

00:30:24.049 --> 00:30:26.130
they smack into you, it, like, breaks the game

00:30:26.130 --> 00:30:27.990
and you get stuck between them and the wall and

00:30:27.990 --> 00:30:30.609
then you just die instantly. It's weird because

00:30:30.609 --> 00:30:33.930
you have to hit them from behind, but at, like...

00:30:33.930 --> 00:30:38.329
It's such a weird mechanic because if you're

00:30:38.329 --> 00:30:40.170
too close to the wall, then you start taking

00:30:40.170 --> 00:30:42.910
damage. Yeah. But if you're, like, behind them,

00:30:42.970 --> 00:30:45.430
it makes, like, a certain noise and then you

00:30:45.430 --> 00:30:48.829
start doing a ton of damage to them. Okay. It's

00:30:48.829 --> 00:30:52.750
weird. It's really hard to pull off. Yeah, it's

00:30:52.750 --> 00:30:57.549
strange. Also, if you're far enough away from

00:30:57.549 --> 00:31:00.970
them and you get a speed boost, if you hit them

00:31:00.970 --> 00:31:04.150
at full speed or something, you'll blow them

00:31:04.150 --> 00:31:09.069
up. Which, again, is also hard to pull off. But

00:31:09.069 --> 00:31:10.650
I kind of do like that because it reminds me

00:31:10.650 --> 00:31:14.250
of the death from above from Destruction Derby.

00:31:15.589 --> 00:31:18.039
That game needs to go on the list. Oh, yeah.

00:31:18.140 --> 00:31:20.279
I think it is, isn't it? I don't remember. It

00:31:20.279 --> 00:31:22.640
doesn't matter. Anyway, does anybody have anything

00:31:22.640 --> 00:31:24.460
else? I can't really think of much else for this

00:31:24.460 --> 00:31:25.880
game. There's not really too much to this game.

00:31:25.940 --> 00:31:27.480
It's a pretty simple game. Like I said, I think

00:31:27.480 --> 00:31:31.500
the main focus of this game was the FMVs. Yeah,

00:31:31.680 --> 00:31:34.559
just showcasing that. I'm sure that's where most

00:31:34.559 --> 00:31:45.079
of the money went to. Alright, well, speaking

00:31:45.079 --> 00:31:46.619
of that, so let's go ahead and jump over to the

00:31:46.619 --> 00:31:49.380
graphics here. The 3DO is actually pretty impressive

00:31:49.380 --> 00:31:52.900
with its cutscene quality. They actually look

00:31:52.900 --> 00:31:54.559
pretty good. It didn't seem like they had a ton

00:31:54.559 --> 00:31:57.140
of compression. I don't know. It seemed like

00:31:57.140 --> 00:31:58.660
the video actually flowed pretty good on there.

00:31:59.579 --> 00:32:04.079
Yeah, I agree. It wasn't... It didn't look horrible.

00:32:04.380 --> 00:32:08.339
I mean, again, it's old. It's not HD, yeah, but...

00:32:08.339 --> 00:32:11.859
No, no. But it did look good. You might have

00:32:11.859 --> 00:32:14.519
a different opinion. I don't really like FMVs.

00:32:15.539 --> 00:32:19.319
I mean, I don't hate them. I'm just saying for

00:32:19.319 --> 00:32:22.079
quality -wise, they looked pretty good for a

00:32:22.079 --> 00:32:26.059
home console. Yeah, I agree. Compared to the

00:32:26.059 --> 00:32:29.779
PS1 or the Sega Saturn or even the Sega CD, the

00:32:29.779 --> 00:32:32.359
3DO actually seems like that was one thing it

00:32:32.359 --> 00:32:35.140
excelled at really, really well. I think the

00:32:35.140 --> 00:32:37.619
number one thing that's going to date these FMVs

00:32:37.619 --> 00:32:42.740
is that they use really early 90s like 3d cgi

00:32:42.740 --> 00:32:46.180
so it's something that you're gonna notice immediately

00:32:46.180 --> 00:32:50.359
yeah which uh yeah i mean the cg was was obviously

00:32:50.359 --> 00:32:53.200
like blocky you know that early 90s look but

00:32:53.200 --> 00:32:54.920
and then that was the thing too like with the

00:32:54.920 --> 00:32:56.859
tracks and stuff like they were cool but they

00:32:56.859 --> 00:33:00.279
were very like i don't know esoteric there really

00:33:00.279 --> 00:33:02.299
wasn't like a like the backgrounds didn't really

00:33:02.299 --> 00:33:04.940
look like anything you know what i mean it just

00:33:04.940 --> 00:33:08.819
kind of shapes like in a little space kind of

00:33:08.819 --> 00:33:11.230
thing you know yeah they were kind of weird dude

00:33:11.230 --> 00:33:16.210
but i mean again it is 90s virtual yeah so yeah

00:33:16.210 --> 00:33:19.049
i guess that's true they were like virtual tracks

00:33:19.049 --> 00:33:22.069
yeah i did like the cars though the cars all

00:33:22.069 --> 00:33:24.109
had like cool designs and and look pretty cool

00:33:24.109 --> 00:33:26.630
which i think the cars were sprites i think they

00:33:26.630 --> 00:33:29.430
look like sprites yeah but i mean i never had

00:33:29.430 --> 00:33:31.809
a problem with the game slowing down or anything

00:33:31.809 --> 00:33:34.970
no i never had any slowdown pretty good i think

00:33:34.970 --> 00:33:38.519
there was one level i had a Not a problem, but

00:33:38.519 --> 00:33:41.079
it slowed down a little bit. The one in space.

00:33:41.740 --> 00:33:45.740
Yeah. I think that was the only one. Yeah. But

00:33:45.740 --> 00:33:48.200
it was still playable. It wasn't bad, but I can

00:33:48.200 --> 00:33:50.619
notice it slowed down a little bit. Yeah, yeah.

00:33:51.079 --> 00:33:53.980
The game ran good, yeah. Yeah, they really had

00:33:53.980 --> 00:33:56.559
a problem with it. Usually, some of those old

00:33:56.559 --> 00:33:59.640
games, they try to push the limit a little bit.

00:33:59.960 --> 00:34:03.099
Yeah. I had some odd glitches, but again, I don't

00:34:03.099 --> 00:34:09.980
know if that's... But they weren't anything major.

00:34:10.039 --> 00:34:12.519
I think one time the map disappeared after I

00:34:12.519 --> 00:34:15.679
died or something. I didn't get any of that stuff.

00:34:17.280 --> 00:34:21.900
One time I was doing one of the races and I killed

00:34:21.900 --> 00:34:24.559
a dude and then I blew up immediately at the

00:34:24.559 --> 00:34:27.900
same time. And I said I won, but then it just

00:34:27.900 --> 00:34:34.550
took me to the lost screen. Yeah, because it

00:34:34.550 --> 00:34:36.190
did sit there for a second. That's pretty funny.

00:34:37.590 --> 00:34:39.730
Yeah, I mean, for the first 3DO game I played,

00:34:39.769 --> 00:34:41.750
I was pretty impressed with the quality of it.

00:34:42.269 --> 00:34:44.449
Yeah, yeah. It actually does look pretty decent.

00:34:46.150 --> 00:34:50.750
I would say similar to the Sega CD. Yeah, I would

00:34:50.750 --> 00:35:00.170
say it was better. Alright, let's jump over to

00:35:00.170 --> 00:35:03.820
the music then. This was the one thing that I...

00:35:03.820 --> 00:35:05.920
So I don't know if you guys even noticed this,

00:35:06.019 --> 00:35:08.380
but you actually had to turn the music on. Did

00:35:08.380 --> 00:35:11.159
you guys turn the music on? Okay. Yeah. I did

00:35:11.159 --> 00:35:13.199
once and then it turned off and I never turned

00:35:13.199 --> 00:35:15.900
it back on again. I read they did this. So there's

00:35:15.900 --> 00:35:18.019
a menu option. The game starts out with just

00:35:18.019 --> 00:35:20.820
sounds and you'll just have like the weapon sounds

00:35:20.820 --> 00:35:23.739
and engine sounds. And then you can change it

00:35:23.739 --> 00:35:25.880
to turn on the music and then there won't be

00:35:25.880 --> 00:35:27.679
any more engine sound. It'll be music and then

00:35:27.679 --> 00:35:30.030
the weapon sounds. And I read they did that because

00:35:30.030 --> 00:35:32.110
of some weird glitch with the music. I don't

00:35:32.110 --> 00:35:35.389
know. I heard there was like different sound

00:35:35.389 --> 00:35:38.329
chips or something. Yeah, I don't know. I'm not

00:35:38.329 --> 00:35:40.429
100 % sure what happened. And I think that was

00:35:40.429 --> 00:35:42.469
because of, well, I don't know if that was because

00:35:42.469 --> 00:35:45.050
of the DOS or what. Yeah, I think there was like

00:35:45.050 --> 00:35:47.969
different sound chips or something and one couldn't

00:35:47.969 --> 00:35:50.590
do both. I don't know. I'm not sure what it was.

00:35:50.730 --> 00:35:53.489
Yeah, it was weird. That's just a kind of weird

00:35:53.489 --> 00:35:54.989
thing. So a lot of people probably played this

00:35:54.989 --> 00:35:56.530
game and didn't even realize there was music.

00:35:58.119 --> 00:36:01.739
To me, honestly, I didn't really feel like I

00:36:01.739 --> 00:36:05.260
needed it. Yeah. No, it wasn't really necessary.

00:36:05.559 --> 00:36:07.639
The sound effects were pretty good. They kept

00:36:07.639 --> 00:36:09.820
you pretty interested in stuff. I actually enjoyed

00:36:09.820 --> 00:36:13.460
them. Yeah. I was going to say, the music, I

00:36:13.460 --> 00:36:15.460
like the music, and I don't know if it was the

00:36:15.460 --> 00:36:18.179
3DO or not, but it sounds really compressed.

00:36:18.639 --> 00:36:20.800
It has a really weird compression over the music.

00:36:21.539 --> 00:36:23.579
Like, it's good. I like the soundtrack. It's

00:36:23.579 --> 00:36:26.460
like a nice Eurobeat kind of music, like techno

00:36:26.460 --> 00:36:28.940
stuff. But it just has a weird compression to

00:36:28.940 --> 00:36:31.000
it. I don't know. It sounds weird. It doesn't

00:36:31.000 --> 00:36:33.320
have a really big punch to it. I can't explain

00:36:33.320 --> 00:36:36.440
it. I'm sure it was to save space, probably.

00:36:36.760 --> 00:36:38.659
I don't know. I don't know if that's just how

00:36:38.659 --> 00:36:41.980
the 3DO sounds. Because the cutscenes kind of

00:36:41.980 --> 00:36:45.159
had a weird compression to them, too. So I don't

00:36:45.159 --> 00:36:48.820
know if that's just how the 3DO sounds. The cutscenes

00:36:48.820 --> 00:36:53.480
were static -y, I guess. They had a weird feedback.

00:36:54.000 --> 00:36:57.289
They had a muted sound to them. Yeah. It's really,

00:36:57.369 --> 00:36:59.670
really odd. Like I said, I don't know if that's

00:36:59.670 --> 00:37:01.050
just emulation. I don't know if that's just what

00:37:01.050 --> 00:37:02.489
this 3DO sounds like. I don't know if that's

00:37:02.489 --> 00:37:04.010
just what this game sounds like. I don't know.

00:37:04.630 --> 00:37:08.010
We'll have to play more 3DO games and find out.

00:37:08.590 --> 00:37:11.489
Yeah. See if you can maybe download that music

00:37:11.489 --> 00:37:13.449
from somewhere. Well, I did. I went online and

00:37:13.449 --> 00:37:16.329
I listened to the soundtrack and it sounds like

00:37:16.329 --> 00:37:18.989
that. Well, I'm sure that's just how it is then.

00:37:19.190 --> 00:37:21.469
Yeah, it's weird. Like I said, though, it is

00:37:21.469 --> 00:37:25.039
cool songs. I like the songs. The card selection,

00:37:25.239 --> 00:37:27.599
that's a good song. Yeah, it's good, yeah. It's

00:37:27.599 --> 00:37:31.780
pretty upbeat, pretty heavy. It fits with the

00:37:31.780 --> 00:37:35.539
battling of the races and stuff. Yeah, yeah.

00:37:35.719 --> 00:37:38.039
I think it fits the game pretty well. The music

00:37:38.039 --> 00:37:40.699
has a kind of chiptune sound to it. I don't know

00:37:40.699 --> 00:37:42.659
if it's like compression or if that's actually

00:37:42.659 --> 00:37:45.000
how it's supposed to sound, but I think that's

00:37:45.000 --> 00:37:49.119
a little weird because this is CD -based. This

00:37:49.119 --> 00:37:51.079
is CD -based games. A lot of CD -based games

00:37:51.079 --> 00:37:53.099
weren't doing that. They were actually having

00:37:53.099 --> 00:37:56.900
MP3 files or whatever kind of music files to

00:37:56.900 --> 00:38:01.019
play pre -recorded music. I just found that kind

00:38:01.019 --> 00:38:03.119
of interesting. Yeah, they went full electronic,

00:38:03.380 --> 00:38:06.039
which was weird. You'd think they'd be rocking

00:38:06.039 --> 00:38:10.340
guitars and drums and stuff for this game. The

00:38:10.340 --> 00:38:13.380
music's kind of laid back. It has some energy,

00:38:13.559 --> 00:38:15.860
but for the most part, it's just in the background.

00:38:17.150 --> 00:38:19.570
Well, then they also had the DOS version had

00:38:19.570 --> 00:38:22.489
completely different music in it. Right. I think

00:38:22.489 --> 00:38:25.670
the 3DO was unique. I think the Sega CD used

00:38:25.670 --> 00:38:35.829
the DOS music, I think. The only other thing

00:38:35.829 --> 00:38:38.250
I want to mention is why the fuck does the name

00:38:38.250 --> 00:38:41.809
entry bounce like that? It was so hard to pick

00:38:41.809 --> 00:38:47.219
a fucking letter. I never tried it. I don't know,

00:38:47.219 --> 00:38:50.199
dude. It was such an odd design choice. It just

00:38:50.199 --> 00:38:52.440
keeps bouncing while you're trying to go through

00:38:52.440 --> 00:38:54.260
it. And you're like, stop fucking bouncing so

00:38:54.260 --> 00:38:57.960
I can read what I'm doing. It's very weird. I

00:38:57.960 --> 00:38:59.619
don't know. I don't know about you guys. I like

00:38:59.619 --> 00:39:01.920
the commentary. Yeah, I didn't mind the guy.

00:39:02.039 --> 00:39:05.599
It was fine, yeah. It was a little, you know,

00:39:05.599 --> 00:39:09.300
90s. It was a little cringey. It was, but I liked

00:39:09.300 --> 00:39:11.219
it. It's not the worst thing I've ever seen.

00:39:11.380 --> 00:39:13.900
I think it was pretty entertaining. I mean...

00:39:13.900 --> 00:39:17.519
Yeah. I couldn't get behind it. Yeah, me either.

00:39:17.739 --> 00:39:20.820
I thought it was pretty funny as... I mean, if

00:39:20.820 --> 00:39:24.880
you take it as like a... I don't know, dry humor,

00:39:25.059 --> 00:39:27.840
I guess. I don't know. I like when he had the

00:39:27.840 --> 00:39:29.800
glasses on and went, have a nice death, baby.

00:39:30.340 --> 00:39:33.579
Yeah. He says, cars are people too. Yeah, that

00:39:33.579 --> 00:39:37.829
was funny too. Because cars are people too. Yeah,

00:39:37.829 --> 00:39:39.650
that was funny. But it's just funny. It was very,

00:39:39.809 --> 00:39:44.710
you just live in like this bland, boring dystopia.

00:39:44.829 --> 00:39:47.650
Yeah. And he's like, oh, you should be happy

00:39:47.650 --> 00:39:51.269
about that. Yeah. Yeah, yeah. And then your final

00:39:51.269 --> 00:39:54.090
prize is you get an evening or a night out by

00:39:54.090 --> 00:39:56.889
yourself. Yeah, or car cars. All expenses paid

00:39:56.889 --> 00:40:00.050
by you. Yeah, yeah. Stuff like that, yeah. I

00:40:00.050 --> 00:40:02.469
don't know. It was stupid. It's stupid humor,

00:40:02.610 --> 00:40:05.190
but I thought it was interesting. I thought it

00:40:05.190 --> 00:40:14.949
was pretty funny. I agree. So let's go ahead

00:40:14.949 --> 00:40:18.329
and talk about them Chivos. So we had, this game

00:40:18.329 --> 00:40:22.469
had 60 achievements worth 420 points, which is

00:40:22.469 --> 00:40:26.690
pretty good for the game. Did you guys master

00:40:26.690 --> 00:40:32.050
this game? Not quite yet. Yeah, I did. I got

00:40:32.050 --> 00:40:33.670
through it. I actually went through this game

00:40:33.670 --> 00:40:37.579
pretty quickly. Yeah, you did. Two days? Yeah,

00:40:37.599 --> 00:40:39.960
I think over one weekend I plowed through it.

00:40:40.679 --> 00:40:43.119
I only got three more left. Yeah, the achievements

00:40:43.119 --> 00:40:44.619
really aren't that hard. You just have to beat

00:40:44.619 --> 00:40:46.260
the game on the easy and then the hard difficulty.

00:40:48.199 --> 00:40:50.400
That's three quarters of it right there. Yeah,

00:40:50.420 --> 00:40:52.340
and then you just gotta get all the silly unlocks

00:40:52.340 --> 00:40:55.500
like the night out by yourself and all that stuff.

00:40:56.079 --> 00:40:59.260
I think all that's random. Yeah, I was getting

00:40:59.260 --> 00:41:01.340
scared because I wasn't getting that one. Yeah,

00:41:01.420 --> 00:41:04.230
I think one of them I think the Car seat one,

00:41:04.329 --> 00:41:05.849
you don't get until you beat the game on Hard

00:41:05.849 --> 00:41:10.250
and Difficulty, I think. I think. I think I got

00:41:10.250 --> 00:41:12.809
that one. It wasn't beat the game, but it was

00:41:12.809 --> 00:41:14.650
towards the end. But the night out to myself,

00:41:14.769 --> 00:41:16.170
I was getting scared because I wasn't getting

00:41:16.170 --> 00:41:17.809
that one. I think that was the first one I got.

00:41:18.510 --> 00:41:21.150
I didn't get it until I beat the second to last

00:41:21.150 --> 00:41:22.769
level. I thought you got that for beating the

00:41:22.769 --> 00:41:26.670
game because that's when I got mine. Yeah, but

00:41:26.670 --> 00:41:30.710
they're all random. They are, yeah. So then there's

00:41:30.710 --> 00:41:32.760
that, and then there was like... For me, the

00:41:32.760 --> 00:41:36.539
toughest one was that fucking track one. So this

00:41:36.539 --> 00:41:38.860
achievement's actually wrong. It says on the

00:41:38.860 --> 00:41:40.860
bonus track you have to survive three laps. It's

00:41:40.860 --> 00:41:43.500
only two. Yeah, it doesn't even go to three laps.

00:41:43.579 --> 00:41:47.059
It stops after two. Dang, bro, I did one. Yeah,

00:41:47.179 --> 00:41:50.980
you gotta do two. So does the game say that you

00:41:50.980 --> 00:41:53.480
made it to the third lap? Because this game's

00:41:53.480 --> 00:41:56.420
weird. I'm guessing so. It's only two laps. You

00:41:56.420 --> 00:41:58.449
go around twice. That's it. Well, because technically

00:41:58.449 --> 00:42:02.050
the tracks are five laps. Yes. But if you don't

00:42:02.050 --> 00:42:06.090
win when you start the sixth or whatever, it's

00:42:06.090 --> 00:42:09.210
over. So you don't actually do six laps. Right.

00:42:09.369 --> 00:42:11.750
Well, this one, this is the bonus one. So you

00:42:11.750 --> 00:42:14.489
start on the first lap and you do one and then

00:42:14.489 --> 00:42:18.349
you do the second lap. Okay. So I guess technically

00:42:18.349 --> 00:42:20.429
you're starting the third lap. The third lap,

00:42:20.510 --> 00:42:22.710
but you don't actually do it. The achievement

00:42:22.710 --> 00:42:25.690
says survive for three laps. So they need to

00:42:25.690 --> 00:42:28.239
fix that. Yeah, the achievement's wrong. I feel

00:42:28.239 --> 00:42:29.579
like that was the hardest achievement. At least

00:42:29.579 --> 00:42:33.000
for me, that achievement was a bitch. Yeah, I

00:42:33.000 --> 00:42:35.460
tried. I have a save that I can just keep going

00:42:35.460 --> 00:42:38.059
back to. Yeah, I did that too. That one's tough.

00:42:38.360 --> 00:42:40.340
Just so you know, don't turn the music on. It

00:42:40.340 --> 00:42:43.820
actually makes it much easier. I never have it

00:42:43.820 --> 00:42:46.460
on anyways. Okay, well, I did, and it was tough

00:42:46.460 --> 00:42:48.420
because when you turn that off, you can't hear

00:42:48.420 --> 00:42:50.099
the engine noises anymore, and then you can't

00:42:50.099 --> 00:42:52.400
tell which side they're coming from. I can't

00:42:52.400 --> 00:42:55.639
hear anyway, so. Okay. Just letting you know.

00:42:55.949 --> 00:42:58.710
I also thought that 500 ,000 and the points ones

00:42:58.710 --> 00:43:00.849
were going to be insanely difficult, but I didn't

00:43:00.849 --> 00:43:02.610
realize your points carry over. Yeah, I'm just

00:43:02.610 --> 00:43:04.550
saying. Your points just keep going up and up

00:43:04.550 --> 00:43:07.150
and up. Yeah, I was looking at that. I'm like,

00:43:07.210 --> 00:43:11.050
how did you get 500 ,000 points? Yeah. I thought

00:43:11.050 --> 00:43:14.250
I had to get all the freaking points on the floor.

00:43:14.389 --> 00:43:16.769
Yeah, and stuff, yeah. It's nice, too, when you

00:43:16.769 --> 00:43:19.150
beat the game on normal and you start hard, they

00:43:19.150 --> 00:43:21.250
carry over. Yeah. Well, that's what I'm saying.

00:43:21.309 --> 00:43:23.469
Yeah, they just carry over. Once you beat the

00:43:23.469 --> 00:43:25.530
game once, it just loops back over, and then

00:43:25.530 --> 00:43:27.449
you start on hard. Beat it again, it just loops

00:43:27.449 --> 00:43:29.409
back over to easy. Beat it again, it just keeps

00:43:29.409 --> 00:43:30.650
looping over and over, and you keep all your

00:43:30.650 --> 00:43:35.230
points and stuff. Yeah, I just get the points,

00:43:35.269 --> 00:43:37.449
and I think that's really it. And then win a

00:43:37.449 --> 00:43:43.869
race with every car. Not bad. Pretty simple.

00:43:44.210 --> 00:43:47.130
Yeah, I would say overall it's a moderate. I

00:43:47.130 --> 00:43:49.070
wouldn't say it's easy, but I would say it's

00:43:49.070 --> 00:43:52.619
a pretty moderate. I guess so. Moderate set.

00:43:52.719 --> 00:43:54.619
Just because some of those hardened races are

00:43:54.619 --> 00:43:57.599
pretty tough. Yeah, I agree. I guess so, yeah.

00:43:57.820 --> 00:43:59.480
That's it for achievements, so let's go ahead

00:43:59.480 --> 00:44:02.219
and over to the final verdict for Mega Race.

00:45:04.360 --> 00:45:05.699
Here we are at the final verdict. We don't use

00:45:05.699 --> 00:45:07.380
scores or numbering here. We use a very simple

00:45:07.380 --> 00:45:09.619
system. Did you enjoy the game? And would you

00:45:09.619 --> 00:45:12.280
recommend the game? Because that's what it's

00:45:12.280 --> 00:45:16.380
all about, right? So, who wants to go first?

00:45:17.300 --> 00:45:19.539
I'll go first. All right, go ahead, Roman. Why

00:45:19.539 --> 00:45:25.480
not? Did you enjoy this game? Yeah, I guess so.

00:45:25.619 --> 00:45:28.940
I mean, I didn't really hate this game, but I

00:45:28.940 --> 00:45:32.579
guess I enjoyed it more than not. There's not

00:45:32.579 --> 00:45:36.460
really too much. Like we said, it's more cutscene

00:45:36.460 --> 00:45:40.679
than gameplay. And the gameplay's alright. It's

00:45:40.679 --> 00:45:44.219
nothing to write home about. It's just racing

00:45:44.219 --> 00:45:47.380
and trying to blow other people up. Which, I

00:45:47.380 --> 00:45:51.820
mean, is a cool concept. But it's just boring.

00:45:52.400 --> 00:45:54.300
Not boring. I don't want to say boring. Just

00:45:54.300 --> 00:45:58.260
fell flat on the execution a little bit. But,

00:45:58.340 --> 00:46:04.429
I mean, it's a short game. You don't really have

00:46:04.429 --> 00:46:08.190
to put that much time into it. So it's not too

00:46:08.190 --> 00:46:12.590
much of a commitment. But I did like the commentary

00:46:12.590 --> 00:46:17.369
from the host and everything. It's just that

00:46:17.369 --> 00:46:22.550
dry, stupid, I guess kiddish behavior. I don't

00:46:22.550 --> 00:46:27.550
know. It's very... Pure isle. Yeah. I found it

00:46:27.550 --> 00:46:32.110
funny. But yeah, I guess I enjoyed the game.

00:46:32.329 --> 00:46:37.750
Okay. Would you recommend it? Yeah. Like I said,

00:46:37.809 --> 00:46:40.849
it's short. It's not a big commitment. You can

00:46:40.849 --> 00:46:45.570
beat it in like a fucking hour, maybe. Yeah.

00:46:45.769 --> 00:46:47.670
It's something different. If you've never played

00:46:47.670 --> 00:46:52.869
a 3DO game or you just want a quick game to play

00:46:52.869 --> 00:46:57.090
and have funny, just stupid cutscenes that have

00:46:57.090 --> 00:47:00.210
a good laugh or entertainment, I'd recommend

00:47:00.210 --> 00:47:05.570
it. Okay. Sounds good. Jacob, how about you want

00:47:05.570 --> 00:47:08.570
to go next? Did you enjoy the game? Yeah, I enjoyed

00:47:08.570 --> 00:47:13.730
this game. It's simple fun. It's really not that

00:47:13.730 --> 00:47:18.469
difficult. And it's fairly easy to learn. I liked

00:47:18.469 --> 00:47:23.269
the environments. Music wasn't bad either. Wasn't

00:47:23.269 --> 00:47:25.989
a fan of the commentary, but that's just me.

00:47:26.989 --> 00:47:30.480
It's like more than half the game. Yeah, I didn't

00:47:30.480 --> 00:47:31.840
like it. I didn't like this guy's personality.

00:47:32.179 --> 00:47:35.579
I thought it was just... I didn't like it. I

00:47:35.579 --> 00:47:37.940
think anybody could do it, honestly. Too similar

00:47:37.940 --> 00:47:43.400
to your own? Anybody can do it. Not to mention,

00:47:43.500 --> 00:47:45.699
that guy needs to be on barbiturates if he wants

00:47:45.699 --> 00:47:51.159
to get close to me. Do you really think my energy

00:47:51.159 --> 00:47:55.519
is the same as that asshole's? I'd say so. When

00:47:55.519 --> 00:47:57.179
was the last time that guy started telling you

00:47:57.179 --> 00:48:00.239
to start digging your butt? I don't know, but

00:48:00.239 --> 00:48:02.199
would you recommend it? Yeah, exactly. You might

00:48:02.199 --> 00:48:04.019
want to step down there, Joseph. You're derailing

00:48:04.019 --> 00:48:07.119
it a little bit. Well, he's putting up false

00:48:07.119 --> 00:48:09.099
information. I gotta correct it, you know? Alright,

00:48:09.119 --> 00:48:11.579
let's get back on track here. Would you recommend

00:48:11.579 --> 00:48:16.300
the game? No. It's really not that fun, in my

00:48:16.300 --> 00:48:18.780
opinion. I mean, if you want something like this,

00:48:18.840 --> 00:48:21.519
just play any Twisted Metal and you'll have so

00:48:21.519 --> 00:48:24.980
much more fun. It's a completely different game.

00:48:25.460 --> 00:48:27.159
Well, I mean, you're destroying vehicles and

00:48:27.159 --> 00:48:33.320
you're going fast. That makes it the same. It's

00:48:33.320 --> 00:48:35.920
similar. I didn't say the same. Not to mention

00:48:35.920 --> 00:48:38.659
it's what? Yeah, there you go. See? This guy

00:48:38.659 --> 00:48:42.539
gets it. But he doesn't get it. Anyways, I don't

00:48:42.539 --> 00:48:44.380
recommend it. Go play Justin Metal. Way better.

00:48:45.099 --> 00:48:49.880
Eric, what do you got? I think I did enjoy the

00:48:49.880 --> 00:48:55.099
game. I didn't hate it. But I kind of played

00:48:55.099 --> 00:48:58.690
off what Ryan said. It is kind of lackluster.

00:49:00.289 --> 00:49:04.090
There's nothing too crazy. But I do like some

00:49:04.090 --> 00:49:09.090
of the mechanics. There's not too many games

00:49:09.090 --> 00:49:11.869
that I... Or if there is even one that's similar

00:49:11.869 --> 00:49:16.710
or the same as this at all. Yeah, it is a pretty

00:49:16.710 --> 00:49:19.590
unique game for sure. Is there any other game

00:49:19.590 --> 00:49:22.610
that's similar to this? I mean, there's racing

00:49:22.610 --> 00:49:24.170
games where you shoot at people, but there's

00:49:24.170 --> 00:49:26.130
not... I don't know how many were based off of,

00:49:26.150 --> 00:49:31.329
like, FMVs like that. Yeah. And they made three

00:49:31.329 --> 00:49:33.590
of these, I think? Yeah, the second one's just

00:49:33.590 --> 00:49:35.150
like this one. The third one's completely different.

00:49:35.610 --> 00:49:38.989
Okay, yeah. Oh, I didn't know that. Yeah. But,

00:49:39.050 --> 00:49:42.849
yeah, I think it was... At first, I was kind

00:49:42.849 --> 00:49:44.750
of struggling, but once I learned the mechanics

00:49:44.750 --> 00:49:47.190
and stuff of it, I started enjoying it a little

00:49:47.190 --> 00:49:50.849
bit more, so... Okay. Would you recommend it?

00:49:52.130 --> 00:49:55.400
I'm kind of 50 -50 on it. I don't want to say

00:49:55.400 --> 00:49:58.940
no, but I don't really want to say yes. I don't

00:49:58.940 --> 00:50:01.159
know who this is for. You know what I mean? Yeah.

00:50:02.260 --> 00:50:07.719
It's hard to target audience for this. It pains

00:50:07.719 --> 00:50:11.900
me to say this, but I agree with Jacob. I don't

00:50:11.900 --> 00:50:14.360
like the commentary either. I just don't think

00:50:14.360 --> 00:50:17.559
it was very funny. And again, like you said,

00:50:17.639 --> 00:50:20.719
it's about half of the game. Yeah, it's quite

00:50:20.719 --> 00:50:23.500
a bit. I like the gameplay. I didn't like the

00:50:23.500 --> 00:50:28.539
FMV. Okay. I don't know. It's hard for me to

00:50:28.539 --> 00:50:31.119
say. I mean, if you go into it just to play the

00:50:31.119 --> 00:50:32.639
game and skip all the cut scenes, then yeah.

00:50:33.760 --> 00:50:36.559
Because that's basically what I did. I just fast

00:50:36.559 --> 00:50:40.360
forwarded through all. Yeah. Like I said, they're

00:50:40.360 --> 00:50:43.980
just so dragged out. Yeah. They took up too much.

00:50:45.340 --> 00:50:49.719
Okay. Yeah. It sounded like a no. Yeah, I guess

00:50:49.719 --> 00:50:55.780
so. Okay. I don't hate this game. It's not enthusiastic.

00:50:56.360 --> 00:51:00.480
Oh, man. We're following a pattern here again.

00:51:01.019 --> 00:51:05.539
Well, no, we're not. Did I enjoy this game? Yeah,

00:51:05.599 --> 00:51:07.059
I actually liked this game. I thought it was

00:51:07.059 --> 00:51:09.960
pretty fun. The gameplay is cool. I like the

00:51:09.960 --> 00:51:13.980
idea of racing and blowing up cars and trying

00:51:13.980 --> 00:51:17.059
to get away from stuff and everything. I enjoyed

00:51:17.059 --> 00:51:18.980
the cutscenes and stuff, too. Obviously, the

00:51:18.980 --> 00:51:21.699
big... push here was on the cut scenes uh the

00:51:21.699 --> 00:51:23.739
fmv was definitely the focus and the gameplay

00:51:23.739 --> 00:51:27.440
honestly seemed like it was secondary but um

00:51:27.440 --> 00:51:30.219
it was pretty good my biggest complaint like

00:51:30.219 --> 00:51:31.880
i said is just that it was so short i mean you

00:51:31.880 --> 00:51:34.019
could every race was done in under like two minutes

00:51:34.019 --> 00:51:37.820
you know so um but i did enjoy it it was fun

00:51:37.820 --> 00:51:40.539
and i like i said i did i did enjoy the commentary

00:51:40.539 --> 00:51:44.019
i thought it was uh just had that silly 90s silliness

00:51:44.019 --> 00:51:47.639
to it so it was enjoyable um would i recommend

00:51:47.639 --> 00:51:50.510
this game No, I don't think so. I think there's

00:51:50.510 --> 00:51:53.590
just not enough gameplay here. It's fun. I enjoyed

00:51:53.590 --> 00:51:56.469
it, but there's just not enough. And I don't

00:51:56.469 --> 00:51:59.070
feel like a lot of gamers would want to sit through

00:51:59.070 --> 00:52:00.969
a lot of FMVs. I just don't think that those

00:52:00.969 --> 00:52:04.809
kind of games have aged very well. Which sucks,

00:52:04.869 --> 00:52:06.710
because I feel like if they'd spent more time

00:52:06.710 --> 00:52:08.289
on the actual gameplay, this game would have

00:52:08.289 --> 00:52:12.559
been much more enjoyable. so that's funny because

00:52:12.559 --> 00:52:14.059
i feel like you're the one who enjoyed this game

00:52:14.059 --> 00:52:16.059
the most probably i mean yeah it's probably true

00:52:16.059 --> 00:52:18.960
but i can just i just don't when i think of recommendations

00:52:18.960 --> 00:52:21.860
i i try to think of how the most people are going

00:52:21.860 --> 00:52:24.159
to feel about it yeah the majority and i just

00:52:24.159 --> 00:52:26.159
don't feel like enough people would enjoy this

00:52:26.159 --> 00:52:29.099
game what is the target audience here now i don't

00:52:29.099 --> 00:52:32.039
know i mean what this who this appeals to this

00:52:32.039 --> 00:52:35.150
game is is the definition of a product of its

00:52:35.150 --> 00:52:37.409
time because the thing at the time it was cd

00:52:37.409 --> 00:52:41.110
technology and fmvs were all the rage so they

00:52:41.110 --> 00:52:43.130
were they were literally just showing off fmvs

00:52:43.130 --> 00:52:46.329
is what they were doing for this game so but

00:52:46.329 --> 00:52:47.889
like i said some of it were some of it worked

00:52:47.889 --> 00:52:50.130
some of it's fun it's just such a small piece

00:52:50.130 --> 00:52:52.389
of the entire package that i just don't think

00:52:52.389 --> 00:52:56.170
it's worth checking out but But I mean, for the

00:52:56.170 --> 00:52:58.150
first 3DO game that we've ever played, I thought

00:52:58.150 --> 00:53:01.309
it was good. I agree. I don't think it's a bad

00:53:01.309 --> 00:53:04.550
game. I'm willing to dig in more into 3DO and

00:53:04.550 --> 00:53:08.849
see what it's got. Yeah. I was impressed with

00:53:08.849 --> 00:53:13.909
it. Yeah. Alright. Is this anybody's new least

00:53:13.909 --> 00:53:20.289
most favorite? No. Mine either. Okay. Alright,

00:53:20.369 --> 00:53:23.010
let us know out there, the gamers out there,

00:53:23.090 --> 00:53:24.710
if you guys enjoyed this game, would you recommend

00:53:24.710 --> 00:53:28.250
this game? Let us know. With that, we're going

00:53:28.250 --> 00:53:30.550
to go ahead and jump over to our next game, which

00:53:30.550 --> 00:53:36.170
is going to be Ristar on the Sega Genesis. Another

00:53:36.170 --> 00:53:42.190
Genesis. Who would do that? This is your game,

00:53:42.210 --> 00:53:44.110
right? You picked this one? Yeah, this is me.

00:53:44.530 --> 00:53:46.190
Do you guys have any prior experience with this

00:53:46.190 --> 00:53:50.949
game? Yes. I don't think so. I know about it,

00:53:50.989 --> 00:53:53.329
but... Yeah. I have a tiny little bit because

00:53:53.329 --> 00:53:55.889
Eric borrowed it from his friend one time. Yeah.

00:53:56.269 --> 00:53:59.210
And I played like a level or two of it, so...

00:53:59.210 --> 00:54:03.250
I can't... I don't think I beat it. Yeah. I didn't

00:54:03.250 --> 00:54:05.989
get very far, but I do remember enjoying it.

00:54:06.030 --> 00:54:09.730
It was a really cool game, so... Let's go ahead

00:54:09.730 --> 00:54:11.010
and take a look at the front of the box here.

00:54:11.929 --> 00:54:14.309
You got a pretty smug -looking star character

00:54:14.309 --> 00:54:20.800
standing here. Yeah, he do be. Yeah, he looks

00:54:20.800 --> 00:54:22.460
like, oh, I've already won this game, brother.

00:54:22.980 --> 00:54:26.219
And you got a bunch of planets out there. And

00:54:26.219 --> 00:54:27.820
look, Jacob is doing the same thing as Vectorman

00:54:27.820 --> 00:54:31.400
with the balls over. Yeah, the ball went into

00:54:31.400 --> 00:54:36.320
the thing. That's crazy. Yeah, but Vectorman

00:54:36.320 --> 00:54:38.639
is like all broken. Yeah, Vectorman was punching

00:54:38.639 --> 00:54:45.079
the shit out of it, yeah. Do you think this character

00:54:45.079 --> 00:54:47.639
on the front of the box, you see how like The

00:54:47.639 --> 00:54:51.079
star is attached to a... Oh. Oh, no, no. Maybe.

00:54:51.320 --> 00:54:53.119
It could be. But you see how, like, the star

00:54:53.119 --> 00:54:56.380
is attached to, like, this black orb with arms

00:54:56.380 --> 00:54:59.260
and legs? Yeah. Like, is that a star that just

00:54:59.260 --> 00:55:02.219
attached itself to that? Or is that my star?

00:55:02.519 --> 00:55:03.880
I don't know. Why don't you play the game and

00:55:03.880 --> 00:55:05.119
find out? Is that his face? I guess we will.

00:55:05.139 --> 00:55:07.940
Or is that just a mask? Yeah. It's like Kool

00:55:07.940 --> 00:55:09.800
-Aid, man, you know? Yeah, yeah. Is he the juice

00:55:09.800 --> 00:55:14.659
or is he the jar? Oh. No. He's the Kool -Aid.

00:55:15.079 --> 00:55:17.039
Kool -Aid's not juice. You literally can't call

00:55:17.039 --> 00:55:19.460
Kool -Aid juice. You know what I mean. I was

00:55:19.460 --> 00:55:22.199
looking at his shoes, bro. He's got some good

00:55:22.199 --> 00:55:26.440
Kool -Aid shoes, man. It's like a Sonic, almost.

00:55:26.880 --> 00:55:32.300
Yeah, with yellow stripes. Yeah. Alright, alright.

00:55:33.380 --> 00:55:37.679
Let's flip this box over. Eric, go ahead. Rise

00:55:37.679 --> 00:55:41.960
star. Catch a rising star. Rystar, the son of

00:55:41.960 --> 00:55:44.840
a legendary hero who's been captured, is the

00:55:44.840 --> 00:55:47.400
solar system's last hope against the evil space

00:55:47.400 --> 00:55:52.340
pirate Greedy. Rystar must travel to the seven

00:55:52.340 --> 00:55:54.840
planets of his home system to restore peace to

00:55:54.840 --> 00:55:57.380
their once happy worlds and ultimately free his

00:55:57.380 --> 00:56:04.119
father. Rystar stretches his long elastic arms

00:56:04.119 --> 00:56:07.900
to grab enemies and headbutt them. His long limbs

00:56:07.900 --> 00:56:10.869
help him climb up walls. or swing out of danger.

00:56:12.570 --> 00:56:15.289
Discover totally different worlds and new creatures

00:56:15.289 --> 00:56:18.349
on each planet. Battle strange beings who aren't

00:56:18.349 --> 00:56:20.789
always what they seem. Shoot through a variety

00:56:20.789 --> 00:56:24.150
of gameplay, action, puzzle, and strategy combined

00:56:24.150 --> 00:56:29.210
to challenge Ristar at every turn. So, we played

00:56:29.210 --> 00:56:31.110
a game where we used our butts, now we're playing

00:56:31.110 --> 00:56:34.630
a game where we use our head. I think I remember

00:56:34.630 --> 00:56:35.949
that. You can't jump in this game, right? You

00:56:35.949 --> 00:56:39.179
have to grab everything? I think so. It's been

00:56:39.179 --> 00:56:41.199
a long time since I played this game. Yeah, yeah,

00:56:41.219 --> 00:56:45.260
yeah. Huh. Okay. That's interesting. It's only

00:56:45.260 --> 00:56:48.760
one player. Oh, that's it? Oh, damn. Dude. And

00:56:48.760 --> 00:56:51.059
it's only kids to adults, so. Yeah, so neither

00:56:51.059 --> 00:56:56.099
of us can play this game. Alright. Are you guys

00:56:56.099 --> 00:56:56.760
looking forward to this game? Why don't they

00:56:56.760 --> 00:57:00.619
do infants to adults? I don't know. They gotta

00:57:00.619 --> 00:57:03.239
have baby games, right? Baby games. They did,

00:57:03.300 --> 00:57:06.829
like Sesame Street on the NES. Yeah. What was

00:57:06.829 --> 00:57:09.550
that other game we had? I don't remember. We're

00:57:09.550 --> 00:57:10.769
not talking about those. Are you guys looking

00:57:10.769 --> 00:57:14.789
forward to playing this game? Yeah. It looks

00:57:14.789 --> 00:57:17.250
pretty sweet. Even if I didn't know anything

00:57:17.250 --> 00:57:18.829
about this game, I really like the colors and

00:57:18.829 --> 00:57:22.469
pictures on this box. This game catches your

00:57:22.469 --> 00:57:24.269
attention. I was going to say, the backgrounds

00:57:24.269 --> 00:57:26.010
in this game are giving me Vectorman vibes, man.

00:57:26.130 --> 00:57:27.949
Those are actually really nice, vibrant fucking

00:57:27.949 --> 00:57:31.090
backgrounds. Yeah, they look good. Potential

00:57:31.090 --> 00:57:35.530
goat. Do you know what year this is, Eric? Nah.

00:57:35.889 --> 00:57:41.449
It says 94 on the box. Yeah. On the back. I like

00:57:41.449 --> 00:57:44.190
the back of the cover. It's red and blue and

00:57:44.190 --> 00:57:46.130
it's got yellow stars all over it. Yeah, I know.

00:57:46.150 --> 00:57:48.909
I like the boxes on it. It says released February

00:57:48.909 --> 00:57:54.929
16, 1995. Okay. Oh, okay. Alright. Sweet. Okay.

00:57:55.130 --> 00:57:57.070
Are you gamers out there interested in this one?

00:57:57.150 --> 00:57:58.869
Do you have any experience? Let us know. We want

00:57:58.869 --> 00:58:02.369
to hear from you. Otherwise, don't ever stop

00:58:02.369 --> 00:58:05.719
gaming. And we'll see you for the next one. Peace.

00:58:06.579 --> 00:58:07.559
Peace out.
