today we're talking futuristic racing virtually
killing people in 20 minutes of fmvs it's mega
race for the 3do groovy Welcome to Retro Gaming
Beyond presents Retro Game Club. We're your hosts,
Joe, Eric, Ryan, and Jacob Vanderloski. And we've
been enforcing the rules of the road because
we've been playing Mega Race for the 3DO company's
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what's going on out there. We want to hear and
see from you guys. All right, so let's go ahead
and jump into it. We got Word of the Nerd. Get
those nerds! Nerd! Nerd! All right, we enjoy
all things of the nerd. Video games, TV shows,
comic books, movies, music, food. So let's go
ahead and discuss what else we got going on.
What you guys been into? I've just been reading.
Reading. I'm still reading my dungeon crawler
carls, but I'm going slow with those. Yeah. Where
they get too big now. Yeah. I just, I don't know.
I can't remember if I talked about it last time
I recorded, but I got like a little tiny e -reader.
Yeah. I think you said that. Okay. Yeah. And
I've been reading crime and punishment show.
That's where most of my time has been going.
So that's when the intellectual books. Yeah.
Way beyond my, my intellect. Yeah, I don't know.
It's old school, and it's got its moments. It
was translated from Russian, too. Yeah, yeah.
So I'm about, like, 60 % through the book. But
it's got its interesting moments, and then there's
just, like, a lot of babbling. Dude, one of the
biggest things, like, every time they mention
somebody's name, they do, like, their first and
last name. Or I don't know if that's, like, how
names work in the Russian thing or whatever.
If they just cut out the last name every single...
That book would be like 200 pages. It's ridiculous.
It's because Russian names are so long. Yeah,
well, yeah. And then they do the first and the
last name. And then sometimes they do three names.
Yeah. It's like, geez. Yeah. That's weird. And
then you got Japan that does the last name first.
I think that's about it, really. I watched some
of my Trigons, but I haven't made it too far
with that. All right. Who's next? A Mastered
Vector Man. Nice. Nice. But yeah, I got that
finished up. And then I'm still learning Latin.
Yeah, nice. Are you getting anywhere in that
book? Yeah, it's getting pretty tough. Yeah.
Because before I'd usually read a page and be
like, alright, that makes sense. Now it's like
I have to read it multiple times. Yeah, yeah.
I do that with English. Yeah. I already knew
that one. But the, it's, I don't know, the, like
the he, she, and it, and all that stuff, and
dude, it's just ridiculous. Yeah, do they have
genders? They don't have genders, do they? They
have, they do. Oh. They have masculine and feminine,
and then they have generative, and then they
have possessive. Dude, it's just ridiculous.
Who came up with that idea? I don't know. It
was like, this word sounds feminine. I have no
idea. Makes no sense. Probably some man. I mean,
yeah. Well, yeah. I don't know. I just understand
why someone took one of the most complicated
things ever created and said, let's make it harder.
Yeah, pretty much. But anyway. Why make it easier?
You're using your brain. I guess so. Why is any
language not written? Left to right. Like, why
is that just a thing? Yeah. Well, that I can
understand. No. What if you were left -handed?
I mean, reading -wise. I don't know. Latin usually
has, like, the verb last. Yeah. And then, like,
the middle of the structure. Like, it's usually,
like, beginning and then end and then to, like,
middle. Yeah. Maybe someday I'll make a really
simple language. Hmm. Yeah. Grumpy. I hope so.
Just go back to cave, man. I think Home Improvement's
already done that. Yeah. Yeah. I think emoji's
fixing everything. Everything's just gonna be
emoji. It's going back to hieroglyphics. Yeah,
that's fine. Readable hieroglyphics. Jacob, what
you got? I actually have a decent amount of stuff.
I beat Clocktower 3 in the first Medieval. Clocktower
3 was decent. It wasn't really that good of a
game, but gameplay was fairly simple. It's something
you can just easily understand. Puzzles weren't
too hard. Is that one still point and click like
the first one was? No. It's like an actual survival
horror game, I guess. Yeah. But yeah, the story
was good. Gameplay was not bad. Pretty simple.
You can get through it pretty easily. But I enjoyed
it. And the medieval was awesome. I mean, just
one of the best games, honestly. Yeah, it's awesome.
That game actually has some pretty good humor
in it, too. It's funny. Yeah. Damn, dude, Fortescue's
like one of my favorite characters. I love him.
He's awesome. It sucks that Sony does nothing
with him. I know. It's usually how it goes. They
don't do anything with their characters. True.
And then I also beat Medieval 2. Nice. And it's
definitely not as good as the first one. The
first one was just so classic. I just, I don't
like how you can get, if you get hit in Medieval
2, you will stop attacking. Like, you can't attack
if you get attacked. I just loved how you can
rush enemies in the first game. And it's like,
well, you got to be careful because you can lose
your health fast. When the second game's like,
nope, you got to think it's like that. I don't
like that. But in any case, it's still a good
game. I still enjoy it. Dude, the museum. I love
the museum in that game. Yeah, that's cool. And
the first boss, the dinosaur. It's sweet, right?
He changes his bones, dude. That is honestly
one of the coolest boss fights ever. Yeah, that's
cool. Like, it's short. It kind of sucks that
it's so short. But otherwise, like, the idea
is insane. Where it's like a bunch of bones can
rearrange and become different dinosaurs. That's
awesome. Besides that, I played the Resident
Evil 1 remake. And that was pretty good. It's
definitely better than the original. I mean,
they added a few things. Some of the puzzles
were just easier to understand. And the overall
flow was improved. Did they keep the good basement
music in there? That was the third one, wasn't
it? No, it was the remastered version. Well,
the director's cut. No, the safer music is more
based to the original Resident Evil. Did I talk
about this? That guy who did that director's
cut, he claimed to be deaf for like 20 -something
years. And no one found out about it until like
20 -something years later. Really? Okay. I think
it was deaf. He claimed to be deaf for like a
long time. And he got caught. He got caught lying
about it. I don't know. It's just a weird, random
thing. Such a weird thing. I don't know why you'd
do that. Because you don't like talking to people?
I don't know. And then he got accused of taking
other people's music. He wasn't even making the
music himself. I don't know. It's a weird, whole,
crazy thing. You could be like, well, I'm deaf.
How can I steal other people's music? Yeah, I
don't know. I just wanted to bring that up because
I thought it was such a weird fact. I play a
little bit of House Slipper. It's pretty fun.
It's simple, but it's so relaxing. It's like
Power Wash Simulator. Yeah, I was going to say
that's my Power Wash Simulator. I'm reading a
book called A Movie Making Nerd, which is James
Rolfe's autobiography. He's the Angry Video Game
Nerd. It's such a train wreck. You would think
because his most famous character is the Angry
Video Game Nerd, you'd think he'd be talking
about all kinds of stories about that and creation.
But he goes on a bunch of like tangents and stories
about his earlier works. Because before he did
Angry Video Game Nerd, he made a bunch of his
own like home. Well, he made like actual movies.
But it's like, again, everybody knows him because
of AVGN. They want to hear about, you know, the
stories that behind Video Game Nerd. But there's
just a bunch of shit about what he did before
AVGN. There's not a lot of stuff about the actual
nerd. So it's just weird. It's a train wreck.
There's a lot of stupid stuff in there, too,
that's kind of unintentionally funny. Mm -hmm.
I didn't even know we had that. Yeah, I think
it came out, what, two years ago? Two, three
years ago. It's pretty new. And one last thing.
I've been watching, I only watched three episodes
of this show, but it's called The Detour. It's
actually pretty funny, I think. It's a family
of four goes on a road trip. They're going on
a road trip from, I think, Pennsylvania all the
way down to Miami, Florida. The dad of the group
is trying to get his job back. It's kind of a
whole thing. But his company that he was working
for is trying to sell a product that's actually
really harmful to the masses. It's kind of weird,
but it's actually a pretty funny show, I think.
Let's check it out. Is it newer? I think it's
from the mid -2010s. It's not new -new, but it's
fairly recent. I don't think I've ever heard
of that. Yeah, that's all I've been doing, though.
All right, cool. Yeah, I've been doing a lot
of reading, too. I finished The Kane Mutiny.
That was an awesome book. I read that pretty
quick. I think I got through that in like five
or six days. How many pages is it? It's like
almost 600, I think. Oh, wow. Yeah, I couldn't
stop reading that book. It was good, dude. If
you like just... I mean, it's a made -up story,
but it's a World War II story about a mutiny
on a mine -sweeping ship. I don't know. It was
pretty good. I liked it a lot. And then I started
another book called The Last Mutiny. It's okay.
It's starting off a little slow, but I think
it's about a ship, another World War, not a World
War II, but an aircraft carrier after the apocalypse,
like the atomic apocalypse happened or whatever.
Are they related? No, they don't have anything
to do with each other. Oh, okay. I just, yeah,
I didn't even realize. Like, same Arthur or anything?
No, no. Oh, okay. But I did realize after I started
reading it, I was like, huh, I'm doing a nonical
theme right now. I wasn't doing that on purpose.
Mutiny in general. Yeah. Well, then I read, you
know. That Moby Dick. Yeah, Moby Dick before
this, too. I didn't do that on purpose. I just
kind of. Oh, I did want to say something. So
in Moby Dick, there's a character called Queequeeg.
It's Q -U -E -E -Q -U -E -E -G. I guess he's
like a Pacific Northern Islander kind of character.
But in the Kane Mutiny, there's a captain called
Captain Queeg. Q -U -E -E -G. And I was like,
that has to be a direct reference. There's no
way that name came up by chance. So I just thought
that was... That's got to be a nod to... It has
to be. I just thought it was weird that I read
the book and then immediately after read a book
with a reference directly to it. Yeah. Such an
odd name. There's no way that name was thought
of by two different people. No way. I just thought
that was funny. Yeah, so this new book, The Last
Mutiny is okay. It's starting off a little slow,
but we'll see if it picks up. I'm not really
sure where it's going to go. It hasn't really
made a direction. I'm not sure what it's going
to do, so we'll see how it goes. And then, that's
really about it. The only other thing, I haven't
been playing too many games, but I've been playing
a on the PSP called Zenonia. It's okay. It's
just a little simple RPG game. So it's a little
grindy, but it's enjoyable so far. I don't think
I've ever heard of it. Yeah, it's not a really
big name game. I think it started out as like
an Android thing and they ported it over to a
PSP, but it's fun. I've been playing it at work
on lunch. That's what I do. Just sit down and
play some games. Yeah. All right. That's all
I've got. What have you guys been doing out there?
What have you gamers been into recently? Let
us know. We want to hear from you guys. All right.
With all that said, it's now time to jump over
to review for Megaverse. Welcome to VWBT. Welcome
to Mega Race, the virtual world broadcast television
experience that puts you in the driver's seat.
And I'm your VWBT mega host, Lance Boyle. Thanks
to the magic of VWBT, you have been chosen as
the next enforcer. Today, you'll mega race against
a nasty crew of speed punks with bad manners
and worse haircuts. Your challenge? Thrill the
viewers and keep the ratings climbing. You know
the score. Race to win. and rub your challengers
off the track. The harder the hit, the higher
the point total. You're going to need more than
speed to beat this bunch. On behalf of the billions
of viewers out there in TV land, good luck and
keep a firm grip on the wheel. It's a whole lot
better than real, baby. It's virtual television,
reality's worst nightmare. Mega Race was developed
by Cryo and published by the Software Toolworks
for the 3DO in 1993. I don't really have much
history or facts about this game. It seems like
it was not too much to say about this game. I
think it was a pretty early release for the 3DO.
I think it was released within a couple of months
of the 3DO. I picked this game because, I don't
know, I've always been... like, fascinated by
the 3DO because I remember, like, seeing it when
it came out, but I've never seen one in person.
I've never played any games for it, so I was
just curious to kind of jump into it and see
what it offered. I own one now. I bought one
recently. I just don't have any games for it,
so I want to get some and play it. Well, that's
why I was going to ask you why you picked the
3DO over the Sega CD version. Yeah, because this
was originally made for DOS, actually, and they
ported it over. But yeah, I think it was just
because I wanted to play some 3DO stuff. Okay.
I don't know if there was any reason. I don't
think there was any difference between all of
them. I think the 3DO has a little bit better
FMV quality than the Sega CD. I think from what
I read, the 3DO was the best version. Yeah, I
think it actually looked better than the DOS
version, I think. Yeah. Yeah, that's why. Alright,
were you guys able to complete this game? Yes.
Yeah, I did too. So we all completed this one?
Yep. Nice, nice. Did you guys play through the
second time on the harder difficulty? I haven't
made it through yet, but yeah, I started. I got
about halfway through. I just beat it before
we record. Nice, nice. Yeah, I did too. So this
game is a... I guess it's vehicular combat game.
Um, you play as the enforcer who is a contestant
on a virtual game show and you have to, uh, you're
basically battling other racers to try and blow
them up. Cause I guess they're like degenerates
of the, of the, um, like gang leaders. Yeah.
I was like the futuristic scum of the earth,
futuristic cities or whatever. The thing was
though, is he kept saying it was like, not really.
It's like, it's not reality. It's virtual. And
I'm like, is it really or are they just saying
that to make you feel better i couldn't tell
if it was like a something like that but yeah
so basically you you're racing down a track but
it's like an fmv track so you don't really have
like full control over the car um so basically
the track is like playing in front of you and
you can kind of speed up and slow down but you
have to uh you can either blow up the cars by
shooting at them or if you get far enough ahead
of them they'll blow up as you uh get past them
And you just want to get through all the cars
before you finish all the laps. So it just, like,
gives you six laps? Yeah, five or six laps, something
like that, yeah. And then if you don't have all
the cars by the time you get to the end of that,
then, you know, the race is over and you have
to start over, so. And then on the track, you
have, like, a ton of pickups. There's, like,
speed up, slow downs. There's, like, energies.
There's, like, missile pickups. which only some
of the cars can carry missile pickup. So there's
like eight different cars and some of them have
different abilities. And one of the things is
like, I think only two of the cars can have missiles,
which was, yeah, I think it was only two of them,
which was, I thought was weird, but otherwise
you just got lasers to shoot at them. And that
was kind of one of the, which is weird for on
hard difficulty because that's mandatory basically.
Yeah. To win the harder ones, you've got to use
missiles. Yeah. It's tough. i was gonna say that's
one of the things so your car has like an energy
and every time you shoot a laser it like uses
up your energy and you will go through that so
fast when i first started playing this game i
kept losing the second race because i kept running
out of energy and there's no energy pickups you
have to be like super accurate i know it's like
how the fuck do i win this i don't understand
but so it's weird for me because the first gameplay
on the normal difficulty One of the main mechanics
for playing the game was passing them, because
after you pass them at a certain amount of distance,
they will blow up. But on the hard difficulty,
it doesn't work that way. Yeah, it's a lot harder.
It's like a whole different mechanic and a different
way of playing the game, which at first I was
like, what the hell? But, I mean, it kind of,
I guess it made me appreciate, you know, the
different gameplay style, I guess. Yeah, it was
cool that it actually changed it up a little
bit. yeah and then the other thing too when the
hardened difficulty is they add way more like
detrimental stuff to the track so you've got
to learn to like steer back and forth a lot so
and then so like i said for so the for the controls
um you don't have like super control of the car
you can really only go left or right and slow
down and and speed up a bit like i said because
the the track itself is actually an fmv that's
just playing uh in the background and you have
to um you know move back and forth but i mean
the car the cars control okay you know like if
you i feel like some handled better than the
others yeah they did yeah but you just had to
learn how to like drift around corners and stuff
and everything because if you're up and against
the wall too much that'll do damage to your car
too um which yeah you have a damage meter a speed
meter and an energy meter yeah and in the thrill
meter which does that even do anything i don't
think it does anything I did like how each car
had their own layout. Like the HUD changed for
each car. Yeah, dude. That was pretty sweet.
That was awesome. Yeah, that was cool. I liked
that. Although the HUDs were insanely difficult
to understand. Yeah, some of them didn't make
any sense. Yeah. Well, then again, they were
all different. So some had missiles, and then
some of the cars had an early warning system
that was basically just like a radar that would
show you what was coming in front of you. But
not all of them had that. Some of them had that
lock -on thing, the reticle or whatever. Mm -hmm.
I don't know how that works. I'm curious. What
vehicle did you guys use the most? The Maria.
I like Maria. Okay. The white one. I used Ausbell,
I think is the name. What color was that? The
one with the two jets on the back. Yeah, okay.
Yeah, I used the white one the most. Yeah, the
Maria. I like the Maria. Yeah, that one's really
good. It was just cool looking. I like the one
because it looked like a Hot Wheels car. Yeah,
I know. Yeah, that one was cool too. Yeah, I
mean, all the cars are actually pretty cool.
I like the design of them and stuff. Is Jacob
here? I'm here. Okay. He's just listening. Which
car did you use? Whichever one's all the way
in the top left. Just the orange? Oh, the first
one. Oh, you just used the base car the whole
time? Well, for my first playthrough, yeah. After
that, I did use some of the other cars, but I
don't know. I just kind of stick to it. Okay.
I mean, that doesn't really seem to make too
much of a difference, honestly. No, it's not
too much, no. The biggest thing is just the missiles
for the Harden. difficulty later but so one of
the big things about this game is this is around
the time when cd technology came out and fmvs
were all the fucking rage so i feel like more
of this game is actually fmv than gameplay yeah
um it's it's a lot it's funny that you mentioned
that because the gameplay has an fmv so right
yeah yeah but there's this there's a character
called uh lance boyle uh which lol you get that
And then it's just him like hosting this show
and like talking about how you're going to blow
up and all this stuff and everything, which I
don't know why that was a thing in the 90s to
have a host just berate you. I can think of like
five other games like that. I don't know why
that was a thing. I guess people were not too
happy with themselves. I don't know, but. so
yeah there's a lot of cut scenes i mean they're
fine you know they're kind of they're a little
cringy uh i think but they're not awful i i couldn't
get into them they were way too fleshed out yeah
they were just dragged out they took forever
yeah they could have cut some of them one of
the things i would have liked to seen is like
more characters you know how you were like racing
against gangs it would have been cool if the
gang leaders like taunted you a little bit too
you know almost like what was that game on the
uh mute rampage Yeah, Mutant Rampage. Yeah, yeah.
If they did something like that, that would be
cool. Yeah, they should have done some more of
that. But, I mean, you know, I'm sure they didn't
have the money for all that stuff, but that would
have been cool to see. They could have gotten
MS Paint and started. Yeah, just making noises
in the background. I think one cool thing about
the FMVs is that there's a lot of different camera
angles that they show you. Yeah, they do a lot
of jump cuts. There's a few different, like,
city levels in this game, and they show, like,
like camera shots throughout the different parts
of the city which i thought was pretty cool i
thought it was kind of immersive and then they
would have like the cg like city and then it
would have the video and like a billboard in
the background or something that was cool too
yeah yeah and then you can like preview the track
before you race on it yeah it too is cool yeah
which is cool I would say that was one of the
complaints of this game, is that there's so many
cutscenes, and then the gameplay itself, like,
every track you can beat in under, like, two
minutes, so. Yeah. You're watching a movie for,
like, five minutes, and then you get to play
for two, and then it's back to five minutes of
cutscenes and stuff, so. Not to mention, some
of the cutscenes are, like, repeated, so. Yeah,
it does. I was just about to say, usually when
you beat a level, like, one, maybe two cutscenes
are unique for that, and then the rest are just
repeated. Yeah, yeah. Which gets really annoying
fast. Yeah, a little bit. I fast -forwarded almost
instantly. I mean, you can skip everything, which
is nice. Yeah. That's actually kind of a big
deal, because not a lot of games let you skip
stuff back then. Dude. Could you imagine if you
couldn't skip any of those? Yeah. Without fast
-forward. Yeah, yeah. Try playing Parasite Eve.
Yeah, exactly. That's what I'm saying. Oh, my
God, dude. But, so, if you... If you fail, like,
basically, if you don't blow everybody up before
the end of the race, you fail. But you can actually
save after every race, which is nice, and then
just reload. So you basically have, like, unlimited
chances, basically. And then they also have a
thing where there was a bonus track where you
basically race backwards. I don't know if you're
backwards, but there's cars coming at you and
everything, and you have to avoid them. It's
like traffic you have to avoid, yeah. Yeah, and
if you hit them, you blow up. But it's just,
like, a points -based... thing you're not actually
racing anybody and then they had this thing which
is pretty cool they had a second chance race
so basically if you get if you do pretty good
for a while and then like mess up one race like
if you get second in one race you can actually
go to a another track that's only for this it's
called the tokyo track and then if you win that
then you can get back in the race which i thought
was uh which is pretty cool little extra thing
they had in there so after you win the races
you get like a a terrible prize Yeah, that's
true. Some of them were very weird. Like a Russian
translator or something. A Scottish accent. Yeah,
a Scottish accent. Dude, it was so weird. A dolphin
dentist. A scientist. And they're creepy. They're
creepy looking. Like a brain in a jar and then
the accent one was a mouth with lips like the
tongue flapping. I was like, dude, what is this?
It was so weird. Yeah, those were weird. And
then, you do also, like, start out with three
cars, and then after every race, you do get to
unlock new cars as well, so. So you do actually
get something useful. I'm surprised there wasn't,
like, one more hidden car, like, after you beat
the game on hard or something. True, yeah, they
gave you one extra one or something. I wish there
was, like, one more. Like a super special car
or something. Yeah, like a secret or something.
Like an ice cream truck. Yeah, yeah, something
cool. That'd be funny. Futuristic ice cream truck.
Pretty funny. One thing I didn't like about the
graphics of this game is that some of the item
pickups on the track, you know, the stuff that's
on the track, like the speed up item pickups
and the slowdowns. I think if I remember correctly,
the icon that gives you more laser energy and
the icon that speeds you up are both white. And
it's kind of confusing. It's like, can you not
make these two different colors? Yeah. And they're
actually, those shapes look so similar. Yeah,
they're not easy to read either when they're
coming up. And then even some of them were blue
with the raceway that's blue too. One of the
levels was extremely hard to see. And I'm sure
that was done on purpose. Yeah, I'm sure that's
on purpose. Probably. But they could have done
better with the shapes. Plus, they're also tiny.
They could have just made them bigger. And they
come up really fast. Yeah, I was going to say,
that's one of the... things that was a pain in
this game is trying to actually hit those things
is really tough yeah the hitboxes the detection
is very yeah and then they're always like around
a curve and stuff so you kind of have to you
kind of have to learn the track just like i mean
i learned just to just slow down basically and
get the power up and then just speed up true
yeah yeah it just makes it easier when you're
playing the hard mode and you and you basically
have to get the missiles to win yeah you have
to get that yeah yeah trying to trying to hit
those every time was a pain in the butt getting
those missiles Like I said, the biggest challenge
to this game is dealing with your energy. Like,
you run out of energy so fast. And if you do
that, especially in the hard one, it's basically
impossible to win at that point. You have to
conserve it and find exactly where those energy
pads are, otherwise you're not going to win the
game. Especially in the later levels, too. It's
filled with the pickups that drain your energy.
Yeah, they can drain your energy. Oh, dude, they're
everywhere in the later levels. They, like, spin
you out. shoot you to the left or right oh my
god and then they're all over the place some
of those fucks your whole screen up that was
like drunk driving that was an awesome effect
that was really cool yeah it was it would do
like a double image and they were like they would
like wave back and forth on top of each other
that was really I really liked that that was
really impressive it was a pain in the ass but
it was pretty cool yeah it wasn't too bad I mean
I just thought it was a cool effect it doesn't
last that long anyway it's not hard to like drive
with but trying to like, get the pickups and
stuff, that's what messes you up. Yeah, yeah.
But usually they would have it just, like, on
a straight line, and it doesn't really do much.
Another thing is, like we said, you have a damage
bar, and if... On normal mode, it's not too bad,
but if you get in front of those guys... Oh,
dude, they'll destroy you. They shoot you. Yeah.
But on the hardened difficulty, man, they...
It's hard to get them back in front of you. It's
kind of funny. It's a racing game that you don't
want to pass anybody in. Yeah, you don't want
to pass them. Yeah, it's kind of weird. On hard.
Yeah. I would say even on normal. I don't know.
So I thought in this game. If you can pass them
fast enough. Yeah. Well, yeah, but I'm saying
if you don't get far enough. Because I thought
in this game if you can smack into them and do
damage or smack them into the wall. That's what
the manual says. But it doesn't do anything,
though. But when you're in front of them and
they smack into you, it, like, breaks the game
and you get stuck between them and the wall and
then you just die instantly. It's weird because
you have to hit them from behind, but at, like...
It's such a weird mechanic because if you're
too close to the wall, then you start taking
damage. Yeah. But if you're, like, behind them,
it makes, like, a certain noise and then you
start doing a ton of damage to them. Okay. It's
weird. It's really hard to pull off. Yeah, it's
strange. Also, if you're far enough away from
them and you get a speed boost, if you hit them
at full speed or something, you'll blow them
up. Which, again, is also hard to pull off. But
I kind of do like that because it reminds me
of the death from above from Destruction Derby.
That game needs to go on the list. Oh, yeah.
I think it is, isn't it? I don't remember. It
doesn't matter. Anyway, does anybody have anything
else? I can't really think of much else for this
game. There's not really too much to this game.
It's a pretty simple game. Like I said, I think
the main focus of this game was the FMVs. Yeah,
just showcasing that. I'm sure that's where most
of the money went to. Alright, well, speaking
of that, so let's go ahead and jump over to the
graphics here. The 3DO is actually pretty impressive
with its cutscene quality. They actually look
pretty good. It didn't seem like they had a ton
of compression. I don't know. It seemed like
the video actually flowed pretty good on there.
Yeah, I agree. It wasn't... It didn't look horrible.
I mean, again, it's old. It's not HD, yeah, but...
No, no. But it did look good. You might have
a different opinion. I don't really like FMVs.
I mean, I don't hate them. I'm just saying for
quality -wise, they looked pretty good for a
home console. Yeah, I agree. Compared to the
PS1 or the Sega Saturn or even the Sega CD, the
3DO actually seems like that was one thing it
excelled at really, really well. I think the
number one thing that's going to date these FMVs
is that they use really early 90s like 3d cgi
so it's something that you're gonna notice immediately
yeah which uh yeah i mean the cg was was obviously
like blocky you know that early 90s look but
and then that was the thing too like with the
tracks and stuff like they were cool but they
were very like i don't know esoteric there really
wasn't like a like the backgrounds didn't really
look like anything you know what i mean it just
kind of shapes like in a little space kind of
thing you know yeah they were kind of weird dude
but i mean again it is 90s virtual yeah so yeah
i guess that's true they were like virtual tracks
yeah i did like the cars though the cars all
had like cool designs and and look pretty cool
which i think the cars were sprites i think they
look like sprites yeah but i mean i never had
a problem with the game slowing down or anything
no i never had any slowdown pretty good i think
there was one level i had a Not a problem, but
it slowed down a little bit. The one in space.
Yeah. I think that was the only one. Yeah. But
it was still playable. It wasn't bad, but I can
notice it slowed down a little bit. Yeah, yeah.
The game ran good, yeah. Yeah, they really had
a problem with it. Usually, some of those old
games, they try to push the limit a little bit.
Yeah. I had some odd glitches, but again, I don't
know if that's... But they weren't anything major.
I think one time the map disappeared after I
died or something. I didn't get any of that stuff.
One time I was doing one of the races and I killed
a dude and then I blew up immediately at the
same time. And I said I won, but then it just
took me to the lost screen. Yeah, because it
did sit there for a second. That's pretty funny.
Yeah, I mean, for the first 3DO game I played,
I was pretty impressed with the quality of it.
Yeah, yeah. It actually does look pretty decent.
I would say similar to the Sega CD. Yeah, I would
say it was better. Alright, let's jump over to
the music then. This was the one thing that I...
So I don't know if you guys even noticed this,
but you actually had to turn the music on. Did
you guys turn the music on? Okay. Yeah. I did
once and then it turned off and I never turned
it back on again. I read they did this. So there's
a menu option. The game starts out with just
sounds and you'll just have like the weapon sounds
and engine sounds. And then you can change it
to turn on the music and then there won't be
any more engine sound. It'll be music and then
the weapon sounds. And I read they did that because
of some weird glitch with the music. I don't
know. I heard there was like different sound
chips or something. Yeah, I don't know. I'm not
100 % sure what happened. And I think that was
because of, well, I don't know if that was because
of the DOS or what. Yeah, I think there was like
different sound chips or something and one couldn't
do both. I don't know. I'm not sure what it was.
Yeah, it was weird. That's just a kind of weird
thing. So a lot of people probably played this
game and didn't even realize there was music.
To me, honestly, I didn't really feel like I
needed it. Yeah. No, it wasn't really necessary.
The sound effects were pretty good. They kept
you pretty interested in stuff. I actually enjoyed
them. Yeah. I was going to say, the music, I
like the music, and I don't know if it was the
3DO or not, but it sounds really compressed.
It has a really weird compression over the music.
Like, it's good. I like the soundtrack. It's
like a nice Eurobeat kind of music, like techno
stuff. But it just has a weird compression to
it. I don't know. It sounds weird. It doesn't
have a really big punch to it. I can't explain
it. I'm sure it was to save space, probably.
I don't know. I don't know if that's just how
the 3DO sounds. Because the cutscenes kind of
had a weird compression to them, too. So I don't
know if that's just how the 3DO sounds. The cutscenes
were static -y, I guess. They had a weird feedback.
They had a muted sound to them. Yeah. It's really,
really odd. Like I said, I don't know if that's
just emulation. I don't know if that's just what
this 3DO sounds like. I don't know if that's
just what this game sounds like. I don't know.
We'll have to play more 3DO games and find out.
Yeah. See if you can maybe download that music
from somewhere. Well, I did. I went online and
I listened to the soundtrack and it sounds like
that. Well, I'm sure that's just how it is then.
Yeah, it's weird. Like I said, though, it is
cool songs. I like the songs. The card selection,
that's a good song. Yeah, it's good, yeah. It's
pretty upbeat, pretty heavy. It fits with the
battling of the races and stuff. Yeah, yeah.
I think it fits the game pretty well. The music
has a kind of chiptune sound to it. I don't know
if it's like compression or if that's actually
how it's supposed to sound, but I think that's
a little weird because this is CD -based. This
is CD -based games. A lot of CD -based games
weren't doing that. They were actually having
MP3 files or whatever kind of music files to
play pre -recorded music. I just found that kind
of interesting. Yeah, they went full electronic,
which was weird. You'd think they'd be rocking
guitars and drums and stuff for this game. The
music's kind of laid back. It has some energy,
but for the most part, it's just in the background.
Well, then they also had the DOS version had
completely different music in it. Right. I think
the 3DO was unique. I think the Sega CD used
the DOS music, I think. The only other thing
I want to mention is why the fuck does the name
entry bounce like that? It was so hard to pick
a fucking letter. I never tried it. I don't know,
dude. It was such an odd design choice. It just
keeps bouncing while you're trying to go through
it. And you're like, stop fucking bouncing so
I can read what I'm doing. It's very weird. I
don't know. I don't know about you guys. I like
the commentary. Yeah, I didn't mind the guy.
It was fine, yeah. It was a little, you know,
90s. It was a little cringey. It was, but I liked
it. It's not the worst thing I've ever seen.
I think it was pretty entertaining. I mean...
Yeah. I couldn't get behind it. Yeah, me either.
I thought it was pretty funny as... I mean, if
you take it as like a... I don't know, dry humor,
I guess. I don't know. I like when he had the
glasses on and went, have a nice death, baby.
Yeah. He says, cars are people too. Yeah, that
was funny too. Because cars are people too. Yeah,
that was funny. But it's just funny. It was very,
you just live in like this bland, boring dystopia.
Yeah. And he's like, oh, you should be happy
about that. Yeah. Yeah, yeah. And then your final
prize is you get an evening or a night out by
yourself. Yeah, or car cars. All expenses paid
by you. Yeah, yeah. Stuff like that, yeah. I
don't know. It was stupid. It's stupid humor,
but I thought it was interesting. I thought it
was pretty funny. I agree. So let's go ahead
and talk about them Chivos. So we had, this game
had 60 achievements worth 420 points, which is
pretty good for the game. Did you guys master
this game? Not quite yet. Yeah, I did. I got
through it. I actually went through this game
pretty quickly. Yeah, you did. Two days? Yeah,
I think over one weekend I plowed through it.
I only got three more left. Yeah, the achievements
really aren't that hard. You just have to beat
the game on the easy and then the hard difficulty.
That's three quarters of it right there. Yeah,
and then you just gotta get all the silly unlocks
like the night out by yourself and all that stuff.
I think all that's random. Yeah, I was getting
scared because I wasn't getting that one. Yeah,
I think one of them I think the Car seat one,
you don't get until you beat the game on Hard
and Difficulty, I think. I think. I think I got
that one. It wasn't beat the game, but it was
towards the end. But the night out to myself,
I was getting scared because I wasn't getting
that one. I think that was the first one I got.
I didn't get it until I beat the second to last
level. I thought you got that for beating the
game because that's when I got mine. Yeah, but
they're all random. They are, yeah. So then there's
that, and then there was like... For me, the
toughest one was that fucking track one. So this
achievement's actually wrong. It says on the
bonus track you have to survive three laps. It's
only two. Yeah, it doesn't even go to three laps.
It stops after two. Dang, bro, I did one. Yeah,
you gotta do two. So does the game say that you
made it to the third lap? Because this game's
weird. I'm guessing so. It's only two laps. You
go around twice. That's it. Well, because technically
the tracks are five laps. Yes. But if you don't
win when you start the sixth or whatever, it's
over. So you don't actually do six laps. Right.
Well, this one, this is the bonus one. So you
start on the first lap and you do one and then
you do the second lap. Okay. So I guess technically
you're starting the third lap. The third lap,
but you don't actually do it. The achievement
says survive for three laps. So they need to
fix that. Yeah, the achievement's wrong. I feel
like that was the hardest achievement. At least
for me, that achievement was a bitch. Yeah, I
tried. I have a save that I can just keep going
back to. Yeah, I did that too. That one's tough.
Just so you know, don't turn the music on. It
actually makes it much easier. I never have it
on anyways. Okay, well, I did, and it was tough
because when you turn that off, you can't hear
the engine noises anymore, and then you can't
tell which side they're coming from. I can't
hear anyway, so. Okay. Just letting you know.
I also thought that 500 ,000 and the points ones
were going to be insanely difficult, but I didn't
realize your points carry over. Yeah, I'm just
saying. Your points just keep going up and up
and up. Yeah, I was looking at that. I'm like,
how did you get 500 ,000 points? Yeah. I thought
I had to get all the freaking points on the floor.
Yeah, and stuff, yeah. It's nice, too, when you
beat the game on normal and you start hard, they
carry over. Yeah. Well, that's what I'm saying.
Yeah, they just carry over. Once you beat the
game once, it just loops back over, and then
you start on hard. Beat it again, it just loops
back over to easy. Beat it again, it just keeps
looping over and over, and you keep all your
points and stuff. Yeah, I just get the points,
and I think that's really it. And then win a
race with every car. Not bad. Pretty simple.
Yeah, I would say overall it's a moderate. I
wouldn't say it's easy, but I would say it's
a pretty moderate. I guess so. Moderate set.
Just because some of those hardened races are
pretty tough. Yeah, I agree. I guess so, yeah.
That's it for achievements, so let's go ahead
and over to the final verdict for Mega Race.
Here we are at the final verdict. We don't use
scores or numbering here. We use a very simple
system. Did you enjoy the game? And would you
recommend the game? Because that's what it's
all about, right? So, who wants to go first?
I'll go first. All right, go ahead, Roman. Why
not? Did you enjoy this game? Yeah, I guess so.
I mean, I didn't really hate this game, but I
guess I enjoyed it more than not. There's not
really too much. Like we said, it's more cutscene
than gameplay. And the gameplay's alright. It's
nothing to write home about. It's just racing
and trying to blow other people up. Which, I
mean, is a cool concept. But it's just boring.
Not boring. I don't want to say boring. Just
fell flat on the execution a little bit. But,
I mean, it's a short game. You don't really have
to put that much time into it. So it's not too
much of a commitment. But I did like the commentary
from the host and everything. It's just that
dry, stupid, I guess kiddish behavior. I don't
know. It's very... Pure isle. Yeah. I found it
funny. But yeah, I guess I enjoyed the game.
Okay. Would you recommend it? Yeah. Like I said,
it's short. It's not a big commitment. You can
beat it in like a fucking hour, maybe. Yeah.
It's something different. If you've never played
a 3DO game or you just want a quick game to play
and have funny, just stupid cutscenes that have
a good laugh or entertainment, I'd recommend
it. Okay. Sounds good. Jacob, how about you want
to go next? Did you enjoy the game? Yeah, I enjoyed
this game. It's simple fun. It's really not that
difficult. And it's fairly easy to learn. I liked
the environments. Music wasn't bad either. Wasn't
a fan of the commentary, but that's just me.
It's like more than half the game. Yeah, I didn't
like it. I didn't like this guy's personality.
I thought it was just... I didn't like it. I
think anybody could do it, honestly. Too similar
to your own? Anybody can do it. Not to mention,
that guy needs to be on barbiturates if he wants
to get close to me. Do you really think my energy
is the same as that asshole's? I'd say so. When
was the last time that guy started telling you
to start digging your butt? I don't know, but
would you recommend it? Yeah, exactly. You might
want to step down there, Joseph. You're derailing
it a little bit. Well, he's putting up false
information. I gotta correct it, you know? Alright,
let's get back on track here. Would you recommend
the game? No. It's really not that fun, in my
opinion. I mean, if you want something like this,
just play any Twisted Metal and you'll have so
much more fun. It's a completely different game.
Well, I mean, you're destroying vehicles and
you're going fast. That makes it the same. It's
similar. I didn't say the same. Not to mention
it's what? Yeah, there you go. See? This guy
gets it. But he doesn't get it. Anyways, I don't
recommend it. Go play Justin Metal. Way better.
Eric, what do you got? I think I did enjoy the
game. I didn't hate it. But I kind of played
off what Ryan said. It is kind of lackluster.
There's nothing too crazy. But I do like some
of the mechanics. There's not too many games
that I... Or if there is even one that's similar
or the same as this at all. Yeah, it is a pretty
unique game for sure. Is there any other game
that's similar to this? I mean, there's racing
games where you shoot at people, but there's
not... I don't know how many were based off of,
like, FMVs like that. Yeah. And they made three
of these, I think? Yeah, the second one's just
like this one. The third one's completely different.
Okay, yeah. Oh, I didn't know that. Yeah. But,
yeah, I think it was... At first, I was kind
of struggling, but once I learned the mechanics
and stuff of it, I started enjoying it a little
bit more, so... Okay. Would you recommend it?
I'm kind of 50 -50 on it. I don't want to say
no, but I don't really want to say yes. I don't
know who this is for. You know what I mean? Yeah.
It's hard to target audience for this. It pains
me to say this, but I agree with Jacob. I don't
like the commentary either. I just don't think
it was very funny. And again, like you said,
it's about half of the game. Yeah, it's quite
a bit. I like the gameplay. I didn't like the
FMV. Okay. I don't know. It's hard for me to
say. I mean, if you go into it just to play the
game and skip all the cut scenes, then yeah.
Because that's basically what I did. I just fast
forwarded through all. Yeah. Like I said, they're
just so dragged out. Yeah. They took up too much.
Okay. Yeah. It sounded like a no. Yeah, I guess
so. Okay. I don't hate this game. It's not enthusiastic.
Oh, man. We're following a pattern here again.
Well, no, we're not. Did I enjoy this game? Yeah,
I actually liked this game. I thought it was
pretty fun. The gameplay is cool. I like the
idea of racing and blowing up cars and trying
to get away from stuff and everything. I enjoyed
the cutscenes and stuff, too. Obviously, the
big... push here was on the cut scenes uh the
fmv was definitely the focus and the gameplay
honestly seemed like it was secondary but um
it was pretty good my biggest complaint like
i said is just that it was so short i mean you
could every race was done in under like two minutes
you know so um but i did enjoy it it was fun
and i like i said i did i did enjoy the commentary
i thought it was uh just had that silly 90s silliness
to it so it was enjoyable um would i recommend
this game No, I don't think so. I think there's
just not enough gameplay here. It's fun. I enjoyed
it, but there's just not enough. And I don't
feel like a lot of gamers would want to sit through
a lot of FMVs. I just don't think that those
kind of games have aged very well. Which sucks,
because I feel like if they'd spent more time
on the actual gameplay, this game would have
been much more enjoyable. so that's funny because
i feel like you're the one who enjoyed this game
the most probably i mean yeah it's probably true
but i can just i just don't when i think of recommendations
i i try to think of how the most people are going
to feel about it yeah the majority and i just
don't feel like enough people would enjoy this
game what is the target audience here now i don't
know i mean what this who this appeals to this
game is is the definition of a product of its
time because the thing at the time it was cd
technology and fmvs were all the rage so they
were they were literally just showing off fmvs
is what they were doing for this game so but
like i said some of it were some of it worked
some of it's fun it's just such a small piece
of the entire package that i just don't think
it's worth checking out but But I mean, for the
first 3DO game that we've ever played, I thought
it was good. I agree. I don't think it's a bad
game. I'm willing to dig in more into 3DO and
see what it's got. Yeah. I was impressed with
it. Yeah. Alright. Is this anybody's new least
most favorite? No. Mine either. Okay. Alright,
let us know out there, the gamers out there,
if you guys enjoyed this game, would you recommend
this game? Let us know. With that, we're going
to go ahead and jump over to our next game, which
is going to be Ristar on the Sega Genesis. Another
Genesis. Who would do that? This is your game,
right? You picked this one? Yeah, this is me.
Do you guys have any prior experience with this
game? Yes. I don't think so. I know about it,
but... Yeah. I have a tiny little bit because
Eric borrowed it from his friend one time. Yeah.
And I played like a level or two of it, so...
I can't... I don't think I beat it. Yeah. I didn't
get very far, but I do remember enjoying it.
It was a really cool game, so... Let's go ahead
and take a look at the front of the box here.
You got a pretty smug -looking star character
standing here. Yeah, he do be. Yeah, he looks
like, oh, I've already won this game, brother.
And you got a bunch of planets out there. And
look, Jacob is doing the same thing as Vectorman
with the balls over. Yeah, the ball went into
the thing. That's crazy. Yeah, but Vectorman
is like all broken. Yeah, Vectorman was punching
the shit out of it, yeah. Do you think this character
on the front of the box, you see how like The
star is attached to a... Oh. Oh, no, no. Maybe.
It could be. But you see how, like, the star
is attached to, like, this black orb with arms
and legs? Yeah. Like, is that a star that just
attached itself to that? Or is that my star?
I don't know. Why don't you play the game and
find out? Is that his face? I guess we will.
Or is that just a mask? Yeah. It's like Kool
-Aid, man, you know? Yeah, yeah. Is he the juice
or is he the jar? Oh. No. He's the Kool -Aid.
Kool -Aid's not juice. You literally can't call
Kool -Aid juice. You know what I mean. I was
looking at his shoes, bro. He's got some good
Kool -Aid shoes, man. It's like a Sonic, almost.
Yeah, with yellow stripes. Yeah. Alright, alright.
Let's flip this box over. Eric, go ahead. Rise
star. Catch a rising star. Rystar, the son of
a legendary hero who's been captured, is the
solar system's last hope against the evil space
pirate Greedy. Rystar must travel to the seven
planets of his home system to restore peace to
their once happy worlds and ultimately free his
father. Rystar stretches his long elastic arms
to grab enemies and headbutt them. His long limbs
help him climb up walls. or swing out of danger.
Discover totally different worlds and new creatures
on each planet. Battle strange beings who aren't
always what they seem. Shoot through a variety
of gameplay, action, puzzle, and strategy combined
to challenge Ristar at every turn. So, we played
a game where we used our butts, now we're playing
a game where we use our head. I think I remember
that. You can't jump in this game, right? You
have to grab everything? I think so. It's been
a long time since I played this game. Yeah, yeah,
yeah. Huh. Okay. That's interesting. It's only
one player. Oh, that's it? Oh, damn. Dude. And
it's only kids to adults, so. Yeah, so neither
of us can play this game. Alright. Are you guys
looking forward to this game? Why don't they
do infants to adults? I don't know. They gotta
have baby games, right? Baby games. They did,
like Sesame Street on the NES. Yeah. What was
that other game we had? I don't remember. We're
not talking about those. Are you guys looking
forward to playing this game? Yeah. It looks
pretty sweet. Even if I didn't know anything
about this game, I really like the colors and
pictures on this box. This game catches your
attention. I was going to say, the backgrounds
in this game are giving me Vectorman vibes, man.
Those are actually really nice, vibrant fucking
backgrounds. Yeah, they look good. Potential
goat. Do you know what year this is, Eric? Nah.
It says 94 on the box. Yeah. On the back. I like
the back of the cover. It's red and blue and
it's got yellow stars all over it. Yeah, I know.
I like the boxes on it. It says released February
16, 1995. Okay. Oh, okay. Alright. Sweet. Okay.
Are you gamers out there interested in this one?
Do you have any experience? Let us know. We want
to hear from you. Otherwise, don't ever stop
gaming. And we'll see you for the next one. Peace.
Peace out.