Today, we're talking transporting sludge, raging
against TVs, and whirling tornadoes of death.
It's Vector Man for the Sega Genesis. everyone
welcome to retro gaming beyond presents retro
game club we're your hosts Joe, Eric, Ryan and
Jacob Vanderloski and we've been staring at green
balls because we've been playing vector man for
the sega genesis but first uh social promotion
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come hang out but all right let's go ahead and
jump into word of the nerd get those nerds okay
we enjoy all things in their video games tv shows
comic books movies music food so let's go ahead
and discuss what else we've been into recently
what have you guys been doing what are you doing
ryan go ahead i'm still learning latin yeah still
getting that down it's It's not too bad, but
I don't think I've gotten to the crazy part of
it yet. Just still basic stuff. Still doing that.
I bought... Yeah, that book's cool. I wish they
had it for other languages. I know. It's actually
very helpful on learning and everything. I feel
like I'm learning it pretty easily. Maybe it's...
I don't know. I don't know why it's only a Latin
thing. Maybe it's other languages aren't as easy.
Because you can't use critical thinking, I guess.
I don't see why not. It's probably just because
no one else has done it, really. Yeah, I guess
so. I mean, for at least Latin, like, our English
derived from Latin, so there's some words that
you can read and be like, okay, that's what this
means. English didn't come from Latin. It came
from an old English language. I've been listening
to English language podcasts. And old English
didn't come from Latin? No. latin's like spanish
and italian yeah those are the romance languages
yeah i don't know i feel like a lot of our stuff
is we've imported a lot of latin into our language
yes yeah yeah yeah but english didn't come from
latin yeah because there's a lot of words that
i'm reading like okay that's yeah we we have
a lot of latin in our in in english but english
didn't come yeah specifically yeah that makes
sense yeah i've been doing that um i started
playing a I think I... Was it a... What was that
Undeadline game? Is that... That wasn't an arcade
game, was it? It was Sega Genesis, right? Yeah,
it was ported into the Mega Drive, but it was...
It was for home computers. It was like the MSX2
or something. Some really... Whatever. But yeah,
I've been playing that game. Sharp X6800? Yeah,
old home computers. But yeah, Undeadline? That
game's dope. It's like a vertical shoot -em -up,
I guess, like a scrolling shooter. But it's pretty
fun, dude. The soundtrack in it is fucking good.
I do like good video game music. We have another
game on that list that's like that. That magical
one? Yeah. You talking about that magical one?
I forgot the name of it. Yeah, I don't remember
the name of it. There's only like 500 lists.
It's only like 400. Anyway, but yeah, I played
that for a little bit after I beat Vectorman.
It's hard as shit, but it's pretty fun, and it
looks good, too. It's actually a pretty good
-looking game for 1989, I think it is. But I've
been enjoying it. And then I've been playing
a game off the PS2. It's called The Suffering.
It's supposed to be kind of like a horror game.
It's not really too scary, but... It's like Manhunt?
Yeah, kind of, yeah. You play as this prison
inmate. Monsters come in and kill the wardens
and the guards and stuff, and they help you escape
and stuff. Sounds interesting. It's weird, but
it's been pretty cool so far. The controls are
kind of a bitch, though. Yeah. shooting is r1
reload is like r2 yeah and it's like it puts
square it's pretty cool though because if you
hit square you can go from first to third person
like you can switch at any time so it's pretty
cool yeah that's cool yeah yeah but the controls
are a little wonky the like camera moving and
everything's very clunky yeah it's it's bearable
it's not bad just very weird control scheme Yeah,
that's before everything was standardized. Pretty
good so far. I haven't really gotten too far
into it. I think I beat the second chapter and
there's like 20 chapters or something. I feel
like it's going to be a really long game because
I have like two hours into it already. Alright,
who's next? I reinstalled Resident Evil 8 again
and I played the Memories of Rose DLC. It wasn't
bad. It was kind of short, but I think all Resident
Evil story DLCs are like that. Story was kind
of cool. I really like the main character a lot.
She kind of has powers. Oh, what's it called?
Her powers are intertwined with the gameplay,
and it's kind of cool how she uses them. I think
if she ever appears in a future game, it'd be
kind of cool to see how she uses her powers and
uses a gun. I don't know if she will, though.
Is that one still first person? Well, Resident
Evil 8. is first person but the dlc is third
yeah the dlc is third person i think you can
play in first person though after you beat it
i might be wrong so apart from that i also been
playing medieval it's uh really good definitely
one of the best ps1 games oh yeah yeah it's just
awesome all the time yeah yeah i know i played
it a lot as a kid but i never beat it so i'm
gonna do that this time yeah it's just it's amazing
it's really good. The second one's pretty good
too, but it's not as good as the first one. Yeah,
I'll definitely go on to that one. That one,
like when I was younger playing that, that one
always felt so much harder than the first game.
Yeah, it is. Well, I don't know. Somewhat. It's
weird. The platforming's harder in the first
one, but the second one's just harder to get
through. But they're both awesome. Yeah, they're
really good. Aside from that, I also played I
played a little bit of clock tower for the ps1
um it wasn't too bad it's a little slow um it's
technically the second one right what's that
i think that's technically the second one right
yeah yeah the first one's on the snes yeah wasn't
released here well until like last year yeah
yeah um yeah it wasn't bad what's it called i
i played for like an hour and got the worst ending
and like the way you get it It's not like you
have to do the worst decisions possible. Well,
I guess it is, but you don't know that they're
the worst decisions. You let two characters investigate
stuff instead of doing it yourself. And for whatever
reason, that gives you the worst ending. And
the worst ending, no one dies. It literally just
ends. So that really rubbed me the wrong way.
So I said, I'll come back to this one day. And
I started playing Clocktower 3. And the reason
why is because that game's made by Capcom. Capcom
knows how to make survival horror games, and
I'm enjoying it. It's very similar to Haunting
Ground, which is another Capcom horror game.
But I've been enjoying it. It's kind of laid
back. There isn't too much combat to it. The
story, I think the story's pretty good, too.
Environment is kind of... The environments are
kind of small in that game. They're pretty compressed
all into one area. My only complaint is the areas
are really small. If you ever play a Resident
Evil game, you get a pretty complex environment,
but then you have to also go back and forth between
it, but I think that kind of adds to the gameplay
because you don't really have to think a lot
in this game. Otherwise, though, I think it's
a good game, and I've been enjoying it. That's
all for me. Eric, what do you got? I haven't
really been doing... Honestly, not too much.
I finished up one of the Dungeon Crawler Carl
books. I'm on the fifth one. I just started that.
Do you have them all yet? No. I think... I just
need seven. Eight's not out yet. I think eight
comes out next month. Yeah, I'm going through
those. I like those, man. They're good reads.
Good reads. Yeah, I will read them eventually.
It's just, you know, obviously, the books just
keep getting bigger and bigger. Yeah. It took
me a long time to get through this one. Yeah.
I beat Still with Blade, but I told you that.
But I was doing, like, they had, like, the boss.
You can, like, go through the bosses again and
stuff on different difficulties. The boss rush?
Yeah, it's just, like, one at a time. Yeah, like
a boss rush. Okay. Let's see. I finished God
of War, Ragnarok, and then I started the Valhalla
and finished that. It was okay. Oh, you finally
finished that? Yeah, it was alright. It was kind
of short and simple. Yeah, it was short. Which
is fine because I'm not a big Roguelite fan anyway,
so I was kind of glad to... It was fun for...
Yeah, that one wasn't too bad because it was
simple enough and there was story. I like having
a story that helps me push through it, so it
was fine. Plus, it was free, so you can't really
complain about it. I finished Horizon Call of
the Mountain, and that game was awesome. That
was a really cool VR experience. Oh, nice. You
finally finished that? Yeah, dude. That was an
awesome VR game. If all the VR games were like
that, I'd say they're worth it. Dude, yeah. I
know that one day you had it. I was playing it
for like two hours. Dude, it's long. It's a long
game. I was surprised. I was like, okay, it's
almost done, and then it was like six more levels.
I was like, holy shit. And some of them are long.
Yeah, that was fun. A couple of those last levels
are like 30, 40 minutes long, which, you know,
for a VR game is pretty long. Yeah, it's a long.
It's a good game though. So I enjoyed it. I still
got some cleanup stuff to do, but, and then I'm,
I'm really, I'm ready for that frigging Metro
game. So yeah, I'll probably start that next.
And then they just announced a new one. So looking
at that trailer was sick. Yeah. It looks so good.
That trailer was awesome. Can't wait to play
that. I didn't watch it yet, but I've seen pictures
of it. I was just like, hell yeah. This one's
cool, too, because it's going to be its own story.
I think the VR one is, too. The first three games
are kind of loosely based on the books. The first
one is definitely, and then the second one not
really, and then the third one kind of. I think
this is the first non -book game, which is cool.
And the original author is helping write the
story, so that's cool. Oh, nice. Okay. Yeah,
he's part of it. He's part of the project, which
is cool. I know. I gotta read those books. They're
pretty good. the english translation isn't the
best but i heard the translation's kind of tough
it's it's it's got some issues but otherwise
they're good they're awesome books the second
one's all right the first third one pretty good
it can't be as bad as reading uh the divine comedy
so yeah well i'm sure the translation's a little
that was probably hard to read in italian anyway
so yeah but yeah and then um speaking of books
the only thing i started um I think I said I
finished Moby Dick, and then I started The Kane
Mutiny, which is like a book about a mutiny on
a World War II ship. I've heard of it. I know
it's like a movie and stuff, and it's a somewhat
popular book, but I've only just started it.
It's okay so far. It's better than Moby Dick
so far. Yeah. Although, again, I'm like 40 pages
in. You didn't like learning about whales? Well,
yeah, I'm not doing that, but again, I'm 40 pages
in, and I'm still not in the boat yet. I don't
know what's up with boat books doing that, but...
Anyway. Don't need any whale facts. Yeah, no
whales in this. This dude already knows enough
about whales. Yeah, I'm not learning anything
in this book. What about the... Are you going
to play that other God of War game? Yeah, I'll
probably start that this week. I was trying to
finish the other Assassin's Creed's. There's
some DLC stuff they added. So I was trying to
finish that up, but... Oh, okay. They're a pain
in the ass. The Mirage had, like, mission replays,
but they added, like, goals to it to beat it,
like, in five minutes without getting hit or
whatever. I can't believe they're still adding
stuff. I know, it's crazy, isn't it? I know,
dude. It's a pain in the butt. I don't know if
I want to do them all, but we'll get there eventually,
so. But yeah, I do want to start that God of
War. It's probably the next game on the list,
so, for sure. Alright, that's all I've got, so.
What have you guys been into recently? Let us
know. We want to hear from you guys. That's it.
So now it's time to jump over to our game, which
is Vector Man. The future of the human race looks
hopeless when maintenance drones accidentally
replace the Orbot's leader's head with a salvaged
atomic bomb. All the Orbots on Earth are immediately
ordered via television receivers to stop cleaning
up the planet and to start manufacturing weapons
for an impending ambush of the returning humans.
Only one Orbot, a sludge barge pilot who was
out of communications range, is unaffected by
the evil takeover. You are that pilot, Vector
Man. The only hope of the entire human race is
for you to destroy the villainous warhead. You
must seek him out by following a trail of television
receivers around the Earth and then confront
him in a battle that will decide the fate of
humanity and of the planet Earth itself. Okay,
Vectorman was developed by Blue Sky Software
and published by Sega for the Sega Genesis in
1995. This game was kind of a last game. Like,
the Genesis had been pretty much aging at this
point. I think the Saturn was already out at
this point. Yeah, it was. The Saturn had already
been released, so it was kind of a last hurrah
for the Genesis. Although, I think Vectorman
2 came out like a year later, so there were still
games coming out for it, which was pretty crazy.
Sega wanted this game to be made because they
wanted to kind of compete with Donkey Kong Country
with their 3D graphics. And that's what the idea
for this game came from. Also, this game wasn't
released in Japan, which is kind of weird. I
was surprised. Yeah, I know, right? I was kind
of like, what? How the tables have turned. It's
kind of weird. Although Sega at that time was
like fighting each other and Sega Japan just
wanted nothing to do with America. It was wild.
It was crazy, dude. I think they were jealous
of Sega of America's success because they were
doing so much better here than they were in Japan.
and Japan was all in on the Saturn and was pretty
much done with the Genesis, and America wasn't.
I don't know. It was a whole thing. It was weird.
But anyway, it was kind of weird to see that
this game wasn't released in Japan. I think it
would have done pretty decently over there. Probably.
Probably, yeah. Even with the Saturn being out
already, but anyway. So, Eric, this was your
game. What was the interest for Vectorman? We
own this game, as you know. As you know, yep.
I played the hell out of it when I was a kid,
but I don't think I ever beat it. I wanted to
go through it and actually beat it. Yeah, this
is definitely a childhood game. I play this game.
I still play this game all the time. It's a lot
of fun, man. I beat it when I was younger, for
sure, but it took me a while. It's a tough game.
Were you guys able to complete this game this
time? Yeah. Yeah, I did too. Playing it again,
it's still a pretty tough game, but it's a lot
easier than I remember it. Yeah, same. Yeah,
this game is way easier than I remember it being.
It's still got some challenge, though. I mean,
it's not easy. No, no, it's not. I mean, I beat
it on my second playthrough. Yeah, yeah. I was
kind of, like, running through stuff. I wasn't,
like, going through all the levels and looking
for everything. The story goes that Earth has
been polluted and abandoned. And it's been left
to be cleaned up by robots known as Orbots. And
there's like a main robot in charge. His name
is Raster. And they accidentally attach a warhead
to him. I don't know how that happens. And it
like rewrites his... Service bots? I think did
it or something like that. I don't know why they're
attaching warheads to him though. What's the
point of that? I think because they found a warhead
as junk. I guess so. And somehow attached it
to him. Yeah, I don't know. But now it rewrites
his program, and now he wants to destroy all
life. But then Vectorman, who was off -planet
when Warhead took over, he's now back on Earth,
and he's ready to stop the evil machine. So that's
the story of the game. And Vectormons is an action
-adventure platformer, kind of like a run -and
-gun a little bit, where you're defeating enemies
and running through the levels and trying to
make it to the bosses. So there's 16 levels,
and you have to get to the end of each level.
And some of them have a boss at the end of them,
some of them don't. The bosses are pretty cool.
They're decent bosses. I like the bosses, yeah.
Yeah, they got some decent design to them. They're
not overly hard, but they've got some challenge.
but then there's also like warhead levels where
you fight just warhead and those levels are weird
they're really like unconventional levels yeah
well they're like a 3d levels and you have to
do like weird shit like one of them you're a
train you have to like shoot warhead off of your
tracks high in the sky it's a weird design there's
one where it's like a disco it's literally called
staying alive and you have to like shoot it uh
uh it's like a rolling ring yeah it's weird um
but i do like the final boss though with uh where
you're like going up the tornado i think that's
a really cool idea for a boss um yeah dude that
everything about this game is just good yeah
i agree vectormon has i like the way vectormon
feels he feels heavy he feels like a robot but
he's very controllable like it's not uh yeah
he doesn't feel slow but he feels heavy like
he falls heavy and stuff and everything But it's
very predictable. Yeah, it still feels good.
And then they give him a double jump. He has
a double jump, and that really gives him the
height that he needs. That phaser jump. Oh, yeah.
Yeah, if it wasn't for that, I feel like this
game would be a lot less feeling well. But that
double jump really gives that extra little bit
that really makes the game feel good. That's
one of the best aspects of the game. Yeah, for
sure. And it's cool, too, because if you line
it up just right, you can use it to attack enemies,
which is pretty cool. And it does quite a bit
of damage. Yeah, it does, yeah. You might not
like this, but I think the controls are probably
just as good as Super Mario Bros. Like, the feel.
They're different feels, but I do agree that
they're incredibly well done. On the same level.
Yeah, I can somewhat agree with that, yeah. I
still think Mario feels a little bit better.
Okay. Just because Mario's such a... It's just
so much faster action, and you can do, like,
flying and stuff and everything, so I feel like
Mario can do more. But I do agree that it's really,
really well done. Yeah. I mean, you can fly too.
Yeah, there's an upgrade and stuff, but it's
not the same. Yeah. No, I agree. I think the
controls are very solid for this game. Yeah,
I agree. I don't think there's any... The platforming
is great. Yeah. I don't feel like any of your
deaths would come from frustration over controls.
Yeah. No, it's just difficulty. Yeah, for sure.
And then, so, like, we were talking, there's
upgrades where you can, like, change into other
objects. There's, like, a car upgrade. There's
a missile. A bomb. Yeah, the drill. These are
just kind of, like, quick change things that,
like, interact with the level kind of quick.
They're not, like, continuous or anything like
that. So they're just a fun little thing to change
up gameplay real quick and kind of find secrets
and things like that. So it's pretty cool. And
then they also have, like, weapon upgrades where
you get, like, different weapon attacks. And
those are helpful. One's like a shotgun. One's
like a rapid fire. Yeah, one's like a spread
shot. They don't last, but they do help. They're
helpful. There's also multipliers, which is a
pretty cool thing that this game does that I
don't really know a lot of other games that do.
There's a multiplier, but it doesn't just multiply
your score. It also multiplies pickups and stuff
like that, which is pretty cool. And supposedly
it also multiplies your damage. Yeah. Which is
pretty crazy. Like, extra lives? That's crazy.
I've never seen a game do that. So if you have
a times five, you get five guys when you get
a one -up, which is crazy. Not the hamburger.
But then I guess you're also doing, like, five
times damage, which is crazy. And then there's
also some hidden stuff in there with the satellite
dishes. And you have to find, like, a little
power supply for it. And if you destroy that,
then you can go and destroy the satellite dish,
and then you get to go and play a bonus level.
which those bonus levels are tough dude there
are dude yeah doesn't really make a lot of sense
yeah you just got so you're a little like orb
in the middle of the screen and then there's
like things shooting at you and um mines like
circling you and you have to attack them from
left right top and bottom but you can't like
shoot in the same direction the same at like
twice I was having problems with that. You shoot,
like, orb up, but you have to wait for it to
come back down. Yeah. Oh, okay. But I notice
if I just fucking spun around in a circle, it
shot really fast. Yeah, it's because you're shooting
orbs, and they're still, I guess, technically
attached to you. They come back down, and then
you can shoot them back. Yeah, it's like a boomerang.
Kind of, yeah, yeah. But if you spin it around
fast, it comes back faster. Yeah, kind of, yeah.
If you go around the D -pad in a circle, that's
how I managed to do it. Yeah, that's how I beat
it. It's tough, dude. It gets fast and they start
shooting shit at you like crazy. I don't think
they really do anything. They just give you extra
points, right? Yeah, just bonus extra points.
Like we said, the game is kind of tough because
one of the things that I didn't like about this
game was sometimes the enemies were hidden and
they would cheap shot you. They would jump up
from the bottom or just shoot you from off the
screen and stuff. The stupid little flying ones.
Yeah, the stupid... The fucking fire hydrants
annoyed me. They were annoying. Those are such
a pain in the ass. Those suck. Yeah, especially
in that last level with the TVs. They would jump
up from the bottom and hit me every time. I'm
like, God, you son of a bitch. They don't make
any noise. You can't see them. And then they
just randomly pop up and hit you. Yeah, like,
you son of a bitch. What the fuck? That was definitely
done on purpose and it was annoying for sure.
And then the other thing too is... Oh, go ahead.
I guess that's just old game, kind of. Yeah,
I mean, it is. They've got to make the game hard.
I mean, this game's actually not super long.
No. There's 16 levels, but they're not, like,
it's crazy. Yeah, they're short. And the thing
is, it's crazy how they did this in old games.
These levels feel massive, but then when you
go and actually look at the map, they're not
that big. No. It's not that much stuff. It's
the same. Like, how Sonic makes their levels
big, you know? Yeah, it's crazy. Like, it just
feels massive, but when you actually look at
the map, there's not much there. So it's crazy.
I don't know how they do that. It's pretty crazy.
I mean, I think most of the maps have, like,
some verticality to them, so I think that helps.
Yeah, a couple of them have, like, a couple paths
and stuff, but... Yeah, yeah. I don't know, when
you just look at the map... Well, that's the
other thing I like about this game is there's,
like, horizontal levels and then there's vertical
levels. That's true, yeah, yeah. There's a couple
that you have to fall down. There's one you have
to climb up. And then all the other levels are
left to right or right to left, which is typical.
But yeah, it's cool that they have that orientation.
Yeah. And then the other thing I was going to
say too is there's no continues in this game,
right? No. Yeah, which is kind of... That sucks.
Yeah, that's different for a game around this
time. I mean, you can get lives somewhat easily,
but still to have no continues is pretty crazy.
figured because i guess they i guess they kind
of knew the game was shorter yeah yeah that it
wasn't really necessary yeah yeah i mean if you
play around multipliers too yeah yeah if you
do that and you get like 10 guys yeah yeah so
maybe that's why the other thing too is there's
a time limit for each level yeah i don't know
if that changes by difficulty like does it wicked
or insane change the time limit i don't think
so okay so it's always the same Yeah, some of
them are tough. I'm pretty sure it is. Some of
them are a little tight. Yeah. Especially that
freaking dancing one, the staying alive one.
Yeah, some of the Warhead bosses are like...
40 seconds. Yeah. But there's a little pickup
that you can get that will give you extra time.
Mm -hmm. I like how you're not overpowered, but
you're definitely not underpowered either. I
feel like the strength is perfect. Yeah, they
do a pretty good job of balancing everything.
So you have your shot, but you don't have a rapid
shot. You have to keep pressing the button every
time you want to shoot. But the faster you press
it, the faster you do shoot. There's really no
speed limit. Yeah, you can have quite a few shots
on the screen at one time. And the enemies, they
have a pretty decent amount of health, but none
of them feel like over health. So even the bosses,
the bosses don't feel like they're ridiculous.
yeah i mean obviously on insane it changes a
little bit but yeah even then it's it's not that
it's not too far off no that's not too bad i
love all the like little secrets that they added
into this game yeah yeah they have like like
hidden platforms like yeah like invisible there's
like walls you can walk through and stuff yep
like when you beat the game you know you can
like press the buttons and vector mon makes it
like noises like he says this noises and stuff
oh really i know you could do that that's funny
yeah yeah yeah yeah then they have like at the
beginning of the game with the the logo dude
you can um you can like that is the greatest
thing yeah that is really cool i've never seen
a game ever do that yeah it's fun so on the menu
screen or like on the title screen it shows the
sega logo and then the background there's a bunch
of like waving sega logos in the background and
there's a hidden tv there that you can get and
then you can like shoot it and it turns everything
dark like the power went out yeah blows up the
logo which is pretty funny and then also there's
a secret there where if you bump your head like
17 times or whatever it is and then 12 times
you have to shoot it 24 times yeah then bump
your head on it 12 times yeah you can do it either
way yeah yeah But that'll make the Sega letters
fall down, and the more you catch, you can level
skip into the game later into the game, which
is funny. You can warp to level 5 depending on
how many you get, or level 10. Yeah, so it's
a fun little minigame that's hidden in there,
but if you find it, it actually... Yeah, it's
awesome. So yeah, it's fun. It's cool. This game
has all that little charm and stuff in there.
They did really good with this game. Just the
fine details, and I love that. Yeah, I mean,
honestly, it has that Nintendo charm, even though
it's not a Nintendo game. They did a really good
job on that. I heard that the Amazing Spider
-Man web of fire for the 32X, that's made by
Boo Sky, and apparently you can do that in the
title screen, too. Oh, yeah, you can destroy
it. I'm not 100 % sure what you can do. I didn't
see it, but I read about it. That's interesting.
And apparently the clouds that are in the background
of the first one are in that game, too. They
reused that. Oh, yeah. And some of the sounds
and stuff. That's funny. So I might have to go
through and play that one. Yeah, yeah. And then
there's like a debug or cheat menu or whatever.
Yeah, there's cheats, yeah. where you can add
how many extra lives or... Rofus Orbot or something.
Rofus Q Orbot or something. Which is also cool,
because if you go in the manual, he's in the
manual. Oh, yeah. That Orbot dude. Yeah. He's
the guy who sends you the warning message about
Warhead. That's funny. So it's kind of like he's
giving you a heads up. Yeah. So I like the upgrades
in this game. They're pretty fun to use, right?
Yeah. different shots that Vectorman can have,
but they run out, and it's just... Pretty much
every other running gun I've ever played, you
keep the upgrades until you take damage, right?
Yeah. And Vectorman's a little different. If
you're playing something like Contra, right?
When you take damage, you lose a life, and it
makes sense why you also lose your power -up
as well. In this game, you have multiple hit
points. I just wish there was kind of a trade
-off that you could have, so you could use your...
upgrade a little longer. I think maybe if it
used your energy, that could be a good idea.
It would push you to destroy enemies and also
explore a little bit. That way, you could use
your upgrade a little longer. It would push you
to be daring and understand the game. If you
do that, you get to use your upgrade longer.
I guess you're going to treat it as ammo. It's
just shown how many you have. You keep the upgrade
when you die, too. Yeah, that's true. Yeah, that's
funny, yeah. I feel like power -ups and stuff
are pretty abundant throughout the levels, so...
Yeah, there's plenty of them there, yeah. I don't
feel like it's too bad, you know? I know. Yeah,
especially if you, like, go through and explore
the level, you'll find plenty of stuff to pick
up. Oh, yeah. Yeah, that's true. It'd just be
nice to have something like that. Yeah, which
we didn't even mention that all this stuff is
found in... old CRT TVs that you have to blow
up. You have to shoot them a bunch of times and
they start spinning. Yeah, they make an explosion
noise. And then funny enough too, if you find
all of them and all the photons, you get like
a bonus at the end of the level. Yeah. I don't
know if you know this. Apparently there's a no
shooting bonus. Yeah, and a no photon collection
bonus as well. Nice. That's cool. Yeah. I'm surprised
those aren't achievements. You know, another
thing is For the power -ups that you can get.
For whatever reason, I guess for a few of them,
you can't jump. If you're the nuke, it's obvious
why you can't jump. But when Vectorman spins
around like a ballerina, or there's another one,
I think he's like the car, you can't jump for
some reason. I don't know, I just didn't like
that. It kind of limits how much you can use
it, I guess. Because sometimes you'll just fall
down, you'll get into one of those... You'll
destroy the stage under you, and then you lose
your power -up, where there's no enemies to attack.
It'd just be nice if you could just jump. That's
all I want. I understand something for the nuke.
I get why you can't jump. Why can't I do it when
I'm spinning around like a ballerina? You know
what I'm saying? They're not really power -ups.
They're just a little key to unlock a door. That's
all they really are. I think that's what that
spinning one is. I think it's a drill. All it
is is just break the floor. That's how you get
to that part. They're not really meant to be,
like, a long thing. It's literally just find
it, find the floor piece that you need to break,
and then you're done. Yeah. Same thing with the
car, too. You break the wall, and you, you know,
unlock that part of the... Right. Which they
could have probably done more with that. They
probably could have made it... I agree. Yeah.
Yeah. They could have made, like, actual levels.
I wish they would have done a little bit more.
Yeah. Kind of like how the Topsy Turvy, where
you actually do things as the transformation.
Still, they're still fun to use, though. Yeah,
definitely. Like you mentioned before, the warhead
boss fights are those morphs. I mean, like, not
the ones you get, but you are morphed. Yeah,
you morph into differences of, yeah. Yeah, true.
Weird stuff, but... Frog. A train, a frog. I
don't even know what the disco one is. Just dancing.
Yeah, it says you go into a dancing frenzy or
something. Yeah, then, so... You make it to the
final level and there's a giant tornado which
is slowly pulling you up and you have to shoot
TVs and lawn chairs away from you which is pretty
funny. At the top there's four roofs of houses
rotating and you have to shoot at Warhead as
he's up there and destroy him. Then once you
finish him off, you beat the game. I don't even...
It's just a quick ending, right? I think you
just kind of... Do you kill Master? You, like,
finish him off, right? I don't think he comes
back. I don't think you, like, fix him. I think
you just destroy him. Yeah. I think so. I actually
don't remember. Yeah. And then, uh... I think
that's pretty much it. Alright, let's go ahead
and jump over to the graphics, then. Being a...
Late release for the Genesis, this game pushes
the Genesis to its fucking limits, man. Oh, my
God. Absolutely. Yeah. The graphics in this game
are stunning. This is one of the best -looking
games on the Genesis, by far. I agree. This game
is amazing. It's one of the best -looking 16
-bit games of all time. Mm -hmm. Mm -hmm. Yep.
It's beautiful. It's bootiful. Yeah, it's definitely
bootiful, yeah. It is bootiful. They have bootiful
graphics. It's bootiful. It's just, there's so
much lighting techniques. The lighting's, like,
constantly changing. There's certain levels where
Vectormon's body is just, the lighting is constantly
changing back from shades of green. It just looks
beautiful. There's that ice level where, like,
there's water falling. There's, like, particles
falling and you're, like, behind them and stuff.
Oh, God. It's gorgeous, dude. It's crazy. And
then there's, like, water levels. I love the...
Oh, my bad. I was going to say, there's, like,
water levels where the light... It's, like, shining
through the water. Like, it's just, man, dude,
the effects are so cool in this game. I love
the little, your extra lives are on the bottom
left corner. Yeah. They're, like, little dancing.
They dance like little sprites, yeah. Yeah, they're
dancing. But I love that, like, when you're going
through the lights and stuff, they change. Yeah,
with your body, yep. Yeah. Yeah, it's cool. It's
really awesome. And then, like, all the enemies
are, like, really animated. They're cool sprites.
Those flags in the first level are so smooth.
They said, yeah, I read, they said they watched
actual, they recorded actual video of the flags
above their building to get to look at it. Yeah.
What? And studied the video for that, so. That's
insane. Yeah. Well, it was worth it. Yeah, man,
like, the game's just stunning. It's such a good
-looking game. And I love, like, so the first
level is, like, I don't know, whatever that metal
building thing or whatever. Yeah. And as you
progress through the game, it just keeps getting,
like, darker and darker and darker. Yeah, it's
cool. Like, it's turning into night. Yeah, like
the tornado's coming. Yeah, yeah, it's pretty
cool. So, yeah. Yeah, it's awesome. Yeah, and
then the backgrounds are all, they're all, like,
so moving. They're so animated, and they all
have, like, tons of color in them and stuff.
Like, this game is just beautiful, man. This
is, like, a work of art. This is, like, one of
those games where, like, people argue, like,
are video games art? Play Vectormon. Yeah. So,
when I first played this game, you know, I noticed
how it looks pretty good, right? And then I got
curious as to when it released, right? Because
I was thinking, this has got to be a later Genesis
game, there's no way this is like an early one.
So I saw that it released in 1995, and I also
saw that it used pre -rendered sprites. And it
just never occurred to me, like when I was playing
it, that that's how these sprites look so good,
or like they have that certain depth to them.
But the reason why I say that... is because I
played the first Donkey Kong Country and I kind
of noticed the sprites stick out a little bit.
They kind of have a contrast to their background
and you can kind of tell they're pre -rendered,
you know, 3D sprites. Not that the game looks
bad or anything, but I just think that's something
you'll notice whenever you play that game. I
didn't really notice that at all when playing
Vector, man. He blends in pretty damn well, especially
in all the other enemies do too. I don't know
how you guys feel about that. I think part of
that is I... think everything in donkey kong
country is pre -rendered 3d like including the
backgrounds and stuff and all the items i think
only the characters and enemies in this game
are pre -rendered 3d like i don't even think
some of the bosses like that clockwork box i
don't think he was 3d rendered was he he looked
like sprite graphics to me i guess yeah so i
think this i think this game just has a better
mix of of the 2d and the 3d Like I said, I think
everything in 3D in Donkey Kong was 3D, which
is fine. The game looks good and it has that
design to it. But I think the mix of the 3D and
2D in this one just works better. Right. Maybe
like Rare was just showing off what they could
do. Definitely. Oh, 100%. Yeah. But Sega was
just like, well, we'll have a mix. We'll make
it look real good. Well, and this game was made
in response to Donkey Kong Country, so. Right,
I saw that, yeah. Yeah, so they were definitely
trying to one -up them a little bit. I guess
this shit could've gone, well, I don't know if
this is considered graphics or gameplay, but
I like when you, like, beat the level and he
puts his arms up and his little stomach, like,
falls out. Yeah, yeah, he's got, like, character
and stuff. Like, if you go up to a wall, he puts
his elbow on the wall and his hand on his head,
like, he's leaning up against the wall. And then
he, like, starts juggling. Yeah, he'll start
juggling if you sit around. He puts his hands
up like Nixon with his two fingers up and stuff.
Two peace signs. His belly just falls off. It's
funny. And then he says stuff throughout the
levels too sometimes. Yeah, I was going to talk
about that and the sound. Okay, yeah. Which is
fine. He's got a ton of digitized voice in this
game. He says like a... I think he says, like,
let's rock and roll. He's like, yeah. There's
just a lot of talking from Vectorman, which is
really cool. If you bump his head, he goes, ow!
Yeah. Bumping the head, yeah. Yeah, the sound
effects are good. They're very punchy. They have
a good sound. Dude, the sound effects are insane.
I mean, when you destroy a TV, that glass shattering
sound. Yeah, it sounds awesome. so satisfying.
Yeah, it sounds good. For anyone who's actually
tapped a glass screen on a CRTV, that noise is
pretty close to the sound effect in the game.
It's good. It's really good. Your gun sounds
awesome. To me, I think the Genesis is underrated
on their sound effects. I think they had one
of the best sound effects. Well, that's the thing
about the Genesis. If it's not done right, it
sounds like shit. But if somebody really knows
how to use that fucking chip, it's the best.
I think it sounds better than this by far. I
mean, Sonic music is pinnacle. Yeah, oh yeah.
But this game is up there with that. Yeah, for
sure. This game's awesome. It's got like a Eurobeat
-inspired soundtrack. All the songs are just
upbeat and just good bass in the background and
everything. I love them. I love the soundtrack
for this game. I love the level end jingle. That
was so awesome. I loved hearing that every single
time. Yeah, it's good. It's good. The boss music's
good. This game's just awesome. I love the Genesis,
man. Yeah. Like I said, I think it's the harder
one to code music for, but when it's done right,
it sounds the best. It's the best. It's so good.
It's definitely the best chip music. I agree
with that. Okay, anything else? I do have one
tiny one thing I want to mention, which is just
kind of funny. I don't know if you guys do any
kind of computer graphics or anything, but Vector
and Raster are both types of graphics in computer
design. So I thought that was a funny little
Easter egg. Because there's Vectorman, he's against
Raster, which was what Warhead was originally
called. So I thought that was funny. One last
thing I want to talk about with Vectorman. They
actually had a sweepstake that they... released
with this game where supposedly there was like
a hundred cartridges that after you beat the
game it had like a special screen on it and uh
it would give you a phone number and you had
to call in and you could win some contest prizes
which i thought was pretty cool i think one kid
he was like 12 years old won like the grand prize
like three hours after the game had been released
yeah i know crazy right um Yeah, he's like 12
years old and he won like $25 ,000 in like a
day at Sega Studios and stuff. It's insane. Yeah.
And I think you had to send the cart in. So some
of them probably got destroyed. But I think they
said there was like 100 cartridges. So there's
got to still be some out there. I'm sure, yeah.
And the crazy thing is that there's no dumps
of those cartridges. There's no screenshots of
that winning screen or anything. Yeah, yeah.
That is weird. Yeah. Like I said, I mentioned
it a little bit at the beginning, but I wanted
to get good at this game. That way I could just
buy cartridges of this game and just play through
it. See if I can find one of those cartridges.
Man, I feel like me at 12, I could not beat this
game. Yeah, he plowed through it quick. Let's
jump over to Achievement Center real quick. So
this game has 47 achievements worth 373 points.
I feel like that's kind of low for this game.
I agree. The points are kind of low on this game.
It should be like 400 at least. Yeah, freaking
Topsy Turvy is 395. Yeah, it has less, doesn't
it? Topsy Turvy is just not right. No, Topsy
Turvy is all over the place, but it has less
achievements too, doesn't it? Yeah. It's 28.
Yeah, that's crazy. This one definitely is way
too much. Yeah, yeah. Anyway, did you guys master
this game? No, not yet. i haven't either i'm
pretty close i think i only need like six more
so i'll definitely finish this game so i want
to yeah i think about a third of them has just
beat the game every level then they have ones
like find all the like morphing stuff uh shoot
tvs with power -ups and then the no hit bosses
yeah the no hit bosses which isn't too awful
for this game this is something we didn't mention
they are easy well that and the bosses have like
They have patterns. They're really easy to figure
out and dodge and stuff and everything. And you
can use the level select too. Yeah, which is
nice. So you don't have to play through the whole
game. Yeah. And you can also bump up your health
and life. Yeah, true. But yeah, it's just nice
because you can figure out the boss's ticks and
then just figure out the pattern. So nice. I
actually don't mind these achievements. Which
is easy. These bosses aren't that hard. No, they're
not tough. They're not too bad. Although I haven't
done the Warhead one yet, so I don't know how
difficult that one is. Yeah, that's probably
the hardest one. Yeah. But these ain't no demon
crest bosses. No, dude, not even close. I will
say, though, probably the toughest achievement
in there is beating the game on Insane. Yeah.
Insane gets a little tough, man, because you
only start out with three health, but they do
have power -ups that you can pick up that give
you additional hit points. So you basically just
have to find those. And then you can beat the
game. I read as a manual, too, each difficulty
is different scores for when you get your extra
lives. Yeah. Oh, yeah. Okay, so what, they rank
it up? Yeah, I think the Wicked is 20. Okay.
Insane's 40. Yeah, it's 40 ,000, yeah. Okay.
Well, you can still use the multipliers and get
a ton of lives, so it's not too bad. So, yeah,
I would say overall, I'd say it's a pretty moderate.
list. It's not too hard. That one insane one
is pretty tough, but everything else is pretty
doable, I would say. Yeah, this is definitely
not an over -the -top set. No, and this game
isn't like Wild Woody where there's no maps.
You can literally just search Vectormon maps
and you can see everything. There's information
on this game. Yeah, the maps for this game are
nice. If anybody knows how to do that, can you
reach out to us? Because... I want to do that
for Wild Woody. I'm assuming there's some kind
of program that can pull that stuff out, but
I'm not sure. You have to scrape the data or
something somehow. I don't know. Yeah, if anybody
knows, hit us up. Let us know. I don't know if
it'd be tougher because it's a Sega CD game.
I don't know. I'm sure it is. Yeah. Okay, that's
achievements, so let's head over to the final
verdict for Vector Man. Here we are at the final
verdict. We don't use scores or numbering here.
We use a very simple system. Did you enjoy the
game? And would you recommend a game? So, who
wants to go first? Ryan or Jacob? I'll go first.
All right. Did you enjoy the game? You know what?
I didn't at first because I remember playing
this game. I don't think I played it very, very
much at all when we had it or when I was younger.
when I started playing that, I was like, I was
kind of slogging through it. I mean, I enjoyed
it, but I was like, this game's fucking hard.
Because I'm not very good at 2D platformers and
just, I don't know, I guess I just wasn't getting
it for this game. And then I started playing
it more and more, and I was getting through the
levels, and I was like, alright, dude, yeah,
this game. I did enjoy the game. It's just, I
mean, the graphics and just... the music and
everything, like, this is, this, like you said,
it's a work of art, dude, this game is fucking
beautiful, and just, and like I said, once I
started learning it, and getting it down and
everything, I was like, alright, this, this is
not too bad, like, I'm actually enjoying this
game now, but it was stupid shit, though, like,
on the train level, when you first fight Warhead,
I didn't know you could jump, and just, just
stupid shit like that, and then when you, why
would you think it probably, Why would you think
a train could jump? Who would ever fucking think
that? Yeah, I know. And then I hated the fucking
frog level because I didn't think they were supposed
to shoot the fucking fist. Yeah, that level is
tough, yeah. But yeah, I enjoyed the scene. Nice.
Would you recommend it? Without a doubt, yes.
I mean, it's a pinnacle of the Genesis. Besides
Sonic, this is runner -up, pushing the Genesis
to its limits with sound and graphics and just...
There's a lot of secrets in it and everything.
Yeah, and that's something we didn't mention
too real quick, sorry, is that this thing runs
at 60 frames per second almost the whole time.
There's a couple of spots that slow down, but
for the 99 % of the time, it's freaking 60 frames.
It's so good. All right. Jacob, did you enjoy
this game? Heck yes, I did. It's very fun. I
liked all the little power -ups. I liked the
stages were really fun. I know I preach in the
choir with everything, but the atmosphere is
really cool. Graphics are awesome. Music was
great. Everything really just comes together.
Cool. So you would recommend it? Yeah, absolutely.
As you guys are saying, this is definitely one
of the best games of the Genesis. It's really
fun. I think what I really like about the gameplay
in this game is when you first play it, you definitely
get a feel for the difficulty. But I feel like
the game... pushes you enough so you know there's
going to be challenge but it doesn't feel too
challenging it feels it feels like you can learn
how to maneuver around everything how to use
vector man how to you know how to defeat enemies
how to use your power -ups all that stuff it
really feels very learnable even from when you're
playing the first level for the first time yeah
it's got a good balance to it for sure all right
cool Yeah, I mean, I agree. This game just, it's
amazing what they were able to get out of the
Genesis. You know, everyone was looking towards
32 -bit games and CD and stuff, and they were
just like, hold on now, there's still some stuff
here back on these 16 -bit systems. And, man,
they just blew it out of the park. The graphics
are just incredible. There's so many cool, like,
scenes and just effects that they did. The gameplay
is just really good. Controls are tight. Vectorman
feels like he's got weight, but it's not, like,
overbearing. The enemies are cool. The bosses
are awesome. Like, the game's just freaking fun,
man. Like, it's so good. So, yeah, I enjoyed
this game. It's like a tube of toothpaste. They're
trying to squeeze out the last bit while it's
still in there. Yeah, yeah, really. And they
did it, bro. They did it. They did a good job.
Yeah. So, yeah, I would also recommend this game.
It's just one of those games that you just need
to play, especially if you're a Genesis fan.
It's just so good. It's so much fun. I really
can't see. The difficulty's a little high, especially
if you're not good at 2D platformers, but I don't
think it's impossible. And plus, it's pretty
short for a game, too, so I don't see how you
couldn't have fun with it. So I recommend it
as well. Even with the difficulty, I would push
through. It's worth it. Yeah, it definitely is.
Because I had that problem. Again, I'm not afraid
to fucking admit that, but I pushed through it,
and I'm glad I did. Yeah, and it's just cool
to see the ideas they had with some of the levels
and bosses and stuff. All right, Eric, it's your
game. Did you enjoy this game? I hated this game.
You're off the podcast. Kick him out. No, of
course I love this game, bro. This hit me right
in the nostalgia feels, bro. Yeah. We spent hours
playing this game. Yeah, I mean, I played it
so many times and I'll continue to play this
game. This isn't the last time I play this game.
Yeah. no this game is amazing there's so much
personality there's so many hidden little things
it's it's just so good um like what you guys
say but the the difficulty i guess maybe because
just we've played it so much i thought it was
easier this time than last time that i played
this game yeah but i can see definitely in the
later levels you know some some of those levels
do get tough but It's worth the push through.
It really is. So you would recommend the game?
Yeah, definitely. To me, I think this is such
a hidden gem, I think, because it's not a super
popular game. And I think it's one of the best
Genesis games. Yeah. So I can't see anybody not
enjoying this game. The controls are phenomenal.
You're not going to be frustrated with movement.
Or jumping or platforming or anything. It's just
a good game. Yeah, I agree. All right. That's
Vectorman. Is this anybody's new least or most
favorite? I don't know, man. It's tough. It is.
Because I think as a whole, like all of us together,
what we're doing, Scoon obviously will reign
supreme on that. Absolutely. Pure gameplay -wise?
This is such a good game, yeah. It would be this
game. It is such a good game. Yeah, I mean...
Go ahead. I was just going to say, I think if
anybody who's out there listening to this, out
of all the games that we have played, this is
the number one game that you need to play if
you haven't. It's funny that you bring that up.
Were you going to say the same exact thing? Well,
I have a new idea I want to do in the podcast,
so let me get to that in just a second. Okay.
It's funny how me and you think, man. It's crazy.
I guess so. I was going to say, this is so close
to my most favorite. I don't know what it was
about Chibi Robo. I think just because it was
a new experience, and I came home from work every
day, and I ate my dinner, and I sat down and
played that game. And I think it just hit a specific
nostalgia. spot of like coming home from school
and playing a new game every day so i just i
had the most fun with that game it's still my
favorite for the podcast anyway um but this is
a very very close second i love this game i played
it 100 times before i'll play it 100 times again
and so I think this is one of the best games
ever made, not just for the Genesis, not just
for the podcast of every game ever made. I love
this game. So I want to kind of do a new thing
where we kind of make a list of like the best
games of all time. They're kind of like the must
plays. These are like the games that are just
blow us out of the water, you know? So these
are the ones that like, if you don't, if the
listeners don't play them, then don't come talk
to us. You're not real gamers. I'm just kidding.
I'm just kidding. But so I want to, I want to
start the list. So I'll make it easy. Cause I
want to go back through every game we've played
so far, but I'm going to make it easy because
there's only two games that I think deserves
to be on this list. I think it's the same, too,
that I think. Yeah, well, there's one I know
I'm pretty sure you're all going to agree with
me on, and there's one I'm pretty sure you're
not. So this is how we're going to do it. Anytime
you guys think there's a greatest of all time
game, I want you to bring it up on the podcast,
and we're going to bring it up for a vote. And
unless all four of us say yay to the game, it
doesn't go on the list. Because if we don't all
agree, then it's not the greatest of all time,
right? True. True. so let's go ahead and start
at the very beginning of the podcast and i think
the first game that should go on the list is
donkey kong for the game boy yeah yeah yeah well
hold on well okay well obviously i was just gonna
say i've gone back and i thought about all these
games and um donkey kong i just it's so hard
to find anything wrong with that game man it's
so good the gameplay is so tight mario feels
incredible The graphics are really good for a
handheld. You put it into a Super Game Boy, they
look even better. The music's great. The only
thing I can really think of is that some of those
later puzzles become a bit of a bitch, but it
doesn't ruin the game, man. It's still just such
a fun game. It has a great charm to it. Yeah.
That game does get difficult. It does, but man,
it's just so damn good. Again, it's worth pushing
and putting the time into it. Yeah. Okay, so
we all say yay for that one then? Yeah. Okay,
so the first goat is an ape named Donkey. It's
Donkey Kong for the Game Boy. So then the second
game that I think deserves to go on the list,
I don't think you guys are going to agree with
this one, but I just talked about it. It's Chibi
Robo. I don't know what it is about this game,
man. It just hit me so right. I love this game.
It's so much fun. You play as a cool little funny
character. The characters are funny. The story's
funny. The environment was so much fun to explore
around. You know, it's got a couple of issues.
It's got a pacing and backtracking issues. And
the timing of the day and night change cycle
was a bit of a bitch. But I don't know, man.
I don't think any of that ruins the game. I just
think it was a lot of fun. So I'll leave it up
to you guys. Do you think Chibi -Robo is the
greatest of all time? Yay or nay? Yay. I don't
want to say no, but I feel like I didn't put
enough time into it. And I mean, that is part
of the reason because maybe you didn't think
it was the greatest of all time. I agree. Just
again, like you said, with the pacing issue,
and I think that's what killed it for me. Yeah,
I get that. I totally get it. I felt like I played
like five or six days in the game in a row and
I made no progress. Sure, sure. And I think that's
what shot me down. Okay, so that's a nay. It
wasn't that I didn't enjoy playing the game.
The game was incredibly fun. No, no, and that's
not what this list is about. The charm. It's
not about enjoying it. No, no, I'm just saying
the charm was there. I don't want to shit on
Chibi Robo. Yeah. No, this list is for the top
of the top, so. But, okay. Two nays then. Two
yays, two nays. I guess if it's not a definitive
yes. Yeah, that's what I'm saying. And that's
fine. I kind of knew you guys were going to do
that anyway. I'm not super upset about that one.
I think I have two games I want to do. Okay.
I want to do Splatterhouse. Okay. I don't know.
That game is just a fucking instant classic,
dude. It's just that 80s old horror. It has that
nice challenge to it. It's got a good... Visual,
I don't know. I don't know if there's really
anything wrong with that game either. It's just
a very simple arcade game that has a good charm
to it. Good feel to it. I don't know. It is a
good game, but I think it's a good game, but
I don't think it's a GOAT game. Yeah, I like
that game, but I think it's too simple. Yeah,
it's not a game that I just have to play. It's
really short, and some of those bosses are bitches,
dude. Yeah. And then there's only one special
move, and pulling it off is such a bitch. Yeah.
So, yeah, I'd have to say nay. I do like the
game, though. It is a good game. Have to do that,
and then Topsy Turvy. I gotta do Topsy Turvy.
That's a nay for me. Yeah. That's such a good
game, dude. I think I'm 50 -50 on that one, too.
I do like that game a lot, and I think it's hard
to save since we played it on the podcast. I
feel like if we played that physically, I would
have been much more enthusiastic about it, but...
Yeah, I agree. I agree, but... Yeah. Still a
good game, though. That game had its issues,
so... It did. It did have some problems, but...
Okay, so, so far, only one game. Well, two now,
right? Unless Jacob, Eric, you guys got anything?
Well, are we going to vote Vectormon? I don't
know. Is there anything before Vectormon that
you guys want to argue for? No, I guess not.
I was going to say Schoon, but... See, that's
what I was thinking, but I don't think it was
the game. It wasn't the game, really. It was...
The family experience. That is never going to
be beat, dude. Because of that game, I mean...
I don't know. Yeah, that game was fun, but that's
another one that's just too simple. Yeah. Well,
it wasn't even the game, it was the experience
of what we were all doing together for it, so.
Yeah. It was the fucking leaderboards more than
anything. Yeah, that was fun, yeah. Well, yeah,
that was a fun part of it. Oh, man. Okay, so,
so far there's only one game on the list, which,
honestly, I'm okay with, because these are supposed
to be, like, the top of the top, so. Yeah, well,
I don't think we're gonna get... Too many of
these. Yeah, so I'm okay with just Donkey Kong.
I'm honestly okay with just Donkey Kong being
on there. It deserves it. Yeah, it deserves it
for sure. Alright, so that means let's talk about
Vectomon. It's a good game. It's got some issues.
It's a little tough. It's got some things that
they could have done better, but this game just
pushes the Genesis to its limits, man, and it
does it well. So, what do you guys think? Yay
or nay? Greatest of all time? I agree. Yay. Jacob,
you say yay? Yep, I say yes. I agree. That's
the second game to go on the list. We've got
Donkey Kong and now we've got Vectomon. Two of
the greatest games ever made. Seriously, anybody
who's listening, if you haven't played either
one of those games, just go and do it now. They're
both so worth it. Okay, so that's our new list.
I'll have to make that in the pot on the Excel
spreadsheet somewhere. That sheet's going to
get... We're going to crash that Google server,
bro. I don't know, man. We've played 20 games
and only have two games, so that's every one
out of 10 games as a greatest of all time. I'm
okay with that. I'm good with that. No, I just
meant that Excel sheet. Oh, yeah. Google will
be okay. They'll survive. I'm sure it's not going
to change too much. They'll survive. They'll
be okay. They're a multi -billion dollar company.
I think they'll be okay. They're selling that
information anyway. I don't think anybody wants
this information. Well, they're selling it. I
hope so. Someone needs to listen to the podcast.
Alright, so that's Vectorman. Did you guys enjoy
this game? Did you beat this game? Let us know
what your thoughts are and do you think it deserves
to go on the list? If not, like I said, don't
talk to us. No, I'm just kidding. I'm just kidding.
We want to hear from you guys. We want to hear
what you guys have to say. Even if you hate these
games. Yeah, we want to know. We want to hear.
Believe me, we've already got those comments.
A mind of a psychopath. Yeah, if you could just
type them in normal English so we can actually
read it, that would be nice. Yeah, that would
be pretty nice. Anyway, let's go ahead and jump
over to our next game before we get canceled
here. Yeah. And we're going to be playing Mega
Race for the 3DO. What the heck is this? The
3DO game. Is that the first 3DO game? Yes, it
is. That's why I picked it. And the only. No,
no, no, not the only. Alright, do you guys have
any experience with this game? No. Not at all.
Should I? The 3DO is just a system that always
slips by me. I don't know why. I was always so
interested in it, and I just never had a chance
to play it. I hope this is a good first 3DO experience,
so we'll see. I doubt it, but... It could be,
dude. Any 3DO experience? I'm sure there's decent
games on there. Everyone shits on the CD -i all
the time, and I think there's good games on it.
True, true. We'll see. Can't be any worse than
Plumbers Don't Wear Ties. Yeah, we're not playing
that game, so... Alright, so let's go ahead and
take a look at the front box art here. It's got
a picture of some futuristic racing cars here
with explosions on top of what do you call this?
This metal? This type of metal? Diamond plate?
Yeah, diamond plate metal. There you go. Very
Hot Wheels looking. Yeah, it does look like Hot
Wheels. I think it's cool. I like this cover.
This is awesome. Yeah, it looks pretty cool.
Yeah, if I was like six years old, I'd be like,
I gotta get this game. I'm still six years old,
bro. What are you talking about? Look, it says,
in this future, speed that kills isn't enough.
What? I'm not sure what that means, but yeah.
Mega race. I don't know. I'm interested. I like
this game. Shooting flames out of the front of
the car or something? Yeah, it's sweet, bro.
It looks like, what's that? Hot Wheels? I forgot
the name of that one. Red Vector or something?
Looks like Red Vector. Alright, let's jump to
the back here. This is the ride of your life,
or death. You've got to fight to finish. It's
the incredibly stunning visual communications
highway of the future, and you're the star of
VWBT Network's hit show, Mega Race, with an audience
that's out for blood. To keep ratings up, the
meaner you are, the higher they get. You're pitted
against five of the nastiest drivers ever to
take a wheel in a wild race to the finish. Yours,
or theirs. Beware, this is way beyond what you'd
expect. This race is so full of sound and fury,
so graphic, so totally real, that you'll squirm
in your seat as you squeal around futuristic
3D cities and custom war wagons loaded with weapons.
Jesus Christ. This is a long one. You'll have
so much fun, so fast, it'll make your head spin.
Remember, your life depends on three things.
Speed, cunning, and aggression. And you're going
to need them all. It's impossible to avoid tricky
scum like Hammerhead and King Cool as their gangs
try to take you out. But if you knock them off
first, you can grab their guns and get going
on the ride of your life. It's do or die. You
haven't seen anything like Mega Race because
there's never been anything like Mega Race. Strap
yourself into this brave new world of battle
racing and take it to the limit. Alright, we're
almost there. When you see it, you'll barely
believe it. Awesome, high -tech, digitized video
commentary throughout by Mega Race host Lance
Boyle. 16 fully rendered track environments featuring
mind -blowing details. Hit music soundtrack with
a bad, bad beat. Ooh, I'm looking forward to
that. Nice. Supercharged real -time racing action.
Wimps need not apply. Weaponry that would make
the rowdiest weapon -rigged road warrior drool
with envy. And virtual vehicle vigilantism at
its best. I think that's the longest description
we've had yet. Fucking probably. I feel like
they're trying a little too hard to sell this.
Well, the 3DO boxes are long, so they had more
space to put stuff in there. Really trying to
push this. I know, I feel like the game doesn't
even have this much stuff in it. Probably not.
I mean, from the pictures, the game doesn't look
bad. Yeah. I know it's got some FMV sequences
in it, so I'm looking forward to that. Yeah.
Sure, a lot of 3DO games do. Yeah. bread and
butter i like how there's all this talk about
uh this game is going to be stunning everything's
going to be so extreme and violent and then the
first screenshot is just there's a smiling old
woman it looks like an old man that's an old
man oh man whatever like oh yeah bro yes wow
lance boy they're so threatening i gotta say
this he's the host he's the host i saw i saw
oh my god I know that, but look at all the texts
on the back of the box here. Yeah. And he's going
to be hosting a competition like this. By the
way, this sounds very Twisted Metal -like. It
does have that kind of vibe. I think this is
more of an actual racing game, though. Hot Wheels
and Twisted Metal a little bit. I don't know
if the actual racing gameplay is FMV. That'd
be wild. Alright, you guys excited to play this
game? I know I am. I know what's going on the
goat list. Yeah, buddy. Not this game. I'm intrigued.
It sounds interesting. They pulled me in. Alright,
alright. That's good, that's good. Really? Yeah.
I mean, bro, it's cars and fucking guns, but...
Yeah. You know? Doesn't really take much. What's
going on here? We got, like, Team Eric and Jacob
and now Team Ryan and Joe. Weird what's going
on here. Something swapped. It's high tide or
low tide or something. Yeah. The moon got a little
too far from Earth. They made three of these
games? Jesus. And we're going to play them all.
Alright. Why? Are you the gamers out there interested
in this one? Let us know. Otherwise, that's going
to be it from us. Remember, don't ever stop gaming
and we'll see you for the next one. Peace.