WEBVTT

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Today, we're talking transporting sludge, raging

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against TVs, and whirling tornadoes of death.

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It's Vector Man for the Sega Genesis. everyone

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welcome to retro gaming beyond presents retro

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game club we're your hosts Joe, Eric, Ryan and

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Jacob Vanderloski and we've been staring at green

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balls because we've been playing vector man for

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the sega genesis but first uh social promotion

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uh come check out our instagram rgb underscore

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game club youtube at retro gaming beyond hd we

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have a discord all those all those links are

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in the description down there we also do retro

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achievements which is a cool website where you

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can earn achievements for old retro games we

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have a lot of fun doing it so all those links

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are in the description like comment subscribe

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come and follow us we want to see you guys so

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come hang out but all right let's go ahead and

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jump into word of the nerd get those nerds okay

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we enjoy all things in their video games tv shows

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comic books movies music food so let's go ahead

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and discuss what else we've been into recently

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what have you guys been doing what are you doing

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ryan go ahead i'm still learning latin yeah still

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getting that down it's It's not too bad, but

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I don't think I've gotten to the crazy part of

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it yet. Just still basic stuff. Still doing that.

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I bought... Yeah, that book's cool. I wish they

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had it for other languages. I know. It's actually

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very helpful on learning and everything. I feel

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like I'm learning it pretty easily. Maybe it's...

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I don't know. I don't know why it's only a Latin

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thing. Maybe it's other languages aren't as easy.

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Because you can't use critical thinking, I guess.

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I don't see why not. It's probably just because

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no one else has done it, really. Yeah, I guess

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so. I mean, for at least Latin, like, our English

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derived from Latin, so there's some words that

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you can read and be like, okay, that's what this

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means. English didn't come from Latin. It came

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from an old English language. I've been listening

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to English language podcasts. And old English

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didn't come from Latin? No. latin's like spanish

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and italian yeah those are the romance languages

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yeah i don't know i feel like a lot of our stuff

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is we've imported a lot of latin into our language

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yes yeah yeah yeah but english didn't come from

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latin yeah because there's a lot of words that

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i'm reading like okay that's yeah we we have

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a lot of latin in our in in english but english

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didn't come yeah specifically yeah that makes

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sense yeah i've been doing that um i started

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playing a I think I... Was it a... What was that

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Undeadline game? Is that... That wasn't an arcade

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game, was it? It was Sega Genesis, right? Yeah,

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it was ported into the Mega Drive, but it was...

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It was for home computers. It was like the MSX2

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or something. Some really... Whatever. But yeah,

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I've been playing that game. Sharp X6800? Yeah,

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old home computers. But yeah, Undeadline? That

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game's dope. It's like a vertical shoot -em -up,

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I guess, like a scrolling shooter. But it's pretty

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fun, dude. The soundtrack in it is fucking good.

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I do like good video game music. We have another

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game on that list that's like that. That magical

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one? Yeah. You talking about that magical one?

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I forgot the name of it. Yeah, I don't remember

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the name of it. There's only like 500 lists.

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It's only like 400. Anyway, but yeah, I played

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that for a little bit after I beat Vectorman.

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It's hard as shit, but it's pretty fun, and it

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looks good, too. It's actually a pretty good

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-looking game for 1989, I think it is. But I've

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been enjoying it. And then I've been playing

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a game off the PS2. It's called The Suffering.

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It's supposed to be kind of like a horror game.

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It's not really too scary, but... It's like Manhunt?

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Yeah, kind of, yeah. You play as this prison

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inmate. Monsters come in and kill the wardens

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and the guards and stuff, and they help you escape

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and stuff. Sounds interesting. It's weird, but

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it's been pretty cool so far. The controls are

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kind of a bitch, though. Yeah. shooting is r1

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reload is like r2 yeah and it's like it puts

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square it's pretty cool though because if you

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hit square you can go from first to third person

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like you can switch at any time so it's pretty

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cool yeah that's cool yeah yeah but the controls

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are a little wonky the like camera moving and

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everything's very clunky yeah it's it's bearable

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it's not bad just very weird control scheme Yeah,

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that's before everything was standardized. Pretty

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good so far. I haven't really gotten too far

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into it. I think I beat the second chapter and

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there's like 20 chapters or something. I feel

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like it's going to be a really long game because

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I have like two hours into it already. Alright,

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who's next? I reinstalled Resident Evil 8 again

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and I played the Memories of Rose DLC. It wasn't

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bad. It was kind of short, but I think all Resident

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Evil story DLCs are like that. Story was kind

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of cool. I really like the main character a lot.

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She kind of has powers. Oh, what's it called?

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Her powers are intertwined with the gameplay,

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and it's kind of cool how she uses them. I think

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if she ever appears in a future game, it'd be

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kind of cool to see how she uses her powers and

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uses a gun. I don't know if she will, though.

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Is that one still first person? Well, Resident

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Evil 8. is first person but the dlc is third

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yeah the dlc is third person i think you can

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play in first person though after you beat it

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i might be wrong so apart from that i also been

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playing medieval it's uh really good definitely

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one of the best ps1 games oh yeah yeah it's just

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awesome all the time yeah yeah i know i played

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it a lot as a kid but i never beat it so i'm

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gonna do that this time yeah it's just it's amazing

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it's really good. The second one's pretty good

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too, but it's not as good as the first one. Yeah,

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I'll definitely go on to that one. That one,

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like when I was younger playing that, that one

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always felt so much harder than the first game.

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Yeah, it is. Well, I don't know. Somewhat. It's

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weird. The platforming's harder in the first

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one, but the second one's just harder to get

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through. But they're both awesome. Yeah, they're

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really good. Aside from that, I also played I

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played a little bit of clock tower for the ps1

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um it wasn't too bad it's a little slow um it's

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technically the second one right what's that

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i think that's technically the second one right

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yeah yeah the first one's on the snes yeah wasn't

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released here well until like last year yeah

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yeah um yeah it wasn't bad what's it called i

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i played for like an hour and got the worst ending

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and like the way you get it It's not like you

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have to do the worst decisions possible. Well,

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I guess it is, but you don't know that they're

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the worst decisions. You let two characters investigate

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stuff instead of doing it yourself. And for whatever

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reason, that gives you the worst ending. And

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the worst ending, no one dies. It literally just

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ends. So that really rubbed me the wrong way.

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So I said, I'll come back to this one day. And

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I started playing Clocktower 3. And the reason

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why is because that game's made by Capcom. Capcom

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knows how to make survival horror games, and

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I'm enjoying it. It's very similar to Haunting

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Ground, which is another Capcom horror game.

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But I've been enjoying it. It's kind of laid

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back. There isn't too much combat to it. The

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story, I think the story's pretty good, too.

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Environment is kind of... The environments are

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kind of small in that game. They're pretty compressed

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all into one area. My only complaint is the areas

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are really small. If you ever play a Resident

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Evil game, you get a pretty complex environment,

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but then you have to also go back and forth between

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it, but I think that kind of adds to the gameplay

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because you don't really have to think a lot

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in this game. Otherwise, though, I think it's

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a good game, and I've been enjoying it. That's

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all for me. Eric, what do you got? I haven't

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really been doing... Honestly, not too much.

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I finished up one of the Dungeon Crawler Carl

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books. I'm on the fifth one. I just started that.

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Do you have them all yet? No. I think... I just

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need seven. Eight's not out yet. I think eight

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comes out next month. Yeah, I'm going through

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those. I like those, man. They're good reads.

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Good reads. Yeah, I will read them eventually.

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It's just, you know, obviously, the books just

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keep getting bigger and bigger. Yeah. It took

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me a long time to get through this one. Yeah.

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I beat Still with Blade, but I told you that.

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But I was doing, like, they had, like, the boss.

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You can, like, go through the bosses again and

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stuff on different difficulties. The boss rush?

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Yeah, it's just, like, one at a time. Yeah, like

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a boss rush. Okay. Let's see. I finished God

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of War, Ragnarok, and then I started the Valhalla

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and finished that. It was okay. Oh, you finally

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finished that? Yeah, it was alright. It was kind

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of short and simple. Yeah, it was short. Which

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is fine because I'm not a big Roguelite fan anyway,

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so I was kind of glad to... It was fun for...

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Yeah, that one wasn't too bad because it was

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simple enough and there was story. I like having

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a story that helps me push through it, so it

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was fine. Plus, it was free, so you can't really

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complain about it. I finished Horizon Call of

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the Mountain, and that game was awesome. That

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was a really cool VR experience. Oh, nice. You

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finally finished that? Yeah, dude. That was an

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awesome VR game. If all the VR games were like

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that, I'd say they're worth it. Dude, yeah. I

00:10:52.159 --> 00:10:54.039
know that one day you had it. I was playing it

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for like two hours. Dude, it's long. It's a long

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game. I was surprised. I was like, okay, it's

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almost done, and then it was like six more levels.

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I was like, holy shit. And some of them are long.

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Yeah, that was fun. A couple of those last levels

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are like 30, 40 minutes long, which, you know,

00:11:07.730 --> 00:11:10.149
for a VR game is pretty long. Yeah, it's a long.

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It's a good game though. So I enjoyed it. I still

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got some cleanup stuff to do, but, and then I'm,

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I'm really, I'm ready for that frigging Metro

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game. So yeah, I'll probably start that next.

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And then they just announced a new one. So looking

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at that trailer was sick. Yeah. It looks so good.

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That trailer was awesome. Can't wait to play

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that. I didn't watch it yet, but I've seen pictures

00:11:35.350 --> 00:11:41.750
of it. I was just like, hell yeah. This one's

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cool, too, because it's going to be its own story.

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I think the VR one is, too. The first three games

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are kind of loosely based on the books. The first

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one is definitely, and then the second one not

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really, and then the third one kind of. I think

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this is the first non -book game, which is cool.

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And the original author is helping write the

00:12:11.129 --> 00:12:13.950
story, so that's cool. Oh, nice. Okay. Yeah,

00:12:13.970 --> 00:12:15.690
he's part of it. He's part of the project, which

00:12:15.690 --> 00:12:19.649
is cool. I know. I gotta read those books. They're

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pretty good. the english translation isn't the

00:12:22.909 --> 00:12:25.289
best but i heard the translation's kind of tough

00:12:25.289 --> 00:12:27.450
it's it's it's got some issues but otherwise

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they're good they're awesome books the second

00:12:28.929 --> 00:12:30.610
one's all right the first third one pretty good

00:12:30.610 --> 00:12:34.350
it can't be as bad as reading uh the divine comedy

00:12:34.350 --> 00:12:39.330
so yeah well i'm sure the translation's a little

00:12:39.330 --> 00:12:41.909
that was probably hard to read in italian anyway

00:12:41.909 --> 00:12:47.350
so yeah but yeah and then um speaking of books

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the only thing i started um I think I said I

00:12:50.129 --> 00:12:52.909
finished Moby Dick, and then I started The Kane

00:12:52.909 --> 00:12:57.049
Mutiny, which is like a book about a mutiny on

00:12:57.049 --> 00:13:01.330
a World War II ship. I've heard of it. I know

00:13:01.330 --> 00:13:03.409
it's like a movie and stuff, and it's a somewhat

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popular book, but I've only just started it.

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It's okay so far. It's better than Moby Dick

00:13:08.129 --> 00:13:12.710
so far. Yeah. Although, again, I'm like 40 pages

00:13:12.710 --> 00:13:14.230
in. You didn't like learning about whales? Well,

00:13:14.250 --> 00:13:16.230
yeah, I'm not doing that, but again, I'm 40 pages

00:13:16.230 --> 00:13:20.080
in, and I'm still not in the boat yet. I don't

00:13:20.080 --> 00:13:21.940
know what's up with boat books doing that, but...

00:13:21.940 --> 00:13:27.379
Anyway. Don't need any whale facts. Yeah, no

00:13:27.379 --> 00:13:30.259
whales in this. This dude already knows enough

00:13:30.259 --> 00:13:32.419
about whales. Yeah, I'm not learning anything

00:13:32.419 --> 00:13:35.480
in this book. What about the... Are you going

00:13:35.480 --> 00:13:38.320
to play that other God of War game? Yeah, I'll

00:13:38.320 --> 00:13:40.039
probably start that this week. I was trying to

00:13:40.039 --> 00:13:42.000
finish the other Assassin's Creed's. There's

00:13:42.000 --> 00:13:44.840
some DLC stuff they added. So I was trying to

00:13:44.840 --> 00:13:47.679
finish that up, but... Oh, okay. They're a pain

00:13:47.679 --> 00:13:51.639
in the ass. The Mirage had, like, mission replays,

00:13:51.639 --> 00:13:55.139
but they added, like, goals to it to beat it,

00:13:55.179 --> 00:13:57.000
like, in five minutes without getting hit or

00:13:57.000 --> 00:13:59.360
whatever. I can't believe they're still adding

00:13:59.360 --> 00:14:01.419
stuff. I know, it's crazy, isn't it? I know,

00:14:01.440 --> 00:14:04.220
dude. It's a pain in the butt. I don't know if

00:14:04.220 --> 00:14:05.600
I want to do them all, but we'll get there eventually,

00:14:05.799 --> 00:14:08.659
so. But yeah, I do want to start that God of

00:14:08.659 --> 00:14:10.539
War. It's probably the next game on the list,

00:14:10.580 --> 00:14:14.259
so, for sure. Alright, that's all I've got, so.

00:14:14.919 --> 00:14:16.500
What have you guys been into recently? Let us

00:14:16.500 --> 00:14:18.919
know. We want to hear from you guys. That's it.

00:14:19.039 --> 00:14:20.899
So now it's time to jump over to our game, which

00:14:20.899 --> 00:15:24.179
is Vector Man. The future of the human race looks

00:15:24.179 --> 00:15:25.879
hopeless when maintenance drones accidentally

00:15:25.879 --> 00:15:28.940
replace the Orbot's leader's head with a salvaged

00:15:28.940 --> 00:15:32.200
atomic bomb. All the Orbots on Earth are immediately

00:15:32.200 --> 00:15:35.159
ordered via television receivers to stop cleaning

00:15:35.159 --> 00:15:37.340
up the planet and to start manufacturing weapons

00:15:37.340 --> 00:15:39.879
for an impending ambush of the returning humans.

00:15:40.279 --> 00:15:43.360
Only one Orbot, a sludge barge pilot who was

00:15:43.360 --> 00:15:45.960
out of communications range, is unaffected by

00:15:45.960 --> 00:15:49.039
the evil takeover. You are that pilot, Vector

00:15:49.039 --> 00:15:52.259
Man. The only hope of the entire human race is

00:15:52.259 --> 00:15:55.460
for you to destroy the villainous warhead. You

00:15:55.460 --> 00:15:58.080
must seek him out by following a trail of television

00:15:58.080 --> 00:16:00.259
receivers around the Earth and then confront

00:16:00.259 --> 00:16:02.779
him in a battle that will decide the fate of

00:16:02.779 --> 00:16:11.080
humanity and of the planet Earth itself. Okay,

00:16:11.159 --> 00:16:13.460
Vectorman was developed by Blue Sky Software

00:16:13.460 --> 00:16:16.679
and published by Sega for the Sega Genesis in

00:16:16.679 --> 00:16:22.679
1995. This game was kind of a last game. Like,

00:16:22.700 --> 00:16:24.559
the Genesis had been pretty much aging at this

00:16:24.559 --> 00:16:27.039
point. I think the Saturn was already out at

00:16:27.039 --> 00:16:29.259
this point. Yeah, it was. The Saturn had already

00:16:29.259 --> 00:16:32.019
been released, so it was kind of a last hurrah

00:16:32.019 --> 00:16:34.960
for the Genesis. Although, I think Vectorman

00:16:34.960 --> 00:16:37.360
2 came out like a year later, so there were still

00:16:37.360 --> 00:16:38.980
games coming out for it, which was pretty crazy.

00:16:39.679 --> 00:16:41.600
Sega wanted this game to be made because they

00:16:41.600 --> 00:16:44.200
wanted to kind of compete with Donkey Kong Country

00:16:44.200 --> 00:16:47.620
with their 3D graphics. And that's what the idea

00:16:47.620 --> 00:16:50.000
for this game came from. Also, this game wasn't

00:16:50.000 --> 00:16:51.980
released in Japan, which is kind of weird. I

00:16:51.980 --> 00:16:55.100
was surprised. Yeah, I know, right? I was kind

00:16:55.100 --> 00:16:58.200
of like, what? How the tables have turned. It's

00:16:58.200 --> 00:17:00.879
kind of weird. Although Sega at that time was

00:17:00.879 --> 00:17:02.799
like fighting each other and Sega Japan just

00:17:02.799 --> 00:17:04.980
wanted nothing to do with America. It was wild.

00:17:06.680 --> 00:17:08.640
It was crazy, dude. I think they were jealous

00:17:08.640 --> 00:17:10.500
of Sega of America's success because they were

00:17:10.500 --> 00:17:12.180
doing so much better here than they were in Japan.

00:17:13.270 --> 00:17:16.509
and Japan was all in on the Saturn and was pretty

00:17:16.509 --> 00:17:18.230
much done with the Genesis, and America wasn't.

00:17:18.230 --> 00:17:19.170
I don't know. It was a whole thing. It was weird.

00:17:19.230 --> 00:17:21.009
But anyway, it was kind of weird to see that

00:17:21.009 --> 00:17:22.410
this game wasn't released in Japan. I think it

00:17:22.410 --> 00:17:25.170
would have done pretty decently over there. Probably.

00:17:25.349 --> 00:17:27.890
Probably, yeah. Even with the Saturn being out

00:17:27.890 --> 00:17:31.509
already, but anyway. So, Eric, this was your

00:17:31.509 --> 00:17:37.029
game. What was the interest for Vectorman? We

00:17:37.029 --> 00:17:40.309
own this game, as you know. As you know, yep.

00:17:43.120 --> 00:17:45.140
I played the hell out of it when I was a kid,

00:17:45.259 --> 00:17:49.720
but I don't think I ever beat it. I wanted to

00:17:49.720 --> 00:17:53.660
go through it and actually beat it. Yeah, this

00:17:53.660 --> 00:17:56.640
is definitely a childhood game. I play this game.

00:17:56.700 --> 00:17:59.599
I still play this game all the time. It's a lot

00:17:59.599 --> 00:18:01.839
of fun, man. I beat it when I was younger, for

00:18:01.839 --> 00:18:03.460
sure, but it took me a while. It's a tough game.

00:18:04.240 --> 00:18:06.200
Were you guys able to complete this game this

00:18:06.200 --> 00:18:10.710
time? Yeah. Yeah, I did too. Playing it again,

00:18:10.890 --> 00:18:13.390
it's still a pretty tough game, but it's a lot

00:18:13.390 --> 00:18:16.650
easier than I remember it. Yeah, same. Yeah,

00:18:16.750 --> 00:18:19.029
this game is way easier than I remember it being.

00:18:19.549 --> 00:18:20.890
It's still got some challenge, though. I mean,

00:18:20.930 --> 00:18:25.190
it's not easy. No, no, it's not. I mean, I beat

00:18:25.190 --> 00:18:29.089
it on my second playthrough. Yeah, yeah. I was

00:18:29.089 --> 00:18:31.990
kind of, like, running through stuff. I wasn't,

00:18:31.990 --> 00:18:34.509
like, going through all the levels and looking

00:18:34.509 --> 00:18:45.440
for everything. The story goes that Earth has

00:18:45.440 --> 00:18:48.099
been polluted and abandoned. And it's been left

00:18:48.099 --> 00:18:51.200
to be cleaned up by robots known as Orbots. And

00:18:51.200 --> 00:18:53.180
there's like a main robot in charge. His name

00:18:53.180 --> 00:18:55.779
is Raster. And they accidentally attach a warhead

00:18:55.779 --> 00:18:59.319
to him. I don't know how that happens. And it

00:18:59.319 --> 00:19:02.839
like rewrites his... Service bots? I think did

00:19:02.839 --> 00:19:04.359
it or something like that. I don't know why they're

00:19:04.359 --> 00:19:05.619
attaching warheads to him though. What's the

00:19:05.619 --> 00:19:07.740
point of that? I think because they found a warhead

00:19:07.740 --> 00:19:10.680
as junk. I guess so. And somehow attached it

00:19:10.680 --> 00:19:14.200
to him. Yeah, I don't know. But now it rewrites

00:19:14.200 --> 00:19:16.259
his program, and now he wants to destroy all

00:19:16.259 --> 00:19:20.180
life. But then Vectorman, who was off -planet

00:19:20.180 --> 00:19:23.319
when Warhead took over, he's now back on Earth,

00:19:23.420 --> 00:19:25.819
and he's ready to stop the evil machine. So that's

00:19:25.819 --> 00:19:31.000
the story of the game. And Vectormons is an action

00:19:31.000 --> 00:19:33.319
-adventure platformer, kind of like a run -and

00:19:33.319 --> 00:19:38.119
-gun a little bit, where you're defeating enemies

00:19:38.119 --> 00:19:39.980
and running through the levels and trying to

00:19:39.980 --> 00:19:44.519
make it to the bosses. So there's 16 levels,

00:19:44.720 --> 00:19:47.220
and you have to get to the end of each level.

00:19:47.720 --> 00:19:49.740
And some of them have a boss at the end of them,

00:19:49.759 --> 00:19:53.900
some of them don't. The bosses are pretty cool.

00:19:54.019 --> 00:19:56.799
They're decent bosses. I like the bosses, yeah.

00:19:56.980 --> 00:19:59.000
Yeah, they got some decent design to them. They're

00:19:59.000 --> 00:20:00.819
not overly hard, but they've got some challenge.

00:20:01.579 --> 00:20:03.480
but then there's also like warhead levels where

00:20:03.480 --> 00:20:05.700
you fight just warhead and those levels are weird

00:20:05.700 --> 00:20:08.039
they're really like unconventional levels yeah

00:20:08.039 --> 00:20:10.339
well they're like a 3d levels and you have to

00:20:10.339 --> 00:20:11.839
do like weird shit like one of them you're a

00:20:11.839 --> 00:20:14.180
train you have to like shoot warhead off of your

00:20:14.180 --> 00:20:18.599
tracks high in the sky it's a weird design there's

00:20:18.599 --> 00:20:20.019
one where it's like a disco it's literally called

00:20:20.019 --> 00:20:21.960
staying alive and you have to like shoot it uh

00:20:21.960 --> 00:20:25.900
uh it's like a rolling ring yeah it's weird um

00:20:25.900 --> 00:20:30.160
but i do like the final boss though with uh where

00:20:30.160 --> 00:20:32.000
you're like going up the tornado i think that's

00:20:32.000 --> 00:20:35.519
a really cool idea for a boss um yeah dude that

00:20:35.519 --> 00:20:38.299
everything about this game is just good yeah

00:20:38.299 --> 00:20:41.819
i agree vectormon has i like the way vectormon

00:20:41.819 --> 00:20:44.700
feels he feels heavy he feels like a robot but

00:20:44.700 --> 00:20:47.279
he's very controllable like it's not uh yeah

00:20:47.279 --> 00:20:49.500
he doesn't feel slow but he feels heavy like

00:20:49.500 --> 00:20:51.690
he falls heavy and stuff and everything But it's

00:20:51.690 --> 00:20:54.150
very predictable. Yeah, it still feels good.

00:20:54.349 --> 00:20:55.789
And then they give him a double jump. He has

00:20:55.789 --> 00:20:57.769
a double jump, and that really gives him the

00:20:57.769 --> 00:21:00.109
height that he needs. That phaser jump. Oh, yeah.

00:21:00.170 --> 00:21:01.970
Yeah, if it wasn't for that, I feel like this

00:21:01.970 --> 00:21:06.130
game would be a lot less feeling well. But that

00:21:06.130 --> 00:21:07.730
double jump really gives that extra little bit

00:21:07.730 --> 00:21:09.490
that really makes the game feel good. That's

00:21:09.490 --> 00:21:11.609
one of the best aspects of the game. Yeah, for

00:21:11.609 --> 00:21:14.990
sure. And it's cool, too, because if you line

00:21:14.990 --> 00:21:17.170
it up just right, you can use it to attack enemies,

00:21:17.349 --> 00:21:19.349
which is pretty cool. And it does quite a bit

00:21:19.349 --> 00:21:22.339
of damage. Yeah, it does, yeah. You might not

00:21:22.339 --> 00:21:24.759
like this, but I think the controls are probably

00:21:24.759 --> 00:21:29.660
just as good as Super Mario Bros. Like, the feel.

00:21:31.240 --> 00:21:33.880
They're different feels, but I do agree that

00:21:33.880 --> 00:21:36.339
they're incredibly well done. On the same level.

00:21:36.619 --> 00:21:38.960
Yeah, I can somewhat agree with that, yeah. I

00:21:38.960 --> 00:21:40.339
still think Mario feels a little bit better.

00:21:40.680 --> 00:21:43.200
Okay. Just because Mario's such a... It's just

00:21:43.200 --> 00:21:46.079
so much faster action, and you can do, like,

00:21:46.099 --> 00:21:48.279
flying and stuff and everything, so I feel like

00:21:48.279 --> 00:21:51.079
Mario can do more. But I do agree that it's really,

00:21:51.140 --> 00:21:53.940
really well done. Yeah. I mean, you can fly too.

00:21:54.859 --> 00:21:57.440
Yeah, there's an upgrade and stuff, but it's

00:21:57.440 --> 00:22:03.099
not the same. Yeah. No, I agree. I think the

00:22:03.099 --> 00:22:05.440
controls are very solid for this game. Yeah,

00:22:05.460 --> 00:22:08.460
I agree. I don't think there's any... The platforming

00:22:08.460 --> 00:22:11.559
is great. Yeah. I don't feel like any of your

00:22:11.559 --> 00:22:14.680
deaths would come from frustration over controls.

00:22:15.319 --> 00:22:18.819
Yeah. No, it's just difficulty. Yeah, for sure.

00:22:19.309 --> 00:22:21.309
And then, so, like, we were talking, there's

00:22:21.309 --> 00:22:23.509
upgrades where you can, like, change into other

00:22:23.509 --> 00:22:25.230
objects. There's, like, a car upgrade. There's

00:22:25.230 --> 00:22:28.710
a missile. A bomb. Yeah, the drill. These are

00:22:28.710 --> 00:22:30.349
just kind of, like, quick change things that,

00:22:30.390 --> 00:22:32.369
like, interact with the level kind of quick.

00:22:32.410 --> 00:22:34.170
They're not, like, continuous or anything like

00:22:34.170 --> 00:22:36.569
that. So they're just a fun little thing to change

00:22:36.569 --> 00:22:38.630
up gameplay real quick and kind of find secrets

00:22:38.630 --> 00:22:41.769
and things like that. So it's pretty cool. And

00:22:41.769 --> 00:22:44.630
then they also have, like, weapon upgrades where

00:22:44.630 --> 00:22:46.730
you get, like, different weapon attacks. And

00:22:46.730 --> 00:22:48.650
those are helpful. One's like a shotgun. One's

00:22:48.650 --> 00:22:50.769
like a rapid fire. Yeah, one's like a spread

00:22:50.769 --> 00:22:53.190
shot. They don't last, but they do help. They're

00:22:53.190 --> 00:22:57.470
helpful. There's also multipliers, which is a

00:22:57.470 --> 00:22:59.150
pretty cool thing that this game does that I

00:22:59.150 --> 00:23:00.890
don't really know a lot of other games that do.

00:23:01.349 --> 00:23:03.630
There's a multiplier, but it doesn't just multiply

00:23:03.630 --> 00:23:06.630
your score. It also multiplies pickups and stuff

00:23:06.630 --> 00:23:08.890
like that, which is pretty cool. And supposedly

00:23:08.890 --> 00:23:12.609
it also multiplies your damage. Yeah. Which is

00:23:12.609 --> 00:23:17.079
pretty crazy. Like, extra lives? That's crazy.

00:23:17.299 --> 00:23:19.299
I've never seen a game do that. So if you have

00:23:19.299 --> 00:23:21.319
a times five, you get five guys when you get

00:23:21.319 --> 00:23:23.539
a one -up, which is crazy. Not the hamburger.

00:23:23.779 --> 00:23:27.079
But then I guess you're also doing, like, five

00:23:27.079 --> 00:23:29.680
times damage, which is crazy. And then there's

00:23:29.680 --> 00:23:33.440
also some hidden stuff in there with the satellite

00:23:33.440 --> 00:23:35.839
dishes. And you have to find, like, a little

00:23:35.839 --> 00:23:38.599
power supply for it. And if you destroy that,

00:23:38.660 --> 00:23:40.319
then you can go and destroy the satellite dish,

00:23:40.440 --> 00:23:41.740
and then you get to go and play a bonus level.

00:23:42.419 --> 00:23:45.339
which those bonus levels are tough dude there

00:23:45.339 --> 00:23:48.880
are dude yeah doesn't really make a lot of sense

00:23:48.880 --> 00:23:51.140
yeah you just got so you're a little like orb

00:23:51.140 --> 00:23:52.460
in the middle of the screen and then there's

00:23:52.460 --> 00:23:55.599
like things shooting at you and um mines like

00:23:55.599 --> 00:23:57.259
circling you and you have to attack them from

00:23:57.259 --> 00:23:59.640
left right top and bottom but you can't like

00:23:59.640 --> 00:24:04.059
shoot in the same direction the same at like

00:24:04.059 --> 00:24:07.720
twice I was having problems with that. You shoot,

00:24:07.759 --> 00:24:09.000
like, orb up, but you have to wait for it to

00:24:09.000 --> 00:24:12.900
come back down. Yeah. Oh, okay. But I notice

00:24:12.900 --> 00:24:15.380
if I just fucking spun around in a circle, it

00:24:15.380 --> 00:24:18.700
shot really fast. Yeah, it's because you're shooting

00:24:18.700 --> 00:24:20.039
orbs, and they're still, I guess, technically

00:24:20.039 --> 00:24:21.960
attached to you. They come back down, and then

00:24:21.960 --> 00:24:24.619
you can shoot them back. Yeah, it's like a boomerang.

00:24:24.859 --> 00:24:26.700
Kind of, yeah, yeah. But if you spin it around

00:24:26.700 --> 00:24:29.220
fast, it comes back faster. Yeah, kind of, yeah.

00:24:29.559 --> 00:24:31.819
If you go around the D -pad in a circle, that's

00:24:31.819 --> 00:24:34.859
how I managed to do it. Yeah, that's how I beat

00:24:34.859 --> 00:24:37.190
it. It's tough, dude. It gets fast and they start

00:24:37.190 --> 00:24:39.769
shooting shit at you like crazy. I don't think

00:24:39.769 --> 00:24:40.910
they really do anything. They just give you extra

00:24:40.910 --> 00:24:44.170
points, right? Yeah, just bonus extra points.

00:24:44.769 --> 00:24:47.990
Like we said, the game is kind of tough because

00:24:47.990 --> 00:24:50.849
one of the things that I didn't like about this

00:24:50.849 --> 00:24:53.609
game was sometimes the enemies were hidden and

00:24:53.609 --> 00:24:55.890
they would cheap shot you. They would jump up

00:24:55.890 --> 00:24:57.730
from the bottom or just shoot you from off the

00:24:57.730 --> 00:25:00.730
screen and stuff. The stupid little flying ones.

00:25:01.049 --> 00:25:03.289
Yeah, the stupid... The fucking fire hydrants

00:25:03.289 --> 00:25:05.809
annoyed me. They were annoying. Those are such

00:25:05.809 --> 00:25:09.509
a pain in the ass. Those suck. Yeah, especially

00:25:09.509 --> 00:25:11.609
in that last level with the TVs. They would jump

00:25:11.609 --> 00:25:13.269
up from the bottom and hit me every time. I'm

00:25:13.269 --> 00:25:15.210
like, God, you son of a bitch. They don't make

00:25:15.210 --> 00:25:17.250
any noise. You can't see them. And then they

00:25:17.250 --> 00:25:19.589
just randomly pop up and hit you. Yeah, like,

00:25:19.670 --> 00:25:22.369
you son of a bitch. What the fuck? That was definitely

00:25:22.369 --> 00:25:24.069
done on purpose and it was annoying for sure.

00:25:24.690 --> 00:25:27.670
And then the other thing too is... Oh, go ahead.

00:25:27.950 --> 00:25:31.109
I guess that's just old game, kind of. Yeah,

00:25:31.150 --> 00:25:32.529
I mean, it is. They've got to make the game hard.

00:25:32.650 --> 00:25:35.049
I mean, this game's actually not super long.

00:25:35.829 --> 00:25:38.410
No. There's 16 levels, but they're not, like,

00:25:38.490 --> 00:25:40.789
it's crazy. Yeah, they're short. And the thing

00:25:40.789 --> 00:25:43.190
is, it's crazy how they did this in old games.

00:25:43.769 --> 00:25:46.190
These levels feel massive, but then when you

00:25:46.190 --> 00:25:47.730
go and actually look at the map, they're not

00:25:47.730 --> 00:25:51.849
that big. No. It's not that much stuff. It's

00:25:51.849 --> 00:25:54.289
the same. Like, how Sonic makes their levels

00:25:54.289 --> 00:25:56.450
big, you know? Yeah, it's crazy. Like, it just

00:25:56.450 --> 00:25:58.410
feels massive, but when you actually look at

00:25:58.410 --> 00:26:00.430
the map, there's not much there. So it's crazy.

00:26:00.509 --> 00:26:01.829
I don't know how they do that. It's pretty crazy.

00:26:02.069 --> 00:26:04.890
I mean, I think most of the maps have, like,

00:26:04.910 --> 00:26:07.329
some verticality to them, so I think that helps.

00:26:07.730 --> 00:26:09.630
Yeah, a couple of them have, like, a couple paths

00:26:09.630 --> 00:26:12.569
and stuff, but... Yeah, yeah. I don't know, when

00:26:12.569 --> 00:26:13.269
you just look at the map... Well, that's the

00:26:13.269 --> 00:26:16.410
other thing I like about this game is there's,

00:26:16.410 --> 00:26:18.670
like, horizontal levels and then there's vertical

00:26:18.670 --> 00:26:21.599
levels. That's true, yeah, yeah. There's a couple

00:26:21.599 --> 00:26:23.819
that you have to fall down. There's one you have

00:26:23.819 --> 00:26:27.180
to climb up. And then all the other levels are

00:26:27.180 --> 00:26:30.160
left to right or right to left, which is typical.

00:26:31.059 --> 00:26:32.380
But yeah, it's cool that they have that orientation.

00:26:34.140 --> 00:26:35.900
Yeah. And then the other thing I was going to

00:26:35.900 --> 00:26:38.220
say too is there's no continues in this game,

00:26:38.299 --> 00:26:40.859
right? No. Yeah, which is kind of... That sucks.

00:26:41.559 --> 00:26:43.960
Yeah, that's different for a game around this

00:26:43.960 --> 00:26:46.400
time. I mean, you can get lives somewhat easily,

00:26:46.539 --> 00:26:49.400
but still to have no continues is pretty crazy.

00:26:50.160 --> 00:26:52.579
figured because i guess they i guess they kind

00:26:52.579 --> 00:26:56.079
of knew the game was shorter yeah yeah that it

00:26:56.079 --> 00:26:59.339
wasn't really necessary yeah yeah i mean if you

00:26:59.339 --> 00:27:02.259
play around multipliers too yeah yeah if you

00:27:02.259 --> 00:27:04.619
do that and you get like 10 guys yeah yeah so

00:27:04.619 --> 00:27:06.819
maybe that's why the other thing too is there's

00:27:06.819 --> 00:27:10.619
a time limit for each level yeah i don't know

00:27:10.619 --> 00:27:14.440
if that changes by difficulty like does it wicked

00:27:14.440 --> 00:27:17.279
or insane change the time limit i don't think

00:27:17.279 --> 00:27:19.420
so okay so it's always the same Yeah, some of

00:27:19.420 --> 00:27:20.740
them are tough. I'm pretty sure it is. Some of

00:27:20.740 --> 00:27:24.059
them are a little tight. Yeah. Especially that

00:27:24.059 --> 00:27:27.599
freaking dancing one, the staying alive one.

00:27:27.839 --> 00:27:29.680
Yeah, some of the Warhead bosses are like...

00:27:29.680 --> 00:27:33.180
40 seconds. Yeah. But there's a little pickup

00:27:33.180 --> 00:27:35.119
that you can get that will give you extra time.

00:27:35.299 --> 00:27:39.940
Mm -hmm. I like how you're not overpowered, but

00:27:39.940 --> 00:27:41.940
you're definitely not underpowered either. I

00:27:41.940 --> 00:27:46.930
feel like the strength is perfect. Yeah, they

00:27:46.930 --> 00:27:48.730
do a pretty good job of balancing everything.

00:27:49.410 --> 00:27:52.910
So you have your shot, but you don't have a rapid

00:27:52.910 --> 00:27:54.309
shot. You have to keep pressing the button every

00:27:54.309 --> 00:27:57.670
time you want to shoot. But the faster you press

00:27:57.670 --> 00:28:00.170
it, the faster you do shoot. There's really no

00:28:00.170 --> 00:28:02.410
speed limit. Yeah, you can have quite a few shots

00:28:02.410 --> 00:28:05.970
on the screen at one time. And the enemies, they

00:28:05.970 --> 00:28:08.069
have a pretty decent amount of health, but none

00:28:08.069 --> 00:28:12.750
of them feel like over health. So even the bosses,

00:28:12.789 --> 00:28:14.789
the bosses don't feel like they're ridiculous.

00:28:15.710 --> 00:28:18.670
yeah i mean obviously on insane it changes a

00:28:18.670 --> 00:28:22.089
little bit but yeah even then it's it's not that

00:28:22.089 --> 00:28:25.150
it's not too far off no that's not too bad i

00:28:25.150 --> 00:28:27.130
love all the like little secrets that they added

00:28:27.130 --> 00:28:30.750
into this game yeah yeah they have like like

00:28:30.750 --> 00:28:34.009
hidden platforms like yeah like invisible there's

00:28:34.009 --> 00:28:36.230
like walls you can walk through and stuff yep

00:28:36.230 --> 00:28:39.230
like when you beat the game you know you can

00:28:39.230 --> 00:28:41.450
like press the buttons and vector mon makes it

00:28:41.450 --> 00:28:44.529
like noises like he says this noises and stuff

00:28:44.529 --> 00:28:45.990
oh really i know you could do that that's funny

00:28:45.990 --> 00:28:49.509
yeah yeah yeah yeah then they have like at the

00:28:49.509 --> 00:28:52.309
beginning of the game with the the logo dude

00:28:52.309 --> 00:28:55.150
you can um you can like that is the greatest

00:28:55.150 --> 00:28:58.349
thing yeah that is really cool i've never seen

00:28:58.349 --> 00:29:00.690
a game ever do that yeah it's fun so on the menu

00:29:00.690 --> 00:29:02.509
screen or like on the title screen it shows the

00:29:02.509 --> 00:29:04.490
sega logo and then the background there's a bunch

00:29:04.490 --> 00:29:07.720
of like waving sega logos in the background and

00:29:07.720 --> 00:29:09.500
there's a hidden tv there that you can get and

00:29:09.500 --> 00:29:11.519
then you can like shoot it and it turns everything

00:29:11.519 --> 00:29:15.079
dark like the power went out yeah blows up the

00:29:15.079 --> 00:29:17.599
logo which is pretty funny and then also there's

00:29:17.599 --> 00:29:19.599
a secret there where if you bump your head like

00:29:19.599 --> 00:29:22.180
17 times or whatever it is and then 12 times

00:29:22.180 --> 00:29:26.259
you have to shoot it 24 times yeah then bump

00:29:26.259 --> 00:29:29.440
your head on it 12 times yeah you can do it either

00:29:29.440 --> 00:29:34.599
way yeah yeah But that'll make the Sega letters

00:29:34.599 --> 00:29:38.680
fall down, and the more you catch, you can level

00:29:38.680 --> 00:29:41.220
skip into the game later into the game, which

00:29:41.220 --> 00:29:44.700
is funny. You can warp to level 5 depending on

00:29:44.700 --> 00:29:46.599
how many you get, or level 10. Yeah, so it's

00:29:46.599 --> 00:29:48.140
a fun little minigame that's hidden in there,

00:29:48.200 --> 00:29:50.640
but if you find it, it actually... Yeah, it's

00:29:50.640 --> 00:29:53.339
awesome. So yeah, it's fun. It's cool. This game

00:29:53.339 --> 00:29:55.720
has all that little charm and stuff in there.

00:29:56.759 --> 00:30:01.599
They did really good with this game. Just the

00:30:01.599 --> 00:30:03.819
fine details, and I love that. Yeah, I mean,

00:30:03.819 --> 00:30:05.960
honestly, it has that Nintendo charm, even though

00:30:05.960 --> 00:30:07.819
it's not a Nintendo game. They did a really good

00:30:07.819 --> 00:30:13.539
job on that. I heard that the Amazing Spider

00:30:13.539 --> 00:30:19.740
-Man web of fire for the 32X, that's made by

00:30:19.740 --> 00:30:22.819
Boo Sky, and apparently you can do that in the

00:30:22.819 --> 00:30:25.920
title screen, too. Oh, yeah, you can destroy

00:30:25.920 --> 00:30:29.650
it. I'm not 100 % sure what you can do. I didn't

00:30:29.650 --> 00:30:31.930
see it, but I read about it. That's interesting.

00:30:32.490 --> 00:30:36.029
And apparently the clouds that are in the background

00:30:36.029 --> 00:30:38.450
of the first one are in that game, too. They

00:30:38.450 --> 00:30:42.589
reused that. Oh, yeah. And some of the sounds

00:30:42.589 --> 00:30:46.089
and stuff. That's funny. So I might have to go

00:30:46.089 --> 00:30:48.750
through and play that one. Yeah, yeah. And then

00:30:48.750 --> 00:30:52.910
there's like a debug or cheat menu or whatever.

00:30:53.230 --> 00:30:56.640
Yeah, there's cheats, yeah. where you can add

00:30:56.640 --> 00:31:00.200
how many extra lives or... Rofus Orbot or something.

00:31:00.339 --> 00:31:03.079
Rofus Q Orbot or something. Which is also cool,

00:31:03.279 --> 00:31:06.420
because if you go in the manual, he's in the

00:31:06.420 --> 00:31:10.420
manual. Oh, yeah. That Orbot dude. Yeah. He's

00:31:10.420 --> 00:31:12.460
the guy who sends you the warning message about

00:31:12.460 --> 00:31:15.460
Warhead. That's funny. So it's kind of like he's

00:31:15.460 --> 00:31:20.259
giving you a heads up. Yeah. So I like the upgrades

00:31:20.259 --> 00:31:22.140
in this game. They're pretty fun to use, right?

00:31:22.299 --> 00:31:25.240
Yeah. different shots that Vectorman can have,

00:31:25.400 --> 00:31:29.660
but they run out, and it's just... Pretty much

00:31:29.660 --> 00:31:32.259
every other running gun I've ever played, you

00:31:32.259 --> 00:31:34.859
keep the upgrades until you take damage, right?

00:31:35.099 --> 00:31:37.240
Yeah. And Vectorman's a little different. If

00:31:37.240 --> 00:31:38.519
you're playing something like Contra, right?

00:31:38.619 --> 00:31:41.279
When you take damage, you lose a life, and it

00:31:41.279 --> 00:31:43.859
makes sense why you also lose your power -up

00:31:43.859 --> 00:31:47.119
as well. In this game, you have multiple hit

00:31:47.119 --> 00:31:50.200
points. I just wish there was kind of a trade

00:31:50.200 --> 00:31:52.460
-off that you could have, so you could use your...

00:31:52.599 --> 00:31:57.220
upgrade a little longer. I think maybe if it

00:31:57.220 --> 00:31:59.640
used your energy, that could be a good idea.

00:31:59.839 --> 00:32:02.779
It would push you to destroy enemies and also

00:32:02.779 --> 00:32:06.200
explore a little bit. That way, you could use

00:32:06.200 --> 00:32:08.720
your upgrade a little longer. It would push you

00:32:08.720 --> 00:32:11.819
to be daring and understand the game. If you

00:32:11.819 --> 00:32:14.680
do that, you get to use your upgrade longer.

00:32:15.000 --> 00:32:17.660
I guess you're going to treat it as ammo. It's

00:32:17.660 --> 00:32:21.200
just shown how many you have. You keep the upgrade

00:32:21.200 --> 00:32:25.920
when you die, too. Yeah, that's true. Yeah, that's

00:32:25.920 --> 00:32:28.700
funny, yeah. I feel like power -ups and stuff

00:32:28.700 --> 00:32:31.579
are pretty abundant throughout the levels, so...

00:32:31.579 --> 00:32:34.519
Yeah, there's plenty of them there, yeah. I don't

00:32:34.519 --> 00:32:39.019
feel like it's too bad, you know? I know. Yeah,

00:32:39.039 --> 00:32:40.720
especially if you, like, go through and explore

00:32:40.720 --> 00:32:42.880
the level, you'll find plenty of stuff to pick

00:32:42.880 --> 00:32:46.440
up. Oh, yeah. Yeah, that's true. It'd just be

00:32:46.440 --> 00:32:48.519
nice to have something like that. Yeah, which

00:32:48.519 --> 00:32:49.740
we didn't even mention that all this stuff is

00:32:49.740 --> 00:32:52.940
found in... old CRT TVs that you have to blow

00:32:52.940 --> 00:32:55.220
up. You have to shoot them a bunch of times and

00:32:55.220 --> 00:32:57.440
they start spinning. Yeah, they make an explosion

00:32:57.440 --> 00:33:01.319
noise. And then funny enough too, if you find

00:33:01.319 --> 00:33:03.000
all of them and all the photons, you get like

00:33:03.000 --> 00:33:06.779
a bonus at the end of the level. Yeah. I don't

00:33:06.779 --> 00:33:08.980
know if you know this. Apparently there's a no

00:33:08.980 --> 00:33:11.660
shooting bonus. Yeah, and a no photon collection

00:33:11.660 --> 00:33:15.960
bonus as well. Nice. That's cool. Yeah. I'm surprised

00:33:15.960 --> 00:33:17.940
those aren't achievements. You know, another

00:33:17.940 --> 00:33:21.130
thing is For the power -ups that you can get.

00:33:22.250 --> 00:33:25.210
For whatever reason, I guess for a few of them,

00:33:25.309 --> 00:33:28.630
you can't jump. If you're the nuke, it's obvious

00:33:28.630 --> 00:33:31.710
why you can't jump. But when Vectorman spins

00:33:31.710 --> 00:33:34.569
around like a ballerina, or there's another one,

00:33:34.730 --> 00:33:36.289
I think he's like the car, you can't jump for

00:33:36.289 --> 00:33:38.710
some reason. I don't know, I just didn't like

00:33:38.710 --> 00:33:42.710
that. It kind of limits how much you can use

00:33:42.710 --> 00:33:45.730
it, I guess. Because sometimes you'll just fall

00:33:45.730 --> 00:33:48.390
down, you'll get into one of those... You'll

00:33:48.390 --> 00:33:50.910
destroy the stage under you, and then you lose

00:33:50.910 --> 00:33:53.349
your power -up, where there's no enemies to attack.

00:33:53.869 --> 00:33:56.109
It'd just be nice if you could just jump. That's

00:33:56.109 --> 00:33:58.809
all I want. I understand something for the nuke.

00:33:58.869 --> 00:34:01.410
I get why you can't jump. Why can't I do it when

00:34:01.410 --> 00:34:02.910
I'm spinning around like a ballerina? You know

00:34:02.910 --> 00:34:05.630
what I'm saying? They're not really power -ups.

00:34:05.670 --> 00:34:08.610
They're just a little key to unlock a door. That's

00:34:08.610 --> 00:34:10.570
all they really are. I think that's what that

00:34:10.570 --> 00:34:14.030
spinning one is. I think it's a drill. All it

00:34:14.030 --> 00:34:15.590
is is just break the floor. That's how you get

00:34:15.590 --> 00:34:18.090
to that part. They're not really meant to be,

00:34:18.150 --> 00:34:20.730
like, a long thing. It's literally just find

00:34:20.730 --> 00:34:22.289
it, find the floor piece that you need to break,

00:34:22.369 --> 00:34:24.909
and then you're done. Yeah. Same thing with the

00:34:24.909 --> 00:34:27.070
car, too. You break the wall, and you, you know,

00:34:27.110 --> 00:34:29.409
unlock that part of the... Right. Which they

00:34:29.409 --> 00:34:30.869
could have probably done more with that. They

00:34:30.869 --> 00:34:32.530
probably could have made it... I agree. Yeah.

00:34:32.650 --> 00:34:33.809
Yeah. They could have made, like, actual levels.

00:34:33.809 --> 00:34:35.070
I wish they would have done a little bit more.

00:34:35.230 --> 00:34:37.710
Yeah. Kind of like how the Topsy Turvy, where

00:34:37.710 --> 00:34:40.250
you actually do things as the transformation.

00:34:41.289 --> 00:34:43.530
Still, they're still fun to use, though. Yeah,

00:34:43.610 --> 00:34:46.349
definitely. Like you mentioned before, the warhead

00:34:46.349 --> 00:34:50.389
boss fights are those morphs. I mean, like, not

00:34:50.389 --> 00:34:52.690
the ones you get, but you are morphed. Yeah,

00:34:52.710 --> 00:34:55.050
you morph into differences of, yeah. Yeah, true.

00:34:55.269 --> 00:35:01.409
Weird stuff, but... Frog. A train, a frog. I

00:35:01.409 --> 00:35:04.750
don't even know what the disco one is. Just dancing.

00:35:04.949 --> 00:35:07.809
Yeah, it says you go into a dancing frenzy or

00:35:07.809 --> 00:35:12.130
something. Yeah, then, so... You make it to the

00:35:12.130 --> 00:35:15.929
final level and there's a giant tornado which

00:35:15.929 --> 00:35:18.469
is slowly pulling you up and you have to shoot

00:35:18.469 --> 00:35:21.909
TVs and lawn chairs away from you which is pretty

00:35:21.909 --> 00:35:27.349
funny. At the top there's four roofs of houses

00:35:27.349 --> 00:35:31.090
rotating and you have to shoot at Warhead as

00:35:31.090 --> 00:35:35.230
he's up there and destroy him. Then once you

00:35:35.230 --> 00:35:39.900
finish him off, you beat the game. I don't even...

00:35:39.900 --> 00:35:41.420
It's just a quick ending, right? I think you

00:35:41.420 --> 00:35:44.480
just kind of... Do you kill Master? You, like,

00:35:44.500 --> 00:35:45.980
finish him off, right? I don't think he comes

00:35:45.980 --> 00:35:47.880
back. I don't think you, like, fix him. I think

00:35:47.880 --> 00:35:52.019
you just destroy him. Yeah. I think so. I actually

00:35:52.019 --> 00:35:55.000
don't remember. Yeah. And then, uh... I think

00:35:55.000 --> 00:36:03.300
that's pretty much it. Alright, let's go ahead

00:36:03.300 --> 00:36:06.559
and jump over to the graphics, then. Being a...

00:36:06.909 --> 00:36:09.789
Late release for the Genesis, this game pushes

00:36:09.789 --> 00:36:12.590
the Genesis to its fucking limits, man. Oh, my

00:36:12.590 --> 00:36:15.789
God. Absolutely. Yeah. The graphics in this game

00:36:15.789 --> 00:36:18.929
are stunning. This is one of the best -looking

00:36:18.929 --> 00:36:21.590
games on the Genesis, by far. I agree. This game

00:36:21.590 --> 00:36:23.489
is amazing. It's one of the best -looking 16

00:36:23.489 --> 00:36:26.250
-bit games of all time. Mm -hmm. Mm -hmm. Yep.

00:36:26.909 --> 00:36:29.889
It's beautiful. It's bootiful. Yeah, it's definitely

00:36:29.889 --> 00:36:33.630
bootiful, yeah. It is bootiful. They have bootiful

00:36:33.630 --> 00:36:37.829
graphics. It's bootiful. It's just, there's so

00:36:37.829 --> 00:36:39.889
much lighting techniques. The lighting's, like,

00:36:39.889 --> 00:36:42.170
constantly changing. There's certain levels where

00:36:42.170 --> 00:36:46.150
Vectormon's body is just, the lighting is constantly

00:36:46.150 --> 00:36:48.409
changing back from shades of green. It just looks

00:36:48.409 --> 00:36:51.309
beautiful. There's that ice level where, like,

00:36:51.329 --> 00:36:53.170
there's water falling. There's, like, particles

00:36:53.170 --> 00:36:55.010
falling and you're, like, behind them and stuff.

00:36:55.329 --> 00:36:59.070
Oh, God. It's gorgeous, dude. It's crazy. And

00:36:59.070 --> 00:37:00.829
then there's, like, water levels. I love the...

00:37:00.829 --> 00:37:02.769
Oh, my bad. I was going to say, there's, like,

00:37:02.789 --> 00:37:04.860
water levels where the light... It's, like, shining

00:37:04.860 --> 00:37:07.280
through the water. Like, it's just, man, dude,

00:37:07.320 --> 00:37:10.099
the effects are so cool in this game. I love

00:37:10.099 --> 00:37:13.059
the little, your extra lives are on the bottom

00:37:13.059 --> 00:37:14.920
left corner. Yeah. They're, like, little dancing.

00:37:14.920 --> 00:37:16.619
They dance like little sprites, yeah. Yeah, they're

00:37:16.619 --> 00:37:19.579
dancing. But I love that, like, when you're going

00:37:19.579 --> 00:37:22.539
through the lights and stuff, they change. Yeah,

00:37:22.579 --> 00:37:25.159
with your body, yep. Yeah. Yeah, it's cool. It's

00:37:25.159 --> 00:37:27.139
really awesome. And then, like, all the enemies

00:37:27.139 --> 00:37:29.460
are, like, really animated. They're cool sprites.

00:37:30.119 --> 00:37:32.980
Those flags in the first level are so smooth.

00:37:33.559 --> 00:37:35.360
They said, yeah, I read, they said they watched

00:37:35.360 --> 00:37:37.739
actual, they recorded actual video of the flags

00:37:37.739 --> 00:37:40.400
above their building to get to look at it. Yeah.

00:37:40.559 --> 00:37:43.260
What? And studied the video for that, so. That's

00:37:43.260 --> 00:37:47.059
insane. Yeah. Well, it was worth it. Yeah, man,

00:37:47.119 --> 00:37:49.360
like, the game's just stunning. It's such a good

00:37:49.360 --> 00:37:52.139
-looking game. And I love, like, so the first

00:37:52.139 --> 00:37:55.780
level is, like, I don't know, whatever that metal

00:37:55.780 --> 00:37:58.460
building thing or whatever. Yeah. And as you

00:37:58.460 --> 00:38:01.219
progress through the game, it just keeps getting,

00:38:01.260 --> 00:38:03.139
like, darker and darker and darker. Yeah, it's

00:38:03.139 --> 00:38:05.440
cool. Like, it's turning into night. Yeah, like

00:38:05.440 --> 00:38:07.880
the tornado's coming. Yeah, yeah, it's pretty

00:38:07.880 --> 00:38:10.559
cool. So, yeah. Yeah, it's awesome. Yeah, and

00:38:10.559 --> 00:38:12.199
then the backgrounds are all, they're all, like,

00:38:12.199 --> 00:38:14.579
so moving. They're so animated, and they all

00:38:14.579 --> 00:38:16.639
have, like, tons of color in them and stuff.

00:38:16.780 --> 00:38:19.820
Like, this game is just beautiful, man. This

00:38:19.820 --> 00:38:21.099
is, like, a work of art. This is, like, one of

00:38:21.099 --> 00:38:22.820
those games where, like, people argue, like,

00:38:22.920 --> 00:38:27.409
are video games art? Play Vectormon. Yeah. So,

00:38:27.469 --> 00:38:29.750
when I first played this game, you know, I noticed

00:38:29.750 --> 00:38:32.789
how it looks pretty good, right? And then I got

00:38:32.789 --> 00:38:34.670
curious as to when it released, right? Because

00:38:34.670 --> 00:38:36.530
I was thinking, this has got to be a later Genesis

00:38:36.530 --> 00:38:38.309
game, there's no way this is like an early one.

00:38:38.489 --> 00:38:41.869
So I saw that it released in 1995, and I also

00:38:41.869 --> 00:38:46.389
saw that it used pre -rendered sprites. And it

00:38:46.389 --> 00:38:48.429
just never occurred to me, like when I was playing

00:38:48.429 --> 00:38:51.329
it, that that's how these sprites look so good,

00:38:51.429 --> 00:38:53.449
or like they have that certain depth to them.

00:38:54.550 --> 00:38:56.849
But the reason why I say that... is because I

00:38:56.849 --> 00:38:59.570
played the first Donkey Kong Country and I kind

00:38:59.570 --> 00:39:01.869
of noticed the sprites stick out a little bit.

00:39:01.909 --> 00:39:03.929
They kind of have a contrast to their background

00:39:03.929 --> 00:39:06.690
and you can kind of tell they're pre -rendered,

00:39:06.750 --> 00:39:09.389
you know, 3D sprites. Not that the game looks

00:39:09.389 --> 00:39:11.809
bad or anything, but I just think that's something

00:39:11.809 --> 00:39:13.989
you'll notice whenever you play that game. I

00:39:13.989 --> 00:39:15.610
didn't really notice that at all when playing

00:39:15.610 --> 00:39:18.070
Vector, man. He blends in pretty damn well, especially

00:39:18.070 --> 00:39:20.730
in all the other enemies do too. I don't know

00:39:20.730 --> 00:39:23.289
how you guys feel about that. I think part of

00:39:23.289 --> 00:39:26.400
that is I... think everything in donkey kong

00:39:26.400 --> 00:39:29.300
country is pre -rendered 3d like including the

00:39:29.300 --> 00:39:32.199
backgrounds and stuff and all the items i think

00:39:32.199 --> 00:39:34.579
only the characters and enemies in this game

00:39:34.579 --> 00:39:37.119
are pre -rendered 3d like i don't even think

00:39:37.119 --> 00:39:39.260
some of the bosses like that clockwork box i

00:39:39.260 --> 00:39:42.280
don't think he was 3d rendered was he he looked

00:39:42.280 --> 00:39:47.119
like sprite graphics to me i guess yeah so i

00:39:47.119 --> 00:39:48.980
think this i think this game just has a better

00:39:48.980 --> 00:39:52.000
mix of of the 2d and the 3d Like I said, I think

00:39:52.000 --> 00:39:55.199
everything in 3D in Donkey Kong was 3D, which

00:39:55.199 --> 00:39:57.739
is fine. The game looks good and it has that

00:39:57.739 --> 00:40:00.940
design to it. But I think the mix of the 3D and

00:40:00.940 --> 00:40:04.400
2D in this one just works better. Right. Maybe

00:40:04.400 --> 00:40:06.840
like Rare was just showing off what they could

00:40:06.840 --> 00:40:09.800
do. Definitely. Oh, 100%. Yeah. But Sega was

00:40:09.800 --> 00:40:13.300
just like, well, we'll have a mix. We'll make

00:40:13.300 --> 00:40:16.300
it look real good. Well, and this game was made

00:40:16.300 --> 00:40:18.679
in response to Donkey Kong Country, so. Right,

00:40:18.800 --> 00:40:21.199
I saw that, yeah. Yeah, so they were definitely

00:40:21.199 --> 00:40:25.400
trying to one -up them a little bit. I guess

00:40:25.400 --> 00:40:26.860
this shit could've gone, well, I don't know if

00:40:26.860 --> 00:40:28.460
this is considered graphics or gameplay, but

00:40:28.460 --> 00:40:30.360
I like when you, like, beat the level and he

00:40:30.360 --> 00:40:32.139
puts his arms up and his little stomach, like,

00:40:32.199 --> 00:40:33.800
falls out. Yeah, yeah, he's got, like, character

00:40:33.800 --> 00:40:36.619
and stuff. Like, if you go up to a wall, he puts

00:40:36.619 --> 00:40:38.840
his elbow on the wall and his hand on his head,

00:40:38.900 --> 00:40:40.800
like, he's leaning up against the wall. And then

00:40:40.800 --> 00:40:43.230
he, like, starts juggling. Yeah, he'll start

00:40:43.230 --> 00:40:46.489
juggling if you sit around. He puts his hands

00:40:46.489 --> 00:40:49.690
up like Nixon with his two fingers up and stuff.

00:40:49.969 --> 00:40:52.289
Two peace signs. His belly just falls off. It's

00:40:52.289 --> 00:41:01.329
funny. And then he says stuff throughout the

00:41:01.329 --> 00:41:03.050
levels too sometimes. Yeah, I was going to talk

00:41:03.050 --> 00:41:05.670
about that and the sound. Okay, yeah. Which is

00:41:05.670 --> 00:41:09.210
fine. He's got a ton of digitized voice in this

00:41:09.210 --> 00:41:12.190
game. He says like a... I think he says, like,

00:41:12.190 --> 00:41:17.070
let's rock and roll. He's like, yeah. There's

00:41:17.070 --> 00:41:18.670
just a lot of talking from Vectorman, which is

00:41:18.670 --> 00:41:20.929
really cool. If you bump his head, he goes, ow!

00:41:21.269 --> 00:41:26.090
Yeah. Bumping the head, yeah. Yeah, the sound

00:41:26.090 --> 00:41:29.809
effects are good. They're very punchy. They have

00:41:29.809 --> 00:41:34.909
a good sound. Dude, the sound effects are insane.

00:41:35.250 --> 00:41:38.250
I mean, when you destroy a TV, that glass shattering

00:41:38.250 --> 00:41:41.610
sound. Yeah, it sounds awesome. so satisfying.

00:41:42.090 --> 00:41:45.849
Yeah, it sounds good. For anyone who's actually

00:41:45.849 --> 00:41:49.090
tapped a glass screen on a CRTV, that noise is

00:41:49.090 --> 00:41:50.690
pretty close to the sound effect in the game.

00:41:50.750 --> 00:41:54.949
It's good. It's really good. Your gun sounds

00:41:54.949 --> 00:41:59.969
awesome. To me, I think the Genesis is underrated

00:41:59.969 --> 00:42:03.630
on their sound effects. I think they had one

00:42:03.630 --> 00:42:05.909
of the best sound effects. Well, that's the thing

00:42:05.909 --> 00:42:08.590
about the Genesis. If it's not done right, it

00:42:08.590 --> 00:42:11.079
sounds like shit. But if somebody really knows

00:42:11.079 --> 00:42:13.960
how to use that fucking chip, it's the best.

00:42:14.139 --> 00:42:17.280
I think it sounds better than this by far. I

00:42:17.280 --> 00:42:20.940
mean, Sonic music is pinnacle. Yeah, oh yeah.

00:42:20.980 --> 00:42:24.400
But this game is up there with that. Yeah, for

00:42:24.400 --> 00:42:26.599
sure. This game's awesome. It's got like a Eurobeat

00:42:26.599 --> 00:42:29.880
-inspired soundtrack. All the songs are just

00:42:29.880 --> 00:42:32.760
upbeat and just good bass in the background and

00:42:32.760 --> 00:42:35.000
everything. I love them. I love the soundtrack

00:42:35.000 --> 00:42:38.650
for this game. I love the level end jingle. That

00:42:38.650 --> 00:42:40.630
was so awesome. I loved hearing that every single

00:42:40.630 --> 00:42:44.869
time. Yeah, it's good. It's good. The boss music's

00:42:44.869 --> 00:42:47.530
good. This game's just awesome. I love the Genesis,

00:42:47.670 --> 00:42:50.369
man. Yeah. Like I said, I think it's the harder

00:42:50.369 --> 00:42:52.590
one to code music for, but when it's done right,

00:42:52.670 --> 00:42:54.809
it sounds the best. It's the best. It's so good.

00:42:55.309 --> 00:42:58.409
It's definitely the best chip music. I agree

00:42:58.409 --> 00:43:08.480
with that. Okay, anything else? I do have one

00:43:08.480 --> 00:43:10.800
tiny one thing I want to mention, which is just

00:43:10.800 --> 00:43:13.119
kind of funny. I don't know if you guys do any

00:43:13.119 --> 00:43:15.239
kind of computer graphics or anything, but Vector

00:43:15.239 --> 00:43:18.860
and Raster are both types of graphics in computer

00:43:18.860 --> 00:43:20.880
design. So I thought that was a funny little

00:43:20.880 --> 00:43:24.019
Easter egg. Because there's Vectorman, he's against

00:43:24.019 --> 00:43:27.159
Raster, which was what Warhead was originally

00:43:27.159 --> 00:43:30.280
called. So I thought that was funny. One last

00:43:30.280 --> 00:43:32.559
thing I want to talk about with Vectorman. They

00:43:32.559 --> 00:43:35.610
actually had a sweepstake that they... released

00:43:35.610 --> 00:43:38.590
with this game where supposedly there was like

00:43:38.590 --> 00:43:41.190
a hundred cartridges that after you beat the

00:43:41.190 --> 00:43:45.329
game it had like a special screen on it and uh

00:43:45.329 --> 00:43:46.949
it would give you a phone number and you had

00:43:46.949 --> 00:43:49.050
to call in and you could win some contest prizes

00:43:49.050 --> 00:43:52.969
which i thought was pretty cool i think one kid

00:43:52.969 --> 00:43:55.170
he was like 12 years old won like the grand prize

00:43:55.170 --> 00:43:58.010
like three hours after the game had been released

00:43:58.010 --> 00:44:02.670
yeah i know crazy right um Yeah, he's like 12

00:44:02.670 --> 00:44:05.030
years old and he won like $25 ,000 in like a

00:44:05.030 --> 00:44:09.170
day at Sega Studios and stuff. It's insane. Yeah.

00:44:09.570 --> 00:44:13.090
And I think you had to send the cart in. So some

00:44:13.090 --> 00:44:15.329
of them probably got destroyed. But I think they

00:44:15.329 --> 00:44:17.010
said there was like 100 cartridges. So there's

00:44:17.010 --> 00:44:19.789
got to still be some out there. I'm sure, yeah.

00:44:20.070 --> 00:44:23.030
And the crazy thing is that there's no dumps

00:44:23.030 --> 00:44:25.670
of those cartridges. There's no screenshots of

00:44:25.670 --> 00:44:28.849
that winning screen or anything. Yeah, yeah.

00:44:29.469 --> 00:44:32.179
That is weird. Yeah. Like I said, I mentioned

00:44:32.179 --> 00:44:34.219
it a little bit at the beginning, but I wanted

00:44:34.219 --> 00:44:35.699
to get good at this game. That way I could just

00:44:35.699 --> 00:44:37.639
buy cartridges of this game and just play through

00:44:37.639 --> 00:44:40.139
it. See if I can find one of those cartridges.

00:44:41.260 --> 00:44:44.260
Man, I feel like me at 12, I could not beat this

00:44:44.260 --> 00:44:54.699
game. Yeah, he plowed through it quick. Let's

00:44:54.699 --> 00:44:57.000
jump over to Achievement Center real quick. So

00:44:57.000 --> 00:45:00.460
this game has 47 achievements worth 373 points.

00:45:01.210 --> 00:45:03.489
I feel like that's kind of low for this game.

00:45:04.429 --> 00:45:06.989
I agree. The points are kind of low on this game.

00:45:07.170 --> 00:45:09.750
It should be like 400 at least. Yeah, freaking

00:45:09.750 --> 00:45:13.050
Topsy Turvy is 395. Yeah, it has less, doesn't

00:45:13.050 --> 00:45:16.309
it? Topsy Turvy is just not right. No, Topsy

00:45:16.309 --> 00:45:18.809
Turvy is all over the place, but it has less

00:45:18.809 --> 00:45:21.369
achievements too, doesn't it? Yeah. It's 28.

00:45:21.650 --> 00:45:23.730
Yeah, that's crazy. This one definitely is way

00:45:23.730 --> 00:45:27.710
too much. Yeah, yeah. Anyway, did you guys master

00:45:27.710 --> 00:45:31.639
this game? No, not yet. i haven't either i'm

00:45:31.639 --> 00:45:33.199
pretty close i think i only need like six more

00:45:33.199 --> 00:45:36.360
so i'll definitely finish this game so i want

00:45:36.360 --> 00:45:39.940
to yeah i think about a third of them has just

00:45:39.940 --> 00:45:42.420
beat the game every level then they have ones

00:45:42.420 --> 00:45:46.440
like find all the like morphing stuff uh shoot

00:45:46.440 --> 00:45:49.320
tvs with power -ups and then the no hit bosses

00:45:49.320 --> 00:45:52.920
yeah the no hit bosses which isn't too awful

00:45:52.920 --> 00:45:54.519
for this game this is something we didn't mention

00:45:54.519 --> 00:45:57.159
they are easy well that and the bosses have like

00:45:57.579 --> 00:46:00.239
They have patterns. They're really easy to figure

00:46:00.239 --> 00:46:04.139
out and dodge and stuff and everything. And you

00:46:04.139 --> 00:46:07.280
can use the level select too. Yeah, which is

00:46:07.280 --> 00:46:08.440
nice. So you don't have to play through the whole

00:46:08.440 --> 00:46:12.400
game. Yeah. And you can also bump up your health

00:46:12.400 --> 00:46:15.820
and life. Yeah, true. But yeah, it's just nice

00:46:15.820 --> 00:46:18.480
because you can figure out the boss's ticks and

00:46:18.480 --> 00:46:20.880
then just figure out the pattern. So nice. I

00:46:20.880 --> 00:46:23.139
actually don't mind these achievements. Which

00:46:23.139 --> 00:46:25.670
is easy. These bosses aren't that hard. No, they're

00:46:25.670 --> 00:46:27.269
not tough. They're not too bad. Although I haven't

00:46:27.269 --> 00:46:28.650
done the Warhead one yet, so I don't know how

00:46:28.650 --> 00:46:31.170
difficult that one is. Yeah, that's probably

00:46:31.170 --> 00:46:34.510
the hardest one. Yeah. But these ain't no demon

00:46:34.510 --> 00:46:39.690
crest bosses. No, dude, not even close. I will

00:46:39.690 --> 00:46:41.070
say, though, probably the toughest achievement

00:46:41.070 --> 00:46:43.730
in there is beating the game on Insane. Yeah.

00:46:44.469 --> 00:46:46.070
Insane gets a little tough, man, because you

00:46:46.070 --> 00:46:48.409
only start out with three health, but they do

00:46:48.409 --> 00:46:50.269
have power -ups that you can pick up that give

00:46:50.269 --> 00:46:53.469
you additional hit points. So you basically just

00:46:53.469 --> 00:46:55.480
have to find those. And then you can beat the

00:46:55.480 --> 00:46:59.559
game. I read as a manual, too, each difficulty

00:46:59.559 --> 00:47:04.920
is different scores for when you get your extra

00:47:04.920 --> 00:47:08.159
lives. Yeah. Oh, yeah. Okay, so what, they rank

00:47:08.159 --> 00:47:13.400
it up? Yeah, I think the Wicked is 20. Okay.

00:47:14.139 --> 00:47:16.820
Insane's 40. Yeah, it's 40 ,000, yeah. Okay.

00:47:17.219 --> 00:47:18.940
Well, you can still use the multipliers and get

00:47:18.940 --> 00:47:21.860
a ton of lives, so it's not too bad. So, yeah,

00:47:21.920 --> 00:47:23.739
I would say overall, I'd say it's a pretty moderate.

00:47:25.349 --> 00:47:28.570
list. It's not too hard. That one insane one

00:47:28.570 --> 00:47:30.329
is pretty tough, but everything else is pretty

00:47:30.329 --> 00:47:32.710
doable, I would say. Yeah, this is definitely

00:47:32.710 --> 00:47:37.030
not an over -the -top set. No, and this game

00:47:37.030 --> 00:47:38.989
isn't like Wild Woody where there's no maps.

00:47:39.190 --> 00:47:41.050
You can literally just search Vectormon maps

00:47:41.050 --> 00:47:43.289
and you can see everything. There's information

00:47:43.289 --> 00:47:47.190
on this game. Yeah, the maps for this game are

00:47:47.190 --> 00:47:50.150
nice. If anybody knows how to do that, can you

00:47:50.150 --> 00:47:53.769
reach out to us? Because... I want to do that

00:47:53.769 --> 00:47:55.389
for Wild Woody. I'm assuming there's some kind

00:47:55.389 --> 00:47:57.250
of program that can pull that stuff out, but

00:47:57.250 --> 00:47:59.690
I'm not sure. You have to scrape the data or

00:47:59.690 --> 00:48:01.449
something somehow. I don't know. Yeah, if anybody

00:48:01.449 --> 00:48:03.929
knows, hit us up. Let us know. I don't know if

00:48:03.929 --> 00:48:05.489
it'd be tougher because it's a Sega CD game.

00:48:05.590 --> 00:48:08.909
I don't know. I'm sure it is. Yeah. Okay, that's

00:48:08.909 --> 00:48:10.829
achievements, so let's head over to the final

00:48:10.829 --> 00:49:12.900
verdict for Vector Man. Here we are at the final

00:49:12.900 --> 00:49:14.719
verdict. We don't use scores or numbering here.

00:49:14.780 --> 00:49:17.019
We use a very simple system. Did you enjoy the

00:49:17.019 --> 00:49:20.539
game? And would you recommend a game? So, who

00:49:20.539 --> 00:49:23.860
wants to go first? Ryan or Jacob? I'll go first.

00:49:24.239 --> 00:49:27.039
All right. Did you enjoy the game? You know what?

00:49:27.219 --> 00:49:31.800
I didn't at first because I remember playing

00:49:31.800 --> 00:49:34.559
this game. I don't think I played it very, very

00:49:34.559 --> 00:49:38.380
much at all when we had it or when I was younger.

00:49:39.280 --> 00:49:42.000
when I started playing that, I was like, I was

00:49:42.000 --> 00:49:45.159
kind of slogging through it. I mean, I enjoyed

00:49:45.159 --> 00:49:46.880
it, but I was like, this game's fucking hard.

00:49:47.340 --> 00:49:49.599
Because I'm not very good at 2D platformers and

00:49:49.599 --> 00:49:52.800
just, I don't know, I guess I just wasn't getting

00:49:52.800 --> 00:49:56.159
it for this game. And then I started playing

00:49:56.159 --> 00:49:57.900
it more and more, and I was getting through the

00:49:57.900 --> 00:49:59.320
levels, and I was like, alright, dude, yeah,

00:49:59.360 --> 00:50:03.679
this game. I did enjoy the game. It's just, I

00:50:03.679 --> 00:50:08.269
mean, the graphics and just... the music and

00:50:08.269 --> 00:50:10.230
everything, like, this is, this, like you said,

00:50:10.269 --> 00:50:11.909
it's a work of art, dude, this game is fucking

00:50:11.909 --> 00:50:14.989
beautiful, and just, and like I said, once I

00:50:14.989 --> 00:50:17.349
started learning it, and getting it down and

00:50:17.349 --> 00:50:19.369
everything, I was like, alright, this, this is

00:50:19.369 --> 00:50:21.989
not too bad, like, I'm actually enjoying this

00:50:21.989 --> 00:50:25.269
game now, but it was stupid shit, though, like,

00:50:25.309 --> 00:50:27.789
on the train level, when you first fight Warhead,

00:50:27.909 --> 00:50:31.150
I didn't know you could jump, and just, just

00:50:31.150 --> 00:50:32.989
stupid shit like that, and then when you, why

00:50:32.989 --> 00:50:34.639
would you think it probably, Why would you think

00:50:34.639 --> 00:50:36.320
a train could jump? Who would ever fucking think

00:50:36.320 --> 00:50:38.900
that? Yeah, I know. And then I hated the fucking

00:50:38.900 --> 00:50:40.400
frog level because I didn't think they were supposed

00:50:40.400 --> 00:50:43.400
to shoot the fucking fist. Yeah, that level is

00:50:43.400 --> 00:50:47.199
tough, yeah. But yeah, I enjoyed the scene. Nice.

00:50:47.300 --> 00:50:50.199
Would you recommend it? Without a doubt, yes.

00:50:51.000 --> 00:50:54.539
I mean, it's a pinnacle of the Genesis. Besides

00:50:54.539 --> 00:50:57.619
Sonic, this is runner -up, pushing the Genesis

00:50:57.619 --> 00:51:01.659
to its limits with sound and graphics and just...

00:51:02.030 --> 00:51:03.769
There's a lot of secrets in it and everything.

00:51:04.269 --> 00:51:05.909
Yeah, and that's something we didn't mention

00:51:05.909 --> 00:51:08.369
too real quick, sorry, is that this thing runs

00:51:08.369 --> 00:51:11.130
at 60 frames per second almost the whole time.

00:51:11.230 --> 00:51:13.590
There's a couple of spots that slow down, but

00:51:13.590 --> 00:51:16.889
for the 99 % of the time, it's freaking 60 frames.

00:51:17.050 --> 00:51:20.809
It's so good. All right. Jacob, did you enjoy

00:51:20.809 --> 00:51:26.570
this game? Heck yes, I did. It's very fun. I

00:51:26.570 --> 00:51:28.730
liked all the little power -ups. I liked the

00:51:28.730 --> 00:51:32.929
stages were really fun. I know I preach in the

00:51:32.929 --> 00:51:35.070
choir with everything, but the atmosphere is

00:51:35.070 --> 00:51:37.409
really cool. Graphics are awesome. Music was

00:51:37.409 --> 00:51:39.190
great. Everything really just comes together.

00:51:40.230 --> 00:51:44.269
Cool. So you would recommend it? Yeah, absolutely.

00:51:44.550 --> 00:51:46.429
As you guys are saying, this is definitely one

00:51:46.429 --> 00:51:49.150
of the best games of the Genesis. It's really

00:51:49.150 --> 00:51:51.949
fun. I think what I really like about the gameplay

00:51:51.949 --> 00:51:56.010
in this game is when you first play it, you definitely

00:51:56.010 --> 00:51:59.349
get a feel for the difficulty. But I feel like

00:51:59.349 --> 00:52:03.230
the game... pushes you enough so you know there's

00:52:03.230 --> 00:52:05.190
going to be challenge but it doesn't feel too

00:52:05.190 --> 00:52:08.170
challenging it feels it feels like you can learn

00:52:08.170 --> 00:52:11.309
how to maneuver around everything how to use

00:52:11.309 --> 00:52:14.849
vector man how to you know how to defeat enemies

00:52:14.849 --> 00:52:16.570
how to use your power -ups all that stuff it

00:52:16.570 --> 00:52:19.250
really feels very learnable even from when you're

00:52:19.250 --> 00:52:22.469
playing the first level for the first time yeah

00:52:22.469 --> 00:52:24.849
it's got a good balance to it for sure all right

00:52:24.849 --> 00:52:29.230
cool Yeah, I mean, I agree. This game just, it's

00:52:29.230 --> 00:52:30.949
amazing what they were able to get out of the

00:52:30.949 --> 00:52:34.210
Genesis. You know, everyone was looking towards

00:52:34.210 --> 00:52:36.710
32 -bit games and CD and stuff, and they were

00:52:36.710 --> 00:52:38.489
just like, hold on now, there's still some stuff

00:52:38.489 --> 00:52:41.610
here back on these 16 -bit systems. And, man,

00:52:42.150 --> 00:52:43.530
they just blew it out of the park. The graphics

00:52:43.530 --> 00:52:45.530
are just incredible. There's so many cool, like,

00:52:45.550 --> 00:52:48.789
scenes and just effects that they did. The gameplay

00:52:48.789 --> 00:52:50.969
is just really good. Controls are tight. Vectorman

00:52:50.969 --> 00:52:53.210
feels like he's got weight, but it's not, like,

00:52:53.230 --> 00:52:55.800
overbearing. The enemies are cool. The bosses

00:52:55.800 --> 00:52:57.900
are awesome. Like, the game's just freaking fun,

00:52:58.079 --> 00:53:02.179
man. Like, it's so good. So, yeah, I enjoyed

00:53:02.179 --> 00:53:04.980
this game. It's like a tube of toothpaste. They're

00:53:04.980 --> 00:53:07.400
trying to squeeze out the last bit while it's

00:53:07.400 --> 00:53:09.639
still in there. Yeah, yeah, really. And they

00:53:09.639 --> 00:53:11.360
did it, bro. They did it. They did a good job.

00:53:11.820 --> 00:53:14.739
Yeah. So, yeah, I would also recommend this game.

00:53:14.840 --> 00:53:16.820
It's just one of those games that you just need

00:53:16.820 --> 00:53:18.760
to play, especially if you're a Genesis fan.

00:53:19.179 --> 00:53:22.440
It's just so good. It's so much fun. I really

00:53:22.440 --> 00:53:25.099
can't see. The difficulty's a little high, especially

00:53:25.099 --> 00:53:27.820
if you're not good at 2D platformers, but I don't

00:53:27.820 --> 00:53:30.880
think it's impossible. And plus, it's pretty

00:53:30.880 --> 00:53:33.280
short for a game, too, so I don't see how you

00:53:33.280 --> 00:53:35.099
couldn't have fun with it. So I recommend it

00:53:35.099 --> 00:53:38.760
as well. Even with the difficulty, I would push

00:53:38.760 --> 00:53:40.940
through. It's worth it. Yeah, it definitely is.

00:53:40.940 --> 00:53:43.940
Because I had that problem. Again, I'm not afraid

00:53:43.940 --> 00:53:46.199
to fucking admit that, but I pushed through it,

00:53:46.239 --> 00:53:48.360
and I'm glad I did. Yeah, and it's just cool

00:53:48.360 --> 00:53:51.480
to see the ideas they had with some of the levels

00:53:51.480 --> 00:53:54.559
and bosses and stuff. All right, Eric, it's your

00:53:54.559 --> 00:53:58.539
game. Did you enjoy this game? I hated this game.

00:53:59.840 --> 00:54:03.239
You're off the podcast. Kick him out. No, of

00:54:03.239 --> 00:54:06.559
course I love this game, bro. This hit me right

00:54:06.559 --> 00:54:12.019
in the nostalgia feels, bro. Yeah. We spent hours

00:54:12.019 --> 00:54:15.139
playing this game. Yeah, I mean, I played it

00:54:15.139 --> 00:54:16.920
so many times and I'll continue to play this

00:54:16.920 --> 00:54:18.840
game. This isn't the last time I play this game.

00:54:19.059 --> 00:54:22.400
Yeah. no this game is amazing there's so much

00:54:22.400 --> 00:54:25.739
personality there's so many hidden little things

00:54:25.739 --> 00:54:30.280
it's it's just so good um like what you guys

00:54:30.280 --> 00:54:32.840
say but the the difficulty i guess maybe because

00:54:32.840 --> 00:54:36.699
just we've played it so much i thought it was

00:54:36.699 --> 00:54:39.159
easier this time than last time that i played

00:54:39.159 --> 00:54:42.199
this game yeah but i can see definitely in the

00:54:42.199 --> 00:54:44.760
later levels you know some some of those levels

00:54:44.760 --> 00:54:49.409
do get tough but It's worth the push through.

00:54:49.530 --> 00:54:52.889
It really is. So you would recommend the game?

00:54:53.309 --> 00:54:57.929
Yeah, definitely. To me, I think this is such

00:54:57.929 --> 00:55:02.150
a hidden gem, I think, because it's not a super

00:55:02.150 --> 00:55:04.489
popular game. And I think it's one of the best

00:55:04.489 --> 00:55:10.389
Genesis games. Yeah. So I can't see anybody not

00:55:10.389 --> 00:55:12.710
enjoying this game. The controls are phenomenal.

00:55:13.429 --> 00:55:15.730
You're not going to be frustrated with movement.

00:55:17.360 --> 00:55:21.019
Or jumping or platforming or anything. It's just

00:55:21.019 --> 00:55:26.780
a good game. Yeah, I agree. All right. That's

00:55:26.780 --> 00:55:30.079
Vectorman. Is this anybody's new least or most

00:55:30.079 --> 00:55:33.440
favorite? I don't know, man. It's tough. It is.

00:55:33.940 --> 00:55:38.519
Because I think as a whole, like all of us together,

00:55:38.639 --> 00:55:42.719
what we're doing, Scoon obviously will reign

00:55:42.719 --> 00:55:48.460
supreme on that. Absolutely. Pure gameplay -wise?

00:55:48.460 --> 00:55:50.659
This is such a good game, yeah. It would be this

00:55:50.659 --> 00:55:53.920
game. It is such a good game. Yeah, I mean...

00:55:53.920 --> 00:55:57.219
Go ahead. I was just going to say, I think if

00:55:57.219 --> 00:56:00.099
anybody who's out there listening to this, out

00:56:00.099 --> 00:56:02.619
of all the games that we have played, this is

00:56:02.619 --> 00:56:05.380
the number one game that you need to play if

00:56:05.380 --> 00:56:07.239
you haven't. It's funny that you bring that up.

00:56:08.460 --> 00:56:10.260
Were you going to say the same exact thing? Well,

00:56:10.320 --> 00:56:13.039
I have a new idea I want to do in the podcast,

00:56:13.159 --> 00:56:15.340
so let me get to that in just a second. Okay.

00:56:16.019 --> 00:56:17.880
It's funny how me and you think, man. It's crazy.

00:56:18.579 --> 00:56:22.860
I guess so. I was going to say, this is so close

00:56:22.860 --> 00:56:24.619
to my most favorite. I don't know what it was

00:56:24.619 --> 00:56:27.159
about Chibi Robo. I think just because it was

00:56:27.159 --> 00:56:30.559
a new experience, and I came home from work every

00:56:30.559 --> 00:56:33.340
day, and I ate my dinner, and I sat down and

00:56:33.340 --> 00:56:36.099
played that game. And I think it just hit a specific

00:56:36.099 --> 00:56:39.400
nostalgia. spot of like coming home from school

00:56:39.400 --> 00:56:42.699
and playing a new game every day so i just i

00:56:42.699 --> 00:56:44.460
had the most fun with that game it's still my

00:56:44.460 --> 00:56:47.880
favorite for the podcast anyway um but this is

00:56:47.880 --> 00:56:51.519
a very very close second i love this game i played

00:56:51.519 --> 00:56:53.380
it 100 times before i'll play it 100 times again

00:56:53.380 --> 00:56:57.300
and so I think this is one of the best games

00:56:57.300 --> 00:56:59.380
ever made, not just for the Genesis, not just

00:56:59.380 --> 00:57:01.980
for the podcast of every game ever made. I love

00:57:01.980 --> 00:57:04.619
this game. So I want to kind of do a new thing

00:57:04.619 --> 00:57:06.840
where we kind of make a list of like the best

00:57:06.840 --> 00:57:08.960
games of all time. They're kind of like the must

00:57:08.960 --> 00:57:11.619
plays. These are like the games that are just

00:57:11.619 --> 00:57:14.420
blow us out of the water, you know? So these

00:57:14.420 --> 00:57:16.179
are the ones that like, if you don't, if the

00:57:16.179 --> 00:57:17.860
listeners don't play them, then don't come talk

00:57:17.860 --> 00:57:21.500
to us. You're not real gamers. I'm just kidding.

00:57:21.559 --> 00:57:24.400
I'm just kidding. But so I want to, I want to

00:57:24.400 --> 00:57:26.420
start the list. So I'll make it easy. Cause I

00:57:26.420 --> 00:57:27.800
want to go back through every game we've played

00:57:27.800 --> 00:57:29.599
so far, but I'm going to make it easy because

00:57:29.599 --> 00:57:31.800
there's only two games that I think deserves

00:57:31.800 --> 00:57:34.760
to be on this list. I think it's the same, too,

00:57:34.840 --> 00:57:36.960
that I think. Yeah, well, there's one I know

00:57:36.960 --> 00:57:38.280
I'm pretty sure you're all going to agree with

00:57:38.280 --> 00:57:40.320
me on, and there's one I'm pretty sure you're

00:57:40.320 --> 00:57:41.920
not. So this is how we're going to do it. Anytime

00:57:41.920 --> 00:57:43.699
you guys think there's a greatest of all time

00:57:43.699 --> 00:57:45.679
game, I want you to bring it up on the podcast,

00:57:45.840 --> 00:57:47.539
and we're going to bring it up for a vote. And

00:57:47.539 --> 00:57:50.780
unless all four of us say yay to the game, it

00:57:50.780 --> 00:57:52.380
doesn't go on the list. Because if we don't all

00:57:52.380 --> 00:57:53.880
agree, then it's not the greatest of all time,

00:57:53.920 --> 00:57:57.730
right? True. True. so let's go ahead and start

00:57:57.730 --> 00:58:00.530
at the very beginning of the podcast and i think

00:58:00.530 --> 00:58:02.409
the first game that should go on the list is

00:58:02.409 --> 00:58:05.650
donkey kong for the game boy yeah yeah yeah well

00:58:05.650 --> 00:58:09.949
hold on well okay well obviously i was just gonna

00:58:09.949 --> 00:58:11.829
say i've gone back and i thought about all these

00:58:11.829 --> 00:58:15.449
games and um donkey kong i just it's so hard

00:58:15.449 --> 00:58:17.889
to find anything wrong with that game man it's

00:58:17.889 --> 00:58:21.090
so good the gameplay is so tight mario feels

00:58:21.090 --> 00:58:23.469
incredible The graphics are really good for a

00:58:23.469 --> 00:58:25.550
handheld. You put it into a Super Game Boy, they

00:58:25.550 --> 00:58:28.849
look even better. The music's great. The only

00:58:28.849 --> 00:58:30.489
thing I can really think of is that some of those

00:58:30.489 --> 00:58:33.929
later puzzles become a bit of a bitch, but it

00:58:33.929 --> 00:58:35.570
doesn't ruin the game, man. It's still just such

00:58:35.570 --> 00:58:38.909
a fun game. It has a great charm to it. Yeah.

00:58:38.969 --> 00:58:42.210
That game does get difficult. It does, but man,

00:58:42.250 --> 00:58:45.190
it's just so damn good. Again, it's worth pushing

00:58:45.190 --> 00:58:48.849
and putting the time into it. Yeah. Okay, so

00:58:48.849 --> 00:58:51.889
we all say yay for that one then? Yeah. Okay,

00:58:51.889 --> 00:58:55.949
so the first goat is an ape named Donkey. It's

00:58:55.949 --> 00:58:59.110
Donkey Kong for the Game Boy. So then the second

00:58:59.110 --> 00:59:01.369
game that I think deserves to go on the list,

00:59:01.429 --> 00:59:02.269
I don't think you guys are going to agree with

00:59:02.269 --> 00:59:04.309
this one, but I just talked about it. It's Chibi

00:59:04.309 --> 00:59:06.449
Robo. I don't know what it is about this game,

00:59:06.510 --> 00:59:08.429
man. It just hit me so right. I love this game.

00:59:08.530 --> 00:59:10.710
It's so much fun. You play as a cool little funny

00:59:10.710 --> 00:59:13.130
character. The characters are funny. The story's

00:59:13.130 --> 00:59:15.829
funny. The environment was so much fun to explore

00:59:15.829 --> 00:59:17.849
around. You know, it's got a couple of issues.

00:59:17.949 --> 00:59:20.289
It's got a pacing and backtracking issues. And

00:59:20.289 --> 00:59:22.309
the timing of the day and night change cycle

00:59:22.309 --> 00:59:24.550
was a bit of a bitch. But I don't know, man.

00:59:24.610 --> 00:59:25.969
I don't think any of that ruins the game. I just

00:59:25.969 --> 00:59:28.869
think it was a lot of fun. So I'll leave it up

00:59:28.869 --> 00:59:31.309
to you guys. Do you think Chibi -Robo is the

00:59:31.309 --> 00:59:35.090
greatest of all time? Yay or nay? Yay. I don't

00:59:35.090 --> 00:59:40.030
want to say no, but I feel like I didn't put

00:59:40.030 --> 00:59:43.300
enough time into it. And I mean, that is part

00:59:43.300 --> 00:59:44.820
of the reason because maybe you didn't think

00:59:44.820 --> 00:59:47.340
it was the greatest of all time. I agree. Just

00:59:47.340 --> 00:59:49.320
again, like you said, with the pacing issue,

00:59:49.420 --> 00:59:52.579
and I think that's what killed it for me. Yeah,

00:59:52.579 --> 00:59:56.360
I get that. I totally get it. I felt like I played

00:59:56.360 --> 01:00:00.000
like five or six days in the game in a row and

01:00:00.000 --> 01:00:03.679
I made no progress. Sure, sure. And I think that's

01:00:03.679 --> 01:00:07.829
what shot me down. Okay, so that's a nay. It

01:00:07.829 --> 01:00:10.349
wasn't that I didn't enjoy playing the game.

01:00:10.389 --> 01:00:12.289
The game was incredibly fun. No, no, and that's

01:00:12.289 --> 01:00:13.650
not what this list is about. The charm. It's

01:00:13.650 --> 01:00:14.670
not about enjoying it. No, no, I'm just saying

01:00:14.670 --> 01:00:16.489
the charm was there. I don't want to shit on

01:00:16.489 --> 01:00:20.289
Chibi Robo. Yeah. No, this list is for the top

01:00:20.289 --> 01:00:23.650
of the top, so. But, okay. Two nays then. Two

01:00:23.650 --> 01:00:27.090
yays, two nays. I guess if it's not a definitive

01:00:27.090 --> 01:00:30.489
yes. Yeah, that's what I'm saying. And that's

01:00:30.489 --> 01:00:31.769
fine. I kind of knew you guys were going to do

01:00:31.769 --> 01:00:33.630
that anyway. I'm not super upset about that one.

01:00:33.630 --> 01:00:36.489
I think I have two games I want to do. Okay.

01:00:36.969 --> 01:00:41.730
I want to do Splatterhouse. Okay. I don't know.

01:00:41.809 --> 01:00:44.510
That game is just a fucking instant classic,

01:00:44.630 --> 01:00:51.130
dude. It's just that 80s old horror. It has that

01:00:51.130 --> 01:00:54.940
nice challenge to it. It's got a good... Visual,

01:00:54.940 --> 01:00:58.639
I don't know. I don't know if there's really

01:00:58.639 --> 01:01:01.260
anything wrong with that game either. It's just

01:01:01.260 --> 01:01:04.539
a very simple arcade game that has a good charm

01:01:04.539 --> 01:01:09.820
to it. Good feel to it. I don't know. It is a

01:01:09.820 --> 01:01:12.599
good game, but I think it's a good game, but

01:01:12.599 --> 01:01:15.800
I don't think it's a GOAT game. Yeah, I like

01:01:15.800 --> 01:01:19.139
that game, but I think it's too simple. Yeah,

01:01:19.139 --> 01:01:21.980
it's not a game that I just have to play. It's

01:01:21.980 --> 01:01:24.440
really short, and some of those bosses are bitches,

01:01:24.559 --> 01:01:29.360
dude. Yeah. And then there's only one special

01:01:29.360 --> 01:01:32.539
move, and pulling it off is such a bitch. Yeah.

01:01:33.760 --> 01:01:36.159
So, yeah, I'd have to say nay. I do like the

01:01:36.159 --> 01:01:38.599
game, though. It is a good game. Have to do that,

01:01:38.739 --> 01:01:41.880
and then Topsy Turvy. I gotta do Topsy Turvy.

01:01:42.659 --> 01:01:48.719
That's a nay for me. Yeah. That's such a good

01:01:48.719 --> 01:01:51.880
game, dude. I think I'm 50 -50 on that one, too.

01:01:51.940 --> 01:01:54.599
I do like that game a lot, and I think it's hard

01:01:54.599 --> 01:01:57.199
to save since we played it on the podcast. I

01:01:57.199 --> 01:01:58.900
feel like if we played that physically, I would

01:01:58.900 --> 01:02:01.079
have been much more enthusiastic about it, but...

01:02:01.079 --> 01:02:04.360
Yeah, I agree. I agree, but... Yeah. Still a

01:02:04.360 --> 01:02:05.639
good game, though. That game had its issues,

01:02:05.760 --> 01:02:08.360
so... It did. It did have some problems, but...

01:02:08.360 --> 01:02:14.480
Okay, so, so far, only one game. Well, two now,

01:02:14.500 --> 01:02:16.239
right? Unless Jacob, Eric, you guys got anything?

01:02:17.159 --> 01:02:19.420
Well, are we going to vote Vectormon? I don't

01:02:19.420 --> 01:02:20.679
know. Is there anything before Vectormon that

01:02:20.679 --> 01:02:23.639
you guys want to argue for? No, I guess not.

01:02:23.679 --> 01:02:25.719
I was going to say Schoon, but... See, that's

01:02:25.719 --> 01:02:27.480
what I was thinking, but I don't think it was

01:02:27.480 --> 01:02:30.019
the game. It wasn't the game, really. It was...

01:02:30.019 --> 01:02:35.159
The family experience. That is never going to

01:02:35.159 --> 01:02:38.599
be beat, dude. Because of that game, I mean...

01:02:38.599 --> 01:02:41.960
I don't know. Yeah, that game was fun, but that's

01:02:41.960 --> 01:02:44.909
another one that's just too simple. Yeah. Well,

01:02:45.030 --> 01:02:46.929
it wasn't even the game, it was the experience

01:02:46.929 --> 01:02:50.449
of what we were all doing together for it, so.

01:02:50.570 --> 01:02:53.409
Yeah. It was the fucking leaderboards more than

01:02:53.409 --> 01:02:55.769
anything. Yeah, that was fun, yeah. Well, yeah,

01:02:55.829 --> 01:02:59.210
that was a fun part of it. Oh, man. Okay, so,

01:02:59.289 --> 01:03:00.789
so far there's only one game on the list, which,

01:03:00.829 --> 01:03:02.690
honestly, I'm okay with, because these are supposed

01:03:02.690 --> 01:03:05.269
to be, like, the top of the top, so. Yeah, well,

01:03:05.329 --> 01:03:07.219
I don't think we're gonna get... Too many of

01:03:07.219 --> 01:03:09.000
these. Yeah, so I'm okay with just Donkey Kong.

01:03:09.000 --> 01:03:10.579
I'm honestly okay with just Donkey Kong being

01:03:10.579 --> 01:03:13.219
on there. It deserves it. Yeah, it deserves it

01:03:13.219 --> 01:03:16.159
for sure. Alright, so that means let's talk about

01:03:16.159 --> 01:03:20.900
Vectomon. It's a good game. It's got some issues.

01:03:21.000 --> 01:03:23.880
It's a little tough. It's got some things that

01:03:23.880 --> 01:03:26.699
they could have done better, but this game just

01:03:26.699 --> 01:03:28.719
pushes the Genesis to its limits, man, and it

01:03:28.719 --> 01:03:32.059
does it well. So, what do you guys think? Yay

01:03:32.059 --> 01:03:38.210
or nay? Greatest of all time? I agree. Yay. Jacob,

01:03:38.409 --> 01:03:42.510
you say yay? Yep, I say yes. I agree. That's

01:03:42.510 --> 01:03:43.929
the second game to go on the list. We've got

01:03:43.929 --> 01:03:45.869
Donkey Kong and now we've got Vectomon. Two of

01:03:45.869 --> 01:03:48.869
the greatest games ever made. Seriously, anybody

01:03:48.869 --> 01:03:50.130
who's listening, if you haven't played either

01:03:50.130 --> 01:03:52.429
one of those games, just go and do it now. They're

01:03:52.429 --> 01:03:57.389
both so worth it. Okay, so that's our new list.

01:03:57.510 --> 01:04:00.269
I'll have to make that in the pot on the Excel

01:04:00.269 --> 01:04:02.389
spreadsheet somewhere. That sheet's going to

01:04:02.389 --> 01:04:05.380
get... We're going to crash that Google server,

01:04:05.480 --> 01:04:07.519
bro. I don't know, man. We've played 20 games

01:04:07.519 --> 01:04:09.000
and only have two games, so that's every one

01:04:09.000 --> 01:04:12.320
out of 10 games as a greatest of all time. I'm

01:04:12.320 --> 01:04:14.820
okay with that. I'm good with that. No, I just

01:04:14.820 --> 01:04:17.719
meant that Excel sheet. Oh, yeah. Google will

01:04:17.719 --> 01:04:20.579
be okay. They'll survive. I'm sure it's not going

01:04:20.579 --> 01:04:22.980
to change too much. They'll survive. They'll

01:04:22.980 --> 01:04:25.969
be okay. They're a multi -billion dollar company.

01:04:26.070 --> 01:04:27.489
I think they'll be okay. They're selling that

01:04:27.489 --> 01:04:30.929
information anyway. I don't think anybody wants

01:04:30.929 --> 01:04:33.690
this information. Well, they're selling it. I

01:04:33.690 --> 01:04:35.309
hope so. Someone needs to listen to the podcast.

01:04:37.610 --> 01:04:40.750
Alright, so that's Vectorman. Did you guys enjoy

01:04:40.750 --> 01:04:42.230
this game? Did you beat this game? Let us know

01:04:42.230 --> 01:04:44.070
what your thoughts are and do you think it deserves

01:04:44.070 --> 01:04:47.230
to go on the list? If not, like I said, don't

01:04:47.230 --> 01:04:49.280
talk to us. No, I'm just kidding. I'm just kidding.

01:04:49.360 --> 01:04:51.019
We want to hear from you guys. We want to hear

01:04:51.019 --> 01:04:52.599
what you guys have to say. Even if you hate these

01:04:52.599 --> 01:04:54.380
games. Yeah, we want to know. We want to hear.

01:04:54.420 --> 01:04:55.760
Believe me, we've already got those comments.

01:04:59.519 --> 01:05:02.659
A mind of a psychopath. Yeah, if you could just

01:05:02.659 --> 01:05:04.900
type them in normal English so we can actually

01:05:04.900 --> 01:05:06.539
read it, that would be nice. Yeah, that would

01:05:06.539 --> 01:05:10.679
be pretty nice. Anyway, let's go ahead and jump

01:05:10.679 --> 01:05:12.139
over to our next game before we get canceled

01:05:12.139 --> 01:05:15.170
here. Yeah. And we're going to be playing Mega

01:05:15.170 --> 01:05:19.590
Race for the 3DO. What the heck is this? The

01:05:19.590 --> 01:05:22.750
3DO game. Is that the first 3DO game? Yes, it

01:05:22.750 --> 01:05:25.250
is. That's why I picked it. And the only. No,

01:05:25.329 --> 01:05:29.110
no, no, not the only. Alright, do you guys have

01:05:29.110 --> 01:05:33.949
any experience with this game? No. Not at all.

01:05:34.670 --> 01:05:37.610
Should I? The 3DO is just a system that always

01:05:37.610 --> 01:05:40.070
slips by me. I don't know why. I was always so

01:05:40.070 --> 01:05:42.349
interested in it, and I just never had a chance

01:05:42.349 --> 01:05:45.929
to play it. I hope this is a good first 3DO experience,

01:05:46.289 --> 01:05:50.530
so we'll see. I doubt it, but... It could be,

01:05:50.530 --> 01:05:53.130
dude. Any 3DO experience? I'm sure there's decent

01:05:53.130 --> 01:05:54.989
games on there. Everyone shits on the CD -i all

01:05:54.989 --> 01:05:56.829
the time, and I think there's good games on it.

01:05:57.090 --> 01:06:00.389
True, true. We'll see. Can't be any worse than

01:06:00.389 --> 01:06:03.550
Plumbers Don't Wear Ties. Yeah, we're not playing

01:06:03.550 --> 01:06:06.639
that game, so... Alright, so let's go ahead and

01:06:06.639 --> 01:06:08.960
take a look at the front box art here. It's got

01:06:08.960 --> 01:06:12.639
a picture of some futuristic racing cars here

01:06:12.639 --> 01:06:16.480
with explosions on top of what do you call this?

01:06:16.500 --> 01:06:19.800
This metal? This type of metal? Diamond plate?

01:06:20.059 --> 01:06:23.539
Yeah, diamond plate metal. There you go. Very

01:06:23.539 --> 01:06:26.119
Hot Wheels looking. Yeah, it does look like Hot

01:06:26.119 --> 01:06:29.940
Wheels. I think it's cool. I like this cover.

01:06:30.039 --> 01:06:31.579
This is awesome. Yeah, it looks pretty cool.

01:06:32.259 --> 01:06:34.199
Yeah, if I was like six years old, I'd be like,

01:06:34.280 --> 01:06:36.320
I gotta get this game. I'm still six years old,

01:06:36.380 --> 01:06:38.920
bro. What are you talking about? Look, it says,

01:06:38.940 --> 01:06:41.420
in this future, speed that kills isn't enough.

01:06:42.019 --> 01:06:44.679
What? I'm not sure what that means, but yeah.

01:06:45.440 --> 01:06:48.300
Mega race. I don't know. I'm interested. I like

01:06:48.300 --> 01:06:50.679
this game. Shooting flames out of the front of

01:06:50.679 --> 01:06:52.559
the car or something? Yeah, it's sweet, bro.

01:06:53.179 --> 01:06:57.199
It looks like, what's that? Hot Wheels? I forgot

01:06:57.199 --> 01:06:58.719
the name of that one. Red Vector or something?

01:06:58.880 --> 01:07:02.650
Looks like Red Vector. Alright, let's jump to

01:07:02.650 --> 01:07:04.849
the back here. This is the ride of your life,

01:07:04.969 --> 01:07:08.369
or death. You've got to fight to finish. It's

01:07:08.369 --> 01:07:10.110
the incredibly stunning visual communications

01:07:10.110 --> 01:07:12.530
highway of the future, and you're the star of

01:07:12.530 --> 01:07:16.469
VWBT Network's hit show, Mega Race, with an audience

01:07:16.469 --> 01:07:19.210
that's out for blood. To keep ratings up, the

01:07:19.210 --> 01:07:21.670
meaner you are, the higher they get. You're pitted

01:07:21.670 --> 01:07:23.769
against five of the nastiest drivers ever to

01:07:23.769 --> 01:07:26.769
take a wheel in a wild race to the finish. Yours,

01:07:26.769 --> 01:07:30.449
or theirs. Beware, this is way beyond what you'd

01:07:30.449 --> 01:07:33.280
expect. This race is so full of sound and fury,

01:07:33.519 --> 01:07:36.800
so graphic, so totally real, that you'll squirm

01:07:36.800 --> 01:07:39.059
in your seat as you squeal around futuristic

01:07:39.059 --> 01:07:42.619
3D cities and custom war wagons loaded with weapons.

01:07:42.920 --> 01:07:45.719
Jesus Christ. This is a long one. You'll have

01:07:45.719 --> 01:07:48.099
so much fun, so fast, it'll make your head spin.

01:07:48.400 --> 01:07:50.539
Remember, your life depends on three things.

01:07:50.679 --> 01:07:53.420
Speed, cunning, and aggression. And you're going

01:07:53.420 --> 01:07:55.960
to need them all. It's impossible to avoid tricky

01:07:55.960 --> 01:07:58.900
scum like Hammerhead and King Cool as their gangs

01:07:58.900 --> 01:08:01.239
try to take you out. But if you knock them off

01:08:01.239 --> 01:08:03.340
first, you can grab their guns and get going

01:08:03.340 --> 01:08:06.820
on the ride of your life. It's do or die. You

01:08:06.820 --> 01:08:08.579
haven't seen anything like Mega Race because

01:08:08.579 --> 01:08:12.179
there's never been anything like Mega Race. Strap

01:08:12.179 --> 01:08:13.900
yourself into this brave new world of battle

01:08:13.900 --> 01:08:16.720
racing and take it to the limit. Alright, we're

01:08:16.720 --> 01:08:19.220
almost there. When you see it, you'll barely

01:08:19.220 --> 01:08:22.199
believe it. Awesome, high -tech, digitized video

01:08:22.199 --> 01:08:24.699
commentary throughout by Mega Race host Lance

01:08:24.699 --> 01:08:28.250
Boyle. 16 fully rendered track environments featuring

01:08:28.250 --> 01:08:31.630
mind -blowing details. Hit music soundtrack with

01:08:31.630 --> 01:08:33.829
a bad, bad beat. Ooh, I'm looking forward to

01:08:33.829 --> 01:08:36.970
that. Nice. Supercharged real -time racing action.

01:08:37.109 --> 01:08:40.069
Wimps need not apply. Weaponry that would make

01:08:40.069 --> 01:08:42.310
the rowdiest weapon -rigged road warrior drool

01:08:42.310 --> 01:08:45.649
with envy. And virtual vehicle vigilantism at

01:08:45.649 --> 01:08:48.890
its best. I think that's the longest description

01:08:48.890 --> 01:08:52.569
we've had yet. Fucking probably. I feel like

01:08:52.569 --> 01:08:56.350
they're trying a little too hard to sell this.

01:08:56.869 --> 01:08:59.130
Well, the 3DO boxes are long, so they had more

01:08:59.130 --> 01:09:02.390
space to put stuff in there. Really trying to

01:09:02.390 --> 01:09:05.130
push this. I know, I feel like the game doesn't

01:09:05.130 --> 01:09:07.729
even have this much stuff in it. Probably not.

01:09:08.890 --> 01:09:11.449
I mean, from the pictures, the game doesn't look

01:09:11.449 --> 01:09:15.149
bad. Yeah. I know it's got some FMV sequences

01:09:15.149 --> 01:09:17.569
in it, so I'm looking forward to that. Yeah.

01:09:17.750 --> 01:09:22.279
Sure, a lot of 3DO games do. Yeah. bread and

01:09:22.279 --> 01:09:26.100
butter i like how there's all this talk about

01:09:26.100 --> 01:09:29.619
uh this game is going to be stunning everything's

01:09:29.619 --> 01:09:31.579
going to be so extreme and violent and then the

01:09:31.579 --> 01:09:34.600
first screenshot is just there's a smiling old

01:09:34.600 --> 01:09:36.539
woman it looks like an old man that's an old

01:09:36.539 --> 01:09:41.359
man oh man whatever like oh yeah bro yes wow

01:09:41.359 --> 01:09:44.199
lance boy they're so threatening i gotta say

01:09:44.199 --> 01:09:47.380
this he's the host he's the host i saw i saw

01:09:47.380 --> 01:09:52.579
oh my god I know that, but look at all the texts

01:09:52.579 --> 01:09:55.640
on the back of the box here. Yeah. And he's going

01:09:55.640 --> 01:09:59.079
to be hosting a competition like this. By the

01:09:59.079 --> 01:10:01.560
way, this sounds very Twisted Metal -like. It

01:10:01.560 --> 01:10:02.920
does have that kind of vibe. I think this is

01:10:02.920 --> 01:10:05.859
more of an actual racing game, though. Hot Wheels

01:10:05.859 --> 01:10:09.119
and Twisted Metal a little bit. I don't know

01:10:09.119 --> 01:10:11.279
if the actual racing gameplay is FMV. That'd

01:10:11.279 --> 01:10:13.859
be wild. Alright, you guys excited to play this

01:10:13.859 --> 01:10:16.399
game? I know I am. I know what's going on the

01:10:16.399 --> 01:10:20.300
goat list. Yeah, buddy. Not this game. I'm intrigued.

01:10:21.460 --> 01:10:24.779
It sounds interesting. They pulled me in. Alright,

01:10:24.859 --> 01:10:27.239
alright. That's good, that's good. Really? Yeah.

01:10:27.399 --> 01:10:30.359
I mean, bro, it's cars and fucking guns, but...

01:10:30.359 --> 01:10:32.939
Yeah. You know? Doesn't really take much. What's

01:10:32.939 --> 01:10:34.560
going on here? We got, like, Team Eric and Jacob

01:10:34.560 --> 01:10:37.319
and now Team Ryan and Joe. Weird what's going

01:10:37.319 --> 01:10:40.479
on here. Something swapped. It's high tide or

01:10:40.479 --> 01:10:45.470
low tide or something. Yeah. The moon got a little

01:10:45.470 --> 01:10:47.689
too far from Earth. They made three of these

01:10:47.689 --> 01:10:51.130
games? Jesus. And we're going to play them all.

01:10:53.789 --> 01:10:57.630
Alright. Why? Are you the gamers out there interested

01:10:57.630 --> 01:11:01.010
in this one? Let us know. Otherwise, that's going

01:11:01.010 --> 01:11:03.670
to be it from us. Remember, don't ever stop gaming

01:11:03.670 --> 01:11:06.329
and we'll see you for the next one. Peace.
