Today, we're talking flying in circles, collecting
idia, and androgynous jesters, it's nights into
dreams for the Sega Saturn. Hello everyone, welcome
to Retro Gaming Beyond Presents Retro Game Club.
We're your hosts, Joe, Eric, Ryan, and Jacob
Vanderloski. And we've been having scary dreams,
because we've been playing Nights into Dreams
for the Sega Saturn. But first, some social promotion.
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Word of the Nerd. Get those nerds! Nerds! Nerds!
Alright, we enjoy all things with nerds. Video
games, TV shows, comic books, movies, music,
food. So let's go ahead and discuss what other
things we've been into recently. What have you
guys been up to? I've been doing a lot. I bought
that book and learning Latin. I've been loving
it so far, dude. I haven't really gotten too
much into it as much as I'd like to. And then
I spent like the past week Looking for new speakers
because mine are going to shit now. Dude, those
LG ones you have? Yeah, they're Logitech. I think
they're the Z506s or something. They're yours,
but just like the cheaper version. Yeah, dude,
this surround sound isn't my best money I've
ever spent. Yeah, I was looking at it, and I
was like, oh, fuck, it's like $450. Yeah, dude,
I've had them for how long now? I've never had
a single problem with them, and they're still
going strong. Yeah, true. Well, I mean, I just
bought speakers today, but like I said, I was
looking for a week. The amp in my sub is going
out, so it plays... volume really weird yeah
yeah if if the cable's not on it right it's a
bitch to get right it'll get either really quiet
or it'll be like max volume and just insanely
loud so are you using digital audio no you said
it doesn't have it no it doesn't okay it's just
i have the three surround sound yeah yeah speaker
wires going into my motherboard but yep it's
whatever like i said bro it's like what 150 bucks
back in the day it was cheap yeah and they've
lasted this long i mean they sound decent for
i mean they're okayish yeah for them being cheap
and everything but yeah i'm just i'm gonna i'm
just gonna go to stereo i'm gonna go to 20 for
now yeah um i bought they're called cantos canto
aura fours yeah um i've heard they're really
good and i got them 100 bucks off so that's nice
yeah They're like $450. I got them for $350.
Nice. So I heard they're really good. And then
next purchase is going to be a sub. Yeah, yeah,
yeah. Because I got to have that. There's no
way I'm not going to have a sub. Oh, yeah, dude.
It makes all the difference. Yeah, absolutely.
But apparently these 4x4s are actually pretty
good with bass. So that took me a whole week
to figure out what the fuck I wanted. The internet's
just so hard sometimes. It's like, oh, well,
these are great. And then someone's like, oh,
these fucking suck. They sound awful. Yeah, that's
everything. Everything's just bots. Everybody's
like, oh, these are the best things I've ever
heard of. And then somebody's like, I'd rather
shit in the bag and smack it against my ears
and hear that instead. It's just, you can just
never win. It's all just bots talking to each
other nowadays. Yeah, pretty much. Or everybody's
just too fucking stupid, Evan. intellectual conversation
or just a bunch of Russians trying to stir up
American politics for yeah for audiophile reddit
posts yeah they're like I think these are the
ones that Epstein bought yeah he's around the
island or anytime you get into like You want
to get into something serious, you're going to
go down a fucking rabbit hole. Dude, it just
involves anybody's opinions. It's a fucking shit
show. It just doesn't matter. It doesn't matter
what it is, dude. Everybody's got an opinion
on anything. I know. You've got to be able to
weed out what you think is noteworthy. For sure.
And I'd say we're pretty good at that. That's
why I was looking for like a week. A week's actually
pretty short for buying something like that.
So just watch out for those EM dashes. Yeah,
the AI used to, I don't know if it still does,
but it used to be pretty heavy on the EM dashes.
That was one of the ways to tell if something
was written by EM. Oh, okay. That makes sense.
Anyway, what else? Yeah, I mean, that's pretty
much it. I wouldn't say we're, I would say we're
audiophiles, but not like... I'm huge. Hard,
hardcore, I guess. I'm definitely hardcore. Yeah.
I would be if I had the money for it. Yeah. Yeah.
I would absolutely spend like 10 grand on speakers
if I could. Mm -hmm. i know i want to get a um
like a digital audio player yeah stuff yeah i
do too that's what i was looking at too but god
fucking damn it oh that's oh then you're talking
about it bro yeah and like iems and shit oh man
dude they're insane yeah it's just getting sick
but some a lot of people are like oh well you
won't be able to tell the difference you know
human hearing or whatever or like only audio
engineers can hear the difference maybe i maybe
i could be an audio there's a point there's like
a thing of diminishing returns though like the
more you get the less you're going to notice
but like from the bottom to the top there is
a difference you know what i mean yeah that's
true it's like wine like you know the biggest
super expensive wine isn't like a ten thousand
dollar bottle of wine how much different can
be at a hundred dollar bottle of wine but like
a five dollar bottle of wine and a hundred there's
a difference you know what i mean yeah that is
true but that's what i'm saying it's like that's
what that's what separates you from being like
hardcore right like audio file is that so just
depends well with audio dude like the biggest
thing is like you can spend all this money but
if you have a shit audio file yeah that's not
gonna make a difference there's a lot of factors
into it dude there's a lot i mean the biggest
thing that makes a big difference is is having
a good quality file the medium yeah yeah the
medium So, if you don't have that, then there's
no point in buying these $300 headphones and
an audio player and all that. No, for sure. And
I think now, that's why I was looking at them,
too, because I think Spotify, I know they're
lossless now, so I don't know if they really
had... It's not going to be as good as, like,
a CD -O file. No, probably not, but I mean, it's
not compressed, and it's not going to be the
quality that it was, so... I mean, one album
for like 10 songs is like 3 gigs. Yeah, true.
From the stuff that's been ripped. True. There
ain't no way I'm streaming 3 gigs of music from...
I don't know, bro. Spotify says you... It's not,
because I can go a couple days. Oh, okay. And
you know how my phone will tell me a 2 gig warning
or whatever. Well, do you have a data limit on
your streaming in the app? Just on my phone.
After two gigs, they throttle it. Are you streaming
lossless on your service or whatever? Yeah, but
not all of it. Sometimes it picks and chews.
Oh, so it's just on auto. Yeah, it just picks
whatever. I guess if I have a good enough signal
or whatever. I don't know how it factors it in,
but not every song I listen to is a lossless
file. Okay. I have all my shit downloaded from
Spotify, so it's all lossless. I wish I could,
but... Yeah. 10 ,000 songs is a lot. Yeah. Well,
I think my phones are terrible, so. Mine's all
ripped from CD, so. Yeah. That's understandable.
Which, dude, I had that music on my phone, but
my phone was struggling, dude. I had to delete
that stuff, dude. That's why you gotta have a
memory card. Yeah, well. It doesn't exist anymore,
dude. That's another topic for another time.
Yeah, yeah. Yeah. All right, I'm done. Like I
said, bro, I don't know what to say. What else?
Who's next? I got some stuff to talk about here.
All right, talk away, bro. Talk away. I just
finished Stellar Blade, finally. Nice. Dude,
I know I was talking to Jacob, but man, that
last boss was a fucking pain. Oh, yeah. Yeah,
they're tough. He was tough. But excellent game.
I love that game. Yeah, I do want to play it.
It does look pretty good. It's good. It's tough.
You got to get down the pairing and stuff. Yeah.
Not always my favorite thing to do. But the story's
a little wonky too, but it's definitely fun.
Now I got to get the DLC for that because I love
Nier. Oh, yeah. They have a Nier DLC. Nice. So
I got to get that. Eric, if you say no to Adam
all the way at the end of the game, you can fight
a different boss. Okay. Yeah, I might have to
go back and do that. I'm still reading my Dungeon
Crawler Carl books. I'm on the fourth one. I
just read he's going to have 10 books total.
Just read that. Yeah. He's on the eighth one's
about to come out next month. Yeah. And they
say he's making the ninth and tenth one's going
to be two books or something. I don't know. They're
getting bigger and bigger. So that's crazy. I've
been slowing down on reading just because I've
been doing so much stuff, other stuff. But they're
still good. I do want to start with the fourth
one. It's good, man. I mean, it's video game
related. But what else? I started watching the
Trigun anime. Oh, dude, the original one? Yeah,
the 98 one. Yeah, that was good, dude. It's awesome.
It's good. It's not bad by any means. It's just
a little different than the manga. Oh, is it?
Yeah. Yeah. Like I said, it's not bad. It's just
different. I thought it was good. I liked it.
No, it is good. It's just very goofy. Yeah, it
is. It's a goofy one. Even the manga's goofy,
but not that goofy. Oh, really? Yeah. And then,
like, I don't remember Vash being such a womanizer.
Like, he wasn't... Yeah. It wasn't like that
in the books. But it's still good. So... I read
somebody, they were talking about it. They basically
said, like, the anime is basically from the viewpoint
of the insurance girls. Yeah. And then the books
are just basically what actually happened. That's
interesting. They're still canon, basically.
Right. Got some new music. We didn't listen to
new music. Yeah. We're always doing it. Yeah,
Lamb of God got a new album out that's really
good. Oh, yeah, they do, don't they? Dude, you
should check it out. It's really good. Yeah.
I haven't listened to it in the past, too. Yeah,
I didn't listen to the one before that. I did,
but I had it on while I was at work, so I wasn't
paying attention to it. But nothing caught my
ear. Yeah. I want that new Whitechapel album.
Yeah, dude, I know. I listened to a couple songs.
Yeah, it's good. And then you need to listen
to new Body Snatchers. I'm waiting for my CD
in the mail. It's so good. CD's in the mail.
Yeah, dude. You gotta pop that in as soon as
you get it. It's so good. Yeah, this album's
definitely good. Alright, I think I'm done yapping.
Okay. Jacob, what you got? I got the newest Resident
Evil Requiem, and it was pretty good. I don't
think it was as good as VII or VIII, but it was
definitely fun. I think it honestly had the best
story out of the three newer games, though. So
I'll say that. Was it more action -y or horror?
Well, it has a mix. So the new character, Grace,
her gameplay is more akin to VII's gameplay.
Where it's like more survival or more like horror,
like slower paced. And then Leon's gameplay is
more action paced. How does that work? Like it
just goes back and forth between the two? Or
is it like two separate playthroughs? Yeah, so
you'll switch between Grace and Leon in one playthrough.
Okay, yeah. So you'll go through Grace's section
and then you'll go through Leon's. I gotcha.
cool i know it does look good yeah i think the
only problem i have with the game really is just
the damage distribution feels a little off like
with grace you can only have like a pistol and
a magnum those are your two only weapons and
i kind of understand why but i just it would
have felt nice if i had something like i don't
know a shotgun i just i remember playing seven
and seven was great because uh i mean you had
your You had a set of weapons. You could have
a pistol. I think you could find an SMG and get
a shotgun. It just works. It feels nice. I don't
know why. At night, it feels like you had to
really shoot. You had to shoot a good amount
of bullets into the zombies to really kill them.
It didn't feel that way in 7. It's a pain when
you have a gun and it's useless. I was going
to say, I feel like most horror games just haven't
done guns right. Yeah. Again, I think VII and
VIII are fine. IX is the only one that didn't
do it right. Apart from all that, IX was awesome.
Its story was insane. It was really good. Very
immersive. The atmosphere was awesome as well.
It's definitely worth buying it. Apart from Resident
Evil, I also played Knight's Journey of Dreams.
which is the sequel to the game we're talking
about today. It was released for the Wii. Dang,
but we really liked this game. I did. He's a
Sonic man. Yeah, I love Sonic Team. But I think
it was also a pretty fun game. I mean, it's pretty
similar too. It's Saturn counterpart. I mean,
it just has an actual story and cut scenes this
time. It has more gameplay to it rather than
just flying through rings and destroying the...
nightmare devices, whatever they're called. A
card game has more gameplay than this game. Save
it for later. We'll get into it. But I enjoyed
Journey of Dreams as well. Oh, one more thing.
I read this book called Middle School, The Worst
Years of My Life. It's a book for middle schoolers,
but the only reason why I read it is because
I saw this social media post where someone commented
did anybody else read this book and was shocked
by the silent hill 2 like ending and i was like
what so i was like i gotta read it now activated
yeah i gotta read it now i gotta see if there's
if i'm being gaslit or not so i read it and uh
i mean it's not it certainly has a twist to it
but nowhere near the twist level of like silent
hill 2 does That was just the author trying to
get you to buy the book. Yeah. No, it worked.
It was going to get somebody. No, I mean, the
twist is like Silent Hill 2, but I mean, its
execution isn't as strong, which I mean, again,
it's a book for middle schoolers. Otherwise,
it wasn't a bad book, though. It was decent enough.
I guess that's all for me. I haven't been doing
too much else. Okay. So... I applied a God of
War Ragnarok. I finished that up. I did everything
in it. It took longer. You liked that Valkyrie
at the end there? Yeah, that was a bitch. It
was a bitch. It's still not as hard as the original
one. No, but man, she was tough. Yeah, she was
tough. She was probably the hardest boss in the
game, for sure. Yeah. The king wasn't that bad.
He wasn't too bad. No. But I still think the
original Valkyries were harder. I started Valhalla,
which is the roguelike DLC that they added to
the game. It's actually pretty decent. I didn't
think I was going to like it. I'm not big on
roguelites, but this one's actually not bad.
It's pretty decent. The loops are kind of short,
so it's not too bad. No, it's not bad. When you
get further and further, it starts to become
a pain. There's an actual story in there, too,
to drive you along, which is something I always
like. Yeah, I'm almost done with that. I'm finishing
that up. And then I played a game and beat a
game called Monster Bag on the Vita. It's a really
unique puzzle game. It's really weird. You play
as this little monster creature. And you're trying
to get to your little friend. And you have to
jump on the back of humans. They're in a line.
It's like a puzzle game. And you have to figure
out how to jump between them and stuff. But they're
all stick image. kind of style. But then the
game starts getting really violent. People are
getting shot, and then aliens come in and just
start killing people and stuff. It's really weird.
I've never even heard of this game. Yeah, it's
a strange game, but it was actually pretty fun.
It was kind of my... Remember Stick Fights? Remember
those old Flash enemies? It reminds me of that,
where it's just stick people getting decimated.
It was fun. It was a fun little game. It was
a quick little romp, but it was a really unique
and different game for the Vita. That's interesting.
Yeah, it was interesting. And then, let's see,
House Flipper. I've been playing that. It was
free on Steam. House Flipper? Yeah, bro. I've
been painting walls and cleaning up trash. I
don't know why. It's just an easy game. It just
makes me... It's a cozy game, you know? That
game is fun. Yeah. It's just a serotonin hit
of cleaning things up and stuff. But I've been
playing that. And then we played... We were playing...
What's that game called? Something... Outpost?
What's that alien game we were playing? Roadside?
Roadside Research. Oh, yeah, yeah, we were playing
that. That game's pretty fun. I've been enjoying
that. Dude, I was having such a blast. Yeah,
we've been playing that. I think it's fun. Yeah.
That was pretty fun. We gotta keep playing that,
so. Yeah, I know. Yeah, absolutely. Yeah. And
then, I think that's pretty much it. Oh, I finished
Moby Dick. What a... Oh, did you? What a fucking
weird book that is. I went in expecting something
and got something completely different. I thought
it was a book about a captain chasing down a
whale. But, like, that's only, like, a third
of the book. Like, the whole book's told from
the perspective of a guy named Ishmael who's
just, like, a seaman on the boat. But, like,
the first hundred pages, they're not even on
the boat. And then, like, it's so weird. How
many pages? It's, like, a 500 -page book. It's
crazy. But, like, a third of the book is about
Ahab and chasing the white whale. another third
of the book is just about ishmael and like his
daily life and another third of the book is like
facts on like what whales are made of and like
how to dude there's no chapters where he just
describes a different type of whales like that's
the entire chapter and then there's like other
chapters about how you like de -skin a whale
and take out all the the spermicide it's it's
a strange book dude it's not at all what i expected
Information book? It really is, dude. It's a
super weird book. It's crazy. I don't know if
I would recommend it to anybody, but if you want
to learn some shit about whales, I guess go ahead.
Really weird book. When was that written? Like
1920 or something? Probably early, late 1800s,
early 1900s, yeah. It's like a Nat Geo book.
It's weird, dude. It's a strange book. It's not
at all what I expected. Oh, 1851. Jesus Christ.
Yeah, okay. It's pretty old then. Yep, that's
all I've got. So if that's the end of that, let's
go ahead and jump over to our view for Nights
into Dreams. Elliot is playing basketball with
his classmates. Some of the older kids from school
show up and challenge Elliot and his friends
to a game. A teammate passes long to Elliot,
who is just a few feet from the net, but the
star player on the other team steals the ball.
A long pass down court and a slam dunk finishes
the day. Elliot walks back home, alone. Today
is Clarice's chance to show her family she has
stage talent. The stage light flares on, and
her heart starts racing. The directors are out
there, watching. Clarice approaches the microphone,
but something's not right. A small voice inside
tells her that everyone will laugh. A few seconds
pass, and the voices grow louder. No longer able
to bear it, Clarice runs off the stage. Nights.
In their dreams, Ellie and Clarice have seen
nights. Of being capable of flying freely through
the sky, and performing the trickiest of aerial
acrobatics. But what is Nights? A spirit? A memory?
Whatever he, she, or it is, Nights plays an important
part in the upcoming battle with the evil Wisemen,
Nightopia in peril. That night, Ellie and Claris
return home, thinking themselves failures, not
realizing that the real challenge is about to
begin. In the world of Nightopia, where our dreams
are played out, An evil being is gaining tremendous
power. He is Wiseman the Wicked, and through
his creations, the Nightmaron, he captures precious
dream energy from humans. If he is not stopped,
he will rise from the subconscious and enter
our world. No power on Earth will be able to
stop him. As Wiseman's Nightmaron starts fulfilling
his horrible plan, a Nightopian escapes from
the dream world and begs the sleeping Elliot
and Claris to save the world from the evil being.
Just a few moments ago, they felt like total
failures. But now that the world needs their
help, Elliot and Claris feel, for the first time
in their lives, a courage growing within them.
They accept the Nightopian's desperate request.
The creature explains to them that they need
to recover four types of dream energy from Wiseman's
Idia capture, a group of large machine -like
beings. The four energies are white, representing
purity, green for wisdom, yellow for hope, and
blue for intelligence. Wiseman will attempt to
steal Elliot and Claris's dream energy and try
to confuse them by placing them in strange dream
worlds. These worlds are places developed from
the depths of their minds. The fifth and rarest
of the dream energies, bravery, red in color,
is the only type of energy Wiseman and his henchmen
cannot steal. It is said that the only one not
yet under Wiseman's power is Nights, who appears
as an aerial acrobat and is attracted to the
Red Dream energy. The Nightopian believes that
Elliot and Claris possess this rare energy, and
thus, knights will come to their aid. The Nightopian
warns that, sooner or later, Wiseman will send
the most powerful of his Nightmaron, his henchmen,
after Claris and Elliot. The two children will
need the help of knights every step of the way
to thwart Wiseman's plans, if they are to restore
peace to Nightopia. Alright, Knights into Dreams
was developed by Sonic Team and published by
Sega in 1996 for the Sega Saturn. This is the
first Sonic Team game. So this game was made
by the people who created their first Sonic.
And I think this was their first non -Sonic game.
And this is when I think the Sonic Team moniker
came into play. This game was actually created
alongside the 3D controller, which was an early
analog controller. For the Sega Saturn. I think
this was before the PS1 analog controller, I
think. The DualShock. When did the Saturn end?
Uh, 99. Oh, it went that far? The Dreamcast came
out in 99, so. Oh, okay. 99, 99. That's when
the Dreamcast released. September 9th, 1999.
Yeah, I think this came out before the DualShock,
but. I don't really know as much else to say
about it. Jacob, this was your game, so what
was the interest or desire to play in this game?
So I actually played a little bit of this game
before deciding to choose it, and I just had
fun with it. It's a Sonic Team game. I love Sonic
games, so it just seemed like a perfect fit,
in my opinion. Okay. Were you guys able to complete
this game? Yeah! Nope. You didn't even beat the
game? No, I had like a level or two, and I just
didn't want to fucking play it. Yeah, I beat
it. I had to slog my way through it, but I did
get to the end of it. So, the story of the game,
and there's always spoilers when we review these
games, so just to let you know. The world of
Nightopia is being overtaken by an evil nightmare.
Knights, who is the purple jester on the cover
of the game, recruits basically two losers with
strong resolve to help them defeat the evil nightmare.
Both children eventually defeat the henchmen
in the final nightmare and save the dream universe
and gain the courage to improve their own lives
in the real world. Such a great story. I don't...
Knights into Dreams, I don't even know what kind
of game this is. Like... And it's cool. I would
say it's a racing game, honestly. It's like a
time trial game. It's a score attack. I guess,
yeah. I guess so. But you're doing time trials.
So you play as Jester and you fly around. It's
like a two and a half D. So you fly around these
tracks, I guess, and they're open. Courses, yeah.
Yeah, they're open areas, and there's things
to collect. There's rings you can fly through.
But you're trying to collect these little blue
spheres, and when you get 20 of them, you can
enter this little idea creature and kill him,
and that basically clears the course. And you
get the, what is it called? The little sphere?
Yeah, the little sphere, yeah. And then you can
clear that course. I guess the idea is to not
clear it as fast as possible. See, this is the
thing I don't understand about this game. There's
a score rating, and the longer you take to complete
the level, the more score you get. To me, it
seems like this game's about speed, so it feels
like you'd want to complete the level as fast
as possible. I think you're thinking of it backwards,
kind of. Yeah. Well, but the design of the game
seems to be that way. Like, I don't understand.
What you want to do first is destroy that thing
first, and then after that you want to run the
course as many times as you can before the time
runs out. There is no time bonus after you destroy
those monsters. Yeah, I just don't understand
what the idea of this game was, who it was made
for, and why anyone would enjoy it. I don't get
this game. It makes no sense to me. It's just
a weird game. It's an odd premise. You're trying
to rack up your score. Like you said, it's basically
a score, but for some reason, yeah, there's no,
there's no improvement on, there's no like extra
score for beating the course fast. Yeah. So.
It's more like just take your time. Not really.
I mean, yes and no. It's not. Yeah. You have
to run the clock basically, but you have to like.
Use your time wisely. Yeah. You have to make
as many circles as you can within that timeframe.
It's not really take your time, but. Yeah. Gotta
use your time wisely. That's it. Yeah. You have
this amount of time and just figure out how many
times you can go around and figure out, you know,
during the runs that you do, how many stars and
orbs you can pick up. And that's fun. Yeah. I
like going fast and doing shit like that. Just
repeating the same thing over and over and over.
The same exact thing, yeah. Yeah. But that's
the point. Why are you going fast for? If you're
going fast, it should be finishing level as fast
as possible. I don't understand the point of
the speed if you're just going to be doing...
Going fast is fun. And again, you have to go
through the, what's it called, little courses
as fast as you can because... Over and over and
over. No, not over and over and over. Yes, over
and over and over. Until the clock runs out.
I know. So what's the point of being fast? That's
what I don't understand. The two things don't
match for me. The two things don't match for
me. You have to keep getting more runs. If you're
fast, you'll get more runs. So you don't want
to have less runs because then you won't get
as much score. Then what's the point of being
fast? So you can get more runs? You want your
score to go up. Those two things don't mesh for
me. I don't understand the idea of those two
things. If Jacob can understand it, I think you
can. It's not a hard concept. I get where he's
coming from. You would think as a Sonic game...
It's not a Sonic game. Speed is an aspect, but
it's not the only aspect. And even then, speed
is not the only aspect in a Sonic game either.
Yeah, and that's something Team Sonic sucks at,
is they make these games where you feel like
you want to speed, but then they punish you for
being fast. They're really good at that. That's
my biggest gripe with Sonic games. Yeah, I definitely
think so. But anyway, so you have four courses,
so there's like, what, six worlds? And you can
play as either the girl or the boy, Claris, and
I forget the other guy's name. Elliot. And so
each course is like, which I do like this part
of the game, so each world... Is a 3d map that
they made and there's four courses that you fly
throughout through the one map, which is pretty
cool I like that idea and then once you get through
the each time you finish a course you get a ranking
Which is kind of funny because I think these
rankings were the inspiration for the Sonic games
later on So I think they actually came from this
game and then once you get through all four courses
you Are teleported and you have to fight the
boss for the world and some of those bosses are
a bitch man. Yeah, that's my Biggest thing with
this game, these bosses suck. Yeah, and just
figuring out what to do on some of them is so
hard. A couple of bosses I had to look up because
I could not figure out what to do. That car dude
and the cat. Yeah, those two are tough. Yeah,
the car dude's hard. And what sucks about this
game is if you fail the boss, you have to start
completely over on the world. It's so hard, dude.
Yeah, it's annoying. And this game is so annoying
because every time you start something over,
you go back to the title screen. Why was that
necessary? Why did you have to do that every
single fucking time? You can't go to the next
course. You can't go to the next level. Oh, my
God, man. Every time to the title screen. You
couldn't just hit retry and start over. You had
to go back to the title screen. No, it's like
you had to reset the whole game. Yeah, it's so
annoying. And then, so anyway, you get through,
what, you have to get C ranking on three courses,
is it, right? Three different courses? Four,
right? Well, three to unlock the fourth one,
right? I think there's three courses and then
the fourth one that Elliot and Clara share, right?
Yeah. Yeah. So you had to get a ranking of C
to unlock the fourth one. And then they both
share the same ending. But what was pretty cool
is that they'll join each other. So in the final
level, they work together to beat the final boss.
And then once you beat the final boss, you get
their specific ending. And then I think if you
beat both of their endings, you get the... The
special ending. Secret ending. Yeah, where they're
both happy. I guess they're dating each other
or something now. I don't know. So that's kind
of the gameplay. I don't know. Do you guys have
anything else about gameplay? I mean, you can
fly around. My biggest gripe with this game is
that the courses are so open -ended. I don't
really understand where you're supposed to go.
I mean, I guess that's the part of the game is
figuring out the optimal pathing. That's the
part. I think that's the biggest part of the
game is finding... When you start out, there's
the spheres and then there's a rings and then
there's like the stars. You have to figure out
how can you collect those in one giant collective
thing. Right. And that's where the skill, I guess,
basically comes into this game. Right. Is figuring
out the course. How can you link all these things
into one thing to get a big score? You're also
forgetting to paraglide. What's that? If you,
if you, if there's like a, what's it called?
if there's like a collection of orbs in one place
and then you do a circle around it you'll collect
all of them and then you can you can also collect
uh orbs that on different sides of the course
yeah they're in like different they're ahead
and after uh what's it called knights's z dimension
i think so you wouldn't be able to collect them
if you just went through it but if you did the
circle you can collect them so and you get points
for that too so you know there you get you get
points in this game for being stylish Yeah, if
you go through one of those rings, you can do,
like, tricks and stuff. Yeah. I hated that aspect,
dude. It's terrible. Really? I don't like it.
I mean, it's not great, but... Every time I try
to do a trick, it, like, doesn't do anything,
or, like, if you press the other trigger too
fast, it cancels it out. I just don't think it's
fun. Because you're trying to fly around, and
you're doing these tricks, and some of them make
you go straight down or straight up, and it just...
messes with your your loops and stuff well speaking
of that um you can go faster in this game the
whole day but you can't do it infinitely you
have like an energy bar so if you go through
the yeah oh there's those there's also like special
rings that uh i don't know if this is what eric
was alluding to but there's special rings where
the game will give you extra points for doing
tricks so like if you go like at a really big
circle it's called like a large loop yeah that's
what i was talking about okay There's like a
trailing thing behind you that you can loop together.
Yeah. Make special shapes and be all fancy. Yeah.
And if you, you can do like, you know, you do
like all these tricks, like five, six or whatever,
and I'll say like seven wonderful or whatever,
you know, tell you how many tricks you did, but
it's a pain in the ass and it's annoying. Yep.
And to me, it's completely useless anyway. Right.
Just like the whole game. Well, for sure. Oh
boy. You of all people, bro. I don't get this
game. I had to force myself to finish this game.
I did not like it one bit. When I first played
it, I'm like, what the hell am I doing? What
is going on? Yeah. And the more I played it,
the more I understood it, so. No, I didn't at
all. Your neurons were not activating. Yeah.
I don't know. You gotta have a certain amount
of tism. I just did not get, yeah, I guess I'm
not autistic enough, yeah. You're not solid autistic
enough. We'll see, and then one of the, so one
of the other things is like, so the, One of the
main motivations is to get the A -ranking on
these courses, but they seem so counterintuitive.
Like, one of the techniques is to collect orbs
as the child before you become knights. What
is the point of that? Why would they make that
a part of the game? I don't get it. I don't think
that's part of it. It is. It's one of those strategies
for getting an A -rank. Collect orbs before you
go to knights? Yeah. As a child, you run around
and collect orbs and then go and become knights
so that way you can kill the idea of the idiot
thing faster. I never did that. I mean, you don't
have to do it. It does help. That's a terrible
strategy. That's how all the high -scored people
do it. Well, I mean, if you want to get a high
score, maybe, but that's not the only way to
get an A ranking. That's a terrible way to do
that. It seems like it's the easiest. It's not
the funnest way, but... Yeah, fuck that. Yeah.
Because... Just get good at flying. Well, that's
another thing of the gameplay. You can walk around
these 3D maps as your character. Right. If you
run out of... So that's another thing. If you
run out of... Because they're all timed. So if
you run out of time before you finish the course,
you'll get knocked out of being nice and back
to the child. And then you can run around. And
if you get back to the... The little tower place
fast enough. Yeah, whatever it is. The goal post.
Yeah, you can turn back into knights. But while
you're running around, there's an egg timer that
will chase you down. And if it catches you, you
lose and have to start over. It's like an alarm
clock, isn't it? Yeah, I think it's an egg. Like
waking you up because you're dreaming? I think
it's literally an egg timer is what it said.
Oh, okay. I thought it was an alarm clock because
you're sleeping. Yeah. It could be the... Go
ahead. I was just saying, I think the instruction
is called an egg timer, but I could be wrong.
But... Yeah, I don't know. It is cool that you
can control that camera. I thought that was nice.
So you can see the whole map around everything.
And that was one of the things that I will say
that was good about this game is the camera is
actually pretty good in this game. Yes and no.
Sometimes when you're going through these courses
really fast, everything kind of blurs together.
A little bit, but Ignite always seems to stay
right in the middle of the camera, which is good.
And then there's... There's different courses
where they go into different views of the camera.
Sometimes it's overhead. Sometimes it's behind.
Sometimes it's on the side. And I actually like
that. And the transitions are actually pretty
good. That was one of the things that I think
the game did pretty well, actually. So the camera
is pretty good. Speaking of all that, the controls,
I feel, were... I don't know. They were okay.
Yeah. I just... I tried both the digital and
the analog, and I definitely think the analog
is better, but one of my biggest problems...
Actually, I didn't try the analog just because
I got used to the D -pad so much. My biggest
complaint is I felt like I was always just off
of collecting stuff. It was always just a little
too high or too low, and I was always missing
it. I'm sure that's just a skill issue, but I
just... I don't know. It made me hate the game
even more. It is, because you... It is tough.
I feel like the hitboxes on them are a little
off, or whatever you want to call it. Especially
with the bosses, too. Trying to dodge boss attacks
and keep losing time every time, and then you
have to start over and play the whole fucking
thing again. I know, it's a pain in the ass.
It's definitely dated. I just don't think it
aged very well. I don't think it was good when
it came out, to be honest. Yeah, I don't know.
I mean, it's a Saturn game. I mean, this is one
of the games that Sega thought was going to sell
Saturns. I don't know what the fuck they were
thinking. Jacob, did you play Christmas? Yeah,
a little bit. Did you get to the Sonic mode?
No. A little disclaimer. I did go through and
play most of the levels on my Sega Saturn emulator.
But for the most part, I was playing the PC port
of this game. Which, by the way, just for the
record, really the only difference is that it
just looks better. Yeah, they're identical. It
doesn't have the Sonic mode, so... But I did
play the Christmas Lights and the Dreams. For
whatever reason, it just doesn't have the Sonic
mode. Well, the Sonic mode's only on the Christmas.
Yeah. Well, Christmas Lights and the Dreams is
in the PC port. Yeah, they ported it into the
PC. But it doesn't have the Sonic mode for some
reason. Okay. Yeah, no, it's weird. I was just
saying, because as Sonic mode, you have to, like,
run around the map like you would with the girl
and then collect all the orbs and then kill the
things. It's basically like that, so... Which
I think this predated some of the 3D Sonic stuff.
This is the first appearance of Sonic on the
Saturn. Yeah. When was Jam? After this. Yeah,
okay. Sonic 3D Blast after this. Really? Yeah.
Oh, for the Saturn? Yep. But this wasn't... Because
the one on the Genesis was before this, right?
I don't think so. I think they came out at the
same time. You'd have to double check that. I
don't know. Sonic 3D? Sonic 3D Blast. And then
there's Sonic 3D Blast Flicky's Island. 3D Blast
was 96. Yeah, so probably right after this game.
Oh, that's right. This was on the Saturn, wasn't
it? Yeah. November 96. For Sonic 3D Blast? Mm
-hmm. Yeah, so it was after this. So this is
the first 3D Sega? 3D Sonic, yep. That's kind
of cool. Anything else about gameplay? Anything
else about controls? I think we covered it. I
will say just real quick, like I said before,
they actually worked with the hardware. people
at sega to make a controller for this game because
they felt like the d -pad wasn't good enough
and they made an analog controller uh for this
game maybe maybe that might make the game better
no i use the analog it doesn't make it better
yeah but you used emulation this analog controller
doesn't make a difference i don't know bro analog's
all the same i don't know i can use an old analog
and tell me how the sega sata controllers are
probably Have you actually held one of those
controllers? I haven't held it, but I know they
look awful. It's ridiculous. It's one of the
most uncomfortable controllers ever. So let's
go ahead and jump over to graphics. This is actually
one of the parts of the game I'll praise. This
actually looks pretty good for an old 3D game.
I'm actually impressed. It's pretty good looking.
Yeah. The colors are very popping. Yeah, and
like I said, the one thing I do like about this
game is that they created an entire 3D map and
then put the 2D courses throughout that map.
I actually really like that idea because you
can see other parts of the courses while you're
playing through the game and the entire map is
just like one cohesive area. I really like that
idea. When you are selecting a level 2, you can...
if you don't hit like the play button there's
another button you can press and it'll show you
the whole course yeah that's true which is actually
really cool it shows you the path and everything
and what what connects to what it's actually
really cool yeah on the map that was neat yeah
this almost reminds me of the sonic it's like
speed levels that they had and what was that
three you're talking about the two player sphere
oh that the blue spheres is that what you're
talking about No, no, the time attack thing that
they had in, what was that? That was 3, wasn't
it? Where you could, like, they had, like, the
miniature course things that you would run through,
and you had to see how fast you could do it.
I have no idea what you're talking about. I'm
sorry. Bro, we spent hours doing that. What are
you talking about? Are we talking about the blue
balls that you had to collect? Oh, I think he's
talking about the competition levels. Yeah. Oh,
the two -player mode thing? Yeah, okay. I don't
see how that relates at all. Well, you could
do it single -player. No? Yeah, whatever. I have
no idea what you're talking about, dude. I think
I know what he's talking about. I think he's
talking about the competition levels from 3.
The two player mode. Yeah, competition two player.
Okay. How does that relate to this? I don't understand
how that relates to this. Because there's like
little courses of parts of like a level and you
have to run through them. Okay. Anyway. No, like
you had to like speed through them like how this
is. The time attack mode. You don't remember
the time attack mode? I did like it. It also
had extra characters flying around in the background.
They had those little... I don't remember what
they called. Nopians or something? Nightopians.
Nightopians. And you could like hatch them and
stuff? Yeah. That's weird. There's a whole thing
I want to talk about with that later. Yeah, I
thought the... I will give this game the graphics
are actually... Especially for like an old 3D
game because a lot of times they don't age very
well. I feel like this game actually aged pretty
well. Yeah, definitely. I think the working with
the 2D, with the 3D background actually worked
out pretty well for it. It has nice depth to
it. It does, it looks nice. I think that's something
Sonic Team really gets. If you play the old Genesis
Sonic games, you'll see everything's 2D, but
there's things that just pop out to you. Yeah,
they have good backgrounds and stuff. Sonic 3
had these little... They had these sprites that
looked 3D, but they're completely 2D. The blue
sphere levels, again... From what I know, it's
completely 2D, but it's made in such a way that
it tricks your eyes into thinking it's 3D. I
think that's the same thing that Donkey Kong
Country does. It's pre -rendered 3D graphics
that they put into 2D. I think that's how that
works. I agree. I think it looks pretty good.
The cutscenes are, since they're cartoony enough,
they don't look too bad either. They actually
look pretty decent. I don't think they look that
great. Yeah, I mean, they're definitely not as
good, but I feel like since they're cartoony
enough that they weren't trying to go for realism,
they actually aged okay. So Sega, Nights into
Dreams is one of the few Saturn games that has
widescreen support, and I think it's actually
kind of cool how it works. So what it does is
it actually just squishes a bunch of widescreen
elements into a 4x3 screen, and you fix it by
just stretching it onto your widescreen TV. I
think that's pretty cool. It's called an anamorphic
white screen because the Sega Saturn's max resolution
doesn't go past four by three. So that's how
they did stuff like that, which I just I think
it's pretty cool. Broke also had that. So I just
wanted to bring it up. I thought it neat. Yeah,
that's interesting. It's pretty cool. The technology
that they use to work with. Sound effects, music.
It's pretty good. It's like a nice upbeat music.
I mean, Sonic Team. They always make good music.
It's good. Very fitting for this game. True.
Very orchestral. They're definitely using the
new CD technology to make their music. It's got
them sonic noises. I don't know if... I have
the CD soundtrack of this game on my computer
and on my phone, but apparently the complete
versions of some of the songs that play throughout
this game are nearly 10 minutes long. I think
they're only, I don't know, maybe 4 minutes in
the actual game. I thought that was just interesting
that there's an extra 6 minutes of... you know
completely new parts of the song that you just
don't hear when you're playing the game they
just cut it out which i get why i'm sure they
had to fit everything on uh you know the sega
saturn cd i thought you're supposed to be running
out the clock bro you'll be running out the disc
space i'm sorry you cut out fill it up i said
i thought you're supposed to be running out the
clock bro oh yeah that's true i mean i guess
it makes sense why it's that way then okay go
ahead but Yeah, I mean, it's pretty good. There's
not too much to talk about. The sound effects
actually are not... There's actually not a ton
of sound effects in this game that I can think
of. There is one thing, though... Well, I'll
come back to that in a minute, too, but... Alright,
anything else about the music? I didn't really
listen to it too much, honestly. It was fine.
Yeah, I meant to go through the soundtrack, because
it is... Some of it's pretty good. Yeah. Yeah.
I really like it, actually. There's only, like,
what, six worlds anyway, so... Yeah, but, dude,
there's a ton. I mean, cause I think every boss
has their own music. Every stage has their own
music. There's the, uh, there's the song that
plays after you beat a boss. There's a song that
plays, uh, after you beat or like after you beat
the boss and it goes back to the, uh, like it
shows you playing through the, the, the dream
that you just went through. Yeah. There's, um,
there's nights into dreams. It's theme song.
It's called dreams, dreams. So I think if I remember
correctly, this, the soundtrack is split across
three CDs. I can. Wow. check real quick i mean
you know you know sonic team is when it comes
to this shit they don't mess around with that
music they don't mess around with that music
that's right they need to not mess around with
their fucking gameplay yeah it's it's uh it's
three cds they haven't been known for that oh
okay i think i think uh the third disc okay they
have like instrumentals and oh there's also the
events it also has the christmas nights music
along with uh Krimis. Sonic and Christmas Nights.
That's a lot. I have a couple last minute things
I want to talk about. Does anybody else have
anything about Nights into Dreams before we move
on? Just the Krimis stuff. Krimis. There's just
a couple things I want to mention. One thing
is that this game does have a two -player mode,
which when you beat Riala, which is one of the
bosses, which is kind of like Knight's, I don't
know, shadow person, I guess. Evil counterpart.
Yeah, evil counterpart. I mean, they're both
Nightmarians, but... Right. Yeah, she's the bad
one. There's a two -player mode where you basically
just fight each other. You have to do... What
do you call it? Paraloop attacks against each
other and stuff. I mean, it's a simple thing,
but it's cool that they added that in there to
have that. I played it a little bit. I mean,
I didn't play it, but I tried it out for a little
bit. So it's a cool little thing to have in there.
The other thing, too, I wanted to mention is
that the high score names are Sonic characters,
which I thought was a funny little Easter egg
in there. I didn't mess with it too much either,
but if you use different save slots, they're
all different names. Oh, really? Yeah, I only
seen two. Yeah, I didn't know that. The first
one's Knights, and then I only seen one other
one. Yeah, yeah. So I know some fans of both.
knights and sonic have mentioned how uh there's
like two things about this game that seem to
mirror future sonic games and that is so yeah
you know knights has like an evil counterpart
it's like red and black and you know uh knights
is kind of blue and it's like you know reala
might be like shadow and knights might be like
sonic so um and speaking of that people compare
weisman's design you know the nightmare and nightmare
in the The final boss. The final boss, right,
yeah. They compare him to Black Doom from Shadow
of the Hedgehog, and dude, they look pretty damn
close. This is especially true if you play Journey
of Dreams. I mean, they're pretty damn similar.
Yeah, I mean, there's definitely similarities,
I'm sure. It's made by the same people, so I
could see that. In the Sonic mode, that fat boss,
the round one, is Dr. Robotnik. Oh, really? That's
pretty funny. Okay, one last thing I'd like to
say about Knights is there's actually an entire,
like... life simulator in this game it's called
a life so those little night topians that are
flowing flying around um you can actually interact
with them while you're playing the game and you
can change their mood according to how you treat
them so if you attack them they'll start to get
angry um you can like the more eggs you like
hatchers like eggs you can hatch which will make
them happy you can make them scared and there's
one other one that i forgot that you can do but
you can like interact with them and the more
you play replay levels and stuff the more they'll
appear in those levels and um one of the things
it'll do is actually change the music in the
level it doesn't change it too much it just adds
a little bit here and there so it's weird there's
this entire just like simulator thing in this
game that like a lot of people didn't know about
until recently on top of that there's this thing
that you can do if i forgot exactly what you
have to do you have to like merge a Nightopian
and a Nightmarian together somehow and there's
like a small chance that that will create a King
Peon and then these King Peons will start to
build a castle in the level and the more you
play the level the more the castle will be built
and then he'll actually help you attack other
enemies. What? Yes. Yeah, this entire thing is
built into this game. It's really weird and I'm
surprised that none of the achievements that
we're about to talk about like included any of
that in there thank god they didn't because it
sounds like it's a lot of work yeah it's crazy
that there's this entire kind of like meta game
in this game uh so it seems like they should
have spent less time on that and actually worked
on the actual game but yeah you know it's funny
you mentioned that thing about dream topians
because there's a oh that kind of sounds like
the chow garden which was in Sonic Adventure
2. True. It's very true. It's funny because Journey
of Dreams actually has a mode that's just like
that where you take care of the Dreamtopians.
Yeah. And I mean their design is kind of similar
too. I just thought that was a weird thing. Just
something to mention is it's entire other thing
that you could be doing instead of actually playing
the game. And then yeah we wanted to talk about
so there was like a demo that was released for
this game where they took just I think just the
first level and they turned it into like a Christmas
theme. It was called Christmas Nights into Dreams.
I didn't even play it, so Eric and Jacob, you
guys can talk about it if you want. I thought
the Christmas one looked way better than the
regular one. It does look nice, yeah. It's very,
like, appeasing. The rings look more like wreaths.
Yeah. And it's snowing, and it's got, like, Christmas
music playing, like, you know, in the style of
the game's music. yeah we'll see man this game's
atmosphere was pretty good i i do give a props
for that it did a good job on that so i can see
how a christmas theme would be dude it's pretty
good i think it's way better looking i think
it's so cool and then like the little uh alien
dudes are like christmas trees and stuff yeah
nice it's pretty cool man it's actually a very
i thought it was fun like a nice fun addition
and then on top of christmas you can play as
reala in there which is only on april 1st Yeah,
I know they have, like, certain dates. There's
a whole, like, a clock system. Yeah, yeah. We
should have brought that up. And then... Well,
I think that's only in the Christmas one. Yeah,
it's just on the Christmas one. No, I'm pretty
sure, like, on regular Nights into Dreams, if
you... No, there's nowhere to set the time. The
Saturn doesn't have that on its BIOS? Well, just...
Go ahead. The Saturn might, but the Christmas
into Dreams has it, like, actually in the game.
Yeah, the game, you have to actually, like, set
it yourself. I actually, the first time I did
it, I set it to the date it was, but I had to
go into my computer and change it to set the
game clock. Which, it was fine. But Nights into
Dreams does have that seasonal stuff, no? You
just had to change Saturn's bios? I don't think
so. I don't think so. I think it was just Christmas
Nights into Dreams. Well, the remaster has that.
That's why I'm saying. Yeah, I'm sure the remaster
put all that stuff together. They put that in
there, yeah. Because you can just play Nights
into Dreams on the remaster, and if it's on a
certain date, you'll get certain costumes. So
that's why I say that. If you do it during the
summer, Elliot and Claris still have swimsuits
on, like swimwear. I think that was added, dude,
because I don't think regular Nights has that.
I just want to say one more thing. I think there's...
There was supposed to be, like, a Halloween Nights
as well, if I'm not mistaken. Oh, that would
have been cool. I think there's code for it,
or there's code and a little bit of assets of
it in Christmas Nights and Dreams, if I'm not
mistaken. So, yeah. Yeah, I think there's, like,
a Halloween suit for Clarice and Elliot. Nice.
And there's, like, pieces of code, I think, that
mention it. Oh, I think there's also a remix
of... the first level that's like halloween theme
if i'm not mistaken that might have been in the
remaster i'm not sure i forgot yeah that wasn't
in any of this but another cool another cool
aspect with the christmas nights and the dreams
was um after you completed a level you were brought
to like this tile matching screen and they were
called presents and you had to match two tiles
to get the present and that's basically how you
got the time attack mode the the combo mode and
that's how you unlock sonic mode and stuff like
that yeah yeah and then you can like run around
a sonic in that level yeah yeah yeah which i
thought it was like a cool addition to add to
like you know get you to keep playing and it
was just a nice reward system i thought sure
yeah yeah so i actually feel like this demo was
kind of had had a decent amount of stuff in it
for for a game that they were just given out
that's how it used to be man well from what i
heard you had to you just had to pay the shipping
on the game or something like that but the game
was free so yeah but i feel like yeah i feel
like there was actually a decent amount of stuff
that was in this game cool so i guess if you
like the first one play the set play the demo
yeah Now we're going to go ahead and jump over
to the achievements. So this game has 22 achievements
worth 215 points. Did you guys master this game?
I sure did. No, I didn't either. I have no interest
in doing so. It's really not that bad. It is.
This game is really good too. That's how I feel
like Rulerosa. Jacob, did you get A ranks on
every level? Just two I didn't. I got B rank
for them. Dang, bro, you stink. I mean, as much
as I like this game, I don't know. I didn't really
feel... Well, I was also playing Journey of Dreams,
so I was like, I can continue playing Journey
of Dreams or get A rank and into Dreams, and
I was like, yeah, I'll just keep playing Journey
of Dreams. Yeah, okay, okay. So what do you think
was the toughest achievement then, Eric? One
or two, bro. The stupid acrobatic one or the
cross -leaf one. Yeah, I've seen both of those.
That cross -leaf looks like it was a bitch to
do. It took me a minute. You have to just learn
how to do it. But even then, it's still weird.
But the A rankings, once I figured out how to
get the score to the points that you basically
need, it's not too bad. I thought that banish
the gilwing one was going to be a pain in the
ass. I somehow accidentally did it. and then
i played the i played christmas a couple times
and that's the only boss that's in there and
i did it like two or three more times okay okay
it's doable it's just you gotta like set it up
just right yeah and you mastered that too didn't
you the christmas yeah yeah which is that's pretty
easy that means you're caught up to me now that's
not good ah somewhat i would say well you got
32 32 now yeah but like three of those are like
demo games yeah i guess so The number's still
the same. The number's the same, but you're ahead
of me. Alright, anyway. I'm ashamed. I'm ashamed
of what I have. Anyway. I need to get that Wild
Woody right. Yeah, you gotta go back and get
that Wild Woody. I know, I gotta go back and
do it. I gotta get Demon's Crest. I gotta finish
that one. Dude, that was a hard set. Yeah, I
know. I wanna go back and finish that. That was
a hard set. Anyway, so even though I didn't finish
this, I would say, would you agree this is kind
of a moderate set? Yeah, it's not that bad. It's
not hard, but it's not easy either. It's on the
easier side, but yeah, it's not a gimme. It's
straightforward, yeah. Yeah, it's not a gimme
though. You do have to put some effort into this.
Okay, that's achievements. So let's go ahead
and head over to the final verdict for Knights
of the Dreams. Okay, here we are at the final
verdict. We don't use scores or numbering. We
use a very simple system. Did you enjoy the game,
and would you recommend the game? And so, who
wants to go first? You know what? I'll go ahead
and go first. Did I enjoy this game? Hell to
the nah -nah. And this is the first and only
time, gentlemen. Yeah. I think so, yeah. No,
I don't think I said I enjoyed Survival Kids,
I think. Yeah, but you didn't say hell no, though.
No, not like this. This is a moment in history.
I don't know what it is, man. I just, I could
not get into this game. I don't know what it
is. The controls, the style of gameplay, just
the idea, it just did not mesh for me, and I
just could not figure this game out. Part of
the problem was just trying to, like... Like
I said, the courses were so open -ended, just
trying to find the line was not fun for me. Figuring
out the idea of, like, running the clock out,
but being quick, I don't know, they just don't
mesh for me. I mean, the graphics look good,
the music's good, all that's nice, but just something
about this game I could not get into. So, I just
didn't enjoy this game. And I wouldn't recommend
it either. It's just... Like I said, I don't
know what the idea behind this game was. I don't
understand who it was made for, what they were
thinking. I just don't get this game. I don't
get it. So I wouldn't recommend it. That's for
me. I think I did enjoy the game. It took me
a minute to realize what was going on and what
I needed to do. And at the time, I was like,
the first time I played this, I'm like, I don't
want to play this game again. But I forced myself
and then I was like, okay, now I understand what
I need to do. And I just kept learning the courses
and playing it more and more and more. And then
I started to enjoy it a lot more. So I think
this, it has its own charm. There's not really
too many games that are like this. I don't think
there's any other game like this, is there? The
second one on the week. Well, I mean, like other
than Knights, yeah. Yeah, it's kind of its own
genre, I guess. I think it was fun. Like I said,
once you start learning the courses and learning
what you need to do to get a higher score and
stuff like that, it starts to come together.
Okay, would you recommend it? I think so. I guess
if you're a big Sonic fan, then it's definitely
worth your time. I see online that this is a
lot of people. It suggests that this is one of
the best games of all time. They're all out of
their fucking mind. I would not go that far.
It's a decent game, but I wouldn't say they're
good. It's not even close. It's a decent game.
For me, it was playable. It had its own charm.
The music is great. Like you said, the graphics
are good. Once you get used to the gameplay,
it's fun. Yeah, I think I would recommend it.
Okay. That's one against one. Ryan, go ahead.
Oh, man. That's two against one. Yeah, dude.
I did not enjoy this game. I agree with Joe.
I don't know who thought of this idea, who it
was supposed to be for, and just why. I don't
know. They had a good formula with Sonic. I don't
know why I just didn't stay with that. I don't
know. The gameplay is just very convoluted. I
can get one side that you want to do as much
as you can in the time that you're given, but
I also don't understand why you get penalized
for not beating the level faster. I don't know
why there isn't a time bonus. There is for killing
the boss. For the boss, I understand, because
what else are you going to do? Well, and then
also for the little flying alien things. Yeah.
There's a time bonus for that. Yeah. But after
you kill those, you have to just run the course.
What? Flying alien things? What are you talking
about? What do you mean there's a score for that?
If you kill those fast enough, you get an extra
score. What's the point? I don't understand.
To get an A ranking. But why kill them fast?
I don't understand this game. Exactly is what
I'm saying. Why kill them fast so you can get
a higher score? The order of operations is convoluted.
No, you can only kill them one time. Why not
collect stuff faster? Bonus for that. That's
exactly what I'm saying. There is a link. I don't
get it. I don't know. It's not complicated. It's
not complicated. It's just stupid. I don't think
it's that stupid. I've played some stupid games
and this ain't stupid. I don't understand it.
They just have two opposing... mechanics. No,
they don't. I don't know what these guys are
talking about. I don't understand it. Would you
recommend it, Ryan? No. Again, it's just one
of those games. Why? I mean, I guess if you're
a Sonic fan, maybe. I wouldn't. I'm just saying.
I don't know. Even if you were a Sonic fan, you
probably wouldn't like this game anyway. And
this is not a Sonic game. It's got the references
and everything, but it's... Agreed. I'm glad
I'm not alone. All right, Jacob, your game. What
do you say? It's a Wild Woody situation. Everything
other than the gameplay was good, but... Don't
even compare this game to Wild Woody. No, it's
not close. I'm not saying it's like that. I'm
saying the situation's like that. The gameplay
is lacking, but everything else around it's...
pretty decent. Wild Woody was way above this
game. I agree. In your fucking dreams. Go ahead,
Jacob. Did you enjoy this game? Yeah, I enjoyed
this game a lot. I mean, it just gave me a rush.
I love collecting all the little stars, defeating
those little nightmare devices. Oh my god, it
was so good to look at. I love the music. It's
a very relaxing game, but it also knows how to
pump you up. It's really not that hard. These
losers just do not know how to play video games.
I will agree, though. The bosses are a little
too much. In my opinion, though, I only had a
problem with Jackal. Jackal was the only one
I fucking hated. I know. Jackal was... the cancer
of this game otherwise i beat all the bosses
first try so yeah so okay would you recommend
it then yeah of course i would yeah it's it's
a very fun game you're just flying around collecting
bits and you're gonna like the graphics and you're
gonna listen to the music and be bumping your
head ah it's such a good game um i will say though
if um if you are gonna pick up this game uh I
would definitely get the PC port instead. I mean,
again, it's pretty much the same game, but it
looks better. There's also a 60 frames patch,
which, you know, it just it just makes it look
better. Why not? So, yeah, that's it. OK, that's
that's what we feel. He's got an autism overload
over here. Yeah, I know that game really is getting
in their spots. His neurons are activated. It's
Sonic, bro. It's Sonic. So, alright. So, has
this changed anybody's least or most favorites?
Not mine. I don't think so. Ryan, this hasn't
changed anything? It's close, but no. Jacob?
I don't know, man. I do like this game a lot.
What's your favorite? Rule of Rose, I think you
said? Yeah, Rule of Rose was my favorite. I mean,
I really liked that game, too. I mean, really.
I mean, it's kind of the same situation. I just
didn't like the boss battles, but... So I don't
know. It's really hard to say. I think I like
the soundtrack of this game better. You're definitely
more enthusiastic about this game. Yeah, you
definitely were. I think this might be your new
favorite, bro. That is true. I will say I've
been listening to the Knights soundtrack a lot
more than I did Rule of Rose. I don't know, man.
It's really tough because I really enjoyed both
games, but I don't know. Go ahead. I was going
to say, it's really hard for me to decide, honestly.
Okay. Well, it's not hard for me. This is the
least favorite game I have played on this fucking
podcast. I absolutely hated this game. So that
was a 50 % enjoyed, 50 % recommended. We got
a split down the middle here. So you gamers out
there, you let us know. I know that I'm going
to be in the minority here, and that's what makes
me mad. So let us know if you enjoy the game,
if you would recommend it. So anyway, enough
of this garbage. Let's go on to the next game,
which I can see is one of the best games ever
made. It's not even close, buddy. I get to get
a nice rinsing out of that bad taste out of my
mouth. Another Sega game. So, yep, now we're
going over to Vectorman for the Sega Genesis.
Heck yes, dude. You guys have any prior experience
with this game? Yes. Really, Jacob? You've never
played this game? No, I may have heard of it,
but I haven't actually ever played it. Jacob,
if you hate this game, we're kicking you off
of the podcast, bro. I don't think I will. He's
going to hate this game. I don't think you physically
can hate this game. Yeah, this is one of... It's
pretty tough. Well, whatever. This is one of
my favorite games. It's tough, yeah, but... It's
a tough game. I've beaten this game so many times.
There was actually a point in my life where I
felt like I could speedrun this game. I never
beat this game, dude. That's how many times I've
beaten this game. we had this game and i never
freaking beat it that's why i wanted to play
it so bad yeah and part of it was because there's
a special edition of this game where you there
was like a contest where you could like win and
i wanted to get find a cartridge of that one
so i wanted to get good at it so i could just
plow through cartridges and find that purchase
anyway um so let's go ahead let's go ahead look
at the front right here why did you find the
picture says not an original sega case I don't
know, dude. Okay. I was in a time crunch and
you were yelling at me. I was looking at the
pictures and their resolutions were awful. Yeah,
this is the best looking one I could find. Eric
actually got a pretty good one, so. Okay. All
right, well, let's look at the further case here.
So we got who I'm assuming is Vectorman here.
Yes, assuming. Yeah. He's shooting some stuff
from his hands. There's a little metallic hornet
behind him. And he's punching the Genesis logo.
I love that he's punching the Genesis logo. That's
pretty geeky. That's funny. What was up with,
like, this era and, like, people made out of
balls? What was up with that? That was the cool
new 3D thing, bro. They couldn't do full 3D,
so squares were difficult. They loved geometry
back then, dude. Yeah. They had to make circles.
If your games didn't have geometry. Yeah. Well,
circles were harder to make. It was more impressive
than squares. Yep. That's probably what it was.
Yeah, we already did squares. Yeah. Squares have
been done. They're old school. Yeah, it's old
school. That's why you shoot square TVs in those
games. Yeah. All right. Let's go ahead and jump
to the back. Eric, you've drew a game, so go
ahead and read it. Yep. It says Vector Mon. By
the year 2049, Earth has been turned into a toxic
waste dump, which is not too far from where we
are. Humankind has fled into space leading behind
an army of mechanized orbots to clean up the
mess. But when the orbot leader, Warhead, goes
haywire and starts a robot revolt, only a lonely
sludge barge pilot named Vectormon can pull the
plug. Vectormon can morph, change into a speeding
train, a power drill, mechanical fish, or a dune
buggy gone berserk. Hell yeah. overthrow the
orbots with awesome weapon power -ups like shockwave
bolo and orb the best graphics yet on genesis
eye -popping 3d effects and silky smooth animations
nice which dude like like i like i said i've
been playing this just a couple days this week
those flags in the first level dude yeah they
look so good the graphics are amazing in this
game so When they named the Orbot leader Warhead,
did they not think that was going to cause any
problems? Well, there's a reason he's called
Warhead. Does he have a warhead on his head?
You'll learn that in the story when you start
the game. Okay, that's Vectormon. You guys looking
forward to playing this game? Yes. Absolutely.
I want to be the first one to master this game.
Probably. Some of these achievements look tough,
bro. I haven't played it in a while. It's been
a couple years. I haven't played it in a long
time. Yeah. But, dude, this case, man, if I was
a kid and I seen this, I'm like, oh, my God,
I have to have this game. The original case,
too, is, like, metallic, so it's fucking cool.
Yeah, it's awesome. And, dude, well, it's probably
for the next podcast, but that Sega title screen.
Yeah, yeah, yeah, yeah. And this game is the
best thing ever made, ever. All right. I love
that. Are you gamers out there? Are you interested
in this one? Let us know. Let us know what experience
you have, if you're looking and excited to play
this game. Otherwise, that's the end of the podcast.
Don't ever stop gaming, and we'll see you for
the next one. Peace. Peace, dude. Peace out.