Today, we're talking tilting worlds, appeasing
spirits, and post -menopausal Yoshi. It's Yoshi
Topsy -Turvy for the Game Boy Advance. Retro
Gaming Beyond HD All these old school games.
A whole fan made website where they made achievements
and stuff for the games. It's a lot of fun. It's
pretty cool. And then I'm working on a website.
I hope to have that up soon. Hopefully by the
time this episode goes up we'll have that website
going. So yeah. Come check us out. We're all
over the web. We've got all kinds of our fingers
all over the place now. Yeah. Okay. So yeah.
Like, comment, subscribe. Come follow us. We
look forward to hearing from you guys and seeing
from you guys. Alright. With that being said,
let's go ahead and jump into Word of the Nerd.
Get those nerds! Nerd! Nerd! All right, we enjoy
all things of the nerd. Video games, TV shows,
comic books, movies, music, food, whatever. We
like it all. We don't hate stuff. We like stuff.
Okay, dude. All right, what have you guys been
hating and liking this week? I haven't been doing
too much. I'm still... I finished, I don't remember
if I, last time we recorded, I finished the first
Dungeon Crawler Carl book. Yeah, maybe you said
you started it, yeah. Okay, I finished the first
one and the second one. I'm like. Damn, dude.
About halfway into the third one right now. Nice.
Maybe a little bit less. How many of them are
there? Eight. Jeez. So, yeah. And they just keep
progressively getting bigger, so. Oh, yeah. The
first two books were like. the first book was
like 300 pages or something like that the second
book was 400 and then the third one's like 600
or almost 700 damn i know dude so they just keep
getting bigger that dude just like flowing it
out he's just bumping it yeah they're good i'm
enjoying them so i mean i wouldn't be into the
third book if i didn't yeah i know i do want
to read them it's worth it so i'm enjoying it
Dude, why are the hardcover books cheaper than
the paperbacks? I don't know. How does that make
any sense? I don't know. That second and third
book was like 18 bucks and the paperbacks were
almost like 28 or some shit. It's like, why is
that? I don't know. That's weird. Other than
that, I haven't been doing too much else. I've
been trying to finish everything in Stellar Blade.
Yeah. I said, fuck it. And I'm just going to,
because once you get to a certain point, you
can't go back. oh yeah and you can't do all the
missions and whatever so i just said screw it
i'm just gonna try to beat the game yeah yeah
is it open world or is it like kind of like god
of war where it's like a bunch of um corridors
in an open world if that makes sense it's more
open but there's like different areas you go
to but they're all open i mean you can traverse
through them whenever you want okay it's like
because i've been playing the god of war god
of war is like I wouldn't really call it an open
world. It's just a bunch of corridors that you
can go to at any, at any time, you know? Yeah.
I mean, I guess it's kind of similar, I guess,
because you go to like a certain part in the
map and then you like, I mean, it's like a giant
map. Yeah. But it's similar. It's similar to
that. It's not like Grand Theft Auto where the
entire map is just open or like Assassin's Creed
or something, you know? You have to travel to,
to the different locations that you want to go
to. Right. And it's pretty much one direction
you can go. for the most part yeah okay all right
who who's next i really haven't been doing too
much either um detailed the car washed it clay
bar it waxed it took me like two days and got
some burnt and then the next night i figured
out i got a flat tire because i got a screw in
the fucking tire so that was cool nice so i got
to work on the car another day yeah So, working
on cars is so fun, dude. You should enjoy it.
You should drive them with screws, though. I
don't know why you're doing it. I don't know.
Why not? Yeah. Don't let anybody tell you that
cars are fun to work on. Couldn't get my fucking
wheel off because it rusted into the hub. Nice.
You gotta kick it. Yeah. Oh, dude, I beat the
shit out of it with the rubber mallet. Yeah.
You gotta kick it. I did. I did. No, you really
gotta kick it. I beat the shit out of that tire.
You ever seen how a Power Ranger dropkicks a
putty? That's what you gotta do. Right in the
chest, bro. Yeah, so that was fun. Yeah, I've
been there. It's such a pain. But, I mean, other
than that, not really much. I bought a book to
learn Latin. Oh, nice. Which I'm really excited
to read. Yeah. It's all in Latin. Yeah, oh, cool.
So, it starts off, like, super simple stuff.
Um, it's, it just says like, um, Rome is in Europe
or, you know, just like super simple stuff. And
then it progresses. Yeah. So you, you, it's all
in Latin. You read it in Latin, but you learn
it with like context clues and stuff like that.
Yeah. Yeah. So I've been wanting to learn Latin
for a long, a long time. So I'm not going to
benefit anything from it. That's cool. Something
cool to know. I've always loved Latin, dude.
I've always been interested with it. Does it
teach you about Biggest Dickest in there? Biggest
Dickest? I don't know. I don't think I got there
yet. Not too sure. Might be in the table context
or something. It looks pretty cool. It's got
pictures and stuff, too. It'll show you the map
of what countries were, where they were, and
stuff like that. Yeah, that's cool. It's called
Lingua Latina Per Se Illustrata. And then I think
it's part one, Familia Romana. That's cool. So
it's pretty dope. I think it's like three, 400
pages, something like that. Nice. Because I know
a little bit. I've been, you know, learning languages
is just, it takes so much work, man. It's a lot,
yeah. So just, I've learned a little bit of Latin
here and there. for like the past couple of years
so i know a little bit and of course the military
uses latin a lot so we have it on our patches
and a bunch of different stuff so yeah i'm interested
i tried learning german and korean oh dude that's
so the korean is so hard dude yeah i've been
trying to learn japanese so yeah dude learning
a language that doesn't use your letters and
stuff oh my god dude yep It's so fucking hard.
It's like two new things to learn. Yeah, dude.
And especially how Koreans write too. They like
stack letters on top of each other and make like
one. Dude, it's insane. You would think it'd
be easier when you live there and you talk to
people in Korean. Yeah, it's not. It's not easier.
But that's about it. It's been pretty short.
Okay. Sounds good. Jacob, what you got? I know
I mentioned this last time, but I went through
Resident Evil 1. I did both the Chris and Jill
runs. Yeah. It's a fun game. There isn't too
much, like, what's it called, backtracking in
it, so that was kind of my fear about the first
game was that there was going to be a lot of
backtracking, but it's actually not bad in its
progression. The graphics of that game are just
kind of horrible because they have pre -rendered
backgrounds that just... I don't know if they
looked okay on CRTs back in the day, but they
do not look good on modern displays. Yeah, that's
true. It's super distracting to me that you have
a loaded -in model. I'm sorry, what? The original
Resident Evil just didn't look good. I don't
even think it looked good for its time. Because
if you go play Final Fantasy games, they're the
same exact technology, and they still look good.
Yeah, I was going to say, Silent Hill 1, I mean...
don't look the greatest but it certainly hasn't
aged the worst either yeah so and but that's
not uh backgrounds is it it's not it's yeah okay
all 3d so but yeah so i also went through resident
evil 2 and 3 and uh again pretty fun games yeah
so uh i just i i more so wanted to learn more
about the story yeah it's just kind of well i
played the remix of 2 and 3 so It was kind of
cool going back and seeing what they changed
and what they took out and stuff like that. I
also played a little bit of Resident Evil 0.
I got halfway through, got stuck, looked up at
God and what I needed to do. It turns out I needed
to go to like the first part. I needed to go
back to the mansion. What's it called? Because
I went to the laboratory and there's an item
that you need to get in there to combine from
the mansion. But going back to the mansion isn't
easy because now there's new enemies that are
there instead of just the regular zombies that
you kill. And I was like, dude, no, I'm not doing
that. Yeah, it seems like a lot. Dude, there's
nothing like that in the first three games. Yeah.
So I just felt the puzzle was stupid. So I was
like, I'm not doing this. I might go back and
play Code Veronica. Because apparently that expands
more on the Spencer storyline. The reason why
I'm interested in that is because my friend,
he played the newest Resident Evil 9. And he
said that there's a connection to that in that
game. And one more Resident Evil. I played a
little bit of Resident Evil Outbreak. And the
reason I did that is because there's a character
in there called Alyssa Ashcroft. And she's the
mom. Of the main character in Resident Evil 9.
So I thought that would have been kind of cool.
To like learn her story. Yeah that's cool. Other
than Resident Evil. I've been reading a little
bit of a book. Called The Short Timers. It's
a book about. It's um. A pseudo. It's like half
real. Half fiction. It's written from a Vietnam
veteran. And um. It just kind of tells. like
stories based on what he experienced in the war.
So the reason why I read it is because it was
later adapted into full metal jacket. So I just
think it'd be kind of cool to see, uh, the source
material. That's pretty cool. It's about it for
me. I haven't been doing much else. Awesome movie.
Have you ever seen the movie? No, I was thinking
of reading the book first and then watching the
movie. Yeah. It's a good movie. I will, because
the book's pretty good so far. The only thing
from Texas is steers and queers. Steers and queers.
Alright. Anything else? Nah, that's it. Yeah,
let's see. What have I been doing? I've been
watching Aeon Flux, which is a very strange show.
It's a 90s... It was an MTV -made anime. Yeah.
I mean, it's good, but it's really strange. It's
a very adult show. The weird thing is each episode
is its own thing. It's really weird because the
main character sometimes just dies and then the
next episode just nothing happened. It's weird.
Okay. Yeah, it's a really weird show. They only
had like 10 episodes. There wasn't a lot of episodes.
So there's not like one main character? Yeah,
there's one main character. She just... anything
can happen to her it's weird oh there's just
like no overarching story it's it's weird but
okay it was funny because i was i was watching
it and i kept getting taken out of it because
the music i was listening to the music and i
was like why does this sound like nickelodeon
music like what the fuck's going on here and
then it and then it like hit me and i was like
this sounds just like the um because i just watched
all real monsters not that long ago i'm like
the music sounds the exact same Sure enough,
when I looked it up, the composer for that show
was a composer for Aria of Monsters. And I was
like, it kept taking me out of the show. I was
like, Jesus, what's going on here? That was funny.
But then I found out the guy who made this show,
his name was, crap, I forgot his name. But he
helped like make Rugrats too. Like he did something
with Rugrats as well. So yeah, it was, I was
like, well, I guess they're all connected then.
So all that Nickelodeon stuff was connected.
Yeah, I thought that was funny. I was like, there's
an adult show and I kept hearing Nickelodeon
music. I'm like, what's going on here? Peter
Chung. Yeah, Peter Chung. That's it. He helped...
I don't know if he worked on Rugrats. I think
he helped create it or something. He was the
lead character design for TMNT in 87. Oh, yeah.
Yeah, then he's done a lot of work for sure.
Yeah. You know what's also funny too is that
the... The guy who did the audio or the music
for Rugrats was a studio called Music Mazzotto
or something. He was one of the guys from Devo,
the band who sings Whip It Good. He was one of
the guys from that band, and he made the music
for Rugrats. Music production also made the music
for Crash Bandicoot as well, so... What? Yeah.
So, like, even Rugrats and Crash Bandicoot's
somewhat connected, too, which is just... It's
ridiculous. Wow, yeah. I feel like that's a lot
of things in the 90s. Yeah, pretty much. Everybody
was just... There wasn't, like, a lot of... It
was a lot of... Yeah, it was a lot of so many
people back then. Yeah, to actually knew how
to do that shit. And I don't think there was
a lot of corporate... Well, as much corporate
overlay and... yeah overhang back then right
yeah yeah you mentioned crash bandicoot the um
person that made the soundtrack for the first
three spirals i think was stewart copeland who
was the basis for the police so oh yeah see so
yeah it's all all connected that's pretty cool
actually the internet that's cool yeah that's
awesome but yeah this is this is this is i'd
never seen this but i remember like i mean i've
seen pictures of it and but i never watched it
what the aeon flux yeah yeah i've seen it for
a long time it always looked cool and i was like
man it's because the animation is like really
good yeah it's like i think it's like one of
the first like drama like western animated dramas
so came out in like the early 90s similar to
um ghost in the shell kind of like with the with
the stories and stuff not really i mean it's
like a future like uh you know um what do you
call it like a dystopian future kind of thing
but there's not really a bunch of like robot
stuff like Ghost in the Shell is all about like
you know is the spirit like how does the spirit
is it with a human body or is it with a robot
or you know like all that stuff but none of that's
really in in here okay but it's like a future
setting with a strong female lead character yeah
it's similar in that way but okay but I mean
it's it's interesting I think it's worth a watch
it's just a really weird show so but there's
only 10 episodes so it doesn't take long to get
through Let's see what else I got. So this has
got three seasons. There was like many episodes.
It's weird. It's only like ten episodes. Gotcha.
Okay. I started playing Horizon, the VR Horizon
game. I bought that like three years ago and
haven't touched it, so I need to play it. Yeah,
I think I played more of it than you did. I think
you did, yeah. I was playing the Gran Turismo
7. I played that a ton. Oh, did you? Yeah, but
I need to start playing some more VR games. I
was having fun with that. Yeah, it's good, dude.
It's really, really good. I want to get through
that so I can play. I want to play the Metro
game. I bought the Metro one. Oh, you finally
got it? Yeah, I bought it. I really want to play
that. It looks so fucking good. Yeah. Metro is
like one of my favorite series. I love Metro.
Yeah. But, yep, that's what I've been up to.
So, all right. What have you guys been up to?
Anything good? Let us know. We want to hear from
you guys. But other than that, now it's time
to jump over to review for Yoshi Topsy Turvy.
The day it all went topsy -turvy. Bowser was
rampaging across the land, which made Hongo,
the great book spirit, very angry. He trapped
Bowser in a pop -up book, but since Bowser was
on Yoshi's Island at the time, the entire island
got trapped in the pop -up book as well. Yoshi
was at a loss as to what to do when all of a
sudden a tiny book spirit, the spirit who loves
surprises, appeared before him. If you can get
to the last page of this pop -up book and trap
Bowser, Hongo will surely let your island and
everything on it out of the pop -up book. Then,
the spirit who loves surprises bestowed upon
Yoshi the power to tilt the world within the
pop -up book. With that power, Yoshi began his
topsy -turvy adventure. Yoshi was developed by
Artoon and published by Nintendo in 2005 for
the Game Boy Advance. And Artoon was a company
made by former Sega developers, which I think
is pretty funny that they came along and worked
on a Nintendo game. And then they made the Artoon
would later go on to make the Yoshi DS games,
which I remember playing one of them. They were
pretty damn good. You guys owned one of them,
right? Didn't you own one of the Yoshi DS games?
The Yoshi Island one or whatever, right? Yeah.
The third one? Something like that. Yeah, I know
there's like two or three of them, and I know
they made them. Yeah, one of them was pretty
good. Yeah. And then they actually would later
become, R -Tuned would become R -Zest, and they
made the new Sonic Superstars game, which I didn't
know. I never played that one. Yeah, so these
are the same company, same people. Sonic Superstars
was alright. It wasn't great. I don't remember
what that one is, honestly. It's the new 2D one.
2 .5D one. It came out like two years ago. It
was alright. Anyway, so the... I just wanted
to mention the original name for this game was
Universal Gravitation, which is... Oh my god.
Such a weird name. What an awful name that is
for this game. I'm sorry. That was the name for
the Japanese to release. Yeah, the Japanese one.
I'm sure that's why it was named that. Well,
it was a European release, too. That's what they
called it. It was called that in Europe, too.
Topsy -turvy is such a better. It's so much more,
like, with Yoshi's theme and everything. It's
more playful, yeah. They couldn't come up with
something better than universal gravitation.
It just sounds like I'm playing some space game.
It's so weird. It's like I'm learning physics.
The cool thing about this game was the original
physical release. had a tilt sensor built into
the game. So to actually rotate the world and
stuff, you would physically rotate the Game Boy,
which was pretty cool. I actually don't think
it was the first game to do this. I think there
was a Kirby game on the Game Boy Color that had
similar gameplay or whatever, which is cool.
Alright, so Ryan, you're the one who picked this
game. What was the interest for this game? I
played it a long time ago when I was a kid. I
love this game, dude. It's just such a good...
I mean, it's just a Yoshi game. Of course it's
going to be good. Right. Yeah, I remember we
owned this and I played it. And I remember enjoying
it, too. Yeah. It's something different, too.
I mean, it's like tilting and all that stuff.
Yeah, there's definitely a different mechanic
for a 2D game. Which 2D platformers I can sit
and play all f***ing day. Yeah. Did you guys
complete this game? Yep. I did too. It wasn't
too difficult. It was pretty easy. Is this the
first game we beat all together in a long time?
I think so, yeah. I think Calibri was the last
one, right? Yeah, probably. Jacob, you beat Calibri?
Yeah, he beat Calibri. The main story of the
game is just that Yoshi's Island Bowser was attacking
Yoshi's Island I guess or was he attacking Hongo
I forgot exactly what it was but anyway he was
attacking like somewhere near Yoshi's Island
as usual yeah and then so Hongo who's also kind
of a jerk just uh entrapped the entire of Yoshi's
Island into a storybook and um which this makes
Yoshi mad I love that animation of Yoshi like
being mad it was so funny dude Later on at the
end of the story, it's like Yoshi was not abused.
That was so funny. But anyway, Yoshi now has
to run to the book and appease the spirits to
free himself and his island from the book. So
that's what the game is. So it's a 2D platformer.
And like I said, you have to get through the
levels. You have to beat the levels by completing
goals for the spirits. And each spirit kind of
has its own type of goals that you'll have to
do. You would do that by tilting the levels back
and forth. The controls in this game, like we
said, it's typical platforming. You can jump
with Yoshi. He has his tongue. In this game,
they took away a lot from Yoshi. He doesn't have
his flutter jump, which he does, but you can't
keep doing it. In all the other Yoshi games,
you can keep doing the flutter jump. This one,
you can't. You can only do it once and that's
it. They don't have any egg throwing. He doesn't
even make eggs. He's like post -menopausal Yoshi.
Yeah. He farts. Yeah. He can't make eggs anymore.
Poor Yoshi. Nope. No butt slam. Yeah. I wonder
if he has a heat... What do you call it? No,
heat waves. Hot flashes. Hot flashes. Anyway.
Yeah, no butt slam. He can't butt slam. So it's
kind of a pretty simple version of Yoshi, really.
So, but the big, the big thing in this game is
for the controls is the tilting, which if you
play in the emulator, well, Ryan, you said you
did the actual physical tilting, right? Yeah.
Yeah. I did both. So I use my phone and I hooked
it up to my, uh, like handheld controller or
whatever. Right. And, and I don't know if it's
emulation or if it's the phone or the, uh, what
it is, but. Getting it flat and level is fucking
impossible. My guess would be that the newer
tilt sensors are probably much more sensitive
than the original one. I'm sure they're way more
sensitive. Yeah, that's probably what it is.
Well, the tilting worked fine. Yeah. But I had
to have it at a certain degree. I had to have
it tilted more one way to keep it flat. And then
it was a very, very small area to keep it flat.
barely tipped it one way it was it automatically
tilted right yeah and that's it's probably just
more sensitive who knows but yeah because you
you guys were like oh i beat the game i'm like
what the fuck dude i'm struggling over here and
then i played it more and more and i was like
uh okay yeah yeah so there's a there's a controller
in the patch yeah so there's a patch where you
just use the l and r buttons to rotate and it
does make the game a lot easier oh dude so much
easier i mean if the tilt actually worked yeah
like it's you know, like it did back then. Yeah.
This would be really fun to play on the phone
and stuff. I mean, I had fun, but I just hit
a certain point. I was like, dude, I'm, this
is tough. It's hard. Yeah. But it was cool to
kind of play it like you're supposed to, you
know? So that was cool. Yeah. yeah so like each
level has so there's spirits there's what five
or six spirits throughout the game and each one
kind of has like their own goals one's like you
have to save the egglings um one is you have
to like collect money yeah there's one that's
like kill enemies and there's one that don't
kill enemies and then the final one is just like
there's like a giant death machine that just
chases you down you have to run away from so
yeah and then one's time Yeah, time attack. Oh,
then the time attack. That's right. Yep, yep.
And then so for each one, depending on how good
you do, you either get a silver medal or a gold
medal. And one of the annoying things for me
about this game was not knowing the requirements
for the gold medal. That was a pain in the ass.
I tried looking it up, too, and there's nothing.
Yeah, I wouldn't assume so. From what I could
figure out, it was... If it was, like, the coin
ones, like, it was, like, you could only miss,
like, one coin. Yeah. You had to be pretty good
at it. It's just kind of annoying. I wish they
would have had some kind of, like, hey, you need
to get this much for gold, you know? Yeah. That's
the thing. You don't know how many coins are
in the level. You don't know how many enemies
are in the level. Yeah, how many egglings. Yeah.
It doesn't say any of that stuff. The egglings
are the only one that makes sense. You have to
get them all to get gold. Yeah, which is fine.
That one's the only one that makes sense. Still
not knowing how many that is, you know? Yeah.
That and the not killing. You can't kill any.
enemies to get gold. Those are the only two that
really make sense. It's not an incredibly difficult
game, though. It's not. It's hard to figure out.
It's just annoying. Yeah, I agree. There are
some golds, though, especially when there's,
because some of the levels have two requirements,
like get through the level this fast while getting
this many coins. A couple of those were tough,
dude. Yeah, they were tough. To get the gold,
anyway. I think there's like two levels that
were really challenging to to do that for well
when you can't do the freaking rotate all the
way around yeah that's that's another one of
my complaints for this game is the physics are
kind of like weird they don't they don't yeah
they're a little clanky they really are um they
just don't make sense like you you have to tilt
before you would think you would need to because
like one of the things you can do is you can
rotate there's like a ball and chain and you
can rotate it all the way around But getting
it up there and around is kind of tough. Once
you figure it out, it's not too bad. It's not
too bad, but yeah, figuring out stuff. Yeah,
that's what I was struggling with. That one level,
dude, with the stupid enemies on the ceiling.
On the top, yeah. Yeah. I couldn't get the frigging
ball to go all the way around. Yeah, yeah. But
then just, like, the platforming is a little...
subpar in this game compared to other Nintendo
games, which this one wasn't developed by Nintendo,
so it makes sense. Yeah, they were riding on
that tilt factor more than anything. I mean,
it's not awful. It's better than the last game
we played, for sure. Yeah, I mean, the jumps
you make, the confidence is still there, but
sometimes just it's not always accurate. It's
just with the tilt, it just like... doesn't quite
mesh together i don't know what it is it's it's
not yeah it's just well sometimes like jumping
on that ball and chain you have to be like right
in the middle yeah and then it's like an odd
spot because it's like flat it's not where the
route and if you move and jump you move you lose
all your momentum you have to be like backwards
sometimes too it's yeah yeah And you can't jump
on the ball and chain sideways. If it's like
sideways and you jump on the top of it, you'll
just fall right through it. Yeah. So it's just,
it's just got some weird graph physics for sure.
Yeah. And then like, I mean, it's a 21 year old
game. Yeah, no, I mean, and it's not, like I
said, it's not bad. I don't think it ruins the
game in any way. It's just when you're playing
a Nintendo game, I guess, especially like a Yoshi
game, you're expecting a certain. uh level level
but this game doesn't quite reach it yeah still
compared to any other platformer it's still pretty
high up there you know oh yeah yeah and then
like uh you can tilt the level depending on like
where the wall is and then you can like run up
the wall yeah you can do that too yeah but sometimes
you have to tilt it the other way so you can
like run down the wall yeah yeah and since i
with the patch it's like the opposite side so
it's kind of for me it was i couldn't get mine
to change i think it's um i think it's would
be the way that you tilt i think if you when
you tilt the actual physical game boy it would
make sense but yeah with the buttons like doing
with the buttons so i'm trying to like think
about which one i need to press but it's like
the opposite yeah it's just yeah it's a little
strange for sure well yeah because you don't
have that physical book Because, yeah, back then
when you tilt the Game Boy, it would be kind
of more flat to your eye, but we don't have that.
We're not actually tilting the game. Well, I
guess in my mind, if I press the right trigger,
I would want it to go up, I think, instead of
down. But I guess it does the opposite. You tilt
left to go right and tilt right to go left. Yeah,
so it's... It's backwards, yeah. Whatever button
you're pressing is bringing it down. Right. Yeah.
But, I mean, even if you don't ever even figure
that out, the levels are so easy that, like...
No, yeah, no, just... It's something you gotta
get used to. Right. Especially just... I mean,
I know that's not the intended way to play the
game, but... Right, right. It's... I mean, it's
pretty impressive that we can play this game
at all. Yeah, true. Yeah. So... But one of the
cool things, though, was the... That Yoshi can
transform. there's a couple of different levels
where Yoshi turns into other things. He turns
into like a, one of them's like boat. He can
turn into a boat and then you can like tilt the
water back and forth, which was pretty cool.
I hated those ones. Really? Those aren't too
bad. Pain. Then you can be like a steamboat and
jump. Yeah. Just, I don't know why they had that.
It's one level, two levels at most. Yeah. And
then you had like a balloon where he'd like floated
down. And then. I will say the ball ones were
annoying. Those ones were tough. Yeah, that's
the fucking worst one. I hate that one. Yeah.
Yeah. It has a weird, again, the physics are
weird. Once you figure out how to make him bounce
the way you want him to, it's not too bad, but
it took me a while to figure out how to get that
to work. It's such a pain. I mean, I didn't hate
them, but some of them were tough. Every time
it came up, I'm like, damn it. I know. It just
feels like the game's fighting you when you're
the ball. You go the exact opposite direction
you're trying to. Or you pick up too much speed.
It's too much. It's a pain. The other thing too
was that these levels... The levels are kind
of weird because they're split up. They call
them pages. They're split up into pages. And
each page is super small. All the levels are
really short and really small. There's only maybe
three or four. per level. That was definitely
a big complaint. They don't feel like traditional
Mario levels, for sure. Because they're broken
up. I will say, though, I like when you pause
the game, it tells you what world you're in,
what level you are in, and it tells you what
page you're on, too. I thought that was pretty
cool. Just to have that information breakdown.
You can run through a level like the earlier
ones. Yeah, they're quick. Less than 30 seconds.
Oh, yeah. I mean, they're fast. Even some of
the later ones. Yeah, even, like, the speed ones.
I don't think there's anything over, like, 90
seconds. Yeah. Yeah. I think the highest one's
100. Yeah, and then, let's see, outside of the
levels, they have, um, they had the bonus, um,
so if you get, like, a silver or gold medal,
you could have a chance to get a bonus game.
Yeah. Yep. And... They were fine. There was one
where you had to tilt bombs left or right into
holes to blow up. It was just way too easy. Yeah,
and then the other one was just collect coins.
And then... Was there anything else? Was that
it? Was it just those two? The symbols. Oh, yeah.
You get a little ball that you have to move back
and forth to hit symbols. And then all they do
is they just give you coins to give you extra
lives. Yeah. Which... Yeah, you have lives in
this game, which... When you die, you just start
back in the same page you were on. And then if
you lose all of them, you just continue back
at that level. Yeah, you start that level over.
Yeah, the lives just restart you on this page
and keep your progress for that level. Which,
I mean, is nice, I guess. Because if you got
a good run on one of the harder levels... Yeah,
if you're going for the golds and you... If you
mess something up you can just kill yourself.
Start over. And then there's only two boss fights
in the game and one of them is not really a boss
fight. One of them you like chase after a fake
Bowser. Run away. Yeah. You find out it's a stupid
spirit of what was he spirit of mischief or whatever.
He was a jerk. Yes. He's like don't be mad at
me. And Yoshi's like I love that animation dude.
I love that animation. That's great. And then
you finally do fight Bowser, which he was kind
of tough at first. It took me a few tries to
get him down. Yeah, he takes a minute. Yeah,
he's a bit tough. Dude, the stupid third part
where you fall down, I kept moving. Dude, I died
like three times. I'm like, god damn it. Oh,
we have to tilt him off. Yeah, but when you first
go down... I moved because I didn't know where
I was going. So the second time, I was like,
oh, I'll go back all the way to the left side.
No, you can fall off there. What the hell, man?
Oh, I didn't even move. Yeah, you're not supposed
to. I did fine. I don't know. Anytime in a game
when I'm falling, I'm moving. Yeah. Yeah, I mean,
yeah. Okay. Yeah, and then the second time, I
was like, wow. What am I supposed to do here?
I was waiting for something to fall down or him
to do a fire move. Yeah, no, you just gotta tilt
him. Like, oh, I gotta tilt him. So I started
too late, and I'm like, oh, man. It's in the
name, bro. Topsy -turvy. Yeah. Wow. It's in the
name. Universal gravitation. I was waiting for
him to spin a fire thing at me or something.
Yeah, I know. I know. It's not completely clear.
What else? You guys got anything else? You can
look at the eggs that you collected. Yeah, yeah.
That's true, yeah. Like an egg book or something.
Yeah, so there's a booklet. There's these little
egglings you can collect, and there's 100 in
the game. And it's pretty cool because there's
little menu ones you collect them. You can go
and, like, each one has, like, a... Like a...
An animal. Yeah, they're, like, their own names.
And then they all have their own names, which
was pretty cool. So, yeah. Yeah, they all have
their own pattern and stuff like that. Some of
them are small, and then there's, like, big ones.
Big eggs, yeah. And when you're in the levels,
they're big apples. Yeah, yeah. They're golden
apples. Yeah. Yeah, there's not... A lot of content
in this game. No, it's super short. I mean, they
have the bonus games. Yeah, but they're quick.
Yeah, so when you beat the game, and if you get
all gold, you get a bunch of mini -games. And
one of them was a ship rotation thing. And then
there was like a ball speedrun. And then the
other two was a... I don't know what you call
it. Remix mode, I guess? You can play every page.
Yeah, page rush, yeah. So, like, every single
page of the main game is put in random order,
and you just have to, like... Yeah, it's called
shuffle mode. Shuffle mode, that's it. That's
what it was, yeah. And so you just have to beat
a requirement for every page, and it's random
which one's next, which, I mean, is a fun little
way to add some longevity to the game, so...
Yeah. Yeah, I agree. And then you have, like,
an easy and hard mode of that, which they just
make the requirements... higher requirements
for it. Yeah. It's fun. If you like playing this
game, it's a fun little thing to do. There was
a jump mode. Oh, yeah. They had the jump challenge,
too. And a time attack. What was the time attack?
Time attack. That was the ball. Oh, that was
the ball. Yeah, that was the ball. Yep. It was
cool. They had some extras, you know, just to...
I mean, they're definitely there to pad the game
out for sure. Yeah. It's a nice reward for completing
things. I guess that's really it. We didn't really
talk about the tilting function that much. There's
sometimes coins and bombs and stuff that fall
from the sky and you could tilt those left to
the right. Sometimes enemies, if you tilt back
and forth enough, you could knock enemies over
and things like that too. Some of those later
levels where you have to jump from the platforms,
but you have to tilt and then jump. Yeah, some
platforms would open up as you tilt. They were
springy, so when you went back, those were such
a pain. Yeah, they were. I just like the keyboards
on the floor. Oh, that's true. You get a little
musical ball and you roll over and it'll play
music. Yeah, and then the notes float up, and
you can ride the notes up, too. Yeah. Which was
fun. One's the Mario theme song. Mm -hmm, yeah.
Yeah, there's a lot of fun little cool things
in this. I mean, that's how Yoshi games usually
are. They always have fun little stuff like that
in them, so. Yeah. And then when you save the
eggs, they go, thank you. Yeah, dude. Yeah, yeah.
Dude, Kara loved that, dude. Oh, dude, that's
fucking so funny. Yeah, she loved that. I noticed
when you eat bad guys, too, it's the same noise.
Yeah. But it's just, it's deepened. Yeah, yeah,
yeah. I don't know if you guys noticed that or
not. No, I didn't, but that's pretty funny. It's
just like a grunt, but it's the same noise. I
like when you were on the half pipes and you
go all the way to the top and Yoshi gives you
a thumbs up. Yeah, he gives you a big thumbs
up. He's like, woohoo! Oh, that's hilarious.
That was awesome. It sounds like you're saying
Nintendo. Yeah. Nintendo. Oh, dude, that's so
funny. Yeah. Such a whimsical game. Yeah. It's
a good Yoshi game. Yeah, I mean, speaking of,
I mean, the graphics are very, the style they
went for was, like, pop -up book, for sure. Yeah.
Yeah, yeah. It was pretty cool the way the level
loads. It's like the pop -up book, like, loading,
like, opening up, which was really cool. Yeah,
it opens up. Yeah. So, and then everything looks
like a cardboard kind of, like, that pop -up
book kind of feel, so. Yeah, yeah. Like drawn
and everything. Yeah. Well, the background does
anyway. Yeah. The forefront's all, you know.
Looks like cardboard. Yeah. Yeah. And then the.
Dude, I don't know. I mean, obviously I'm playing
on a giant monitor, but I just, I don't know.
Does the freaking advanced look this bad? Yeah.
Yeah. It's got such a weird. It has a weird look,
man. It looks like a flash. They all look like
flash games to me. Yeah. Yeah. Like, they had
that same problem. I don't remember Sonic Advance
being. I mean, I feel like that looked way better
than this game. Well, that's because that was
sprites. This is like a 2D sprite. Like, they
made sprites out of 3D models, you know what
I mean? Yeah. Like, Sonic's was just straight
up 2D sprites. Okay. This is more like a 3D.
I mean, even some of the Sonic stuff actually
looked pretty beautiful with the background and
stuff. Yeah, that game was good looking. Yeah,
that game had it. Yeah. Awesome look to it. Just
that terrible sound intro. God awful. Which is
funny because I don't remember the sound in this
game sounded perfectly fine. I don't know what
happened with Sonic Advance. I don't know what
that was about. Dude, that intro song was terrible.
This is horrible. I thought my speakers blew
out or something. I thought my handheld was broken.
Yeah, I thought that was one of my emulation
I did too. Anyway. Yeah, I don't know. The Advance
just has a weird look. I don't know. It's just
that early 2000s. The Advance is like an in -between
of a 2D and a 3D capable system, and I don't
think it does either one incredibly well, so
I don't know. Yeah, I don't think this game looked
horrible. I don't think it looked bad. I think
the graphics were fine. I don't think it looked
horrible either, but it just didn't look that
great. If you play on a 3 -inch screen, you won't
know the difference. That's what I'm thinking,
yeah. Instead of a 32 -inch ultra -wide monitor.
Yeah, a 49 -inch ultra -wide monitor. I think
it looked fine on my TV. I don't remember the
Advance looking as aged, I guess. The other thing
I wanted to mention was the menu, like the level
select, was straight up like a copy of Super
Mario World 2. They definitely took a bunch of
inspiration from that. Yeah. Okay, so that's
graphics, and now we got the sound. So do you
think the sound was any good in this game? Yeah,
it seemed fine in this one. There wasn't any
emulation issues with this one. No crackling
broken speaker noises. The music fits pretty
well. It's fun. You know, it's definitely like
Yoshi music. I didn't feel like it was anything
super great, but it was fine. It fits the mood.
Yeah, for sure. And then I like the classic Yoshi
noises. Oh, yeah. You have to. Yoshi noises are
like the best character noises. Yeah, absolutely.
I love Yoshi noises. Yeah. I mean, he's in the
beginning of our theme song, so. True. But. Yeah,
I mean, not too much to say here. All the spirits
had, like, special noises and stuff, too. All
right. That is Yoshi's Topsy Turvy. You guys
got anything left to say about this game? You
know, I think there's one thing I kind of wanted
to bring up real quick. I think it's just kind
of interesting how I think this was the I think
this was like the first. quote -unquote main
Yoshi game after Super Mario World 2 after Yoshi's
Island and I just think it's interesting that
they decided to keep like the more uh kid -like
aesthetic and feel because before Super Mario
World 2 you know Yoshi's Island Yoshi was very
much like in the same art style as all the other
Mario games but then Yoshi's Island happened
and that was a very like kind of a childlike
kind of juvenile art style yeah some of the backgrounds
felt like they were like drawn by a child. And
it makes sense because there's baby Mario. It
looks like crayons. There's a lot of crayon style
drawings. Right. I think it's just interesting
that they kind of kept that for pretty much every
game, pretty much every Yoshi game after that.
And there's not really any reason for it, except
for, you know, the other Yoshi Island games where
Yoshi's still rescuing babies. So just thought
that was kind of interesting that they decided
to keep that despite the fact there's not really,
you know, a reason. They had Yoshi's Story before
this, the 64 one. That came out before this.
And that was also in a book. So I think they
were trying to do a similar thing to that where
it's like a book look, you know. And that just
seems to be the norm for Yoshi now. Yeah, and
then that kind of stuck. Definitely with this
game and the Yoshi's Story, I think that kind
of stuck that kid, like you said, Jacob, that
kiddish look to it. You've seen the new Yoshi
game? Yeah. Can't wait. I know. I can because
I don't want to buy a Switch. Did you play the
Switch one? Because it also has that feel and
look to it. I don't think so, no. It was pretty
good. The Switch one was good, too. The new one
looks dope. The Switch one was more like a...
It would make me buy a Switch, too. More like
a toy, like an old school, like kids kind of
toy stuff, you know? Oh, yeah. Lincoln Logs and
wooden block stuff like that. I know they did
that Yoshi stuff. The yarn game, too. Yeah. Yoshi's
Yarn or something. Wooly something, yeah. Yeah.
I've never played that one. I need to play that
one. That's the Wii, right? That's the Wii one?
Wii U. Wii U, yeah. Yeah. Yeah, I guess they
just went to, like, a kid toy kind of tournament
with Yoshi. Yeah, Yoshi's been kind of artsy.
Yeah, that just seems to be what they do with
Yoshi. Yeah. Another thing I wanted to mention
real quick, real quick. Yeah, go ahead. Poochie
is not in this game. That kind of sucks. No.
I love Poochie, man. Poochie ain't gonna be in
this game, bro. Poochie ain't in this game, bro.
Dude, it sucks. I think this is maybe the only
Yoshi game he's not in. Besides Yoshi and Yoshi's
Cookie. I don't think he's in the story. I can't
remember. The N64 one? Yeah. I'm pretty sure
he is. I'm pretty sure I've seen a render of
him. I can't remember. It's been a while since
I've played it. Yeah, Pooch is cool. I think
he's in the new one, right? Is he in the new
one? I hope so. Yeah, he's in Yoshi's Story.
The one for the Switch? Yeah. I didn't see it
in the trailer. I can't remember. He needs his
own game. He should have his own game. Agreed.
Same with Rick. Yeah, Rick. Rick and Poochie
team up. That would be a great game. Alright,
anyway. That's it for Yoshi's Story. Let's go
ahead and jump over to the achievements here.
So, Yoshi's Story has 28 achievements worth 395
points. Did you guys master this game? Yes. No,
not yet. I did. I mastered it. How many more
you got to get, Ryan? Like, I don't know. I need
at least like five or six. Was it just the bonus
game stuff? Yeah, I just need to get a couple
more golds and then the bonus stuff. That's it.
Yeah, okay. So, I'm not really too far, but...
Me playing through it twice, it took me a little
longer. Yeah, yeah, yeah. I would say, overall,
this is a pretty easy set. There's nothing too
difficult. One of the easiest sets we've probably
ever had. Yeah, like I said, the biggest challenge
is some of those golds on some of those levels
was a bitch, but they're not that hard. Again,
this game isn't incredibly difficult. No, it's
a pretty easy set. Dude, the first, like... 30
minutes I played this game, I was like, this
game's made for babies. Just flying through it,
yeah. And then the later levels came in, I'm
like, oh man, this is actually getting kind of
tough. Yeah, then you get those double gold ones.
Those ones are a pain in the ass, yeah. The gold
ones are just, oh my god, dude, they're such
a pain. Yeah, that's probably one of the toughest
achievements, probably getting World 5 and World
6 gold, all gold. Those two are tough, just because
of like two levels. Yeah, it's such a pain. Yeah,
it was a decent set. You didn't have to do too
much extra. It's mostly just get through the
game and then do all the extra stuff. Yeah, just
do the bonus stuff. Nothing crazy. You're not
spending hours on hours trying to do one achievement.
No, speedrun impossible speeds and stuff. No
hit bosses and shit. Yeah, yeah. Well, there's
only one boss that can hit you anyway. Yeah,
true. I know, I'm just saying. Just in general.
Yeah, I know what you mean. But yeah, pretty
decent set. Not much to say about that one. Pretty
easy. Okay, that's the achievement, so let's
go ahead and head over to the final verdict for
Yoshi Topsy Turvy. Okay, here we are at the final
verdict. We don't use scores or numbering here.
We use a very simple system. Did you enjoy the
game? And would you recommend the game? Because
that's what it's all about, right? So, who wants
to go first? Eric, you want to go first for this
one? Yeah, I can go first. Alright, did you enjoy
the game? Yeah, I would say so. It's got its
charm, so. It's quick, it's simple. I mean, you
can run through this game pretty fast, so. Like
I said, it's got its own charm. It's got that
gimmick with the tilt and all that. Not a lot
of games have that aspect. Cool. Would you recommend
it? I think so. Like I said, it's pretty easy
to pick up. You can beat it pretty fast. It took
me only a couple days. It's fun. It's definitely
worth playing. Especially if you're a big Yoshi
or Mario fan. Okay. Jacob, what do you got? Did
you enjoy this game? Would you recommend it?
Yeah, I definitely enjoyed this game. It's just
pretty simple fun. That's how a lot of Yoshi
games are. You just pick it up, play for a few
hours, and then you'll probably be done. And
then there's also bonus stuff to do. So, yeah,
I enjoyed it. I recommend it, too. Especially
if you can get the original cartridge and play
it the way it was supposed to be. Because I remember
playing this the original way when I was younger.
It is cool. It's a simple gimmick, but it's nice.
I agree. I think the fun factor would definitely
be higher if you had the physical. Yeah. I mean,
even try it on your phone, too. Yeah. See if
it works. If it doesn't, you know, whatever.
But it's still pretty cool. Yeah, I agree. I
enjoy this game. It's just a simple Yoshi game.
I mean, I love Yoshi. His games are always so
much fun. I wish they had more of Yoshi's stuff
in there, like the egg throwing and everything,
but the gimmick is obviously the tilting, and
I think it's a fun little thing. It's definitely
a different way to play a 2D platformer, and
I think it works pretty well. It's got a couple
issues, you know, but for the most part. It all
works pretty well, and it's fun. It's a fun little
game. And like you said, there's enough extras
and stuff to keep playing and keep your interest
and everything. Yeah. I would definitely recommend
it. I would say of the Yoshi games, it's probably
on the bottom of the list. Yeah, it's probably
the one with the least amount of content, honestly.
I mean, from what I remember, Yoshi's story was
pretty similar. I don't think he had a bunch
of... I don't think... Maybe you could throw
eggs. I can't remember, but Yoshi's story is
a pretty simple game, too. Pretty short, simple
game. Anyway, I would also recommend this game.
I think it's fun. The gimmick's a cool thing
to check out. Tilting the world left and right
and everything like that. There's enough content
here, I think, to keep you interested. It's just
a fun, simple game, which Nintendo's good at.
They've always been good at making games like
that. I would definitely recommend it. Alright,
Ryan, it's your game. What do you think? Yup.
Oh, dude. Yeah, I definitely enjoyed this game.
I mean, it's just a short and sweet Yoshi game.
I mean, I don't think they ever made a bad Yoshi
game. But yeah, this is just a gimmick of the
tilt. I mean, it adds to the game a little bit.
It's not perfect. It's dated. The physics aren't
perfect either. But I mean, it's just a play
and have fun kind of game. Um, if you just, you
can just have fun and play it and get through
the levels where you can give yourself a challenge
if you want to get the silvers or golds. So that,
that's a little cool thing you can try to do
too. And then they got the bonus stuff. So, I
mean, yeah, for a Yoshi game, it is subpar a
little bit compared to other Yoshi games, but,
um, I mean, it's a Yoshi game on the Game Boy
Advance. So it's, it's dated. But I still think
it's definitely just worth playing. All right,
so you would recommend it? Yeah, absolutely.
I mean, at most, this game will... You can probably
beat this game in a day if you really wanted
to. It's not really hard. It's got a little bit
of challenge. Especially if you don't go for
all the golds. Yeah, you can fly through this
game. And you'll enjoy doing it. You're not doing
achievements either. Well, yeah. But yeah, that's
the thing, too, is like it's not super hard.
But if you want a little bit of a challenge,
you can get the gold. So, yeah, it's just I don't
know, dude. It's a Yoshi game. Like, you know,
how can you say bad things about it? That's true.
It's just got the gimmick of the tilt. That's,
you know, it's not perfect. Yeah. You could say
Yoshi doesn't do his taxes. That's what you could
say. Yeah, tax evasion. He's post -menopause.
Yeah, post -menopausal tax evasionist. All right.
That should be a metal band. Yeah. All right.
Does this change anybody's least or most favorite?
No. No. No, not me either. I mean, it's a pretty
good game, but... I did love this game, though.
Yeah. I mean, it just hit me in the nostalgia,
too. Yeah, for sure. Playing it on the old original
Advance with the... tilt, whatever it has in
it, accelerometer. Yeah. That's what it's called.
All right. Well, that was a 100 % enjoyed, 100
% recommended game. Hell yeah. I don't remember
the last time that was. Yeah. All right. What
are you gamers out there? What do you think?
Did you enjoy this game? Would you recommend
it? Do you have fond memories of tilting your
Game Boy back and forth? Slamming it into the
floor. Yeah. Breaking it in half. No more Yoshi
Topsy -Turvy. We're done with that game. We're
taking the cartridge out of the Game Boy Advance,
and we're moving on to our next game, which is
going to be Nights into Dreams. Jacob, this is
your pick, right? You picked this game? Yep.
Okay. Does anybody have any prior experience
with this game? No. I played it a little bit.
Never even heard of this game. Yeah, I played
it a tiny little bit back in the day on a Saturn
a long time ago. All right, let's take a look
at the front art here. We got a purple jester
flying in front of the... I don't know. Yeah,
weird city. I know the big thing about this game
was this is the first non -Sonic game that the
Sonic team made. That was kind of the big ado
about this game. This was supposed to be a Sonic
game at some point or something. Was it? I don't
know about that. I think so. And then they started
doing a bunch of research on... rem sleep or
something and then they like broke off and made
this into a game i mean there was a sonic game
being developed for the saturn but it never got
released so but yeah i don't i read that a little
while ago so i don't know how super accurate
i want to look into that for the thing but yeah
it's a i don't know it's got a bunch of 3d rendering
on here it's an interesting looking cover for
sure yeah i wouldn't i wouldn't be opposed to
it yeah i like how one of her feet is uh over
imposing on the sega saturn yeah it's like outside
the the box yeah pretty cool all right let's
go ahead and jump to the back here jacob you
want to read this yeah sure all right knights
in the dreams immerse yourself in an unparalleled
3d flying experience knights delivers a truly
amazing virtual world of dreams filled with unbelievable
real -time effects Fantastic creatures and nightmarish
monsters. A masterful showcase of Sega Saturn's
raging processing power. Face your worst nightmares
in a stunning world of 3D gameplay. Dozens of
camera angles, never -seen -before effects, and
3D positional sound. Developed exclusively for
Sega Saturn by the creators of Sonic the Hedgehog.
I love the raging processing power. Yeah, bro.
That's kind of scaring me. That's pretty funny.
Let's see. And it says the most revolutionary
32 -bit game yet. Yep. And then a month after
Crash Bandicoot 1 released. Yeah. What is the
3D control pad? It was a gigantic Sega Saturn
controller pad. It was huge. I don't think I've
ever seen that. It's like a giant circle with
1D pad on it. An analog stick. Yeah. Oh, I've
seen that, yes. I think it was made for this
game, I think. Yeah. I mean, the screenshot,
like, if I saw this in a store with these screenshots,
I'd be like, what the hell is this game? It looks
like an acid trip or something. What am I even
getting myself into? I didn't even know there
were boss fights in this game, and it looks like
a boss fight. Yeah, there's boss fights. Such
a weird game. It looks like Baroque update. A
little bit, yeah, it does. It looks odd. Such
a strange game. Alright, you guys looking forward
to playing this game? Maybe. I'm intrigued. Jacob's
record hasn't been too good for me lately. Yeah,
that's the only thing that's put me off right
now. He's only had one other game, hasn't he?
I chose Rule of Rose, too. Oh, that's true. I
enjoyed that one. Yeah, of course you did. This
is a classic. I've never played it. I mean, I've
played it a little bit. This is definitely a
classic I want to jump into, so I'm looking forward
to it. No, he picked Germs too. Yeah, Germs,
yeah. That was the one I was talking about, yeah.
Okay, Will Rose, yeah. All right, let us know.
Are you gamers out there? Are you interested
in this one? Do you have any experience? Let
us know. Otherwise, that's going to be it for
this one. So we'll see you for the next one.
Peace. See you guys soon. Peace out.