WEBVTT

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Today, we're talking tilting worlds, appeasing

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spirits, and post -menopausal Yoshi. It's Yoshi

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Topsy -Turvy for the Game Boy Advance. Retro

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Gaming Beyond HD All these old school games.

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A whole fan made website where they made achievements

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and stuff for the games. It's a lot of fun. It's

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pretty cool. And then I'm working on a website.

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I hope to have that up soon. Hopefully by the

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time this episode goes up we'll have that website

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going. So yeah. Come check us out. We're all

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over the web. We've got all kinds of our fingers

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all over the place now. Yeah. Okay. So yeah.

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Like, comment, subscribe. Come follow us. We

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look forward to hearing from you guys and seeing

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from you guys. Alright. With that being said,

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let's go ahead and jump into Word of the Nerd.

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Get those nerds! Nerd! Nerd! All right, we enjoy

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all things of the nerd. Video games, TV shows,

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comic books, movies, music, food, whatever. We

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like it all. We don't hate stuff. We like stuff.

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Okay, dude. All right, what have you guys been

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hating and liking this week? I haven't been doing

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too much. I'm still... I finished, I don't remember

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if I, last time we recorded, I finished the first

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Dungeon Crawler Carl book. Yeah, maybe you said

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you started it, yeah. Okay, I finished the first

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one and the second one. I'm like. Damn, dude.

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About halfway into the third one right now. Nice.

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Maybe a little bit less. How many of them are

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there? Eight. Jeez. So, yeah. And they just keep

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progressively getting bigger, so. Oh, yeah. The

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first two books were like. the first book was

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like 300 pages or something like that the second

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book was 400 and then the third one's like 600

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or almost 700 damn i know dude so they just keep

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getting bigger that dude just like flowing it

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out he's just bumping it yeah they're good i'm

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enjoying them so i mean i wouldn't be into the

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third book if i didn't yeah i know i do want

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to read them it's worth it so i'm enjoying it

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Dude, why are the hardcover books cheaper than

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the paperbacks? I don't know. How does that make

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any sense? I don't know. That second and third

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book was like 18 bucks and the paperbacks were

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almost like 28 or some shit. It's like, why is

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that? I don't know. That's weird. Other than

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that, I haven't been doing too much else. I've

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been trying to finish everything in Stellar Blade.

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Yeah. I said, fuck it. And I'm just going to,

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because once you get to a certain point, you

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can't go back. oh yeah and you can't do all the

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missions and whatever so i just said screw it

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i'm just gonna try to beat the game yeah yeah

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is it open world or is it like kind of like god

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of war where it's like a bunch of um corridors

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in an open world if that makes sense it's more

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open but there's like different areas you go

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to but they're all open i mean you can traverse

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through them whenever you want okay it's like

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because i've been playing the god of war god

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of war is like I wouldn't really call it an open

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world. It's just a bunch of corridors that you

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can go to at any, at any time, you know? Yeah.

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I mean, I guess it's kind of similar, I guess,

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because you go to like a certain part in the

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map and then you like, I mean, it's like a giant

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map. Yeah. But it's similar. It's similar to

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that. It's not like Grand Theft Auto where the

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entire map is just open or like Assassin's Creed

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or something, you know? You have to travel to,

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to the different locations that you want to go

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to. Right. And it's pretty much one direction

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you can go. for the most part yeah okay all right

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who who's next i really haven't been doing too

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much either um detailed the car washed it clay

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bar it waxed it took me like two days and got

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some burnt and then the next night i figured

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out i got a flat tire because i got a screw in

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the fucking tire so that was cool nice so i got

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to work on the car another day yeah So, working

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on cars is so fun, dude. You should enjoy it.

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You should drive them with screws, though. I

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don't know why you're doing it. I don't know.

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Why not? Yeah. Don't let anybody tell you that

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cars are fun to work on. Couldn't get my fucking

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wheel off because it rusted into the hub. Nice.

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You gotta kick it. Yeah. Oh, dude, I beat the

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shit out of it with the rubber mallet. Yeah.

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You gotta kick it. I did. I did. No, you really

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gotta kick it. I beat the shit out of that tire.

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You ever seen how a Power Ranger dropkicks a

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putty? That's what you gotta do. Right in the

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chest, bro. Yeah, so that was fun. Yeah, I've

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been there. It's such a pain. But, I mean, other

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than that, not really much. I bought a book to

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learn Latin. Oh, nice. Which I'm really excited

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to read. Yeah. It's all in Latin. Yeah, oh, cool.

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So, it starts off, like, super simple stuff.

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Um, it's, it just says like, um, Rome is in Europe

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or, you know, just like super simple stuff. And

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then it progresses. Yeah. So you, you, it's all

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in Latin. You read it in Latin, but you learn

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it with like context clues and stuff like that.

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Yeah. Yeah. So I've been wanting to learn Latin

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for a long, a long time. So I'm not going to

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benefit anything from it. That's cool. Something

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cool to know. I've always loved Latin, dude.

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I've always been interested with it. Does it

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teach you about Biggest Dickest in there? Biggest

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Dickest? I don't know. I don't think I got there

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yet. Not too sure. Might be in the table context

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or something. It looks pretty cool. It's got

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pictures and stuff, too. It'll show you the map

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of what countries were, where they were, and

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stuff like that. Yeah, that's cool. It's called

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Lingua Latina Per Se Illustrata. And then I think

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it's part one, Familia Romana. That's cool. So

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it's pretty dope. I think it's like three, 400

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pages, something like that. Nice. Because I know

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a little bit. I've been, you know, learning languages

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is just, it takes so much work, man. It's a lot,

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yeah. So just, I've learned a little bit of Latin

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here and there. for like the past couple of years

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so i know a little bit and of course the military

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uses latin a lot so we have it on our patches

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and a bunch of different stuff so yeah i'm interested

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i tried learning german and korean oh dude that's

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so the korean is so hard dude yeah i've been

00:07:33.800 --> 00:07:36.759
trying to learn japanese so yeah dude learning

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a language that doesn't use your letters and

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stuff oh my god dude yep It's so fucking hard.

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It's like two new things to learn. Yeah, dude.

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And especially how Koreans write too. They like

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stack letters on top of each other and make like

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one. Dude, it's insane. You would think it'd

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be easier when you live there and you talk to

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people in Korean. Yeah, it's not. It's not easier.

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But that's about it. It's been pretty short.

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Okay. Sounds good. Jacob, what you got? I know

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I mentioned this last time, but I went through

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Resident Evil 1. I did both the Chris and Jill

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runs. Yeah. It's a fun game. There isn't too

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much, like, what's it called, backtracking in

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it, so that was kind of my fear about the first

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game was that there was going to be a lot of

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backtracking, but it's actually not bad in its

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progression. The graphics of that game are just

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kind of horrible because they have pre -rendered

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backgrounds that just... I don't know if they

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looked okay on CRTs back in the day, but they

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do not look good on modern displays. Yeah, that's

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true. It's super distracting to me that you have

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a loaded -in model. I'm sorry, what? The original

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Resident Evil just didn't look good. I don't

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even think it looked good for its time. Because

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if you go play Final Fantasy games, they're the

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same exact technology, and they still look good.

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Yeah, I was going to say, Silent Hill 1, I mean...

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don't look the greatest but it certainly hasn't

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aged the worst either yeah so and but that's

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not uh backgrounds is it it's not it's yeah okay

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all 3d so but yeah so i also went through resident

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evil 2 and 3 and uh again pretty fun games yeah

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so uh i just i i more so wanted to learn more

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about the story yeah it's just kind of well i

00:09:33.519 --> 00:09:35.980
played the remix of 2 and 3 so It was kind of

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cool going back and seeing what they changed

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and what they took out and stuff like that. I

00:09:40.580 --> 00:09:42.399
also played a little bit of Resident Evil 0.

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I got halfway through, got stuck, looked up at

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God and what I needed to do. It turns out I needed

00:09:48.919 --> 00:09:51.539
to go to like the first part. I needed to go

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back to the mansion. What's it called? Because

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I went to the laboratory and there's an item

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that you need to get in there to combine from

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the mansion. But going back to the mansion isn't

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easy because now there's new enemies that are

00:10:09.470 --> 00:10:11.350
there instead of just the regular zombies that

00:10:11.350 --> 00:10:15.529
you kill. And I was like, dude, no, I'm not doing

00:10:15.529 --> 00:10:18.769
that. Yeah, it seems like a lot. Dude, there's

00:10:18.769 --> 00:10:21.649
nothing like that in the first three games. Yeah.

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So I just felt the puzzle was stupid. So I was

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like, I'm not doing this. I might go back and

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play Code Veronica. Because apparently that expands

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more on the Spencer storyline. The reason why

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I'm interested in that is because my friend,

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he played the newest Resident Evil 9. And he

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said that there's a connection to that in that

00:10:47.450 --> 00:10:51.509
game. And one more Resident Evil. I played a

00:10:51.509 --> 00:10:54.210
little bit of Resident Evil Outbreak. And the

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reason I did that is because there's a character

00:10:58.289 --> 00:11:00.549
in there called Alyssa Ashcroft. And she's the

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mom. Of the main character in Resident Evil 9.

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So I thought that would have been kind of cool.

00:11:06.120 --> 00:11:10.559
To like learn her story. Yeah that's cool. Other

00:11:10.559 --> 00:11:13.679
than Resident Evil. I've been reading a little

00:11:13.679 --> 00:11:17.320
bit of a book. Called The Short Timers. It's

00:11:17.320 --> 00:11:22.580
a book about. It's um. A pseudo. It's like half

00:11:22.580 --> 00:11:26.220
real. Half fiction. It's written from a Vietnam

00:11:26.220 --> 00:11:30.920
veteran. And um. It just kind of tells. like

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stories based on what he experienced in the war.

00:11:34.259 --> 00:11:37.059
So the reason why I read it is because it was

00:11:37.059 --> 00:11:40.200
later adapted into full metal jacket. So I just

00:11:40.200 --> 00:11:43.159
think it'd be kind of cool to see, uh, the source

00:11:43.159 --> 00:11:47.320
material. That's pretty cool. It's about it for

00:11:47.320 --> 00:11:50.120
me. I haven't been doing much else. Awesome movie.

00:11:50.220 --> 00:11:52.799
Have you ever seen the movie? No, I was thinking

00:11:52.799 --> 00:11:54.980
of reading the book first and then watching the

00:11:54.980 --> 00:11:58.509
movie. Yeah. It's a good movie. I will, because

00:11:58.509 --> 00:12:01.129
the book's pretty good so far. The only thing

00:12:01.129 --> 00:12:04.389
from Texas is steers and queers. Steers and queers.

00:12:07.590 --> 00:12:12.990
Alright. Anything else? Nah, that's it. Yeah,

00:12:12.990 --> 00:12:14.610
let's see. What have I been doing? I've been

00:12:14.610 --> 00:12:19.549
watching Aeon Flux, which is a very strange show.

00:12:20.289 --> 00:12:24.950
It's a 90s... It was an MTV -made anime. Yeah.

00:12:25.799 --> 00:12:29.620
I mean, it's good, but it's really strange. It's

00:12:29.620 --> 00:12:36.059
a very adult show. The weird thing is each episode

00:12:36.059 --> 00:12:38.559
is its own thing. It's really weird because the

00:12:38.559 --> 00:12:41.240
main character sometimes just dies and then the

00:12:41.240 --> 00:12:43.919
next episode just nothing happened. It's weird.

00:12:46.000 --> 00:12:47.980
Okay. Yeah, it's a really weird show. They only

00:12:47.980 --> 00:12:49.539
had like 10 episodes. There wasn't a lot of episodes.

00:12:49.879 --> 00:12:53.139
So there's not like one main character? Yeah,

00:12:53.179 --> 00:12:55.179
there's one main character. She just... anything

00:12:55.179 --> 00:12:57.980
can happen to her it's weird oh there's just

00:12:57.980 --> 00:13:01.460
like no overarching story it's it's weird but

00:13:01.460 --> 00:13:04.940
okay it was funny because i was i was watching

00:13:04.940 --> 00:13:07.659
it and i kept getting taken out of it because

00:13:07.659 --> 00:13:09.940
the music i was listening to the music and i

00:13:09.940 --> 00:13:13.000
was like why does this sound like nickelodeon

00:13:13.000 --> 00:13:15.659
music like what the fuck's going on here and

00:13:15.659 --> 00:13:17.259
then it and then it like hit me and i was like

00:13:17.259 --> 00:13:20.679
this sounds just like the um because i just watched

00:13:20.679 --> 00:13:22.259
all real monsters not that long ago i'm like

00:13:22.259 --> 00:13:24.710
the music sounds the exact same Sure enough,

00:13:24.750 --> 00:13:26.509
when I looked it up, the composer for that show

00:13:26.509 --> 00:13:28.850
was a composer for Aria of Monsters. And I was

00:13:28.850 --> 00:13:30.649
like, it kept taking me out of the show. I was

00:13:30.649 --> 00:13:32.830
like, Jesus, what's going on here? That was funny.

00:13:33.889 --> 00:13:36.190
But then I found out the guy who made this show,

00:13:36.269 --> 00:13:40.070
his name was, crap, I forgot his name. But he

00:13:40.070 --> 00:13:42.470
helped like make Rugrats too. Like he did something

00:13:42.470 --> 00:13:46.110
with Rugrats as well. So yeah, it was, I was

00:13:46.110 --> 00:13:47.629
like, well, I guess they're all connected then.

00:13:47.690 --> 00:13:49.289
So all that Nickelodeon stuff was connected.

00:13:51.059 --> 00:13:52.419
Yeah, I thought that was funny. I was like, there's

00:13:52.419 --> 00:13:53.840
an adult show and I kept hearing Nickelodeon

00:13:53.840 --> 00:13:57.519
music. I'm like, what's going on here? Peter

00:13:57.519 --> 00:14:00.299
Chung. Yeah, Peter Chung. That's it. He helped...

00:14:00.299 --> 00:14:02.860
I don't know if he worked on Rugrats. I think

00:14:02.860 --> 00:14:05.620
he helped create it or something. He was the

00:14:05.620 --> 00:14:09.799
lead character design for TMNT in 87. Oh, yeah.

00:14:10.720 --> 00:14:12.340
Yeah, then he's done a lot of work for sure.

00:14:12.519 --> 00:14:15.159
Yeah. You know what's also funny too is that

00:14:15.159 --> 00:14:19.830
the... The guy who did the audio or the music

00:14:19.830 --> 00:14:25.210
for Rugrats was a studio called Music Mazzotto

00:14:25.210 --> 00:14:28.450
or something. He was one of the guys from Devo,

00:14:28.590 --> 00:14:32.409
the band who sings Whip It Good. He was one of

00:14:32.409 --> 00:14:34.929
the guys from that band, and he made the music

00:14:34.929 --> 00:14:39.620
for Rugrats. Music production also made the music

00:14:39.620 --> 00:14:43.179
for Crash Bandicoot as well, so... What? Yeah.

00:14:43.220 --> 00:14:45.899
So, like, even Rugrats and Crash Bandicoot's

00:14:45.899 --> 00:14:48.220
somewhat connected, too, which is just... It's

00:14:48.220 --> 00:14:51.220
ridiculous. Wow, yeah. I feel like that's a lot

00:14:51.220 --> 00:14:53.700
of things in the 90s. Yeah, pretty much. Everybody

00:14:53.700 --> 00:14:56.480
was just... There wasn't, like, a lot of... It

00:14:56.480 --> 00:14:58.159
was a lot of... Yeah, it was a lot of so many

00:14:58.159 --> 00:15:01.059
people back then. Yeah, to actually knew how

00:15:01.059 --> 00:15:03.360
to do that shit. And I don't think there was

00:15:03.360 --> 00:15:05.940
a lot of corporate... Well, as much corporate

00:15:05.940 --> 00:15:09.200
overlay and... yeah overhang back then right

00:15:09.200 --> 00:15:12.860
yeah yeah you mentioned crash bandicoot the um

00:15:12.860 --> 00:15:15.779
person that made the soundtrack for the first

00:15:15.779 --> 00:15:18.220
three spirals i think was stewart copeland who

00:15:18.220 --> 00:15:21.440
was the basis for the police so oh yeah see so

00:15:21.440 --> 00:15:23.620
yeah it's all all connected that's pretty cool

00:15:23.620 --> 00:15:25.559
actually the internet that's cool yeah that's

00:15:25.559 --> 00:15:28.559
awesome but yeah this is this is this is i'd

00:15:28.559 --> 00:15:31.480
never seen this but i remember like i mean i've

00:15:31.480 --> 00:15:34.340
seen pictures of it and but i never watched it

00:15:34.340 --> 00:15:37.690
what the aeon flux yeah yeah i've seen it for

00:15:37.690 --> 00:15:39.169
a long time it always looked cool and i was like

00:15:39.169 --> 00:15:41.090
man it's because the animation is like really

00:15:41.090 --> 00:15:43.850
good yeah it's like i think it's like one of

00:15:43.850 --> 00:15:47.710
the first like drama like western animated dramas

00:15:47.710 --> 00:15:52.470
so came out in like the early 90s similar to

00:15:52.470 --> 00:15:55.730
um ghost in the shell kind of like with the with

00:15:55.730 --> 00:15:57.970
the stories and stuff not really i mean it's

00:15:57.970 --> 00:16:02.289
like a future like uh you know um what do you

00:16:02.289 --> 00:16:05.269
call it like a dystopian future kind of thing

00:16:05.269 --> 00:16:07.169
but there's not really a bunch of like robot

00:16:07.169 --> 00:16:09.049
stuff like Ghost in the Shell is all about like

00:16:09.049 --> 00:16:11.649
you know is the spirit like how does the spirit

00:16:11.649 --> 00:16:13.730
is it with a human body or is it with a robot

00:16:13.730 --> 00:16:15.529
or you know like all that stuff but none of that's

00:16:15.529 --> 00:16:18.070
really in in here okay but it's like a future

00:16:18.070 --> 00:16:20.750
setting with a strong female lead character yeah

00:16:20.750 --> 00:16:23.549
it's similar in that way but okay but I mean

00:16:23.549 --> 00:16:25.429
it's it's interesting I think it's worth a watch

00:16:25.429 --> 00:16:29.649
it's just a really weird show so but there's

00:16:29.649 --> 00:16:31.330
only 10 episodes so it doesn't take long to get

00:16:31.330 --> 00:16:35.500
through Let's see what else I got. So this has

00:16:35.500 --> 00:16:39.179
got three seasons. There was like many episodes.

00:16:40.759 --> 00:16:43.840
It's weird. It's only like ten episodes. Gotcha.

00:16:43.960 --> 00:16:47.620
Okay. I started playing Horizon, the VR Horizon

00:16:47.620 --> 00:16:50.059
game. I bought that like three years ago and

00:16:50.059 --> 00:16:52.340
haven't touched it, so I need to play it. Yeah,

00:16:52.360 --> 00:16:53.980
I think I played more of it than you did. I think

00:16:53.980 --> 00:16:57.000
you did, yeah. I was playing the Gran Turismo

00:16:57.000 --> 00:17:01.070
7. I played that a ton. Oh, did you? Yeah, but

00:17:01.070 --> 00:17:04.150
I need to start playing some more VR games. I

00:17:04.150 --> 00:17:07.109
was having fun with that. Yeah, it's good, dude.

00:17:07.170 --> 00:17:09.849
It's really, really good. I want to get through

00:17:09.849 --> 00:17:11.190
that so I can play. I want to play the Metro

00:17:11.190 --> 00:17:13.789
game. I bought the Metro one. Oh, you finally

00:17:13.789 --> 00:17:16.509
got it? Yeah, I bought it. I really want to play

00:17:16.509 --> 00:17:19.009
that. It looks so fucking good. Yeah. Metro is

00:17:19.009 --> 00:17:20.450
like one of my favorite series. I love Metro.

00:17:21.130 --> 00:17:25.690
Yeah. But, yep, that's what I've been up to.

00:17:26.009 --> 00:17:28.910
So, all right. What have you guys been up to?

00:17:29.390 --> 00:17:31.170
Anything good? Let us know. We want to hear from

00:17:31.170 --> 00:17:35.309
you guys. But other than that, now it's time

00:17:35.309 --> 00:17:38.309
to jump over to review for Yoshi Topsy Turvy.

00:18:36.420 --> 00:18:39.839
The day it all went topsy -turvy. Bowser was

00:18:39.839 --> 00:18:42.180
rampaging across the land, which made Hongo,

00:18:42.299 --> 00:18:45.279
the great book spirit, very angry. He trapped

00:18:45.279 --> 00:18:47.859
Bowser in a pop -up book, but since Bowser was

00:18:47.859 --> 00:18:50.680
on Yoshi's Island at the time, the entire island

00:18:50.680 --> 00:18:53.609
got trapped in the pop -up book as well. Yoshi

00:18:53.609 --> 00:18:56.150
was at a loss as to what to do when all of a

00:18:56.150 --> 00:18:58.890
sudden a tiny book spirit, the spirit who loves

00:18:58.890 --> 00:19:02.009
surprises, appeared before him. If you can get

00:19:02.009 --> 00:19:04.410
to the last page of this pop -up book and trap

00:19:04.410 --> 00:19:07.109
Bowser, Hongo will surely let your island and

00:19:07.109 --> 00:19:10.029
everything on it out of the pop -up book. Then,

00:19:10.150 --> 00:19:12.349
the spirit who loves surprises bestowed upon

00:19:12.349 --> 00:19:15.369
Yoshi the power to tilt the world within the

00:19:15.369 --> 00:19:18.549
pop -up book. With that power, Yoshi began his

00:19:18.549 --> 00:19:25.910
topsy -turvy adventure. Yoshi was developed by

00:19:25.910 --> 00:19:30.109
Artoon and published by Nintendo in 2005 for

00:19:30.109 --> 00:19:35.490
the Game Boy Advance. And Artoon was a company

00:19:35.490 --> 00:19:38.769
made by former Sega developers, which I think

00:19:38.769 --> 00:19:41.069
is pretty funny that they came along and worked

00:19:41.069 --> 00:19:45.109
on a Nintendo game. And then they made the Artoon

00:19:45.109 --> 00:19:47.450
would later go on to make the Yoshi DS games,

00:19:47.569 --> 00:19:49.849
which I remember playing one of them. They were

00:19:49.849 --> 00:19:53.359
pretty damn good. You guys owned one of them,

00:19:53.380 --> 00:19:55.220
right? Didn't you own one of the Yoshi DS games?

00:19:56.200 --> 00:19:58.920
The Yoshi Island one or whatever, right? Yeah.

00:19:58.940 --> 00:20:01.900
The third one? Something like that. Yeah, I know

00:20:01.900 --> 00:20:03.980
there's like two or three of them, and I know

00:20:03.980 --> 00:20:06.380
they made them. Yeah, one of them was pretty

00:20:06.380 --> 00:20:09.380
good. Yeah. And then they actually would later

00:20:09.380 --> 00:20:12.099
become, R -Tuned would become R -Zest, and they

00:20:12.099 --> 00:20:14.319
made the new Sonic Superstars game, which I didn't

00:20:14.319 --> 00:20:17.380
know. I never played that one. Yeah, so these

00:20:17.380 --> 00:20:20.259
are the same company, same people. Sonic Superstars

00:20:20.259 --> 00:20:22.960
was alright. It wasn't great. I don't remember

00:20:22.960 --> 00:20:25.319
what that one is, honestly. It's the new 2D one.

00:20:25.460 --> 00:20:29.059
2 .5D one. It came out like two years ago. It

00:20:29.059 --> 00:20:33.220
was alright. Anyway, so the... I just wanted

00:20:33.220 --> 00:20:34.539
to mention the original name for this game was

00:20:34.539 --> 00:20:37.339
Universal Gravitation, which is... Oh my god.

00:20:37.519 --> 00:20:42.079
Such a weird name. What an awful name that is

00:20:42.079 --> 00:20:44.019
for this game. I'm sorry. That was the name for

00:20:44.019 --> 00:20:46.240
the Japanese to release. Yeah, the Japanese one.

00:20:47.259 --> 00:20:49.180
I'm sure that's why it was named that. Well,

00:20:49.240 --> 00:20:50.720
it was a European release, too. That's what they

00:20:50.720 --> 00:20:53.240
called it. It was called that in Europe, too.

00:20:53.819 --> 00:20:56.200
Topsy -turvy is such a better. It's so much more,

00:20:56.359 --> 00:21:00.680
like, with Yoshi's theme and everything. It's

00:21:00.680 --> 00:21:02.960
more playful, yeah. They couldn't come up with

00:21:02.960 --> 00:21:04.359
something better than universal gravitation.

00:21:05.079 --> 00:21:09.660
It just sounds like I'm playing some space game.

00:21:09.859 --> 00:21:12.480
It's so weird. It's like I'm learning physics.

00:21:12.880 --> 00:21:14.960
The cool thing about this game was the original

00:21:14.960 --> 00:21:18.480
physical release. had a tilt sensor built into

00:21:18.480 --> 00:21:21.579
the game. So to actually rotate the world and

00:21:21.579 --> 00:21:23.839
stuff, you would physically rotate the Game Boy,

00:21:23.920 --> 00:21:26.759
which was pretty cool. I actually don't think

00:21:26.759 --> 00:21:28.200
it was the first game to do this. I think there

00:21:28.200 --> 00:21:30.819
was a Kirby game on the Game Boy Color that had

00:21:30.819 --> 00:21:34.640
similar gameplay or whatever, which is cool.

00:21:36.740 --> 00:21:39.599
Alright, so Ryan, you're the one who picked this

00:21:39.599 --> 00:21:42.960
game. What was the interest for this game? I

00:21:42.960 --> 00:21:45.730
played it a long time ago when I was a kid. I

00:21:45.730 --> 00:21:49.609
love this game, dude. It's just such a good...

00:21:49.609 --> 00:21:52.910
I mean, it's just a Yoshi game. Of course it's

00:21:52.910 --> 00:21:55.230
going to be good. Right. Yeah, I remember we

00:21:55.230 --> 00:21:57.910
owned this and I played it. And I remember enjoying

00:21:57.910 --> 00:22:03.049
it, too. Yeah. It's something different, too.

00:22:03.130 --> 00:22:06.109
I mean, it's like tilting and all that stuff.

00:22:06.470 --> 00:22:09.329
Yeah, there's definitely a different mechanic

00:22:09.329 --> 00:22:12.470
for a 2D game. Which 2D platformers I can sit

00:22:12.470 --> 00:22:17.069
and play all f***ing day. Yeah. Did you guys

00:22:17.069 --> 00:22:21.049
complete this game? Yep. I did too. It wasn't

00:22:21.049 --> 00:22:23.369
too difficult. It was pretty easy. Is this the

00:22:23.369 --> 00:22:25.549
first game we beat all together in a long time?

00:22:26.210 --> 00:22:29.470
I think so, yeah. I think Calibri was the last

00:22:29.470 --> 00:22:35.390
one, right? Yeah, probably. Jacob, you beat Calibri?

00:22:35.690 --> 00:22:42.250
Yeah, he beat Calibri. The main story of the

00:22:42.250 --> 00:22:45.180
game is just that Yoshi's Island Bowser was attacking

00:22:45.180 --> 00:22:47.980
Yoshi's Island I guess or was he attacking Hongo

00:22:47.980 --> 00:22:50.700
I forgot exactly what it was but anyway he was

00:22:50.700 --> 00:22:54.519
attacking like somewhere near Yoshi's Island

00:22:54.519 --> 00:22:57.720
as usual yeah and then so Hongo who's also kind

00:22:57.720 --> 00:23:01.140
of a jerk just uh entrapped the entire of Yoshi's

00:23:01.140 --> 00:23:06.019
Island into a storybook and um which this makes

00:23:06.019 --> 00:23:08.259
Yoshi mad I love that animation of Yoshi like

00:23:08.259 --> 00:23:12.539
being mad it was so funny dude Later on at the

00:23:12.539 --> 00:23:14.740
end of the story, it's like Yoshi was not abused.

00:23:14.960 --> 00:23:18.299
That was so funny. But anyway, Yoshi now has

00:23:18.299 --> 00:23:20.559
to run to the book and appease the spirits to

00:23:20.559 --> 00:23:22.920
free himself and his island from the book. So

00:23:22.920 --> 00:23:26.380
that's what the game is. So it's a 2D platformer.

00:23:26.539 --> 00:23:28.420
And like I said, you have to get through the

00:23:28.420 --> 00:23:31.660
levels. You have to beat the levels by completing

00:23:31.660 --> 00:23:34.259
goals for the spirits. And each spirit kind of

00:23:34.259 --> 00:23:37.220
has its own type of goals that you'll have to

00:23:37.220 --> 00:23:40.940
do. You would do that by tilting the levels back

00:23:40.940 --> 00:23:43.740
and forth. The controls in this game, like we

00:23:43.740 --> 00:23:45.980
said, it's typical platforming. You can jump

00:23:45.980 --> 00:23:50.000
with Yoshi. He has his tongue. In this game,

00:23:50.059 --> 00:23:52.839
they took away a lot from Yoshi. He doesn't have

00:23:52.839 --> 00:23:55.440
his flutter jump, which he does, but you can't

00:23:55.440 --> 00:23:57.079
keep doing it. In all the other Yoshi games,

00:23:57.200 --> 00:24:00.240
you can keep doing the flutter jump. This one,

00:24:00.259 --> 00:24:01.799
you can't. You can only do it once and that's

00:24:01.799 --> 00:24:05.049
it. They don't have any egg throwing. He doesn't

00:24:05.049 --> 00:24:07.130
even make eggs. He's like post -menopausal Yoshi.

00:24:07.769 --> 00:24:11.490
Yeah. He farts. Yeah. He can't make eggs anymore.

00:24:11.950 --> 00:24:16.230
Poor Yoshi. Nope. No butt slam. Yeah. I wonder

00:24:16.230 --> 00:24:19.750
if he has a heat... What do you call it? No,

00:24:19.769 --> 00:24:24.950
heat waves. Hot flashes. Hot flashes. Anyway.

00:24:26.089 --> 00:24:28.769
Yeah, no butt slam. He can't butt slam. So it's

00:24:28.769 --> 00:24:32.630
kind of a pretty simple version of Yoshi, really.

00:24:33.200 --> 00:24:36.920
So, but the big, the big thing in this game is

00:24:36.920 --> 00:24:39.640
for the controls is the tilting, which if you

00:24:39.640 --> 00:24:41.200
play in the emulator, well, Ryan, you said you

00:24:41.200 --> 00:24:43.619
did the actual physical tilting, right? Yeah.

00:24:43.619 --> 00:24:49.400
Yeah. I did both. So I use my phone and I hooked

00:24:49.400 --> 00:24:52.859
it up to my, uh, like handheld controller or

00:24:52.859 --> 00:24:55.180
whatever. Right. And, and I don't know if it's

00:24:55.180 --> 00:24:59.220
emulation or if it's the phone or the, uh, what

00:24:59.220 --> 00:25:04.039
it is, but. Getting it flat and level is fucking

00:25:04.039 --> 00:25:08.099
impossible. My guess would be that the newer

00:25:08.099 --> 00:25:11.619
tilt sensors are probably much more sensitive

00:25:11.619 --> 00:25:13.079
than the original one. I'm sure they're way more

00:25:13.079 --> 00:25:14.519
sensitive. Yeah, that's probably what it is.

00:25:14.519 --> 00:25:17.859
Well, the tilting worked fine. Yeah. But I had

00:25:17.859 --> 00:25:21.400
to have it at a certain degree. I had to have

00:25:21.400 --> 00:25:25.779
it tilted more one way to keep it flat. And then

00:25:25.779 --> 00:25:29.220
it was a very, very small area to keep it flat.

00:25:30.170 --> 00:25:32.369
barely tipped it one way it was it automatically

00:25:32.369 --> 00:25:34.750
tilted right yeah and that's it's probably just

00:25:34.750 --> 00:25:37.650
more sensitive who knows but yeah because you

00:25:37.650 --> 00:25:39.589
you guys were like oh i beat the game i'm like

00:25:39.589 --> 00:25:42.130
what the fuck dude i'm struggling over here and

00:25:42.130 --> 00:25:43.730
then i played it more and more and i was like

00:25:43.730 --> 00:25:47.769
uh okay yeah yeah so there's a there's a controller

00:25:47.769 --> 00:25:50.869
in the patch yeah so there's a patch where you

00:25:50.869 --> 00:25:52.910
just use the l and r buttons to rotate and it

00:25:52.910 --> 00:25:55.490
does make the game a lot easier oh dude so much

00:25:55.490 --> 00:25:58.210
easier i mean if the tilt actually worked yeah

00:25:58.210 --> 00:26:01.490
like it's you know, like it did back then. Yeah.

00:26:01.549 --> 00:26:03.990
This would be really fun to play on the phone

00:26:03.990 --> 00:26:06.089
and stuff. I mean, I had fun, but I just hit

00:26:06.089 --> 00:26:07.589
a certain point. I was like, dude, I'm, this

00:26:07.589 --> 00:26:11.589
is tough. It's hard. Yeah. But it was cool to

00:26:11.589 --> 00:26:15.329
kind of play it like you're supposed to, you

00:26:15.329 --> 00:26:20.799
know? So that was cool. Yeah. yeah so like each

00:26:20.799 --> 00:26:23.980
level has so there's spirits there's what five

00:26:23.980 --> 00:26:25.700
or six spirits throughout the game and each one

00:26:25.700 --> 00:26:28.500
kind of has like their own goals one's like you

00:26:28.500 --> 00:26:31.940
have to save the egglings um one is you have

00:26:31.940 --> 00:26:34.380
to like collect money yeah there's one that's

00:26:34.380 --> 00:26:36.420
like kill enemies and there's one that don't

00:26:36.420 --> 00:26:39.400
kill enemies and then the final one is just like

00:26:39.400 --> 00:26:42.180
there's like a giant death machine that just

00:26:42.180 --> 00:26:44.039
chases you down you have to run away from so

00:26:44.039 --> 00:26:47.509
yeah and then one's time Yeah, time attack. Oh,

00:26:47.509 --> 00:26:48.849
then the time attack. That's right. Yep, yep.

00:26:49.470 --> 00:26:52.769
And then so for each one, depending on how good

00:26:52.769 --> 00:26:55.210
you do, you either get a silver medal or a gold

00:26:55.210 --> 00:26:58.710
medal. And one of the annoying things for me

00:26:58.710 --> 00:27:00.769
about this game was not knowing the requirements

00:27:00.769 --> 00:27:02.910
for the gold medal. That was a pain in the ass.

00:27:03.089 --> 00:27:06.190
I tried looking it up, too, and there's nothing.

00:27:06.509 --> 00:27:09.289
Yeah, I wouldn't assume so. From what I could

00:27:09.289 --> 00:27:12.069
figure out, it was... If it was, like, the coin

00:27:12.069 --> 00:27:14.230
ones, like, it was, like, you could only miss,

00:27:14.309 --> 00:27:17.029
like, one coin. Yeah. You had to be pretty good

00:27:17.029 --> 00:27:18.369
at it. It's just kind of annoying. I wish they

00:27:18.369 --> 00:27:19.869
would have had some kind of, like, hey, you need

00:27:19.869 --> 00:27:22.430
to get this much for gold, you know? Yeah. That's

00:27:22.430 --> 00:27:23.710
the thing. You don't know how many coins are

00:27:23.710 --> 00:27:25.029
in the level. You don't know how many enemies

00:27:25.029 --> 00:27:26.990
are in the level. Yeah, how many egglings. Yeah.

00:27:27.309 --> 00:27:29.210
It doesn't say any of that stuff. The egglings

00:27:29.210 --> 00:27:30.849
are the only one that makes sense. You have to

00:27:30.849 --> 00:27:32.470
get them all to get gold. Yeah, which is fine.

00:27:32.470 --> 00:27:34.670
That one's the only one that makes sense. Still

00:27:34.670 --> 00:27:37.250
not knowing how many that is, you know? Yeah.

00:27:37.390 --> 00:27:39.609
That and the not killing. You can't kill any.

00:27:40.089 --> 00:27:42.309
enemies to get gold. Those are the only two that

00:27:42.309 --> 00:27:45.009
really make sense. It's not an incredibly difficult

00:27:45.009 --> 00:27:47.930
game, though. It's not. It's hard to figure out.

00:27:48.250 --> 00:27:51.890
It's just annoying. Yeah, I agree. There are

00:27:51.890 --> 00:27:54.170
some golds, though, especially when there's,

00:27:54.170 --> 00:27:55.789
because some of the levels have two requirements,

00:27:56.009 --> 00:27:58.349
like get through the level this fast while getting

00:27:58.349 --> 00:28:01.450
this many coins. A couple of those were tough,

00:28:01.650 --> 00:28:04.289
dude. Yeah, they were tough. To get the gold,

00:28:04.329 --> 00:28:07.289
anyway. I think there's like two levels that

00:28:07.289 --> 00:28:11.230
were really challenging to to do that for well

00:28:11.230 --> 00:28:13.869
when you can't do the freaking rotate all the

00:28:13.869 --> 00:28:18.289
way around yeah that's that's another one of

00:28:18.289 --> 00:28:20.210
my complaints for this game is the physics are

00:28:20.210 --> 00:28:22.809
kind of like weird they don't they don't yeah

00:28:22.809 --> 00:28:26.190
they're a little clanky they really are um they

00:28:26.190 --> 00:28:28.930
just don't make sense like you you have to tilt

00:28:28.930 --> 00:28:32.869
before you would think you would need to because

00:28:32.869 --> 00:28:34.289
like one of the things you can do is you can

00:28:34.289 --> 00:28:36.509
rotate there's like a ball and chain and you

00:28:36.509 --> 00:28:39.240
can rotate it all the way around But getting

00:28:39.240 --> 00:28:42.599
it up there and around is kind of tough. Once

00:28:42.599 --> 00:28:45.420
you figure it out, it's not too bad. It's not

00:28:45.420 --> 00:28:48.440
too bad, but yeah, figuring out stuff. Yeah,

00:28:48.480 --> 00:28:50.759
that's what I was struggling with. That one level,

00:28:50.839 --> 00:28:52.720
dude, with the stupid enemies on the ceiling.

00:28:52.980 --> 00:28:55.740
On the top, yeah. Yeah. I couldn't get the frigging

00:28:55.740 --> 00:28:58.400
ball to go all the way around. Yeah, yeah. But

00:28:58.400 --> 00:29:01.380
then just, like, the platforming is a little...

00:29:01.829 --> 00:29:05.210
subpar in this game compared to other Nintendo

00:29:05.210 --> 00:29:07.269
games, which this one wasn't developed by Nintendo,

00:29:07.490 --> 00:29:10.829
so it makes sense. Yeah, they were riding on

00:29:10.829 --> 00:29:14.329
that tilt factor more than anything. I mean,

00:29:14.329 --> 00:29:17.769
it's not awful. It's better than the last game

00:29:17.769 --> 00:29:21.849
we played, for sure. Yeah, I mean, the jumps

00:29:21.849 --> 00:29:25.170
you make, the confidence is still there, but

00:29:25.170 --> 00:29:29.190
sometimes just it's not always accurate. It's

00:29:29.190 --> 00:29:31.609
just with the tilt, it just like... doesn't quite

00:29:31.609 --> 00:29:34.049
mesh together i don't know what it is it's it's

00:29:34.049 --> 00:29:36.730
not yeah it's just well sometimes like jumping

00:29:36.730 --> 00:29:38.890
on that ball and chain you have to be like right

00:29:38.890 --> 00:29:41.569
in the middle yeah and then it's like an odd

00:29:41.569 --> 00:29:44.130
spot because it's like flat it's not where the

00:29:44.130 --> 00:29:47.170
route and if you move and jump you move you lose

00:29:47.170 --> 00:29:49.130
all your momentum you have to be like backwards

00:29:49.130 --> 00:29:53.410
sometimes too it's yeah yeah And you can't jump

00:29:53.410 --> 00:29:56.089
on the ball and chain sideways. If it's like

00:29:56.089 --> 00:29:58.069
sideways and you jump on the top of it, you'll

00:29:58.069 --> 00:30:00.130
just fall right through it. Yeah. So it's just,

00:30:00.130 --> 00:30:03.329
it's just got some weird graph physics for sure.

00:30:03.990 --> 00:30:06.990
Yeah. And then like, I mean, it's a 21 year old

00:30:06.990 --> 00:30:09.210
game. Yeah, no, I mean, and it's not, like I

00:30:09.210 --> 00:30:10.829
said, it's not bad. I don't think it ruins the

00:30:10.829 --> 00:30:14.529
game in any way. It's just when you're playing

00:30:14.529 --> 00:30:16.750
a Nintendo game, I guess, especially like a Yoshi

00:30:16.750 --> 00:30:19.819
game, you're expecting a certain. uh level level

00:30:19.819 --> 00:30:23.900
but this game doesn't quite reach it yeah still

00:30:23.900 --> 00:30:26.440
compared to any other platformer it's still pretty

00:30:26.440 --> 00:30:29.160
high up there you know oh yeah yeah and then

00:30:29.160 --> 00:30:33.319
like uh you can tilt the level depending on like

00:30:33.319 --> 00:30:35.000
where the wall is and then you can like run up

00:30:35.000 --> 00:30:37.539
the wall yeah you can do that too yeah but sometimes

00:30:37.539 --> 00:30:39.220
you have to tilt it the other way so you can

00:30:39.220 --> 00:30:42.500
like run down the wall yeah yeah and since i

00:30:42.500 --> 00:30:47.839
with the patch it's like the opposite side so

00:30:47.839 --> 00:30:50.259
it's kind of for me it was i couldn't get mine

00:30:50.259 --> 00:30:53.539
to change i think it's um i think it's would

00:30:53.539 --> 00:30:55.240
be the way that you tilt i think if you when

00:30:55.240 --> 00:30:57.140
you tilt the actual physical game boy it would

00:30:57.140 --> 00:30:59.200
make sense but yeah with the buttons like doing

00:30:59.200 --> 00:31:02.660
with the buttons so i'm trying to like think

00:31:02.660 --> 00:31:05.660
about which one i need to press but it's like

00:31:05.660 --> 00:31:09.059
the opposite yeah it's just yeah it's a little

00:31:09.059 --> 00:31:11.319
strange for sure well yeah because you don't

00:31:11.319 --> 00:31:15.220
have that physical book Because, yeah, back then

00:31:15.220 --> 00:31:17.339
when you tilt the Game Boy, it would be kind

00:31:17.339 --> 00:31:21.980
of more flat to your eye, but we don't have that.

00:31:22.279 --> 00:31:25.519
We're not actually tilting the game. Well, I

00:31:25.519 --> 00:31:29.400
guess in my mind, if I press the right trigger,

00:31:29.619 --> 00:31:32.339
I would want it to go up, I think, instead of

00:31:32.339 --> 00:31:35.980
down. But I guess it does the opposite. You tilt

00:31:35.980 --> 00:31:39.079
left to go right and tilt right to go left. Yeah,

00:31:39.140 --> 00:31:41.319
so it's... It's backwards, yeah. Whatever button

00:31:41.319 --> 00:31:43.440
you're pressing is bringing it down. Right. Yeah.

00:31:44.839 --> 00:31:47.640
But, I mean, even if you don't ever even figure

00:31:47.640 --> 00:31:49.779
that out, the levels are so easy that, like...

00:31:49.779 --> 00:31:51.920
No, yeah, no, just... It's something you gotta

00:31:51.920 --> 00:31:53.900
get used to. Right. Especially just... I mean,

00:31:53.920 --> 00:31:55.500
I know that's not the intended way to play the

00:31:55.500 --> 00:31:57.980
game, but... Right, right. It's... I mean, it's

00:31:57.980 --> 00:31:59.559
pretty impressive that we can play this game

00:31:59.559 --> 00:32:03.099
at all. Yeah, true. Yeah. So... But one of the

00:32:03.099 --> 00:32:05.559
cool things, though, was the... That Yoshi can

00:32:05.559 --> 00:32:08.549
transform. there's a couple of different levels

00:32:08.549 --> 00:32:10.769
where Yoshi turns into other things. He turns

00:32:10.769 --> 00:32:13.329
into like a, one of them's like boat. He can

00:32:13.329 --> 00:32:15.150
turn into a boat and then you can like tilt the

00:32:15.150 --> 00:32:16.670
water back and forth, which was pretty cool.

00:32:16.690 --> 00:32:19.250
I hated those ones. Really? Those aren't too

00:32:19.250 --> 00:32:22.589
bad. Pain. Then you can be like a steamboat and

00:32:22.589 --> 00:32:25.130
jump. Yeah. Just, I don't know why they had that.

00:32:25.190 --> 00:32:28.089
It's one level, two levels at most. Yeah. And

00:32:28.089 --> 00:32:30.529
then you had like a balloon where he'd like floated

00:32:30.529 --> 00:32:34.559
down. And then. I will say the ball ones were

00:32:34.559 --> 00:32:36.440
annoying. Those ones were tough. Yeah, that's

00:32:36.440 --> 00:32:39.079
the fucking worst one. I hate that one. Yeah.

00:32:39.240 --> 00:32:42.160
Yeah. It has a weird, again, the physics are

00:32:42.160 --> 00:32:44.819
weird. Once you figure out how to make him bounce

00:32:44.819 --> 00:32:46.700
the way you want him to, it's not too bad, but

00:32:46.700 --> 00:32:48.720
it took me a while to figure out how to get that

00:32:48.720 --> 00:32:52.160
to work. It's such a pain. I mean, I didn't hate

00:32:52.160 --> 00:32:55.180
them, but some of them were tough. Every time

00:32:55.180 --> 00:32:59.160
it came up, I'm like, damn it. I know. It just

00:32:59.160 --> 00:33:01.960
feels like the game's fighting you when you're

00:33:01.960 --> 00:33:04.779
the ball. You go the exact opposite direction

00:33:04.779 --> 00:33:06.660
you're trying to. Or you pick up too much speed.

00:33:07.180 --> 00:33:11.819
It's too much. It's a pain. The other thing too

00:33:11.819 --> 00:33:15.059
was that these levels... The levels are kind

00:33:15.059 --> 00:33:16.960
of weird because they're split up. They call

00:33:16.960 --> 00:33:19.200
them pages. They're split up into pages. And

00:33:19.200 --> 00:33:21.680
each page is super small. All the levels are

00:33:21.680 --> 00:33:23.920
really short and really small. There's only maybe

00:33:23.920 --> 00:33:29.250
three or four. per level. That was definitely

00:33:29.250 --> 00:33:32.450
a big complaint. They don't feel like traditional

00:33:32.450 --> 00:33:35.829
Mario levels, for sure. Because they're broken

00:33:35.829 --> 00:33:38.950
up. I will say, though, I like when you pause

00:33:38.950 --> 00:33:40.670
the game, it tells you what world you're in,

00:33:40.750 --> 00:33:42.150
what level you are in, and it tells you what

00:33:42.150 --> 00:33:45.009
page you're on, too. I thought that was pretty

00:33:45.009 --> 00:33:49.650
cool. Just to have that information breakdown.

00:33:50.009 --> 00:33:52.829
You can run through a level like the earlier

00:33:52.829 --> 00:33:55.410
ones. Yeah, they're quick. Less than 30 seconds.

00:33:55.650 --> 00:33:57.210
Oh, yeah. I mean, they're fast. Even some of

00:33:57.210 --> 00:34:00.809
the later ones. Yeah, even, like, the speed ones.

00:34:00.869 --> 00:34:02.430
I don't think there's anything over, like, 90

00:34:02.430 --> 00:34:05.750
seconds. Yeah. Yeah. I think the highest one's

00:34:05.750 --> 00:34:09.010
100. Yeah, and then, let's see, outside of the

00:34:09.010 --> 00:34:12.789
levels, they have, um, they had the bonus, um,

00:34:13.010 --> 00:34:15.449
so if you get, like, a silver or gold medal,

00:34:15.550 --> 00:34:17.510
you could have a chance to get a bonus game.

00:34:18.550 --> 00:34:22.320
Yeah. Yep. And... They were fine. There was one

00:34:22.320 --> 00:34:24.860
where you had to tilt bombs left or right into

00:34:24.860 --> 00:34:26.739
holes to blow up. It was just way too easy. Yeah,

00:34:26.739 --> 00:34:28.239
and then the other one was just collect coins.

00:34:29.119 --> 00:34:31.440
And then... Was there anything else? Was that

00:34:31.440 --> 00:34:35.519
it? Was it just those two? The symbols. Oh, yeah.

00:34:35.619 --> 00:34:37.559
You get a little ball that you have to move back

00:34:37.559 --> 00:34:39.820
and forth to hit symbols. And then all they do

00:34:39.820 --> 00:34:41.260
is they just give you coins to give you extra

00:34:41.260 --> 00:34:46.159
lives. Yeah. Which... Yeah, you have lives in

00:34:46.159 --> 00:34:48.500
this game, which... When you die, you just start

00:34:48.500 --> 00:34:50.320
back in the same page you were on. And then if

00:34:50.320 --> 00:34:53.920
you lose all of them, you just continue back

00:34:53.920 --> 00:34:57.500
at that level. Yeah, you start that level over.

00:34:58.039 --> 00:35:01.340
Yeah, the lives just restart you on this page

00:35:01.340 --> 00:35:04.019
and keep your progress for that level. Which,

00:35:04.019 --> 00:35:07.639
I mean, is nice, I guess. Because if you got

00:35:07.639 --> 00:35:11.099
a good run on one of the harder levels... Yeah,

00:35:11.159 --> 00:35:14.409
if you're going for the golds and you... If you

00:35:14.409 --> 00:35:15.730
mess something up you can just kill yourself.

00:35:16.030 --> 00:35:20.010
Start over. And then there's only two boss fights

00:35:20.010 --> 00:35:21.889
in the game and one of them is not really a boss

00:35:21.889 --> 00:35:25.329
fight. One of them you like chase after a fake

00:35:25.329 --> 00:35:28.750
Bowser. Run away. Yeah. You find out it's a stupid

00:35:28.750 --> 00:35:31.250
spirit of what was he spirit of mischief or whatever.

00:35:31.409 --> 00:35:34.429
He was a jerk. Yes. He's like don't be mad at

00:35:34.429 --> 00:35:39.690
me. And Yoshi's like I love that animation dude.

00:35:39.809 --> 00:35:44.360
I love that animation. That's great. And then

00:35:44.360 --> 00:35:47.400
you finally do fight Bowser, which he was kind

00:35:47.400 --> 00:35:49.599
of tough at first. It took me a few tries to

00:35:49.599 --> 00:35:54.800
get him down. Yeah, he takes a minute. Yeah,

00:35:54.800 --> 00:35:58.519
he's a bit tough. Dude, the stupid third part

00:35:58.519 --> 00:36:02.260
where you fall down, I kept moving. Dude, I died

00:36:02.260 --> 00:36:04.980
like three times. I'm like, god damn it. Oh,

00:36:04.980 --> 00:36:08.920
we have to tilt him off. Yeah, but when you first

00:36:08.920 --> 00:36:12.460
go down... I moved because I didn't know where

00:36:12.460 --> 00:36:15.559
I was going. So the second time, I was like,

00:36:15.579 --> 00:36:18.679
oh, I'll go back all the way to the left side.

00:36:18.840 --> 00:36:22.199
No, you can fall off there. What the hell, man?

00:36:22.460 --> 00:36:25.320
Oh, I didn't even move. Yeah, you're not supposed

00:36:25.320 --> 00:36:29.360
to. I did fine. I don't know. Anytime in a game

00:36:29.360 --> 00:36:32.539
when I'm falling, I'm moving. Yeah. Yeah, I mean,

00:36:32.559 --> 00:36:36.519
yeah. Okay. Yeah, and then the second time, I

00:36:36.519 --> 00:36:38.599
was like, wow. What am I supposed to do here?

00:36:38.699 --> 00:36:40.460
I was waiting for something to fall down or him

00:36:40.460 --> 00:36:42.659
to do a fire move. Yeah, no, you just gotta tilt

00:36:42.659 --> 00:36:44.739
him. Like, oh, I gotta tilt him. So I started

00:36:44.739 --> 00:36:46.880
too late, and I'm like, oh, man. It's in the

00:36:46.880 --> 00:36:50.019
name, bro. Topsy -turvy. Yeah. Wow. It's in the

00:36:50.019 --> 00:36:51.460
name. Universal gravitation. I was waiting for

00:36:51.460 --> 00:36:53.260
him to spin a fire thing at me or something.

00:36:53.559 --> 00:36:56.440
Yeah, I know. I know. It's not completely clear.

00:36:57.219 --> 00:36:59.920
What else? You guys got anything else? You can

00:36:59.920 --> 00:37:01.719
look at the eggs that you collected. Yeah, yeah.

00:37:01.960 --> 00:37:04.420
That's true, yeah. Like an egg book or something.

00:37:04.599 --> 00:37:06.719
Yeah, so there's a booklet. There's these little

00:37:06.719 --> 00:37:09.639
egglings you can collect, and there's 100 in

00:37:09.639 --> 00:37:11.460
the game. And it's pretty cool because there's

00:37:11.460 --> 00:37:12.840
little menu ones you collect them. You can go

00:37:12.840 --> 00:37:15.460
and, like, each one has, like, a... Like a...

00:37:15.460 --> 00:37:17.840
An animal. Yeah, they're, like, their own names.

00:37:17.960 --> 00:37:19.500
And then they all have their own names, which

00:37:19.500 --> 00:37:21.599
was pretty cool. So, yeah. Yeah, they all have

00:37:21.599 --> 00:37:24.679
their own pattern and stuff like that. Some of

00:37:24.679 --> 00:37:26.300
them are small, and then there's, like, big ones.

00:37:26.420 --> 00:37:28.460
Big eggs, yeah. And when you're in the levels,

00:37:28.500 --> 00:37:31.900
they're big apples. Yeah, yeah. They're golden

00:37:31.900 --> 00:37:36.179
apples. Yeah. Yeah, there's not... A lot of content

00:37:36.179 --> 00:37:39.880
in this game. No, it's super short. I mean, they

00:37:39.880 --> 00:37:44.300
have the bonus games. Yeah, but they're quick.

00:37:44.980 --> 00:37:48.340
Yeah, so when you beat the game, and if you get

00:37:48.340 --> 00:37:51.360
all gold, you get a bunch of mini -games. And

00:37:51.360 --> 00:37:56.559
one of them was a ship rotation thing. And then

00:37:56.559 --> 00:38:00.320
there was like a ball speedrun. And then the

00:38:00.320 --> 00:38:03.820
other two was a... I don't know what you call

00:38:03.820 --> 00:38:07.739
it. Remix mode, I guess? You can play every page.

00:38:08.159 --> 00:38:10.619
Yeah, page rush, yeah. So, like, every single

00:38:10.619 --> 00:38:14.159
page of the main game is put in random order,

00:38:14.239 --> 00:38:15.719
and you just have to, like... Yeah, it's called

00:38:15.719 --> 00:38:17.639
shuffle mode. Shuffle mode, that's it. That's

00:38:17.639 --> 00:38:19.360
what it was, yeah. And so you just have to beat

00:38:19.360 --> 00:38:21.840
a requirement for every page, and it's random

00:38:21.840 --> 00:38:24.000
which one's next, which, I mean, is a fun little

00:38:24.000 --> 00:38:27.179
way to add some longevity to the game, so...

00:38:27.179 --> 00:38:29.360
Yeah. Yeah, I agree. And then you have, like,

00:38:29.380 --> 00:38:31.019
an easy and hard mode of that, which they just

00:38:31.019 --> 00:38:33.880
make the requirements... higher requirements

00:38:33.880 --> 00:38:37.900
for it. Yeah. It's fun. If you like playing this

00:38:37.900 --> 00:38:41.400
game, it's a fun little thing to do. There was

00:38:41.400 --> 00:38:44.679
a jump mode. Oh, yeah. They had the jump challenge,

00:38:44.780 --> 00:38:47.699
too. And a time attack. What was the time attack?

00:38:48.579 --> 00:38:51.340
Time attack. That was the ball. Oh, that was

00:38:51.340 --> 00:38:54.980
the ball. Yeah, that was the ball. Yep. It was

00:38:54.980 --> 00:38:56.940
cool. They had some extras, you know, just to...

00:38:56.940 --> 00:38:59.619
I mean, they're definitely there to pad the game

00:38:59.619 --> 00:39:04.880
out for sure. Yeah. It's a nice reward for completing

00:39:04.880 --> 00:39:08.980
things. I guess that's really it. We didn't really

00:39:08.980 --> 00:39:15.139
talk about the tilting function that much. There's

00:39:15.139 --> 00:39:19.079
sometimes coins and bombs and stuff that fall

00:39:19.079 --> 00:39:22.739
from the sky and you could tilt those left to

00:39:22.739 --> 00:39:25.539
the right. Sometimes enemies, if you tilt back

00:39:25.539 --> 00:39:27.420
and forth enough, you could knock enemies over

00:39:27.420 --> 00:39:31.710
and things like that too. Some of those later

00:39:31.710 --> 00:39:34.630
levels where you have to jump from the platforms,

00:39:34.789 --> 00:39:37.510
but you have to tilt and then jump. Yeah, some

00:39:37.510 --> 00:39:41.130
platforms would open up as you tilt. They were

00:39:41.130 --> 00:39:45.110
springy, so when you went back, those were such

00:39:45.110 --> 00:39:50.090
a pain. Yeah, they were. I just like the keyboards

00:39:50.090 --> 00:39:53.869
on the floor. Oh, that's true. You get a little

00:39:53.869 --> 00:39:55.750
musical ball and you roll over and it'll play

00:39:55.750 --> 00:39:57.659
music. Yeah, and then the notes float up, and

00:39:57.659 --> 00:40:00.099
you can ride the notes up, too. Yeah. Which was

00:40:00.099 --> 00:40:02.780
fun. One's the Mario theme song. Mm -hmm, yeah.

00:40:03.340 --> 00:40:04.920
Yeah, there's a lot of fun little cool things

00:40:04.920 --> 00:40:06.519
in this. I mean, that's how Yoshi games usually

00:40:06.519 --> 00:40:08.099
are. They always have fun little stuff like that

00:40:08.099 --> 00:40:12.440
in them, so. Yeah. And then when you save the

00:40:12.440 --> 00:40:15.679
eggs, they go, thank you. Yeah, dude. Yeah, yeah.

00:40:16.039 --> 00:40:18.659
Dude, Kara loved that, dude. Oh, dude, that's

00:40:18.659 --> 00:40:22.539
fucking so funny. Yeah, she loved that. I noticed

00:40:22.539 --> 00:40:24.940
when you eat bad guys, too, it's the same noise.

00:40:25.480 --> 00:40:27.860
Yeah. But it's just, it's deepened. Yeah, yeah,

00:40:27.880 --> 00:40:29.559
yeah. I don't know if you guys noticed that or

00:40:29.559 --> 00:40:31.840
not. No, I didn't, but that's pretty funny. It's

00:40:31.840 --> 00:40:35.440
just like a grunt, but it's the same noise. I

00:40:35.440 --> 00:40:38.179
like when you were on the half pipes and you

00:40:38.179 --> 00:40:39.579
go all the way to the top and Yoshi gives you

00:40:39.579 --> 00:40:40.900
a thumbs up. Yeah, he gives you a big thumbs

00:40:40.900 --> 00:40:45.739
up. He's like, woohoo! Oh, that's hilarious.

00:40:46.440 --> 00:40:48.239
That was awesome. It sounds like you're saying

00:40:48.239 --> 00:40:51.440
Nintendo. Yeah. Nintendo. Oh, dude, that's so

00:40:51.440 --> 00:40:54.519
funny. Yeah. Such a whimsical game. Yeah. It's

00:40:54.519 --> 00:40:58.900
a good Yoshi game. Yeah, I mean, speaking of,

00:40:58.960 --> 00:41:01.699
I mean, the graphics are very, the style they

00:41:01.699 --> 00:41:03.960
went for was, like, pop -up book, for sure. Yeah.

00:41:04.099 --> 00:41:06.360
Yeah, yeah. It was pretty cool the way the level

00:41:06.360 --> 00:41:08.579
loads. It's like the pop -up book, like, loading,

00:41:08.639 --> 00:41:10.139
like, opening up, which was really cool. Yeah,

00:41:10.139 --> 00:41:12.500
it opens up. Yeah. So, and then everything looks

00:41:12.500 --> 00:41:15.659
like a cardboard kind of, like, that pop -up

00:41:15.659 --> 00:41:18.530
book kind of feel, so. Yeah, yeah. Like drawn

00:41:18.530 --> 00:41:21.170
and everything. Yeah. Well, the background does

00:41:21.170 --> 00:41:24.349
anyway. Yeah. The forefront's all, you know.

00:41:24.690 --> 00:41:29.010
Looks like cardboard. Yeah. Yeah. And then the.

00:41:29.230 --> 00:41:32.710
Dude, I don't know. I mean, obviously I'm playing

00:41:32.710 --> 00:41:35.150
on a giant monitor, but I just, I don't know.

00:41:35.289 --> 00:41:38.429
Does the freaking advanced look this bad? Yeah.

00:41:38.670 --> 00:41:42.250
Yeah. It's got such a weird. It has a weird look,

00:41:42.289 --> 00:41:44.909
man. It looks like a flash. They all look like

00:41:44.909 --> 00:41:47.269
flash games to me. Yeah. Yeah. Like, they had

00:41:47.269 --> 00:41:48.989
that same problem. I don't remember Sonic Advance

00:41:48.989 --> 00:41:52.090
being. I mean, I feel like that looked way better

00:41:52.090 --> 00:41:53.030
than this game. Well, that's because that was

00:41:53.030 --> 00:41:55.650
sprites. This is like a 2D sprite. Like, they

00:41:55.650 --> 00:42:00.030
made sprites out of 3D models, you know what

00:42:00.030 --> 00:42:02.150
I mean? Yeah. Like, Sonic's was just straight

00:42:02.150 --> 00:42:04.690
up 2D sprites. Okay. This is more like a 3D.

00:42:04.690 --> 00:42:06.269
I mean, even some of the Sonic stuff actually

00:42:06.269 --> 00:42:08.989
looked pretty beautiful with the background and

00:42:08.989 --> 00:42:11.570
stuff. Yeah, that game was good looking. Yeah,

00:42:11.590 --> 00:42:13.989
that game had it. Yeah. Awesome look to it. Just

00:42:13.989 --> 00:42:19.349
that terrible sound intro. God awful. Which is

00:42:19.349 --> 00:42:21.510
funny because I don't remember the sound in this

00:42:21.510 --> 00:42:23.610
game sounded perfectly fine. I don't know what

00:42:23.610 --> 00:42:25.130
happened with Sonic Advance. I don't know what

00:42:25.130 --> 00:42:26.869
that was about. Dude, that intro song was terrible.

00:42:27.170 --> 00:42:29.369
This is horrible. I thought my speakers blew

00:42:29.369 --> 00:42:32.550
out or something. I thought my handheld was broken.

00:42:32.650 --> 00:42:34.030
Yeah, I thought that was one of my emulation

00:42:34.030 --> 00:42:38.150
I did too. Anyway. Yeah, I don't know. The Advance

00:42:38.150 --> 00:42:39.730
just has a weird look. I don't know. It's just

00:42:39.730 --> 00:42:43.590
that early 2000s. The Advance is like an in -between

00:42:43.590 --> 00:42:47.170
of a 2D and a 3D capable system, and I don't

00:42:47.170 --> 00:42:49.170
think it does either one incredibly well, so

00:42:49.170 --> 00:42:52.590
I don't know. Yeah, I don't think this game looked

00:42:52.590 --> 00:42:54.849
horrible. I don't think it looked bad. I think

00:42:54.849 --> 00:42:56.130
the graphics were fine. I don't think it looked

00:42:56.130 --> 00:42:59.309
horrible either, but it just didn't look that

00:42:59.309 --> 00:43:02.489
great. If you play on a 3 -inch screen, you won't

00:43:02.489 --> 00:43:03.250
know the difference. That's what I'm thinking,

00:43:03.349 --> 00:43:06.849
yeah. Instead of a 32 -inch ultra -wide monitor.

00:43:06.849 --> 00:43:09.090
Yeah, a 49 -inch ultra -wide monitor. I think

00:43:09.090 --> 00:43:11.440
it looked fine on my TV. I don't remember the

00:43:11.440 --> 00:43:14.440
Advance looking as aged, I guess. The other thing

00:43:14.440 --> 00:43:17.039
I wanted to mention was the menu, like the level

00:43:17.039 --> 00:43:19.840
select, was straight up like a copy of Super

00:43:19.840 --> 00:43:23.500
Mario World 2. They definitely took a bunch of

00:43:23.500 --> 00:43:29.380
inspiration from that. Yeah. Okay, so that's

00:43:29.380 --> 00:43:33.280
graphics, and now we got the sound. So do you

00:43:33.280 --> 00:43:36.360
think the sound was any good in this game? Yeah,

00:43:36.400 --> 00:43:39.699
it seemed fine in this one. There wasn't any

00:43:39.699 --> 00:43:42.500
emulation issues with this one. No crackling

00:43:42.500 --> 00:43:46.500
broken speaker noises. The music fits pretty

00:43:46.500 --> 00:43:48.960
well. It's fun. You know, it's definitely like

00:43:48.960 --> 00:43:50.980
Yoshi music. I didn't feel like it was anything

00:43:50.980 --> 00:43:55.000
super great, but it was fine. It fits the mood.

00:43:55.559 --> 00:43:58.760
Yeah, for sure. And then I like the classic Yoshi

00:43:58.760 --> 00:44:02.539
noises. Oh, yeah. You have to. Yoshi noises are

00:44:02.539 --> 00:44:04.920
like the best character noises. Yeah, absolutely.

00:44:05.420 --> 00:44:07.980
I love Yoshi noises. Yeah. I mean, he's in the

00:44:07.980 --> 00:44:14.559
beginning of our theme song, so. True. But. Yeah,

00:44:14.619 --> 00:44:16.699
I mean, not too much to say here. All the spirits

00:44:16.699 --> 00:44:19.400
had, like, special noises and stuff, too. All

00:44:19.400 --> 00:44:22.300
right. That is Yoshi's Topsy Turvy. You guys

00:44:22.300 --> 00:44:24.619
got anything left to say about this game? You

00:44:24.619 --> 00:44:27.079
know, I think there's one thing I kind of wanted

00:44:27.079 --> 00:44:30.360
to bring up real quick. I think it's just kind

00:44:30.360 --> 00:44:34.079
of interesting how I think this was the I think

00:44:34.079 --> 00:44:37.769
this was like the first. quote -unquote main

00:44:37.769 --> 00:44:40.309
Yoshi game after Super Mario World 2 after Yoshi's

00:44:40.309 --> 00:44:43.110
Island and I just think it's interesting that

00:44:43.110 --> 00:44:46.449
they decided to keep like the more uh kid -like

00:44:46.449 --> 00:44:49.230
aesthetic and feel because before Super Mario

00:44:49.230 --> 00:44:52.389
World 2 you know Yoshi's Island Yoshi was very

00:44:52.389 --> 00:44:54.510
much like in the same art style as all the other

00:44:54.510 --> 00:44:57.489
Mario games but then Yoshi's Island happened

00:44:57.489 --> 00:45:01.010
and that was a very like kind of a childlike

00:45:01.010 --> 00:45:04.170
kind of juvenile art style yeah some of the backgrounds

00:45:04.170 --> 00:45:07.780
felt like they were like drawn by a child. And

00:45:07.780 --> 00:45:09.659
it makes sense because there's baby Mario. It

00:45:09.659 --> 00:45:11.380
looks like crayons. There's a lot of crayon style

00:45:11.380 --> 00:45:14.239
drawings. Right. I think it's just interesting

00:45:14.239 --> 00:45:17.699
that they kind of kept that for pretty much every

00:45:17.699 --> 00:45:19.880
game, pretty much every Yoshi game after that.

00:45:20.059 --> 00:45:23.340
And there's not really any reason for it, except

00:45:23.340 --> 00:45:25.260
for, you know, the other Yoshi Island games where

00:45:25.260 --> 00:45:28.579
Yoshi's still rescuing babies. So just thought

00:45:28.579 --> 00:45:29.960
that was kind of interesting that they decided

00:45:29.960 --> 00:45:32.260
to keep that despite the fact there's not really,

00:45:32.360 --> 00:45:35.969
you know, a reason. They had Yoshi's Story before

00:45:35.969 --> 00:45:38.730
this, the 64 one. That came out before this.

00:45:38.849 --> 00:45:42.050
And that was also in a book. So I think they

00:45:42.050 --> 00:45:43.530
were trying to do a similar thing to that where

00:45:43.530 --> 00:45:46.889
it's like a book look, you know. And that just

00:45:46.889 --> 00:45:50.269
seems to be the norm for Yoshi now. Yeah, and

00:45:50.269 --> 00:45:52.090
then that kind of stuck. Definitely with this

00:45:52.090 --> 00:45:54.170
game and the Yoshi's Story, I think that kind

00:45:54.170 --> 00:45:56.650
of stuck that kid, like you said, Jacob, that

00:45:56.650 --> 00:45:59.670
kiddish look to it. You've seen the new Yoshi

00:45:59.670 --> 00:46:04.619
game? Yeah. Can't wait. I know. I can because

00:46:04.619 --> 00:46:06.219
I don't want to buy a Switch. Did you play the

00:46:06.219 --> 00:46:08.219
Switch one? Because it also has that feel and

00:46:08.219 --> 00:46:10.619
look to it. I don't think so, no. It was pretty

00:46:10.619 --> 00:46:13.400
good. The Switch one was good, too. The new one

00:46:13.400 --> 00:46:14.739
looks dope. The Switch one was more like a...

00:46:14.739 --> 00:46:16.960
It would make me buy a Switch, too. More like

00:46:16.960 --> 00:46:19.639
a toy, like an old school, like kids kind of

00:46:19.639 --> 00:46:23.199
toy stuff, you know? Oh, yeah. Lincoln Logs and

00:46:23.199 --> 00:46:27.599
wooden block stuff like that. I know they did

00:46:27.599 --> 00:46:31.380
that Yoshi stuff. The yarn game, too. Yeah. Yoshi's

00:46:31.380 --> 00:46:33.840
Yarn or something. Wooly something, yeah. Yeah.

00:46:33.980 --> 00:46:35.440
I've never played that one. I need to play that

00:46:35.440 --> 00:46:36.380
one. That's the Wii, right? That's the Wii one?

00:46:36.639 --> 00:46:41.340
Wii U. Wii U, yeah. Yeah. Yeah, I guess they

00:46:41.340 --> 00:46:45.340
just went to, like, a kid toy kind of tournament

00:46:45.340 --> 00:46:46.940
with Yoshi. Yeah, Yoshi's been kind of artsy.

00:46:46.940 --> 00:46:48.519
Yeah, that just seems to be what they do with

00:46:48.519 --> 00:46:51.099
Yoshi. Yeah. Another thing I wanted to mention

00:46:51.099 --> 00:46:53.039
real quick, real quick. Yeah, go ahead. Poochie

00:46:53.039 --> 00:46:55.320
is not in this game. That kind of sucks. No.

00:46:55.320 --> 00:46:57.059
I love Poochie, man. Poochie ain't gonna be in

00:46:57.059 --> 00:46:58.559
this game, bro. Poochie ain't in this game, bro.

00:46:58.599 --> 00:47:01.809
Dude, it sucks. I think this is maybe the only

00:47:01.809 --> 00:47:06.809
Yoshi game he's not in. Besides Yoshi and Yoshi's

00:47:06.809 --> 00:47:10.530
Cookie. I don't think he's in the story. I can't

00:47:10.530 --> 00:47:15.210
remember. The N64 one? Yeah. I'm pretty sure

00:47:15.210 --> 00:47:17.829
he is. I'm pretty sure I've seen a render of

00:47:17.829 --> 00:47:20.070
him. I can't remember. It's been a while since

00:47:20.070 --> 00:47:23.789
I've played it. Yeah, Pooch is cool. I think

00:47:23.789 --> 00:47:25.170
he's in the new one, right? Is he in the new

00:47:25.170 --> 00:47:29.230
one? I hope so. Yeah, he's in Yoshi's Story.

00:47:30.769 --> 00:47:34.829
The one for the Switch? Yeah. I didn't see it

00:47:34.829 --> 00:47:38.969
in the trailer. I can't remember. He needs his

00:47:38.969 --> 00:47:41.730
own game. He should have his own game. Agreed.

00:47:43.070 --> 00:47:47.550
Same with Rick. Yeah, Rick. Rick and Poochie

00:47:47.550 --> 00:47:51.670
team up. That would be a great game. Alright,

00:47:51.690 --> 00:47:55.210
anyway. That's it for Yoshi's Story. Let's go

00:47:55.210 --> 00:47:56.530
ahead and jump over to the achievements here.

00:47:59.799 --> 00:48:03.840
So, Yoshi's Story has 28 achievements worth 395

00:48:03.840 --> 00:48:08.739
points. Did you guys master this game? Yes. No,

00:48:08.920 --> 00:48:11.619
not yet. I did. I mastered it. How many more

00:48:11.619 --> 00:48:16.980
you got to get, Ryan? Like, I don't know. I need

00:48:16.980 --> 00:48:19.880
at least like five or six. Was it just the bonus

00:48:19.880 --> 00:48:22.300
game stuff? Yeah, I just need to get a couple

00:48:22.300 --> 00:48:24.760
more golds and then the bonus stuff. That's it.

00:48:24.940 --> 00:48:28.539
Yeah, okay. So, I'm not really too far, but...

00:48:28.760 --> 00:48:31.719
Me playing through it twice, it took me a little

00:48:31.719 --> 00:48:35.719
longer. Yeah, yeah, yeah. I would say, overall,

00:48:35.940 --> 00:48:38.320
this is a pretty easy set. There's nothing too

00:48:38.320 --> 00:48:40.940
difficult. One of the easiest sets we've probably

00:48:40.940 --> 00:48:42.940
ever had. Yeah, like I said, the biggest challenge

00:48:42.940 --> 00:48:45.360
is some of those golds on some of those levels

00:48:45.360 --> 00:48:48.719
was a bitch, but they're not that hard. Again,

00:48:48.800 --> 00:48:51.219
this game isn't incredibly difficult. No, it's

00:48:51.219 --> 00:48:54.980
a pretty easy set. Dude, the first, like... 30

00:48:54.980 --> 00:48:56.159
minutes I played this game, I was like, this

00:48:56.159 --> 00:48:58.119
game's made for babies. Just flying through it,

00:48:58.199 --> 00:49:01.019
yeah. And then the later levels came in, I'm

00:49:01.019 --> 00:49:02.380
like, oh man, this is actually getting kind of

00:49:02.380 --> 00:49:04.440
tough. Yeah, then you get those double gold ones.

00:49:04.519 --> 00:49:07.199
Those ones are a pain in the ass, yeah. The gold

00:49:07.199 --> 00:49:09.380
ones are just, oh my god, dude, they're such

00:49:09.380 --> 00:49:12.099
a pain. Yeah, that's probably one of the toughest

00:49:12.099 --> 00:49:14.239
achievements, probably getting World 5 and World

00:49:14.239 --> 00:49:17.900
6 gold, all gold. Those two are tough, just because

00:49:17.900 --> 00:49:22.059
of like two levels. Yeah, it's such a pain. Yeah,

00:49:22.099 --> 00:49:24.480
it was a decent set. You didn't have to do too

00:49:24.480 --> 00:49:26.139
much extra. It's mostly just get through the

00:49:26.139 --> 00:49:29.099
game and then do all the extra stuff. Yeah, just

00:49:29.099 --> 00:49:31.219
do the bonus stuff. Nothing crazy. You're not

00:49:31.219 --> 00:49:34.380
spending hours on hours trying to do one achievement.

00:49:34.719 --> 00:49:37.320
No, speedrun impossible speeds and stuff. No

00:49:37.320 --> 00:49:40.260
hit bosses and shit. Yeah, yeah. Well, there's

00:49:40.260 --> 00:49:42.719
only one boss that can hit you anyway. Yeah,

00:49:42.739 --> 00:49:44.760
true. I know, I'm just saying. Just in general.

00:49:45.000 --> 00:49:48.780
Yeah, I know what you mean. But yeah, pretty

00:49:48.780 --> 00:49:50.559
decent set. Not much to say about that one. Pretty

00:49:50.559 --> 00:49:54.469
easy. Okay, that's the achievement, so let's

00:49:54.469 --> 00:49:57.250
go ahead and head over to the final verdict for

00:49:57.250 --> 00:51:04.659
Yoshi Topsy Turvy. Okay, here we are at the final

00:51:04.659 --> 00:51:06.460
verdict. We don't use scores or numbering here.

00:51:06.579 --> 00:51:09.079
We use a very simple system. Did you enjoy the

00:51:09.079 --> 00:51:11.099
game? And would you recommend the game? Because

00:51:11.099 --> 00:51:14.780
that's what it's all about, right? So, who wants

00:51:14.780 --> 00:51:16.320
to go first? Eric, you want to go first for this

00:51:16.320 --> 00:51:19.019
one? Yeah, I can go first. Alright, did you enjoy

00:51:19.019 --> 00:51:24.300
the game? Yeah, I would say so. It's got its

00:51:24.300 --> 00:51:29.800
charm, so. It's quick, it's simple. I mean, you

00:51:29.800 --> 00:51:32.960
can run through this game pretty fast, so. Like

00:51:32.960 --> 00:51:34.940
I said, it's got its own charm. It's got that

00:51:34.940 --> 00:51:41.019
gimmick with the tilt and all that. Not a lot

00:51:41.019 --> 00:51:46.960
of games have that aspect. Cool. Would you recommend

00:51:46.960 --> 00:51:50.579
it? I think so. Like I said, it's pretty easy

00:51:50.579 --> 00:51:56.340
to pick up. You can beat it pretty fast. It took

00:51:56.340 --> 00:51:59.559
me only a couple days. It's fun. It's definitely

00:51:59.559 --> 00:52:03.159
worth playing. Especially if you're a big Yoshi

00:52:03.159 --> 00:52:08.460
or Mario fan. Okay. Jacob, what do you got? Did

00:52:08.460 --> 00:52:10.239
you enjoy this game? Would you recommend it?

00:52:11.320 --> 00:52:14.260
Yeah, I definitely enjoyed this game. It's just

00:52:14.260 --> 00:52:17.280
pretty simple fun. That's how a lot of Yoshi

00:52:17.280 --> 00:52:19.920
games are. You just pick it up, play for a few

00:52:19.920 --> 00:52:23.400
hours, and then you'll probably be done. And

00:52:23.400 --> 00:52:27.659
then there's also bonus stuff to do. So, yeah,

00:52:27.719 --> 00:52:30.630
I enjoyed it. I recommend it, too. Especially

00:52:30.630 --> 00:52:34.329
if you can get the original cartridge and play

00:52:34.329 --> 00:52:35.969
it the way it was supposed to be. Because I remember

00:52:35.969 --> 00:52:38.789
playing this the original way when I was younger.

00:52:38.969 --> 00:52:43.110
It is cool. It's a simple gimmick, but it's nice.

00:52:43.150 --> 00:52:44.730
I agree. I think the fun factor would definitely

00:52:44.730 --> 00:52:50.110
be higher if you had the physical. Yeah. I mean,

00:52:50.110 --> 00:52:53.190
even try it on your phone, too. Yeah. See if

00:52:53.190 --> 00:52:56.090
it works. If it doesn't, you know, whatever.

00:52:56.289 --> 00:53:00.340
But it's still pretty cool. Yeah, I agree. I

00:53:00.340 --> 00:53:03.099
enjoy this game. It's just a simple Yoshi game.

00:53:03.300 --> 00:53:05.539
I mean, I love Yoshi. His games are always so

00:53:05.539 --> 00:53:09.260
much fun. I wish they had more of Yoshi's stuff

00:53:09.260 --> 00:53:10.659
in there, like the egg throwing and everything,

00:53:10.920 --> 00:53:15.559
but the gimmick is obviously the tilting, and

00:53:15.559 --> 00:53:17.980
I think it's a fun little thing. It's definitely

00:53:17.980 --> 00:53:20.460
a different way to play a 2D platformer, and

00:53:20.460 --> 00:53:22.400
I think it works pretty well. It's got a couple

00:53:22.400 --> 00:53:25.139
issues, you know, but for the most part. It all

00:53:25.139 --> 00:53:27.039
works pretty well, and it's fun. It's a fun little

00:53:27.039 --> 00:53:29.480
game. And like you said, there's enough extras

00:53:29.480 --> 00:53:31.780
and stuff to keep playing and keep your interest

00:53:31.780 --> 00:53:34.880
and everything. Yeah. I would definitely recommend

00:53:34.880 --> 00:53:38.039
it. I would say of the Yoshi games, it's probably

00:53:38.039 --> 00:53:40.239
on the bottom of the list. Yeah, it's probably

00:53:40.239 --> 00:53:42.139
the one with the least amount of content, honestly.

00:53:43.079 --> 00:53:46.659
I mean, from what I remember, Yoshi's story was

00:53:46.659 --> 00:53:48.380
pretty similar. I don't think he had a bunch

00:53:48.380 --> 00:53:50.780
of... I don't think... Maybe you could throw

00:53:50.780 --> 00:53:52.840
eggs. I can't remember, but Yoshi's story is

00:53:52.840 --> 00:53:55.429
a pretty simple game, too. Pretty short, simple

00:53:55.429 --> 00:54:00.750
game. Anyway, I would also recommend this game.

00:54:00.869 --> 00:54:03.829
I think it's fun. The gimmick's a cool thing

00:54:03.829 --> 00:54:05.650
to check out. Tilting the world left and right

00:54:05.650 --> 00:54:09.489
and everything like that. There's enough content

00:54:09.489 --> 00:54:11.909
here, I think, to keep you interested. It's just

00:54:11.909 --> 00:54:15.110
a fun, simple game, which Nintendo's good at.

00:54:15.190 --> 00:54:16.590
They've always been good at making games like

00:54:16.590 --> 00:54:20.550
that. I would definitely recommend it. Alright,

00:54:20.670 --> 00:54:22.889
Ryan, it's your game. What do you think? Yup.

00:54:23.320 --> 00:54:26.840
Oh, dude. Yeah, I definitely enjoyed this game.

00:54:27.000 --> 00:54:29.619
I mean, it's just a short and sweet Yoshi game.

00:54:29.800 --> 00:54:33.300
I mean, I don't think they ever made a bad Yoshi

00:54:33.300 --> 00:54:37.420
game. But yeah, this is just a gimmick of the

00:54:37.420 --> 00:54:40.039
tilt. I mean, it adds to the game a little bit.

00:54:40.099 --> 00:54:44.840
It's not perfect. It's dated. The physics aren't

00:54:44.840 --> 00:54:48.659
perfect either. But I mean, it's just a play

00:54:48.659 --> 00:54:52.489
and have fun kind of game. Um, if you just, you

00:54:52.489 --> 00:54:54.369
can just have fun and play it and get through

00:54:54.369 --> 00:54:56.469
the levels where you can give yourself a challenge

00:54:56.469 --> 00:55:00.190
if you want to get the silvers or golds. So that,

00:55:00.250 --> 00:55:03.030
that's a little cool thing you can try to do

00:55:03.030 --> 00:55:06.409
too. And then they got the bonus stuff. So, I

00:55:06.409 --> 00:55:10.710
mean, yeah, for a Yoshi game, it is subpar a

00:55:10.710 --> 00:55:13.150
little bit compared to other Yoshi games, but,

00:55:13.150 --> 00:55:16.909
um, I mean, it's a Yoshi game on the Game Boy

00:55:16.909 --> 00:55:21.650
Advance. So it's, it's dated. But I still think

00:55:21.650 --> 00:55:25.369
it's definitely just worth playing. All right,

00:55:25.369 --> 00:55:27.510
so you would recommend it? Yeah, absolutely.

00:55:27.949 --> 00:55:30.530
I mean, at most, this game will... You can probably

00:55:30.530 --> 00:55:32.230
beat this game in a day if you really wanted

00:55:32.230 --> 00:55:36.090
to. It's not really hard. It's got a little bit

00:55:36.090 --> 00:55:37.130
of challenge. Especially if you don't go for

00:55:37.130 --> 00:55:40.329
all the golds. Yeah, you can fly through this

00:55:40.329 --> 00:55:42.590
game. And you'll enjoy doing it. You're not doing

00:55:42.590 --> 00:55:45.929
achievements either. Well, yeah. But yeah, that's

00:55:45.929 --> 00:55:47.849
the thing, too, is like it's not super hard.

00:55:47.949 --> 00:55:49.949
But if you want a little bit of a challenge,

00:55:50.010 --> 00:55:54.869
you can get the gold. So, yeah, it's just I don't

00:55:54.869 --> 00:55:57.030
know, dude. It's a Yoshi game. Like, you know,

00:55:57.030 --> 00:56:00.130
how can you say bad things about it? That's true.

00:56:01.050 --> 00:56:03.610
It's just got the gimmick of the tilt. That's,

00:56:03.610 --> 00:56:06.889
you know, it's not perfect. Yeah. You could say

00:56:06.889 --> 00:56:08.510
Yoshi doesn't do his taxes. That's what you could

00:56:08.510 --> 00:56:11.909
say. Yeah, tax evasion. He's post -menopause.

00:56:12.230 --> 00:56:15.710
Yeah, post -menopausal tax evasionist. All right.

00:56:15.849 --> 00:56:20.949
That should be a metal band. Yeah. All right.

00:56:20.989 --> 00:56:22.929
Does this change anybody's least or most favorite?

00:56:24.110 --> 00:56:27.090
No. No. No, not me either. I mean, it's a pretty

00:56:27.090 --> 00:56:28.690
good game, but... I did love this game, though.

00:56:28.690 --> 00:56:31.550
Yeah. I mean, it just hit me in the nostalgia,

00:56:31.630 --> 00:56:34.449
too. Yeah, for sure. Playing it on the old original

00:56:34.449 --> 00:56:37.900
Advance with the... tilt, whatever it has in

00:56:37.900 --> 00:56:40.059
it, accelerometer. Yeah. That's what it's called.

00:56:40.760 --> 00:56:44.139
All right. Well, that was a 100 % enjoyed, 100

00:56:44.139 --> 00:56:47.199
% recommended game. Hell yeah. I don't remember

00:56:47.199 --> 00:56:49.860
the last time that was. Yeah. All right. What

00:56:49.860 --> 00:56:51.199
are you gamers out there? What do you think?

00:56:51.239 --> 00:56:52.579
Did you enjoy this game? Would you recommend

00:56:52.579 --> 00:56:54.980
it? Do you have fond memories of tilting your

00:56:54.980 --> 00:56:59.340
Game Boy back and forth? Slamming it into the

00:56:59.340 --> 00:57:03.320
floor. Yeah. Breaking it in half. No more Yoshi

00:57:03.320 --> 00:57:05.389
Topsy -Turvy. We're done with that game. We're

00:57:05.389 --> 00:57:07.369
taking the cartridge out of the Game Boy Advance,

00:57:07.449 --> 00:57:10.409
and we're moving on to our next game, which is

00:57:10.409 --> 00:57:15.469
going to be Nights into Dreams. Jacob, this is

00:57:15.469 --> 00:57:17.750
your pick, right? You picked this game? Yep.

00:57:18.090 --> 00:57:20.289
Okay. Does anybody have any prior experience

00:57:20.289 --> 00:57:23.369
with this game? No. I played it a little bit.

00:57:23.550 --> 00:57:26.289
Never even heard of this game. Yeah, I played

00:57:26.289 --> 00:57:28.829
it a tiny little bit back in the day on a Saturn

00:57:28.829 --> 00:57:32.170
a long time ago. All right, let's take a look

00:57:32.170 --> 00:57:36.760
at the front art here. We got a purple jester

00:57:36.760 --> 00:57:43.219
flying in front of the... I don't know. Yeah,

00:57:43.519 --> 00:57:46.039
weird city. I know the big thing about this game

00:57:46.039 --> 00:57:48.599
was this is the first non -Sonic game that the

00:57:48.599 --> 00:57:52.579
Sonic team made. That was kind of the big ado

00:57:52.579 --> 00:57:55.519
about this game. This was supposed to be a Sonic

00:57:55.519 --> 00:57:58.500
game at some point or something. Was it? I don't

00:57:58.500 --> 00:57:59.900
know about that. I think so. And then they started

00:57:59.900 --> 00:58:04.599
doing a bunch of research on... rem sleep or

00:58:04.599 --> 00:58:07.440
something and then they like broke off and made

00:58:07.440 --> 00:58:10.960
this into a game i mean there was a sonic game

00:58:10.960 --> 00:58:12.820
being developed for the saturn but it never got

00:58:12.820 --> 00:58:17.579
released so but yeah i don't i read that a little

00:58:17.579 --> 00:58:19.659
while ago so i don't know how super accurate

00:58:19.659 --> 00:58:21.460
i want to look into that for the thing but yeah

00:58:21.460 --> 00:58:24.599
it's a i don't know it's got a bunch of 3d rendering

00:58:24.599 --> 00:58:26.059
on here it's an interesting looking cover for

00:58:26.059 --> 00:58:30.719
sure yeah i wouldn't i wouldn't be opposed to

00:58:30.719 --> 00:58:35.340
it yeah i like how one of her feet is uh over

00:58:35.340 --> 00:58:38.000
imposing on the sega saturn yeah it's like outside

00:58:38.000 --> 00:58:43.280
the the box yeah pretty cool all right let's

00:58:43.280 --> 00:58:45.760
go ahead and jump to the back here jacob you

00:58:45.760 --> 00:58:49.800
want to read this yeah sure all right knights

00:58:49.800 --> 00:58:52.599
in the dreams immerse yourself in an unparalleled

00:58:52.599 --> 00:58:55.880
3d flying experience knights delivers a truly

00:58:55.880 --> 00:58:59.019
amazing virtual world of dreams filled with unbelievable

00:58:59.019 --> 00:59:02.480
real -time effects Fantastic creatures and nightmarish

00:59:02.480 --> 00:59:06.780
monsters. A masterful showcase of Sega Saturn's

00:59:06.780 --> 00:59:09.820
raging processing power. Face your worst nightmares

00:59:09.820 --> 00:59:12.940
in a stunning world of 3D gameplay. Dozens of

00:59:12.940 --> 00:59:15.739
camera angles, never -seen -before effects, and

00:59:15.739 --> 00:59:18.619
3D positional sound. Developed exclusively for

00:59:18.619 --> 00:59:21.340
Sega Saturn by the creators of Sonic the Hedgehog.

00:59:21.880 --> 00:59:24.760
I love the raging processing power. Yeah, bro.

00:59:24.980 --> 00:59:29.139
That's kind of scaring me. That's pretty funny.

00:59:30.369 --> 00:59:32.789
Let's see. And it says the most revolutionary

00:59:32.789 --> 00:59:37.849
32 -bit game yet. Yep. And then a month after

00:59:37.849 --> 00:59:41.929
Crash Bandicoot 1 released. Yeah. What is the

00:59:41.929 --> 00:59:45.230
3D control pad? It was a gigantic Sega Saturn

00:59:45.230 --> 00:59:48.590
controller pad. It was huge. I don't think I've

00:59:48.590 --> 00:59:51.309
ever seen that. It's like a giant circle with

00:59:51.309 --> 00:59:57.699
1D pad on it. An analog stick. Yeah. Oh, I've

00:59:57.699 --> 00:59:59.900
seen that, yes. I think it was made for this

00:59:59.900 --> 01:00:03.380
game, I think. Yeah. I mean, the screenshot,

01:00:03.639 --> 01:00:07.039
like, if I saw this in a store with these screenshots,

01:00:07.199 --> 01:00:10.739
I'd be like, what the hell is this game? It looks

01:00:10.739 --> 01:00:13.019
like an acid trip or something. What am I even

01:00:13.019 --> 01:00:14.900
getting myself into? I didn't even know there

01:00:14.900 --> 01:00:16.420
were boss fights in this game, and it looks like

01:00:16.420 --> 01:00:19.760
a boss fight. Yeah, there's boss fights. Such

01:00:19.760 --> 01:00:23.460
a weird game. It looks like Baroque update. A

01:00:23.460 --> 01:00:26.949
little bit, yeah, it does. It looks odd. Such

01:00:26.949 --> 01:00:29.889
a strange game. Alright, you guys looking forward

01:00:29.889 --> 01:00:34.610
to playing this game? Maybe. I'm intrigued. Jacob's

01:00:34.610 --> 01:00:36.769
record hasn't been too good for me lately. Yeah,

01:00:36.769 --> 01:00:38.489
that's the only thing that's put me off right

01:00:38.489 --> 01:00:41.269
now. He's only had one other game, hasn't he?

01:00:41.829 --> 01:00:45.230
I chose Rule of Rose, too. Oh, that's true. I

01:00:45.230 --> 01:00:49.829
enjoyed that one. Yeah, of course you did. This

01:00:49.829 --> 01:00:51.170
is a classic. I've never played it. I mean, I've

01:00:51.170 --> 01:00:52.090
played it a little bit. This is definitely a

01:00:52.090 --> 01:00:55.329
classic I want to jump into, so I'm looking forward

01:00:55.329 --> 01:00:58.920
to it. No, he picked Germs too. Yeah, Germs,

01:00:58.920 --> 01:01:00.860
yeah. That was the one I was talking about, yeah.

01:01:01.360 --> 01:01:04.599
Okay, Will Rose, yeah. All right, let us know.

01:01:04.659 --> 01:01:06.179
Are you gamers out there? Are you interested

01:01:06.179 --> 01:01:08.000
in this one? Do you have any experience? Let

01:01:08.000 --> 01:01:10.699
us know. Otherwise, that's going to be it for

01:01:10.699 --> 01:01:14.219
this one. So we'll see you for the next one.

01:01:14.619 --> 01:01:17.000
Peace. See you guys soon. Peace out.
