Today, we're talking pencil tips, 3D wooden lips,
and mermaid tits. It's Wild Woody for the Sega
CD. Hello everyone, welcome to Retro Gaming Beyond
Presents Retro Game Club. We're your hosts, Joe,
Eric, Ryan, and Jacob Vanderloski. And today,
we've all been rubbing our asses on the wall,
cause we've been playing Wild Woody for the Sega
CD. Is it the Sega CD, or is it just the CD?
No bro, it's the Sega Sega CD. It is called the
Mega CD in Japan, so it'd be the Sega Mega CD.
They knew what they were doing. I don't think
they did, actually. Nah. Nah. I think we all
know the Japanese are not very good at naming
things. That's true. That's true. All right.
Before we jump into the game, let's do our, we've
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All right, let's jump into Word of the Nerd.
Get those nerds! Nerd! Nerd! All right, we enjoy
all things of the nerd. Video games, TV shows,
comic books, movies, music, food. So let's go
ahead and discuss what other things we've been
into recently. What have you guys been up to?
I'm still going through Stellar Blade. Nice.
Trying to clean up some stuff before I finish
the game. I'm pretty close to the end. Yeah.
I'm at the end of the game, but just like a one
point where you can't return. So I'm just trying
to finish up all the side stuff. Gotcha. So,
which there is a shit ton of stuff. I remember
if I said I finished try gun. Oh, nice. I don't
think he told us that. Okay. I wasn't too sure.
Yeah. I finished that. Um, pretty good. Ending
was kind of anticlimactic, honestly. Oh yeah.
But, um, still pretty good. I would recommend
it. you know i was i was reading them and i'm
like i don't know if i'm just not understanding
or what but i had a hard time like comprehending
what was going on in this story but i read some
some some guy like reviewed the books and he's
like sometimes the story just gets out of hand
and it's hard to follow so it's like okay i'm
glad i'm not the only one i've noticed that with
manga sometimes like and i mean american comic
books do it too where they just like get they
don't explain things very well like there's they
miss a lot of stuff and i just kind of get lost
sometimes oh dude yeah this is the ending of
trigon gets so bad with that does it okay like
it's just like battle after battle after battle
but there's like no words it's just like yeah
he's just like trying to make like these cool
scenes right yeah but he's not really like progressing
the story but the story is progressing So it's
hard to follow what the hell is going on. Yeah,
I gotcha. And then, like, sometimes it'll just
be, like, in one setting, and then it'll just
jump cut to some other random place, and you're
like, wait, what happened? Did something go on
between here? What did I miss? Yeah, exactly.
And Trigun's terrible with that, dude. It goes
between. There's, like, three battles going on,
and it, like, just randomly jumps between. And
you're like, what is happening? Yeah. Ghost in
the Shell, dude. Sometimes I'm looking at these
pictures, and I'm like, what is this? What am
I looking at? I love the world and stuff like
that, but that is one of the hardest things I've
ever read. Yeah, it was tough. It's tough. Sometimes
I'm looking at these drawings and I'm like, what
am I even looking at? I'm like, oh, that's his
leg, but where's his body? Just random stuff.
And then I have the special edition that has
the... writers notes in it and stuff and reading
those just make it even more confusing i know
i have the same one you have and it does not
help at all because he's not even talking about
what's happening what the fuck is he even talking
about yeah but yeah that dude's it was good i
definitely recommend the trigon yeah i do want
to read it it's not super long um and then i
just finished tonight the dungeon crawler carl
book the first one nice dude it was awesome you
would love that book yeah i do want to read it
it looks awesome It's definitely worth reading,
man. It's pretty easy to read, but very engaging.
Nice, okay. I know you would like it. Yeah, it's
on the list for sure. Yeah, yeah, and you should
put it high on the list. All right. Like I said,
it's not super long. I mean, it's got eight books
in this series, but the first book's pretty easy
to get through. Yeah, yeah. But I definitely
enjoyed it. I didn't want to put it down. All
right, yeah, I'll definitely check it out. I've
been going through some Pantera's music. Oh,
yeah? Never really sat down and listened to them.
Yeah, they're pretty good. Yeah, they got some
good stuff. They got some bangers, dude. Yeah,
they got some good stuff. I was just telling
Ryan, it always seems that band's most popular
music I don't really like. Yeah. Or it's not
their best to me. Yeah, it's always the radio
-friendly stuff. That's about it. Not too much.
All right. Cool. Who's next? I played and beat
God of War, Ragnarok. Nice. Oh, dude, that game
was so good. I know. I keep forgetting we need
to talk about that ending. Yeah, we do. We can't
now, but it'd be too long. But yeah, dude, that
game was dope. Yeah, it was good. I went back
after, because Ryan was talking, I went back
and watched a video on the ending, because it's
been a while since I played it. It's not as bad.
I didn't think it was bad. It's not as bad as
I thought it was. Yeah, we can talk about that.
But yeah, dude, that game was dope. Yeah, I liked
it a lot. I still think the first one was a little
bit better. Yeah, I agree. I did like this one
a lot, though. It was good. Yeah, so I played
and beat that. I bought Metal Gear Solid Delta.
I've been playing that a little bit here and
there. That one, it's pretty good. It didn't
have, um, they locked the game at 60 frames,
which is, like, fucking very taboo for this day
and age. Yeah, it's kind of weird at this point.
And then they don't have, uh, ultra -wide support,
so. I know my monitor's overkill, but they didn't
have any support for it, so I had to get a patch
to uncap the frames and get the widescreen, and
it looks so good widescreen, dude. Yeah, it's
a pretty cool -looking game. It's, like, all
the jungle, you know, environment and stuff and
everything. Yeah, dude, the floor and everything,
it looks good. I mean, I didn't even think the
PS2 version looked good, but... Yeah. Yeah, so
that's pretty good. And then I actually watched
Solo Leveling. Oh, there you go. That's a good
anime, dude. I think that's the first anime I've
actually watched. Oh, yeah? I think so. I mean,
I've watched Pokemon, but that's not a real anime,
I guess. I call that Japanimation. Yeah, yeah,
yeah. So I think this is the actual first anime
I've watched. And it probably will be my last.
I don't know. I'm not big into it, man. I'm really
not. You're just going to find the good ones.
There's some good ones. I just don't like the
over -the -top characters. I don't know. I'm
just not big into that stuff. It's very laid
back compared to a lot of other animes. It's
more Americanized, I guess. I don't know. It's
not super convoluted with the Japanese stuff
that they get into sometimes. Technically, it's
not Japanese, it's Korean. I was going to say,
it's not even Japanese. Yeah, that's why. Just
saying, it's more Americanized. Dude, I think
the Koreans make some really good fucking entertainment,
like good media. Yeah, dude, they've got some
great movies. For whatever reason, dude, they
make great horror movies. Yeah. And they have
great, like, zombie iterations, like zombie shows
and zombie movies. Train to Busan, that's Korean,
isn't it? Yeah, dude, that's such a... That's
a good one. Yeah, Busan, yeah, that's such a
great Korean movie. And then they have some kind
of, like, high school zombie show or something,
too. Yeah, what was that called? I don't remember.
Yeah, I watched that too. That was a while ago,
but dude, that was good. It was actually pretty
good. There's a set of movies called Crime City.
Have you seen those? They're like action movies,
but they're fucking good, dude. They're really
good. Oh, yeah. I forget the actor's name. He's
like a pretty popular Korean actor guy, but man,
they're really good movies. Check them out. Crime
City. Okay. Dude, it's so funny, dude. Korean
media, I think, is more popular here than it
is over there. Probably, yeah. I'm serious. When
I was over there, they didn't really advertise
it. From what I've seen, I didn't see a lot of
advertisements from movies or anything like that.
I've been to Seoul a couple times. They may not
advertise like they do over here. Yeah, I mean,
true. It's mostly like soju and beer and stuff.
if i'm being if i'm being honest well i mean
to be fair you were on the american base which
i mean what are they going to be selling no i
mean everywhere i mean everywhere i went even
in seoul yeah so i forgot what their that beer
company is but they there's a huge beer company
over there um i thought that was a is it the
general Jinro's the soju. Yeah, that's the soju.
Oh, my bad. That's soju. The one with the frog.
That's soju. That's everywhere, too. Frog. But
yeah, they have a beer over there, which I forgot.
Dude, it's been like four or five years since
I've been there. Yeah. I want that frog sign.
Oh, yeah, that's right. Dude, that thing is awesome.
What is it? It says a toad, isn't it? I think
it's, yeah, technically a toad, but it's a frog.
Whatever. It's the same thing. Dude, they make
some good stuff. Yep, I agree. I don't know.
We'll see. I might watch some other stuff. I
don't know. You're telling me to read over watching
some of them. Jerry keeps telling me to watch
Cyberpunk. It's short. It is on my list of watch.
Yeah, I just, I don't know. You probably like
Initial D since it's cars. Yeah, I know. That's
another one I want to get into. You probably
like that one. I mean, you can read that one
too. Yeah. I've been reading. I've read some
of it. I just don't have a lot of attention span
for media anymore. I don't know. I never watched
a lot of TV stuff, so. No. I'm saying, dude,
if I can make it through the entirety of something,
you probably can do it way better than I can.
Yeah, that's fair. I'm saying. Cowboy Bebop was
pretty good, man. I think you would enjoy it.
Yeah, that's one I need to watch. It's short.
It's easy. It's easy to watch. It's short. It's
not that long. I mean, I just started so leveling
because I just. knew the concept and I was like,
dude, that sounds awesome. Yeah, it's good. But
now they're doing something stupid with it now.
They're not even coming out with a new season.
It's going to be a movie. That's just what they're
doing with animes. I mean, they've done that
for a long time anyway, the OVAs or whatever.
Yeah, they've always done that. It's just stupid
though. Well, Chainsaw Man and Demon Slayer just
had one. And I think Demon Slayer is getting
a second one. Everybody else tells me to watch
Attack on Titan 2. Yeah, I know. It's pretty
good. It's definitely way more over the top.
Everybody says if you watch that and everything
after you watch, it's ruined. Because nothing
compares to Attack on Titan. I wouldn't agree
with that at all. I've heard that a lot. I mean,
it's good, but... It's long, isn't it? It's three
seasons? It's like 100 episodes, I think. Yeah,
dude, that's insane. I mean, that's not too bad.
But I will say there's no... It doesn't, like...
It's always going. It never, like, dragged...
I never felt like it dragged on. You know what
I mean? Yeah. Like, it actually kept going with
the pace and making... Like, there was always
something like, oh, damn, oh, shit, you know?
Like, it was actually pretty good with that.
Like, a lot of animes will just frickin' drag
on. You're like, come on, Jesus. Like, nothing's
happening. Yeah. I remember Dragon Ball Z sometimes
with just like 10 episodes of one fight. Yeah,
just one fight is like an hour worth. Yeah, most
of it's just filler. See, that's how the Trigun
felt when I was reading it. It was like three
books worth of one fight. I'm like, is this going
to get to an end or what? Yeah, that's crazy.
That's ridiculous. I think there's two long shows
that I've ever finished, and I think that was
it. Yeah. One was Breaking Bad and the other
one was The Office. Oh, yeah. What about Walking
Dead? Oh, Walking Dead, yeah. And I didn't even
really finish that. Oh, yeah. I mean, we started
watching it when it came out and then I stopped
after, I don't know, I stopped after a while.
I stopped two seasons before it ended and I didn't
even finish it until two years after the show
ended. Oh, yeah, okay. So, because I just have
to, go back into it but I think I started from
the beginning and then yeah left off but but
I am glad I read the comics yeah dude I'm so
glad I did that because that was one thing I
wanted to do for a long time yeah and it was
it was worth it so but I think that's it bro
alright Jacob uh slowly going through the Silent
Hills I um never finished so I beat Downpour
it's probably my least favorite so far it's just
you said that last time did i say that i think
i was playing downpour but i don't i didn't i
don't think i said i beat it though okay oh okay
yeah true so i beat it it's probably my least
favorite it's just kind of uninspired i guess
you could say aside from that i started playing
book of memories and uh it's it's really not
even a silent hill game it's a dungeon crawler
but um that's the vita one right Yeah, it's not
bad. I only beat the first two levels so far.
I think the only thing about this game is it
might get repetitive. I don't know if it's going
to spice things up in the later levels, but I
can only see this formula working so well. Yeah,
I mean, that's how sometimes the dungeon crawlers
are. Yeah, I mean, I'll keep playing it just
to see where it leads to. And then I got to go
back and beat Silent Hill 4 because that's one
I never... I played it a little bit a while ago,
but I never played it. The room, yeah. You crawl
into a hole in your bathroom, that's all I know.
Yep. And then I want to play the short message
whenever I can. That was okay. Yeah, we played
that. It was fine. I mean, it's free, so. Yeah,
and it was only like an hour long, I think. Yeah.
It was mediocre. Yeah, it was alright. Aside
from Silent Hill, I played The Outer Worlds 2.
That was pretty fun. It felt kind of short, though.
You played the first one? Yeah, I played the
first one. The first one was pretty good as well.
I tried playing the first one a long time ago.
I didn't make it very far. Me neither. Yeah,
I will say, one of the biggest complaints I have
about those games is they just give you so much
information all at once. I don't know why. Tell
me all these things all at once. Open world games
in general nowadays. I think they just go based
off of that. They already think you know everything,
I guess, from previous stuff. I will say that
you don't have to know too much about everything
to get through that game. I think the only other
complaint I have about it is it just felt short.
I beat that game in a few days. I think it took
me a week to beat the first one. But to be fair,
by the time I got to the first one, all the DLC
was out, so that might have been why. Yeah, probably.
How old is the second one? It's like a couple
years old already, right? The Outer Worlds 2?
Yeah. No, it came out last year. Oh, okay. The
first game came out in 2022, I think. Okay. But
one thing I really liked about The Outer Worlds
2 is that it was made up by Obsidian. Obsidian
made Fallout New Vegas, right? And Fallout, the
3D Fallout games have these radio stations that
play old -timey music from, you know, 1940s,
50s, 60s. So The Outer Worlds 2 actually has
a radio station that has, like, old -timey tunes
that were made for the game. So they have, like,
lore related to the game, which I thought was
really cool. And they're, like, good songs, too.
Yeah, that's cool. We see hacking, whacking,
and slashing. Not that one. And one more thing.
I started playing the original Resident Evil.
So it's actually fun. I just think the camera
angles kind of kill me. They're really not placed
in the best position sometimes. Yeah. And tank
controls. Tank controls. And one more thing is
that the backgrounds in this game are pre -rendered
and they do not look good on like modern displays.
They look like shit. Yeah. Otherwise, I've been
enjoying it. Yeah, I know. So otherwise, I find
it enjoyable. I've been having fun with it. I
want to play the original 2 and 3 as well. And
then I want to play Outbreak because one of the
characters in that game, her daughter is in the
newest Resident Evil Requiem. Yeah, yeah. There's
like a whole story going there. Yeah, I think
the first one's on the list. Yeah, I think so.
We'll get around to it someday. Yeah, first one's
pretty good. I haven't played in a long time.
Yeah, yeah. There's like 5 ,000 games to look
through on this list. No, there's only like 260
-something. Jacob, you got anything else? No,
that's everything. All right. Let's see. What
have I been doing? I've been cleaning up God
of War, Ragnarok, so I've been playing it too,
but I'm just getting all the collectibles and
stuff, finishing all that stuff up. Those freaking
berserker fights. God, dude, they're tough. That
one with the two? Jesus. Oh, dude, that one took
me so long. Yeah, that one was tough shit. There's
one that has two of them? Dude, it's fucking
tough. I haven't gotten to him yet. Some of them
are actually surprisingly easy. Yeah, some of
them are, yeah. But most of them, though. No.
Yeah. I still think the Valkyries are harder.
Yeah, from what I've seen so far. Yeah. Did you
do all this stuff in the hell world? No, I haven't
gotten there yet, no. Hellheim. Muspelheim. No,
I haven't gotten there yet. Okay. There's a special
surprise at the end of that one. Ooh, can't wait.
But yeah, so I've been finishing that up. I'm
trying to finish that because I want to play
it. You might want to buy an extra controller.
Uh -oh. Because I wanted to play that prequel,
so I've got to finish this up before I do that.
I know, I want to. I'm trying to finish up Stole
the Blade. I think I want to start that next.
Yeah. But they have that Rogue -like version
of the Valhalla or whatever. I gotta play that
too, see if that's any good. I played that for
a little while. It's pretty cool. Yeah, gotta
check that out. Let's see, what else? I've been
listening to Sonic Chaotix. Sega released a radio
show of Sonic, and it's, dude. It's good. It's
so good. I meant to text you to see if you were
listening to that. Yeah, I've listened to, like,
the first, I think, for three episodes. I was
just smiling the whole time, man. It's so good.
All right. I'm going to have to check it out.
Yeah, it's good, dude. They have, like, the original.
It's all the original, like, voice actors and
stuff, so. Oh, really? As far as I know. I know,
like, Sonic is the, what's his name, Michael
Craig or whatever. And I think the Vector and
them are all, like, the original voice actors
and stuff, so. But either way, it's good, man.
It's a funny story. It's just, I don't know.
I love Sonic and his lore and everything, so
it's fun. And they've got, like, six episodes
out now, so they keep releasing them. I don't
know how many they're doing, but... Yeah. That's
cool. Yeah. Keep listening to those. They're
fun. Oh, yeah. So speaking of music, I've actually
been listening to Ram Jam. You guys know what
Ram Jam is? Yeah. Yeah, they do the black. Well,
I know one song by them. Yeah, I know. That was
the only song that anyone really knows is Black
Betty. But, dude, honestly, they're a pretty
freaking good band, man. Like, their other songs
are, like, they're all, like, rip snorting, like
Black Betty. Like, they're all really heavy rock
and roll songs. So if anyone likes just, like,
classic old school rock and roll, definitely
check out Ram Jam. um they only have two albums
but they're both pretty good and their second
album has like one of my favorite album arts
it's so it's so good it's just like a ram dressed
up as like a victorian or like a renaissance
painter and stuff it's it's funny nice i love
it but yeah i never never went around to listen
to any of the other stuff dude it's really good
if you just like old classic rock and roll you
definitely gotta check out ram jam and then I've
been making progress in Moby Dick. I started
it, and then I put it down for a while, and I
picked it back up. Dude, that book is nothing
what I thought it was. I'm like 120 pages in,
and we just got onto a boat. Jesus. I know. Their
first hundred -something pages, they're not even
on a fucking boat. And there's still no whales.
The book started on the boat. They talked about
whales, but they haven't even seen a whale yet.
It's crazy. yeah that's it's how many pages is
that book uh i don't know i think like 400 something
like that it's a pretty hefty book but yeah 400
is decent yeah but i was like this is not at
all what i thought this book was but it's an
interesting journey um yeah dude my buddy's been
going through the harry potters yeah oh man dude
he said he says they're actually really good
man yeah it's like he He's like, I never really
enjoyed the movies, but I'm actually enjoying
the books. Yeah. I mean, I read them all when
they came out, and I liked them. Yeah, the books
are good. Yeah. They can be a lot. Yeah. Well,
that was funny. He's like, I just started this,
the fifth one or whatever. I don't remember what
it was. Yeah. But dude, not even a week later,
I seen him reading, and he's already at the end
of the book. I'm like, Jesus, dude. You're freaking
plowing through this thing. Yeah. Yeah, I've
been reading a lot. He read all the Game of Thrones.
Oh, yeah. I guess he reads fast. I don't know.
Too bad the Harry Potter crazy lady is all crazy
now. Yeah, I know. The books are already written.
I bought them before she went crazy. There you
go. That's what we've been doing this week. Well,
not this week. I always say this week every time,
but that's what we've been doing lately. What
have you guys been up to? Let us know. We want
to hear what you guys are up to. All right. Let's
go ahead and jump over to Wild Woody. A pencil
lives in the office of an adventurer named Dusty.
Dusty returns from another harrowing adventure
with an exotic artifact. This artifact is a miniature
totem pole about eight inches tall and consisting
of six totem heads. When the totem is shattered,
all the heads burst free like genies free from
their lamps. Each head zooms around the room,
looking for a place to hide. When each one finds
a picture or drawing, he magically enters it,
creating a world for himself. The totem is broken.
The world is vaporized. Only the office remains.
One totem head is left. He's Lowman on the totem
pole. It's his job to find a champion to restore
the world. He spots a pencil on the desk and
brings him to life. Woody is born. Throughout
the game, Lowman helps Woody, telling him what's
going on and where to go next. Woody must retrieve
each totem head from its newly created world.
Once all the heads are back, Woody reassembles
a totem and the world is restored. Okay, so we've
been playing Wild Woody, which was developed
by the Sega Multimedia Studio. It was published
by Sega in 1995 for the Sega CD. Let's see, so
it's a 2D platformer. And from what I understand,
the studio, when they started, they kind of knew
that the Sega CD was on its last legs. I think
the Saturn had been announced at this point.
So I feel like they didn't... put their all into
this game. They were kind of just finishing the
game and pushing it out. And then, funnily enough,
the music composer for this game is Ron Bumblefoot
Thal, who is kind of a... I mean, he's not super
famous, but he's in the rock and roll scene.
He was in Guns N' Roses for a little bit, so
that was pretty cool. He's on one of their albums.
I meant to go through that album. Chinese Democracy,
it's alright. It's not their best. Because that's
when Slash left, and then... Buckethead's on
that album. It's alright. Oh, is he? Yeah, that's
the one that Buckethead's on. I've never listened
to a lot of their stuff. Their first album's
good. But yeah, anyway. So, I picked this game
because I just wanted to play some good old classic
2D platformers. These are my bread and butter,
man. I love just classic 2D platformers. And
I've really been wanting to play some Sega CD.
I have one, but it's not working right now. I
want to get it fixed so I can start jamming out
on that. Yeah, this was just a game I really
just wanted to play. It looked funny. The cover
art was awesome. It had that 90s craziness to
it. I was all about it when I saw it. Alright,
so were you guys able to complete this game?
Yes. Yeah, I did too. Ryan, Jacob, you guys didn't
beat it? No. How far did you guys get? I got
to the industrial level. Oh, okay. So about halfway.
About halfway, yeah. Jacob, did you beat a level?
I beat the first two, I think. Okay. Did you
beat the pirate boss? Yeah. Oh, okay. And then
you beat the minotaur level with the mythical?
Yeah. No. Just those two. Oh, you did? Okay.
And so you beat Zeus, too. You made it past that?
Yeah. Okay. Oh, okay. You said you didn't beat
that. It's about the same areas, Ryan, then.
Yeah, Eric, did you beat it on hard? Because
I went through and beat it on hard. yeah barely
bro barely yeah there was it definitely made
me sweat a little bit for sure dude that last
level oh i had like three extra lives and i lost
all of them and i made it to the boss with zero
lives and i'm like oh dude if i lose right now
i'm gonna be so mad yeah well at least that last
boss isn't too tough um no no my thing though
now that at first i didn't know what the hell
it was doing yeah and then i don't know if it
was the game or the emulator or what but this
game had So many problems. It is wonky. I got
stuck so many times, and my emulator crashed
at least, like, three times. I can't imagine,
like, on original hardware, this game is that
bad. Like, I'm sure that getting stuck... Crashing,
probably not. Yeah, yeah, yeah. I'm sure getting
stuck happens, but... I got stuck, like, two
or three times, and I think it crashed a couple
times on me, too. Yeah, this game was definitely
not tested a lot, and it wasn't finished, but...
No. So an adventurer brings home an ancient totem
pole artifact that comes to life and it separates
and each head enters a painting, basically. And
then he's called Low Man. Low Man on the totem
pole is the joke. He wants to get the heads back
and so he brings to life a wooden pencil on the
table to retrieve them and get them back. And
so the pencil comes alive. His name is Wild Woody.
He goes, he jumps into the first painting, and
he goes into the level, and that's where the
game starts. And so, like I said, it's a 2D platformer.
It's classic, just sprite animation and stuff.
And this game, like, it sucks. I felt like this
game could have been good. You know, like, it
has a lot of potential. I like a lot of the ideas
in this game. This game had so much potential.
Yeah, I like the character. I think it's funny.
It's definitely goofy, but yeah, it has so much
charm. Yeah. It has a lot of good ideas, just
nothing was executed very well. No, the biggest
problem with this game is the controls. The platforming?
Yes, I was going to say, the controls themselves
aren't awful. You have a jump, you run, and the
running and jumping have different momentum depending
on what you're doing. But the biggest problem
is the hitboxes. Like you said, the platforming
with how your character interacts with the platforms,
there's not a lot of coyote time, coyote time
in this game, which for anyone who doesn't know,
it gives you a little extra time to jump off
edges or if you're jumping to an edge, it allows
you a little extra space to actually land on
the edge. It has none of that. That doesn't exist
at all. It has absolutely nothing. And then even
some of the ledges, you just fall off of them
anyway. Yeah, you just slide off. There's a lot
of sliding for some reason. Well, you can be,
like, right on the edge, but that is not the
edge of where you can stand. Right, yeah. That
stupid alien boss? Oh my god, those platforms
suck. Yeah, that one and the mecha one, too.
The other thing, too, is you jump on enemies,
so you'll jump on an enemy and you'll erase them
with your butt, but sometimes the hitboxes on
the enemies make no sense. Like, you'll jump
in three different places, and it won't work
sometimes, and you just keep getting hit, and
it's so annoying. But the worst fucking part
of this game... The one thing that made me rage
more than anything else in this game was the
fucking ropes, man. They made no sense. They
made no sense. At like a certain point on the
bottom, you'd like slip off. Well, sometimes
you would grab it and you would just fly off.
It made no sense, man. It was so bad. It was
so awful. And then, like, you had to be at a
certain point to jump because if you jumped and
hit your head, you'd just fall straight down.
Yeah, you'd just instantly fall down. Oh, man,
it was so annoying. That's what I'm saying. I
feel like if some of that was fixed, like if
a modder went in and, like, knew how to fix that
stuff and fix his game, I think it would actually
be a decent game. Dude, when I first played this
game, I hated it. Yeah. I was like, I'm going
to hate this game. But then I kept forcing myself
to play this game because it did have that charm.
And then, I mean, I still get frustrated, but
I do like this game. Yeah. It could be good.
It has a lot of potential. I like some of the
mechanics. So they have these power -ups. You
collect these sketches, and then you can pause
the game, and you can select a sketch. It's like
a boat, or there's an opera singer who kills
enemies on the screen. Just all these kind of
weird things. And when you use it... It shows
your power by how long Wild Woody is. It's pretty
cool. He's got three stages. He's got the full
one, and then there's a middle one, and then
there's a small Wild Woody. And every time you
use a power -up, you grow down. And then once
you reach the lowest level, you can't use any
more power -ups. But then they have another pickup
that you can get that grows you back to full
length. So I like that mechanic. I kind of wish,
though, that they had power -ups that didn't...
Like the sketches, some of them didn't. take
away your your health you know what i mean like
i feel like i just my biggest gripe is i wish
i feel like the the the power -ups or whatever
were just completely useless they they were not
integrated into the game that they should have
been yeah it feels like they were added to complete
the levels or just add -ons yes i agree but you
can play this entire game without using any of
them yeah you can and that's kind of like what
i was saying i feel like So, for example, one
of them is, like, a fireball in the minotaur
level. I feel like they should have just gave
you that for the level. Like, they should have
just dressed you up as a Greek character, gave
you the fireball power. See, that would have
been cool. Yeah, and then they would have had
extra sketches to, like, do, like, more powerful
stuff, you know what I mean? Yeah, like the yodeling
lady and stuff like that. And then those would
have been extra ones, and then those would have
brought you down, but the fireball would have
always been there. I feel like if they did something
like that, the game would have been a lot more
fun. oh yeah for sure because it's it's a pain
to kill the all these enemies that are on the
screen just to jump on them yeah yeah yeah and
then just and then like you said you only have
two power -ups at a time so sometimes you use
them sometimes don't even work and then now you're
out of a power -up so and then that's another
thing with this game it's just it's not polished
at all the the level design is not great By any
means necessary. You can softlock yourself out
of this game. Yep, there are a couple spots,
yep. If you don't have a certain power -up, you
can't jump over a wall. Yep, yep. And it's just
not polished very well. And it wasn't, I guess,
QC'd or whatever. No, it definitely wasn't. And
these levels are... they're like huge mazes yeah
and there's no they make no sense it's it's not
great design for sure luckily they give you some
arrows sometimes but yeah yeah sometimes they
do where they show you what the exit is and stuff
the first time i played this game i was like
where do i go what is what is the goal to get
to the next level because i didn't know i had
to get to the end yeah of the stage so there's
there's uh what is there five worlds right There's
five worlds with two levels each and then in
between each level. So the first level has eight
puzzle pieces that are just scattered around
the world that you have to find. And some of
them are difficult to find. They're hidden really
well. But if you find all eight of them, then
you go to the bonus level between the worlds,
which the bonus levels are kind of fun. They're
like these 3D mazes. Like a Sega Sonic CD thing,
right? Yeah, they're kind of like a Sonic CD
world, yep. But you run across a track in these
mazes and you have to find power -ups and collectibles.
And there's also even secrets. There's Easter
eggs in the worlds that you can pick up to give
you extra power -ups and stuff. Those are actually
really fun. I think those are the best part of
the game, honestly. Yeah, again, there's some
good ideas here. There's some cool things that
they implemented into this game. Again, one of
the coolest things is those bonus levels, but
they're impossible to get to. Yeah, because you
have to find so many fucking pieces in a level
that makes no sense. Yeah, and then if you don't
go a certain way, you can't go back. Yeah, that's
true. Yeah, sometimes in the levels you get stuck
after a certain point. Dude, that space level,
I hate that space level. Yeah, the space level
sucks and the mandatory level sucks. That is
the only level that it is mandatory that I can't
seem to get past. You have to use the sketches.
Yeah, so some of the areas, usually they're just
for, like, secrets and stuff, but some of the
areas you have to go to the tiniest version of
yourself, so you have to use two power -ups.
Like you're saying, and then you could, like,
scoot under some of the leveling and stuff. But
for the space one, you have to do it to continue.
So, yeah, it's... And none of the games before
that, like, even hints at that, you know what
I mean? So I was stuck there for a while. And
it sucks, too, because if you die with all your
sketch... books they don't respond yeah you lose
everything so if you get to that point and then
you have to go there and you have no sketch pads
you're screwed yep yep you have to go back and
and i mean they respond but i don't think they
do i think once you grab them they don't respond
oh no maybe yeah maybe you're right because i
don't like the health or anything it does either
so yeah maybe so you're pretty much screwed you
either have to die complete well you have to
you have to die completely yeah well i mean you
can if you didn't get a respond point well This
game does have continues, so the Sega CD has
the capability to save. It saves after every
level, so you could restart. Unless you have
some weird magical save system. Dude, that is
100 % emulator. That was no way in hell even
possible for a Sega CD to do that. That's not
possible. I don't know what happened there. I
deleted my save because I wanted to start over,
and I made it two levels in, three levels in,
something like that. I restarted the game because
I just wanted to make sure that it even worked,
and it did. It started back up to wherever it
was, right? And then the game crashed on me,
and it put back my previous save where I was
on the last level, and I was like, how the hell
is that even possible? I have no idea what happened
there. So you can continue on hard? Yeah, you
can, yeah. Okay. It would never let me because
it just kept bringing me to the last stage. The
save was already at the last. It makes no sense.
If you have a save that's already on the last
level, whenever you start the game over, it's
just always going to go to that last save. You
have to go in and actually delete it from the
Sega CD memory. It's stupid. This game... Once
you play it enough, I beat the game on hard in
like 48 minutes, I think it was. I mean, you
can run through this game. Once you get used
to the wacky controls, the hardest part is just
not getting hit by the enemies. So once you learn
how to jump on them, it gets way easier. Especially
on hard, because they do a lot of damage. Yeah,
they do a lot of damage. Luckily, there's a ton
of pickups and stuff. There is a lot of health.
You just kind of have to learn how to grab those
and use that stuff. Yeah, I mean, once you get
that wonky jumping down, it's not... too hard.
You can get through it pretty quickly. I mean,
it's still a challenge. Don't get me wrong. I
don't know how many people would want to put
up with that shit anyway. I mean, only two people
have mastered this game. Yeah. It's tough. It's
a tough master. But we'll talk about that later.
So yeah, the only thing I was going to say is
that they have the... So after you beat the two
levels, there's a boss fight. And you know what?
The boss fights are actually pretty good too.
I actually like the boss fights. Like the first
one is a pirate with the... Or it's like a skeleton
pirate with the swords. The second one was...
Zeus. Zeus, right. That one's kind of a pain
in the ass. Then the third one... It's not too
bad. The third one was the Mecha Weenie, which
I freaking love that boss. I think that's actually
a really cool boss because it had the... Little
crosshair coming after you. Yeah, and it had
the Sega controller in his hand, which I thought
was really cool. And you had to turn off his
head so you can jump on his head. I don't know.
I thought that was a really inventive boss fight.
I liked that one. Yeah, which took me a minute
to figure out, because it doesn't imply that
you can press switches in this game. You could
do it in the level before, so it kind of taught
you that, but it didn't really make you do it,
so yeah. And then there was the alien boss, which
is just a straight -up pain in the ass. Fuck
that boss. Oh my god, that one sucks. And then
the last boss is so easy. You just make a monkey
flush a toilet. It's so stupid. And then you
basically beat the game, so. Again, I didn't
know what the hell it was doing in that level.
Yeah, it takes a minute to figure out, yeah.
Alright, do you guys have anything else about
controls, gameplay? They're very bad. Yeah, they're
not great. I think you said it all. Pretty much.
Awful. Call me Woody! Wild Woody! Okay, so let's
talk about graphics. So, there's two parts to
this game. There's the 2D gameplay part, and
then this game actually has 3D rendered cutscenes.
The 2D graphics are awesome. I think... I love
the character art. Like, I love Wild Woody's...
I just like his design. He's so funny when he's
tiny. He just looks angry and he's a little stubby
dude. It's so fucking funny. He's got short man
syndrome. Yeah, yeah. And then when he's, like,
rubbing his ass on the wall to, like... Oh, that's
something we didn't mention. So you can actually
rub out... So when you jump on enemies, you use
your eraser to rub them out. But then there's
also, like, walls and floors that you can use
your butt... eraser to like yeah to erase to
open up new areas and stuff and everything which
again i think that's a really cool idea yeah
it's a good idea and sometimes you have to do
that to to get to the levels and everything so
yeah i just like his design he he's expressive
uh the enemies are really cool i like a lot of
the enemy designs and stuff in this game the
the backgrounds are really vibrant there's a
lot of colors every every world has a very distinct
and different look so the the graphics and stuff
are really good in this game i actually think
they look really good yeah yeah the the game's
actually Pretty good looking. The controls just
kill this game, dude. So for a Sega CD sprite
game, I think it looks pretty good. The 3D rendered
cutscenes, not as good. No, they definitely...
Again, it's hard to say when you're on newer
monitors and screens, but yeah, they just look
horrendous. Well, first of all, the Sega CD has
such low quality FMVs that were allowed on them.
It was just awful, but it's definitely a product
of the time. It's that early 90s, like, just
clunky 3D. It's kind of scary, some of it, but...
I don't even think... I mean, even PS1 had some
rough FMVs. Oh, yeah, the videos are so compressed
on the PS1, but the height, like, the width and
stuff, and the aspect ratio... What's the word
I'm trying to think of? I don't know, whatever.
Resolution. Yeah, the resolution was bigger on
the PS1. That's what I was thinking. The resolution
on the Sega CD is super tiny. I mean, it's still
cool to see it in there. The only thing graphically
I didn't like was when you're getting rid of
a floor or you're killing an enemy or something.
He bites his bottom lip when he rubs his ass
on enemies or he erases the floor. Yeah, he bites
his bottom lip. I just don't like the way he
looks when he bends over, bro. That's what scares
me. Yeah, that's odd, too. Some of his expressions
are a little too expressive. He's feeling something,
bro. He's feeling something. I don't know. I
guess. He's a wild dude, bro. Yeah, he is wild.
He is wild. You rub your ass on a couple of things.
I guess you get a little wild. You go rub your
ass on the wall, man. It probably hurts. Yeah,
and don't bite your lips. See if you can do it.
Yeah, I guess so. Is that a pain biting lip?
I don't know. You gotta look at his eyes. What
are his eyes doing? He looks pretty into it.
Okay. There's your answer. All right. Anything
else for graphics? I did. I mean, well, yeah.
The cut scenes are funny. I mean. Yeah, yeah.
You can tell what's going on. You see what's
happening. Yeah, I mean, yeah. The cutscenes
are freaking funny. They're not horrible. They're
just a product of their time. Yeah, they just
show their age. Yep, for sure. And, dude, those
cutscenes, he, Wild Woody, reminds me, like,
they try to impersonate, like, Jim Carrey. Yeah,
you know what? I can see that, definitely, yeah.
Yeah. That's the first thing I thought of. It
was the mid -90s. Jim Carrey was all over the
fucking place. So, yeah. Yup. I can see that.
That was the first thing I thought of. I even
thought he voiced him or something. Yeah, you
know what? I didn't catch that. I would believe
that. No, some dude, he voice acted in another
game. Yeah, I don't think he did much, but I
mean... No, he didn't do much, but... I'm not
saying he did, I'm just saying if you told me...
No, I'm just saying you can look that guy up
on the internet and he shows up. Alright, so
honestly for a Sega CD game, the graphics are...
Not that impressive. Not for a CD game. This
could have been on a Genesis, just regular Genesis.
However... Besides the bonus problem with the
3D. Well, yeah, that stuff. But I think the big
thing for the CD here is the sound. This soundtrack
is freaking awesome, dude. I love it. It's just
heavy rock and roll soundtrack. Oh, it's so good,
dude. And it's so cool. quirky too it's it's
really eclectic but and i love it i think it
matches the game's vibes it's got that kind of
crazy bass yeah i just got weird sound effects
like the industrial level just like hey okay
yeah and then the freaking pirate boss they start
rapping i was like what's what is going on in
this game dude but yeah it's it's awesome it's
just good heavy guitars metal drums like i love
it it's really good Yeah, it's awesome. Yeah,
and that bonus world one was just like, say it,
Sega! Oh man, I love it. It's like my favorite
song now. It's insane. This soundtrack was like
immediately put in my library. I love it so much.
Yeah, that's probably my favorite part of the
game. Yeah, for sure. Yeah, it definitely stands
out. The game's not that great, but this was
one of the best soundtracks for the Sega CD for
sure. It's so good. I read somewhere they only
gave them like a month to write the soundtrack.
Wow, really? Wow. Yeah, it was super short. That's
pretty good, man, yeah. And then we talked about
it a little bit, but the VA for the cutscenes
were actually decent. It wasn't bad. No, it's
good. Compared to some video games, especially
around this time, this was... Yeah, I don't think
I really thought about it, really. It's natural.
It doesn't sound out of place. They definitely
had a vision for this game, and they stuck to
it all the way through, for sure, on everything.
Just a quirky, weird... esoteric game there is
one thing i want to ask ryan and jacob you guys
probably weren't as familiar but eric did any
of those sound effects sound familiar to you
yeah i knew it yes i knew i was gonna ask you
the same question x -men right yeah x -men 2
i looked this up i think the sound designer for
x -men 2 worked on this game i was gonna ask
you the same freaking question i knew you would
notice it oh my god dude Yes, dude. That's funny.
Oh, my God. I was like, the first time I heard
it, I'm like, huh, that sounds familiar. Yeah.
I'm like, oh, wait, hold on a second. Yeah, and
then I heard a couple more, and I was like, wait
a minute. This is a straight rip from that game,
bro. Like the clams, the clams were the one boss
or whatever. Yeah. The bombs. Yeah, yeah. Yeah,
yeah, the bombs. So, Jacob and Ryan, me and Eric
played the ever -loving crap out of X -Men 2
on the Genesis. And there are some sound effects
in this game that are literally not sound -alikes.
They are straight from X -Men 2. And so I looked
it up, and I'm pretty sure his name was Mark.
Hold on. I got it up over here. Mark Stephen
Miller. He's in the credits for both games, so
I'm pretty sure he's the one. That makes sense.
Yeah. That's so funny, dude. I was going to text
you, and I'm like... Some of these sound effects
sound familiar. Yeah, I'm pretty sure that's
why. I'm pretty sure it's the same guy. That's
funny, though. I'm glad you noticed it, because
I was like, you know what? I'm pretty sure Eric's
going to notice this. Oh, dude, for sure. How
could I not, man? Yeah, that's definitely...
Dude, I wish I had a log of how many hours I
put on some of those old games. Oh my god, dude.
X -Men 2 would be up there, for sure. We played
that game every day for years. And never beat
it. I still haven't beat that damn game. That
game is hard as hell, dude. Well, we spent like
80 % of the time resetting it just to get the
right character. We played it a couple years
ago. It's so much harder with two people. It
is so much harder with two people. Oh, yeah.
It is. Because the screen doesn't let you go.
It runs at like 15 frames instead of 30. Yeah.
Oh, man. And then, like you said, the screen
doesn't let you go past a certain spot. All right.
Anyway. That's so funny you said that, dude.
I know. That's funny. All right, any last words?
Anything else you want to say about Wild Woody?
I think we covered most of it. Yeah, I think
so. Like I said, man, I feel like this kind of
was a missed opportunity of a game. If it had
just been given just a little bit more love,
I think this game would have been talked about
a little bit more. This game deserves so much
more. Yeah, man, I really think they had something
good on their hands here. They just kind of dropped
the ball a little bit. Which, I mean, I can kind
of understand. I think they were shut down after
this game, so I think they all kind of saw the
writing on the wall. I think you read the same
thing. They knew this game was going straight
to a bargain bin. They knew this game was not
going to be a profit. And it's funny, too, because
at the ending cutscene, they make a joke about
a second game. He's like, if we sell a million
copies, maybe. I think he said a zillion, right?
Something like that. Yeah, if it just had a little
bit of polish, man, it would have been... A little
bit more than that. Well, yeah, I know. If I
knew how, I would try and mod it and actually
make it a little bit better. If this game was
made a year or two earlier, I think it would
have gotten it. Or if they ported it over to
the Saturn, maybe. Yeah, true. I'm not too sure
why they didn't do that. I guess different engines
and stuff. Yeah, who knows. I'm sure that was
probably code hell back then. Yeah, who knows.
Coding hell. I think the Saturn was incredibly
difficult to code for. That's one of the reasons
why the PS1 took off. Call me Woody. Wild Woody.
All right, so that's it for Wild Woody gameplay
and all that stuff. So let's go ahead and jump
over to the achievements. If anybody's interested,
we do retro achievements. It's a website where
you can sign up and then you can start earning
achievements for old retro games. It's a lot
of fun. I love doing it. So this game has 46
achievements worth 429 points, which is pretty
high for a game, isn't it? Nah, I think this
is kind of low for this game. Is it? Okay. Yeah.
What's the average on the games? What is it,
like 600, 500? I guess it's just all over the
place, yeah. Depends on the difficulty of the
game, yeah. And how many achievements they decide
to add to it, too. Yeah, I mean, I guess 46 is
quite a lot, yeah. Yeah. Yeah. Usually, I think,
like, 10 points is, like, average for each achievement,
probably. Yeah, I see what you're saying. From
what I've seen. I think this one's a little under.
Yeah. All right, did you guys master this game?
Oh, go ahead. I was going to say, one achievement
doesn't even give you any points. Well, yeah,
that's the cheat thing. It's a stupid achievement.
That is something we could throw in there. But
anyway, did you guys master this game? No. No.
No. I haven't yet either. Are you going to? I
plan on it. I would like to. I'm not 100 % sure.
Yeah, I'm definitely going to try to. I just
need to get... So they have... So basically just
beat the game and then beat the game on hard.
And then it's fine. All the collectibles basically.
So this game has like Easter eggs, which we didn't
really talk about too much, but there's like
hidden literally Easter eggs in the game that
you can pick up and then it'll make a random
enemy spawn in the level. And then they have
in the bonus worlds where when you pick up a
certain item, if you hold certain button combination,
it'll make a, another enemy or like an item show
up. And then if you grab that, uh, you get extra
power ups and stuff. There's achievements for
all of that. And then the hardest fucking achievements
in this game is getting all of the one -ups on
each level. It's such a bitch. Oh, my God. Those
achievements. Like, if it wasn't for those ones,
I don't think this achievement list would be
that hard. No. But just. But because of those
ones. Again, like you said, with the level design.
Yeah. And they're hidden. Yeah. They're tough
to find, dude. That one industrial level is pretty
crazy because you have to like switch a bunch
of switches. I know. It was tough. I know. I
know you said you turned on debug mode, which
you can just, when you have debug mode on, you
can just fly around the level and then you have
coordinates. So you can just write it all down
and figure out where everything is. And then
you go back through and actually play the level.
So just pretty smart, pretty smart way to do
it. If anybody ever needs those coordinates,
I haven't written them down. Yeah, we could,
you can post them on the forum for the, I've
been thinking about going on the, yeah. Retro
achievement and put them on there, but I don't
know. I wanted to do that for Real Rose. I had
a list of all the collectibles in order. I need
to go and put that on there. Yeah, I might do
it. Anyway, so yeah, I feel like this set's pretty
moderate, except for those, because of those
extra live ones, I feel like this is a pretty
hard achievement list. And just because of the
gameplay, too. It just doesn't make it easier.
I don't know. I don't know if I like this. It
would be fine if it wasn't for all those extra
life ones, you know? Yeah. I mean, I get it.
It's a collectible thing. Yeah. I don't know.
It's a mediocre list. I don't know. It's mediocre.
Yeah. I mean, it doesn't really do anything out
of the way, so. No. Just why do you need to find
every extra life? So I feel like it's unnecessary,
but whatever. True. All right. So that's the
achievements. Oh, there is one achievement to
find, like, there's, like, an adult secret, I
guess. Mm -hmm. One of the mermaid sketches,
you can get her to have her tits out, which is
kind of funny, but... Yeah, you have to, like,
do all this extra shit. It's just so ridiculous.
It's weird. I don't know why they did that, but...
Yeah, and it's, like, crazy hard to do. Yeah,
you have to, like, run around the level in debug
mode. It's crazy, but... Yeah. It's in there
if you want to see animated... Titties, there
you go. Yeah, Sega CD. It's literally two pixels.
I just did it for the achievement. Yeah, yeah.
That's what they all say. No other reason. Alright,
so that's Wild Woody. Let's go ahead and if anybody
has nothing else to say, we're all good, right?
I think so. Let's go ahead and jump over to the
final verdict. the final verdict uh we don't
use scores or numbering we just use a very simple
system did you enjoy the game and would you recommend
the game uh because that's what it's all about
right who wants to go first for the final verdict
i think i can go first all right did you enjoy
the game initially no but um the more and more
i forced myself to play it i started enjoying
it more it's it's hard to to enjoy this game
at first Just because you're like, these controls
suck. But if you can force yourself to learn
them, it definitely does get more enjoyable.
It's just difficult. Very difficult at first
to get used to. Yeah, I can agree with that.
So would you recommend the game? I think so.
If you can force yourself past that point where
you learn the crazy controls and the level design
and the quirks. I think it's worth it, man. I
really do. Wow. It's not a super long game, so.
It is short, yeah. I think if you spend enough
time, I think it's definitely worth it. Okay.
I actually wasn't expecting it, so. Yeah. I think
it's, like you said, I think it's quirky enough.
It's got its own charm. The cut scenes are funny.
The levels, again, they're cool. They have some
cool concepts, some cool ideas. Yeah. Do you
need to do everything? I don't think so, but
I think it's worth a playthrough. Okay. I mean,
especially for a system that doesn't have a lot
of games on it anyway. All right. Who's next?
It's got its own charm. Yep. Ryan? Yeah, I don't
think I enjoyed this game. It's hard to say because
I didn't enjoy the gameplay of it. The levels
are just too ridiculous. They're just too convoluted
and too just mazy. And the controls, dude, they're
just... They're rough. And that's putting it
lightly. But everything else around it, though...
Like, I don't know. The soundtrack is just fucking
amazing. And the overall charm and the actual
graphics of the game are levels ahead of... controls
and gameplay so it it's it's tough i think this
game would be better to watch gameplay so you
don't have to suffer through actually playing
it but you get you can watch and see the the
cool like the the funny comedy in the cut scenes
and um just and like actually listen to the music
and i think that's way more enjoyable But I don't
think there's really a lot of that on the internet,
really. Yeah, I was going to say, this is I think
the first game we played where there is minimal
amount of information on this game. I was trying
to find names for this game. Impossible. They
just don't exist. Yeah, nothing exists. Nothing
exists. There's only like three videos of people
finishing this game. I was going to say, I wish
I could record this game, but I don't own it.
Yeah, I was going to say, you can find it. We
might have it on our channel, maybe. Maybe someday.
100%. I think if you can find it, I would definitely
recommend watching this game rather than playing
it. And I don't think I'd recommend playing it
either. It's just... It is such a... I don't
even want to say a chore. I think it's just kind
of tortured to kind of play this game. But like
I said, everything else around it is actually
surprisingly really good. It's just funny. You
look at the controls and the gameplay, which
is like a fucking sub -level standard, and then
everything else is just way higher. Yeah, true.
Probably because that's where the hardest part
of the game design is, is the freaking controls.
At least back then, anyway. Yeah, probably. This
game just kept drawing me back to play it. Like
I said, a few forces... You're going to get aggravated.
This game is aggravating, but if you can force
yourself through it, I totally think it's worth
playing. Like I said, it's short. You can run
through it. Maybe I wish they spent more time
with the controls and animating mermaid jugs.
Jacob, what do you got? Did you enjoy the game?
No, not really. I know we've said it over and
over again, but the controls are absolutely horrible.
I kept falling in this game. I tried. It's just...
These controls are so icky. There's a couple
levels where you'll just fall and then you go
halfway down the level and you have to go all
the way back over again. So yeah, that's annoying.
Yeah, it's aggravating. And the level design
was also just too much for me. There was no cohesion
to it. It felt like it was all just put together.
They just made a map. And they didn't flesh anything
out. They're just like, yep, this is what we're
going to do. Yeah, I didn't enjoy it, really.
So, would you recommend it? No. There's a bunch
of other good platformers for the Genesis. And
I know we're talking about the CD, but I mean...
I mean, you could play Sonic CD. Sonic CD's fine.
It's all good and dandy. But there's other platformers
from this time that are actually fun and won't
make you want to throw your controller halfway
across the room. and have good map design all
right yeah i mean same stuff i mean the controls
are awful and it's not even really like the controls
he controls okay it's just the hit boxes man
trying to hit stuff is so hard i mean i guess
it is controls but i don't know just like trying
to grab a rope i've never fought with anything
so hard as i did when grabbing ropes in this
game it's ridiculous um So, yeah, it really does
kill the game, which sucks because there is a
lot of good in here. You know, like the music,
the design, just the overall character arc and
stuff. Like, the story was decent. The level
designs, I mean, they're fine. They're not great.
They're not awful. I don't know. I feel like
they're kind of in the middle. Like, you just
kind of have to figure out the layout and then
it's not too bad. So, I mean, I did enjoy this
game. You know, once you kind of figure out the
wonkiness of the jumping and everything, it's
really not that hard. I mean, there's still a
challenge, but once you get a feel of it, I felt
like I would be able to run through the game
a little bit more, and I was enjoying it and
seeing the levels and stuff. I was like, all
right, this is cool. Would I recommend it? No,
I don't think so. As fun as this game could be,
it's just too frustrating, and I don't feel like
enough people would be willing to put up the
time to learn the controls. Is this a first?
What, not recommended? Yeah. No, I'm not recommending
games. I don't think so. Oh, okay. No, I do every
once in a while, but as much as I like the game...
Oh, you didn't recommend, bro. Yeah. As much
as I like this game, I wouldn't recommend it,
but... Dang, bro. That's crazy. Yeah, I know.
I would like to. I really would like to, but
I just don't think it's just quite good enough.
It's not polished. It's definitely not a polished
game. Yeah. Which sucks. If you're really into
old -school 2D sprites with a challenge, then
yeah, definitely, but... For the majority of
people, no. All right. Is this anybody's new
least or most favorite? Nope. I don't think so.
Yeah, I don't think it's changed anything. Yeah,
I think it's all the same. Okay. All right. Gamers
out there, what did you guys think? If you played
the game, did you enjoy it? Would you recommend
it? Let us know. Okay, that's enough of Wild
Woody. Next, we're going to go to our next game,
which is Yoshi's Topsy Turvy. So, do we have
any prior experience with this game? Yeah, I
do too. I played it. I don't think I ever beat
this one. I can't remember if I beat this or
not. I think I did, but I beat it as a kid. Yeah.
So, it's been a long time. How is this going
to work in emulation? There's a patch for it
where you just use L and R. Oh, okay. All right.
So, yeah, for anyone who doesn't know, the original
Game Boy Advance cartridge had an accelerometer
in it, and you actually had to tilt the Game
Boy left and right, which is pretty cool. It
would be cool if there was a mod for this game
where if you used, like, a PS3 or PS4 controller,
if you could, like, control it that way. What
are the Switch controls? Yeah, that'd be pretty
cool. Because I know these things have, what's
it called? Accelerometer zoom, yeah. Yeah, yeah,
yeah. I think you can do it on certain emulators.
I was looking it up earlier. I think you can
do it. That's pretty cool. Yeah, I might check
that out. Alright, let's go ahead and take a
look at the front art here. So you got Yoshi
on a giant ball about to fucking murder some
shy guys. Those poor shy guys. Yeah. They're
running away from Yoshi about to squish their
ass. He's so happy about it, too. Yeah, he looks
so happy. Pretty funny. Psychopath. And you got
some pictures of what I assume are the bosses
down there. Yeah, those are the bosses. And then
it says, I'm using Tolkien. Yeah, it does say
that, yeah. Oh, yeah, you could use the Wii remote,
too, Jacob. Oh, nice. That'd probably be pretty
easy, right? I don't know if you can. I'm just
saying you should be able to because it has an
accelerometer too. You know what I mean? Yeah,
I know what you're saying. Anyway, so pretty
simple front cover. I like it though. I always
like Yoshi covers. When did Yoshi be able to
transform? When did that come about? That was
Super Mario World 2, Yoshi's Island. I know,
but where did they come up with that? Oh, I don't
know. They're just like, let's fuck Yoshi up,
I guess. I don't know. Yeah, just turn him into
a helicopter. Like, what the hell? I don't know.
It's freaking Yoshi's Island. Who knows? I guess
anything's imaginable there. All right, let's
take a look at the back here. Ryan, do you want
to read it? It's your game. Yeah. Yeah, why not?
All right. Yoshi's Topsy Turvy. Go full tilt.
Get ready for a novel game experience as you
tilt Yoshi through topsy -turvy worlds brimming
with adventure. All of Yoshi's Island is trapped
in a pop -up book and Yoshi can't save it on
his own. You'll have to tilt the land around
him to clear six chapters of the mayhem. All
new game control. By tilting your Game Boy Advance,
you can tilt the environment around Yoshi to
knock over enemies, swing pendulums, and let
Yoshi run up walls and leap huge pits. Change
it up. To clear chapters, you'll have to transform
Yoshi into a ship, a bouncing ball, a balloon,
and more. Will this ending be happy? Collect
coins, defeat enemies, or race for the finish
to complete each course. Bowser's waiting at
the end of it all, and he's not happy. He's not
happy. Will this ending be happy? I mean, come
on. Yeah, because it's Yoshi, bro. I know, I'm
just saying, why are they asking? Well, maybe
you gotta get 100 % to get the happy ending.
You're not gonna make it a sad ending. Yeah.
Only for Game Boy Advance or DS. Yeah, it says
only for, and then it says Nintendo DS next to
it. And then it says not compatible with other
Game Boys. Yeah. Well, that's... So that's how
you can transform. They're in a book, apparently.
What about the first one? Well, that one doesn't
make sense. I have no idea. Like, you know what's
a good idea? Let's turn Yoshi into a helicopter.
Let's turn him into a ship. Yeah, a ship. Oh,
that's great. Look at this shy guy, bro. He's
got a spike ball. That's great. I love Yoshi.
Alright, are we looking forward to this game?
I know I am. Yeah, definitely. This is definitely
one I never finish, so to be able to put it on
the list of finished games, I'm definitely looking
forward to that. Yeah, bro, I'm excited. It's
been so long. Picking it won't... The patch or
anything, I hope it plays good, so. Yeah, I can't
imagine it's that, that, uh, it works pretty
well, so. Yeah. But. Yeah, I just hope, hopefully
it's not, like, too difficult with the, the bumper
button. It shouldn't be, because from what I
remember, the tilting's not, like, insanely,
like, excessive or anything. Yeah, yeah. I think
you play the game and then you just have to do
it to, you know, do obstacles and stuff. Obstacles.
All right. Obstacles. Obstacles. That's it for
us this episode. So let us know. Are you guys
looking forward to it? Have you played Yoshi's
Topsy Turvy? Do you remember the accelerometer?
Because it was a lot of fun. All right. Until
then, we'll see you for the next one. Peace.
See you. See you guys. Peace out.