Today, we're talking burnt kids, dirty frescoes,
and scary doors. It's sweet home for the Famicom.
Groovy! Hello everyone, welcome to Retro Gaming
Beyond Presents Retro Game Club. We're your hosts
Joe, Eric, Ryan, and Jacob Vanderloski. And today,
we've all been praying for Lady Mamiya because
we've been playing Sweet Home for the Famicom.
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the community. All right, let's go ahead and
get into the word of the nerd. Get those nerds!
Nerds! Nerds! All right, we enjoy all kinds of
things, nerdy things, video games, TV shows,
comic books, movies, whatever. So what have you
guys been doing? What have you been into recently?
I'm still reading my Try Guns. Almost done. I
got one more book. Nice. I want to watch that
anime, that new one that just came out. You've
read five books already? Well, four, but I'm
almost done with the fourth one. Oh, there's
five? I thought there was six. Well, there's
the one regular and then the maximum. Oh, so
there's six with the regular. Okay. Yeah, yeah.
Oh, okay, okay. So, just been going through that.
Still pretty good? Oh, yeah, dude. Nice. It gets
a little crazy sometimes. Sometimes the story
is a little hard to follow, but it's not too
bad. I do want to read them. They look awesome.
Yeah, they're good. They do get a little redundant,
but not bad. I started Stellar Blade. Nice. Yeah,
dude. That game is so good. I'm having a blast
playing that. Is it like a hack and slash? Is
that what it is? Yeah, I know you like those.
It's kind of like a Dark Souls kind of thing.
I don't know if I thought that. Yeah, the combat
was pissing me off at the beginning. Yeah. Is
it sluggish, though? Once I got the feel for
it. No, it's not sluggish. It's just when you
dodge, you can still get hit. Yeah, see, that
drives me crazy. And if you're in the middle
of a combo, you can't cancel it. Yeah, that drives
me crazy, dude. Yeah, it's tough. I still struggle
sometimes. Well, and then all that, and then...
Dark Souls is just slow on top of it. It's like,
Jesus. Yeah. No, this is fast. It's definitely
way more fast paced. All right. That's kind of
like, like the new God of Wars are kind of that
way. Like they had that same stuff, but they're
also like quick. So it's not too bad. I'd say
it's probably faster than that because Kratos
does feel sluggish. Yeah, he does sometimes,
but yeah. No, it's good, dude. It's fun. I love
the little, this game is so good with like rewarding
exploration. Oh yeah, I love that. That's cool,
yeah. Because so many games have this giant open
world and give you nothing. And in this game,
there's just little things to find. And all the
costumes and stuff are pretty cool. That's cool.
But it's fun. I've been playing the hell out
of it. I was schooning for that number one spot.
Yeah, number one schooner. I think you mentioned
it when we recorded, but the leaderboards weren't
working right. Yeah. So we can go back. I had
to go back. Yeah. I had to go back and get that
because some dude took our number one spot. Yeah,
we can't have that. We can't have that. No. I
actually found him on Instagram and followed
him. Oh, nice. Nice. Yeah, yeah. That's cool.
But I had to take that spot back. Yeah. I've
been trying to stop playing on my phone at nighttime.
So I bought like a little book light and I've
been reading books in bed. And I started that
Dungeon Crawler Carl book. Yeah, that looked
interesting. I was interested in that book. Isn't
it good? It's pretty good. I'm not super far.
I'm like 40, 50 pages into it. But it's good,
man. I like it. Yeah. I see it recommended all
over the place. Yeah, I did too. I've seen a
lot of it, so I'll have to check it out. It's
almost, well, you guys need to watch Solo Leveling.
Yeah, I know. I do want to check that out. It's
worth it. Yeah. But it's almost like that. you
know it's like levels up his his person and stuff
like that that's cool so but yeah that's pretty
much true when i like reading a book before i
go to bed and that helps me a lot just like helps
me like you know d uh like i don't know just
like compressed yeah decompress and stuff yeah
yeah yeah well dude sleeping puts me to i mean
reading puts me to sleep yeah Yeah. That's what
sucks. I read like three pages and I'm out. So
I don't ever make any progress. All right. Cool.
Who's next? I bought, well, so when we went to
do the books and stuff, book shopping and all
that, I just thought, I don't know why this popped
in my head, but I never like opened a pack of
cards. Yeah, for whatever reason, like in my
whole lifetime. So I find that hard to believe,
bro. I never have, dude. I don't know. I swear
we've had Pokemon cards. We've had cards, but
I've never opened them. Yeah, I could have sworn
that you did, but maybe not. I mean, if I did,
that wasn't. Must not have been a good pool.
Well, that was when I was three years old or
something. I don't know. You never got any for
like your birthday or Christmas? No, I've never
gotten packs. Okay. So I don't know. I guess
if I was at that point that they weren't, I mean,
Pokemon's always been huge, but I guess that
wasn't the thing. I don't know. Whatever. Yeah.
So I bought three packs for like eight bucks
each. I was like, dude, fuck this. Yeah. So I
remember you were telling me about the Medizus.
And I warned you, I warned you when you bought
those that they weren't going to be the last
three that you bought. Yeah, I mean... And now
he has like 600 packs. They were, if it wasn't
for the price. Well, Pokemon, yeah, but I'm just
saying, now you bought three booster boxes of
MetaZoo. No, no, no, no, no, no. I bought five.
Yeah, get it right, dude. Get it right. I bought
five. But, dude, $13, $14 a box. I like the MetaZoo,
dude. They're cool. I like them. I do, too. Yeah.
So, I mean... A lot of people are shitting on,
like, actually the playing of it. The game's
kind of silly. Yeah, the game itself is kind
of silly, but I like the art and the cards and
stuff of them. I do, too. Are the quality of
the cards good? Yeah, they're fine, yeah. Yeah,
dude. The cards themselves are fine. Yeah. I
think it's just the way they have the game set
up. Just the physics or the mechanics of it is
just really goofy. Yeah, it is. It's super goofy.
And it's not very balanced compared to, like,
the other, like, Pokemon and stuff, but. Yeah.
Well, I mean, they don't have, like, giant tournaments
for that. I mean, they have tournaments and stuff,
but, yeah, not, like, obviously not the size
of, like. But I'm sure it's not as serious as,
like, Pokemon or Yu -Gi -Oh or whatever. No,
no. No. If you can buy 36 packs for $14, no,
it's not going to be that serious. Yeah. Yeah.
But they're dope, though, dude. The art's fucking
cool. Yeah, I love them, yeah. I mean, they have
the normal, like, hollow and reverse hollow stuff,
so. But, I don't know, the art's dope, and it's
all, like, cryptids and monsters and a couple
of other stuff. Like, the UFO one's pretty dope.
Yeah. They got cool stuff. It's got, like, aliens
and then, like, men in black and stuff like that.
It's pretty cool. Yeah, yeah, yeah. But, yeah,
dude, they're dope. I've been liking them. I
haven't really opened too much. Jacob opened
a couple the other night. Yeah, they're pretty
cool. You opened more than I thought you would.
Yeah. I don't care. I have a shit ton, but I
was like, oh, damn, Jacob's... It catches on,
bro. It'll get under your skin, I'm telling you.
It is fun, bro. Yeah, it is. Jacob actually pulled
some really good cards. I know. I was telling
you that story about Dad getting mad at me. what
yeah remember the fred store that we had oh yeah
he gave me like to go get milk and you bought
ten dollars worth of money and he went from just
like go get a thing of milk and i came back with
like a milk and like two packs of pokemon cards
and he's like where's the rest of my money oh
man that's so funny i was like i bought some
pokemon cards And then you were telling, dad
was there too. You were telling dad, he's like,
I wouldn't get mad at that. Well, you did. Yeah,
he did though. He was like, don't ever spend
money on cards like that again. Yeah. That's
so funny. Mom does the same thing. She's like,
I'd never say that or do that. I know. Oh man,
that was funny. I think that was the last time
I bought a pack of cards. Yeah, probably. Traumatized.
You didn't get anything good out of it. It wasn't
even worth it. Dude, I did actually get a nice
card that was like a foil, but it had like a
freaking crease in it. Oh, yeah, that sucks.
I was mad, dude. Oh, that's funny. All right,
well, Ryan, I hope you don't spend too much more
money on the cards. Not for a while. I get enough.
Yeah, you say that a lot. Maybe like $300 more.
Yeah, yeah, yeah. Yeah, this should be enough.
They'll start piling up and then I'll have too
much and be like, I can't do this anymore. Yeah,
that's exactly what I did, yeah. 24th. Oh, my
God. 24th what? That's when I get my next box
of cards. Oh man, that's 10 days. Holy shit,
bro. Why does it take so long? Weather issues.
How though? This one's coming from Nevada and
the three packs that I already have came from
California. How are they having weather issues?
It's a fucking desert, bro. They're having Desert
Storms out there. Yeah, Desert Storms. No, that's
over. Oh, man. Bro, I think you've kicked your
Barb's addiction. You're going to be getting...
You're going to start fiending for cards. Yeah,
maybe. I mean, I'm going to be taking laxatives
in a day or two, so. Yeah. Flush out all those
barbiturates. Yeah, get them all out of there.
I won't be constipated, that's for sure. I hope
when you wake up from anesthesia, you just, like,
rip a pack. I'm going to tell mom to bring one.
Oh, God, dude. I'm ripping packs. Just clutching
it while they're fucking performing surgery.
I'm gonna put one up my ass. The doctor's gonna
be like, What the fuck is a midget? There's a
foil card in here. It's brown foil. I bought
that, and then I bought two of the Arizona Tees,
the Fallout ones. The Apple one was good. But
the orange, I think it was orange, I think. Yeah,
the orange. No, that wasn't that good. Oh, yeah.
Okay. Yeah, it was all right. But, dude, they're
strong. Yeah, the guy who bought it, the guy
was like, just to let you know, these are above
average. Yeah, he was like, this is stronger
than a monster. I was like, I don't know if that's
true, but. How much is that? 190. That's crazy,
Jesus. It is a lot for an energy drink, but they
don't, it doesn't have the taurine in it or the.
You know, the other stuff. Yeah. Because taurine
raises your heart rate. It's still crazy. Like,
really quick. Or not, like, high, but taurine
really is, like, acts quick. Mm -hmm. So, it
doesn't, I don't think it has any of that, but
I think it's just the caffeine more than anything.
Mm -hmm. But I would like to get the other ones
and just try them out. Yeah, yeah, yeah. So,
I mean, dude, I have drinking this shit ton of
energy drinks. Yeah. When you take a pre -workout,
when you take pre -workout, energy drinks don't
mean anything. Yeah, I used to take that five
days a week. Oh, man. I mean, I stopped drinking
on that, but I had that liquid death ones. They
were okay. Yeah, those were pretty good. I like
those. Yeah. I just don't like sparkling water.
Yeah. I just don't like carbonated water. I'm
not big on it either, but for some reason the
liquid deaths are just, I don't know what it
is. I'm okay with those. Those I can drink. And
I'm not even a big fan of a lot of their stuff.
It's just the soda ones, dude. I love their soda
ones. They have the ones that taste like soda.
I'm obsessed with those, dude. They're so good.
Yeah, they are good. They're good. I'd still
rather just drink those. Zero sugar soda. Yeah,
I don't know. Like I said, I've completely given
up on soda and all that stuff, so it's a good
substitute. Yeah, Sprite's the only one I drink
now. Cool. Anything else? No. Just cards. A lot
of them. Oh, me and Chris were playing that Isaac
game too, The Binding of Isaac. That card game
that I have. Oh, yeah, yeah. Yeah, that game's
fun, yeah. I brought it over to his house one
day. He's like, oh, dude, I love this game. It
is fun. It's a good game. Well, he was big into
that game, right? Yeah, yeah. And he's a big
card game guy, too. Yep, nice. He likes the tabletop
stuff. Yeah, that game's fun, though. Yeah. But
we played at his house the other night, and then
he came over today to play it, and I beat him
all three times. Nice. So, but it is fun, though.
But they have a... expansion for it, and it's
like $20 or something. I really do want to get
it, but... It don't seem too bad. No, but I mean,
this is the first time I've touched this game
in fucking five years, so... Yeah. Dude, I'd
love to play some tabletop with you guys. Dude,
that Isaac game is actually really fun. It's
not really, like, eventful, but it is fun. Yeah,
I remember when you first... uh bought it i don't
know well i don't know you um you came home like
for a week or something and we played it in the
kitchen it was pretty fun yeah yeah yeah it was
fun but then now like the expansion almost has
like double the cars i think so it makes it twice
as big nice so it's cool sounds exactly like
the game yeah pretty much i think that came out
Before Afterbirth? I think it came out before
one of the big DLCs. And then I think the expansion
is the rest of it. I'm not too sure. I don't
know if it was supposed to be Rebirth or what.
Jacob, what do you got? So I've been getting
more into Silent Hill. I played and beat Silent
Hill Homecoming. It's not good. Pretty much any
game past Origins is really not good. They're
all pretty... There's really nothing good about
them except for the soundtracks. The soundtracks
are... Is that the last PS2 one? Yeah. What about
Downfall? We're going to get there. I know you're
excited. But no, Homecoming is just... It's gameplay
really isn't that great. The combat just sucks
and the puzzles you can easily brute force. like
there was two puzzles in that game that, you
know, I was just trying to figure them out, you
know, just play around with them so I could figure
out, you know, what I was supposed to do. And
I accidentally saw both of them. So, and then,
um, the story is also like pretty basic. I mean,
it's not good, but it's really not that bad either.
I just, I mean, it's a good concept. I like the
idea of like, uh, it's like a soldier coming
back home. and they find out that the majority
of the people in their hometown are missing,
so they have to go to Silent Hill in order to
free them. But I feel like that could be a good
concept, where it's like a soldier coming back
home to Silent Hill, and they find out Silent
Hill is this creepy town now full of this fog,
and maybe they're haunted about something that
they did in the war. By the way, I think that
game is inspired by the first Silent Hill movie,
which... also is pretty bad. Dude, I'll disagree
with you on that one. The first Silent Hill movie
was pretty good. I mean, it's not... I don't
heavily dislike the first Silent Hill movie.
It's alright. It's fine. It's not a great movie,
but yeah. It had the hot creepy nurse in it.
That's redeeming. So yeah, I started playing
Downpour, which is the other PS3 Silent Hill.
That one I do not like at all. I think the story
is better, but the exploration just sucks because
there's like five different side quests that
you can do at a time. And it's not really clear
when you're doing a side quest. And it's fairly
open world, too. You can go into like different
buildings and there's a good amount of open space.
And I just don't think that works that well with
Silent Hill, especially considering there's only
so much direction that it gives you. Is there
anything in those open spaces or is it just open
space? No, not really. Oh, okay. Just kind of
like germs? Yeah, well, I mean, there is weapons
and medkits and stuff like that, but otherwise,
it's fairly empty. Yeah, so I went and saw Return
to Silent Hill, and it was easily the worst film
out of the three Silent Hill movies. It's absolutely
garbage. There's really nothing good about it.
The characters were butchered to shit. They changed
so much about the story. The visuals really don't
look that great. It's just not good at all. But
I still wanted to see it anyway, just to see
how horrible it was going to be. Apparently it
has like a 2 % of Rotten Tomatoes. Yeah, I mean,
I heard it was pretty bad, but damn. One more
Silent Hill thing. There's a completely original
Silent Hill book called Silent Hill Betrayal.
For reading that, it's okay. There's two things
about it that I think aren't that great. The
first thing is, it just seems that, what's it
called, rehash similar events that happen in
the games, in the books. And it's not like they're
similar, it's almost like they're identical,
I guess you could say. The other thing too is
that it seems like the reading level is lower
than it needs to be. Sometimes when two characters
are talking to each other, it doesn't feel as...
mature as it could be. So something like Eric
could read? That's probably above my level. Is
there pictures in the book? Yeah, there's a few
pictures. You might be able to get through it.
Yeah, that's not bad, yeah. Dude, every time
I pick up a book now, I pick it up backwards,
dude. I'm so used to reading it backwards. That's
funny. All right, Jacob, anything other than
Silent Hill this week? Yeah, I played and beat
Dispatch, and that was a pretty good game. Oh,
really? Oh, yeah, that's that new superhero game,
right? Yeah. It's pretty fun, though. I only
beat it once. There's multiple endings. There's
so many different choices that you can make throughout
the game, so I think I'm going to go back and
do the exact opposite of what I did for my first
playthrough. Is it like a tail cell game? Is
that what it's like? um kind of okay there's
like an actual gameplay part of it okay i know
telltale games are like mostly just choices yeah
you're one character and you make choices but
there's an actual uh main gameplay part i guess
you could call it okay where you have like a
certain amount of characters right yeah um you're
surveying a certain area And there's crimes that
happen, and you have to choose which characters
you want to send to that crime. And then, depending
on who you send, depends on whether or not they
were successful in stopping that crime. Alright,
yeah, let's see. So, I mean, I know, what was
it, a couple weeks ago, we watched a bunch of
movies. Yeah. We watched Mad God, which was...
I mean, visually it was cool, but otherwise,
what a weird fucking movie that was. Yeah, it
was definitely weird. It was like no story or
anything. It was just a bunch of cool stop animation
kind of stuff. Yeah. I mean, the amount of work
that went into it is... Yeah, I mean, it was
impressive for sure, but it was just a weird
movie. Just like no story. Yeah, yeah. Then we
watched Good Boy, which was honestly an incredibly
boring movie. yeah mediocre boy it was yeah i
didn't like it that much honestly um and then
we watched death stream which was like the best
one out of the three that none of us expected
it's probably one of the best horror movies i
watched in a long time dude yeah it's actually
really good it was about like a youtube really
like that like checking out a haunted house and
like trying to survive it and stuff but it was
actually pretty good i liked it i thought i was
gonna hate that movie yeah it looked really stupid
but it actually turned out to be pretty good
so It was really good. It's like a comedy horror
movie. They did a good mixture of funny and horror.
They did that actor, I don't know his name, but
he did a really good job being annoying, but
you also wanted him to succeed. It was a pretty
good mix. The typical streamer. Just that annoying.
Just obnoxious. It was good. I definitely recommend
that one. Yeah, for sure. Yeah, for sure. And
then we watched Sweet Home, which we'll talk
about later. And then, let's see, not much else.
I've been playing the Vita still. I started a
game called Nun Attack, where you play as a bunch
of nuns just, like, shooting evil spirits and
everything. It's fine. It's a little, like, nice.
I've never even heard of that game. It's weird.
It's kind of like a mobile game. It's like a
touchscreen RTS type of game. It's fine. It's
okay. It's not bad, but it's not the best game
ever made. That's on the Vita? Yeah, I think
it might have been a mobile game that they ported
over to Vita. But it's decent. I'm having fun
with it. And then, yeah, like Ryan said, we went
shopping. I got a couple of video games. I picked
up Zybots for the Atari Lynx, which I've been
playing a little bit of. It's an old arcade game.
The arcade game is actually pretty cool. There's
actually a place right down the road that I played
it on. The arcade game is cool because the joystick
actually twists. So when you want to turn to
the left or the right, you actually twist the
joystick to the left or the right. That's cool.
Yeah, it's cool. The game doesn't do that on
the links because you just use the D -pad, but
I don't know. It's a really cool concept. Yeah,
other than that, I've been playing a little Ragnarok,
trying to finish that game up. I've got to do
all the cleanup on that, so get that plat for
that game. Yeah, and then they freaking shadow
dropped a God of War prequel game that I bought
that I want to play. Yeah, dude. That looks dope.
Yup. Well, so I'm trying to get to that, but
I know it looks awesome. Yeah. I think that's
going to be the next thing I start. Yep. Probably
what I'm going to do too. Yep. Yep. So I love
God of War, bro. Yeah. Same. And like a frigging
prequel, like expanding the story. That sounds
so dope. All right, guys, what have you guys
been listening to? Or what do you guys been into
recently out there? Let us know. We like hearing
from you guys. So, but all right, that's it.
That's what we've been enjoying. So let's go
ahead and jump into our view for Sweet Home.
Thirty years ago, there was a great artist, Ichiro
Mamiya. He built a mansion deep in the mountains,
far from the city, and painted his frescoes there.
He had a wife and child, and the three of them
lived happily together, but some great misfortune
befell them, and all three passed away. In the
thirty years since then, no one has dared to
go near the mansion, which has come to be feared
as haunted. Now, five members of a TV crew have
entered this forbidden place to report on the
artworks painted by the genus Mamiya, but here
a tragedy unfolds. The mansion shakes, the ceiling
collapses, and they are now trapped inside. Ghosts
of the Mamiya family appear. Can the five find
a way out? How many will survive? A terrifying
battle begins in Sweet Home. Sweet Home was developed
by Capcom and published by Capcom in 1989 for
the Nintendo Famicom. This is another Japanese
exclusive that was never released over here.
This game is actually based on a movie with the
same name. The stories are pretty similar, actually.
The game has a couple of differences. The game
director, Tokuro Fujiwara, he was actually the
director of Ghosts and Goblins, and he worked
on the Mega Man series, too. So he's a pretty
prolific Capcom developer at the time. He directed
the Mega Man games? I think he was the director
for the Mega Man games, yeah. Nice. Which I think
came... After? No, it was about the same time,
I think. I think Mega Man 1 had already been
out at this point, but... Yeah. It was at 85,
right? I don't remember how early it was, but
yeah, probably around that time, yeah. Actually,
both the movie's producer, Juzo Itami, and director,
Kiyoshi Kurosawa, they actually worked with Fujiwara
to help make the game. I don't think they, like,
you know... were there day to day, but I think
they helped him talk about the script and, and
ideas and stuff of the movie to help make the
game. So, which I think actually helped a lot
because this game is pretty close to the movie.
And I think it, it, you know, it's a pretty decent
game. So, and then the other big thing to mention
obviously is that this game was a huge inspiration
for the resident evil series. Um, like a lot
of the stuff in resident evil probably wouldn't
be there if it wasn't for this game. As a matter
of fact, I think resident evil actually started
out as a remake of this game. Yeah. This game
was picked by Ryan. Ryan, what was it about this
game that you were interested in? Definitely
the inspiration for Resident Evil. Those older
Resident Evil games are just so good. I'm a big
horror guy too. I just like the old retro horror
stuff in this game. Definitely stuck out. Yeah,
this game is definitely one of the big ones.
It's kind of weird that we didn't get this one.
I know it's an RPG and they weren't big back
then, but I don't know. I feel like this game
would have done good. I think this was kind of
a bad decision on Nintendo to not bring over.
Yeah, yeah, I agree. But I mean, I guess I can
see it was based on a Japanese movie and all
that stuff, but... Yeah, yeah, that's true. But
I mean, even then, I mean, even if you didn't
know the movie existed... Yeah, the game works
pretty well on its own. It's self -explanatory,
so I don't know. All right. Were you guys able
to complete this game? Yeah. Jacob, you didn't
finish it? Mm -mm. How far did you get? I couldn't
even get out of the first room. No, I don't know
how far I got, honestly. Okay. I just didn't
beat it. Did you get the generator running? No,
I don't think so, no. Oh, dude. You played five
minutes of this game. It seems to be a common
theme. The story of the game, and as always,
there's spoiler warnings whenever we talk about
these games. If you don't want to hear them,
don't listen. Like I said, it's pretty close
to the movie. A news crew is looking for frescoes
of a famous painter, Ichiro Mamiya. I guess he
left a bunch of famous frescoes in an abandoned
mansion. And when they make their way inside,
they're trapped and they must find a way to escape.
As they make their way through the mansion, they
piece together a story of the family that lived
here. Ichiru's son had fallen into an incinerator
and was killed when Lady Mamiya turned it on,
unaware that the child had fallen inside. Afterwards,
she kind of went crazy and she lures other unsuspecting
children into the incinerator to kill them and
try to provide playmates for her dead son. Filled
with regret, Lady Mamiya kills herself and is
now trapped in the mansion as a vengeful spirit.
The news crew must find the items necessary to
exorcise Lady Mamiya and end the curse of the
mansion. They get help from a mysterious character,
Yamimura, who gives them clues and tells them
what needs to be done. Eventually, he sacrifices
himself and the team is able to defeat Lady Mamiya
and escape as the mansion falls behind them.
So this game actually has different endings depending
on how many characters survive. So you play as,
what is it, five characters? There's five characters
in the game. And depending on how many make it
to the end, because they can die at any time.
And depending on how many make it to the end,
there's different endings, which is pretty cool
for an old NES game for like this for a time
period. Yeah, different mechanic. They're like
not even two minute long endings, but it's still
pretty cool that they're in the game. Okay, so
this game is, I would call it a survival horror
RPG where you're just trying to get through the
mansion and you're trying to keep everybody alive.
And the main goal is kind of get to Lady Mamia
and defeat her and escape the mansion. You play
as five characters and you can team up. So you
can team up with like up to three characters
at a time and make your way through kind of like
a former party, I guess, and then make your way
through the mansion. And I feel like kind of
the the strategy is to make a team of three and
a team of two and just kind of keep them close
to each other. Because you can switch to the
characters anytime and move them around and stuff.
And then each character has like a specific use
that they have, like. What was it, Taro? He has
the camera, right? I think. Akiko, she's kind
of like the medic. She has the medkit and stuff.
Yeah, the medkit. There's a lighter, a camera.
Asuka has the vacuum. The vacuum, that's right,
yep. And then the key. Yep, which is Emi. Yeah,
and that's pretty important because you've got
to unlock a lot of doors in this game. Yep. Which
one of the big things from this game is the unlocking
scene, which is pretty cool. It shows a little
cut scene of the door and it shows a little animation
of it opening, which is pretty creepy. But obviously
that was a huge inspiration that came for Resident
Evil. Yeah, that went to Resident Evil. It's
pretty cool to see that inspiration from this
old like 8 -bit game. Yeah. It's pretty cool.
But yeah, so go ahead. I was going to say it's
weird too because this like game came out in
89 and that's it. nothing no sequel no re -release
nothing and then resident evil starts and then
fucking blows up oh it's the hugest thing ever
yeah yeah now requiem is going to come out which
is what the ninth game yeah ninth main game yeah
insane probably 50 side games yeah yeah yeah
it's insane dude yeah so you're trying to make
your way through the mansion just and so It's
a RPG in that there's random battles as you're
walking around, you'll just, you know, eventually
end up in combat. And combat's pretty simple
for an RPG, kind of like baby's first RPG for
sure, because all you can really do is attack
or pray, which is kind of like magic, I guess.
One of the really cool mechanics of this game,
and I don't think any other RPG has ever done
this, is that when you're in combat, you can
actually call over other characters outside of
combat. It's really freaking cool. so if you
have like two of your characters you can call
a third character and if they're all partied
up you can walk those characters over to combat
and they'll join combat which is really really
cool so i had no idea you could do that my first
playthrough yeah it's a really cool concept well
so you can have all five yeah yeah it's really
cool and like i said i don't think there's any
other game that's ever really done that before
so i like that a lot yeah so then like you're
creating you're going through the puzzles you
have to learn you have to kind of like figure
out where you need to go and what you need to
do but actually this game's not too difficult
because so you have these frescoes that you can
do and sometimes you have to vacuum if they're
dirty but when you take a picture of them they'll
like give you a hint kind of a clue of what you
need to do and then there's also like zombies
or like skeletons you can talk to there's writings
on the wall like there's a ton of hints in this
game and this game will actually if you look
around and take a look around it's actually not
very hard to figure out what you need to do.
It's actually pretty good at giving you hints
and clues of what you need to do. Yeah, just
finding the areas is the difficult part. Yeah,
navigating the mansion is the worst part. Yeah,
the mansion's definitely designed to be kind
of maze -like, to definitely get lost in it and
stuff, for sure. So many doors and avenues and
alleyways and stuff. But once you learn it, everything
just... It's just so easy. Yeah, you have to
map it out. It's also a pain, too, because just
some areas are so, like, ridden with monsters.
You can't walk for, like, five steps without
going into battle. That's kind of one of the
downfalls of, like, random battle RPGs, for sure,
is that, like, when you're trying to explore
shit and then you get constantly put into battle,
it's annoying, for sure. It is annoying. It is.
And then this game also has random events, as
well, where, like, stuff would, like, like a...
a spear will come at you and stuff and you have
to like dodge the spear sometimes it works sometimes
it doesn't um which is true i watched some video
and some dude said it doesn't matter what you
pick i think it's random yeah yeah just literally
random but it's still pretty cool that an early
game like this had i mean they're kind of like
an early qte honestly which is pretty cool okay
so and then also there's just a bunch of items
everywhere scattered across the mansion so one
of the big things is you got to figure out what
item you need and then item management is like
a huge part of this which is also another inspiration
for resident evil because you have i would say
it's like the main focus of this game yeah kind
of yeah because like it's huge you have five
characters but they can all carry two items each
so you only have 10 items at a time but there's
probably i would say almost hundreds of items
in this mansion it's crazy how much stuff is
just thrown about but one of the things that
i notice is i think it's i think you can like
soft lock yourself out of this game Because one
of the things you can use is these wood planks
that kind of help you go over, you know, chasm
areas or whatever. But if you go over them too
much, they eventually break. And I guess if you
use them all up, you'd be screwed, I guess. Yeah,
I think so. I mean, I think you'd have to do
it a lot to really get that far. Yeah, you would
have to purposely try to do it. The possibility
is still there. And then the other thing, too,
is the tonics. There's only so many tonics in
the game. So this was kind of a weird thing I
felt about this game is that there's no way to
heal your characters unless you use a tonic.
That's the only way to heal. Usually a lot of
RPGs have some kind of inn or something that
you can go to and sleep and heal, but this game
doesn't have that. They are fairly generous with
the tonics. Yeah, there's plenty around, but
in theory... This game is very easy, though.
Yeah, it's not difficult, no. I don't think I've
ever died by combat in this game. It was all...
other shit but i don't think it was ever by combat
right i just i'm just saying in theory it is
possible to like kind of soft lock yourself out
of it you know if you use up all the tonics and
then you get to a boss you can't beat then you
know you feel like that's like just a design
of the game because you can also get locked out
if one of your characters die of what like if
one of your characters like if m dies yeah true
if you can't unlock a door yeah you can't unlock
doors no you you that's not true actually really
well i know there's i know there's other items
in the game that you can like use yeah but if
you're not at that point i don't think you can
do anything about it oh that's true yeah i don't
know if you if eventually you can't get to those
items yeah i see what you're saying yep yep yep
yeah i'm sure that's a design the door to like
the corridor to the generator i think Yeah, but
if she dies and you can pick up the lockpicks,
then you don't need her anymore. Yeah. There's
other items. Yeah, there's rooms where you can
get another vacuum or another lighter. That's
what Eric's saying. If you don't get to that
before that point, then yeah, I'm not actually
sure how that... I don't think the lockpicks
show up to maybe after the first quarter of the
game. I know the other ones do, but the lockpicks
are probably the last one. so i think that's
just part of the strategy of this game is just
saving constantly yeah which is which is a nice
addition to this game is because you can just
save anywhere that's true yeah you can save it
at any time and the game will start literally
right back where you were which is cool which
i was so scared to turn the game off the first
time i know i was too yeah which was a kind of
not normal thing back then yeah I mean usually
you had some kind of save point or something
yeah to be able to save yeah well you'd have
to go yeah exactly not just off of whim and be
like oh well I'm done now I can just start off
exactly where I left off for sure which is really
cool this is one of those games where you just
save a lot yeah it is yeah definitely there's
a lot of those puzzles and stuff in there but
like I said I don't feel like anything was super
difficult in this game especially if you like
looked at the frescoes or like read the clues
and stuff I don't I don't really remember getting
stuck anywhere at any point. Yeah. I think the
only part I got stuck on was towards the end
of the game where you had a backtrack a couple
of times and it wasn't really like obvious, but
that was towards the very end of the game. Right.
So that, that got me a little bit where you're
like underground. Oh, yeah. That part was a pain.
With the sand pits or whatever they are. Yeah,
I know what you're talking about. That was confusing
for a little bit. It's just when you have to
get all the items for beating Mamiya. That was
about the part I got stuck on. For sure. That
part is tough, man, because you have to have
four slots. Well, the nice thing is you have
to bring all five. If you have all five of them
alive, The nice thing is you just get rid of
everything else once you get up to that point
and then just use those items. Because once you
have all of them, you know you're going to go
fight her. Yeah. The crazy thing is you can beat
this game with one person. Yeah. Yeah. True.
I don't know how, but I think, I think I haven't
actually tried it, but I think you can run away
from the fight and then go get the items and
come back and the fight will still be in the
same area. Yeah. Yeah. I think that's how it
works. I haven't tried. I'm not a hundred percent
sure, but I think that's how it works. I thought
you would just let everybody die and then use
the last item or whatever. I'm not sure. I don't
know. I'm not a hundred percent sure, but. Well,
yeah. I mean, there's an ending for it, so you
have to get it somehow. My guess is that you
can leave the fight and come back to it at any
point and it's still where it was. That's my
guess, but... I'm just thinking you get to that
point where you need to use the last item and
then everybody just dies. Maybe. I don't know.
Besides one person. Could be. That is pretty
funny, though. Did you guys know... I might sound
like an idiot, but did you guys know what frescoes
were? No. Okay. I did not know what the fuck
a fresco was. Really? You guys didn't know what
frescos were? I thought that was a drink, bro.
I didn't know what the fuck it was. I had to
look it up. I was like, what is this game talking
about? I thought it was a translation thing.
You know, just a weird translation thing. So
I looked it up and I was like, what the fuck
is a fresco? It's just like an old style of painting.
I think it's specifically on a wall, right? Well,
it's like a type of Spanish. Yeah. Not, like,
Renaissance, but pretty much, like, a Spanish
Renaissance -style painting, yeah, on a, like,
house wall or something. Yeah, okay. I'm surprised.
Okay. I didn't know you guys didn't know that.
No, dude, I started the game... Oh, dude, the
first, like, hour of this game is tough, though.
Yeah. Oh, figuring stuff out, for sure. It's
tough. Especially when you don't know what the
fuck a fresco is. Well, and to be fair, too,
it doesn't, like... you know with the nes graphics
it's kind of hard to to kind of see what you're
looking at at first if you don't know what that
is it's just like oh well go you know go look
at this fresco or you know not knowing what a
fresco is and then not knowing how to like look
at things because you have to press multiple
buttons to do that and then you get lost like
oh dude what am i supposed to do that is that
is a very old school design where you Press open
up a menu to take actions. Yes. Yeah. So that's
one of the things is you press the button and
then you'll get a menu of actions that you can
do. And you have things like look, you can look
at your party, your items and stuff like that.
Yeah. And then that's definitely an old school
for items. You have to go up to the item. yeah
click open the menu click item and then you either
click an empty spot and then it'll ask you if
you want it to move it or yeah to move and then
or you can put it on another item slot to swap
them out yeah yep that took me forever to figure
it is it is tough and the thing too that i've
had forgotten it took me a minute to figure out
was the weapons So the weapons have a specific
slot at the bottom of the menu, which I didn't
realize was there at first. And I was like, why
the hell can't I pick this stuff up? What the
fuck's going on? And the game doesn't tell you
that. And only the ladies can use certain weapons
and the guys can only use certain weapons. Oh,
is that true? I hadn't noticed that. Yeah, they
can't use like heavy weapons. Oh, okay. I didn't
even notice that. Yeah, it's a weird thing. It'll
tell you that you can't use it. Oh, okay. Yep.
But. Yeah, it was weird because when you try
to put an item or a weapon into one of the slots,
it's like, nah, you just can't do that. Yeah,
it's like, that's not available or whatever.
Yeah, it doesn't say it's a weapon or an item
slot. It's like, yeah, you just can't do this.
Yeah, it took me a minute to figure that out.
It would have been nice to be like, oh, this
is a weapon slot. You can't put an item in here.
How are you supposed to know that? I mean, that
I learned pretty quick. Once I got the menu down
and I looked up what a fresco was, I was all
right. Okay. That initial start was tough. I
played this game for, like, an hour and a half
or two hours the first time, and I made some
good progress, and then I got stuck, and I'm
like, I'm just gonna use a guide. Yeah. Yeah.
I don't know, once I got past that hour... I
mean, there are puzzles in this game that you
have to figure out, you know? I mean, it's not
a walk in the park, but, like I said, I feel
like if you read the frescoes enough, and, like,
there's other, like, wall text and, like, talk
to the zombies and stuff, I don't feel like it's,
like, impossible, you know what I mean? Oh, yeah,
if you, like, um... It's not like survival kids.
Yeah. If you explore and everything and, like,
go through every avenue, the game will literally
tell you what to do at any given point. Except
for at the end. I mean, it does tell you, but
it's a bit more archaic than the rest. It's not
as direct, for sure. So it's a little more vague.
But, I mean, if you've put the time into it,
you'll figure it out. That's my biggest thing,
dude. If I had the time to literally sit down
and figure everything out, I probably would have.
Well, you know what's funny? You guys watched
the movie. You didn't see them clean the fresco
in the movie? No, that I figured out. Yeah, I
seen that. Well, then you still didn't know what
a fresco was at that point? No, I didn't know
what a fresco was when we started the game. Yeah,
we started a game before. I had to look up what
a fresco was when I started the game. I didn't
start. I started after we watched the movie.
Yeah, I started before. Oh, that's right. Yeah,
I already beat the game before we even watched
the movie, dude. That's true. You know what's
funny? If you watch the movie, it actually kind
of helps you play this game. It's true. Yeah.
There's a few things in the movie that will actually
give you hints to play the game, which is kind
of funny. Yeah, like, all the items that you
need to have and stuff. Well, and then, like,
sometimes the frescoes are dirty, and if you
watch the movie, they vacuum one of the frescoes.
Yeah. Yeah, this is actually pretty funny. Like
I said, the game honestly really isn't that hard.
Like, I am not a huge RPG person, and I didn't
have a problem with this game. Like, I wasn't,
like... You tore through this game. I do, like,
fucking... I'm not gonna say... 10 hours? Probably,
yeah. Yeah, that's crazy. Yeah, I beat this game
very quick. That's insane. But... Yeah, because
it's just not a typical RPG. It's easy. It's
a very simple RPG, for sure. It's just leveling
up and then just finding better weapons. That's
it. There's no learning spells or who has weaknesses
and stuff. There's no layering to the combat
at all. It's attack or it's prey, and that's
it. Yeah, that's literally it. The only other
layer is you can use items on certain enemies
and that'll do damage. Yeah, but... Like, if
you use the camera on the bats, it'll do damage,
but it really doesn't do much. Yeah, at that
point, you're better off just attacking normally.
Lower levels, it helps. Yeah, I guess so. But
once you hit a certain point, it's useless. Speaking
of the bats, I did say it was a random battle,
but they also did have enemies floating around
on the screen that could attack you, too, sometimes.
Yeah, like the bats. Yeah, and then the knights.
Which were loud as shit. Yeah, they made a lot
of noise, they did. Which is fair, they're a
whole piece of armor, like, full set of armor,
but you can hear them coming. Yep, they're definitely
noticeable. And then when there's, like, four
in a room, they're fucking loud. That was a little
thing, was... There was some grinding that you
had to do in this game, but it was not terrible
at all. No, dude. Oh, dude, compared to, like,
old retro RPGs, yeah, this game's not that bad
at all. In, like, JRPGs, it's nothing. No, no,
it wasn't too bad. It's not that bad. I hit max
level before I beat the game. Oh, did you? Yeah.
I mean, I did grind a little bit, but I was like,
wow, level 20 already? I was like, okay. I was,
like, three or four levels behind. Yeah, that's
about where I was at. It takes you, what, 10
minutes, 15 minutes to get to level 20 from that
point? It took me a little bit. I had to go in
the basement or whatever. Yeah. Yeah, you have
to grind. You have to farm certain areas. It
took me a minute. I mean, fast forward helped
out a lot. I was about to say, when I got to
my later levels, I was like, I'm just going to
fast forward until I get a random encounter.
Okay, let's jump over to graphics. You know,
for an NES game, I think this game actually looks
pretty good. i agree yeah it's not bad yeah definitely
the the mansion looks like an old like scary
dilapidated mansion um there's a lot of cool
like different areas like there's the inside
there's the courtyard there's the outside with
the lake and everything this game does a cool
thing like when it gets to like certain areas
it'll like show like a full screen picture and
stuff so and then like the up screen like the
up close like the enemies and stuff like the
pixel art is freaking awesome it's really good
Yeah, dude, the enemies are dope in this game.
Yeah, they're scary. They got a lot of, like,
gory bits and stuff. Like, they're really cool.
Mm -hmm. And they're animated, too, which is
kind of a big thing for an old RPG like this.
Yeah. Yeah, I know. This game actually does look
really good. Yeah, I like it a lot. It's really
cool. That, uh, the statue where the lightning's
in the background? Yeah, that part was cool.
Oh, dude, that was dope. And then when you put
the... item in his hand and the lightning hits
the sword oh that was so cool yeah that part
was cool that was really cool i did not expect
that from this game yeah it's it's a it's got
a really good look to it um like i said the the
level design is pretty cool there's a lot of
like there's actually a lot of colors and stuff
and everything so i think the game for an old
nes game i mean at this point the nes was six
years old so it they um and like i said man capcom
has always been like they're they're really good
at what they do So they knew what they were doing.
But yeah, this game looks good. I think it's
one of the better looking games on the system.
When that dude like melted or whatever. Yeah,
dude. Yamamura, when he melted, that part was
sick. Yeah, this game has cutscenes, which is
crazy too. For an old game like this. Yeah, dude.
And they're actually like really well animated
too. Yeah, yeah. They do a good job. Like each
character is pretty unique. You can tell who
is who by the... pixel art and everything. Definitely
a sick game. With that too, so then we jumped
over to the sound. It sounds pretty good. I don't
think it's as good as the graphics. The music
is eerie, but it's very repetitive. It's very
short loops. It is. And there's only like four
different tracks. Yeah. There's not a lot. There's
not a ton. It changes by what area you're in.
Most of it's just that one with the bass in it.
Yeah. And then that one song, like that one where
you're like looking at skeletons, it reminds
me of a... Is it Battletoads? One of them sounds
like Battletoads or like a TMNT song. I forget
what it is. Every time it starts, I'm like, what
is this? Teenage Mutant Ninja Turtles? But yeah,
I mean, it's good though. It does a good job
of setting the mood and everything. Yeah. And
then the... I just like the main song is my favorite.
Yeah. It's just got a good beat to it. I know
dad likes it. He really likes it. He hated it.
But what I really liked too was the sound effects,
especially with the door opening. They did a
really good job of making a creepy door opening
sound. And then, you know, just like the combat
noises and stuff were all really done really
good. Like hitting the enemy was like a nice
crunching sound and everything. Yeah. Yeah, this
game was actually pretty advanced. for for its
time yeah and like i said the guy the director
he i mean he had made some pretty popular ghost
and goblins megaman the guy knew what he was
doing you know what i mean he knew how to make
a good video game so um yeah a pretty well pretty
well uh made game so we got anything else to
say about uh sweet home before we move on jacob
any thoughts over there no not really okay all
right like i said i will say that i i feel like
um This is a really good game. If you're not
sure if you like RPGs or if you just want to
kind of check out what they are, I feel like
this is actually a really good one to start with.
It's very simple as RPG goes, and it's got a
really good setting and a decent story to kind
of push you through and everything. So if you
want to start somewhere with RPGs, this is definitely
one I would recommend for sure. Yep, agreed.
If me and Eric play it, it's a good RPG. Yeah.
I watched a dude play. I followed a dude playing
a video play of this game. Yeah, it's a good,
very good introductory RPG. I love RPG elements,
but I don't like RPGs. I love leveling up and
I love putting points into my character and stuff,
but I just don't like RPGs. It has to be... Simple.
What is it, the battling system or something
that you don't like? Yeah, I just don't like
turn -based combat. It just has to be simple
to it. I don't know. I just don't like turn -based
combat. I've played Final Fantasy XIII and some
of that. That leveling up is easy because it's
all linear. We're not going to get into it, but
I think FFXIII has one of the best battle systems
ever created. I love the paradigm. Yeah, the
paradigm's dope. It takes a minute to get used
to, but once you get it down, it's awesome. I
know, I wish I beat that game. Somebody deleted
my save. You and saves, dude. Somebody deleted
it. Was it my fault? Okay, so let's jump over
to achievements before we get to the final word
here. This game has 20 achievements worth 150
points, which is a pretty low number. Did you
guys master this game? Yes. Yeah, I did too.
It's pretty easy. It's pretty much just play
through the game and find all the items. I think
there's like two hidden items, but I guess you
can't technically miss anything in this game
because this is one of those old NES games where
once you beat the game, you can't save it. So
you always go back to before the final boss.
And even before the final boss, you can go anywhere.
That's what I'm saying, yeah. So I don't think
there's any way to miss anything in here. Yeah.
I mean, it's easy achievements for an easy game.
Pretty much, yeah. It's just pretty much find
everything and then level up all the way to the
final level. Max level, yeah. Which, like we
said, doesn't take that much time. Yep. Very
simple set. Yep. I don't really know that they
could have added anything to it, really. Not
really. I can't think of anything. Nothing that
would really make sense. Yeah, there's not a
ton of secrets or anything in this game. Yeah.
I guess maybe the... but I don't know. I was
going to say maybe like find all the frescoes,
but I don't know if they would even be worth
it because you don't have to find the frescoes
to beat this game. You could literally go, I
mean, other than the first one, I think, I think
you can go through the entire game without looking
at a single fresco. I didn't look at any frescoes.
Yeah, that's what I'm saying. Yeah. They just
help. I think you have to do the first one, but
then that's it. Yeah. They just help if you're
not using a guide or, you know, whatever. I don't
think you have to do the first one. Yeah, maybe
not. I don't know. Yeah, pretty easy. Pretty
easy, except for a pretty decent game. Alright,
that's achievements, so let's go ahead and head
over to the final verdict for Sweet Home. the
final verdict. We don't use scores or numbering
here. We use a very simple system. Did you enjoy
the game? And would you recommend a game? Because
that's what it's all about, right? So, who wants
to go first? I guess I'll go first. Alright.
Did you enjoy the game? Yeah, I did. I didn't
hate this game. It was fun. If I definitely had
a lot more time to invest into it, I would have
definitely done everything myself. But it was
fun. Again, it's not a very difficult game, especially
with the combat and everything. I think it's
got a lot of charm, especially that old school
retro horror vibe. I think I would recommend
this game just because it is on the easier side
for pretty much everything. I agree with you.
Jacob, what do you got? I didn't enjoy this game.
I thought it was boring. I just couldn't get
into it. Maybe I'm just not into terrain -based
RPGs, except for Pokemon, but Pokemon's kind
of its own thing. Bro, Pokemon's boring as shit.
It's like one of the most boring RPGs ever. How?
Pokemon's insanely boring. Well, I don't know.
I mean, maybe like the original, but do the new
ones, all they do is talk and talk and talk.
Yeah, I mean the old ones. Okay. I mean, if you've
played one Pokemon, you've played them all. Yeah.
It's all the same thing. Alright, we're not talking
about Pokemon. We're not talking about Pokemon.
Alright, so you didn't enjoy it. Looks like I'm
the answer to the next question. Yeah, so would
you recommend it? I would actually recommend
it, though, because I just don't think this game
was for me. And there is a bunch of cool stuff
to this game. As you said, the graphics are pretty
cool. You know, there's certain cut scenes. You
know, the navigation seems pretty doable. I mean,
I'm sure it's confusing at first, but it just
didn't appeal to me. But I'm sure, you know,
to certain gamers, this would be really cool.
It's just old school. I'm just saying, if I ever
have trouble sleeping at night, well, at least
I can play Sweet Home and I'm sure it'll knock
me out. There you go. You won't be dreaming about
Lady Mamiya? No. Okay. I'll be dreaming about
playing a better game. Okay. I will say, every
time I played this game, I wasn't, like, eager.
Yeah. I definitely enjoyed this game. I mean,
this is the second time I played this game. So,
I... I didn't remember a ton of it because it
had been so long, but I think this game's got
a lot of charm to it. It's an awesome setting.
I love the setting. The story's actually pretty
good because it's based off of an actual movie
script. Not that video games have to be based
off of that, but there was already a foundation
for it. And then the beats are really good. There's
cutscenes. The enemies are sick. If you like
RPGs, it's a very simple one, but it's not a
bad one. There's plenty to explore. The game's
got enough clues that you can find your way through
it on your own. You may get stuck in a part or
two, but if you just look around and try all
the actions and everything, you can find your
way through. And like I said, I love that calling
action where you can call other characters over
into combat. I think that's a really cool thing,
and I wish more games had tried that. It's such
a cool, unique idea for a turn -based RPG. But
yeah, I think it's a great game. I would definitely
recommend it. If you ever wanted to try an RPG,
if you're just even into RPGs, if you're not
sure if you like them, play this game. Not only
because it's just so much, I think it's fun,
I think it's easy, it's got a great setting,
but also just because of how important a video
game history it is. I mean, this game spawned
a friggin', you know, huge franchise. I mean,
everyone knows what Resident Evil is, you know
what I mean? So, I think it would be really cool
that everyone should go back and check it out.
Great game. Everyone should check it out. Ryan,
it's your pick. What do you got to say? I love
this game. This game was awesome. Like I said
before, I love the retro horror. I love Splatterhouse.
Even the 80s retro horror is my favorite. I know
Splatterhouse is a little kind of like that.
It's a little more 90s, a tiny bit. uh dude i
love 80s retro like this game is it looks great
on the nes for an nes game uh cut scenes uh just
like the how the monsters look like there wasn't
really a lot of sprite changes in this game there's
a lot of actual different monsters and stuff
so um and again it's i don't like rpgs but this
is a very easy rpg i didn't use a guide to maybe
last five ten minutes of the game so that's i
that's show that actually shows that i enjoyed
this game that i want to figure it out myself
right yeah but yeah the combat's easy um the
game is uh it's just fun and it's just it has
such a great charm to it and yeah it's it is
a really good uh it's a pretty important piece
of gaming history if it spawned one of the biggest
video game franchises cool so that means you
recommend it right yeah for sure it again if
if you never played an rpg and you want to try
or you love rpgs you've played them all or you
just want an easy game or a game with good charm
or just a retro horror game just just anything
if you just want to play a game you never played
this this game's perfect i mean There's really
not much bad I can say about this game. Another
thing, too, is if you want to try a Japanese
exclusive and you've never done that before,
this is a great place to start. Yeah, true. The
translation is actually really good. Yeah, it's
actually really good. Which one did we use? The
original one. I think it's a 2008 one or something.
It's Suicide something. Yeah, there's two different
ones. Yeah, whatever the Suicide one was. I forgot
what it was, but... Yeah, it's actually a really
good translation. Yeah, it was good. There's
nothing confusing. No weird translation issues.
It was all actually really good. Yep. I think
the only difference was they changed Taro's name.
Yeah. His name's not Taro. It's something like
that. Yeah, something like that. But that's it.
Yeah, go ahead. That's the only difference. Yep.
All right. Cool. That's our review. That's our
verdict. You, the gamers out there, let us know
if you enjoyed it, if you would recommend it.
And then I would want to do something real quick
before we get to the next game. We all actually
sat down and watched this movie. What did you
guys think of the movie? Snoozefest. Really?
You didn't like it? I thought it was kind of
boring. It was a little silly. I heard that the,
I think it was the producer. He went through
and re -recorded a bunch of shit without the
director's knowledge. Yeah. And I feel like that
was the first part of the movie because the first
part of the movie was kind of silly. It had a
lot of goofiness to it. And I'm guessing that
was the part that he re -recorded. I'm guessing
that the original director recorded a more darker
movie. But, yeah, the first part's a little goofy.
The last part, though, is it gets really good.
I thought the last part of the movie was awesome
because it gets really dark. It does pick up.
Yeah, and then the special artist on the movie,
his name's Dick Wolf. Or not Dick Wolf, it was
Dick Smith. And, dude, the Lady Mamiya part,
where she's like, that part was awesome. She
was really cool looking. It had the 80s practical
effect look. It was sick. That part was really,
really cool. Yeah, I mean, honestly, I think
the game was better than the movie. And I think
that a lot of contemporary reviews said the same
thing. I agree with that, yeah. Yeah, the movie
wasn't horrible. It was fine, yeah. It was just
that typical 80s, like, acting and... Yeah, yeah,
yeah. Just a little goofy, but yeah, the first...
I don't know, I want to say... Probably, like,
the first half of the movie is a little convoluted.
It is, yeah. It's very slow and, like, not childish,
but it is very goofy. It is. And then once, like,
halfway through, it changes. Yep. And like I
said, I feel like that's the part that got re
-recorded. I feel like the first part probably
wasn't that goofy originally. Yeah. I know. I
want to watch the original. Yeah. I don't think
it exists anywhere. Nah. It probably does somewhere,
but. The second half of the movie has a dude
split in half, like trying to chase people down
and stuff. Yeah. It gets pretty good. Yeah. And
like I said, it's kind of funny. If you watch
the movie, it kind of helps you play the game
a little bit. Yeah. I would say if you play the
game and you liked it, check out the movie. Otherwise,
it's not a must -see for sure. Yeah, I would
definitely play the game first. Agreed. Did Jacob
watch the movie? Did you like the movie, Jacob?
It's alright. As you guys said, the second half
is a lot better. It's just a typical 80s. If
you've seen 80s movies, it's that. It's a campy
horror movie for sure. Yeah, but just Japanese.
All right. That's enough of Sweet Home. No more
Sweet Home. We're not doing Least or Most. Oh,
yeah. Did this change anybody's Least or Most
favorite? No. Ryan? I don't... I think this is
my second favorite. All right. What was your
first? Is it Splatterhouse? It's Scoon. Oh, Scoon.
That's right. Just the fact of just the time
we had playing that game. Yeah, Scoon was great.
Unless we have that again. It's still ongoing.
Yeah, exactly. It's still ongoing. I have it
running in the background right now. That's the
huge difference. We had such a good time playing
that game. Yeah, for sure. Okay. Cool. But yeah,
this is definitely second favorite. It's close.
Yeah, it's definitely up there too. I think Chibi
-Robo is still my favorite, but this is definitely
pretty close. Yeah. But I did enjoy that. We,
you know, did everything, watched a movie and
played the game altogether and stuff too. So
yeah, it was like a cool. And that's the effect
of this. I like with this podcast is I want to
make sure I want to not want to make sure, but
I, I'd like to enjoy everything. You know, I
feel like it's all like one package. I want to
get as much in as we can. So yeah, but all right,
cool. Let's go ahead and jump over to the next
game then, which we're going to be playing wild
Woody for the Sega CD. You guys know anything
about this game? Nope. Your pencil. Yeah, I mean,
I know it's just kind of a wacky 2D platformer,
but that's about all I know. I've seen it before.
I've never had any hands -on experience with
it. Right. All right, let's take a look at this
front cover right here. We got a mad -looking
pencil with a piece of dynamite in his hand.
Dude, if I was a kid, I would beg to have this
game. Oh yeah, dude, this is some 90s wildness
right here for sure. I want this so bad. He drew
a piece of dynamite on the paper. Yup, yup, yup.
I love the strange looking totem pole back here.
Look at that face on the bottom. He's just like,
hmm. A little cup and an old 90s phone landline.
This is great. I love it. Oh, that's wireless.
Hmm? That's wireless. Uh, yeah. Yeah, it's a
wireless phone, probably. It's a giant brick
in the back. Mm -hmm, mm -hmm. All right. Let's
jump to the back here. We got Wild Woody. Listen
up, pencil necks. As the quickest draw ever to
wheel the sketch pad, Wild Woody's going to write
off a lot of bad guys on his way to putting together
the shattered pieces of a magic relic. To get
himself out of a jam, Wild Woody can sketch up
things like bombs, mermaids, cyclones, and ghosts.
Or, just rub out enemies with this big eraser
butt. Get the point? Includes amazing 3D rendered
graphics and 3D bonus rounds. Oof. I don't know.
That bottom right picture does not look amazing.
That is terrifying. That is terrifying. I know.
I don't want to rub out enemies. This could be
amazing, bro. The 3D render graphics were so
good that they had to use the same render for
the front and the back. Yeah, it's got the same
picture choice, that's true. It was just so good.
Alright, you guys looking forward to this game
or what? Yeah. Pretty skeptical. This is my bread
and butter right here, I can't wait for this.
I don't know what rubbing out means, but... I
can't wait. I don't know what it means in this
game, but yeah, how do you do with your butt?
Gonna be rubbing on your butt. I don't know what
it means in this game, but... Alright. Alright.
Are you gamers out there? This is the one that
you picked, right? Yeah, yeah. Oh, I can't wait,
dude. Alright. Are you gamers interested out
there in this one? Let us know. We want to hear
from you guys, but otherwise, we will see you
for the next one. Peace. See you guys. Peace
out.