WEBVTT

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Today, we're talking evil masks, chainsaw hands,

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and appropriate for ages 10 and up, but not for

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cowards. It's Splatterhouse for the TurboGrafx

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-16. Welcome to another episode of Retro Gaming

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Beyond Presents Retro Game Club. We're your hosts,

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Joe, Eric, Ryan, and Jacob Vanderloski. And today,

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we're talking Splatterhouse for the TurboGrafx

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-16. But before we get to that, let's go ahead

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and jump into our Word of the Nerd section here.

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What do you guys got going on? What kind of nerdy

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stuff have you guys been doing the past couple

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weeks? Since last episode, I finished Metroid

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Prime 2, and I even beat Metroid Prime 3. They're

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pretty good games. 3 was definitely my favorite.

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Really? You like 3 the best? Yeah, there's just

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stuff in the first two Prime games that just

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kind of annoy me. But I feel like the third game

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is just like, it got rid of all that stuff and

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it's just like, you know, just, how do I put,

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how do I say, like, I don't know, just the most

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enjoyable. Okay. But now I'm playing Kirby and

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the Forgotten Land and that's a pretty good game.

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Nice. It's also like, really nice looking too.

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Kirby's movements, it's just like he's so flexible.

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So it's a really beautiful game. Yeah, I've been

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wanting to play that. I need to get that game.

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Yeah, I've been wanting to check that one out.

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You got to get it on Switch 2 now. Yeah. For

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$90 or whatever. Yeah, for the Metroid Prime

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3, I don't know why. I don't remember liking

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that one much. I think it was because it was

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too big. Doesn't that one have like multiple

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worlds? It has like, well, there's three planets

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you can visit. Yeah, the planets, right? There's

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like a spaceship or whatever that you can explore,

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but there's only like one piece that you like

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really need from it. Right, yeah. I don't know,

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I think I like the second one the best. Yeah,

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I put three is the one on the Wii, right? Yeah.

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I like that one. Yeah, it's still good. It was

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still fun, yeah. Yeah, it was fun. Did you actually

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play that on the Wii or did you emulate it? Yeah,

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I emulated it. There's a version of Dolphin called

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the Prime Pack. It has certain modifications

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that make it easier to play and stuff like that.

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Did you use a controller or was it a mouse? A

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controller. Okay, yeah. Anybody else? Yeah, I

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don't know. It's been a short time since we recorded

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last. Yeah, this was actually a quick game. Just

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been grinding on Splatterhouse. Yeah, I mean...

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Alright, I mean, I got a couple things. Actually,

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I got a... We like trivia in this house, so I

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got a quick question for you guys. What was the

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first cartoon to be based off a video game? Do

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you guys know? Or what was the first video game

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to have a cartoon based off of it? The earliest

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I can think of is Pokemon, but I don't think

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that's right. No, it's before that. I'm thinking

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the Super Mario Brothers Super Show, but I don't

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think that's correct either. That's what I'm

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thinking. It's closer, but it's before that.

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It's a popular character. Everybody knows this

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character. Pac -Man? Pac -Man was the first video

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game to have its own cartoon. I've been watching

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them. They're not bad. It's 1983, I think they

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are. I mean, they're 80s goofy, but they're actually

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not bad. I'm actually enjoying them, so. Yeah,

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that's interesting. Yeah. Pretty cool. Yeah,

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you got Pac -Man, you got Miss Pac -Man, you

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got Pac -Baby. Oh, yeah. Nice. And then they

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have a dog named Chomp Chomp and a cat named

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Sourpuss. Chomp Chomp. Yeah. So, yeah, it's actually,

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like I said, not bad, so I'm enjoying it. I finished

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the Unreal Monsters. I watched all those. Those

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were good. Oh, did you? Nice. Yeah, I finished

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those up. What else? I've been playing Shadows.

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Still working on AC Shadows. Oh, okay, yeah.

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Still liking it. I'm starting to... The only

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thing is the combat in that game is kind of wonky.

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I don't know if I like it. It's not the... It

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just doesn't feel very fluid. I don't know. Not

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a big fan of it, but... You can... you can get

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like upgrades to where you can just like, uh,

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assassinate everybody. So once you get all that

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unlocked, I think it'll be pretty, I think I'll

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enjoy it more. Yeah. Okay. Um, then what? Yeah.

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Like the past five AC games. So they keep going

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back and forth. I think they have, I think they

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kind of do like we're call of duty for like certain

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parts of the company, like head, you know, each

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one, like it's not the same people doing every

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single assassin's creed. So, I think this is

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a different company that was from Valhalla or

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whatever. Yeah. Yeah, that makes sense. Because

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Mirage is so much different than Valhalla and

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the ones before it. The thing with Mirage was

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it was supposed to be DLC, so that one's a little

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bit different, but yeah. Oh, okay. Yeah, Mirage

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was supposed to be DLC for Valhalla, but it just

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kind of grew into a full -fledged game, so they

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just released it that way. Huh. Okay, I didn't

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know that. Yeah, and then I started Mega Man

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9. I didn't get very far. That game's tough,

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dude. Yeah. A long time ago, I went through and

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beat every Mega Man. Yeah. It's been a long time.

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Yeah, 9's pretty tough. I'm struggling. I'm not

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going to lie. I think, yeah, 9 was tough. Yeah.

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Yeah, 9 was tough. I can't remember if it was

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9 or 10, but I remember one of them was extremely

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difficult. Yeah, I played 10, and I think that

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one's a little bit easier. It's still tough,

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but a little bit easier. Actually, speaking of

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Mega Man, I was actually going through the soundtracks

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of all the Mega Mans. Nice, yeah. That's some

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good music. Dude, the second one is just... Yeah.

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The second one and the sixth one are probably

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my favorites. Yeah, two is my favorite. I mean,

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it's considered one of the best. Yeah, I think

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it's a lot of people's favorites. Six was pretty

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good too, though. Yeah, I like six a lot. I think

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it's pretty good. Actually, I read something

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about two. I didn't know this, but one didn't

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sell that well. And so they didn't want to make

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a second one. But the developers pleaded and

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they said well you can work on it on your own

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time. So mmm damn so they made it so that's why

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it was probably so good because yeah Yeah, it

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was what was love. It was something that they

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wanted to do. Yeah that too. Yep Oversight or

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anything? Yeah. Yeah, it was a labor of love

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really. That's cool Yeah All right Well, that's

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what we've been doing, so let's go ahead and

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jump into the game here. So, we're talking Splatterhouse

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for the TurboGrafx -16. So Splatterhouse was

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originally released in the arcade in 1988 by

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Namco. And then two years later, they ported

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it over to the TurboGrafx. I think it was on

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some other systems too, right? I think it was

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like the FM Towns Marty. Everybody remember that

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system? That's a pretty cool system. So we played

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the TurboGrafx version, PC Engine version, if

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you want, which was developed by Namco. And in

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America, it was published by Sharp Image Electronics.

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So, were you guys able to complete this game?

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Yeah. I mean, it was tough, but yeah. Did you

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guys beat it on hard? No. They did. You didn't

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jig it? No. I haven't yet either. I'm going to

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go back and do it, but I beat it on normal mode.

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But I'll probably go back and beat it on hard.

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It's pretty tough at first, but... you know,

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once you learn all the enemy placements and movements

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and stuff. It's just, for me, it was just the

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bosses, man. I had a hard time with the bosses.

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Yeah. The levels themselves weren't too bad.

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But, alright, so, it's, uh, Spider House is a

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2D beat -em -up, uh, where you start out, you're,

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I guess you're walking in your woods with your

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girlfriend, and then, um, you find this abandoned

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house, uh, and you guys walk in, and you get

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knocked unconscious. And then you wake up with

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a like a mask on your face that you can't take

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off, just like the Jim Carrey movie. And you

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find your girlfriend's gone. So you got to go

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and look for your girlfriend. So it's like I

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said, it's a 2D beat them up. You can only move

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left and right. You can jump and punch. And then

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you got like a special slide that you can do.

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That's one of the things I noticed for like a

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beat them up. This is a very simple game. Yeah,

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for sure. Yes, very. Like you have two moves,

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really. Like two and a half, kind of. Punch.

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Yeah, you can jump, punch, you can kick, and

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then you can do the slide. So I guess like three.

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Which that slide is so hard to pull off. Yeah,

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it's a pain to get it, but once you get it down,

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it just seems to never work when you really need

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it. Yeah, well I couldn't figure out, you have

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to be moving forward, right? Yeah, you have to

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have momentum. You can't just do it from a standstill.

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Yeah, that's kind of annoying. I don't understand

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what the idea behind that was. Why don't they

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just make it down kick? Well, I guess you could

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kick down, but I don't know. Just a weird. Yeah,

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I'm not sure. Like you could have done punch

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and kick at the same time or jump in. I don't

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know. It was just a weird way to do that, I thought.

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Yeah. For something that would have been nice

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to have. Because some of those parts, there's

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a lot of enemies that get around you, especially

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in the hard mode. It gets kind of difficult doing

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like a... Well, I don't know. I don't know. Maybe

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it was because it was ported from an arcade.

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Yeah. I wonder what the controls in the arcade

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is. I wonder if it's similar or not. Yeah. Well,

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were they joystick or were they... I would assume

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it was joystick. Yeah. Yeah. I wonder if just

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like programming wise, it was just... But I wonder

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if it was just two buttons or three buttons.

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You could have had more buttons on there. yeah

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the turbo graphics only has the two buttons yeah

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yeah that's probably why then yeah so uh rolling

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back to the opening cut scene which i believe

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that's in the arcade but this is just not in

00:11:35.669 --> 00:11:41.169
the turbo graphics version yeah uh in the arcade

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it actually shows you walking in getting knocked

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out and all that stuff Yeah, this one just shows

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you a house with lightning. The splatter house,

00:11:48.090 --> 00:11:50.490
yeah. It's on fire, yeah. Yeah, it's on fire.

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Or was that just lightning? I think it's just

00:11:52.970 --> 00:11:56.490
lightning at the end. Yeah, it's on fire at the

00:11:56.490 --> 00:11:58.789
end. Oh, that's right, yeah, yeah. When you beat

00:11:58.789 --> 00:12:00.850
it, yeah. That's what I'm thinking of, but yeah.

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Yeah, speaking of... I didn't play the arcade

00:12:04.330 --> 00:12:06.429
one, but I just watched a quick video of it,

00:12:06.470 --> 00:12:08.169
and it looks like it's actually a pretty good

00:12:08.169 --> 00:12:12.629
faithful... port of the arcade version other

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than you know obviously the graphic fidelity

00:12:14.789 --> 00:12:19.110
is a little not as good but like i'm pretty sure

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all the levels are there i'm pretty sure most

00:12:20.929 --> 00:12:22.809
of the gameplay is there the enemies i don't

00:12:22.809 --> 00:12:25.870
think a lot of that changed which is i don't

00:12:25.870 --> 00:12:28.009
think anything changed pretty impressive for

00:12:28.009 --> 00:12:30.789
for the time it only changed a couple things

00:12:30.789 --> 00:12:35.289
for censorship reasons but yeah and then i know

00:12:35.289 --> 00:12:37.950
the american version got a couple more changes

00:12:37.950 --> 00:12:41.259
as well yeah But none of it's really anything

00:12:41.259 --> 00:12:43.700
that changed the game, really. Just a couple

00:12:43.700 --> 00:12:46.659
of sprites. Yeah, well, his mask was originally

00:12:46.659 --> 00:12:50.500
white. Yeah. And then they changed the upside

00:12:50.500 --> 00:12:53.779
-down cross to a face. Yeah. And then for some

00:12:53.779 --> 00:12:55.519
reason, they took out the cleavers in all the

00:12:55.519 --> 00:12:58.379
levels, or a couple of levels, and they only

00:12:58.379 --> 00:13:00.279
had them in that one level on the TurboGrafx.

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Yeah, I'm not sure. I'm not too sure why they

00:13:02.879 --> 00:13:06.649
did that. Speaking of that... Why do they do

00:13:06.649 --> 00:13:10.470
a 2x4 as a weapon? That's such a weird choice

00:13:10.470 --> 00:13:14.789
for me. To me, I don't... Even like a baseball

00:13:14.789 --> 00:13:16.769
bat or something? Yeah, right? Like something

00:13:16.769 --> 00:13:18.330
other than just a piece of wood. That's what

00:13:18.330 --> 00:13:20.470
I thought it was at first and then I looked at

00:13:20.470 --> 00:13:23.789
it. It's just a piece of wood. Or at least put

00:13:23.789 --> 00:13:27.610
the nail at the end of it or something. I don't

00:13:27.610 --> 00:13:30.230
know. Was that like a common trope in horror

00:13:30.230 --> 00:13:32.909
movies? I don't think so. Not that I know of.

00:13:34.349 --> 00:13:37.950
Those movies were creative in making bloody,

00:13:38.090 --> 00:13:41.269
gory deaths with whatever could be found. That

00:13:41.269 --> 00:13:45.909
was just a weird choice to me. I guess it was

00:13:45.909 --> 00:13:48.769
just a simple thing to code and put in there,

00:13:48.830 --> 00:13:56.000
I guess. Yeah, it's just a piece of wood. I couldn't

00:13:56.000 --> 00:13:59.559
understand a baseball bat be any worse. That's

00:13:59.559 --> 00:14:02.080
like a thing though. It's not just a piece of

00:14:02.080 --> 00:14:04.379
wood. I don't know. It's weird to me. I will

00:14:04.379 --> 00:14:08.600
say I like how... To me, I was trying to think

00:14:08.600 --> 00:14:11.179
of... Can you guys think of any other 2D beat

00:14:11.179 --> 00:14:13.279
-em -ups? Because when I think of beat -em -ups,

00:14:13.340 --> 00:14:15.720
it's like Streets of Rage or the Turtles games

00:14:15.720 --> 00:14:18.059
where it's like 3D stuff. Yeah, you have the

00:14:18.059 --> 00:14:21.120
depth. I can't really think of any other 2D beat

00:14:21.120 --> 00:14:24.200
-em -ups. I mean... There was some beat -em -ups

00:14:24.200 --> 00:14:28.440
for the Game Boy, you know? Yeah. I think there's

00:14:28.440 --> 00:14:30.519
a Spider -Man beat -em -up on there. Yeah, I

00:14:30.519 --> 00:14:31.860
guess some of this is like Spider -Man. This

00:14:31.860 --> 00:14:33.980
is like a Spider -Man Genesis game stuff. I guess

00:14:33.980 --> 00:14:36.980
so. Stuff like that, but... Yeah. I don't know.

00:14:37.039 --> 00:14:40.460
Most of them you can move up and down. It's not

00:14:40.460 --> 00:14:43.580
just mostly a side -scrolling. The 2D beat -em

00:14:43.580 --> 00:14:48.080
-up genre does not seem very... You know, not

00:14:48.080 --> 00:14:49.639
a lot of games like that. So I thought that was

00:14:49.639 --> 00:14:52.000
kind of unique, kind of cool. I don't know if

00:14:52.000 --> 00:14:54.759
it hurts. I think even the later Splatterhouse

00:14:54.759 --> 00:14:56.860
has changed too. Yeah, I'm pretty sure they're

00:14:56.860 --> 00:15:01.000
like a 3D. I don't know if that hurts this game

00:15:01.000 --> 00:15:04.200
or it's good for it. My biggest complaint with

00:15:04.200 --> 00:15:06.840
this game was how simple it was. Yeah, it's pretty

00:15:06.840 --> 00:15:09.779
straightforward. I mean, once you know how to

00:15:09.779 --> 00:15:11.240
get through it, it's like a 20 -minute game.

00:15:12.519 --> 00:15:16.879
Yeah, there's not really much to it. It's literally

00:15:16.879 --> 00:15:22.019
just two buttons. Which, you know, I mean, that's

00:15:22.019 --> 00:15:24.179
not a bad thing. Simple games are good. No, no,

00:15:24.179 --> 00:15:26.980
yeah. Starting with a simple game. No, I really

00:15:26.980 --> 00:15:28.580
enjoyed playing this. I've been wanting to play

00:15:28.580 --> 00:15:30.700
this for a long time. Yeah. Yeah, I actually

00:15:30.700 --> 00:15:32.779
enjoyed it more than I thought I would. Yeah.

00:15:33.179 --> 00:15:36.039
But, yeah, once you kind of figure everything

00:15:36.039 --> 00:15:40.000
out and it starts to get easy, it's, you know,

00:15:40.019 --> 00:15:42.360
you kind of get over it. And then, just like

00:15:42.360 --> 00:15:44.899
I said, just some kind of, like, I don't know,

00:15:44.940 --> 00:15:48.100
some little bit more attacking. Your attacks

00:15:48.100 --> 00:15:49.860
would have been, I think it would have helped

00:15:49.860 --> 00:15:53.049
the game a lot. Yeah, yeah. And then all the

00:15:53.049 --> 00:15:54.549
weapons seemed like they were the exact same

00:15:54.549 --> 00:15:57.730
thing. You know, like the cleaver, the 2x4, they

00:15:57.730 --> 00:16:00.570
all worked the same, you know? Yep. I mean, they

00:16:00.570 --> 00:16:03.250
had a shotgun, too, and then they had the spear,

00:16:03.350 --> 00:16:06.090
which you could throw. And a rock, don't forget.

00:16:06.110 --> 00:16:09.950
Yeah, they had the rock. What were they thinking

00:16:09.950 --> 00:16:11.730
with the weapons in this game? So weird. I don't

00:16:11.730 --> 00:16:14.049
know, man. I mean, the rock makes sense. You're

00:16:14.049 --> 00:16:15.850
in a forest area. I guess so. I mean, you can

00:16:15.850 --> 00:16:18.169
throw rocks. That makes sense. That does make

00:16:18.169 --> 00:16:20.559
more sense than the 2x4, yeah. I mean, it's not

00:16:20.559 --> 00:16:22.940
the most outrageous thing, but yeah. But there

00:16:22.940 --> 00:16:24.519
was also a wrench you could pick up and throw,

00:16:24.580 --> 00:16:28.320
too. Oh, yeah, I forgot the wrench. Randomly,

00:16:28.320 --> 00:16:31.399
in the middle of the house. Just throw that at

00:16:31.399 --> 00:16:34.879
somebody. I will say... You're this giant buff

00:16:34.879 --> 00:16:38.340
dude. Yeah, that's true, yeah. I guess anything's

00:16:38.340 --> 00:16:42.059
a weapon in that guy's hands, yeah. Yeah. I do

00:16:42.059 --> 00:16:45.899
like... I liked how, even though this is a 2D

00:16:45.899 --> 00:16:49.440
game, they had that... of the background and

00:16:49.440 --> 00:16:52.279
the foreground. When you hit people with the

00:16:52.279 --> 00:16:54.580
enemy, like with the 2x4, they go and slam up

00:16:54.580 --> 00:16:57.960
against the back wall. That was cool. You could

00:16:57.960 --> 00:17:01.299
say splatter. Yeah, that's true. In the house.

00:17:05.420 --> 00:17:08.980
It is cool. And then the dudes chained up against

00:17:08.980 --> 00:17:12.380
the wall have tummy problems and throw up all

00:17:12.380 --> 00:17:16.250
over the floor. For some reason. Yeah, the enemies

00:17:16.250 --> 00:17:20.930
were kind of cool, too. They had those dogs.

00:17:21.150 --> 00:17:22.609
I don't know if you noticed, but they'll actually

00:17:22.609 --> 00:17:25.309
eat the carcasses that you just killed. Yeah.

00:17:25.529 --> 00:17:28.269
Yeah, they don't come after you unless you hit

00:17:28.269 --> 00:17:30.930
them. Yeah, and they're a pain if you do hit

00:17:30.930 --> 00:17:34.569
them. Yeah. But you can't jump over them. Especially

00:17:34.569 --> 00:17:39.750
on hard. Yeah. Yeah, that's probably the thing

00:17:39.750 --> 00:17:41.589
I liked most about this game was the enemies,

00:17:41.769 --> 00:17:44.960
for sure. I don't know. I just, I love retro

00:17:44.960 --> 00:17:49.059
horror games like this. Yeah. They, I don't know.

00:17:49.400 --> 00:17:51.299
Cause they don't really have like the graphics

00:17:51.299 --> 00:17:54.799
or, you know, the stuff that we have now, you

00:17:54.799 --> 00:17:57.240
know? Yeah. It's hard to see what they were able

00:17:57.240 --> 00:18:00.079
to pull off with, with the limitations. Yeah.

00:18:00.160 --> 00:18:03.160
Yeah. So they, they had to make stuff look creepy

00:18:03.160 --> 00:18:07.059
or, you know? Yeah. Pretty unsettling. Yeah.

00:18:07.180 --> 00:18:10.089
And this game. totally gives that vibe dude like

00:18:10.089 --> 00:18:12.650
the atmosphere of this game is is awesome yeah

00:18:12.650 --> 00:18:15.910
they did a good job yeah or for creepy and i

00:18:15.910 --> 00:18:18.490
i don't know the pc engine or the turbo graphics

00:18:18.490 --> 00:18:21.450
that well so i don't know like graphic wise how

00:18:21.450 --> 00:18:23.990
this stands up to other games but i mean it looks

00:18:23.990 --> 00:18:27.390
pretty good you can tell you know what the enemies

00:18:27.390 --> 00:18:31.670
are the backgrounds are you know pretty um yeah

00:18:31.670 --> 00:18:34.369
graphically i mean i think it's pretty impressive

00:18:34.369 --> 00:18:38.240
yeah yeah it looks good so yeah uh I did like

00:18:38.240 --> 00:18:42.839
where the scrolling, it does stop when you stop.

00:18:42.960 --> 00:18:45.000
It doesn't push you forward. Yeah, I thought

00:18:45.000 --> 00:18:47.319
that was weird. For a beat -em -up, I don't really

00:18:47.319 --> 00:18:49.019
know a lot of beat -em -ups that have auto -scroll.

00:18:49.819 --> 00:18:51.880
So that was kind of a weird thing to see. But

00:18:51.880 --> 00:18:54.200
yeah, then once the auto -scroll catches up to

00:18:54.200 --> 00:18:56.220
you, it stops. That's another thing I don't think

00:18:56.220 --> 00:18:58.660
I've ever seen in a video game. Yeah, that was

00:18:58.660 --> 00:19:00.859
odd. It usually pushes you. Yeah, it usually

00:19:00.859 --> 00:19:03.900
pushes you. I think there's one level in the

00:19:03.900 --> 00:19:06.660
game where it doesn't do that, but I think every

00:19:06.660 --> 00:19:09.980
other... One does. Yeah. Yeah, that was really

00:19:09.980 --> 00:19:12.980
surprising because usually that's an added challenge

00:19:12.980 --> 00:19:15.700
or something, but... Especially with this game

00:19:15.700 --> 00:19:18.279
with all the holes that fall into the floor.

00:19:18.420 --> 00:19:19.900
Yeah, you'd think they'd try to push you into

00:19:19.900 --> 00:19:21.000
them. Don't even get me started on those stupid

00:19:21.000 --> 00:19:24.299
holes. Yeah. All of a sudden you're a slippery

00:19:24.299 --> 00:19:27.539
motherf***er before those holes. Yeah. Dude,

00:19:27.660 --> 00:19:31.619
I know. So annoying. Yeah, I hate those. And

00:19:31.619 --> 00:19:33.559
then the enemies hit you and they... They bounce

00:19:33.559 --> 00:19:36.900
you perfectly into the hole. Castlevania knockback,

00:19:37.079 --> 00:19:41.660
yeah. Yeah, those stupid girl ghosts that drop

00:19:41.660 --> 00:19:44.160
the skulls on you. Yeah, I know. That room with

00:19:44.160 --> 00:19:47.440
the dogs and the girl ghost, yeah. The kennel

00:19:47.440 --> 00:19:50.380
or whatever it's called. Oh, yeah. I always try

00:19:50.380 --> 00:19:53.700
to go up. Yeah, I do too, but I always get knocked

00:19:53.700 --> 00:19:56.960
down for some reason. With that stupid wah -wah.

00:20:00.160 --> 00:20:02.859
yeah that level was cool too because it's split

00:20:02.859 --> 00:20:06.480
that was multiple paths yeah yeah stage five

00:20:06.480 --> 00:20:08.559
yeah that was pretty cool yeah i like that a

00:20:08.559 --> 00:20:11.119
lot there's like a water level and then you go

00:20:11.119 --> 00:20:13.279
into like the other kennels or whatever it's

00:20:13.279 --> 00:20:17.180
called and then you can go up top just like i

00:20:17.180 --> 00:20:19.700
guess the attic area yeah and you can fight your

00:20:19.700 --> 00:20:23.220
you fight dark versions of yourself yeah yeah

00:20:23.220 --> 00:20:27.160
those mirror versions yeah I hate how they can

00:20:27.160 --> 00:20:31.500
slide and jump. Yeah, right? And they have more

00:20:31.500 --> 00:20:34.440
range than you do. If you're punching and they're

00:20:34.440 --> 00:20:37.900
punching, they're going to hit you. The best

00:20:37.900 --> 00:20:40.980
part of this game was where you can admire yourself

00:20:40.980 --> 00:20:45.619
in the mirror. You can look back. You can press

00:20:45.619 --> 00:20:51.140
up. It's pretty funny. What's the point of that?

00:20:51.380 --> 00:20:55.789
I have no idea. There's only like... Two instances

00:20:55.789 --> 00:20:58.609
where you pick up weapons to do that for. Yeah,

00:20:58.750 --> 00:21:01.329
and they probably just kept it. They coded it

00:21:01.329 --> 00:21:03.609
that way. They thought it was funny, I guess,

00:21:03.650 --> 00:21:06.170
with the mirrors. I don't know. I don't think

00:21:06.170 --> 00:21:08.549
there was much thought in it, honestly. Yeah,

00:21:08.609 --> 00:21:13.309
so you play through a level, right? And they're

00:21:13.309 --> 00:21:16.769
pretty short levels. The stage five has some

00:21:16.769 --> 00:21:18.230
branching paths and everything, but it's still

00:21:18.230 --> 00:21:21.309
not that long of a level. And then once you get

00:21:21.309 --> 00:21:25.259
through all the screens, you get to a boss. And

00:21:25.259 --> 00:21:29.019
so every level ends on a boss. Um, and some of

00:21:29.019 --> 00:21:30.299
them were pretty difficult, man. I don't know

00:21:30.299 --> 00:21:31.839
about you guys, but I struggled with some of

00:21:31.839 --> 00:21:35.200
those bosses, man. The biggest one I had troubles

00:21:35.200 --> 00:21:38.339
with was chainsaw hand, man. Yeah. Piggy man.

00:21:38.720 --> 00:21:42.539
Yeah. He was, he was the hardest for me for some

00:21:42.539 --> 00:21:44.660
reason. He's not too bad. You just got to get

00:21:44.660 --> 00:21:47.700
those guns over there. Yeah. I figured him out.

00:21:47.759 --> 00:21:51.079
Yeah. Eventually, but you can, if you keep, um,

00:21:52.120 --> 00:21:54.140
You can keep the first shotgun without shooting

00:21:54.140 --> 00:21:56.259
anything and then get it over there to him. You

00:21:56.259 --> 00:21:58.839
can just kill him easily. Yeah, he's easy. Yeah.

00:21:59.160 --> 00:22:02.819
For me, it was a stupid face with all the floating

00:22:02.819 --> 00:22:04.700
faces or whatever, man. I don't know why I had

00:22:04.700 --> 00:22:07.900
that boss, but... You have to stand in just the

00:22:07.900 --> 00:22:09.660
right spot. It doesn't matter because they'll

00:22:09.660 --> 00:22:11.220
come at your feet and then your face and everything.

00:22:11.339 --> 00:22:12.880
I don't know. I struggled with that one a lot.

00:22:13.420 --> 00:22:16.099
Each ghost goes to a different area. Yeah, I

00:22:16.099 --> 00:22:18.279
couldn't figure it out. The one with the eyes

00:22:18.279 --> 00:22:22.690
goes low and then the other two go up. If you

00:22:22.690 --> 00:22:24.990
can watch them fly off the screen and predict,

00:22:25.109 --> 00:22:27.569
you can predict where they're going to go. That

00:22:27.569 --> 00:22:30.089
and your girlfriend. Shoot that one. I didn't

00:22:30.089 --> 00:22:33.150
have that one. I, I got right away. Really? I

00:22:33.150 --> 00:22:36.589
don't know, man. I am struggling. That one wasn't

00:22:36.589 --> 00:22:40.039
too bad. I don't know. Level six was the. worse

00:22:40.039 --> 00:22:42.779
for me dude i hate that i hated that level really

00:22:42.779 --> 00:22:44.440
that's the one i don't i didn't have that big

00:22:44.440 --> 00:22:46.460
of a problem with it it's such a simple level

00:22:46.460 --> 00:22:48.519
it's just straightforward but it's such a pain

00:22:48.519 --> 00:22:50.579
in the ass yeah the rng and those things are

00:22:50.579 --> 00:22:54.980
annoying but and dude on hard it's like 10 times

00:22:54.980 --> 00:22:57.660
harder because you you can just sit there and

00:22:57.660 --> 00:22:59.980
spam the button and you feel like you're doing

00:22:59.980 --> 00:23:03.500
nothing well they just it's not even like the

00:23:03.500 --> 00:23:07.240
hits it's it spawns so many more of those yeah

00:23:07.240 --> 00:23:10.519
i haven't played it on hard yet what i did find

00:23:10.519 --> 00:23:13.119
out though is when you know when they're floating

00:23:13.119 --> 00:23:15.960
and they hit the ground and they're born whatever

00:23:15.960 --> 00:23:18.940
you want to call it if you walk into them they

00:23:18.940 --> 00:23:22.599
don't hurt you oh really yeah they don't hurt

00:23:22.599 --> 00:23:25.380
you if you walk into them only if they jump into

00:23:25.380 --> 00:23:28.859
you yep so that's that's what i figured out and

00:23:28.859 --> 00:23:32.720
that helped me so much well that's weird because

00:23:32.720 --> 00:23:35.220
i you know i thought i got screwed and walked

00:23:35.220 --> 00:23:37.880
into one or whatever but i didn't take any damage

00:23:38.460 --> 00:23:41.279
So it gives you a little bit more time to move

00:23:41.279 --> 00:23:44.259
around or plan where you want to go, stuff like

00:23:44.259 --> 00:23:48.279
that. So that helped out a lot. But I still hate

00:23:48.279 --> 00:23:50.059
that level. That's probably my least favorite

00:23:50.059 --> 00:23:53.799
level. I don't know why. I think it's just because

00:23:53.799 --> 00:23:56.440
it should be so simple, but it's frustrating.

00:23:57.099 --> 00:23:58.980
That's why I hate it so much. I think it's just

00:23:58.980 --> 00:24:01.160
because it's so different from the rest of the

00:24:01.160 --> 00:24:02.900
game. There's a lot of randomness in that level.

00:24:05.509 --> 00:24:07.369
It's like all the other issues like you're like,

00:24:07.430 --> 00:24:08.849
oh this is here here here and then that one is

00:24:08.849 --> 00:24:12.549
just like well have fun Yeah, yeah, the fact

00:24:12.549 --> 00:24:15.430
that they just they can float over you and yeah,

00:24:15.490 --> 00:24:17.410
just instantly as soon as they're over you They

00:24:17.410 --> 00:24:19.329
just fall to the ground. Yeah, it's annoying.

00:24:19.710 --> 00:24:22.309
Yeah, and if they're anywhere over you you're

00:24:22.309 --> 00:24:24.869
screwed. You're gonna get hit Yeah, cuz they're

00:24:24.869 --> 00:24:27.329
way faster than you are. Yeah, or they they just

00:24:27.329 --> 00:24:29.269
follow you. Yeah, be nice if you could just you

00:24:29.269 --> 00:24:34.450
know slide away Yeah, that takes like three seconds

00:24:34.450 --> 00:24:40.490
to do so Oh, yeah, well the way it should have

00:24:40.490 --> 00:24:44.230
been anyway Yeah, it's funny on the last boss

00:24:44.230 --> 00:24:49.230
the first like two times. I fought him. I Was

00:24:49.230 --> 00:24:51.230
just straight up punching him and all those.

00:24:51.349 --> 00:24:53.029
I don't know. What is that bricks or whatever?

00:24:53.509 --> 00:24:56.890
Yeah, yeah, they hit me but they didn't do any

00:24:56.890 --> 00:25:00.799
damage. Oh, really? Yeah your game bro And then

00:25:00.799 --> 00:25:02.619
I randomly got hit by him and I'm like, what?

00:25:02.779 --> 00:25:05.140
What's going on here? You got a blow in your

00:25:05.140 --> 00:25:11.460
hue card. I don't know what happened, man. I

00:25:11.460 --> 00:25:13.640
hate that boss because I can't get the achievement

00:25:13.640 --> 00:25:17.660
for it. Yeah. What, don't get hit? Yeah, the

00:25:17.660 --> 00:25:21.299
RNG, you just have to be so lucky. Because the

00:25:21.299 --> 00:25:24.339
first time I, well, not the first time, the second

00:25:24.339 --> 00:25:27.599
time I fought him is I got as close as I could

00:25:27.599 --> 00:25:29.579
to him and just kept spamming the hit button.

00:25:30.190 --> 00:25:33.269
And the rocks didn't spawn. They didn't spawn

00:25:33.269 --> 00:25:35.109
close to him. So I was like, oh, okay, I figured

00:25:35.109 --> 00:25:36.849
it out. Yeah, that's what happened with me. Yeah,

00:25:36.930 --> 00:25:39.809
and then every other single time I fought him,

00:25:39.910 --> 00:25:41.789
they spawned right there and I got hit. Yeah,

00:25:41.789 --> 00:25:44.549
you got to get lucky. Yeah, I was like, oh, okay.

00:25:44.769 --> 00:25:48.630
I think if you punch him fast enough, I don't

00:25:48.630 --> 00:25:50.349
know, it helps. Because I noticed that's what

00:25:50.349 --> 00:25:52.910
I was doing. You got to be frame perfect. Yeah,

00:25:52.950 --> 00:25:55.869
I don't know. Well, even then, they just spawn

00:25:55.869 --> 00:25:57.930
wherever they want. Sometimes they spawn off

00:25:57.930 --> 00:26:00.549
the screen. Yeah. Like sometimes they're just

00:26:00.549 --> 00:26:02.869
not even on the screen. You can see one in the

00:26:02.869 --> 00:26:06.230
corner of the screen and that's it. But once

00:26:06.230 --> 00:26:09.430
he spawns his hands on like the last two. Yeah.

00:26:09.509 --> 00:26:11.509
The hands are a pain in the butt. And you have

00:26:11.509 --> 00:26:14.970
to jump and you jump into the rocks. Yeah. When

00:26:14.970 --> 00:26:17.549
you have to punch him and dodge the rocks and

00:26:17.549 --> 00:26:19.710
the hands. You just have to get lucky that they

00:26:19.710 --> 00:26:23.410
just don't spawn where you stand. So that's annoying.

00:26:23.569 --> 00:26:26.670
That's just a, again, that's just a lucky achievement.

00:26:26.910 --> 00:26:31.440
Yeah. I think you just kind of like focus on

00:26:31.440 --> 00:26:34.559
dodging instead of, you know, hitting. Yeah.

00:26:34.660 --> 00:26:36.339
And just hit when you can, when you know you

00:26:36.339 --> 00:26:40.140
can. Yeah. So. But even then, like I said, when

00:26:40.140 --> 00:26:42.119
he spawns his hands, you have to stand in the

00:26:42.119 --> 00:26:46.099
middle. Yeah. And if those stupid rocks spawn

00:26:46.099 --> 00:26:48.500
in the middle and they fall down, you're screwed.

00:26:48.599 --> 00:26:51.740
You're going to get hit. Yeah. So it's just,

00:26:51.799 --> 00:26:55.240
it's luck. But other than that, he's not hard.

00:26:55.630 --> 00:26:57.670
I don't know if you can maybe like force the

00:26:57.670 --> 00:27:01.230
hands to spawn away from him or something like

00:27:01.230 --> 00:27:03.650
that. Like if you stand in a certain area, they'll

00:27:03.650 --> 00:27:06.690
spawn over there instead of close to him. Maybe,

00:27:06.910 --> 00:27:09.990
I don't know. Yeah, like try to cheese it. I

00:27:09.990 --> 00:27:12.710
don't know. Yeah. I haven't tried too much on

00:27:12.710 --> 00:27:16.130
that achievement. I haven't either. I was trying

00:27:16.130 --> 00:27:18.069
to beat it on hard tonight before we recorded,

00:27:18.210 --> 00:27:21.190
but... Jacob, do you have any words on difficulty

00:27:21.190 --> 00:27:24.250
or anything? You know, the game is tough. You

00:27:24.250 --> 00:27:27.029
definitely... have to study your enemies and

00:27:27.029 --> 00:27:29.170
learn them and especially the bosses they have

00:27:29.170 --> 00:27:31.109
all you know their own unique patterns and stuff

00:27:31.109 --> 00:27:34.190
so but yeah as you guys are saying like once

00:27:34.190 --> 00:27:36.849
you get the pattern down you know it's it's not

00:27:36.849 --> 00:27:39.349
too hard you can you can definitely do it yeah

00:27:39.349 --> 00:27:42.529
the game is difficult but it's just its shortness

00:27:42.529 --> 00:27:46.390
it's so short so it's not it's not like it's

00:27:46.390 --> 00:27:49.930
not infuriating i would i didn't think so i mean

00:27:49.930 --> 00:27:52.650
chainsaw hand man was getting me mad but piggy

00:27:52.650 --> 00:27:58.140
man Piggy man. Piggy man. Piggy man. Yeah, I

00:27:58.140 --> 00:28:01.519
mean, I got fed up a few times too, but I never

00:28:01.519 --> 00:28:05.319
got like break the controller in half, man. No,

00:28:05.420 --> 00:28:09.519
yeah. It was funny because I played all last

00:28:09.519 --> 00:28:11.460
week and I was doing fine and then I picked it

00:28:11.460 --> 00:28:13.640
up today and I was just sucking. Yeah, that happens

00:28:13.640 --> 00:28:16.240
sometimes, yeah. I was like, I'm not going to

00:28:16.240 --> 00:28:19.740
be able to get anything done today. Yeah. Yeah,

00:28:19.779 --> 00:28:23.779
you got to have that momentum. Yeah. It's just

00:28:23.779 --> 00:28:26.599
that type of game where you learn it, it's so

00:28:26.599 --> 00:28:28.960
easy. Because it's the same thing over and over

00:28:28.960 --> 00:28:32.519
again. I mean, it's an arcade game. Yeah, for

00:28:32.519 --> 00:28:34.700
sure. I think I was just trying to rush, and

00:28:34.700 --> 00:28:37.019
that just doesn't work. No, it doesn't. Not in

00:28:37.019 --> 00:28:40.460
this game, no. No, I tried doing that too, and

00:28:40.460 --> 00:28:44.819
you can't. Let's go ahead and talk about graphics,

00:28:44.880 --> 00:28:46.640
and we'll kind of just throw sound together in

00:28:46.640 --> 00:28:47.619
this one, because there's not too much in this

00:28:47.619 --> 00:28:49.670
game. Like we said, the graphics are, I mean,

00:28:49.670 --> 00:28:51.930
they're good. They look good. There's a creepy,

00:28:52.029 --> 00:28:55.829
like you said, a creepy atmosphere. The enemy

00:28:55.829 --> 00:28:57.910
sprite's pretty cool. I like the enemies in this

00:28:57.910 --> 00:29:02.269
game. Yeah, they were all, you know, like all

00:29:02.269 --> 00:29:05.690
torn up, zombified. Creepy looking for sure.

00:29:05.950 --> 00:29:09.069
Yeah. Oh, that's something I want to mention.

00:29:10.150 --> 00:29:13.089
So the back of the box says it's appropriate

00:29:13.089 --> 00:29:17.269
for ages 10 and up. Do you guys think that that's...

00:29:17.630 --> 00:29:20.730
Still, do you think that's true after playing

00:29:20.730 --> 00:29:24.609
this game? I mean, realistically, this game isn't

00:29:24.609 --> 00:29:29.130
extremely gory. It's just kind of disturbing.

00:29:29.589 --> 00:29:32.210
Yeah. What do you think, Ryan Jacob? Is this

00:29:32.210 --> 00:29:36.970
appropriate for 10 and up? Yeah, as Eric said,

00:29:37.170 --> 00:29:43.849
it's not gory or too violent, but it has some

00:29:43.849 --> 00:29:50.700
disturbing stuff in it. maybe not 10 maybe like

00:29:50.700 --> 00:29:54.779
12 13 yeah i would let my kid play that because

00:29:54.779 --> 00:29:58.299
then you know they'll kind of know that yeah

00:29:58.299 --> 00:29:59.839
it's just a video game you know those monsters

00:29:59.839 --> 00:30:03.900
are real right but i don't know i don't know

00:30:03.900 --> 00:30:05.859
if i would let my 10 year old play it but like

00:30:05.859 --> 00:30:07.940
i don't know my 12 13 year old yeah i think they'll

00:30:07.940 --> 00:30:12.119
be all right brian what do you think yeah uh

00:30:12.119 --> 00:30:15.839
i don't know it's weird because now when we look

00:30:15.839 --> 00:30:20.359
at that game it's you know to to compare the

00:30:20.359 --> 00:30:22.839
games now it's not the same yeah that's what

00:30:22.839 --> 00:30:25.059
i was gonna say you know it's i mean out of all

00:30:25.059 --> 00:30:26.380
of us eric's the only one who actually has a

00:30:26.380 --> 00:30:30.880
child but um well yeah honestly to me i think

00:30:30.880 --> 00:30:33.119
this game's laughable like compared to stuff

00:30:33.119 --> 00:30:36.440
nowadays this is this is baby mode stuff i don't

00:30:36.440 --> 00:30:38.420
think there's anything i think 10 years old was

00:30:38.420 --> 00:30:41.299
totally fine for this honestly yeah for sure

00:30:41.299 --> 00:30:45.069
back there's no blood or anything like that i

00:30:45.069 --> 00:30:47.269
mean there's a little bit back then i was gonna

00:30:47.269 --> 00:30:50.589
say back then this was pretty extreme when this

00:30:50.589 --> 00:30:52.250
game came out i don't know if 10 would have been

00:30:52.250 --> 00:30:56.630
good appropriate back then um yeah i think that

00:30:56.630 --> 00:30:59.289
was a little bit low but yeah by today's standards

00:30:59.289 --> 00:31:03.089
i think it's pretty i think it's fine yeah so

00:31:03.089 --> 00:31:05.769
today's rating would probably be like a t yeah

00:31:05.769 --> 00:31:09.339
yeah uh i don't know i just thought it was funny

00:31:09.339 --> 00:31:10.779
though because we talked about that so i'm just

00:31:10.779 --> 00:31:12.519
curious after playing it what you guys thought

00:31:12.519 --> 00:31:17.180
yeah um okay and then yeah it wasn't too much

00:31:17.180 --> 00:31:20.019
other than that uh the other thing was the uh

00:31:20.019 --> 00:31:23.180
oh yeah sound so we got sound the music's fine

00:31:23.180 --> 00:31:27.200
um i nothing i took personally i think really

00:31:27.200 --> 00:31:30.660
much the right home about you know no it fits

00:31:30.660 --> 00:31:33.430
it fits the vibe though i mean it Yeah, it's

00:31:33.430 --> 00:31:36.329
got like that, like an 80s, you know, like the

00:31:36.329 --> 00:31:38.269
B -movie kind of music. That's what it sounds

00:31:38.269 --> 00:31:45.109
like to me. So, definitely fits the game. And

00:31:45.109 --> 00:31:49.029
then I did like how the pause noise was like

00:31:49.029 --> 00:31:52.029
a Jason slashing noise or something. That was

00:31:52.029 --> 00:31:54.789
pretty cool. I liked that. Yeah. I thought that

00:31:54.789 --> 00:31:59.730
was a cool little thing. Yeah, not much else

00:31:59.730 --> 00:32:05.950
there. You guys got anything else? No. I mean,

00:32:05.970 --> 00:32:09.890
it's pretty fitting music, but it's average.

00:32:10.609 --> 00:32:14.329
I think in some of the levels, the tempo speeds

00:32:14.329 --> 00:32:17.970
up to when you get closer to finishing that section

00:32:17.970 --> 00:32:21.190
of it. Yeah, it does do that. Like that first

00:32:21.190 --> 00:32:23.609
water level, it goes faster and faster. Yeah.

00:32:24.089 --> 00:32:26.589
And actually, there was a couple of... Sorry,

00:32:27.089 --> 00:32:28.049
I didn't mean to cut you off, but there was a

00:32:28.049 --> 00:32:30.390
couple of things where... the music actually

00:32:30.390 --> 00:32:32.829
played out with a scene like in the first boss

00:32:32.829 --> 00:32:36.609
with the, um, leeches or whatever. Yeah. The

00:32:36.609 --> 00:32:39.410
music actually ended with the, you know, when

00:32:39.410 --> 00:32:41.630
the boss fight ended and then the thing jumped

00:32:41.630 --> 00:32:44.190
out at you or whatever. I thought that was cool.

00:32:44.230 --> 00:32:46.670
They put the action with the music together.

00:32:46.690 --> 00:32:48.710
That was pretty cool. That was a cool little,

00:32:48.730 --> 00:32:52.849
uh, cool little thing they had there. I just,

00:32:52.990 --> 00:32:56.250
uh, We'll eventually get to the other ones, 2

00:32:56.250 --> 00:32:58.529
and 3. I really do want to play those. That's

00:32:58.529 --> 00:33:03.029
where they start to look like they start to pick

00:33:03.029 --> 00:33:06.670
up and get a little bit more. Yeah, I do. I'm

00:33:06.670 --> 00:33:11.269
down to play all of them. The one on the PS3

00:33:11.269 --> 00:33:14.130
was awesome. Yeah, I need to play that one. I

00:33:14.130 --> 00:33:17.390
do want to play that one. It was awesome. That

00:33:17.390 --> 00:33:20.690
game was pretty tough. Yeah, I remember you playing.

00:33:20.789 --> 00:33:22.529
I watched you play it a little bit and it looked

00:33:22.529 --> 00:33:26.900
cool. and that lamb of god song in there oh so

00:33:26.900 --> 00:33:29.960
good what song is in there walk with me in hell

00:33:29.960 --> 00:33:31.720
oh okay yeah that would make sense yeah dude

00:33:31.720 --> 00:33:34.380
oh what that's in there yeah i i put that on

00:33:34.380 --> 00:33:38.140
constant repeat it fits the game so good yeah

00:33:38.140 --> 00:33:42.619
i can see that for sure oh also there's a vinyl

00:33:42.619 --> 00:33:48.819
track for this one and uh the cover art for it

00:33:48.819 --> 00:33:51.319
looks like a waking the cadaver album art it's

00:33:51.319 --> 00:33:54.829
awesome looking dude oh really yeah Yeah, that

00:33:54.829 --> 00:33:56.490
would fit. I can see how that would fit, yeah.

00:33:58.230 --> 00:34:01.049
I mean, it looks like identical to that art style.

00:34:01.750 --> 00:34:03.990
Okay, let's talk the achievements. Did you guys

00:34:03.990 --> 00:34:09.730
master this game? Not yet, unfortunately. Nope,

00:34:09.789 --> 00:34:12.690
but I'm close. Yeah, I haven't either. I still

00:34:12.690 --> 00:34:15.949
got to beat the game hard and then do a couple.

00:34:17.269 --> 00:34:20.469
What did you guys think of this set? It's not

00:34:20.469 --> 00:34:23.989
too bad. Yeah, it's definitely better than the

00:34:23.989 --> 00:34:27.050
last game. Yeah, I agree with that. Symphony

00:34:27.050 --> 00:34:31.750
of the Night, anybody? 100%. Yeah. Yeah, I mean...

00:34:31.750 --> 00:34:33.690
Yeah, I mean, the achievements aren't, you know,

00:34:33.710 --> 00:34:37.869
ridiculous, but... Yeah, I mean, it's pretty

00:34:37.869 --> 00:34:40.849
much just play the game good, you know? Mm -hmm.

00:34:42.269 --> 00:34:44.050
There's only, like, a couple. I think you have

00:34:44.050 --> 00:34:46.489
to beat the game hard without dying. That's probably

00:34:46.489 --> 00:34:49.900
going to be hard to do. Yeah. I can't even do

00:34:49.900 --> 00:34:52.139
it without using a continue. Yeah, I know, right?

00:34:53.579 --> 00:34:56.139
So... Yeah, I got one of those. That achievement

00:34:56.139 --> 00:34:59.679
is worth 100 points. Damn, wow. Yeah, that's

00:34:59.679 --> 00:35:03.619
a lot. I beat medium without a continue, so...

00:35:03.619 --> 00:35:07.800
You beat that. Yeah, that's the only one I got

00:35:07.800 --> 00:35:10.599
from those, what, three? Three of them, so...

00:35:10.599 --> 00:35:14.980
I only got four left, and that's beating the

00:35:14.980 --> 00:35:18.460
last boss without getting hit, and then... No

00:35:18.460 --> 00:35:22.920
continue and not dying. Yeah, some of those boss

00:35:22.920 --> 00:35:26.300
ones are tough too. Yeah, those four are pretty

00:35:26.300 --> 00:35:30.860
tough. Those are the four that I have left. Yeah,

00:35:30.980 --> 00:35:34.820
I mean, simple set for a simple game, so can't

00:35:34.820 --> 00:35:38.500
complain too much. Yeah, the no boss hits are,

00:35:38.639 --> 00:35:41.940
you know, once you learn them, they're not too

00:35:41.940 --> 00:35:44.219
bad. Yeah, yeah, it's just a lot of practice.

00:35:44.400 --> 00:35:46.820
That's all this is. The slide kick thing was

00:35:46.820 --> 00:35:50.539
weird. The 100 enemies. Yeah, I don't know. As

00:35:50.539 --> 00:35:51.840
long as you don't reset the game, you can just

00:35:51.840 --> 00:35:54.679
keep doing it. Yeah, but you can die and then

00:35:54.679 --> 00:35:56.539
just go to the home screen and then just do it

00:35:56.539 --> 00:35:57.639
again. Yeah, I'm just saying, as long as you

00:35:57.639 --> 00:36:00.260
don't reset the actual emulator, you can just

00:36:00.260 --> 00:36:03.019
keep doing it. Oh, really? I thought it was not

00:36:03.019 --> 00:36:06.340
game over or anything. Oh, okay. You can just

00:36:06.340 --> 00:36:09.980
keep dying and restarting over and over. Okay.

00:36:10.539 --> 00:36:11.880
I don't know if it's supposed to be that way

00:36:11.880 --> 00:36:16.960
or what. Yeah, I don't know. The 170 points is...

00:36:17.179 --> 00:36:20.920
A little tough to get to. Yeah, yeah. Well, when

00:36:20.920 --> 00:36:22.719
you beat the final boss, you get 100 ,000 points.

00:36:23.659 --> 00:36:25.159
Yeah, but that means you have to beat the game

00:36:25.159 --> 00:36:28.179
without continuing, so. Yeah. Yeah. Which is

00:36:28.179 --> 00:36:31.940
what I did to get that. Mm -hmm. Do you get more

00:36:31.940 --> 00:36:37.039
points in hard mode? I don't think so. I can't

00:36:37.039 --> 00:36:39.940
remember. I don't think you do. Well, enemies

00:36:39.940 --> 00:36:42.219
have two hits, though, so do they just, like,

00:36:42.219 --> 00:36:45.099
reduce the amount of points you get for every

00:36:45.099 --> 00:36:47.429
hit or something? Well, you only get points for

00:36:47.429 --> 00:36:51.469
killing. Yeah. No, you get it for every punch.

00:36:52.130 --> 00:36:54.929
If you kill them. I'm pretty sure if you punch

00:36:54.929 --> 00:36:56.449
them in hard mode and you don't kill them, you

00:36:56.449 --> 00:36:58.969
get like half the points or something. No, I'm

00:36:58.969 --> 00:37:00.309
pretty sure you only get points if you kill them.

00:37:00.849 --> 00:37:03.889
Yeah, and I'm pretty sure they're the same. Alright,

00:37:03.989 --> 00:37:06.809
we'll have to look into that. I'm not going to

00:37:06.809 --> 00:37:09.929
because I don't care. Anyway. It's not that important.

00:37:10.469 --> 00:37:25.480
No, it's not. Did you guys enjoy the game? Yes.

00:37:26.820 --> 00:37:30.519
Yeah, I enjoyed it. I mean, it's a pretty forward,

00:37:30.659 --> 00:37:34.340
simple game, but it's got a good charm to it.

00:37:34.440 --> 00:37:40.780
For a good 80s whore, you can pretty much tell.

00:37:40.880 --> 00:37:45.019
That's what it is. I mean, the Jason mask and

00:37:45.019 --> 00:37:49.699
just the creepy... The evil dead chainsaw hands.

00:37:50.119 --> 00:37:53.849
Yeah, yeah. It's got a good charm to it, even

00:37:53.849 --> 00:37:59.130
though it's short and simple. But yeah, it's

00:37:59.130 --> 00:38:03.769
short and sweet. Yeah, I did too. It's just a

00:38:03.769 --> 00:38:07.769
simple arcade beat -em -up. And it's a very well

00:38:07.769 --> 00:38:11.949
-done port of an arcade beat -em -up. So yeah,

00:38:12.050 --> 00:38:15.250
I enjoyed it. Would you guys recommend it? Definitely.

00:38:15.849 --> 00:38:19.969
If you're into that 80s slasher theme, then this.

00:38:20.920 --> 00:38:25.139
it's a good game for that for sure yeah and it's

00:38:25.139 --> 00:38:30.480
so simple to play it's two buttons yeah so but

00:38:30.480 --> 00:38:32.760
it doesn't mean it's easy no yeah it's still

00:38:32.760 --> 00:38:36.340
hard to play but um it's a very simple game to

00:38:36.340 --> 00:38:38.340
get into so yeah i think i would recommend it

00:38:38.340 --> 00:38:43.019
to jacob yeah i recommend it uh i say um like

00:38:43.019 --> 00:38:46.480
maybe try another like beat him up from this

00:38:46.480 --> 00:38:49.429
time period because like I don't know. I just

00:38:49.429 --> 00:38:50.869
think, like, some of the other beat -em -ups

00:38:50.869 --> 00:38:52.349
that came out during this time are, like, better.

00:38:52.409 --> 00:38:54.929
But, I mean, this is definitely... It's still

00:38:54.929 --> 00:38:56.989
a good beat -em -up. Simple and stuff. So, if

00:38:56.989 --> 00:38:58.769
you find, like... I don't know. If you play,

00:38:58.809 --> 00:39:00.630
like, the Ninja Turtles beat -em -ups and you

00:39:00.630 --> 00:39:04.269
find that to be a little too much or, like, you

00:39:04.269 --> 00:39:07.349
know, there's just too much stuff, you can play,

00:39:07.369 --> 00:39:10.469
like, Spider House. It's more simple, so... Yep.

00:39:10.909 --> 00:39:13.610
Yep. I can agree with that. Let us know what

00:39:13.610 --> 00:39:15.110
you guys thought about the game. Did you enjoy

00:39:15.110 --> 00:39:18.429
it? Would you recommend it? And then we'll go

00:39:18.429 --> 00:39:21.170
ahead and move on to our next game. All right.

00:39:21.190 --> 00:39:23.030
So the next game we're going to be playing is

00:39:23.030 --> 00:39:27.309
Crusader of Senti for the Sega Genesis. What

00:39:27.309 --> 00:39:31.269
do you guys know about this game? Not much. No.

00:39:32.170 --> 00:39:34.949
Pretty much nothing. I think I've just seen a

00:39:34.949 --> 00:39:36.969
video of it and it looked pretty cool. Yeah.

00:39:37.389 --> 00:39:41.130
Jacob? Yeah, I don't know anything. Yeah. I know

00:39:41.130 --> 00:39:42.469
a little bit about it. I know it's supposed to

00:39:42.469 --> 00:39:44.869
be kind of like a Zelda clone for the Genesis.

00:39:45.789 --> 00:39:48.409
I know Atlas, the company, they do a ton of like

00:39:48.409 --> 00:39:51.989
JRPG imports into America. They did a ton of

00:39:51.989 --> 00:39:56.070
like old school, like JRPG translations in American,

00:39:56.150 --> 00:39:59.230
like imported them into America. So, but I think,

00:39:59.269 --> 00:40:01.389
I don't know if they actually developed this

00:40:01.389 --> 00:40:03.530
one or they just also imported this one as well.

00:40:03.730 --> 00:40:07.630
So, all right. So here's the front of the case

00:40:07.630 --> 00:40:10.530
here. It's got what looks like a big tablet,

00:40:10.590 --> 00:40:12.889
like an ancient Egyptian tablet on it. And then

00:40:12.889 --> 00:40:16.869
I got. Sword with a dragon hilt, I guess. Or

00:40:16.869 --> 00:40:20.190
like a snake hilt. Looks pretty cool. And it

00:40:20.190 --> 00:40:27.050
says action RPG. Adventure game. I mean, this

00:40:27.050 --> 00:40:29.250
pretty much describes what you're getting into.

00:40:29.469 --> 00:40:32.570
Yeah. I mean, if I seen this when I was a kid,

00:40:32.610 --> 00:40:35.070
I'd be like, dude, this looks awesome. Yeah,

00:40:35.090 --> 00:40:36.670
the cover art's pretty cool. It doesn't really...

00:40:36.670 --> 00:40:40.389
Like, I would think this would be like an Egyptian

00:40:40.389 --> 00:40:43.690
game or something with the way the... the artwork

00:40:43.690 --> 00:40:47.369
looks on here like true which i love egyptian

00:40:47.369 --> 00:40:48.969
stuff so yeah i would have been all about this

00:40:48.969 --> 00:40:52.190
game i like the big banana on the bottom right

00:40:52.190 --> 00:40:57.869
banana what oh that the bird's wings is that

00:40:57.869 --> 00:41:00.150
what you're talking about yeah looks like a banana

00:41:00.150 --> 00:41:05.949
are you hungry or something you know always dude

00:41:05.949 --> 00:41:11.039
yeah you know that Alright, yeah. I don't really

00:41:11.039 --> 00:41:12.840
know too much what the game would be. I mean,

00:41:12.880 --> 00:41:15.260
I'm assuming you would have a sword. Have some

00:41:15.260 --> 00:41:18.960
kind of sword to fight enemies with. Yeah, doesn't

00:41:18.960 --> 00:41:21.780
really tell much, but... No, not too much. Alright,

00:41:21.820 --> 00:41:23.340
well, usually it's the back that's where all

00:41:23.340 --> 00:41:24.840
the information is, so let's see what's got back

00:41:24.840 --> 00:41:27.780
here. Battle Evil from the Dawn of Time. Long

00:41:27.780 --> 00:41:29.659
ago, before man walked the Earth, there existed

00:41:29.659 --> 00:41:31.940
foul creatures that survived in the shadows and

00:41:31.940 --> 00:41:33.800
darkness that permeated the Earth's surface.

00:41:34.269 --> 00:41:36.030
Eventually, light shot down from the heavens,

00:41:36.190 --> 00:41:37.969
and the creatures who had lived in the darkness

00:41:37.969 --> 00:41:40.070
for thousands of years were unable to survive.

00:41:40.469 --> 00:41:42.630
Some managed to find refuge from the light in

00:41:42.630 --> 00:41:44.710
deep dark caverns extending towards the center

00:41:44.710 --> 00:41:47.320
of the earth. There they multiplied. evolved

00:41:47.320 --> 00:41:49.340
and waited for the day they could return to the

00:41:49.340 --> 00:41:52.360
Earth's surface and rule once again. Your name

00:41:52.360 --> 00:41:55.239
is Corona, uh -oh, and it is your 14th birthday.

00:41:55.480 --> 00:41:57.619
By the law of the king, you must go out and fight

00:41:57.619 --> 00:41:59.980
the invading creatures, but using brawn will

00:41:59.980 --> 00:42:02.159
not be enough. As you search the land for truth,

00:42:02.360 --> 00:42:05.280
your destiny as a hero begins to unfold. Animal

00:42:05.280 --> 00:42:07.179
allies will give you new powers and strength.

00:42:07.559 --> 00:42:10.139
Outwit sorcerers, travel through time, and gain

00:42:10.139 --> 00:42:12.480
valuable knowledge to change the delicate balance

00:42:12.480 --> 00:42:15.579
of Earth's fate. Alright, that sounds pretty

00:42:15.579 --> 00:42:19.900
cool. Yeah, I'm interested. I wonder what the

00:42:19.900 --> 00:42:23.000
creature or the animal allies, I wonder if it's

00:42:23.000 --> 00:42:24.519
like Pokemon or if you catch them or something.

00:42:25.500 --> 00:42:28.579
Oh, yeah. Yeah, and they like fight for you and

00:42:28.579 --> 00:42:30.360
stuff. That's pretty cool. I wonder if that's

00:42:30.360 --> 00:42:32.519
what that's like. I see this weird blob looking

00:42:32.519 --> 00:42:34.019
creature over here and it's pretty cool looking.

00:42:34.739 --> 00:42:37.519
Yeah. You know, you mentioned this game kind

00:42:37.519 --> 00:42:40.000
of looks like Zelda. I mean, these screenshots

00:42:40.000 --> 00:42:42.860
here on the back really do. It kind of looks

00:42:42.860 --> 00:42:44.960
like Link to the Past for the SNES. And like

00:42:44.960 --> 00:42:47.059
this description, you know, sounds like a fantasy,

00:42:47.179 --> 00:42:48.599
you know what I'm saying? Yeah, I mean, this

00:42:48.599 --> 00:42:50.679
was literally supposed to be like the Genesis

00:42:50.679 --> 00:42:53.179
Zelda. I'm pretty sure that's how they made the

00:42:53.179 --> 00:42:56.000
game. Yeah, I mean, they were selling so well,

00:42:56.059 --> 00:42:59.760
they needed more on the Genesis. It says, enormous

00:42:59.760 --> 00:43:02.059
game with over 40 hours of enchanting gameplay.

00:43:03.059 --> 00:43:05.099
Dozens of major and minor characters interact

00:43:05.099 --> 00:43:09.349
with multiple mind -boggling challenges. Discover

00:43:09.349 --> 00:43:11.570
the secret combinations of your powerful animal

00:43:11.570 --> 00:43:14.429
allies. Ooh, we can save our progress with the

00:43:14.429 --> 00:43:17.849
battery backup RAM and gain new powers and increase

00:43:17.849 --> 00:43:21.090
the potency of your magic sword. That was a big

00:43:21.090 --> 00:43:23.070
thing back then, bro. Saving your progress with

00:43:23.070 --> 00:43:27.110
the battery backup. Yeah. You know what's wild

00:43:27.110 --> 00:43:29.010
is some of those games still... I still have

00:43:29.010 --> 00:43:31.590
Genesis cartridges that still have the save on

00:43:31.590 --> 00:43:34.210
them. It's just a little watch battery in there

00:43:34.210 --> 00:43:36.750
and they still are going strong. It's crazy.

00:43:37.630 --> 00:43:40.250
That's impressive. They must just, like, use

00:43:40.250 --> 00:43:42.349
no power at all. Yeah, they don't. They just

00:43:42.349 --> 00:43:44.550
use a tiny, tiny little bit to save the game,

00:43:44.650 --> 00:43:47.889
and then... Still, what, 30 -something years?

00:43:48.010 --> 00:43:50.389
Yeah, 30 years, yeah, and the save is still there.

00:43:50.670 --> 00:43:52.909
It's crazy. It's crazy. You know, I was just

00:43:52.909 --> 00:43:55.570
thinking about that, because I have my Pokemon

00:43:55.570 --> 00:43:59.230
Silver on my Game Boy. Mm -hmm. I was just going

00:43:59.230 --> 00:44:01.210
to test it out to see if the battery still worked.

00:44:01.230 --> 00:44:03.969
I was just about to say, the Game Boy games aren't

00:44:03.969 --> 00:44:07.809
as good. No, they're not, yeah. Because I...

00:44:08.059 --> 00:44:10.320
You have Crystal, right? That's what I meant,

00:44:10.440 --> 00:44:12.679
Crystal. Crystal, yeah. I have Silver, and mine

00:44:12.679 --> 00:44:18.199
went out, I mean, 10, 12 years ago. Yeah. I don't

00:44:18.199 --> 00:44:20.440
know what they use differently, if they're smaller

00:44:20.440 --> 00:44:23.659
batteries or what, but they don't last. I don't

00:44:23.659 --> 00:44:25.559
know. They might have been pumped out cheaper,

00:44:25.639 --> 00:44:28.059
too. Who knows? They're pretty big batteries.

00:44:28.639 --> 00:44:31.159
I don't know. I think every Game Boy game I have

00:44:31.159 --> 00:44:36.000
does not have saves. 230, 22, or whatever. Yeah,

00:44:36.019 --> 00:44:38.690
I'm not sure. but yeah like the batteries that

00:44:38.690 --> 00:44:42.369
are in the key key remotes i can see it right

00:44:42.369 --> 00:44:46.210
here in my in my crystal so yeah i mean yeah

00:44:46.210 --> 00:44:48.289
that's a pretty big battery it could have been

00:44:48.289 --> 00:44:52.110
just the way that it say it uh powered the memory

00:44:52.110 --> 00:44:54.030
too could have been a different way yeah i mean

00:44:54.030 --> 00:44:58.989
it's it's newer so yeah who knows because did

00:44:58.989 --> 00:45:00.889
these game boy games have more memory than a

00:45:00.889 --> 00:45:05.400
genesis no probably not no okay But that doesn't

00:45:05.400 --> 00:45:07.019
have anything to do with our next game, so I

00:45:07.019 --> 00:45:09.420
don't know why we're talking about it. We got

00:45:09.420 --> 00:45:14.179
off on a tangent there. We do that a lot. That's

00:45:14.179 --> 00:45:17.079
alright. It's game related. Yeah, it is. I'm

00:45:17.079 --> 00:45:18.480
just messing with it. It's fine. I don't care.

00:45:20.300 --> 00:45:22.099
I'm looking forward to this game. It sounds cool.

00:45:22.199 --> 00:45:25.659
It looks cool. I'm down to play it. I like the

00:45:25.659 --> 00:45:28.440
K -A rating. Yeah, kids to adults, they don't

00:45:28.440 --> 00:45:32.039
do that anymore. I also like how it says online

00:45:32.039 --> 00:45:35.730
support for... Own forum on American Online.

00:45:36.289 --> 00:45:42.010
Where do you see that? Oh, yeah. Keyword Atlas.

00:45:43.250 --> 00:45:44.929
I wonder if you can find that in the Wayback

00:45:44.929 --> 00:45:48.989
Machine. I'm going to have to look for that and

00:45:48.989 --> 00:45:53.909
see if I can find that. All right. Well, join

00:45:53.909 --> 00:45:55.869
us next week. Well, not next week, but just join

00:45:55.869 --> 00:45:58.429
us for the next episode. Let us know what you

00:45:58.429 --> 00:46:01.210
guys think of the upcoming game. Hopefully you

00:46:01.210 --> 00:46:03.130
guys are looking forward to it too. And we'll

00:46:03.130 --> 00:46:07.230
see you next time. Peace. See you. Bye.
