When the world's gone to shit and the dead walk
among the living, the only thing left that matters
is family. Hi, hello, everybody, and welcome
back. My name is Turk, and welcome back to the
Grouch Couch. Good to have you guys here. Today,
we're continuing off today's episode four of
our Walking Dead Family Survives Together solo
TTRPG series using Mythic 2E and the Walking
Dead Universe's TTRPG. Thank you so much for
tuning in. Today's going to be fun. We get to
maybe, possibly, finally get to meet Aiden and
fill out his character sheet, because that's
been a cliffhanger for all of these Daniel episodes.
you guys for all the awesome positive feedback
you've been giving the show there's lots of comments
you guys have been given and we're actually going
to be using a couple of those hopefully in today's
episode that you guys left so as a reminder to
everyone else on top of please liking and subscribing
because that helps me out a lot you could also
leave a comment about a suggestion for something
happens in the episode something that could happen
in the future any kind of ideas like that at
all I love interactivity here on the show and
so you can actually have a little bit of an influence
put a comment in there influence my brain and
imagination while we're playing that Could be
you. And as one. And one of the only reminders.
Is if you want to pick any of this stuff up for
yourself. You can pick up The Walking Dead. Or
the Mythic TTRPG. By using our drive -thru RPG
link. Down there in the description. And it helps
support the show. And lets them know that you
came from us. And it helps us out a lot. So thank
you for doing that. Those of you guys that have.
So I guess now we need to do recap. Not only
for you. But also like a little bit for myself.
It's been about you know. Almost a week since
my last recording. So the last left off. I mean
we finally picked up CC. which was a comment
suggestion. We finally got CC. She's our scientist.
We got these characters created. We also managed
to pick up Torka there at the fair, who's a Native
American. And there was some fun ideas in the
comments last time. Like, what about Torka's
tribe? Is his tribe still around? I always kind
of seen Torka as like a free spirit. So I'm not
sure how much involvement he would have had with
his tribe, but there could be some stuff going
on there. Like, I do imagine maybe he got kicked
out of his tribe and that's why he's a free spirit.
But who knows? if his tribe is still around,
you know? And what tribe is he even from? I'm
not really well -versed in a lot of Native American
stuff, so we'll have to figure out something
for that. That could be a lot of fun. There was
some comments about the dog's name, which I guess
we could name the dog here at the top before
we get into the story as well. Let me see here.
First off, Milk Mafia said, like the idea of
it being some kind of a service dog. I also like
that as well. And I don't even know if it could
be like a service dog for Cece, but I think that...
It was a service dog for maybe someone she knew,
someone she was close to before the apocalypse
kind of hit. probably is someone that she lost
and she lost that person. And so this dog knows
CC still. So now the dog follows CC instead,
but they both lost someone together. I don't
know who that was. Maybe it'll come up in a role,
but I like the idea of them being a service dog.
So I'm going to put that in their description.
We've got a couple of suggestions. Someone said
to just name the dog dog, much like the walking
dead. I think that's fun. But someone else said
to name it sissy, kind of like CC. But I think.
Given that it's a German Shepherd kind of dog,
just like BK said here down in the comments,
it's Cece's, but also if we name it just Poochie,
maybe... For some reason, it's a nickname that
she gave the dog, and maybe the dog has some
really long other name, but the other long name
reminds her of her friend who passed, right?
So she just calls it Poochie for now, which in
turn is going to lead Jesse, being the kind of
like down -to -earth guy he is, he's just going
to call it Pooch. So, yo, Pooch, come here, you
know, stuff like that. So we're going to go with
Poochie, and I'm going to put all this into their
description real quick. All right, so in here
I've got Poochie. Was a security dog for Cece's
now passed away friend. With no one left to protect,
Poochie has since attached herself to Cece. I
like the idea of it also being a female dog.
I don't know why, but I do. And so that's what
we're going with. And like I said at the top,
if you want to be able to influence some stuff,
just like this stuff, make sure to leave a comment
and you can have an influence on a little bit
of the story. That's right. Okay, well now back
to our recap. We did all that with the fair.
We did learn about the yaw. I believe it was
like the Dynasty of Yah or something like that.
I remember that because of Yahweh. So it really
stuck in my head. So we kind of have a rival
faction going on here. Could be a big faction.
We're not exactly sure. But we managed to escape
with our lives with a bunch of threats from them.
And we all ski -daddled back out to our cars.
And now we're in our cars using the last little
bit of gas that we have to get back to Jesse's
hometown. His hometown is where Aiden is, of
course. So we're trying to get there to get Aiden.
Now, riding in the car together is Jesse and
Cece, along with Poochie. And Tork is by himself
in his messed up hippie van, chugging along behind
us. There has to be some kind of conversation
happening here. And what I'm actually going to
do is we're going to treat this as a way to relieve
some stress. And so they're going to talk together
a little bit. And Jesse's going to go down to
zero stress. But Torka's by himself. And if you
remember at the top of that other episode with
the zombies at the gate, Torka has one stress.
So he's by himself. So he's still stressed out.
He's got no way to relieve stress. Unless we
decide that being in his van by himself or driving
his van or something to do with his van is a
good way for him to relieve stress. That could
be something. But for now, we're just going to
leave him with one stress. And Jesse's going
to go back to normal because he's going to talk
with Cece a little bit. And we're painting the
scene here, right? They're driving through. There's
all these trees. It's quiet, desolate. They're
swerving around these, you know, like messed
up cars and zombies in the road. And Jesse's
doing a really good job driving. Cece's a little
bit impressed. And because of how quiet it is,
it's awkward. And so Jesse puts an old, like,
rock tape. into the cassette player. Um, you
know, maybe some classic, like some Bon Jovi
or something, you know? Um, and it begins playing
and he turns it up and he's just like rocking
out and she, the picture doesn't really enjoy
this. And so she probably ejects the tape and
he gives her the eyeball. Like you never touch
a man's stereo. You know, he doesn't say that,
but he looks at her like that. And he just nods
his head. He shakes his head. He's now learned
about her a little bit something. And she learned
about him a little bit of something. And so he
turns back to her and he's like, so tell me a
little bit about you, Cece. I mean, we go to
this fair. We pick you up, girl. And you're there
doing what? Getting parts for what? She's awkward,
right? I'm trying to think about how an awkward
lady would talk. I think she'd probably be like,
oh, gosh, well. You see, Jesse, I've been through
a lot. A lot of people that I've known have died
and passed away during this whole thing. And
it's sad. I didn't really know how much I loved
them. And I never really got to express how much
I loved them. And now they're gone. You see,
things for me have always been more logical.
I've always been about the facts. I've always
been about the numbers. And work and school kind
of got ahead of me. And the people that meant
the most to me now are gone. My goal now, Jesse,
is to build a safe place to live and grow and
thrive and honor them. What was this part she
was trying to get? I was looking through some
of the Haven rules, and there's some fun stuff
in there, which hopefully we'll either get to
building a Haven at the end of this episode or
next episode, depending on how this whole Aiden
thing goes. Wondering what she was trying to
make, and it could be a couple of different things.
But I think the most logical thing to me is that
Cece was trying to get parts to be able to make
a long -calling radio. Something that she can
contact, like, the military, people in other
states, stuff like that. Because, I mean, Jesse's
got a short -form CB radio. He can talk to his
brother, like, you know, real close by. And she
kind of has one of those, too. But if she wants
to contact people all over the world and stuff
to kind of figure out this shit, she knows that
she needs something better than that. And I was
like, what would the fair have that she would
might need? And I'm like, long antenna poles,
you know what I mean? Board circuitry, stuff
like that. And so I'm assuming she was there
to get some kind of a circuit board. We could
just say that this is video game logic, right?
We're not going to do real technical stuff here.
Get some kind of a circuit board to be able to
set up this long form radio. She'll turn back
to him then and she'll say, if we're going to
make the world a better place, I need to learn
how to connect. As humans. Because what we have
that the dead doesn't have, Jesse, the walkers
out there, they can move around, they can do
whatever they want, but what they don't have
is humility. The ability to connect with one
another. And I never had that opportunity. And
Jesse, I know he is who he is, so he probably
turns back to her and he's like, uh, yeah, look,
ZZ, the world's gone to shit. All we've got is
each other now. There ain't nobody else. You
want to try and connect with someone out there?
Did you see those y 'all people? That old faction
full of crazies? Killing people and painting
their heads? Those are the people you want to
connect with? Look, I got your back. And we're
going to be together for a while, I assume. So,
I'll help you out with whatever you're working
on. But just know that I don't believe in all
that. We got each other. And that's it. And she
probably just nods and he pushes the cassette
back into the radio. And we roll through. And
that's going to end that opening little driving
scene there of them talking. I think that's pretty
good. I think these two are going to be like
a really good match because they're going to
conflict so hard. Okay, so I've also updated
the threads list. So we've got Aiden at number
one. We've got Jay's old gang at two. Torka's
tribe. Thank you for the comment. At number three,
we've got finding a safe haven at four and building
a radio tower now for Cece at five. That's where
we're at. All right. Also, since from yesterday,
the way that I do the chaos factor is if things
are way out of our hands and chaos is happening,
then we lower the chaos factor. If nothing happens,
then things are heating up and we raise the chaos
factor. So in the last scene with the tribe,
we actually had chaos events being with the faction
and everything else like that. We were at six
and now we're down to five. And chaos factor
basically means higher the number, the more chance
chaos events are bound to happen. if you're following
along. Foundry does that for us. Thank you, Foundry.
We appreciate that. So now what we need to do
is we're rolling into Jesse's hometown. First
of all, we need a name for this town. What is
the name of Jesse's hometown? I'm going to use
element meaning miscellaneous. We're doing names.
Up here at the top, we've got name part. L -Y
and go. I feel like a lot of these names are
giving us fantasy names. I don't, I don't, I
don't, I'm not mad at it. I'm cool to have fantasy
named cities, you know. Er, Litigoa. Litigoa?
Litigoa. Ah, sure. Litigoa. That's where Jesse's
from. His hometown of Litigoa. How big is this
place? I don't know, but let's get some descriptors.
Element meaning locations. Civilization, maybe?
Warlike and developed. Ooh. Okay, let's add one
more. Element meaning location. Locations. Lively
and unpleasant. Okay, well, we can't really use...
Well, actually, we can use lively and unpleasant,
but that's not a good lively and unpleasant.
Okay, warlike and developed. So it's not like
a small town. I'm not going to make it like a
huge city like L .A. or nothing, but... I think
it'd be a little bit smaller than that. There's
still like some big market areas and stuff like
that. It's a fairly large city. And Warlike to
me says that this was like an army base town,
right? So it's like right next to an army base.
So there's like gates and stuff to get inside
the army base. I don't know if you guys know
what I'm talking about, but there's a lot of
towns that have like bases on the edge of them.
And so a lot of people that live in the town
will actually work on the base and stuff like
that. And so maybe... No, that is what's going
on here. So it's a fairly developed town. It's
right on the edge of a base, which is good for
us because that means that we might be able to
scavenge it later, do something on that base.
You know what I mean? Talking guns, stuff like
that. Okay, now for lively and unpleasant. Unpleasant
to me kind of means that the sewers are backed
up through the streets so it smells real bad
because it's a city. And so maybe the sewage
plant hasn't been running the past little while.
So the sewage plant's off and there's just sewage
running through the streets, which means a lot
of the plants are like dying and they're like
disgusting and rotting. It's almost like a swamp
as you drive through. There's like mold growing
up the cars and stuff. Real disgusting. I mean,
imagine a foot of sewage in a city for that long
a time. Not good. Also, lively to me means. There's
walkers here. So as we're rolling into town,
we get to the edge of town, and we look in, and
we see all that, and we see in this, there are
sewage walkers, man. There are dozens of sewage
walkers all throughout the streets. And so we
pull up with our car, we stop with Torca, we
get out our cars, and we're standing there talking,
and we're assessing the situation of what the
heck's going on here. Is it during the day? If
it's during the day, that means they drove through
the night and they haven't slept yet. So it's
like morning time, which I'm fine with. I think
that's completely fine. But the reason I asked
that question is because in the very beginning
first episode, we had established that Jesse
made a thing with Aiden that he's only going
to call him at nighttime. You know, to save battery,
to save time, to not make noise. So he probably
knows, okay, we can't call Aiden to let him know
that we're almost there. Because you don't have
an established, you know, this isn't the time.
He might not answer. We might disturb him. We
might make too much noise. Might put him in danger.
Where does Jesse's, what is Jesse's home house?
We established that it has an attic because that's
where Aiden is hiding. At least I said I think.
But it doesn't have to be that. It could be a
basement. It could also be like a cool tree house
on the outside of like a trailer park home. Because
I picture he lives in a trailer park home with
a single mother. That's definitely where we're
staying. Which is good because if Aiden's in
a tree house on the, you know, outskirts in a
trailer park home, then it means it's on the
outskirts. Which means... We're not going to
be in the city, which also makes sense as to
how Aiden survived this long, because if the
city is full of swamp walkers, there's no way
Aiden would make it weeks by himself. Quote unquote.
We don't really know what's going on with Jesse's
mom yet either. So, wow. I haven't asked any
yes or no questions yet, but that's a lot of
brain building, brain blasting there. I hope
you all enjoy that. I like to explain the way
that my brain is working when I'm thinking about
these descriptors out loud. to you guys. Is that
a good thing? Do you guys like me doing that?
My buddy, my best friend Fishy said, Turkey,
your brain works just so crazy the other day.
And it made me think about, I don't know, do
I have a crazy brain when I'm like thinking about
these things? Or does it make sense to y 'all
too? Let me know if my brain process makes sense
to you. Okay. I would appreciate that. Okay.
So first question, if we see that the main road
to get to the other side of town is Full of walkers.
We need to know if there's another road the way
around. Is there another open road? No. Okay.
There's no other open roads to get around. So
everything's pretty much crammed full of walkers
and sewage and everything else. Because there's
really cool... I want to know here on the edge
of town if there... what kind of ruins might
be here. There's a shooting range. With plenty
of guns. Right here on the edge of town. Right
here on the corner. Makes sense it's on the edge
of town. It's a shooting range. Also makes sense
for a military town to have a shooting range.
Do we gang up as a team and try to walk across
this town to get to Aiden? Do we try to find
another way? Or do we try to drive through at
risk of messing up our cars? I don't think Jay
would risk messing up his car like that. Okay,
if the road isn't an option, there has to be
another way. So my brain thinks up or down. So
like we can climb on top of buildings. If this
is the main strip, chances are buildings are
connected and close by each other. And so we
can go across buildings, which will require some
decks checks. I'm cool with that. And we necessarily
can't go down because the sewage is overflowing
everywhere. There's no way we're going to be
able to go down into a sewer to pass all these
walkers, right? But this is a big town. So is
there like... a transit, like a railway, like
a tram, um, or like a railroad, an underground
tram, railroad thing. Underground would probably
be full of mess as well. Might not be as bad
though. Might be able to get away with a, with
a tram. Let's just see. Is there something like
that? We're going to call it likely because this
is a big town. 33. Yes, but we've got random.
Event. Praise outside. Remote event. A remote
event. So something somewhere else. Praise outside.
Praise outside either means the Yahweh people
are praying to something. And for some reason
we know about it. It's a remote event, so maybe
the Yah people have... Okay, just envision this
with me for a second. The Yah people like to
paint skulls of zombies. They like to paint them
and decorate their walls with them. The Yaw people
weren't too far behind us. They knew which way
we were heading. So maybe they were like, you
know, we can mess with them, we can follow them.
There's some connection there somehow. But what
if they have some kind of a speaker that they
start praying through as a way to get the zombies,
some of them at least, to come somewhere and
get trapped so that they can cut off their heads
and then paint them. It's a way that they're
collecting the dead. To paint the dead. But we
did get a yes on the tram. Okay, is it an underground
railroad? Or is it an above ground? Under 50,
it's underground. Above 50, it's above ground.
That's a 16. Okay, so it's an underground tram.
So there's an entrance that goes to an underground
tram. And at that entrance, there are speakers,
which somehow the Ya people have connected to.
And they are praying through the speakers. You
will come to us and be immortalized as art for
the gods. It's still so funny that I got art
on a random generated thing. Let's just develop
this whole faction. Okay. And as that happens,
these zombies all get started, like drawn towards
the entrance of this tram. That sucks for us
because that means we can't go down the tram.
But there is one there. So we can remember that.
And I think as all these zombies go, you know,
into the tramway. We hear like an explosion or
something or something. Maybe there's like electricity
down there that shocks all of them like crazy.
Like takes them all out and they all hit the
ground. So they know that they're dead. They
can come collect them now. We're still assessing
the situation. This is tough. We're going to
try to climb up a building. Is there a tall two
-story building that we can climb up? I'm going
to call it likely. Yes. Okay. So we're all going
to make some mobility checks. Get up this thing
here. That is two successes for our boy. I might
start doing group checks, but this is the first
roll of the game. We're going to see. Three successes
for him. Zero successes for Jesse. And... One
success for Cece. Good job, Cece. So, first of
all, Torka is super agile. He uses his spear,
like jumps on a trash can as all the zombies
are getting drawn away. He jumps up on a trash
can, grabs a ladder and looks down at the other
two. And he's like, hey, guys, we can get up
this way. I'm sure we can get across town up
here. And he starts climbing up and he gets up
to the top and he turns around and looks down
and sees he's like, cool deal. cool deal of course
she would say that she runs over and jumps up
grabs the ladder climbs up as well just as jesse
goes to climb it and he like slips on some garbage
and falls down right in front of him and uh he's
a little bit embarrassed i'm not gonna make him
take any damage but he's big time embarrassed
and then uh cc holds out her hand she's like
come on you big dummy and he's like okay there's
like a point of vulnerability for jesse because
he's usually the tough guy And when it comes
to agile things, that's not him. And for the
first time, Cece now gets to help him up and
help him up a ladder. She's like subtly returning
the favor. All right, so they get the top of
this roof. And what is on the top of this roof?
Which is, first of all, step forward. Yay. I
know a lot of people, if they were playing this
game, they would just be like, okay, we show
up to Aiden and now we're dealing with Aiden.
But I feel like the travel is part of the game
in a game like this. because it's zombie apocalypse,
you don't know what's in front of you. You don't
know what's coming next. Every minute is like
you could die. So doing these across town thingies
not only establishes the town that we're at,
but also establishes the threat level and what's
going on around us. So if you guys are playing
this, think about that as well. Because I know
some of the book of The Walking Dead says do
it episodic and do it like the characters are
just at the next place. I like the in -between
a little bit. As long as you can spice it up.
Anywho, what do we see on top of this rooftop?
Discovery meaning descriptors. Fully familiar.
And element meaning location city, we've got
rare bridge. Fully familiar, rare bridge. So
we get up to the top and this place is full.
Something familiar. To who, Jesse? It's full.
It is a rooftop garden that is full of plants.
And almost all the plants are dying from the
sewage and just the bad environment. Almost all
exclusively, they're all weed plants. So it's
real familiar to Jesse as he walks through. There's
like hydroponic stations and lights and stuff.
And he points out to Cece. He says, he's like,
hey, you know, not that, okay, I don't know anything
about these plants, of course. Why would I? I
mean, you know. But if we're looking to start
a garden later, this is good stuff. We can come
back for this stuff. If too much of it isn't
infected by swamp water. Oh, yeah. Isn't this
that, like, marijuana drug? He's like, yeah,
maybe. And then Noah and Jesse, he's going to
take a quick peek around while they're going
to the other side. Fake question. I'm going to
call it unlikely. R. Any of the plants still
alive? 84. No, there's no more alive plants.
But there was a part of him that wanted to, like,
snag some buds, you know, put them in his pocket
for later or something. But as he looks, there's
nothing there. Now, the next part is that there's
a very rare bridge. Or there's something rare,
but there's also a bridge. So there's a bridge
that goes from this building over to the next
building. It's kind of sweet. Maybe it was, like,
handmade. Like, the people working on both of
these buildings. Kind of like hand -in -hand.
So they built a bridge across. But as we get
to the other side, something rare. We're going
to make a scout check. This is what we're doing.
Whilst we're looking at survival, we're going
to do a scout check with Cece. We got zero successes.
So it's not an item then. You know, I like the
idea of something rare being something that they
can enjoy together as a group. Because they really
haven't had the opportunity to enjoy anything
together. And they're in this really nasty...
place right now i think jesse and cc look over
as they see torka he's wiping down the front
of a window because it was light coming from
it but it wasn't just a normal window our camera
like zooms out and we see he's wiping off the
like muck off of a vending machine that has a
bunch of like sodas in it and torka puts his
hand on it and he looks back at the guys and
he's like yo it's still cold And Jesse's like,
what? And they walk over to it and they see the
lights on on this Coca -Cola vending machine
that just has a bunch of sodas and stuff in it
and some snacks on the top of this rooftop for
some reason. Super rare, right? Super weird.
And they want to get it open. I think they really...
Of course they want to get it open. But before
they just go smashing it, I think Cece, it's
time for her to use some skills here. Now, she's
got eight dice in tech, is what Cece has. And
so she's going to walk over to it, and she's
going to look at the guys, and she's going to
say, all righty -dighty, I can do this. And she,
like, whips out this, like, little, I don't know,
like, pocket knife thing she has, and it has
a little corkscrew thing on it. And she's going
to put it into the, like, little key part of
the machine, you know, and then start, like,
pushing buttons on it. And we're going to see
if it works. We're going to roll tech here. she
got two successes that's what i'm talking about
and without making any noise she hits the button
and it beeps and the door opens and i think some
change falls out on the ground and then they're
just home to all of these like drinks and stuff
and we're going to give all the guys rations
and things and they're going to hang out on the
rooftop together a little bit before they move
on you know just for like a minute or two which
is actually going to help our boy torka Remove
a level of stress. Or is it? Oh, general. There
it is. Okay, so remove a level of stress. Congratulations,
Twerka. Oh, and I think, if I'm not mistaken,
Jesse still hasn't slept yet, so he's still bruised
from when he fell forever ago. Uh, yeah. They're
tired. Okay, so they're each going to get some
rations here. I'm going to add it to their inventory
one second. Okay, so I'm going to give each of
them three rations. And they're each going to
enjoy a soda. And they're going to talk about
their favorite sodas and stuff. It's real kind
of like a sweet moment next to this garden on
this rooftop. And I feel like Jesse's going to
drink like a regular Coke, you know? Be like,
ah. I feel like CC might be like a Sierra mist
kind of gal, maybe, you know, and, uh, Torka
for sure drinks orange soda. Um, just in my opinion,
if you think differently, let me know in the
comments below, which sodas you think they would
drink. Um, they probably also get like some crackers,
you know, some cookies and stuff that they put
in their bag. And I think for sure it was like,
we're just going to say it's a big general vending
machine. Um, Maybe it's like a vending machine
for like the people who are working on the pot
farm up here The boss did it to like be nice.
That's what I'm saying in my mind, but you can
think whatever you want Jesse grabs a bag of
like gummy bears for his little brother for sure.
We get to the other side of the roof We got over
these two large buildings. I picture that they
were like like marketplace buildings. You know
what I mean? Like a, like a strip mall almost.
So they're not just like, you know, 50 foot buildings
are like huge that like run across, you know
what I mean? Like a whole building with like,
even like walls on the top of them. Like there's
no roof, but there's still like walls. Like you
climb in the ladder and there's still like four
foot. So like all the plants were like hidden
and stuff. But anyways, they get all the way
across all these buildings past this like central
area. And as they get further away, they can't
hear the Yahweh people yelling and praying anymore.
The zombies kind of get a little bit quieter.
And as we get to the edge of the building, I
have another fate question. Is there just a ladder
to just get down? I'm going to say likely. Yeah,
cool. All right. Very good. So as we look out,
what do we see? Discovery meaning. Descriptions.
Very rustic. Very rustic is kind of good for
us because that means that we have actually came
to the edge of this main strip. Which means there's
going to be less walkers. And I actually want
to roll real quick on that to see for sure. What's
the walker looking like? Alright, we're going
to do random threat level just to see what we're
looking at out here. And we got a... On a two,
there are walkers close by. They're not aware
of you yet. The GM can draw a map and point out
where the walkers are exactly. So we can see
some walkers down there, which is a good thing.
It's not too crazy. But I don't know how much
further we have to go. So the name of the game
here is if we can get down there, is there any
cars down there that might look like they might
run? Unsure, roll to chat. No, there's no cars
that look like they might run. They're all covered
in sewage. There's no way. Can we see some kind
of path through the walkers to the edge of this
town? 50 -50. 19. Yes. So we can see a path.
That's good. So now what we need to do is we
need to stealth. We need to stealth through here,
all right? Nobody get the zombies on us, all
right? Everybody roll at least one success on
stealth. I'm talking to everybody, all right?
CC, Torga. CC's first. Shit. Of course she didn't.
Okay, so what we're going to have to do is for
CC we're going to push. We're going to take a
level of stress here. We pushed, and she got
two successes. So on a push you can make fives
count as successes, and you reroll, and... Fives
is success instead of sixes, but that gives you
a point of stress. So she's at one stress. And
we're going to push for Torka as well. You messed
up. Oh, shit. Oh, shit. That hasn't happened
yet. What does that mean? I must refer to rules.
Hold on one second. Puts him back at one stress
as well. Okay, so he succeeded, but he messed
up. And so what I'm reading here is that when
you mess up, there are consequences. So when
you mess up, the GM can introduce serious consequences
such as attracting walkers, injury, a broken
gear, misunderstandings or fights and social
situations, losing an opportunity to try again
or making a bad situation worse. So he succeeded.
So he doesn't attract the walkers because we're
stealthy, but he could absolutely take an injury
or broken gear from a mistake. So maybe while
we're climbing on the ladder real quiet. I think
maybe, like, some part of his body is going to
get stuck in, like, a ripped part of the ladder.
Like, the ladder's old and rusty. And he's going
to, like, I think up his arm. He's going to get,
like, a big gash up his arm. It's, like, nasty.
Like, and he's going to, like, like that, like
real bad. And the gash is going to go all the
way up his arm, and he's going to, like, start
bleeding. And as they get down to the bottom,
he's like holding his arm up. And Cece's like,
hold it up, hold it up. Because you don't want
to get your arm down in sewage, especially from
a rusty cut. That's immediate death. And just
to stop the bleeding here, while we stand here,
we're going to have Cece roll a medicine just
to like wrap up his arm real quick with like
something so it doesn't get infected. She has
a stress dice. She got two successes. All right,
so she wraps it up real good, but he's going
to take a point of damage here. He's now bruised,
but they get down into the water, and they're
real stealthy, sloshing through the sewage. They're,
like, down real low, holding up their weapons,
holding up their bag. Now Torka, gashed up arm
because he messed up, just walking real slow.
And I think we're out of the heat here. But I
want to see, just on the edge of town, as we
make it out of the edge of town, I want to see
what other specific ruin there might be real
quick. I was about to add something else. You
guys were like, don't add something else, Turkey.
Everything's fine. But I just want to see what
else might be out here. We're going to do ruins.
A bathhouse. Walkers have contaminated the water.
What, the sewage water? But there are fresh towels
and shampoo. So there is a bathhouse on the edge
of town. Interesting. So now that we're out of
town, I think we're going to slowly approach.
We're going to get out of the sewage. Because
we're on the edge of town. We're no longer in
the urban area. And we're going to continue stealthing
up through the trees and stuff up to this trailer
park. And it probably has like a brick. fence
all the way around it it's probably about six
foot high like class usually have some kind of
security in them and they're not like like rvs
but they're like you know it's like a trailer
park with like double wides you know like lifted
trailers that have actually been turned into
homes and stuff like that um and as we walk inside
we're gonna walk around probably there isn't
a lot of walkers in here because It's gated off,
right? So first of all, we're going to get to
the gate. And of course, Jesse knows and remembers
the code to the gate to open it. It's probably
a private trailer park. They usually always have
key codes for no reason. And so he pushes it
in and they step inside. There's probably a pool
there. As soon as I said that, I was like, would
this trailer park be a good haven? I don't think
so. We could do something better, something cooler,
something more creative. And as we get around
the corner, we need to see what Jesse's house
looks like. What is going on here? We get around
the corner and then Jesse's going to point out
his house to everybody. Like there it is. As
they're sneaking in. What does it look like?
Location description meetings. We got cramped,
charming, and we're going to do discovery meeting
descriptions. Peacefully messy. So cramped, charming,
and peacefully messy. All right. So it's not
too crazy. I'm assuming there's probably some
toys outside. It's a little cramped, but it's
charming, which means it's probably stuck like
in between two other trailers. It's kind of like
cramped in there. There's only like three foot
of like space of room. But I assume that around
the back of the house, you can see this tree
house. And this is a new scene. So we're going
to have to roll and see if there's a scene alteration.
But there's a tree house. On the other side of
everything. And did we have control of the last
scene? No, there was a chaos thing that did happen.
So I don't think we need to raise the chaos factor.
We actually should probably lower it again to
four because chaos did happen last scene. That
was pretty wild. Okay, so we're going to see.
Is there any kind of scene alteration as we're
approaching here? Because we're definitely in
a new scene. Seven. No, scene proceeds normally.
Think fuck. Think fuck. I need to get a t -shirt
that says that. We approach Jesse's house. And
before we go inside, I think Jesse turns to the
other two and he's like, Hey, look, so I don't
know where my mom is. Even before the world ended,
my mom would come and go. She'd disappear a lot.
She was kind of an alcoholic, you know. It pains
me to say this out loud, actually. It's real
tough. She came and go a lot, guys. And so I
bet she hasn't been here for a while. And...
I always taught Aiden, you know, ways to survive
without her here. Because I was out making money.
I'd send it back home to him so he could get
what he needs, you know. But anyways, I don't
know if she's going to be here or not. I told
him not to trust new people. So if he sees y
'all first, I don't know what he would do, you
know. So I'm going to go in by myself. Come in
the gate here in the front yard and just take
cover and keep a lookout for me, will you? I
think Torka looks at him and he's like, of course,
man. look dude go get your brother man and cc's
like oakley doakley and she like sits like crisscross
applesauce on the ground and pulls out her backpack
and just starts tinkering with something and
jesse turns and he takes a deep breath and sighs
as he looks over his house and a picture on the
right side there's like a parkway like a driveway
and there's just like old engine parts and like
big old oil stains on the driveway from when
he used to work on his car and like a really
kind of messed up shed that just has hella tools
shoved into it it's probably like a cooler sticking
out of the window with like some cardboard in
the window and the windows probably at least
one of them's broken with like a piece of wood
on it and there's like toys from aiden over the
yard you know like a swing but it's like knocked
over and stuff does jesse even go inside i don't
think he needs to i think he goes right out to
the back so he goes right out to the back Then
he's going to pull out. He doesn't have the CB
radio. It's in the car. So he can't even call
him. I thought it was going to be a fun moment
for him to be like, look outside, little brother.
But if he can't, then he's going to get down
to the bottom of the treehouse. I picture this
treehouse. He probably built it for Aiden, you
know, so he knows all the ins and outs of it.
It's probably like a like a little rope that
he pulls that like makes like a little mechanism
like knock up top like. And there's probably
some secret code word that they have. The vampires
have eaten the bananas. I don't know. Yes or
no. Does his brother call back from the inside?
Unsure. Yes, thank God. I have to ask these questions,
but it's stressful. Vampires have eaten the bananas.
And the werewolves want the oranges. It's like
his head like pops out the window or something.
And he smiles and looks down at Jesse. And he's
like, I made it. And he's probably like, yeah,
or something really excited. Um, it's just, he
pops his head out. He's probably holding some
little like makeshift bow and arrow that doesn't
have real arrows. They're probably like rubber
arrows, but he thinks he's defending himself
as he pulls it out, you know? Um, and his head
pops back in the tree house. And I think at this
point, Jesse's probably too big to fit up in
the tree house. It doesn't even go up. Um, but
we hear some rustling happening in there. As
a backpack swings out of like a curtain. Or like
out of a wooden door even. And Aiden begins descending
down the ladder. And he's got a bat on his back.
He's got like an oversized hat. That's just like
his brother's. He's wearing it backwards just
like his brother. He's got a little jean jacket
on. And a red shirt. And pants that are just
like stained to the brim with like candy stains.
grass stains and you name it. And just like some
red sneakers. He comes all the way down the ladder
and he gives his brother a big old hug. And Aiden's
probably like, did you get it? And I'm sure Jesse's
like, oh, you know it. And he sets down his backpack
and he pulls out the little bag of gummy worms
and gives them to his brother. And then they
sit down on the grass together. And first thing
Jesse says is, where's mom? Does Aiden know where
their mom is? I'm going to call it nearly impossible.
Exceptional no. He shoves some gummy bears in
his face and he goes, no, I have no idea. Jay's
like, okay. So you've just been here for weeks
by yourself? Yep. Doing everything you taught
me. Staying up there. Staying safe. Staying quiet.
Good. You know. Follow my lead and we're going
to go a long way, brother. Look, it's come the
time for you to leave the treehouse. Do you have
everything you need? He probably looks at his
little boy backpack and he's like, yeah, of course.
He's like, all right, well, the world out there
is crazy. I'm not going to sugarcoat it. Everyone's
dead. And he probably looks at him and he's like,
well, yeah, duh. I heard you knew that. You did?
Yeah. I listened to the news on my radio. Oh.
okay uh sorry i forget how smart you are sometimes
uh well look we need to find a safe place our
friend cc you'll meet her she's outside with
torka um you'll meet him too uh she has a dog
can you believe that you know how much i don't
like dogs but i know that you love dogs he's
like oh doggy i love doggies like yeah you you're
gonna meet the dog um but cc has an idea to start
building a you know a safe haven and make like
a radio tower for a place for us to stay safe
and thrive together he's like okay what about
mom well hopefully she's still out there somewhere
and hopefully we can find her uh you sure she's
not in the house he's like yep uh absolutely
sure because we got an exceptional no on the
game master's chart so In reality, that means
he has no idea if she's in there or not. So Jesse's
like, okay. I want you to go out front and meet
my friends. And I'm going to take a look. And
he's like, okay. Jesse's going to go up to the
door. And he's going to listen in. We're going
to roll a scout to see if we hear anything. And
he's going to knock first. We got one success.
So we succeed on our scout. Do we hear anything
in there? I'll call it a 50 -50. Yes. So we hear
a noise. Is Jesse going to be able to open this
thing mentally? I think I'm going to roll a wits
check to see if he can. He can't do it. He hears
a noise in there. He knows it could be his mom.
But he lets go of the handle and shakes his head.
And he mumbles to himself, Not yet. I can't.
Not yet. We'll... We'll come back. I'll come
back for you, Mom. I'm sorry. And he lets go
of the handle. I think even actually, he's gonna
take the door handle. And he's going to take
like an old chain from all of his workshop stuff
right there. And he's going to wrap a chain around
the door handle and like around like something
and lock it up. So it stays locked. And then
he's going to take some paint. And in classic
fashion on the door, he paints. Don't dead open
inside. Don't open dead inside. Don't dead open
inside. Yeah, that's the way my brain always
reads it. By the time Jesse rounds the corner,
he sees Aiden with everyone else. And Poochie
is just like all over Aiden, like licking his
face and stuff. And Cece and Torka are just laughing.
And, you know, for a moment, there's like this
happiness where he sees his brother. He sees
his new family. And he's like, yeah. And then
his vision focuses. And he sees behind them,
in the trailer park, there are zombies. But I
want to roll the threat level real quick. Random
threat level. That's a one. So there's not a
lot. But there's a few. And as he sees them out
there, he looks back at them and he's like, fun's
over. We got to get somewhere safe. Soon. And
that's where we're gonna end today's episode.
Hey, look, you guys, we finally got Aiden. What
I'm going to do is I'm actually going to write
out some descriptions about Aiden. We're going
to figure more about him. I'm going to put together
his stats and everything else like that. He's
going to be the kid of the group. If you guys
have suggestions for the kid, maybe some traits,
maybe even that he should have. If you've played
the Walking Dead system before, you could throw
some actual traits in the comments or just kind
of come up with some ideas as to maybe what he
might have, like, you know, being able to sneak
in places because he's small or something like
that or anything else you might want to add into.
what aiden could be down in the comments of this
video and we'll try to include it in the next
episode also i don't know what you think was
the mom in the house i don't even know that's
kind of tough yeah but we also need to find a
new haven so if you have an idea of maybe something
they could look for like A mall or like something
cool? What do you think would be a good place
for a group to start building a safe haven at?
And that's what we're going to do next episode.
So thank you so much for watching. I have been
Turk. Please do leave a like and subscribe. If
you did like the show, of course, at least like
the episode. You don't have to subscribe if you
want to, but leave a like. See what happens.
You know, you never know. We're always doing
nerdy stuff here on the channel. Thanks for watching.
I've been Turk. See you next time. And when the
world's gone to shit. All that's left that matters
is family.