WEBVTT

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Conversations podcast. I'm your host Becky Hill,

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otherwise known as Soul Chaser Becky, and I am

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a proud Viking geek. I fell in love with the

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history, culture and mythology of the Viking

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Age and I have been on an endless quest for more

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ever since. Join me as I discuss all things North

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with those who have been inspired by Viking Age

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history and North mythology in their creative

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works or those who have studied the sagas and

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archaeology and review. how such subjects are

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being presented to modern audiences today. If

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you like Viking stuff you are welcome in my Valhalla

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and I hope you stay for the conversation. Welcome

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everyone to Valhalla Conversations, my nerdy

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hall where I celebrate and talk about all things

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Norse, modern and historical and fantasy and

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everything in between. In episode 11, we're finally

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entering the double digits. I'm excited to welcome

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my latest guest, Joshua Gillingham. Welcome Joshua.

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Hello, hello. I'm so glad to be here. Thanks

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for having me on. Would you like to introduce

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yourself and your many wonderful Nordic works?

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I would indeed, yes. So my name is Josh Gillingham.

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I'm an author and board game designer. I come

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from the northern realm of Canada. And yeah,

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I've loved Vikings for probably longer than I

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can remember. I do have some family connections

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to Norway and Sweden. This sort of got me into

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the Norse myths, which led to the Icelandic sagas

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and the rest. as they say is history, literal

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history, and sometimes mythic history. My projects

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mostly focus on Vikings and the Norse myths in

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a fantasy setting. So my book series is called

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Tentri Saga and it follows the exploits of a

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group of young troll hunters led by Torrin Tentris

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in the fantastical realm of Noros where they

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are tasked with defending the realm. from Trolls,

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and if you read the series, all sorts of other

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things. It is a lot of fun. Other people's words,

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not mine, has very Hobbit -esque vibes. And so

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you've got the fantasy realm, but it's not like

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Game of Thrones or anything like that. It's much

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more sort of Tolkien -esque fantasy, rife with

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riddles. So if you love riddles, there's many

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riddles featured in each of the books. And the

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third book is actually set to come out soon.

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So I promise I will not pull a Patrick Rothfuss

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on you. You will get the third installment of

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the series. It will be finished. And I will not

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leave you waiting forever. I'm also the designer

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of All Thinking One Will Rise, which is a card

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game set in historical Iceland around the height

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of the Viking Age. Every player takes on the

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role of a chieftain, and you get to experience

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what it's like to step into that role and vie

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for power and influence amid a group of ruffian

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and cunning warrior Vikings. And so those were

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kind of my two main projects. I've had a few...

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side projects associated with those, including

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an expansion to the Althing and One Will Rise

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card game, and a really exciting anthology, which

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was an exploration of the characters in the game's

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backstory, as imagined by a bunch of authors

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that we invited, most established in the historical

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fiction realm, which was really fun for me because

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I got to edit the book. And another thing that

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was birthed out of that project was one of the

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short stories known as Waverunners written by

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Caitlin Felix was actually then green -lighted

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to become a full novelization, which is also

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coming out this year and will be absolutely fantastic.

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I can guarantee you that because I also edited

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that book. And so I got a sneak peek at the full

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range and Katie has just created this incredible

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story. Yeah, I get all sorts of behind the curtain

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peaks of things, but that's mostly me. So I write

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books, I design games. And they're mostly about

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Vikings. Well, you are definitely welcome in

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my humble little hall. And I am pleased to say,

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dear viewers and listeners, I have all his books,

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both the game and the expansion pack. I've played

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it with my nerdy friends when we go to Comic

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Con. I have read his Gatewatch duo yet to join

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the... have their third one join. And of course,

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Old Thingy, The Crescent and the Northern Star,

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it's a wonderful collection of short stories

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depicting the many ways that the Norse might

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have met people of the Middle East and further.

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And of course, there's another book that I'm

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not sure if actually you might have skipped over,

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which was Old Norse for Modern Times, which he

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edited with the wonderful Mr. Vikingverse himself,

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aka Ian Stewart Sharp, who we also have a connection

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with because both me and Josh have been on Mr.

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Stewart Sharp's Vikings and Valkyries real play

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TTRPG game based on his own TTRPG source book

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which Ian Stewart wrote. I think kind of like

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if you're his protege from the amount of stuff

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that he's written compared to what you've written

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and edited as well. So yes, they're all wonderful.

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And I do highly recommend everyone go buy them,

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download them, play with them. Of course, the

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kind of games, really. That kind of books, you

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read books, but kind of games, of course. So

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I guess the first question that I ask a lot of

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my guests is, can you recall when or what first

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drew you into Viking culture, history, mythology,

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and all its various aspects. Yeah, so I can point

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to a time. It was first year university. I was

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in that year of exploring myself and figuring

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out my identity and who am I in this world. The

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track that's been set out for me in grade school

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has come to its end and it was time for me to

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launch. And one of the questions I had was around

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family heritage. I just got suddenly this urge

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to dive into family history that I'd never really

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had before. And that's where my parents were

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particularly interested in genealogy. There's

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always some family member who's obsessed with

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it and has stacks and stacks of stuff. And so

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I became that person and sort of dove into things

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and one of the strongest family connections we

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have is to Norway. And so my great grandma was

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from Norway, spoke Norwegian, and then moved

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to Northern Alberta to a town called Valhalla,

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which I was born very close to. And then nearby

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a town called Beaver Lodge. So Beaver Lodge,

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the most Canadian sounding name of all time,

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and nearby is the farm where they grew up in

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Valhalla Community Center. So the Scandinavian

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roots took me to the fourth floor of the university

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library, where I was at, to a dusty, apparently

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unused section of translated Scandinavian texts,

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which I literally had to like wipe a layer of

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dust off of. And I came across things like the

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Icelandic sagas, and I came across things like

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Kevin Crossley Holland's translation of the Norse

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myths. And yeah, these just really got me amped.

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They drew me in. People always ask me why. And

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I don't know if I have a answer. to that. It's

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a little bit like the physical mystery of gravity.

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It's like we feel its effects, but the physicists

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still struggle to explain what it is exactly,

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right? But yeah, I felt very drawn into it. And

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I didn't start creating right away. I really

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just for two or three years just absorbed everything

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I possibly could. to the point of me finding

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a few dilapidated copies that were falling apart

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and begging the library staff to let me just

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buy them off of them so I could take care of

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them and they wouldn't fall apart. And they wouldn't

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let me buy them, but I found used versions of

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them other places. I'm thinking about the translation

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of Greta the Strong. I found a copy of that.

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I did secure my own personal copy, but yeah.

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And then I think at some point my brain was just

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so full of characters and myths and stories that...

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it was going to explode and it did into what

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was eventually to become the Tantry Saga books.

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And so, yeah. yeah and so the gate watch there

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it is that's where i'm holding it up for viewers

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listening on audio it is beautiful and i completely

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ditto josh's statements about it being Tolkien

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-esque i think that's what i described as well

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in my own review when i read them well many years

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ago when i backtracked them because they've been

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out for a while now haven't they because they're

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getting they get they're maturing i suppose they

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did uh the first book came out just as the beginning

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of COVID struck so my whole book tour was cancelled

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and i had to rejig everything online but Yeah,

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I'll always remember when it came out because

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it was like literally the first like month or

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two of lockdown which is unfortunate but thankfully

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technology and shipping Eventually has allowed

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many people to enjoy it And yeah, the game thing

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sort of came in afterwards because I love board

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games as I believe you love board games as well

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My original degree is actually also in mathematics,

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like pure mathematics. And so I have a very sort

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of like number oriented brain. And the myths

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plus my number oriented brain really found a

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nice place to merge in game design because you've

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got the narrative elements in game design of

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what the roles of the players step into. But

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then you've also got this underlying mechanical

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structure, mathematical structure of what are

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the points and what are the strategies and is

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the game balanced? And those two things really

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drew me in. People often look at me and say,

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like, oh, all these random things that you do.

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But to me, it makes total sense. It's like Vikings

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and numbers and games and stories that could

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all just melt together. I mean, I'm just impressed

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because, A, the artwork that you've got, the

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illustrations, they're just beautiful. They're

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not kind of insulting or diminutive or stereotypical,

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but they feel very realistic. And I quite like

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that. And it was a very fun game to play with

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my four friends when we used to well for the

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past few years i've been able to meet up with

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them for comic cons this year i couldn't well

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as i did here last year i couldn't because i

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was in norway so i'd already spent what money

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i would have spent on comic con in norway so

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that's one that's one yeah yeah but yeah it is

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a lot of fun um all thingy one will rise i do

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recommend it it's perfect for three to four players

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um and it's a nice introduction to what especially

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viking life in iceland is like because not many

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people think of iceland when they think vikings

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which is refreshing i think And it's a lovely

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card set. And so I guess, because I believe it

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was a Kickstarter, was it not? It was indeed.

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Yes, it was. And I've run and feel blessed to

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have run four successful Kickstarters at this

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point in time. One of those with our good friend

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in common, Ian Stewart Sharp, who's the master

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of the Vikingverse. So we ran the translation

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book. And then I also crowdfunded the game, the

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expansion, and the anthology as well. Yeah, crowdfunding.

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That's a wild ride. If you like the idea of strapping

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yourself to a rocket ship and then just letting

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the fuse, then that's kind of the closest experience

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I could sort of compare it to. But yeah, what

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I wanted to do with the game was create like,

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I don't want to be like academic about it, but

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I wanted to create a more authentically historical

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experience for board gamers because there's tons

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of games I love. I love Blood Rage, which is

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a classic board game from Eric Lang. Canadian

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board game designer as part of his sort of mythological

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series of games. There's like Champions of Midgard,

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there's a feast for Odin, lots of different ones,

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but none of them really can be like captured

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more like the cultural essence of being a Viking

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in a society where, you know, there is a lot

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of violence and there is, you know, ritualized

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combat as a way to sort of settle disputes, but

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there's also this strong sense of like... loyalty

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and giving gifts to your followers and this sort

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of political undercurrent that's especially in

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Iceland was present because at the time of the

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game and the height of the Viking age, they did

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not have a strict kind of rigid monarchical structure.

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It was more not quite a democracy. Some people

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go a little far in terms of. praising how sort

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of equivalently modern Iceland was. It was its

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own culture in its own time, but it did have

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a much more equitable structure in terms of the

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landowners being able to have control of what

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was happening. partly because it was so far off

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the map for Europe. A lot of people didn't care

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what was happening over there, and they could

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just do their own thing. But also because there

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was some really unique cultural elements of Norse

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society that lent itself to that happening. And

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as you know, and folks who are into Vikings might

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know, a lot of the customs, culture, and language

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from the pre -Christian contact Norse societies

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was much better preserved for much longer in

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Iceland, mostly because of its geographical isolation.

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There's some political reasons for that, too.

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Yeah, I didn't know how it was going to land.

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Sometimes you're nerdy and passionate about something

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and you put it up there and it's just crickets.

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and nobody else seems to be excited about it.

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But I put this out there, and there was just

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this appetite for a kind of a historically set,

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like guaranteed no horned helmets kind of thing,

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right? A Viking game. And there was like, you

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were amazing support during that time. And Osaka

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Thing podcast was excited about it too. They

00:12:55.470 --> 00:12:57.129
pumped it up. I think I still have a picture

00:12:57.129 --> 00:12:59.009
of Andy said he took it when he went to Iceland.

00:12:59.029 --> 00:13:00.509
He was like playing it at Thingaveller, like

00:13:00.509 --> 00:13:02.690
in the actual natural park. That just like made

00:13:02.690 --> 00:13:06.299
my day. But yeah, I was amazed and thrilled to

00:13:06.299 --> 00:13:07.360
see that there were so many people that wanted

00:13:07.360 --> 00:13:09.840
to see something like that, too. You mentioned

00:13:09.840 --> 00:13:12.500
the art. The art was done by Lada Shistoba, who

00:13:12.500 --> 00:13:14.700
is an incredible artist to begin with and is

00:13:14.700 --> 00:13:17.120
also a Viking reenactor. And so we had many conversations

00:13:17.120 --> 00:13:19.220
going back and forth. She had much more depth

00:13:19.220 --> 00:13:21.620
of knowledge in terms of the styles and the materials.

00:13:22.039 --> 00:13:24.600
But almost every artifact in the game and every

00:13:24.600 --> 00:13:27.860
piece of clothing is based on some either historical

00:13:27.860 --> 00:13:30.399
source or some material that was like known to

00:13:30.399 --> 00:13:33.279
be used by Vikings. And so you'll see a lot of

00:13:33.279 --> 00:13:36.559
the like the oval brooches on the women's dresses,

00:13:36.820 --> 00:13:40.080
and you'll see sort of the cuts of the men's

00:13:40.080 --> 00:13:43.019
jackets are based on sort of her reenacting experience,

00:13:43.080 --> 00:13:45.840
which I think brought a lot of historical depth

00:13:45.840 --> 00:13:48.820
to the game for people. So, yeah. Yeah, well,

00:13:48.919 --> 00:13:51.000
that easily answers what would be my next question.

00:13:51.220 --> 00:13:54.220
Why pick Iceland, of all places, to model a Viking

00:13:54.220 --> 00:13:58.970
cave? So yeah, it's really insightful. For those

00:13:58.970 --> 00:14:01.129
who kind of like didn't curious about how the

00:14:01.129 --> 00:14:05.809
game works you basically become the goatee or

00:14:05.809 --> 00:14:09.350
the leader of a group from four quarters of Iceland.

00:14:09.470 --> 00:14:11.669
They've each got their bad points and good points

00:14:11.669 --> 00:14:13.669
whether it's like where all the rebels live or

00:14:13.669 --> 00:14:16.029
where the farmers live or where the shipbuilders

00:14:16.029 --> 00:14:19.200
live. And then you have to recruit at this gathering

00:14:19.200 --> 00:14:23.100
followers by offering them resources, whether

00:14:23.100 --> 00:14:25.960
it's gold arm rings or a bucket, depending on

00:14:25.960 --> 00:14:28.120
what cards are in your hand, so to speak. And

00:14:28.120 --> 00:14:29.799
then at the end of the day, because it follows

00:14:29.799 --> 00:14:33.440
like a clock of sorts, a morning and an afternoon,

00:14:33.620 --> 00:14:35.940
I think. It's been a while since I played it.

00:14:36.519 --> 00:14:39.200
But at the end of the afternoon in the play setting,

00:14:39.500 --> 00:14:41.460
you then have to pick which followers to fight

00:14:41.460 --> 00:14:45.340
against each other and see who wins. But your

00:14:45.340 --> 00:14:47.279
cards always get replenished to some degree.

00:14:47.720 --> 00:14:49.360
The following will turn to the next day, depending,

00:14:49.379 --> 00:14:52.440
of course, on your geographical benefits or hindrances,

00:14:52.759 --> 00:14:55.799
depending. Because I know one of my friends who

00:14:55.799 --> 00:14:58.120
actually won that game, he was very, very clever

00:14:58.120 --> 00:15:00.759
with his strategy. Very, very clever. I was like,

00:15:00.940 --> 00:15:03.000
I don't know what I'm doing. That one. No, that

00:15:03.000 --> 00:15:05.840
one. Yeah. But it was fun. It was fun. It's a

00:15:05.840 --> 00:15:07.639
learning curve, but it's a really good learning

00:15:07.639 --> 00:15:10.320
curve. And it's informative. And I like how it

00:15:10.360 --> 00:15:13.120
I recognize that sword handle from a museum somewhere.

00:15:13.840 --> 00:15:19.299
It just feels, if not true, very, very plausible.

00:15:20.340 --> 00:15:22.519
Quite the word realistic. Again, it just felt

00:15:22.519 --> 00:15:25.000
very realistic. And I really appreciated that

00:15:25.000 --> 00:15:27.799
aspect. So I think I've only ever played one

00:15:27.799 --> 00:15:30.120
Viking -esque type of board game with some old

00:15:30.120 --> 00:15:32.279
D &D friends. And that was more kind of a resource

00:15:32.279 --> 00:15:35.580
gathering. So you kind of like had to get all

00:15:35.580 --> 00:15:37.840
the fisheries and all the boat builders on board

00:15:37.840 --> 00:15:40.100
and fighting over who gets what resources and

00:15:40.100 --> 00:15:42.500
who has the most resources wins. I'm like, is

00:15:42.500 --> 00:15:46.159
that really what it was like? But it was a fun

00:15:46.159 --> 00:15:47.500
idea. I can't remember what that was called.

00:15:47.700 --> 00:15:49.659
I've got a feeling it was either Midgard or Valhalla

00:15:49.659 --> 00:15:53.590
or some simplified name of that ilk. But yeah,

00:15:53.909 --> 00:15:57.629
so you did the book first, which was Gatewatch,

00:15:57.950 --> 00:16:00.070
and then was it Old Thing, and then after Old

00:16:00.070 --> 00:16:02.990
Thing, did you then return to Torring Tentreads

00:16:02.990 --> 00:16:06.090
and do the Everspring, which is book two. So

00:16:06.090 --> 00:16:07.629
book two is the Everspring, yeah, and the funny

00:16:07.629 --> 00:16:08.950
story is that when I actually started writing

00:16:08.950 --> 00:16:11.710
the series, the Everspring was actually the book

00:16:11.710 --> 00:16:15.740
I started. And for about four years, I was really

00:16:15.740 --> 00:16:17.240
stuck on the intro. I wrote the first chapter

00:16:17.240 --> 00:16:19.000
again and again, and I'd drop it for a few months

00:16:19.000 --> 00:16:20.940
and come back to it. And what I realized was

00:16:20.940 --> 00:16:22.320
I was actually starting the story in the middle,

00:16:22.340 --> 00:16:24.419
and I had to start at the beginning. And so the

00:16:24.419 --> 00:16:25.779
first book, The Gatewatch, actually began as

00:16:25.779 --> 00:16:28.279
a prologue for what was The Everspring, which

00:16:28.279 --> 00:16:29.559
is the book I was trying to write at the beginning.

00:16:30.379 --> 00:16:32.639
And it turned into its own full novel. And it

00:16:32.639 --> 00:16:34.179
stands on its own right. And I love it. It's

00:16:34.179 --> 00:16:37.039
still like, go back to read it. It's a ton of

00:16:37.039 --> 00:16:39.200
fun. I had this interesting experience that I

00:16:39.200 --> 00:16:41.360
know a lot of authors have expressed, where if

00:16:41.360 --> 00:16:42.659
you write a book, four or five years later you

00:16:42.659 --> 00:16:44.980
come back to it and you know you wrote it but

00:16:44.980 --> 00:16:46.860
you've done so much in between that you know

00:16:46.860 --> 00:16:48.159
it's a little bit foggy and then you kind of

00:16:48.159 --> 00:16:49.480
get drawn back into the story you're like oh

00:16:49.480 --> 00:16:51.179
like if you really think about it you probably

00:16:51.179 --> 00:16:52.559
remember what happens next but even the phrasing

00:16:52.559 --> 00:16:54.039
and the character surprise you with a joke every

00:16:54.039 --> 00:16:55.700
once in a while you forgot about and it's it's

00:16:55.700 --> 00:16:57.360
fun to kind of relive the story it's like almost

00:16:57.360 --> 00:17:00.440
like a good new reader so um so yes the ever

00:17:00.440 --> 00:17:02.539
spring came out the timeline of all this is very

00:17:02.539 --> 00:17:04.880
foggy because um as i was talking about before

00:17:04.880 --> 00:17:07.299
the show as we were just chatting here um publication

00:17:07.299 --> 00:17:09.700
is a very very glacial uh industry in some ways

00:17:09.700 --> 00:17:11.779
and it's it's it's just it takes a lot to go

00:17:11.779 --> 00:17:14.799
from manuscript to final draft to publishing

00:17:14.799 --> 00:17:18.259
to shipping to being on your bookshelf. So yeah,

00:17:18.259 --> 00:17:19.819
while this was all happening, I'd written the

00:17:19.819 --> 00:17:20.980
Gatewatch. By the time the Gatewatch came out,

00:17:21.000 --> 00:17:22.500
I'd actually written the entire Everspring and

00:17:22.500 --> 00:17:24.680
submitted it, which was weird, because I was

00:17:24.680 --> 00:17:26.839
excited about the Everspring. So I just finished

00:17:26.839 --> 00:17:28.400
it. But everybody else in the world was just

00:17:28.400 --> 00:17:29.519
being introduced to the Gatewatch. So I had to

00:17:29.519 --> 00:17:31.740
go back, read my book again, and just make sure

00:17:31.740 --> 00:17:33.119
I had all the details straight so I could do

00:17:33.119 --> 00:17:34.559
book events and stuff like that too, which was

00:17:34.559 --> 00:17:37.579
fun. And then in that time, I also did that,

00:17:37.900 --> 00:17:40.329
writing the third book, which is forthcoming

00:17:40.329 --> 00:17:44.930
here soon. And so the game and the book kind

00:17:44.930 --> 00:17:46.930
of became, when stuff was slow for the book,

00:17:46.970 --> 00:17:49.630
I could work on the board game. And then when

00:17:49.630 --> 00:17:50.890
stuff got busy with the board game, I'd kind

00:17:50.890 --> 00:17:52.569
of take my foot off the wheel for the book a

00:17:52.569 --> 00:17:55.390
little bit. So it ended up working out kind of

00:17:55.390 --> 00:17:57.690
a nice rhythm that it could bounce back and forth.

00:17:57.690 --> 00:17:59.069
And it did kind of feel like I was using two

00:17:59.069 --> 00:18:00.569
sides of my brain, like maybe the more narrative

00:18:00.569 --> 00:18:03.390
side and maybe the more numerical side, if you

00:18:03.390 --> 00:18:07.809
want to think of it that way. Creatively, I just

00:18:07.809 --> 00:18:09.470
have this sort of like drive to create things

00:18:09.470 --> 00:18:12.559
and it was nice to finally have a. you know,

00:18:12.660 --> 00:18:14.279
a place to kind of funnel all that energy into.

00:18:14.799 --> 00:18:16.539
And the fact that these projects made it to print

00:18:16.539 --> 00:18:19.000
is an absolute miracle. I'm very grateful for

00:18:19.000 --> 00:18:20.900
everybody who contributed along the way, including

00:18:20.900 --> 00:18:23.299
editors and publishers and people who just gave

00:18:23.299 --> 00:18:25.000
good reviews and asked about the book and things

00:18:25.000 --> 00:18:27.480
like that and the game, because a lot of people

00:18:27.480 --> 00:18:28.880
are trying to publish books and a lot of people

00:18:28.880 --> 00:18:32.039
are trying to publish games. In some ways, it's

00:18:32.039 --> 00:18:33.559
easier than ever with self -publishing to do

00:18:33.559 --> 00:18:38.279
that, but it's still a long road. the success

00:18:38.279 --> 00:18:39.839
that both the book and the game have had. I just

00:18:39.839 --> 00:18:43.079
feel really, really lucky that the Norns wove

00:18:43.079 --> 00:18:46.500
that nice little stitch into my story, because

00:18:46.500 --> 00:18:49.359
it's been a pleasure to put that out. Yeah, I

00:18:49.359 --> 00:18:51.059
mean, I was just thinking then, like, when did

00:18:51.059 --> 00:18:52.940
I first come across the Gatewatch? Because I

00:18:52.940 --> 00:18:55.779
can't remember if I did or if you found me through

00:18:55.779 --> 00:18:58.019
various networks and said, hey, I have a book

00:18:58.019 --> 00:19:00.119
in my life. Because I have been approached like

00:19:00.119 --> 00:19:02.980
that by many of the people. I think you were

00:19:02.980 --> 00:19:05.099
working, I believe you're associated with the

00:19:05.099 --> 00:19:08.200
Valkyries website, and I think that was initially

00:19:08.200 --> 00:19:11.039
I asked... I had retired, unfortunately, the

00:19:11.039 --> 00:19:13.220
editor. Oh, okay. Yes, I know. Unfortunately,

00:19:13.579 --> 00:19:15.279
we, I think they retired about two years ago

00:19:15.279 --> 00:19:17.740
now. Ah, okay, okay. Unfortunately. I do think

00:19:17.740 --> 00:19:19.859
that was our first contact, but yeah, yeah. And

00:19:19.859 --> 00:19:21.420
then from there we've stayed in touch, it's been

00:19:21.420 --> 00:19:23.859
awesome. Yeah, yeah. Across the ocean, across

00:19:23.859 --> 00:19:25.859
the world, so. We weren't meant to be in the

00:19:25.859 --> 00:19:28.059
same episode together with Vikings and Valkyries,

00:19:28.220 --> 00:19:30.700
but... The Norns twisted fate, so we're now one

00:19:30.700 --> 00:19:33.519
episode or two apart. They did. Had a blast,

00:19:33.720 --> 00:19:38.099
and I'm still proud of how it just did. The Norns

00:19:38.099 --> 00:19:39.579
in my life at this point in time look very much

00:19:39.579 --> 00:19:40.779
like a two and a half year old girl that lives

00:19:40.779 --> 00:19:44.079
in my house. So, yes, yes, yeah. I feel you,

00:19:44.240 --> 00:19:46.259
I have a four year old. Yeah, you know what that's

00:19:46.259 --> 00:19:48.619
all about, right? Also a girl, and they are a

00:19:48.619 --> 00:19:51.799
force to be reckoned with. I tried to think that

00:19:51.799 --> 00:19:55.779
I was like that when I was four. There's an Icelandic

00:19:55.779 --> 00:19:57.559
term, it's not coming to my mind, but it translates

00:19:57.559 --> 00:20:01.880
to like a fire poker. And it was a complimentary

00:20:01.880 --> 00:20:04.079
term of an Icelandic woman who was just like

00:20:04.079 --> 00:20:07.579
that. And so you wanted to raise a fire poker.

00:20:08.400 --> 00:20:11.539
So anyways, I'm sure it sounds more badass in

00:20:11.539 --> 00:20:14.180
Old Norse. But yeah, I like that. I got a little

00:20:14.180 --> 00:20:18.500
fire poker on my hands here. Well, I was actually

00:20:18.500 --> 00:20:22.299
meaning to ask you. of what old Norse sources

00:20:22.299 --> 00:20:25.819
or influences besides of course J .R .R. Tolkien

00:20:25.819 --> 00:20:28.660
himself having plundered Norse mythology for

00:20:28.660 --> 00:20:32.359
the same thing, did you feed in to your books

00:20:32.359 --> 00:20:35.599
The Everspring and The Gatewatch? It's really

00:20:35.599 --> 00:20:37.140
funny to say that because I specifically when

00:20:37.140 --> 00:20:39.259
I was writing the books was trying to not do

00:20:39.259 --> 00:20:42.859
Tolkien and as you correctly pointed out Tolkien

00:20:42.859 --> 00:20:45.339
draws heavily on the Norse myths and so in a

00:20:45.339 --> 00:20:46.880
sense I think a lot of people view him as like

00:20:46.880 --> 00:20:49.319
a primary source for the Norse myth and he really

00:20:49.319 --> 00:20:51.400
is like an excellent source but he's really the

00:20:51.400 --> 00:20:53.079
secondary source and a lot of his interpretations

00:20:53.079 --> 00:20:55.799
of especially things like elves and dwarves are

00:20:55.799 --> 00:20:59.220
much different than sort of the more like historically

00:20:59.220 --> 00:21:02.440
attested Norse cosmology so part of what I was

00:21:02.440 --> 00:21:03.759
trying to do is actually kind of like return

00:21:03.759 --> 00:21:05.559
to more the primary sources but in doing that

00:21:05.559 --> 00:21:07.299
because there is the same source material I think

00:21:07.299 --> 00:21:10.420
people catch the essence of the Norse myths in

00:21:10.420 --> 00:21:12.460
both works and so So find them comparable, which,

00:21:12.559 --> 00:21:15.319
I mean, I could not be more pleased to be compared

00:21:15.319 --> 00:21:17.279
to Tolkien. That's the highest standard I could

00:21:17.279 --> 00:21:18.799
probably hold myself to as a fantasy author.

00:21:19.359 --> 00:21:22.039
But yeah, so my original story for the Gatewatch,

00:21:22.779 --> 00:21:24.339
which was the Everspring, they kind of turned

00:21:24.339 --> 00:21:27.339
into this epic sort of trilogy, was I was just

00:21:27.339 --> 00:21:33.400
doing a retelling of the Norse myth where they

00:21:33.400 --> 00:21:38.579
are on a journey to go... Sorry, my brain here

00:21:38.579 --> 00:21:41.319
is seeing the copy. So the Norse myth where Odin

00:21:41.319 --> 00:21:43.720
and some of his friends go on an adventure to

00:21:43.720 --> 00:21:47.420
Jotunheim and they are encountering giants and

00:21:47.420 --> 00:21:49.119
then doing all the things they do. And as the

00:21:49.119 --> 00:21:51.380
retelling sort of formed, I wanted to flesh out,

00:21:51.640 --> 00:21:53.500
I really enjoyed Kevin Crossley Holland's translation

00:21:53.500 --> 00:21:58.390
of the Norse myths. And as that story of Thor

00:21:58.390 --> 00:22:02.210
and Loki going to travel starts to develop, and

00:22:02.210 --> 00:22:04.150
as I started to fill in the details, it just

00:22:04.150 --> 00:22:06.109
sort of grew legs of its own. And so the main

00:22:06.109 --> 00:22:08.910
character, as you know, is Thorin, is very similarly

00:22:08.910 --> 00:22:10.529
associated with Odin, so he's got like a sort

00:22:10.529 --> 00:22:14.170
of Odinic traits. Grimsa is a very Thor -like

00:22:14.170 --> 00:22:16.490
character. He's probably the most on par with

00:22:16.490 --> 00:22:18.230
one of the Norse myths. And then Bryn in the

00:22:18.230 --> 00:22:21.970
first novel is kind of like a Loki -esque character.

00:22:22.230 --> 00:22:24.349
And so the three characters that just started

00:22:24.349 --> 00:22:26.150
as a simple retelling really started to grow

00:22:26.150 --> 00:22:29.190
from that. And so I think it retains a lot of

00:22:29.190 --> 00:22:33.069
elements of Norse descriptions of the Viking

00:22:33.069 --> 00:22:35.710
world, of Scandinavia at the time, but also their

00:22:35.710 --> 00:22:37.549
imaginations of what Jotunheim might look like,

00:22:37.609 --> 00:22:40.029
this mountainous region full of giants and trolls

00:22:40.029 --> 00:22:42.400
and all sorts of other things. And so, yeah,

00:22:42.900 --> 00:22:44.519
my intent at the beginning was just to kind of

00:22:44.519 --> 00:22:46.880
celebrate and kind of reimagine and reinvent

00:22:46.880 --> 00:22:49.859
and almost like re -invite folks to sort of like

00:22:49.859 --> 00:22:51.980
experience this magical realm that I had kind

00:22:51.980 --> 00:22:53.579
of discovered in these translated books that

00:22:53.579 --> 00:22:55.119
were collecting dust on the university shelf

00:22:55.119 --> 00:22:56.819
and kind of invite them back into that world.

00:22:57.160 --> 00:22:58.519
And in doing so, I sort of created a world of

00:22:58.519 --> 00:22:59.940
my own. And I think it's been a portal and a

00:22:59.940 --> 00:23:03.099
gateway for folks to rediscover that too and

00:23:03.099 --> 00:23:05.119
maybe see the Norse myths in a different light.

00:23:06.240 --> 00:23:10.470
So it's... One of those things where I still

00:23:10.470 --> 00:23:12.329
get emails like every month or two from somebody

00:23:12.329 --> 00:23:16.069
in random places like Europe or the States or

00:23:16.069 --> 00:23:18.130
like overseas in Australia and that's amazing

00:23:18.130 --> 00:23:20.819
to kind of see. A, that the stories resonated

00:23:20.819 --> 00:23:22.599
with them, but B, there's something about, like

00:23:22.599 --> 00:23:23.640
I was saying at the beginning, there's something

00:23:23.640 --> 00:23:25.920
about the myths that just really draw you in.

00:23:25.980 --> 00:23:29.599
They're so fascinating. They're dark. These gods

00:23:29.599 --> 00:23:31.599
are not perfect beings, obviously. They have

00:23:31.599 --> 00:23:33.420
a lot of flaws. But there's something that just

00:23:33.420 --> 00:23:34.940
keeps us coming back to these stories again and

00:23:34.940 --> 00:23:38.039
again. And that's what drew me in. And I think

00:23:38.039 --> 00:23:39.619
that's what has drawn readers to the series.

00:23:39.640 --> 00:23:43.380
And I hope it continues the tradition of reinventing

00:23:43.380 --> 00:23:45.279
these and breathing new life into them in different

00:23:45.279 --> 00:23:49.119
contexts so folks can continue to enjoy it. Yeah,

00:23:49.119 --> 00:23:51.700
I mean it's making me think back to like the

00:23:51.700 --> 00:23:54.859
very first chapter or so in the Gatewatch where

00:23:54.859 --> 00:23:57.759
Torian and his best buddies are trudging up that

00:23:57.759 --> 00:24:00.839
mountain in the fog and they meet dwarves and

00:24:00.839 --> 00:24:03.819
then the most un -stereotypical dwarf -like dwarves

00:24:03.819 --> 00:24:06.099
you could ever come across and yet they're so,

00:24:06.440 --> 00:24:09.299
it's refreshing but it also feels familiar because

00:24:09.299 --> 00:24:12.579
of course I'm familiar with most of the myths,

00:24:12.700 --> 00:24:14.279
not all of them, I couldn't quote them by any

00:24:14.279 --> 00:24:18.250
means. i know dwarves kind of like they had their

00:24:18.250 --> 00:24:21.109
tricks and their things and they and of course

00:24:21.109 --> 00:24:23.809
they had there's a bit of a riddle and an exchange

00:24:23.809 --> 00:24:26.609
of words and Tony's friends get some gifts try

00:24:26.609 --> 00:24:28.369
not to spoil it too much dear viewers but they

00:24:28.369 --> 00:24:30.230
get some gifts but they're not what they think

00:24:30.230 --> 00:24:32.309
they are and there's always a price to these

00:24:32.309 --> 00:24:35.470
things and yes yes yes it just shows that Loki

00:24:35.470 --> 00:24:38.210
wasn't the only trickster there were i mean Odin

00:24:38.210 --> 00:24:39.750
Odin is the biggest trickster of them all because

00:24:39.750 --> 00:24:41.529
he makes everyone think he's not the trickster

00:24:41.529 --> 00:24:44.569
which i think personally but yeah totally totally

00:24:45.179 --> 00:24:47.920
But yeah, but I absolutely adored the books,

00:24:48.079 --> 00:24:50.299
adored the characters. I remember, I think I

00:24:50.299 --> 00:24:52.619
emailed you after I finished the Everspring for

00:24:52.619 --> 00:24:55.700
back -ending. Oh my goodness, there's a lot of

00:24:55.700 --> 00:24:57.420
drama and tension building in the Everspring.

00:24:57.619 --> 00:24:59.619
But it was all absolutely enjoyable. In fact,

00:24:59.700 --> 00:25:01.539
you're making me want to reread them now. Just

00:25:01.539 --> 00:25:04.940
talking about them because I have them. Well,

00:25:05.519 --> 00:25:07.720
if you know the secret to reading time when you've

00:25:07.720 --> 00:25:09.799
got a four or a two and a half year old, do let

00:25:09.799 --> 00:25:11.789
me know. I think it's coffee. That's what I got

00:25:11.789 --> 00:25:14.750
in my hand right now. It's my meat of poetry

00:25:14.750 --> 00:25:18.630
as it were. Yes. That's the other thing. I absolutely

00:25:18.630 --> 00:25:21.470
fell in love with your feast hall scenes, both

00:25:21.470 --> 00:25:25.210
the food and the drink and kind of like, I think

00:25:25.210 --> 00:25:27.690
it is in the Everspring or maybe at the end of

00:25:27.690 --> 00:25:29.549
the gate shot where they have a big celebration

00:25:29.549 --> 00:25:32.150
for whatever reason and like bring out the most

00:25:32.150 --> 00:25:34.710
luxurious bowls of meat and people get drunk

00:25:34.710 --> 00:25:38.940
and do silly things and it's just fun. absolute

00:25:38.940 --> 00:25:41.359
fun and I can feel your enthusiasm and passion

00:25:41.359 --> 00:25:44.940
coming through all of it and it was really, really

00:25:44.940 --> 00:25:49.279
wonderful. I suppose we should touch on Old Norse

00:25:49.279 --> 00:25:51.579
for modern times. Yes indeed, let's do it. Everyone

00:25:51.579 --> 00:25:53.640
should have this on their bookshelf. I personally

00:25:53.640 --> 00:25:55.920
haven't quite used it because I know I absolutely

00:25:55.920 --> 00:25:59.539
butchered pronunciation in I can't speak English

00:25:59.539 --> 00:26:04.559
fluently the best of times. So how did that come

00:26:04.559 --> 00:26:08.049
about then? Great question. So there's several

00:26:08.049 --> 00:26:10.710
accounts of a tradition in Norse culture where

00:26:10.710 --> 00:26:13.829
at the Yule feast, people would make boasts.

00:26:14.380 --> 00:26:16.559
and they would go around the room and everybody

00:26:16.559 --> 00:26:18.079
would boast about something that they were going

00:26:18.079 --> 00:26:20.660
to kind of achieve that year. And of course,

00:26:20.759 --> 00:26:22.539
not to be overdone by the person next to you,

00:26:22.619 --> 00:26:24.940
these tended to sort of accelerate and get larger

00:26:24.940 --> 00:26:27.599
as you went around the circle and more ambitious.

00:26:28.039 --> 00:26:29.480
And so Harold Finehair is probably the most famous

00:26:29.480 --> 00:26:31.500
example of this where he boasts that he will

00:26:31.500 --> 00:26:33.259
conquer all of Norway and he will not cut his

00:26:33.259 --> 00:26:34.940
hair until he does it to win the hand of the

00:26:34.940 --> 00:26:39.279
Danish king's daughter. And so in a similar fashion,

00:26:39.759 --> 00:26:42.319
Ian had this harebrained idea based on a book

00:26:42.319 --> 00:26:46.349
that he had of humorous Latin translations. So

00:26:46.349 --> 00:26:51.210
it was Latin for things like slam dunk or like

00:26:51.210 --> 00:26:52.769
cowabunga dude, right? Like how you'd say that

00:26:52.769 --> 00:26:56.230
in Latin. And so he said, the world is missing

00:26:56.230 --> 00:26:58.670
this kind of polarity, but in Old Norse. And

00:26:58.670 --> 00:27:01.390
I think we'd be the ones to do it. And so none

00:27:01.390 --> 00:27:04.420
of us had a... deep academic background, but

00:27:04.420 --> 00:27:08.559
I obviously had an interest. Both of us had studied

00:27:08.559 --> 00:27:10.700
the language. I've studied Norwegian and was

00:27:10.700 --> 00:27:13.339
somewhat fluent at one point in time. And so

00:27:13.339 --> 00:27:14.559
we drew on that a little bit. And we brought

00:27:14.559 --> 00:27:17.079
in Dr. Arne Grimer -Vedelin from University of

00:27:17.079 --> 00:27:19.740
Iceland, who helped us verify some of the translations

00:27:19.740 --> 00:27:23.019
and pronunciations. And then the esteemed Siobhan

00:27:23.019 --> 00:27:25.160
Clark, who hosts the Myths, Legends and Lore

00:27:25.160 --> 00:27:27.700
podcast and narrated significant portions of

00:27:27.700 --> 00:27:29.839
the book for us too. So that was a lot of fun.

00:27:31.199 --> 00:27:33.680
It was neat because it was a bit of a collaborative

00:27:33.680 --> 00:27:38.200
effort on our part and on the part of the backers

00:27:38.200 --> 00:27:40.380
because we had a bunch of phrases sort of planned

00:27:40.380 --> 00:27:42.339
out, but there was a chance for backers to also

00:27:42.339 --> 00:27:44.700
contribute phrases. And so it was neat to kind

00:27:44.700 --> 00:27:49.059
of just have some fun things translated. So you

00:27:49.059 --> 00:27:52.279
get like ranging from like, you know, no, I am

00:27:52.279 --> 00:27:54.400
your father from Star Wars quote to, you know,

00:27:54.559 --> 00:27:58.579
actual historical quotes from, you know, Odin's

00:27:58.579 --> 00:28:01.519
sayings or, you know, have a mouth or some of

00:28:01.519 --> 00:28:04.000
the myths. So it was a neat project is honestly

00:28:04.000 --> 00:28:05.799
was pre COVID. And I do feel like there's this

00:28:05.799 --> 00:28:07.259
like barrier in my brain, anything that happened

00:28:07.259 --> 00:28:09.380
for COVID kind of seems like it happened in some

00:28:09.380 --> 00:28:12.140
distant imagined past. But it did happen. And

00:28:12.140 --> 00:28:14.519
it's an awesome book. And many copies have sold.

00:28:14.779 --> 00:28:17.170
So and if you were interested in Ian's stuff,

00:28:17.289 --> 00:28:18.910
I also encourage you, there's a whole literal

00:28:18.910 --> 00:28:20.589
universe called the Vikingverse that he's created

00:28:20.589 --> 00:28:24.309
full of books and games and a fantastic RPG,

00:28:24.430 --> 00:28:25.930
which as you mentioned, we had the chance to

00:28:25.930 --> 00:28:30.670
go and be featured on. Yes, I second that call.

00:28:30.769 --> 00:28:32.430
Dear listeners and viewers, go to Vikingverse

00:28:32.430 --> 00:28:34.809
.com and I'm pleased to say that I will have

00:28:34.809 --> 00:28:37.369
Mr. Ian Stewart -Sharp himself on the podcast.

00:28:38.230 --> 00:28:42.720
Fantastic. March. I've got him coming in March.

00:28:42.819 --> 00:28:44.680
That's when we've got the date penciled in. So

00:28:44.680 --> 00:28:47.700
yes. So yes, I'll be grilling him on this book

00:28:47.700 --> 00:28:50.059
and all his many other things as well as his

00:28:50.059 --> 00:28:51.839
podcast, which we feature in. Please go listen

00:28:51.839 --> 00:28:54.599
to that Vikings and Valkyries. Go have fun. It's

00:28:54.599 --> 00:29:05.859
a wild ride. So I guess for you. Because obviously

00:29:05.859 --> 00:29:10.259
book 3 is in the process of coming through, it's

00:29:10.259 --> 00:29:13.140
in the works, have you got anything else lined

00:29:13.140 --> 00:29:16.349
up or do you think you've just... Hit the peak

00:29:16.349 --> 00:29:18.670
of your mountain so to speak. That is a good

00:29:18.670 --> 00:29:20.430
question I've always got something in the works.

00:29:20.789 --> 00:29:25.049
I probably have four games kind of in the background

00:29:25.049 --> 00:29:27.910
that I you know pitch to publishers and May one

00:29:27.910 --> 00:29:30.369
day see the light of day we can hope we'll see

00:29:30.369 --> 00:29:34.009
and That's that's always a bit of a shake -up.

00:29:34.009 --> 00:29:35.970
I design games before I'll think it won't rise

00:29:35.970 --> 00:29:39.089
and I've designed games since and so it would

00:29:39.089 --> 00:29:41.410
be nice to get one of those out at some point

00:29:41.410 --> 00:29:43.529
so I won't say too much more until I find a publisher

00:29:43.529 --> 00:29:45.549
for them because I don't want to creating a sense

00:29:45.549 --> 00:29:47.910
of false hope as it's a bit of like watching

00:29:47.910 --> 00:29:49.849
sea turtles trying to get up to the ocean there.

00:29:50.390 --> 00:29:53.210
But I have continued writing projects. I've recently

00:29:53.210 --> 00:29:56.309
been involved in a small press down in Victoria,

00:29:56.390 --> 00:29:58.470
which is close to where I live on Vancouver Island

00:29:58.470 --> 00:30:02.549
here in Canada. And it's run by Shannon Sin,

00:30:02.650 --> 00:30:07.049
who wrote a staggeringly successful book called

00:30:07.049 --> 00:30:10.559
The Haunting of the... Haunting of the Northwest,

00:30:10.799 --> 00:30:12.259
I believe. It's about ghost stories from all

00:30:12.259 --> 00:30:15.339
around the Pacific Northwest, mostly focused

00:30:15.339 --> 00:30:17.440
on Canada. And so he started a pressing one to

00:30:17.440 --> 00:30:21.490
feature sort of... folkloric horror fantasy type

00:30:21.490 --> 00:30:25.329
fiction from Western Canadian writers. And so

00:30:25.329 --> 00:30:27.450
I was invited to contribute to the first anthology

00:30:27.450 --> 00:30:29.990
called Black Cat. It's a very cool anthology

00:30:29.990 --> 00:30:34.029
if you are into folklore, which is ghost stories.

00:30:34.730 --> 00:30:36.450
It's all fiction. It's all sort of locally set

00:30:36.450 --> 00:30:38.609
on the West Coast, which is neat. I was invited

00:30:38.609 --> 00:30:41.990
back to edit the second anthology. It's called

00:30:41.990 --> 00:30:44.670
That Witch Whispers, and it's a focus, same setting,

00:30:44.789 --> 00:30:46.210
so on the Pacific Northwest, but with a focus

00:30:46.210 --> 00:30:48.569
on witches and witch lore. And that was really

00:30:48.569 --> 00:30:50.910
neat to edit. I added that alongside Zoe McKenna,

00:30:51.089 --> 00:30:54.549
who's an amazing author and also editor and reviewer.

00:30:55.230 --> 00:30:58.849
And I also am returning to the third anthology

00:30:58.849 --> 00:31:00.470
as a contributor again. And I've been working

00:31:00.470 --> 00:31:02.450
on a story that is, of course, Viking themed

00:31:02.450 --> 00:31:05.150
and set in Valhalla National Park, or sorry,

00:31:05.210 --> 00:31:06.970
Valhalla Provincial Park, I should say, which

00:31:06.970 --> 00:31:09.200
is an actual provincial park in BC here. And

00:31:09.200 --> 00:31:16.180
so you have mountains like Odin's Peak and Gladsheim

00:31:16.180 --> 00:31:20.599
and things like that. Interesting. Is there a

00:31:20.599 --> 00:31:23.259
lot of Norse Nordic influence in Canada then?

00:31:23.400 --> 00:31:25.480
Because of course I don't know much about migration

00:31:25.480 --> 00:31:28.440
generally, so I've never known of anyone from

00:31:28.440 --> 00:31:30.880
the Scandinavian end going all the way to Canada.

00:31:31.140 --> 00:31:32.500
Of course everyone knows of people going over

00:31:32.500 --> 00:31:35.259
to the US, including us Brits. Yep, we put on

00:31:35.259 --> 00:31:37.460
a ship and went over there, but we never think

00:31:37.460 --> 00:31:39.759
much of Canada, I'm ashamed to say, for some

00:31:39.759 --> 00:31:42.490
strange unknown reason. There's a lot of empty

00:31:42.490 --> 00:31:47.190
space up here, which unfortunately can get a

00:31:47.190 --> 00:31:48.809
little bit lonely. But for the most part, we

00:31:48.809 --> 00:31:51.230
do enjoy our space. Yeah, there was a high, high

00:31:51.230 --> 00:31:53.630
volume of Scandinavian settlers. For example,

00:31:53.769 --> 00:31:55.569
my great grandparents who settled in northern

00:31:55.569 --> 00:31:58.869
Alberta. The prairies are very famous. It's sort

00:31:58.869 --> 00:32:01.210
of the middle section of Canada. Fairly flat,

00:32:01.730 --> 00:32:03.369
very arable farmland. The prairies are famous

00:32:03.369 --> 00:32:05.769
for these sort of pockets of cultural communities.

00:32:06.089 --> 00:32:08.029
So to this day, you'll find German -speaking

00:32:08.029 --> 00:32:10.329
communities that speak German first and English

00:32:10.329 --> 00:32:13.089
second. or Russian communities or French communities

00:32:13.089 --> 00:32:14.789
or Polish communities or Ukrainian communities,

00:32:15.289 --> 00:32:19.269
you really will find all different types across

00:32:19.269 --> 00:32:22.029
the prairies, which is, it makes for a really

00:32:22.029 --> 00:32:24.549
cool cultural mosaic. But I would say to BC,

00:32:24.890 --> 00:32:26.250
you've been to Norway. You said you went to Norway

00:32:26.250 --> 00:32:27.569
last year. I've been to Norway. It's a beautiful

00:32:27.569 --> 00:32:35.000
country. It was neat to return. The west coast

00:32:35.000 --> 00:32:36.839
of Canada and I've had friends from Norway visiting

00:32:36.839 --> 00:32:38.980
here saying the exact same thing They've never

00:32:38.980 --> 00:32:40.640
been to a place that looks so much like Norway

00:32:40.640 --> 00:32:43.259
The fjords are maybe a little bit steeper in

00:32:43.259 --> 00:32:45.779
Norway But like the the vibe sort of the coastal

00:32:45.779 --> 00:32:48.880
aesthetics or the ruggedness At the mountains

00:32:48.880 --> 00:32:50.839
like and the sea right close by side each other

00:32:50.839 --> 00:32:55.220
are very very similar So yeah Yeah. And I think

00:32:55.220 --> 00:32:57.359
Scandinavian influence, you know, this is like

00:32:57.359 --> 00:32:58.839
the whole probably another topic of conversation,

00:32:58.839 --> 00:33:01.619
but, you know, it's a mixed bag, you know, you

00:33:01.619 --> 00:33:03.539
get the good and the bad. I think in the UK,

00:33:03.559 --> 00:33:05.200
you struggle with a similar thing of like, it's

00:33:05.200 --> 00:33:08.720
often co -opted for, you know, nefarious purposes.

00:33:09.000 --> 00:33:11.380
But I really view my work as important in trying

00:33:11.380 --> 00:33:14.420
to reclaim the myths and set the narrative on

00:33:14.420 --> 00:33:16.440
a more constructive path, because I found it

00:33:16.440 --> 00:33:17.980
so personally rewarding to reconnect with my

00:33:17.980 --> 00:33:20.380
heritage. And it's just as a part of like building

00:33:20.380 --> 00:33:22.759
my self identity and now my family culture now

00:33:22.759 --> 00:33:24.789
that I have you know, a daughter. That's been

00:33:24.789 --> 00:33:28.809
really neat. So yeah, yeah, I would say that

00:33:28.809 --> 00:33:34.089
there are historically many towns named after

00:33:34.089 --> 00:33:36.650
Scandinavian places. Gimli in Manitoba holds

00:33:36.650 --> 00:33:39.109
an Icelandic festival that's very famous every

00:33:39.109 --> 00:33:40.690
year. That's kind of the center of Icelandic

00:33:40.690 --> 00:33:42.730
culture, I guess, if you'd want to say, in Canada,

00:33:43.609 --> 00:33:46.250
as far as I know. But really, yeah, especially

00:33:46.250 --> 00:33:48.089
spread across the prairies, you get a lot of

00:33:48.089 --> 00:33:50.880
different Scandinavian communities. there is

00:33:50.880 --> 00:33:53.000
a new Scandinavian bakery that opened up near

00:33:53.000 --> 00:33:55.099
me, which I'm absolutely thrilled about. So I

00:33:55.099 --> 00:33:56.599
will pitch them as well, just in case somebody

00:33:56.599 --> 00:33:59.640
happens to be around. They're called S'more Bakery

00:33:59.640 --> 00:34:01.460
and Cafe, and they're down in Saanich, which

00:34:01.460 --> 00:34:03.720
is another place in the island. Sydney, actually,

00:34:03.759 --> 00:34:06.220
I believe, right in the town of Sydney. And they're

00:34:06.220 --> 00:34:08.599
wonderful. So you don't see as much of the Scandinavian

00:34:08.599 --> 00:34:10.019
culture, I think, on the west coast here as you

00:34:10.019 --> 00:34:13.000
do in the prairies, but it's still present. Yeah,

00:34:13.559 --> 00:34:16.210
those Vikings, they like to travel. They do,

00:34:16.409 --> 00:34:18.630
they do. I mean, it's making me think back to

00:34:18.630 --> 00:34:21.389
the recently finished Vikingsfell Halliseras,

00:34:21.409 --> 00:34:24.289
which of course features Leif Erikson on his

00:34:24.289 --> 00:34:27.510
very, very purely fictional travels in the wrong

00:34:27.510 --> 00:34:30.690
direction on the world before he finally learns

00:34:30.690 --> 00:34:37.389
out how to go west. Canada or is that really

00:34:37.389 --> 00:34:40.349
the northern edge of the U .S. because I can't

00:34:40.349 --> 00:34:42.469
picture it on the map in my head. Yeah Lonsal

00:34:42.469 --> 00:34:44.630
Meadows is like the north tip of Newfoundland

00:34:44.630 --> 00:34:48.190
and given my genealogical research my family

00:34:48.190 --> 00:34:50.610
from the UK originally is Gillingham that's where

00:34:50.610 --> 00:34:52.829
my name comes from settles in Kings Point which

00:34:52.829 --> 00:34:55.110
is also very close to Lonsal Meadows so it's

00:34:55.110 --> 00:34:56.869
sort of the north tip of Newfoundland Labrador

00:34:56.869 --> 00:34:59.570
which is the furthest east province and actually

00:34:59.570 --> 00:35:02.170
Newfoundland is an island off of the coast of

00:35:02.170 --> 00:35:04.780
Canada and is a part of Canada so yeah. Yeah.

00:35:05.059 --> 00:35:06.820
So there's that very celebrated Viking connection.

00:35:06.860 --> 00:35:09.519
There's many claims of Viking finds in the States,

00:35:09.780 --> 00:35:11.900
but none have ever been archaeologically verified.

00:35:12.159 --> 00:35:14.920
There are attestations in the sagas about Vinland,

00:35:15.719 --> 00:35:18.739
which most likely, you know, land of wine or

00:35:18.739 --> 00:35:21.260
rich land refers to North America. So there may

00:35:21.260 --> 00:35:23.739
have been landings more in the mainland, but

00:35:23.739 --> 00:35:26.980
Lansalmetas is the only archaeological, archaeologically

00:35:26.980 --> 00:35:29.960
confirmed site that Vikings were at. So, yeah.

00:35:30.579 --> 00:35:32.400
It's the biggest joke. I think the Vikings have

00:35:32.400 --> 00:35:35.739
appalled calling Iceland No, Greenland, Greenland,

00:35:36.019 --> 00:35:40.579
when it's mostly ice and snow. Iceland is variable.

00:35:40.840 --> 00:35:43.159
And of course, Vinland, when they found supposedly

00:35:43.159 --> 00:35:46.250
great. But I never know whether that's. actually

00:35:46.250 --> 00:35:48.349
in the sagas, or if it's just an urban myth that's

00:35:48.349 --> 00:35:51.489
just been passed down ever since. But it has

00:35:51.489 --> 00:35:53.769
been wonderful talking to you about all this.

00:35:53.869 --> 00:35:56.070
I could carry on, but I know you've got a job

00:35:56.070 --> 00:35:58.090
and I need to get to bed, because we're in difficult

00:35:58.090 --> 00:36:01.550
times. So I'm taking precious time off your working

00:36:01.550 --> 00:36:03.690
day, but I really appreciate you joining in my

00:36:03.690 --> 00:36:06.190
humble whole of Valhalla conversations. And if

00:36:06.190 --> 00:36:07.989
anything, I would like to get you definitely

00:36:07.989 --> 00:36:10.349
in future for when book three does come out in

00:36:10.349 --> 00:36:12.929
the world. I would love to talk about all three

00:36:12.929 --> 00:36:14.909
books and then I can speak about all the spoilers.

00:36:15.960 --> 00:36:18.360
And if anything, I will read them both before

00:36:18.360 --> 00:36:20.659
book three comes out definitely. But I wish you

00:36:20.659 --> 00:36:22.320
best of luck with whatever adventures you're

00:36:22.320 --> 00:36:24.860
doing next, whether they're Norse or not. And

00:36:24.860 --> 00:36:27.360
thank you again very much for your time. Becky,

00:36:27.460 --> 00:36:29.840
I so appreciate you having me on Tusen tak, as

00:36:29.840 --> 00:36:31.719
they say in Norway. And I look forward to chatting

00:36:31.719 --> 00:36:50.860
again soon. Thank you so much. Thank you very

00:36:50.860 --> 00:36:54.199
much for listening to this episode. I hope you

00:36:54.199 --> 00:36:56.719
enjoyed the discussions between my special guests

00:36:56.719 --> 00:37:00.400
and myself. Please do check out the episode blurb

00:37:00.400 --> 00:37:03.199
for links to their works and websites. If you

00:37:03.199 --> 00:37:05.619
liked this episode let me know by giving it a

00:37:05.619 --> 00:37:08.139
thumbs up. Let me know if you learned something

00:37:08.139 --> 00:37:11.239
new in the comments and of course click subscribe

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to Valhalla Conversations wherever you are listening

00:37:14.380 --> 00:37:18.039
or watching. This podcast can be watched on YouTube

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and YouTube Music. and it can also be listened

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to on Spotify, Amazon Music, Podcast Intex and

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on RSS .com. We hope you can join us in Valhalla

00:37:29.219 --> 00:37:31.480
again soon for more conversations.
