WEBVTT

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Welcome to Vikings and Valkyries, an actual play

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podcast. We are playing When the Wolf Comes,

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an RPG set in a world stretched to breaking point

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by the ever -present peril of Ragnarok. My name

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is Ian Stuart -Sharpe and I will be your ever

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-wondering one. in the adventure ahead joining

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me for yet more ruination are bill steve cj and

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taylor welcome to you life robbers hello hello

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i'm here hello you great towering intellect so

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is everyone ready to ragnarok and roll in this

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last episode nice hell now after that one oh

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my god i don't understand the reference Bill,

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we know that the adult spirit that you play here

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was the first to die at the Battle of Breville.

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How do you rate your chances for this last session?

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I think my chances of dying are extremely good.

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Particularly if CJ's backing me up. If Gigi's

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behind me with his throat stormer or gut bringer,

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I forget what the term is. I think my odds are...

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Storm shooter. There you go. I had one of the

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words. That's something. Yeah, I think I have

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a good chance of dying. Thanks for asking. Steve,

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your character's original manifestation, you

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talk about taking an arrow to the knee and a

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sword to the head. Any predictions as to how

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you might snuff it? Yeah, it'll probably be something

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completely pointless. Probably incompetence.

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Maybe his own, but no guarantee of that. And

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Taylor, you join us again. And in the background,

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we've talked about your fondness for the Rohirrim.

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And I've remarked about how the late, great Bernard

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Hill played both Theoden King in Lord of the

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Rings and Captain Smith in Titanic. You've already

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gone down with the ship. So does that mean you're

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going to ride to everlasting glory today? I mean,

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that's the hope. There's a nagging voice in the

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back of my head that somehow Cole is going to

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get killed by Gigi somehow. That's the fear I

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have. A red sun rising. Exactly. Might I remind

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you that Gigi was outdone by air who sucked two

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of our guests, not one, but two into a black

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hole. Thank you very much. I only gunned down

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one guy. Much like Thaddeus King was killed by

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his horse. I feel like I'm going to be killed

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by my friend here. It's just going to happen.

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But he'll just roll over you much like the horse.

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Exactly. And then CJ, the hero of your novels.

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has been described as the lusty and terrifying

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old warrior of the Loire and the Somme, and he

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lived to a ripe old age for a 9th century Viking.

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So do you see yourself going to Valhalla or dying

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a straw death like Hastings? We think he lived

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a long time, but it's improbable that he did,

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because if we are to believe the sources, then

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a crusty old Viking would have lived into his

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90s, which is... really improbable. But anyway,

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that aside, what's Gigi going to do? Who knows?

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I don't know if our listeners have picked up

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on this, but the whole it's none of y 'all business

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piece was because how Gigi got roped into all

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this isn't because he wants to be a hero. It's

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because he's been desperately trying to conceal

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the fact that how he got embroiled in this in

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the first place was to conceal the fact that

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he had a sex robot and it got away from him.

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And yet no one has picked up on this or Gigi

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has not. So it still hasn't come out. So I think

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the better question is not whether or not Gigi

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is going to survive today, but whether he's going

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to be able to preserve his honor by keeping that

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a secret. What did you do to the robot? Why did

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they don't want to know? Turning it off and turning

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it back on again. Now, it's funny because Hastings,

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depending on your. source for the name of the

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hero. He's been described as lots of things,

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but my favourite, and paraphrasing it because

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the do -do of St. Quentin list is quite long,

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but he's called Death -Dealing Uncouth, Fertile

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in Ruses, Warmonger General, Traitor, Fermenter

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of Evil, and Double -Dyed Dissimulator. That's

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my favourite. I just wondered if you've borrowed

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some of that in your portrayal. of gg gg is too

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aloof i think right because the whole point of

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hasting is that he's cunning and cruel a shrewd

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businessman is what i like to say uh gg is none

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of those things gg is still kind of clueless

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all right we're going to change things up a little

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bit for our quiz in that i'm not going to ask

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you our supposed heroes for the answer instead

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i'm going to throw it open to our listener And

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instead of offering up an inspiration point,

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I'm going to do a giveaway. So in the saga, we've

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had Death by Bear, Bullet, Blade and Black Hole.

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And so I'm going to pose a question to our listener.

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And the question is this. How many player characters

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have died in the whole Thought and Memory saga?

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If you send me your answers to ianstuartsharp

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at vikingverse .com. If you're correct, I will

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send you some Viking verse goodies. Bill's just

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signifying on screen here, multiples of 10. So

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again, we wouldn't have been able to answer that

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anyway. So come on, listeners. You can do this.

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We don't really track them once they fall. They're

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not really so useful anymore. There's no point.

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No. Now, at the same time, we're also going to

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do an internal. prize giving we're going to give

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one of our guests an ask here so what is an ask

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here i hear you cry well the oscars do best film

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best director etc and the askers are the norse

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equivalent we only have one category or at least

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one category that you can vote on and that is

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for best death So again, if you're listening

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to the podcast, you do come find me on at Vikingverse

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on social media or reach out via vikingverse

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.com or send me an email with your vote for who

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should be showered in glory for the way that

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they went out. Now, any early votes from the

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assembled heroes here? Any thoughts as to who

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really deserves to clutch that ask here and make

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a speech? Well, Taylor, for one, that was really

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good. He's not dead yet. There's a count. Much

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like he on the rocket ship. What happened? There's

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so many to choose from. So many senseless deaths.

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It's wonderful. I was quite fond of Jay Hopkins'

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death. That was a fun one. He's died multiple

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times. Yeah, exactly. I enjoyed Joe, Leo, because

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that battle that we did with the bone bear at

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the beginning, and all of us were not only incompetent,

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but also very low level. Air ran for the hills,

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if you guys recall. Luomi didn't want to catch

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fire. Gigi failed, I think rolled a one in the

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middle of the battle. And then he picked up the

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bone bear and carried it into the fire to save

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us all. I think that one has my vote. Joe from

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Vikings vs. Samurai has obviously got those two

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great, honorable societies combined in one. I

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actually really liked Ed, the sex robot sacrifice

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early on, attempting to cheat at the big fight

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and then just being cut in half. It was pointless

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and futile, and I think a beautiful embodiment

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of everything that had happened already and everything

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that was yet to come. Very good. Well, if our

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listener does want to write in and vote for someone

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that they feel went down swinging, then please

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do so. And if you're one of our guests and you're

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listening to this and you want to start a campaign

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to earn that ASCII for the best death, then feel

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free to take to social media and get the Academy

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on your side. May I add one more honorable mention,

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though, because I just thought that this was

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great. Have you seen the movie The Departed?

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And there's that shocking scene where Martin

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Sheen gets thrown off the building, and then

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you just see him just go, right? We had one of

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those in the show. It was Josh Gillingham. He

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goes up on the roof, and whatever that thing

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was up there, and he just gets hurled up. It

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was so beautiful and shocking at the same time,

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because then when he fell, and he's just dead.

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And everyone paused, and we all looked at each

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other, and none of us... It didn't really sink

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in for at least three seconds. They died instantly.

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Lots of memorable moments. All right, well, let's

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see if we don't have a few more to add to the

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tally. We begin our adventure on the edge of

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Havmakar. You have been charged by Min to return

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the raven's thought and memory to Odin. You hold

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one raven skull. around your neck and you have

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been drawn by the spirit of the other back here

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to this frozen town in the arse end of nowhere.

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The name Help Makar means help each other and

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today we will see whether that is indeed the

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fate carved for you by the Norns. If you fail

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you have been warned that the boundaries between

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past, present and future will collapse. Now,

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Taylor has returned as Old King Cole, who has

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now lived two lives for a total of nearly three

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millennia. And in case you were wondering, Taylor

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has come back because as the Falkir made planetfall,

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it travelled further back in time, landing a

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week before the Weaver and two weeks before the

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rest of it. He obviously survived, perhaps because

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he carried the seeds of Yggdrasil from the doomed

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planet, or perhaps because he is an unwitting

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pawn in a game of cosmic chess. So, Taylor, as

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you stand with these, what did you call them,

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fucking idiots at the end of the last episode?

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As you stand surveying the dark... curfew town

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of Helmikar that you know is defended to the

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hilt by the Sons of Ivaldi and their overclocked

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legions and their Drin warriors. Do you have

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a plan? I believe I do. Fifteen hundred years

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of sitting around waiting gives one a lot of

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time to think. So, you still have the Ravenskulls,

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I trust? Singular, yes. The Ravenskulls, right?

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The what? This plan thing. You know, that's not

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how we usually do things, but hey, what the heck.

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Yes, I know we're going against the grain here,

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but we're actually going to try and execute a

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plan here. For the plan is based on chaos. For

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we are the Black Swans, and we are chosen to

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sow chaos and confusion. So therefore, no one

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will expect what we're about to do. So the first

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thing. Gigi, big man. You know there are hostages

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that we need to take advantage of rescuing? I

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had no idea. Okay. I should have assumed. Now

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ask me if I care. News update. I can guess. However,

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it is important that we rescue the hostages that

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are being held in the church of the One Zero.

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It's right over there. That big, temple -y looking

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building that you can see. We need a way for

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you to get in there, get those hostages out,

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and return to us here. Some sort of distraction

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would be... Probably the best way to do that,

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perhaps. Bane an illness or enter as a person

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seeking immortality from this temple and church.

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I leave the theatrics up to you. I'm sorry. Wait,

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wait, wait, wait. I must interject. I'm sorry,

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Cole. But do you mean to tell me you've had 1

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,500 years plus knowledge of the future to plan

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this and this is the best you've got? It's phase

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one. Let's workshop it. I'm going out the steps

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one by one so you can all digest it. It was it

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was a wonderful 1500 years until you lot showed

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up. But here we are. Now, you will serve as our

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distraction. Meanwhile, you will be monumental

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in helping us to make our way into the city.

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We are facing quite a few enemies in there, and

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among them will be likely hordes of drones. These

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drones will be incredibly effective in disrupting

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any stealth mission we want to achieve in this

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endeavor, and I think you are well -placed to

00:13:21.529 --> 00:13:25.429
take care of that. You mean Kaboom? Kaboom, Kaboom.

00:13:25.450 --> 00:13:31.070
Big Kaboom. In short, you'll meet. Since you

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have the Raven Skull, you have the ability to

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sneak in and return it, while the rest of us

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create a diversion. Error will be taken care

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of. clearing your path. And while all this is

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going on, I will draw out all the forces, give

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them a distraction to come fight. There's no

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way for this to fail. None whatsoever. It is

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bulletproof, because every step of it is based

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on the knowledge that you will not do exactly

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what we think you will do, and that will aid

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us. Is Gigi not jumping on the roof of the temple?

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I think I'm slightly confused. What do I do once

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I'm inside? You need to rescue the hostages inside

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there. We need to get them out of there and to

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safety. Hell's advocate, if we're trying to prevent

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the end of the world, what do the hostages matter?

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He said trying to maintain his honor of plus

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nine and inherit the title of Jarl of Habmaka.

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Not much point being a ruler of a barren waste.

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Exactly. So for me, for Yomi, it's just putting...

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The skull we have with the other skull. That's

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all that I need to do. I see it. I wasn't really

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paying attention. I was waiting for Gigi to do

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something. You all have very specific individual

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tasks that are as simple as I could make them,

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knowing that that's basically the attention span

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I'm working with here. While all this is going

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on, I will assemble a small force that will charge

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in to draw their forces out, leaving the town

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as unmanned as possible. I have been spending

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time creating a wonderful collection of Isbjorn

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that can come into the fray. They're far more

00:15:17.940 --> 00:15:20.000
than bears at this point. They are the most wonderful

00:15:20.000 --> 00:15:23.740
beasts that will lay waste to all the foes in

00:15:23.740 --> 00:15:26.860
front of us. Turns out that when you leave bear

00:15:26.860 --> 00:15:31.679
cubs back in the past, it gives these elder trees

00:15:31.679 --> 00:15:36.039
the ability to nurture them into a fighting force,

00:15:36.120 --> 00:15:39.279
into bear cavalry. So thank you for forgetting

00:15:39.279 --> 00:15:41.080
the bear cubs with me. It actually worked out

00:15:41.080 --> 00:15:46.100
very well. All part of the plan. All right, CJ,

00:15:46.240 --> 00:15:53.610
let us then begin with your distraction. So the

00:15:53.610 --> 00:15:58.110
Church of the One Zero stands on the site of

00:15:58.110 --> 00:16:01.629
the former Temple of the Bear, which was burnt

00:16:01.629 --> 00:16:06.830
down. And then this new facility was recreated,

00:16:06.870 --> 00:16:12.690
built in record time. And it is a bright, glowing

00:16:12.690 --> 00:16:17.250
electric edifice. into which the surviving townsfolk,

00:16:17.350 --> 00:16:19.809
which include people like Gunner Weatherbag,

00:16:20.090 --> 00:16:22.750
Solveig, Cooking Kettle, the diverged Wetgret,

00:16:22.850 --> 00:16:26.009
and various others, they've been herded into

00:16:26.009 --> 00:16:30.629
this church, perhaps to use as bargaining chips

00:16:30.629 --> 00:16:34.370
because you'll remember that Bangsir Valdison,

00:16:34.549 --> 00:16:38.389
the head of the Winter Wires, knows you are coming.

00:16:39.370 --> 00:16:43.769
So, Gigi just walking up by himself might be

00:16:43.769 --> 00:16:46.659
suspect. And if he's going to feign illness,

00:16:46.919 --> 00:16:50.220
so he's going to turn to everybody. This might

00:16:50.220 --> 00:16:51.899
ruin our plan. Do we have any other people with

00:16:51.899 --> 00:16:54.179
us who can help with this? The only other people

00:16:54.179 --> 00:16:56.759
that you have are the Alpha, who are all mounted

00:16:56.759 --> 00:17:00.419
on their Ispion as the bear cavalry to ride alongside

00:17:00.419 --> 00:17:05.599
Cole as he comes to your rescue and helps evacuate

00:17:05.599 --> 00:17:09.339
the hostages once you have found your way in.

00:17:09.400 --> 00:17:13.480
Right now, you suspect that they have a gun held

00:17:13.480 --> 00:17:19.369
to their temples. She's thinking. You find it

00:17:19.369 --> 00:17:21.630
likely that they will believe that a bear is

00:17:21.630 --> 00:17:25.230
carrying you to a temple for healing more than

00:17:25.230 --> 00:17:29.150
you coming on your last reserves of strength.

00:17:29.650 --> 00:17:31.849
Oh, is that the purpose of the temple, is to

00:17:31.849 --> 00:17:33.349
heal? That would have been good information.

00:17:33.369 --> 00:17:36.170
I know nothing about 1 -0. So you remembered

00:17:36.170 --> 00:17:40.789
that the Church of 1 -0 is trying to create a

00:17:40.789 --> 00:17:43.269
unification of man and machine for the purposes

00:17:43.269 --> 00:17:50.240
of ascension to godhood. Ah, I know. All right,

00:17:50.319 --> 00:17:52.700
I shall go. So Gigi's going to start walking

00:17:52.700 --> 00:17:55.480
toward the Temple of One -Zero by himself, evidently,

00:17:55.480 --> 00:17:57.619
since you all have other things to do. So you

00:17:57.619 --> 00:18:02.420
crunch through the ice and snow. The buildings

00:18:02.420 --> 00:18:05.700
around you are all dark and abandoned, boarded

00:18:05.700 --> 00:18:08.700
up with no lights on in the curfew, apart from

00:18:08.700 --> 00:18:13.480
the electric halo of the church. There are stained

00:18:13.480 --> 00:18:17.970
glass windows in an old... almost Christian style,

00:18:18.250 --> 00:18:23.009
and the huge timber door stands before you, ready

00:18:23.009 --> 00:18:27.210
to be knocked upon. Then Gigi shall step up to

00:18:27.210 --> 00:18:31.630
the door and knock. Three times! Three is a very

00:18:31.630 --> 00:18:34.509
important number in Norse mythology. It's prophetic.

00:18:35.130 --> 00:18:40.609
It is indeed, and the door swings open, and inside

00:18:40.609 --> 00:18:46.910
can see the townsfolk all. tied and bound, manacled

00:18:46.910 --> 00:18:50.670
to the pews, and in front of you, a familiar

00:18:50.670 --> 00:18:55.009
figure in the form of Steingrimmer Evaldissen,

00:18:55.190 --> 00:18:59.470
the green -robed priest, the berserker you met

00:18:59.470 --> 00:19:02.930
once buried an axe in this gentleman's head,

00:19:03.089 --> 00:19:07.710
but he is clearly alive and well, presumably

00:19:07.710 --> 00:19:10.630
the benefits of being a member of a clone race.

00:19:11.190 --> 00:19:14.170
Does he say anything to Gigi? Gigi kind of looks.

00:19:14.599 --> 00:19:19.940
He strides over to you and he says, Well, I do

00:19:19.940 --> 00:19:23.900
declare, if it isn't the word of Diggler himself,

00:19:24.140 --> 00:19:28.880
have you come to repent and make amends for your

00:19:28.880 --> 00:19:34.180
sins? And she is going to drop to his knees and

00:19:34.180 --> 00:19:37.539
grasp at his robes and say, Thank the gods you

00:19:37.539 --> 00:19:40.660
answered the door. You won't believe I've been

00:19:40.660 --> 00:19:44.019
wounded, poisoned. Something, I'm dying. I need

00:19:44.019 --> 00:19:47.700
your help desperately, please. There is no need

00:19:47.700 --> 00:19:51.500
to thank the gods, for there is only the great

00:19:51.500 --> 00:19:56.859
and mighty Mim. What is it that you want as guardian?

00:19:57.299 --> 00:20:02.119
I need to be healed and repent, as you say. Why,

00:20:02.200 --> 00:20:06.779
that is mighty noble and courageous of you. We

00:20:06.779 --> 00:20:10.579
welcome you then. By the grace of the great Valdi,

00:20:10.579 --> 00:20:14.319
you will serve as a role model for all of these

00:20:14.319 --> 00:20:18.319
ingrates and naysayers. And he gestures to the

00:20:18.319 --> 00:20:21.980
whimpering townsfolk surrounding him. Yes, yes,

00:20:22.059 --> 00:20:26.359
that's what I want. What must I do? Well, you

00:20:26.359 --> 00:20:30.180
have reached childhood end, and now you can bloom,

00:20:30.539 --> 00:20:34.269
bathed in a skin of steel. for is it not the

00:20:34.269 --> 00:20:37.630
will of Mim the Rememberer to become one with

00:20:37.630 --> 00:20:41.529
the machine? Do not worry, for the pain of the

00:20:41.529 --> 00:20:44.710
molten metal is fleeting, and you will be born

00:20:44.710 --> 00:20:48.769
again. I do not know the will of this Mim, but

00:20:48.769 --> 00:20:51.690
I am not against enhancements. Look! He pulls

00:20:51.690 --> 00:20:54.950
out his tongue. With the Os rune. Praise be!

00:20:55.589 --> 00:21:00.130
Praise be to the Lord Mim, for the Messiah has

00:21:00.130 --> 00:21:03.900
come! He is one with the great machine in the

00:21:03.900 --> 00:21:10.299
sky. Am I? Yes, I am. Oh, I repent. No, wait.

00:21:10.420 --> 00:21:16.779
You repent. Now, in the background, you see Solveig

00:21:16.779 --> 00:21:20.740
Kuttenkettel, the feisty proprietor of... the

00:21:20.740 --> 00:21:26.279
local inn. She is tussling with one of the guards,

00:21:26.460 --> 00:21:31.160
a kind of cybernetic sentry. She is due to be

00:21:31.160 --> 00:21:34.960
executed next. You hear her say, I do not want

00:21:34.960 --> 00:21:38.480
my long hair to get bloody, so you best leave

00:21:38.480 --> 00:21:43.279
me alone. I feel like that was a hint that one

00:21:43.279 --> 00:21:47.940
of the church brethren holds her braid as she

00:21:47.940 --> 00:21:52.960
kneels, as they get ready to execute her. Wait,

00:21:53.019 --> 00:21:56.039
wait, wait, wait! Why is this woman being put

00:21:56.039 --> 00:22:00.500
to the axe, sword, machine? Why is she being

00:22:00.500 --> 00:22:05.319
put to death? Because we need every single skull

00:22:05.319 --> 00:22:10.390
we can get to repower. Mean the money. Only by

00:22:10.390 --> 00:22:14.109
giving it brains to reconstitute the thought

00:22:14.109 --> 00:22:17.250
and memory that was lost is the machine going

00:22:17.250 --> 00:22:21.289
to be powered once again. Are you implying that

00:22:21.289 --> 00:22:24.509
these feeble brains are going to feed your machine

00:22:24.509 --> 00:22:28.829
that is meant to be infinitely intelligent? That

00:22:28.829 --> 00:22:31.809
would be the case if only we had the raven skull

00:22:31.809 --> 00:22:34.849
that was missing. What if I told you I could

00:22:34.849 --> 00:22:39.819
find it for you? At that moment, Solveig... jerks

00:22:39.819 --> 00:22:42.960
her head back and the executioner's gun goes

00:22:42.960 --> 00:22:47.220
off. Because he was holding her braid, she has

00:22:47.220 --> 00:22:50.099
pulled him off balance. The shot that was destined

00:22:50.099 --> 00:22:53.680
for her temple ricochets against the roof and

00:22:53.680 --> 00:22:57.519
hits the stunned Steingrimmer. A second soldier

00:22:57.519 --> 00:23:00.660
rushes towards her but is tripped by Gunnar Weatherbag

00:23:00.660 --> 00:23:03.960
and drops his weapon. Solveig promptly picks

00:23:03.960 --> 00:23:07.019
it up, wriggles into cover and begins to shoot.

00:23:09.710 --> 00:23:13.130
Gunner Weatherbag looks at you and says, Well,

00:23:13.490 --> 00:23:16.150
what are you waiting for, you great big bloody

00:23:16.150 --> 00:23:23.589
oaf? Hold on. I'm so tempted to just start shooting

00:23:23.589 --> 00:23:31.190
everybody. But it might be a mistake. So Gigi

00:23:31.190 --> 00:23:34.509
has an ally, feels that sense, that rush, and

00:23:34.509 --> 00:23:39.539
he'll say, To Volkwanger! Valhalla is for the

00:23:39.539 --> 00:23:43.680
bravest, and he's not. So he's going to pull

00:23:43.680 --> 00:23:46.839
out his storm shooter. No, wait. The shaker.

00:23:46.880 --> 00:23:50.339
He's got a shaker. So where is everybody in relation

00:23:50.339 --> 00:23:53.640
to Solveig versus the people? Can I blast somebody

00:23:53.640 --> 00:23:55.599
in the face, like short range, and just kind

00:23:55.599 --> 00:23:58.220
of take him down right out of the gate? So you're

00:23:58.220 --> 00:24:00.900
trying to fight in a more precise manner. Is

00:24:00.900 --> 00:24:03.420
that right, Gigi? I don't want to kill my ally

00:24:03.420 --> 00:24:08.769
just yet. Right away, yeah. So imagine that you

00:24:08.769 --> 00:24:13.089
are in a classic church with pews either side

00:24:13.089 --> 00:24:16.430
and an altar at the far end. You're in the central

00:24:16.430 --> 00:24:20.950
aisle. To your left and your right are the townsfolk,

00:24:20.970 --> 00:24:24.789
all tied or manacled or shackled to the pews.

00:24:25.190 --> 00:24:26.970
Dying Grimmer would walk straight towards you,

00:24:26.970 --> 00:24:31.029
towards the door. He has now fallen, a bullet

00:24:31.029 --> 00:24:35.609
through the brain, and both Solveig and Gunnar.

00:24:36.029 --> 00:24:40.289
are towards the far end by the altar where they

00:24:40.289 --> 00:24:43.829
are now taking matters into their own hands and

00:24:43.829 --> 00:24:48.670
raining fiery vengeance on the half a dozen or

00:24:48.670 --> 00:24:52.170
so overclocked sentinels that are in the room.

00:24:52.309 --> 00:24:57.450
You could quite easily aim your shaker at the

00:24:57.450 --> 00:25:03.130
four advancing guards, the bodyguard of Steingrimmer,

00:25:03.150 --> 00:25:06.900
the people. that had once executed Paul Matt

00:25:06.900 --> 00:25:10.880
Forbeck. Yeah, them. Then make your roll. Gigi

00:25:10.880 --> 00:25:14.519
pulls the trigger. If you do full auto, you don't

00:25:14.519 --> 00:25:16.759
need to roll. You just roll for damage. Right.

00:25:16.839 --> 00:25:23.079
And then I've got 3d6 plus... Oh, I didn't...

00:25:23.079 --> 00:25:25.859
I should have cast Blood Runes on the gun before.

00:25:26.019 --> 00:25:29.059
Oh, well, I will use Orlog instead. And then

00:25:29.059 --> 00:25:31.880
I get... Per level, I get an extra d6, right?

00:25:32.539 --> 00:25:37.400
Yep. Let's just do two and I'll roll five. Ooh,

00:25:37.500 --> 00:25:41.019
that was good. Ooh, that was really good. 18.

00:25:42.240 --> 00:25:46.259
Somewhat shocked and surprised by the onslaught

00:25:46.259 --> 00:25:49.539
from both sides, none of the cybernetic guards

00:25:49.539 --> 00:25:55.720
make their rolls. And so taking 18 damage is

00:25:55.720 --> 00:25:59.369
not enough to... fell them completely, but they

00:25:59.369 --> 00:26:03.609
tumble to try and get some kind of cover amidst

00:26:03.609 --> 00:26:06.650
the pews where they are immediately set upon

00:26:06.650 --> 00:26:10.650
by the townsfolk themselves. Coming from good

00:26:10.650 --> 00:26:14.369
Viking stock, they rip impromptu weapons from

00:26:14.369 --> 00:26:18.369
the church itself, grabbing everything from balustrades

00:26:18.369 --> 00:26:22.170
to candlesticks and beginning to cudgel the overclocked

00:26:22.170 --> 00:26:26.309
into beloved corpse. Well, that was easy and

00:26:26.309 --> 00:26:30.250
successful. Take that, Cole. The fire fight in

00:26:30.250 --> 00:26:33.829
the church has echoed through the otherwise eerily

00:26:33.829 --> 00:26:41.250
silent town and sirens begin to go off. If there

00:26:41.250 --> 00:26:44.829
is a time to make that bear cavalry charge, it

00:26:44.829 --> 00:26:48.829
is now. Excellent. So I'm assuming we're just

00:26:48.829 --> 00:26:50.930
looking at the map. We're epically on a hill

00:26:50.930 --> 00:26:52.789
looking down over at the city. That would be

00:26:52.789 --> 00:26:55.240
very convenient. Looking at the map that's in

00:26:55.240 --> 00:26:58.480
the campaign book, yes, you were probably best

00:26:58.480 --> 00:27:02.200
poised somewhere near the old Asbjorn, some estate

00:27:02.200 --> 00:27:05.900
that was burnt down, enabling you to sweep in

00:27:05.900 --> 00:27:10.160
from the east. Right after Gigi would have left,

00:27:10.299 --> 00:27:15.400
before the chaos broke out, I think Poe would

00:27:15.400 --> 00:27:17.619
turn to the other two and say, all right, I will

00:27:17.619 --> 00:27:20.599
assemble on the eastern hills. You have your

00:27:20.599 --> 00:27:23.640
task, you have your missions. It'll be obvious

00:27:23.640 --> 00:27:26.019
when we start our charge, and it'll be hopefully

00:27:26.019 --> 00:27:28.940
even more obvious when Gigi has completed his

00:27:28.940 --> 00:27:34.619
task. As soon as we begin, go. Don't wait. There

00:27:34.619 --> 00:27:36.619
will be no other signal other than the triumph

00:27:36.619 --> 00:27:40.539
of Gigi's bullets and the thunder of our paws

00:27:40.539 --> 00:27:45.200
on the hill. So in the depths of midnight, the

00:27:45.200 --> 00:27:48.519
alpha lion up around you there bark and bows

00:27:48.519 --> 00:27:51.740
glistening with frost. and starlight mounted

00:27:51.740 --> 00:27:55.119
on their snarling polar bears the spirits look

00:27:55.119 --> 00:27:58.539
every part the mythical warriors of old demons

00:27:58.539 --> 00:28:01.839
of the dead ready to fight one last battle with

00:28:01.839 --> 00:28:04.400
their shimmering spears and sturdy shields they

00:28:04.400 --> 00:28:08.619
await your commands to charge this is epic um

00:28:08.619 --> 00:28:14.539
okay i will slowly begin to pace up and down

00:28:14.539 --> 00:28:17.660
the the front of the line of other alpharn on

00:28:17.660 --> 00:28:21.339
my polar bear I begin to hear the noises of the

00:28:21.339 --> 00:28:23.660
chaos from the temple, so I know the moment is

00:28:23.660 --> 00:28:27.619
nigh. And I'll turn and I'll say, Children of

00:28:27.619 --> 00:28:30.960
the hallowed stars, kin of the elder flame, the

00:28:30.960 --> 00:28:34.019
hour is upon us. Not one of wrath, nor of chaos,

00:28:34.240 --> 00:28:38.200
but of balance, long denied. They have mistaken

00:28:38.200 --> 00:28:40.359
our silence for surrender and our patience for

00:28:40.359 --> 00:28:43.000
peace. But where they bring steel and noise,

00:28:43.140 --> 00:28:46.200
we will bring stillness. The cold hush that follows

00:28:46.200 --> 00:28:49.619
final breath. So ride now. Not for glory, not

00:28:49.619 --> 00:28:52.380
for vengeance, but because this is written. Because

00:28:52.380 --> 00:28:55.299
the stars will remember us. Because we are the

00:28:55.299 --> 00:28:59.599
last line and the final vengeance. Let them learn

00:28:59.599 --> 00:29:03.440
what haunts the dark between the worlds. Alphar,

00:29:03.500 --> 00:29:08.940
ride. And I'll turn and charge. Pretty impressive.

00:29:09.160 --> 00:29:11.579
Bill and Steve, you probably got about five minutes

00:29:11.579 --> 00:29:14.180
to come up with your own little speech. Get going.

00:29:16.289 --> 00:29:19.869
Leomi turns to air and says, I'm just thinking

00:29:19.869 --> 00:29:22.950
I probably should have asked how I find the other

00:29:22.950 --> 00:29:25.670
skull. I'm just, I'm not quite clear on that.

00:29:26.089 --> 00:29:30.130
I have no idea. Yeah, well, I'm sure it'll be

00:29:30.130 --> 00:29:33.289
fine. Gigi will jump on something. It'll be fine.

00:29:33.349 --> 00:29:36.950
It always works out. All right, cool. The ischions

00:29:36.950 --> 00:29:40.369
sprint towards the town. They swat away the drin

00:29:40.369 --> 00:29:43.509
and they bowl through guards, their teeth punching

00:29:43.509 --> 00:29:46.569
through their metal armor. Despite their formidable

00:29:46.569 --> 00:29:49.710
size, they move at frightening speed. The alphas

00:29:49.710 --> 00:29:52.869
sound their horns and fire round after round

00:29:52.869 --> 00:29:57.009
as they run down the soldiers of the mimic church.

00:29:57.710 --> 00:30:04.130
You may make a round of attacks if you can. And

00:30:04.130 --> 00:30:06.630
then about how many, what was it, between 30

00:30:06.630 --> 00:30:09.130
and 50 soldiers were stationed there overall?

00:30:09.569 --> 00:30:13.369
You don't have an accurate number, but it is

00:30:13.369 --> 00:30:17.130
a group that have come out of the Firefox Institute

00:30:17.130 --> 00:30:21.250
in the center of town, and you are both charging

00:30:21.250 --> 00:30:25.390
towards each other. They are spraying you in

00:30:25.390 --> 00:30:29.450
the darkness using their infrared vision to be...

00:30:29.710 --> 00:30:33.309
uncannily accurate and shots are winging and

00:30:33.309 --> 00:30:37.890
whistling past the alpha and your ursa and steeds

00:30:37.890 --> 00:30:41.910
the alpha look to shrug them off in the main

00:30:41.910 --> 00:30:46.089
although one or two fall from their mounts as

00:30:46.089 --> 00:30:49.029
i charge in i will raise my house fetter and

00:30:49.029 --> 00:30:53.289
begin shooting wherever i see either forms or

00:30:53.289 --> 00:30:56.190
muzzle flashes that are indicating their positions

00:30:56.859 --> 00:31:01.059
And I will use weapon mastery and expertise and

00:31:01.059 --> 00:31:02.980
all those variations to get as many shots off

00:31:02.980 --> 00:31:05.500
as I can. So you should be able to make three

00:31:05.500 --> 00:31:09.839
attacks at your high level. And because of weapons

00:31:09.839 --> 00:31:13.900
handling, I can use a wheel on those. First attack.

00:31:15.400 --> 00:31:22.220
That's going to be a 22. Second attack is a 12.

00:31:22.559 --> 00:31:26.779
And third attack is a 21. The two that rolled

00:31:26.779 --> 00:31:30.299
over 20 will both benefit from the portable strike,

00:31:30.539 --> 00:31:32.380
which will enable you to add another dice to

00:31:32.380 --> 00:31:38.440
roll. And the middle one there is a miss. Just

00:31:38.440 --> 00:31:43.440
roll your damage. First one is going to be 13.

00:31:44.440 --> 00:31:47.519
And the second one will be... Oh, that's great.

00:31:47.599 --> 00:31:52.960
18. Your shots are fired with... deadly accuracy.

00:31:53.180 --> 00:31:58.119
And again, whilst they don't kill any one of

00:31:58.119 --> 00:32:02.200
your opponents outright, they are flung to the

00:32:02.200 --> 00:32:06.319
ground by the accuracy of your shots. Do you

00:32:06.319 --> 00:32:08.380
want to roll for the bear as well? Yeah, let's

00:32:08.380 --> 00:32:11.420
do that. And he just gets... I think we're going

00:32:11.420 --> 00:32:14.700
to say she, because your bear is none other than

00:32:14.700 --> 00:32:19.640
Snow White. Hell yeah. That is very poetic. I

00:32:19.640 --> 00:32:24.490
love it. She will... Use her claw attack. But

00:32:24.490 --> 00:32:27.369
I'm going to go ahead and have her pick the closest

00:32:27.369 --> 00:32:30.849
target and do the maul action. So first one is

00:32:30.849 --> 00:32:35.430
a dirty 20. And the second one is... Ooh, that's

00:32:35.430 --> 00:32:39.049
not great. That one is an 8. Okay, so roll for

00:32:39.049 --> 00:32:43.250
the damage on that. You get an extra nice 6 because

00:32:43.250 --> 00:32:47.470
of your saddle beast. That's right. So it's a

00:32:47.470 --> 00:32:54.240
3d6 plus 1. So 12. There's no white glass. It

00:32:54.240 --> 00:32:57.539
falls through the shoulder of one of the overclocked,

00:32:57.539 --> 00:33:03.279
dismantling its servo -assisted arm, and it clatters

00:33:03.279 --> 00:33:09.920
to the floor. Let us go to air. Steve, what did

00:33:09.920 --> 00:33:13.859
you want to do from your... advantage by the

00:33:13.859 --> 00:33:18.279
Asbjorn estate in the once smoldering ruins now

00:33:18.279 --> 00:33:22.680
they are a forlorn ashen heap. Well from here

00:33:22.680 --> 00:33:27.400
Eir would like to clear a path for not only for

00:33:27.400 --> 00:33:31.859
the Asbjorn but for ourselves because we need

00:33:31.859 --> 00:33:35.819
to get Ljomi and his and the useful skull to

00:33:35.819 --> 00:33:40.079
the middle of town. Before Eir can take any action.

00:33:40.220 --> 00:33:43.769
So Leomi reaches out and puts one hand on his

00:33:43.769 --> 00:33:47.990
shoulder and says, I want you to know, you gaudy

00:33:47.990 --> 00:33:54.930
abomination of stone, I have loathed you from

00:33:54.930 --> 00:33:59.809
the very start. I know. Well enough. Yeah, fair

00:33:59.809 --> 00:34:03.349
enough. Enough sentiment. We will drop a storm

00:34:03.349 --> 00:34:09.059
seat on, which is a long range. uh area effect

00:34:09.059 --> 00:34:14.440
attack on uh a handy looking group of these enemies

00:34:14.440 --> 00:34:16.460
that are in the way and we're going to start

00:34:16.460 --> 00:34:20.119
burning a path into town okay so you're just

00:34:20.119 --> 00:34:24.139
doing one of those yeah so drop one and then

00:34:24.139 --> 00:34:27.340
use wise counsel to let us uh drop a second one

00:34:27.340 --> 00:34:30.199
maybe on the same group or may push it forward

00:34:30.199 --> 00:34:33.440
uh further in based on how effective the first

00:34:33.440 --> 00:34:36.920
one is i don't know if one will be enough to

00:34:38.159 --> 00:34:41.300
to get rid of them. And are you applying any

00:34:41.300 --> 00:34:47.619
of your abilities as a... We will... Air will

00:34:47.619 --> 00:34:52.099
strain himself to make both of them potent, increasing

00:34:52.099 --> 00:34:58.559
the damage. So the first is... Waiting for the

00:34:58.559 --> 00:35:03.900
dice to roll. Total of 25. They can make a might

00:35:03.900 --> 00:35:08.199
save of one more for half. Does that drop them

00:35:08.199 --> 00:35:11.119
or just annoy them? There's math going on. At

00:35:11.119 --> 00:35:15.659
least six of them are wrapped by the electricity

00:35:15.659 --> 00:35:19.539
and crumble to the floor again, sparking and

00:35:19.539 --> 00:35:24.320
twitching. Their overclocked bodies clearly cooked.

00:35:24.860 --> 00:35:29.119
Okay. Then air will launch another storm seat

00:35:29.119 --> 00:35:32.199
a little further in, creating a path towards

00:35:32.199 --> 00:35:35.570
the center of town. Same thing again. He will

00:35:35.570 --> 00:35:39.650
once again strain himself. If he had veins on

00:35:39.650 --> 00:35:42.630
his forehead, you'd see them bulging. The diamonds

00:35:42.630 --> 00:35:46.110
are popping off. Oh, yeah, diamonds are popping

00:35:46.110 --> 00:35:47.809
off. Maybe they're lighting up. Maybe it's an

00:35:47.809 --> 00:35:51.289
amusing light display coming off his head. A

00:35:51.289 --> 00:35:56.269
total of 22 that time. Not quite as effective,

00:35:56.489 --> 00:36:03.000
but at least three soldiers go down. falling

00:36:03.000 --> 00:36:07.440
to their knees and seizing up their motors and

00:36:07.440 --> 00:36:12.159
servos, whirring. A few others are jolted by

00:36:12.159 --> 00:36:16.079
the electricity, but continue to speed forward

00:36:16.079 --> 00:36:19.800
again. These are built to deal with incursions,

00:36:19.800 --> 00:36:23.719
and they move with alarming rapidity to deal

00:36:23.719 --> 00:36:27.840
with the threat. Now, Steve, you didn't cast

00:36:27.840 --> 00:36:32.090
or use ancestral wisdom. So that means you could

00:36:32.090 --> 00:36:35.869
be in danger of taking trauma. Yes. From the

00:36:35.869 --> 00:36:38.389
strain. It's a possibility. I should have cast

00:36:38.389 --> 00:36:40.610
that ahead of time, but that would require thinking

00:36:40.610 --> 00:36:44.050
ahead. Cole told us to improvise. It's not Steve's

00:36:44.050 --> 00:36:51.130
fault. Yeah. I think we need to make a will roll

00:36:51.130 --> 00:36:55.849
with four words. Well, that's not great. Can

00:36:55.849 --> 00:36:59.980
I use... No, I don't suppose he can use Boon

00:36:59.980 --> 00:37:04.099
to roll twice. Because that would really help

00:37:04.099 --> 00:37:13.920
right now. All right. D20. 12. Ben, you are fine.

00:37:14.039 --> 00:37:17.159
You shrug off the effects of the strain that's

00:37:17.159 --> 00:37:20.099
still building within you. The challenge of being

00:37:20.099 --> 00:37:23.139
a scratcher as you're trying to contain all kinds

00:37:23.139 --> 00:37:26.360
of realities. within you at the same time and

00:37:26.360 --> 00:37:29.900
it may well burst forth if you don't take the

00:37:29.900 --> 00:37:32.219
advantage of ancestral wisdom to deal with the

00:37:32.219 --> 00:37:35.559
trauma reality is overrated bill let's go to

00:37:35.559 --> 00:37:38.039
you what did you want to do in this effective

00:37:38.039 --> 00:37:41.480
realm one well i think i i would have triggered

00:37:41.480 --> 00:37:47.159
gandry on uh air's first attack so i can move

00:37:47.159 --> 00:37:49.719
between the worlds and then i'm going to use

00:37:49.719 --> 00:37:55.349
secret path as a fast turn Can I? Does that?

00:37:56.030 --> 00:37:58.650
No, that won't get me. I always want it to move

00:37:58.650 --> 00:38:00.849
me instantly, but it just moves me really fast.

00:38:01.170 --> 00:38:04.489
Correct. If you use the spirits of the land to

00:38:04.489 --> 00:38:08.170
guide your path towards a known destination,

00:38:08.389 --> 00:38:10.329
which is presumably the Firefox Institute in

00:38:10.329 --> 00:38:13.949
this case, you will move at double speed. And

00:38:13.949 --> 00:38:16.329
obviously the gandrite itself is enabling you

00:38:16.329 --> 00:38:20.349
to. walk between worlds you are a valkyrie able

00:38:20.349 --> 00:38:24.409
to dance on the threads of fate and move incredibly

00:38:24.409 --> 00:38:28.750
swiftly okay so because of gandried i can do

00:38:28.750 --> 00:38:34.010
a fast and also a slow turn i will do a rush

00:38:34.010 --> 00:38:38.909
moves me a bunch more right so quadruple speed

00:38:38.909 --> 00:38:43.150
because of secret path and then i think i can

00:38:43.150 --> 00:38:46.860
still do a move at that point Then you are a

00:38:46.860 --> 00:38:50.400
shimmering blur dancing on the tides of time

00:38:50.400 --> 00:38:55.360
as you spiral through the town of Hatmakar, almost

00:38:55.360 --> 00:39:00.739
unseen in the darkness. Yes, as I plan. You are

00:39:00.739 --> 00:39:04.659
about halfway to your destination, a mote of

00:39:04.659 --> 00:39:09.920
light on the moonbeam outside the Church of the

00:39:09.920 --> 00:39:13.800
One -Zero. Let's go to the top of the round.

00:39:14.170 --> 00:39:18.369
To Taylor, you find yourself now atop Snow White

00:39:18.369 --> 00:39:23.690
in toe -to -toe combat, or paw -to -claw -to

00:39:23.690 --> 00:39:28.780
-servo. combat you are wrestling top your beast

00:39:28.780 --> 00:39:33.139
with bowmen all around you the lightning has

00:39:33.139 --> 00:39:37.219
crackled up ahead creating a path for liomi to

00:39:37.219 --> 00:39:41.440
dance through but it is up to you to stem the

00:39:41.440 --> 00:39:45.159
tide of overcott and the dream that are now advancing

00:39:45.929 --> 00:39:48.250
I'm going to whip out my Dainsleif sword and

00:39:48.250 --> 00:39:51.550
begin hacking at whatever I can reach. I guess

00:39:51.550 --> 00:39:54.070
I should clarify real quick. Is Gigi still in

00:39:54.070 --> 00:39:56.630
the temple right now? He's not on the battlefield.

00:39:56.869 --> 00:40:00.090
He is still in the temple. Those shots have just

00:40:00.090 --> 00:40:03.650
run out. We will not come to him this round,

00:40:03.730 --> 00:40:06.210
but we'll come to him next round. So I will make

00:40:06.210 --> 00:40:10.679
three attacks with the sword. So Air's kind of

00:40:10.679 --> 00:40:12.860
standing back at the vantage point, striking

00:40:12.860 --> 00:40:14.619
a pose as if he knows what the hell he's doing,

00:40:14.699 --> 00:40:17.659
and he's going to sort of look and see how is

00:40:17.659 --> 00:40:21.559
the path shaping up. Are there... um is the is

00:40:21.559 --> 00:40:24.579
there like a group of them gathering somewhere

00:40:24.579 --> 00:40:27.539
further into town are a bunch of them breaking

00:40:27.539 --> 00:40:29.699
through and like getting close to him he's looking

00:40:29.699 --> 00:40:32.280
for a super juicy target i suppose there was

00:40:32.280 --> 00:40:37.500
a cordon of drones who were hovering atop the

00:40:37.500 --> 00:40:40.800
firebox institute who are now gliding above the

00:40:40.800 --> 00:40:45.340
overclocked and heading directly towards the

00:40:45.340 --> 00:40:48.750
is beyond charge There are at least ten of those

00:40:48.750 --> 00:40:52.110
aerial sentinels. Okay. You'll start off with

00:40:52.110 --> 00:40:53.630
Ancestral Wisdom, which you should have done,

00:40:53.750 --> 00:40:57.050
and then use Wise Counsel to let him do a second

00:40:57.050 --> 00:41:00.630
thing, and that will be to create a black hole

00:41:00.630 --> 00:41:06.889
in the air well above the Iceborn charge. Not

00:41:06.889 --> 00:41:08.710
going to make that mistake more than two or three

00:41:08.710 --> 00:41:12.440
times. And hopefully get those airborne drones

00:41:12.440 --> 00:41:14.679
down. Okay, we'll come back to you in a second.

00:41:14.739 --> 00:41:19.320
And Taylor, what did you have as you queue your

00:41:19.320 --> 00:41:23.239
way through the robotic soldiers? I had a 21,

00:41:23.440 --> 00:41:27.360
a 22, and a 24. And one of them was a Nat 20.

00:41:27.400 --> 00:41:30.480
I forget if that is relevant. Nope, doesn't do

00:41:30.480 --> 00:41:35.099
anything in the Vikingverse. It made me feel

00:41:35.099 --> 00:41:42.050
good. 5 % chance. Alright. The first one... That

00:41:42.050 --> 00:41:45.409
is a 6 for the first attack, so I'm going to

00:41:45.409 --> 00:41:50.750
use the Danes' Left's special ability. No, I'm

00:41:50.750 --> 00:41:54.690
not. I take that back. I feel like I'm not going

00:41:54.690 --> 00:41:56.989
to be fighting a robot. So 6 for the first one,

00:41:57.190 --> 00:42:02.210
14 for the second one, and 15 for the third one.

00:42:02.550 --> 00:42:05.869
The white will get 2 attacks. That would be a

00:42:05.869 --> 00:42:09.809
13 for the first attack. and a 25 for the second

00:42:09.809 --> 00:42:14.210
attack. Okay, the second attack connects. 11

00:42:14.210 --> 00:42:20.750
damage. Okay, between you and your bestial mount,

00:42:20.849 --> 00:42:27.130
you savage and slay at least three of the wounded

00:42:27.130 --> 00:42:29.869
guards around you. Perhaps they were already

00:42:29.869 --> 00:42:33.809
reacting to the magic of air spell that you have

00:42:33.809 --> 00:42:39.050
successfully driven the slaughter home. Yeah,

00:42:39.050 --> 00:42:43.809
your black hole. Are they in a pretty tight clump?

00:42:43.889 --> 00:42:48.789
He's either going to enlarge it or make it last

00:42:48.789 --> 00:42:51.610
longer based on how clumped up they are. It's

00:42:51.610 --> 00:42:54.269
got a 10 -yard radius, so that's 60 feet across.

00:42:55.170 --> 00:42:59.429
The dwin were kind of flying in formation, so

00:42:59.429 --> 00:43:03.829
it's not to be exploited all in one short order.

00:43:03.849 --> 00:43:06.409
So you can expand the spell if you'd like to.

00:43:07.230 --> 00:43:11.590
Grinch, your singularity, your plot of blackness

00:43:11.590 --> 00:43:14.090
to suck them in. I don't suppose they'll see

00:43:14.090 --> 00:43:16.690
it in the middle of the night. They have infrared

00:43:16.690 --> 00:43:19.869
sensors. I'm not exactly sure how a black hole

00:43:19.869 --> 00:43:22.409
appears in infrared spectrum. I imagine it does.

00:43:22.650 --> 00:43:27.429
Or it wouldn't. Good comeback, Steve. I think

00:43:27.429 --> 00:43:31.230
it's a black hole. Light doesn't escape, so that

00:43:31.230 --> 00:43:33.610
includes infrared, right? I don't know. I'm making

00:43:33.610 --> 00:43:36.429
this up. Okay, so all of them have to roll a

00:43:36.429 --> 00:43:40.289
might with two woes. If they're in the effect

00:43:40.289 --> 00:43:43.090
range, they have to roll, and if they fail, they

00:43:43.090 --> 00:43:46.969
move toward the center. At least seven of the

00:43:46.969 --> 00:43:51.929
drones have failed and are sucked mercilessly

00:43:51.929 --> 00:43:57.269
towards the event horizon. They start to disintegrate,

00:43:57.269 --> 00:44:01.289
their components flying apart as they shudder

00:44:01.289 --> 00:44:08.239
towards. their inevitable oblivion now that's

00:44:08.239 --> 00:44:12.659
just for the sake of argument take 10 by 6 being

00:44:12.659 --> 00:44:16.840
the average of 35 right 3 .5 being the average

00:44:16.840 --> 00:44:20.800
of the die six so considering each of them have

00:44:20.800 --> 00:44:26.340
25 health we've got a fairly good chance of obliterating

00:44:26.340 --> 00:44:30.889
all of those affected as they are sucked into

00:44:30.889 --> 00:44:36.210
the Maelstrom and vanish from existence. Ian,

00:44:36.309 --> 00:44:39.389
we'll go to you and your fast and your slow turns.

00:44:39.730 --> 00:44:42.210
Yes, well, I think I'm going to start with the

00:44:42.210 --> 00:44:45.369
triggered action, Dream Monster, become effectively

00:44:45.369 --> 00:44:49.789
invisible, and then do a rush as a fast turn,

00:44:49.909 --> 00:44:54.989
do a rush as a slow turn, and do a move at the

00:44:54.989 --> 00:45:01.849
end. Flash. Flash. Is it flash as in flash? Yes,

00:45:01.969 --> 00:45:06.429
I was afraid to do the ah. Are you going to save

00:45:06.429 --> 00:45:10.670
every one of us? Yes. Well, I don't know that

00:45:10.670 --> 00:45:12.610
the odds are so great, but hey, I'll give it

00:45:12.610 --> 00:45:16.889
a shot. Okay, that impressive burst of invisible

00:45:16.889 --> 00:45:21.489
speed means that you are no longer a moat dancing

00:45:21.489 --> 00:45:25.900
in the moonlight, but a mere shadow. adrift on

00:45:25.900 --> 00:45:29.199
the midnight breeze as you dance towards the

00:45:29.199 --> 00:45:31.920
firefox institute where you had once hoped to

00:45:31.920 --> 00:45:35.500
become a member of the winter wise and now you

00:45:35.500 --> 00:45:40.079
find yourself in a very different position the

00:45:40.079 --> 00:45:45.280
building itself is no longer the warm inviting

00:45:45.280 --> 00:45:48.780
space that you once visited the winter wise have

00:45:48.780 --> 00:45:51.239
dropped all pretense the windows are shattered

00:45:51.239 --> 00:45:54.389
the pine walls are coated in frost And the reception

00:45:54.389 --> 00:45:58.489
area that you can see is guarded by overclocked.

00:45:58.489 --> 00:46:00.750
Not too many of them because they've been drawn

00:46:00.750 --> 00:46:04.369
out. Perhaps two more are standing there. The

00:46:04.369 --> 00:46:06.349
whole building has been turned into a fortress

00:46:06.349 --> 00:46:09.969
with office doors barricaded, furniture turned

00:46:09.969 --> 00:46:13.429
over, and looking like anything of value has

00:46:13.429 --> 00:46:18.969
been removed. Let's go to the enemy's turn. There

00:46:18.969 --> 00:46:24.880
are three remaining drin. which launch an aerial

00:46:24.880 --> 00:46:29.380
assault on the Ispion cavalry, aiming to attack

00:46:29.380 --> 00:46:33.760
the Alfa riders. I'm going to just have one of

00:46:33.760 --> 00:46:36.539
those attack you, Cole, because the others will

00:46:36.539 --> 00:46:42.820
pick on your fellows. It strikes you with a flurry

00:46:42.820 --> 00:46:49.480
of blows from its tentacles. flailing away you

00:46:49.480 --> 00:46:57.780
take 10 damage air is well out of range of the

00:46:57.780 --> 00:47:02.440
overclocked but these creatures have a self -repair

00:47:02.440 --> 00:47:06.579
ability and even some of the ones that are incapacitated

00:47:06.579 --> 00:47:10.420
people have learned from the orcas they do not

00:47:10.420 --> 00:47:13.860
die you can see them slowly repairing themselves

00:47:13.860 --> 00:47:17.929
on the ground and some of them stagger upwards

00:47:17.929 --> 00:47:22.070
again. They also, because of their excess voltage,

00:47:22.349 --> 00:47:27.170
move incredibly quickly. And so Cole, one of

00:47:27.170 --> 00:47:31.710
them hits you with six damage from a burst of

00:47:31.710 --> 00:47:36.550
its own storm shooter that catches you on the

00:47:36.550 --> 00:47:41.719
leg and goes on to wound Snow White. and a second

00:47:41.719 --> 00:47:44.460
server arm comes out from another one of the

00:47:44.460 --> 00:47:48.320
creatures, a lunge from out of the darkness that

00:47:48.320 --> 00:47:53.260
hits you for three damage. And that six damage

00:47:53.260 --> 00:47:56.820
was from bullets, correct? Correct. Okay, so

00:47:56.820 --> 00:47:59.739
I have ballistic vest, so that halves it. Keep

00:47:59.739 --> 00:48:05.420
working those angles. One of the other dren is

00:48:05.420 --> 00:48:09.800
hit, swatted out of the air by another one of

00:48:09.800 --> 00:48:15.380
the polar bear cavalry, and it explodes. When

00:48:15.380 --> 00:48:18.079
Drin become incapacitated, they explode. The

00:48:18.079 --> 00:48:23.099
blast extends in a five -yard radius. Please

00:48:23.099 --> 00:48:29.579
make a slight roll call. Okay. Oh, that's a nine.

00:48:29.760 --> 00:48:35.199
Yep, nine. It is not enough. You are hit by the

00:48:35.199 --> 00:48:39.699
fiery remnants of the drone and shards. Pepper,

00:48:39.820 --> 00:48:45.820
you take 14 damage from that explosion. Bill,

00:48:47.059 --> 00:48:52.639
the two guards facing you, one of them lets out

00:48:52.639 --> 00:48:58.179
a blast of gunfire. The second also lets out

00:48:58.179 --> 00:49:02.460
some staccato shots, but only the first barrage

00:49:02.460 --> 00:49:07.320
hits you for 11 damage. He can see me? Good point.

00:49:09.260 --> 00:49:13.400
Finally turned the rules on him. Good point.

00:49:13.460 --> 00:49:17.320
You are invisible. They can't pinpoint you, so

00:49:17.320 --> 00:49:21.440
none of that applies to you, you alpha ninja.

00:49:21.780 --> 00:49:26.280
Yeah. There is a swarm that has been cut through

00:49:26.280 --> 00:49:31.920
the enemy, and the hostages can now safely be

00:49:31.920 --> 00:49:38.009
removed from the Church of the One -Zero. So,

00:49:38.009 --> 00:49:40.369
Gigi, is that what you wanted to do? You want

00:49:40.369 --> 00:49:43.130
to start evacuating people? Yeah, this sounds

00:49:43.130 --> 00:49:46.469
lovely. Follow me, everyone. I shall get you

00:49:46.469 --> 00:49:49.769
to safety. By the way, I'm Griotgath the Magnificent.

00:49:49.769 --> 00:49:52.530
My friends call me Gigi for short. Remember the

00:49:52.530 --> 00:49:55.329
name. I'm taking you to safety. Gunnar says,

00:49:55.630 --> 00:50:00.150
Oh, fucking hell. Not a more of him. It's either

00:50:00.150 --> 00:50:03.170
me or death. Me or death. Me or death. Pick one.

00:50:03.309 --> 00:50:08.530
Pick one. It's me. Let's go. Now, in the distance,

00:50:08.590 --> 00:50:13.210
out in the Poland night, somewhere on the fjord,

00:50:13.449 --> 00:50:20.750
you hear a ship's horn blow discordantly. Moments

00:50:20.750 --> 00:50:26.369
later, there is a huge crunch as an icebreaker

00:50:26.369 --> 00:50:30.530
ship runs aground, piling tons of splintered

00:50:30.530 --> 00:50:35.110
ice onto the keep. Though you can't see it, Gigi,

00:50:35.210 --> 00:50:42.199
you hear, The guttural cries of Jotnar. The wailers

00:50:42.199 --> 00:50:45.460
are obviously leaping from the deck, hurling

00:50:45.460 --> 00:50:49.719
Harpoon's ego to join the battle. Whose side

00:50:49.719 --> 00:50:52.199
are they on, I wonder? Something the listeners

00:50:52.199 --> 00:50:54.760
need to know is that Gigi is a Yofur, and he

00:50:54.760 --> 00:50:59.900
detests Jotnar. So their arrival is not a pleasant

00:50:59.900 --> 00:51:02.460
one for him. He's pretty much going to assume

00:51:02.460 --> 00:51:05.119
he needs to start shooting at them. But first...

00:51:05.579 --> 00:51:09.159
We need to get everyone to safety. Would you

00:51:09.159 --> 00:51:11.360
know of a bunker? Isn't there like a building

00:51:11.360 --> 00:51:12.900
where you can take them and kind of lock them

00:51:12.900 --> 00:51:14.980
down? Because the thought process is, let me

00:51:14.980 --> 00:51:17.260
get them to safety, and then I'm going to go

00:51:17.260 --> 00:51:20.320
kill all the Yodnar. Okay. Well, the best place

00:51:20.320 --> 00:51:23.280
to shepherd them to safety would be to hand them

00:51:23.280 --> 00:51:29.920
to your esteemed colleague, Gorm. His squadron

00:51:29.920 --> 00:51:34.059
of Isbjorn was designed to perform this feint

00:51:34.059 --> 00:51:37.989
to lure. the main attack towards him but then

00:51:37.989 --> 00:51:42.550
also the alpha being noble souls would want to

00:51:42.550 --> 00:51:45.909
escort the innocent away from the field of battle

00:51:45.909 --> 00:51:49.730
that would free you up to investigate the new

00:51:49.730 --> 00:51:54.250
arrivals let's get them to safety cole be a good

00:51:54.250 --> 00:51:58.489
lad take them away somewhere safe i did my part

00:51:59.050 --> 00:52:02.409
I'm assuming the monstrous presence of Gigi's

00:52:02.409 --> 00:52:04.010
voice would cut through the battlefield all the

00:52:04.010 --> 00:52:06.789
way to where Cole is and I would hear that. I

00:52:06.789 --> 00:52:09.070
think we've established he's quite a loud chap.

00:52:09.289 --> 00:52:13.170
I think so. Fifteen hundred years to plan this

00:52:13.170 --> 00:52:16.170
out and you're not here to get the hostages out.

00:52:16.230 --> 00:52:21.449
I'm waiting. Oh my god. How many hostages total

00:52:21.449 --> 00:52:25.750
are there? Sixty. So it's going to be an escort

00:52:25.750 --> 00:52:30.250
mission. pile a couple on each is beyond it's

00:52:30.250 --> 00:52:32.510
not going to be easy to ferry them to safety

00:52:32.510 --> 00:52:34.710
but uh yeah that's kind of what i was wondering

00:52:34.710 --> 00:52:39.190
if i could gather about 16 of my crew and put

00:52:39.190 --> 00:52:41.510
like one on the back of each with with an alphar

00:52:41.510 --> 00:52:43.809
rider and we peg them out from the back of the

00:52:43.809 --> 00:52:49.079
bears you could were there further distraction

00:52:49.079 --> 00:52:53.219
or demolition from his spells. Perhaps in concert

00:52:53.219 --> 00:52:56.960
with him, he could rain electrical death from

00:52:56.960 --> 00:53:01.059
above, like a latter -day Thor. I like that idea.

00:53:01.500 --> 00:53:04.340
Okay, so what I'm going to do is I'm going to

00:53:04.340 --> 00:53:09.400
send 16 of my riders towards Gigi to meet up

00:53:09.400 --> 00:53:12.900
with him and the refugees, or the hostages, I'm

00:53:12.900 --> 00:53:15.739
sorry, and I'm going to ride over to try and

00:53:15.739 --> 00:53:22.869
find air in all this and say some more lightning

00:53:22.869 --> 00:53:25.090
would be most helpful right now. Can you help

00:53:25.090 --> 00:53:30.389
me create a diversion? Where? Probably the center

00:53:30.389 --> 00:53:32.230
of the mass of bad guys there would probably

00:53:32.230 --> 00:53:36.010
be the most efficient. I think it is. If it's

00:53:36.010 --> 00:53:38.789
air, it's turn. He was then going to use wise

00:53:38.789 --> 00:53:41.809
counsel to meditate to get two storm seeds back.

00:53:42.440 --> 00:53:45.760
I would suggest that you aim it on the overclocked

00:53:45.760 --> 00:53:49.019
that have already fallen, because when they take

00:53:49.019 --> 00:53:51.940
more damage, when they're incapacitated, then

00:53:51.940 --> 00:53:54.900
they will not get back up again, and the self

00:53:54.900 --> 00:53:58.659
-repair will be halted. That sounds perfect.

00:53:58.760 --> 00:54:03.320
He will wind up and fling another potent storm

00:54:03.320 --> 00:54:07.239
seat. Okay, so five dice is plus five. Twenty

00:54:07.239 --> 00:54:11.670
-two points. Again, thunderous blast echoes from

00:54:11.670 --> 00:54:16.150
the sky and the lightning short circuits in the

00:54:16.150 --> 00:54:20.630
ear of the grown and floundering overclocked

00:54:20.630 --> 00:54:23.050
soldiers. Taylor, we'll assume that you don't

00:54:23.050 --> 00:54:25.650
have to ride all the way back to him, but that

00:54:25.650 --> 00:54:28.969
you can yell out and issue those instructions

00:54:28.969 --> 00:54:33.309
from atop your mount, raising your voice over

00:54:33.309 --> 00:54:35.949
the fray of battle. You've learned something

00:54:35.949 --> 00:54:42.920
from it. going back to the invisible bill what

00:54:42.920 --> 00:54:44.900
did you want to do did you want to find your

00:54:44.900 --> 00:54:49.619
way through yes if i can simply move past these

00:54:49.619 --> 00:54:53.139
two hapless guards i think that would be the

00:54:53.139 --> 00:54:57.500
thing to do using more rushes well at one fast

00:54:57.500 --> 00:55:00.780
turn rush and then summon spirits to start giving

00:55:00.780 --> 00:55:02.940
me a bit of an edge and i need to roll for that

00:55:04.170 --> 00:55:06.650
And where are you headed through the building?

00:55:06.710 --> 00:55:12.429
Because it is a many storied labyrinth of an

00:55:12.429 --> 00:55:16.090
Institute. I'm guided by the vibrations of the

00:55:16.090 --> 00:55:18.769
skull. I'm wearing around my neck. He said, hopefully.

00:55:20.949 --> 00:55:24.210
Sure. But are you going to the upper floor or

00:55:24.210 --> 00:55:26.050
are you going to the basement? What kind of,

00:55:26.070 --> 00:55:29.269
I'm going to head down. I feel like these guys

00:55:29.269 --> 00:55:31.630
are, they're going to be doing whatever they're

00:55:31.630 --> 00:55:40.420
doing. Okay. As you dart through the abandoned

00:55:40.420 --> 00:55:45.079
offices and laboratories of the Winter Wives,

00:55:45.099 --> 00:55:51.300
you notice a lavatory. The sign glowing in the

00:55:51.300 --> 00:55:54.320
dark, and you see that the door has been recently

00:55:54.320 --> 00:55:58.000
opened. And you can continue to drift down towards

00:55:58.000 --> 00:56:01.059
the basement, or you can adjust as it's creeping

00:56:01.059 --> 00:56:04.860
shut. you could possibly put your head around

00:56:04.860 --> 00:56:07.860
that door. Let's do that. Let's have a little

00:56:07.860 --> 00:56:11.800
peeky -boo, as the Alphar like to say. Hiding

00:56:11.800 --> 00:56:15.840
in one of the stalls is a fellow that you recognize

00:56:15.840 --> 00:56:20.659
as Blaine of Alderson, one of the major domos

00:56:20.659 --> 00:56:24.480
of the Firefox Institute, who once gave you the

00:56:24.480 --> 00:56:28.340
mission to determine the source of the ghost

00:56:28.340 --> 00:56:32.250
signal. He can see you because he wears... the

00:56:32.250 --> 00:56:36.170
visor of the Sons of Ivaldi that makes him sightless,

00:56:36.190 --> 00:56:39.409
that enables him to detect all kinds of visible

00:56:39.409 --> 00:56:42.849
and invisible spectrums. And he does sound very

00:56:42.849 --> 00:56:46.750
nervous. He says, hello, sir. Fancy seeing you

00:56:46.750 --> 00:56:50.010
here, sir. I was just on my way to wash my hands,

00:56:50.130 --> 00:56:52.550
sir. Wash my hands of the whole business, sir.

00:56:52.610 --> 00:56:56.690
Wouldn't want to impede your egress, sir. Please

00:56:56.690 --> 00:57:01.289
proceed upon your way and I will just ruminate

00:57:01.289 --> 00:57:06.829
here. as it were sir oh you know what to do yeah

00:57:06.829 --> 00:57:10.789
yes have i got moves left at this point then

00:57:10.789 --> 00:57:12.590
well you've used your slow turn to cast summon

00:57:12.590 --> 00:57:15.230
spirits and the result of that was how many spirits

00:57:15.230 --> 00:57:22.050
five a five five years and so you can use your

00:57:22.050 --> 00:57:24.829
fast turn to take an action if you wish all right

00:57:24.829 --> 00:57:29.480
i think we'll do I don't want to suddenly become

00:57:29.480 --> 00:57:33.760
subtle at this point in the campaign. So I will

00:57:33.760 --> 00:57:38.719
use... No, I will invert Everlasting Runes. Go

00:57:38.719 --> 00:57:42.780
for the auto -kill on this guy. Seems a bit harsh

00:57:42.780 --> 00:57:44.179
for a man who just wanted to go to the bathroom

00:57:44.179 --> 00:57:48.179
in peace, but, you know. I've had it at this

00:57:48.179 --> 00:57:50.079
point. It's been a heck of a night. The whole

00:57:50.079 --> 00:57:52.780
city's exploding. Gigi's killing everything.

00:57:53.280 --> 00:57:56.170
There's bears everywhere. It's all very confusing.

00:57:56.230 --> 00:58:00.210
I'm old. I'm tired. It's, you know, enough of

00:58:00.210 --> 00:58:07.570
this. It was so obsequious. Leoming? I've loathed

00:58:07.570 --> 00:58:11.090
you from the very start. A will attack roll,

00:58:11.130 --> 00:58:13.489
if you please, that you could, if you wish, use

00:58:13.489 --> 00:58:18.030
your wits on using Wisdom of the Ages. I thought

00:58:18.030 --> 00:58:21.809
I'd get an auto kill, but here it is. You do

00:58:21.809 --> 00:58:25.170
once you hit. It's a will attack roll first versus

00:58:25.170 --> 00:58:28.429
his might. For the listeners at home, they couldn't

00:58:28.429 --> 00:58:33.670
see me make a disparage hand. It's a might attack.

00:58:34.070 --> 00:58:36.309
Can I... It's a will attack roll against his

00:58:36.309 --> 00:58:40.789
might. Yep. But I would, if I were you, use your

00:58:40.789 --> 00:58:44.829
wisdom of the ages to transfer it to a wits roll

00:58:44.829 --> 00:58:46.849
because then you'll get a better modifier plus

00:58:46.849 --> 00:58:50.659
a wheel. Yep. Yep. That's what I was actually

00:58:50.659 --> 00:58:54.000
staring at that right now. So here we go. Eight

00:58:54.000 --> 00:58:57.980
plus four plus five, so 17. Blaine Evaldison,

00:58:58.139 --> 00:59:03.380
the spokesman for the Sons of Evaldi and a major

00:59:03.380 --> 00:59:05.780
presence for the Winterwise in the town of Hamarkar,

00:59:05.860 --> 00:59:11.719
is devolved into a puddle of protein and goo.

00:59:12.059 --> 00:59:15.199
Very simple. You can flush him away if you wish.

00:59:15.949 --> 00:59:17.929
Can I search the goo? I just want to make sure

00:59:17.929 --> 00:59:20.469
there's not a raven skull in amongst the goo.

00:59:21.150 --> 00:59:23.429
As a minor activity, you can search the goo.

00:59:23.829 --> 00:59:28.110
It just sticks to your fingers. I've got bugs.

00:59:28.530 --> 00:59:32.889
It's a bit gloopy. Bill, was that your first

00:59:32.889 --> 00:59:36.510
kill? Yes, yes. Not my first attempted, but it's

00:59:36.510 --> 00:59:38.949
never worked on anything before. That's right.

00:59:39.150 --> 00:59:42.429
Congratulations. Thank you. I can die happy.

00:59:42.530 --> 00:59:48.099
Thank you. You contributed. Sure. Let's go to

00:59:48.099 --> 00:59:51.659
the top of the next round. Gigi, you have, in

00:59:51.659 --> 00:59:54.820
those precious few seconds, you have bundled

00:59:54.820 --> 00:59:57.639
the hostages out of the front door and you can

00:59:57.639 --> 01:00:04.059
exit stage left and advance towards the wharf,

01:00:04.059 --> 01:00:08.000
which is to the north. It's a brisk run away

01:00:08.000 --> 01:00:11.099
and you can't really see anything unless you

01:00:11.099 --> 01:00:15.320
go into your pack and... bring out your torchlight.

01:00:15.380 --> 01:00:17.219
Or perhaps a flare. You haven't used a flare

01:00:17.219 --> 01:00:21.500
for a few episodes. Good suggestion. Jiji's going

01:00:21.500 --> 01:00:24.539
to reach into his pocket and pull out the torchlight.

01:00:24.920 --> 01:00:28.079
And are you running towards the wolf? I feel

01:00:28.079 --> 01:00:30.760
like the heavy suggestion... No, no, it's entirely

01:00:30.760 --> 01:00:34.800
up to you. You can amble towards the wolf. You

01:00:34.800 --> 01:00:37.400
can head back towards air. You may do whatever

01:00:37.400 --> 01:00:39.039
you like. You were the one that said you were

01:00:39.039 --> 01:00:42.590
almost fated to face. the Yotmar, who were your

01:00:42.590 --> 01:00:46.530
despised foes. Yes, I mean, he knows they're

01:00:46.530 --> 01:00:48.349
coming and he's not sure who they are, so he's

01:00:48.349 --> 01:00:51.170
going to go look and see what's going on there.

01:00:51.329 --> 01:00:54.650
So he's going to saunter. And yes, he'll use

01:00:54.650 --> 01:00:59.329
a flare to light the way. And he's also feeling

01:00:59.329 --> 01:01:02.389
confident because things really went his way

01:01:02.389 --> 01:01:06.429
there, you know. He got into the temple. He got

01:01:06.429 --> 01:01:10.559
the hostages out of the temple. You know. He's

01:01:10.559 --> 01:01:13.780
like, wow, that's some people. You know what

01:01:13.780 --> 01:01:17.840
they say about pride comes before a fall. Nope,

01:01:17.880 --> 01:01:22.840
he does not know. I don't think it's pride. I

01:01:22.840 --> 01:01:24.699
don't think it's pride. I think he's just delightfully

01:01:24.699 --> 01:01:26.780
surprised. He did not expect it to go that far.

01:01:27.559 --> 01:01:33.039
In the halo of a few lanterns at the edge of

01:01:33.039 --> 01:01:36.900
the wharf and perhaps... In the searchlight of

01:01:36.900 --> 01:01:39.780
the icebreaker that has crashed into the dock,

01:01:39.880 --> 01:01:46.519
spewing ice shards onto the shore, you see a

01:01:46.519 --> 01:01:52.500
huge, hulking Jotnar surrounded by other great,

01:01:52.619 --> 01:01:59.099
looming beasts. These are hideous, deformed creatures

01:01:59.099 --> 01:02:03.820
like many of the Jotnar who survived the war.

01:02:04.429 --> 01:02:09.630
They are filthy, crusted, hairy beasts, the result

01:02:09.630 --> 01:02:13.130
of bone and muscle and nerve transplantation

01:02:13.130 --> 01:02:19.949
experiments on Jotunheim. Leading them is a more

01:02:19.949 --> 01:02:25.349
normal figure, still cruelly scarred by war.

01:02:25.510 --> 01:02:31.519
He is wearing a polar bear pelt. He snarls as

01:02:31.519 --> 01:02:36.019
you approach and he says, Well, if it isn't Lord

01:02:36.019 --> 01:02:39.119
Big Bollocks, caught with his grubby mitts in

01:02:39.119 --> 01:02:42.539
the biscuit tin. Well, me old China, you know

01:02:42.539 --> 01:02:45.760
what we do with tea leaves round here. If it

01:02:45.760 --> 01:02:50.820
isn't my old friend Daniel, whose name is as

01:02:50.820 --> 01:02:55.599
uncreative as his words. My fucking name's in

01:02:55.599 --> 01:02:59.659
the Bible, mate, and this here is mine by birthright.

01:02:59.780 --> 01:03:02.699
You can fuck off to whatever specimen cup you

01:03:02.699 --> 01:03:06.579
were spaffed into, Asgard. Literal land of wankers.

01:03:06.960 --> 01:03:10.300
I was hoping you'd say something like that, and

01:03:10.300 --> 01:03:14.980
I'm gonna... Is he on a beast? No, he and his

01:03:14.980 --> 01:03:19.019
Jotun whalers have effectively crashed their

01:03:19.019 --> 01:03:24.199
icebreaker ship into the docks, summoned... by

01:03:24.199 --> 01:03:29.400
the Norns to arrive at this exact moment to contest

01:03:29.400 --> 01:03:33.840
your claim on Helmikar. How big is Daniel? If

01:03:33.840 --> 01:03:37.820
he's a Jotnar, is he larger than a size 2? His

01:03:37.820 --> 01:03:42.380
bodyguard are size 2. His bodyguard are size

01:03:42.380 --> 01:03:46.159
2. You'll need to think about what you're going

01:03:46.159 --> 01:03:48.679
to do for the next round because it's taken this

01:03:48.679 --> 01:03:52.760
round to get you towards that scene of confrontation.

01:03:53.559 --> 01:03:57.039
We will come back to you. Pretty sure he already

01:03:57.039 --> 01:04:02.219
knows what he's going to do. Air. Yes. Now, you're

01:04:02.219 --> 01:04:06.920
pretty much on your own on this hilltop overlooking

01:04:06.920 --> 01:04:11.380
the city. And your focus has very much been on

01:04:11.380 --> 01:04:15.840
bringing down shards of lightning from the skies.

01:04:16.059 --> 01:04:21.159
And so you haven't noticed the Doc Alpha begin

01:04:21.159 --> 01:04:26.780
to crawl. from the ground around you. You hear,

01:04:26.900 --> 01:04:32.420
if it isn't the amorous Amakorting, what will

01:04:32.420 --> 01:04:35.820
it be this time? Will you twine your legs around

01:04:35.820 --> 01:04:40.159
a troll woman or merely make a date with disaster?

01:04:41.099 --> 01:04:45.559
When I am done with you, you will spend eternity

01:04:45.559 --> 01:04:50.980
caged in a kettle, boiled alive every night.

01:04:52.429 --> 01:04:55.969
Immediately behind you as you turn around is

01:04:55.969 --> 01:05:04.889
an old antiquated dverg. It is an obsolete model

01:05:04.889 --> 01:05:09.550
destined for the scrapyard that you once inhabited.

01:05:12.389 --> 01:05:17.050
Air has one storm seat left. Can he land it so

01:05:17.050 --> 01:05:20.980
that it hits? put it behind the baddies so that

01:05:20.980 --> 01:05:25.260
it hits a big group of them and this Diverg but

01:05:25.260 --> 01:05:30.159
not himself? You could. Remember, there are other

01:05:30.159 --> 01:05:35.139
Doc Alpha assassins who have emerged from the

01:05:35.139 --> 01:05:38.800
soil using the underground tunnels that they

01:05:38.800 --> 01:05:42.619
have sowed to navigate their way from Kongstein

01:05:42.619 --> 01:05:47.019
to help the gun. Okay, another possibility is

01:05:47.019 --> 01:05:51.269
that if he Where is it? The ability that lets

01:05:51.269 --> 01:05:55.889
him walk into the ground. When Dark Alphar walk

01:05:55.889 --> 01:05:59.210
through the ground, can they interact with other

01:05:59.210 --> 01:06:01.929
Dark Alphar in the ground? Stonewalk enables

01:06:01.929 --> 01:06:04.949
you to pass through walls. Doesn't enable you

01:06:04.949 --> 01:06:08.170
to live there. So again, they dug these tunnels

01:06:08.170 --> 01:06:11.829
and then drifted up through the earth. You could

01:06:11.829 --> 01:06:14.170
reverse that and go through the ground into their

01:06:14.170 --> 01:06:20.110
tunnels and make a run for it. Or are they all

01:06:20.110 --> 01:06:22.929
around? Just behind, in front, or are they all

01:06:22.929 --> 01:06:28.190
around? They are all to one side. They are all

01:06:28.190 --> 01:06:33.809
flanking you. Well, I mean, he said pretty clearly

01:06:33.809 --> 01:06:36.469
he's going to make me suffer forever, and there's

01:06:36.469 --> 01:06:39.590
assassins all over the place. So, yeah, the best

01:06:39.590 --> 01:06:41.829
defense is a good offense. We'll drop a storm

01:06:41.829 --> 01:06:45.769
seed on all of them and see what happens. Oh,

01:06:45.829 --> 01:06:49.039
and then book it. We'll start by making the roll,

01:06:49.260 --> 01:06:54.199
then. All right, so that's 5d6 plus 5 once again.

01:06:54.920 --> 01:07:01.260
That makes 24. 24 might save with two woes for

01:07:01.260 --> 01:07:05.119
half. You're really kind of building up the strain

01:07:05.119 --> 01:07:09.940
at this point. It's a stressful day. Whilst it

01:07:09.940 --> 01:07:14.519
won't explode right at this moment, you're carrying

01:07:14.519 --> 01:07:18.510
it with you, and it will. Eventually, like chickens,

01:07:18.630 --> 01:07:23.429
come home to roost. Rooster, Bill, rooster. Yes,

01:07:23.469 --> 01:07:30.409
I get that. Many of the Doc Alpha are flung to

01:07:30.409 --> 01:07:34.789
one side by your quick -thinking blast. However,

01:07:35.110 --> 01:07:40.250
Redgold, the Enclave leader, the heap of ironwood

01:07:40.250 --> 01:07:45.369
that you once inhabited, simply begins to grind

01:07:45.369 --> 01:07:49.230
and whir softly in the darkness with a series

01:07:49.230 --> 01:07:52.969
of mechanical clicks and the smooth swivel of

01:07:52.969 --> 01:07:57.690
gears the compact broken form unfolds into a

01:07:57.690 --> 01:08:02.030
towering war engine plates and pistons locking

01:08:02.030 --> 01:08:10.150
into place with a satisfying snap oh that will

01:08:10.150 --> 01:08:16.079
be red gold's action for this turn. Transforming

01:08:16.079 --> 01:08:21.920
like a Decepticon. Getting all the cultural references.

01:08:22.380 --> 01:08:27.939
It helps with the hashtags. We'll go to you in

01:08:27.939 --> 01:08:33.180
the Firefox Institute. Can I meditate to restore

01:08:33.180 --> 01:08:36.239
Everlasting Runes? You can improve to meditate.

01:08:36.539 --> 01:08:40.619
And you can get two spells back. Oh, okay. So

01:08:40.619 --> 01:08:43.500
I'll get back Everlasting Runes. Dream monster.

01:08:44.279 --> 01:08:48.399
It didn't end when I everlasting ruined the guy

01:08:48.399 --> 01:08:51.300
into goop. Oh, it did? Look at you, knowing the

01:08:51.300 --> 01:08:54.319
rules. Yes, you probably need to recommence your

01:08:54.319 --> 01:08:57.359
Shroud of Invisibility. For the listener, I'm

01:08:57.359 --> 01:09:00.899
tapping the side of my head in indication, unconvincing

01:09:00.899 --> 01:09:03.779
as it is, my own deep intelligence. All right.

01:09:04.060 --> 01:09:08.079
But I can cast that again anyway. Gandreed is

01:09:08.079 --> 01:09:11.500
still... Gandreed will last another few turns

01:09:11.500 --> 01:09:15.539
as well. All right, well, I think it's just Everlasting

01:09:15.539 --> 01:09:18.119
Runes I have to restore. Oh, Summon Spirits,

01:09:18.159 --> 01:09:22.779
I guess. So you're having a little pause, perhaps

01:09:22.779 --> 01:09:28.039
under a desk. Yes. To rekindle your command of

01:09:28.039 --> 01:09:31.659
the Galba. Over the PA system, the intercom,

01:09:31.680 --> 01:09:38.920
you hear a voice crackle to life. You have stolen

01:09:38.920 --> 01:09:41.800
the history of Empire and with it doomed the

01:09:41.800 --> 01:09:46.060
future. Do not understand mankind cannot be ruled

01:09:46.060 --> 01:09:50.560
by a tree. It must make its own destiny. Return

01:09:50.560 --> 01:09:55.359
the Ravenskull or Ragnarok is complete. Think

01:09:55.359 --> 01:09:59.460
of all the progress undone. The nine homeworlds

01:09:59.460 --> 01:10:05.060
lost to our fleets. Do I recognize the voice?

01:10:05.359 --> 01:10:10.619
It sounds like the arch tones of Bangsy Evaldason

01:10:10.619 --> 01:10:13.510
speaking. from somewhere within the Institute.

01:10:14.130 --> 01:10:17.630
Can I start moving my way down? You can, next

01:10:17.630 --> 01:10:25.470
round. Go! Your squadron of Isbjorn is now pummeling

01:10:25.470 --> 01:10:29.010
the remaining overclocked into the dirt. Some

01:10:29.010 --> 01:10:32.350
of them are bloodied, battered, and bruised,

01:10:32.350 --> 01:10:36.930
having taken the brunt of the small arms fire,

01:10:37.050 --> 01:10:42.289
but to a large extent, the... Soldiers have been

01:10:42.289 --> 01:10:46.609
overwhelmed, and what with the sorcerer's storm

01:10:46.609 --> 01:10:51.029
from air, your alpha cavalry have made short

01:10:51.029 --> 01:10:56.369
work of the enemy. The various townsfolk are

01:10:56.369 --> 01:11:00.090
surrounding you, including the Deverg Vetkret,

01:11:00.229 --> 01:11:02.649
who says, Oh, we are very pleased to be making

01:11:02.649 --> 01:11:05.109
you our acquaintance. Thank you so much for coming

01:11:05.109 --> 01:11:07.750
to our rescues. I could give you a kiss on the

01:11:07.750 --> 01:11:10.420
cheeks. Shut up and get on a bear now. Which

01:11:10.420 --> 01:11:13.079
cheeks would you like me to kiss you on? Your

01:11:13.079 --> 01:11:17.979
ass. Now move. I want to get them going as fast

01:11:17.979 --> 01:11:19.960
as possible onto the bears so we can start pulling

01:11:19.960 --> 01:11:21.800
them out. Assuming I'm understanding the way

01:11:21.800 --> 01:11:24.039
this battle's flowing, I think it makes sense

01:11:24.039 --> 01:11:26.800
to kind of retreat southeast towards the old

01:11:26.800 --> 01:11:29.260
mine, because that might be a good hiding spot

01:11:29.260 --> 01:11:31.840
to keep them safe from anything that's about

01:11:31.840 --> 01:11:34.539
to happen in the next couple turns. Does that

01:11:34.539 --> 01:11:37.689
sound logical? That would be a sensible evacuation

01:11:37.689 --> 01:11:41.670
plan. You would be away from the Doc Alpha incursion

01:11:41.670 --> 01:11:46.550
to the east, the Yot -Nar invasion to the north,

01:11:46.569 --> 01:11:50.890
and to the west, whatever the Firefox Institute

01:11:50.890 --> 01:11:55.409
has to throw up against Naomi. How many of us

01:11:55.409 --> 01:11:58.789
are left in the group? Like, how many bears are

01:11:58.789 --> 01:12:03.369
left? Fighting fit and unwounded, we will say

01:12:03.369 --> 01:12:07.340
half a dozen riders. Half of this, okay. And

01:12:07.340 --> 01:12:11.039
are they strong enough to take multiple hostages,

01:12:11.039 --> 01:12:14.979
or really only one? Going relatively slowly,

01:12:15.159 --> 01:12:18.020
people holding onto the harnesses or tagging

01:12:18.020 --> 01:12:20.500
along, the townsfolk themselves aren't walking

01:12:20.500 --> 01:12:24.699
wounded, and so given that the threat is broadly

01:12:24.699 --> 01:12:29.100
dealt with in the center of town, then you can

01:12:29.100 --> 01:12:33.220
evacuate with some ease and just lead them all

01:12:33.220 --> 01:12:37.850
out. Yeah, how about I'm going to order any injured

01:12:37.850 --> 01:12:40.409
ones who are fighting feet should probably evacuate

01:12:40.409 --> 01:12:44.289
with the hostages and kind of send them down

01:12:44.289 --> 01:12:47.489
south towards the old mine. And then I would

01:12:47.489 --> 01:12:51.609
take two bears who are fighting fit and the three

01:12:51.609 --> 01:12:53.909
of us would ride after he needed to go support

01:12:53.909 --> 01:12:57.569
him in his fight. And while that's all going

01:12:57.569 --> 01:13:02.390
on, I would like to do energy burst to heal after

01:13:02.390 --> 01:13:06.680
that battle. And I think it's my turn. You will

01:13:06.680 --> 01:13:09.779
be able to ride to Gigi over the course of the

01:13:09.779 --> 01:13:13.079
next turn and be with him one turn after. Gigi,

01:13:13.180 --> 01:13:16.800
let's go to you. A couple of things happen by

01:13:16.800 --> 01:13:21.520
the key. First of all, before you can unleash

01:13:21.520 --> 01:13:25.739
whatever retribution you plan on delivering,

01:13:25.920 --> 01:13:31.220
you see one of the Yotna, a grime -encrusted

01:13:31.220 --> 01:13:37.159
female, calls out, Where is he, my bondsman?

01:13:37.399 --> 01:13:41.520
I heard he bought me diamonds, and I wish to

01:13:41.520 --> 01:13:50.060
grind him to show my appreciation. Oh, God, she's

01:13:50.060 --> 01:13:58.680
back. Daniel says, Come on then, you buttfucker.

01:13:58.880 --> 01:14:02.489
So is what you got. Are we ready? Are we ready

01:14:02.489 --> 01:14:06.369
for this? I'm going to use Gigi the way he was

01:14:06.369 --> 01:14:09.890
meant to be used. You're jumping on him. You're

01:14:09.890 --> 01:14:12.029
jumping on him, aren't you? No, he's not big

01:14:12.029 --> 01:14:16.829
enough. So I'm going to use an action to cast

01:14:16.829 --> 01:14:21.149
Blood Runes, which will give me 3d6 extra damage.

01:14:21.609 --> 01:14:25.710
Then I'm going to use a triggered action for

01:14:25.710 --> 01:14:28.109
Hammer of the Gods, which is going to give me

01:14:28.109 --> 01:14:31.689
a wheel on my attack roll. I'm going to use my

01:14:31.689 --> 01:14:34.810
gift of shape strong to give myself an extra

01:14:34.810 --> 01:14:38.850
action. And I'm going to take aim at Daniel's

01:14:38.850 --> 01:14:42.649
face and I'm going to shoot. It's going to be

01:14:42.649 --> 01:14:44.470
a burst, but it's going to be aimed right at

01:14:44.470 --> 01:14:47.029
between the eyes. So that means that you roll

01:14:47.029 --> 01:14:51.630
an extra D6 damage if you hit. So roll your...

01:14:51.630 --> 01:14:57.369
Nice. Okay. You ready? Gigi lifts his gun up

01:14:57.369 --> 01:15:01.599
to look at Daniel and he's going to say... Daniel,

01:15:01.599 --> 01:15:04.779
you're about to find out what it's like to take

01:15:04.779 --> 01:15:08.439
a silver medalist in the Tonga Honk up your ass!

01:15:08.899 --> 01:15:15.560
Natural 20! Okay, so roll for damage. That's

01:15:15.560 --> 01:15:19.779
8d6, right? Right between the eyes. 9d6, because

01:15:19.779 --> 01:15:24.539
I aimed. This might take a while. Talk amongst

01:15:24.539 --> 01:15:29.489
yourselves. Carry the five. Ooh, a six for the

01:15:29.489 --> 01:15:34.970
last one. Uh, that's 38. In your face! You disgusting

01:15:34.970 --> 01:15:41.130
piece of fish meat! I hate you! Funnily enough,

01:15:41.310 --> 01:15:47.569
you should say that, because as your blast eviscerates

01:15:47.569 --> 01:15:52.949
the Jotun chieftain and sends the bare fur tumbling

01:15:52.949 --> 01:15:57.989
bloody to the ground, The sea behind you churns

01:15:57.989 --> 01:16:03.229
violently, whipped into a frenzy, and a giant

01:16:03.229 --> 01:16:08.430
stormworm breaches the surface. Its massive,

01:16:08.470 --> 01:16:12.970
scary body coils and twists above you, sending

01:16:12.970 --> 01:16:19.909
the Jotnar sailors to run desperately for safety

01:16:19.909 --> 01:16:24.770
with a deafening roar. The serpent looms above

01:16:24.770 --> 01:16:32.149
you, its ring of teeth glistening in the darkness.

01:16:33.770 --> 01:16:40.449
Air, you're out. Okay. Transformers, duck out

01:16:40.449 --> 01:16:50.979
far in disguise. Wow. Air's going... Jesus. Air

01:16:50.979 --> 01:16:53.279
is going to use a triggered action. He's going

01:16:53.279 --> 01:16:59.960
to use Boon, along with Great Wrath, in the hopes

01:16:59.960 --> 01:17:05.060
of infuriating this Decepticon into attacking

01:17:05.060 --> 01:17:08.119
one or more of its friends. In fact, anyone other

01:17:08.119 --> 01:17:12.439
than him. God, hope this works. It's his wits

01:17:12.439 --> 01:17:18.439
with a wheel against its will with a woe. I think

01:17:18.439 --> 01:17:23.039
he's going to use his counterweave ability. So,

01:17:23.159 --> 01:17:29.720
remove that blast to d6. So, 15 then. And a rude

01:17:29.720 --> 01:17:32.560
gesture. Error will point at one of his random

01:17:32.560 --> 01:17:41.659
other assassins and kill him! I think not. Red

01:17:41.659 --> 01:17:45.829
gold was... And ears, something of a sorcerer,

01:17:45.850 --> 01:17:50.090
just because you caged him in an errant piece

01:17:50.090 --> 01:17:53.149
of old crap, doesn't mean that he doesn't possess

01:17:53.149 --> 01:17:58.829
a steely determination and a magical mind. Oh,

01:17:58.970 --> 01:18:05.369
that's not good. His retribution comes from exactly

01:18:05.369 --> 01:18:10.649
the same hellstones as Brynn, Valdi's daughter.

01:18:11.260 --> 01:18:15.319
fired upon you last time. Suspense, suspense,

01:18:15.340 --> 01:18:23.819
suspense. Yeah. From the glowing hellstone that

01:18:23.819 --> 01:18:28.579
he clutches in his hand as his implement, he

01:18:28.579 --> 01:18:34.359
fires high energy niftined particles that spread

01:18:34.359 --> 01:18:39.420
through the area. Can you make a might challenge

01:18:39.420 --> 01:18:42.789
roll, please? Probably not, but we'll try it.

01:18:43.069 --> 01:18:45.250
Any wheel or woe I should blow about? I mean,

01:18:45.310 --> 01:18:47.890
clearly I'd get a bunch of wheels for some reason.

01:18:47.949 --> 01:18:56.930
One woe. Oh, well, okay, fine. So, nine. A nine

01:18:56.930 --> 01:18:58.989
when you need a ten, so you're going to take

01:18:58.989 --> 01:19:06.609
six damage, but you are also blinded. You idiot!

01:19:07.810 --> 01:19:15.439
You idiot! Well, hell. Alright, six points. Taylor.

01:19:15.579 --> 01:19:20.100
Okay. Blinded. I am going to ask you to make

01:19:20.100 --> 01:19:24.399
a will challenge roll because the emergence of

01:19:24.399 --> 01:19:27.880
the storm worm that you are charging at through

01:19:27.880 --> 01:19:32.640
the darkness is a horrifying beast, so a will

01:19:32.640 --> 01:19:36.800
roll with one woe. Can I use wisdom of the ages

01:19:36.800 --> 01:19:40.399
to make a wits roll? You can. And since that's

01:19:40.399 --> 01:19:42.680
with one wheel, that negates the woe, right?

01:19:43.140 --> 01:19:50.600
Correct. That is a 20. You are unfazed by the

01:19:50.600 --> 01:19:53.819
emergence of the great sea serpent, the Ispion,

01:19:53.960 --> 01:20:01.500
less so, and they balk, refusing to advance further.

01:20:01.760 --> 01:20:06.319
You can leap off your mount and attempt to attack

01:20:06.319 --> 01:20:10.319
the beast next round if you rush. to Gigi's aid.

01:20:10.520 --> 01:20:13.479
Yeah, that's what I'll do. I'll jump off Snow

01:20:13.479 --> 01:20:17.399
White and rush up. And then, would that put me

01:20:17.399 --> 01:20:20.119
now close enough that I could use Warden Tree

01:20:20.119 --> 01:20:26.420
on Gigi? Enough so that you can teleport to his

01:20:26.420 --> 01:20:31.180
side using the wires and wherefores of the Greenways

01:20:31.180 --> 01:20:35.199
to provide your Guardian Tree protection for

01:20:35.199 --> 01:20:39.489
your stalwart comrade. Beautiful. Bill, what

01:20:39.489 --> 01:20:42.550
did you want to do? You may descend the stairs

01:20:42.550 --> 01:20:46.930
into the Firefox basement. Yes, that's what I

01:20:46.930 --> 01:20:52.810
wanted. But I will cast Dream Monster again.

01:20:53.810 --> 01:20:56.029
Triggered action, Dream Monster, so I'm invisible

01:20:56.029 --> 01:21:00.109
again. Okay, so you get a fast turn and a slow

01:21:00.109 --> 01:21:08.130
turn. At the foot of the stairs is a sight. to

01:21:08.130 --> 01:21:13.750
behold in the center of this room is a hideous

01:21:13.750 --> 01:21:17.850
approximation of the super computer min comprised

01:21:17.850 --> 01:21:22.050
of the gray matter of thousands of murdered skull

01:21:22.050 --> 01:21:25.250
the machine has clearly been painstakingly rebuilt

01:21:25.250 --> 01:21:31.090
far from prying eyes standing next to it in a

01:21:31.090 --> 01:21:37.180
frenzied state slavering like a wolf on the prowl

01:21:37.180 --> 01:21:44.640
is Bangzy Evaldason. At his back are two shadowy,

01:21:44.640 --> 01:21:50.579
hungry wolves. Okay. I haven't used my fast turn

01:21:50.579 --> 01:21:55.399
yet, right? You have not. Am I within reach?

01:21:55.460 --> 01:22:00.140
Can I poke him with the Everlasting Ruins? You

01:22:00.140 --> 01:22:04.640
could indeed if you wish to rush up to the white

01:22:04.640 --> 01:22:08.439
robed lector of the Firefox Institute. Bangzi

01:22:08.439 --> 01:22:12.260
is the leader of this shadowy cabal who has helped

01:22:12.260 --> 01:22:17.159
engineer the sword form. You saw him pilot the

01:22:17.159 --> 01:22:20.619
shuttle Gungnir into the heart of the sun. Clearly

01:22:20.619 --> 01:22:25.699
his clones survived. He has benefited from the

01:22:25.699 --> 01:22:29.720
vast wealth to set himself up. Here in the Firefox

01:22:29.720 --> 01:22:34.399
Institute. Well, speaking as a healer, it's all

01:22:34.399 --> 01:22:38.039
about the circling. So I would like to touch

01:22:38.039 --> 01:22:43.199
him and do an offer. Wait! You hold the very

01:22:43.199 --> 01:22:47.500
fate of the nine homeworlds in your hand. Will

01:22:47.500 --> 01:22:52.199
you not think of the consequences? Will you not

01:22:52.199 --> 01:22:57.710
help me power up? this machine so that the Empire

01:22:57.710 --> 01:23:03.550
can thrive. Without it, there will be no connection

01:23:03.550 --> 01:23:08.189
between the worlds and everything will fade to

01:23:08.189 --> 01:23:12.550
myth. What can I give you? What will seal a bargain

01:23:12.550 --> 01:23:15.750
for my survival? Would you perhaps like me to

01:23:15.750 --> 01:23:19.390
bring the Falkir from a museum? Would you perhaps

01:23:19.390 --> 01:23:24.010
like to fly the Skiff Vladimir flagship? What?

01:23:24.350 --> 01:23:31.109
Is your price alpha? My price is exadril. I touch

01:23:31.109 --> 01:23:35.350
him with the everlasting runes. Reversed. I'm

01:23:35.350 --> 01:23:39.270
going for my second kill. All right, so I can

01:23:39.270 --> 01:23:46.510
do the wisdom trick? You can. Okay. Steve, I

01:23:46.510 --> 01:23:49.010
need all your magic mojo in the background. Oh,

01:23:49.050 --> 01:23:51.329
and I can use my... I haven't used any of my

01:23:51.329 --> 01:23:53.529
spirits either. How many of those could I use?

01:23:53.899 --> 01:23:57.180
I get one wheel already, I believe. So let's

01:23:57.180 --> 01:24:00.659
add two more. So I got 12 plus 4 is 16, and then

01:24:00.659 --> 01:24:04.439
16 plus 4, so 20 altogether. Not a natural 20,

01:24:04.500 --> 01:24:06.579
which of course has a 5 % chance of occurring

01:24:06.579 --> 01:24:10.060
anyway. The cybernetic sorcerer, the head of

01:24:10.060 --> 01:24:13.920
the Firefox Institute and the Winter Wires, dissipates

01:24:13.920 --> 01:24:18.800
into dust and drips off throughout the basement.

01:24:19.220 --> 01:24:24.189
The two wolfish spirits behind him. leap from

01:24:24.189 --> 01:24:31.369
his now desiccated body and fly into the machine

01:24:31.369 --> 01:24:34.109
behind you, the great abacus that's constructed

01:24:34.109 --> 01:24:37.850
with human heads instead of beads, with skulls

01:24:37.850 --> 01:24:41.649
skewered in neat rows of electronic circuitry.

01:24:41.770 --> 01:24:46.729
And suddenly, the overcomputer shudders into

01:24:46.729 --> 01:24:51.810
life. Experiments that were caged within Bangsy

01:24:51.810 --> 01:24:56.289
of Alderson, The wolfish spirits of Geri and

01:24:56.289 --> 01:25:02.609
Freki. Hunger and greed now power MIM 2 .0. Or,

01:25:02.789 --> 01:25:07.789
as it is known, the Death Mask. I don't happen

01:25:07.789 --> 01:25:12.189
to see a raven skull. Make an awareness roll

01:25:12.189 --> 01:25:14.770
for me. I was very tempted to fake it and just

01:25:14.770 --> 01:25:17.590
go, natural 20! I didn't feel I could do it.

01:25:18.689 --> 01:25:22.649
And do I have to announce wheels before I roll?

01:25:23.039 --> 01:25:26.939
Preferably. Okay, let's do two whales, preferably.

01:25:27.380 --> 01:25:33.119
So delicate. 17 plus four. Amongst the screaming

01:25:33.119 --> 01:25:36.640
skulls that are threaded by the circuitry, you

01:25:36.640 --> 01:25:41.760
notice the wolverine head of Alma. You notice

01:25:41.760 --> 01:25:47.279
many other familiar faces, their rictus smiles

01:25:47.279 --> 01:25:51.300
grinning back at you. If there is a raven skull,

01:25:51.380 --> 01:25:53.279
if there are other familiar skulls, you are so

01:25:53.279 --> 01:25:56.760
shocked by the sight of so many fallen comrades

01:25:56.760 --> 01:26:01.779
being used, being harvested to power this obscenity

01:26:01.779 --> 01:26:07.180
that you are shocked and stumble backwards as

01:26:07.180 --> 01:26:13.619
the machine begins to slather and howl its curses

01:26:13.619 --> 01:26:18.569
at you. Hear now, Alma's song. It will be sung

01:26:18.569 --> 01:26:23.130
full soon, so that it is heard the whole world

01:26:23.130 --> 01:26:27.810
around. Harmful to those who hear it, but most

01:26:27.810 --> 01:26:31.689
fell for the so -called friends who I now curse.

01:26:32.409 --> 01:26:36.810
Shall trolls and elves and tricking witches,

01:26:37.090 --> 01:26:42.529
shall dwarfs and ettins burn down thy mead hall.

01:26:42.869 --> 01:26:47.680
Shall thyrsus hate you and horses ride you shall

01:26:47.680 --> 01:26:52.319
all straws stick to you and all storms stun you

01:26:52.319 --> 01:26:57.140
may thy bed be for thee like burning straw thy

01:26:57.140 --> 01:27:01.619
high seat unsteady like a heaving wave yet woe

01:27:01.619 --> 01:27:07.279
awaits thee much worse by far minded forever

01:27:07.279 --> 01:27:12.279
to murder your kin your foul deeds will be told

01:27:12.279 --> 01:27:17.189
far and wide Have a great life. And on that bombshell,

01:27:17.289 --> 01:27:23.050
back to Gigi. Oh, so Gigi is staring down the,

01:27:23.109 --> 01:27:25.449
what do you call the inside of a giant worm's

01:27:25.449 --> 01:27:31.350
mouth? A maw. A maw, okay. A maw, nice. A toothy

01:27:31.350 --> 01:27:36.229
maw. Yeah, he's looking down his toothy maw and

01:27:36.229 --> 01:27:38.930
he's been wanting to climb on something really

01:27:38.930 --> 01:27:41.729
large ever since he became a giant spade. And

01:27:41.729 --> 01:27:45.460
so his first action. is going to be to rush it

01:27:45.460 --> 01:27:49.199
at twice speed. And then, as a triggered action,

01:27:49.420 --> 01:27:53.439
he's going to use Giant's Bane and climb on it.

01:27:53.720 --> 01:27:56.460
And while he's climbing on it, he's going to

01:27:56.460 --> 01:28:01.560
use his gift of Yarn Glowfar, which allows him

01:28:01.560 --> 01:28:04.880
to hold on to the creature and ride it like a

01:28:04.880 --> 01:28:11.359
horse. And then... I mean, if you're using your

01:28:11.359 --> 01:28:13.569
shape -strong ability, then you can take... several

01:28:13.569 --> 01:28:16.090
of these turns, but I'm still going to need an

01:28:16.090 --> 01:28:22.189
attack roll from you in order to grab the creature

01:28:22.189 --> 01:28:31.810
and move onto its body. 13. That do it? Lucky

01:28:31.810 --> 01:28:37.510
number 13. Let's see what happens. You need to

01:28:37.510 --> 01:28:43.250
beat its might. You have unfortunately failed

01:28:43.250 --> 01:28:47.489
to grab the creature whilst you might snatch

01:28:47.489 --> 01:28:51.750
at the air as it reads above you you have been

01:28:51.750 --> 01:28:56.930
unable to land and grab find any purchase in

01:28:56.930 --> 01:29:01.930
order to haul yourself onto its back so I'm going

01:29:01.930 --> 01:29:06.270
to use shape strong and give myself another action

01:29:06.270 --> 01:29:10.829
but since I failed to climb it then I'm going

01:29:10.829 --> 01:29:13.289
to cast wave runes on the ground and surround

01:29:13.289 --> 01:29:16.109
myself in the shield so that when it decides

01:29:16.109 --> 01:29:19.489
to try and bite at me, I will be okay. In which

01:29:19.489 --> 01:29:23.329
case, make me the might roll because you're using

01:29:23.329 --> 01:29:26.710
your genetically enhanced abilities to give you

01:29:26.710 --> 01:29:30.329
an extra burst of adrenaline and stamina. I got

01:29:30.329 --> 01:29:33.869
another nat 20. Oh, okay. What's happening to

01:29:33.869 --> 01:29:38.470
me today? Nat 20 is two in a row is like a one

01:29:38.470 --> 01:29:41.119
in... 400 chance or something like that. I'm

01:29:41.119 --> 01:29:44.319
really worried about next round. These percentage

01:29:44.319 --> 01:29:46.479
calculations you're doing off the top of your

01:29:46.479 --> 01:29:49.220
head, Ian, I think are the nerdiest single statements

01:29:49.220 --> 01:29:51.659
I've ever heard you utter. And that is really

01:29:51.659 --> 01:29:56.079
saying something. Probability. I agree. I think

01:29:56.079 --> 01:29:57.939
that might be the new slogan for this podcast.

01:29:58.880 --> 01:30:01.619
Probability. Fun for everybody. We'll come back

01:30:01.619 --> 01:30:05.760
to you then. halve the wave runes to create a

01:30:05.760 --> 01:30:09.260
protective barrier against you and the monstrous

01:30:09.260 --> 01:30:14.239
worm above you that may well be forced to attack

01:30:14.239 --> 01:30:19.760
the approaching coal. It can use a triggered

01:30:19.760 --> 01:30:24.159
action to make a slithering attack, so if you

01:30:24.159 --> 01:30:27.439
enter its range, a toothy maw and its darting

01:30:27.439 --> 01:30:32.199
fangs may be headed in your direction. Watching

01:30:32.199 --> 01:30:36.699
the Real caution to the wind and jump. I'm going

01:30:36.699 --> 01:30:41.159
to hold back and I think I'm going to pull my

01:30:41.159 --> 01:30:45.319
Haas Fetter out and fire into the beast from

01:30:45.319 --> 01:30:49.300
a safer distance for now. We'll do the usual

01:30:49.300 --> 01:30:56.279
three attacks. 26, 16, and 8. Although you need

01:30:56.279 --> 01:30:59.159
to make a woe. on attack rolls against its defense.

01:30:59.359 --> 01:31:01.979
So maybe that first one will hit and you can

01:31:01.979 --> 01:31:04.399
roll for damage. It will halve the damage because

01:31:04.399 --> 01:31:09.140
of its steely skills. Got it. Good roll, though.

01:31:09.319 --> 01:31:13.279
Math, math, math. 21 points of damage. It uses

01:31:13.279 --> 01:31:17.010
its Slithering Escape. So when you get a failure

01:31:17.010 --> 01:31:19.010
on an attack roll against a Stormworm, it can

01:31:19.010 --> 01:31:21.250
use a triggered action to move half its speed.

01:31:21.609 --> 01:31:26.130
And then on its slow turn, it circumvents the

01:31:26.130 --> 01:31:34.810
Waveroo. So it is going to do you with its bite.

01:31:34.909 --> 01:31:39.729
You take a 13 damage, but I also need you to

01:31:39.729 --> 01:31:43.170
make a might challenge roll with three woes as

01:31:43.170 --> 01:31:48.680
this beast drips. Ita, the Norse primordial poison.

01:31:49.039 --> 01:31:55.100
Yeah, it's going to be negative one. Oh dear.

01:31:55.880 --> 01:32:00.079
You also take damage equal to half your health.

01:32:00.600 --> 01:32:05.560
Total health is 62. Okay, so you take 31 from

01:32:05.560 --> 01:32:10.180
the poison. In addition, the store one slithers

01:32:10.180 --> 01:32:14.829
around you using its body too. constrict and

01:32:14.829 --> 01:32:19.590
crush you. You are grabbed. And next round, you

01:32:19.590 --> 01:32:23.590
will take even more damage. As if the primordial

01:32:23.590 --> 01:32:28.029
poison. That was insane. Steve, you face down

01:32:28.029 --> 01:32:34.750
Redgold, your former mentor, confidant, nay,

01:32:34.850 --> 01:32:41.140
lover. I've just made that up. What? You've really

01:32:41.140 --> 01:32:46.300
been making time all over the place. Why, thank

01:32:46.300 --> 01:32:50.899
you. Ideas. It's been a very stressful day so

01:32:50.899 --> 01:32:53.479
far, and Air has really been straining himself

01:32:53.479 --> 01:32:56.760
a lot, and I think it's time for him to just

01:32:56.760 --> 01:32:59.560
let it all go. Just let all that strain out,

01:32:59.699 --> 01:33:04.539
and let them feel the strain and the unhappiness.

01:33:05.079 --> 01:33:08.220
If you want to blow up entirely, as you have

01:33:08.220 --> 01:33:13.050
done before, Yes. Which is the fractured fate.

01:33:13.850 --> 01:33:16.489
I'm also going to remind you that you are blinded,

01:33:16.529 --> 01:33:19.789
so it's going to be difficult to pinpoint exactly

01:33:19.789 --> 01:33:22.050
where these people are. I know where they were

01:33:22.050 --> 01:33:26.630
a moment ago, and fractured fate is an area effect

01:33:26.630 --> 01:33:29.869
centered on himself. No, a point within your

01:33:29.869 --> 01:33:34.609
reach. Yeah, now we'll just drop it right in

01:33:34.609 --> 01:33:38.539
front of him. he's going to make a bit of an

01:33:38.539 --> 01:33:40.880
educated guess here where he thinks they probably

01:33:40.880 --> 01:33:43.800
are based on where they were a moment ago and

01:33:43.800 --> 01:33:47.880
he'll uh he'll he'll do it blind and he'll release

01:33:47.880 --> 01:33:51.220
all of his strain in one go all right so that

01:33:51.220 --> 01:33:55.619
would be uh uh dice extended per point of power

01:33:55.619 --> 01:33:58.359
so that's 5d6 to everything in the area other

01:33:58.359 --> 01:34:02.340
than me oh okay so first of all you have to fail

01:34:02.340 --> 01:34:04.800
that will test right a will with number of woes

01:34:04.800 --> 01:34:08.020
so your woes are Number of words equal to your

01:34:08.020 --> 01:34:11.520
strength, so that's I believe it's five so that's

01:34:11.520 --> 01:34:17.500
Yeah on a failure I can't just choose to fail

01:34:17.500 --> 01:34:21.119
No, because that would make it too easy to just

01:34:21.119 --> 01:34:23.720
explode you have to know you're bottling up this

01:34:23.720 --> 01:34:27.100
rage and pain You don't want it to be easy How

01:34:27.100 --> 01:34:29.920
about I'm just throwing stuff out. How about

01:34:29.920 --> 01:34:36.239
boom to roll twice? Sure Right, yeah, I'm hoping

01:34:36.239 --> 01:34:38.619
for the fail, yeah. Bit of an act of desperation.

01:34:40.079 --> 01:34:44.880
Oh, a 5 and a 15. Let's go with the 5. And so

01:34:44.880 --> 01:34:46.920
that's... 5 is fine, so they'll roll your damage.

01:34:48.500 --> 01:34:51.640
5d6 to everything in the area except me. Because

01:34:51.640 --> 01:34:53.979
you trigger your Fractured Fate, your strain

01:34:53.979 --> 01:34:57.399
drops to 0 and you gain 1 trauma. You're immune

01:34:57.399 --> 01:35:02.000
to that trauma because of your Ancestral Spirit.

01:35:03.850 --> 01:35:07.390
So the blast radius was 5d6, which is 13, which

01:35:07.390 --> 01:35:13.050
is garbage. The shockwave erupts and any of the

01:35:13.050 --> 01:35:17.869
Doc Alpha that were supporting the lumbering,

01:35:17.869 --> 01:35:22.829
hulking form of red gold are now disintegrated

01:35:22.829 --> 01:35:26.689
by the fractured thing and tumble back, becoming

01:35:26.689 --> 01:35:31.010
one with the earth in which they came from. Red

01:35:31.010 --> 01:35:35.390
gold. staggers back from the blast but he then

01:35:35.390 --> 01:35:39.869
unleashes using his hellstone some furs energy

01:35:39.869 --> 01:35:48.470
a concentrated blast and you take 14 damage okay

01:35:48.470 --> 01:35:52.609
yeah that's not great we need to stop doing this

01:35:52.609 --> 01:36:00.199
bill i'll heal steve oh no wait no wait You have

01:36:00.199 --> 01:36:03.840
a long range heal, right? Across town healing,

01:36:04.079 --> 01:36:10.380
you face the deadly death mask. Is it in the

01:36:10.380 --> 01:36:16.399
name? Yes. Yes, I know. Oh, goodness. The skulls

01:36:16.399 --> 01:36:20.460
emit a piercing howl, but before you can do anything,

01:36:20.659 --> 01:36:24.039
you must make a will challenge roll with three

01:36:24.039 --> 01:36:29.720
woes. I have one spirit left. No, I don't. I

01:36:29.720 --> 01:36:32.319
used all five. I don't know why I used all five.

01:36:32.659 --> 01:36:34.819
Because I take the highest of the woes, right?

01:36:35.260 --> 01:36:37.579
Okay, so two of them were six, and one of them

01:36:37.579 --> 01:36:46.359
was five. And the final number is? Awful. It

01:36:46.359 --> 01:36:54.180
was an eight minus six. So, dude. The screams,

01:36:54.439 --> 01:36:58.390
the nightmares, the howls, the... The loss, the

01:36:58.390 --> 01:37:03.369
sadness, the death of all of your comrades over

01:37:03.369 --> 01:37:10.550
these last 22 episodes come flooding into your

01:37:10.550 --> 01:37:14.250
adult brain. The memory loss make them all the

01:37:14.250 --> 01:37:18.010
more disassociated. I'm afraid you have to take

01:37:18.010 --> 01:37:22.829
12 trauma. Really? God. It's because your memory

01:37:22.829 --> 01:37:26.289
loss is doubled. So that puts you in an interesting

01:37:26.289 --> 01:37:29.869
position where I need you to roll four shell

01:37:29.869 --> 01:37:32.470
shock because I think you've gone well over your

01:37:32.470 --> 01:37:38.130
limit. So roll a dice 20. Would you come back

01:37:38.130 --> 01:37:42.829
to me later? I rolled a four. Probably not great.

01:37:43.310 --> 01:37:47.909
And so he had a stroke and died. Yes. Again.

01:37:48.130 --> 01:37:53.640
My trunk split in two. You develop tremors, ticks

01:37:53.640 --> 01:37:58.380
and trembling, and are stunned. Stunned basically

01:37:58.380 --> 01:38:01.840
means you cannot move or use actions. You get

01:38:01.840 --> 01:38:04.880
an automatic failure on any challenge roll. You

01:38:04.880 --> 01:38:08.939
would make all other creatures use attack rolls

01:38:08.939 --> 01:38:12.039
against you with one wheel. You are effectively

01:38:12.039 --> 01:38:18.760
standing before the Great Wall of Skulls. that

01:38:18.760 --> 01:38:22.659
are all screaming obscenities, hatred and curses

01:38:22.659 --> 01:38:26.640
at you and shuddering slightly. Sounds good.

01:38:26.760 --> 01:38:29.760
Quick recap as we go to the top of the round.

01:38:29.960 --> 01:38:35.520
We've got Cole embraced in the serpent's kiss.

01:38:36.520 --> 01:38:42.180
We've got Steve playing air who is facing down

01:38:42.180 --> 01:38:48.409
a death machine. We've got Bill who's also staring

01:38:48.409 --> 01:38:55.050
a machine of death in the face. And then CJ,

01:38:55.229 --> 01:39:00.289
protected by his runes, watching as this great

01:39:00.289 --> 01:39:04.710
beast drips ichor and venom onto his friend.

01:39:05.050 --> 01:39:08.329
Bill, you can't do anything. Taylor, you can

01:39:08.329 --> 01:39:12.409
try and escape if you wish to. DJ, what have

01:39:12.409 --> 01:39:15.649
you got in your impressive arsenal of things?

01:39:16.420 --> 01:39:20.279
I've got a question. Does Boon take an action?

01:39:20.800 --> 01:39:24.880
Boon can be used as a triggered action. Triggered

01:39:24.880 --> 01:39:27.920
action. Okay, so I'm going to use Yarn Glowfar

01:39:27.920 --> 01:39:32.739
to climb the dang thing again. And I'm going

01:39:32.739 --> 01:39:35.260
to use Boon as a triggered action to give myself

01:39:35.260 --> 01:39:37.979
two rolls since I used up all my luck in the

01:39:37.979 --> 01:39:41.779
last three rolls. And see and hope that one of

01:39:41.779 --> 01:39:45.420
them works. And now I add my Might modifier to...

01:39:45.920 --> 01:39:49.119
These rolls, correct? Yep. All right. You're

01:39:49.119 --> 01:39:53.560
trying to wrestle the huge, great world serpent

01:39:53.560 --> 01:39:57.340
off of Cole. The idea is I'm going to grab it

01:39:57.340 --> 01:40:00.260
and then hopefully get it to release him. Roll

01:40:00.260 --> 01:40:03.479
number one. You're not going to believe it. Oh,

01:40:03.479 --> 01:40:07.720
God. It's another 20. Fantastic. I can't believe

01:40:07.720 --> 01:40:09.939
it. I've never rolled like this in my life. So

01:40:09.939 --> 01:40:13.220
the chances of that happening are incredibly

01:40:13.220 --> 01:40:18.810
slim. Well, we'll assume it's the norms. Well,

01:40:18.869 --> 01:40:23.109
it's the norms. You clamber on the back of the

01:40:23.109 --> 01:40:26.029
stalwart. It figures they're favoring you, you

01:40:26.029 --> 01:40:29.029
bastard. You big bastard. The rest of us are

01:40:29.029 --> 01:40:31.670
all dying. They were impressed by the silver

01:40:31.670 --> 01:40:36.449
medal. Yeah. Okay, so you can move into the creature's

01:40:36.449 --> 01:40:39.189
space. What do you want to do now that you have

01:40:39.189 --> 01:40:45.279
clambered atop? Oh, yes. of shape strong uh to

01:40:45.279 --> 01:40:49.819
use another action and while i'm up there i'm

01:40:49.819 --> 01:40:56.539
going to sing a song of which will heal it said

01:40:56.539 --> 01:40:59.300
well hang on wait a minute i'm up there do i

01:40:59.300 --> 01:41:01.300
have something else I think that's how we end

01:41:01.300 --> 01:41:04.239
it. We end it with CJ on top of... It becomes

01:41:04.239 --> 01:41:06.560
a musical. CJ goes on top of the Great Big One

01:41:06.560 --> 01:41:09.140
and just sings show tunes. And that's it. It

01:41:09.140 --> 01:41:10.779
becomes an all -singing, all -dancing number

01:41:10.779 --> 01:41:14.520
around the Church of the One -Two. And the chorus

01:41:14.520 --> 01:41:18.399
girls come on doing the can -can. The Isbjorn

01:41:18.399 --> 01:41:23.380
are doing a shimmy. But I have an improved song

01:41:23.380 --> 01:41:27.600
of praise which will allow me to heal Cole, who

01:41:27.600 --> 01:41:30.649
is still in the mouth of the beast. And at least

01:41:30.649 --> 01:41:32.989
give him a fighting chance to not die immediately

01:41:32.989 --> 01:41:35.369
next turn. And hopefully it's distracted enough

01:41:35.369 --> 01:41:40.170
to let him go. And hopefully, I mean, the singing

01:41:40.170 --> 01:41:44.029
will help heal Cole. But I also hope that it

01:41:44.029 --> 01:41:46.409
will be so jarring to the creature's ears that

01:41:46.409 --> 01:41:50.430
it will start writhing and let him go. Like a

01:41:50.430 --> 01:41:53.949
dog whistle for a snake. Snake whistle. What's

01:41:53.949 --> 01:41:58.270
that song that's really popular with men in their

01:41:58.270 --> 01:42:02.250
30s right now? Uh, was it dancing at the Pink

01:42:02.250 --> 01:42:06.909
Pony Club? Pink Pony Club! I'm gonna keep on

01:42:06.909 --> 01:42:12.350
dancing at the Pink Pony Club! The storm worm

01:42:12.350 --> 01:42:16.109
merely tightens its coils, constricting you further,

01:42:16.229 --> 01:42:20.289
irritated by the singing. Do you want to make

01:42:20.289 --> 01:42:23.829
a roll to escape there, Colin? Yeah, did I get

01:42:23.829 --> 01:42:26.590
healing from that? you get healing you get your

01:42:26.590 --> 01:42:28.510
you get 10 points because you're an alpha you

01:42:28.510 --> 01:42:30.890
get a third of your health you're healing a third

01:42:30.890 --> 01:42:34.390
of it oh beautiful okay uh because my one hit

01:42:34.390 --> 01:42:38.350
point was looking pretty grim there yes i will

01:42:38.350 --> 01:42:42.909
try and make a roll to escape uh might yeah first

01:42:42.909 --> 01:42:46.270
flight either actually let's definitely do might

01:42:46.270 --> 01:42:50.960
then oh that's not bad that's a 19. All right,

01:42:50.960 --> 01:42:55.100
we will allow you to wriggle three from the serpent's

01:42:55.100 --> 01:43:00.600
coils and clamber to safety. Thank you, D. Steve.

01:43:01.319 --> 01:43:05.520
Right. What do I do? Oliver's wise counsels are

01:43:05.520 --> 01:43:08.300
gone, so you can only do one thing. So his plan

01:43:08.300 --> 01:43:11.899
is to try Helm of Concealment and then Scarper.

01:43:12.560 --> 01:43:17.239
All right, so Helm of Concealment. Make a sledge

01:43:17.239 --> 01:43:22.699
roll if you would. Because it sees you disappear

01:43:22.699 --> 01:43:26.600
and wires to your tricks. It sprays the whole

01:43:26.600 --> 01:43:32.659
area. All right, Bill, you're watching this.

01:43:32.739 --> 01:43:36.659
This better be good. Yeah, I'm watching. Yeah.

01:43:39.279 --> 01:43:43.739
Oh, that's 15. That's better than I expected.

01:43:44.020 --> 01:43:48.420
It was almost three. but it tipped over. Little

01:43:48.420 --> 01:43:52.180
moment of horror there. In which case, you take

01:43:52.180 --> 01:43:59.720
13 damage. Ow, my everything. We proceed with

01:43:59.720 --> 01:44:05.720
plans, Carper. Bill. You got this. Can I get

01:44:05.720 --> 01:44:09.659
out of being stunned and shaking and dribbling

01:44:09.659 --> 01:44:12.720
and dropping thugs on the ground and whatever

01:44:12.720 --> 01:44:18.510
else? Unfortunately for you, You are drawn by

01:44:18.510 --> 01:44:22.729
the creature, by its robotic tendrils and wires

01:44:22.729 --> 01:44:27.310
that reach out and begin to wrap your stunned

01:44:27.310 --> 01:44:31.569
body and draw you into the computer. You are

01:44:31.569 --> 01:44:34.590
relentlessly dragged into the beating heart of

01:44:34.590 --> 01:44:38.729
the machine. Your eyes cloud, your memory fades.

01:44:38.989 --> 01:44:43.210
Your last glimpse is of the second Ravenskull,

01:44:43.250 --> 01:44:48.619
the head of Ugin. Taylor, you still got poisoned,

01:44:48.760 --> 01:44:52.699
so please make a might challenge roll. There's

01:44:52.699 --> 01:44:56.739
a 20 plus 3, so 23. Very good. Nice. The storm

01:44:56.739 --> 01:45:03.720
begins to slowly move off, slithering back towards

01:45:03.720 --> 01:45:08.800
the sea. Hasn't quite reached the end of the

01:45:08.800 --> 01:45:12.579
jetty yet where it can plop back in, but it has...

01:45:14.220 --> 01:45:20.340
satiated itself by eating Daniel and is now retreating

01:45:20.340 --> 01:45:23.880
back to the depths. CJ, you are still on it.

01:45:24.800 --> 01:45:31.020
That is correct. What do you want to do? So it's

01:45:31.020 --> 01:45:33.640
going away? It'll be back, right? It's coming

01:45:33.640 --> 01:45:36.659
back, right? Right now, it looks like it's headed

01:45:36.659 --> 01:45:39.600
towards the sea. Like I said, it's just eaten

01:45:39.600 --> 01:45:44.260
the person that it was. destined to eat. Oh,

01:45:44.340 --> 01:45:46.399
that's all it wanted? Would Gigi even notice?

01:45:46.840 --> 01:45:52.739
No. No. I didn't think so. So Gigi is going to

01:45:52.739 --> 01:45:58.539
use his ability Mejignord to try and steer the

01:45:58.539 --> 01:46:01.100
creature. That is a triggered action, by the

01:46:01.100 --> 01:46:06.159
way. Yeah, very good. So steer away. Might attack

01:46:06.159 --> 01:46:11.729
roll against the creature's will. Actually, as

01:46:11.729 --> 01:46:14.869
an action, I am going to use Boon, since it was

01:46:14.869 --> 01:46:17.369
a waste last time and it seemed to go in my favor.

01:46:17.810 --> 01:46:20.470
So as an action, Boon. And as a triggered action,

01:46:20.909 --> 01:46:24.210
Medjin Yord, trying to steer the creature. This

01:46:24.210 --> 01:46:26.890
is going to be fun. Because now she's just like,

01:46:27.029 --> 01:46:30.770
baby, I can get it on our side. That's good,

01:46:30.829 --> 01:46:34.989
solid thinking. So 10 plus 3 would be 13. Does

01:46:34.989 --> 01:46:39.100
that win? I'll roll again if not. It does. You

01:46:39.100 --> 01:46:43.520
may steer the creature like... We're mixing all

01:46:43.520 --> 01:46:46.340
of the sci -fi films here. You are now riding

01:46:46.340 --> 01:46:49.539
the store one, the C7, like Paul Atreides, as

01:46:49.539 --> 01:46:52.140
if it were in June. Where do you want to take

01:46:52.140 --> 01:46:57.140
it? To go help my allies. Which one? They're

01:46:57.140 --> 01:47:00.939
in different directions. They are? From the ocean?

01:47:01.460 --> 01:47:04.920
I don't know who's... To lure me because he has

01:47:04.920 --> 01:47:08.220
the Raven Skull. And I will use shape strong

01:47:08.220 --> 01:47:11.680
again because I want another action because I

01:47:11.680 --> 01:47:16.399
want to raise the Raven banner, which will stop

01:47:16.399 --> 01:47:19.119
others from being afraid of the creature who

01:47:19.119 --> 01:47:22.439
are on my side so that that way I'm not scaring

01:47:22.439 --> 01:47:25.220
the crap out of all of our troops and the Isbjorn

01:47:25.220 --> 01:47:28.520
and they can still fight. Steve, your ancestral

01:47:28.520 --> 01:47:32.739
wisdom has ceased at the beginning of this round.

01:47:33.119 --> 01:47:36.100
You are invisible. Are you hightailing it to

01:47:36.100 --> 01:47:40.020
the hills? Well, if I take an action, the invisibility

01:47:40.020 --> 01:47:45.100
will drop, and that would be bad. So, yeah, not

01:47:45.100 --> 01:47:49.039
to the hills, no. Into town, because that's where

01:47:49.039 --> 01:47:53.579
the action is. Headed into Halpmeca, towards

01:47:53.579 --> 01:47:56.199
the Church of the One Zero. That direction, yeah.

01:47:56.539 --> 01:48:01.119
Behind you, the war machine is moving with immense

01:48:01.119 --> 01:48:07.460
rapidity. And it catches you, despite your invisibility,

01:48:07.640 --> 01:48:13.100
because it has the senses of the world tree.

01:48:13.220 --> 01:48:17.399
It is able to pluck you, grabbing you by the

01:48:17.399 --> 01:48:22.319
heel and thumping you onto the ground. I may

01:48:22.319 --> 01:48:32.609
want my diamonds back. That is 11, 17, 20. three

01:48:32.609 --> 01:48:38.970
damage as it picks you up and thumps you, using

01:48:38.970 --> 01:48:41.529
you like a club to hammer against one of the

01:48:41.529 --> 01:48:45.569
nearby buildings. Well, that's not great. I'm

01:48:45.569 --> 01:48:48.409
at negative 13 now. Do you want to make a fate

01:48:48.409 --> 01:48:55.149
roll for me, please, by six? Sure. By six. Yeah,

01:48:55.170 --> 01:48:57.670
I could just say no, couldn't I? That would be

01:48:57.670 --> 01:49:04.989
a two. Better find another rock. Want to go to

01:49:04.989 --> 01:49:08.890
Valhalla? Want to go back to Valhalla? You fall

01:49:08.890 --> 01:49:13.050
prone and lapse into unconsciousness, your diamond

01:49:13.050 --> 01:49:17.750
-imprested form cracking as you lie prone in

01:49:17.750 --> 01:49:22.789
the perpetual midnight. Blessed Oblivion. The

01:49:22.789 --> 01:49:26.210
last thing you see is your Jotun widow lead a

01:49:26.210 --> 01:49:31.170
berserk attack that drives off Redgold, and she

01:49:31.170 --> 01:49:36.140
comes to you. cradling your broken head. Do not

01:49:36.140 --> 01:49:45.939
leave me, my diamond. Leave me. You are in the

01:49:45.939 --> 01:49:48.939
process of being devoured by this machine, sucked

01:49:48.939 --> 01:49:53.979
into its innards, your various ronds and branches

01:49:53.979 --> 01:49:58.939
and leaves being ripped from you. It's at that

01:49:58.939 --> 01:50:05.779
moment that a huge, Ispion wanders down the stairs

01:50:05.779 --> 01:50:11.520
into the Institute, and he growls at the cave

01:50:11.520 --> 01:50:14.600
spirits and the wolves, Gary and Freckie, that

01:50:14.600 --> 01:50:19.779
were powering the machine. Leave it and trot

01:50:19.779 --> 01:50:24.300
to him. And then, with a caw of thanks, the raven

01:50:24.300 --> 01:50:27.300
around your neck flies off the perch on the bear's

01:50:27.300 --> 01:50:30.840
shoulders, and the second raven emerges from

01:50:30.840 --> 01:50:35.399
the machine. and also a light on top of the bear

01:50:35.399 --> 01:50:39.779
landing on his snout. For a moment, you see an

01:50:39.779 --> 01:50:43.439
old man in a white fur coat, and he seems strangely

01:50:43.439 --> 01:50:47.399
reminiscent of the old ferryman or the lunatic

01:50:47.399 --> 01:50:50.659
mathematician on the space station. He taps you

01:50:50.659 --> 01:50:55.520
and he says, That'll do, Faginbold, that'll do.

01:50:56.399 --> 01:51:00.020
There's wine to be drunk and more battles to

01:51:00.020 --> 01:51:06.569
be fought. And then he ambles off up the stairs

01:51:06.569 --> 01:51:10.250
into the wilds without another word, dragging

01:51:10.250 --> 01:51:14.390
your spirit from your corporeal body to follow

01:51:14.390 --> 01:51:20.050
you. Minutes later, he passes by the crumpled

01:51:20.050 --> 01:51:25.649
body of air, ignoring the racking sobs of his

01:51:25.649 --> 01:51:30.909
Yot -Nar widow. It's time now, Einar. Let us

01:51:30.909 --> 01:51:37.520
be up. Back to my hall. He turns briefly to you,

01:51:37.600 --> 01:51:41.979
CJ, still riding your storm worm heroically.

01:51:42.140 --> 01:51:47.819
He tips his hat, or perhaps he, depending on

01:51:47.819 --> 01:51:51.180
what you see, he might just twirl his white polar

01:51:51.180 --> 01:51:55.819
bear whiskers. But either way, the man bear catches

01:51:55.819 --> 01:52:01.520
your eye and says, Over to you now, y 'all. Don't

01:52:01.520 --> 01:52:04.520
fuck it up. Keep your proclivities in your pants.

01:52:05.039 --> 01:52:09.300
We don't want any prayer fiascos now, do we?

01:52:09.720 --> 01:52:13.380
And with that, he turns and disappears into the

01:52:13.380 --> 01:52:17.899
mist, ascending Bicrossed with two bickering

01:52:17.899 --> 01:52:23.079
spirits in tow. As he's riding the worm and sees

01:52:23.079 --> 01:52:25.939
him disappear, he thinks to himself, What? Who

01:52:25.939 --> 01:52:30.039
the fuck was that? Is it the same man -bear thing

01:52:30.039 --> 01:52:34.220
that we... completely ignored when we were writing

01:52:34.220 --> 01:52:37.779
to go see the Otnar. It's been Odin who's been

01:52:37.779 --> 01:52:40.359
following you the whole time. And you've been

01:52:40.359 --> 01:52:43.359
nothing but voodoo ignored him. It turns out

01:52:43.359 --> 01:52:47.380
that Odin was the friends we made along. Gigi's

01:52:47.380 --> 01:52:49.079
writing this thing, but now there's nobody left

01:52:49.079 --> 01:52:50.939
to fight, right? Is there anybody left to fight?

01:52:52.000 --> 01:52:57.119
So we close our campaign with... Cole looking

01:52:57.119 --> 01:53:00.539
on in bemusement as you basically ride round

01:53:00.539 --> 01:53:03.840
on a stalwart, waving your hat and your cape

01:53:03.840 --> 01:53:08.399
and shouting for pure delight. Do you think they

01:53:08.399 --> 01:53:14.960
give silver medals for serpent riding? The Vikings

01:53:14.960 --> 01:53:18.359
and Valkyries podcast is hammered together by

01:53:18.359 --> 01:53:21.619
a dedicated team of scalds and smiths. Please

01:53:21.619 --> 01:53:25.239
don't forget to like, share and sacrifice. to

01:53:25.239 --> 01:53:25.859
the old gods.
