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It is harsh across the Empire, whoredom rife. A gene age, a machine age. Mankind is riven.

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A restless age, a deathless age, before the nine worlds go headlong. Welcome to episode

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15 of the Vikings and Valkyries podcast. Joining us to face the end of the world are Bill, Steve,

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C.J., Taylor and Annina. Welcome to you, morsels of Munnin.

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Hi.

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Oh, morsels.

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Hello.

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Thank you very much. What does the last bit mean?

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We're going to get chopped to bits, obviously.

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Yeah, I don't like the sound of that. I have a question for Taylor. The armour you have on

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the rack behind you, do you put it there when you can steam press it? Is that what that's

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for?

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Exactly, yeah.

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It wrinkles if I keep it in a crate.

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Oh, in a drawer or whatever.

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It's gorgeous.

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I'm literally staring at it.

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Me too.

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You're a Lord of the Rings fan, right? I think I heard that from an episode, right?

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Massive one, yeah.

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Yeah, so this is-

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I have a Lord of the Rings wedding in November, so yes.

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Beautiful. I know C.J. wanted me to tell the story, but this is a basically screen accurate

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recreation I did of the Rohan Royal Guard armor. It is all full steel. It's 70 pounds

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of solid weight. And I got to wear it at Comic-Con where I met Sir Richard Taylor and a bunch

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of the other Weta workshop guys.

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Oh, seriously?

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I was wearing this, having him talk to me about it. We had a party where there was a

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costume contest where they judged it.

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And I did win. And then I just kind of decided to screw it, shoot my shot. I was there for

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work and we were interviewing them the next day and I just said, you know what? You guys

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are doing a panel. Wouldn't it be really cool if someone in armor walked you guys onto the

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panel stage at Comic-Con? And they're like, fuck yes, do it. And so I got to walk the

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Weta guys onto their stage in that armor. It was a dream come true.

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Oh, fantastic.

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I love the Rohan armor. So cute.

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That's my favorite. Yeah. I'm a Rohan fanboy. I call my illiterate horse boys.

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Very good. Now, I've also seen you creating a Viking commercial where the commoners surrender

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their valuables just at the mere sight of Vikings because their marketing was so good.

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I'm fairly sure that CJ, you were on the riverbank there. Is that right? With the chest.

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I was indeed.

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Villager number two. Yeah, that was a that was funny. That's that's a you. You had a

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great idea, CJ, that the whole thing about Vikings is it's really their marketing. It's

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just the fear that goes before them. And at that time, we were running a marketing company

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together and we thought, what a good way to advertise it and play to his strengths. And

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he did a great job running away from the scary Viking boats and tripping over himself and

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not overacting at all.

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So our movements were, I think, poignant. They were so lifelike and realistic and not

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hammy in any way, shape or form.

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Annina, we've just we've got you back with us again today. You've been laying to rest your

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saga as Saga for Bardicquest, right?

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Oh, yes. Yes. Season one of Bardicquest is now concluded. And it's it's it's a fantastic

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finale episode. A lot of tears, happy tears, sad tears. And I'm going to miss her so much.

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So so much. That was three years. I played saga.

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It's amazing. So we we'll all be sure to tune in for that grand finale and see what's happened.

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And hopefully there'll be tears before bedtime today on this episode. Today, we are playing

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the Scar in the Sky. And I'm going to give you your chance to win those inspiration points

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for the episode ahead so that you can cast them aside and not use them. Now, ordinarily,

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let me get to this part of the show, either CJ or our guests get all of the questions

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correct, and they allow certain others to hide.

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Oh, I see where this is going.

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Do you see where it's going?

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I think I do. Yeah, I think I do.

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Well, what I'm going to do today, just vary the format a little bit. I'm going to ask

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you each a question. And if you get a clean sweep, then I will give you the inspiration

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point. All right. Seem reasonable. Yeah, I mean, like this is a bridge of cross the bridge

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of eternal doom.

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I would like to point out that generally we do better at the questions than we do in the

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combat. So it's kind of our strength. If you think about it. Just think about that. Let's

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see if we can make them eat this challenge.

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I have a premonition. I'm going to get a what's your favorite colour question. And Steve, you're

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going to get what's the average airspeed velocity of a coconut bearing swallow.

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Yeah.

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Just you wait and see. We will start with Annina. The poem, Hrafnsmal, largely consists

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of a conversation between an unnamed Valkyrie and which bird?

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Raven.

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Correct. Well done. Taylor, come to you next.

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In the Icelandic Book of Settlement, about the first people of Iceland, Hrafna Floki

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took three of which birds to help him find his way on the final leg of the voyage to

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Iceland.

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I'm going to say Raven again.

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Correct.

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Okay.

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CJ, coins minted in the reign of Olaf Guthridsson as the King of York between 939 and 941 were

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emblazoned with the image of which bird?

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A raven.

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Correct. Well done.

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Steve.

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Like we're heading like 60 miles per hour.

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There's a wall coming.

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Steve, King Cnut, the great of England, Norway and Denmark, carried a banner made from white

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silk at the Battle of  Assandun in 1016. What bird featured on this famous flag?

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Oh, I'm going to go with, now can I phone a friend? No, raven. We're going to go with

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raven. That's my final answer.

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Correct. And so we come to Bill. In the Poetic Edda poem, Voluspa, Gullinkumbi is one of

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which three birds whose crowing is foretold to signify the beginning of the events at

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Ragnarok?

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Crows.

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I'm dead either way. Whatever way he goes, I'm dead.

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Is that your final answer?

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Fine. Raven?

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It's a rooster, Bill. It's a rooster.

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Rooster the crow.

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I feel like I made a real cock up of that whole thing.

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So close. So you've almost got the inspiration point, but Bill let the side down and ruined

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it for everybody.

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It was so much pressure. Oh my God.

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Let us begin our adventure on the Falkr, the marooned Imperial ship that is stuck on

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the sea ice far to the east of Hjalpmakaar. Eir, Ljomi and Gigi, you have made yourself

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comfortable over the past few days. You've cleaned out the kitchen of rancid meat. You've

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sanitized the sick bay, and now you are trying to work out how to make it go. You still haven't

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managed to work out how to shut the door. So it is no surprise when several days later

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you hear a clanking and a clattering as yet another group approach the ship. This small

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band look like an altogether different breed, but they bear the hallmarks of Imperial soldiers.

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Most are men, but they appear to be led by an alfar of some renown and in their midst,

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leaving excitedly through the ranks is a familiar face.

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Hello? Hello?

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Is that a voice? Mother?

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Mother wants you to kill again.

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Come out, I can smell you. You're here. Hello, it's me. Alma.

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Oh my God, it's her. Alma's here. Come on in.

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The door doesn't work anyways.

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Where have you been, Ljomi says? We were going to look for you, but Gigi needed a lot of

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breakfast that day.

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Well, have you not heard what happened?

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No.

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First of all, everyone thought you were dead, since no one would be stupid enough to walk

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straight into the blizzard of the century.

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Flawless plan.

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And also, I did want to meet you, but we had very, very important things to sort out. Oh

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meet my new friends.

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And who are your new friends?

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So a tall form would walk in. You would see a tall, straight, probably seven, eight foot

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tall, Alfar, very imposing, kind of looking down, gnarled skin and bark, hovered in drawings

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and tapestries of ships, both ancient and new. He kind of just surveys you all imperiously.

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Well met.

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Well met.

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I am Gryotgarth the Magnificent. My friends call me Gigi for

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short. What is your name? Oh, other tree, that second tree I have met in my life.

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Yeah, he always talks like that. You get used to it after a while.

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I am known as Kol, strange one. Good to meet you.

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Welcome, brother, Ljomi says. Would you like some of the population of my bugs that

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live on me to join your colony? Perhaps a little exchange, a little cultural exchange?

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Should we look away?

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No, no, no, it's perfectly natural. Nothing to be embarrassed about.

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Thank you, Kin. I'm glad they accept.

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The group that has assembled here, led by this character, Old King Kol, as he is known,

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has been led to the ship by Alma, and you are kind of refugees or resistance fighters

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who have fled the situation in Hjalpmakaar

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It seems a merry soul.

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This is what happened, OK? It's awful. The sons of Ivaldi, they're the bad guys. They're

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like the really, really, really bad guys. You know, like the wolves that aren't even

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hungry and they just maul things just for the fun of it, they're them. So they're now

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really, they're now picking people off and just making them disappear. So we have to

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sort the situation.

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What about them made you think they were good?

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Did you hear what I said? I said just how bad? We never met one of those rabid wolves.

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They burned down the Temple of the Bear.

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Oh, Alma, that is terrible news.

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Exactly.

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What if the brother Alfar that lived there, what if the bear comes?

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I don't know. I'm worried, but we need to sort the situation. Nip it in the bud.

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There was some hope that we could find them on our travels, but we have heard no word

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yet.

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So, as Kol is standing there, I only really have paying attention to the conversation

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that's happening because, uh, Kol is just taking in the inside of the ship. There's

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a wave of familiarity washing over him as he takes it all in. He begins to slowly walk

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around kind of feeling the whole panels in a almost tender way of recognition. As the

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Falkeir becomes known to him and he recognizes that this ship is essentially the long lost

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ship of his charge that he first set out into the cosmos is on. A ship that he deemed lost,

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that he deemed destroyed and almost like looking at a ghost come back to life. He's just kind

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of in a state of shock at this point.

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Indeed, five years ago, the Falkr, as far as you're concerned, was lost in the doom,

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all hands presumed missing.

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So why did you all walk into the blizzard in the first place anyway?

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Wonderful question. Eir, I believe it was your idea.

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Yes, I'm pretty sure it was there. Not all of his ideas, not any of his ideas, really.

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Yes, it was my idea. We knew that there was, we were given coordinates to something we

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needed to investigate, we were told. I consulted with the voices in my head and determined

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with some confidence that the blizzard would not arrive until we got there. We knew we

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were walking into it and partly it allowed us, I think, the masterstroke of getting away

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from any potential pursuit. That and partly just my misunderstanding.

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Let's just take a moment at this point because in those intervening days, everyone has leveled

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up and taken their Mythic paths. They're at level seven just for the purposes of explaining

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character development and your growth as people. You've all taken these new paths to mark your

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progress. Bill, you've embraced your inner demon of death and become a Valkyrie. Now,

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obviously, everyone's going to imagine you as they're listening now as some kind of busty

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Brunhilde character.

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Quite accurate in its own way.

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True Valkyries aren't these kind of Wagnerian fairy tales. The original form was this fierce

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spirit who was doing the command of the war god and stirring up disorder and chaos on

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the battlefield. Only later did it become completed with the shield maiden. You've embraced

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this bringer of death, this harbinger of doom.

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Well, yes, that's one way to express it. I think the real focus should be, it's all

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about healing. But sometimes even as a healer, one has to know when someone has lived long

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enough or is perhaps suffering. And it may not be apparent to someone who's expert, but

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with all the training that I have with a mere touch, I can heal or...

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Put people out of their misery.

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Or my misery.

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Steve, you finally decided to embrace the seer in your ear and in a desperate attempt to stay

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awake over the course of each episode. You've embraced the ancestor spirits and become a

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speaker.

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Yes, really leaned into the spirits and... Well, he calls them the voices in his head.

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But yeah, they are the spirits of the dead who walk among us and live rent free in his

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head. They have a lot to say. They have a lot to offer. And he's hoping that by really

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listening to them and paying attention to what they have to say, maybe they can help

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him stay awake.

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Right, now, CJ, you have chosen to become a giants bane , a champion of Thor, a protector

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against the murderous forces of Ragnarok. And then you've awarded yourself the Polar

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Star for conspicuous heroism.

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That is correct.

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Congratulations.

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And I have honor plus nine, right? So you should all respect Gigi out of the gate.

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Because wearing your medal proudly on your chest and, you know, burnishing that medal,

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you are you've joined the ranks of the exalted.

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It's almost as satisfying as the silver medal at the All Asgard Games.

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Almost.

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Annina, you have chosen the path of the warden. So you can presumably better police

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this wild, wild north that you find yourself in?

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Yes, protect things and people she finds important.

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And Taylor, you've joined us and obviously you're playing all in goal. He's actually

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mentioned in the rule book. So you picked up a story there and you're playing a vaettir,

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a Chthonic guardian. That is my favorite word of all time, Chthonic. And Alf, chosen for

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their dedication to Yggdrasil, a fierce protector of their native lands.

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Absolutely. A deep devotion to carrying out the protection and defeat of the threats to

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Yggdrasil and an adventurous spirit as well to try and, you know, break through the confines

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of the world to explore space and travel. But a deep, deep devotion to that protection

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and guardian mentality.

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And having listened to several episodes of the podcast over the past couple of months,

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you obviously compare and contrast yourself to Bill the Alfar and Ljomi as a character.

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What would you say would be the chief differences between your portrayals?

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I'd like to hope that Kol brings a stoicism and professionalism to the charge of protection

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and exploration that he seeks, hopefully an added degree of innate competency that I hope

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to imbibe.

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There you go, Bill. The challenge is on. It's like a duel of the alfar.

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Yeah, I mean, on our side, we like to have men in the group because they've been useful

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so very many times. So that's my advice to you. For long-term survival, keep a group

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of men in front.

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Useful puppets to kind of, you know, meat shield.

240
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Didn't they just show up with the whole group of them?

241
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They did. So over the course of the next couple of weeks, you will be introduced to more of

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your fledgling crew. Alma has recruited a bunch of people and found you out in the wasteland.

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And Kol is a skipper in his own right. He used to pilot this very ship before it was

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lost to the yawning void. And he is obviously delighted if somewhat mystified as to how

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it has survived.

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Kol is not one to show too much emotion on his sleeve, but there is a rapture and the

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focus is far from the three of you, at least at this point.

248
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Okay, well, as you all gather, the various Imperial pilots and technicians bustle on

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board the ship, directed by Kol to various stations to ready the ship, prepare it to

250
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check the munitions, to replenish the stores, and generally make it ready for liftoff. They

251
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also, you'll be glad to know, work out how to press the button to shut the door and prevent

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you all being sucked out into the Ginnungagap

253
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I think this whole moment shows that we have handled the task really well. We now know

254
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completely how to operate the ship. Things just tend to go our way.

255
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Did you try and press the button with the door symbol before?

256
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We've been very busy. There were things.

257
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You know, next time before you wander off, you could wait, you know, an hour or two,

258
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and then I'll come in.

259
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Oh, I see. Well, I suppose we could do that. I'm just happy this time we don't have to

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run off across the frozen waste. We have another way to leave. Very good.

261
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As you all stand around debating the finer points of dining etiquette, the Hrafn haus,

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the raven skull around Ljomi's neck begins to hum with a kind of expectant energy, and

263
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the Utvarp, the radio, crackles to life, and you hear this exchange on what Kol you recognise

264
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as imperial frequencies. The exchange is this. Heka here.

265
00:21:43,320 --> 00:21:47,040
This is Wavewalker. Report.

266
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Target is back in custody.

267
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Firefox asked for confirm. Who was the target?

268
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Lawspeaker trying to escape.

269
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Give me your current location.

270
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78 North, 11 East.

271
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And the other loose ends. There's an order from the Firefox to destroy everything.

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Blaine, look, there ain't guys coming, you know, on Her Majesty's service. They'll be

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at the observatory soon. Maybe in 50, 60 minutes.

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And at that, the frequency crackles off. It was almost as if it was a radio intercept

275
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that the raven skull wanted you to hear.

276
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Holy crap.

277
00:22:36,440 --> 00:22:42,880
We have to go there. We have to go there now. Now we've got 60 minutes.

278
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How fast can we get there? Do we know where it is? So many questions.

279
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There were coordinates, I believe. I think the people who know how to work this should

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simply make it so.

281
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78 North, 11 East, they said.

282
00:22:59,720 --> 00:23:00,720
Thank you.

283
00:23:00,720 --> 00:23:07,800
Ooh, it's shining. Oh, can I look at it for a sec? Alma points to the raven skull.

284
00:23:07,800 --> 00:23:09,200
Of course, my dear.

285
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Now Alma does have the remote sense ability, which enables her to use her slightly psychic

286
00:23:16,880 --> 00:23:24,480
powers to determine things about objects and artifacts, including their previous owners.

287
00:23:24,480 --> 00:23:28,120
Yes. Yes. What can you tell us?

288
00:23:28,120 --> 00:23:36,640
Alma, by holding the artifact and focusing your mental energies on understanding, you

289
00:23:36,640 --> 00:23:47,160
are horrified by the realization that this is indeed the skull of Munnin, one of Odin's

290
00:23:47,160 --> 00:23:53,880
ravens. They once perched on his shoulders and reconnoitered to the ends of the earth,

291
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returning each evening to whisper him news. But for some reason, this poor bird has been

292
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reduced to this skull form. Fortunately or unfortunately for you, Huginn and Munnin

293
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never rest and they have been searching for the instruments of their salvation. It just

294
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so happens that for some bizarre reason, they ended up with you. There's something that

295
00:24:25,320 --> 00:24:35,200
comes to you that is even darker, even more mysterious, because as you touch this skull,

296
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you get a very clear vision. And I'll describe it to you. And all of this is in your head.

297
00:24:42,760 --> 00:24:51,600
This is something that is firing the neurons behind your eyes. What you see is a macabre

298
00:24:51,600 --> 00:24:58,120
vision where you are surrounded by dancing tarantulas, the whirl-like spinning tops. And

299
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then suddenly each part of their body is stretched in different directions until they're completely

300
00:25:03,800 --> 00:25:11,120
torn to shreds. At that moment, into the vision scape, a huge raven swoops down, it alights

301
00:25:11,120 --> 00:25:19,440
on a hollow man whose body is made from and also pierced by a huge ironwood tree. The

302
00:25:19,440 --> 00:25:26,840
raven begins to gnaw on screaming corpses whilst their flesh roasts in a sudden burst

303
00:25:26,840 --> 00:25:35,200
of flames. And this whole scene is watched by a ring of men with identical faces and

304
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icy grins. As quickly as that vision flooded your mind, as you put down the skull and stagger

305
00:25:43,280 --> 00:25:50,220
back, it dissipates and you return to the recognition that you are in the raven's nest

306
00:25:50,220 --> 00:25:53,920
on board the falcon.

307
00:25:53,920 --> 00:25:59,960
And she's sort of... she's holding the raven skull. He looks around. Obviously, there's

308
00:25:59,960 --> 00:26:09,040
a lot of people on the ship. But still she leans in and goes, that's murder.

309
00:26:09,040 --> 00:26:12,040
What else can you tell me?

310
00:26:12,040 --> 00:26:19,960
I saw... I saw... I saw people being torn apart and looked at at all these bases. The

311
00:26:19,960 --> 00:26:26,800
same face was just staring at it. I think it just felt evil. They're up to something.

312
00:26:26,800 --> 00:26:30,240
People torn apart, but not us doing it.

313
00:26:30,240 --> 00:26:33,240
No, no, not us. No.

314
00:26:33,240 --> 00:26:34,240
Good, good.

315
00:26:34,240 --> 00:26:35,640
No, no, no. It was...

316
00:26:35,640 --> 00:26:43,400
We have to go to those coordinates now. Can I get a closer sense of who those... the people

317
00:26:43,400 --> 00:26:45,320
with the same face were?

318
00:26:45,320 --> 00:26:47,360
Give me a wits roll.

319
00:26:47,360 --> 00:26:48,360
Seventeen.

320
00:26:48,360 --> 00:26:55,520
So, you are familiar with the fact that the Sons of Ivaldi are rumored to be a clone of

321
00:26:55,520 --> 00:27:01,680
the race. In fact, the identical faces and malicious grins that you saw do reflect their

322
00:27:01,680 --> 00:27:09,680
reputation. They have been known as arms merchants and certainly profiteered during the Jotun

323
00:27:09,680 --> 00:27:11,920
War to a great extent.

324
00:27:11,920 --> 00:27:21,920
Yeah, I'm pretty sure it's the Sons of Ivaldi. They all looked the same in my head. They

325
00:27:21,920 --> 00:27:30,400
were tearing people... tearing these animals apart and... more of me, you know, more of

326
00:27:30,400 --> 00:27:33,160
this. We need to stop that.

327
00:27:33,160 --> 00:27:34,680
Yes, we should go.

328
00:27:34,680 --> 00:27:37,160
How soon can we get there?

329
00:27:37,160 --> 00:27:39,560
That would be down to Captain Kol.

330
00:27:39,560 --> 00:27:45,440
Yeah, when the first radio was intercepted, was that loud enough for the whole ship to

331
00:27:45,440 --> 00:27:49,360
hear it or is it just in their little group where they're talking?

332
00:27:49,360 --> 00:27:54,560
You would have all been in the Raven's Nest and able to hear that.

333
00:27:54,560 --> 00:28:02,080
Your natural position as the former captain and presumably the one most able to command

334
00:28:02,080 --> 00:28:08,040
the ship would be on the con, able to direct the crew accordingly.

335
00:28:08,040 --> 00:28:13,600
Absolutely. I would imagine I would be able to punch the coordinates in to kind of get

336
00:28:13,600 --> 00:28:18,440
a GPS location of where we are from it. Fair to say?

337
00:28:18,440 --> 00:28:28,360
It is fair and you recognise that the coordinates are a military site to the north of the former

338
00:28:28,360 --> 00:28:37,360
archipelago called New Koenugardr. You've worked alongside the military for some time now and

339
00:28:37,360 --> 00:28:45,360
you know it is a previously defunct site but resurrected again between a kind of partnership

340
00:28:45,360 --> 00:28:52,360
between the Sons of Ivaldi and the Imperial forces. It exists somewhere to the north of

341
00:28:52,360 --> 00:28:53,360
Kóngssteinn.

342
00:28:53,360 --> 00:29:00,440
Fantastic. Pilot, please start a course. We need to get there in, what did the message

343
00:29:00,440 --> 00:29:02,640
say, 60 minutes is what we have?

344
00:29:02,640 --> 00:29:06,920
50 to 60 minutes, so in 49 minutes.

345
00:29:06,920 --> 00:29:08,960
49. This place...

346
00:29:08,960 --> 00:29:11,040
It'll give us the elements of surprise.

347
00:29:11,040 --> 00:29:16,080
So then we probably don't want to be blasting in there engines blazing at full speed now,

348
00:29:16,080 --> 00:29:17,080
do we?

349
00:29:17,080 --> 00:29:20,800
Well, if there's more of us then we could.

350
00:29:20,800 --> 00:29:29,680
Your pilot is called Ragny. She has the ability to access thought and memory drive. She does

351
00:29:29,680 --> 00:29:40,400
insist though that the bearer of the Ravenskull, Ljomi, joins her in the pilot's chair so they

352
00:29:40,400 --> 00:29:46,280
can share the thought and memory link, the oblivion link that creates the bond between

353
00:29:46,280 --> 00:29:52,840
the pilots and enables them to visualize a destination and jump to it.

354
00:29:52,840 --> 00:29:58,080
Right. Yomi does so. All about oblivion, or oblivious.

355
00:29:58,080 --> 00:30:05,360
Cole, I'm going to give you a description just for you because you know New Koenugardr

356
00:30:05,360 --> 00:30:13,680
well and you will want to perhaps instruct Ragny as to how close to jump in. Again,

357
00:30:13,680 --> 00:30:20,440
thought and memory drive isn't going to fly you there. You're going to materialize somewhere

358
00:30:20,440 --> 00:30:28,280
close to those coordinates and they're going to be reliant on your description as you paint

359
00:30:28,280 --> 00:30:37,520
a picture in order to effectively teleport the ship to the correct spot. So the base

360
00:30:37,520 --> 00:30:46,200
hunkers glumly at the very edge of civilization. It is situated on the southern side of the

361
00:30:46,200 --> 00:30:53,280
Ullefjord, a stretch of icy water 30 kilometers long and nearly 10 kilometers wide and built

362
00:30:53,280 --> 00:31:01,720
on a flat coastal plateau amidst a backdrop of jagged mountains and glaciers. There is

363
00:31:01,720 --> 00:31:10,760
a harbor there with one large berth for icebreaker ships to dock and the main base is made up

364
00:31:10,760 --> 00:31:17,800
of a dozen large prefabricated buildings to be used as barracks as well as a sickhouse

365
00:31:17,800 --> 00:31:25,960
and they are set in a circle around state-of-the-art twin telescopes that use their antennas to

366
00:31:25,960 --> 00:31:32,440
monitor the gap. Now fortunately for you the settlement is an evergreen silent community

367
00:31:32,440 --> 00:31:40,240
which protects the highly sensitive scientific equipment from disruption. So that's the

368
00:31:40,240 --> 00:31:47,880
kind of lie of the land, this ring of barracks on the edge of a fjord but in addition to

369
00:31:47,880 --> 00:31:56,280
that you know that there is a mountaintop observatory that is reached by an aerial tramway,

370
00:31:56,280 --> 00:32:04,280
so effectively a cable car that leads up to a lonely mountain that sits alongside the

371
00:32:04,280 --> 00:32:13,560
barracks and that observatory is kind of ancient and dilapidated. It used to allow the northern

372
00:32:13,560 --> 00:32:19,680
explorers to penetrate the Arctic in their airships and there is an airship hanger there

373
00:32:19,680 --> 00:32:27,000
as well but you will have to if you are conducting a rescue mission for the Lawspeaker and

374
00:32:27,000 --> 00:32:33,400
as Alma says to potentially find the bear cubs from the Temple of the Bear then you

375
00:32:33,400 --> 00:32:42,160
will need to determine the best spot to jump the ship. The observatory would I know roughly

376
00:32:42,160 --> 00:32:48,660
how often it is visited, I mean you said dilapidated, is it common knowledge that it's fairly empty

377
00:32:48,660 --> 00:32:56,320
most of the time or is it indetermined? To the best of your knowledge it is defunct and

378
00:32:56,320 --> 00:33:03,640
is rarely used. That said give me a Wits roll. Does everyone else on the Raven's Nest,

379
00:33:03,640 --> 00:33:11,880
do we hear or see what's being described? Yeah what's being described is really Kol's

380
00:33:11,880 --> 00:33:18,840
recollection of the place that he can convey to you and to his pilot because if he's jumping

381
00:33:18,840 --> 00:33:24,080
to those coordinates he's just need to make a determination about where to land. Wit

382
00:33:24,080 --> 00:33:30,480
roll was nine by the way. With your weal for wisdom of the ages? Thank you for reminding

383
00:33:30,480 --> 00:33:39,400
me. So thirteen. So you have a hunch based upon your 1300 years of existence that if

384
00:33:39,400 --> 00:33:45,440
you were to keep people out of sight and out of mind you probably wouldn't just put them

385
00:33:45,440 --> 00:33:50,160
in the main barracks surrounded by Imperial soldiers. Exactly. It's probably the quest

386
00:33:50,160 --> 00:33:57,280
of them in the observatory until such time as these men on her majesty's service came

387
00:33:57,280 --> 00:34:03,800
to collect them. I want to ride the cable car. Yeah with the thought and memory drive

388
00:34:03,800 --> 00:34:08,800
can we blink into like inside structure, you said there's a hanger there is it possible

389
00:34:08,800 --> 00:34:15,160
to essentially blink into a hanger or does it have to be kind of an exposed outside environment?

390
00:34:15,160 --> 00:34:22,080
The hanger would be good for an airship which is a kind of zeppelin style device that would

391
00:34:22,080 --> 00:34:28,920
anchor on one of the mooring masts. Your ship is considerably more advanced and would probably

392
00:34:28,920 --> 00:34:34,160
burst through any wooden building where you could appear there. Definitely too large for

393
00:34:34,160 --> 00:34:47,280
a ship. Ragny does suggest to you that you could benefit from the tactics of an ísbjörn

394
00:34:47,280 --> 00:34:56,920
and benefit from a dusting of snow effectively building a den. Ragny is an experienced pilot

395
00:34:56,920 --> 00:35:02,320
who has been part of your command for many years and that would be her suggestion she

396
00:35:02,320 --> 00:35:10,160
can get you close and land the thing and then you would be able to advance on foot to the

397
00:35:10,160 --> 00:35:16,640
observatory. Alternatively other members of your crew suggest that you could use the whirlers

398
00:35:16,640 --> 00:35:26,280
which are effectively drop ships to land though you'd lose that pod and no longer have that

399
00:35:26,280 --> 00:35:34,760
mechanism to emergency eject should it come to that. The head of security who has joined

400
00:35:34,760 --> 00:35:45,960
your team recommends that you might be able to hover above the facility and rappel down

401
00:35:45,960 --> 00:35:53,640
but that comes with the obvious risk of detection. And those pods they're not like shells there's

402
00:35:53,640 --> 00:35:59,880
no way to do a transport back with them. One use and done essentially. There is they're

403
00:35:59,880 --> 00:36:05,640
generally picked up by retrieval vessels but it's not something that you would have the

404
00:36:05,640 --> 00:36:15,280
luxury of time to do. I think the best bet for us is to avoid the main part of the fjord

405
00:36:15,280 --> 00:36:20,760
where the barracks are. There's too many troops there too many eyes watching. We'd be obvious

406
00:36:20,760 --> 00:36:25,960
targets the moment we enter the area but the best thing could probably be to do some form

407
00:36:25,960 --> 00:36:32,000
of a stealth mission. Now these people are probably being held far out of the normal

408
00:36:32,000 --> 00:36:37,720
hustle and bustle of this base up in the observatory. I would recommend we get in as close as possible

409
00:36:37,720 --> 00:36:45,480
to drop in a small team that could infiltrate it extract our people and we pick up and get

410
00:36:45,480 --> 00:36:52,120
out before we're detected. Probably look at the three newcomers and as I see them and

411
00:36:52,120 --> 00:36:57,080
just kind of say do you think you're capable of handling a delicate mission like that.

412
00:36:57,080 --> 00:37:03,000
What the fuck do you think. No you can hear me from space. Right so stuff is not your

413
00:37:03,000 --> 00:37:11,400
strong. Something less flashy. Does he have a muzzle of some sort. Maybe she if you didn't

414
00:37:11,400 --> 00:37:18,080
tell everyone about your victories we might get in quietly. I'm just suggesting you do

415
00:37:18,080 --> 00:37:25,160
bring up a good point. What if I walked up to the front door not they'll know who I am.

416
00:37:25,160 --> 00:37:32,120
We'll talk about all Asgard games and other things. I'll keep them distracted while the

417
00:37:32,120 --> 00:37:39,120
rest of you go do your stealth thing. It's not honorable. I mean this is a base with

418
00:37:39,120 --> 00:37:44,920
quite a few armed personnel who you'd have to distract for quite a while for us to execute

419
00:37:44,920 --> 00:37:53,120
this. And it just so happens that I have an enthralling performance. I should keep them

420
00:37:53,120 --> 00:38:00,320
distracted for a good long while. They're getting rid of people that they don't particularly

421
00:38:00,320 --> 00:38:05,000
like. They don't have to like me. The enthralling performance is magic. It keeps their attention

422
00:38:05,000 --> 00:38:10,200
whether they like me or not. They're shooting people that they don't like. I can handle

423
00:38:10,200 --> 00:38:16,560
the risk. I'll distract them. You jump in do your thing. I'm not too worried. I'm not

424
00:38:16,560 --> 00:38:23,240
going in silently. Use me. Use my strength. Use my loudness and then I'll bugger off and

425
00:38:23,240 --> 00:38:28,680
run somewhere and I'll be fine. Pick me up over there. Alma turns to Ljomi and goes help

426
00:38:28,680 --> 00:38:35,200
me. Time is of the essence. There's bear cubs. Could we quietly smash into the building with

427
00:38:35,200 --> 00:38:46,000
a ship and kick Krapti out of the wreckage maybe. Surprise. That is pretty subtle for

428
00:38:46,000 --> 00:38:52,960
us. You're suggesting a quiet crash. See Koll what I have to do with you. You can't do that

429
00:38:52,960 --> 00:38:59,000
on a daily basis. I admire your patience. I've never used a ship like this before. We're

430
00:38:59,000 --> 00:39:05,520
going to go in quietly. Imagine you're a wolverine like me and you're hunting prey. It's a really

431
00:39:05,520 --> 00:39:13,720
really really scared rabbit. You have to be quiet. Okay. And imagine you can do that plus

432
00:39:13,720 --> 00:39:19,840
all the guards have awareness minus five. I think Gigi may have a point. I think we

433
00:39:19,840 --> 00:39:29,160
can do that. I can go a little bit invisible. Eir's constantly disappearing. It's true. That's

434
00:39:29,160 --> 00:39:35,120
good. And yet keeps coming back disappointingly. But nonetheless. Would I have a sense of how

435
00:39:35,120 --> 00:39:40,520
many people would be there? Like it's defunct. But do I? Yeah. I mean, the main military base

436
00:39:40,520 --> 00:39:49,120
will have probably 40 or 50 Imperial troops and you'll be able to verify that quite quickly

437
00:39:49,120 --> 00:39:55,240
when you blink to the area. When you flip to the area. The observatory again you can't

438
00:39:55,240 --> 00:40:04,880
tell. There might be. There's clearly a retrieval squad on the way. I could disguise everyone

439
00:40:04,880 --> 00:40:09,680
so we could look like the retrieval squad. Can you disguise everyone? I didn't know you

440
00:40:09,680 --> 00:40:14,720
were going to do that. That's a great idea. I can disguise people. It's an illusion. It's

441
00:40:14,720 --> 00:40:20,520
not a real disguise. It's an illusion. It lasts for an hour. I can do it five times.

442
00:40:20,520 --> 00:40:26,040
There's the plan. Make me look like an alfar. Wow. I'm going to just wave my hands in an

443
00:40:26,040 --> 00:40:33,800
attempt to describe this thing. Right? So. Jazz hands. Let's try and do this. So here

444
00:40:33,800 --> 00:40:40,920
is the plateau. And on that plateau is the military base with 40 or 50 troops. Over here

445
00:40:40,920 --> 00:40:48,480
represented by my fist is the observatory. The observatory is to the side of the plateau.

446
00:40:48,480 --> 00:40:55,360
The idea is, I'm tempted to do this with my thumb now, you land on this side. You could

447
00:40:55,360 --> 00:41:00,960
get up there or there's a couple of different ways you could do it. You could go what CJ

448
00:41:00,960 --> 00:41:07,640
says and sort of go straight into the base there with 40 people. You could crash like

449
00:41:07,640 --> 00:41:15,520
Steve says. That would be certainly a route one way of attempting the rescue. Not sure

450
00:41:15,520 --> 00:41:20,160
that anyone in the building would actually survive, but you could take your chances.

451
00:41:20,160 --> 00:41:25,920
You could scale up. You could take the cable car. The cable car links this base and this

452
00:41:25,920 --> 00:41:35,440
observatory. Like that. Do those various hand gestures help in any way? The listeners. Ian's

453
00:41:35,440 --> 00:41:42,280
left hand is the plateau and to his right fist represents the base, you see. It's helped

454
00:41:42,280 --> 00:41:47,280
me understand what I want my code name to be. I want my code name to be broadsword.

455
00:41:47,280 --> 00:41:55,000
And I think Steve should be Danny Boy. That little talk was basically the podcast version

456
00:41:55,000 --> 00:42:05,040
of taking the difficulty down from medium to easy. Right. And thank goodness for it.

457
00:42:05,040 --> 00:42:10,040
This is what a good fit on for us. Don't we have parachutes? Didn't they, Orcneus, jump

458
00:42:10,040 --> 00:42:14,960
from this ship with parachutes? Could we just parachute in James Bond style? You could try

459
00:42:14,960 --> 00:42:20,520
that. That was the parachuting or rappelling approach. Is that another different? The security

460
00:42:20,520 --> 00:42:26,000
officer said, yeah, it depends on your guys' level of risk and what you want to take. I

461
00:42:26,000 --> 00:42:31,320
think the easiest course of action is to avoid the main part of the barracks and the main

462
00:42:31,320 --> 00:42:37,560
part of the building altogether. I imagine your performance is going to be enthralling,

463
00:42:37,560 --> 00:42:45,120
Gigi, but 40 or 50 guards is a lot to distract and feels like will only have the effect of

464
00:42:45,120 --> 00:42:52,120
ringing the doorbell. Remember, I'm famous and I'm rich and I have honor plus nine. That

465
00:42:52,120 --> 00:42:58,540
won't help if you've got a bullet in your skull. OK, so we're going to do what old King

466
00:42:58,540 --> 00:43:03,760
Koll here said. OK, and we're going to avoid the main building. And then we will set up

467
00:43:03,760 --> 00:43:11,040
a open mic night where you can perform for everyone. OK, let's go. A rousing performance

468
00:43:11,040 --> 00:43:15,340
as we fly off into the distance. How about that? Well, the cable car is in the heart

469
00:43:15,340 --> 00:43:20,200
of the base. I don't think we want to walk right into their midst just to take the easy

470
00:43:20,200 --> 00:43:27,080
way up the mountain. All right. I saw it in this movie where Raven's Dare. It was awesome.

471
00:43:27,080 --> 00:43:30,800
Is that a pun because it's where Eagle's Dare and you've just changed it to Raven's for

472
00:43:30,800 --> 00:43:37,680
the sake of this podcast? That's why I said yes. Or yes, it is as well. I did that. We

473
00:43:37,680 --> 00:43:43,960
are all by myself. We are all on to you. Very good. Well, see if you can emulate it. You

474
00:43:43,960 --> 00:43:49,960
better just hope it's not the Guns of Navarone. Yeah, I recommend that we we hutch down on

475
00:43:49,960 --> 00:43:55,640
the far side of the mountain, scale it. We have the crew waiting above to pick us up

476
00:43:55,640 --> 00:44:02,120
and we need to extract. We can use the repelling ropes to egress as well as ingress, I believe.

477
00:44:02,120 --> 00:44:06,080
And that is probably the we're not going to be able to get back down once we get up. We're

478
00:44:06,080 --> 00:44:09,880
going to raise the alarm. So we need a way for the ship to pick us out. Well, this all

479
00:44:09,880 --> 00:44:15,920
sounds very sensible. Very much not what we usually do. But I mean, hey, let's give it

480
00:44:15,920 --> 00:44:19,800
a try. At this point, I would turn to all and just be like, where did you find these

481
00:44:19,800 --> 00:44:25,520
characters? They're a bit rough around the edges, but you know, they're still alive.

482
00:44:25,520 --> 00:44:33,080
They survived the blizzards or something. Charming. Eventually. Kol, do you want to

483
00:44:33,080 --> 00:44:38,000
give the command to the crew so you're going to land on the far side of the observatory?

484
00:44:38,000 --> 00:44:44,400
Are you actually then going to climb up as opposed to? Yeah, that's the tricky part,

485
00:44:44,400 --> 00:44:50,760
isn't it? Wait, I may have a solution for that. I have a thing I haven't got to use

486
00:44:50,760 --> 00:44:57,720
yet. And I was just looking at a lot of things you haven't used. It's true. Secret path.

487
00:44:57,720 --> 00:45:03,280
Like what about secret path? If I can. Well, you weren't that sick. Name a destination

488
00:45:03,280 --> 00:45:08,040
you believe to be within nine miles of you. If it is land spirits. Oh, that just moves

489
00:45:08,040 --> 00:45:16,680
us faster, not instantly. Do you want disguises? Is that decided? Do you remember, CJ, a few

490
00:45:16,680 --> 00:45:25,200
episodes ago when you machine gunned everyone? When you cut runes into the rope in order

491
00:45:25,200 --> 00:45:33,080
to scale the trolls? Of course. Yes, yes, yes, I do. I do remember I have a spell that

492
00:45:33,080 --> 00:45:40,400
allows me to climb walls called branch runes. Indeed. And how many castings of that do you

493
00:45:40,400 --> 00:45:47,160
have? Two. Seven. So I could climb a wall. And I'm very large, so I could carry maybe

494
00:45:47,160 --> 00:45:54,560
like two of you. Like Andre the giant princess bride. Does being a wolverine gives me

495
00:45:54,560 --> 00:46:01,960
expert climbing skills, for a chance. Obviously. I've got claws. I don't know that it does.

496
00:46:01,960 --> 00:46:06,440
Not for the paths that you've taken. There is a there are a couple of paths that do give

497
00:46:06,440 --> 00:46:13,080
you weals on climbing, but not the warden. Wait, so why are we not just bringing the

498
00:46:13,080 --> 00:46:20,400
ship in above and then we can rappel down and then whoever's still on the ship just

499
00:46:20,400 --> 00:46:25,320
bring it lower and then we can jump back down into the ship when we come back the other

500
00:46:25,320 --> 00:46:33,160
way? Well, if you want it to be easy. Are ships really noisy from the outside? Would

501
00:46:33,160 --> 00:46:40,440
they hear us? Yeah, is how loud, right? How obvious is this ship? I mean, like, bear in

502
00:46:40,440 --> 00:46:46,960
mind, like big old pirate ship, all guns blazing, everyone will notice it. Or are we talking

503
00:46:46,960 --> 00:46:55,800
stealth helicopter? More the latter, because whilst it is sizable, it is made of sleek ironwood.

504
00:46:55,800 --> 00:47:05,000
It is like its name suggests, a similar architecture and style as a falcon. And it could hop into

505
00:47:05,000 --> 00:47:12,960
existence. It could split above. You could rappel out of the extravehicular paw, the

506
00:47:12,960 --> 00:47:20,120
door that you've just learned to close, and then it could alight relatively stealthily,

507
00:47:20,120 --> 00:47:26,120
perhaps without drawing attention. Certainly, if luck were on your side, then that might

508
00:47:26,120 --> 00:47:32,200
be possible. It depends whether the fates are smiling on you today or not. We have some

509
00:47:32,200 --> 00:47:38,360
radios. So this is an evergreen dead space, isn't it? It's a silent zone. Exactly. So

510
00:47:38,360 --> 00:47:45,080
they any any we could we could send a flare up when we're ready to be picked up. We have

511
00:47:45,080 --> 00:47:55,680
flares. You have a GG. Yeah, could we just shout out? Steve, could you could you disguise

512
00:47:55,680 --> 00:48:05,640
the whole ship as a cloud? One creature is the ship a creature? Yes, yes, yes, yes, it

513
00:48:05,640 --> 00:48:12,200
was. Wasn't it alive? Didn't it like doesn't it communicate like memory and in the living

514
00:48:12,200 --> 00:48:17,120
woods and my goodness, it's have to be alive to be a creature. You know, it's alive. 

515
00:48:17,120 --> 00:48:25,040
Kol thinks it's alive. Exactly. There we are. I believe we have a quorum. Unfortunately,

516
00:48:25,040 --> 00:48:31,600
he's doing the face palm again. Yeah, the veto. No, you cannot disguise the ship as

517
00:48:31,600 --> 00:48:38,480
a cloud. Neither do you need to because it is the polar night and it's dark. That is

518
00:48:38,480 --> 00:48:44,880
an embarrassingly obvious detail we should have probably made sure of. Wow. Yeah. So

519
00:48:44,880 --> 00:48:57,000
turn off the headlights. Yeah. Just before we jump off said ship to the ledge, the knuckle,

520
00:48:57,000 --> 00:49:06,200
the plateau, I would like to use remote sense. GG. Give me the god tongue. Come on. You can

521
00:49:06,200 --> 00:49:14,240
call whatever you want. Come on. I need to find them. Come on. The what? You know exactly

522
00:49:14,240 --> 00:49:25,840
what I'm talking about. Hand it over. I'll give it back. This isn't the time. Look, we

523
00:49:25,840 --> 00:49:32,400
have bear cubs to save. So GG is going to walk over and just very quietly and awkwardly just be

524
00:49:32,400 --> 00:49:39,640
like, hey, you go, but I need it back. He even whispers loudly.

525
00:49:41,320 --> 00:49:51,320
Alma, you are there referring to the errant piece of the Dverg Legsko that GG has retrieved from

526
00:49:51,320 --> 00:49:59,320
the burning Asbjornsson mansion and kept quietly and secretly to himself. You use your remote

527
00:49:59,320 --> 00:50:07,080
sense on it and you are somewhat shocked to find it is a piece of the supercomputer meme.

528
00:50:07,080 --> 00:50:16,560
Perhaps the last ever piece for the machine was silenced in the doom. Oh, oh, wow. You really

529
00:50:16,560 --> 00:50:23,560
need to keep this safe. Doesn't immediately help you now, but perhaps it is good to have used

530
00:50:23,560 --> 00:50:33,320
your psychic powers to at least hint to GG as to why people are so keen to get it back.

531
00:50:34,840 --> 00:50:45,600
Yes, so she'll repeat that. Now this stays here. OK, no spreading rumors because everyone wants

532
00:50:45,600 --> 00:50:51,040
this thing. Oh, I know. Give it back. I'll put it away.

533
00:50:52,360 --> 00:50:53,680
They'll have to get through here.

534
00:50:53,680 --> 00:50:59,080
I know you've had it since we met on the raft, remember? I called you, God Tongue

535
00:50:59,800 --> 00:51:00,200
No.

536
00:51:00,800 --> 00:51:02,920
I'd be insulted if it was anyone else. Right.

537
00:51:02,920 --> 00:51:04,920
Let's go, where we see Pipe.

538
00:51:05,920 --> 00:51:14,200
Your bioship, the Falkr, flits into existence powered by a thought and memory drive.

539
00:51:14,200 --> 00:51:22,720
The pilot brings you immediately above the observatory and you are able to look out of

540
00:51:23,200 --> 00:51:32,640
the extravehicular pore with ropes ready in order to get down to the observatory below you.

541
00:51:32,840 --> 00:51:41,000
You are a height of no more than 20 meters, such is the expertise of the pilot Ragny.

542
00:51:41,000 --> 00:51:47,800
I think we should see if a parachute will support Eir's stony diamond encrusted weight.

543
00:51:47,800 --> 00:51:48,800
This is an experiment.

544
00:51:49,520 --> 00:51:51,840
Only 20 meters off the observatory.

545
00:51:51,840 --> 00:51:53,840
We're not going to have a five foot open.

546
00:51:53,840 --> 00:51:56,040
Yeah, I think we're in it for ropes.

547
00:51:56,440 --> 00:52:03,720
OK, in order to fast rope down then using a rope and harness lowered down to the observatory by

548
00:52:03,720 --> 00:52:05,720
the hovering Falkr.

549
00:52:07,000 --> 00:52:08,440
Well, there are a few approaches.

550
00:52:08,440 --> 00:52:16,040
Fast roping requires a successful might challenge role or a suitable military profession.

551
00:52:16,600 --> 00:52:25,960
Another option is to rappel down with a harness, although it may take some time to set up and

552
00:52:25,960 --> 00:52:28,960
allow the people in the observatory to spot the ship.

553
00:52:31,720 --> 00:52:34,720
I would say military analyst.

554
00:52:35,160 --> 00:52:36,760
That's one of my professions.

555
00:52:36,760 --> 00:52:38,760
Does that help me?

556
00:52:38,760 --> 00:52:40,760
Can I analyze the?

557
00:52:40,760 --> 00:52:47,160
It's a counter to the military profession, so I will assume that you are familiar with

558
00:52:47,160 --> 00:52:56,160
rope work and Viking raids from your time 11 centuries ago and enable you to rappel down

559
00:52:56,160 --> 00:52:59,160
with great swiftness.

560
00:52:59,160 --> 00:53:01,160
The same for Taylor?

561
00:53:01,160 --> 00:53:03,160
I've got the soldier background for sure.

562
00:53:03,160 --> 00:53:10,160
Real quick point of order question, since I have the take the conn ability, do I have to be on the

563
00:53:10,160 --> 00:53:13,160
ship for that to still work?

564
00:53:13,160 --> 00:53:16,160
So in short, can we bring initial group?

565
00:53:16,160 --> 00:53:19,160
You do, but the crew will be able to pilot ship.

566
00:53:19,160 --> 00:53:21,160
There are enough of them currently.

567
00:53:21,160 --> 00:53:26,160
I'm just saying if we could bring half of them with us as extra bodies and leave half, but

568
00:53:26,160 --> 00:53:28,160
that's the end.

569
00:53:28,160 --> 00:53:33,160
Your away party, so to speak, is the five of you.

570
00:53:33,160 --> 00:53:35,160
Perfect.

571
00:53:35,160 --> 00:53:38,160
Annina Alma does obviously as a child soldier.

572
00:53:38,160 --> 00:53:42,160
You also have some expertise here.

573
00:53:42,160 --> 00:53:49,160
Gigi, as you've taken that Giants Bane path that comes with military profession.

574
00:53:49,160 --> 00:53:55,160
So I'm going to enable you to rappel down without a harness as well.

575
00:53:55,160 --> 00:54:02,160
Just holding on to the rope and whistling down just remains for Steve as to how you're going to.

576
00:54:02,160 --> 00:54:04,160
I have options.

577
00:54:04,160 --> 00:54:07,160
I've been thinking about this and Eir has options.

578
00:54:07,160 --> 00:54:09,160
Is it going to be rock like a stone?

579
00:54:09,160 --> 00:54:13,160
I think I'm not ruling that out.

580
00:54:13,160 --> 00:54:15,160
That's probably where we're going to run.

581
00:54:15,160 --> 00:54:20,160
He's going to disguise himself as a member of the Imperial Recovery Team.

582
00:54:20,160 --> 00:54:22,160
Now he doesn't know what that looks like.

583
00:54:22,160 --> 00:54:28,160
So it's going to be a uniform like the Imperial people who are here, except with the words

584
00:54:28,160 --> 00:54:32,160
Imperial Recovery Team on his chest, which that should be good enough.

585
00:54:32,160 --> 00:54:40,160
Then the next plan is going to be either go down on a rope like everyone else and use his spells and

586
00:54:40,160 --> 00:54:50,160
abilities to give him as many rerolls as it takes, ideally, to not fall like a stone and hurt himself.

587
00:54:50,160 --> 00:54:54,160
Or plan C, just fall like a stone and hurt himself.

588
00:54:54,160 --> 00:54:57,160
Because I think the harness is going to take way too long.

589
00:54:57,160 --> 00:55:00,160
Let's make that might challenge roll then, Steve.

590
00:55:00,160 --> 00:55:02,160
Let's do it, buddy.

591
00:55:02,160 --> 00:55:08,160
Everyone else is gracefully sliding down their ropes, just like with a whizzing sound.

592
00:55:08,160 --> 00:55:10,160
And then, Steve, your roll is?

593
00:55:10,160 --> 00:55:15,160
We're going to use Boon, which is our new spell.

594
00:55:15,160 --> 00:55:21,160
And we can use the triggered action to do Boon twice, if I'm reading this right.

595
00:55:21,160 --> 00:55:23,160
Wise Council, that's it.

596
00:55:23,160 --> 00:55:29,160
So that's two rerolls on our might roll, if we need to, which we probably will.

597
00:55:29,160 --> 00:55:34,160
And so are there any weals or woes that I should talk about?

598
00:55:34,160 --> 00:55:38,160
Ljomi could use Guest Council.

599
00:55:38,160 --> 00:55:41,160
He can give you two weals on that.

600
00:55:41,160 --> 00:55:44,160
You know, I'll do Wise Council, Ian.

601
00:55:44,160 --> 00:55:46,160
I should do Wise Council.

602
00:55:46,160 --> 00:55:50,160
Real quick, while he's rolling, can I do one thing before Kol rappels down?

603
00:55:50,160 --> 00:56:00,160
And just turn to my crew and leave orders that I want them to blink back at a lower altitude spot every hour

604
00:56:00,160 --> 00:56:04,160
until they see us outside, since we have no way to communicate them.

605
00:56:04,160 --> 00:56:11,160
And whilst that is a logical and clever idea, Ragny, your pilot,

606
00:56:11,160 --> 00:56:15,160
reminds you that the thought and memory drive effectively operates as a spell.

607
00:56:15,160 --> 00:56:22,160
And whilst she can meditate in order to get that spell, she's got two uses effectively per day.

608
00:56:22,160 --> 00:56:25,160
So she's got one use to get you here.

609
00:56:25,160 --> 00:56:28,160
I want to get us out.

610
00:56:28,160 --> 00:56:29,160
Interesting.

611
00:56:29,160 --> 00:56:34,160
When are we getting an actual real-world lawyer to join us?

612
00:56:34,160 --> 00:56:37,160
I just think it might come in handy.

613
00:56:37,160 --> 00:56:39,160
What's wrong with Krapti, the law speaker?

614
00:56:39,160 --> 00:56:46,160
Well, it's just he's also voiced by the GM, and therefore may come with a bit of an inherent bias.

615
00:56:46,160 --> 00:56:51,160
My final roll is 23.

616
00:56:51,160 --> 00:56:53,160
There you go.

617
00:56:53,160 --> 00:56:55,160
Thanks for the power of re-rolls.

618
00:56:55,160 --> 00:57:03,160
You speed down the rope like a black stone rocket and thud onto the roof.

619
00:57:03,160 --> 00:57:08,160
There's no disguising your weight, but you hope that no one has noticed you.

620
00:57:08,160 --> 00:57:15,160
And the others slide down and alight with a little bit more gracee and finesse alongside you.

621
00:57:15,160 --> 00:57:21,160
So you're all in this dark, enveloping, velvet polar night.

622
00:57:21,160 --> 00:57:27,160
The only thing that's disturbing the darkness is the shimmering scar in the sky above you.

623
00:57:27,160 --> 00:57:30,160
There's no moon. There's no stars.

624
00:57:30,160 --> 00:57:44,160
Alma, with your night vision, you can clearly see down to the barracks below. For everyone else, it is very difficult to spot anything.

625
00:57:44,160 --> 00:57:48,160
You do have your infrared vision, but it doesn't detect any heat signatures.

626
00:57:48,160 --> 00:57:54,160
All of the buildings are the same temperature as the icy polar wilderness.

627
00:57:54,160 --> 00:57:56,160
OK, shall we break in?

628
00:57:56,160 --> 00:58:10,160
Well, you are on the roof. It's up to you to determine whether you break through the roof and land inside, or whether you find a window or go round to the front door.

629
00:58:10,160 --> 00:58:12,160
Peek in through the window first.

630
00:58:12,160 --> 00:58:16,160
Is Eir going to disguise the rest of us at this point?

631
00:58:16,160 --> 00:58:17,160
If you like.

632
00:58:17,160 --> 00:58:20,160
Yes, very much so.

633
00:58:20,160 --> 00:58:26,160
All right. I have four more disguises available. What would you like to be disguised as?

634
00:58:26,160 --> 00:58:30,160
Part of the Imperial Recovery Team, he says, pointing at the text on his chest.

635
00:58:30,160 --> 00:58:33,160
Yes, please, says Ljomi.

636
00:58:33,160 --> 00:58:34,160
One for Ljomi.

637
00:58:34,160 --> 00:58:35,160
Seems logical.

638
00:58:35,160 --> 00:58:37,160
One for Alma.

639
00:58:37,160 --> 00:58:39,160
OK, that looks like that's everyone.

640
00:58:39,160 --> 00:58:57,160
Using Glamour Sight, you can touch any one creature you can reach, and for an hour they have an illusory disguise. You can decide what that looks like. You've gone for an Imperial Recovery Team, and presumably you now want to knock on the front door.

641
00:58:57,160 --> 00:58:59,160
Well, let's peek through the window first.

642
00:58:59,160 --> 00:59:00,160
Agreed.

643
00:59:00,160 --> 00:59:19,160
Let me try and give you a bit more of a lie of the land for this building. So, like I said, the Observatory is a fairly ramshackle building. It shows lots of signs of wear and neglect, flaking paint exposes the grey wood beneath.

644
00:59:19,160 --> 00:59:34,160
There is a platform all the way round, although it has lost its guardrails. Apart from one room at the southern side of the building, all of the rooms are totally dark.

645
00:59:34,160 --> 01:00:03,160
There is no power to this building in general, and the only light that is on is a lamp light in what looks to be an office. As you peer into that room as best you can, you see a couple of, perhaps they are Sons of Ivaldi by their cyborg, implants playing cards by lamp.

646
01:00:03,160 --> 01:00:18,160
The office around them is full of paper piled high on the desk around and there is an old computational dverg that sits alongside them in sleep mode.

647
01:00:18,160 --> 01:00:25,160
It looks like they're on break, they're just playing cards. If we look like this, we should be fine.

648
01:00:25,160 --> 01:00:29,160
Gigi, just turn the flamboyance down from an 11, like a 4.

649
01:00:29,160 --> 01:00:34,160
How noise insulated is the building?

650
01:00:34,160 --> 01:00:36,160
Yes, loudly.

651
01:00:36,160 --> 01:00:40,160
Not very remember it's a ramshackle.

652
01:00:40,160 --> 01:00:42,160
Oh, and the part holes in the wall.

653
01:00:42,160 --> 01:00:43,160
Exactly.

654
01:00:43,160 --> 01:00:47,160
So, ambushing them would be a bad idea.

655
01:00:47,160 --> 01:00:49,160
We look like one.

656
01:00:49,160 --> 01:00:50,160
May not have to.

657
01:00:50,160 --> 01:00:55,160
We can just roll on through as long as we don't engage them in conversation.

658
01:00:55,160 --> 01:01:13,160
From where we're standing, can we see, is there any obvious areas of dilapidation in the building that could be like an entrance point that's not an obvious door, like a hole in the wall cracking something that we could slip into that would maybe not, you know, be an obvious draw of attention.

659
01:01:13,160 --> 01:01:34,160
Good question. And towards the northern part of the roof, you can see that the whole structure is almost open to the winds. There is a weak roof and a weak floor and a whole bunch of the wall has come away.

660
01:01:34,160 --> 01:01:43,160
I'd probably turn to Alma and say, we scurry over there and check through this hole. If it's clear in there, we can slip into there and we'll blend in like we were already inside.

661
01:01:43,160 --> 01:01:46,160
And she dashes off.

662
01:01:46,160 --> 01:01:53,160
Give me a sleight roll with such weals as you have that enable you to move silently.

663
01:01:53,160 --> 01:01:59,160
That's 4. That is, ooh, 21.

664
01:01:59,160 --> 01:02:00,160
Nice.

665
01:02:00,160 --> 01:02:02,160
I am the night.

666
01:02:02,160 --> 01:02:04,160
Yes.

667
01:02:04,160 --> 01:02:14,160
Like a Wolverine ninja, you scale down the side of the building and peer in using your keen night vision and your senses.

668
01:02:14,160 --> 01:02:23,160
You can see and smell Krapti Thorfridsen is in that room tied to a radiator.

669
01:02:23,160 --> 01:02:26,160
Is anyone else in the room?

670
01:02:26,160 --> 01:02:28,160
There's no one else in that room.

671
01:02:28,160 --> 01:02:34,160
The whole structure is clearly weakened here.

672
01:02:34,160 --> 01:02:40,160
And you recognize that you're going to have to tread very gingerly on the floor.

673
01:02:40,160 --> 01:02:46,160
You're going to find your way to Krapti without triggering a collapse.

674
01:02:46,160 --> 01:02:51,160
How far did I just dash to get in here versus where everyone else is?

675
01:02:51,160 --> 01:02:58,160
Not very far. This is not a huge building, so no more than 30 yards.

676
01:02:58,160 --> 01:03:04,160
She's going to pop her head back so they can see her, okay?

677
01:03:04,160 --> 01:03:06,160
I found Krapti.

678
01:03:06,160 --> 01:03:12,160
Listen out. I'm going to try and get him out. It looks really, really rickety.

679
01:03:12,160 --> 01:03:15,160
If you hear anything? Dash in.

680
01:03:15,160 --> 01:03:16,160
Comprende? 

681
01:03:16,160 --> 01:03:17,160
Comprende

682
01:03:17,160 --> 01:03:23,160
And you do indeed hear something as the rest of you sitting on top the roof

683
01:03:23,160 --> 01:03:32,160
notice that the cable car has jolted into life and is slowly ascending up to the observatory.

684
01:03:32,160 --> 01:03:39,160
No. I'm going to dash back to where I saw Krapti.

685
01:03:39,160 --> 01:03:43,160
Okay, so you're going to go and try and extract Krapti.

686
01:03:43,160 --> 01:03:49,160
Cole, in the meantime, if you give me a wits roll.

687
01:03:49,160 --> 01:03:51,160
18.

688
01:03:51,160 --> 01:04:03,160
You calculate that the speed of the cable car means that you probably have 11 or 12 minutes before it docks at the observatory where you are.

689
01:04:03,160 --> 01:04:07,160
Okay. I turn to the rest of the crews with us.

690
01:04:07,160 --> 01:04:16,160
Let's move up by this hole in case we need to support quickly. We only have a few minutes and we need to support her actions as fast as possible.

691
01:04:16,160 --> 01:04:20,160
But we cannot go in there until we are given the signal.

692
01:04:20,160 --> 01:04:21,160
Understood?

693
01:04:21,160 --> 01:04:23,160
Yes, understood. Yes, very good.

694
01:04:23,160 --> 01:04:24,160
And, loud boy.

695
01:04:24,160 --> 01:04:26,160
Silent as a mouse.

696
01:04:26,160 --> 01:04:28,160
A large mouse.

697
01:04:28,160 --> 01:04:29,160
Size of a house.

698
01:04:29,160 --> 01:04:34,160
Very large, but handsome mouse.

699
01:04:34,160 --> 01:04:40,160
Alma, if you want to cross the weak floor, then you're going to need to give me another sleight roll to do so.

700
01:04:40,160 --> 01:04:43,160
Yes, I'm going to do my best.

701
01:04:43,160 --> 01:04:46,160
Soft paws on the rickety surface.

702
01:04:46,160 --> 01:04:48,160
15.

703
01:04:48,160 --> 01:04:55,160
You are able to glide across the floor without triggering any collapse.

704
01:04:55,160 --> 01:05:05,160
And you can reach the unconscious Lawspeaker who is, like I said, tied to that radiator. It is possible to quickly release him.

705
01:05:05,160 --> 01:05:11,160
He is insensate. He is non-responsive, but alive.

706
01:05:11,160 --> 01:05:15,160
You can work out a way to carry him out.

707
01:05:15,160 --> 01:05:27,160
If you try and haul him out on the same way that you've come in, then you are going to make the same noise you just did, but with two woes because he is a dead weight.

708
01:05:27,160 --> 01:05:33,160
What does the room look like? Is there anything that could help me?

709
01:05:33,160 --> 01:05:50,160
There's not. It's clearly a storage room of some description. There's an internal doorway, and through that doorway you can see a room with broken windows that is, again, entirely exposed to the elements from the north.

710
01:05:50,160 --> 01:05:55,160
The roof is intact, so you didn't see it before, but the entire northern wall is gone.

711
01:05:55,160 --> 01:06:05,160
And in that room are six metal gurneys, each holding what looks like another chained figure.

712
01:06:05,160 --> 01:06:11,160
So six chained figures held on these metal gurneys exposed to the elements.

713
01:06:11,160 --> 01:06:22,160
The figures are all dressed in heavy woolen trousers and fur parkas, clearly iced over in the bitter cold.

714
01:06:22,160 --> 01:06:25,160
Are they dead? She does a sniff.

715
01:06:25,160 --> 01:06:35,160
Very wise to detect because they are not so much dead as centuries old.

716
01:06:35,160 --> 01:06:52,160
Presumably exhumed as part of the activities of the Sons of Ivaldi. They're wearing whaler clothing and they do smell a little bit like old fish.

717
01:06:52,160 --> 01:06:54,160
Too long in the freezer.

718
01:06:54,160 --> 01:07:02,160
Ian, if I were to, if Ljomi were to touch Krapti and cast Everlasting Runes, would that wake him up?

719
01:07:02,160 --> 01:07:03,160
I haven't gotten him out of the room yet.

720
01:07:03,160 --> 01:07:08,160
No, I know. I was wondering about whether I climb down and do that. And then it's an easier package.

721
01:07:08,160 --> 01:07:17,160
You know, you have you could go full level four spell or you could just use some of your things like Yggdrasil's Gift.

722
01:07:17,160 --> 01:07:21,160
Oh, yeah, that one. Well, that was going to be my next question.

723
01:07:21,160 --> 01:07:29,160
Obviously, Kol has that as well, since you share the alfars Light, Grace and Gift for.

724
01:07:29,160 --> 01:07:34,160
And Yggdrasil's Gift, we have to be in contact as well, though, right?

725
01:07:34,160 --> 01:07:36,160
Correct. Yeah, touch that.

726
01:07:36,160 --> 01:07:46,160
Am I correct in understanding that the troops that are in the barracks down below need to take the cable car to get to where we are?

727
01:07:46,160 --> 01:07:49,160
And we have 11 minutes? Is that right?

728
01:07:49,160 --> 01:07:57,160
That would be a fair assumption in that the only visible physical means of getting to the Observatory is the cable car.

729
01:07:57,160 --> 01:08:00,160
I think he may be reloading his machine gun.

730
01:08:00,160 --> 01:08:03,160
Yeah, Bill and I had the same idea.

731
01:08:03,160 --> 01:08:08,160
Could we Rambo this? How many did you see?

732
01:08:08,160 --> 01:08:09,160
Cut the cable.

733
01:08:09,160 --> 01:08:10,160
Yeah.

734
01:08:10,160 --> 01:08:12,160
There are two Sons of Ivaldi? Three?

735
01:08:12,160 --> 01:08:20,160
There are two Sons of Ivaldi playing cards in the south part of the building, which is the office lit by lamplight.

736
01:08:20,160 --> 01:08:33,160
And it's impossible for you to determine how many of the border steppers this universe's equivalent of ice are proceeding up in the cable car.

737
01:08:33,160 --> 01:08:41,160
I have an image of Gigi getting his machine gun out, turning and saying, don't worry, I'll be very quiet.

738
01:08:41,160 --> 01:08:45,160
I didn't say a word.

739
01:08:45,160 --> 01:08:50,160
How thick is the cable for the cable car?

740
01:08:50,160 --> 01:09:04,160
It is a strong steel cable, but with enough time and enough oomph and enough explosives, it could be dealt with.

741
01:09:04,160 --> 01:09:08,160
Question before everything falls apart.

742
01:09:08,160 --> 01:09:11,160
I'm doing really well, actually

743
01:09:11,160 --> 01:09:21,160
Yeah, I think we should just let the half beast lead because the weasel is actually the least weasely of most of the group, with the exception of King Kol.

744
01:09:21,160 --> 01:09:22,160
The rest of us.

745
01:09:22,160 --> 01:09:27,160
A Wolverine. Its closely related to a raccoon or a bear

746
01:09:27,160 --> 01:09:43,160
If Eir looks out over the base, I know it's dark. Does he see any like navigation lights? Because I mean, there must be a drone or some sort of air surveillance or support going on somewhere.

747
01:09:43,160 --> 01:09:47,160
There's no way that they're sorry. Paranoia set in.

748
01:09:47,160 --> 01:09:56,160
I'm really enjoying the setup here because this is the most care and planning we have ever done.

749
01:09:56,160 --> 01:10:05,160
And yet I feel it's almost certain to resolve in the usual fashion, which is why I'm convinced we're missing something.

750
01:10:05,160 --> 01:10:10,160
I have the ability to sense enemies. So far I haven't sensed anything.

751
01:10:10,160 --> 01:10:19,160
Alma and Kol just like meticulously crafting this rescue plan and then over there we have Gigi gets bored.

752
01:10:19,160 --> 01:10:22,160
And shoot everybody.

753
01:10:22,160 --> 01:10:26,160
Two things then two things to heighten your paranoia.

754
01:10:26,160 --> 01:10:33,160
The first is you notice that there is a landing strip to the far side of the barracks.

755
01:10:33,160 --> 01:10:43,160
The landing strip has a docked Carver, which is a type of Norse warship.

756
01:10:43,160 --> 01:10:52,160
The second thing tighten your paranoia is Annina the corpses that are on those gurneys chained to those gurneys.

757
01:10:52,160 --> 01:10:59,160
All six of them are moaning and rattling, trying to escape.

758
01:10:59,160 --> 01:11:12,160
You'll remember that the scar in the sky is doing a good job of resurrecting anything that has died from the fish heads that were stuck on a runic curse pole.

759
01:11:12,160 --> 01:11:19,160
All the way through to the moose in the swimming pool and these dead whalers.

760
01:11:19,160 --> 01:11:21,160
That was your wife.

761
01:11:21,160 --> 01:11:27,160
OK, she's going to up the speed of what she was doing.

762
01:11:27,160 --> 01:11:34,160
And I'm going to try and haul Krapti over my shoulder and move like a tree and go.

763
01:11:34,160 --> 01:11:39,160
Slight roll with two woes, please.

764
01:11:39,160 --> 01:11:44,160
So I rolled a 16 and then I have a six and a three.

765
01:11:44,160 --> 01:11:46,160
OK, that should be that should be fine.

766
01:11:46,160 --> 01:11:49,160
You take the six and so it becomes a ten.

767
01:11:49,160 --> 01:11:56,160
I did like the way that you rolled those at a large distance and then wouldn't look at them for a few seconds.

768
01:11:56,160 --> 01:11:58,160
That's to be said.

769
01:11:58,160 --> 01:12:05,160
If you watch the last like three episodes of Bardic Quest, you'll understand why.

770
01:12:05,160 --> 01:12:11,160
Because for an entire boss battle, I think for about 10 rounds, I didn't roll higher than a five.

771
01:12:11,160 --> 01:12:14,160
I was a statistical anomaly.

772
01:12:14,160 --> 01:12:16,160
That's why.

773
01:12:16,160 --> 01:12:21,160
What we found in this game is we're able to roll very, very consistently under seven.

774
01:12:21,160 --> 01:12:23,160
It's just a matter of concentration.

775
01:12:23,160 --> 01:12:29,160
Alma, you heft the law speaker onto your shoulder.

776
01:12:29,160 --> 01:12:35,160
You find your way padding around the edge of the room, avoiding any weak spots.

777
01:12:35,160 --> 01:12:42,160
And you make your way back onto the roof without triggering any collapse.

778
01:12:42,160 --> 01:12:47,160
The moaning corpses behind you are left in your wake.

779
01:12:47,160 --> 01:12:52,160
However, you have not yet found the two bear cubs.

780
01:12:52,160 --> 01:12:56,160
OK, so I'm going to bring Krapti to them.

781
01:12:56,160 --> 01:13:01,160
Here you go. There's some dead that aren't quite dead anymore, but they're strapped down.

782
01:13:01,160 --> 01:13:06,160
So I think we're fine. We need to find the bear cubs. Bear cubs?

783
01:13:06,160 --> 01:13:07,160
Are they in there?

784
01:13:07,160 --> 01:13:08,160
They have to be in here.

785
01:13:08,160 --> 01:13:09,160
Can you smell them?

786
01:13:09,160 --> 01:13:12,160
Do I? I'm going to take a big old whiff.

787
01:13:12,160 --> 01:13:25,160
The stench of the desiccated corpses is unfortunately blocking any ability to use your olfactory skills to any heightened degree.

788
01:13:25,160 --> 01:13:32,160
Meanwhile, the cable car lurches along the steel frame.

789
01:13:32,160 --> 01:13:38,160
I'm going to go back in. I'll howl if anything goes wrong.

790
01:13:38,160 --> 01:13:39,160
I don't think you should go alone.

791
01:13:39,160 --> 01:13:41,160
Up to it then.

792
01:13:41,160 --> 01:13:44,160
I'll jump down in.

793
01:13:44,160 --> 01:13:50,160
I'm going to let Annina off any further sleight rolls as she has charted her path across.

794
01:13:50,160 --> 01:13:54,160
But, Taylor, could you give me a slight roll for coal?

795
01:13:54,160 --> 01:14:01,160
Before I jump in, can I use Dream Sight to anticipate where the floor might collapse underneath me?

796
01:14:01,160 --> 01:14:07,160
In this podcast, we like to ignore all of our abilities like Dream Sight and not use them.

797
01:14:07,160 --> 01:14:12,160
So can you stop showing Bill up?

798
01:14:12,160 --> 01:14:15,160
I can try, but I don't want to.

799
01:14:15,160 --> 01:14:18,160
Bill likes to keep them as jewelry.

800
01:14:18,160 --> 01:14:24,160
I've got it. Trophies. Gigi, you've got the medals. I've got spells that I could have used, but yeah.

801
01:14:24,160 --> 01:14:40,160
Your ability to peer into the near future, like precognition, that's the word, are able to dance across the floor and avoid any of the structural faults.

802
01:14:40,160 --> 01:14:49,160
Two of you now stand in what must be close to the center of the observatory.

803
01:14:49,160 --> 01:14:58,160
And you are actually, if you skirt past the mortuary with the corpses, you can see a laboratory.

804
01:14:58,160 --> 01:15:07,160
And in the laboratory are two cubs in barren cages, perhaps awaiting vivisection.

805
01:15:07,160 --> 01:15:14,160
One of them is lying on the cement floor in the cage, the other is turning in circles, pacing back and forth.

806
01:15:14,160 --> 01:15:20,160
They cower at your approach. Each of them has a metal collar on their neck.

807
01:15:20,160 --> 01:15:24,160
What does the locking mechanism look like for the cage?

808
01:15:24,160 --> 01:15:25,160
It should be breakable.

809
01:15:25,160 --> 01:15:30,160
There's not like a handy hook on the wall with a key on it?

810
01:15:30,160 --> 01:15:40,160
There is. You look around and clearly the guards, the technicians have left the key easily accessible should they wish to access these bear cubs.

811
01:15:40,160 --> 01:15:44,160
And you can unlock the doors quite easily.

812
01:15:44,160 --> 01:15:53,160
You have successfully retrieved the two bear cubs who are cradled in your arms, one each.

813
01:15:53,160 --> 01:15:59,160
And you can bring them back out of the back of the building without attracting any attention.

814
01:15:59,160 --> 01:16:04,160
Meanwhile, the cable car continues its inexorable rise.

815
01:16:04,160 --> 01:16:05,160
Gigi's ready.

816
01:16:05,160 --> 01:16:09,160
He's got three grenades. As soon as that door opens, he's tossing them in.

817
01:16:09,160 --> 01:16:12,160
Where's the third one? I'm kind of scared to ask.

818
01:16:12,160 --> 01:16:15,160
Juggling, juggling.

819
01:16:15,160 --> 01:16:16,160
Yeah.

820
01:16:16,160 --> 01:16:19,160
Are you really juggling grenades?

821
01:16:19,160 --> 01:16:20,160
I will be.

822
01:16:20,160 --> 01:16:27,160
Are you really asking Gigi that question?

823
01:16:27,160 --> 01:16:30,160
I told you, enthralling performance.

824
01:16:30,160 --> 01:16:34,160
Memorable.

825
01:16:34,160 --> 01:16:39,160
I think that that's a fair enough response, actually, for you, Gigi.

826
01:16:39,160 --> 01:16:50,160
So as the cable car alights, they look out at your juggling and they are indeed enthralled.

827
01:16:50,160 --> 01:16:59,160
They cannot believe that a member of their unit, wearing their self-same overalls and uniform,

828
01:16:59,160 --> 01:17:04,160
is standing on the roof juggling with such skill and grace.

829
01:17:04,160 --> 01:17:10,160
And they all, rather than jumping straight out and heading to the observatory door,

830
01:17:10,160 --> 01:17:16,160
they all stand mouths agape in the doorway to the cable car.

831
01:17:16,160 --> 01:17:21,160
I'm going to actually juggle some dice here.

832
01:17:21,160 --> 01:17:25,160
And then he's going to go, I'm enjoying the show.

833
01:17:25,160 --> 01:17:29,160
And then, by the way, these are all live, so just kind of one by one.

834
01:17:29,160 --> 01:17:32,160
One, two, three.

835
01:17:32,160 --> 01:17:34,160
Let the games begin.

836
01:17:34,160 --> 01:17:36,160
What type of grenades were they?

837
01:17:36,160 --> 01:17:39,160
The ones from the armory.

838
01:17:39,160 --> 01:17:42,160
It's a good old fashioned incendiary grenades.

839
01:17:42,160 --> 01:17:44,160
Yes. Go boom.

840
01:17:44,160 --> 01:17:49,160
Each of those is two dice six, I think.

841
01:17:49,160 --> 01:17:53,160
Get prepared to give me a whole bunch of rolling.

842
01:17:53,160 --> 01:17:56,160
What kind of roll to aim the grenades correctly?

843
01:17:56,160 --> 01:17:59,160
Because remember, Gigi's not the best at throwing.

844
01:17:59,160 --> 01:18:05,160
You need to make a sleight challenge roll for each of those grenades, please.

845
01:18:05,160 --> 01:18:06,160
Oh, goodness.

846
01:18:06,160 --> 01:18:07,160
You got this.

847
01:18:07,160 --> 01:18:08,160
OK.

848
01:18:08,160 --> 01:18:10,160
All right.

849
01:18:10,160 --> 01:18:11,160
Yes.

850
01:18:11,160 --> 01:18:13,160
15, 16 and 19.

851
01:18:13,160 --> 01:18:14,160
All right.

852
01:18:14,160 --> 01:18:15,160
Nice.

853
01:18:15,160 --> 01:18:19,160
Then in quick succession, you lob those grenades.

854
01:18:19,160 --> 01:18:24,160
And I'm going to assume that in order to speed their departure,

855
01:18:24,160 --> 01:18:29,160
you're going to use your shape-strong gift to give you the ability to have that extra action.

856
01:18:29,160 --> 01:18:36,160
And so, you know, your arms whirl like Starkad of old, and you hurl those grenades.

857
01:18:36,160 --> 01:18:43,160
Each of them is going to explode and release their fiery substance in a dice six plus three yard radius.

858
01:18:43,160 --> 01:18:47,160
We'll say that encompasses the whole doorway.

859
01:18:47,160 --> 01:18:51,160
Everything in there is going to take two dice six damage per grenade.

860
01:18:51,160 --> 01:18:56,160
So give me six dice six, please.

861
01:18:56,160 --> 01:19:03,160
In the meantime, smoke issues from each of the burning substances

862
01:19:03,160 --> 01:19:07,160
and shroud the cable car in thick, dense smoke.

863
01:19:07,160 --> 01:19:09,160
Oh, 17 total.

864
01:19:09,160 --> 01:19:11,160
They know we're here.

865
01:19:11,160 --> 01:19:16,160
They certainly do know you are here.

866
01:19:16,160 --> 01:19:23,160
Steve, have you got any kind of suitable thunder god spells that you might want to unleash to finish the job?

867
01:19:23,160 --> 01:19:25,160
Yes, I think we should.

868
01:19:25,160 --> 01:19:30,160
I'd like to aim Storm Seat, assuming I can see what's going on.

869
01:19:30,160 --> 01:19:38,160
I think a little or a very big lightning bolt in the area would be just the trick.

870
01:19:38,160 --> 01:19:46,160
So that would be three six plus five damage to everything within presumed points.

871
01:19:46,160 --> 01:19:48,160
You have a point on the ground.

872
01:19:48,160 --> 01:19:50,160
Yeah, I just have to be outside.

873
01:19:50,160 --> 01:19:51,160
This is going to work.

874
01:19:51,160 --> 01:20:02,160
You summon an electrical surge from the night sky that strikes the cable car, jolting the entire structure.

875
01:20:02,160 --> 01:20:10,160
Bolts of lightning fly from the sky and everything sparks.

876
01:20:10,160 --> 01:20:16,160
And the smell of ozone hangs richly in the air.

877
01:20:16,160 --> 01:20:17,160
OK, roll your damage.

878
01:20:17,160 --> 01:20:19,160
I did. It was disgraceful.

879
01:20:19,160 --> 01:20:29,160
It was nine points of damage and they each each make a might challenge roll with one woe.

880
01:20:29,160 --> 01:20:32,160
If they fail it, they are deafened for an hour.

881
01:20:32,160 --> 01:20:42,160
Between the three incendiary grenades and the bolt of lightning from the heavens, the cable car careens off its cable

882
01:20:42,160 --> 01:20:56,160
and starts to shudder and fall below with the deafened soldiers within wailing and screaming, howling as they plummet back to Earth.

883
01:20:56,160 --> 01:21:00,160
Taylor, is there a reason why you're doing an impression of me and holding your head?

884
01:21:00,160 --> 01:21:07,160
Yeah, because I'm imagining Kol and Alma inside just hearing like three explosions followed by a crack of thunder

885
01:21:07,160 --> 01:21:12,160
followed by the screams of men hurtling to their death back down to the barracks.

886
01:21:12,160 --> 01:21:20,160
And yeah, I'm probably just turning to Alma with a look that says, this is kind of your fault for bringing these guys.

887
01:21:20,160 --> 01:21:25,160
I think Alma would just cover the eyes of the little bear cubs.

888
01:21:25,160 --> 01:21:36,160
The sirens that begin to wail across the barracks and echo out over the fjord are deafening.

889
01:21:36,160 --> 01:21:40,160
I think I had a comment earlier about doorbells and ringing them and yeah.

890
01:21:40,160 --> 01:21:43,160
Can we get that ship back? Like now?

891
01:21:43,160 --> 01:21:44,160
Now would be great.

892
01:21:44,160 --> 01:21:50,160
And I think we should use our guns to shoot the ship that's sitting on the runway before we leave

893
01:21:50,160 --> 01:21:53,160
unless we just vanish with the thought and memory drive.

894
01:21:53,160 --> 01:21:56,160
Are we back up on the roof now at this point with the bear cubs?

895
01:21:56,160 --> 01:22:03,160
The two of you can clamber to the roof, but Kol you'll be able to climb up first

896
01:22:03,160 --> 01:22:09,160
and Annina, Alma is going to have to remain behind and pass the bear cubs up.

897
01:22:09,160 --> 01:22:12,160
The firemen's lift up, yep.

898
01:22:12,160 --> 01:22:22,160
It's at that moment that with an earth quaking rumble below, the sleek North ship roars into life.

899
01:22:22,160 --> 01:22:28,160
It abruptly rockets into the sky, ascending into the atmosphere with fearsome speed

900
01:22:28,160 --> 01:22:35,160
and then pivoting in a smooth calculated arc, the ship aligns its trajectory towards you,

901
01:22:35,160 --> 01:22:42,160
its intimidating array of precisely calibrated guns glinting ominously.

902
01:22:42,160 --> 01:22:43,160
I did say.

903
01:22:43,160 --> 01:22:47,160
I think we all knew it would end here.

904
01:22:47,160 --> 01:22:52,160
Hey, but our ship's ready to pick us up right now though, right?

905
01:22:52,160 --> 01:23:04,160
Yep, the Falkr is lurking covered with snow to be as undetectable as an ísbjörn den,

906
01:23:04,160 --> 01:23:09,160
buying you some time before it flits away.

907
01:23:09,160 --> 01:23:17,160
It could come and collect you, where you to send a flare up and then power up thought and memory drive,

908
01:23:17,160 --> 01:23:26,160
but the very act of using the oblivion link takes a minute to power up, creating the requisite magnetic field.

909
01:23:26,160 --> 01:23:29,160
And first of all, you have to actually get aboard your ship.

910
01:23:29,160 --> 01:23:35,160
Are we assuming it kind of parked on the far side of the mountain that we were originally going to escape from?

911
01:23:35,160 --> 01:23:36,160
Yeah, okay.

912
01:23:36,160 --> 01:23:43,160
The good news is that the observatory on the mountaintop acts as a barrier,

913
01:23:43,160 --> 01:23:47,160
at least a visibility between the enemy ship and yours.

914
01:23:47,160 --> 01:23:49,160
Anyone got any sleds?

915
01:23:49,160 --> 01:23:52,160
Could I carve wave runes and then turn the shield upside down?

916
01:23:52,160 --> 01:23:54,160
And we could ride in it?

917
01:23:54,160 --> 01:23:59,160
No, because it's kind of an immobile protective barrier.

918
01:23:59,160 --> 01:24:03,160
It's a kind of force field, not necessarily something you can ride.

919
01:24:03,160 --> 01:24:06,160
Certainly not down there on mountaintop.

920
01:24:06,160 --> 01:24:15,160
Now are we in two groups at this point because Gigi and Steve go off to the cable car and now it's on the roof?

921
01:24:15,160 --> 01:24:16,160
It's on the roof, okay.

922
01:24:16,160 --> 01:24:19,160
You're on different parts of the roof.

923
01:24:19,160 --> 01:24:24,160
Alma and Kol, you are on the north side.

924
01:24:24,160 --> 01:24:26,160
The other three on the south side.

925
01:24:26,160 --> 01:24:34,160
And Eir, you were going to do something to revive your stalwart friend, the Lawspeaker.

926
01:24:34,160 --> 01:24:36,160
Ljomi was, I think.

927
01:24:36,160 --> 01:24:38,160
Yes, yes, yes.

928
01:24:38,160 --> 01:24:44,160
I'm going to cast the Yggdrasil's gift, I think should do the trick.

929
01:24:44,160 --> 01:24:53,160
So, Ljomi, you reach out a leafy branch and caress the Lawspeaker back to consciousness.

930
01:24:53,160 --> 01:24:55,160
Holy crapti, it worked.

931
01:24:55,160 --> 01:24:59,160
I'm going to keep hitting that joke till it works.

932
01:24:59,160 --> 01:25:11,160
Thorfredsen is very relieved to see and he embraces you like a bosom chum and is profuse in his thanks for his rescue.

933
01:25:11,160 --> 01:25:12,160
Excellent.

934
01:25:12,160 --> 01:25:13,160
You're safe.

935
01:25:13,160 --> 01:25:14,160
Am I?

936
01:25:14,160 --> 01:25:21,160
Because it does appear that we are on top of a roof in the middle of New Koenugardr

937
01:25:21,160 --> 01:25:24,160
Well, by our measures, you're safe.

938
01:25:24,160 --> 01:25:30,160
I presume you do have an escape mechanism for us all.

939
01:25:30,160 --> 01:25:33,160
Sure, yes, absolutely.

940
01:25:33,160 --> 01:25:35,160
Any moment now.

941
01:25:35,160 --> 01:25:40,160
Just waiting on these other fine fellows to work out the tiny little details.

942
01:25:40,160 --> 01:25:42,160
I have much to share with you, my friends.

943
01:25:42,160 --> 01:25:46,160
Let us do so in the comfort of safety.

944
01:25:46,160 --> 01:25:51,160
Alma's going to try and join the rest of the group.

945
01:25:51,160 --> 01:25:53,160
Mm-hmm, let's all join up.

946
01:25:53,160 --> 01:26:07,160
The only challenge with that, Alma, is that the searchlights on the incoming vessel are trained directly on you.

947
01:26:07,160 --> 01:26:08,160
OK.

948
01:26:08,160 --> 01:26:11,160
She does the freeze.

949
01:26:11,160 --> 01:26:15,160
If I don't move, he can't see me during the whole thing.

950
01:26:15,160 --> 01:26:22,160
You can certainly use your duck and cover to quickly retreat and hide, but it would mean going back into the building.

951
01:26:22,160 --> 01:26:25,160
Deepfake? Can I use Deepfake? That's hide.

952
01:26:25,160 --> 01:26:27,160
You can, give it a roll.

953
01:26:27,160 --> 01:26:29,160
OK, it's with one weal.

954
01:26:29,160 --> 01:26:32,160
Remember not to look at the dice, too.

955
01:26:32,160 --> 01:26:35,160
Just enough so I don't miss the dice tray.

956
01:26:35,160 --> 01:26:38,160
There you go.

957
01:26:38,160 --> 01:26:40,160
That was...

958
01:26:40,160 --> 01:26:42,160
Oh dear.

959
01:26:42,160 --> 01:26:44,160
That's sounding excellent.

960
01:26:44,160 --> 01:26:52,160
For such a stealthy wolf's head and assassin, that's not the best of rolls.

961
01:26:52,160 --> 01:26:53,160
No.

962
01:26:53,160 --> 01:26:57,160
From where I'm standing, I can see that the searchlights are on her, right?

963
01:26:57,160 --> 01:26:59,160
Because I'm right in front of it.

964
01:26:59,160 --> 01:27:12,160
The ship is effectively using its searchlights to scan the building, and you can hear the excited chatter of a communicator go off in the office below.

965
01:27:12,160 --> 01:27:18,160
And hectic commentary muffled by the building's framework.

966
01:27:18,160 --> 01:27:27,160
You can still hear that there's clearly some kind of interchange between the ship and the custodians within.

967
01:27:27,160 --> 01:27:31,160
Can I use Guardian Tree on Alma?

968
01:27:31,160 --> 01:27:33,160
Oh, thank you.

969
01:27:33,160 --> 01:27:39,160
Unfortunately not, because she's now effectively just immediately below you, having tried to find.

970
01:27:39,160 --> 01:27:47,160
She's in that storage room below, and you are on the roof above, holding the two bear cubs.

971
01:27:47,160 --> 01:27:49,160
Take the cubs.

972
01:27:49,160 --> 01:27:51,160
I'll be fine.

973
01:27:51,160 --> 01:27:54,160
The challenge we're having is we're all stuck on a roof, and we're waiting for pickup.

974
01:27:54,160 --> 01:27:56,160
If we shoot a flare, the ship's going to shoot us.

975
01:27:56,160 --> 01:27:58,160
It feels that way.

976
01:27:58,160 --> 01:28:04,160
So Gigi's going to carve wave rooms into the roof to protect everybody.

977
01:28:04,160 --> 01:28:07,160
That means we can shoot out, but they can't shoot in.

978
01:28:07,160 --> 01:28:15,160
Somebody needs to shoot a flare to signal the ship, and it's got a minute to pick us up, and then we run like hell.

979
01:28:15,160 --> 01:28:17,160
Takes a minute to fire up, yeah, okay.

980
01:28:17,160 --> 01:28:23,160
I guess I'd pull a flare out. I imagine as a ship captain I would have a flare.

981
01:28:23,160 --> 01:28:24,160
We have one.

982
01:28:24,160 --> 01:28:26,160
She can have one of ours.

983
01:28:26,160 --> 01:28:27,160
Okay.

984
01:28:27,160 --> 01:28:31,160
Ljomi is down to 76 flares.

985
01:28:31,160 --> 01:28:32,160
That's disgusting.

986
01:28:32,160 --> 01:28:35,160
We've got it.

987
01:28:35,160 --> 01:28:37,160
You're a flare trust one, baby. Got it.

988
01:28:37,160 --> 01:28:40,160
Yeah.

989
01:28:40,160 --> 01:28:43,160
Well, one time we needed one, and we didn't have one.

990
01:28:43,160 --> 01:28:44,160
Just one.

991
01:28:44,160 --> 01:28:46,160
It went quite badly.

992
01:28:46,160 --> 01:28:47,160
So yeah.

993
01:28:47,160 --> 01:28:49,160
It's like Lockpicks in Skyrim. Got it.

994
01:28:49,160 --> 01:29:00,160
Gigi, you etch the runes into the roof, creating a protective barrier against the fearsome and menacing dragon guns

995
01:29:00,160 --> 01:29:09,160
and howling dogs that bristle from the Norse ship that looms just beyond the observatory.

996
01:29:09,160 --> 01:29:20,160
And you feel quite secure that you are protected, and you may, if you wish, fire your own volleys back against the ship.

997
01:29:20,160 --> 01:29:26,160
How far does a shaker shoot? A shaker that would have been acquired in our armory.

998
01:29:26,160 --> 01:29:33,160
You have up to extreme range with that, so you could certainly blast away.

999
01:29:33,160 --> 01:29:42,160
This thing is not quite within touching distance, but you could even run at it with Bear Paw and strike it a blow.

1000
01:29:42,160 --> 01:29:46,160
You would have to jump, but it's that kind of distance.

1001
01:29:46,160 --> 01:29:51,160
Right. That would be really cool.

1002
01:29:51,160 --> 01:29:54,160
Very much in your milieu.

1003
01:29:54,160 --> 01:29:59,160
Could the ship be considered a creature that could climb on it and put it at disadvantage?

1004
01:29:59,160 --> 01:30:00,160
No.

1005
01:30:00,160 --> 01:30:03,160
But you tried this angle already.

1006
01:30:03,160 --> 01:30:11,160
I could climb on it? Gigi is going to draw Bear Paw and charge at this thing and jump on it.

1007
01:30:11,160 --> 01:30:13,160
That's so crazy.

1008
01:30:13,160 --> 01:30:16,160
Don't wait up for me!

1009
01:30:16,160 --> 01:30:25,160
Err would like to fire a gandfly at the searchlight because it doesn't have to roll to hit.

1010
01:30:25,160 --> 01:30:29,160
I feel like we're hitting our stride. I have an idea, guys.

1011
01:30:29,160 --> 01:30:35,160
We should start the whole thing again from the beginning. We know what we're doing.

1012
01:30:35,160 --> 01:30:36,160
Why?

1013
01:30:36,160 --> 01:30:38,160
We've done that, and that worked.

1014
01:30:38,160 --> 01:30:40,160
Just in case. Just in case.

1015
01:30:40,160 --> 01:30:43,160
Like, all the way back to the very beginning.

1016
01:30:43,160 --> 01:30:48,160
So if that works, then that would be two points of damage to the searchlight.

1017
01:30:48,160 --> 01:30:55,160
Your gandfly plinks against the glass of the searchlight.

1018
01:30:55,160 --> 01:30:59,160
It doesn't reach the bulb and perhaps scratches the surface.

1019
01:30:59,160 --> 01:31:02,160
Negligible impact.

1020
01:31:02,160 --> 01:31:12,160
Meanwhile, a bit like that scene from Doctor Strangelove, Gigi is riding the ship and presumably waving him.

1021
01:31:12,160 --> 01:31:26,160
Waving his hat with wild abandon as it does pirouettes off into the night sky again in this kind of smooth, calculated arc taking you with it.

1022
01:31:26,160 --> 01:31:36,160
The protective runes that you carved in the rooftop remain behind, protecting your comrades while you wheel off into the night.

1023
01:31:36,160 --> 01:31:38,160
Oh, yeah. That's fine.

1024
01:31:38,160 --> 01:31:46,160
I'm trying to open the cockpit like an oyster with Bear Paw.

1025
01:31:46,160 --> 01:31:53,160
I get the kind of, you know, using the ornate heirloom sword as a can opener.

1026
01:31:53,160 --> 01:31:56,160
And you can still hear him in the distance shouting.

1027
01:31:56,160 --> 01:32:21,160
The dragon gun rains on the observatory and some of you are protected by the wave runes, which encompasses a large chunk, but the building itself and the whole edifice shudders as it takes a colossal amount of damage.

1028
01:32:21,160 --> 01:32:25,160
Explodes in bright white light.

1029
01:32:25,160 --> 01:32:33,160
You find yourself still protected by the wave runes, but standing in a smoking charred ruin.

1030
01:32:33,160 --> 01:32:35,160
And loving it

1031
01:32:35,160 --> 01:32:37,160
So far so good.

1032
01:32:37,160 --> 01:32:41,160
Give me a sleight roll Gigi with five points.

1033
01:32:41,160 --> 01:32:44,160
Just subtract six.

1034
01:32:44,160 --> 01:32:46,160
Just subtract six..

1035
01:32:46,160 --> 01:32:48,160
No, not yet.

1036
01:32:48,160 --> 01:32:50,160
Total 12.

1037
01:32:50,160 --> 01:33:05,160
Okay, you may have to hold on with one hand, tautly gripping the ship's carapace, trying to hang on for dear life as it tries to shake you loose.

1038
01:33:05,160 --> 01:33:11,160
It rockets higher into the atmosphere.

1039
01:33:11,160 --> 01:33:13,160
Is the building still standing or?

1040
01:33:13,160 --> 01:33:15,160
Charred remnants of it are.

1041
01:33:15,160 --> 01:33:20,160
It was hit by a dragon gun shell.

1042
01:33:20,160 --> 01:33:33,160
While you were fortunately protected by those wave runes, you can see bits of charred paper smoldering wood within an instant the whole thing was demolished around you.

1043
01:33:33,160 --> 01:33:38,160
So are we just Looney Tunes style floating in the air, supported by the runes?

1044
01:33:38,160 --> 01:33:48,160
No, you kind of descended a little bit too to be part of the rubble, because wave runes doesn't give you levitation.

1045
01:33:48,160 --> 01:33:54,160
But you were it not for that, you would have suffered significant damage.

1046
01:33:54,160 --> 01:34:12,160
Flare has done the job of alerting Ragny and your crew to bring the Falkr to start its engines and it is using its thrusters to emerge from the ice and power towards you.

1047
01:34:12,160 --> 01:34:19,160
It will within a few minutes give you a platform on which to alight.

1048
01:34:19,160 --> 01:34:22,160
Can we see Gigi at this point?

1049
01:34:22,160 --> 01:34:37,160
You can see a rapidly vanishing ship ascending into the heavens with a bulky figure in peacock finery fluttering around him as he ascends ever higher into the thinning atmosphere.

1050
01:34:37,160 --> 01:34:42,160
Can we hear the echo of his shouts of glee?

1051
01:34:42,160 --> 01:34:44,160
They echo off the mountains.

1052
01:34:44,160 --> 01:34:49,160
I was waiting for the ship to come back down because you'd hear him fighting with it.

1053
01:34:49,160 --> 01:34:56,160
What would he need to roll in order to crack that thing open and come into the ship?

1054
01:34:56,160 --> 01:35:00,160
It's made of ironwood, that miracle material.

1055
01:35:00,160 --> 01:35:02,160
Don't start thinking small.

1056
01:35:02,160 --> 01:35:04,160
But there's a chance, right?

1057
01:35:04,160 --> 01:35:06,160
It's made of what? Ironwood, you said?

1058
01:35:06,160 --> 01:35:14,160
Made of ironwood, the kind of impervious material that enables these ships to traverse the Ginnungagap .

1059
01:35:14,160 --> 01:35:20,160
So like a natural 20, then?

1060
01:35:20,160 --> 01:35:24,160
You need 32 woes, C.J.

1061
01:35:24,160 --> 01:35:28,160
Yeah, that wouldn't work.

1062
01:35:28,160 --> 01:35:31,160
They can't breathe in space either.

1063
01:35:31,160 --> 01:35:44,160
Ljomi looks sadly up into the sky and says, what will we ever do without the giant to run blindly and first?

1064
01:35:44,160 --> 01:35:45,160
I will wave to C.J.

1065
01:35:45,160 --> 01:35:48,160
Possibly obvious question, but if the building's gone, I'm assuming Alma's gone too.

1066
01:35:48,160 --> 01:35:49,160
Oh.

1067
01:35:49,160 --> 01:35:52,160
It is impossible to tell where Alma is.

1068
01:35:52,160 --> 01:35:55,160
She remained behind, hiding in the building below.

1069
01:35:55,160 --> 01:35:59,160
It may well be that she is trapped in the rubble.

1070
01:35:59,160 --> 01:36:03,160
It may well be that she has been blasted to smithereens.

1071
01:36:03,160 --> 01:36:06,160
Only time will tell.

1072
01:36:06,160 --> 01:36:10,160
I think I would turn to the rest of the group and say, she told us to get out of here.

1073
01:36:10,160 --> 01:36:13,160
If she survived that, she will be able to find us.

1074
01:36:13,160 --> 01:36:15,160
We need to leave now.

1075
01:36:15,160 --> 01:36:17,160
Yes, absolutely.

1076
01:36:17,160 --> 01:36:21,160
Yes, let's get the big man and go get him some breakfast.

1077
01:36:21,160 --> 01:36:24,160
That's what we usually do in these situations.

1078
01:36:24,160 --> 01:36:36,160
With a thunderous ripple in the fabric of space time, another void ship materializes, pulsating with energy that slowly dissipates into the night sky.

1079
01:36:36,160 --> 01:36:44,160
A monolithic entity, a vessel that has cut through the cosmos like a seafarer through the northern seas.

1080
01:36:44,160 --> 01:36:50,160
You are now faced with two ships against your Falkir.

1081
01:36:50,160 --> 01:36:52,160
I thought it was our ship.

1082
01:36:52,160 --> 01:36:55,160
No, there's no way it was our ship.

1083
01:36:55,160 --> 01:36:57,160
Yeah, time to go.

1084
01:36:57,160 --> 01:37:00,160
Eir, jump on the other one.

1085
01:37:00,160 --> 01:37:06,160
Steve, Taylor and Bill, if you can all give me a slight roll.

1086
01:37:06,160 --> 01:37:16,160
Ragny, the pilot, positions the falcon close enough for you to be able to leap into the extravehicular pool.

1087
01:37:16,160 --> 01:37:23,160
And there are crew members on hand to try and hoist you aboard should you fail.

1088
01:37:23,160 --> 01:37:26,160
I rolled a 10 plus two, so I got a 12.

1089
01:37:26,160 --> 01:37:31,160
Okay, so like you said, I'm going to use Boon to roll twice and take the best.

1090
01:37:31,160 --> 01:37:34,160
I think that's 14.

1091
01:37:34,160 --> 01:37:36,160
And I'm also 14.

1092
01:37:36,160 --> 01:37:48,160
Okay, the trio of alpha either reach their leafy limbs or their stony appendages and clamber aboard the extravehicular pool.

1093
01:37:48,160 --> 01:38:05,160
The bear cubs tossed ahead of you, Krapti, holds desperately onto Ljomi's long roots and hauls himself up and over the top of you, breathing a sigh of relief that he has made it to safety.

1094
01:38:05,160 --> 01:38:10,160
Ragny then looks for instructions from you, Kol.

1095
01:38:10,160 --> 01:38:18,160
I would take just a beat to look at the other two and then I turn and say, get us out of here now.

1096
01:38:18,160 --> 01:38:24,160
She says to you, to be clear, I'm activating thought and memory drive and flitting to safety.

1097
01:38:24,160 --> 01:38:25,160
We have to get the lunatic.

1098
01:38:25,160 --> 01:38:27,160
Yeah, how close is that ship?

1099
01:38:27,160 --> 01:38:30,160
The new arrival, a Drakkar, is incredibly close.

1100
01:38:30,160 --> 01:38:34,160
And like I said, it has an impressive arsenal.

1101
01:38:34,160 --> 01:38:37,160
It's the Imperial fleet's finest.

1102
01:38:37,160 --> 01:38:43,160
And you have, after all, just invaded their military base.

1103
01:38:43,160 --> 01:38:47,160
Let's not quibble over who invaded who.

1104
01:38:47,160 --> 01:38:49,160
Oh, you guys can see me?

1105
01:38:49,160 --> 01:38:51,160
He'll be fine.

1106
01:38:51,160 --> 01:38:54,160
Has a dimly receding figure entering the atmosphere.

1107
01:38:54,160 --> 01:38:56,160
I'm still stabbing at it.

1108
01:38:56,160 --> 01:38:59,160
Open up, you tin can.

1109
01:38:59,160 --> 01:39:04,160
I've ridden wild boars with more gusto than you.

1110
01:39:04,160 --> 01:39:08,160
Kol, such is the weight of command.

1111
01:39:08,160 --> 01:39:10,160
Heavy is the head that wears the crown.

1112
01:39:10,160 --> 01:39:14,160
You will have to give the order to flit into orbit.

1113
01:39:14,160 --> 01:39:16,160
Make it so.

1114
01:39:16,160 --> 01:39:17,160
Flit.

1115
01:39:17,160 --> 01:39:22,160
The ship vanishes in a thick sea of black mystery.

1116
01:39:22,160 --> 01:39:38,160
And you suddenly find yourself gazing at the immensity of stars above a blue and white sparkling jewel, a delicate sky blue sphere laced with slowly swirling veils of white.

1117
01:39:38,160 --> 01:39:44,160
You realize you are high in orbit, high above Mother Jord.

1118
01:39:44,160 --> 01:39:46,160
Are we still seeing?

1119
01:39:46,160 --> 01:39:47,160
Are we still seeing?

1120
01:39:47,160 --> 01:39:48,160
Are we still seeing?

1121
01:39:48,160 --> 01:39:51,160
Are we now above it?

1122
01:39:51,160 --> 01:39:53,160
I think it's coming towards us.

1123
01:39:53,160 --> 01:40:01,160
Jump, Gigi.

1124
01:40:01,160 --> 01:40:04,160
Yes, fly, my friends.

1125
01:40:04,160 --> 01:40:13,160
And remember, Gryotgarth, the magnificent in the Skalds song, the madman who laughed in the face of death.

1126
01:40:13,160 --> 01:40:20,160
The Vikings and Valkyries podcast is hammered together by a dedicated team of Skalds and Smiths.

1127
01:40:20,160 --> 01:40:37,160
Please don't forget to like, share and sacrifice to the old gods.

1128
01:40:37,160 --> 01:40:40,160
The rubble moves around.

1129
01:40:40,160 --> 01:40:43,160
And first one paw comes out, then another one.

1130
01:40:43,160 --> 01:40:45,160
And then it shakes off.

1131
01:40:45,160 --> 01:40:49,160
She shakes off rubble and debris.

1132
01:40:49,160 --> 01:40:51,160
We did it.

1133
01:40:51,160 --> 01:40:54,160
Guys.

1134
01:40:54,160 --> 01:40:57,160
Guys?

1135
01:40:57,160 --> 01:41:00,160
Guys?

1136
01:41:00,160 --> 01:41:23,160
They did it again...

