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This time on Mike vs. The Machine.

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I do a really good owl hoot.

3
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It's that good?

4
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How am I going to distinguish between you and a real owl?

5
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I'll put a soft emphasis on the T. Here, let me demonstrate.

6
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Hoot!

7
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You left your first goblin dead, but the second one was able to nimbly step out of the way

8
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while screaming.

9
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So you have that.

10
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Let's go for it.

11
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Goblins are pretty stupid.

12
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Dungeon Master checks the character sheet, finds out that goblins have the same intelligence

13
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score as Poocharelly, not even hitting the wood of her cover.

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He over-adjusts from the cover and sails it right over her head.

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And off in the distance you hear, meh!

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Aww, just a poor little birdie is now dead.

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Hey, that could be dinner for later.

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Although we used actual miniatures this time, so that was fun.

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But for you guys, it's the theater of the mind!

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Use your imagination!

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In a world full of fear and sometimes loathing of unfathomable technological advancements,

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there stands one human hero.

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This is the Chronicle of Mike vs. The Machine.

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This time on Artificial Dungeons and Intelligent Dragons.

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The Turkening!

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Well, we find our heroes, Poocharelly and Lyra, escorting a caravan through the wildwood

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thicket.

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And on the second night, Poocharelly met a sweet doggo, but also met Goblinoid Disaster.

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But he shall have time to find recompense in goblin flesh soon enough.

30
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I gotta find an axe beak named Turkey.

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He shall redeem himself by bringing home the turkey bacon and maybe a few goblin heads

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with it.

33
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Oh, that's what I'm hoping for, baby.

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Come on, bring it on, bring in these goblins!

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And will the mystery of the one named Lyra blossom and flower into Michael's life like

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a weed?

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I still don't trust her.

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We'll see.

39
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This time on Mike vs. The Machine D&D.

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Let's do it!

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Okay, you find yourself leaving to go find Turkey.

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I believe the last thing that was said, and I'll have you repeat it, you, as we discussed

43
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previously, were telling Lyra she needs to stay behind to help the caravan.

44
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Yeah, I said just calm the people, take care of the caravan, make sure everything's in

45
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its place, and I got a bird to catch.

46
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I can't let you go alone.

47
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Alright, fine.

48
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Well, since you're nimble and spry, it seems, you take the treetops, I'll take the forest

49
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floor.

50
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That's doable.

51
00:03:18,800 --> 00:03:24,080
Hey, okay, but since we gotta do this stealthily, you come across something, tree knocks only.

52
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I do a really good owl hoot.

53
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It's that good, how am I going to distinguish between you and a real owl?

54
00:03:29,640 --> 00:03:36,080
I'll put a soft emphasis on the T. Here, let me demonstrate.

55
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Hoot!

56
00:03:37,880 --> 00:03:39,880
Hoot!

57
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As long as it can't be, as long as the goblins can't tell the difference, let's go for it.

58
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Goblins are pretty stupid.

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Two hoots for finding something, one hoot for still nothing.

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The dungeon master checks the character sheet, finds out that goblins have the same intelligence

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score as Pucharelli.

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That was not a joke meant by Lyra.

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That is a meta joke from the dungeon master.

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Anyway, that's the first thing I'm leveling up whenever we get this done.

65
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I mean, it wouldn't, I mean, that's the thing, I don't want to say that's what you shouldn't

66
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do, because you will at some point get the ability to do ability scoring or improvement.

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For a barbarian, leveling intelligence is the wrong thing to do.

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I understand that, but I can't just be some dope with an axe.

69
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Yeah, the thing is though, I mean, you can be, that's kind of the point with D&D, but

70
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the thing is, from a character perspective and the fact that we're not being super serious

71
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about this, if you want to do that, that will be fine when we get to that crossroads.

72
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Alright, I'll think about it.

73
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I'll think about it.

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But, I mean, here's the other thing though, we can also potentially have you go after

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some artifacts that could, hell, maybe you'll find a necklace that has plus one new intelligence

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or a book.

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If you can read, if your character can read, then you might be, or Leer, I could read you

78
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a book that increases your intelligence.

79
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I don't need a bedtime story read to me.

80
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I mean, not if it brings you closer to your goals and your dreams.

81
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I guess you're right.

82
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Alright, whatever.

83
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Let's go get this bird.

84
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These are all things that can happen.

85
00:05:24,040 --> 00:05:30,080
Okay, so yes, Marlo tells you like, yes, boy, yeah, we can keep this ground safe.

86
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We're all on alert.

87
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We'll hope to be going to bed soon with Turkey back safe and sound and then you can finish

88
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out your watch.

89
00:05:38,800 --> 00:05:42,040
Alright, yeah, hopefully this is quick, fast and in a hurry.

90
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Godspeed, boy.

91
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Eh, to you too as well.

92
00:05:44,440 --> 00:05:49,640
Yeah, you say that given even though he's maybe younger than you.

93
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I know your character is 35.

94
00:05:51,460 --> 00:05:54,400
He might be like, maybe he's 40.

95
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Oh no, he's in his late 40s.

96
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So he actually is younger than you or older than you.

97
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Okay, good.

98
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Boy, it's weird because you're almost.

99
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Yeah, I'm an adult.

100
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You're almost in the same place, but you are also very short.

101
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Even for a dwarf, you are short.

102
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God damn, alright.

103
00:06:11,080 --> 00:06:15,280
Yeah, so and you did remember that you have the black eyes of a shrew.

104
00:06:15,280 --> 00:06:18,280
Yeah, yeah, thanks.

105
00:06:18,280 --> 00:06:20,840
And what was the description of your brain?

106
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Stinky.

107
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See, that might actually be a character motivation for you to want to increase your intelligence

108
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because then you wouldn't have such a stinky brain.

109
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That might be like the curse leveled upon you by the gods.

110
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But putting that aside, oh yeah, also, what's your religion?

111
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Say it.

112
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Tomlinism.

113
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Yeah, that's only going to be a joke that our NFL fans will get.

114
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But anyway, yes, so yeah, everything's secure.

115
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Marlowe hands you, well, that's the thing though.

116
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If you want to go stealthy, do you want to torch?

117
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Because I've written out your character sheet now and what you'll notice over on the right

118
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hand side is that as a dwarf, you have dark vision up to 120 feet.

119
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Yes.

120
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What is that going to do for Lyra though?

121
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Lyra is also a half elf, so she should also have.

122
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Dark vision?

123
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Something for a dark vision.

124
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Let me just look at that real quick.

125
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Yes, her dark vision is shades of gray up to 60 feet, but she's going to be up in the

126
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treetops, so she should be closer to all the action.

127
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Moonlight, does she at least have moonlight to see?

128
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I mean, there might be some coming down through the cusp.

129
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All right.

130
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I don't need a torch.

131
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Yeah, no, you don't.

132
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Yeah, yeah, you all don't need torches.

133
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That's one of the nasty here that that is one major advantage you have over Lyra.

134
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Not only are you stronger, but you can see in the dark better.

135
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Good.

136
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So ain't that pretty nice?

137
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OK, so wait, I need to come up if I spot something first before she does.

138
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Can you make a squirrel sound?

139
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Not loud enough.

140
00:07:52,000 --> 00:07:54,840
Well, can you?

141
00:07:54,840 --> 00:07:56,280
How's your growl?

142
00:07:56,280 --> 00:07:58,480
Well, just scratch the back of your head.

143
00:07:58,480 --> 00:07:59,480
I'll see it.

144
00:07:59,480 --> 00:08:00,480
Fine, fine, fine.

145
00:08:00,480 --> 00:08:01,480
All right.

146
00:08:01,480 --> 00:08:02,480
So yeah.

147
00:08:02,480 --> 00:08:03,480
So how do you proceed?

148
00:08:03,480 --> 00:08:07,880
I holster my great axe behind my back because I want a free hand.

149
00:08:07,880 --> 00:08:08,880
Yeah.

150
00:08:08,880 --> 00:08:12,120
What kind of apparatus do you have to hold your axe on your back?

151
00:08:12,120 --> 00:08:13,120
Shit.

152
00:08:13,120 --> 00:08:17,120
No, I'm asking you to describe it.

153
00:08:17,120 --> 00:08:23,520
It's just your basic axe holder that you would strap onto your your vest or tunic or whatever

154
00:08:23,520 --> 00:08:26,240
that it just kind of clasps clasps in there.

155
00:08:26,240 --> 00:08:27,240
Made of iron.

156
00:08:27,240 --> 00:08:28,240
All right.

157
00:08:28,240 --> 00:08:30,320
So you have an iron clasp on there.

158
00:08:30,320 --> 00:08:32,440
OK, that's just that's just flavor.

159
00:08:32,440 --> 00:08:33,440
Yeah.

160
00:08:33,440 --> 00:08:37,760
OK, so you clasp your great axe on your back and axe in one hand, free hand in the other,

161
00:08:37,760 --> 00:08:39,080
free hand for the other.

162
00:08:39,080 --> 00:08:42,400
And then you want to proceed stealthily, proceed stealthily into the woods.

163
00:08:42,400 --> 00:08:45,440
OK, go ahead and give me a give me a little stealth check.

164
00:08:45,440 --> 00:08:46,440
20.

165
00:08:46,440 --> 00:08:47,440
Yeah.

166
00:08:47,440 --> 00:08:48,440
Yeah.

167
00:08:48,440 --> 00:08:49,440
Unless unless said otherwise.

168
00:08:49,440 --> 00:08:50,440
Yeah, it's always a 20.

169
00:08:50,440 --> 00:08:52,120
So this is a stealth check.

170
00:08:52,120 --> 00:08:53,120
20.

171
00:08:53,120 --> 00:08:54,120
OK.

172
00:08:54,120 --> 00:08:55,840
Well, which brings you to a 24.

173
00:08:55,840 --> 00:08:56,840
Yeah.

174
00:08:56,840 --> 00:09:00,280
So in your first proceedings into these woods.

175
00:09:00,280 --> 00:09:01,280
Yeah.

176
00:09:01,280 --> 00:09:02,280
Like you are the night.

177
00:09:02,280 --> 00:09:03,280
I guess I should roll.

178
00:09:03,280 --> 00:09:04,280
I should roll.

179
00:09:04,280 --> 00:09:05,280
The bat.

180
00:09:05,280 --> 00:09:08,280
I should roll for Lyra to bat dwarf.

181
00:09:08,280 --> 00:09:12,440
Well, did she fall out of the tree?

182
00:09:12,440 --> 00:09:13,440
Yeah.

183
00:09:13,440 --> 00:09:19,040
So as you're going, you see some leaves falling out of the trees.

184
00:09:19,040 --> 00:09:22,080
You definitely know which tree she's in and where.

185
00:09:22,080 --> 00:09:29,440
As quietly as I can, I whisper, are you OK up there?

186
00:09:29,440 --> 00:09:33,000
Would you like to come join me down here on the forest floor?

187
00:09:33,000 --> 00:09:36,280
Quietly climb down, please.

188
00:09:36,280 --> 00:09:38,080
No, two hoots is a no.

189
00:09:38,080 --> 00:09:40,240
I thought two hoots was a yes.

190
00:09:40,240 --> 00:09:41,240
Did you say that?

191
00:09:41,240 --> 00:09:42,240
Yes.

192
00:09:42,240 --> 00:09:43,240
Whoops.

193
00:09:43,240 --> 00:09:44,240
Reverse that then.

194
00:09:44,240 --> 00:09:45,240
That's DM brain.

195
00:09:45,240 --> 00:09:46,240
OK, so she's good up there.

196
00:09:46,240 --> 00:09:47,240
All right.

197
00:09:47,240 --> 00:09:48,240
Just watch your footing.

198
00:09:48,240 --> 00:09:49,240
All right.

199
00:09:49,240 --> 00:09:50,240
Let's keep going.

200
00:09:50,240 --> 00:09:51,240
OK.

201
00:09:51,240 --> 00:09:52,240
So you proceed.

202
00:09:52,240 --> 00:09:53,240
Wait, can I see the tracks?

203
00:09:53,240 --> 00:09:56,640
Yeah, that's what I was actually going to ask you.

204
00:09:56,640 --> 00:10:00,600
Give me a survival check.

205
00:10:00,600 --> 00:10:04,400
So that plus whatever your modifier is for survival on your skills.

206
00:10:04,400 --> 00:10:05,400
Five plus.

207
00:10:05,400 --> 00:10:06,400
Yours might be.

208
00:10:06,400 --> 00:10:07,400
It's all the way.

209
00:10:07,400 --> 00:10:08,400
They're in alphabetical order.

210
00:10:08,400 --> 00:10:09,400
Eight.

211
00:10:09,400 --> 00:10:10,400
All right.

212
00:10:10,400 --> 00:10:11,400
So a total of eight.

213
00:10:11,400 --> 00:10:13,340
Yeah, you don't quite get the trail yet.

214
00:10:13,340 --> 00:10:17,120
You kind of lose it between all the different things that are in the woods.

215
00:10:17,120 --> 00:10:18,400
Oh, oh.

216
00:10:18,400 --> 00:10:21,800
I want to look for wolf tracks because wolves would probably try to track the ax peak for

217
00:10:21,800 --> 00:10:22,800
a meal.

218
00:10:22,800 --> 00:10:24,760
Well, you kind of you just had survival.

219
00:10:24,760 --> 00:10:26,920
So that was part of your.

220
00:10:26,920 --> 00:10:29,400
You could do that on your next set of things.

221
00:10:29,400 --> 00:10:30,400
Oh, God.

222
00:10:30,400 --> 00:10:32,400
She doesn't have anything in perception.

223
00:10:32,400 --> 00:10:35,000
She rolled a nat 20.

224
00:10:35,000 --> 00:10:36,000
Yeah.

225
00:10:36,000 --> 00:10:40,440
So she does a bit of a perception check and then you hear a you hear a light from very

226
00:10:40,440 --> 00:10:41,440
nearby.

227
00:10:41,440 --> 00:10:42,440
What?

228
00:10:42,440 --> 00:10:44,800
What do you see?

229
00:10:44,800 --> 00:10:47,160
Keep heading in the direction you're going.

230
00:10:47,160 --> 00:10:50,960
I see from this distance, I can't quite tell.

231
00:10:50,960 --> 00:10:57,000
It's all just a blur of gray, but there's there's something there's something up ahead

232
00:10:57,000 --> 00:10:58,920
in the way you're going.

233
00:10:58,920 --> 00:11:00,680
Trust your instincts, little dwarf.

234
00:11:00,680 --> 00:11:01,680
Yeah.

235
00:11:01,680 --> 00:11:04,840
Just follow behind and keep quiet.

236
00:11:04,840 --> 00:11:06,880
I love how square that is on the audio.

237
00:11:06,880 --> 00:11:07,880
All right.

238
00:11:07,880 --> 00:11:09,520
I proceed in the same direction.

239
00:11:09,520 --> 00:11:10,520
All right.

240
00:11:10,520 --> 00:11:15,760
So you keep going in that direction, basically trusting that that Lira saw something in that

241
00:11:15,760 --> 00:11:21,440
direction and you do get a sense of a flurry of activity in that general direction.

242
00:11:21,440 --> 00:11:24,920
Going with what you said previously about the wolf tracks or wanting to look for wolf

243
00:11:24,920 --> 00:11:29,560
tracks between the wolf tracks and looking for whatever other kind of tracks there are.

244
00:11:29,560 --> 00:11:34,320
Give me one more survival check that that's another eight.

245
00:11:34,320 --> 00:11:35,320
All right.

246
00:11:35,320 --> 00:11:36,320
All right.

247
00:11:36,320 --> 00:11:40,440
So you really don't get much of a sense of what's happening up ahead.

248
00:11:40,440 --> 00:11:44,000
I'm going to give her one more perception check.

249
00:11:44,000 --> 00:11:45,000
All right.

250
00:11:45,000 --> 00:11:53,440
So you keep heading in that direction and you come upon you start to see not a structure,

251
00:11:53,440 --> 00:11:58,000
but some some wood in a strange configuration.

252
00:11:58,000 --> 00:12:00,440
It looks like maybe it was something that was broken.

253
00:12:00,440 --> 00:12:03,760
Could have been a building or a vehicle of some sort.

254
00:12:03,760 --> 00:12:07,720
There's a lot of wood and it's in a disarrayed state.

255
00:12:07,720 --> 00:12:11,680
How would you want to and you see something rummaging within?

256
00:12:11,680 --> 00:12:15,880
I as stealthy as humanly possible just keep getting closer to it.

257
00:12:15,880 --> 00:12:17,880
I can make out what's there.

258
00:12:17,880 --> 00:12:20,520
OK, so give me a give me a stealth check.

259
00:12:20,520 --> 00:12:21,520
Ten.

260
00:12:21,520 --> 00:12:22,520
Ten.

261
00:12:22,520 --> 00:12:25,040
OK, so ten plus four is 14.

262
00:12:25,040 --> 00:12:26,040
Oh, you're out of 14.

263
00:12:26,040 --> 00:12:32,600
OK, so you you approach and what's what I'm about to describe that you see doesn't notice

264
00:12:32,600 --> 00:12:34,740
your approach.

265
00:12:34,740 --> 00:12:36,880
It is rather distracted.

266
00:12:36,880 --> 00:12:44,240
What you find as you approach is what looks to be the remains of a broken down caravan

267
00:12:44,240 --> 00:12:45,240
wagon.

268
00:12:45,240 --> 00:12:53,980
It has been there for for a decent while and it's it has been rummaged and it's been ransacked.

269
00:12:53,980 --> 00:12:55,360
It's been it's been a value here.

270
00:12:55,360 --> 00:13:02,240
Yeah, it's been ransacked to a heavy degree, but there must have been some scrap or morsel

271
00:13:02,240 --> 00:13:12,280
within because as you approach, Turkey has their head stuffed into the into a vacant

272
00:13:12,280 --> 00:13:19,840
corner of this broken down caravan and is attempting to chomp on some sort of left behind

273
00:13:19,840 --> 00:13:20,840
morsel.

274
00:13:20,840 --> 00:13:23,200
OK, see that I have a rope in my inventory.

275
00:13:23,200 --> 00:13:25,440
OK, I tie the rope into a lasso.

276
00:13:25,440 --> 00:13:29,560
OK, with your with your stealth checking with how distracted Turkey is, yet none of

277
00:13:29,560 --> 00:13:31,600
this activity is noticed as of yet.

278
00:13:31,600 --> 00:13:37,600
OK, so now I'm just waiting for him to pop his head up so I can try to lasso him and

279
00:13:37,600 --> 00:13:38,600
wrangle him.

280
00:13:38,600 --> 00:13:41,720
I do notice that I am out of dried meat.

281
00:13:41,720 --> 00:13:43,640
Oh, you have you have it.

282
00:13:43,640 --> 00:13:45,120
I have rations put down there.

283
00:13:45,120 --> 00:13:46,120
I mean, it's fine.

284
00:13:46,120 --> 00:13:47,120
You have a little bit of meat.

285
00:13:47,120 --> 00:13:48,120
All right.

286
00:13:48,120 --> 00:13:55,520
And my remember, one of your traits, your vices, one of your traits, one of your vices

287
00:13:55,520 --> 00:14:01,880
was that you have a constant craving for sticks of sticks of flesh and the dew of mountains.

288
00:14:01,880 --> 00:14:02,880
Yes.

289
00:14:02,880 --> 00:14:04,680
So you would always have both of those on your person.

290
00:14:04,680 --> 00:14:10,760
OK, so now I'm just basically playing the waiting game to if I can at least I pull I

291
00:14:10,760 --> 00:14:15,120
I holster on my side, holster my hand axe, pull out a meat stick.

292
00:14:15,120 --> 00:14:18,760
So I have the rope, the lasso in one hand, meat stick in another.

293
00:14:18,760 --> 00:14:22,800
And now I'm just playing the waiting game for Turkey to pop his head up and hope that

294
00:14:22,800 --> 00:14:26,360
I can use my skill with animals.

295
00:14:26,360 --> 00:14:28,520
And he comes to the meat stick.

296
00:14:28,520 --> 00:14:29,520
That way I can gently.

297
00:14:29,520 --> 00:14:32,280
How do you know Turkey's a boy that way?

298
00:14:32,280 --> 00:14:37,440
Turkey can come come get the meat stick and I can gently put the lasso around him and

299
00:14:37,440 --> 00:14:39,160
then lead him back to camp.

300
00:14:39,160 --> 00:14:42,320
OK, so you did put your hand axe away, you said?

301
00:14:42,320 --> 00:14:43,320
Yes.

302
00:14:43,320 --> 00:14:45,440
OK, never mind what's happening over here.

303
00:14:45,440 --> 00:14:49,720
So you wait for the first for the first turn here.

304
00:14:49,720 --> 00:14:51,340
Which skill?

305
00:14:51,340 --> 00:14:57,040
Probably still just I think survival is probably your your best one of your best skills, correct?

306
00:14:57,040 --> 00:14:58,040
I guess I should look.

307
00:14:58,040 --> 00:15:01,600
It's a plus three of the skills that would be relevant.

308
00:15:01,600 --> 00:15:02,840
I'll still go.

309
00:15:02,840 --> 00:15:04,840
We'll go with we'll go with stealth.

310
00:15:04,840 --> 00:15:05,840
All right.

311
00:15:05,840 --> 00:15:08,840
So throw me a stealth and stealth is a plus.

312
00:15:08,840 --> 00:15:09,840
That's your plus four.

313
00:15:09,840 --> 00:15:10,840
Sixteen.

314
00:15:10,840 --> 00:15:11,840
Sixteen total.

315
00:15:11,840 --> 00:15:12,840
Yes.

316
00:15:12,840 --> 00:15:19,600
OK, so you wait and yeah, Turkey is still very much into what they're doing.

317
00:15:19,600 --> 00:15:20,600
No change.

318
00:15:20,600 --> 00:15:21,600
All right.

319
00:15:21,600 --> 00:15:23,880
Will you do something different or stay this or stay the same?

320
00:15:23,880 --> 00:15:24,880
I try.

321
00:15:24,880 --> 00:15:28,200
I lightly whistle to try to get Turkey's attention.

322
00:15:28,200 --> 00:15:30,720
OK, throw me an animal handling.

323
00:15:30,720 --> 00:15:32,720
That's a plus three.

324
00:15:32,720 --> 00:15:33,720
That's an 18.

325
00:15:33,720 --> 00:15:34,720
18.

326
00:15:34,720 --> 00:15:36,240
OK, give me your little whistle.

327
00:15:36,240 --> 00:15:42,040
OK, getting a sound that would be appropriate for an axe speaks attention.

328
00:15:42,040 --> 00:15:46,360
Turkey jolts is jolts their their head up because we haven't checked.

329
00:15:46,360 --> 00:15:47,360
We haven't checked yet.

330
00:15:47,360 --> 00:15:48,920
We haven't also haven't asked them.

331
00:15:48,920 --> 00:15:49,920
You could do talk to it.

332
00:15:49,920 --> 00:15:53,040
I don't think you have talked to animals, but you could find somebody who has the spell.

333
00:15:53,040 --> 00:15:56,000
Talk to animals and actually find out their identity.

334
00:15:56,000 --> 00:16:00,680
But either way, Turkey jolts up and looks around.

335
00:16:00,680 --> 00:16:02,240
What will you do now?

336
00:16:02,240 --> 00:16:03,240
Present the meat stick.

337
00:16:03,240 --> 00:16:04,240
OK.

338
00:16:04,240 --> 00:16:08,600
And with your animal handling skill, I would say that is plus three fairly sufficient.

339
00:16:08,600 --> 00:16:09,600
But go ahead.

340
00:16:09,600 --> 00:16:11,320
Do you just hold it?

341
00:16:11,320 --> 00:16:13,920
Hold the stick out like are you luring them to you?

342
00:16:13,920 --> 00:16:14,920
Actually no.

343
00:16:14,920 --> 00:16:17,920
I'm going to place the meat stick on the ground in front of me.

344
00:16:17,920 --> 00:16:18,920
OK.

345
00:16:18,920 --> 00:16:21,200
I'm going to lose my hand in this in this instance.

346
00:16:21,200 --> 00:16:22,200
OK.

347
00:16:22,200 --> 00:16:27,400
So for the second round of what we're doing here, I'll say give me one more animal handling.

348
00:16:27,400 --> 00:16:28,400
19.

349
00:16:28,400 --> 00:16:29,400
OK.

350
00:16:29,400 --> 00:16:34,880
So as you sit there stealthily within the forest, you know the precise behaviors to

351
00:16:34,880 --> 00:16:39,940
present to not freak out, Axebeak or freak out an Axebeak.

352
00:16:39,940 --> 00:16:47,640
So Turkey feels fairly safe in coming up coming up to you and it begins to eat the meat stick.

353
00:16:47,640 --> 00:16:48,640
OK.

354
00:16:48,640 --> 00:16:50,080
Step one done.

355
00:16:50,080 --> 00:16:54,640
Step two is gently place the lasso around Turkey.

356
00:16:54,640 --> 00:16:55,640
OK.

357
00:16:55,640 --> 00:17:01,520
I'm going to say I'm going to give you a sleight of hand on this one to try to do to try to

358
00:17:01,520 --> 00:17:04,880
do that action without spooking or alerting.

359
00:17:04,880 --> 00:17:08,360
Can I also say I'm gently patting it to try to keep him calm?

360
00:17:08,360 --> 00:17:09,360
Yeah.

361
00:17:09,360 --> 00:17:11,720
I would say as a part of your really good animal handling role.

362
00:17:11,720 --> 00:17:12,720
Yeah, exactly.

363
00:17:12,720 --> 00:17:13,720
Yes.

364
00:17:13,720 --> 00:17:16,060
You are you're giving Turkey sweet pets.

365
00:17:16,060 --> 00:17:17,560
You've given them food.

366
00:17:17,560 --> 00:17:21,400
They're very comforted and not on high alert.

367
00:17:21,400 --> 00:17:22,400
All right.

368
00:17:22,400 --> 00:17:23,400
Good.

369
00:17:23,400 --> 00:17:24,400
All right.

370
00:17:24,400 --> 00:17:25,400
So this should be easy.

371
00:17:25,400 --> 00:17:26,400
OK.

372
00:17:26,400 --> 00:17:27,400
So this is for what you say sleight of hand sleight of hand.

373
00:17:27,400 --> 00:17:29,680
And that is a plus four.

374
00:17:29,680 --> 00:17:31,920
It's not a nat 20, but it's a 20.

375
00:17:31,920 --> 00:17:32,920
A dirty 20.

376
00:17:32,920 --> 00:17:33,920
All right.

377
00:17:33,920 --> 00:17:39,520
So you get that lasso around Turkey's neck and I would assume your next move.

378
00:17:39,520 --> 00:17:40,520
Lead that.

379
00:17:40,520 --> 00:17:43,080
My next move is OK.

380
00:17:43,080 --> 00:17:44,080
Lira.

381
00:17:44,080 --> 00:17:45,680
Get down here.

382
00:17:45,680 --> 00:17:46,680
All right.

383
00:17:46,680 --> 00:17:54,040
But she is still she is crouching in the shadow of that tree.

384
00:17:54,040 --> 00:17:55,440
There was something in there as well.

385
00:17:55,440 --> 00:17:57,240
I tend to Turkey.

386
00:17:57,240 --> 00:18:00,000
Try and see what they were trying to get at in there.

387
00:18:00,000 --> 00:18:04,480
You seem slim enough that you could probably fit your head into that hole and possibly

388
00:18:04,480 --> 00:18:05,480
an arm.

389
00:18:05,480 --> 00:18:07,440
I can fit a lot of things into a lot of things.

390
00:18:07,440 --> 00:18:08,440
I'll go ahead.

391
00:18:08,440 --> 00:18:09,440
Thanks.

392
00:18:09,440 --> 00:18:10,440
You didn't need to make it weird.

393
00:18:10,440 --> 00:18:12,660
But so so they she goes ahead.

394
00:18:12,660 --> 00:18:14,380
I'm going to give her.

395
00:18:14,380 --> 00:18:20,480
So as she approaches the caravan or the broken down wagon, she stops in her tracks and says

396
00:18:20,480 --> 00:18:23,320
very quietly, tie Turkey to that tree.

397
00:18:23,320 --> 00:18:25,240
OK, come on, Turkey.

398
00:18:25,240 --> 00:18:27,280
You're just going to stay here now.

399
00:18:27,280 --> 00:18:31,620
I tie Turkey to the tree and put a few more meat sticks on the ground.

400
00:18:31,620 --> 00:18:32,620
Thank you for taking care of Turkey.

401
00:18:32,620 --> 00:18:36,960
Put a few more meat sticks on the ground and I go and ask her what's up.

402
00:18:36,960 --> 00:18:38,200
So you walk back up to her.

403
00:18:38,200 --> 00:18:39,200
Yeah.

404
00:18:39,200 --> 00:18:40,200
What do you see?

405
00:18:40,200 --> 00:18:41,200
Something.

406
00:18:41,200 --> 00:18:42,200
OK, which direction?

407
00:18:42,200 --> 00:18:48,620
I see a hoot and has as she lets out that little frightened isn't the correct word.

408
00:18:48,620 --> 00:18:53,040
It's more an apprehensive hoot.

409
00:18:53,040 --> 00:18:59,960
You hear a bit of rustling from beyond the cost of the little clearing that you find

410
00:18:59,960 --> 00:19:00,960
yourself in.

411
00:19:00,960 --> 00:19:01,960
Stay put.

412
00:19:01,960 --> 00:19:06,680
I'm going to circle around and see if I can get behind this thing.

413
00:19:06,680 --> 00:19:11,360
As you say that, five figures jump from out of the treeline.

414
00:19:11,360 --> 00:19:14,360
All right, Lyra, stay with me now.

415
00:19:14,360 --> 00:19:16,240
All right, let's roll for initiative.

416
00:19:16,240 --> 00:19:19,800
I am going to know.

417
00:19:19,800 --> 00:19:21,280
Roll for initiative.

418
00:19:21,280 --> 00:19:23,640
Oh, yeah, I didn't actually.

419
00:19:23,640 --> 00:19:24,640
And it's a five.

420
00:19:24,640 --> 00:19:27,360
Well, a five plus.

421
00:19:27,360 --> 00:19:28,640
What's your initiative modifier?

422
00:19:28,640 --> 00:19:31,840
OK, her her initiative thing is a plus two.

423
00:19:31,840 --> 00:19:34,520
That's because Poocher Ali has the eye.

424
00:19:34,520 --> 00:19:39,920
I picked for you the alert feet, which gives you.

425
00:19:39,920 --> 00:19:45,000
I think I think you can't be surprised and you get a plus two to initiative.

426
00:19:45,000 --> 00:19:47,000
All right, you got a nine.

427
00:19:47,000 --> 00:19:51,640
There has a ten and I'm going to roll just once for all the goblins.

428
00:19:51,640 --> 00:19:55,080
The goblins will all just go on the same turn.

429
00:19:55,080 --> 00:19:56,080
All right.

430
00:19:56,080 --> 00:19:57,080
The goblins go first.

431
00:19:57,080 --> 00:20:04,040
And oh, Christ, goblins go on initiative order 12 near at a ten.

432
00:20:04,040 --> 00:20:05,040
You said a nine.

433
00:20:05,040 --> 00:20:06,040
Yeah.

434
00:20:06,040 --> 00:20:07,040
Yep.

435
00:20:07,040 --> 00:20:08,040
And then Lyra back to back.

436
00:20:08,040 --> 00:20:10,360
Well, it's not really going to work for her.

437
00:20:10,360 --> 00:20:11,360
All right.

438
00:20:11,360 --> 00:20:12,360
So all the little goblins.

439
00:20:12,360 --> 00:20:15,000
Oh, Jesus, here we go.

440
00:20:15,000 --> 00:20:16,920
What are these goblins armed with?

441
00:20:16,920 --> 00:20:19,240
Just short sorts daggers.

442
00:20:19,240 --> 00:20:22,160
They're armed with whatever the hell they want to be armed with.

443
00:20:22,160 --> 00:20:24,280
Oh, great.

444
00:20:24,280 --> 00:20:27,860
Your left to right.

445
00:20:27,860 --> 00:20:31,080
We have snaggle tooth.

446
00:20:31,080 --> 00:20:33,160
And then I'll tell you what you see.

447
00:20:33,160 --> 00:20:38,240
A goblin with a chipped fang who believes he's the best singer in the band.

448
00:20:38,240 --> 00:20:43,920
He constantly hums out of tune during fights, much to the annoyance of his comrades.

449
00:20:43,920 --> 00:20:48,440
So goblin here you see with the chip fang and he is humming a tune as he comes out of

450
00:20:48,440 --> 00:20:49,440
the tree line.

451
00:20:49,440 --> 00:20:50,440
Oh, dear Lord.

452
00:20:50,440 --> 00:20:51,980
Next one over is wheezy.

453
00:20:51,980 --> 00:20:56,800
A goblin with a wheezing laugh who carries a rusty crossbow that never seems to shoot

454
00:20:56,800 --> 00:20:57,800
straight.

455
00:20:57,800 --> 00:21:00,800
But he keeps trying to point adventures from afar.

456
00:21:00,800 --> 00:21:01,800
All right.

457
00:21:01,800 --> 00:21:03,960
So that's your rain.

458
00:21:03,960 --> 00:21:04,960
That's your ranged boy.

459
00:21:04,960 --> 00:21:05,960
All right.

460
00:21:05,960 --> 00:21:06,960
Next one down.

461
00:21:06,960 --> 00:21:09,640
His his name is snoz.

462
00:21:09,640 --> 00:21:13,000
What you see is a goblin with an oversized nose.

463
00:21:13,000 --> 00:21:17,000
He insists he can smell treasure and trouble a mile away.

464
00:21:17,000 --> 00:21:22,040
He's probably the one that noticed that there was somebody rummaging around this abandoned

465
00:21:22,040 --> 00:21:23,040
wagon.

466
00:21:23,040 --> 00:21:24,480
All right.

467
00:21:24,480 --> 00:21:25,680
He's usually wrong.

468
00:21:25,680 --> 00:21:26,960
But in this case, he's right.

469
00:21:26,960 --> 00:21:28,800
But he's extremely proud of his nose.

470
00:21:28,800 --> 00:21:31,760
And then you have Blinky.

471
00:21:31,760 --> 00:21:37,640
This is probably the goblin that scares you the most because he blinks rapidly pretty

472
00:21:37,640 --> 00:21:38,800
much all the time.

473
00:21:38,800 --> 00:21:43,040
And he's in charge of carrying a small drum to announce their arrival, despite the whole

474
00:21:43,040 --> 00:21:45,640
point of being sneaky.

475
00:21:45,640 --> 00:21:52,480
So with this piece that was written, I now can retcon that that's how you know this battle

476
00:21:52,480 --> 00:21:55,480
has begun and there is no sneaking for either side.

477
00:21:55,480 --> 00:22:00,400
They were being sneaky, but he jumped in and he has hit his bell.

478
00:22:00,400 --> 00:22:07,920
You see, you see snoz next to him, throw a rock at him and say, we're supposed to be

479
00:22:07,920 --> 00:22:08,920
silent.

480
00:22:08,920 --> 00:22:12,800
He's like, the drum is fun.

481
00:22:12,800 --> 00:22:17,920
And battle shall begin.

482
00:22:17,920 --> 00:22:19,960
I could speak goblin, it says here.

483
00:22:19,960 --> 00:22:21,220
Yes, you can.

484
00:22:21,220 --> 00:22:23,900
So you understood what they were saying to each other.

485
00:22:23,900 --> 00:22:28,920
That's how you can understand their, you know, their language.

486
00:22:28,920 --> 00:22:33,640
All right, so all of the goblins are going to take their little movie boys as I'm doing

487
00:22:33,640 --> 00:22:34,640
this.

488
00:22:34,640 --> 00:22:35,720
I'm going to be kind of away from the mic.

489
00:22:35,720 --> 00:22:40,560
So if you desire, you can describe your reactions to what I'm doing on the map.

490
00:22:40,560 --> 00:22:42,560
OK, so all right.

491
00:22:42,560 --> 00:22:48,040
Now, oh, well, it's not the one I wanted getting in close.

492
00:22:48,040 --> 00:22:51,160
I'm also going to say goblins are stupid.

493
00:22:51,160 --> 00:22:57,960
So whichever ones have picked melee or range, that is what they want to do.

494
00:22:57,960 --> 00:23:03,580
This goblin is clutching his scimitar and he is charging with his.

495
00:23:03,580 --> 00:23:05,560
If he has a bow, it is on his back.

496
00:23:05,560 --> 00:23:08,880
He wants to get in there and fight this next one.

497
00:23:08,880 --> 00:23:14,440
However, they're also I'm not moving them diagonally because goblins are little clumsy

498
00:23:14,440 --> 00:23:15,440
boys.

499
00:23:15,440 --> 00:23:20,360
So they're going to be a little bit a little bit clumsy with their with their approach.

500
00:23:20,360 --> 00:23:21,360
All right.

501
00:23:21,360 --> 00:23:22,360
Works for me.

502
00:23:22,360 --> 00:23:24,440
So who is that there?

503
00:23:24,440 --> 00:23:30,120
That is Weezy and Weezy is going to nestle up behind some wood on the caravan, giving

504
00:23:30,120 --> 00:23:31,120
him cover.

505
00:23:31,120 --> 00:23:38,280
And he is going to pull out his crossbow and he's going to take a will be shot at Lyra.

506
00:23:38,280 --> 00:23:40,280
All right, Lyra, you're stealthy.

507
00:23:40,280 --> 00:23:41,280
You can do this.

508
00:23:41,280 --> 00:23:42,280
I'm all stealthy.

509
00:23:42,280 --> 00:23:43,280
I do.

510
00:23:43,280 --> 00:23:44,280
Oh, you're nimble.

511
00:23:44,280 --> 00:23:45,280
Just be nimble.

512
00:23:45,280 --> 00:23:46,900
Jack, be quick.

513
00:23:46,900 --> 00:23:51,960
But she wasn't able to avoid this goblins pointy stick that he shot.

514
00:23:51,960 --> 00:23:54,360
OK, so that is a hit on Lyra.

515
00:23:54,360 --> 00:23:56,960
Oh, right.

516
00:23:56,960 --> 00:23:59,420
Doing four damage.

517
00:23:59,420 --> 00:24:02,360
She didn't enjoy that.

518
00:24:02,360 --> 00:24:04,400
Oh, OK.

519
00:24:04,400 --> 00:24:05,400
So.

520
00:24:05,400 --> 00:24:08,240
Let's see here.

521
00:24:08,240 --> 00:24:10,640
Snars is going to run up.

522
00:24:10,640 --> 00:24:11,640
That's right.

523
00:24:11,640 --> 00:24:12,640
Get in his way.

524
00:24:12,640 --> 00:24:16,760
Snars charges around the back end of the wagon going.

525
00:24:16,760 --> 00:24:19,840
Hey, you get fast.

526
00:24:19,840 --> 00:24:21,680
Draw that little goblin.

527
00:24:21,680 --> 00:24:23,280
I want to get him.

528
00:24:23,280 --> 00:24:27,560
I tell him I say and I say, bring it, fucker.

529
00:24:27,560 --> 00:24:29,040
Do you say that in Goblin?

530
00:24:29,040 --> 00:24:30,040
Yeah.

531
00:24:30,040 --> 00:24:32,900
Yeah, that definitely demoralizes him a little bit.

532
00:24:32,900 --> 00:24:38,640
So this final goblin, that is Blinky with his little fucking drum.

533
00:24:38,640 --> 00:24:40,960
While Blinky is banging away on his drum.

534
00:24:40,960 --> 00:24:43,460
So he's going to he's going to come in from behind.

535
00:24:43,460 --> 00:24:49,920
But having heard your your verbal strike, he wants to see if he can hobble the goblin

536
00:24:49,920 --> 00:24:53,440
or hobble the dwarf from behind.

537
00:24:53,440 --> 00:24:57,160
He's going to take a sweet little swing at those or those.

538
00:24:57,160 --> 00:24:59,160
Why don't he make some dwarfing Goblin?

539
00:24:59,160 --> 00:25:02,040
He's going to take a little swing at those dwarven legs.

540
00:25:02,040 --> 00:25:03,040
All right.

541
00:25:03,040 --> 00:25:04,760
So this is against your AC.

542
00:25:04,760 --> 00:25:08,640
So he gets a six plus four as a ten, which I am fairly certain.

543
00:25:08,640 --> 00:25:11,080
I have a 15 armor class.

544
00:25:11,080 --> 00:25:12,960
Means he misses.

545
00:25:12,960 --> 00:25:14,520
So what was that?

546
00:25:14,520 --> 00:25:15,520
Blinky.

547
00:25:15,520 --> 00:25:23,240
He gets a little swing at you, but Blinky was underestimating the stout strength of a

548
00:25:23,240 --> 00:25:25,720
dwarven leg.

549
00:25:25,720 --> 00:25:26,720
Tree trunks these are.

550
00:25:26,720 --> 00:25:27,720
Yeah.

551
00:25:27,720 --> 00:25:28,720
Well, more like stumps.

552
00:25:28,720 --> 00:25:33,680
But one of the one of the pieces of the metal of your grieve.

553
00:25:33,680 --> 00:25:35,240
That's the word for boot.

554
00:25:35,240 --> 00:25:36,240
A grieve.

555
00:25:36,240 --> 00:25:37,240
I think so.

556
00:25:37,240 --> 00:25:38,240
Yeah.

557
00:25:38,240 --> 00:25:41,840
The metal of your grieve deflects the shot.

558
00:25:41,840 --> 00:25:44,360
And so all the goblins have had a turn.

559
00:25:44,360 --> 00:25:48,560
So now it's going to be Lira's turn.

560
00:25:48,560 --> 00:25:53,680
Can she see the head of Mezie over the cover?

561
00:25:53,680 --> 00:25:54,880
I mean, you're ahead.

562
00:25:54,880 --> 00:25:56,360
You don't know what she can see or can't see.

563
00:25:56,360 --> 00:25:57,980
I guess you're right.

564
00:25:57,980 --> 00:25:59,280
With him kind of focusing on you.

565
00:25:59,280 --> 00:26:00,280
Now, here's the thing.

566
00:26:00,280 --> 00:26:02,560
Here's something I'm going to teach you with D&D.

567
00:26:02,560 --> 00:26:05,560
There is something called an opportunity attack.

568
00:26:05,560 --> 00:26:12,180
If you haven't used a reaction within one set of like in one round, if somebody tries

569
00:26:12,180 --> 00:26:21,400
to leave adjacency to you, if they try to move away from an active monster, you know,

570
00:26:21,400 --> 00:26:25,160
another being, they will get an opportunity attack against them.

571
00:26:25,160 --> 00:26:32,920
So if she tried to move another space away, then that goblin would get to try to hit her.

572
00:26:32,920 --> 00:26:39,360
So instead, she's kind of sidling beside the wagon, but keeping keeping an eye defensively

573
00:26:39,360 --> 00:26:41,040
on him.

574
00:26:41,040 --> 00:26:48,920
She steps back that way and she is going to let loose a bit of vicious mockery.

575
00:26:48,920 --> 00:26:49,920
Get it.

576
00:26:49,920 --> 00:26:53,000
Should I plug my ears for this?

577
00:26:53,000 --> 00:26:55,400
No, it's going to be vicious to him.

578
00:26:55,400 --> 00:26:56,400
Okay, good.

579
00:26:56,400 --> 00:26:58,320
Okay, it's a minus one.

580
00:26:58,320 --> 00:26:59,320
All right.

581
00:26:59,320 --> 00:27:06,360
So I'll for this first time that she's used while you did see her use it on a rat, she

582
00:27:06,360 --> 00:27:11,080
used this yes, she used this on a rat and she killed that poor rat because she just demeaned

583
00:27:11,080 --> 00:27:12,080
his entire existence.

584
00:27:12,080 --> 00:27:14,880
I'm going to read it out to you.

585
00:27:14,880 --> 00:27:19,200
You unleash a string of insults laced with subtle enchantments at one creature you can

586
00:27:19,200 --> 00:27:21,320
see or hear within range.

587
00:27:21,320 --> 00:27:24,520
And then they make a wisdom saving throw or they take damage and but then they also have

588
00:27:24,520 --> 00:27:28,200
disadvantage on their next attack roll it makes before the end of its next turn.

589
00:27:28,200 --> 00:27:32,360
So she's also going to be trying to instill disadvantage on on.

590
00:27:32,360 --> 00:27:35,120
Oh, freaking sweet.

591
00:27:35,120 --> 00:27:38,400
Well, whatever sweet wheezy, sweet wheezy.

592
00:27:38,400 --> 00:27:40,120
Yeah, she's going to try to put it.

593
00:27:40,120 --> 00:27:41,120
I thought it was Blinky.

594
00:27:41,120 --> 00:27:43,760
No, that's we know she's no she's hitting.

595
00:27:43,760 --> 00:27:49,440
She didn't leave the aura of Blinky, but she is trying to attack poor sweet little wheezy

596
00:27:49,440 --> 00:27:53,320
who hit her with who hit her with a vicious assault.

597
00:27:53,320 --> 00:27:56,080
Okay, so he is going to.

598
00:27:56,080 --> 00:27:57,680
No, no.

599
00:27:57,680 --> 00:27:59,800
See goblins roll the green die.

600
00:27:59,800 --> 00:28:02,680
All right, that makes sense.

601
00:28:02,680 --> 00:28:07,200
Ah, and he fails.

602
00:28:07,200 --> 00:28:16,000
So why very little damage, I'm assuming she dealt one damage.

603
00:28:16,000 --> 00:28:19,640
So she dealt one damage, but he also has disadvantage.

604
00:28:19,640 --> 00:28:21,600
All right.

605
00:28:21,600 --> 00:28:24,960
OK, so that's Lira's Lira's turn.

606
00:28:24,960 --> 00:28:33,040
Oh, and she also as she did this, she's also using a part of this wagon as cover.

607
00:28:33,040 --> 00:28:34,040
All right.

608
00:28:34,040 --> 00:28:37,040
And the way cover works is it adds to your AC.

609
00:28:37,040 --> 00:28:38,040
Nice.

610
00:28:38,040 --> 00:28:40,920
OK, so she is taking cover there.

611
00:28:40,920 --> 00:28:46,840
She wouldn't have that cover with this goblin, but it seems like all the melee goblins have

612
00:28:46,840 --> 00:28:50,280
a focus on Dwarfie Boy.

613
00:28:50,280 --> 00:28:53,840
They see you as the greatest martial threat here, which is which is true.

614
00:28:53,840 --> 00:28:55,680
Oh, this is going to be fun.

615
00:28:55,680 --> 00:28:58,400
OK, so it is now.

616
00:28:58,400 --> 00:29:00,360
Put your Ali's turn.

617
00:29:00,360 --> 00:29:03,280
What shall put your little drummer boy?

618
00:29:03,280 --> 00:29:04,560
You're going to attack the one.

619
00:29:04,560 --> 00:29:07,800
Yes, that means because that in that case, you don't have to move because the thing with

620
00:29:07,800 --> 00:29:12,720
D&D is you have your you have your move and then you have your your action.

621
00:29:12,720 --> 00:29:16,440
You also have bonus actions and reactions in free actions.

622
00:29:16,440 --> 00:29:19,360
We can get in all that at some point and I can tell you what you can do.

623
00:29:19,360 --> 00:29:21,760
You can like do a little bit of talking during.

624
00:29:21,760 --> 00:29:23,200
Yeah, that's free action.

625
00:29:23,200 --> 00:29:27,240
You can also like pick things up, pull out a weapon, things like that.

626
00:29:27,240 --> 00:29:30,160
But in this case, but you don't have to move then attack.

627
00:29:30,160 --> 00:29:31,840
You can attack then move.

628
00:29:31,840 --> 00:29:36,560
You can also once you get multiple attacks, you can actually move, do an attack, move,

629
00:29:36,560 --> 00:29:37,600
do another attack.

630
00:29:37,600 --> 00:29:42,840
There's a lot of leeway, but for now you have one attack and you have your 30 feet of movement.

631
00:29:42,840 --> 00:29:45,080
And at the moment you're saying you want to attack.

632
00:29:45,080 --> 00:29:46,720
Yeah, was it Blinky?

633
00:29:46,720 --> 00:29:48,200
Yeah, come here, drummer boy.

634
00:29:48,200 --> 00:29:49,560
Little drummer boy.

635
00:29:49,560 --> 00:29:53,520
You unleash your own vicious, vicious insult.

636
00:29:53,520 --> 00:29:57,960
What your mother, which has no subtle enchantments, but it does.

637
00:29:57,960 --> 00:30:00,320
It does hurt his feelings.

638
00:30:00,320 --> 00:30:01,800
And then I would assume you're you're going.

639
00:30:01,800 --> 00:30:04,640
I also tell him that he's not worthy of my great axe.

640
00:30:04,640 --> 00:30:06,120
So I pull out my hand axe.

641
00:30:06,120 --> 00:30:10,760
No, no, you're going to want to use the you're going to want to use the great axe on these

642
00:30:10,760 --> 00:30:12,040
little pissants.

643
00:30:12,040 --> 00:30:13,040
Michael.

644
00:30:13,040 --> 00:30:14,040
Fine.

645
00:30:14,040 --> 00:30:15,480
This is your one.

646
00:30:15,480 --> 00:30:19,680
And this is your first combat session I'm doing with you and I'm trying to teach you

647
00:30:19,680 --> 00:30:22,600
D&D like modern D&D.

648
00:30:22,600 --> 00:30:23,600
You're in combat.

649
00:30:23,600 --> 00:30:25,240
You want to use your great axe.

650
00:30:25,240 --> 00:30:26,240
Fine.

651
00:30:26,240 --> 00:30:27,240
He asked for it.

652
00:30:27,240 --> 00:30:28,840
You want to use your main one.

653
00:30:28,840 --> 00:30:35,480
I unholster my great axe from behind me with a malicious grin on my face.

654
00:30:35,480 --> 00:30:43,960
I also, since they can see me, reach into my pocket, pull out a smoke stick, light it

655
00:30:43,960 --> 00:30:46,240
and say it's on.

656
00:30:46,240 --> 00:30:50,680
OK, you've said a lot of things, but I'm going to say that some of this stuff that you've

657
00:30:50,680 --> 00:30:54,320
said also was being said during other people's turns.

658
00:30:54,320 --> 00:30:55,760
So at that point, you say it's on.

659
00:30:55,760 --> 00:30:59,360
You pulled your axe and your smoke stick and you're basically pulling this.

660
00:30:59,360 --> 00:31:00,800
This will be lost on you.

661
00:31:00,800 --> 00:31:05,760
But it's it's almost like you're giving me or on from Final Fantasy 10, where he would

662
00:31:05,760 --> 00:31:12,840
do he would pull out his his pouch of rice sake, take a swig and then attack people like

663
00:31:12,840 --> 00:31:16,680
so with you, it's having the smoke stick in.

664
00:31:16,680 --> 00:31:18,680
Let's roll.

665
00:31:18,680 --> 00:31:19,680
Do this.

666
00:31:19,680 --> 00:31:20,680
All right.

667
00:31:20,680 --> 00:31:22,360
So give me a give me a little attack on the Gublin.

668
00:31:22,360 --> 00:31:23,920
Well, wait a minute.

669
00:31:23,920 --> 00:31:28,520
Do you want to do you want to throw down your die or for your first attack of this encounter,

670
00:31:28,520 --> 00:31:30,480
do you want to use the coolant coolant die?

671
00:31:30,480 --> 00:31:33,480
We got to use the coolant die.

672
00:31:33,480 --> 00:31:34,480
OK.

673
00:31:34,480 --> 00:31:35,480
All right.

674
00:31:35,480 --> 00:31:36,480
So you're going to attack little Gublin.

675
00:31:36,480 --> 00:31:37,480
Yep.

676
00:31:37,480 --> 00:31:41,280
And it is in eleven.

677
00:31:41,280 --> 00:31:44,000
One plus four for strength.

678
00:31:44,000 --> 00:31:45,000
Yeah.

679
00:31:45,000 --> 00:31:48,320
So fifteen.

680
00:31:48,320 --> 00:31:51,920
A sweet little cleave with that axe.

681
00:31:51,920 --> 00:31:57,240
So give me a little give me a little damage roll, which I think this and this is why I

682
00:31:57,240 --> 00:32:00,860
said you want your great axe with your hand axe.

683
00:32:00,860 --> 00:32:04,640
You roll a d six with a great axe.

684
00:32:04,640 --> 00:32:05,640
You roll a d twelve.

685
00:32:05,640 --> 00:32:06,640
All right.

686
00:32:06,640 --> 00:32:09,640
Let's let's see if he kills this little Gublin.

687
00:32:09,640 --> 00:32:12,400
It's a nine nine total.

688
00:32:12,400 --> 00:32:15,120
I told all nine total.

689
00:32:15,120 --> 00:32:18,200
Oh, how does he die?

690
00:32:18,200 --> 00:32:21,240
His head comes off and rolls towards his brethren.

691
00:32:21,240 --> 00:32:23,160
Oh, OK.

692
00:32:23,160 --> 00:32:29,400
So you kind of cleave this way so that when the axe hits, you kind of like with the axe,

693
00:32:29,400 --> 00:32:31,160
carry his head and thrust it.

694
00:32:31,160 --> 00:32:32,160
Yeah.

695
00:32:32,160 --> 00:32:33,160
Yeah.

696
00:32:33,160 --> 00:32:34,160
Yeah.

697
00:32:34,160 --> 00:32:39,560
I'll use this to I'll use his downed figure to represent where his head landed.

698
00:32:39,560 --> 00:32:44,440
Oh, and I also pick up his drum as my newest trophy.

699
00:32:44,440 --> 00:32:45,440
Yeah.

700
00:32:45,440 --> 00:32:46,440
Well, we can we can.

701
00:32:46,440 --> 00:32:47,440
Oh, yeah, that's right.

702
00:32:47,440 --> 00:32:48,440
I'm going to be looting these bodies.

703
00:32:48,440 --> 00:32:51,360
Well, I mean, technically, I can probably give you the free action of just making sure

704
00:32:51,360 --> 00:32:52,640
you get the drum now.

705
00:32:52,640 --> 00:32:53,640
Yeah.

706
00:32:53,640 --> 00:32:56,880
You know, as basically as a bit of RP, you're just like, this is mine.

707
00:32:56,880 --> 00:32:57,880
Yeah.

708
00:32:57,880 --> 00:32:58,880
However you want to.

709
00:32:58,880 --> 00:32:59,880
However you want to go with that now.

710
00:32:59,880 --> 00:33:03,560
Let me look at how the new twenty twenty four rules work.

711
00:33:03,560 --> 00:33:05,800
Oh, OK.

712
00:33:05,800 --> 00:33:11,280
So you you don't get to use your cleave in this instance.

713
00:33:11,280 --> 00:33:19,160
OK, because the creature that you hit with the melee attack, the other creature needs

714
00:33:19,160 --> 00:33:22,040
to be within five feet of the first one.

715
00:33:22,040 --> 00:33:23,640
So they would need to have been around here.

716
00:33:23,640 --> 00:33:29,360
So what we're setting up here is probably your chance to cleave maybe on these two

717
00:33:29,360 --> 00:33:34,880
boys so we can test out a new twenty twenty four D&D rule because I haven't really looked

718
00:33:34,880 --> 00:33:36,480
into that much.

719
00:33:36,480 --> 00:33:39,080
OK, so that's a Pooch or at least turn.

720
00:33:39,080 --> 00:33:40,360
Do you want to move?

721
00:33:40,360 --> 00:33:42,440
Do you want to charge toward them?

722
00:33:42,440 --> 00:33:45,200
Let them come at you, maybe flank around.

723
00:33:45,200 --> 00:33:48,680
How do you want to move anywhere?

724
00:33:48,680 --> 00:33:50,640
Who's next?

725
00:33:50,640 --> 00:33:53,080
And then you stand your ground standing my ground.

726
00:33:53,080 --> 00:34:01,520
OK, so you plant your little dwarven feet into the soft peat beneath and I shout an

727
00:34:01,520 --> 00:34:04,480
insult about their mothers and then you shout another insult and they're just so

728
00:34:04,480 --> 00:34:05,480
offended.

729
00:34:05,480 --> 00:34:11,200
OK, so I'm going to go ahead and do Lira's first.

730
00:34:11,200 --> 00:34:12,200
What is that?

731
00:34:12,200 --> 00:34:13,200
We was wheezy.

732
00:34:13,200 --> 00:34:20,440
Yeah, she's aiming for wheezy because she's freaking wheezy, freaking wheezy.

733
00:34:20,440 --> 00:34:26,360
All right, so wheezy stays in his stays in his cover and he's going to shoot it.

734
00:34:26,360 --> 00:34:29,320
Lira, let me just look at where cover is.

735
00:34:29,320 --> 00:34:30,320
Remember, you're on.

736
00:34:30,320 --> 00:34:32,320
You are also Lira is also covered.

737
00:34:32,320 --> 00:34:35,280
So she gains, I think you said plus four.

738
00:34:35,280 --> 00:34:36,280
I actually didn't say anything.

739
00:34:36,280 --> 00:34:38,880
I thought she'd get plus four for AC for undercover.

740
00:34:38,880 --> 00:34:39,880
You didn't.

741
00:34:39,880 --> 00:34:44,200
I didn't say a single number about cover, but it's actually plus two because I'm going

742
00:34:44,200 --> 00:34:45,200
to give her.

743
00:34:45,200 --> 00:34:46,200
I'm going to give them both half cover.

744
00:34:46,200 --> 00:34:51,440
So she gets plus two, which I think puts her at a 15.

745
00:34:51,440 --> 00:35:00,160
I mean, bad, but he also has even with me now, but he also has disadvantage from her

746
00:35:00,160 --> 00:35:05,920
viciousness, vicious mockery, which means advantage is when you roll advantage and disadvantage

747
00:35:05,920 --> 00:35:09,320
when you roll two dice advantage, you get the higher one disadvantage to get the lower

748
00:35:09,320 --> 00:35:10,320
one.

749
00:35:10,320 --> 00:35:11,320
Got it.

750
00:35:11,320 --> 00:35:16,600
Yeah, he doesn't hit.

751
00:35:16,600 --> 00:35:24,040
So yes, that that crossbow bolt just sails past Lira, not even coming close to her, not

752
00:35:24,040 --> 00:35:25,840
even hitting the wood of her cover.

753
00:35:25,840 --> 00:35:31,400
He just completely with he over adjusts from the cover and sales it right over her head

754
00:35:31,400 --> 00:35:33,440
and off of the system here.

755
00:35:33,440 --> 00:35:37,920
Oh, just a poor little birdie is now dead.

756
00:35:37,920 --> 00:35:39,400
Hey, that could be dinner for later.

757
00:35:39,400 --> 00:35:40,800
Hey, yeah, we're going to find that later.

758
00:35:40,800 --> 00:35:42,520
Yeah, let's actually I'm going to write that on here.

759
00:35:42,520 --> 00:35:48,840
I'm going to write the word up in the top right corner of my little boogie board bird

760
00:35:48,840 --> 00:35:49,840
separate from Turkey.

761
00:35:49,840 --> 00:35:51,840
Turkey is going to be written on the top left.

762
00:35:51,840 --> 00:35:52,840
Yes.

763
00:35:52,840 --> 00:35:53,840
Random shot bird.

764
00:35:53,840 --> 00:35:57,920
Yeah, I'm going to put shot bird shot bird.

765
00:35:57,920 --> 00:36:01,160
OK, so then the other two dwarves or dwarves.

766
00:36:01,160 --> 00:36:02,160
Damn it.

767
00:36:02,160 --> 00:36:04,720
The other two goblins are going to charge the dwarf.

768
00:36:04,720 --> 00:36:09,120
OK, so they are both going to attack you.

769
00:36:09,120 --> 00:36:15,920
OK, yeah, one gets a nine and one gets a ten.

770
00:36:15,920 --> 00:36:18,960
So 15.

771
00:36:18,960 --> 00:36:26,720
So I would say ping, ping, I would say one of them hits you in the breast of your plate.

772
00:36:26,720 --> 00:36:31,400
Well, you know, you don't wear plate, but the breast of your armor.

773
00:36:31,400 --> 00:36:38,200
And he dusts, he dusts the grease of the act as a scimitar off of his armor.

774
00:36:38,200 --> 00:36:46,480
And then the other one, you get your great acts up and he bashes against the hill, putting

775
00:36:46,480 --> 00:36:51,760
just the slightest of little tiny dents on a full dent.

776
00:36:51,760 --> 00:36:53,240
Well, like a dint.

777
00:36:53,240 --> 00:36:55,160
This makes me very angry.

778
00:36:55,160 --> 00:36:59,880
It would because craftsmanship is a proud dwarven aspect.

779
00:36:59,880 --> 00:37:00,880
Yes.

780
00:37:00,880 --> 00:37:03,560
Hey, you nicked my axe.

781
00:37:03,560 --> 00:37:05,160
Now I got to nix you.

782
00:37:05,160 --> 00:37:10,880
Oh, yeah, they definitely are a bit intimidated at this point.

783
00:37:10,880 --> 00:37:16,640
OK, so I'm going to say that the Goblin's turn was a failure.

784
00:37:16,640 --> 00:37:20,720
And we are now are they standing in line, like in a row, like side by side?

785
00:37:20,720 --> 00:37:22,560
They are standing by side by side.

786
00:37:22,560 --> 00:37:29,080
You are you're definitely you're definitely set up for for some for some good times here.

787
00:37:29,080 --> 00:37:33,120
OK, so Lyra.

788
00:37:33,120 --> 00:37:34,120
See that's the thing.

789
00:37:34,120 --> 00:37:36,120
She does less damage with it.

790
00:37:36,120 --> 00:37:42,880
But part of me wants to throw the dagger because the throwing the dagger is kind of fun.

791
00:37:42,880 --> 00:37:49,240
But then again, the vicious mockery is nice just because of getting that disadvantage.

792
00:37:49,240 --> 00:37:54,200
So yeah, yeah, I kind of feel like, hey, that disadvantage got us dinner.

793
00:37:54,200 --> 00:37:55,200
It did.

794
00:37:55,200 --> 00:38:00,000
Yeah, I would say she's probably going to just go vicious mockery again.

795
00:38:00,000 --> 00:38:05,800
And the Goblin does fail again because they have a minus one for their wisdom.

796
00:38:05,800 --> 00:38:09,360
So it's it's not great for them this time.

797
00:38:09,360 --> 00:38:12,200
Oh, does.

798
00:38:12,200 --> 00:38:14,920
For psychic damage, you can you can.

799
00:38:14,920 --> 00:38:17,600
Well, you probably aren't paying much attention.

800
00:38:17,600 --> 00:38:25,080
But as she screams out some words in Elven that you don't really understand and no one

801
00:38:25,080 --> 00:38:32,880
here does, you realize that the spell works a lot more with the enchantments in the in

802
00:38:32,880 --> 00:38:36,520
the yelling than the actual words themselves.

803
00:38:36,520 --> 00:38:38,760
So it's a little different from your mocking.

804
00:38:38,760 --> 00:38:44,720
You know, I'm just having fun with your mocking jabs that were the words matter.

805
00:38:44,720 --> 00:38:49,760
Those enchantments you if you see out of the corner of your eye, you know, we easy over

806
00:38:49,760 --> 00:38:55,680
there is definitely looking mentally shaken, but he's still standing.

807
00:38:55,680 --> 00:38:56,680
All right.

808
00:38:56,680 --> 00:38:57,680
All right.

809
00:38:57,680 --> 00:39:01,000
And yeah, Lyra will will stay in place.

810
00:39:01,000 --> 00:39:04,520
Now we come to Pucciarelli.

811
00:39:04,520 --> 00:39:06,800
So I would say probably the Goblins right in front of you.

812
00:39:06,800 --> 00:39:07,800
Both of them.

813
00:39:07,800 --> 00:39:08,800
Yeah.

814
00:39:08,800 --> 00:39:11,720
But I mean, for now, it's probably just the one right in front of you.

815
00:39:11,720 --> 00:39:18,680
I mean, actually, no, no, I'll ask you, standing in this configuration, would you swing from

816
00:39:18,680 --> 00:39:20,280
the right side to side?

817
00:39:20,280 --> 00:39:23,800
No, I'm saying, but would you swing from right to left or from left to right?

818
00:39:23,800 --> 00:39:24,800
Right to left.

819
00:39:24,800 --> 00:39:25,800
I'm right handed.

820
00:39:25,800 --> 00:39:26,800
Right to left.

821
00:39:26,800 --> 00:39:28,880
So, yes, it's the one right in front of you that you would start with.

822
00:39:28,880 --> 00:39:29,880
All right.

823
00:39:29,880 --> 00:39:33,520
That's the thing, though, if you want your cleave, you got to hit first.

824
00:39:33,520 --> 00:39:34,640
Oh, no.

825
00:39:34,640 --> 00:39:36,520
So roll that up.

826
00:39:36,520 --> 00:39:37,520
That's a 17.

827
00:39:37,520 --> 00:39:39,160
You rolled a 17.

828
00:39:39,160 --> 00:39:40,160
Oh, that's a.

829
00:39:40,160 --> 00:39:41,560
So that's a that's a 21.

830
00:39:41,560 --> 00:39:42,560
That's a 21.

831
00:39:42,560 --> 00:39:47,480
OK, so you absolutely hit the first the first little goblin boy there.

832
00:39:47,480 --> 00:39:48,480
All right.

833
00:39:48,480 --> 00:39:50,120
So here's the thing.

834
00:39:50,120 --> 00:39:52,360
Give me a damage roll.

835
00:39:52,360 --> 00:39:53,920
Nine.

836
00:39:53,920 --> 00:39:55,480
All right.

837
00:39:55,480 --> 00:40:01,280
So so go ahead and roll for attack again against the second goblin.

838
00:40:01,280 --> 00:40:02,280
Yeah.

839
00:40:02,280 --> 00:40:03,840
So it's the 12 again.

840
00:40:03,840 --> 00:40:04,960
No, no, no, no, no.

841
00:40:04,960 --> 00:40:05,960
Attack roll.

842
00:40:05,960 --> 00:40:08,080
That's your that's your cool name, man.

843
00:40:08,080 --> 00:40:09,080
12.

844
00:40:09,080 --> 00:40:10,080
All right.

845
00:40:10,080 --> 00:40:12,620
So you do you missed on the second hit.

846
00:40:12,620 --> 00:40:15,480
So he dodges he dodges out of the way.

847
00:40:15,480 --> 00:40:17,080
The first one, however, dies.

848
00:40:17,080 --> 00:40:19,520
So describe for me how that all goes.

849
00:40:19,520 --> 00:40:23,560
I went for more suffering on this hit, so I didn't go for the head.

850
00:40:23,560 --> 00:40:25,880
I cleaved him at the torso.

851
00:40:25,880 --> 00:40:26,880
All right.

852
00:40:26,880 --> 00:40:28,180
So OK, so that does work.

853
00:40:28,180 --> 00:40:31,860
So by going through the torso, you lost a bit of momentum.

854
00:40:31,860 --> 00:40:38,560
And by the time you exited his torso, by the time you exited the wound, you left your first

855
00:40:38,560 --> 00:40:40,120
goblin dead.

856
00:40:40,120 --> 00:40:46,040
But the second one was able to nimbly step out of the way while screaming.

857
00:40:46,040 --> 00:40:47,640
So you have that here.

858
00:40:47,640 --> 00:40:52,640
Here is he shit his pants a little bit.

859
00:40:52,640 --> 00:40:55,840
That's that I smell goblin.

860
00:40:55,840 --> 00:41:02,000
You know, you'll regret that for killing, he thinks for a moment.

861
00:41:02,000 --> 00:41:03,600
Snars.

862
00:41:03,600 --> 00:41:06,480
You want to know what snars is going to be to me?

863
00:41:06,480 --> 00:41:10,600
Another trophy snaggle tooth does not look impressed with that.

864
00:41:10,600 --> 00:41:16,360
You don't know his name, though, but just to let you know, to let Mike A know snaggle

865
00:41:16,360 --> 00:41:18,400
tooth does not look pleased with that.

866
00:41:18,400 --> 00:41:20,800
OK, so that was your turn.

867
00:41:20,800 --> 00:41:24,000
Remember, you can't move away from him or anything.

868
00:41:24,000 --> 00:41:25,800
But did you want to, like, sidle around him?

869
00:41:25,800 --> 00:41:28,480
I mean, you can move away if you want to take the opportunity to attack, but you have no

870
00:41:28,480 --> 00:41:29,920
reason to do that.

871
00:41:29,920 --> 00:41:32,840
But would you want to, like, sidle around or reposition yourself in any way for any

872
00:41:32,840 --> 00:41:33,840
reason?

873
00:41:33,840 --> 00:41:37,680
Am I still facing him or is he like, yeah, you're both right here.

874
00:41:37,680 --> 00:41:38,680
No, why?

875
00:41:38,680 --> 00:41:39,680
Why would I move?

876
00:41:39,680 --> 00:41:40,680
Bring it on.

877
00:41:40,680 --> 00:41:41,680
Come on.

878
00:41:41,680 --> 00:41:42,680
You talked about it.

879
00:41:42,680 --> 00:41:44,720
I mean, it's tactical because if you wanted to, you can move in front of here.

880
00:41:44,720 --> 00:41:47,560
I'm not going to let you do it now because you said you were staying.

881
00:41:47,560 --> 00:41:51,280
But what if what if he tried to run by you and hurt Turkey for some reason?

882
00:41:51,280 --> 00:41:54,800
Or what if you wanted to be protective of Lyra because you find out you're kind of falling

883
00:41:54,800 --> 00:41:55,880
in love with her?

884
00:41:55,880 --> 00:41:58,780
What if you wanted to like move in between the two of them?

885
00:41:58,780 --> 00:42:01,120
What if you wanted to come over this way so you'd be closer to this guy?

886
00:42:01,120 --> 00:42:05,280
So maybe you could get him and maybe try to go after him.

887
00:42:05,280 --> 00:42:08,520
None of those options really matter and none of it really pertains.

888
00:42:08,520 --> 00:42:10,520
But I'm just telling you something to think about.

889
00:42:10,520 --> 00:42:11,520
All right.

890
00:42:11,520 --> 00:42:14,320
I stand my ground and I keep my eyes locked on him.

891
00:42:14,320 --> 00:42:15,680
OK, you are in battle.

892
00:42:15,680 --> 00:42:17,680
I forgot.

893
00:42:17,680 --> 00:42:18,680
Oh, my God.

894
00:42:18,680 --> 00:42:20,800
I'm in battle mode, bitch.

895
00:42:20,800 --> 00:42:21,800
Oh, my God.

896
00:42:21,800 --> 00:42:24,040
Michael, we I forgot.

897
00:42:24,040 --> 00:42:26,800
I forgot you have rage.

898
00:42:26,800 --> 00:42:28,600
That's I don't need to be.

899
00:42:28,600 --> 00:42:31,040
That was the big thing we talked about.

900
00:42:31,040 --> 00:42:32,080
Yeah, I know.

901
00:42:32,080 --> 00:42:34,080
I'm not wasting rage on this.

902
00:42:34,080 --> 00:42:35,080
Yeah.

903
00:42:35,080 --> 00:42:37,000
I mean, we really didn't need it.

904
00:42:37,000 --> 00:42:39,240
But you can rage twice per long rest.

905
00:42:39,240 --> 00:42:40,240
But here's the thing.

906
00:42:40,240 --> 00:42:43,400
You definitely you technically don't know when the next time you're going to get a long

907
00:42:43,400 --> 00:42:44,960
rest is exactly.

908
00:42:44,960 --> 00:42:48,920
Ah, and you may or may not have more battles to face.

909
00:42:48,920 --> 00:42:49,920
But yes.

910
00:42:49,920 --> 00:42:53,120
So for next time, we'll just need to remember that you have rage.

911
00:42:53,120 --> 00:42:57,320
I actually didn't write on your character sheet what rage does.

912
00:42:57,320 --> 00:42:58,720
So I might need to amend that.

913
00:42:58,720 --> 00:42:59,720
Yeah.

914
00:42:59,720 --> 00:43:00,720
So here's what we forgot.

915
00:43:00,720 --> 00:43:05,960
As you can do it as a bonus action, if you aren't wearing heavy armor, you get while

916
00:43:05,960 --> 00:43:10,240
you're in rage, you get damage resistance, which means bludgeoning, piercing and slashing

917
00:43:10,240 --> 00:43:12,240
damage is halved.

918
00:43:12,240 --> 00:43:14,920
So all weapon damage against you is halved.

919
00:43:14,920 --> 00:43:20,280
When you make an attack using strength, which you do, and you deal damage, you get a bonus

920
00:43:20,280 --> 00:43:23,120
to the damage that increases as you level.

921
00:43:23,120 --> 00:43:30,480
OK, so with another goblin cleaved, but a second goblin sadly not cleaved yet.

922
00:43:30,480 --> 00:43:35,560
Puturali's turn ends and we come upon a goblin's turns.

923
00:43:35,560 --> 00:43:38,400
And we'll go with Lyra's goblin first, as we did before.

924
00:43:38,400 --> 00:43:39,400
All right.

925
00:43:39,400 --> 00:43:41,040
Yes, he has disadvantage.

926
00:43:41,040 --> 00:43:42,840
Yes, he does.

927
00:43:42,840 --> 00:43:48,040
And I think he's I think, yeah, he would he would stay focused on Lyra because he wants

928
00:43:48,040 --> 00:43:51,080
to make sure she doesn't sneak around to the side.

929
00:43:51,080 --> 00:43:54,480
So he hasn't noticed that two of his brethren are dead.

930
00:43:54,480 --> 00:44:00,480
No, he's just hoping to take out the weaker target, which is also closer to him so he

931
00:44:00,480 --> 00:44:02,940
can maybe try to run away.

932
00:44:02,940 --> 00:44:05,540
He absolutely does not hit.

933
00:44:05,540 --> 00:44:07,840
He does not even come close.

934
00:44:07,840 --> 00:44:17,480
This hit this bolt lodges itself within some of the wood in her cover and having been mocked

935
00:44:17,480 --> 00:44:26,400
viciously and having his mind almost completely wracked by said mockery, he's going to I think

936
00:44:26,400 --> 00:44:32,120
he's going to choose to run.

937
00:44:32,120 --> 00:44:37,600
So this little goblin has pretty much made it to the treeline.

938
00:44:37,600 --> 00:44:39,000
He still is in sight.

939
00:44:39,000 --> 00:44:44,280
Now let's let the second goblin try to do some work on a nice dwarf and body.

940
00:44:44,280 --> 00:44:48,360
Oh, did I get it?

941
00:44:48,360 --> 00:44:49,980
Oh, baby.

942
00:44:49,980 --> 00:44:50,980
So that is a 15.

943
00:44:50,980 --> 00:44:53,600
And my armor class is a 15.

944
00:44:53,600 --> 00:44:54,600
So it hits.

945
00:44:54,600 --> 00:44:56,480
Oh, I thought it was negated.

946
00:44:56,480 --> 00:44:58,280
No, it at the number or above.

947
00:44:58,280 --> 00:45:05,840
So he does hit his sweet little scimitar comes down into your little dwarf and bully.

948
00:45:05,840 --> 00:45:06,840
All right.

949
00:45:06,840 --> 00:45:14,000
So four plus two, he deals six sweet damage to your body, leaving you at 10.

950
00:45:14,000 --> 00:45:15,000
Okay.

951
00:45:15,000 --> 00:45:16,520
All right.

952
00:45:16,520 --> 00:45:20,240
So he says, who was it that you just killed?

953
00:45:20,240 --> 00:45:24,720
Was that the only one that's left to snaggle to?

954
00:45:24,720 --> 00:45:25,720
I don't.

955
00:45:25,720 --> 00:45:26,720
Yes, yes, yes, yes.

956
00:45:26,720 --> 00:45:27,720
You killed snards.

957
00:45:27,720 --> 00:45:30,240
This is what you get for killing snards.

958
00:45:30,240 --> 00:45:33,720
Was that supposed to be a tickle?

959
00:45:33,720 --> 00:45:38,080
He definitely looks rattled as he attacks.

960
00:45:38,080 --> 00:45:39,080
He does.

961
00:45:39,080 --> 00:45:42,280
He moves slightly this way.

962
00:45:42,280 --> 00:45:46,280
He doesn't get any cover or anything with the wagon, but he's kind of you know how you

963
00:45:46,280 --> 00:45:48,200
kind of you're back.

964
00:45:48,200 --> 00:45:50,000
He's back to do a quarter.

965
00:45:50,000 --> 00:45:53,680
He's backing himself into something that he hopes maybe could he could use to his advantage

966
00:45:53,680 --> 00:45:54,680
at some point.

967
00:45:54,680 --> 00:45:59,240
But he sees he's kind of desperate and in a in a poor state.

968
00:45:59,240 --> 00:46:07,000
He definitely also has has kind of noticed that his friend Weezy is running.

969
00:46:07,000 --> 00:46:10,760
So he's he's hoping he could find some way to get away.

970
00:46:10,760 --> 00:46:12,680
But we'll see.

971
00:46:12,680 --> 00:46:13,680
All right.

972
00:46:13,680 --> 00:46:15,320
So we now come to Lyra.

973
00:46:15,320 --> 00:46:22,320
So she is going to come around to this edge of the broken down wagon and she's going to

974
00:46:22,320 --> 00:46:24,440
bring out that sweet dagger of hers.

975
00:46:24,440 --> 00:46:25,440
Do it, Lyra.

976
00:46:25,440 --> 00:46:26,440
Get him.

977
00:46:26,440 --> 00:46:28,440
We cannot allow any escapees.

978
00:46:28,440 --> 00:46:32,120
No witnesses.

979
00:46:32,120 --> 00:46:34,840
And I want my trophies.

980
00:46:34,840 --> 00:46:35,840
You do have one trophy.

981
00:46:35,840 --> 00:46:36,840
You have a drum.

982
00:46:36,840 --> 00:46:38,080
I have one right now.

983
00:46:38,080 --> 00:46:39,080
Yes.

984
00:46:39,080 --> 00:46:40,080
Yes.

985
00:46:40,080 --> 00:46:41,080
One as of now.

986
00:46:41,080 --> 00:46:50,400
OK, so she is going to throw a dagger.

987
00:46:50,400 --> 00:46:51,400
She missed.

988
00:46:51,400 --> 00:46:52,980
Well, here's the thing.

989
00:46:52,980 --> 00:46:54,620
She got a one.

990
00:46:54,620 --> 00:46:56,440
She rolled in that one.

991
00:46:56,440 --> 00:47:00,740
So she goes to throw.

992
00:47:00,740 --> 00:47:05,240
She was supposed to be she was supposed to be the chosen one.

993
00:47:05,240 --> 00:47:10,800
She was supposed to outdo you and not be the mockery of this of this group.

994
00:47:10,800 --> 00:47:15,720
She with the nat one, I'm going to say she goes to throw her dagger.

995
00:47:15,720 --> 00:47:20,080
But there is a bit of moistness to her palm.

996
00:47:20,080 --> 00:47:24,000
I'm going to say it's a little bit of there was a little bit of.

997
00:47:24,000 --> 00:47:25,000
What?

998
00:47:25,000 --> 00:47:26,000
It's blood.

999
00:47:26,000 --> 00:47:27,000
No, it's not blood.

1000
00:47:27,000 --> 00:47:28,000
Something.

1001
00:47:28,000 --> 00:47:29,000
She got hit with an arrow.

1002
00:47:29,000 --> 00:47:30,000
Just make it blood.

1003
00:47:30,000 --> 00:47:31,000
Oh, she did get hit.

1004
00:47:31,000 --> 00:47:34,680
I was going to say it was something from the caravan, but yeah, a little work.

1005
00:47:34,680 --> 00:47:37,840
So a bit of blood has rested on her palm.

1006
00:47:37,840 --> 00:47:43,360
And as she goes to throw, throw her knife, it slips out of her hand backward.

1007
00:47:43,360 --> 00:47:52,360
And that dagger goes, flops into the broken caravan and comes to a rest next to the Goblin's

1008
00:47:52,360 --> 00:47:55,160
feet that's in front of you.

1009
00:47:55,160 --> 00:47:57,360
OK, sorry.

1010
00:47:57,360 --> 00:47:59,200
You need to get better at this.

1011
00:47:59,200 --> 00:48:03,700
I mean, we all have off days, but seriously, get that Goblin.

1012
00:48:03,700 --> 00:48:06,040
And I thought I was the one with vicious mockery.

1013
00:48:06,040 --> 00:48:09,140
OK, so Lear fucked up.

1014
00:48:09,140 --> 00:48:11,560
So I'm going to say, you know, Lira's turn is done.

1015
00:48:11,560 --> 00:48:19,640
Now it is Poocher Ali and Poocher Ali is squared up with a sweet gobo with a with a chip tooth.

1016
00:48:19,640 --> 00:48:24,440
Tell me, Goblin, have you made peace with whatever God you pray to?

1017
00:48:24,440 --> 00:48:28,240
Magloubiet will welcome me at the gates.

1018
00:48:28,240 --> 00:48:31,800
He says with a bit of with a large amount of fear in his eyes.

1019
00:48:31,800 --> 00:48:33,960
Tell him I said more are coming.

1020
00:48:33,960 --> 00:48:36,000
And Poocher Ali rolls.

1021
00:48:36,000 --> 00:48:37,000
A total of 11.

1022
00:48:37,000 --> 00:48:41,760
Well, wait, no, it's seven plus seven plus four is 11.

1023
00:48:41,760 --> 00:48:43,200
Yeah, so 11.

1024
00:48:43,200 --> 00:48:49,680
OK, so all of your all of your words were on point, but you feel that maybe Magloubiet

1025
00:48:49,680 --> 00:48:55,200
was looking out for the sweet gobo as your axe sails over his head.

1026
00:48:55,200 --> 00:48:56,200
So sad.

1027
00:48:56,200 --> 00:48:59,000
Shit, Lira, get that other little fucker.

1028
00:48:59,000 --> 00:49:02,420
And I would assume you just stay your place in front of him.

1029
00:49:02,420 --> 00:49:04,120
So we're up to the goblins.

1030
00:49:04,120 --> 00:49:10,160
So the go this goblin is going to take the disengage action, which is how you get away

1031
00:49:10,160 --> 00:49:15,520
from somebody that has so that they don't get an opportunity attack against them.

1032
00:49:15,520 --> 00:49:20,920
So he will take the disengage action and he will bolt directly backward.

1033
00:49:20,920 --> 00:49:25,320
Yeah, the other little goblin, Weezy.

1034
00:49:25,320 --> 00:49:28,920
Weezy is beginning to go into the trees.

1035
00:49:28,920 --> 00:49:32,320
He is kind of hard to see from your vantage point.

1036
00:49:32,320 --> 00:49:37,400
You can still make kind of make it out, but he is getting starting to get away.

1037
00:49:37,400 --> 00:49:44,440
I will say Weezy here is smart, is trying to be smart enough to cover his retreat by

1038
00:49:44,440 --> 00:49:47,520
firing back at Lira.

1039
00:49:47,520 --> 00:49:52,720
This time, since she didn't do vicious mockery, he doesn't have disadvantage, so he gets a

1040
00:49:52,720 --> 00:49:56,320
straight up attack on her and he hits.

1041
00:49:56,320 --> 00:50:02,080
So as he's running away, he turns he leans up against a tree, turns back and fires his

1042
00:50:02,080 --> 00:50:03,080
bow.

1043
00:50:03,080 --> 00:50:04,080
Dealing.

1044
00:50:04,080 --> 00:50:10,440
Is it a killing strike?

1045
00:50:10,440 --> 00:50:15,560
Well, OK, so the way this works in D&D, you're not dead, at least not right away.

1046
00:50:15,560 --> 00:50:16,840
It's a downing strike.

1047
00:50:16,840 --> 00:50:19,400
But yeah, he does down her.

1048
00:50:19,400 --> 00:50:27,300
So as he's running away, she doesn't quite expect an arrow and well bolt and that bolt

1049
00:50:27,300 --> 00:50:31,960
catches her in a weak spot and Lira is downed.

1050
00:50:31,960 --> 00:50:34,400
Decision time.

1051
00:50:34,400 --> 00:50:39,000
Poocher Alley, finish it.

1052
00:50:39,000 --> 00:50:44,480
By meaning the goblins or you ask me, are you asking for the sweet release of death?

1053
00:50:44,480 --> 00:50:47,440
OK, so at this point, she falls unconscious.

1054
00:50:47,440 --> 00:50:50,880
OK, so that was the goblins turn.

1055
00:50:50,880 --> 00:50:55,600
That girl was very successful, but it is now Lira's turn.

1056
00:50:55,600 --> 00:50:56,600
Let me.

1057
00:50:56,600 --> 00:50:57,600
She heal herself.

1058
00:50:57,600 --> 00:50:58,600
I know she's unconscious.

1059
00:50:58,600 --> 00:51:01,240
No, let me look up real quick.

1060
00:51:01,240 --> 00:51:07,040
So I will tell you with the way D&D works with death.

1061
00:51:07,040 --> 00:51:10,680
You end up getting what's called a death saving throw.

1062
00:51:10,680 --> 00:51:16,960
Basically before you have the ability to come over and stabilize someone and when you stabilize

1063
00:51:16,960 --> 00:51:23,000
them, you negate having to do death rolls and they are just at I think they stay at

1064
00:51:23,000 --> 00:51:26,480
zero hit points or you can give them a healing potion, which we haven't really done healing

1065
00:51:26,480 --> 00:51:27,480
potion.

1066
00:51:27,480 --> 00:51:28,480
I don't have any of those.

1067
00:51:28,480 --> 00:51:32,600
No, you can basically stabilize them at zero and then or maybe it's one.

1068
00:51:32,600 --> 00:51:34,600
We're going to find that out real quick.

1069
00:51:34,600 --> 00:51:36,480
But OK, one ninety seven.

1070
00:51:36,480 --> 00:51:38,000
Now here is the thing.

1071
00:51:38,000 --> 00:51:44,740
If you take a hard enough hit, if you get dealt enough damage, I think it's your hit

1072
00:51:44,740 --> 00:51:46,800
point maximum.

1073
00:51:46,800 --> 00:51:51,280
Basically if you would go below zero to a negative number that's higher than your hit

1074
00:51:51,280 --> 00:51:57,440
point maximum like you, you have 10 damage right now or your 10 health right now.

1075
00:51:57,440 --> 00:52:03,920
If twenty seven points of damage would be done to you, I think that you'd be dead outright.

1076
00:52:03,920 --> 00:52:04,920
Yeah.

1077
00:52:04,920 --> 00:52:08,880
So instant death, massive damage can kill you instantly when damage reduces you to zero

1078
00:52:08,880 --> 00:52:10,720
and there's damage remaining.

1079
00:52:10,720 --> 00:52:14,020
You die if the remaining damage equals or exceeds your hit point maximum.

1080
00:52:14,020 --> 00:52:15,560
So yeah, it's exactly what we just said.

1081
00:52:15,560 --> 00:52:16,560
So what about her?

1082
00:52:16,560 --> 00:52:17,560
How many?

1083
00:52:17,560 --> 00:52:20,780
So if damage reduces you to zero hit points and fails to kill you, which yes, it was only

1084
00:52:20,780 --> 00:52:24,140
like two or three over, she falls unconscious.

1085
00:52:24,140 --> 00:52:26,640
This unconscious ends if you regain any hit points.

1086
00:52:26,640 --> 00:52:27,920
So on a turn.

1087
00:52:27,920 --> 00:52:29,800
Oh yes, that's what it is.

1088
00:52:29,800 --> 00:52:36,740
So you roll a d20 and need to get 10 or higher for a success and under that is a failure.

1089
00:52:36,740 --> 00:52:40,980
So we're going to do that for her.

1090
00:52:40,980 --> 00:52:42,540
So she has one success.

1091
00:52:42,540 --> 00:52:45,240
So she's over there doing fine enough.

1092
00:52:45,240 --> 00:52:47,120
And now it's Puccarelli's turn.

1093
00:52:47,120 --> 00:52:48,120
So you have three options.

1094
00:52:48,120 --> 00:52:54,240
You have two living goblins, one that's really far away that you may or may not be able to

1095
00:52:54,240 --> 00:52:55,240
hit.

1096
00:52:55,240 --> 00:52:57,560
You have one that's closer that you could run up to and you could whack.

1097
00:52:57,560 --> 00:53:00,840
Vera is unconscious, but she told me to finish it.

1098
00:53:00,840 --> 00:53:04,880
But yeah, she doesn't appear to be in any serious, serious danger.

1099
00:53:04,880 --> 00:53:07,200
It doesn't look awful.

1100
00:53:07,200 --> 00:53:10,040
And she told you to finish it before she passed out.

1101
00:53:10,040 --> 00:53:11,680
So a chip tooth.

1102
00:53:11,680 --> 00:53:13,000
I'm coming for you.

1103
00:53:13,000 --> 00:53:14,000
All right.

1104
00:53:14,000 --> 00:53:17,320
One, two, three, four, five.

1105
00:53:17,320 --> 00:53:18,720
So every space is five feet.

1106
00:53:18,720 --> 00:53:19,840
You have 30 feet of movement.

1107
00:53:19,840 --> 00:53:22,580
So you actually basically you have six spaces at this point.

1108
00:53:22,580 --> 00:53:25,960
So you used five diagonals do work.

1109
00:53:25,960 --> 00:53:31,040
I basically just threw in that little bit of a little bit of like a DM's Mercy RP that

1110
00:53:31,040 --> 00:53:34,080
the goblins could only or couldn't move diagonally because they were stupid.

1111
00:53:34,080 --> 00:53:39,800
Technically, they have the same intelligence as you, but they are kind of monsterish.

1112
00:53:39,800 --> 00:53:42,840
They're humanoids, not really monsters, but whatever.

1113
00:53:42,840 --> 00:53:44,840
These ones are particularly stupid.

1114
00:53:44,840 --> 00:53:48,040
That's a part of they are a group known as the Sneaky Spears.

1115
00:53:48,040 --> 00:53:52,600
I'm going to say even though none of them, as Marlowe told you earlier, none of them

1116
00:53:52,600 --> 00:53:53,720
carry a spear.

1117
00:53:53,720 --> 00:53:55,520
So why are they called the Sneaky Spears?

1118
00:53:55,520 --> 00:53:56,520
Who knows?

1119
00:53:56,520 --> 00:53:57,520
Who knows?

1120
00:53:57,520 --> 00:54:03,320
Anyway, there are a bunch of do-ass goblins and you're going to try to cleave this one.

1121
00:54:03,320 --> 00:54:04,320
All right.

1122
00:54:04,320 --> 00:54:05,320
Come in, big boy.

1123
00:54:05,320 --> 00:54:07,360
A dirty 20, 16 plus four.

1124
00:54:07,360 --> 00:54:08,360
All right.

1125
00:54:08,360 --> 00:54:09,360
That is definitely a hit.

1126
00:54:09,360 --> 00:54:12,400
Roll that D12 to see if you cleave this boy.

1127
00:54:12,400 --> 00:54:15,280
Oh, and it was a nat 12.

1128
00:54:15,280 --> 00:54:16,280
All right.

1129
00:54:16,280 --> 00:54:17,280
You got that 12.

1130
00:54:17,280 --> 00:54:18,280
So 12 plus two.

1131
00:54:18,280 --> 00:54:19,560
14 is 14.

1132
00:54:19,560 --> 00:54:23,680
You have done double, double the damage to that boy.

1133
00:54:23,680 --> 00:54:25,680
And how does he die?

1134
00:54:25,680 --> 00:54:26,680
How does he go?

1135
00:54:26,680 --> 00:54:28,760
This one I took personally because he did damage to me.

1136
00:54:28,760 --> 00:54:34,000
Ax raised above the head and straight down.

1137
00:54:34,000 --> 00:54:36,120
You pulled the terrifier two in reverse.

1138
00:54:36,120 --> 00:54:37,840
That was a terafire one.

1139
00:54:37,840 --> 00:54:38,840
Was it a terafire one?

1140
00:54:38,840 --> 00:54:40,560
Yeah, he saw the chick in half.

1141
00:54:40,560 --> 00:54:41,560
Okay.

1142
00:54:41,560 --> 00:54:42,560
Yeah.

1143
00:54:42,560 --> 00:54:43,560
Oh, yeah.

1144
00:54:43,560 --> 00:54:44,560
Oh, no.

1145
00:54:44,560 --> 00:54:46,760
No, you pulled the pyramid head, but with Ax.

1146
00:54:46,760 --> 00:54:47,760
Uh-huh.

1147
00:54:47,760 --> 00:54:48,760
There we go.

1148
00:54:48,760 --> 00:54:49,760
All right.

1149
00:54:49,760 --> 00:54:55,320
So he's been cleaved vertically and he has now been slain.

1150
00:54:55,320 --> 00:55:02,520
I'll tell you now you used five movement, so you probably just move one this way.

1151
00:55:02,520 --> 00:55:07,000
There is now one goblin on the field, one poocherelly and one unconscious lira.

1152
00:55:07,000 --> 00:55:08,000
That is-

1153
00:55:08,000 --> 00:55:09,000
And don't forget turkey.

1154
00:55:09,000 --> 00:55:11,200
And turkey over there tied to a tree.

1155
00:55:11,200 --> 00:55:13,160
Yeah, I haven't really mentioned.

1156
00:55:13,160 --> 00:55:14,160
Turkey is-

1157
00:55:14,160 --> 00:55:15,160
He napping.

1158
00:55:15,160 --> 00:55:18,880
No, he is not napping or they are not napping.

1159
00:55:18,880 --> 00:55:20,480
They don't know their gender.

1160
00:55:20,480 --> 00:55:27,320
No, turkey is absolutely- He's not freaking- They're not freaking out, but tied to the

1161
00:55:27,320 --> 00:55:32,800
tree securely because a dwarf would not tie a knot loosely.

1162
00:55:32,800 --> 00:55:39,080
Yeah, turkey is- There's no danger of turkey getting away, but turkey is definitely nervous.

1163
00:55:39,080 --> 00:55:40,440
All right.

1164
00:55:40,440 --> 00:55:42,920
But that is the end of your turn.

1165
00:55:42,920 --> 00:55:46,380
Get back here, you goblin cocksucker.

1166
00:55:46,380 --> 00:55:47,960
So now we just have one sweet goblin.

1167
00:55:47,960 --> 00:55:56,720
Yeah, so I'll say he will train his crossbow at you.

1168
00:55:56,720 --> 00:55:58,040
That is a 20.

1169
00:55:58,040 --> 00:56:01,120
That is a critical hit on you, my boy.

1170
00:56:01,120 --> 00:56:02,120
Shit.

1171
00:56:02,120 --> 00:56:06,120
So if we're going to do crits the way they're supposed to be done.

1172
00:56:06,120 --> 00:56:11,640
So the way the original rules work is that when you score a critical hit, you just roll

1173
00:56:11,640 --> 00:56:15,080
the damage dice twice and then add them together.

1174
00:56:15,080 --> 00:56:19,000
So you'd still get a plus two, like if you did a critical hit, you'd still get plus two,

1175
00:56:19,000 --> 00:56:20,000
but you'd roll 2d12.

1176
00:56:20,000 --> 00:56:21,000
Yeah.

1177
00:56:21,000 --> 00:56:22,000
I'm going to roll 2d6.

1178
00:56:22,000 --> 00:56:23,000
I'm not making it out of this.

1179
00:56:23,000 --> 00:56:24,000
I already know it.

1180
00:56:24,000 --> 00:56:25,000
Maybe, maybe not.

1181
00:56:25,000 --> 00:56:26,000
I only have 10 hit points.

1182
00:56:26,000 --> 00:56:27,000
I'm not living.

1183
00:56:27,000 --> 00:56:28,000
I already know this.

1184
00:56:28,000 --> 00:56:29,000
This is how it goes.

1185
00:56:29,000 --> 00:56:34,000
When I go out in glorious battle.

1186
00:56:34,000 --> 00:56:35,000
No, seven damage.

1187
00:56:35,000 --> 00:56:38,920
Oh my God, I have three HP left.

1188
00:56:38,920 --> 00:56:43,040
But the goblin immediately beelines off the board here.

1189
00:56:43,040 --> 00:56:44,520
Fuck, he got away.

1190
00:56:44,520 --> 00:56:46,440
Which we're going to count as.

1191
00:56:46,440 --> 00:56:48,480
Yes, he got away.

1192
00:56:48,480 --> 00:56:53,440
His mind rattled and I need to make sure I make a note of who survived.

1193
00:56:53,440 --> 00:56:54,440
That was Weezy.

1194
00:56:54,440 --> 00:56:55,440
Yeah.

1195
00:56:55,440 --> 00:56:59,560
So I'm going to put some asterisks on Weezy there because Weezy survived and the rest

1196
00:56:59,560 --> 00:57:00,560
of them died.

1197
00:57:00,560 --> 00:57:01,560
Yeah.

1198
00:57:01,560 --> 00:57:02,560
So you have been gravely injured.

1199
00:57:02,560 --> 00:57:04,560
Lyra is unconscious.

1200
00:57:04,560 --> 00:57:06,100
So what combat has been ended?

1201
00:57:06,100 --> 00:57:07,100
What do you do?

1202
00:57:07,100 --> 00:57:08,340
I need to loot these bodies.

1203
00:57:08,340 --> 00:57:11,660
First I loot the bodies to see if there's any kind of healing.

1204
00:57:11,660 --> 00:57:13,820
Is that what you do first?

1205
00:57:13,820 --> 00:57:15,080
First I go ten to Lyra.

1206
00:57:15,080 --> 00:57:16,680
Yes, thank you.

1207
00:57:16,680 --> 00:57:18,280
You go and stabilize Lyra.

1208
00:57:18,280 --> 00:57:20,520
I have to roll for that.

1209
00:57:20,520 --> 00:57:21,600
What's your medicine?

1210
00:57:21,600 --> 00:57:24,160
My medicine is a plus one.

1211
00:57:24,160 --> 00:57:28,440
OK, so we're actually going to do a little contest here.

1212
00:57:28,440 --> 00:57:31,080
So that was the Goblin's turn.

1213
00:57:31,080 --> 00:57:33,160
So we come to Lyra's turn.

1214
00:57:33,160 --> 00:57:35,560
OK, she has another success.

1215
00:57:35,560 --> 00:57:38,480
Yeah, go ahead and roll me a 20 with that.

1216
00:57:38,480 --> 00:57:40,040
And then with that plus one.

1217
00:57:40,040 --> 00:57:41,040
Seventeen.

1218
00:57:41,040 --> 00:57:42,040
OK.

1219
00:57:42,040 --> 00:57:47,040
So you were successfully able to administer first aid and you stabilize her.

1220
00:57:47,040 --> 00:57:48,800
So she's at a zero.

1221
00:57:48,800 --> 00:57:52,120
What I will say, the way this will work, she's been stabilized.

1222
00:57:52,120 --> 00:57:56,260
So what we'll end up doing is she takes a short basically just takes a short rest while

1223
00:57:56,260 --> 00:57:58,760
you go and you start your looting.

1224
00:57:58,760 --> 00:58:04,240
So she's basically you stabilized her, but she is sleeping off to the side.

1225
00:58:04,240 --> 00:58:06,640
And yeah, you can begin your rummaging.

1226
00:58:06,640 --> 00:58:08,040
So what do you what would you like to do first?

1227
00:58:08,040 --> 00:58:09,040
All right.

1228
00:58:09,040 --> 00:58:10,720
Well, first I want first off.

1229
00:58:10,720 --> 00:58:15,640
I'm going to since the I guess the closest one to me would have been snaggletooth.

1230
00:58:15,640 --> 00:58:18,280
I first take his tooth.

1231
00:58:18,280 --> 00:58:19,800
OK, that's my trophy.

1232
00:58:19,800 --> 00:58:20,800
Go ahead.

1233
00:58:20,800 --> 00:58:21,800
You can write these down.

1234
00:58:21,800 --> 00:58:24,280
I would say I'm going to look I want to look for the best place.

1235
00:58:24,280 --> 00:58:25,280
Oh, yeah.

1236
00:58:25,280 --> 00:58:27,280
Yeah, we'll we'll flip this over.

1237
00:58:27,280 --> 00:58:28,280
Put it under.

1238
00:58:28,280 --> 00:58:29,280
I'm going to put it on our treasure.

1239
00:58:29,280 --> 00:58:30,280
Yeah, I go and put it on.

1240
00:58:30,280 --> 00:58:31,280
Goblin tooth.

1241
00:58:31,280 --> 00:58:32,280
Yeah.

1242
00:58:32,280 --> 00:58:33,280
So you have your drum.

1243
00:58:33,280 --> 00:58:36,520
Remember your drum and in parentheses, go and put snaggletooth drum.

1244
00:58:36,520 --> 00:58:38,000
Then you have Blinky's drum.

1245
00:58:38,000 --> 00:58:39,000
OK.

1246
00:58:39,000 --> 00:58:41,200
I mean, you don't really know the names.

1247
00:58:41,200 --> 00:58:44,520
That's more for me just in case I want to reference it later.

1248
00:58:44,520 --> 00:58:46,120
And then what do you take from?

1249
00:58:46,120 --> 00:58:47,560
I'm taking that nose.

1250
00:58:47,560 --> 00:58:48,560
You want that nose.

1251
00:58:48,560 --> 00:58:49,560
All right.

1252
00:58:49,560 --> 00:58:51,160
You're going to you're going to pickle it.

1253
00:58:51,160 --> 00:58:52,160
Pickling that nose.

1254
00:58:52,160 --> 00:58:53,160
Yep.

1255
00:58:53,160 --> 00:58:54,160
OK.

1256
00:58:54,160 --> 00:58:55,160
All right.

1257
00:58:55,160 --> 00:58:56,720
So you have a trophy from each of your goblins.

1258
00:58:56,720 --> 00:58:58,160
And now I want to loot the bodies.

1259
00:58:58,160 --> 00:58:59,160
Yeah.

1260
00:58:59,160 --> 00:59:02,560
I mean, they just have rusty scimitars, short bows.

1261
00:59:02,560 --> 00:59:05,400
They really have nothing of monetary value on them.

1262
00:59:05,400 --> 00:59:06,400
Not a healing potion.

1263
00:59:06,400 --> 00:59:07,400
Not nothing.

1264
00:59:07,400 --> 00:59:09,320
All right, go ahead.

1265
00:59:09,320 --> 00:59:13,040
Give me give me an investigation check.

1266
00:59:13,040 --> 00:59:14,040
Bupkis.

1267
00:59:14,040 --> 00:59:16,040
What do you roll?

1268
00:59:16,040 --> 00:59:17,040
Three.

1269
00:59:17,040 --> 00:59:18,040
Yeah.

1270
00:59:18,040 --> 00:59:22,000
No, you don't find anything in particular healing importance there.

1271
00:59:22,000 --> 00:59:24,600
At least try to take their tattered rags and make bandages.

1272
00:59:24,600 --> 00:59:25,600
OK.

1273
00:59:25,600 --> 00:59:26,600
Yeah.

1274
00:59:26,600 --> 00:59:30,840
You'll replenish what you used whenever you tended to Lira.

1275
00:59:30,840 --> 00:59:31,840
All right.

1276
00:59:31,840 --> 00:59:35,880
So with the bodies, do you do anything with the bodies?

1277
00:59:35,880 --> 00:59:41,200
I want to walk over and my first action is to walk over down Turkey.

1278
00:59:41,200 --> 00:59:42,200
OK, nice.

1279
00:59:42,200 --> 00:59:43,200
It's over.

1280
00:59:43,200 --> 00:59:44,400
Everything's over with.

1281
00:59:44,400 --> 00:59:48,760
And I want to lead lead him to the bodies to see if he's hungry.

1282
00:59:48,760 --> 00:59:49,760
OK.

1283
00:59:49,760 --> 00:59:54,480
Turkey definitely already has one mouthful of goblin from earlier.

1284
00:59:54,480 --> 00:59:57,880
That is not a goblin that you saw here because that goblin stood up died.

1285
00:59:57,880 --> 00:59:58,880
But yeah.

1286
00:59:58,880 --> 01:00:03,360
So which which one do you want Turkey to to feed on?

1287
01:00:03,360 --> 01:00:06,400
The closest one to Turkey probably would have been schnoz.

1288
01:00:06,400 --> 01:00:10,320
No, that'd be the body of Blinky.

1289
01:00:10,320 --> 01:00:11,320
OK.

1290
01:00:11,320 --> 01:00:12,320
Yeah.

1291
01:00:12,320 --> 01:00:13,320
Lead him over to Blinky.

1292
01:00:13,320 --> 01:00:14,320
OK.

1293
01:00:14,320 --> 01:00:15,320
All right.

1294
01:00:15,320 --> 01:00:22,520
So with Turkey with Lira stabilized with Turkey grazing on the sweet sweetened flesh of goblin,

1295
01:00:22,520 --> 01:00:28,120
what lies before you is a little caravan and we're going to see.

1296
01:00:28,120 --> 01:00:29,120
All right.

1297
01:00:29,120 --> 01:00:37,480
So there anything of gold, monetary value supplies, things like that have have absolutely

1298
01:00:37,480 --> 01:00:38,480
been looted.

1299
01:00:38,480 --> 01:00:43,240
But there's definitely you can see there's there's definitely some items that could be

1300
01:00:43,240 --> 01:00:44,920
potentially of interest here.

1301
01:00:44,920 --> 01:00:45,920
What do you do?

1302
01:00:45,920 --> 01:00:47,800
I salvage what I can out of the wreckage.

1303
01:00:47,800 --> 01:00:48,800
All right.

1304
01:00:48,800 --> 01:00:49,800
I will.

1305
01:00:49,800 --> 01:00:50,800
We can do.

1306
01:00:50,800 --> 01:00:51,800
I don't forget.

1307
01:00:51,800 --> 01:00:53,280
I'm holding on to the rope like turkeys.

1308
01:00:53,280 --> 01:00:57,000
Oh, I mean, you could have if you wanted to, you could have tied him off on like a piece

1309
01:00:57,000 --> 01:00:58,400
of the wagon or whatever.

1310
01:00:58,400 --> 01:00:59,400
As long as it's stable.

1311
01:00:59,400 --> 01:01:01,960
Yeah, as long as he can't run off with it.

1312
01:01:01,960 --> 01:01:02,960
OK.

1313
01:01:02,960 --> 01:01:05,080
But I erased our battle.

1314
01:01:05,080 --> 01:01:08,680
I'm going to write shot bird because we need to remember to go get that bird for dinner.

1315
01:01:08,680 --> 01:01:09,680
I'll get the bird.

1316
01:01:09,680 --> 01:01:10,680
OK.

1317
01:01:10,680 --> 01:01:13,120
So I'm going to have you roll an investigation.

1318
01:01:13,120 --> 01:01:14,120
So it's just a straight 20.

1319
01:01:14,120 --> 01:01:15,120
Nothing plus.

1320
01:01:15,120 --> 01:01:16,120
No pluses.

1321
01:01:16,120 --> 01:01:17,440
So this is all on the dice.

1322
01:01:17,440 --> 01:01:18,440
Nine.

1323
01:01:18,440 --> 01:01:19,440
We got a nine.

1324
01:01:19,440 --> 01:01:20,440
Yeah.

1325
01:01:20,440 --> 01:01:21,440
All right.

1326
01:01:21,440 --> 01:01:26,000
I want you to roll a D six one one.

1327
01:01:26,000 --> 01:01:27,320
This is just to choose something.

1328
01:01:27,320 --> 01:01:29,360
So rolling higher doesn't really matter.

1329
01:01:29,360 --> 01:01:30,360
OK.

1330
01:01:30,360 --> 01:01:35,800
So first, during your investigation, you find a bloodstained map, a partially burned map

1331
01:01:35,800 --> 01:01:42,400
shows the surrounding region, but certain key locations are circled in red, one of them

1332
01:01:42,400 --> 01:01:45,780
being a long forgotten ruin or hideout.

1333
01:01:45,780 --> 01:01:50,360
The bloodstained suggests someone fought hard to keep this information hidden.

1334
01:01:50,360 --> 01:01:55,900
And you can tell from looking at the map is fairly obvious that this map is showing the

1335
01:01:55,900 --> 01:02:01,560
wildwood thicket and the place that circled could be anywhere around you.

1336
01:02:01,560 --> 01:02:04,840
Once you study the map a little bit closer, I pocket the map.

1337
01:02:04,840 --> 01:02:05,840
OK.

1338
01:02:05,840 --> 01:02:07,720
So the map is in your pocket.

1339
01:02:07,720 --> 01:02:14,060
I will remind you that Lira is still unconscious during all this.

1340
01:02:14,060 --> 01:02:17,760
So these are things that you have that she does not know about.

1341
01:02:17,760 --> 01:02:18,760
Got it.

1342
01:02:18,760 --> 01:02:19,760
All right.

1343
01:02:19,760 --> 01:02:22,480
Roll me that D six just one more time.

1344
01:02:22,480 --> 01:02:23,480
Four.

1345
01:02:23,480 --> 01:02:24,480
OK.

1346
01:02:24,480 --> 01:02:35,680
So in among the things on this wagon, you see within like a small pouch, a loose bardic

1347
01:02:35,680 --> 01:02:41,800
loot string, a single loot string out of place among the trinkets.

1348
01:02:41,800 --> 01:02:43,640
I take it.

1349
01:02:43,640 --> 01:02:45,920
So, yeah, you have that.

1350
01:02:45,920 --> 01:02:48,080
You have a random loot string as well.

1351
01:02:48,080 --> 01:02:54,960
You will know you will notice that it does look a lot like the strings that Lira uses

1352
01:02:54,960 --> 01:02:56,360
on her loot.

1353
01:02:56,360 --> 01:02:57,600
Got it.

1354
01:02:57,600 --> 01:02:58,600
OK.

1355
01:02:58,600 --> 01:03:05,640
So at this point in your investigation, Lira has rested long enough and she wakes up.

1356
01:03:05,640 --> 01:03:11,480
Here will be a decent time to show you how long or how a short rest works, because, you

1357
01:03:11,480 --> 01:03:15,680
know, you were just kind of rummaging around a thing on a short rest.

1358
01:03:15,680 --> 01:03:19,560
You can use some of your hit dice to heal back some of your damage.

1359
01:03:19,560 --> 01:03:20,760
Well, she will.

1360
01:03:20,760 --> 01:03:22,560
I won't because I was busy.

1361
01:03:22,560 --> 01:03:27,720
No, I'll give you I'll give you a short rest because you were just kind of leisurely looking

1362
01:03:27,720 --> 01:03:31,400
through and investigating some stuff during your time investigating.

1363
01:03:31,400 --> 01:03:35,640
I will grant both yourself and Lira a short rest.

1364
01:03:35,640 --> 01:03:38,880
So go ahead and roll your D12 plus three.

1365
01:03:38,880 --> 01:03:39,880
I heal six damage.

1366
01:03:39,880 --> 01:03:42,440
OK, go ahead and mark that down.

1367
01:03:42,440 --> 01:03:44,200
Back up to nine.

1368
01:03:44,200 --> 01:03:48,360
Now resting, it's resting in general will heal me back up, won't it?

1369
01:03:48,360 --> 01:03:50,680
Like when I'm on the night watch.

1370
01:03:50,680 --> 01:03:52,240
Oh, a long rest.

1371
01:03:52,240 --> 01:03:55,200
Yeah, it it it'll do a whole different thing.

1372
01:03:55,200 --> 01:03:58,800
I'm going to see how much healing Lira gets.

1373
01:03:58,800 --> 01:04:00,760
Oh, she gets an eight.

1374
01:04:00,760 --> 01:04:01,760
So she goes back up.

1375
01:04:01,760 --> 01:04:03,760
She full health.

1376
01:04:03,760 --> 01:04:06,140
No, just down by one.

1377
01:04:06,140 --> 01:04:07,980
So she has her eight HP.

1378
01:04:07,980 --> 01:04:08,980
That's a thing.

1379
01:04:08,980 --> 01:04:09,980
Yeah, low level characters.

1380
01:04:09,980 --> 01:04:13,960
You're very you're a little more squishy.

1381
01:04:13,960 --> 01:04:17,000
And I will say I didn't balance this encounter.

1382
01:04:17,000 --> 01:04:23,680
So four goblins might have been a little bit hard for two players to deal with.

1383
01:04:23,680 --> 01:04:25,920
So that's why it maybe is a little I killed three of them.

1384
01:04:25,920 --> 01:04:31,800
But you while I'm saying for her sake, for someone that's more squishy, you did go pretty

1385
01:04:31,800 --> 01:04:36,440
low on health, but you absolutely killed three and would have killed the fourth if they would

1386
01:04:36,440 --> 01:04:37,440
have stuck around.

1387
01:04:37,440 --> 01:04:38,440
Oh, yeah.

1388
01:04:38,440 --> 01:04:39,440
OK.

1389
01:04:39,440 --> 01:04:40,440
So you've done a little bit of healing.

1390
01:04:40,440 --> 01:04:41,560
You've done some investigating.

1391
01:04:41,560 --> 01:04:47,640
You have found the map and the loot string and the loot string.

1392
01:04:47,640 --> 01:04:49,640
You have those on your person.

1393
01:04:49,640 --> 01:04:54,160
And I would imagine considering you said you are suspicious, you won't not going to bring

1394
01:04:54,160 --> 01:04:55,160
it up to her yet.

1395
01:04:55,160 --> 01:04:56,160
Yeah.

1396
01:04:56,160 --> 01:04:57,160
All right.

1397
01:04:57,160 --> 01:05:01,440
But she does wake up and she goes, oh, did any of them get away?

1398
01:05:01,440 --> 01:05:04,320
The poor bastard who shot you did got me pretty good.

1399
01:05:04,320 --> 01:05:05,320
The neck.

1400
01:05:05,320 --> 01:05:09,200
Hell's thanks for patching me up here as well as you could.

1401
01:05:09,200 --> 01:05:10,200
Not a problem.

1402
01:05:10,200 --> 01:05:11,200
All right.

1403
01:05:11,200 --> 01:05:12,200
So we're square for now.

1404
01:05:12,200 --> 01:05:13,200
All right.

1405
01:05:13,200 --> 01:05:14,200
So what do we have here?

1406
01:05:14,200 --> 01:05:17,200
Uh, junk and some corpses.

1407
01:05:17,200 --> 01:05:22,200
Oh, at least the other at least turkeys getting a good meal.

1408
01:05:22,200 --> 01:05:24,120
Yeah, I have an idea, though.

1409
01:05:24,120 --> 01:05:25,120
What's your idea?

1410
01:05:25,120 --> 01:05:27,600
Whatever turkey doesn't finish.

1411
01:05:27,600 --> 01:05:29,520
We set it up.

1412
01:05:29,520 --> 01:05:32,880
We make it look more gruesome than it already is.

1413
01:05:32,880 --> 01:05:37,520
We leave it as a message that we burn the remains of this old caravan.

1414
01:05:37,520 --> 01:05:38,520
OK.

1415
01:05:38,520 --> 01:05:41,560
Um, yeah, you go ahead and start preparing the bodies.

1416
01:05:41,560 --> 01:05:46,280
I'm going to go ahead and take a look in this wagon and see if there's anything or anything

1417
01:05:46,280 --> 01:05:47,280
else hidden within here.

1418
01:05:47,280 --> 01:05:48,280
All right.

1419
01:05:48,280 --> 01:05:49,280
You do that.

1420
01:05:49,280 --> 01:05:51,960
I'm going to make this look like a I don't know how I can make this look more brutal

1421
01:05:51,960 --> 01:05:55,880
than it already is, but I definitely want to leave a message here for the rest of the

1422
01:05:55,880 --> 01:05:57,440
goblins that are out there.

1423
01:05:57,440 --> 01:05:58,440
Well met.

1424
01:05:58,440 --> 01:05:59,440
OK.

1425
01:05:59,440 --> 01:06:07,480
So while you go ahead on your gruesome business, I'm going to erase what's on my boogie board

1426
01:06:07,480 --> 01:06:11,360
and I'm going to write down the only thing we have left.

1427
01:06:11,360 --> 01:06:12,360
Shot Bird.

1428
01:06:12,360 --> 01:06:13,360
Oh, yes.

1429
01:06:13,360 --> 01:06:16,480
Well, definitely have to remember that before the end.

1430
01:06:16,480 --> 01:06:22,080
Hey, Lyra, when you're done, remember that bird that got shot?

1431
01:06:22,080 --> 01:06:24,120
No, I didn't see anything.

1432
01:06:24,120 --> 01:06:26,280
You heard it, right?

1433
01:06:26,280 --> 01:06:27,280
I heard something.

1434
01:06:27,280 --> 01:06:28,280
Yeah, it was a good bird.

1435
01:06:28,280 --> 01:06:31,240
It's like maybe 20 feet over that way.

1436
01:06:31,240 --> 01:06:33,560
I'm glad you didn't feed it to feed it to Turkey.

1437
01:06:33,560 --> 01:06:34,560
No, that was for us.

1438
01:06:34,560 --> 01:06:35,560
Nice.

1439
01:06:35,560 --> 01:06:37,240
Mind going to get that in a minute?

1440
01:06:37,240 --> 01:06:41,680
OK, so she looks through as you're going about your business.

1441
01:06:41,680 --> 01:06:44,520
She shares with you the things she finds.

1442
01:06:44,520 --> 01:06:48,360
So the first thing she finds, she looks at you.

1443
01:06:48,360 --> 01:06:49,360
All right.

1444
01:06:49,360 --> 01:06:53,160
Well, I'm actually going to have us do a bit of a contested role here.

1445
01:06:53,160 --> 01:06:54,160
All right.

1446
01:06:54,160 --> 01:06:55,160
Roll me insight.

1447
01:06:55,160 --> 01:07:01,680
So it's a D20 plus if it's a skill check, it's always a D20.

1448
01:07:01,680 --> 01:07:03,480
But yeah, insight one.

1449
01:07:03,480 --> 01:07:04,840
Not 20.

1450
01:07:04,840 --> 01:07:07,480
So 21.

1451
01:07:07,480 --> 01:07:08,480
All right.

1452
01:07:08,480 --> 01:07:09,480
So you know, I'm not lying.

1453
01:07:09,480 --> 01:07:11,640
I love that cool man face.

1454
01:07:11,640 --> 01:07:13,400
Oh, yeah.

1455
01:07:13,400 --> 01:07:14,400
All right.

1456
01:07:14,400 --> 01:07:21,800
So you notice as she looked at you before she hands you this or says what she says,

1457
01:07:21,800 --> 01:07:28,600
she's there's a bit of a bit of a strangeness to her expression.

1458
01:07:28,600 --> 01:07:38,800
She kind of eyes you up and down as if maybe she was a bit apprehensive about showing this

1459
01:07:38,800 --> 01:07:41,400
to you or sharing it.

1460
01:07:41,400 --> 01:07:43,040
Something you want to say?

1461
01:07:43,040 --> 01:07:44,040
Yes.

1462
01:07:44,040 --> 01:07:49,160
And she hands this to you and that that will be yours to keep with your with your character

1463
01:07:49,160 --> 01:07:50,840
sheet.

1464
01:07:50,840 --> 01:07:56,520
And then she at Lyra asks, do you recognize that the short sword?

1465
01:07:56,520 --> 01:07:57,520
No, the.

1466
01:07:57,520 --> 01:08:00,680
I guess I should I guess I should explain.

1467
01:08:00,680 --> 01:08:10,520
So yes, there's a bit of really high grade parchment with a symbol of a crest of a strangely

1468
01:08:10,520 --> 01:08:18,740
shaped crescent moon with a dagger piercing through the moon.

1469
01:08:18,740 --> 01:08:24,920
And there are a few drops of thick fluid that you could presume are blood coming from the

1470
01:08:24,920 --> 01:08:26,520
end of the dagger.

1471
01:08:26,520 --> 01:08:32,480
It looks like somebody's potentially their symbol or what would you call that?

1472
01:08:32,480 --> 01:08:36,240
It's on like a tabard crest, like their crest.

1473
01:08:36,240 --> 01:08:39,320
It definitely is representative of someone.

1474
01:08:39,320 --> 01:08:43,560
Doesn't ring a bell to me yet.

1475
01:08:43,560 --> 01:08:52,120
With your insight, especially since you rolled a frickin 20, I will tell you.

1476
01:08:52,120 --> 01:09:03,360
She you're not entirely sure, but you think she might know more about that than she is

1477
01:09:03,360 --> 01:09:06,000
saying because she hasn't said really anything.

1478
01:09:06,000 --> 01:09:11,960
You know, she's yeah, she and she is gauging.

1479
01:09:11,960 --> 01:09:13,880
To see if you know anything.

1480
01:09:13,880 --> 01:09:21,360
Doesn't really ring a bell to me, but it looks like you might know something.

1481
01:09:21,360 --> 01:09:22,360
Care to share?

1482
01:09:22,360 --> 01:09:25,640
Yeah, I might.

1483
01:09:25,640 --> 01:09:29,320
I might know who this is, but.

1484
01:09:29,320 --> 01:09:33,440
Is this an old caravan from the one that we're helping?

1485
01:09:33,440 --> 01:09:35,440
Or is this something completely different?

1486
01:09:35,440 --> 01:09:38,600
It could be an old friend.

1487
01:09:38,600 --> 01:09:42,760
But it will have to.

1488
01:09:42,760 --> 01:09:44,240
It will have to wait for now.

1489
01:09:44,240 --> 01:09:47,960
Then why don't you hold on to this?

1490
01:09:47,960 --> 01:09:51,280
OK, so you hand it back.

1491
01:09:51,280 --> 01:09:55,560
She when you say old friend.

1492
01:09:55,560 --> 01:10:01,960
Are we talking an actual friend or are we talking?

1493
01:10:01,960 --> 01:10:08,640
Trouble absolutely and certainly both.

1494
01:10:08,640 --> 01:10:11,920
She looks at it with a bit of.

1495
01:10:11,920 --> 01:10:15,600
Well, how would I describe it?

1496
01:10:15,600 --> 01:10:21,400
A longing desperation and a wave of sadness.

1497
01:10:21,400 --> 01:10:24,280
As a lover, you're put your alley.

1498
01:10:24,280 --> 01:10:26,680
You are far more.

1499
01:10:26,680 --> 01:10:29,200
Insightful than I ever would have gave you credit for.

1500
01:10:29,200 --> 01:10:30,200
She didn't laugh.

1501
01:10:30,200 --> 01:10:36,860
I did because of insight, but you can tell she doesn't really want to talk about it.

1502
01:10:36,860 --> 01:10:38,740
She continues to scrounge.

1503
01:10:38,740 --> 01:10:47,440
She picks up a set of small wooden disks card with cryptic phrases or symbols.

1504
01:10:47,440 --> 01:10:52,280
One of the phrases that stands out to her, she says out loud to you, looking directly

1505
01:10:52,280 --> 01:10:56,960
into your eyes where the shrews shadow falls.

1506
01:10:56,960 --> 01:11:00,800
The gold shall sleep.

1507
01:11:00,800 --> 01:11:01,800
Very funny.

1508
01:11:01,800 --> 01:11:03,920
No, that's the phrase that's on this token.

1509
01:11:03,920 --> 01:11:08,720
And as she hands it to you, you see that those those are the words inscribed upon the token.

1510
01:11:08,720 --> 01:11:13,800
That's strange because the first time I saw you, your eyes reminded me of the black eyes

1511
01:11:13,800 --> 01:11:15,480
of a shrew.

1512
01:11:15,480 --> 01:11:18,160
That's why I know why you handed me this.

1513
01:11:18,160 --> 01:11:20,040
What do you think it means?

1514
01:11:20,040 --> 01:11:22,720
I mean, it could be a valuable clue.

1515
01:11:22,720 --> 01:11:26,680
I don't know what it would be attached to.

1516
01:11:26,680 --> 01:11:33,840
Like I don't know where this clue would be pertinent.

1517
01:11:33,840 --> 01:11:34,840
Hold on to it.

1518
01:11:34,840 --> 01:11:35,840
Maybe our friend Marlowe knows.

1519
01:11:35,840 --> 01:11:36,840
OK.

1520
01:11:36,840 --> 01:11:40,840
So she hands back the token and she puts the riddling tokens aside.

1521
01:11:40,840 --> 01:11:45,880
Then she pulls out another scrap of parchment.

1522
01:11:45,880 --> 01:11:47,760
She kind of just looks at it.

1523
01:11:47,760 --> 01:11:54,160
You see her kind of sigh and then she pockets it with the with the symbol.

1524
01:11:54,160 --> 01:11:57,720
Care to share what that was?

1525
01:11:57,720 --> 01:12:00,560
Just a manifest of what was on here.

1526
01:12:00,560 --> 01:12:01,560
Nothing really.

1527
01:12:01,560 --> 01:12:07,080
Pretty much everything that was that was listed on the manifest is now not here.

1528
01:12:07,080 --> 01:12:09,080
Probably already taken by these goblins.

1529
01:12:09,080 --> 01:12:10,080
All right.

1530
01:12:10,080 --> 01:12:13,080
Is that everything in here?

1531
01:12:13,080 --> 01:12:16,240
You want to roll insight?

1532
01:12:16,240 --> 01:12:17,240
Thirteen.

1533
01:12:17,240 --> 01:12:18,240
OK.

1534
01:12:18,240 --> 01:12:19,240
Yeah.

1535
01:12:19,240 --> 01:12:23,120
What she's saying, you can take it at face value.

1536
01:12:23,120 --> 01:12:27,920
Pruett really doesn't really notice anything untoward about what she said.

1537
01:12:27,920 --> 01:12:28,920
All right.

1538
01:12:28,920 --> 01:12:33,280
So then she says, no, there's really not anything, not really anything else here.

1539
01:12:33,280 --> 01:12:34,280
All right.

1540
01:12:34,280 --> 01:12:35,280
Can you walk?

1541
01:12:35,280 --> 01:12:36,280
Yeah.

1542
01:12:36,280 --> 01:12:37,280
All right.

1543
01:12:37,280 --> 01:12:38,280
Let's go get turkey.

1544
01:12:38,280 --> 01:12:39,280
Let's light this bitch.

1545
01:12:39,280 --> 01:12:40,280
Let's get back to the caravan.

1546
01:12:40,280 --> 01:12:41,280
I'm going to go get that bird.

1547
01:12:41,280 --> 01:12:42,280
Oh, yeah.

1548
01:12:42,280 --> 01:12:43,280
Go get that bird at dinner.

1549
01:12:43,280 --> 01:12:44,280
All right.

1550
01:12:44,280 --> 01:12:45,280
She she runs and grabs the bird.

1551
01:12:45,280 --> 01:12:52,040
So sick and tired of feather stew.

1552
01:12:52,040 --> 01:12:58,840
And as you're about to head into the direction that you came back to Marlowe and the caravan,

1553
01:12:58,840 --> 01:13:01,960
you hear a voice call out from behind you.

1554
01:13:01,960 --> 01:13:03,960
Yeah, that's them.

1555
01:13:03,960 --> 01:13:07,360
And then, oh, there.

1556
01:13:07,360 --> 01:13:11,120
What did you do to my boys?

1557
01:13:11,120 --> 01:13:12,120
And that's where we're going to end.

1558
01:13:12,120 --> 01:13:13,120
Oh, hell yeah.

1559
01:13:13,120 --> 01:13:14,120
OK.

1560
01:13:14,120 --> 01:13:17,560
So, yeah, we got we got a nice little combat encounter.

1561
01:13:17,560 --> 01:13:19,800
We had we encountered some death.

1562
01:13:19,800 --> 01:13:20,840
We did some healing.

1563
01:13:20,840 --> 01:13:21,840
We did some investigating.

1564
01:13:21,840 --> 01:13:22,840
There's some mystery.

1565
01:13:22,840 --> 01:13:25,840
I'm only at nine HP.

1566
01:13:25,840 --> 01:13:26,960
Yeah.

1567
01:13:26,960 --> 01:13:29,400
But yeah, that'll be fun.

1568
01:13:29,400 --> 01:13:33,920
She still she still has her spell slot, so she might begin combat by just trying to heal

1569
01:13:33,920 --> 01:13:36,120
you back up to full.

1570
01:13:36,120 --> 01:13:37,120
Good.

1571
01:13:37,120 --> 01:13:39,480
Because you're because you're what's your what's your 16?

1572
01:13:39,480 --> 01:13:40,480
I think.

1573
01:13:40,480 --> 01:13:41,480
Yeah.

1574
01:13:41,480 --> 01:13:42,480
Yeah.

1575
01:13:42,480 --> 01:13:45,720
So she might end up like healing you back to full and then getting the fuck behind you.

1576
01:13:45,720 --> 01:13:46,720
Good.

1577
01:13:46,720 --> 01:13:50,800
And I think this next time I'm not going to just let Axe Turkey sit there.

1578
01:13:50,800 --> 01:13:53,480
I think I might utilize.

1579
01:13:53,480 --> 01:14:00,800
She has is full of golden meat, has a hunger like, yeah, yeah, Turkey might be ready to

1580
01:14:00,800 --> 01:14:01,800
roll.

1581
01:14:01,800 --> 01:14:03,880
I'll say that as a totally viable plan.

1582
01:14:03,880 --> 01:14:08,640
I will remind you next time, as I remind you now, that if Turkey would end up dying in

1583
01:14:08,640 --> 01:14:11,800
combat, Marlow would probably not be pleased.

1584
01:14:11,800 --> 01:14:14,200
But you know, ends means to it.

1585
01:14:14,200 --> 01:14:18,440
Well, I mean, like I said, like it says here, I am an animal handler.

1586
01:14:18,440 --> 01:14:23,600
It could be that I've made such a connection with Turkey that Turkey.

1587
01:14:23,600 --> 01:14:26,160
Defended me from a fatal strike.

1588
01:14:26,160 --> 01:14:27,160
Yeah.

1589
01:14:27,160 --> 01:14:30,240
So yeah, we can go with any and all.

1590
01:14:30,240 --> 01:14:32,520
Turkey won't get eaten if Turkey dies.

1591
01:14:32,520 --> 01:14:35,200
Turkey dies defending me and Lyra in battle.

1592
01:14:35,200 --> 01:14:38,360
A hero's grave gets a hero's goddamn funeral.

1593
01:14:38,360 --> 01:14:39,360
Nice.

1594
01:14:39,360 --> 01:14:40,360
Yeah.

1595
01:14:40,360 --> 01:14:45,440
I'll also say pretty much what you know, what you would know in your heart, Pucharelli,

1596
01:14:45,440 --> 01:14:52,720
is that you could tell Marlow like, well, if Lyra and I died and Turkey was off somewhere

1597
01:14:52,720 --> 01:14:54,880
safe, Turkey would just die after us.

1598
01:14:54,880 --> 01:14:55,880
Yeah.

1599
01:14:55,880 --> 01:14:56,880
So yeah.

1600
01:14:56,880 --> 01:15:02,280
And Turkey definitely has some offensive power as seen by the the killing blow on that first

1601
01:15:02,280 --> 01:15:03,280
goblin on last session.

1602
01:15:03,280 --> 01:15:04,280
And the kick to my face.

1603
01:15:04,280 --> 01:15:05,280
And the kick to your face.

1604
01:15:05,280 --> 01:15:10,840
That was how you ended up taking damage the first time and lost one of Lyra's spell slots.

1605
01:15:10,840 --> 01:15:11,840
Yep.

1606
01:15:11,840 --> 01:15:12,840
All right.

1607
01:15:12,840 --> 01:15:13,840
So that was really fun.

1608
01:15:13,840 --> 01:15:14,840
Hell yeah.

1609
01:15:14,840 --> 01:15:15,840
So we're out there enjoying this.

1610
01:15:15,840 --> 01:15:18,480
The ones that are listening, I hope you guys are enjoying it.

1611
01:15:18,480 --> 01:15:19,480
Yeah.

1612
01:15:19,480 --> 01:15:21,320
And who knows when we'll do this next time.

1613
01:15:21,320 --> 01:15:25,720
But I mean, considering how much we've been enjoying it, I feel like because I've kind

1614
01:15:25,720 --> 01:15:30,120
of entirely dropped the bit of surprising you with this because we didn't even open with

1615
01:15:30,120 --> 01:15:33,640
that as I was originally going to want to do.

1616
01:15:33,640 --> 01:15:36,280
I originally wanted it to be like, guess what we're doing today?

1617
01:15:36,280 --> 01:15:38,000
But I was just too excited to get into it.

1618
01:15:38,000 --> 01:15:39,000
So hell yeah.

1619
01:15:39,000 --> 01:15:40,000
Yeah.

1620
01:15:40,000 --> 01:15:41,000
All right.

1621
01:15:41,000 --> 01:15:47,800
So we will we'll sign off from the theater of the mind, although we used actual miniatures

1622
01:15:47,800 --> 01:15:48,800
this time.

1623
01:15:48,800 --> 01:15:49,800
So that was fun.

1624
01:15:49,800 --> 01:15:52,640
But for you guys, it's the theater of the mind.

1625
01:15:52,640 --> 01:15:53,640
Use your imagination.

1626
01:15:53,640 --> 01:15:59,440
Can I get copyright for that?

1627
01:15:59,440 --> 01:16:00,440
Take a look.

1628
01:16:00,440 --> 01:16:01,440
It's in a book.

1629
01:16:01,440 --> 01:16:02,440
Reading rain.

1630
01:16:02,440 --> 01:16:03,440
No.

1631
01:16:03,440 --> 01:16:06,600
But you really cleaved a goblin.

1632
01:16:06,600 --> 01:16:09,280
That's the rainbow was of the goblin's blood.

1633
01:16:09,280 --> 01:16:10,280
Oh, yes.

1634
01:16:10,280 --> 01:16:12,040
It's not a mighty spurt.

1635
01:16:12,040 --> 01:16:13,040
It was.

1636
01:16:13,040 --> 01:16:18,640
Oh, you're going to go home right now and do a mighty spurt.

1637
01:16:18,640 --> 01:16:19,640
Oh, yeah.

1638
01:16:19,640 --> 01:16:26,920
If you enjoyed that stupid thing, whatever just happened, why not subscribe to it or

1639
01:16:26,920 --> 01:16:28,760
follow it or just like it?

1640
01:16:28,760 --> 01:16:30,120
I don't know.

1641
01:16:30,120 --> 01:16:32,880
Whatever it is you're doing on whatever platform this is on.

1642
01:16:32,880 --> 01:16:38,840
Any suggestions for episodes or ideas?

1643
01:16:38,840 --> 01:16:40,800
Good ideas.

1644
01:16:40,800 --> 01:16:42,640
Whatever feet pics included.

1645
01:16:42,640 --> 01:16:48,720
Hey, hey, you could send those in the comments section or you could email us at windbreakermedia

1646
01:16:48,720 --> 01:16:50,440
at gmail dot com.

1647
01:16:50,440 --> 01:16:52,400
I like the feet.

1648
01:16:52,400 --> 01:16:53,960
It's also all one word.

1649
01:16:53,960 --> 01:16:54,960
Chat.

1650
01:16:54,960 --> 01:16:56,840
Gbt appreciates proper email syntax.

1651
01:16:56,840 --> 01:16:59,160
It doesn't appreciate feet.

1652
01:16:59,160 --> 01:17:02,960
It does appreciate the support of our listeners.

1653
01:17:02,960 --> 01:17:05,640
Why am I not included when you say that?

1654
01:17:05,640 --> 01:17:09,040
Hey, we'll probably all three of you.

1655
01:17:09,040 --> 01:17:10,480
Thus we'll see you next time.

1656
01:17:10,480 --> 01:17:11,480
Send the feet.

1657
01:17:11,480 --> 01:17:36,480
That's it.

