WEBVTT

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Not to be discouraged by the financial disaster

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that was the Dungeons and Dragons movie, in spite

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of the fact that I thought it was a pretty good

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flick. Hasbro is teaming up with Legendary Entertainment

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to make a Magic the Gathering live action film.

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The question is, can this one not be as big of

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a disaster for them as Dungeons and Dragons was?

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To review, the Dungeons and Dragons movie had

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a $150 million budget. Worldwide, it made 205

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million and it was well short of what it needed

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to break even, which is probably about 450 million

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once you count for theater cut and marketing

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costs. It was. It was not good for them. It opened

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to only 37 million dollars. Yeah, it did not

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go well for them. Do you think that this can

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do any better? Shake your head. I want it to.

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I. But I'm like, I really thought the Dungeons

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and Dragons movie one, I liked it. I did, too.

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I did, too. I thought it was going to do a lot

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better than it did. I was actually really surprised

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that it did not do that. Well, I was not surprised

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that it did not do well. So. I. Long time viewers

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to the show will know I was extremely critical

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of their marketing leading up to the D &D movie

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because I couldn't figure out who they were marketing

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it to. Right. I was like, what is the tone of

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this film? What are you trying to get here? And

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so one thing that the comic book guys have figured

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out is you can't just get comic book fans in

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there to see your movies or they will fail. You

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have to market it to a wide audience. Dungeons

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and Dragons, you can't count on it just being

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D &D players and people who've played D &D watching

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your movie or it will fail. Right. And when they

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marketed it, I was like, I can't I don't know

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who they're marketing this to. And again, I went

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and saw it and I thought it was a fine film.

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Right. It was it was a fun romp. Do you think

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they've learned their lesson? Oh, I don't know.

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So. I really. I think. Is this live action or

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animated? It's live action. All right. They're

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doing an animated series on Netflix, but that

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has nothing to do with this. So they've licensed

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the Netflix and animated Magic the Gathering

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series that is, as far as I can tell from the

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reporting, is not related to the live action

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film that they are producing through legendary

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pictures. So I guess like. It really it's going

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to come down, I think, personally, me to the

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style, like how it's going to be shot and then

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also the storyline that they choose to go with.

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But to be fair, and this is also the kind of

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half respond to chat, magic does have a pretty

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deep lore. It has a running storyline and it

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does have like characters and things that happen

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and stuff. So people who are super duper into

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that side of magic love the lore. Right. And

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there's a lot of lore to it. The same as Dungeons

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and Dragons. I. So if so, let me put the question

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another way. If you were going to make this,

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would you do it more D &D? where D &D was kind

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of like fun and jovial and, you know, it was

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a fun romp. Or would you do it more serious a

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la Lord of the Rings, where it's like this big,

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dark, epic adventure? I would make this dark

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as fuck. I would make this a horror movie and

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I would cast Anna Taylor Joy. Oh, who could she

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be? I actually know who I want to say. Who do

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you think? Hang on. I'm looking it up right now.

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What's her name? Oh, I can't find it. Elspeth,

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maybe. Oh, shit. Or Lilliana Vess. you know,

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she's a character who lives in the blurred lines

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between good and evil. You know, do something

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like that. Maybe. Yeah, maybe. So you would do

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this like a horror film. I would. I fucking 100

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% would. That's me personally. I think that would

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be sick. And market it that way. Yep. So the

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two issues that I think Legendary and Hasbro

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have here. Primarily. And this is one of the

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areas where I love your idea of doing it like

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a horror movie, because one of the things we've

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seen, especially with modern horror, call it

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the last eight, nine years, like in the Blumhouse

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mold. Right. We will make a movie. Right. For

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the shit we pulled out of the couch cushions

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and for below the sandwiches. And it will make

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seventy five million dollars. But that's OK,

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because we only spent. five million making it,

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right? So who gives a crap, right? We made our

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money. We're happy, right? Then the low budget

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horror films have done really, really well financially

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the last 10 years. The problem that you've got

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with this is I don't think you can keep the budget

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low. Given what the whole. For those that don't

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remember the original. the original like idea

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of Magic the Gathering is that each player was

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like a mage and the cards you were casting spells

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summoning a creature or doing a magic spell or

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doing this and using mana to do that is that

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you were the mage right summoning your creatures

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to the field right so to hold to that that conceit

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the main characters have to be mages casting

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spells. And that means lots of money. You know

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what I mean? Like that, I don't know how you

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make a Magic the Gathering movie without spending

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a crap ton of money, which means. You got to

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make a crap ton of money. Yeah. I like your horror

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idea. Set it in a stride. Right. Or Dusk Mourn

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or one of these horror planes. Right. Make it

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dark. Right. Have Phyrexians. Right. Make it

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scary. I like the idea of making a scary Magic

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the Dragon movie and doing it for budget. Has

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there been? Oh, yeah. In the 80s, too, there

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was all kinds of fantasy horror films. Right.

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Yeah. And again, Blumhouse and a 24, they've

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got this model down, but that's not legendary.

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And again, I, I don't know what the. What the.

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I don't know what the revenue split is, I don't

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know what the financing split is, that's not

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part of the the article. How so? And if you're

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marketing it as a horror film, I think you you

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have an easier time marketing it. Right. I mean,

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to me, yeah. I don't know. To me, the D &D marketing

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was like, are you trying to be guardians? That's

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what it felt like to me. It felt like they were

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trying to make Guardians of the Galaxy, but in

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Dungeons and Dragons. Really the movie was kind

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of like that. It was like unlikely group of heroes

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band together to Solve a common problem. You

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know what I mean? Um, I Yeah, I don't know that's

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That to me is the hardest part. You know what?

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I think you might hit on it. I Think it's got

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to be a horror Right make it scary as shit Right

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have them summoning fucking vampires and angel

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and like creepy Phyrexian mites, you know, and

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horrors. Yeah, I like that idea. But I don't

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I honestly don't think they're going to do it.

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No, I don't either. I think I think realistically,

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they're probably going to do something to market.

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Something like. for adults and also children.

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They're going to try to come out with a toy line,

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action figures and stuff like that. Probably

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like a comic book spinoff or something. I don't.

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And that's probably what they're going to do

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because they're going to try to like maximize

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every sort of like source of, I don't know, revenue

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that they could, but. Oh, there will be a movie

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tie in set. Yeah. They will sell a movie tie

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in set of cards. Oh, yeah. Over under 50 percent

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that the main character is Urza. Oh, fuck. Just

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an over under. I think like. I'm going to go

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over. I'm just going to go over. I think I like

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what the YouTube chat us do it said do it as

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kids around the table 90s teen aesthetic with

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school theater grade SFX But Hollywood quality

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costuming to feed the cosplayers and the sub

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is the humanoids are 90s era actors making cameos

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for that sweet millennial movie money and elder

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gen Z's That so actually The one prediction I

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made about the D &D movie that I was wrong about

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is I figured they were going to tie it into a

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group of people sitting around a table at some

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point. I was like either at the beginning of

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the end because Jumanji had done so well, the

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one with the rock and Jack Black and all that.

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Yeah, I was like, you tie it together that way

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and it's fine if they're going to Jumanji it.

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That was my prediction when they made the movie

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and I was wrong. I actually don't think it's

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a bad idea. To do a Jumanji esque kind of movie

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with magic Right, but I don't think they're gonna

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do that either Right I I really don't like I

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just don't buy that that's the the aesthetic

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they're gonna go for Maybe they'll just piss

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everyone off and have it like fucking the animated

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fucking TV show Yu -Gi -Oh! and it'll just literally

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be two people dueling against each other, so

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many creatures into like a playground in front

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of them. Dude, I'm going to laugh my balls off

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if they do it like Yu -Gi -Oh! Okay. I doubt

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it. I doubt it. I doubt it, too, but I would

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die, though. Here's the other thing I would point

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out. And again, this is where they need to get

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smart. Who made Godzilla Minus One? Because here's

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the point that I want to make about Godzilla

00:13:06.460 --> 00:13:15.220
minus one their budget Was 15 million bucks Really

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that's it 15 15 million bucks they made that

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movie for These studios have got to get these

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budgets under control, right? you can make good

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movies for like 20 million bucks you can do it

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right you can do it just do it right i don't

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again i don't think hasbro or legendary is going

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to do that my guess is this is going to be 120

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to 140 million dollar budget and i will not be

00:13:50.279 --> 00:13:54.159
surprised actually so let's do this we know Obviously,

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from our previous thing that the Dungeons and

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Dragons movie grossed two hundred and five million

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and substantial five for sixty. Does the magic

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just gut reaction? Jay, does the Magic the Gathering

00:14:07.620 --> 00:14:10.899
movie make more or less than Dungeons and Dragons?

00:14:11.980 --> 00:14:20.059
More. How much more? At least double. You think

00:14:20.059 --> 00:14:23.340
it can make four hundred? I mean, it is a bigger

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hobby than D &D is. It doesn't have the cultural

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cache that D &D does. Oh, wait, hang on. Because

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D &D has a multigenerational thing. Yeah. And

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I just realized something. So magic has a horrible

00:14:41.799 --> 00:14:47.059
stigma against against itself. Like people that

00:14:47.059 --> 00:14:50.240
don't play magic look at the community that plays

00:14:50.240 --> 00:14:53.480
magic. in a very negative way. That's because

00:14:53.480 --> 00:14:57.000
they think they're stinky mouth breathers. Yep.

00:14:57.240 --> 00:15:01.000
Yep. The magic is considered considerably more

00:15:01.000 --> 00:15:04.399
nerdy and less socially accessible than Dungeons

00:15:04.399 --> 00:15:07.139
and Dragons is. Yeah. So again, over under two

00:15:07.139 --> 00:15:13.120
hundred and five. Oh, God. I just want that horror

00:15:13.120 --> 00:15:16.639
movie and I want it to be over. But actually,

00:15:16.740 --> 00:15:18.460
now that I'm thinking about it, it's probably

00:15:18.460 --> 00:15:25.159
going to be under. I would say under. This is

00:15:25.159 --> 00:15:27.419
I feel like this actually might be bad now that

00:15:27.419 --> 00:15:29.620
I'm like thinking about it now that I'm actually

00:15:29.620 --> 00:15:31.620
thinking about it. This might put your put your

00:15:31.620 --> 00:15:34.179
business hat on, Mr. I'm about to get an MBA.

00:15:34.980 --> 00:15:37.600
Yeah, there's there's a very there's a lot smaller

00:15:37.600 --> 00:15:42.279
market that you can sell magic to unless you

00:15:42.279 --> 00:15:47.860
specifically sell it. And a like this like you

00:15:47.860 --> 00:15:50.820
you pretend like. It has nothing to do with the

00:15:50.820 --> 00:15:54.779
card game, right? Which is really what they did

00:15:54.779 --> 00:15:58.340
with D &D. They did. Yeah. And it still failed.

00:15:58.820 --> 00:16:01.659
And it still failed, which is still like really

00:16:01.659 --> 00:16:06.440
shocking to me. With my business cap on, even

00:16:06.440 --> 00:16:08.580
though I would love to see a horror film, I think

00:16:08.580 --> 00:16:11.159
that would do amazingly well if done correctly.

00:16:12.440 --> 00:16:15.019
I actually wouldn't touch this shit. I'm not

00:16:15.019 --> 00:16:17.480
going to lie. I would be like, oh, nope. Like

00:16:17.480 --> 00:16:20.159
after watching Dungeons and Dragons fail, I would

00:16:20.159 --> 00:16:24.259
probably not support this project or I don't

00:16:24.259 --> 00:16:27.320
know, go into this venture. I mean, Hasbro wants

00:16:27.320 --> 00:16:30.460
to make movie money off their IP, right? These

00:16:30.460 --> 00:16:34.620
guys see what Marvel does and they just salivate.

00:16:35.980 --> 00:16:38.539
And comic books used to be a really niche fandom.

00:16:39.259 --> 00:16:42.159
Yeah. Right. And honestly, I still think comic

00:16:42.269 --> 00:16:48.570
Books are a niche fandom. I don't know many people

00:16:48.570 --> 00:16:59.549
who actively read comic books. I have a giant

00:16:59.549 --> 00:17:03.669
stack of comic books that like I recently bought.

00:17:07.690 --> 00:17:10.369
I'm not a weekly visitor, but I probably am at

00:17:10.369 --> 00:17:13.170
my local comic book shop. two times a month.

00:17:14.190 --> 00:17:18.430
OK. Yeah. I for me. Right. I'm probably with

00:17:18.430 --> 00:17:22.650
you on that. Just because there is a one of our

00:17:22.650 --> 00:17:25.769
favorite places to eat has a comic book shop

00:17:25.769 --> 00:17:28.390
almost like right next door. Yeah. So we go there,

00:17:28.529 --> 00:17:30.029
put our name on the wait list and then go to

00:17:30.029 --> 00:17:32.450
the comic book shop. So there's a good one at

00:17:32.450 --> 00:17:39.849
the mall we go to all the time. OK. Nice. But.

00:17:40.430 --> 00:17:48.029
Yeah, I don't know I Think I think magic has

00:17:48.029 --> 00:17:52.069
like a nerd ear Image with it than Dungeons and

00:17:52.069 --> 00:17:55.569
Dragons does It's a bigger uphill battle for

00:17:55.569 --> 00:17:57.109
them. I again. I don't think they've got the

00:17:57.109 --> 00:18:01.130
generational run of 50 years of D &D behind them

00:18:01.130 --> 00:18:04.670
So yeah, I can I think it's an uphill battle

00:18:04.670 --> 00:18:09.210
look ultimately you and I both play magic right

00:18:09.339 --> 00:18:13.000
I have nothing against magic. I've got some issues

00:18:13.000 --> 00:18:14.779
with wizards, but I've got nothing. And I would

00:18:14.779 --> 00:18:17.140
love to see the film be successful. Again, that's

00:18:17.140 --> 00:18:20.599
why I think the best route to go is a low to

00:18:20.599 --> 00:18:23.819
mid -budget horror film. Keep this budget under

00:18:23.819 --> 00:18:27.500
50 million bucks. And if that means you've got

00:18:27.500 --> 00:18:29.339
to pay the actors back end and give them more

00:18:29.339 --> 00:18:31.519
points on the back end or get some no names in

00:18:31.519 --> 00:18:35.119
there, do it. OK, because here's the thing. If

00:18:35.119 --> 00:18:38.759
you blow 150 million dollars on this movie, I

00:18:38.759 --> 00:18:40.900
think that your likelihood of being able to recoup

00:18:40.900 --> 00:18:45.880
it is slim to none. Again, especially given how

00:18:45.880 --> 00:18:48.519
you marketed the D &D movie, which had a bigger

00:18:48.519 --> 00:18:55.319
cultural cache. So, yeah, good luck to good luck

00:18:55.319 --> 00:18:58.539
to Hasbro Wizards. For all you at home, let us

00:18:58.539 --> 00:19:00.400
know down in the comments below. What do you

00:19:00.400 --> 00:19:03.000
think? Would you go watch a D &D movie? Are you

00:19:03.000 --> 00:19:05.559
excited for this idea? Or do you think this is

00:19:05.559 --> 00:19:08.000
going to be another financial disaster for Hasbro

00:19:08.000 --> 00:19:10.000
like the Dungeons & Dragons movie was?
