Hello everybody, Sandow Podcast.
It is January 2nd, so our first one of the new year.
I have today with me Roxy Miguel, and he is one of the 12 delegates that was recently
announced and has been voting on a couple of the new SIPs with their new voting power.
Welcome Roxy.
So today is about a meet and greet with Roxy, a learning opportunity to see how Roxy wants
to vote, how he approaches voting, and some of the basic normal questions I've been asking
each of the delegates so far.
Disclaimers that neither Roxy nor I represent the Sandbox Game or the Sandbox DAO Foundation
were not your financial or legal advisors and nothing we say is to be taken as financial
or legal advice.
When we say the word SIP, we mean Sandbox Improvement Proposal.
When we say the word DAO, we mean Decentralized Autonomous Organization.
When we say SanFam, we're talking about the people, purpose, and products of the Sandbox
ecosystem.
That ecosystem looks a little bit like this.
And today's episode right there in the big red DAO delegates section under the people
is what we're talking about today.
Scoreboard has changed.
There's SIP 19, which is this podcast.
SIP is currently up for vote.
It's neck and neck right now, like 52% yes and 42% no with the latest delegate vote.
So there's a lot of discussion going on and appreciate everyone's just vote.
Just get us to quorum and then we'll let the yes no vote be what that is.
And the team selection for the user generated platform development hasn't gone to vote yet,
but it is imminent between the two proposal seekers.
In the checkbook, we are still at 15% of our $15.5 million budget spent.
And later on this month, we expect there to be a new, I think 10 million SIP coming from
the Sandbox game.
These slides that you see right here are going to change.
So I'm getting to the point where I'm going to take them out and I do like a Sandbox weekly,
most likely, but we'll all see if Sandbox, a Sandbox gets funded, things will change.
And if not, then things will still change.
Road to the Dow.
So episode one, we started with way back, June, July, but May 28th is when the Dow was
announced through a medium article.
September 10th is when the Sandbox Dow opened up delegation applications.
And November 13th is when the 12 delegates were announced, of which Roxy Miguel is one
of them.
So Roxy, thank you for your time.
Thank you for being here.
And let's start with your background.
Can you give us a little bit about your background?
Well, I think that my background before Sandbox is that I was trying to be immersed in making
my own game.
I think that that was something that attracted me to the Sandbox.
I was when the pandemics start and at the moment that I realized that we all are going
to be stuck at the house and we are going to spend a lot of time, I just give it a try
because it's something that I really want to learn for me, for something that I'm trying
to find something that I will enjoy.
And I think that making games could be something like that.
So I was having a lot of time and I give it a try.
And I don't remember.
Oh, I think that it was a game jam.
And I knew about the Sandbox.
So I think that since that moment, I just stay here in the community in the Sandbox.
And when was that?
When did you become Sandbox?
When I became Sandbox, I think when I started meeting the people, when I started meeting
the community, when other people were reaching to me for helping me because for example,
you can drop any question I think in the forum for game development stuff.
There are going to be a lot of people that were willing to help you because I think that's
something that the Sandbox community is know about.
So what year did you start Sandbox?
2021.
OK.
And your first event was a game jam?
It wasn't because I didn't know what to do because I was trying to learn how to make
games with Unity and I needed a little demo and stuff, but it was really hard.
But I was having a blast.
I was having a good time, but then I knew about this game jam in the Sandbox and I went
to the Game Maker and tried to figure it out.
And those times, I think that the games were about two weeks and I didn't do nothing in
two weeks.
It was just me trying to figure out what to do.
So I think that I entered the next one and it was my first entry.
But it wasn't that time that I started asking around and I see how many good people, how
the people that want to help you.
There is a lot of those here.
And I think that that's something that also makes you stay here, the community.
For me, it is.
What is it that you liked about the community?
When you met us?
When we met you?
They're willing to help.
If it's not something that if it is a bad question and a good question.
I don't remember what was the question.
Oh, I remember that I was trying to use a door behavior and I didn't know what to do
because I was having an asset that was from the Sandbox account, a house, and that house
has a door.
So I was trying to use the door behavior to open that door.
So I spent one week trying to figure that out.
And sometimes I'm really proud.
So I don't ask for help to people.
But then I decided I wasn't going to anywhere.
So I just jumped into the Discord and I just asked, hey, I have this house and I'm trying
to open that door.
Somebody can help me.
And then it was like 10 replies in between five minutes and trying to help me to understand
what I have to do to make what I want to do.
And I was like, well, this is really cool.
Thank you, everyone.
And that was my first step into the SandFam, I think.
I don't remember who was the one that helped me, but I appreciated that help a lot.
And before you came to Sandbox, what's your background that you're willing to share?
Well, my family, my whole family are farmers.
I love farm.
Well, my dad has a farm.
And I consider myself like a chilling guy that always start looking for peace on the
farm when I am in trouble.
I don't know.
That doesn't have any sense.
I was in college before the pandemic.
I was also studying agriculture and aquaculture, but I was always specializing myself in software
because I don't know, it's something that I consider that I'm good at it.
So I was always trying to mix those things.
I always liked the tech.
I consider myself like a tech guy.
And when, as I told you, when I knew that I'm going to stay at home, I just say, well,
maybe this could be something that will fulfill myself trying to learn how to make games because
I love games also.
I think that I found my passion thanks to the sandbox.
Yeah.
That's really cool.
I understand what you're saying about the chaos when it comes to a farm.
There's always like animals to feed and crops.
There's always something you have to do where there's some emergency, like the cows got
out or the horses or whatever it is.
There's always something.
Yeah, but I'm in the cows other places like the city and stuff.
I think that the farm is the place where I escape to.
Escape?
So it's really peaceful to me.
Even if I do nothing in there, I just...
Oh, you're talking about that the farm is peaceful.
Okay.
Yeah.
You and I grew up on two different types of farms.
And for example, right now when I finished the latest game jam, friendship game jam,
I was just full.
I was just tired.
Sometimes something happened to me.
I don't even know how to talk.
My brain is kind of like blown out.
I decided to go there and try to harvest some mangoes because that's the season here of
mangoes.
Gotcha.
And without any plan, I just go there and eat mangoes at breakfast, at lunch, at dinner
because I didn't plan nothing at all.
But I was really calm in there.
Something that I enjoyed also.
I like doing sports as well.
I like to swim a lot.
I need to swim a lot.
You also swim?
I didn't know that.
Okay.
Yeah.
It's also that it helps me a lot.
If I'm staying here in my desk doing games, being sit all day, so swimming helps me a
lot, trying to not get crazy.
Gotcha.
And what motivated you to become a delegate?
I think what motivates me...
Maybe I could have two answers for that.
But I will give you one and I will give you the other one off record.
So I think that one moment I realized that there is a lot of things going on in the sandbox.
And for one moment I thought that this is not a place that I want to keep building.
Something like that.
But yeah, this is a normal place.
I don't like to be here.
Not for the people, it's other stuff.
So I realized that we as community, as builders, as players, if we are feeling the same, that
is the only place that we could make a change for good.
Because we cannot complain.
I mean, we can go to Twitter or any social networks to say what's the bad things that
are happening and stuff.
But I don't think that that will make a change.
But I don't remember.
I think that was in your podcast or the Gsauce space that I realized that the sandbox is
the only way that we can use to make a change.
I mean, responsibly, but I think that is the only way.
And the sandbox gives us that, right?
So we have to use it.
Well, it makes sense to me.
And in Snapshot, when I was looking at Snapshot, I didn't see any voting history.
Have you voted in any other Dows?
I was just waiting for you, Sip, to vote.
That's why.
For those who are wondering why I just laughed so hard, Roxy just yesterday voted no on the
Sand Down podcast.
And you tell you what, like I told you offline and on the forums, your response was so...
It was very gracious.
It was very merciful.
You explained your due diligence, all the people you talked to, how you arrived at your
decision.
And I keep telling you, I really love the fact that you contacted so many people to
get their opinion.
And then you shared that knowledge in the forum post because I was learning too.
I get to feedback all the time, but it's not all representative of all Sand Fam.
So that was like another way to learn what do people think of the podcast?
What's important?
What's not?
And so Roxy decided to vote no.
And we're still friends.
We're still friends.
And he's on the podcast a day later.
So clearly it's all fun.
I'm here just because I vote no.
I don't think that I will be here if I will vote any else.
Yeah.
So you haven't voted in any other DAO before?
I think that I participated sometime in one DAO that is called S-Link Shot DAO.
I don't know if you've heard about it.
Oh yeah, okay.
Gotcha.
Yeah.
But that was the first taste of what a DAO was.
But I think that I participated two months in it.
Got it.
Okay.
So then Sandbox DAO is really your first real DAO experience, would you say?
Or am I not?
Yeah.
Okay.
Yeah.
Because I'm trying to spend time in it, trying to be involved now that I'm delegated also.
Yeah.
Well, like many have probably seen, if you've seen any of my previous episodes, we're on
54 now, or 55 now.
Roxy has been, I've known Roxy in through our chat before because you have been to a
lot of my live stream podcasts where you and I would ask questions.
He would ask questions of my interview hosts, whoever I was interviewing at the time, and
that would be part of the community questions.
So if you go back to a number of the early episodes in Sandow podcast, you'll see community
questions that I'm asking from Roxy because he posted that in the chat where he would
watch.
So Roxy and I have known each other, at least been aware of each other, but this is the
first time I think we've actually talked talks.
Yeah.
Okay.
So all that aside now, voting history, this is your real experience where you're really
delving into the DAO for the Sandbox.
How do you intend to approach voting yes, no, and abstain?
That's a really hard question.
I think that I'm going to have phases if I'm allowed to be delegate in the future as well,
or depending on how many voting power I will reach.
But I think that for me now, I will give my yes to SIPs that help in a short period of
time the builders community, the builders ecosystem.
Something that will have a direct approach to them and the place that where we build.
I think that's my priority.
Okay.
And you will not vote for SIPs that don't do that?
No, only yours.
No, I think that it will be something that I think that some SIPs that are not going
to that direction.
I will think of voting.
I will first think of absence.
And then I will decide if I will keep the vote or not.
I think that I tried to think about this question, you know, but I forget what I was going to
say.
What is something like that?
I think that right now I really want to see a change in the ecosystem.
And somehow I was trying to say voting no on your SIP that I'm looking for new SIPs.
Even that even for example, I think that you are the few that are making SIPs right now
on the DAO.
And I think that you have a lot of understanding of how to make it, how all of how the SIPs
can be implemented to have a better platform.
So let's we can use Sandow.
That's fine.
You voted yes for the window.
No, your SIPs the first that I participate.
You're the first one.
You didn't vote for the one.
Oh, okay.
I got you.
So, so then let's just use the one that you use that you voted for now.
So you voted no for Sandow.
And when you explained it, you explained it mostly that it wasn't exactly builder centric.
It did builder focus.
And that's a fair criticism.
Absolutely fair criticism.
So is there anything outside of the builders ecosystem that you would say yes to or abstain
instead of voting no?
For now, I don't think that I will do that.
Okay.
Because I think that I will.
I was thinking all these months after I finished the game that I tried to make some time to
think about it is that my priority will be the gaming ecosystem.
Okay.
I think that makes sense.
I get what you're saying.
And are you currently involved in any other DAOs right now?
Like your Slingshot or anything else?
Okay.
Yeah, I think that's clear.
I think it makes it clear.
So from your delegate description, you talked about dedicating to empowering and supporting
both new and experienced builders.
I will champion proposals that drive innovation and growth on the sandbox together will strengthen
our community and operations.
How do you want to balance supporting new and experienced builders?
They're different needs.
Yeah, because I think that also I didn't know, I didn't realize that when I wrote that description.
But now that I was in touch with all the community members, I realized that some of the new ones
didn't know what the DAO can do.
Oh yeah.
So many don't have, they have no idea.
Yeah, like, like he's just, how important it is.
They don't know how important it is because they, some of them told me that it could be
whatever.
That was the answer.
It could be whatever option, whatever boat.
And the difference with some others experiences builders was that all members is what the
majority is that they don't care at all about the DAO.
So I realized that in these weeks.
Sorry, what was the question?
It was how did you want to balance supporting the needs of the new builders versus the more
experienced builders?
They're different needs.
Oh yeah, because I don't know, trying to have both approach of what they need.
I think that they both needs to know how important is the DAO.
And it's actually something that could make a difference in the ecosystem.
Yeah.
So an example that would be like, I've been, I've done two experiences now.
I've been through Game Maker Fund.
I've been through Builders Challenge.
So my needs to continue to exist as a publisher are different than someone who has no idea
what Game Maker is or how Boxed Edit works.
How do you mint with catalysts and all that.
So they may have very different needs and SIPs.
Some might need like a Game Maker Fund SIP or some might need some sort of monetization
clarity on the catalysts and we'll want to do that through a SIP.
Do you see those as conflicting at all?
No, I don't think so.
I think that everything has a learning curve.
If somebody, as it happened to me, if I don't know something and somebody else wants to
learn about it, he will just ask or figure it out.
But I think that, I mean, obviously we are on different places.
I mean, the old ones and the new ones.
But I think that the community is good enough to maintain the balance of what the new ones
can do and how the old ones can help.
If that has any sense.
Yeah.
That makes sense.
And what would you define as innovation and growth?
Do you want better tools?
Do you want something that gives money back to the creators?
Only above and more?
I think that it could be a mix between all of those.
For example, I was talking with a friend this week, he's a member also of the community.
We were talking about, for example, the needs of features of Game Maker features, Game Maker
features that we need.
For example, that's the ones that are passing through, right?
There are the ones that are reaching the ones that are looking for new features of the tools.
But I think that's something that really will innovate that will be having a way or a platform
to have better communication between the people that are developing the tools, Game Maker
or BoxEdit and the builders.
Because for example, you cannot ask every week or you cannot make every week and use
it for something that you want to be at to the Game Maker because it will be crazy for
them.
It's something that it could be solved by having a better communication.
Got it.
Between those two groups.
So for example, let me see if I can read.
So something innovative could be having a platform or a new tool that could unlock that
miscommunication that I think that it is.
And not just asking for a new feature every week.
So for the SIP that I just closed out on, which was yes, so there's two SIPs.
One was the Windows resizing and that one didn't make quorum so it didn't go through.
But in the second SIP that closed last week was the one that did get a yes and that was
the filter.
Would you have been supportive of that or would that have not met your criteria?
I mean, I was thinking about the thing that I told you months ago because I think that
I make you a question of somebody who was in the podcast.
And I was asking if we need to make a SIP about every new feature or a fix that we want.
If it's something that we need to make a better tool.
I don't know.
Yeah.
But thank God I was not participating on that SIP.
So I don't know what the answer will be.
That sounds like it wouldn't have been an automatic yes for you.
Yeah, it is because I think that that will lead to make another SIP for another small
feature.
And also having a bunch of small features is something that I don't think that will
fix.
It doesn't going to make a better...
The developers of the game maker do not going to have a nice time trying to catch every
feature of what we are asking.
That's fine.
That's fair.
Well, you're going to get another chance because I submitted my window resizing for resubmission.
So you're going to get a chance to decide how you want to do that.
Yeah.
I sent them an email last week saying, I've reached the 30 day mark.
I'd like to resubmit now.
So we'll see how that goes.
Cool.
So what sort of delegate do you want to be known as?
When people think of Roxy Miguel, is there like a phrase or a sentence that you want
to be known as?
What?
Oh, I was thinking about that.
I was trying to grab my catchphrase to everybody to delegate their vote.
I want to be the one that is looking for a better place to build.
I like that.
It wasn't like that.
I don't remember what I say, but...
Yeah, you're looking for a better place to build.
Yeah.
You want to be one of the delegates that helps make this a better place to build.
Yeah.
That's awesome.
I think that's very, very clear.
And you're not the only delegate who's centered on that sort of stuff.
I think Biverson isn't.
Yeah, I see.
Yeah, he's also another good...
He's participated in a lot of gaming games as well.
So it's nice to have another builder like him.
Awesome.
He's a delegate.
Okay.
What SIPs do you not support?
You already answered that one.
So I think we're good, which is pretty much the opposite of what will help builders.
There is something that I really like of your response yesterday that I think that is really
true.
There is a space on the budget to have SIPs of any kinds.
There is plenty of room to have SIPs that support any type of SIP.
I don't remember what you write.
And I think that it's true.
There is a lot of budget from the sandbox, the treasury.
But my point, I think that voting no on your SIP is that I'm trying to establish a priority.
Sure.
To have some...
Yeah, to try to have a better place to build.
Yeah.
That's the next question.
It almost sounds like you want to start off on a good foot and set a good path from the
beginning and then maybe there's special cases where you...
This SIP is okay, not exactly builders, but later on down the road.
Not right now, your first SIP.
Yeah.
That's okay.
I was a sacrifice.
Yeah.
You were the first one.
All right.
So what type of San San voter best fits your delegation style?
I could guess a builder.
Are there any other types?
I mean, I try to reach any kind of members, any kind of community members.
I was really surprised that there are also players that they have the interest of participating
because they thought that only the ones that are making games or assets are allowed to
participate in the doubt.
And I told them that the only thing that you need is sand or land if you have, there are
some players that I know that have land.
And I think that they are not able to participate once the SIP is running because they have
to sign up on the snapshot, something like that.
So they need to wait to the other SIP to have the snapshot after the vote.
Oh, okay.
So you showed them what the doubt was, how to vote.
Now they have to wait for the next SIP and the snapshot in order to vote.
Yeah, I think that that's how it works.
So is that part of the 40 that you talked to?
What?
That was part of the 40 people that you mentioned in the post yesterday?
Wow.
Yeah.
That's why I was so excited to hear you say that.
That's cool.
Because that's really cool.
Because there was probably 10 people just signed up that I was talking to.
Wow.
And before I saw that, yeah, you need to wait to have your voting power on a snapshot that
is taken when the SIP is running.
So I just said, well, you just need to wait for the next SIP.
If you want to vote or you want to delegate your vote to me, I don't care if they don't
delegate their vote.
I just want to help them to be able to participate in the doubt.
That's really cool.
You should tell Cunta that so he knows who they were and he can help make that easy for
them to transition in.
Yeah.
And there is also people that I know for years here in the platform that they don't even
have any kind of voting power, but they are participating in everything.
They don't have land.
They don't have sand.
Yeah, they can still participate.
Yeah.
Yeah, they, I was asking also their opinion to have something to have in mind before I
vote because also that's one of the reasons that I didn't vote in the previous SIPs.
I didn't have any kind of voting power.
So trying to reach other people that was in the same situation that I was, it's also something
that I was seeking to know their opinions about the C&M can participate in the doubt
on the vote on the voting somehow.
And when you were talking to the gamers, was it just that they didn't know that they, that
the sand got them into the doubt or did they think that even though I had sand, I can't
participate because I'm not an asset maker?
No, can you?
So the majority of them, they thought that there was something just like for builders,
for game devs, for box artists, you know, people that are making games.
So yeah, you just need sand and land.
That's what I thought.
That's fascinating.
That's really interesting to know.
That's cool art.
I wrote that down because that's a very important bit of information for helping understand
why.
Why?
Why is there not as high participation as we wanted?
That's really cool.
Thank you for doing that, Roxy.
That's really valuable.
Okay, so let's go to the delegation process.
Was it the same for you as it was for me where you applied and you were interviewed and then
you were accepted?
Except I wasn't accepted, you were?
Yeah, except for that part, yeah.
Gotcha.
And would you say that the 2 million voting power, did it change the way you voted?
Yeah.
Because it is a lot of responsibility, I think.
It's a lot.
Because it could change also the way that people are thinking about the SIP if somebody
with a lot of voting power, because I think that 2 million voting power is a lot.
It is especially a lot.
Something like that happens, people will have second thoughts or something like that.
People change their mind or lead the way to one decision.
So that's why I try to contact to try to see what people think, what are the feelings.
You're saying that it could involve people more with you?
Because they feel like you have more power, like you can actually do something with it?
Yeah, because for example, when I was reaching people, I was just asking for what they were
feeling about your SIP and the DAO.
And I just told them like, hey, and after you decide, hey, remember that I have 2 million
voting power, so you tell me what you feel, it could somehow change my mind if I have
that decision.
I didn't say to nobody what I was going to vote, but I think that I decided on 2 days
ago.
So I just told everybody, just give me what you think and I will have your opinion in
my mind.
I think that actually trying to be in touch with some friends also makes you win some
votes because I think that 2 people vote for you.
So it's not bad at all trying to have a reach because that's the thing.
I didn't, as a delegate, I think that having, doesn't matter who, if it's not trying to
have less, that I'm carrying less, but doesn't matter if a SIP goes through winning or not.
I think that it's really important that the SIPs reach the quorum organically by the members
of the community.
So that was one of the reasons that I tried to invite and make participate as much people
as I can, as I know.
Because either if a SIP wins or not, I think that if we just make a vote, we give our reasons
and the result is different than the one that we taught.
I think that that's important also.
Just for example, just making any example, let me think.
For example, if there is a SIP that I vote yes and doesn't go through, doesn't win,
I already made establishment of what I think that is good for the platform.
I think.
That's something that I want to always do.
Sorry, I don't remember what you were asking me.
That's okay.
You answered the question.
Yeah.
I've asked this of every delegate and they've all said no.
Have you had to sign any agreements other than the code of conduct to be a delegate
and then until now?
No.
Or yes.
I don't know.
I didn't read.
I just signed.
I just signed the document.
They just gave me a pencil and I just signed.
Oh.
Okay.
No.
Well, other than the code of conduct, I didn't see anything else.
Yeah.
I don't think so.
I don't remember.
I think that the code of conduct was the only thing.
I don't remember who I was talking with and he told me if I was attached to the SIP, I
don't remember much of what the DAO was deciding through the special council.
I don't remember.
It was something like, hey, you as a delegate are forced to be in the direction that the
special council is going on the SIPs.
And I just told him, I don't remember that in the interview or something like that.
He told me that.
And yeah.
For example, we don't have any rules other than trying to give our voice, trying to have
more participation, inviting more people to participate in the DAO.
I should read more what they give to me.
That's something that I'm really sure.
Probably there is something.
I don't think so.
Okay.
Yeah, that's fine.
That's completely fine.
Does the other delegates have any other agreements?
Did they tell you?
None of them have, most of them, all of them have said no.
Other than the code of conduct, that was it.
I think that I just keep something because I don't remember.
That's okay.
That's fine.
It's completely fine.
That was the end of the questions that I normally ask everyone else.
I wanted to also, because many people have seen Ecuador, Ecuador, Ecuador.
Is there anything that you want to say to, in Spanish?
Is there anything that you want to say to anyone in Espanol?
Oh, something in Espanol.
In Espanol.
I don't know.
I'm just, I'm just, sometimes when I'm speaking in English, I forget about Espanol.
Okay, sometimes when I'm speaking English, I forget about English.
Oh, ¿qué sería?
I think, yo creo que también deberíamos tener una comunidad de habla española en
el sandbox.
Yo sé que hay más miembros de la comunidad que hablan Espanol.
Well, yeah, I think that, I think that we should, I should continue speaking in English.
No, no, it's okay.
We're pretty much, we have, we got done quite, quite fast.
So please, en Espanol, hablando, hablar, hablar.
Lo haré.
La biblioteca, have you heard that from the office cities?
When they're trying to speak Spanish, la biblioteca.
Yeah, in the library.
Oh, yeah, there is a lot of people that speak Spanish on the sandbox.
Right, right.
I don't, I don't know, I don't want to say this because it isn't the, it isn't a reason,
but somehow we are forced to do our games or our creation if we are country creator
also on English.
It is hard because I always, I always want to make, well, maybe I should make this game
on Spanish or maybe I could, or maybe I could put this post on Spanish as well, trying to
promote my game.
But I have a second thought and I just say, oh well, the community is in English.
I need to stay here.
But now that I thought we are, we, we are, we are a pretty amount of Spanish.
Is it, it is Spanish speakers?
Yeah.
Spanish talking, talking, talking Spanish.
There are a lot of people that, that talk in Spanish from South America.
Yeah, if there's something you'd like to say to them in Espanol, please go ahead and we're,
we're almost done.
Tenemos que traer más gente que habla Espanola.
Miente.
A sandbox.
I don't know why, but I start to sound like Argentinian.
Yeah.
We need to bring more Spanish on the sandbox.
Yeah.
Well, that, that kind of, that we're, we're all done with the questions and, and that
kind of segued into one of the future questions that I had while I was talking to Mo and now
yourself was doing cross-cultural panels and also culture specific panels like Chinese,
French, Spanish.
I'm going to add Spanish now to one of them, but I would pretty much just be there to stream
because I don't speak, I don't speak any Korean.
I don't speak any Chinese, Mandarin.
I don't speak any French.
I speak it un poco Espanol, pero not really.
So, but I would just be streaming.
So I would have like the panel and it could be you and a bunch of other Spanish speakers
and just you talk and I would just sit there, sit here and listen.
And that's it.
What was the name of the, the tower of the Bible?
Tower of Babel?
People get crazy without the Babel something like that.
Yeah.
And I would have no problem doing that at all.
I don't even say a word and then you can, you can have, you can host a panel.
You can add the questions and just go through it and when you say you're done, adios and
then we're done.
And that's it.
Yeah.
It will be something fun to do because I don't know some others delegates from other parts
of the world.
So it will be something cool to do.
I do plan on doing like a delegate panel if I can manage it, but like things are, things
are going to change for the Sandow podcast, whether it gets voted yes or no in the next
week.
Yeah, so my next episode coming up is what is a Dow foundation?
What is a foundation company in the Cayman Islands?
And then I'm going to get into all the legality of what the Dow really is.
I still have to do my Dow delegate interview with Mo and then also some follows with Magic
Palette with Pepe, some follow ups of Sandbox Academy with Mark.
And then I'm going to get into probably the sort of the end of my, what I really wanted
to cover since I started Sandow podcast one was the sandbox ecosystem and the Dow and
the creators, the market, the gamers.
And I'll finish with the business of the sandbox experience publishing.
And why is it that you saw Touche and Tempest both step back from the sandbox?
I know the same thing they're going through as I'm a publisher myself.
It was really hard to monetize and still is.
And there's some things I want to share about the business of publishing in the sandbox
and the difficulties that we face as publishers.
And then, yeah, so those are the episodes are coming up in the next probably few months
and looks a little bit like this.
And this, I will try to be there as always.
Yeah, thank you.
And I appreciate your continued participation.
You asked really good questions and it causes me to want to learn more too.
So the last thing I end with is sandbox spaces.
So here are the things and Roxie, you know this better than most, I'd say, not just
the discord, not just the sandbox Dow forums, but also there's Twitter, the hashtag the
sandbox Dow and also Aras selective does some pretty cool like weekly, monthly, quarterly
updates.
Yeah, kind of like newsletters.
Right, newsletters.
Exactly.
Yeah, something like that is really cool.
And then so the sandbox Dow has the official podcast now, which is down its fifth episode.
It's only been going for about a month, but on its fifth episode.
And the latest one was a community panel which I was on it with Batman and also Dr. Medeiros.
So then there's Sandow podcast, the one you're listening to right now and then San Fam Cafe
with Bruno, pickaxe master.
So there's that.
And then during the week, there are Twitter x spaces that happen.
So on Mondays, there's mocha verse hall.
On Saturdays, there's Bulls on the Block.
Monday through Friday is coffee with captain.
They're primarily eight coin, but they talk about sandbox every now and again.
And then on Tuesdays, there is natively digital with the whale Dow.
So whale members.
And they're one of the largest landowners in all sandbox.
And that's realized that.
Yeah, and they're they I'm just now I submit a proposal and their well down, which just
launched like a month ago for them to participate in every single sip, because primarily they
would not because they didn't want to risk their wallet.
But now that they have a multi stick wallet, they feel like they can start participating
in the voting.
So they're now they're likely to register a vote for Sandow podcast sip and don't assume
it's going to be a yes.
I can't I'm not able to see it going to be yes, but we'll see.
But in the case that that whale IP did pass a proposal did pass.
So they will be voting on every sandbox sip from now on.
And they have about seven million voting power.
So quorum is quorum.
We might be able to make sure that it's never a problem again for us if we can ensure that
the delegates are voting and some of the bigger wallets are voting as well.
But those are just some things during the week that you can participate in yourself,
Roxy and in Twitter spaces, you already know about G is us and mogul verse hall.
And that's it.
Is there anyone see if there's anyone who's currently online that we can raid before we
end?
There is not.
We are the only ones.
Oh, I see a 24k on.
So let's let's raid.
Really?
Yeah.
He's playing Pokemon, but he's he's a well known sandbox maker, a game maker.
So we're going to go ahead and raid him.
But is there anything else you want to end with Roxy before we conclude?
Thank you for having me.
And it's really cool to be in a podcast that I always be like a listener.
So it's nice to be under the other side sometimes.
It's really cool.
Yeah, a listener and you always ask questions in the chat.
And yeah, I just fully appreciate how how engaging you've been in the community.
And now as a delegate, even if you vote, even when you vote no, like you still are very
engaging.
And I think that's awesome.
I can't I can't fault that at all.
So thank you.
I will.
Yes, for sure.
Yes, for you.
So gracias, muchas gracias, mi amigo, and hasta luego.
See everybody.
To yours.