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Welcome back everyone Sandal podcast number 48.

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This time we will be doing a text based interview with Hishmad.

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This is the 10th delegate interview that we have done this week and Hishmad is from Indonesia.

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The scope of the talk today is to do a text based meet and greet with Hishmad and a learning

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opportunity for Sandfam voters to understand Hishmad's approach to voting and decide if

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Hishmad is the right delegate for you.

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Disclaimer, I do not represent the Sandbox game or the Sandbox style foundation.

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I am not your financial or legal advisor.

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Nothing I say is to be taken as financial or legal advice.

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When I say the word SIP I mean Sandbox Improvement Proposal.

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When I say the word DAO I mean Decentralized Autonomous Organization.

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And when I say the word Sandfam I mean the Sandbox community who participates in the

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people, product, and purpose of the Sandbox ecosystem.

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That ecosystem looks a little bit like this covered in episode 31.

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People everything from gamers to the Sandfam team.

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Product everything from the game client to the DAO and the Sandbox white paper which

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was originally done in 2020 mentioning the purpose of the Sandbox but also greatly clarified

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by the co-founders Sebastian Bourget, Arthur Mededid, and chairman of Animoca brands Yatsu.

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All that together comes together to equal and create a thriving ecosystem of which today

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our episode is about the DAO delegates.

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One such group of people within the people sector of the ecosystem.

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The scoreboard and the checkbook have not moved as of yet.

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That's because the Sandbox DAO admin team is hard at work ensuring the delegation system

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goes fully online.

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We're still at $2.3 million of our $15.5 million Sand budget spent and the DAO admin team has

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articulated that they will return to reviewing SIPs on November 27th, this coming Wednesday.

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DAO based AI has not changed and the road to the DAO all began May 28th announced via

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a medium article.

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Then if we fast forward to September 10th when the Sandbox DAO admin team opens up delegation

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applications, it closes, it closed sometime later and then on November 13th about eight

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days ago, seven, nine days ago, the 12 delegates were announced.

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One such delegate that we're interviewing via text today is Hishmad.

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I'm your host, Lanzer.

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I'm host of the Sandow podcast.

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I'm also president of the MetaWorlds group.

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We've published two games, one of which is Floor Droppers in Alpha Season 4 at 00.

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The other is Game Maker Fund 2023 project and that's called Lava Defense and both are

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available as mini games within the Sandbox.

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Let's get to the questions.

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So the first question to Hishmad was, can you please share a little bit about your background?

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Hishmad responded from Indonesia and Hishmad's website, it's captioned, a software engineer

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with a hidden artist's soul has done microservices and smart contract specialists in FinTech

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and DeFi.

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And Hishmad wrote, I've been passionate about gaming since childhood, starting with an Atari

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400 home computer at the age of nine.

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Let's take a look at what that looks like.

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So here is the Atari 400 home computer.

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Looks super, super old.

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Little joystick there.

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Joystick has a keyboard.

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Doesn't have a monitor, but that's probably where you put the cartridge right there at

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the top.

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Some of you who are old enough to remember what a cartridge is.

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Yeah, you can see some of the cartridges.

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So that was Hishmad's first computer at the age of nine.

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This early fascination, Hishmad continues to write, this early fascination with games

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sparked my interest in programming, which I've been pursuing for over 40 years.

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That's question number one.

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Question two, when did you become Sandfam?

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So if we take a look at Hishmad's profile, you'll see it says microservices specialist,

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smart contract, Node.js and Golang as the about.

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There's no experiences or land on this wallet.

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Hishmad wrote and answered the question.

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I joined Sandfam community in 2022 when I purchased a doggy NFT and started playing

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games in the sandbox.

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That also gave me an alternative account, Newsiverse is the name of the account.

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And here, same profile picture, dancing Snoop Dogg NFT.

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And then here you can see there's a land and some assets.

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So not only a landowner, but also an avatar owner.

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Okay, question number three.

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What has been your involvement in the sandbox community?

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Hishmad wrote, while I haven't been actively involved in the Sandfam community yet, I'm

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eager to contribute and learn from others.

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I believe my entrepreneurial and programming or gaming experience can be useful to the

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community.

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Question four, what entrepreneurial programming and gaming experience are you bringing with

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you?

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Hishmad wrote, I have a vision.

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I have a vision for leveraging technology to enhance accessibility within the entrepreneurial

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space.

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For instance, I envision developing or contributing to e-commerce platforms akin to Amazon or

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Alibaba tailored specifically for our community.

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This would facilitate seamless trading of goods worldwide, breaking down geographical

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barriers and fostering a global marketplace where even the smallest vendors can reach

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an international audience.

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My approach focuses on integrating intuitive user experiences with robust back-end systems

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to ensure scalability, security, and user trust.

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That's question number four.

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Hishmad further wrote, in programming, my focus would be on advocating solutions that

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bridge the gap between traditional web technologies and emerging blockchain ecosystems.

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Specifically, I'm interested in developing a gateway application that would allow non-crypto-savvy

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users to interact with platforms like the sandbox directly from their mobile devices.

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Question five, what was your motivation for applying to be a delegate?

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Hishmad wrote, I was incredibly excited to learn that anyone can purchase land and develop

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gaming experiences on it.

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It sparked my imagination and I'm passionate about showcasing Indonesian culture in innovative

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ways.

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As you can see on my website, weiang.io.

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To go to the website, you'll see Weiang talks about, this is Hishmad, a software engineer

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with an artist's hidden soul.

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Join him and his delightful wife Dewey on a journey to explore the captivating world

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of Indonesian art and heritage.

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Hishmad is currently working at PX FinExpert Digital Solusi.

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And then talks a bit about shadow puppetry, where shadows dance and tails take flight.

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Explore the ancient art form that dances in shadows and captivates hearts.

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Gununggun, Weiang, Weiang.

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There's a question about this later on.

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And then there's Hishmad's Twitter, GitHub, LinkedIn, and email on his website.

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Okay, Hishmad further wrote for question number five, I believe creating a virtual tour experience

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in the sandbox could be a fantastic way to share this rich culture with a global audience.

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I see myself as a delegate who can contribute to the community by bringing this unique perspective.

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Question six, how did you approach voting?

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Hishmad's voting history showed that he had participated in the sandbox DAO, Adidas, and

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Wagme United Fan voting DAOs.

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For Wagme United Fan voting DAO, voted once and voted for a person.

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It looked like a competition.

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For Adidas, voted twice and voted for a council member and another multiple choice proposal.

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And for sandbox DAO proposals, voted twice, voted two yeses.

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Sips 14 and 15.

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So the question six was, how did you approach voting?

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Hishmad wrote, the concept of DAOs is a new idea, vast and incredibly diverse.

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So when voting, I try to narrow down my involvement to areas where I feel I can contribute meaningfully.

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And Hishmad noted that his expertise is in programming.

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Alright, question seven, how did you arrive at narrowing down on the sandbox?

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Hishmad wrote, accessibility has always been a central concern in my approach to technology

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and community engagement.

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The platform's innovative features are promising, but a more intuitive onboarding experience

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could attract a wider range of users, especially those unfamiliar with web3 concepts.

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Question eight, are you involved in any other DAOs?

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Hishmad wrote, no.

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Question nine, with over, oh right, so when we looked at sandbox, excuse me, when we looked

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at snapshot in Hishmad's profile, I noticed that Hishmad has been voting in DAOs for over

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two years at this point.

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So the question, question nine follow up was, with over two years of DAO voting history,

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what lessons or experiences do you bring with you?

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Hishmad wrote, experiences have taught me the value of community discussions, the role

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of forums and the impact of community leaders or influencers in shaping outcomes.

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Hishmad further wrote, one of the most significant challenges in DAOs is voter apathy.

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I've learned that engagement requires constant effort.

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DAOs often need to incentivize participation, not just through token rewards, but through

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community building activities and clear communication of the impact of voting.

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While delegation can increase participation by allowing less engaged token holders to

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delegate their votes, it can also lead to centralization if not managed well.

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Very well said, Hishmad.

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Very well said.

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Question 10, do you have any best practices for keeping people involved or fighting against

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voter apathy?

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Hishmad wrote, accessibility is indeed paramount.

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Well, while platforms like Discord are great for community interaction, they can be less

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user friendly on mobile devices.

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That's very, very true.

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That's very true.

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Sometimes when you're on your phone on sandbox.com or sandbox.game, excuse me, the sandbox is

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so large and the maps are so big that it can sometimes be hard to zoom in on things.

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But that's just a matter of just how large the sandbox game is really.

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But if you're using the sandbox forums, you can download the discourse app and you can

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connect straight to the sandbox style forums.

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And that's how I'm able to get notifications on my phone to respond.

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So back to Hishmad's response.

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He wrote further, integrating community or community decision making features into widely

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used messages apps like Telegram or WhatsApp can significantly lower the barrier to entry.

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This leverages existing communication habits, making participation feel like a natural extension

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of daily app use.

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Hishmad wrote, implement a simple one click voting system within these apps.

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For instance, using emoji reactions or quick polls within group chats can make voters feel

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less like a chore and more like a part of regular interaction.

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The goal is to make engagement as seamless and rewarding as possible, directly tackling

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voter apathy through accessibility, relevance, and community involvement.

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Hishmad, you are a very well-spoken individual.

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Question 11.

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From your delegate description, and Hishmad's delegate description read, I'm driven to contribute

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to the sandbox community as a delegate.

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My goal is to bring Indonesian culture and heritage to life within the virtual world.

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So question 11 was from your delegate description, what drove you to contribute?

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Hishmad wrote, as a landowner in the sandbox, I'm passionate about expanding the game's

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user base.

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I believe that simplifying access to the sandbox and making it more user friendly is crucial

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to its growth.

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By becoming a delegate, I aim to actively contribute to initiatives that promote accessibility

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education and community building within the sandbox ecosystem.

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Question 12.

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From your delegate description, what about Indonesian culture excites you to share?

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Hishmad wrote, I'm inspired by how cultures like Japan, Korea, and Western countries have

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successfully integrated cultural elements into their gaming experiences.

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I believe that Indonesia's rich cultural heritage, particularly wayang puppetry, offers

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a unique opportunity to create captivating and immersive gaming experiences.

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I'm excited to share this aspect of Indonesian culture with the global audience through sandbox.

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Question 13.

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What kind of delegate do you want to be known as?

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Hishmad wrote, I aspire to be known as a delegate who is recognized for pushing forward initiatives

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that make the sandbox more accessible, ensuring that the platform is inclusive and can be

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enjoyed by people from various backgrounds.

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I'm starting to see a trend.

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Hishmad is very interested in accessibility, things being open to users.

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Question 14.

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What sort of SIPs do you not support?

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Hishmad wrote, I do not support SIPs that hinder accessibility.

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There's that word again.

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Such as those that require complex technical knowledge or significant financial investment

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from users.

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I believe that the sandbox should strive to be inclusive and welcoming to all, regardless

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of their technical expertise or financial resources.

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Question 15.

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What type of SanFam voter best fits your delegation style?

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Hishmad wrote, I believe that landowners who are passionate about the growth and development

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of the sandbox would be an ideal fit for my delegation style.

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Question 16.

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What was the delegate process like for you?

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Hishmad wrote, transparency was key.

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I had to articulate my vision, intentions, and how I planned to approach my role.

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This involved creating a public profile or manifesto, detailing my past contributions

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if any and my plans for the future.

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Question 17.

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Does a 2 million gifted voting power change your voting perspective at all?

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Hishmad wrote, receiving 2 million gifted votes is undoubtedly a significant event.

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It increased my sense of responsibility.

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I must be vigilant to ensure these votes are not used in a way that could be seen as manipulative

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or for personal gain.

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Ethical voting remains a priority.

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Question 18.

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Have you had to sign any agreements to be a delegate?

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Hishmad wrote, I don't recall signing any formal agreements to become a delegate.

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However, I understand that there are certain expectations and guidelines for delegates,

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such as adhering to the sandbox style's code of conduct.

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I'm committed to fulfilling responsibilities and acting in the best interest of the community.

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And I covered the code of conduct when episode 28 delegation has come to the sandbox style.

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So I go over the code of conduct in detail there if you're interested to learn more about

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that.

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Okay.

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That is the final question I had for Hishmad.

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However, I didn't I did have an open topic.

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And that open topic was Hishmad frequently mentioned Wei Young artwork.

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First of all, how do I pronounce that?

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Let's go to Google Translate.

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And let's go to Indonesian, maybe Wei Young.

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Let's try that.

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Oh, it means puppet.

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That's interesting.

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So here it is.

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Wei Young means puppet.

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Let's see what how to pronounce it.

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Why Young?

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Why Young?

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Why Young?

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Why Young?

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Okay, so why Young?

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So I asked Hishmad, what is why Young artwork?

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I want to know more about it.

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So Hishmad linked me to a website on on his website, but specifically why young artwork.

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And I asked, does why young artwork have a specific name?

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And Hishmad wrote the specific name for the artwork would depend on the character it depicts.

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Here's one example why young pandu.

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I'd like to discuss developing a why young experience on the sandbox, I believe purchasing

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a three by three land plot would provide a better landscape view for the experience.

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So here here's an example of why young pan pandu.

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And it looks like a person half dragon with snakes.

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Some of them have snakes.

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But let's take a look.

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Here is what that looks like.

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And this website here, why young.io.

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Actually, let's go to the first one, the why young artwork.

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This is where I noticed it and I showed you earlier on on his website.

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There's why young pandu, why young with new why young, Abhiyasa, why young Brahma, right

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young, Karkil.

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It looks like some of them are dragons with dragon phases with people bodies and just

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different contortions of people.

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And now that we know why young means puppet in Indonesian.

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So let's look at the particular website that that Hishmag sent me to on on his website.

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Why young pandu.

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And I'm just reading the website.

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The Tale of a Cursed King.

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Pandu, a central figure and Javanese.

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What is Javanese?

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Let's take a look.

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See if we can get so Javanese, the largest ethnic group in Indonesia.

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Concentrated on the island of Java and numbering about 85 million in the earliest 21st century.

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The Javanese language belongs to the Austronesian Malayo-Polynesian family.

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Okay.

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Learn all sorts of stuff right now.

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So pandu, a central figure in Javanese why young Kulit, which means shadow puppetry in

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parentheses is a story of a cursed king who despite his flaws embodies the ideals of kingship

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and dharma.

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That's this concept I've run across before.

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Dharma and just dharma means in common parlance, the right way of living and path of righteousness.

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Dharma also has connotations of order and when combined with the word sanatana, it can

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also described as eternal truth.

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I wrote a little bit about dharma in my science fiction novel that I wrote.

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It's actually you can see right here.

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This one.

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I'm underlining it with my finger, but I wrote a novel that I published to Amazon and all

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sorts of stuff and it combines different cultures.

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And one such culture was Chinese and Japanese culture, but there's the concept of, you know,

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Daoism and dharma in there.

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And yeah, I studied it for quite a bit to write about it as part of a fiction novel,

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a plot.

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So let's keep reading on pandu.

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Birth and early life.

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Pandu was the son of Bayasa, a revered sage like Ambalika, the widow of...

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I'm so sorry if I butchered that.

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Let's take a look.

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What does...

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See if we can get that pronounced.

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That one's hard to pronounce.

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So the widow of...

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Born with a handsome face, he bore a disfiguring mark on his neck, a consequence of his mother's

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averted gaze upon meeting Bayasa.

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The Dailongs, puppet master, elaborate on Pandu's youth, which is only briefly mentioned

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in Mahabharata.

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For instance, he is depicted actively aiding his cousin's marriages in Mandura.

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So marriages and polygamy.

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Pandu married Kunti after winning a contest in Mandura.

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He also won Madri, the princess's sister, as a prize after defeating Salya, her brother.

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En route, he won another princess, Gandhari, from Plaza Jinnar, defeating her brother,

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Prabhu Jindhara.

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Jinnarati was later married to Dhritarasthra.

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I'm so sorry I'm butchering this.

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Pandu's elder brother.

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Kingship and Gandhimana.

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In Javanese Wayang.

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In Javanese Wayang, Bayasa temporarily ruled the kingdom in Astina, also called Hastinapura,

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until Pandu came of age.

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Pandu ascended the throne of Astina, succeeding Bayasa, and was titled Prabhu Pandu Dewanata

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or Prabhu Gandhawaksta.

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He ruled with Gandhamana, the prince of Pankala, as his prime minister.

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However, Sanguni, Gandhari's brother, cunningly removed Gandhanama from his position.

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Pandu's curse and death.

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Pandu's tragic flaw was his uncontrollable passion.

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While hunting in the forest, he accidentally shot and killed a sage who was in the form

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of a deer.

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The dying sage cursed Pandu to die the moment he embraced a woman.

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Pandu's dilemma and the Pandavas.

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Pandu, bound by the curse, renounced his kingdom and retired to the forest with his wives.

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Kunti using a mantra given to her by Durvasa, or three sons through the gods.

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Yudhisthira Dharma, Bhima Vlayu and Arjuna Indra.

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Madri using the same mantra bore twins, Nakula Ashwins and Sahadeva Ashwins.

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These five sons became known as the Pandavas.

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Pandu, unable to bear the thought of leaving his wives and children, embraced Madri in

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a moment of passion and died instantly, leaving the Pandavas orphaned and setting the stage

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for the epic conflict of the Mahabharata.

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There we go.

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And that is the story of Pandu, the tale of a cursed king that Hishmad shared as one

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of the things of Indonesian culture that he wants to share with the sandbox community.

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So there's your first foray into Indonesian culture and art.

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Both here is Pandu and then there's a story, looks like, behind each of these people, cards,

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Wayang.

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So Hishmad, thank you for sharing that and looking forward to hearing the rest of the

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stories in Indonesian art and culture.

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And I went over this story not just because when I asked, like, what does Wayang, what

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does it mean?

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Also, as I mentioned earlier in the ecosystem, sandbox ecosystem, there are under the purpose,

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the white paper talks about play, create, govern, own.

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But beyond that, the co-founders and leaders of the sandbox game company, Sebastian Bourge

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frequently mentions how he wants to bring culture and gaming together.

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He also frequently mentions how he wants sandbox to be the cultural capital of the metaverse.

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Arthur Madrid talks about how buying land and creating their own digital space and social

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experiences.

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Yatsu talks about how sandbox continues to be a strategic initiative and how the construction

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of new economies and societies based on a foundation of digital property rights.

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What you see there, and I went over that in depth in episode 31.

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What you see there is a focus on culture, culture and empowering creators of which Hishmad

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is from Indonesia and articulated in the description, wanted to bring Indonesian culture and heritage

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to life within the virtual world of the sandbox.

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So this is your first foray into that, that Hishmad shared.

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So thank you Hishmad for doing that.

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Thank you Hishmad.

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There we go.

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Thank you Hishmad.

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And that is all the questions we had for Hishmad.

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We're going to end with for sandbox spaces.

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This is the Hishmad and everyone else who's listening.

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There are places that we gather as SanFam on Discord, the sandbox game Discord.

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There's Dao Discussion channel.

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There's also the sandbox Dao forums.

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On Twitter we use hashtag SanFam, hashtag the sandbox Dao, hashtag the sandbox game.

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And in YouTube we do at the sandbox Dao has an official podcast.

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I'm about to do another episode on them, their first episode that they just released.

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There is also Lanzer YT, which is this channel you're watching for a SanDao podcast.

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There's also the SanFam Cafe, which is a monthly panel of different community figures hosted

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by Bruno, also known as Pickaxe Master.

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During the week also there are X and Twitter spaces going on.

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On Monday there's the Mogulverse hall.

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On Saturdays there's Bulls on the Block.

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On Monday through Friday there's Coffee with Captain.

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And on Tuesdays there's Natively Digital with whale members.

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So please check it out.

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Delegates and everyone else alike.

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That's where SanFam will gather.

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And also delegates, that's where you can further articulate who you are and help everyone to

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get to know you.

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And then also ask for people to delegate to you.

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Alright, I am going to do one more episode tonight, but I need to restart the stream

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in order to do that.

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So I'm going to raid someone.

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And then when I return here shortly, I'm going to do a reaction video, a reaction stream

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to SandboxDao's first official podcast that released a few days ago.

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Let's see who's online.

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Okay, it looks like I'm the only person in the Sandbox categories.

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So I'm going to raid Stackup.

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They're a charity.

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And then I'm going to restart the stream as soon as I'm ready to do so pretty soon.

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This was the SandDao podcast.

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And today's episode, episode 48 was about Hishmad, who is from Indonesia, wants to share

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the Indonesian art and culture with the Sandbox family, and is a delegate who has participated

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in deep background in programming.

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So thank you all for your time and go Sand Fam.

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Go Sand Fam go.

