Welcome back everyone Sandal podcast number 48.
This time we will be doing a text based interview with Hishmad.
This is the 10th delegate interview that we have done this week and Hishmad is from Indonesia.
The scope of the talk today is to do a text based meet and greet with Hishmad and a learning
opportunity for Sandfam voters to understand Hishmad's approach to voting and decide if
Hishmad is the right delegate for you.
Disclaimer, I do not represent the Sandbox game or the Sandbox style foundation.
I am not your financial or legal advisor.
Nothing I say is to be taken as financial or legal advice.
When I say the word SIP I mean Sandbox Improvement Proposal.
When I say the word DAO I mean Decentralized Autonomous Organization.
And when I say the word Sandfam I mean the Sandbox community who participates in the
people, product, and purpose of the Sandbox ecosystem.
That ecosystem looks a little bit like this covered in episode 31.
People everything from gamers to the Sandfam team.
Product everything from the game client to the DAO and the Sandbox white paper which
was originally done in 2020 mentioning the purpose of the Sandbox but also greatly clarified
by the co-founders Sebastian Bourget, Arthur Mededid, and chairman of Animoca brands Yatsu.
All that together comes together to equal and create a thriving ecosystem of which today
our episode is about the DAO delegates.
One such group of people within the people sector of the ecosystem.
The scoreboard and the checkbook have not moved as of yet.
That's because the Sandbox DAO admin team is hard at work ensuring the delegation system
goes fully online.
We're still at $2.3 million of our $15.5 million Sand budget spent and the DAO admin team has
articulated that they will return to reviewing SIPs on November 27th, this coming Wednesday.
DAO based AI has not changed and the road to the DAO all began May 28th announced via
a medium article.
Then if we fast forward to September 10th when the Sandbox DAO admin team opens up delegation
applications, it closes, it closed sometime later and then on November 13th about eight
days ago, seven, nine days ago, the 12 delegates were announced.
One such delegate that we're interviewing via text today is Hishmad.
I'm your host, Lanzer.
I'm host of the Sandow podcast.
I'm also president of the MetaWorlds group.
We've published two games, one of which is Floor Droppers in Alpha Season 4 at 00.
The other is Game Maker Fund 2023 project and that's called Lava Defense and both are
available as mini games within the Sandbox.
Let's get to the questions.
So the first question to Hishmad was, can you please share a little bit about your background?
Hishmad responded from Indonesia and Hishmad's website, it's captioned, a software engineer
with a hidden artist's soul has done microservices and smart contract specialists in FinTech
and DeFi.
And Hishmad wrote, I've been passionate about gaming since childhood, starting with an Atari
400 home computer at the age of nine.
Let's take a look at what that looks like.
So here is the Atari 400 home computer.
Looks super, super old.
Little joystick there.
Joystick has a keyboard.
Doesn't have a monitor, but that's probably where you put the cartridge right there at
the top.
Some of you who are old enough to remember what a cartridge is.
Yeah, you can see some of the cartridges.
So that was Hishmad's first computer at the age of nine.
This early fascination, Hishmad continues to write, this early fascination with games
sparked my interest in programming, which I've been pursuing for over 40 years.
That's question number one.
Question two, when did you become Sandfam?
So if we take a look at Hishmad's profile, you'll see it says microservices specialist,
smart contract, Node.js and Golang as the about.
There's no experiences or land on this wallet.
Hishmad wrote and answered the question.
I joined Sandfam community in 2022 when I purchased a doggy NFT and started playing
games in the sandbox.
That also gave me an alternative account, Newsiverse is the name of the account.
And here, same profile picture, dancing Snoop Dogg NFT.
And then here you can see there's a land and some assets.
So not only a landowner, but also an avatar owner.
Okay, question number three.
What has been your involvement in the sandbox community?
Hishmad wrote, while I haven't been actively involved in the Sandfam community yet, I'm
eager to contribute and learn from others.
I believe my entrepreneurial and programming or gaming experience can be useful to the
community.
Question four, what entrepreneurial programming and gaming experience are you bringing with
you?
Hishmad wrote, I have a vision.
I have a vision for leveraging technology to enhance accessibility within the entrepreneurial
space.
For instance, I envision developing or contributing to e-commerce platforms akin to Amazon or
Alibaba tailored specifically for our community.
This would facilitate seamless trading of goods worldwide, breaking down geographical
barriers and fostering a global marketplace where even the smallest vendors can reach
an international audience.
My approach focuses on integrating intuitive user experiences with robust back-end systems
to ensure scalability, security, and user trust.
That's question number four.
Hishmad further wrote, in programming, my focus would be on advocating solutions that
bridge the gap between traditional web technologies and emerging blockchain ecosystems.
Specifically, I'm interested in developing a gateway application that would allow non-crypto-savvy
users to interact with platforms like the sandbox directly from their mobile devices.
Question five, what was your motivation for applying to be a delegate?
Hishmad wrote, I was incredibly excited to learn that anyone can purchase land and develop
gaming experiences on it.
It sparked my imagination and I'm passionate about showcasing Indonesian culture in innovative
ways.
As you can see on my website, weiang.io.
To go to the website, you'll see Weiang talks about, this is Hishmad, a software engineer
with an artist's hidden soul.
Join him and his delightful wife Dewey on a journey to explore the captivating world
of Indonesian art and heritage.
Hishmad is currently working at PX FinExpert Digital Solusi.
And then talks a bit about shadow puppetry, where shadows dance and tails take flight.
Explore the ancient art form that dances in shadows and captivates hearts.
Gununggun, Weiang, Weiang.
There's a question about this later on.
And then there's Hishmad's Twitter, GitHub, LinkedIn, and email on his website.
Okay, Hishmad further wrote for question number five, I believe creating a virtual tour experience
in the sandbox could be a fantastic way to share this rich culture with a global audience.
I see myself as a delegate who can contribute to the community by bringing this unique perspective.
Question six, how did you approach voting?
Hishmad's voting history showed that he had participated in the sandbox DAO, Adidas, and
Wagme United Fan voting DAOs.
For Wagme United Fan voting DAO, voted once and voted for a person.
It looked like a competition.
For Adidas, voted twice and voted for a council member and another multiple choice proposal.
And for sandbox DAO proposals, voted twice, voted two yeses.
Sips 14 and 15.
So the question six was, how did you approach voting?
Hishmad wrote, the concept of DAOs is a new idea, vast and incredibly diverse.
So when voting, I try to narrow down my involvement to areas where I feel I can contribute meaningfully.
And Hishmad noted that his expertise is in programming.
Alright, question seven, how did you arrive at narrowing down on the sandbox?
Hishmad wrote, accessibility has always been a central concern in my approach to technology
and community engagement.
The platform's innovative features are promising, but a more intuitive onboarding experience
could attract a wider range of users, especially those unfamiliar with web3 concepts.
Question eight, are you involved in any other DAOs?
Hishmad wrote, no.
Question nine, with over, oh right, so when we looked at sandbox, excuse me, when we looked
at snapshot in Hishmad's profile, I noticed that Hishmad has been voting in DAOs for over
two years at this point.
So the question, question nine follow up was, with over two years of DAO voting history,
what lessons or experiences do you bring with you?
Hishmad wrote, experiences have taught me the value of community discussions, the role
of forums and the impact of community leaders or influencers in shaping outcomes.
Hishmad further wrote, one of the most significant challenges in DAOs is voter apathy.
I've learned that engagement requires constant effort.
DAOs often need to incentivize participation, not just through token rewards, but through
community building activities and clear communication of the impact of voting.
While delegation can increase participation by allowing less engaged token holders to
delegate their votes, it can also lead to centralization if not managed well.
Very well said, Hishmad.
Very well said.
Question 10, do you have any best practices for keeping people involved or fighting against
voter apathy?
Hishmad wrote, accessibility is indeed paramount.
Well, while platforms like Discord are great for community interaction, they can be less
user friendly on mobile devices.
That's very, very true.
That's very true.
Sometimes when you're on your phone on sandbox.com or sandbox.game, excuse me, the sandbox is
so large and the maps are so big that it can sometimes be hard to zoom in on things.
But that's just a matter of just how large the sandbox game is really.
But if you're using the sandbox forums, you can download the discourse app and you can
connect straight to the sandbox style forums.
And that's how I'm able to get notifications on my phone to respond.
So back to Hishmad's response.
He wrote further, integrating community or community decision making features into widely
used messages apps like Telegram or WhatsApp can significantly lower the barrier to entry.
This leverages existing communication habits, making participation feel like a natural extension
of daily app use.
Hishmad wrote, implement a simple one click voting system within these apps.
For instance, using emoji reactions or quick polls within group chats can make voters feel
less like a chore and more like a part of regular interaction.
The goal is to make engagement as seamless and rewarding as possible, directly tackling
voter apathy through accessibility, relevance, and community involvement.
Hishmad, you are a very well-spoken individual.
Question 11.
From your delegate description, and Hishmad's delegate description read, I'm driven to contribute
to the sandbox community as a delegate.
My goal is to bring Indonesian culture and heritage to life within the virtual world.
So question 11 was from your delegate description, what drove you to contribute?
Hishmad wrote, as a landowner in the sandbox, I'm passionate about expanding the game's
user base.
I believe that simplifying access to the sandbox and making it more user friendly is crucial
to its growth.
By becoming a delegate, I aim to actively contribute to initiatives that promote accessibility
education and community building within the sandbox ecosystem.
Question 12.
From your delegate description, what about Indonesian culture excites you to share?
Hishmad wrote, I'm inspired by how cultures like Japan, Korea, and Western countries have
successfully integrated cultural elements into their gaming experiences.
I believe that Indonesia's rich cultural heritage, particularly wayang puppetry, offers
a unique opportunity to create captivating and immersive gaming experiences.
I'm excited to share this aspect of Indonesian culture with the global audience through sandbox.
Question 13.
What kind of delegate do you want to be known as?
Hishmad wrote, I aspire to be known as a delegate who is recognized for pushing forward initiatives
that make the sandbox more accessible, ensuring that the platform is inclusive and can be
enjoyed by people from various backgrounds.
I'm starting to see a trend.
Hishmad is very interested in accessibility, things being open to users.
Question 14.
What sort of SIPs do you not support?
Hishmad wrote, I do not support SIPs that hinder accessibility.
There's that word again.
Such as those that require complex technical knowledge or significant financial investment
from users.
I believe that the sandbox should strive to be inclusive and welcoming to all, regardless
of their technical expertise or financial resources.
Question 15.
What type of SanFam voter best fits your delegation style?
Hishmad wrote, I believe that landowners who are passionate about the growth and development
of the sandbox would be an ideal fit for my delegation style.
Question 16.
What was the delegate process like for you?
Hishmad wrote, transparency was key.
I had to articulate my vision, intentions, and how I planned to approach my role.
This involved creating a public profile or manifesto, detailing my past contributions
if any and my plans for the future.
Question 17.
Does a 2 million gifted voting power change your voting perspective at all?
Hishmad wrote, receiving 2 million gifted votes is undoubtedly a significant event.
It increased my sense of responsibility.
I must be vigilant to ensure these votes are not used in a way that could be seen as manipulative
or for personal gain.
Ethical voting remains a priority.
Question 18.
Have you had to sign any agreements to be a delegate?
Hishmad wrote, I don't recall signing any formal agreements to become a delegate.
However, I understand that there are certain expectations and guidelines for delegates,
such as adhering to the sandbox style's code of conduct.
I'm committed to fulfilling responsibilities and acting in the best interest of the community.
And I covered the code of conduct when episode 28 delegation has come to the sandbox style.
So I go over the code of conduct in detail there if you're interested to learn more about
that.
Okay.
That is the final question I had for Hishmad.
However, I didn't I did have an open topic.
And that open topic was Hishmad frequently mentioned Wei Young artwork.
First of all, how do I pronounce that?
Let's go to Google Translate.
And let's go to Indonesian, maybe Wei Young.
Let's try that.
Oh, it means puppet.
That's interesting.
So here it is.
Wei Young means puppet.
Let's see what how to pronounce it.
Why Young?
Okay, so why Young?
So I asked Hishmad, what is why Young artwork?
I want to know more about it.
So Hishmad linked me to a website on on his website, but specifically why young artwork.
And I asked, does why young artwork have a specific name?
And Hishmad wrote the specific name for the artwork would depend on the character it depicts.
Here's one example why young pandu.
I'd like to discuss developing a why young experience on the sandbox, I believe purchasing
a three by three land plot would provide a better landscape view for the experience.
So here here's an example of why young pan pandu.
And it looks like a person half dragon with snakes.
Some of them have snakes.
But let's take a look.
Here is what that looks like.
And this website here, why young.io.
Actually, let's go to the first one, the why young artwork.
This is where I noticed it and I showed you earlier on on his website.
There's why young pandu, why young with new why young, Abhiyasa, why young Brahma, right
young, Karkil.
It looks like some of them are dragons with dragon phases with people bodies and just
different contortions of people.
And now that we know why young means puppet in Indonesian.
So let's look at the particular website that that Hishmag sent me to on on his website.
Why young pandu.
And I'm just reading the website.
The Tale of a Cursed King.
Pandu, a central figure and Javanese.
What is Javanese?
Let's take a look.
See if we can get so Javanese, the largest ethnic group in Indonesia.
Concentrated on the island of Java and numbering about 85 million in the earliest 21st century.
The Javanese language belongs to the Austronesian Malayo-Polynesian family.
Okay.
Learn all sorts of stuff right now.
So pandu, a central figure in Javanese why young Kulit, which means shadow puppetry in
parentheses is a story of a cursed king who despite his flaws embodies the ideals of kingship
and dharma.
That's this concept I've run across before.
Dharma and just dharma means in common parlance, the right way of living and path of righteousness.
Dharma also has connotations of order and when combined with the word sanatana, it can
also described as eternal truth.
I wrote a little bit about dharma in my science fiction novel that I wrote.
It's actually you can see right here.
This one.
I'm underlining it with my finger, but I wrote a novel that I published to Amazon and all
sorts of stuff and it combines different cultures.
And one such culture was Chinese and Japanese culture, but there's the concept of, you know,
Daoism and dharma in there.
And yeah, I studied it for quite a bit to write about it as part of a fiction novel,
a plot.
So let's keep reading on pandu.
Birth and early life.
Pandu was the son of Bayasa, a revered sage like Ambalika, the widow of...
I'm so sorry if I butchered that.
Let's take a look.
What does...
See if we can get that pronounced.
That one's hard to pronounce.
So the widow of...
Born with a handsome face, he bore a disfiguring mark on his neck, a consequence of his mother's
averted gaze upon meeting Bayasa.
The Dailongs, puppet master, elaborate on Pandu's youth, which is only briefly mentioned
in Mahabharata.
For instance, he is depicted actively aiding his cousin's marriages in Mandura.
So marriages and polygamy.
Pandu married Kunti after winning a contest in Mandura.
He also won Madri, the princess's sister, as a prize after defeating Salya, her brother.
En route, he won another princess, Gandhari, from Plaza Jinnar, defeating her brother,
Prabhu Jindhara.
Jinnarati was later married to Dhritarasthra.
I'm so sorry I'm butchering this.
Pandu's elder brother.
Kingship and Gandhimana.
In Javanese Wayang.
In Javanese Wayang, Bayasa temporarily ruled the kingdom in Astina, also called Hastinapura,
until Pandu came of age.
Pandu ascended the throne of Astina, succeeding Bayasa, and was titled Prabhu Pandu Dewanata
or Prabhu Gandhawaksta.
He ruled with Gandhamana, the prince of Pankala, as his prime minister.
However, Sanguni, Gandhari's brother, cunningly removed Gandhanama from his position.
Pandu's curse and death.
Pandu's tragic flaw was his uncontrollable passion.
While hunting in the forest, he accidentally shot and killed a sage who was in the form
of a deer.
The dying sage cursed Pandu to die the moment he embraced a woman.
Pandu's dilemma and the Pandavas.
Pandu, bound by the curse, renounced his kingdom and retired to the forest with his wives.
Kunti using a mantra given to her by Durvasa, or three sons through the gods.
Yudhisthira Dharma, Bhima Vlayu and Arjuna Indra.
Madri using the same mantra bore twins, Nakula Ashwins and Sahadeva Ashwins.
These five sons became known as the Pandavas.
Pandu, unable to bear the thought of leaving his wives and children, embraced Madri in
a moment of passion and died instantly, leaving the Pandavas orphaned and setting the stage
for the epic conflict of the Mahabharata.
There we go.
And that is the story of Pandu, the tale of a cursed king that Hishmad shared as one
of the things of Indonesian culture that he wants to share with the sandbox community.
So there's your first foray into Indonesian culture and art.
Both here is Pandu and then there's a story, looks like, behind each of these people, cards,
Wayang.
So Hishmad, thank you for sharing that and looking forward to hearing the rest of the
stories in Indonesian art and culture.
And I went over this story not just because when I asked, like, what does Wayang, what
does it mean?
Also, as I mentioned earlier in the ecosystem, sandbox ecosystem, there are under the purpose,
the white paper talks about play, create, govern, own.
But beyond that, the co-founders and leaders of the sandbox game company, Sebastian Bourge
frequently mentions how he wants to bring culture and gaming together.
He also frequently mentions how he wants sandbox to be the cultural capital of the metaverse.
Arthur Madrid talks about how buying land and creating their own digital space and social
experiences.
Yatsu talks about how sandbox continues to be a strategic initiative and how the construction
of new economies and societies based on a foundation of digital property rights.
What you see there, and I went over that in depth in episode 31.
What you see there is a focus on culture, culture and empowering creators of which Hishmad
is from Indonesia and articulated in the description, wanted to bring Indonesian culture and heritage
to life within the virtual world of the sandbox.
So this is your first foray into that, that Hishmad shared.
So thank you Hishmad for doing that.
Thank you Hishmad.
There we go.
Thank you Hishmad.
And that is all the questions we had for Hishmad.
We're going to end with for sandbox spaces.
This is the Hishmad and everyone else who's listening.
There are places that we gather as SanFam on Discord, the sandbox game Discord.
There's Dao Discussion channel.
There's also the sandbox Dao forums.
On Twitter we use hashtag SanFam, hashtag the sandbox Dao, hashtag the sandbox game.
And in YouTube we do at the sandbox Dao has an official podcast.
I'm about to do another episode on them, their first episode that they just released.
There is also Lanzer YT, which is this channel you're watching for a SanDao podcast.
There's also the SanFam Cafe, which is a monthly panel of different community figures hosted
by Bruno, also known as Pickaxe Master.
During the week also there are X and Twitter spaces going on.
On Monday there's the Mogulverse hall.
On Saturdays there's Bulls on the Block.
On Monday through Friday there's Coffee with Captain.
And on Tuesdays there's Natively Digital with whale members.
So please check it out.
Delegates and everyone else alike.
That's where SanFam will gather.
And also delegates, that's where you can further articulate who you are and help everyone to
get to know you.
And then also ask for people to delegate to you.
Alright, I am going to do one more episode tonight, but I need to restart the stream
in order to do that.
So I'm going to raid someone.
And then when I return here shortly, I'm going to do a reaction video, a reaction stream
to SandboxDao's first official podcast that released a few days ago.
Let's see who's online.
Okay, it looks like I'm the only person in the Sandbox categories.
So I'm going to raid Stackup.
They're a charity.
And then I'm going to restart the stream as soon as I'm ready to do so pretty soon.
This was the SandDao podcast.
And today's episode, episode 48 was about Hishmad, who is from Indonesia, wants to share
the Indonesian art and culture with the Sandbox family, and is a delegate who has participated
in deep background in programming.
So thank you all for your time and go Sand Fam.
Go Sand Fam go.