Good morning, good evening, San Fam.
We are on Sandel podcast number 49.
I have with me a familiar face, someone who has been on the podcast before, Mark Baggo,
from All the Way Sandel podcast number 12 for SIP number 12 about the Sandbox Academy
in the Philippines.
If you recall, we'll get into some of the details.
But if you recall, he was seeking funds for to do a Sandbox Academy and pretty much a
game design workshop in the Philippines.
It would be a series of workshops in that country.
And it passed.
So it passed.
He is in day number two of four of the first workshop.
And he has some exciting news to share with all of us some updates that we can that we
can share with everyone because it's pretty cool.
I had a lot of fun assembling this for you all and all the content that he's been sharing.
You'll see the impact of our funding from the Dow to him and what he's been doing with
those funds.
So today the scope of the talk is a SIP follow up to a follow up to SIP number 12.
And also it's a celebration, the celebration of success that that the impact of what Dow
funds have been used toward a disclaimer is that Mark and I do not represent the sandbox
game or the sandbox foundation.
We are not your financial or legal advisors and nothing we say is we taken as financial
legal advice.
When we say the word SIP we mean sandbox improvement proposal.
We say the word Dow we mean decentralized autonomous organization.
And when we say the word San Fam, we're talking about the sandbox community, those who participate
in the people, product and purpose of the sandbox ecosystem.
That ecosystem is I divide into three sectors, the people, which is all the way from gamers,
the sandbox team, the product is everything from the game client to the Dow.
And the purpose is what was originally established in the Whit White Paper 2020.
Also some remarks by Sebastian Bourget, Arthur Madrid and Yat Su that the to empower creators
and to bring culture and gaming together.
And boy are we doing that in this episode.
All that together equals the ecosystem.
And this episode is about the game makers and voxel artists under the people sector
and the Dow itself under the product.
I guess it really be VoxEdit and GameMaker.
So I'll move that because of the way the workshops are being done with those two products.
Scoreboard and checkbook have not moved because the Dow team is that admin team is hard at
work at implementing the delegation system.
So those will be will be returning back to those next week on the 27th.
But today's episode is about sip number 12 a follow up.
So I'm your host Lancer.
And today we with me we have a return of Mark Baggo.
Mark welcome back.
How are you doing?
Hey Lancer, it's been a while.
It has.
I'm so very happy to be back here.
And yeah, I have a lot of fun news for SanFam.
So yeah, let's let's do this.
Without further ado then.
So sip number 12.
It was all the way back in the beginning of September.
I mean, if you can believe it, sip number 12.
It passed.
So we had the biggest thing is that it passed quorum.
That's the biggest thing of all.
And it passed it pretty healthily.
But also it did pass with a yes vote.
And what it did was it authorized the work series of game design workshops in the Philippines
that Mark has calls the Sandbox Academy.
He's been doing it for quite some time on his own dime.
Just you know, teaching people about box box edit and and game maker, how to build with
the sandbox ecosystem.
And there you have it right there.
A recent picture of him and Seb at YGG and it looks like a student from one of your workshops.
He's actually the brand manager of the college where we are conducting the workshop.
His name is the brand manager.
Oh, excuse me.
Yeah.
What's his name?
Jeff Urengo.
I actually recruited him to be part of Sandbox Academy.
This is actually very good and it's very willing to help me out, you know, in terms of marketing,
you know, doing creating videos, you know, all that stuff.
Yeah.
It must be the camera and the lens.
I'm so sorry.
His name is Jeff.
Yep.
Jeff.
All right.
Thank you, Jeff.
Thank you for all your hard work in the Sandbox Academy.
So let's let's start with a video update of Mark, who I think is just a couple of days
old now of you'll see a video here of him updating you all on what's been happening
these past couple of days.
It's like I said, he's been going.
He's just completed day two of four of the first game design workshop at the first school.
So here's here's him just a couple of days ago.
Hello, Sanfam.
We are on day two for our Sandbox Academy game design training or workshop.
So this is batch two.
They're doing some parkour game, simple parkour game, and they will be receiving like one
thousand just one hundred pesos.
Yeah, so they're doing good.
They're very busy.
So there there's a little video update, which we'll be getting into back and forth between
Mark and I now.
Here's some pictures Mark sent me.
You can see you can see even though I blurred their faces just out of an abundance of caution,
that Mark has already and they've all already agreed to let their faces be plastered all
over social media.
So but this is them.
Was this day one or day two?
Wait, I think that's day one.
Yeah, that's day one.
The video earlier.
It's actually just yesterday.
Oh, just yesterday.
Friday.
All right.
So this you can see like over a dozen students at this point.
I think it looks like between 20 and 30 students just right there.
Then here it is in front of the school.
You can see the Sandbox Academy banner and it looks like a sign in.
Is that Jeff over there in the blue shirt?
No, I think that's not him.
OK.
It looks like a sign in sheet, sign in table.
And then here you can see two students working within looks like the Sandbox launcher or
a mixture of VoxEdit.
Yeah.
So people working on within the product right there just a couple of days ago.
And then here's a second.
Here's a second picture.
Looks like another cohort or a different day.
The Sandbox Academy.
And then that's still day one.
But that's a class, the third class.
So you had multiple classes?
Three classes in a day?
Yeah.
Two and a half hours per class.
You did three classes in a day?
Yeah.
I started in the morning, ended up in the evening.
Gotcha.
And is this the superintendent or who is this on the right?
Oh, that is Mr. Emerson Panacho.
He is the president and CEO of NCSD, National College of Science and Technology.
And he is the very first person that I've talked to about the workshop and our meeting.
It was so very enthusiastic and very eager to have a Sandbox Academy in their college.
So he gave me a big yes to start up right away.
So a big supporter.
Okay.
Yeah.
Well, here you see them in one of the classes working on some things, going through the
class process.
Here's another angle of them doing that again.
And we have another video we wanted to share, something that will start kicking off the
questions.
So
so
Here's
inside the room and just checking what they're doing. You know, if I found
something that I think, you know, they're struggling with, I already, you know,
instead of them calling me to ask questions, I voluntarily, you know, tell
them, hey, this is what you need to do. Right? Yeah. So that is what I do.
So you help them if they are struggling. Yeah. So like any good teacher and
facilitator in schools. So there's an example of Mark helping one of the
students who asked for some help and explaining the curriculum. So let's get
into that. Explain to me the process. What does the workshop, how does it, how
is it going? What happened? You gave me a lot of updates, but please in your
own words and then we'll go back through all the other stuff you asked, you told
me. Yeah. So as for the workshop, there's really, I don't know, there's really no
process that I'm actually, you know, following. What I wanted to do is, you
know, to make the workshop fun and not boring. And so that the students will
not feel that they are learning, but instead they would feel that they're just
there, you know, creating games, sharing our games, and then just, you know, again,
having fun. So the only, you know, the process that I followed was on the first
day when I do a presentation, like a slide that I created in Canaveral. And
there's like a welcome video from our dear country manager from San Luis
Southeast Asia, Mr. George Wong. He actually recorded a video. Yeah, I
should have shared it to you earlier. That's okay. Next time. Yeah. Yeah. And
yeah, so after that, I told them, you know, our agenda for the four days of
workshop. So, and by the way, Sanfam, I'm very sorry, you know, the schedule, the
process that I've written on the SIF wasn't followed, but I actually made sure
that, you know, every end of the workshop, you know, the students will learn
something and there will be competitive in terms of, you know, building games,
especially, you know, joining a game gap. That is what my mission is actually, you
know, to breed, you know, new broad talents of game designer for our
community. Yeah. Well, what's clear is that you're doing it. So even if
you didn't follow the timeline exactly, just looking at these pictures
alone, you already hosted two of the workshop days. How many people have you
taught so far? Well, first, I was expecting like there are 80 of them who
signed up online. And then when we started the workshop, there are other
like walk-ins, just wanted to join in. And I was like, they were like, hey, sir,
Mark, is that okay if we join your class? So I was like, no problem. As long as
there's an available computer, let's do this. And then, yeah, and then what else?
Yeah, other than, you know, college students, there are also senior high
school students who also joined us and they're actually very good. Yeah,
those three guys are really good. They're still in high school. So what else?
So 80 signed up, there were walk-ins. How many have attended so far? I think you
said 91 have attended. Yeah, 91 total. 91. So just just classes one and two. I'm
sorry, days one and two. Yeah, days one and two. 91 people you've taught so far
days one and two. Yeah. Wow. All right. Yeah, I couldn't say no to those students
who really wanted to join me. But, you know, the student council who also helped
me out, they're the ones, you know, just telling them, hey, we can still do the
workshop after this. You know, we can do part two. And I was like, yeah, why not?
Let's let's let's do it. There are a lot of students who are eager to join and
learn. And I would like to shout out to the the student council, the Junior
Information and Communication Technology Council, and the NCSD eSports Club. They
helped me out with everything. It's like, yeah, they're very big help. And you and
and so you only expected 45 people. Did you say? Based on my shift, what I put
there is a minimum of 20 students, maximum of 40. So you're already well
over that. Yeah. When I saw the Google response, I was like, Jesus, is this like
80 students? And there are also like other, you know, other students who also
would like to join in. I was like, yeah, sure. But, you know, you need to get in
touch with, you need to get in touch first with your student council if they
would allow it. But I'm all good. I'm all good with that. And so you wait. So your
SIP said a minimum of 20 and a max of 40. Was it per class or per workshop or per
day? That's only per class. Per class. Okay. Yeah. Okay. So but instead, 80
people signed up and then there were 91 total if you include walk-ins just in
two days alone. Yes, that's right. Go ahead. Yeah. One funny thing is that, you
know, Jeff, the brand manager, he told me that, yes, there are two labs, two
computer labs. He asked me if it's okay that, you know, we use a like a
microphone and connect it to the other room so that we can accommodate like two
classes at once. Sure. I was like, I was thinking, yeah, we can do that. But, you know, it's, I don't know, it's, I think it's very unfair
for the other students on the other room that I will not be able to like
interact with them personally. So, yeah. So, yeah, I told him, yeah, we can just, you know,
focus on like once, one class and we can do three classes for one day. No worries.
So, it was fun. Yeah, I was, I actually enjoyed it. The only problem on my day one,
I almost lost my voice. It's like my throat really hurts. Yeah. Yeah, but I really don't care. It was fun. Yeah.
So, you, okay, all right. So, let's get this math. So, your SIP projected a max of 40
per class, but so many people signed up that you ended up doing three classes in
one day and across two days of your four days you plan for the workshop just at
one school, you've taught 91 students. How many more do you expect to teach by
the end of day four? Actually, they told me that on Monday, on day three, there
would be like instructors from the college who also wanted to join because
yeah, Mr. Emerson wanted sandbox, sandbox academy to be part of their
curriculum. So, whoa, at the local college, what college was it? Yeah, National
College of Science and Technology. Yeah, that's the college I'm doing the
workshop right now. So, I was like, yeah, that is actually also one of my plans.
It's like the train the trainer program. Yes, it is. That is most definitely train
the trainer. Yeah, I remember that. We talked about that in our last podcast.
So, I was like, yeah, let's do this. So, that's how when I go to the next
university, you know, the other trainers that I will be training will continue
the workshop on ICSD. And they wanted to they want to hire you on as their
lead trainer. Yeah. Yeah. That's crazy, Mark. That's crazy. I know. I know, right? Yeah, sure.
And you know what? One other thing would be like Mr. Emerson told me that, hey,
Mark, I did you finish your college? I was like, no, I was undergraduate. It was
like, study here, finish your college here for free. I was like, I'm too old to
finish that. So, like, I don't care. Study here. Okay. Yeah, I'm also like
thinking of, you know, continuing my college and finishing it at ICSD.
So that you can become one of the professors. We're gonna be calling you
Professor Mark. I don't know. It makes me feel old. Yeah. I don't even want my
students to call me sir. I wanted them to just call me Mark. And by the way, the
other students were not participants or attendees to the workshop. When I walk
around the campus, they're calling me as Sir Sandbox. They call me Sir Sandbox.
I'm going to, I'm gonna write that one down. So tell me, Mr. Emerson was the, it
was the president? Yeah, president and CEO. Yeah, of NCST. Of NCST, National College
of Science and Technology. Yep. Got it. Wow, Mark. Wow. That right there. I mean,
you can just tell from the pictures, but that right there, this is what, for those
of you watching, this is what impact looks like. This is what it, this is what
it looks like to put our SIP dollars toward teaching the next generation. When
we're looking at the ecosystem, not only are we affecting the product, as in
using VoxEdit and GameMaker, but we're creating the next generation of
GameMakers and Voxel artists. Right there. You're witnessing the teaching
happening. And then you're also, you have a lead on, on now Mr. Emerson, who's the
president of the college, wants you to finish your degree so that you become
not just Sir Sandbox, but Professor Sandbox and teaching it at the college, I
guess, full-time? Like in the future as an instructor of some sort? Yeah, most
likely, yeah. Geez. Geez. Okay, so what's the part about the two weeks they're
going to the assembly hall and the award winners? What's that? Oh yeah. So the
agenda for the artist schedule of my workshop is day one, we go, we do basics
on VoxEdit and then, you know, some presentations and then introducing the
students to the sandbox and also sandboxed out. And then on day two, we go
to GameMaker. So we just did the basics. And then on day three, which would be on Monday,
yeah, on Monday, we will go advanced GameMaker mechanics. We go to the
system. And then on day four, so we will go to the assembly hall. Because, oh yeah,
let's go back to day three. Day three, I will announce the start of the internal
game jam for NCSD. You can do an internal game jam, okay. Yeah, so they have two
weeks to do their own game. And then on the first day, after two weeks, we'll go
to the assembly hall. I will announce the winners. We'll do the pizza party. So
what else? Yeah, I'll also give them like certificates, like physical paper
certificates and NFT. And by the way, I would like to shout out to one of the
best Voxel artists and sandboxed hulianco in Indonesia. So he'll be the one creating
the NFT certificate passes for our students. So they're gonna get an NFT
certificate. Yeah, that's right. And that NFT certificate, is it gonna be like
in the sandbox or something? Where they get to? Wow. Yeah, I'll go to them. So I think
then I just use like a common catalyst to save the funds. Yeah. And by the way, on the
fourth day, I will also give them the sandbox enemy t-shirts. Yeah. All 91 of
them. And of course, I will also give my t-shirts to the faculty and the student
council. Yeah. Just like a token of, you know, thanks for helping us out. Yeah, you know
what, I want to do another follow up sometime in the future. But I want to see
a video of the presentation of the awards, if possible. And then I
want to see that trailer from the day one. So that's just earmarks for next
time. You can, you know, it doesn't even have to be the first school. But I
definitely, I want to show people that too. Because I think that would be awesome.
But cool. So your day two of day four, day one is you do the basics of VoxArt,
VoxEdit, and you introduce students to not only the sandbox, but also to the
DAO. That's cool. Day two, you do Game Maker. Game three, you do advanced Game
Maker mechanics. And then you announce the internal game jam. And then they
started two weeks, they start two weeks to build a game. Day four, day four, you go
to the assembly hall, you announce the winners of the game jam. Yep, that's
right. So day three. Okay, so then between day three and day four is two weeks.
Yeah, that's right. Okay, so you're gonna return back to this this college or
the school in two weeks. Got it. Yes. Okay. And that's where you'll announce
the winners the pizza party, hand out the t shirts, and the winners will get a
certificate, an FT certificate and the sandbox. Like a paper certificate, an
actual paper. Okay. An FT and paper certificate. This is really well thought
out, Mark. This is really well thought out. Sir sandbox. Sir sandbox. That's
funny. I'm gonna call you sir sandbox from now on. All right. And then you tell
me about the part where you you talked about you have a college wide talk about
what the sandbox is. Was that on day one?
Oh, I'm planning to do that on day four. So that will be on day four. That will
be is like a town hall. I will be inviting you know, the students to attend
just to you know, to educate them what sandbox game is, you know,
of NCST. Yeah, yeah. So everything that I'll be I'm actually doing at NCST, I
will also do this to the other universities. So and that's where you
you want to what do you want to do that you want to teach them about sandbox or
or what?
Yeah, just, you know, try to introduce them what sandbox is. And then, of
course, I will let them you know, register and create an account for
sandbox. So that would be so those would be the players. So since I'm already
there, why not, you know, not just registered builders, but also players,
right? To make the community, you know, bigger, just, you know, and one
university, how many students are there? Like, more than 1000?
Yeah, more than 1000. Wow.
You know, that like register them all.
Mark, I'm just gonna say this out loud. I think you should when you register
them, give them your referral code for Alpha season four, so that you can get
the referral rewards.
No, that's not aware of that the referral code.
Oh, my gosh, Mark, let me show you how to get to that referral code. And then you
you have everyone registered with your froko. I think you've earned that much. I
don't think there's a I don't think that's unethical at all. That's just my
opinion. But I mean, you're the one teaching them so you should get
right on good, good, good, good. So you're going to conduct a town hall
inviting all of the National College of Science and Technology students to
introduce them to the sandbox and register them their register accounts
and to add them to the San Fam community. Then they become San Fam as gamers, at
the very least.
Yeah. Yeah.
Good.
You're seeing my referral code.
Yes, using your referral code.
Cool. Cool. That is an awesome, awesome update. So that's the sandbox academy.
And tell me how many more colleges or how many more workshops are you going to
do?
Well, based on my set, that would be had five more, because I have been
indicated like six. Right. So one, one is universities, and one is
universities for a month. But I don't think you would be able to like, follow
the, you know, that number of colleges, because I think there would be more.
You think there would be more? Okay. Yeah.
Well, don't be shy at all. If you start to run out of funds at like workshop
five, and you have four more, don't, don't feel the pressure to take all that on
with the budget you've asked for. If you get to that fifth workshop, and you have
six more, I think the community would would appreciate seeing a sip for the
other five or however many. That's my opinion. But I don't take this all on by
yourself, especially it's clear you're creating new San Fam members, like not
just not just one or two, 91 by day two, 91 students. Yeah. And then not not to
mention how many are going to come to the town hall on day four, the whole
college that you're inviting all the new gamers that were registering, dude, ask
for more money once you complete that fifth workshop that you asked for in the
sips. Don't don't take the rest of it yourself. Just my opinion, but I would
highly advocate for that. I will. By the way, I was also thinking that if it's not
on the assembly hall, because I think that Samuel can only accommodate like
200 students. So most likely, if they would allow me, I'll do it on the open
grounds. So it's like a concert. You definitely lose your voice there, Mark.
You're gonna lose your voice there for sure. That's fine with me. Wow. All right. So there's some residual questions that I had just from from us talking about our updates. Let's go to. So the first college wanted more than just a
workshop. So NCST wanted more than just a workshop. What do they mean by that? They wanted to make the sandbox academy like a, they call that like a special curriculum or elective for their for their students. Yeah. At the college, like an actual elective course. Yeah, yeah, that's right. Wow.
I mean, that's, that's just impressive, man. That is just impressive. Mark. Yeah, yeah, I really can, you know, have done this without your with the help of sense them, you know, and, you know, sandbox now, everyone, every single people who helped me, especially, you
know, Mr. Emerson, Tinasu actually gave what am I going to do there? You know, and what I will be teaching or it's like so, so very thankful to them and overwhelmed as well. I was like, they have a lot of plans. I will share it to you on our next podcast. NCST has a lot of plans.
Good. Good. So I'm starting a video, not video. I'm starting a list. So for the next podcast, we're going to talk about the opening trainer video was the second thing. Oh, the award ceremony. And the award ceremony if possible, or just pictures or a video. And the third thing was you wanted to share. What was it you just mentioned?
I forgot me too. You know, I'll go back to the recording and then I'll I'll make sure to say something. So we'll put a reminder. Look at the third thing we talked about and forgot about this time. All right. Good. Very good. So they call you Sir Sandbox around the campus. And after after you complete your finish your degree, you're going to be able to go to the next one.
Then you become Professor Sandbox around the campus.
Yeah, that's cool.
I will then become Professor Sandbox. I'd rather just, you know, just teach. Because, you know, instead of me like, you know, you know, learning or finish my degree, I just, you know, use that time to just, you know, teach the kids, you know, creating games.
Right. Yeah. But Mark, I don't think I don't think you should feel bad at all about taking care of yourself. You are clearly taking care of San Fam right now by teaching the kids. And that doesn't stop. If you choose to continue your education. That's there's no problem with that at all. I don't think you should feel bad about it.
I'm too old for that.
Yeah, I can understand that part. I can understand that. At some point, it's like, I mean, the younger younger days in the younger days.
Yeah, yeah. Yeah, why not? But now? Yeah, I'd rather just, you know, teach the kids, the kids know, the next generation of designers.
All right. So tell me about Sandbox Academy, Saudi Arabia. You mentioned that what's going on there.
Oh, yeah. So remember, like, before I started Sandbox Academy, I conducted like a small workshop for our friends and on Sandbox Saudi Arabia with the help of Mr. George Wong. And then he connected me to Mr. Bilal Yamal.
Mr. Bilal Yamal, the country manager of Saudi Arabia. So we have conducted like a like a three hour crash course for BoxEdit and GameMaker.
And then one of the participants is actually a like, what do you call that? He is into crypto, NFT and metaverse. He reached out to me.
And then he asked me, hey, man, can you create a game for me? It's like, like a simple, like a social hub. I was like, yeah, no problem.
So I created one for him. We called the Crystal or the Glassroom, which I also posted on Twitter.
And there's like, and then he told me, hey, what's your wallet address? Your Ethereum wallet address? I gave it to him without, you know, yeah.
And then he sent me like a like a talent tree for the experience that I created that is not yet finished yet.
So I was like, Jesus, I was like very happy because during that time, I really don't have like a fixed job.
So, yeah. And then that is where our like our relationship, you know, grew.
And then I was like, we were like already planning what to do about, you know, sandboxing having me, Saudi Arabia.
So it will be so I'll just go ahead and replicate what we're doing here at NCSE.
But the only difference is I will be teaching trainers in Saudi Arabia.
And there will be the trainers will be teaching sandbox in their own language.
So in Arabic. In Arabic. Yeah. OK. Yeah. So that is one of the plans.
And I don't know if it's OK if I also share this, but we are also planning to like join an event on February.
It's like a crypto event in Saudi Arabia and they will be asking you to go there.
So it will be my first time to get outside the Philippines.
So it's a it's a very, very exciting times. Yeah, it sounds exciting.
Yeah, I can't remember. I just had a guest on. It was one of the delegates.
I believe it might have been crypto Moe who mentioned who mentioned an interest in also connecting with you.
To to start a sandbox academy, I think it was crypto Moe.
It might have been. Might have been airway.
I have to go back, but I just I mean, I've done my gosh, 10 delegate interviews in the past seven days.
So my my brain is all smushed right now, but it was someone just the past few days.
We talked about Sandbox Academy and how they would they would like to they would be interested in doing that with you.
So I asked him, I think I asked him to reach out to you. I'm sure I did.
So so the Sandbox Academy is growing already into Saudi Arabia.
And then I remember in the chat one day you were talking about that with I think Roxy in Ecuador.
Oh, yeah. Yeah. It's also like very interested to have Sandbox Academy in Ecuador and also took my friends.
And I'm Joyce. He's from India. So he is also a builder from Sandbox.
And then the other one is Pepper from from Indonesia.
So they're also, you know, wow, wow.
Wanted to have a lot of I think I think you stumbled upon a real a real idea, a real thing that is taking taking root.
So not just a sandbox academy in the Philippines, but you doing train the trainer events.
To different trainers in different countries who themselves will like maybe oversee a branch of Sandbox Academy in Saudi Arabia and perhaps Ecuador and India and Indonesia.
Wow, man. This is so cool.
This is so good to see this this idea turn into real impacting real people and real lives and real students.
I actually didn't expect that to happen.
It's like I just I know that I'll be conducting like like like a regular workshop for like 20 to 40 students.
You know, but yeah, well, compared to other workshops that I've done before,
I really wanted to, you know, to have to let the students, you know, I know almost everything about GameMaker and not just like a one time deal of a workshop.
So that's the reason why for NCSD, I've asked them via the student council to create like a group chat for for the for all of the builders.
So that if you have if they have any questions for me, I can go ahead and, you know, answer that even if you already have finished the workshop and have the time, I can also go there, you know, to ask questions, assist them, especially if they are already planning to like join the game jams for global.
Gotcha. And what just occurred to me is I want to buy one of your shirts.
I want to buy one of your shirts so that when I podcast, I can I can wear it.
I'll give it to you for free.
But yeah, how much would it be for the spent for, you know, when I send it to you?
I'm not sure you're in the US, right? I'll pay for the shipping.
Yeah, I'm in the US. I'll pay for the shipping.
That's OK. Just I want I want probably a couple shirts because of how much I podcast now.
Sure. Yeah, I would love to wear the sandbox academy shirt.
OK, great. There's one there's one topic left.
I didn't see any community questions that we haven't already answered.
There's one topic left. Something I noted, I've been more than paying more attention to this lately
as I've been kind of watching different different videos of different people like I watched a lot of
Shannon Snow, who's the CEO, CEO of World of Women, love World of Women, by the way, I have I run
around with my Wow, G avatar all the time in the sandbox, but not just listening only to her,
but also in a Moja, who is. On the advisory board and Shannon Snow is on the special council
and then talking to Dr. Loretta Chen, whose advisory council, she's the she's one of the
the founders of Smobler, Smobler Studios. Yeah, so some something that I noticed while talking to
them and others just watching other videos is the male to female ratio and trying to to encourage
more women, more females into into the space, not just crypto, but gaming, where the numbers,
they're not as represented, they're underrepresented. And I think what I remember,
I was trying to find the exact quote, but I remember a recent video I watched a chance now
on a podcast where she she mentioned that usually that she's seen for about 40 percent,
like max 40 percent max on discord is far lower of female to male ratio. So 40 percent female,
60 percent male. When I was looking at some of your pictures, I noticed
there are a lot of a lot of women female students. Can you tell me about that? What do you see in
there? I actually think these really don't, you know, like measure or gauge the the number of
men and women, because for us, it's like they're, you know, we're all at the same, you know, same
level, you know. So yeah, but one thing that I've noticed with this girls at NCSD, they're quite
good, especially in box edit. I was like, I want the boys like, hey, boys, be careful with the girls
here. So I, you know, I showed them their, their work site. The boys were like, oh, okay. So and
what they did, what they did, some of them is they, you know, talk to the, you know, to the other
girls and, you know, some of the students, they already have formed their own team, like collaborating
for the for the game job. So, oh, yeah, but nice. Okay. Yeah. I was so very happy to, you know, to
to see them, you know, early as they want. They are already collaborating, you know, and
and yeah, and it's a, it's a mix of, you know, boys and girls in the team. And then what else?
Yeah, as for the ratio, yeah, I think one of the class is almost, you know,
the majority are girls. Wow. But don't see, I'll go to the, you know, on the, on our last day,
I will, we'll have like a picture so that you can, you know, you can actually see how
boys and girls are in the class or classes. Yeah. Yeah, that that would be, wow, that's pretty cool.
So as early as day one, they're girl, the girl teams are already collaborating together. And
you've already seen signs that the girl team has, the girls have started a girl team for game jam
that's going to start on day three. It's a mix of boys and girls. Yeah, a mix of boys and girls
doing collaboration. But one of your classes looked like a majority of them were girls.
I think one of the class, one of the classes. Yeah. Yeah. That was just something I noted that
I wanted to just talk with you about. Because it you can already see they're collaborating right
there, the three girls. And then there's other girls working by themselves and some working with,
you know, the boys and just, it was, it was an interesting thing that popped in my mind as I was
watching. But clearly, man, you are onto something. You, you are clearly onto something successful
here. The sandbox Academy, I think can become a flagship for education and, and student education,
let's call it. But you're, you're expanding into Saudi Arabia, potentially Ecuador and potentially
Indonesia and India. And you're doing train the trainer events. This is this is something that
could become a worldwide San Fam international thing. As an international thing, man.
I actually want that is one of my, you know, one of my mission, you know, to, to have a sandbox
Academy be known globally. You know, because again, there are a lot of raw talents, you know,
in every single country. And, you know, but the thing there is that they are not aware what
sandbox is. So the one of the mission of sandbox Academy is, you know, putting sandbox Academy into
their doorsteps, you know, so this one we do, we'll teach you how to do it. So on my first day at
NCSD, they are not aware what sandbox is. So, but when I, you know, when they have research,
what sandbox is, that's the time that they got interested in. That's like, let's, let's try to
do this because it's very rare for, you know, a group or organization to go to one college and
teach, you know, game design for free. So what we're giving here is like, you know,
they're actually surprised with what we're, what we are doing. It's for free and they get,
you know, free t-shirts after the, you know, it's a t-shirt and they have, you know, it,
they will also have the, they can add this experience or this training to their portfolio.
Their resume. They're building their portfolio resume.
Yes, that's right. That's right.
Mark, thank you so much. Thank you so much. Salamat for taking the time to show us what's
been happening and all the good things you're doing. This is what impact looks like. I mean,
you go straight to the sandbox style and then you go to the vision of the sandbox style.
It says we've imagined a world where our vibrant community of players, creators, owners,
and brands shape the future of the platform with us. This is you doing that. One community,
many parts, working with impact, empowerment, transparency. You're, you're doing all four of
these things. So I, I give you, I give you, yeah. You're empowering those students. You,
you're impactful to the Sam fam and the community and you, this is so cool. I'm so,
so happy for you. So thank you for sharing this update and I look forward to the next one and
bringing sandbox academy to the international community.
Yeah, it's, it's, it is my pleasure. So, uh, yeah. So again, my mission is to like make sandbox
academy a global so that we can introduce the, you know, the game maker and box editor that
they as well can be, you know, a game designer. And again, I, I, I wanted the, you know,
sandbox academy to be free, you know, so just to, just to share to the other people who want
to sandbox academy in your own country. Yeah. Let's do this. So yeah, let's like, what's it,
what's it called that, what that term paid forward? Is it paid forward? That's right.
Yeah. Yeah. Yeah. So everyone, this was Sandow podcast 49. I had with me here,
Mark Baggo, who is the director, the founder and director of sandbox academy known as sir
sandbox around the campus is that he's teaching right now. He's currently in day two of day four
of the first workshop of five that he asked for funds and sip number 12 that passed. And so this
is him implementing the sip. And also I know the sandbox Dow admin team would love for you to share
your results with them so that they can update the sip thread to share those results on the forums.
So they do that frequently when updates are given. And I have no doubt that they would love to do
that for this. So thank you. My friend. Yeah. Well, I'm in my day began. Actually, I've already
also been in the sip 12 on the forum and I think good chairs and video fair. Yeah, just to share to
the, uh, uh, the San Fran, Oh, by the way, before, yeah, you know, before we end the podcast, I also like to share the, uh, you know,
there's one thing that I've discovered, uh, during the, uh, during day one, it's like,
I let the students, you know, get inside the classroom and just let them, you know, do their
own thing, you know, play around with box edit for 15 minutes without me teaching them. And it was like,
when I entered, okay, they are good. And then after, after I have taught them, uh, the basics
and the last 15 minutes of the, uh, of the class, uh, I asked them to like, uh, do another, you know,
uh, another asset. And then I compared to the ones that I, they have created 15, uh, like on the first
15 minutes of the class. And it's like, it's the exponentially, uh, you know, uh, improved the way they, uh,
do the, uh, do their art or their answer. So I'm also doing this for game maker. I'll just let them,
you know, first 15 minutes, go ahead and click all the buttons, you know, and then do anything,
do everything that you wanted to do, you know, try to explore. And then, and then I'll teach.
And then the last 15 minutes, I'll go then to ask them to, you know, to apply what they have learned.
And yeah, I think it's a very good, uh, like, uh, style to, uh, you know, and how to teach them.
So it just came to me on day one. That's cool. I want to add that to our next follow up. I want to see
a piece of a Vox art asset that they created the first 15 minutes. I don't want to see that same
student who created one at the end, if possible, that way we can show the improvements, dude, man,
what better way to show the impact? Yeah, that's true. That's true. Cool. I just added that to our list.
Yeah. And I'm also doing like, uh, uh, shooting like a live video and what they're doing because,
uh, that is what, uh, Seb told me when we met here in the Philippines and Manila.
So he asked me that, uh, uh, if it's okay, try to take a video on, you know, on the, uh, the screen
of the, uh, of the students, we can actually see what they are doing. And that's the reason why,
you know, I asked one of the, uh, uh, actually the president of the student console, uh, her name is
Nicole. So she's the one taking videos and of the, uh, you know, the screen of the, uh,
uh, the students and what they're doing and being like, oh, yeah, it was a subset request. I did it.
It's actually good. Very good, man. Very good. Well, thank you again for your time. And I just
updated the thumbnail to make sure that and remind me, what was the gentleman's name, uh,
that you went to YGG and took the picture with Seb?
His name is, uh, Jeff. Uh, let's, uh, yeah, let me, uh,
so Mark, Mark and Jeff at YGG with Seb here just a few days ago. And
that'll conclude Sandel podcast 49, a SIP follow-up of, of SIP number 12, the Sandbox Academy
working through their first of five workshops at just one college already taught 90 students.
Yeah. First of many, first of many. Yeah. So Salamat and hope you have a great day, Mark.
Thank you very much. Bye everyone. Bye.