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Welcome, intrepid adventurers, to Forge and Fable, the Dungeons and Dragons actual play

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podcast where imagination meets the rolling of dice.

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Listen to our epic narratives brimming with heroism, magic, and camaraderie.

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In each episode of Forge and Fable, our valiant adventurers will embark on quests filled with

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perilous battles, cunning puzzles, negotiate with intriguing creatures, and uncover secrets

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that could alter the fate of entire worlds.

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Through their eyes, you will experience the thrill of the unknown, the joy of discovery,

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and the magic of storytelling.

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Every episode is a new chapter in a grand saga where each roll of dice can return the

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tide of fate.

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So gather your party, ready your spells, and prepare to be enchanted by the world of Forge

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and Fable.

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Are you ready to roll for initiative?

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Alright everybody, thanks for tuning in, thanks for checking us out.

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This is the Forge and Fable.

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We're a few dudes sitting here around the table playing some D&D 5e.

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We've chose to run the Fandelver and below the Shattered Obelisk campaign.

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Some of the guys at the table might not have known that, so stay off your Google searches

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and don't be looking stuff up.

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I will know.

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Yeah, so this is our first shot of the podcast, but some of us have pretty good experience

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playing the game already.

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I've been playing D&D off and on, semi-series for about 8-ish years, and I will still screw

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up rules, so don't hold me accountable.

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I do the rule of fun a lot of times over getting into the nitty gritty and stopping the whole

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game.

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If it sounds cool, sounds fun, we'll roll with it.

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We'll look at it later, tune it up, fix it, but most of the time, when in doubt, the dice

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decide, so we'll roll the dice and we'll make a check for it and play it out.

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Yeah, like I said, about 8 years-ish I've been playing that, and I know that a couple

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other people here have some experience playing D&D at the table also.

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A couple things to bring up is that we all kind of got to know each other playing World

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of Warcraft.

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We're in a guild together.

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We're a group of nerds.

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We don't really call each other by our real names, so it's going to be...

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You might hear us saying some other names for each other here and there.

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We're going to try to do our best to get more on board with addressing each other properly,

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but if you hear me saying, like, hey, Rosh, what do you do, things like that, that's just

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a gamer name for someone else, a gamer handle.

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I'm ThunderCat, but my real name is Chad, and I'll be the DM for the game tonight.

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And then we have a couple other people.

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We'll kick it off.

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He's the guild leader of the guild that we're all in in World of Warcraft, and I already

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called him by his name, Roash.

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So I'll hand the mic over to him for a minute.

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You introduce yourself.

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Hello, I'm Roash.

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Or you can call me Lucas.

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I've been playing D&D for a long time, probably just as long as Thunder.

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I'm going to be playing Bishop.

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Oh, we can get to that when we get to that.

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We'll save it, savor the flavor.

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Let's go to the next person.

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Let's go Super.

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So if you hear me saying Super, there's somebody that we play with.

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His name is I'm Super Low in the game.

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So I'll kick it over to him next.

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Yeah, I'm Super Low, also known by Spencer.

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And you might also hear Emris.

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That'll be my character.

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I'm relatively new to D&D, so I'm going to take advantage of all the newbie mistakes.

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And you guys might learn with me and see how this goes.

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It's all good.

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Every table needs its newbie.

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Every table has a newbie, most tables.

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But you end up learning and you get going.

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I'll move on next to Abo.

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You can hear me say that a few times.

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Hey, so my tune on World of Warcraft is Abogaba.

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That's why you'll hear me being called Abo a lot.

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My real name's Dustin.

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My experience with D&D is like one or two games like 20 years ago and then like a few

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games with these guys before we decided to do this.

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My big crave for wanting to do this is listening to podcasts like Critical Role and Thunder

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turned me on to one, the GCP Glass Cannon podcast.

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And that's where we get a lot of our inspiration is hearing them have so much fun.

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We want to have fun too and share our fun.

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My character name will be Korrend and we'll get into that later.

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Thank you.

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And I will butcher his name a thousand times because it's spelled differently and I always

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end up saying kairand.

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So I'm going to have to work on that.

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And then last but not least, our newest player to the table.

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I know him as Kroker and I just learned his name today.

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Matter of fact, I just learned two of their names today and I've known them, each of them

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now for at least a year.

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One of them for what, three years, four years?

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That's pretty crazy.

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But yeah, Croakr, why don't you tell us a little bit about yourself?

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Hey, I'm Alex, also known as Kroker.

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I'll be playing Mrin for this game.

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I've been playing D&D for 20 years at least across probably four or five different versions

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of D&D.

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So I've been around, but happy to be at the table.

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Happy to see what we can do.

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Make sure not to call me out too bad when I mess things up on this side.

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I'll give it a go.

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My brain is polluted with many versions of D&D though.

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All right.

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If you guys had to be a DJ, what would be your DJ name?

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A DJ name?

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Yeah.

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What do you think your best DJ name would be?

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Are you Googling DJ names?

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I was going to ask ChatGPT.

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I heard the keys going.

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DJ Scratch.

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There you go.

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I'm going to stick with DJ Thundercat.

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I think it'd be pretty sick.

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ChadGPT says my DJ name is DJ Groovejet.

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Okay, that's pretty good.

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I don't know.

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I like that.

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Groovejet?

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Yeah.

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Awesome.

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One word.

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I feel like you're a pressure washer and you clean out grooves.

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I don't know, but I thought about the Jet Set Radio for some reason, that old video game

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where you're on rollerblades, you go around spray painting everything.

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They just remade that.

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Oh, nice.

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I think.

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Pretty sure.

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How was it?

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I don't know.

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I didn't play it.

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I think it was sponsoring.

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We just mentioned their name, right?

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I think that's how it works, maybe.

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I don't know.

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Not quite, but.

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Dang it.

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It was worth a shot.

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They could pay us anyways.

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Yeah, we won't say no.

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I'll spend your money.

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I was going to bust out another topic to talk about, but I don't think... Let's see.

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Abbo, did you give us your DJ name?

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I don't think you finished.

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I don't know.

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We'll go DJ Abbo.

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DJ Abbo.

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But hey, let's talk about something important since this is our first episode.

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Why do you think doing this little spit spat that we're doing right now is important to

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the game?

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What I like about it and the reason that I do it is it gets everyone talking.

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I feel like if you can come up with a topic right off the bat in the beginning and just

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throw it out there as an icebreaker to get everybody talking, get everybody laughing,

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in the imagination a little bit, I think that kind of loosens everything up and it's the

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ball rolling.

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You know what I mean?

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For sure.

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One whole thing I think is people get nervous or don't know how to get started or voices,

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especially at first you're sitting there making funny voices with people you just met or maybe

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people you don't know like that and now you're making up names and voices and stuff.

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It might be a little intimidating at first.

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So having a chat like this, a little idle chat beforehand is important to warm up I

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think.

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Oh yeah and I am the master at terrible voices.

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So yeah, I am not a voice actor by career.

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You know, contrary to what you all may believe after hearing me, no, I don't do that for

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a day job.

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All right, well, let's fire up the fun drive and get this party started here.

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We're going to start off and in front of us is all black.

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Slowly a full bright bluish moon begins to focus in with our vision.

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The moon's covered halfway by dark clouds and the clouds seem to have a slight glow

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to the edges of them as the moonlight envelops the areas in its path.

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We look out onto the horizon and slowly begin to pan down onto this beautiful two story

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house.

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The upper level wrapped by an exquisite iron railing balcony.

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The lower portion of the home is matching an appearance with beautiful large arch top

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windows and a dark set stained set of wooden double doors.

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The craftsmanship of the doors is truly something to marvel at.

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They each have carvings that depict lady justice.

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Hands bound above her head with her tray of coins spilt on the ground.

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Large windows cast light from inside out onto the ground below and as our view settles in

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on the scene, we see the word water deep appear in the lower portion of our view.

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We now move as if being lifted and carried to the second story window.

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Our view takes us to the glass where inside we see two individuals seated on elegant red

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chairs.

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The woodwork of the legs of which come down are these three fingered claws each holding

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a sack filled with coins and this is all carved out of like the wood so it's just like a carving.

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One of them appears to be older with a white beard and white hair and the other sits under

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a cloak and we're unable to make out any features from this perspective.

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Muffled sounds come from the two men as we cannot make out what they're saying but then

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as if incorporeal we move through the glass.

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The smell of pine wood burning in a fireplace on our right fills our noses and the sound

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of subtle music playing from a gramophone nearby comforts our ears.

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We move closer into the room where the two men conversate and we can now begin to hear.

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They say he's been there for almost 20 years now.

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I see but are you certain of what your men heard is true?

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He knows of the scroll?

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We come in now on the younger man in the cloak and our frame freezes time on him.

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Bishop would you please describe your character?

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Bishop is he looks like a male in his early 40s.

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Great beard with peppered hair.

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Short.

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In this scene he's wearing just a simple clothes, pants, shirt under a long robe and a cloak

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over his head to hide his identity.

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Cool cool and as if somebody presses the play button the scene begins once more.

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I've trusted these men with my life countless times bishop.

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Besides I pay them handsomely for their shifts serving as prisoners in the clank.

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I doubt any one of them would pass up the opportunity for their pay by creating false

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information.

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He pulls out a big cigar and lights it.

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Takes a nice drag off it.

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Then exhales.

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They know they'd just as easily be left in there to rot.

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We see the confidence that emanates from his expressions as he's as sure of himself as

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he is his men.

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As the two of them speak they sip from these short crystal glasses.

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Each one crafted to have a scene of coins on the bottom as if we were looking at a landscape

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in this for the ground.

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Palm trees stand in the scene and a full moon's etched expertly into the crystal at the top.

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Bishop raises the glass for a drink and we can all smell the smoky aroma of the bourbon

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whiskey before it leaves the glass and bishop takes his drink.

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Our view follows the glass as he lowers it on the table and just as the glass hits the

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table with that sound our scene blacks out.

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In the blackness we now begin to pick up on a moist mildew smell.

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An unpleasant smell fills our senses and an uneasy feeling begins to come over us.

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We hear the sounds of chains being dragged along stone, the sounds of men moaning presumably

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from despair or discomfort, coughing to our right and the sound of a man babbling over

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and over to our left.

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I'll get out soon, I will, yes, I'll be out tomorrow.

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I'll get out soon, I will, yes, yes, I'll be out tomorrow.

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Our vision's still black but we hear these sounds pass as if we're walking beyond them

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now.

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The scene starts to coalesce in front of us.

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As an individual seated in the middle of the cell, legs crossed and hands on his thighs

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with the palms facing upward, we come closer into the cell now like a fly moving through

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the cross-statched cage wall that separates the man from his freedom.

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Another inches from his face now, we see his features more clearly.

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The scene pauses once again.

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Corrin, would you please describe your character?

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Yeah, so Corrin is purple, purple skin, purple horns.

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He's a little bit dilapidated and from malnourishment and underfed for being in prison for so long.

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00:16:30,280 --> 00:16:35,000
He's just wearing prison garbs.

241
00:16:35,000 --> 00:16:39,960
He's got his, on his purple skin all through his whole body and up his face is these red

242
00:16:39,960 --> 00:16:44,600
runes that look like they've been carved into him.

243
00:16:44,600 --> 00:16:46,600
Awesome.

244
00:16:46,600 --> 00:16:50,560
And the scene now carries along again.

245
00:16:50,560 --> 00:16:57,480
Do you think they're ever going to let you out of here, friend?

246
00:16:57,480 --> 00:17:02,240
Headed off to the side of the room, we now see that there were two individuals there.

247
00:17:02,240 --> 00:17:05,880
The lower bunk, occupied by a red-haired dwarf.

248
00:17:05,880 --> 00:17:10,800
He's laying on his back staring up at the bunk bed above.

249
00:17:10,800 --> 00:17:19,920
Should my lady wish me out, then I shall be released, one way or another.

250
00:17:19,920 --> 00:17:25,680
What the amount of faith you have there for your goddess, my friend.

251
00:17:25,680 --> 00:17:31,040
He laughs, but he can't help be intrigued by his friend's dedication.

252
00:17:31,040 --> 00:17:38,760
One day you and I will be out of here and free to explore, free to make a living, free

253
00:17:38,760 --> 00:17:43,000
to see my brothers again.

254
00:17:43,000 --> 00:17:49,480
And when that day finally arrives, I'll have a tall pint for each of us to celebrate.

255
00:17:49,480 --> 00:17:51,200
Kyren's eyes snap open.

256
00:17:51,200 --> 00:17:54,160
They're coming for Chell.

257
00:17:54,160 --> 00:17:59,800
How you're able to pick up on them coming before they even open their hallway gate amazes

258
00:17:59,800 --> 00:18:02,120
me sometimes, you know that?

259
00:18:02,120 --> 00:18:04,920
You may have mine if you wish.

260
00:18:04,920 --> 00:18:10,920
Standing up and walking to the middle of the room, he rests a hand on Kyren's shoulder.

261
00:18:10,920 --> 00:18:13,280
What you really should eat.

262
00:18:13,280 --> 00:18:15,800
I'm not that hungry today.

263
00:18:15,800 --> 00:18:20,840
I know your meditations allow you to go for longer periods with less rest than the rest

264
00:18:20,840 --> 00:18:27,200
of us, but you'll need your strength for when we're lifting those pints, huh?

265
00:18:27,200 --> 00:18:30,320
A small smile crosses Kyren's face.

266
00:18:30,320 --> 00:18:31,840
Perhaps.

267
00:18:31,840 --> 00:18:35,960
The sound of metal clinging together like chimes fill our ears as a guard fumbles with

268
00:18:35,960 --> 00:18:39,720
the keys to the gate at the end of the hallway.

269
00:18:39,720 --> 00:18:46,240
We hear the key enter the door and a loud click as the gate is unlocked.

270
00:18:46,240 --> 00:18:51,400
As if another prisoner is screaming in anguish, the gate creaks loudly as it swings open and

271
00:18:51,400 --> 00:18:58,840
a man shouts for all the cells to hear.

272
00:18:58,840 --> 00:19:02,440
Making his way down to our cell, he opens the chow hatch that's built into the door

273
00:19:02,440 --> 00:19:03,440
at the bottom.

274
00:19:03,440 --> 00:19:04,440
Pull the car.

275
00:19:04,440 --> 00:19:05,440
Rock seeker.

276
00:19:05,440 --> 00:19:06,440
It's gravy today.

277
00:19:06,440 --> 00:19:14,720
He pushes the two trays with a bowl of putrid looking gray liquid.

278
00:19:14,720 --> 00:19:21,920
Counts of unknown materials float around in the soupy liquid and one piece of slightly

279
00:19:21,920 --> 00:19:25,240
molded bread on each plate is slid into the room.

280
00:19:25,240 --> 00:19:31,760
Enjoy your meal, lovebirds.

281
00:19:31,760 --> 00:19:36,320
He moves his hand to the chow door and thrusts it down.

282
00:19:36,320 --> 00:19:42,200
Just as the door slams shut, the scene changes instantly to a close up of the face just having

283
00:19:42,200 --> 00:19:45,840
been punched.

284
00:19:45,840 --> 00:19:54,840
A tooth goes flying out and we follow the tooth as it hurtles through the air.

285
00:19:54,840 --> 00:19:59,640
It arcs up and almost seems to be suspended for a second before it begins its descent

286
00:19:59,640 --> 00:20:05,720
and falls into an unsuspecting patron's mug of ale, who now is stood up cheering towards

287
00:20:05,720 --> 00:20:12,440
the event taking place in the center of the arena.

288
00:20:12,440 --> 00:20:16,480
We pan out from the bloody tooth sinking into the mug of ale and take in the whole room

289
00:20:16,480 --> 00:20:17,480
now.

290
00:20:17,480 --> 00:20:25,460
The smell of sweat and hay fill our senses as we now see a makeshift ring of hay fashioned

291
00:20:25,460 --> 00:20:30,020
in the center of what appears to be a large basement or cellar.

292
00:20:30,020 --> 00:20:34,920
The deafening sound of the room, screaming and cheering, no doubt in response for the

293
00:20:34,920 --> 00:20:38,480
blow that landed at the champion's face.

294
00:20:38,480 --> 00:20:43,860
One that seemed to daze him and perhaps giving his opponent the upper hand.

295
00:20:43,860 --> 00:20:48,160
We scan around the room and as we do we see a familiar dwarf face.

296
00:20:48,160 --> 00:20:54,440
However this dwarf has a black beard and he shouts to the crowd, double or nothing on

297
00:20:54,440 --> 00:21:00,360
the champ, take it or leave it, take it all bets now.

298
00:21:00,360 --> 00:21:03,880
However the crowd doesn't seem to be responding to his offers.

299
00:21:03,880 --> 00:21:10,720
Clearly the champion is in no position to be winning with the blow he's just taken.

300
00:21:10,720 --> 00:21:17,000
The dwarf makes eyes with the female holding a lute in the back corner of the room.

301
00:21:17,000 --> 00:21:24,100
The woman begins to play her lute and it's a lively and uplifting melody, one to match

302
00:21:24,100 --> 00:21:27,080
the energy of the room.

303
00:21:27,080 --> 00:21:31,160
Strumming with the cadence of a professional, it's clear to any onlooker that this lady

304
00:21:31,160 --> 00:21:36,960
is extremely talented with her instrument.

305
00:21:36,960 --> 00:21:41,640
As the song plays we begin to hear bets being shouted from the crowd, I'll take that bet

306
00:21:41,640 --> 00:21:43,560
rock seeker.

307
00:21:43,560 --> 00:21:50,480
Another one shouts, 20 gold on the champ, he's been through worse.

308
00:21:50,480 --> 00:21:54,120
The energy seems to have shifted in the room and confidence in the arena's champion has

309
00:21:54,120 --> 00:21:56,560
once again been restored.

310
00:21:56,560 --> 00:22:02,040
The music continues and as we pan around we see the faces of men and women cheering, laughing

311
00:22:02,040 --> 00:22:04,600
and shouting.

312
00:22:04,600 --> 00:22:08,640
Throwing their hands into the air and rooting for their favorite contender, we continue

313
00:22:08,640 --> 00:22:14,680
to go through the crowd and we see the dwarf rock seeker, a smile from ear to ear as he

314
00:22:14,680 --> 00:22:18,740
can hardly keep up with the coins that are being thrown his way.

315
00:22:18,740 --> 00:22:22,440
Our attention now moves back towards the center of the ring.

316
00:22:22,440 --> 00:22:26,800
We move into the ring where we see a tall man with a mustache that extends from his

317
00:22:26,800 --> 00:22:27,800
lip.

318
00:22:27,800 --> 00:22:30,360
Each side curls up towards his nose.

319
00:22:30,360 --> 00:22:33,280
He's bald and now missing a front tooth.

320
00:22:33,280 --> 00:22:38,240
His muscles bulge from under his skin, implying that he has great strength and he stands on

321
00:22:38,240 --> 00:22:43,000
legs the size of small tree trunks, although now he staggers slightly in the ring but he

322
00:22:43,000 --> 00:22:45,240
continues to fight.

323
00:22:45,240 --> 00:22:50,680
Exchanging blows with his challenger and as he goes to throw a punch, our view flies around

324
00:22:50,680 --> 00:22:55,600
with his hand in the direction of the target and we see another figure duck out of the

325
00:22:55,600 --> 00:22:57,880
way dodging the punch.

326
00:22:57,880 --> 00:23:03,400
As he stands back upright, he adjusts his weight and we see him setting up for an uppercut.

327
00:23:03,400 --> 00:23:06,840
Super, would you please describe your character?

328
00:23:06,840 --> 00:23:12,960
Yeah, so what you see is a tired and somewhat bloodied, stocky human with brown hair and

329
00:23:12,960 --> 00:23:15,600
piercing green eyes.

330
00:23:15,600 --> 00:23:19,880
Since it's like a bare knuckle beat down type fight, he's just wearing simple cloth pants

331
00:23:19,880 --> 00:23:26,120
with no shirt and a big ol' smile.

332
00:23:26,120 --> 00:23:28,000
Right on.

333
00:23:28,000 --> 00:23:34,520
The scene comes back into normal time and so with his weight adjusted, he plants his

334
00:23:34,520 --> 00:23:38,680
feet and with all of his strength we see him extend out a powerful uppercut.

335
00:23:38,680 --> 00:23:43,360
Time expertly and delivered with precision, his hit lands square under the chin of this

336
00:23:43,360 --> 00:23:45,360
goliath that opposes him.

337
00:23:45,360 --> 00:23:51,280
A blow so devastating that when the man is struck, he's lifted completely off his feet.

338
00:23:51,280 --> 00:23:57,240
As if defying gravity for a moment, the champion glides through the air and time now slows

339
00:23:57,240 --> 00:23:58,900
down.

340
00:23:58,900 --> 00:24:01,880
We flash to different scenes in the room.

341
00:24:01,880 --> 00:24:05,320
At first we flash to the lady with the loot.

342
00:24:05,320 --> 00:24:10,600
We see her gathering her things as if to make an exit.

343
00:24:10,600 --> 00:24:15,720
Next we flash over to Rockseeker staring into the ring with a glimmer in his eye, mouth

344
00:24:15,720 --> 00:24:22,480
open and a big smile and if you weren't mistaken, you'd see dollar signs where his pupils are.

345
00:24:22,480 --> 00:24:30,000
Next we flash over to a man, mug in full tilt as he finishes his ale.

346
00:24:30,000 --> 00:24:35,000
With time slowed, his face changes to that of surprise as he begins to lower his mug,

347
00:24:35,000 --> 00:24:39,600
coughs, and then spits a tooth from his mouth.

348
00:24:39,600 --> 00:24:43,700
We follow that tooth now as it sails across the air.

349
00:24:43,700 --> 00:24:48,640
Time slowed as it travels now and it seems to match the same rate of what the champion

350
00:24:48,640 --> 00:24:50,940
is falling backwards.

351
00:24:50,940 --> 00:24:54,760
As the tooth approaches the floor so does the champion and the two of them hit the floor

352
00:24:54,760 --> 00:24:57,520
at the same time.

353
00:24:57,520 --> 00:25:02,360
Time converts back to normal now and the room explodes with cheers as everyone jumps up

354
00:25:02,360 --> 00:25:04,360
from their feet.

355
00:25:04,360 --> 00:25:08,660
Aside all the commotion, we see the lady with the loot duck out of the doorway that leads

356
00:25:08,660 --> 00:25:12,440
back up the stairs and make her exit.

357
00:25:12,440 --> 00:25:19,280
Rockseeker runs to the ringside, hops over the twice stacked tall hay bales and he shouts,

358
00:25:19,280 --> 00:25:26,960
ladies and gentlemen, it's my great pleasure to announce the new Waterdeep Fight Club Champion,

359
00:25:26,960 --> 00:25:29,720
Emris Direheart.

360
00:25:29,720 --> 00:25:34,120
And he lifts Emris' hand bringing it about to his chest height.

361
00:25:34,120 --> 00:25:43,960
A standing ovation as the room applauds the new champion.

362
00:25:43,960 --> 00:25:48,260
We pan up from this scene now, similar to how you'd look at an ant farm.

363
00:25:48,260 --> 00:25:52,800
You can see the burrow below and you scan up and you go through the layers of the earth.

364
00:25:52,800 --> 00:25:54,360
Well, we do the same thing.

365
00:25:54,360 --> 00:25:58,880
In this case, we go through a layer of earth and then go up into a tavern where we see

366
00:25:58,880 --> 00:26:03,460
the lady making an exit through the back door of the establishment.

367
00:26:03,460 --> 00:26:09,080
We continue now to fly upwards looking down at the tavern and we notice a line of town's

368
00:26:09,080 --> 00:26:13,520
guards, roughly 20 of them outside the front door.

369
00:26:13,520 --> 00:26:18,320
They storm into the tavern one after another and as they rush in, we come down from our

370
00:26:18,320 --> 00:26:22,880
perspective and race into the building just behind one of the guards.

371
00:26:22,880 --> 00:26:27,800
Our view turns off to the right quickly where under one of the tables back along the stone

372
00:26:27,800 --> 00:26:33,680
wall we see markings on the wall begin to glow red and pulse.

373
00:26:33,680 --> 00:26:37,920
Unseen to the guards as they race past it, a slight hum begins to emanate from within

374
00:26:37,920 --> 00:26:40,440
the inscription.

375
00:26:40,440 --> 00:26:44,480
A guard approaches the door to the basement and pulls at the handle.

376
00:26:44,480 --> 00:26:49,360
Just as he does, a bright red runic inscription begins to glow on the door.

377
00:26:49,360 --> 00:26:52,520
The guard jumps back from the door.

378
00:26:52,520 --> 00:26:53,520
It's stuck!

379
00:26:53,520 --> 00:26:55,800
It won't budge!

380
00:26:55,800 --> 00:26:57,540
Move out of the way!

381
00:26:57,540 --> 00:26:59,640
The larger guard says.

382
00:26:59,640 --> 00:27:03,560
The larger guard now moves up to the door and attempts to open it.

383
00:27:03,560 --> 00:27:06,560
Still with no luck, the door refuses to open.

384
00:27:06,560 --> 00:27:10,240
It's been locked by a spell!

385
00:27:10,240 --> 00:27:16,600
The guard draws his axe from his scabbard on his side and raises it high.

386
00:27:16,600 --> 00:27:22,200
He swings it down towards the door and the scene now flashes back down to the basement.

387
00:27:22,200 --> 00:27:26,960
The crowd cheering and Emmeriss now surrounded by fans as they congratulate him on his excellent

388
00:27:26,960 --> 00:27:28,400
fight.

389
00:27:28,400 --> 00:27:31,360
The room goes dark.

390
00:27:31,360 --> 00:27:34,480
With the lights also goes the noise.

391
00:27:34,480 --> 00:27:41,680
The crowd grows silent and just as we begin to hear a mouse squeak, a red light fills

392
00:27:41,680 --> 00:27:43,800
the room.

393
00:27:43,800 --> 00:27:49,120
Coming from an inscription that has been etched in stone in the ceiling just above the ring,

394
00:27:49,120 --> 00:27:52,320
slowly now the light begins to pulse.

395
00:27:52,320 --> 00:27:56,520
Gundren moves quickly now through the crowd which is beginning to stir a little bit and

396
00:27:56,520 --> 00:27:59,480
he makes his way to the back of the basement.

397
00:27:59,480 --> 00:28:04,960
Running his hand along the stones, he finds one that pushes in with his touch.

398
00:28:04,960 --> 00:28:10,200
He presses in the brick and the wall begins to shift, sinking inward and then sliding

399
00:28:10,200 --> 00:28:11,760
to the right.

400
00:28:11,760 --> 00:28:18,160
The wall moves to reveal a passage and another dwarf that's there waiting inside.

401
00:28:18,160 --> 00:28:19,960
Time pauses yet again.

402
00:28:19,960 --> 00:28:22,960
Kroker, would you please describe your character?

403
00:28:22,960 --> 00:28:30,360
Yeah, Mryn is a young dwarf, meaning he's in his early 50s.

404
00:28:30,360 --> 00:28:37,760
He's got a long brown beard that's braided and long brown hair that's shaved close on

405
00:28:37,760 --> 00:28:41,800
the sides but longer and also braided back.

406
00:28:41,800 --> 00:28:48,760
He wears robes that are held down with a number of straps like those you might use to mount

407
00:28:48,760 --> 00:28:51,040
armor.

408
00:28:51,040 --> 00:29:03,800
And below his right eye is a tattooed runic symbol glowing a deep blue.

409
00:29:03,800 --> 00:29:10,680
And he's likely got battle axe on his back and a large book strapped to his thigh.

410
00:29:10,680 --> 00:29:12,240
Nice.

411
00:29:12,240 --> 00:29:13,520
Cool.

412
00:29:13,520 --> 00:29:17,880
Alright, time now once moves again.

413
00:29:17,880 --> 00:29:20,400
Gundren hands Mryn a large sack.

414
00:29:20,400 --> 00:29:23,320
No time to explain I'm afraid Mryn.

415
00:29:23,320 --> 00:29:25,720
I'm gonna need a favor from ya.

416
00:29:25,720 --> 00:29:30,160
Take this to the loft in the barn across the street after all this dies down.

417
00:29:30,160 --> 00:29:32,560
Oh, I almost forgot.

418
00:29:32,560 --> 00:29:37,480
And he reaches his hand into the bag and pulls out a fistful of gold coins.

419
00:29:37,480 --> 00:29:40,920
I'm gonna need some bail money this time.

420
00:29:40,920 --> 00:29:45,040
Your runes brought us just enough time.

421
00:29:45,040 --> 00:29:48,720
Mryn grabs the bag and heads off down the tunnel.

422
00:29:48,720 --> 00:29:52,920
Mryn moves back outside the hidden entrance and presses in on another stone.

423
00:29:52,920 --> 00:29:58,820
The wall begins to slide back and then shift back to its original position.

424
00:29:58,820 --> 00:30:03,720
Just as the wall stops in its resting place, we hear the door above shatter into its last

425
00:30:03,720 --> 00:30:05,720
pieces.

426
00:30:05,720 --> 00:30:10,120
The opening now large enough for the guard to force himself through, the door buckles

427
00:30:10,120 --> 00:30:13,960
and the guards begin rushing downstairs.

428
00:30:13,960 --> 00:30:21,440
Then we black out.

429
00:30:21,440 --> 00:30:25,720
The words appear in the darkness towards the bottom of our vision.

430
00:30:25,720 --> 00:30:27,200
Present day.

431
00:30:27,200 --> 00:30:31,440
Never winter.

432
00:30:31,440 --> 00:30:36,640
We first hear laughter and then the voice of the black bearded dwarf.

433
00:30:36,640 --> 00:30:39,440
Can you believe it's almost been a year?

434
00:30:39,440 --> 00:30:45,120
The look on their faces when we told them to fuck off.

435
00:30:45,120 --> 00:30:47,440
They never found my earnings either.

436
00:30:47,440 --> 00:30:51,120
Stashed them in the wall just as they came down the stairs.

437
00:30:51,120 --> 00:30:55,400
We dodged lock up that night.

438
00:30:55,400 --> 00:31:00,000
I was able to pay off the sergeant who happened to be a patron on the nights he wasn't usually

439
00:31:00,000 --> 00:31:04,000
working.

440
00:31:04,000 --> 00:31:05,560
It was a good run.

441
00:31:05,560 --> 00:31:11,120
But I have some good news for everyone.

442
00:31:11,120 --> 00:31:16,440
Sitting in a room dimly lit, we see the four other familiar faces now.

443
00:31:16,440 --> 00:31:21,800
Our vision allows us a scene of a small but functional house where inside the living room

444
00:31:21,800 --> 00:31:26,380
quarters we see everyone is enjoying a drink.

445
00:31:26,380 --> 00:31:32,040
The smell of cedar burning in the fireplace has a slight smell of spice to it.

446
00:31:32,040 --> 00:31:35,680
With the small lamp on the table, the five sit around it seems to be the only light source

447
00:31:35,680 --> 00:31:38,400
in the room for the evening.

448
00:31:38,400 --> 00:31:42,920
There's a storm outside and as if a sudden cast of color spray from a wizard outside

449
00:31:42,920 --> 00:31:49,480
a brilliant display of light flashes, temporarily illuminating the room fully.

450
00:31:49,480 --> 00:31:55,600
A loud boom of thunder follows and we hear the rain falling out of the roof of the small

451
00:31:55,600 --> 00:31:56,600
house.

452
00:31:56,600 --> 00:32:02,480
My brothers and I are onto something big in this new frontier city of Phandalin and I've

453
00:32:02,480 --> 00:32:06,040
called all you here to hire you for a job.

454
00:32:06,040 --> 00:32:09,360
We have history together, all of us in this room.

455
00:32:09,360 --> 00:32:12,880
Hell, I'd shed blood for any one of you here.

456
00:32:12,880 --> 00:32:17,680
I even have in our past.

457
00:32:17,680 --> 00:32:22,160
I need you to escort a wagon of supplies to Phandalin for me.

458
00:32:22,160 --> 00:32:26,240
There's ten gold pieces each in it for everyone.

459
00:32:26,240 --> 00:32:30,520
The owner of the Barthens Provisions has agreed to pay it upon the delivery of the wagon to

460
00:32:30,520 --> 00:32:33,640
their trading post.

461
00:32:33,640 --> 00:32:39,640
Now the wagon's gonna need a driver so one of us will need to be driving but that shouldn't

462
00:32:39,640 --> 00:32:42,440
be anything you can't handle.

463
00:32:42,440 --> 00:32:46,280
I'll be heading out a day early to get a head start on some things that I need to take care

464
00:32:46,280 --> 00:32:48,040
of when I get there.

465
00:32:48,040 --> 00:32:52,920
I'll be traveling with the great Sildar Howlwinter.

466
00:32:52,920 --> 00:32:56,080
He also has some business he'd like to do in Phandalin as well.

467
00:32:56,080 --> 00:33:01,560
I think he said something about looking for an old wizard friend and a fellow member of

468
00:33:01,560 --> 00:33:02,560
the Lord's Alliance.

469
00:33:02,560 --> 00:33:06,440
I guess he went missing when he arrived in Phandalin.

470
00:33:06,440 --> 00:33:07,920
So what do you say?

471
00:33:07,920 --> 00:33:10,800
Sure, why not?

472
00:33:10,800 --> 00:33:13,800
Another job, right?

473
00:33:13,800 --> 00:33:14,800
Absolutely.

474
00:33:14,800 --> 00:33:18,240
Yes, why not?

475
00:33:18,240 --> 00:33:21,000
I have no leads at the moment.

476
00:33:21,000 --> 00:33:24,000
My eyes dart to Bishop.

477
00:33:24,000 --> 00:33:26,600
In the scene I am no longer in prison garbs.

478
00:33:26,600 --> 00:33:32,400
I'm now dressed in black and red vestiges with gold accents.

479
00:33:32,400 --> 00:33:36,920
Clearly monk formal attire for the Raven Queen.

480
00:33:36,920 --> 00:33:45,720
With a white mask with runes on it that match, runes and markings on it that match my skin.

481
00:33:45,720 --> 00:33:48,120
Runes dug into my skin.

482
00:33:48,120 --> 00:33:50,120
My red eyes are glowing through.

483
00:33:50,120 --> 00:33:51,120
Nice.

484
00:33:51,120 --> 00:33:59,080
Orrend, your task that you keep bringing up, I mean it's as mysterious as your face.

485
00:33:59,080 --> 00:34:01,800
Hard to believe either exists behind that mask.

486
00:34:01,800 --> 00:34:04,200
Yes, yes, yes.

487
00:34:04,200 --> 00:34:06,980
Always the Joker, yeah?

488
00:34:06,980 --> 00:34:09,800
You know me too well, friend.

489
00:34:09,800 --> 00:34:12,160
And what about you?

490
00:34:12,160 --> 00:34:13,640
Looking over towards Bishop.

491
00:34:13,640 --> 00:34:21,040
Bishop's standing in front of the window staring out, flipping a copper coin.

492
00:34:21,040 --> 00:34:28,320
Doesn't say anything for a bit, keeps flipping the coin.

493
00:34:28,320 --> 00:34:36,760
And he turns around and as he catches it the last time he slams his hand down on the table,

494
00:34:36,760 --> 00:34:41,840
lifts it up a little bit so he can see what it landed on.

495
00:34:41,840 --> 00:34:46,280
Roses on a heads.

496
00:34:46,280 --> 00:34:48,760
You know me.

497
00:34:48,760 --> 00:34:54,000
Ten gold is better than one copper.

498
00:34:54,000 --> 00:34:55,840
I knew you'd be in it.

499
00:34:55,840 --> 00:34:56,840
I knew you'd be game.

500
00:34:56,840 --> 00:34:59,080
What about you, Morin?

501
00:34:59,080 --> 00:35:00,920
If it's south you want me to go, Roxy?

502
00:35:00,920 --> 00:35:02,520
Or it's south I'll go.

503
00:35:02,520 --> 00:35:03,520
Aye.

504
00:35:03,520 --> 00:35:05,520
It's about time after all.

505
00:35:05,520 --> 00:35:08,920
As they would say, it's time to move on from here.

506
00:35:08,920 --> 00:35:09,920
Am I right?

507
00:35:09,920 --> 00:35:15,800
Too long I've been in a human city dealing with human customs.

508
00:35:15,800 --> 00:35:23,600
And we slowly start to fade out of this scene and we move into a new scene now.

509
00:35:23,600 --> 00:35:32,720
We see a wagon traveling down a road and you begin your adventuring career in the city

510
00:35:32,720 --> 00:35:34,960
of Neverwinter.

511
00:35:34,960 --> 00:35:39,920
A dwarf named Gundren Rockseeker hired you to bring a wagonload of provisions to the

512
00:35:39,920 --> 00:35:42,560
rough and tumble settlement of Phandalin.

513
00:35:42,560 --> 00:35:47,600
A couple days travel south of the city.

514
00:35:47,600 --> 00:35:51,280
Gundren was clearly excited and more than a little secretive about his reasons for the

515
00:35:51,280 --> 00:35:56,680
trip, saying only that he and his brothers had found something big.

516
00:35:56,680 --> 00:36:01,300
And then he'd pay you ten gold pieces each for escorting the supplies to the Barthens

517
00:36:01,300 --> 00:36:05,560
Provisions, a trading post in Phandalin.

518
00:36:05,560 --> 00:36:11,240
He then set out ahead of you on horse along with a warrior escort named Sildar Howwinter,

519
00:36:11,240 --> 00:36:16,840
claiming that he needed to arrive early to take care of business.

520
00:36:16,840 --> 00:36:21,920
You've spent the last few days following the high road south from Neverwinter and you

521
00:36:21,920 --> 00:36:26,080
just recently veered east along the Tribor Trail.

522
00:36:26,080 --> 00:36:30,840
You've had no trouble so far, but you know this territory can be dangerous and it's

523
00:36:30,840 --> 00:36:34,800
been known to lurk along this road.

524
00:36:34,800 --> 00:36:37,240
What do you think the marching order is here?

525
00:36:37,240 --> 00:36:38,240
Who's driving the wagon?

526
00:36:38,240 --> 00:36:40,240
I could be driving the wagon.

527
00:36:40,240 --> 00:36:42,600
I'd probably be walking up front.

528
00:36:42,600 --> 00:36:45,600
Oh I think, okay so we're gonna need two drivers.

529
00:36:45,600 --> 00:36:47,920
We got two wagons?

530
00:36:47,920 --> 00:36:53,120
These are oxen pulling one wagon and there's two sets of reins.

531
00:36:53,120 --> 00:36:55,240
I'll just roll an animal handling.

532
00:36:55,240 --> 00:36:56,240
I got this.

533
00:36:56,240 --> 00:37:00,560
I'll be, just kidding.

534
00:37:00,560 --> 00:37:05,320
I'll be walking on the side of the carriage wagon.

535
00:37:05,320 --> 00:37:06,320
Okay.

536
00:37:06,320 --> 00:37:10,440
I guess I'll be at least holding on to the other pair of reins.

537
00:37:10,440 --> 00:37:14,920
I don't know how much actual driving I'll be doing, but I'll be up there in the seat

538
00:37:14,920 --> 00:37:16,800
next to Emras.

539
00:37:16,800 --> 00:37:22,380
Okay so we have Emras and Marin in the wagon.

540
00:37:22,380 --> 00:37:29,400
We have Corrin and Bishop on the sides.

541
00:37:29,400 --> 00:37:32,080
Is there anyone kind of a scout ahead or type of deal?

542
00:37:32,080 --> 00:37:33,560
Yeah that's what I was saying.

543
00:37:33,560 --> 00:37:35,560
I was gonna be up front.

544
00:37:35,560 --> 00:37:36,560
Okay you're up front.

545
00:37:36,560 --> 00:37:44,040
Okay so you guys, you travel a little further down the road and it begins to rain.

546
00:37:44,040 --> 00:37:48,920
It's not a bad thunderstorm like it was the other night where you guys were having to

547
00:37:48,920 --> 00:37:54,040
deal with the lightning and the thunder when you were hanging out with Gundren Rockseeker,

548
00:37:54,040 --> 00:37:56,880
but it's a decent little rain.

549
00:37:56,880 --> 00:38:00,160
Let's bring you guys to the map.

550
00:38:00,160 --> 00:38:02,400
Got some maps here.

551
00:38:02,400 --> 00:38:06,680
Let me find my map.

552
00:38:06,680 --> 00:38:10,120
Not that one, nope.

553
00:38:10,120 --> 00:38:15,800
Yeah this one.

554
00:38:15,800 --> 00:38:20,360
I need to get you guys on it here.

555
00:38:20,360 --> 00:38:27,360
Whoa hey.

556
00:38:27,360 --> 00:38:32,680
Some things might be a little different.

557
00:38:32,680 --> 00:38:35,400
I wish I would have checked the forecast.

558
00:38:35,400 --> 00:38:38,040
Brought the wrong clothes for rain.

559
00:38:38,040 --> 00:38:43,440
This is so cool the map's actually raining.

560
00:38:43,440 --> 00:38:51,200
Yeah we are using Foundry to play this game and it's all pretty cool.

561
00:38:51,200 --> 00:38:52,680
This is not a paid sponsorship.

562
00:38:52,680 --> 00:38:57,080
But if they want to sponsor us.

563
00:38:57,080 --> 00:39:01,160
But they totally could.

564
00:39:01,160 --> 00:39:04,360
Maybe once we got enough of yours they'll.

565
00:39:04,360 --> 00:39:07,360
That'd be cool.

566
00:39:07,360 --> 00:39:08,360
Subscribe.

567
00:39:08,360 --> 00:39:09,360
Okay.

568
00:39:09,360 --> 00:39:16,560
So you guys have been on the Tribuller Trail now for about a half a day and you're nearing

569
00:39:16,560 --> 00:39:19,920
a side road that leads south towards Phandalin.

570
00:39:19,920 --> 00:39:26,000
As you come across the bend you stumble upon the scene of what seems to be a recent battle.

571
00:39:26,000 --> 00:39:31,440
The woods pressing close to the trail here and with a steep embankment and dense thickets

572
00:39:31,440 --> 00:39:37,920
on either side two horses wander the road sniffing at a ransacked personal effects that

573
00:39:37,920 --> 00:39:40,760
are on the ground.

574
00:39:40,760 --> 00:39:45,120
We should probably stop then yeah.

575
00:39:45,120 --> 00:39:53,000
Emras you're a deft hand with the oxen you think you can get those horses under control.

576
00:39:53,000 --> 00:39:54,000
Yeah shouldn't be a problem.

577
00:39:54,000 --> 00:40:00,360
Let me get a bit of a crack as I'm pulling back on the reins to slow the oxen up.

578
00:40:00,360 --> 00:40:03,640
You see the oxen start slowing down and they come to a stop.

579
00:40:03,640 --> 00:40:10,560
So can we see ahead other than we just see just the just see the two animals and that's

580
00:40:10,560 --> 00:40:16,080
it or do we see anything else.

581
00:40:16,080 --> 00:40:21,560
Yeah up the road you can see the two horses and it seems to be like some things littered

582
00:40:21,560 --> 00:40:24,200
on the ground around the horses from where you're standing.

583
00:40:24,200 --> 00:40:27,240
It's kind of hard to make it out still from there.

584
00:40:27,240 --> 00:40:33,600
You're roughly oh if I had to pull the measuring tool out you're about 50 50 ish feet away

585
00:40:33,600 --> 00:40:41,440
and can we tell what the temperament of the horses are like they're scared.

586
00:40:41,440 --> 00:40:50,480
They don't seem to be agitators scared curious perhaps sniffing at things on the ground but

587
00:40:50,480 --> 00:40:55,280
they don't appear to be like frightened at the sight of you which they clearly see you

588
00:40:55,280 --> 00:40:57,960
now but they they seem chill.

589
00:40:57,960 --> 00:41:05,200
I'm going to I'm going to start walking slowly towards them.

590
00:41:05,200 --> 00:41:06,880
Keep your wits about you now.

591
00:41:06,880 --> 00:41:10,760
I'm going to follow heading east towards the horses.

592
00:41:10,760 --> 00:41:17,360
I'm going to pull out my bow.

593
00:41:17,360 --> 00:41:21,920
I scoot over and scoop up the other oxen's reins.

594
00:41:21,920 --> 00:41:24,680
Just hold on.

595
00:41:24,680 --> 00:41:29,280
Okay you notice that like you're trying to juggle the two reins and they don't seem to

596
00:41:29,280 --> 00:41:30,280
be going anywhere.

597
00:41:30,280 --> 00:41:35,360
They're just still they're still stopped right where you're at.

598
00:41:35,360 --> 00:41:41,800
So Corrin and Amris you guys make your way up to the horses as you get closer you could

599
00:41:41,800 --> 00:41:47,320
see that the saddlebags have been looted and you notice that there's an empty leather map

600
00:41:47,320 --> 00:41:49,600
case laying on the ground nearby.

601
00:41:49,600 --> 00:41:54,800
I'm just going to watch from afar.

602
00:41:54,800 --> 00:42:01,440
Do they look familiar the horses?

603
00:42:01,440 --> 00:42:03,080
Actually they do.

604
00:42:03,080 --> 00:42:09,040
You would recognize these horses to be the ones that Gundren Rockseeker and Sildar Howlwinter

605
00:42:09,040 --> 00:42:11,920
had left town on.

606
00:42:11,920 --> 00:42:18,080
Okay it looks like they've been ambushed our friends yeah.

607
00:42:18,080 --> 00:42:24,480
Can we like glance around to see if there's like any struggle or any signs of combat?

608
00:42:24,480 --> 00:42:25,480
Yeah.

609
00:42:25,480 --> 00:42:27,520
Roll me a perception check.

610
00:42:27,520 --> 00:42:28,520
Okay.

611
00:42:28,520 --> 00:42:29,520
First roll.

612
00:42:29,520 --> 00:42:36,200
Where's the horses still have like a bridle and saddle and everything on them?

613
00:42:36,200 --> 00:42:38,040
You can see that yes they do.

614
00:42:38,040 --> 00:42:42,200
Okay so I rolled a 15.

615
00:42:42,200 --> 00:42:43,320
Alright great.

616
00:42:43,320 --> 00:42:46,160
So you're looking around you're looking at things.

617
00:42:46,160 --> 00:42:50,680
It looks like there was a little struggle that had taken place here.

618
00:42:50,680 --> 00:42:54,520
You see small little specks of blood on the ground.

619
00:42:54,520 --> 00:42:58,880
Nothing heavy but you do see that there's blood there.

620
00:42:58,880 --> 00:43:06,440
You see sets of small sets of tracks all around the ground here and it looks like you see

621
00:43:06,440 --> 00:43:11,100
two sets of larger tracks that had been dragged off.

622
00:43:11,100 --> 00:43:14,680
Now in the mud you can see these are like little trenches you know where the feet have

623
00:43:14,680 --> 00:43:21,800
dragged through the dirt as the water begins to fill up the the indentations in the dirt

624
00:43:21,800 --> 00:43:25,000
that they had made.

625
00:43:25,000 --> 00:43:35,720
You're looking down at these and Corrind as he's looking at these down on the ground you

626
00:43:35,720 --> 00:43:44,960
hear something about 20 feet to the north you go to look up to that direction and you

627
00:43:44,960 --> 00:43:53,000
see that there's a goblin standing there and he has his bow completely drawn and he fires

628
00:43:53,000 --> 00:43:57,800
an arrow towards you.

629
00:43:57,800 --> 00:44:00,120
Everyone roll for initiative.

630
00:44:00,120 --> 00:44:01,120
Initiative.

631
00:44:01,120 --> 00:44:03,080
Alrighty yeah feel free roll away.

632
00:44:03,080 --> 00:44:04,080
An 11.

633
00:44:04,080 --> 00:44:07,320
Did you roll 11 or is that including your bonus?

634
00:44:07,320 --> 00:44:08,320
I got it.

635
00:44:08,320 --> 00:44:09,320
I got an 11.

636
00:44:09,320 --> 00:44:10,320
Okay.

637
00:44:10,320 --> 00:44:11,320
I'm sorry.

638
00:44:11,320 --> 00:44:12,920
I don't have your bonus.

639
00:44:12,920 --> 00:44:15,320
20 years of experience.

640
00:44:15,320 --> 00:44:16,320
Yeah.

641
00:44:16,320 --> 00:44:17,320
Sweet.

642
00:44:17,320 --> 00:44:26,960
All right brings us to the top of the round.

643
00:44:26,960 --> 00:44:31,160
Emreis you are up.

644
00:44:31,160 --> 00:44:33,200
Okay do I know where the goblin is?

645
00:44:33,200 --> 00:44:37,000
I can't see him currently on the map.

646
00:44:37,000 --> 00:44:40,880
I guess he did fire at Corrind also.

647
00:44:40,880 --> 00:44:44,680
I didn't resolve that.

648
00:44:44,680 --> 00:44:46,440
So much going on.

649
00:44:46,440 --> 00:44:52,540
All right we'll resolve that real quick and then and then yeah you will absolutely know

650
00:44:52,540 --> 00:44:58,200
exactly where he came from because he will be firing at Corrind and he pops out of the

651
00:44:58,200 --> 00:45:02,600
bush so he pops out right here.

652
00:45:02,600 --> 00:45:06,200
He's gonna fire at Corrind.

653
00:45:06,200 --> 00:45:13,880
I'm gonna shout ambush and then I'm going to huck a thorn whip at that guy.

654
00:45:13,880 --> 00:45:16,200
He is within 20 feet.

655
00:45:16,200 --> 00:45:18,920
He rolled a 17 to hit Corrind.

656
00:45:18,920 --> 00:45:19,920
Oh I'm sorry.

657
00:45:19,920 --> 00:45:20,920
You're good.

658
00:45:20,920 --> 00:45:23,280
The 17 just hits.

659
00:45:23,280 --> 00:45:24,280
Okay.

660
00:45:24,280 --> 00:45:30,120
Oh nine points of piercing damage.

661
00:45:30,120 --> 00:45:35,480
Because this thing kind of catches you off guard and buries itself just below your collarbone.

662
00:45:35,480 --> 00:45:39,640
Oh juicy.

663
00:45:39,640 --> 00:45:46,040
Okay Emreis you are up.

664
00:45:46,040 --> 00:45:48,960
You see him you know where he's at.

665
00:45:48,960 --> 00:45:51,560
Okay I'm going to thorn whip.

666
00:45:51,560 --> 00:45:53,560
All right.

667
00:45:53,560 --> 00:45:57,480
Yeah he should be within range.

668
00:45:57,480 --> 00:46:04,120
17 to hit.

669
00:46:04,120 --> 00:46:05,760
17 does hit.

670
00:46:05,760 --> 00:46:07,960
Do you have the him targeted?

671
00:46:07,960 --> 00:46:08,960
Oh no not yet.

672
00:46:08,960 --> 00:46:13,880
Yeah you could target him and it'll it'll it'll tell but yeah 17 hits for sure.

673
00:46:13,880 --> 00:46:15,400
Okay cool.

674
00:46:15,400 --> 00:46:20,920
Rolling for damage.

675
00:46:20,920 --> 00:46:21,920
Four damage.

676
00:46:21,920 --> 00:46:22,920
Okay.

677
00:46:22,920 --> 00:46:27,680
And I'd like to yank him towards me.

678
00:46:27,680 --> 00:46:29,600
Ten feet.

679
00:46:29,600 --> 00:46:31,760
Okay so you yank him toward you ten feet.

680
00:46:31,760 --> 00:46:32,760
Five.

681
00:46:32,760 --> 00:46:33,760
Into that ditch there.

682
00:46:33,760 --> 00:46:35,000
He comes flying down.

683
00:46:35,000 --> 00:46:39,400
That's like that's actually like a like a berm like a tall ledge.

684
00:46:39,400 --> 00:46:44,040
Yeah it's just about it's just under ten feet.

685
00:46:44,040 --> 00:46:46,000
It's about eight feet high.

686
00:46:46,000 --> 00:46:47,360
Aw dang.

687
00:46:47,360 --> 00:46:54,080
I should have removed some earth before pulling him down.

688
00:46:54,080 --> 00:47:01,200
He manages to somehow to still land on his feet and he's completely surprised by your

689
00:47:01,200 --> 00:47:02,200
attack.

690
00:47:02,200 --> 00:47:03,200
Ah what?

691
00:47:03,200 --> 00:47:04,200
Get him Corrend.

692
00:47:04,200 --> 00:47:05,200
Okay.

693
00:47:05,200 --> 00:47:12,920
I'm going to have to pass him a turn.

694
00:47:12,920 --> 00:47:13,920
Yeah.

695
00:47:13,920 --> 00:47:14,920
And turn.

696
00:47:14,920 --> 00:47:15,920
All right.

697
00:47:15,920 --> 00:47:16,920
Corrend.

698
00:47:16,920 --> 00:47:24,320
I'm going to take him back because that really hurt.

699
00:47:24,320 --> 00:47:32,040
I want to think that the goblin is now right in front of me.

700
00:47:32,040 --> 00:47:35,040
The bow's not going to do much.

701
00:47:35,040 --> 00:47:45,440
So I want to drop the bow and I want to go to punch him.

702
00:47:45,440 --> 00:47:47,760
All right.

703
00:47:47,760 --> 00:47:49,760
Swing for 13.

704
00:47:49,760 --> 00:47:51,760
13.

705
00:47:51,760 --> 00:47:53,680
13.

706
00:47:53,680 --> 00:47:56,420
You swing and he ducks out of the way just in time.

707
00:47:56,420 --> 00:47:57,420
Does not hit.

708
00:47:57,420 --> 00:47:58,420
All right.

709
00:47:58,420 --> 00:47:59,420
Bonus action.

710
00:47:59,420 --> 00:48:00,420
An arm strike.

711
00:48:00,420 --> 00:48:01,420
Oh no.

712
00:48:01,420 --> 00:48:09,920
Oh yeah I'm not doing too hot.

713
00:48:09,920 --> 00:48:10,920
He dodges again.

714
00:48:10,920 --> 00:48:13,800
You do have an arrow in your collarbone.

715
00:48:13,800 --> 00:48:14,800
Yeah.

716
00:48:14,800 --> 00:48:18,320
In case you didn't know.

717
00:48:18,320 --> 00:48:19,320
Yeah.

718
00:48:19,320 --> 00:48:21,720
It's just a little hurt.

719
00:48:21,720 --> 00:48:30,640
Is that an arrow in your collarbone?

720
00:48:30,640 --> 00:48:31,640
All right.

721
00:48:31,640 --> 00:48:32,640
That brings us to Marin.

722
00:48:32,640 --> 00:48:33,640
All right.

723
00:48:33,640 --> 00:48:37,560
I'm going to mutter a curse in Dwarvish.

724
00:48:37,560 --> 00:48:45,040
I'm going to jump down between these two big ol' oxen.

725
00:48:45,040 --> 00:48:46,840
That's the thing I can do.

726
00:48:46,840 --> 00:48:47,840
Absolutely is.

727
00:48:47,840 --> 00:48:58,880
I'm going to mutter a couple arcane words under my breath while I hold on to a piece

728
00:48:58,880 --> 00:49:04,120
of cured leather I have strapped to my body.

729
00:49:04,120 --> 00:49:13,960
Just mage armor, some sort of ethereal armor will form up around me.

730
00:49:13,960 --> 00:49:18,920
I mean that'll probably be it for me this round.

731
00:49:18,920 --> 00:49:19,920
Nice.

732
00:49:19,920 --> 00:49:22,640
All right.

733
00:49:22,640 --> 00:49:24,960
Mage armor.

734
00:49:24,960 --> 00:49:26,600
Put a little effect on your token there.

735
00:49:26,600 --> 00:49:30,640
It's kind of cool.

736
00:49:30,640 --> 00:49:31,640
That is cool.

737
00:49:31,640 --> 00:49:38,520
All righty, so in the combat tracker, you can hit the next arrow and it'll just move

738
00:49:38,520 --> 00:49:39,520
it right along.

739
00:49:39,520 --> 00:49:40,520
There we go.

740
00:49:40,520 --> 00:49:44,280
All right.

741
00:49:44,280 --> 00:49:46,640
So the goblin is down there next to Kyren.

742
00:49:46,640 --> 00:49:52,760
He dodges and you see, I'm sorry, Bishop, did you say something?

743
00:49:52,760 --> 00:49:53,760
What's up?

744
00:49:53,760 --> 00:49:54,760
Go ahead.

745
00:49:54,760 --> 00:49:55,760
Oh no.

746
00:49:55,760 --> 00:49:56,760
Okay.

747
00:49:56,760 --> 00:50:07,160
So one of these goblins peeks its head out from the bushes over here and he draws his

748
00:50:07,160 --> 00:50:16,160
short bow back and releases an arrow and we're going to go one to two.

749
00:50:16,160 --> 00:50:18,880
Actually I don't think he sees Marin.

750
00:50:18,880 --> 00:50:21,200
Marin is in between the oxen.

751
00:50:21,200 --> 00:50:29,000
So we're going to go, I'll roll a d4 here, one to two Bishop, three and four is going

752
00:50:29,000 --> 00:50:31,500
to be Emreys.

753
00:50:31,500 --> 00:50:32,500
It's a four.

754
00:50:32,500 --> 00:50:37,200
So he's going to attempt to take a shot at Emreys.

755
00:50:37,200 --> 00:50:39,760
All right.

756
00:50:39,760 --> 00:50:42,080
Let's see this.

757
00:50:42,080 --> 00:50:44,080
Shot at Emreys.

758
00:50:44,080 --> 00:50:46,080
I'm going to roll it here.

759
00:50:46,080 --> 00:50:52,000
So that's an 11 to hit.

760
00:50:52,000 --> 00:50:53,520
That does not hit.

761
00:50:53,520 --> 00:50:54,520
Okay.

762
00:50:54,520 --> 00:51:03,280
You hear him mumble something and he heads back off into the bush brush a little bit.

763
00:51:03,280 --> 00:51:10,360
And that ends his turn.

764
00:51:10,360 --> 00:51:20,960
The goblin next to Corin is still kind of laughing from Corin missing and he drops his

765
00:51:20,960 --> 00:51:26,600
short bow in the mud and he pulls his scimitar out and he's going to attempt to hit you with

766
00:51:26,600 --> 00:51:27,600
the scimitar.

767
00:51:27,600 --> 00:51:35,360
He's going to take a swing.

768
00:51:35,360 --> 00:51:36,360
See what we got here.

769
00:51:36,360 --> 00:51:39,120
See what we got.

770
00:51:39,120 --> 00:51:41,120
All right.

771
00:51:41,120 --> 00:51:42,760
18 to hit.

772
00:51:42,760 --> 00:51:44,520
Yeah, hits.

773
00:51:44,520 --> 00:51:45,520
I'm not doing too good.

774
00:51:45,520 --> 00:51:47,080
So I'm not moving too well.

775
00:51:47,080 --> 00:51:48,080
Okay.

776
00:51:48,080 --> 00:51:55,320
Minimum damage, three points of slashing damage.

777
00:51:55,320 --> 00:52:00,520
I'm down.

778
00:52:00,520 --> 00:52:04,840
And he runs past him and up to Emreys.

779
00:52:04,840 --> 00:52:08,000
That'll end his turn.

780
00:52:08,000 --> 00:52:11,240
And is down.

781
00:52:11,240 --> 00:52:12,240
Let's see.

782
00:52:12,240 --> 00:52:13,240
Where is...

783
00:52:13,240 --> 00:52:20,280
I can't find my unconscious thing here.

784
00:52:20,280 --> 00:52:21,280
Is this it?

785
00:52:21,280 --> 00:52:26,280
Yeah, there it is.

786
00:52:26,280 --> 00:52:28,600
Okay.

787
00:52:28,600 --> 00:52:29,600
And prone.

788
00:52:29,600 --> 00:52:30,960
All right.

789
00:52:30,960 --> 00:52:34,640
So that ends his turn.

790
00:52:34,640 --> 00:52:36,400
Moving right along.

791
00:52:36,400 --> 00:52:38,480
Another one of these things pops out.

792
00:52:38,480 --> 00:52:41,080
I guess over this way.

793
00:52:41,080 --> 00:52:43,680
Yeah, pops out.

794
00:52:43,680 --> 00:52:45,800
And he has a short bow drawn.

795
00:52:45,800 --> 00:52:51,680
Also one to two bishop, three to four Emreys.

796
00:52:51,680 --> 00:52:57,600
Four again.

797
00:52:57,600 --> 00:52:59,720
That's a 19 to hit.

798
00:52:59,720 --> 00:53:01,880
Miss is what I would like to say.

799
00:53:01,880 --> 00:53:06,640
Oh, you had me there for a second, buddy.

800
00:53:06,640 --> 00:53:09,640
I was like, shit.

801
00:53:09,640 --> 00:53:11,640
Oh, damn.

802
00:53:11,640 --> 00:53:13,680
All right.

803
00:53:13,680 --> 00:53:15,520
Let's see.

804
00:53:15,520 --> 00:53:16,720
Okay.

805
00:53:16,720 --> 00:53:18,400
Four points of piercing damage.

806
00:53:18,400 --> 00:53:19,560
All right.

807
00:53:19,560 --> 00:53:26,640
As he lets an arrow fly from his short bow and it hits you like right in the right thigh,

808
00:53:26,640 --> 00:53:28,880
sticks in your right thigh.

809
00:53:28,880 --> 00:53:37,440
And actually he is going to...

810
00:53:37,440 --> 00:53:41,080
He is going to jump down.

811
00:53:41,080 --> 00:53:51,960
Five, 10, 15, 20, 25, 30.

812
00:53:51,960 --> 00:53:56,840
And he's booking it towards the cart, the wagon.

813
00:53:56,840 --> 00:54:00,480
Next.

814
00:54:00,480 --> 00:54:03,160
Another one of these things pops out.

815
00:54:03,160 --> 00:54:07,640
How can I pop out up here without...

816
00:54:07,640 --> 00:54:08,640
We can kind of see it.

817
00:54:08,640 --> 00:54:09,640
Yeah, we can kind of see it.

818
00:54:09,640 --> 00:54:10,640
When it's like right there.

819
00:54:10,640 --> 00:54:12,120
Oh, you can see it right here?

820
00:54:12,120 --> 00:54:14,120
Yeah, we can see a bit of it.

821
00:54:14,120 --> 00:54:15,120
It's hands or feet.

822
00:54:15,120 --> 00:54:16,120
Okay, cool.

823
00:54:16,120 --> 00:54:17,120
Okay, cool.

824
00:54:17,120 --> 00:54:20,760
He pops out.

825
00:54:20,760 --> 00:54:23,280
And let's see.

826
00:54:23,280 --> 00:54:34,240
He's just going to take a shot at Bishop.

827
00:54:34,240 --> 00:54:37,520
We'll roll.

828
00:54:37,520 --> 00:54:38,760
We'll roll this thing once.

829
00:54:38,760 --> 00:54:39,760
Let's see.

830
00:54:39,760 --> 00:54:41,960
Let's see what we get.

831
00:54:41,960 --> 00:54:45,080
Okay, it's a 15 to hit.

832
00:54:45,080 --> 00:54:49,840
You're going to have to try harder than that, Goblin.

833
00:54:49,840 --> 00:54:56,120
All right, he shoots and it sticks in the mud right next to you.

834
00:54:56,120 --> 00:55:02,560
He backs up a little bit and that ends his turn.

835
00:55:02,560 --> 00:55:06,240
Bishop, you are up.

836
00:55:06,240 --> 00:55:14,760
I am going to cast Toll the Dead on the one attacking Everest right now.

837
00:55:14,760 --> 00:55:18,120
Oh, shoot.

838
00:55:18,120 --> 00:55:21,920
13 DC wisdom.

839
00:55:21,920 --> 00:55:22,920
I don't like it.

840
00:55:22,920 --> 00:55:23,920
Get him.

841
00:55:23,920 --> 00:55:24,920
I don't like it.

842
00:55:24,920 --> 00:55:31,200
All right, let's take a quick look at what I'm working with here.

843
00:55:31,200 --> 00:55:35,280
Not the best.

844
00:55:35,280 --> 00:55:38,720
17.

845
00:55:38,720 --> 00:55:41,520
Nice.

846
00:55:41,520 --> 00:55:44,120
Oh, no.

847
00:55:44,120 --> 00:55:47,560
He starts to hear this sound.

848
00:55:47,560 --> 00:55:51,720
He holds his hands over his ears and seems to go away.

849
00:55:51,720 --> 00:55:52,920
And he's like looking around.

850
00:55:52,920 --> 00:55:55,760
He's like looking around and he looks back at you, Bishop.

851
00:55:55,760 --> 00:55:57,560
You're staring at him.

852
00:55:57,560 --> 00:56:00,560
He shakes his fist at you.

853
00:56:00,560 --> 00:56:04,000
Everest, it's your turn.

854
00:56:04,000 --> 00:56:05,120
All right.

855
00:56:05,120 --> 00:56:06,120
As he's distracting.

856
00:56:06,120 --> 00:56:07,120
Oh, I'm sorry.

857
00:56:07,120 --> 00:56:08,120
Real quick.

858
00:56:08,120 --> 00:56:09,120
Hold on.

859
00:56:09,120 --> 00:56:10,120
Bishop, I'm sorry.

860
00:56:10,120 --> 00:56:11,400
I did not mean to end your turn like that.

861
00:56:11,400 --> 00:56:14,040
You have movement and bonus action left if you'd like to take it.

862
00:56:14,040 --> 00:56:15,040
I am.

863
00:56:15,040 --> 00:56:16,040
Hi.

864
00:56:16,040 --> 00:56:17,720
I am.

865
00:56:17,720 --> 00:56:23,440
I see I'm playing by the harder rules.

866
00:56:23,440 --> 00:56:27,160
You don't get to turn.

867
00:56:27,160 --> 00:56:29,960
Let's just move on.

868
00:56:29,960 --> 00:56:32,520
With great power comes great responsibility here.

869
00:56:32,520 --> 00:56:38,320
I know you fear me so much that you have to cut me short.

870
00:56:38,320 --> 00:56:39,320
I'm good, actually.

871
00:56:39,320 --> 00:56:40,320
I don't even need to move.

872
00:56:40,320 --> 00:56:41,320
Let him come.

873
00:56:41,320 --> 00:56:42,320
You see, I knew.

874
00:56:42,320 --> 00:56:46,320
All right, Everest, it's your turn.

875
00:56:46,320 --> 00:56:47,320
All right.

876
00:56:47,320 --> 00:56:52,480
For real this time, I see that the Goblin's distracted.

877
00:56:52,480 --> 00:56:58,320
And once I figure out how I'm going to do an attack with my Semitar.

878
00:56:58,320 --> 00:56:59,320
Okay.

879
00:56:59,320 --> 00:57:00,320
Take your time, buddy.

880
00:57:00,320 --> 00:57:01,320
All right.

881
00:57:01,320 --> 00:57:06,320
So I've got the Goblin clicked and I got this handy dandy cock key with the Semitar and

882
00:57:06,320 --> 00:57:12,320
I'm going to swing at him.

883
00:57:12,320 --> 00:57:16,320
I rolled a 13.

884
00:57:16,320 --> 00:57:19,320
Oh, yeah.

885
00:57:19,320 --> 00:57:23,320
That does not hit.

886
00:57:23,320 --> 00:57:28,320
You swing and he was like turning to look at Bishop and your Semitar just goes right

887
00:57:28,320 --> 00:57:31,320
over his head.

888
00:57:31,320 --> 00:57:36,320
What a spooky little fella this guy is.

889
00:57:36,320 --> 00:57:41,320
Then that'll end my turn, I guess.

890
00:57:41,320 --> 00:57:43,320
All right.

891
00:57:43,320 --> 00:57:49,320
Corrin, first first death save of the game of the game of the campaign here.

892
00:57:49,320 --> 00:57:52,320
That's my first time ever on round two of combat.

893
00:57:52,320 --> 00:57:56,320
Yeah, that's just something wrong about this.

894
00:57:56,320 --> 00:57:59,320
So many deadly accountants in the.

895
00:57:59,320 --> 00:58:02,320
So many deadly accountants in the past few playthroughs we did.

896
00:58:02,320 --> 00:58:05,320
And this is what's going to get me.

897
00:58:05,320 --> 00:58:06,320
Oh crap.

898
00:58:06,320 --> 00:58:08,320
Don't roll a 20.

899
00:58:08,320 --> 00:58:09,320
Don't roll a one.

900
00:58:09,320 --> 00:58:10,320
20 is good.

901
00:58:10,320 --> 00:58:11,320
All right.

902
00:58:11,320 --> 00:58:12,320
Don't roll a one.

903
00:58:12,320 --> 00:58:14,320
20 is really good.

904
00:58:14,320 --> 00:58:16,320
All right.

905
00:58:16,320 --> 00:58:20,320
Let's see.

906
00:58:20,320 --> 00:58:21,320
Nope.

907
00:58:21,320 --> 00:58:22,320
There's one.

908
00:58:22,320 --> 00:58:23,320
Oh my God.

909
00:58:23,320 --> 00:58:27,320
Did you see how it stuck on the one there for a second?

910
00:58:27,320 --> 00:58:32,320
Yeah, I totally thought the one was coming.

911
00:58:32,320 --> 00:58:33,320
All right.

912
00:58:33,320 --> 00:58:36,320
This is just this is just.

913
00:58:36,320 --> 00:58:37,320
Yeah.

914
00:58:37,320 --> 00:58:38,320
OK, cool.

915
00:58:38,320 --> 00:58:41,320
Unfortunately, he rolled a seven.

916
00:58:41,320 --> 00:58:43,320
So that's not going to do it.

917
00:58:43,320 --> 00:58:45,320
So he's at one fail.

918
00:58:45,320 --> 00:58:46,320
You still got two chances left.

919
00:58:46,320 --> 00:58:47,320
So don't give up.

920
00:58:47,320 --> 00:58:50,320
I believe in you.

921
00:58:50,320 --> 00:58:54,320
Marin, it's your turn.

922
00:58:54,320 --> 00:58:58,320
I'm going to let out a bit of a loud whistle.

923
00:58:58,320 --> 00:59:03,320
I'm going to point at this goblin that charged after the cart here.

924
00:59:03,320 --> 00:59:11,320
And my my owl is going to come flying out of the trees and just kind of do a harassment run.

925
00:59:11,320 --> 00:59:12,320
It's going to use the help action.

926
00:59:12,320 --> 00:59:13,320
Awesome.

927
00:59:13,320 --> 00:59:16,320
And then I I need to get to an hour.

928
00:59:16,320 --> 00:59:23,320
I'm going to I'm going to step like just under the oxen, pop out the other side and take a big old two handed sword.

929
00:59:23,320 --> 00:59:26,320
Big old two handed swing with my battle axe.

930
00:59:26,320 --> 00:59:27,320
With advantage.

931
00:59:27,320 --> 00:59:28,320
With help action.

932
00:59:28,320 --> 00:59:30,320
Yeah.

933
00:59:30,320 --> 00:59:35,320
Does a 15 hit?

934
00:59:35,320 --> 00:59:38,320
A 15 just hits.

935
00:59:38,320 --> 00:59:39,320
Just hits.

936
00:59:39,320 --> 00:59:40,320
All right.

937
00:59:40,320 --> 00:59:42,320
Which one of these fancy D10s am I going to roll?

938
00:59:42,320 --> 00:59:44,320
Man, I got to get you an owl, bro.

939
00:59:44,320 --> 00:59:46,320
Yeah.

940
00:59:46,320 --> 00:59:48,320
Oh, nine plus one.

941
00:59:48,320 --> 00:59:51,320
It's going to do 10 points of damage.

942
00:59:51,320 --> 00:59:53,320
Nice.

943
00:59:53,320 --> 01:00:08,320
Get him.

944
01:00:08,320 --> 01:00:12,320
If you could describe the way you dispatch this goblin for me, how would you do it?

945
01:00:12,320 --> 01:00:13,320
Yeah.

946
01:00:13,320 --> 01:00:17,320
Well, it's distracted by the flyby of my owl.

947
01:00:17,320 --> 01:00:19,320
I just step out and I do a big.

948
01:00:19,320 --> 01:00:22,320
Well, I suppose I'm just stepping out from under an oxen.

949
01:00:22,320 --> 01:00:30,320
So do I big side swipe and bury my battle axe into its ribs through through its arm?

950
01:00:30,320 --> 01:00:35,320
Oh, my foot on it and pull it back out.

951
01:00:35,320 --> 01:00:42,320
I still got some movement, but I'm just going to duck back under the oxen for the time being.

952
01:00:42,320 --> 01:00:43,320
Yeah.

953
01:00:43,320 --> 01:00:46,320
You just see him cough blood out and his eyes roll back.

954
01:00:46,320 --> 01:00:47,320
He hits the ground.

955
01:00:47,320 --> 01:00:53,320
You duck back around the oxen and that is going to is that going to end your turn?

956
01:00:53,320 --> 01:00:54,320
Yeah, that'll do it for me.

957
01:00:54,320 --> 01:00:56,320
OK.

958
01:00:56,320 --> 01:01:07,320
Moving back, we see another one of these goblins come back out of the bush over here.

959
01:01:07,320 --> 01:01:13,320
And he shouts, ah, no, no.

960
01:01:13,320 --> 01:01:23,320
And he runs down five, 10, 15, about 15 feet west on the bank on the ledge that he's on.

961
01:01:23,320 --> 01:01:27,320
He moves and he is going to.

962
01:01:27,320 --> 01:01:29,320
He's looking for you.

963
01:01:29,320 --> 01:01:32,320
You seem to be heavily obscured between these oxen.

964
01:01:32,320 --> 01:01:42,320
So he's going to take a shot at Bishop.

965
01:01:42,320 --> 01:01:45,320
Does a 16 hit?

966
01:01:45,320 --> 01:01:46,320
It does not.

967
01:01:46,320 --> 01:01:48,320
Ah, shit.

968
01:01:48,320 --> 01:01:49,320
All right.

969
01:01:49,320 --> 01:01:51,320
You beat him all the easy ones.

970
01:01:51,320 --> 01:01:58,320
I was a 16, man.

971
01:01:58,320 --> 01:01:59,320
All right.

972
01:01:59,320 --> 01:02:08,320
He curses under his breath, similar to how I did, and he's going to duck back into the bush.

973
01:02:08,320 --> 01:02:10,320
Ends his turn.

974
01:02:10,320 --> 01:02:17,320
Now, the one next to Emre's, you swing over his head and you just miss.

975
01:02:17,320 --> 01:02:18,320
Maybe it's the rain.

976
01:02:18,320 --> 01:02:20,320
Maybe it was your footing in the mud.

977
01:02:20,320 --> 01:02:24,320
You swung wide and your attack goes right over right over his head.

978
01:02:24,320 --> 01:02:26,320
He feels the breeze from that.

979
01:02:26,320 --> 01:02:27,320
He turns around.

980
01:02:27,320 --> 01:02:28,320
What?

981
01:02:28,320 --> 01:02:34,320
And he goes to swing at you.

982
01:02:34,320 --> 01:02:40,320
For.

983
01:02:40,320 --> 01:02:41,320
No.

984
01:02:41,320 --> 01:02:42,320
All right.

985
01:02:42,320 --> 01:02:47,320
Your your expert reflexes from your experience in the arena.

986
01:02:47,320 --> 01:02:53,320
You managed to dodge out of the way of his attack.

987
01:02:53,320 --> 01:03:06,320
He is panicked now and he is going to use one of his bonus actions.

988
01:03:06,320 --> 01:03:16,320
And he's going to disengage.

989
01:03:16,320 --> 01:03:23,320
And go 30 feet to the west over towards the wagon and Bishop.

990
01:03:23,320 --> 01:03:26,320
That'll end his turn.

991
01:03:26,320 --> 01:03:32,320
And that brings us to the other goblin who is still up here.

992
01:03:32,320 --> 01:03:36,320
I see Marin hovering over with his cursor.

993
01:03:36,320 --> 01:03:40,320
He's going to step forward in the brush brush again.

994
01:03:40,320 --> 01:03:46,320
He sees his friend down there amongst the you guys.

995
01:03:46,320 --> 01:03:50,320
He is going to jump down from the ledge.

996
01:03:50,320 --> 01:03:51,320
So he moved five.

997
01:03:51,320 --> 01:03:59,320
So then that's 10.

998
01:03:59,320 --> 01:04:11,320
Yeah, and he's going to drop a short bow and take a swing at Bishop with his scimitar.

999
01:04:11,320 --> 01:04:14,320
I rolled a fucking 10 again.

1000
01:04:14,320 --> 01:04:15,320
Nice.

1001
01:04:15,320 --> 01:04:17,320
I'm assuming the 10 is not going to hit.

1002
01:04:17,320 --> 01:04:28,320
So just as he runs up behind me, I sense a presence behind me and I swiftly move aside from the swing.

1003
01:04:28,320 --> 01:04:30,320
Yeah, it just did you do it just it just sweet.

1004
01:04:30,320 --> 01:04:32,320
He like does a chop instead of a slash.

1005
01:04:32,320 --> 01:04:37,320
It's more like a chop and it just chopped straight down into the mud.

1006
01:04:37,320 --> 01:04:39,320
And he looks up at you.

1007
01:04:39,320 --> 01:04:41,320
That will end his turn and Bishop.

1008
01:04:41,320 --> 01:04:48,320
It is now your turn.

1009
01:04:48,320 --> 01:04:59,320
I am going to attack.

1010
01:04:59,320 --> 01:05:05,320
I'm going to attack the one that just swung at me that came up.

1011
01:05:05,320 --> 01:05:12,320
Okay.

1012
01:05:12,320 --> 01:05:21,320
17, 17 hits.

1013
01:05:21,320 --> 01:05:26,320
Oh, God.

1014
01:05:26,320 --> 01:05:30,320
Explain to me how you one shot this goblin.

1015
01:05:30,320 --> 01:05:31,320
All right.

1016
01:05:31,320 --> 01:05:32,320
So we'll do one fluid motion here.

1017
01:05:32,320 --> 01:05:34,320
He runs up behind me.

1018
01:05:34,320 --> 01:05:35,320
I sense him.

1019
01:05:35,320 --> 01:05:40,320
I moved to the side and he chops down and misses.

1020
01:05:40,320 --> 01:05:46,320
I imagine it's from my backside so he doesn't see my front right hand, which is holding the mace.

1021
01:05:46,320 --> 01:05:52,320
And I just turn around and just clock him right in the side of that goal.

1022
01:05:52,320 --> 01:05:54,320
Good night, sweet prince.

1023
01:05:54,320 --> 01:06:04,320
You crush in like half of his head and you just see that as you pull the mace away, his head's like still misshapen and he falls and falls forward into the mud face first.

1024
01:06:04,320 --> 01:06:07,320
He did.

1025
01:06:07,320 --> 01:06:12,320
And then I turned back to the one across the road.

1026
01:06:12,320 --> 01:06:17,320
Start grinning at him.

1027
01:06:17,320 --> 01:06:21,320
That will.

1028
01:06:21,320 --> 01:06:29,320
Oh, and I'm going to walk up to him.

1029
01:06:29,320 --> 01:06:36,320
And then my turn there.

1030
01:06:36,320 --> 01:06:37,320
Shit.

1031
01:06:37,320 --> 01:06:40,320
All right, Ambrose, you're up.

1032
01:06:40,320 --> 01:06:42,320
All right.

1033
01:06:42,320 --> 01:06:48,320
And I moved to.

1034
01:06:48,320 --> 01:06:52,320
I'm going to move my character west to be just above the Roche.

1035
01:06:52,320 --> 01:06:57,320
I mean, Bishop.

1036
01:06:57,320 --> 01:07:11,320
Actually, if I were to attack from here with my whip, would I incur any penalties for going kind of like through Roche and Bishop?

1037
01:07:11,320 --> 01:07:14,320
He has a small target on the other side of a medium.

1038
01:07:14,320 --> 01:07:17,320
He might have a little bit of his AC.

1039
01:07:17,320 --> 01:07:21,320
He might get a little bone, a little concealment bone.

1040
01:07:21,320 --> 01:07:28,320
And I would say that from that angle, you wouldn't be able to pull him. You would just pull him straight into Bishop.

1041
01:07:28,320 --> 01:07:33,320
OK. And if I were to have gone here.

1042
01:07:33,320 --> 01:07:44,320
I mean, basically what I'm trying to line up at attack to kind of get him within me leave myself and Bishop.

1043
01:07:44,320 --> 01:07:59,320
You're trying to what one more time, I'm sorry, trying to get him in melee range of myself and Bishop by pulling him to like here.

1044
01:07:59,320 --> 01:08:06,320
I think I'd say if you move over like another step to your characters east to the east a little.

1045
01:08:06,320 --> 01:08:12,320
OK. You have a definite clear line of sight and you would not be obscured.

1046
01:08:12,320 --> 01:08:24,320
OK, then that's what I'll do. I'll just go straight west for 25 of my movement and hit him with the thorn whip.

1047
01:08:24,320 --> 01:08:27,320
All right, you thorn whip.

1048
01:08:27,320 --> 01:08:34,320
Oh, I don't like it. I don't like it.

1049
01:08:34,320 --> 01:08:42,320
I'm going to whip out and try to grab him by the leg.

1050
01:08:42,320 --> 01:08:45,320
For three damage.

1051
01:08:45,320 --> 01:08:51,320
Three damage. He had three hit points left.

1052
01:08:51,320 --> 01:08:59,320
Excellent.

1053
01:08:59,320 --> 01:09:04,320
OK, yeah. Three hit points left.

1054
01:09:04,320 --> 01:09:13,320
You lash out the vine at him and you see it wraps like around his neck and he grabs up towards his neck.

1055
01:09:13,320 --> 01:09:17,320
And the thorns pop out of this thing and just pierce into his neck.

1056
01:09:17,320 --> 01:09:21,320
And you watch as the life just leaves his eyes.

1057
01:09:21,320 --> 01:09:26,320
And he dies. He did.

1058
01:09:26,320 --> 01:09:30,320
All right.

1059
01:09:30,320 --> 01:09:32,320
And then that'll be the end of my turn.

1060
01:09:32,320 --> 01:09:36,320
OK.

1061
01:09:36,320 --> 01:09:39,320
Corent.

1062
01:09:39,320 --> 01:09:51,320
Yeah.

1063
01:09:51,320 --> 01:09:55,320
We got to get a bishop or that is.

1064
01:09:55,320 --> 01:09:59,320
That is not good.

1065
01:09:59,320 --> 01:10:04,320
This is a real reversal from the first time we, me and Bishop played with.

1066
01:10:04,320 --> 01:10:16,320
How does it, how does it feel living on the same level as the rest of us peons?

1067
01:10:16,320 --> 01:10:25,320
Where you took a critical hit to the shoulder right off the bat and wait till we could stabilize you.

1068
01:10:25,320 --> 01:10:29,320
I'm going to leave you on the ground. It's the last second. Just like you did the thing.

1069
01:10:29,320 --> 01:10:33,320
It is the last. We had no choice. We were under heavy fire.

1070
01:10:33,320 --> 01:10:39,320
You guys are, you guys are good now.

1071
01:10:39,320 --> 01:10:49,320
That wasn't in character.

1072
01:10:49,320 --> 01:10:55,320
Someone with them over here.

1073
01:10:55,320 --> 01:11:03,320
Look at you aghast.

1074
01:11:03,320 --> 01:11:15,320
For everybody at home listening in, he rolled a five. So that's his second fail for his death saves.

1075
01:11:15,320 --> 01:11:18,320
That will end your turn.

1076
01:11:18,320 --> 01:11:22,320
Marin, it is your turn.

1077
01:11:22,320 --> 01:11:25,320
Yeah.

1078
01:11:25,320 --> 01:11:34,320
I'm going to telepathically shoot my, my familiar a message to a, to hunt as it were.

1079
01:11:34,320 --> 01:11:40,320
Can I make a perception check for my familiar to find one of these goblins on the ridges hiding out?

1080
01:11:40,320 --> 01:11:43,320
Absolutely. Roll me a perception check.

1081
01:11:43,320 --> 01:11:48,320
It's got keen hearing and sight. So it has advantage.

1082
01:11:48,320 --> 01:11:52,320
Okay. It'd be a little higher maybe because it's up. It's raining and it's pretty thick brush.

1083
01:11:52,320 --> 01:11:55,320
I got a 13.

1084
01:11:55,320 --> 01:11:58,320
Okay. Yeah. 13.

1085
01:11:58,320 --> 01:12:06,320
He's flying around. He dives into the brush and he dives in over on this side.

1086
01:12:06,320 --> 01:12:09,320
He doesn't see anything.

1087
01:12:09,320 --> 01:12:13,320
Okay. And he pops out and he flies around. He dies over into this side.

1088
01:12:13,320 --> 01:12:18,320
He, let's see.

1089
01:12:18,320 --> 01:12:26,320
He's got a 13 you said? Yeah.

1090
01:12:26,320 --> 01:12:34,320
He sees some movement over here in this area of the brush.

1091
01:12:34,320 --> 01:12:36,320
So, alright.

1092
01:12:36,320 --> 01:12:40,320
Althea. Sorry. Over here. You guys can't see at home.

1093
01:12:40,320 --> 01:12:48,320
Does perception take up its action or can I have it make the help action for my own, my own perception?

1094
01:12:48,320 --> 01:12:53,320
Probably going to say since you used him for perception.

1095
01:12:53,320 --> 01:12:56,320
I mean, how do we want to do that? It was pretty cool.

1096
01:12:56,320 --> 01:12:59,320
I like rule of cool and it was fun.

1097
01:12:59,320 --> 01:13:04,320
He has his actions still. Perceptions are kind of free roll.

1098
01:13:04,320 --> 01:13:13,320
Just the help for my own perception so I can maybe spot this thing because my perception is bad.

1099
01:13:13,320 --> 01:13:16,320
No. Just rolled two twos.

1100
01:13:16,320 --> 01:13:19,320
I don't, I don't see.

1101
01:13:19,320 --> 01:13:23,320
Yeah, it's raining out.

1102
01:13:23,320 --> 01:13:26,320
Let me tell you a perfect way to see things.

1103
01:13:26,320 --> 01:13:28,320
Put your hand in front of your eyes.

1104
01:13:28,320 --> 01:13:29,320
Oh yeah.

1105
01:13:29,320 --> 01:13:32,320
And it works every time.

1106
01:13:32,320 --> 01:13:41,320
I'm going to crouch out near the head of these two oxen then and I'm just going to ready the Mind Sliver first goblin I see.

1107
01:13:41,320 --> 01:13:46,320
Okay. Readying the Mind Sliver.

1108
01:13:46,320 --> 01:13:48,320
That's it. That'll be it for me.

1109
01:13:48,320 --> 01:13:52,320
It's nothing I can do for our friendly monk.

1110
01:13:52,320 --> 01:13:57,320
Umm.

1111
01:13:57,320 --> 01:13:59,320
Oh yeah, I got it.

1112
01:13:59,320 --> 01:14:01,320
Is it a blue tom?

1113
01:14:01,320 --> 01:14:05,320
No, it's not.

1114
01:14:05,320 --> 01:14:07,320
Okay.

1115
01:14:07,320 --> 01:14:11,320
Some things happen behind the scenes.

1116
01:14:11,320 --> 01:14:16,320
And Bishop, it's now your turn.

1117
01:14:16,320 --> 01:14:23,320
Umm.

1118
01:14:23,320 --> 01:14:30,320
I am going to burn here.

1119
01:14:30,320 --> 01:14:32,320
I figured out how to do this thing.

1120
01:14:32,320 --> 01:14:34,320
Spacebar.

1121
01:14:34,320 --> 01:14:35,320
There it is.

1122
01:14:35,320 --> 01:14:50,320
Okay so Bishop moves to the east 25 feet and he's standing right by Kyren who's prone unconscious on the ground.

1123
01:14:50,320 --> 01:14:52,320
Sorry I need to put this on the go.

1124
01:14:52,320 --> 01:14:55,320
I am going to cast Bear the Dying.

1125
01:14:55,320 --> 01:15:01,320
Did you just hit him with an axe?

1126
01:15:01,320 --> 01:15:04,320
Bear the Dying. Not murder the dying.

1127
01:15:04,320 --> 01:15:09,320
No, no he was sparing you the torture of coming back to life.

1128
01:15:09,320 --> 01:15:13,320
Now you have to pay taxes.

1129
01:15:13,320 --> 01:15:18,320
Okay, Spare the Dying.

1130
01:15:18,320 --> 01:15:22,320
How does he do Spare the Dying? Like what does he do here?

1131
01:15:22,320 --> 01:15:42,320
So I walk over there and then I kneel down, put my hand on his chest and he stops coughing blood and pretty much stabilizes in like an unconscious state.

1132
01:15:42,320 --> 01:15:47,320
Alright cool. No longer unconscious and death saves.

1133
01:15:47,320 --> 01:15:51,320
Oh wait, is he still unconscious? I think he is. He just says zero.

1134
01:15:51,320 --> 01:15:52,320
Yeah, he's unconscious.

1135
01:15:52,320 --> 01:15:59,320
So still unconscious, no longer dying. Still prone, no longer coughing blood.

1136
01:15:59,320 --> 01:16:00,320
Yes.

1137
01:16:00,320 --> 01:16:05,320
Emreys. Wait, Bishop, I did it to you again.

1138
01:16:05,320 --> 01:16:08,320
I understand.

1139
01:16:08,320 --> 01:16:12,320
I don't like this cleric.

1140
01:16:12,320 --> 01:16:15,320
He's just flexing on you.

1141
01:16:15,320 --> 01:16:21,320
And then before I end my turn I'm just gonna sit on Kyren as if he is a stool of sorts.

1142
01:16:21,320 --> 01:16:26,320
Perfect. Right on his face.

1143
01:16:26,320 --> 01:16:29,320
Anyone want some tea?

1144
01:16:29,320 --> 01:16:33,320
Okay. Emreys, you're up.

1145
01:16:33,320 --> 01:16:39,320
I'm gonna look around to see if I see any other goblins.

1146
01:16:39,320 --> 01:16:41,320
I assume that's a perception check.

1147
01:16:41,320 --> 01:16:46,320
Roll me that perception check.

1148
01:16:46,320 --> 01:16:48,320
Oof.

1149
01:16:48,320 --> 01:16:58,320
You know, like Bishop, I've realized that the best strategy for seeing things is by covering my eyes with my arm.

1150
01:16:58,320 --> 01:17:07,320
Yeah, and it's raining so you're really having a hard time making out anything beyond that brush line.

1151
01:17:07,320 --> 01:17:11,320
Up to the brush line you can see fairly well, but anything in that brush, it's pretty thick.

1152
01:17:11,320 --> 01:17:15,320
With the rain, it's tough.

1153
01:17:15,320 --> 01:17:18,320
Okay.

1154
01:17:18,320 --> 01:17:29,320
And I will move closer to Marin and the Oxen.

1155
01:17:29,320 --> 01:17:33,320
Maybe for a little cover or something.

1156
01:17:33,320 --> 01:17:41,320
Why does my dude not want to move? Okay, there it is.

1157
01:17:41,320 --> 01:17:51,320
Alright. Brings us to Korin.

1158
01:17:51,320 --> 01:17:57,320
I'm being waved on by a guy.

1159
01:17:57,320 --> 01:18:00,320
I shift my butt because it's really lumpy.

1160
01:18:00,320 --> 01:18:05,320
I don't think you really can do anything at the moment. I think you're just unconscious laying there.

1161
01:18:05,320 --> 01:18:07,320
You're not dead.

1162
01:18:07,320 --> 01:18:15,320
I'm not dead, I'm just uncomfortably being waved on.

1163
01:18:15,320 --> 01:18:20,320
Maybe if he farts, it'll be like smelling salts. You'll come back to consciousness.

1164
01:18:20,320 --> 01:18:22,320
You want my sock?

1165
01:18:22,320 --> 01:18:24,320
I'm conscious, it's fine.

1166
01:18:24,320 --> 01:18:26,320
Do you want my sock?

1167
01:18:26,320 --> 01:18:31,320
Maybe give him the opportunity to try for a natural 20. Get one hit point back, wake up.

1168
01:18:31,320 --> 01:18:34,320
Like if they were death safe.

1169
01:18:34,320 --> 01:18:41,320
Oh, you wish.

1170
01:18:41,320 --> 01:18:45,320
The way I'm rolling tonight, not so much.

1171
01:18:45,320 --> 01:18:48,320
Wait, alright. You gotta phrase it to Thunder the right way.

1172
01:18:48,320 --> 01:18:53,320
Thunder, you want to give him the chance to roll a 1 and go back into bleeding?

1173
01:18:53,320 --> 01:19:00,320
We're good. I'm just taking a nap. We're good. Give me an hour. I'll be fine.

1174
01:19:00,320 --> 01:19:06,320
Dude, I can keep stabbing him and casting Spare the Dying on him all day.

1175
01:19:06,320 --> 01:19:08,320
Uh, Dick.

1176
01:19:08,320 --> 01:19:11,320
Limited in vulnerability.

1177
01:19:11,320 --> 01:19:16,320
Let's be clear, I never tortured you.

1178
01:19:16,320 --> 01:19:18,320
This is science.

1179
01:19:18,320 --> 01:19:19,320
You're not even conscious.

1180
01:19:19,320 --> 01:19:24,320
I'm not torturing. Yeah, you don't even know.

1181
01:19:24,320 --> 01:19:28,320
Alright, Marin, you're up.

1182
01:19:28,320 --> 01:19:37,320
Yeah. Um, I'm gonna give there, Niel, the same sort of command here.

1183
01:19:37,320 --> 01:19:43,320
I'm gonna do another perception.

1184
01:19:43,320 --> 01:19:45,320
15 this time.

1185
01:19:45,320 --> 01:19:50,320
Okay. Give me a second here.

1186
01:19:50,320 --> 01:19:52,320
Alright.

1187
01:19:52,320 --> 01:19:58,320
This is a pretty keen owl you have working with you here.

1188
01:19:58,320 --> 01:20:04,320
Either that or my goblins just really suck at rolling their stealth for their hide action.

1189
01:20:04,320 --> 01:20:13,320
So you see, he sees rather, right over here, he can make out the goblin.

1190
01:20:13,320 --> 01:20:24,320
Alright, that's a ways away.

1191
01:20:24,320 --> 01:20:31,320
Okay. Um, well, I need to see the goblin.

1192
01:20:31,320 --> 01:20:41,320
I got a dumb question for you. So I can close my eyes, lose my senses, and see in here through the senses of my owl.

1193
01:20:41,320 --> 01:20:45,320
And this creature is still within 60 feet of me.

1194
01:20:45,320 --> 01:20:57,320
Mind sliver says one target I can see. Can I swap out senses and mind sliver this goblin?

1195
01:20:57,320 --> 01:21:00,320
See, this is where the familiars always get a little tricky.

1196
01:21:00,320 --> 01:21:05,320
Now, I know you could do that, but now when you're doing that...

1197
01:21:05,320 --> 01:21:08,320
They can deliver touch attacks, but this is not wrong.

1198
01:21:08,320 --> 01:21:17,320
Yeah. And so what happens too is that when you take on the senses of your owl, you leave your senses behind.

1199
01:21:17,320 --> 01:21:21,320
You become deaf and blind yourself.

1200
01:21:21,320 --> 01:21:25,320
And so like how I always played it in past when I played characters that are familiars,

1201
01:21:25,320 --> 01:21:29,320
I would like hold on to someone's shoulder if we were walking so that I would still like be walking,

1202
01:21:29,320 --> 01:21:32,320
but I'd be seeing through my familiar and things like that.

1203
01:21:32,320 --> 01:21:42,320
So I would say that whereas you can do that and you can see him,

1204
01:21:42,320 --> 01:21:50,320
but if you came out of that and you were to cast a spell, you would not be able to see him at the moment.

1205
01:21:50,320 --> 01:21:59,320
No worries. Let us move then.

1206
01:21:59,320 --> 01:22:02,320
Only because he's so obscured at where he's at.

1207
01:22:02,320 --> 01:22:08,320
It's not the fact that you don't possess the capability to see him.

1208
01:22:08,320 --> 01:22:10,320
It's just that he's hiding right now.

1209
01:22:10,320 --> 01:22:14,320
No, I get you. What are we talking about to climb up the sperm?

1210
01:22:14,320 --> 01:22:19,320
It's eight feet. No, I'm going to say you can make it up there.

1211
01:22:19,320 --> 01:22:24,320
Oh, you're pretty short though.

1212
01:22:24,320 --> 01:22:26,320
Yeah, you can make it up it.

1213
01:22:26,320 --> 01:22:32,320
All right. I'm going to move and get the dash action.

1214
01:22:32,320 --> 01:22:35,320
And I'm just going to run up on where this goblin is hiding.

1215
01:22:35,320 --> 01:22:40,320
Okay.

1216
01:22:40,320 --> 01:22:42,320
That'll do it for me.

1217
01:22:42,320 --> 01:22:45,320
Getting that close, you can see he was right there.

1218
01:22:45,320 --> 01:22:54,320
Okay.

1219
01:22:54,320 --> 01:23:00,320
That ends your turn, you said? Yes, that'll do it for me.

1220
01:23:00,320 --> 01:23:03,320
Moving right along. It is his turn.

1221
01:23:03,320 --> 01:23:16,320
He is going to full panic and he's going to run.

1222
01:23:16,320 --> 01:23:21,320
Let's see.

1223
01:23:21,320 --> 01:23:24,320
He's just going to book it. He's going to book it.

1224
01:23:24,320 --> 01:23:26,320
He knows he needs to run fast. He needs to run hard.

1225
01:23:26,320 --> 01:23:28,320
So he's going to go.

1226
01:23:28,320 --> 01:23:30,320
He's going to provoke an attack of opportunity.

1227
01:23:30,320 --> 01:23:33,320
Okay.

1228
01:23:33,320 --> 01:23:35,320
Let's see.

1229
01:23:35,320 --> 01:23:38,320
Roll garbage.

1230
01:23:38,320 --> 01:23:40,320
I rolled garbage. I got a six.

1231
01:23:40,320 --> 01:23:42,320
It paid off.

1232
01:23:42,320 --> 01:23:46,320
All right. So five, 10, 15, 20.

1233
01:23:46,320 --> 01:23:47,320
He steps out.

1234
01:23:47,320 --> 01:23:52,320
I can see him booking across the road. 25, 30.

1235
01:23:52,320 --> 01:24:00,320
He's going to use his action to dash.

1236
01:24:00,320 --> 01:24:03,320
He totally got bonus action disengaged anyway.

1237
01:24:03,320 --> 01:24:08,320
10, 15, 20.

1238
01:24:08,320 --> 01:24:11,320
I know he could, but he couldn't do this then.

1239
01:24:11,320 --> 01:24:19,320
25, 30. And he's going to use a bonus action.

1240
01:24:19,320 --> 01:24:24,320
Now he used a bonus action and he seems to have disappeared into the brush line.

1241
01:24:24,320 --> 01:24:29,320
That'll end his turn. Bishop.

1242
01:24:29,320 --> 01:24:34,320
You just saw a goblin hauling ass north on the road.

1243
01:24:34,320 --> 01:24:39,320
He dropped down the ledge and he booked it north, screaming.

1244
01:24:39,320 --> 01:24:49,320
I probably just clipped audio.

1245
01:24:49,320 --> 01:24:56,320
Do I see him from here?

1246
01:24:56,320 --> 01:25:04,320
Roll perception check.

1247
01:25:04,320 --> 01:25:09,320
Roll high.

1248
01:25:09,320 --> 01:25:14,320
Ready for Bishop's legendary perceptions.

1249
01:25:14,320 --> 01:25:16,320
14.

1250
01:25:16,320 --> 01:25:22,320
I feel like you covered your eyes, but you took a cheat sneak peek through your fingers.

1251
01:25:22,320 --> 01:25:28,320
And you don't seem to spot him from there.

1252
01:25:28,320 --> 01:25:41,320
Snap my fingers, Chucks.

1253
01:25:41,320 --> 01:25:46,320
What'll end my turn?

1254
01:25:46,320 --> 01:25:50,320
Thunder didn't say your turn was ended, so it doesn't care.

1255
01:25:50,320 --> 01:25:53,320
Yeah, your turn's not over.

1256
01:25:53,320 --> 01:26:01,320
You gotta spend the spell slot.

1257
01:26:01,320 --> 01:26:09,320
Okay, so I just saw this goblin just absolutely run for his life north across the road.

1258
01:26:09,320 --> 01:26:12,320
And I saw the direction he was headed.

1259
01:26:12,320 --> 01:26:23,320
So I'm going to go 30 feet north east into the trees.

1260
01:26:23,320 --> 01:26:27,320
Does that require extra movement to go up the berm?

1261
01:26:27,320 --> 01:26:31,320
I've kind of established that this is a little flavor berm.

1262
01:26:31,320 --> 01:26:39,320
But I hope that you appreciate what happens when you step past the tree line.

1263
01:26:39,320 --> 01:26:41,320
In terms of like vision?

1264
01:26:41,320 --> 01:26:43,320
You'll never know.

1265
01:26:43,320 --> 01:26:45,320
Well, so don't stand up.

1266
01:26:45,320 --> 01:26:47,320
All right.

1267
01:26:47,320 --> 01:26:49,320
Don't tease me with a good time.

1268
01:26:49,320 --> 01:26:51,320
I'm doing it.

1269
01:26:51,320 --> 01:26:53,320
Whoa, that was cool.

1270
01:26:53,320 --> 01:26:55,320
Yeah, yeah, yeah.

1271
01:26:55,320 --> 01:26:57,320
These maps are rad.

1272
01:26:57,320 --> 01:27:01,320
I mean, I was half afraid that something bad was going to happen.

1273
01:27:01,320 --> 01:27:02,320
Good to do my job.

1274
01:27:02,320 --> 01:27:06,320
Yeah, I was more than half afraid.

1275
01:27:06,320 --> 01:27:07,320
Do I see any?

1276
01:27:07,320 --> 01:27:09,320
I'm sure Plant friend is in there somewhere.

1277
01:27:09,320 --> 01:27:10,320
Jim?

1278
01:27:10,320 --> 01:27:13,320
Jim, are you there, my friend?

1279
01:27:13,320 --> 01:27:14,320
You call out.

1280
01:27:14,320 --> 01:27:16,320
No, no response.

1281
01:27:16,320 --> 01:27:18,320
Jimmy.

1282
01:27:18,320 --> 01:27:20,320
Jimothy.

1283
01:27:20,320 --> 01:27:23,320
I was just thinking that too.

1284
01:27:23,320 --> 01:27:26,320
Nice, Jimothy.

1285
01:27:26,320 --> 01:27:28,320
I'm going to kind of look around.

1286
01:27:28,320 --> 01:27:31,320
Do I see anything by chance?

1287
01:27:31,320 --> 01:27:33,320
Looking for the goblin?

1288
01:27:33,320 --> 01:27:34,320
Yeah.

1289
01:27:34,320 --> 01:27:37,320
OK, rule perception check.

1290
01:27:37,320 --> 01:27:40,320
Do I perceive things?

1291
01:27:40,320 --> 01:27:42,320
Real juicy.

1292
01:27:42,320 --> 01:27:43,320
It's juicy.

1293
01:27:43,320 --> 01:27:46,320
It's just really bad tasting juice.

1294
01:27:46,320 --> 01:27:47,320
Who?

1295
01:27:47,320 --> 01:27:48,320
It's not going to cut it.

1296
01:27:48,320 --> 01:27:50,320
Yeah, you look around.

1297
01:27:50,320 --> 01:27:54,320
The rain that's coming down through the brush is not as bad now.

1298
01:27:54,320 --> 01:28:01,320
However, you're trying to look off through brush and into across the street into another like thicket of brush.

1299
01:28:01,320 --> 01:28:04,320
And you just can't make out anything over there.

1300
01:28:04,320 --> 01:28:06,320
OK, then I'm going.

1301
01:28:06,320 --> 01:28:10,320
If I still have an action, if the looking around didn't count as one.

1302
01:28:10,320 --> 01:28:11,320
Yeah, you have an action.

1303
01:28:11,320 --> 01:28:16,320
I would like to take a dash action to go a little more.

1304
01:28:16,320 --> 01:28:17,320
And a spell slot?

1305
01:28:17,320 --> 01:28:18,320
Perfect.

1306
01:28:18,320 --> 01:28:19,320
And a spell slot?

1307
01:28:19,320 --> 01:28:21,320
What?

1308
01:28:21,320 --> 01:28:23,320
You have spells?

1309
01:28:23,320 --> 01:28:31,320
I'm going to go 30 feet kind of more to the north, a little east, just trying to head him off.

1310
01:28:31,320 --> 01:28:34,320
OK, you son of a bitch.

1311
01:28:34,320 --> 01:28:41,320
And that'll end my turn.

1312
01:28:41,320 --> 01:28:44,320
All right, that ends your turn.

1313
01:28:44,320 --> 01:28:53,320
We're back to the unconscious Corrin.

1314
01:28:53,320 --> 01:28:54,320
It's fine.

1315
01:28:54,320 --> 01:29:01,320
59 minutes and 48 seconds and I will be fine.

1316
01:29:01,320 --> 01:29:05,320
Starts to snore a little bit.

1317
01:29:05,320 --> 01:29:08,320
Rin, you're up.

1318
01:29:08,320 --> 01:29:15,320
Yeah, I realized on my last turn I cheated a little bit because I forgot dwarves only move 25, not 30.

1319
01:29:15,320 --> 01:29:16,320
Oh.

1320
01:29:16,320 --> 01:29:18,320
So I'm going to self-impose a little bit of punishment here.

1321
01:29:18,320 --> 01:29:22,320
I'm just going to move down here and end my turn.

1322
01:29:22,320 --> 01:29:26,320
Helping Corrin is not punishment.

1323
01:29:26,320 --> 01:29:28,320
And that is mean of you to say that.

1324
01:29:28,320 --> 01:29:35,320
I'm not helping. I'm understanding next time.

1325
01:29:35,320 --> 01:29:37,320
All right.

1326
01:29:37,320 --> 01:29:42,320
That ends Marin's turn.

1327
01:29:42,320 --> 01:29:47,320
The goblin.

1328
01:29:47,320 --> 01:29:55,320
Let's see.

1329
01:29:55,320 --> 01:30:08,320
He's going to start running.

1330
01:30:08,320 --> 01:30:11,320
And he runs off into the west direction.

1331
01:30:11,320 --> 01:30:22,320
Bishop, you see him for just just a split second as he runs through across the path that you're looking up the north to.

1332
01:30:22,320 --> 01:30:33,320
And, Emris, you saw some movement through the thickets as he was running just south of you, but heading in the west direction.

1333
01:30:33,320 --> 01:30:34,320
Okay.

1334
01:30:34,320 --> 01:30:45,320
He is going to.

1335
01:30:45,320 --> 01:30:47,320
Okay.

1336
01:30:47,320 --> 01:30:51,320
That ends his turn.

1337
01:30:51,320 --> 01:31:03,320
You get the sense from how fast he was moving and how thick everything is here.

1338
01:31:03,320 --> 01:31:19,320
That he probably has the advantage on you and he you kind of get the sense that he's he's escaped that he's ran beyond what you guys are going to catch him at.

1339
01:31:19,320 --> 01:31:27,320
So I'm going to say that for right now, we are no longer in combat.

1340
01:31:27,320 --> 01:31:34,320
I will let I will let Bishop act out his turn and the end of the round just to see if we can come up with anything here.

1341
01:31:34,320 --> 01:31:39,320
But then after that, I think that we're out of combat.

1342
01:31:39,320 --> 01:31:51,320
Bishop, it is your turn.

1343
01:31:51,320 --> 01:32:00,320
I'm going to go up here.

1344
01:32:00,320 --> 01:32:03,320
Bonus action dash.

1345
01:32:03,320 --> 01:32:12,320
Just like it's your cool tree thing.

1346
01:32:12,320 --> 01:32:15,320
And I will end my turn.

1347
01:32:15,320 --> 01:32:18,320
I can see nothing.

1348
01:32:18,320 --> 01:32:21,320
Okay.

1349
01:32:21,320 --> 01:32:23,320
Roll perception check.

1350
01:32:23,320 --> 01:32:25,320
Rolling perception.

1351
01:32:25,320 --> 01:32:27,320
Me too, or just Bishop?

1352
01:32:27,320 --> 01:32:31,320
Just Bishop right now.

1353
01:32:31,320 --> 01:32:34,320
Oh, 22.

1354
01:32:34,320 --> 01:32:35,320
Okay.

1355
01:32:35,320 --> 01:32:43,320
Looking to the north, you see that there are some branches and twigs that are snapped like something had made its way through that way.

1356
01:32:43,320 --> 01:32:47,320
However, you don't see the goblin himself.

1357
01:32:47,320 --> 01:32:53,320
You just see what you believe to be the path that he took heading out towards the north.

1358
01:32:53,320 --> 01:32:54,320
Okay.

1359
01:32:54,320 --> 01:32:59,320
And that will end our combat.

1360
01:32:59,320 --> 01:33:01,320
Oh, boy.

1361
01:33:01,320 --> 01:33:02,320
Yeah, definitely.

1362
01:33:02,320 --> 01:33:10,320
Definitely a roller reversal there.

1363
01:33:10,320 --> 01:33:16,320
Yeah, I'll hunch down and sling Kyrend.

1364
01:33:16,320 --> 01:33:17,320
Is that how you say your name?

1365
01:33:17,320 --> 01:33:19,320
Give him mouth to mouth.

1366
01:33:19,320 --> 01:33:20,320
Korrend.

1367
01:33:20,320 --> 01:33:22,320
Korrend.

1368
01:33:22,320 --> 01:33:29,320
Okay.

1369
01:33:29,320 --> 01:33:32,320
I'll just sling him onto my shoulder.

1370
01:33:32,320 --> 01:33:39,320
And I'll just haul him over and slump him into the back of the wagon.

1371
01:33:39,320 --> 01:33:46,320
So this is a, I shared the goblins on the wagon picture with you guys earlier.

1372
01:33:46,320 --> 01:33:51,320
Actually, right in the middle of Emerson's turn, probably bad timing there, Emerson, I apologize.

1373
01:33:51,320 --> 01:33:53,320
Well played, sir.

1374
01:33:53,320 --> 01:33:54,320
Here's another cool one though.

1375
01:33:54,320 --> 01:33:55,320
This was neat.

1376
01:33:55,320 --> 01:34:01,320
This is the goblins on the ledge or on a ledge waiting to ambush.

1377
01:34:01,320 --> 01:34:05,320
This is from, this is actual from the manual.

1378
01:34:05,320 --> 01:34:06,320
Yeah.

1379
01:34:06,320 --> 01:34:07,320
And you can see, it's kind of cool.

1380
01:34:07,320 --> 01:34:13,320
You can see like a campfire in the distance there on the left and they're kind of planning an attack there.

1381
01:34:13,320 --> 01:34:18,320
I didn't even notice the one in the tree in the background.

1382
01:34:18,320 --> 01:34:21,320
Oh wow. Yeah. I didn't either until you said that.

1383
01:34:21,320 --> 01:34:24,320
That's pretty cool.

1384
01:34:24,320 --> 01:34:27,320
Something different every time.

1385
01:34:27,320 --> 01:34:29,320
Oh yeah.

1386
01:34:29,320 --> 01:34:36,320
All right. Well, I'm going to follow Bishop back down towards the horses.

1387
01:34:36,320 --> 01:34:42,320
Did these horses just hang out during the combat?

1388
01:34:42,320 --> 01:34:43,320
Actually, yeah, they did.

1389
01:34:43,320 --> 01:34:45,320
They seem to be very well trained.

1390
01:34:45,320 --> 01:34:51,320
They look very chill, like they're not easily spooked.

1391
01:34:51,320 --> 01:34:57,320
I'm going to grab both horse reins and bring them with me to the wagon.

1392
01:34:57,320 --> 01:35:03,320
Okay. Yeah. They follow you over.

1393
01:35:03,320 --> 01:35:06,320
So?

1394
01:35:06,320 --> 01:35:14,320
I'm going to pick up, well, before heading over there, I'm going to pick up the map case that we saw laying on the ground before the combat.

1395
01:35:14,320 --> 01:35:19,320
And all right. Very good. Very good.

1396
01:35:19,320 --> 01:35:23,320
You got a way to the north.

1397
01:35:23,320 --> 01:35:26,320
Yeah, he was quick.

1398
01:35:26,320 --> 01:35:31,320
That's unfortunate.

1399
01:35:31,320 --> 01:35:36,320
And these horses, these belongings.

1400
01:35:36,320 --> 01:35:38,320
Yeah, I recognize them.

1401
01:35:38,320 --> 01:35:43,320
They're the dwarfs horses and the other one must be his buddies.

1402
01:35:43,320 --> 01:35:46,320
The guy he was traveling with.

1403
01:35:46,320 --> 01:35:47,320
Rockseeker's horse.

1404
01:35:47,320 --> 01:35:52,320
Sildar the Howlwinter.

1405
01:35:52,320 --> 01:35:59,320
And I saw drag marks heading north with a number of different small feet.

1406
01:35:59,320 --> 01:36:11,320
So I'm assuming the goblins and the small feet are the same group and they took Rockseeker and his traveling companion northward.

1407
01:36:11,320 --> 01:36:15,320
So what's the play then?

1408
01:36:15,320 --> 01:36:26,320
We pick up the horse and oxen, wait for our friend to wake up and see where these goblins be coming from.

1409
01:36:26,320 --> 01:36:29,320
Yeah, we need to save Rockseeker if we can.

1410
01:36:29,320 --> 01:36:32,320
Aye, I agree there.

1411
01:36:32,320 --> 01:36:34,320
Sounds like a plan to me.

1412
01:36:34,320 --> 01:36:39,320
Let's get around the corner off the road.

1413
01:36:39,320 --> 01:36:48,320
I can lay down some runes that will let us know if anything messes with the cart while we ain't nearby.

1414
01:36:48,320 --> 01:36:54,320
We should probably stuff the cart under the trees and as best cover we can find.

1415
01:36:54,320 --> 01:37:06,320
And I'm going to go kind of wave towards the ridge and create a ramp to help us get up it.

1416
01:37:06,320 --> 01:37:08,320
Nice. How do you do that?

1417
01:37:08,320 --> 01:37:19,320
So I'm going to kind of mold the earth, moving some earth around to make it like a pretty even gradient for us to have the oxen drag it up.

1418
01:37:19,320 --> 01:37:27,320
I imagine they're pretty strong so I don't have to slope it too gently.

1419
01:37:27,320 --> 01:37:31,320
And I was thinking like here.

1420
01:37:31,320 --> 01:37:44,320
Okay, nice right on. Yeah, you use mold earth and you watch as this bank, this ledge about eight-ish feet high,

1421
01:37:44,320 --> 01:37:57,320
you're able to manipulate it and you make like a nice smoother ramp that you feel confident that the oxen could pull the cart up the wagon.

1422
01:37:57,320 --> 01:38:10,320
Sweet. And then once we're up there, I'm going to clean up my mess and make it look as normal as possible with mold earth and druid craft.

1423
01:38:10,320 --> 01:38:20,320
Sorry, I'm just laughing because Kyren's character, Chia's character is just sliding around prone.

1424
01:38:20,320 --> 01:38:24,320
Pull the back of the wagon now. Yeah.

1425
01:38:24,320 --> 01:38:27,320
I think I've seen that in WoW before.

1426
01:38:27,320 --> 01:38:32,320
This is a funny visual.

1427
01:38:32,320 --> 01:38:44,320
So it takes an hour for Abra to wake up, right? Yeah. So short rest. I mean, I don't really need to take it for anything but sounds like a plan.

1428
01:38:44,320 --> 01:38:47,320
I could use some healing.

1429
01:38:47,320 --> 01:38:51,320
You can use your hit die on your short rest if you want.

1430
01:38:51,320 --> 01:38:54,320
Stay watch. Yeah.

1431
01:38:54,320 --> 01:39:09,320
While everyone's resting up, I'm going to take out a piece of fine silver wire and a small little bell and cast some magic upon it.

1432
01:39:09,320 --> 01:39:17,320
A couple little runes on the bell will light up and I'll hook it to the front of the cart.

1433
01:39:17,320 --> 01:39:26,320
So I'm just casting alarm on a 20 foot cube that includes hopefully the cart, the oxen and the horses.

1434
01:39:26,320 --> 01:39:29,320
Go for the next eight hours.

1435
01:39:29,320 --> 01:39:38,320
If anybody but the four of us breach that border, I'll know about it.

1436
01:39:38,320 --> 01:39:45,320
Nice. Super cool. My character sheet wasn't reset so I gotta do a long rest so I can do a short rest.

1437
01:39:45,320 --> 01:39:49,320
Is it a short rest? Yeah.

1438
01:39:49,320 --> 01:39:56,320
Okay. Yeah, I just gotta reset my character sheet because it wasn't reset for some reason.

1439
01:39:56,320 --> 01:40:15,320
As I'm moving about during the short rest also you do occasionally still see the sheen of ethereal magic or an outline of armor surrounding me because the mage armor is still active for a while.

1440
01:40:15,320 --> 01:40:18,320
Oh, perfect. Nice.

1441
01:40:18,320 --> 01:40:28,320
I just lean up against the tree and watch this dwarf do all this stuff.

1442
01:40:28,320 --> 01:40:32,320
Then behind the scenes too we got some hit dice being rolled.

1443
01:40:32,320 --> 01:40:36,320
Actually pretty good roll there for for Corrin. Yeah.

1444
01:40:36,320 --> 01:40:45,320
Eight points is no joke man you're back in the game there and Emris I don't know how much you were down but four is exactly how much I had taken.

1445
01:40:45,320 --> 01:40:50,320
Four is gotta be good so you guys are you guys are right back in the game.

1446
01:40:50,320 --> 01:41:01,320
How do I delete the that blue spell template on foundry, the one I used for molders. I can leave it there. It's fine. It's our, it's our ramp.

1447
01:41:01,320 --> 01:41:04,320
It was a race. I molded it back.

1448
01:41:04,320 --> 01:41:07,320
And then I you molded it back. Yeah, and then I sprouted pretty.

1449
01:41:07,320 --> 01:41:21,320
I imagine because I'm pretty sure Bishop didn't say this. I wake up. And the reason why I'm down hit points is because the arrow is still on my shoulder.

1450
01:41:21,320 --> 01:41:28,320
All right. So I pull out the arrow. Yeah.

1451
01:41:28,320 --> 01:41:32,320
You could at least remove that.

1452
01:41:32,320 --> 01:41:37,320
I hear you're supposed to leave them in.

1453
01:41:37,320 --> 01:41:40,320
You don't bleed out.

1454
01:41:40,320 --> 01:41:43,320
But never mind.

1455
01:41:43,320 --> 01:41:45,320
It just, it just look at them.

1456
01:41:45,320 --> 01:41:48,320
Don't say anything.

1457
01:41:48,320 --> 01:41:52,320
Oh, why is my chest hurt.

1458
01:41:52,320 --> 01:41:58,320
You fell down on a rock.

1459
01:41:58,320 --> 01:42:03,320
Big rock. So about six foot high.

1460
01:42:03,320 --> 01:42:05,320
Six foot.

1461
01:42:05,320 --> 01:42:07,320
Yeah.

1462
01:42:07,320 --> 01:42:13,320
I look around. I see any rocks matching this description.

1463
01:42:13,320 --> 01:42:17,320
It was a magic rock.

1464
01:42:17,320 --> 01:42:23,320
I'm going to check him.

1465
01:42:23,320 --> 01:42:31,320
Yeah, you look around. It's just all trees. The biggest rock is like six inches.

1466
01:42:31,320 --> 01:42:34,320
Not the rock that matters.

1467
01:42:34,320 --> 01:42:35,320
18.

1468
01:42:35,320 --> 01:42:39,320
All deception check Bishop just because this is fun.

1469
01:42:39,320 --> 01:42:44,320
You're trying to BS him.

1470
01:42:44,320 --> 01:42:49,320
Yeah, you kind of catch on that he's, he's not being entirely truthful with you.

1471
01:42:49,320 --> 01:42:54,320
Does this rock have a cloak on?

1472
01:42:54,320 --> 01:43:00,320
I think you broke it when you fell on it.

1473
01:43:00,320 --> 01:43:04,320
It went to a million little pieces. It's gone. I don't know.

1474
01:43:04,320 --> 01:43:13,320
It was crazy. It was the craziest thing I've ever seen. I mean, you're swinging. You're missing. And then you broke a rock. I mean.

1475
01:43:13,320 --> 01:43:17,320
Rock.

1476
01:43:17,320 --> 01:43:23,320
Yes. Crazy rocks we have here.

1477
01:43:23,320 --> 01:43:26,320
And then you fell on an arrow.

1478
01:43:26,320 --> 01:43:32,320
May a rock never find your face.

1479
01:43:32,320 --> 01:43:42,320
Hi, this is all fun and games and whatnot. But should we be getting on about your business finding rocks?

1480
01:43:42,320 --> 01:43:47,320
I'm the rock expert over there.

1481
01:43:47,320 --> 01:43:54,320
I just said he's the rock seeker at the moment.

1482
01:43:54,320 --> 01:44:02,320
I imagine it'll be a lot easier to find the next rock.

1483
01:44:02,320 --> 01:44:12,320
Okay, so you guys are going to head out and head north towards the direction that the that you see the tracks going.

1484
01:44:12,320 --> 01:44:17,320
What's what's going to be like our our order here?

1485
01:44:17,320 --> 01:44:26,320
I have a pretty decent investigation for following the trail if it's something that's not easy to follow.

1486
01:44:26,320 --> 01:44:32,320
Yeah, no, the trail seems fairly easy to follow.

1487
01:44:32,320 --> 01:44:39,320
I have a pretty good perception. So maybe I kind of lead the way or 10 point.

1488
01:44:39,320 --> 01:44:41,320
I got a really high perception too.

1489
01:44:41,320 --> 01:44:48,320
Can we follow the broken branches and tracks that the Goblin took?

1490
01:44:48,320 --> 01:44:53,320
Yeah, if that's what you guys would like to do. Sure. Certainly.

1491
01:44:53,320 --> 01:45:01,320
I'd rather follow the path of the fling Goblin than a you know, trail.

1492
01:45:01,320 --> 01:45:07,320
Okay, so you guys head up and you're following the path the Goblin took.

1493
01:45:07,320 --> 01:45:18,320
You see that the broken branches in the tracks, they kind of meander through the thickets and through these really dense bush areas.

1494
01:45:18,320 --> 01:45:23,320
It gets a little hard to make your way through in some spots.

1495
01:45:23,320 --> 01:45:29,320
Then you got to crouch down. Well, not so much you Marin, but the others need to crouch down some.

1496
01:45:29,320 --> 01:45:36,320
And it gets to a spot where it veers to the east and goes on to the road.

1497
01:45:36,320 --> 01:45:41,320
And then he continues north on the path, path rather not road.

1498
01:45:41,320 --> 01:45:50,320
And he makes the tracks make their way up north on the path.

1499
01:45:50,320 --> 01:45:59,320
Following along up north on the path. You guys have walking for about a good 10 minutes.

1500
01:45:59,320 --> 01:46:06,320
And with let's see we have

1501
01:46:06,320 --> 01:46:12,320
Emress I thought I think you said you were up front. Yes.

1502
01:46:12,320 --> 01:46:19,320
I also meant to say I left the horses with the wagon. Yes. In case anybody's wondering where the horses magically went.

1503
01:46:19,320 --> 01:46:22,320
Okay.

1504
01:46:22,320 --> 01:46:25,320
Emress you

1505
01:46:25,320 --> 01:46:28,320
are walking on the trail

1506
01:46:28,320 --> 01:46:32,320
and

1507
01:46:32,320 --> 01:46:38,320
you guys are looking for this goblin in the distance, looking out on the horizon.

1508
01:46:38,320 --> 01:46:40,320
It's still raining.

1509
01:46:40,320 --> 01:46:47,320
The winds picking up a bit. It's starting to get a little more difficult to kind of see your path.

1510
01:46:47,320 --> 01:46:49,320
You take a step.

1511
01:46:49,320 --> 01:46:53,320
And as your foot touches down on the path,

1512
01:46:53,320 --> 01:46:57,320
you feel something tighten across your right ankle.

1513
01:46:57,320 --> 01:47:02,320
And as it does, you hear the sound of like a snapping twig.

1514
01:47:02,320 --> 01:47:09,320
And you can see off to your right that there's a tree that had been sprung over and it begins to whip itself up,

1515
01:47:09,320 --> 01:47:16,320
pulling this rope tighter onto your ankle. Roll me a

1516
01:47:16,320 --> 01:47:21,320
a dexterity saving throw.

1517
01:47:21,320 --> 01:47:27,320
Okay.

1518
01:47:27,320 --> 01:47:35,320
I rolled an 11. Okay. An 11. So you see this happen. You see that the

1519
01:47:35,320 --> 01:47:44,320
the pulled over tree release and begin to spring upward. You feel this thing start to tighten around your ankle and you instinctively pull your foot away

1520
01:47:44,320 --> 01:47:49,320
just in the nick of time as this spring trap,

1521
01:47:49,320 --> 01:47:55,320
the snare trap goes off and it flings the rope up in the air.

1522
01:47:55,320 --> 01:48:04,320
Whoa, it was almost in for a wild ride. What the heck was that?

1523
01:48:04,320 --> 01:48:08,320
We got to be careful.

1524
01:48:08,320 --> 01:48:11,320
Looks like a goblin friend might have set traps.

1525
01:48:11,320 --> 01:48:15,320
That's one strong goblin to be able to pull over the tree like that.

1526
01:48:15,320 --> 01:48:19,320
Probably more than one of the little busters.

1527
01:48:19,320 --> 01:48:24,320
Yeah, we've got to be on the lookout for more traps.

1528
01:48:24,320 --> 01:48:31,320
We need to make sure we step where he stepped.

1529
01:48:31,320 --> 01:48:37,320
Okay, so moving further northwest now along the trail

1530
01:48:37,320 --> 01:48:45,320
and having an eye out for traps. Roll a

1531
01:48:45,320 --> 01:48:50,320
whoever's lead. Go ahead and roll a survival check.

1532
01:48:50,320 --> 01:48:53,320
And give them advantage. Help them with it.

1533
01:48:53,320 --> 01:48:57,320
Okay, so you're up to kind of next to him and you guys are both just looking out.

1534
01:48:57,320 --> 01:49:00,320
So I get advantage on this roll? Yeah.

1535
01:49:00,320 --> 01:49:07,320
Okay. As we march, I'm going to have Darren now circling up ahead.

1536
01:49:07,320 --> 01:49:12,320
And every now and again, I'll grab a hold of Bishop's shoulder or something

1537
01:49:12,320 --> 01:49:21,320
and just sink into his senses to have a quick look and pop back out.

1538
01:49:21,320 --> 01:49:26,320
Okay, so you're kind of phasing in and out

1539
01:49:26,320 --> 01:49:30,320
within his vision and senses and then back to your own.

1540
01:49:30,320 --> 01:49:36,320
Emras, you guys are walking about another 10 minutes down the trail

1541
01:49:36,320 --> 01:49:44,320
and you get to a spot on this trail and the ground just doesn't seem to look right.

1542
01:49:44,320 --> 01:49:50,320
Like it seems like the color and the texture is off.

1543
01:49:50,320 --> 01:49:56,320
It's roughly six feet wide and it just doesn't look right.

1544
01:49:56,320 --> 01:49:59,320
So you definitely notice that.

1545
01:49:59,320 --> 01:50:03,320
That's a trap there if I've ever seen one.

1546
01:50:03,320 --> 01:50:06,320
I'm going to mold the earth. You should use a rock.

1547
01:50:06,320 --> 01:50:09,320
You know any? Yeah, one right here.

1548
01:50:09,320 --> 01:50:15,320
I'm going to mold earth and shape a semblance of a rock out of like just the luth's gravel

1549
01:50:15,320 --> 01:50:20,320
over where I think a trap is.

1550
01:50:20,320 --> 01:50:23,320
Just kind of release the spell or however it's done.

1551
01:50:23,320 --> 01:50:29,320
Okay, you release the dirt you've molded into a makeshift rock.

1552
01:50:29,320 --> 01:50:37,320
And when you do, it hits this surface, but your instincts have told you correctly

1553
01:50:37,320 --> 01:50:42,320
because when it touches the surface, the entire area caves away

1554
01:50:42,320 --> 01:50:47,320
and it opens up to a 10 foot deep pit trap.

1555
01:50:47,320 --> 01:50:51,320
And it looks like if you had fallen in there, you probably would have taken some damage.

1556
01:50:51,320 --> 01:50:55,320
You got hurt.

1557
01:50:55,320 --> 01:50:58,320
Okay, well, there's another trap.

1558
01:50:58,320 --> 01:51:03,320
Well, you could have used the six foot rock.

1559
01:51:03,320 --> 01:51:13,320
You're right. My bad.

1560
01:51:13,320 --> 01:51:17,320
Okay. Yeah, I guess we continue.

1561
01:51:17,320 --> 01:51:23,320
Or how deep is the hole after having dropped the earth into it?

1562
01:51:23,320 --> 01:51:26,320
It's roughly about 10 feet deep.

1563
01:51:26,320 --> 01:51:30,320
All right. Well, I'm going to do mold earth once more just to completely fill it in

1564
01:51:30,320 --> 01:51:33,320
to level out the earth around it.

1565
01:51:33,320 --> 01:51:41,320
No sense giving them an easy hole to re-dig.

1566
01:51:41,320 --> 01:51:52,320
Yeah, no point of accidentally falling in our own trap if we need to retreat.

1567
01:51:52,320 --> 01:51:59,320
And then I guess we continue down the path.

1568
01:51:59,320 --> 01:52:06,320
All right. So yeah, you guys continue making your way up northwest on the trail.

1569
01:52:06,320 --> 01:52:15,320
And you begin to hear the sounds of a stream as the trail kind of opens up into a clearing.

1570
01:52:15,320 --> 01:52:20,320
And now to the east of you, you can see a small stream.

1571
01:52:20,320 --> 01:52:28,320
To the north of you, you see you're now at like the foothill of a like a mountain.

1572
01:52:28,320 --> 01:52:44,320
And you see that there's this stream that seems to be sort of going into this little small cave entrance almost.

1573
01:52:44,320 --> 01:52:56,320
You see the trail that you've been following seems to be leading off into that direction and straight towards that cave.

1574
01:52:56,320 --> 01:52:59,320
And we'll pick back up here next time.

1575
01:52:59,320 --> 01:53:02,320
It's getting good.

1576
01:53:02,320 --> 01:53:11,320
All right, everybody. So that was our first session, first episode ever of attempting this fun podcast thing.

1577
01:53:11,320 --> 01:53:20,320
If you guys liked what you heard, please come back and check out the future ones that we put out, Forge and Fable.

1578
01:53:20,320 --> 01:53:23,320
So from everybody here.

1579
01:53:23,320 --> 01:53:28,320
Make sure you subscribe and like share with your friends and family.

1580
01:53:28,320 --> 01:53:32,320
All that fun stuff. Find us on the social media.

1581
01:53:32,320 --> 01:53:38,320
And yeah, can't wait to have you guys come back. Can't wait to play the next session with you guys.

1582
01:53:38,320 --> 01:53:43,320
Yeah, it was good times. You finally got me down there, Thunder. Yeah, it was bound to happen.

1583
01:53:43,320 --> 01:53:50,320
The damn goblin got away. I'll get you one of these days.

1584
01:53:50,320 --> 01:53:55,320
We hope you enjoyed this episode. So join us and follow along with our adventure every other week.

1585
01:53:55,320 --> 01:53:58,320
We are spread out across the country in three different time zones.

1586
01:53:58,320 --> 01:54:05,320
So getting our schedules to line up can be quite tricky, but we're dedicated and bringing you exciting, fun content.

1587
01:54:05,320 --> 01:54:11,320
That said, we will be launching Forge-Fable.com as soon as possible.

1588
01:54:11,320 --> 01:54:16,320
So keep an eye out for that. The theme song was 8 Bit Sauce by Mickey Gaget.

1589
01:54:16,320 --> 01:54:20,320
Our role play music includes You Didn't Want Me When You Had Me by Henry Burr.

1590
01:54:20,320 --> 01:54:25,320
The Places by Wasette. These and some of the sound effects provided by Soundstripe and Artlist.

1591
01:54:25,320 --> 01:54:29,320
Combat music is from Heroes Album provided by PandaBeats.com.

1592
01:54:29,320 --> 01:54:48,320
We just want to thank you so much for your support and make sure to tune in for the next exciting episode on the Forge-Fable podcast.

