Hello and welcome to Roll Bravely, a live play
Pathfinder second edition podcast where five
friends bravely roll dice, battle imaginary monsters,
and solve pretend problems. I am your Game Master,
Charles Reno. Let's introduce the table. Hey
everybody, my name is Kenny Whittington. I play
Amaris. He is a Niflin ranger. I feel like I
said that wrong. Yeah, the next. Zach will say
it right. He's the same thing. Same but different.
Same, same, but different. My name is Zach. I
play Teldir Stronghammer, who is a Nephilim champion
liberator. Pretty sure that's what I said. I
think you said Nephilim. Yeah, that's what you
said. Hi, my name is Sammy. I'm Taz. I'm a goblin
and alchemist. Hi, I'm Michelle. I play Wesley
Nixon on Elf's Vampire Investigator. When we
left off last time, I believe that it... I looked
at everybody's sidebar to make sure I have the
names right, and I literally, like, it made my
brain malfunction to not say Zwesley. It ruined
me for a second. wesley i believe had entered
the surveyor's office you saw these like stacks
of maps and other paperwork this large desk where
uh the maps are being made and and when you enter
the room these rooms on the floor begin to glow
kind of a pale blue turquoise color giving off
this kind of iridescent light and almost immediately
you saw these four like like violet figures spring
into life almost like flame or energy that appeared
kind of out of nowhere and in this energy you
see the ghostly visage of four elderly dwarves
let's all go ahead and roll for initiative who
the hell has ghosts in their office like this
is like an actively fucking populated and used
building And they just have ghosts, like, hanging
out in it. It doesn't make sense. Well, depends
on the contract you signed, right? No, I'm calling
into question your legitimacy as a GM. You wouldn't
be the first one, buddy. That's a 27 for Amaris.
I got a 7. 18. Numbers couldn't be more different.
27 for Amaris, 18 for Wesley. 15 for Taldir.
Okay. Oh, wait a minute. As always, going to
give the tie to the player. Damn. Oh. I actually
have eight. I was thinking tied with me. If that
changes anything. It does not. Except, I guess,
don't have to feel so bad about it. I forgot
to take off the conditions. I've been rolling
with less stats because I forgot to take off
the conditions from when I was drunk. Oh, no.
So, yeah. All right, so we are at the top of
the order with Amrys. I don't know how much you've
seen. I don't know how much you know. This kind
of just came to life. What are you going to do?
I mean, I'm standing outside the door, and I
assume I'll be looking in there to kind of see
what she's trying to find. So I'm going to see
some little spookies pop up. Yeah. I'm going
to scream and run. No, I'm just kidding. i am
afraid of some ghosts i mean if i honestly if
i saw some ghosts like that pop up i'd probably
be fucking scared but i am not amorous so he's
gonna probably jump into action somehow wait
if you saw a ghost pop up in real life you would
probably be scared well i don't know i might
just be what kind of ghost they are you know
it could be my grandmother child terrifying could
be casper he's friendly no i and i do think i
said be scared it run I mean, I'd probably be
scared either way. Getting my body to run, that's
a feat. It's just if I run or shit my pants.
We talked about this already. The whole pre -game
running is a... Right, yes. Sorry, your turn.
Not the strong suit. Barely a suit at all. It's
more like a swimsuit, really. Not to ruin the
mood by talking about the game we're playing.
but would you have your bow amorous if we're
disguised as firefighters that's a that's a good
question and thank you for asking it so anyway
amorous is gonna go ahead and uh you know i'm
gonna go with it now i'm gonna say no um probably
a good call uh you're right yeah i mean you could
smuggle it in potentially but yeah yeah but honestly
like uh i probably wasn't expecting combat so
i'm gonna go with uh I'm so disappointed that
I'm missing the NBA draft right now, but those
are the sacrifices I make. Yeah, I would say
given the situation. This was your idea. You
watched the NBA draft? I will watch literally
anything I can bet on. You made us play today.
I streamed a Hungarian basketball game the other
night. Was it good? Dude, no. Who won? Hungry?
Did I make money gambling? Would I be trying
to start a podcast if I made money gambling?
Yes, for the passion. That's true. We did do
our plan B jobs. Not one person said podcaster.
You know, I love it too much for it to be a job.
That's just the fact. Is it a job if it's just
part of my soul? Sorry, we are still on action
one of turn one of round one of this combat.
I would say because of the circumstances, the
way you guys have been doing checks and unlocking
doors and moving through here, you will need
to use an action to probably draw a weapon. Yeah.
That's what you think. I'm going to cast Gravity
Weapon. Okay. And I will also... So draw a weapon,
cast Gravity Weapon, and then you still have
a third action. And I'm going to cast Hunt Prey
on the dude in the southeast corner. Okay. This
guy down here. I still know my directions. And
I'm going to pull my dagger. Let me put a little
Hunt Prey mark on him. It's got to be one of
the most common spells in D &D and, you know.
abilities in Pathfinder, and there's nothing
in this little widget that looks good. I'm gonna
just do this little skull face. And that's my
turn. Alright, that is Amherst's turn. Wesley,
you're on the board. Literally, I'm using a board.
Okay, I would like to do Devise a Strategy. Awesome.
So as part of that, you make the roll, correctly?
Correct? Yeah. Okay, so it's 8 plus 4 plus 2?
8 plus 4 plus 2, so that would be, okay, 14.
six plus you have a plus one on your weapon right
so 15 yeah cool so the nice thing about device
stratagem is it lets you roll the dice first
and then decide if you're going to use another
action to make an attack roll you don't have
to attack if there's something else useful and
you feel like your roll isn't high enough or
you just want to do something different um it's
up to you but it is a nice little perk of that
uh ability so just for this use a hero point
Uh, yeah. Why not? That doesn't count because
that one went straight back into the little holder.
Only you know if it truly popped out the box
or not. That one's a 17 plus the rest. Okay.
17 plus 7. Which is? 24. Yeah. Good job, guys.
Good job. We all arrived at the right answer
just a little too late. Just a little bit embarrassingly
late. 24. So are you going to make an attack
or are you doing something else with that? I'll
make an attack. My map went away. Okay, so it's
the four glowing things? Yes. I'll attack this
guy right here. All right. Got the distance,
so you make the attack. That is going to hit.
Go ahead and roll your damage. Okay, my short
sword, is it still magical? Yeah, the plus one,
yeah. Six. Six points of damage, all right. And
you get to add a D6 because you're strategic
strength. Because you used divisive strategy.
So ten total. Ten total, awesome. All right.
I use my sword. So I pull it back out. Is it
blood? No, it's an incorporeal ghost, so he's
just like, oh, dick move! And that's really...
Okay, I just look very sad, and I'm just like,
what? There's no blood. What am I gonna lick?
Yeah. Calm down, Tess. That's what someone gross
said. Then we will move on to the first of our
villains here. This guy in the southwestern corner
of the room, he's going to step up and actually
go ahead and roll a will saving throw. Yeah,
go ahead and roll a will save Wesley. that's
a one plus seven one plus seven eight you feel
this oh one second one plus seven is eight critical
fail that is gonna be a critical fail as this
creature comes just under two fantastic this
creature like it doesn't matter it was a natural
one so yeah goes like enters your body and you
can feel it's like soul mingle with you and you
become overcome with the thought protect the
prophets with an f uh and you are possessed and
the spirit has taken control of your body so
i'm gonna go ahead and let you decide what that
means on your own turn i'm not gonna puppet you
and make you uh sit out the combat for now and
at the top of each turn you get to redo the will
save so keep that in mind but yeah he is temporarily
off the board and inside wesley controlling her
that is going to be his turn oh he actually has
one action so what do you think he would do with
wesley with his last action i think he would
attack the nearest person at the next thing go
ahead and make an attack against amaris Wait,
wait, wait. So, just out of curiosity. I'm going
to use my bad dice. I'll use my bad dice. If
you've got one action, you've got to move and
attack, right? No, he's on a diagonal with you.
All right, I'll take it. I'll take it. I'll give
you plus two for the doorway and situational
cover for sure. But also, would the map apply
to Wesley considering she'd already attacked
this round? I don't know how that works. I assume
it would be similar to attacks of opportunity,
but I don't actually know. Yeah, I'm going to
say it's the ghost action, because it's not happening
on Wesley's turn, right? Yeah, I'd agree with
that. Yeah, but it's using her stats. I get it.
I get it. And I think an argument could be made
either way, but I want to hit somebody for once,
and my dice suck, so I'm really counting on Michelle's.
I got a five. I threw the dice that I just got
rid of. Oh, come on. With my left hand. Would
the ghost use a hero point? How many hero points
do you have? All right. That is... Sorry, go
ahead. Oh, no. Bad joke wouldn't have landed.
Oh. The last time I used possession, I made somebody
fly into the air and kill themselves. Oh, yeah.
I remember that. uh okay so this uh spirit over
here in the oh the one with the hunter's mark
in the southeastern corner is going to take a
movement he's gonna go oh i somehow grabbed the
hunter's mark he is going to move he's gonna
move oh shit guys there's ghosts in here five
wesley just attacked me 15, 20 moves. I didn't
attack you. Through Wesley. That was fucking
creepy. Out here. I'm going to roll a D4 to see
who he attacks. All right. He's going to take
an action against Taldir. But what will he do?
He's got a lot of cool stuff. All right. Go ahead
and make a will save Taldir. He's got a lot of
cool stuff. He's going to possess you. This is
a different thing. Different thing altogether.
Oh, there. Big pass, 21. Big pass, 21. All right.
So you take five, eight points of damage, but
you do not gain the stupefied condition. As this
creature, like, comes upon you and turns its
gaze on you, feel the abyss in it the kind of
like loneliness of being stuck and denied an
afterlife chained and tethered to these uh runes
that exist in the office uh you do manage to
shake it off and avoid the stupefied condition
that is i believe it's turn i think that was
a two action it was so we are on to the next
person oh tal dear your turn Uh, fantastic. Uh,
really nice of him to be up close to me now,
because that means I can draw my weapon. Do I,
is drawing a weapon and drawing a shield two
separate actions, or would you say, like, I can
do that as well? I don't actually know the rule
on it. Yeah. I kind of feel like it's probably
two, but at the same time, I don't want it. and
because i also don't know the rule we will find
out and correct ourselves but i'm gonna give
it to you i'm gonna say one okay cool um then
he'll draw his john jamskis and then he's gonna
roll religion do it it anyways uh 10 total so
nothing no nothing nothing good that's why i
kept okay great uh i've never seen ghosts like
this before uh and then he's gonna try and hit
him with his hammer so different than all the
ghosts i'm used to I'm used to blue ghosts. These
are magenta. I don't know. Ooh, but that might
be a crit. 25, do you think? You stop it. 25,
I think that's going to just miss being a crit,
but let me check. Yeah, not a crit, but definitely
a hit. Okay, and for what it's worth, all my
attacks have the holy trait. That is worth a
lot in this situation, so good to know. And I,
as a person, also have all of the traits, apparently.
I believe that you are full of holes. Ooh, and
max damage, 14 points of demogus. Ooh, okay,
so you lay into this creature, and as your hammer
connects with it, you see just a spark of holy
light blaze between you and the ghost. You do
significant damage, but it is still up. All right,
and that is my turn. Awesome. And I say awesome
because that means it's my turn again. This one
just... You should have just liked it, dude.
That shit was crazy. Wait, that wasn't Charles?
It's so good because it's so unexpected for some
reason. You know what? You're getting possessed
next. Where are we going? Straight out the window.
Head first. This guy. Oh, inside of the survey
room turns to. Excuse me. Amorous, who is right
in front of him. Can't make much of an excuse
to go anywhere else at this point. And he is
going to have so many cool things. It's difficult.
Go ahead and make a will save. Every turn. There's
actually so many cool things I could do here,
actually. I could just kill you guys so easily.
I just gotta... But it'd actually be the coolest
way to do it. There's so many cool ways to do
it. Go ahead and roll a will save. My ghosts
are like Sammy at every party. Just so cool.
So cool. 17 damn where'd you get that jacket
so cool so you're in a band that's really cool
that's really cool make a will save if you don't
say that the next time we're hanging out in a
group you're gonna be so disappointed all right
so this goes like touches you and in that moment
you get taken away you are transported to a mine
shaft you see yourself like under the earth trying
to pull a like piece of ore free and you hear
an explosion and it goes dark you take five points
of negative energy damage and uh yeah there the
will save on this is that explosion No, no, no.
This is like... He's basically just reliving
the memory of this ghost. Oh, okay. And you are
stupefied one for one minute. Not much has changed.
The will says probably at least 18, right? It
seems fucking crazy. We'll have to find out.
All right, here's something else really cool.
I got to do something without a will say. You're...
beef strategy has worked because now I feel like
I can't roll on it. That is its turn. We are
on to the last creature. This last ghost here
in the corner. Also will serve. Oh, perfect.
That's 5, 10, 15, 20, 25. He's going to tap Taldir
on the shoulder. And you don't make a will save,
but he does make an attack. He fingered you.
That's a 26. Does a 26 hit? Yeah, not a crit,
though. Not a crit. Close to being a crit. So
you take seven points. of damage and he gains
seven temporary hit points that's so fucking
cringe yeah you can see him kind of invigorate
and grow like a little brighter maybe even a
little bigger as you feel life being pulled directly
from you that is also going to be his turn Taz
you are up Amaris, you start the next round.
Question. Did I hear when the ghost said protect
the prophets? No. That was, I think. Oh, no.
That was like a message that Wesley absorbed
from the ghost. Oh, okay. All right, Tez. Okay,
yeah. So my turn. This whole time I've been screaming
since I've seen the specter come through the
door. The other one popped out of nowhere. I'm
just. I've never seen a ghost. And the whole
time I'm just like slowly mixing up a vial and
I'm shaking it up. I'm going to throw an acid
flask at the first one that popped out. Okay.
Yeah. You got a direct line of sight. Nothing
in your way. No situational boost to AC. So go
ahead and roll that attack. Do you have that
thing where you don't hurt your allies with splash
damage? Yeah. I just, yeah. I just always make
that. Yeah. Wait a minute. I think that might
only be with fire. Hold on. First I tried to
eat a Hershey's and it was super melty. I'm not
too crazy about them, but right now they're hitting
the spot. Did you try the Sour Patch Kid Oreos?
No, that sounds fucking disgusting. It does.
They're so much better than they have any right
to be. Wait, is that what you had at your house?
Or is that some other weird Oreo? That was another
weird Oreo. I buy like every variant of Oreo
that comes out. It's a long story. No, I'm not
even that big a fan of Oreos, but we got really
banged up at a friend's house and watched that
CollegeHumor Oreo CEO bit like 13 times in a
row. Every time I see an Oreo variant, I'm just
like, I have to know. It's a good bid. If you
haven't seen it, you should seek it out. It is
good. Okay, so I got the bomber tree, and it
says that when I throw an alchemical bomb with
the splash tree, so that would have to be the
acid fire, right? It wouldn't be the acid flash.
I think alchemical bomb, anything you make with
alchemy should be an alchemical bomb, and then
if it has the splash tree, it should be... yeah
yeah i think it counts i would i would assume
that bomb isn't like the word bomb has to be
in the name of the thing i would assume it's
like a trait or something of the of the thing
so like acid flask probably has the bomb trait
or something similar yeah because it does have
the splash yeah so i would imagine the intent
behind that is that it does not Yeah, like I
can control the splash damage, basically. I do
appreciate the question. I'll look into it, but
we're going to go that way tonight. So go ahead
and throw without fear. Yeah, so I will throw
my acid flask at this guy and then hopefully
splash damage that guy. A total of 17. To hit?
Yes. That's going to hit. Go ahead and roll that
damage. Hell yeah. Hell yeah, brother. So...
So six total. Awesome. And then the persistent...
I think it takes persistent for acid. That should
be at the start of its turn, I believe. Yeah,
but it does take the persistent and then one
acid splash to this guy. I don't know. Yeah,
I'm gonna say what's good for the goose is good
for the gander so you can get both of these guys
the one that was able to stab Amherst through
the door and the one kind of flanking Amherst
to the like West Oh Got it. Okay, so one point
for each of them Grab my sling for the last...
Oh, no, I have... I should have two, right? Yeah,
I got two more actions. So I'll tackle my sling.
So grab the sling. Swing. Throw it. Yeah. Awesome.
Oh, yeah. Oh, yeah. 26? That's a crit. Yeah.
11 total. 11 points of damage. Yeah, yeah, yeah.
That's doubled? I don't know. Yeah, that's doubled.
I think they're probably going to have resistance.
Yeah, so I like the way they do resistance in
Pathfinder, at least, because it's not typically
like... It's not halved like they typically have
like a threshold that they like absorb based
on different kind of So like they've got damage
resistance five when you hit them with regular
weapons They just absorb the first five damage
don't take it and then anything over that they
do take if it's non magical that gets doubled
So like, you know, they can get a little confusing
but at the end of the day, it's uh, I think a
little cooler system but either way you hit this
thing with a sling and you see it start to like
fade in and out like kind of an old shitty tv
if anybody has context for non -digital television
and like it just erupts into static and eventually
bursts and disappears it is destroyed that's
my turn that's taz's turn amaris you are up ghost
wesley you are next Also just circle back real
quick on the bomber thing We were correct. It's
It is just a trait that like alchemical But it
covers like any there's like a whole list but
it covers So I'm gonna go ahead and get out of
the line of fire here. I'm going to step back
into the corner here. I'm going to attack the
guy that's between Teldir and myself. With Kukri.
If I may, if you step here, you can get a flanking
bonus. Oh, I forgot there's flanking in this
game. Yeah. That's what I was going to do. Makes
sense. I think Amaris would have been aware of
that. Yeah, different rules. I forgot about that
in this game. Yeah. Now, remind us, Zach, because
I think we all know, but what does flanking do
for us in Pathfinder 2nd Edition? Just for the
listener. For the loser who doesn't know how
to play this game. If a target is flanked, they're
off guard, which means the flanked target has
a minus two to their experience. And technically
has the condition off guard, which could matter
if you have various effects that you know, like
are impacted by whether or not a target is off
guard, like sneak attack damage or something.
Nice. Well, let's have multi -class. Wait, can
you multitask? I mean, multi -class? No, Charles
specifically said that's why he liked this game,
so I can do multi -class this time. All right,
so... To answer your other question, also no.
I'm going to attack, and as I do, I'm going to
say, on guard. And I'm going to miss. He's like,
okay. And just reacts perfectly. Yeah. I was
like, fuck, shouldn't have said that. How did
I warn him? Okay. He said, watch out! He swung
early. Alright, so that is movement and an attack.
You do have an action left. If there's something
you want to do with it. Yeah, I'm not taking
it. I'm going to swing him again. Frantically,
because I thought I really had him. Alright.
Just remember to take the multiple attack bonus
or penalty. Not bonus. The opposite of that.
Twelve. Twelve does not hit. Even with a minus
two? Even with a minus two. Good call, but yeah.
Even with a minus two, it does not hit. Drats.
So I'm just kind of like swinging with my clothes
because fucking ghosts are scary. Yeah. I like
how in these games it's always, like, people
just treat things as a matter of fact. Like,
this very likely is the first time you're ever
seeing fucking ghosts. Like, this would be alarming.
Okay, so that is Amherst's turn. Ghost Wesley.
What is Ghost Wesley going to do? How do I not
become a ghost? Oh, roll your will save. I don't
want to be a ghost anymore. I think there's like
spells involved. What was it? It was a four.
It was a four. Oh, yeah. I don't know if you
can become more possessed, but somehow you are.
Wait, what do you have for your will? Two. Oh,
shit. Dang. You have a plus two to your will
save? Do you have any conditions that you forget
to take off? Plus seven. Oh, down. So still a
nine. So still not good. Yeah, that's what I
had last time. Yeah, not a crit fail. Oh, no,
actually a crit fail. Exactly a crit fail. So,
yeah, you're just, like, stuck in this prison
in your mind, and you see the ghosts, like, riling
through your memories. It's like, this is...
this is kind of up you're scared spiders and
uh what are you gonna do i turned the knife on
myself i'm just kidding not a bad option actually
podcast you failed the will save though so i
don't know what do i do um is it a dumb ghost
Let's find out. No. It's got a plus one intelligence
and a plus four wisdom. Sounds like a dummy to
me, but... I guess I'll go out. All right. And
then fight someone. You step out. Take a shot
at Taldir. I kind of like it because he's the
one that has the holy weapon. And Amaris has
his eyes closed and he's still just swinging
blankly. 17 to hit. That's exactly right. I didn't
want to do this. I'm so happy right now. See,
that's funny because when I got possessed in
another game, I fucking went as hard as I could.
I was trying to kill other people. Sammy was
like, hey, just so you know, You should be used.
I'm like, I got this shit. I'm fucking unloading
everything I got. That was a seven. Seven damage.
Seven damage. Taldears, you see Wesley Nixon,
your presumed friend up until now, run out of
this room and stab you with a short sword. You
take seven points of damage. I want one eye to
be black and one eye to be white. That is because
the ghost is confused. They don't know how to
use my body. They don't know what's going on.
One fanged out and the other one is just halfway.
It's your first date. Give it time. You do have
one action left. I lick the blade. Alright. That
is both of their turn. We are on to the next
echo. Sorry. It might be actually this one. Hey,
Charles. Mm -hmm. We're not technically off Michelle's
turn yet. Okay. So, would you say that being
possessed by the ghost and or slash failing her
save, right, counts as an ally taking damage?
Is grabbed, restrained, immobilized, or paralyzed
in some way? I wouldn't, because possessed is
a condition. Cringe. But it is your turn, because
Taz did kill ghost number two. You're welcome,
Taldir. You are up. Just stab. He says while
still screaming. You're welcome! Alright, so
then... The person who might be your second best
friend in the world behind Jerry. Just cut you.
What are you going to do? I don't know if we're
BFFs yet. We got healing potions recently. Are
you sure it was a healing potion lesser? Yep.
You're 100 % on that? Let me double check. Yep.
Got it right here in my notes. Underlined. Lesser.
Okay, because that seems like a lot of healing.
It's 2d8 plus 5, which seems like a lot. Did
I fuck up the wrong way? I thought you were complaining
that it was too little healing. No, I just wanted
to make sure I wasn't... Well, I said what I
said. I'm not going to look like a fool now.
It's minor and then lesser. Well, to be fair,
that was your boon for winning the Kenwick duel.
He didn't want to say minor because of the whole
Lamar and Drake thing. Gotta be real careful
these days. Alrighty, then I am going to pull
it out, pop the cork, and drink it with just
two actions. Roll your good dice. Wow, fucking
kill me. Um, it is... What are you looking for?
Oh, I just wanted to click the button that was
going to let me roll to the 8 without having
to actually roll to the 8. What's wrong with
you? 10, 10, plus 5, 15. Nice. 15 to hit? Pretty
good. Or 15? No, 15 healing to myself. Oh, nice.
That's right. And then... I will swing at the
ghost that is between Amaris and I. They are
still off guard. There's a dirty joke there somewhere,
but I can't find it right now. Eiffel Tower.
14 to hit. They're off guard. Off guard? yeah
that hits oh thank god all right and you got
the holy weapon nice did they take my sorry did
they take their their persistent or has or the
one no that one died never mind the ones that
get splash damage don't get persistent they do
no sorry no they do not it's what i was getting
ready to say do not and a side effect of the
bomber thing is you either deal normal splash
damage or you deal splash damage only to your
primary target. Like that's how the bomber trade
works. So you can't like selectively apply it.
But 10 points of damage and technically, so I
don't know if it matters, Charles, but like my
weapon isn't like magical or anything. It's just
because I'm a champion. I have the holy trait
and all strikes I make also have the holy trait.
Yeah, that's it. Be specific. So I'm not sure
if that actually, how that does interact. If
I hold your hand on my turn, am I then holy?
If I swung you like a weapon. Hell yeah. Pick
me up on my ankles. It is. I am reading the stat
block and it says resistance five, all damage,
except, Force ghost touch for positive which
I believe holy is positive now So I'm saying
yeah, it doesn't say magical like positive energy
or anything like that just as positive so I think
you bypass the resistance So sorry how much damage
is that again? Ten points of ten points of damage.
Yeah, so Well, yeah, you see this ghost is beginning
to like grow dimmer, more incorporeal, unable
to hold itself in this plane, but it does not
dissipate as the other one did. Okay, that is
the end of Taldir's turn, and now we are finally
back to me. What? He's going to come out. to
go for taz but it's really hard to pass up the
big guy with the holy weapon i'm gonna roll a
d6 evens tell dear odds i'm breaking for time
four so he is going to do something so cool go
a little safe we hit you with ice breath he was
serious we'll save you yeah yeah yeah actually
Odd towel there. Oh, oh, oh, sorry. Oh! Oh! I
was reading the holy trait. I was reading the
holy trait. It's called the holy trinity. Fucking
fat cock 24 again. 24, so you take no damage,
but because he did connect, you are drained one.
You're so cringe. For the rest of the day. That
doesn't sound right. That actually does sound
right. That is going to be its turn. However,
I do have one more. He's standing here. He's
going to take a shot at... He's going to do the
spell. All right. Yeah, okay. Go ahead and make
a reflex save, Amaris. Oh. Point of heroes. Actually,
Taldir, Wesley, and Taz all go ahead and make
a reflex save. Is this a spell? It is not. So
basically, you see the area around this creature.
pick up as like various pieces of debris like
things from the desk even inside the office all
begin to like swirl around it and pull in and
kind of like a cyclone move around this space
for a short time um let me see if it is i don't
think it's a oh oh probably because it's evocation
so okay i got a 10 plus 9 to 19, so you're good.
I got 16. 16, I think you're okay, but Taladir,
does a spell make it any different? No, I got
a natural 20, so it's fine regardless. I do have
a thing I can do when I attempt saves against
spells, where I get like a plus two circumstance
bonus, but obviously I don't need it because
that natch twinzoni. So if you trade a dice.
Yeah. So, Amaris, I'm pretty sure 25 hits, but
is it a crit? What? Is 25 a regular hit or a
crit? So you don't take any of the environmental
damage, but you still take the damage from the
attack itself. Oh, damn. I thought it was fucking
good because I got a natural 20. That's how these
things usually work. No. You avoided the... Bullshit.
Everybody avoided the secondary damage, but you
still... Is it a crit? Yeah. No, but yeah, fucking
25 hits, you son of a bitch. 25 hits, I love
it! Not even close to a crit. You take 7 points
of bludgeoning damage. I will use my reaction
on that so that Amrys, one, you can take a free
You can take a free step, which is like a five
-foot step, and also you will have resistance
to bludgeoning damage. Four resistance to bludgeoning
damage. So three points of damage then. Yeah,
maybe. Okay. Yeah, that's cool, but I can't go
anywhere really, so I shall stay put. Oh, yeah,
that's true. Yeah, that's cool. Thank you. Three
points of damage. Taz, you are up. We are almost
at the top of round three where we begin with
Amaris in case you've forgotten. What are you
going to do, Taz? You're the only one who's taken
one of these creatures out. In fact, one of these
creatures has literally taken over one of your
teammates. Yeah. I see Wesley attack Amaris.
Who attacked Amaris? The other one? Is this one?
The one that's flanked? Yeah. All right. Which,
to be fair, Wesley attacked Taldir. Oh, okay,
yeah. Taldir. Well, the one that attacked Amaris,
I'm going to scream at it. Hey! And then I'll
just throw another sling bullet at it. Okay.
Do I get a new bonus because of sling? Or I'm
not a part of that bonus? No, I believe... No,
you wouldn't. The creature is off guard. Yeah,
so he takes a negative two AC. Okay, nice. So,
26 total. This time I will not say on guard.
Yeah, yell after you release the rock. Hey! Uh,
26 total. That is a crit. Yeah. I haven't even
moved. I'm just standing in one spot. Ah, that's
bullshit. It's very Suicide Squad -esque. Like,
stuff's just blowing up all around you and you're
just throwing shit everywhere. Standing my ground.
I'm brave and little. 11 points of bludgeoning.
11 points of bludgeoning. That is enough. This
creature, again, shakes, begins to, like, phase
in and out, and disappears. It is destroyed.
Would it be an action? Because Wesley attacked
Taldir. Would I notice anything? um is it like
her just like go ahead and roll a perception
check um 17 17 yeah so michelle gave us a little
detail last time i think you would see her eyes
maybe like that they're not like anything you've
seen before and like the weirdness in her movements
maybe there's like a little men in black one
going on where it's just just like not quite
water not quite the right body so you definitely
get the sense that something is wrong yeah i'm
gonna try to knock some sense into her and i'll
with the sling i'm gonna try to i'm gonna try
to hit her in the head maybe I think something,
yeah, like you said, she's possessed. I think
she's possessed. Would I take the penalty? I
see. You two were raised by a boomer. She misbehaving?
I'm going to hit her. Did she start acting right?
I'm going to hit her. Her eyes are crossed. I've
got to make them straight. So I take a penalty
on the second swing, right? Yes. Yeah. Or was...
Okay, okay. Yeah. So... Mine's my... Well, yeah.
So... 20 total. I think that's gonna hit. Is
it, Leslie? Oh, shit. What? Your AC? Is it 20
hit? Yeah. Nice. I mean, oh, no. I don't wanna
do this. You know, I'm just kind of... my why
do you make me hit you this hurts me more uh
yeah so three points of bludgeoning damage we
might want to cut that um three points three
points of bludgeoning damage uh let me see if
that is that enough to knock some sense in there
Again, let's be really careful how we're talking
about this. I'll listen. I'll listen next time.
I'll be good, I swear. I'll be good. To be fair,
she only has one black eye now. Somehow it's
worse when you participate. Yeah, go ahead. I'll
go ahead and roll a... We'll save. i'm gonna
look for my blue guys question quick uh is there
like concentration in this like would the ghosts
have to concentrate to do that or is that information
you can share or so there is concentration in
the game like as a concept but it's not nearly
as nuts as dnd okay i got 19. what'd you do oh
19. that is a success. So you are unable to eject
the spirit from your body. However, your will
asserts itself and once more becomes the dominant
personality. You can kind of hear it like whispering
in the back of your head, but you are once more
in control of your body. But it's still in her?
It's still in her. Does it itch? I feel like
I would be like, get out of me. I'm just like
scratching my body. That's what she said. Her
skin just fits better now. It's not all weird.
Yeah. So, Wesley, you come back to consciousness.
Just a head wound, like a little cut on your
forehead from a rock. But you are back on top.
I see that after I do that, I kind of go a little
pale. Because I go, oh, shit. from just hitting
her. I don't know if she's mad at me now. We're
about to find out because after Amrys, it's Wesley's
turn. Is it not the ghost turn? My turn? No,
Tazin's the order. Yeah. Oh, okay, cool. I'm
going to smack Wesley because she's facing the
other way. So I'm just going to fucking run by
and smack her as hard as I can. Just with your
hand, all right? Roll the attack. Actually, you
know what? Can I use this as my second action?
Cause I, I want to like attack. Yeah. Yeah. All
right. Cool. So I was like, meaning I can take
my penalty on the smack. Oh, sure. Yeah. Yeah.
Yeah. That's a bit of flavor and fun. Why not?
Uh, so I go to smack and I just fucking whiff.
Just straight across, just like blowing air in
her eyes. Can I react to that? Yeah. And I run
by, and I get in front of this ghost, and I then
take my attack. Wait, wait, wait. Wesley, how
do you react to that? I want to use my sword
to trip him. To trip him? Very specifically,
because it's fun, I'm going to allow it. Go ahead.
Roll an attack. Yeah. Do it. See if you got it
in you. 19. I used my blue dice, so I'm back.
Why would you taunt her? 19 plus 7. I don't give
a fuck. As he's falling down, he'll be like,
you got a spider on you. As he falls to the ground.
What? Where? Where? What is your... Sorry, go
ahead. Take off my firefighter outfit. Just pull
it over your head? Yeah. Oh, actually, is that
a reflex save or is that my AC? So it's going
to be against your... One second, I just had
it. Yeah, reflex save. Reflex DC. So that would
be whatever your reflex bonus is plus 10. 19.
19. 19. So, Ty, I'm going to say she trips you,
but you don't lose an action because it's Ty.
And it's just, fuck. It was not close to Ty.
She rolled a natural 19. Oh. A natural 19. Oh,
yeah, you fall. Fall right on your face. I like
to think that was in character. No wonder your
mom sent you away. No wonder you're single. Alright,
so I fall on the floor and then well, fuck, that's
it, I guess. I'll get back up, but I mean I can't
do anything else because I used a movement to
hit. You can attack from the ground. No, that's
all. Well, if you want to stand, yeah. It's up
to you. I'll stay down. I'll stay down here.
No, no, I'm going to stand. Never mind. Okay.
Wesley. No, fuck it. I'm going to attack. I'm
going to attack. I forgot. I didn't use it. Because
I still have my good attack. You sure this time?
Well, now that you say it. Shut up, Charles.
You have a hero point in case anything goes wrong.
All right, let's take it back. I don't want to
get tripped. I'm just kidding. 19 to hit. That's
actually a good question. Dungeons and Dragons
5th edition, you attack at disadvantage from
the ground. That's not the game we're playing.
Disadvantage doesn't exist. You said you didn't
want to play the game. We're playing a different
game. We're playing a different game. There appears
to be no penalty to attacks if you're prone.
You just, okay. No penalties to attack if you
are prone. That does hit. Roll your damage, sir.
We may have a long list of corrections next time.
I like how you just take his word for it. He's
the ringer. It just says you're off guard. The
only move actions you can use are crawl and stand,
but attacking is not a move action. I kind of
assumed it was a penalty to your AC rather than...
That was four damage. Four points of damage as
you lunge at the creature, stab into it. It's
incorporeal form, kind of like wavers and moves,
but it is still around. Wesley, what are you
going to do? Slight correction. You do take a
minus two penalty. Still hits. So 17. Nice. And
it's flanked, so yeah, definitely hits. You really
ought to stop taking me at my word. I was wondering
if it was flanked, actually. I literally said
that. For the listening audience, Zach is our
rules lawyer. You keep saying that. He's the
hall monitor. I've also never played this system
before. I have just as much experience actually
playing it. And you probably have more experience
listening to it than actually reading the rules
in this world. You're like the hall monitor that
was forced into the position. You're like, I
don't know what I'm doing. You read it, but you
also have reading comprehension skills, which
Charles does not apparently. Hey, and I'll take
that compliment any day of the week. Yeah, if
you have complaints, just email Zach at Zachary.
That's like two of my three emails start with
that. You're not supposed to confirm it. I mean,
there's a lot of things that could come after
a dot. Okay, it's my turn. Zachary. Okay, well
now you just gave them. What are you doing, Charles?
I tried to pick the dumbest, coldest person in
the email I could possibly think of. Yeah, AOL.
Now it's actually guessable. Like, easily guessable.
Exactly. Yeah, probably won't. And that's fine.
Thanks, Michelle. Very good, Michelle. To be
fair, stop using a ****, you goon. Why would
I stop using it? Like, the **** isn't as good
as an email? It's just a fucking mailbox. All
right. Yeah, but your mailbox doesn't have the
little flag on it, so it's worse. Settle down,
Gran Torino. Let's play some Pathfinder. Wesley,
what are you going to do? Can I do something
to... I hope you do. Can I do something to get
the ghost out of me completely? Uh, yeah at the
top of your turn actually go ahead and make that
will save if you're part of the church Christ
well Yeah, I guess I It was worth it. To the
level of petty. I didn't even hit you. All right.
I'll attack this person right here. Ghoul. That
is a... I got so confused about what I combine
right now. So it's 8 plus 6. Which is? 14? Yeah.
14. That's probably right. 15. Plus 1. Oh, plus
1. Plus 1. And he is flanked, so that was an
important plus 1 because that is a hit. Do I
still use 2d6? Or not anymore? If you... Oh,
yeah. Sorry. Charles was right. If you devise
a stratagem, which... Oh, I didn't. Sounds like
you did. Ooh, one. One plus one, though. Yeah,
I know the problem. My bag is usually on the
left, and my dice table is usually on the right.
What are you doing? Are you insane? You mixed
it up like that? I was very confident. Yeah,
as you strike into this creature, you hit it.
It doesn't feel as effective as it has in the
past. Maybe Wesley's losing her touch. The hubris
of woman. What? Because normally it's the hubris
of man, but obviously. Despite having this turn
be eight minutes, it's mostly us interrupting
you. So I think that's like your first action.
What do you want to do with the rest of your
turn? I can attack again, right? You can. You
just take a negative four penalty, I believe,
with your short sword. I'm going to try it again.
Man. I put it to the right side. Well, there
you go. Magic's back. Eighteen. Eighteen. Eighteen
plus six. Eighteen plus six minus five. Four.
Four. So that's still going to be a hit. Yep.
Hit. Still a one, though. One plus one, so two.
One plus one, two. Awesome. This creature is
surrounded. Starting to panic, but still here.
That's my turn. Yeah, I'll stay. Okay, Taldir,
you are up. Okay. I think Turn Undead does exist
in the game, but I don't have it. But what I
do have is Lay on Hands. Which... heal a living
creature or damage an undead creature with a
touch you should try it well i was gonna ask
what happens if i lay on hands wesley like can
i lay on hands so normally lay on hands i can
either use it to heal or damage an undead creature
and i'm not asking for it to do both i'm just
curious if i can cast it on wesley to damage
the creature that is possessing her. I will give
you a religion check if you want. I know you
already did it for the ghost, but I am going
to give you one as to Wesley. Okay. Show me the
money! Dog shit. The same roll. Ten. Ten. Hero
point. You have a hero point if you want to use
it. Oh, yeah. If you want to use it. I will actually
use a hero point. Don't be worse, don't be worse,
don't be worse, don't be worse, don't be worse.
It's called worse. I will actually use the other
hero point. All right, let's see it. And a different
die. Show me the money. 15? A 15 on the nose.
I think you would feel pretty confident that
it would damage the ghost within her. possibly
allowing her to dislodge it. However, you've
noticed enough things about Wesley that are aware
that it may harm her as well. I think that's
fine. It's a pretty low safety. I mean, she did
already get hit in the face by a sling, almost
slapped by a colleague, and then took that colleague
to the mat. Why shouldn't she be attacked by
the last person in the party? Yeah, she also
fucking swung on me. She swung on Taldir earlier.
I didn't. I think Taldir is going to be like,
this might hurt, but we're trying to get, like,
hopefully we'll be able to get the ghost out
of you, basically. And then he will reach out
and touch her. Ah, birds! The ghost and Wesley
need to make a DC 15 fortitude save. Zach just
made me flashback to my church days. Oh, no.
I can't tell if that was like a pederasty joke
or... Can it be both? And the ghost trials. Oh,
and the ghost, yes. 19. Nice. 19. So free? No.
Which was it? DC 15 fortitude save. Fortitude.
It's going to fail. 13 total. Okay, so the ghost
takes six points of damage and Wesley takes three.
Okay, Wesley, go ahead and roll a will save because
you took damage. Seven plus four. Seven, eight,
nine. Wait. Yeah. Well, your math skills are
as good as your chances of getting rid of your
ghost with an 11. It does not happen. The ghost
remains. What else are you going to do, Taldir?
I think you should waste your whole turn trying
to get rid of this ghost. No, that's two actions.
And it didn't work. So I'm going to be like,
she's a lost cause. Kill her. i do like that
you you infused your like hand or whatever with
holy energy touched her with this healing uh
power and immediately she's just like begins
to sizzle under it it burns that's certainly
not going to create drama sorry go ahead and
then uh Then I'll swing on the ghost that's right
in front of me. Roll that attack. I'm going to
try yet another die. Ooh. Yeah. What's math?
25. And he's off guard. Is that a crit? That
is going to be a crit. Go ahead and roll damage.
Yes, sir. Yes, sir. Oh, shit. I've never been
more uncomfortable to be called sir in my life.
15 points of damage. Holy trait. You destroy
the ghost. Combat is over. That is our show.
Thank everyone for listening. Thank you, everyone,
for listening. And please join us next time as
we roll bravely on. Good night. Thanks, everybody.
All right. Yeah, but it's not going anywhere.
Oh, no. She's just possessed forever. Well, we
don't know how long. Roll Bravely is a fan production
featuring the Pathfinder 2nd Edition role -playing
system and is created for entertainment purposes
only. All characters, adventures, and interpretations
of game mechanics are our own creation and do
not represent official Pathfinder content. Pathfinder
and all related trademarks are owned by Paizo
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