WEBVTT

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Yeah. All right. Beer warning. Use of violence,

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profanity, rude humor, and the portrayal of drug

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and alcohol use. Morbid humor. Morbid humor.

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You can do it. Ryan, try it. You do it. Beer

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warning. Use of profanity and shit. And, uh,

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betrayal of alcohol use and drugs. Yeah. Okay.

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And other stuff. Nate's turn. Go ahead. If you

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were warned, the use of profanity, violence,

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fuck off, I don't care. I can't do it. If you

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were warned, the use of profanity, drug addictions,

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alcohol usage, and also other things that aren't

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pleasant. Welcome to... Yeah. Okay. Welcome to

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Dummies with Dice, a Dungeons & Dragons actual

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play podcast that follows three not -so -average

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dummies of our world that get caught up in a

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magical storm and are transported to the world

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of Dungeons & Dragons, where they must find a

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way back home. Did I say that right? I have no

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clue. Yeah. Okay. Good enough. All right. So,

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yeah, let's start this fucking thing. My name

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is Tristan Hayes, and I am the Dummy Master,

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and our question of the day is... Question mark?

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I don't know if I am or not. I'm giving up at

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this point. What is your go -to order at a coffee

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shop? Hi, I'm Kelly Lee and I play Miss Muffin.

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She's a crazy cat lady broke. And Miss Muffin

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loves peanut butter crunch blenders. That's right.

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Okay. Hey, this is Nate. My character's Deep

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Crystal. He's the drug -addicted level 7 barbarian

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warlock of the group And I'd say his choice would

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be straight black coffee. Yeah, that's what I

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was thinking too. It's all black. I want to taste

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the grade Hey everybody Ryan Tucker here. I play

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as flea stick sock jelly. I'm the hobo trash

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master Claire of the God of Runky I'm the MacGyver

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of all things trash and garbage I'm not going

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to order the coffee. Probably a caramel frappuccino.

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Oh, yeah. I was really glad that you didn't say,

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like, the juice from the trash bag when they're

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done at the end of the day. Yeah, I like the

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junk out of the bottom of the cup. All right.

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So, where we left off, you guys had... Follow

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the doppelganger version of Duke Crystal down

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into this temple underground, this churchy cavernous

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place. Yeah, yeah, yeah, yeah, yeah. So I'm going

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to go over a little bit of what this place looks

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like and stuff again just for reference of all

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of our memories. So you're in this underground

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kind of cavernous area that was connected to

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this church entrance. The terrain of it's got

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all like these stone floor tiles that were all

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old and crappy looking. They just looked decrepit.

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The cave sections are rough. There's water flowing

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through the middle from the east to the west,

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back and forth, flowing through to the north

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as well. Yeah, that's pretty much mostly what

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you got going on here. So, you guys were in the

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middle of this cavernous room. You found Duke

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Crystal strapped to this chair. His alternate

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self, Tratoran, was trying to siphon the demon

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out of Duke into himself. That failed. Tratoran

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fell into a lot of fire. And now you guys are

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in the middle of combat. The doppelganger woke

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up two gargoyles. So that was the doppelganger's

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turn, so that would mean next up is Tratoran,

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actually. Which is face -to -face with you, dookie

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boy. Dookie boy. So it's got spear attacks and

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shield bash. So he's going to make a spear attack

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at you with his big ol' spear. Yeah, let me roll

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this because it's a lot in there. Eight plus

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seven? Does that hit? 8 plus 7? No. No? Damn,

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fuck. Okay. Then he's going to do a shield bash.

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Multi -attack. Okay, so you need to make a DC

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15 strength saving throw. Which is not very hard

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for you. No, it should be alright. Let's see.

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4 plus 7? So a 19? Yeah. Okay, yeah, so nothing

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happens. All right, good job. That was his turn.

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He shield bashed, tried to smash you with a shield,

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and it just hits against your demon form as he

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cries to himself, wishing that that demon form

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was his. Ms. Muffin, it's your turn. You are

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still afraid of the doppelganger, but the doppelganger

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ran a bit away to get... to the gargoyles, you're

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allowed to be your maximum movement speed away

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from him. So you've got a little bit of movement.

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You've got about 20 feet of movement since he's

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farther away from you. So you can move around

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the table towards the Thayan apprentice that

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was on the other side of the table if you'd like.

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That one got moved. You had a Thayan apprentice

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right in front of you as well, I believe. That's

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what I was going to ask. Yeah, you were face

00:06:04.860 --> 00:06:07.000
-to -face with one of the Thayans. So I was going

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to say, I don't really need to move because I'm

00:06:08.699 --> 00:06:12.040
right next to one as well. So I'm going to dagger

00:06:12.040 --> 00:06:16.730
that for you. Okay. Dagger that fucker. Oh, nat

00:06:16.730 --> 00:06:20.730
20. Really? Yeah, literally. Damn. Okay. Well,

00:06:20.850 --> 00:06:36.930
give me the double damage. Um, one second. I'm

00:06:36.930 --> 00:06:45.629
out of my swords. 1d4 plus 5. So nine damage.

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Nine damage on the first one. Okay. Roll it again.

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Your double damage. Nine again, bish. Damn, okay.

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How do you kill this guy? This Thane. How do

00:06:57.870 --> 00:07:01.670
you finish this guy off? Throat slash, naturally.

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Throat slash? Naturally. Naturally, okay. So

00:07:04.670 --> 00:07:06.449
you naturally throat slash this guy, and he's

00:07:06.449 --> 00:07:09.189
just like... Blood starts spewing across the

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table, and he falls over to the ground. Then

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as his other buddy across the table says, the

00:07:14.389 --> 00:07:17.970
page armor, it didn't help. I was going to say,

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do I have, how close is he across the table from

00:07:23.050 --> 00:07:24.589
you? Yeah, you can move to him if you want. I

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was going to say, do I have a bonus action? Yeah.

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So I can go to him and second hand dagger him?

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Yes, second hand dagger. My second hand dagger?

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And try to slice his neck. Oh, look, 920, I'm

00:07:37.009 --> 00:07:40.579
not even kidding, look. Yes, it is. Nat 20 again?

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Goddamn. How is this happening? We need to record

00:07:44.180 --> 00:07:48.399
here every time. You're cheating. You're cheating.

00:07:48.600 --> 00:07:50.779
That's cheating. You have magic weights on the

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bottom of your dice. They're the same ones every

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time. That's 8. 8 damage for the first one. Twice

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would be 6 for the second one. Okay. I'm guessing

00:08:04.420 --> 00:08:06.120
you naturally throw a slash to kill this guy?

00:08:06.259 --> 00:08:08.160
Yes. Okay, so yeah, you naturally throw a slash

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to kill this guy. Across the table. Jump over

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the table and just quick slash all ninja -like.

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He sprays blood, turns around, and blood's spewing

00:08:15.899 --> 00:08:18.180
all over the back of Duke Crystal's demon form.

00:08:18.399 --> 00:08:20.519
And that's a twofer. Yeah, so that's a twofer.

00:08:20.620 --> 00:08:23.360
That's a twofer natural 20 on some low -health

00:08:23.360 --> 00:08:26.120
guys that got smacked. All right. That's your

00:08:26.120 --> 00:08:32.100
turn, I guess. Murder machine. So now it is one

00:08:32.100 --> 00:08:34.879
of the gargoyles' turns. There's just two, right?

00:08:35.019 --> 00:08:36.919
Yes, there's two gargoyles that have been summoned

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alive, awoken by the doppelganger. What's this

00:08:40.500 --> 00:08:46.639
thing's movement speed? It can fly. It's a gargoyle,

00:08:46.740 --> 00:08:50.679
I guess. Yeah, it's got 60 feet of fly. Damn,

00:08:50.679 --> 00:08:53.179
it is made of stone. You'd think it'd be a little

00:08:53.179 --> 00:08:56.120
heavy. All right, so now let's see if this thing's...

00:08:56.120 --> 00:08:58.539
I figured it'd go high. No, it's thinking straight

00:08:58.539 --> 00:09:03.850
up. Okay, he doesn't hit. She was going to get

00:09:03.850 --> 00:09:06.389
in my lap. And then she was like, just kidding.

00:09:06.669 --> 00:09:09.710
So, yeah, this Duke, you're kind of like face

00:09:09.710 --> 00:09:11.629
-to -face kind of fighting with this dude as

00:09:11.629 --> 00:09:13.269
he's trying to shield bash you and you're blocking

00:09:13.269 --> 00:09:15.370
him off. And then out the corner of your eye,

00:09:15.470 --> 00:09:18.029
you just see this flying statue like whoosh across

00:09:18.029 --> 00:09:20.070
the room and comes flying in with its teeth up

00:09:20.070 --> 00:09:22.570
and is going to try to bite you. Oh, God, go

00:09:22.570 --> 00:09:30.990
help. So it needs to roll. Oh, God. 17 plus 4.

00:09:31.600 --> 00:09:37.000
Okay, so that's going to be 1d6 plus 2. So, oh

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god, 6 plus 2. Max damage, well, piercing damage

00:09:40.639 --> 00:09:45.399
to you. Let's take half that. Okay, so now it's

00:09:45.399 --> 00:09:47.399
going to make, after it tries to sink its claws

00:09:47.399 --> 00:09:50.019
into you and it goes in halfway, he comes up

00:09:50.019 --> 00:09:51.519
with his claws and he's going to make a claw

00:09:51.519 --> 00:09:56.419
attack. That's an 8 plus 4. That will not hit,

00:09:56.500 --> 00:09:58.860
correct? No, that won't hit. Alright, that's

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his turn. Duke, your turn. You've got blood sprayed

00:10:02.919 --> 00:10:04.539
all over the back of you from a man's throat

00:10:04.539 --> 00:10:07.080
because of Miss Muffin. And you've got a gargoyle

00:10:07.080 --> 00:10:12.200
and a triturin in front of you. There's a fire

00:10:12.200 --> 00:10:14.740
pit still behind triturin. And there's water

00:10:14.740 --> 00:10:16.720
to your right from the stream coming through

00:10:16.720 --> 00:10:21.840
the walls. You see Flea Stick kind of 20 feet

00:10:21.840 --> 00:10:24.700
ahead of you, standing in the puddle of two bodies

00:10:24.700 --> 00:10:27.340
that were murdered. And there's another one still

00:10:27.340 --> 00:10:30.509
standing there. Attempt to finish off Petola.

00:10:30.909 --> 00:10:35.509
Okay. I'll do a claw attack on this thing, I

00:10:35.509 --> 00:10:43.669
guess. Claw attack. Oof. I only got that at a

00:10:43.669 --> 00:10:53.169
12. No. Second attack. 16. Yes. Okay. Money.

00:10:53.529 --> 00:10:59.320
That is a straight 6 damage. Not. 6 damage. Is

00:10:59.320 --> 00:11:02.820
it plus anything? Didn't we say we were going

00:11:02.820 --> 00:11:07.340
to do D6 plus because we didn't like that? We

00:11:07.340 --> 00:11:11.120
can do what we want. D6 plus your strength modifier

00:11:11.120 --> 00:11:15.919
thing. It's like an unarmed attack. It'll be

00:11:15.919 --> 00:11:17.519
a lot of extra damage if we're doing strength

00:11:17.519 --> 00:11:22.740
modifier. What's your modifier when you attack

00:11:22.740 --> 00:11:26.460
with 11? Plus 8 to hit. What about the damage?

00:11:27.309 --> 00:11:28.629
Well, I guess it don't matter how much damage

00:11:28.629 --> 00:11:31.750
does it. No. Okay, then yeah, I guess six. We'll

00:11:31.750 --> 00:11:34.309
just do six damage. Yeah, I mean, it's better

00:11:34.309 --> 00:11:37.470
than a D6. Yeah, I guess. Every time. All right.

00:11:37.710 --> 00:11:39.570
So there's your two attacks. Anything with a

00:11:39.570 --> 00:11:41.529
bonus action? I don't know what you got. You

00:11:41.529 --> 00:11:49.529
got anything special? I don't believe so. Nope.

00:11:49.830 --> 00:11:53.429
Okay. It is going to be the last cultist standing

00:11:53.429 --> 00:11:58.080
against Fleastick. I believe he's only got...

00:11:58.080 --> 00:12:02.240
Is he in, like, if I walk away to some public

00:12:02.240 --> 00:12:05.100
in distance? Yes. Yes. He's going to take an

00:12:05.100 --> 00:12:08.200
attack at you. It's his turn. But his scimitar,

00:12:08.320 --> 00:12:13.200
that's an eight plus three. I will not hit. He's

00:12:13.200 --> 00:12:15.519
a weak, weak punk -ass bitch. And it's your turn,

00:12:15.539 --> 00:12:18.039
please, Dick. As he whiffs the scimitar past

00:12:18.039 --> 00:12:24.980
your head. I'm just going to take a swing at

00:12:24.980 --> 00:12:31.639
him with my dragon slayer sword. All right. The

00:12:31.639 --> 00:12:34.019
rumble inside the sword vibrates as it realizes

00:12:34.019 --> 00:12:40.019
it's not a dragon. That would be a 13. 13? Yep,

00:12:40.120 --> 00:12:56.080
that will hit. Get down, come on, get down. Five

00:12:56.080 --> 00:13:01.460
damage? All right. Decent. Anything else? Spiritual

00:13:01.460 --> 00:13:04.059
weapon is summoned. Yeah, you summoned it last

00:13:04.059 --> 00:13:07.419
game. You used it to pummel the class girl to

00:13:07.419 --> 00:13:09.500
death. Last coldest to death into the stream

00:13:09.500 --> 00:13:11.799
of water on top of another dead body. Well, I'm

00:13:11.799 --> 00:13:14.100
going to let it fling in and pummel this coldest

00:13:14.100 --> 00:13:18.860
to death. Okay. Give me this attack roll, which

00:13:18.860 --> 00:13:24.179
always hits. No, no. It's like fucking... The

00:13:24.179 --> 00:13:26.799
attack plus your modifier. What's the modifier?

00:13:27.200 --> 00:13:30.460
Eight. Yeah, eight. 19 plus eight. Oh, my God.

00:13:31.299 --> 00:13:33.820
16 plus eight will hit two, so either one. Yeah.

00:13:33.899 --> 00:13:47.080
Give me the damage. So that is nine. Nine damage?

00:13:47.679 --> 00:13:51.450
Yeah. So you're... What was it you summoned in?

00:13:51.529 --> 00:13:53.250
Was it the shield? The trash can shield? I don't

00:13:53.250 --> 00:13:57.090
remember. Yeah, this thing comes in. You take

00:13:57.090 --> 00:13:59.169
your dragon slayer sword and you cut him down.

00:13:59.269 --> 00:14:01.690
He's like, oh, fuck, bleeding out. And the shield

00:14:01.690 --> 00:14:03.730
just comes in and takes him out the rest of the

00:14:03.730 --> 00:14:05.409
way. Cuts through that wound that was already

00:14:05.409 --> 00:14:08.509
damaged and smacks him down. You're done, son.

00:14:08.750 --> 00:14:11.529
Yeah, you're done, son. All right. It is the

00:14:11.529 --> 00:14:16.490
doppelganger's turn. Now that he has awakened

00:14:16.490 --> 00:14:23.470
his gargoyle beasts. It is his turn. I need to

00:14:23.470 --> 00:14:26.690
roll a two. The dragon sleeps. It does not recharge.

00:14:26.909 --> 00:14:31.450
I can't use that. The doppelganger is going to

00:14:31.450 --> 00:14:33.110
move his movement speed towards you, flea stick.

00:14:34.149 --> 00:14:35.950
Because it's time for you to battle this guy.

00:14:37.850 --> 00:14:43.570
Bring it. He is going to give you the multi -attack

00:14:43.570 --> 00:14:46.730
with his big old doppelganger fists. Bring it.

00:14:46.850 --> 00:14:49.379
Oh, the first one whiffs bad. Four plus six.

00:14:53.539 --> 00:14:57.039
17 plus six on the second one. That'll hit. Ooh,

00:14:57.399 --> 00:15:03.179
big damage. Okay. Rolling 2D6 plus four. So the

00:15:03.179 --> 00:15:05.559
first one is a one plus four, so five off the

00:15:05.559 --> 00:15:12.360
first hit. And four plus four, so eight off the

00:15:12.360 --> 00:15:19.230
second. So five and eight. Decent hit from the

00:15:19.230 --> 00:15:21.450
old doppelganger. All right, back to the top

00:15:21.450 --> 00:15:23.110
of the order. Tratoran's turn. I thought the

00:15:23.110 --> 00:15:25.169
doppelganger was on fire. No, Tratoran's the

00:15:25.169 --> 00:15:27.909
one that's got lit on fire a bunch. But it's

00:15:27.909 --> 00:15:34.769
his turn again. Dookie. He's going to do his

00:15:34.769 --> 00:15:36.649
same thing. He's going to make his multi -attack.

00:15:37.730 --> 00:15:42.909
Ten plus seven. Ten plus seven? Yeah. That's

00:15:42.909 --> 00:15:44.389
right on the money. Right on the money? Okay.

00:15:45.009 --> 00:15:47.100
Finally, this thing hits. This big old spear.

00:15:47.220 --> 00:15:49.480
This one you feel it. It's close. And it just

00:15:49.480 --> 00:15:55.179
kind of sticks you good. Alright. 4 plus 4. So

00:15:55.179 --> 00:15:59.399
8 off the first one. Oh wait. Shit. That's wrong.

00:16:00.259 --> 00:16:07.799
I'm doing 2d6 plus 4. So it's 4. 2. 6 plus 4.

00:16:08.059 --> 00:16:13.169
Damage. Last time I added the modifier to both

00:16:13.169 --> 00:16:15.929
of his attacks. So now he's going to make his

00:16:15.929 --> 00:16:18.769
shield bash as his multi -attack. So make the

00:16:18.769 --> 00:16:26.570
strength saving throw. Fifteen. Crit fail? Crit

00:16:26.570 --> 00:16:29.970
fail. Okay, so this time he uses this shield

00:16:29.970 --> 00:16:31.629
bash and he just kind of like wraps it around

00:16:31.629 --> 00:16:33.549
you and instead of throwing you backwards, he

00:16:33.549 --> 00:16:36.090
pulls you forward with the natural one and kind

00:16:36.090 --> 00:16:37.950
of switches places with you and pushes you into

00:16:37.950 --> 00:16:40.799
the fire pit. So you're going to take... Zero

00:16:40.799 --> 00:16:43.500
damage. Zero damage. Yes, you're going to take

00:16:43.500 --> 00:16:45.299
zero damage. Fuck, why did I say that? Fuck!

00:16:45.659 --> 00:16:47.360
All right, so yeah, he throws you into this fire

00:16:47.360 --> 00:16:49.379
pit. You just, like, get into it. He's like,

00:16:49.480 --> 00:16:51.580
now it's your turn, bitch. And you just stay

00:16:51.580 --> 00:16:53.259
in there in the fire as it just burns around

00:16:53.259 --> 00:16:55.659
you and just kind of, like, crisps your wings.

00:16:55.720 --> 00:16:59.039
Yeah, nice and hot. He goes, oh, shit, the demon.

00:16:59.580 --> 00:17:02.679
He's too powerful. Miss Muffin, it's your turn.

00:17:02.860 --> 00:17:05.940
You got a gargoyle and a tratoran now on your

00:17:05.940 --> 00:17:08.880
side because he switched places with Duke. So

00:17:08.880 --> 00:17:12.420
you're behind Tratoran and Gargoyle. While Duke's

00:17:12.420 --> 00:17:14.079
on the opposite side of them. Gargoyle just gave

00:17:14.079 --> 00:17:17.819
himself nightmares. Yeah, that was a fuck up

00:17:17.819 --> 00:17:20.099
on my part. I was glad you said it. I was like,

00:17:20.200 --> 00:17:24.400
oh, sweet. Zero damage. They're both just like

00:17:24.400 --> 00:17:26.099
side by side. Yes, they're standing there. Yeah,

00:17:26.099 --> 00:17:27.640
so it doesn't really matter which one I go for

00:17:27.640 --> 00:17:33.579
first. I'm just going to come up behind the Gargoyle

00:17:33.579 --> 00:17:35.579
and slice his neck. Because we're going for necks

00:17:35.579 --> 00:17:48.099
this time. Sure, go ahead. plus eight 13 plus

00:17:48.099 --> 00:17:55.099
eight yep that'll hit yes six damage six damage

00:17:55.099 --> 00:18:00.099
okay so yeah you you swing your blade and obviously

00:18:00.099 --> 00:18:02.579
this thing's made of stone so it's like it's

00:18:02.579 --> 00:18:04.160
kind of you see it doesn't do quite as much damage

00:18:04.160 --> 00:18:14.450
yeah what are you gonna do now Because I thought

00:18:14.450 --> 00:18:16.329
maybe I could break it, but I can't break it.

00:18:16.490 --> 00:18:18.509
I mean, it still took damage, but it was like

00:18:18.509 --> 00:18:24.990
half. Because he's made of stone. Bludgeoning.

00:18:26.390 --> 00:18:28.950
And it's going to break my dagger. It's not going

00:18:28.950 --> 00:18:31.630
to break your dagger. It's not? So I just dagger

00:18:31.630 --> 00:18:33.589
him again? Oh yeah, if you want. Yeah, it's just

00:18:33.589 --> 00:18:36.210
going to do half damage. You can hit it with

00:18:36.210 --> 00:18:40.569
something blunt. I don't have that. Or something

00:18:40.569 --> 00:18:43.240
creative if you've got anything creative. I don't

00:18:43.240 --> 00:18:44.680
know what you got in all your inventory and stuff.

00:18:45.559 --> 00:18:50.960
Or the surrounding area. Headbutting. Yeah, headbutting.

00:18:51.619 --> 00:18:54.079
Wait, wait, wait, wait. I got a hammer. There

00:18:54.079 --> 00:18:58.200
you go. I got... I thought I had a crowbar, but

00:18:58.200 --> 00:19:00.880
I guess I don't. You also, I'll remind you, you

00:19:00.880 --> 00:19:02.700
see water kind of flowing in through the walls.

00:19:03.819 --> 00:19:05.599
North, like behind you. Okay, okay, okay. So,

00:19:05.700 --> 00:19:08.859
I realize like... My dagger's not going to do

00:19:08.859 --> 00:19:10.940
that much damage, and I pull my hammer out, and

00:19:10.940 --> 00:19:13.960
I hammer him in the head. Is your hammer like

00:19:13.960 --> 00:19:17.680
a weapon? You got like a hammer weapon? It's

00:19:17.680 --> 00:19:20.519
a three -pound hammer. This one -handed hammer

00:19:20.519 --> 00:19:25.299
with an iron head is useful for pounding. Pounding.

00:19:25.380 --> 00:19:27.420
Hell yeah, that sounds like a fucking hammer.

00:19:30.400 --> 00:19:33.779
So yeah, I don't think that's a weapon. Unless

00:19:33.779 --> 00:19:35.880
she hits the end of her dagger into its neck.

00:19:36.859 --> 00:19:40.500
Like a chisel? That's creative. You said get

00:19:40.500 --> 00:19:45.539
creative. I can pretend I also come up with that

00:19:45.539 --> 00:19:49.539
on my own. Just now. I mean, that would still

00:19:49.539 --> 00:19:52.440
be an attack with... You can throw the hammer.

00:19:54.119 --> 00:19:56.940
Yeah. Could. It would just be your strength modifier,

00:19:57.059 --> 00:20:00.000
I think. How would you roll for the accuracy

00:20:00.000 --> 00:20:02.450
of hitting it? Your dex. It's her dex, which

00:20:02.450 --> 00:20:04.849
she's good at. Yeah, your dex would be to throw

00:20:04.849 --> 00:20:06.329
a hammer. If you want to throw the hammer, we'll

00:20:06.329 --> 00:20:09.569
go with that. It would do bludgeoning damage

00:20:09.569 --> 00:20:12.890
when I hit. Okay, so then I realize my dagger

00:20:12.890 --> 00:20:15.450
doesn't do much damage. I pull my hammer out

00:20:15.450 --> 00:20:17.589
and I throw it at his head. Okay, throw it at

00:20:17.589 --> 00:20:21.130
his head. Give me a dex. Attack roll D20 with

00:20:21.130 --> 00:20:26.630
your dex. Attack roll with my dex? Yes, because

00:20:26.630 --> 00:20:32.450
it's a ranged attack. Dexterity. Ten. Don't hit

00:20:32.450 --> 00:20:34.769
him. It just goes, bounces off and falls down

00:20:34.769 --> 00:20:37.710
into the water. The flowing water that's kind

00:20:37.710 --> 00:20:38.990
of coming through the walls and stuff. It just

00:20:38.990 --> 00:20:58.049
kind of puddled up. I'm trying so hard. Okay.

00:20:59.259 --> 00:21:01.559
Hammer throwing is not your specialty. All right.

00:21:01.740 --> 00:21:06.240
You got anything else you want to do? A lot of

00:21:06.240 --> 00:21:12.680
hammers. If I... I don't remember. You always

00:21:12.680 --> 00:21:15.000
yell at me for the way I word these. If I disengage,

00:21:15.180 --> 00:21:16.900
is he going to get me? No, if you disengage,

00:21:17.059 --> 00:21:19.099
you can move away. I'm going to disengage. Okay.

00:21:19.339 --> 00:21:24.599
And then what? Move where? Which direction? He's

00:21:24.599 --> 00:21:29.200
south of you, so... Behind the table. Behind

00:21:29.200 --> 00:21:30.420
the table, so you're just going to jump back

00:21:30.420 --> 00:21:33.619
over the table? Yeah. Okay. All right. I'm acrobatic

00:21:33.619 --> 00:21:36.920
as fuck. Okay. I do three backflips in the air

00:21:36.920 --> 00:21:38.779
across this table just to get away from him.

00:21:38.880 --> 00:21:40.980
I just realized I don't have the other gargoyle

00:21:40.980 --> 00:21:42.740
in the initiative. Three. Three whole backflips.

00:21:42.900 --> 00:21:49.039
Three of them. Three whole backflips. So... He

00:21:49.039 --> 00:21:54.240
didn't hear any of it. I don't know why the other

00:21:54.240 --> 00:21:55.660
gargoyle's not in here, but I'm going to make

00:21:55.660 --> 00:21:59.789
him go with this gargoyle as well, so... Yeah.

00:21:59.789 --> 00:22:04.170
The other gargoyle comes into the room. And instead

00:22:04.170 --> 00:22:07.490
of attacking one of you guys, you see him just

00:22:07.490 --> 00:22:09.369
kind of like look around the room really quickly.

00:22:09.569 --> 00:22:12.349
He does this super fast, flies right past you,

00:22:12.430 --> 00:22:14.670
Ms. Muffin, and slams into the wall where the

00:22:14.670 --> 00:22:16.349
water is starting to like flow through the room.

00:22:16.609 --> 00:22:19.049
And breaks his neck. He breaks his own neck.

00:22:19.049 --> 00:22:25.710
I'm going to give him a strength check. Gargoyle

00:22:25.710 --> 00:22:27.269
with disadvantage because he slams into the wall.

00:22:27.470 --> 00:22:29.809
So, yeah, he slams into this wall and kind of

00:22:29.809 --> 00:22:32.930
like you see his head kind of like and he falls

00:22:32.930 --> 00:22:35.970
over, but now you see the water starting to bust

00:22:35.970 --> 00:22:39.190
through this room a little faster. You piece

00:22:39.190 --> 00:22:41.730
of shit. Yeah, so we'll have to deal with that.

00:22:41.829 --> 00:22:44.390
Gargoyle may have knocked himself out, but you've

00:22:44.390 --> 00:22:46.430
got a problem happening. Room's starting to fill

00:22:46.430 --> 00:22:50.930
with water slowly. Duke, your turn. My turn,

00:22:50.950 --> 00:22:56.380
huh? Yes. Quick question. Yes. Can I still conjure

00:22:56.380 --> 00:23:01.839
a blade with my blood card? Yeah, if your weapon

00:23:01.839 --> 00:23:06.039
was, your greatsword was packed to you, yes.

00:23:06.240 --> 00:23:09.420
It doesn't leave you, actually. Very nice. I

00:23:09.420 --> 00:23:11.680
forgot about your warlock stuff. So yeah, if

00:23:11.680 --> 00:23:14.019
you're packed a weapon with you, then yeah, you

00:23:14.019 --> 00:23:16.940
can summon it and it'll de -summon. It can't

00:23:16.940 --> 00:23:19.940
be taken from you. Very nice. Yeah, you can't

00:23:19.940 --> 00:23:21.460
be disarmed. I don't think, I think that's the

00:23:21.460 --> 00:23:23.450
thing with it, too. So yeah, you got your sword.

00:23:23.509 --> 00:23:24.670
You don't have to use your claws. That's what

00:23:24.670 --> 00:23:26.150
a freak is doing. I'm standing in the fire and

00:23:26.150 --> 00:23:29.569
he's like. Yes, yes. It's exactly what happens.

00:23:29.690 --> 00:23:31.710
Yeah, he sees you in the fire burning and this

00:23:31.710 --> 00:23:33.930
great sword just forms out of your hand. So I'm

00:23:33.930 --> 00:23:36.630
going to use my bonus action to do that. Okay.

00:23:36.630 --> 00:23:45.049
And then I will attack him. All right. Let's

00:23:45.049 --> 00:23:51.190
see. Did that 14 hit? No, that will not hit.

00:23:51.599 --> 00:23:58.380
Second attack. Crit. Crit? Crit. Dumb! Alright.

00:23:58.579 --> 00:24:01.460
That one hits. Yeah, that one will hit. Alright,

00:24:01.579 --> 00:24:06.980
1d8 plus 6. Rolled it twice. That's an 8. Okay,

00:24:07.119 --> 00:24:14.079
good hit. And there's a 3. So, 8 plus 6 and 3

00:24:14.079 --> 00:24:23.920
plus 6. 14 and 9. Alright. Big damage. He feels

00:24:23.920 --> 00:24:26.500
them. He sees that sword form out of the flames

00:24:26.500 --> 00:24:29.940
and just comes through and slashes you. Or slashes

00:24:29.940 --> 00:24:33.420
him and he feels it deep in his ass. Alright,

00:24:33.559 --> 00:24:36.559
Flea Stick, your turn. You got Doppelganger on

00:24:36.559 --> 00:24:39.200
you. It ran up and gave you the fists, throwing

00:24:39.200 --> 00:24:42.220
hands. Sees a sword form in the flaming visage

00:24:42.220 --> 00:24:44.420
of Duke Crystal's demon form and realizes that

00:24:44.420 --> 00:24:47.920
he didn't take the weapons. And I call forth

00:24:47.920 --> 00:24:51.839
the spirit guardians. Oh shit, really? Okay.

00:24:52.119 --> 00:24:54.380
Are those the things that flow around you? Yeah,

00:24:54.380 --> 00:24:57.640
it cuts your speed in half. It does damage too,

00:24:57.720 --> 00:24:59.539
doesn't it? Yeah, it does. If they're in it and

00:24:59.539 --> 00:25:02.039
they fail? You call four spirits to protect you.

00:25:02.079 --> 00:25:04.380
They flit around you in a distance of 15 feet

00:25:04.380 --> 00:25:06.539
in duration. If you are good and neutral, their

00:25:06.539 --> 00:25:09.819
spectral form appears angelic or fae. If you

00:25:09.819 --> 00:25:11.599
are evil, they appear fiendish. When you cast

00:25:11.599 --> 00:25:13.759
a spell, you designate any number of creatures

00:25:13.759 --> 00:25:17.059
you can see to be unaffected by it and affected

00:25:17.059 --> 00:25:19.720
by it. The speed is half the area. Okay. It's

00:25:19.720 --> 00:25:24.240
15 feet, I think. And it's a fail -safe 3d8 damage.

00:25:24.599 --> 00:25:27.240
Yeah. So that it will appear fiendish to the

00:25:27.240 --> 00:25:30.539
enemy. Yeah, although he's good. Oh, I thought

00:25:30.539 --> 00:25:33.339
you said if the enemy's evil... No, if he's good,

00:25:33.500 --> 00:25:35.339
it'll appear good. So for him, it'll appear like

00:25:35.339 --> 00:25:37.140
trash from his god or something. I think that's

00:25:37.140 --> 00:25:38.940
what we did last time. It was like flowing cans

00:25:38.940 --> 00:25:41.779
and aluminum cans and shit flying around. So

00:25:41.779 --> 00:25:43.480
yeah, okay, you cast that. What's the save I

00:25:43.480 --> 00:25:47.220
gotta make? Because the Doppelganger, Tratorn,

00:25:47.339 --> 00:25:50.380
and the Gargoyle are all within 15 feet of you.

00:25:50.480 --> 00:25:55.690
So they're all free. It should just be on your

00:25:55.690 --> 00:25:59.690
spell screen. Oh, 16. Yeah, okay. So, Wisdom,

00:25:59.710 --> 00:26:04.210
or is it X? Okay. All right. Holy shit. All right.

00:26:04.730 --> 00:26:10.670
Wisdom. Okay, 16 plus 2. What did I have to roll?

00:26:10.849 --> 00:26:15.309
16. Okay, so he passes. It will be halved, but

00:26:15.309 --> 00:26:19.430
it doesn't take the damage, right? Okay. 11 plus

00:26:19.430 --> 00:26:21.750
2 on the Gargoyle. Oh, wait. No, wait. That's

00:26:21.750 --> 00:26:23.349
not the Gargoyle. Sorry. I'm looking at the wrong

00:26:23.349 --> 00:26:29.329
thing. 11 with the gargoyle, so he fails. And

00:26:29.329 --> 00:26:34.150
Tratoran fails. So Tratoran and the gargoyle

00:26:34.150 --> 00:26:37.750
will take the damage. 3d8, that's what you said,

00:26:37.789 --> 00:26:42.109
right? Yes, sir. There you go. Yes, sir. But

00:26:42.109 --> 00:26:44.609
the doppelganger and all of them have movement

00:26:44.609 --> 00:26:52.430
speed, so... So that's eight. Do I do that twice?

00:26:54.220 --> 00:26:58.980
Or is that for both? I think it's for both. Yeah,

00:26:59.059 --> 00:27:01.599
the one damage, because they're all taking the

00:27:01.599 --> 00:27:06.660
same. Yeah, for the eight area. So they both

00:27:06.660 --> 00:27:10.900
take eight, he said. Okay, decent. I'm going

00:27:10.900 --> 00:27:13.059
to put a little overlay here so you can see the

00:27:13.059 --> 00:27:24.339
range of this thing. Yeah. Oh, it says on a successful

00:27:24.339 --> 00:27:26.500
save the creature takes half as much damage.

00:27:26.720 --> 00:27:30.500
Oh, okay. So he'll take four. Yeah. Okay. Alright,

00:27:30.599 --> 00:27:33.380
so that white ring is where it goes from him.

00:27:34.140 --> 00:27:39.059
Okay, so the doppelganger takes four damage.

00:27:40.640 --> 00:27:46.779
Alright. Good deal. Everybody. Someone kill this

00:27:46.779 --> 00:27:51.549
doppelganger. Oh, spiritual weapon. Okay, yeah,

00:27:51.650 --> 00:27:54.130
he hit him with his spiritual weapon. Okay. Now

00:27:54.130 --> 00:27:56.369
you're using some cleric magic. That's what we're

00:27:56.369 --> 00:27:59.049
talking about. I'm drawing that can back. I'm

00:27:59.049 --> 00:28:04.769
using all my force and focus. And it fails. What

00:28:04.769 --> 00:28:07.509
did you get? Eight plus two. Eight plus two?

00:28:08.150 --> 00:28:11.069
Yeah, that one fails. All right. It's his turn,

00:28:11.089 --> 00:28:14.789
so he's going to return the favor of hitting

00:28:14.789 --> 00:28:17.809
you with his hands again. Big old slam. It's

00:28:17.809 --> 00:28:29.130
a 12. Uh. Plus 6. Is it 2? Huh? 12 plus 6? Does

00:28:29.130 --> 00:28:32.329
that hit you? Oh, okay. That was true. Yeah.

00:28:33.869 --> 00:28:45.250
Yeah. Okay. So that's going to be 2, 4, plus

00:28:45.250 --> 00:28:52.940
4. So 6 plus 4. And then he's going to do it

00:28:52.940 --> 00:28:56.279
again. It's multi -tech. That one misses. Four.

00:28:58.039 --> 00:29:02.359
Okay. Next up. Back to the top. Tritorn. Moving

00:29:02.359 --> 00:29:05.000
quick. He's pissed off. He's freaking out. But

00:29:05.000 --> 00:29:07.339
he's going to take another swing at you. Dookie.

00:29:08.039 --> 00:29:18.619
As you stand in the fire. Spear. 14 plus 7. Okay.

00:29:20.119 --> 00:29:27.789
Two. Four, so six plus four. And he's going to

00:29:27.789 --> 00:29:30.230
do his shield bash, so that's a strength -saving

00:29:30.230 --> 00:29:36.269
throw. This time he's going to try to push you

00:29:36.269 --> 00:29:43.589
further back. Yeah, he doesn't. He doesn't. But,

00:29:43.670 --> 00:29:46.289
hey, that's his multi -attack. All right, Miss

00:29:46.289 --> 00:29:48.789
Muffin, your turn. You've got a gargoyle knocked

00:29:48.789 --> 00:29:50.329
out on the ground next to you, and water's starting

00:29:50.329 --> 00:29:56.779
to pour through the wall. You see a spiritual

00:29:56.779 --> 00:30:02.920
ring of trash flowing around. But technically

00:30:02.920 --> 00:30:05.079
you can't get in it because... I was going to

00:30:05.079 --> 00:30:06.799
say, I don't think that does anything for me.

00:30:06.920 --> 00:30:08.559
Because you are your maximum movement speed from

00:30:08.559 --> 00:30:11.980
the doppelganger right now. Those boulders, little

00:30:11.980 --> 00:30:15.440
boulders, rocks. Yeah. You see rocks laying around

00:30:15.440 --> 00:30:18.000
from the ground? Yeah. I'm wondering if I can

00:30:18.000 --> 00:30:21.720
pick that up and bash that gargoyle with it.

00:30:22.000 --> 00:30:24.460
Well, that's on the ground? Or the one that's

00:30:24.460 --> 00:30:27.980
still up? Huh? The one that's down right now.

00:30:28.019 --> 00:30:29.160
The one next to me. Okay, the one next to you.

00:30:29.180 --> 00:30:31.119
Okay, yeah, you can. You can smash him in the

00:30:31.119 --> 00:30:32.980
head with it. Like, so he can't ever come back.

00:30:33.160 --> 00:30:37.859
An advantage attack roll. Yeah. Okay. Kick a

00:30:37.859 --> 00:30:42.839
dude while he's down. I don't remember what the

00:30:42.839 --> 00:30:44.660
first one was, actually. I just picked it up.

00:30:44.779 --> 00:30:47.660
What's your strength? Because it's not exactly

00:30:47.660 --> 00:30:51.920
a dexterity weapon. I wouldn't say you were proficient,

00:30:52.000 --> 00:30:54.759
but we're just winging it here. Strength. Strength?

00:30:55.519 --> 00:31:01.019
That is not good for me. Yeah. So, a six. Huh?

00:31:02.759 --> 00:31:06.700
What'd you get? Six. Okay, no. You don't have

00:31:06.700 --> 00:31:11.099
the muscles and oomph to crack his head. There's

00:31:11.099 --> 00:31:15.940
your action. Anything for a bonus action? Yeah,

00:31:15.980 --> 00:31:18.980
I really don't know what to do, so I'm just gonna...

00:31:21.359 --> 00:31:24.759
Make my way over towards this other group over

00:31:24.759 --> 00:31:29.019
here. Towards them? You can't. They're inside

00:31:29.019 --> 00:31:30.660
that ring, but I'm not going in it. Yeah, because

00:31:30.660 --> 00:31:36.059
the doppelganger right now is exactly 30 feet

00:31:36.059 --> 00:31:38.880
from you. Oh, I'm literally stuck on this side

00:31:38.880 --> 00:31:40.539
of the table. Yeah, you're stuck over there now

00:31:40.539 --> 00:31:43.079
because he moved forward. Shit, dog. I can't

00:31:43.079 --> 00:31:44.579
do shit. They are going to take damage because

00:31:44.579 --> 00:31:48.200
they're inside of Flea Stick's ring, but you

00:31:48.200 --> 00:31:52.859
can't move closer. All you can do is long range

00:31:52.859 --> 00:31:55.839
stuff. I don't have long range stuff. You're

00:31:55.839 --> 00:31:58.779
cooked. Yeah, I'm cooked. Let me see something

00:31:58.779 --> 00:32:01.380
actually. I think you may need to make a save.

00:32:04.200 --> 00:32:07.819
I have a salish. Yeah, make a save. Make a wisdom

00:32:07.819 --> 00:32:10.240
save. You need to make another save to see if

00:32:10.240 --> 00:32:18.160
you can get out of it. A wisdom save? Yes. Seven.

00:32:19.349 --> 00:32:21.789
You fail, so you're still scared. Yeah, you're

00:32:21.789 --> 00:32:23.670
still losing the wisdom teeth. They're stuck

00:32:23.670 --> 00:32:26.589
over there. What can Salish do? The nightmares

00:32:26.589 --> 00:32:28.230
don't start. Nothing now because you're out of

00:32:28.230 --> 00:32:33.130
actions. You can use her as mage hand. But, all

00:32:33.130 --> 00:32:38.190
right. Yeah. It is the gargoyle's turn, so Duke,

00:32:38.309 --> 00:32:41.589
he's going to make his bite attack at you. It's

00:32:41.589 --> 00:32:44.789
a nat one, brother. So he goes to make this attack,

00:32:44.890 --> 00:32:47.259
and he... The water's starting to fill up around

00:32:47.259 --> 00:32:49.660
the floor, so he slips and falls back into this

00:32:49.660 --> 00:32:52.380
water, and he's going to be stuck prone for two

00:32:52.380 --> 00:32:55.119
turns just because he's a heavy, big old statue

00:32:55.119 --> 00:32:57.579
stone man falling into some water. He's got to

00:32:57.579 --> 00:33:00.859
try to get up. Break his teeth on my sculpted

00:33:00.859 --> 00:33:04.140
muscles. Yeah, he also breaks his teeth on the

00:33:04.140 --> 00:33:08.980
way down. All right, so that was his failed turn.

00:33:09.200 --> 00:33:14.589
It's your turn, dude. My turn? Yep. Demon juice

00:33:14.589 --> 00:33:16.769
pumpkin. I got two of them right by me. Yeah,

00:33:16.789 --> 00:33:18.549
you got the gargoyle that fell down. He's prone

00:33:18.549 --> 00:33:21.609
for two turns and Tratoran standing still. Okay,

00:33:21.670 --> 00:33:27.589
I will cast Thunderclap. Oh, that does. 2d6 with

00:33:27.589 --> 00:33:31.890
a 13 con save and a 5 -foot emanation from my

00:33:31.890 --> 00:33:36.430
body. What does it say about anything about constructs?

00:33:38.990 --> 00:33:41.349
Each creature in a five -foot emanation originating

00:33:41.349 --> 00:33:43.309
from you must succeed to constitute some saving

00:33:43.309 --> 00:33:45.990
throw or take one D6, but since it's a higher

00:33:45.990 --> 00:33:48.869
level, it's two D6. Okay. The spell's thunderous

00:33:48.869 --> 00:33:51.170
sound can be heard up to 100 feet away. Okay,

00:33:51.210 --> 00:33:55.210
all right. So you said con save? Yes, a third.

00:33:56.670 --> 00:34:00.329
And it's the whole area of how far? A five -foot

00:34:00.329 --> 00:34:03.549
emanation of my body. Okay, so those two. All

00:34:03.549 --> 00:34:07.450
right, so he is going to get a dis -con save.

00:34:09.960 --> 00:34:13.599
What's the save number? 13. Okay, Gargoyle passes.

00:34:13.900 --> 00:34:17.420
And it doesn't say whether it's half or not on

00:34:17.420 --> 00:34:19.300
a save. I think it's not. I think it's just normal.

00:34:19.659 --> 00:34:23.460
But Chatorid fails. So he will take the damage.

00:34:24.000 --> 00:34:32.139
All right. Two, six. Six and six. So he's taking

00:34:32.139 --> 00:34:35.539
12. 12 damage. Good shit. You're whittling him

00:34:35.539 --> 00:34:42.190
down. Then with my second attack, I will cast

00:34:42.190 --> 00:34:48.309
Eldritch Blast. Okay. To him? Both him and the

00:34:48.309 --> 00:34:50.110
Gargoyle. Okay. Because I have two beams. Okay,

00:34:50.210 --> 00:34:54.349
yeah. Is it attack? Yes. Attack roll? Yeah, plus

00:34:54.349 --> 00:35:00.789
five. So, 16? Yep, it's both of our... Is it

00:35:00.789 --> 00:35:02.909
for one or do you do it twice? Oh, we have a

00:35:02.909 --> 00:35:04.989
crackling energy. Make a ranged spell attack

00:35:04.989 --> 00:35:10.670
against one creature or object in range. So you

00:35:10.670 --> 00:35:22.150
make two attack rolls. Okay, so the first one

00:35:22.150 --> 00:35:34.730
hits. Yeah, they both hit. Both of them. Warlock

00:35:34.730 --> 00:35:42.039
powers. Yes. That's a cantrip, dude. So there's

00:35:42.039 --> 00:35:50.539
four for the first and five for the second. Four

00:35:50.539 --> 00:35:54.300
damage. Five. As this demon energy crackling

00:35:54.300 --> 00:35:56.480
from your warlock powers blasts out and fucking

00:35:56.480 --> 00:35:59.579
smokes them. Please take your turn. Wait, was

00:35:59.579 --> 00:36:03.260
that it? Yeah. Okay. Please take your turn. Doppelganger's

00:36:03.260 --> 00:36:06.719
on you. Irradiating power flowing around. If

00:36:06.719 --> 00:36:09.400
I use a potion of greater healing, that's a turn.

00:36:09.519 --> 00:36:12.360
A bonus action, yes. So what will happen with

00:36:12.360 --> 00:36:15.440
my Scourge weapon? It'll stay, but you won't

00:36:15.440 --> 00:36:18.199
be able to use it for this round. It takes your

00:36:18.199 --> 00:36:31.079
bonus action to attack with it. You can always

00:36:31.079 --> 00:36:36.789
use Cure Wounds, which is a healing action. For

00:36:36.789 --> 00:36:39.630
a cleric, it's a spell slot. And I do that to

00:36:39.630 --> 00:36:41.969
myself. Yeah. Cure wounds and then use your bonus

00:36:41.969 --> 00:36:44.250
action to hit with your spiritual weapon is a

00:36:44.250 --> 00:36:49.130
tactic. It may... Depending on the spell slot

00:36:49.130 --> 00:36:51.030
level, I think it heals you higher and stuff,

00:36:51.210 --> 00:36:56.469
so you just look at the levels of it. It says

00:36:56.469 --> 00:37:00.429
1d8 plus your spellcasting ability modifier.

00:37:00.769 --> 00:37:04.289
Which will be wisdom. So 1d8 plus 8, I guess.

00:37:04.369 --> 00:37:12.300
Yeah. Yeah. Aren't you a life cleric too? I believe

00:37:12.300 --> 00:37:18.800
so. So I think you'll get something to do with

00:37:18.800 --> 00:37:23.239
your... You can look at it, but roll your dice

00:37:23.239 --> 00:37:25.320
for your thing. You might get a little extra

00:37:25.320 --> 00:37:27.039
health because of being the life cleric, but

00:37:27.039 --> 00:37:28.800
you can look on that after your turn's done.

00:37:29.480 --> 00:37:33.940
Put your health in if you want. So what is it?

00:37:34.039 --> 00:37:38.019
1d8 plus 8? I went down to the second level with

00:37:38.019 --> 00:37:46.179
a 2d8 closer to me. Okay. Seven. Twelve plus

00:37:46.179 --> 00:37:48.699
eight. Twelve plus eight health back. That's

00:37:48.699 --> 00:37:54.599
a good roll. Alright, so bodice action. You're

00:37:54.599 --> 00:37:57.760
taking your special, or spiritual weapon attack.

00:37:59.320 --> 00:38:02.090
I'm right next to him. Yeah, but you only have

00:38:02.090 --> 00:38:04.070
your bonus action now. Oh, wait, you used your...

00:38:04.070 --> 00:38:06.869
Oh, sorry. Wait, no, you used Cure Wounds, which

00:38:06.869 --> 00:38:09.349
is an action, so you can take your spiritual

00:38:09.349 --> 00:38:12.050
weapon with your bonus action. Your spiritual

00:38:12.050 --> 00:38:14.230
weapon is more likely to hit and harder than

00:38:14.230 --> 00:38:16.570
your sword. I figured out what you were doing.

00:38:16.630 --> 00:38:22.289
We'll do that, then. 11 plus it. Thank you. Yeah.

00:38:22.929 --> 00:38:31.340
That one was it. Faux show. So nine damage, four

00:38:31.340 --> 00:38:35.679
plus five. Nine damage to him. Smacked him good.

00:38:40.159 --> 00:38:45.559
All right. So it is the doppelganger's turn.

00:38:47.940 --> 00:38:51.340
That means it's me. I got to do stuff. Next.

00:38:51.960 --> 00:38:54.679
All right. He's going to take a slam attack.

00:38:55.820 --> 00:38:58.300
Pass to me. He's going to take a slam attack.

00:38:58.340 --> 00:39:01.710
Is that you, flea stick? With jelly sock? Sock

00:39:01.710 --> 00:39:06.030
jelly? That's a gnat woman. He trips and he falls

00:39:06.030 --> 00:39:10.630
down. But actually, before he falls down, his

00:39:10.630 --> 00:39:13.489
head, he bends and his head goes straight up

00:39:13.489 --> 00:39:15.849
his butt. And he's going to take some damage

00:39:15.849 --> 00:39:18.230
from, suffocation damage from his own rectum.

00:39:18.230 --> 00:39:21.670
I can see the future. Four damage dealt to the

00:39:21.670 --> 00:39:28.329
doppelganger from his own anal rectum. penetration.

00:39:28.610 --> 00:39:31.949
And he also needs to make a save. What was the

00:39:31.949 --> 00:39:36.570
save? A DC wisdom, like, 16? Because of your...

00:39:36.570 --> 00:39:39.989
So I think it's on your turn, right? Once it

00:39:39.989 --> 00:39:41.530
gets back to you. So that means all three need

00:39:41.530 --> 00:39:46.190
to make their saves. He fails. So Doppelganger

00:39:46.190 --> 00:39:53.349
fails. Gargoyle fails. Ha ha, keep failing. Tratoran

00:39:53.349 --> 00:39:56.409
fails. Yeah. So do your damage, what was it,

00:39:56.429 --> 00:40:02.469
3d8? To all three of them. Plus your wisdom,

00:40:02.510 --> 00:40:30.800
probably. That's our guest star. 13 damage? Alright,

00:40:31.099 --> 00:40:33.199
that was a good chunk of damage to all of them.

00:40:36.519 --> 00:40:39.059
Are you looking at my laptop, Kelly? Yeah, I

00:40:39.059 --> 00:40:41.599
was trying to see if he was recording us. Well,

00:40:41.599 --> 00:40:46.039
yeah. We're playing. You think I'm just doing

00:40:46.039 --> 00:40:49.280
this and then redo it? Alright, so yeah, the

00:40:49.280 --> 00:40:52.920
trash is flying around, just cutting people up.

00:40:52.960 --> 00:40:54.800
You got trash bags strapping to people's faces.

00:40:54.820 --> 00:40:57.960
They can't breathe. Gives a good move on your

00:40:57.960 --> 00:41:06.280
part. What's it? Torrin's turn. All right. Well,

00:41:06.280 --> 00:41:08.280
you know what he's going to do. Except this time,

00:41:08.400 --> 00:41:14.079
he's going to make... Hell yeah. 19 plus 7 on

00:41:14.079 --> 00:41:23.880
the spear attack. So that is... 2. 4. And 6.

00:41:25.099 --> 00:41:30.300
Plus 4. 2 and 6 plus 4. Okay, so 12 and half.

00:41:30.820 --> 00:41:36.340
Half, yes. Alright, and yeah, so strength saving

00:41:36.340 --> 00:41:40.800
throw. Oh, one of these times he is going to

00:41:40.800 --> 00:41:50.500
push you and do some damage. 15? Dammit. Alright,

00:41:50.619 --> 00:41:53.480
yeah, no. You save. So he doesn't push you or

00:41:53.480 --> 00:41:57.360
do damage. He's getting really pissed off. Bro,

00:41:57.460 --> 00:42:01.019
just let me push you backwards, dude. Miss Muffin,

00:42:01.019 --> 00:42:03.699
it's your turn. You chose to pull me that one

00:42:03.699 --> 00:42:07.300
time. What do I even do? Make a wisdom saving

00:42:07.300 --> 00:42:22.300
throw. Make a wisdom saving throw. 13. How? You

00:42:22.300 --> 00:42:26.559
save. Your brain rewrites the neurons start firing

00:42:26.559 --> 00:42:28.659
and you overcome the fear of this doppelganger's

00:42:28.659 --> 00:42:49.760
face. So you're able to move into the fray. Hey,

00:42:49.920 --> 00:42:51.860
it's your dummy master, Tristan. and I would

00:42:51.860 --> 00:42:55.179
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Dragonade is dragon fruit and pink strawberry

00:43:29.260 --> 00:43:32.760
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00:43:32.760 --> 00:43:36.139
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00:43:36.139 --> 00:43:38.579
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00:43:38.579 --> 00:43:42.099
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00:43:42.099 --> 00:43:49.219
discount code. Thank you, W Energy. So I'm assuming,

00:43:49.579 --> 00:43:55.579
how do you say his name, Tratorian. Tratorian.

00:43:56.000 --> 00:43:58.420
Isn't paying any attention to me at this moment.

00:43:58.619 --> 00:44:00.800
No, he's getting ripped up by trash and finding

00:44:00.800 --> 00:44:03.400
good crystal. So I'm going to sneak around this

00:44:03.400 --> 00:44:06.139
table and sneak attack him. Are you going to

00:44:06.139 --> 00:44:08.820
do a bonus action sneak so you can get the advantage

00:44:08.820 --> 00:44:10.039
on your attack? Yes. Is that what you're going

00:44:10.039 --> 00:44:12.360
to do? So you can get the sneak attack? I was

00:44:12.360 --> 00:44:16.210
looking at it earlier. And it says I can deal

00:44:16.210 --> 00:44:19.869
4d6. And since you have a bonus action to hide,

00:44:19.949 --> 00:44:22.170
give me a stealth roll with advantage because

00:44:22.170 --> 00:44:26.070
you... A stealth roll with advantage. And you're

00:44:26.070 --> 00:44:27.929
finally using the rogue abilities correctly.

00:44:29.550 --> 00:44:35.170
With advantage. 24? Yeah. I'm not even going

00:44:35.170 --> 00:44:37.530
to fucking roll a perception check. I guess I

00:44:37.530 --> 00:44:42.280
will. So I need to roll 4d6. No, he fails. That

00:44:42.280 --> 00:44:44.460
was stealth. So now I roll to hit with my dagger.

00:44:45.239 --> 00:44:46.820
Yes, now you roll advantage with your dagger

00:44:46.820 --> 00:44:56.039
because you are stealth. 11 plus 8 to hit. Yes.

00:44:57.639 --> 00:45:00.780
That will hit him. So now you do your dagger

00:45:00.780 --> 00:45:03.619
damage and then you add your stealth attack damage,

00:45:03.760 --> 00:45:07.739
your sneak attack. You're losing die again. They

00:45:07.739 --> 00:45:14.000
go under the thing. You can slide it. Alright,

00:45:14.079 --> 00:45:17.860
so roll your dagger damage. And then roll your

00:45:17.860 --> 00:45:21.539
sneak attack damage. Oh, okay. So 1d4 plus 5.

00:45:22.599 --> 00:45:26.960
That's 9. Damn. And then the sneak attack damage

00:45:26.960 --> 00:45:32.880
is 4d6. Damn! 4d6! Holy fuck! Which is the cube.

00:45:33.340 --> 00:45:40.639
Yes, this might do it. 1, which is 5. 10. Oh,

00:45:40.679 --> 00:45:46.519
15. 20. 20 plus anything, or is it just 20? No,

00:45:46.599 --> 00:45:50.360
it doesn't say plus anything. Okay, so he had

00:45:50.360 --> 00:45:53.360
19 health left. 29 damage total. Yeah, he had

00:45:53.360 --> 00:45:56.199
19 health left. Because I'm a sneaky bitch. Yeah,

00:45:56.260 --> 00:45:59.039
you come fucking, you finally break free from

00:45:59.039 --> 00:46:01.719
your fear, and you come jumping over this table,

00:46:01.860 --> 00:46:04.360
leap over out of the shadows, and just fucking

00:46:04.360 --> 00:46:06.300
stick the shit out of this dude. Start sticking

00:46:06.300 --> 00:46:09.360
him in the neck. With also backflips. Yes, backflips,

00:46:09.400 --> 00:46:11.400
yeah. There's also, fuck yeah, there's backflips.

00:46:12.079 --> 00:46:15.059
And you do backflips and stab the shit out of

00:46:15.059 --> 00:46:17.480
Tatora, and he's just blood spewing. He's falling

00:46:17.480 --> 00:46:19.559
to his knees and falls backwards to the ground.

00:46:19.800 --> 00:46:23.480
You see this kind of dark energy flow out of

00:46:23.480 --> 00:46:25.699
him because, as you know, this guy is connected

00:46:25.699 --> 00:46:32.820
to the BBEG. What? Yeah, the soul kind of flows

00:46:32.820 --> 00:46:35.219
out of this dude, and you see the doppelganger

00:46:35.219 --> 00:46:38.150
kind of look in just absolute fear. that you

00:46:38.150 --> 00:46:41.510
just vanquished one of them. So the doppelganger,

00:46:41.590 --> 00:46:44.710
being as low health as he is, takes off running.

00:46:45.449 --> 00:46:49.690
Please, Dick, make an opportunity attack. So

00:46:49.690 --> 00:46:55.710
your sword, make your sword attack. Oh, and also,

00:46:55.789 --> 00:46:58.110
since the magic of this place, I forgot this

00:46:58.110 --> 00:47:01.809
guy's flowing with the power. These gargoyles

00:47:01.809 --> 00:47:03.329
that were powered through these souls just kind

00:47:03.329 --> 00:47:05.599
of... harden up and you see them kind of just

00:47:05.599 --> 00:47:07.880
harden inside of this water as it starts to flow

00:47:07.880 --> 00:47:10.780
up because they both have actually been falling

00:47:10.780 --> 00:47:14.679
in water at this moment. Interesting. Interesting.

00:47:15.559 --> 00:47:19.420
So make your attack. I'm drawing with two hands,

00:47:19.539 --> 00:47:27.519
right? Yeah. Two -hander. 15 plus 3. Yeah, that

00:47:27.519 --> 00:47:29.880
will hit him. So give me some damage. Dragon

00:47:29.880 --> 00:47:39.269
Slayer sword damage. It has a ten zone with a

00:47:39.269 --> 00:47:44.610
zero on it. A single zero. Seven. Seven damage?

00:47:45.730 --> 00:47:48.710
Yeah, you slice this fucking doppelganger as

00:47:48.710 --> 00:47:50.690
it's running. It's like, oh god, it falls to

00:47:50.690 --> 00:47:52.530
the ground and it's just laying there like crippled,

00:47:52.530 --> 00:47:54.769
can't barely move. So that's not all I can do.

00:47:56.050 --> 00:48:00.289
Gargoyle's dead. It's rock hard. Gargoyle's rock

00:48:00.289 --> 00:48:02.489
hard. Oh shit, I also need to make a save for

00:48:02.489 --> 00:48:05.110
the doppelganger because he's in your wave again.

00:48:06.059 --> 00:48:10.320
And it's actually your turn, I think. Wait. It

00:48:10.320 --> 00:48:17.860
wasn't his turn. So it's your turn. Yeah, actually.

00:48:20.340 --> 00:48:26.820
What is it? Wisdom save 16. It's an 11 plus...

00:48:26.820 --> 00:48:29.460
Yeah, he fails. So that's another of your...

00:48:30.639 --> 00:48:32.519
You know what? I think it's safe to say this

00:48:32.519 --> 00:48:36.360
combat's over. We win! As your spiritual guardians

00:48:36.360 --> 00:48:38.500
start flowing in a circle. Can't fuck with us.

00:48:38.699 --> 00:48:41.280
Can't mess with us. Yeah, yeah. It starts ripping

00:48:41.280 --> 00:48:43.239
this doppelganger to shreds as he's trying to

00:48:43.239 --> 00:48:45.039
run from you and he's just getting obliterated.

00:48:45.539 --> 00:48:47.599
Gargoyles go rock hard because the soul energy

00:48:47.599 --> 00:48:49.539
that was powering them from Chatoran is gone.

00:48:49.780 --> 00:48:55.800
That sucks. Yeah, so... Yeah, they're rock hard.

00:48:55.940 --> 00:48:58.340
They're rock hard. You know what the craziest

00:48:58.340 --> 00:49:00.480
part is? They're wet. So they're sitting in this

00:49:00.480 --> 00:49:03.940
water. They're just wet and rock hard. So, yeah.

00:49:05.099 --> 00:49:08.300
Combat ends. Tratoran, he falls to the ground

00:49:08.300 --> 00:49:10.940
and, you know, kind of looks just completely

00:49:10.940 --> 00:49:14.639
shocked. He's bleeding out. He says, you, you

00:49:14.639 --> 00:49:17.480
sons of bitches, bro. You sons of bitches, bro.

00:49:17.719 --> 00:49:20.239
You're going to pay for this. You're going to

00:49:20.239 --> 00:49:23.139
fucking pay for this. Just because you and your

00:49:23.139 --> 00:49:26.900
cat, too, and you meddling kids. So, yeah, he

00:49:26.900 --> 00:49:29.719
kind of just bleeds out as he lays there on the

00:49:29.719 --> 00:49:31.860
ground. This soul energy just flows out of him.

00:49:32.539 --> 00:49:34.139
What would you guys like to do as this place

00:49:34.139 --> 00:49:36.900
starts to kind of slowly fill with water? Break

00:49:36.900 --> 00:49:39.500
dance for a little bit. You've got, like, a good

00:49:39.500 --> 00:49:42.539
couple turns before it becomes, like, a problem.

00:49:42.739 --> 00:49:47.150
Yeah. Yeah, you got some free range to kind of

00:49:47.150 --> 00:49:48.829
search the area for a moment before it starts

00:49:48.829 --> 00:49:52.369
flooding. I'd say the top half of the structure

00:49:52.369 --> 00:49:56.309
in the northern side is not accessible because

00:49:56.309 --> 00:50:01.070
it is flooded up there. Just because of the chaos

00:50:01.070 --> 00:50:02.869
that's happening. So you have about this room.

00:50:03.230 --> 00:50:05.690
Is it not accessible because it's flooded? Unless

00:50:05.690 --> 00:50:07.610
you're going to swim in it. Is there nice things

00:50:07.610 --> 00:50:09.949
in there that you're trying to tell us we can't

00:50:09.949 --> 00:50:12.050
have because it's flooded? Yes, unless you're

00:50:12.050 --> 00:50:15.159
going to swim in it. That's fine. How dangerous

00:50:15.159 --> 00:50:19.860
is the waters? It's water. So you'd have to swim

00:50:19.860 --> 00:50:22.739
against the current of the flowing water into

00:50:22.739 --> 00:50:25.699
this flooded area. And then search the area.

00:50:25.780 --> 00:50:27.360
So you'd have to make strength checks to swim

00:50:27.360 --> 00:50:29.780
through it. Never mind. If you want to swim through

00:50:29.780 --> 00:50:31.679
it and search the area. Anybody want a cap of...

00:50:31.679 --> 00:50:36.179
Wait, what's it called? One second. You can use

00:50:36.179 --> 00:50:42.079
it. You can swim. I have no strength. What? One

00:50:42.079 --> 00:50:45.230
second. I'm going to find it. I had something

00:50:45.230 --> 00:50:49.809
specific. Cap of water breathing. Oh, you do

00:50:49.809 --> 00:50:52.869
have one of those. Yeah, we all do. I do. Oh,

00:50:52.889 --> 00:50:55.809
we all do? I don't know if all of you do, but

00:50:55.809 --> 00:50:57.590
I do remember you getting it. Which one of you

00:50:57.590 --> 00:51:00.750
want to fight for it? So, yes. If one of you

00:51:00.750 --> 00:51:03.730
have the cap of water breathing, you could...

00:51:03.730 --> 00:51:08.130
I would... You would what? Prefer us not? Because

00:51:08.130 --> 00:51:09.909
you know something juicy's out there? I would

00:51:09.909 --> 00:51:14.400
forfeit the strength checks because... you would

00:51:14.400 --> 00:51:16.420
be swimming forever. You could hold your breath

00:51:16.420 --> 00:51:18.119
forever. And I don't feel like sitting here making

00:51:18.119 --> 00:51:20.139
like 17 strength checks to see if you're going

00:51:20.139 --> 00:51:22.079
to just make it through the water. You know what

00:51:22.079 --> 00:51:26.159
I mean? So if you want to give it to Duke to

00:51:26.159 --> 00:51:30.739
go push through this water, he can do that. I

00:51:30.739 --> 00:51:33.119
will give you one room search out of the three

00:51:33.119 --> 00:51:36.300
rooms with this to do if you want to do that.

00:51:37.900 --> 00:51:40.179
You do have one? Okay. Then I'll make two. You

00:51:40.179 --> 00:51:43.000
can search two rooms out of the three rooms with

00:51:43.000 --> 00:51:45.360
your cap of water breathing in the flooded area

00:51:45.360 --> 00:51:48.400
if you want to do that. You want my cap? Mine's

00:51:48.400 --> 00:51:50.539
a potion of water breathing. Sure. Okay. Well,

00:51:50.579 --> 00:51:54.300
that still works. One hour. One hour? Okay. So,

00:51:54.300 --> 00:51:59.599
yeah. Give me – let's do each of you a strength

00:51:59.599 --> 00:52:02.059
check to see how long you're going to be able

00:52:02.059 --> 00:52:04.820
to hold out in this room to search it. So give

00:52:04.820 --> 00:52:07.019
me each a strength check. You two. Please stick

00:52:07.019 --> 00:52:13.829
in. Dookie. Correct. Okay. You have full time

00:52:13.829 --> 00:52:14.769
to search it. Wait, with advantage because it

00:52:14.769 --> 00:52:16.570
was given to him by a friend. Three plus five.

00:52:17.369 --> 00:52:19.210
Okay, so you're still going to have time to search

00:52:19.210 --> 00:52:21.730
the room, but just not fully. So both of you

00:52:21.730 --> 00:52:25.849
give me investigation checks. Duke, give me investigation

00:52:25.849 --> 00:52:44.860
with advantage. Roll me a D4. Three. Three? Roll

00:52:44.860 --> 00:52:52.960
me a D100. There you go. Yeah, biggin'. Biggin'.

00:52:52.960 --> 00:52:55.000
Get the old biggin', the big ball. Might need

00:52:55.000 --> 00:53:00.780
flat surface for this one. If you hear a thud,

00:53:00.780 --> 00:53:02.940
it's a big D100. Yeah, bigger than a golf ball.

00:53:09.139 --> 00:53:13.420
86. 86. Wow. This may not be usable for you very

00:53:13.420 --> 00:53:18.099
well, but you've got some. So you're... You're...

00:53:18.099 --> 00:53:24.599
If it'll load. It's not quite wanting to load.

00:53:26.780 --> 00:53:29.840
Okay, so you reach into this chest. You're kind

00:53:29.840 --> 00:53:31.500
of opening the water, fighting for the current.

00:53:31.840 --> 00:53:34.340
And you look inside this chest and you see this

00:53:34.340 --> 00:53:37.679
oddly shaped... It looks like a wand. It's like

00:53:37.679 --> 00:53:40.099
a little stick, but it's got the end of it where

00:53:40.099 --> 00:53:42.099
they usually have like jewels or crystal power

00:53:42.099 --> 00:53:45.000
in the wand. You see this skull of this creature

00:53:45.000 --> 00:53:47.320
just kind of sticking out the edge of it or at

00:53:47.320 --> 00:53:51.139
the tip of it. Okay, so this wand has seven charges.

00:53:51.940 --> 00:53:54.280
While holding the wand, you can cast one of the

00:53:54.280 --> 00:53:58.320
spells, a save DC 15 on this table below. You

00:53:58.320 --> 00:54:02.920
can do command or fear. The wand regains one

00:54:02.920 --> 00:54:06.210
D6 plus one expended charges daily at dawn. If

00:54:06.210 --> 00:54:09.449
you expend the last charge, roll 1d20. On a 1,

00:54:09.670 --> 00:54:11.650
the wand crumbles to ashes and is destroyed.

00:54:12.449 --> 00:54:15.989
So basically, you have 7 charges. You can cast

00:54:15.989 --> 00:54:19.130
Command, Flee, or Grovel. So that's the commands.

00:54:19.650 --> 00:54:22.329
You can cast Fear, which is in a 60 -foot cone.

00:54:23.230 --> 00:54:27.170
Fear costs 3 charges, and Command costs 1. It's

00:54:27.170 --> 00:54:29.969
the Wand of Fear, is what it's called. So you

00:54:29.969 --> 00:54:32.329
can just add that to your thingy. That's 7 charges

00:54:32.329 --> 00:54:37.150
per long rest? It gets back 1d6 daily at dawn.

00:54:38.389 --> 00:54:40.369
If you run it out, you've got to roll a d20.

00:54:40.489 --> 00:54:48.429
Yeah. All right, so... I'm a warlock. I wouldn't

00:54:48.429 --> 00:54:54.170
really say that it's that abnormal. Yeah, I mean,

00:54:54.210 --> 00:54:56.230
yeah, you can use it, but... Yeah, because it

00:54:56.230 --> 00:54:57.869
said it had its own save, actually, so it's a

00:54:57.869 --> 00:55:02.239
dc15 save for the commands, so... Yeah, you got

00:55:02.239 --> 00:55:04.719
a wand of fear. Flea stick? I guess the rogue

00:55:04.719 --> 00:55:07.719
could use it. Flea stick, what did you get? I

00:55:07.719 --> 00:55:12.320
rolled a five. A five. Six minus one. Yeah, so

00:55:12.320 --> 00:55:14.739
I say you weren't able to quite fight the current

00:55:14.739 --> 00:55:16.480
and search the room clearly enough to find anything

00:55:16.480 --> 00:55:20.579
of useful value. Before you both are yanked back

00:55:20.579 --> 00:55:23.260
into the main entrance by the water flowing.

00:55:23.559 --> 00:55:26.699
Can I catch my breath and roll again? Yeah, because

00:55:26.699 --> 00:55:29.099
your bubble lasts long until you come back out

00:55:29.099 --> 00:55:32.320
of water. Is that what it says? I don't know.

00:55:32.780 --> 00:55:36.300
Maybe. It was an hour. But it's more of the search

00:55:36.300 --> 00:55:38.219
of the rolls and the power of the water, and

00:55:38.219 --> 00:55:41.239
we failed. I was going to say, can you try again?

00:55:41.320 --> 00:55:42.679
All right, so now what do you guys want to do?

00:55:43.380 --> 00:55:46.960
Nah. Let him try again. All right, if you want

00:55:46.960 --> 00:55:48.579
to make me one more strength check to try to

00:55:48.579 --> 00:55:50.320
push through the water, I will let you. Yeah.

00:55:50.380 --> 00:55:52.860
If you fail, you're done. This time, extra strength,

00:55:52.940 --> 00:55:55.739
David Hasselhoff. Okay, give me investigation

00:55:55.739 --> 00:56:01.079
roll again. You're lucky. I love you guys. I

00:56:01.079 --> 00:56:04.139
guess you had a potion of breathing. It makes

00:56:04.139 --> 00:56:10.940
sense. Okay, so you find two potions of healing

00:56:10.940 --> 00:56:15.280
and one potion of water breathing. Why not? Why

00:56:15.280 --> 00:56:18.760
not? I love it. Alright, so what else do you

00:56:18.760 --> 00:56:20.920
guys want to do in this room? You got about...

00:56:20.920 --> 00:56:23.360
Find a way out. The entrance is the way out.

00:56:23.599 --> 00:56:26.280
Get out of here. You also have Tratoran's body.

00:56:27.400 --> 00:56:30.159
Loot that body. We're going to loot that body,

00:56:30.239 --> 00:56:31.800
motherfucker. Are you going to loot that body?

00:56:32.099 --> 00:56:34.539
Yeah. Are you looting it? Yeah. Okay, give me

00:56:34.539 --> 00:56:35.880
investigation roll. That's what I meant. I was

00:56:35.880 --> 00:56:38.519
just making sure who I told to roll. Well, I

00:56:38.519 --> 00:56:47.079
got a 13 plus my investigation, which is 3. 16.

00:56:48.039 --> 00:56:53.420
Okay. You find his spear, his shield. You find

00:56:53.420 --> 00:56:58.380
two greater potions of healing. You find a hundred

00:56:58.380 --> 00:57:03.659
gold pieces. Dang, that's a lot of stuff. Well,

00:57:03.679 --> 00:57:05.619
luckily it's recorded, so we'll hear it forever.

00:57:06.659 --> 00:57:10.079
And we'll know. But that's what you find on him.

00:57:10.340 --> 00:57:15.099
Plus, you find an oddly magical -looking scroll

00:57:15.099 --> 00:57:19.460
strapped inside of his satchel bag. Grab it.

00:57:19.579 --> 00:57:22.820
Grab it, yeah. So you grab this scroll, and you

00:57:22.820 --> 00:57:25.159
can feel that this is one of the scrolls of power

00:57:25.159 --> 00:57:27.000
that you've been searching for, that he was hoping

00:57:27.000 --> 00:57:29.940
to get some demon power and use this scroll to

00:57:29.940 --> 00:57:31.760
help his master, and it doesn't work out very

00:57:31.760 --> 00:57:34.840
well. So you have obtained Legendary Scroll 2.

00:57:36.039 --> 00:57:37.760
What do you guys want to do now? Are you going

00:57:37.760 --> 00:57:39.099
to look at it, or are you going to get out of

00:57:39.099 --> 00:57:40.440
this place and then look at it, or what do you

00:57:40.440 --> 00:57:42.659
want to do? Get out, then look at it. What's

00:57:42.659 --> 00:57:44.500
it called, a legendary scroll? No, it's just

00:57:44.500 --> 00:57:45.800
the scroll, one of the scrolls. You know how

00:57:45.800 --> 00:57:47.440
you're looking for four scrolls? Oh, yeah, yeah,

00:57:47.519 --> 00:57:48.800
yeah. Yeah, yeah. You got the second scroll.

00:57:48.800 --> 00:57:50.900
Oh, yeah. Hell, yeah. Yeah, second scroll. See,

00:57:50.920 --> 00:57:53.699
that's why we loot that body. Okay, so you guys

00:57:53.699 --> 00:57:54.940
are going to head back towards the entrance where

00:57:54.940 --> 00:57:59.880
you came. Okay. Yeah? Okay, so you head back

00:57:59.880 --> 00:58:02.699
towards the room, the church -looking room that

00:58:02.699 --> 00:58:04.940
you found when you first came through and talked

00:58:04.940 --> 00:58:06.599
to those guys. There's a locked door towards

00:58:06.599 --> 00:58:08.099
the north side of the room. If you want to do

00:58:08.099 --> 00:58:09.900
anything there, you can. You got a little bit

00:58:09.900 --> 00:58:11.579
of time. This room hasn't filled up. This one's

00:58:11.579 --> 00:58:13.460
kind of higher up from where the flood is happening.

00:58:15.230 --> 00:58:17.429
Actually, which way did they come in? That was

00:58:17.429 --> 00:58:22.889
kind of me, but not me. Oh, yeah. They can lead

00:58:22.889 --> 00:58:24.730
you through. You guys came through the path of

00:58:24.730 --> 00:58:26.730
the wall where it is kind of like where the church

00:58:26.730 --> 00:58:29.030
steeple area, the church entrance leads to the

00:58:29.030 --> 00:58:31.489
cavernous area. So, yeah, you guys get led up

00:58:31.489 --> 00:58:32.949
through there. You guys can make your way through.

00:58:33.829 --> 00:58:37.510
Lead poisoning. Lead poisoning? No, you get led

00:58:37.510 --> 00:58:40.130
through there. But there's a room. You're in

00:58:40.130 --> 00:58:42.090
the room with six pillars across the rooms and

00:58:42.090 --> 00:58:44.389
the altar. There's the entrance that you came

00:58:44.389 --> 00:58:50.550
from to the east and a locked door to the north.

00:58:54.510 --> 00:59:02.690
Damn, what's that spell? What? I lost the locks.

00:59:03.449 --> 00:59:07.730
Alohara. Alohomora. Alohomora. Alohomora. I have

00:59:07.730 --> 00:59:09.949
themes tools. You can pick a lock if you want

00:59:09.949 --> 00:59:11.449
to try. Where's the lock at? There's a north

00:59:11.449 --> 00:59:12.809
end of the room. There's a locked door. I will

00:59:12.809 --> 00:59:14.889
pick that lock. All right. Give me a dexterity

00:59:14.889 --> 00:59:17.010
thieves tool check. Sleight of hand. Sleight

00:59:17.010 --> 00:59:18.610
of hand. Which you'll have an advantage with,

00:59:18.670 --> 00:59:26.750
I think. Yep. Yeah. Eighteen. Plus? No, that's

00:59:26.750 --> 00:59:29.550
my... Oh, with a plus? Okay. So, yeah. You unlocked

00:59:29.550 --> 00:59:32.190
that door. Good job. Let me look at what's in

00:59:32.190 --> 00:59:36.449
there. You did it. You did it. You did it. All

00:59:36.449 --> 00:59:41.360
right. This... The room is, this is like a small

00:59:41.360 --> 00:59:44.860
room and it contains some bookcases, like bookcases,

00:59:45.000 --> 00:59:46.960
shelves with books. Is that what they're called?

00:59:47.340 --> 00:59:50.659
Bookshelves. Bookshelves. Bookshelves. Bookcases,

00:59:50.800 --> 00:59:53.420
yeah, same thing. There's a few tables and furniture

00:59:53.420 --> 00:59:55.579
across the room just kind of scattered there,

00:59:55.599 --> 00:59:57.239
but it looks to seem as like a temple library.

00:59:58.840 --> 01:00:03.420
Hmm. Stop looking for porn, flea stick. I can't

01:00:03.420 --> 01:00:05.159
help it. Yeah, I was going to say, what do you

01:00:05.159 --> 01:00:07.320
guys want to do in here as you walk in? It looks

01:00:07.320 --> 01:00:09.880
to be like a library full of shelves and books.

01:00:11.699 --> 01:00:15.000
Any of you care about reading? No, I'm dyslexic.

01:00:17.880 --> 01:00:24.900
It's not funny. Or do you want to just dip? Okay.

01:00:26.039 --> 01:00:33.380
The library room? Not really. It's just kind

01:00:33.380 --> 01:00:38.750
of like an empty altar room. I'll scan the room

01:00:38.750 --> 01:00:43.530
and you tell me what to roll to make me find

01:00:43.530 --> 01:00:46.190
something of importance. In the library? Yeah.

01:00:46.329 --> 01:00:51.369
Roll me perception. I tell you. Yeah, you tell

01:00:51.369 --> 01:00:53.530
me. Can we search it, Jim? You came for what?

01:00:53.869 --> 01:00:58.389
17 plus 4. So as you're scanning through this

01:00:58.389 --> 01:01:00.489
library, you're seeing like books just kind of

01:01:00.489 --> 01:01:03.239
scattered and it's like, oh. We love cultist

01:01:03.239 --> 01:01:05.639
shit, and it's like how to do rituals for dummies.

01:01:05.940 --> 01:01:08.519
And then you see a shelf that's like full of

01:01:08.519 --> 01:01:10.800
spells and stuff. You see like a bunch of scrolls

01:01:10.800 --> 01:01:13.699
with spells scrolled onto them. Flea stick, this

01:01:13.699 --> 01:01:17.059
is your alley. Flea stick? Scrolls. Scrolls.

01:01:17.059 --> 01:01:20.800
Roll me investigation check. With advantage,

01:01:20.980 --> 01:01:24.179
because Miss Muffin kind of pointed out these

01:01:24.179 --> 01:01:27.739
scrolls. Wait, no, 14 minus 1, sorry. With advantage.

01:01:27.739 --> 01:01:29.500
With advantage. You can roll twice to get the

01:01:29.500 --> 01:01:32.230
higher number. 17 minus 1 is 16. Okay, so yeah,

01:01:32.269 --> 01:01:39.409
you find... Not porn. Flea stick. You have four

01:01:39.409 --> 01:01:43.690
magic scrolls. These are normal scrolls. These

01:01:43.690 --> 01:01:45.389
aren't special legendary scrolls that you're

01:01:45.389 --> 01:01:47.670
looking for. These are just four scrolls with

01:01:47.670 --> 01:01:49.630
spells on them that we will establish at a later

01:01:49.630 --> 01:01:54.929
time. So, yeah, that's that. You got some spells,

01:01:55.030 --> 01:01:57.570
some magic? You ready to step out of this bitch?

01:01:57.809 --> 01:02:02.300
Yeah. Alright. Let's leave this bitch. Outside

01:02:02.300 --> 01:02:08.440
we go. Dungeon rooted. Dungeon rooted. This episode

01:02:08.440 --> 01:02:11.019
of Dummies with Dice features Kelly Lee as Miss

01:02:11.019 --> 01:02:14.380
Muffin, Nate Chambers as Duke Crystal, Ryan Tucker

01:02:14.380 --> 01:02:17.179
as Flea Stick Sock Jelly, and Tristan Hayes as

01:02:17.179 --> 01:02:20.280
the DM. The episode is edited and mixed by Tristan

01:02:20.280 --> 01:02:22.820
Hayes. The artwork for Dummies with Dice created

01:02:22.820 --> 01:02:25.280
by Al Sorensen can be found on Instagram under

01:02:25.280 --> 01:02:30.670
A -R -C -S -I -0. The theme song is The Intense

01:02:30.670 --> 01:02:33.269
Fiddle by Ben Caldera. When it comes to Dummies

01:02:33.269 --> 01:02:36.190
with Dice, you can find our website on rss .com

01:02:36.190 --> 01:02:39.190
slash podcast slash Dummies with Dice and on

01:02:39.190 --> 01:02:41.869
Facebook at Dummies with Dice. Most importantly,

01:02:41.869 --> 01:02:44.949
join our Patreon at patreon .com slash Dummies

01:02:44.949 --> 01:02:48.489
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01:02:48.489 --> 01:02:51.809
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01:02:51.809 --> 01:02:53.789
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