WEBVTT

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Hey, it's your Dummy Master Trisston, and I would

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be in the description along with our discount

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code for a 10 % off. Dummies with Dice is the

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discount code. Thank you, Dubby Energy. this intro

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this is our 26th yes yes it's actually

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been almost an entire year full year yes in like

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a week or so maybe one full year wow didn't we

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do the star wars one like may 4th last year yeah

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yeah i think so yeah yeah it is may the fourth

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it's been a year Okay, let's start this. Happy

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anniversary. Viewer warning. Use of violence, profanity,

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rude humor, and the portrayal of drug and alcohol

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use. Welcome to Dummies with Dice, a Dungeons

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and Dragons actual play podcast that follows

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four not -so -average dummies of our world. Hello?

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It's three not -so -average dummies of our world

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that get caught up in a magical storm and are

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transported to the world of Dungeons & Dragons,

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where they must survive and try to find a way

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back home. He was holding us back. He didn't

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survive. He was old. He shitted himself to death.

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We were waiting on him. In the end, his pants

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were brown. Alright, one of you go first. Hello,

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I'm Kelli Lee and I play Miss Muffin. She's a

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crazy cat lady rogue. Fun fact, Miss Muffin is

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obviously addicted to online shopping. Obviously.

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Oh, so it matches the player too. Nope. Nope.

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It's Nate here. My character's Duke Crystal.

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He's the drug -addicted level 6 barbarian of

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the group. Fun fact about Duke, he thinks religion

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is a cult with more steps. Hey everybody, Ryan

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Tucker here. I play as Fleastick SockJelly.

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I'm the hobo trashmaster cleric of the God Rumpke.

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I'm a MacGyver of all things trash and garbage.

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Fun fact about flea. What? Sorry, I said garbage

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weird as fuck. Fun fact about flea stick, his

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middle name is Eugene. Aw. Flea stick Eugene,

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sock jelly. Eugene. My name is Trisston Hayes

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and I am the Dummy Master. And my fun fact is

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that koalas... have fingerprints that are similar

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to humans. Under a microscope, koalas have almost

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the same fingerprints as us. Do we have a koala

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fingerprint registry? Have koalas done something

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wrong? How do we know this? You know when your

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stuff disappears in your house and you never

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find it again? That's the night koalas. They're

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nocturnal. They'll get you. So, where are we

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left off? Archie Ortiz had sacrificed his own

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life to take out a big chunk of a horde of undead

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with a necklace of fireballs and ended up using

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way big fireball explosion and succeeded, but

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killed himself in the process. Also shitting

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himself. Also shitting himself, because he's

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not here to defend himself. So, I believe that

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would mean where we start up next would be an

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initiative still as the Ogre Zombie. Yes. On

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Duke, Crystal, and Flea Steak. Yes. Jeez. So.

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He's about to shit himself. I need to look at

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his thing real quick. Well, hurry up. To see

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what exactly he does once he... Too late. Lost

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his turn. Time down. Time down. There we go.

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I wish. You gotta be quicker than that. I got

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a dollar for you. Okay, so. Okay, so this ogre

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zombie is going to remain planted because he

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needs to use this ladder to not get up the next

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person So miss nothing. No, it's your turn when

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you feel alive and I'm close to it The ogre zombie

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I guess he's lost the one on their side is dead.

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Oh, yeah, they're yours is still alive. So So

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I'm still on my side? You're still on your side.

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There's a great big burning fireball that just

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exploded in front of you, freaking ash everywhere.

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And as this happens, Corley, the halfling that

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brought you guys in and stuff and just showed

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you where to go, she comes running up and she's

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like, okay, your friend's dead. He definitely

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just blew himself up with that fire, but he held

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it off. He goes, but your other friends are going

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to need your help. He goes, so I'm going to,

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she says, I'm going to hold this area. You get

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to your friends and tells you that you need to

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run and get to your friends to help defend. Immediately

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take off running. Because they're going to hold

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this zone. So, you will spend your turn running

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around this area. Sprinting! I am sprinting!

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Use dash to get more speed or more movement.

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You can, I'm assuming. Yeah, duh. So, what's

00:06:17.600 --> 00:06:20.480
your 30 movement speed? 30. Okay, so you are

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going to move. 60. Double. Yeah. Triple it! Wrong!

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As you like cross over into this next area of

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defense you're seeing like soldiers on the line

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like on the walls They're like bleeding and cut

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open and stick with arrows and there's other

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soldiers manning a big cannon And they're kind

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of firing off into the fog. You can't see what's

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really happening out there, but tell us chaos

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throughout the whole zone Yeah, all right do

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crystal your turn All right, the man in the catapult

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guys report firing at the other Okay, your dexterity

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roll No six, sorry viewers Friendlies are near

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him That's the ogres last breaths Okay, so yeah,

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you hit 30 feet off direction and land out next

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to the skeleton. And it kind of s 'blows out

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into the fog. S 'blows. Well, that scared him.

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It s 'blows. He says it s 'blows out. It s 'blows.

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It s 'blows. S 'blows. Anything else? Nope, not

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much I can do. Okay. Please do. Your turn. Eugene.

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Eugene. Man the cattle. I'm gonna man it. Man

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it. Dexterity. It hits hard. We need it. Before

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they destroy it. Next roll? Yeah. You can do

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it. Mushroom cloud. Twelve. Twelve. Twelve? Okay.

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Might not be in between his eyes, but I clip

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a booty cheek. Yeah, so... Oh, no! You do hit

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enough that they are in the radius. They lost

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a booty cheek. Do you have it written down, Nate?

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Dex save that I gotta make food No, I just have

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the catapults AC and hell through it man. Yeah

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Really quick Catapult But I don't know what kind

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of catapult maybe something rocks this one's

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going forward DC 15. All right, so I didn't make

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a DC 15 baby. Let's go Baby, what'd you get?

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So that's a The ogre's dex is poop. Yes, negative

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2. So that's 8 minus 2 for the ogre. So I rolled

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for him first. He failed. Foolish. Next one's

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not even better. 9. He failed. DC 15 save. Oh,

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9 plus 3. 10, 11, 12. Yeah, you don't save. He

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failed. Yeah, you both failed. So, damage. What's

00:09:16.029 --> 00:09:19.750
your damage for this bad boy? Donut? 4d6. Ooh.

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Yeah, this explosion comes through and it big

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boom blows up you see a little flame fireball

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shoot up and the skeleton just fries away into

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uh ash as the skeleton the ogre zombie kind of

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hits the flame against his back and kind of burns

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him up a bit but he's still standing because

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he's a big big boy he's going down his booty

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i'm taking my spiritual weapon and send it down

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there slice his throat yeah you can't do that

00:10:11.419 --> 00:10:13.679
because he's close enough so you spawned it down

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over close to that area when you did do it yeah

00:10:16.279 --> 00:10:20.389
so give me your tackle for your Spiritual weapon.

00:10:20.490 --> 00:10:23.029
I don't know what it's called. Carbage can lid.

00:10:23.509 --> 00:10:28.649
Nine. Actually, you know what? He is very...

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That hits. On the Sober Zombie? Yeah, that hits.

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All right. All right. So 1d8 plus 5. That hits

00:10:37.129 --> 00:10:41.549
a hit. He's very not hard. Big old boy. A lot

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of health. That's the eight, right? Yeah. Appeared

00:10:45.289 --> 00:10:48.009
me to have to ask. Seven. Diamond. Seven damage?

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It's a diamond. Nice, your garbage can straight

00:10:51.559 --> 00:10:54.220
up hits it in the forehead while he's hanging

00:10:54.220 --> 00:10:58.240
over the ledge, hooked into the thing. Alright,

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so that would mean next up is... He is dead,

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I think. I don't know why he's on there still.

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I just picture it as like the old video game

00:11:10.100 --> 00:11:13.519
diamond. Yeah. Before they made him actually

00:11:13.519 --> 00:11:17.350
look like diamonds. Alright, so it is the ogre

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zombie's turn. The ogre zombie, knowing that

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he has no more skeletons left, he's going to

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start to climb the wall. So I'm going to give

00:11:23.789 --> 00:11:27.649
it a strength check. That's an 11 plus 4, which

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definitely climbs up a wall. So that was, what

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did I say, 20 foot high? So he's got 10 more

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foot of movement, so he's there. He's at the

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top of the wall. Okay, next up. Miss Muffin.

00:11:44.769 --> 00:11:49.269
Oh, no. Miss Muffin's running up on the scene.

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And what? Yeah, I'll say with... Because I really

00:11:52.690 --> 00:11:54.509
don't want to... I'm going to say with this,

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yeah, you have made your way around to the other

00:11:59.190 --> 00:12:02.330
side of... What's their faces? Flea Stick and

00:12:02.330 --> 00:12:04.929
Dew Crystal. You're, like, coming down the north

00:12:04.929 --> 00:12:06.769
side. You're coming down towards them. Yeah.

00:12:07.090 --> 00:12:11.049
So, what would you like to do? You're about 60

00:12:11.049 --> 00:12:15.330
feet. 40 feet from the catapult. 40 feet from

00:12:15.330 --> 00:12:19.250
Duke Crystal. So the ogre zombie that just climbed

00:12:19.250 --> 00:12:22.269
up is about 100 feet. So I can't really do much

00:12:22.269 --> 00:12:25.409
from far away. I'm going to have to run up. I

00:12:25.409 --> 00:12:29.110
don't have enough distance. I can dash again,

00:12:29.230 --> 00:12:33.629
but it gets me closer. So wait, if Duke Crystal

00:12:33.629 --> 00:12:37.549
is only 40 feet from me, then what's the closest

00:12:37.549 --> 00:12:40.950
danger to us? The ogre? The ogre zombie is 60

00:12:40.950 --> 00:12:45.409
feet from Duke. Yeah. So. So if I dash up 60

00:12:45.409 --> 00:12:48.129
feet, I'm going to pass Duke anyways. Yeah, if

00:12:48.129 --> 00:12:51.269
you run 60 feet. You'll be right. You'll be running

00:12:51.269 --> 00:12:54.129
a little bit past Duke. Yeah, you'll be in between

00:12:54.129 --> 00:12:56.710
me and the ogre. Is that what you want to do?

00:12:56.990 --> 00:13:02.110
Sure. Dash? Yeah. Dash and crash. All right.

00:13:02.230 --> 00:13:05.710
Next up. I'll slice him on his way past me. Duke

00:13:05.710 --> 00:13:12.289
Crystal, it's you. You know the drill. He's on

00:13:12.289 --> 00:13:17.570
top of the wall so Okay, I knew he was gonna

00:13:17.570 --> 00:13:22.490
do that I knew I probably couldn't do it 14 or

00:13:22.490 --> 00:13:31.509
814 yes Did he make his way to say that's what

00:13:31.509 --> 00:13:36.490
he does horrendously three minus two four d6

00:13:37.919 --> 00:13:43.659
There's one, four, so five, three, eight, one.

00:13:43.820 --> 00:13:46.240
So nine, that wasn't very good. Nine damage?

00:13:46.379 --> 00:13:51.399
Yes. Nine damage is nine damage. All right. The

00:13:51.399 --> 00:13:55.379
flames freaking, they fly over and hit him again.

00:13:55.460 --> 00:13:58.179
He's like burnt to a crisp. There's like flesh

00:13:58.179 --> 00:14:00.740
dripping off of him. Bones are starting to show.

00:14:00.779 --> 00:14:04.519
He's just like... Trying to walk still, stepping

00:14:04.519 --> 00:14:06.860
towards you guys. He's in rough shape. Please

00:14:06.860 --> 00:14:09.759
take your turn. You got him. He's all you guys.

00:14:09.759 --> 00:14:12.480
He's much weaker now. He's very crippled. Sacred

00:14:12.480 --> 00:14:15.659
Flame. Sacred Flame. Dex save. Well, you know

00:14:15.659 --> 00:14:20.419
what his dex is like, so. 14 minus 2. Nope. So,

00:14:20.419 --> 00:14:25.059
12? 12? No, I didn't get it. What's your save

00:14:25.059 --> 00:14:28.039
that he has to make? 16. Okay, so, give me the

00:14:28.039 --> 00:14:30.580
damage. And I think that's actually doubled,

00:14:30.600 --> 00:14:33.059
because it's Radiant, and he's not dead. Oh!

00:14:33.259 --> 00:14:35.480
So when you do that, yeah. Let me double check.

00:14:35.620 --> 00:14:40.460
Yeah, that is Radiant. Yeah. So I roll 4d8 instead

00:14:40.460 --> 00:14:42.539
of 2d8? Or just double the damage? Sacred Flame

00:14:42.539 --> 00:14:47.860
is 2d8? Yeah. Dang. It went up. Are you nervous,

00:14:47.960 --> 00:14:50.840
sir? Yeah. Because it's double damage because

00:14:50.840 --> 00:14:53.740
it's radiant. He's dead. I thought it was only

00:14:53.740 --> 00:14:59.299
1d8. That's crazy. You thought wrong. 11, 3 and

00:14:59.299 --> 00:15:06.590
8. That's 7, so 18. 18 damage? Yes. Yeah, so

00:15:06.590 --> 00:15:09.509
he starts lumbering forward you see like you

00:15:09.509 --> 00:15:12.750
almost see like like depression and like pain

00:15:12.750 --> 00:15:15.470
inside this thing says it's like Skins melting

00:15:15.470 --> 00:15:17.830
off and he like looks up and you see like a holy

00:15:17.830 --> 00:15:20.029
hand just this light hit him in the forehead.

00:15:20.149 --> 00:15:33.820
He's like that is all for that round of uh creatures

00:15:33.820 --> 00:15:36.639
so you have a moment you all just kind of take

00:15:36.639 --> 00:15:40.259
a breath from the constant onslaught and i'm

00:15:40.259 --> 00:15:44.259
going to tell them um an emotional fit of rage

00:15:44.259 --> 00:15:47.740
archie ortiz freaking sacrificed himself for

00:15:47.740 --> 00:15:53.700
us and he's dead he sacrificed himself yes archie

00:15:53.700 --> 00:15:58.379
is dead he's gone so good man with this um you

00:15:58.379 --> 00:16:02.419
guys have moment of there's that skeleton it

00:16:02.419 --> 00:16:07.120
was trying to add so you guys have a moment of

00:16:07.120 --> 00:16:10.779
like chill out before anything else happens so

00:16:10.779 --> 00:16:14.279
you can choose to take a short rest so like take

00:16:14.279 --> 00:16:17.120
like an hour or so rest and you can use it to

00:16:17.120 --> 00:16:19.059
spend your hit die to regain health points if

00:16:19.059 --> 00:16:23.720
you need to or you can find Corley and ask her

00:16:23.720 --> 00:16:26.019
any questions to try to get an advantage on what's

00:16:26.019 --> 00:16:29.039
coming next or you can spend the time trying

00:16:29.039 --> 00:16:34.340
to fortify or repair your own defense zone i

00:16:34.340 --> 00:16:37.519
will do the fortifying repair because the catapult

00:16:37.519 --> 00:16:40.220
is damaged okay and it needs fixing what else

00:16:40.220 --> 00:16:42.279
would you guys like to do say a lot like hurt

00:16:42.279 --> 00:16:46.779
that needs to sleep or rest everyone that attacked

00:16:46.779 --> 00:16:48.899
everyone attacked us pretty much went after the

00:16:48.899 --> 00:16:51.980
catapult yeah they're trying to get well they

00:16:51.980 --> 00:16:54.980
missed us because our ac was i have almost half

00:16:54.980 --> 00:16:58.809
my health points i like a little over half It's

00:16:58.809 --> 00:16:59.929
up to you what you want to do. If you want a

00:16:59.929 --> 00:17:02.370
short rest, you could spend your hit die to try

00:17:02.370 --> 00:17:04.690
to get some health back. He's going to repair

00:17:04.690 --> 00:17:07.210
his catapult is what he wants to do. What was

00:17:07.210 --> 00:17:09.829
the other option? You can also fortify and repair

00:17:09.829 --> 00:17:12.069
the area other than the catapult. If there's

00:17:12.069 --> 00:17:13.690
something special you can think of that you want

00:17:13.690 --> 00:17:15.990
to do to try to make it better. If you don't

00:17:15.990 --> 00:17:18.190
want a rest, you could talk to the one chick.

00:17:18.390 --> 00:17:21.269
Maybe she'll know which direction they're coming

00:17:21.269 --> 00:17:23.630
from actually more. Or you can talk to Corley

00:17:23.630 --> 00:17:26.470
and get some information for an advantage on

00:17:26.470 --> 00:17:29.150
the next. part of a fight or something how much

00:17:29.150 --> 00:17:34.630
health do you have 25 to 30. no health guys you

00:17:34.630 --> 00:17:36.710
guys know me i know you have big help i forget

00:17:36.710 --> 00:17:38.890
because i see your health because i have bigger

00:17:38.890 --> 00:17:41.309
helps than that i have 38 out of 51 right now

00:17:41.309 --> 00:17:46.789
yeah so yes it's very very he's a dwarf cleric

00:17:46.789 --> 00:17:49.009
so you heal yourself and i'll go talk to corley

00:17:49.009 --> 00:17:51.210
wait i got a healing potion i'll be all right

00:17:51.839 --> 00:17:54.900
I shouldn't heal her by holding her. Okay, then

00:17:54.900 --> 00:17:56.720
you go talk to Coralie. Or you can talk to Coralie

00:17:56.720 --> 00:17:59.660
if you want. No, I'll heal. I'll say I'm full

00:17:59.660 --> 00:18:05.079
health at 16. I drank a healing potion. Okay,

00:18:05.119 --> 00:18:10.170
so. Where is Coralie? She relieved you. So she's

00:18:10.170 --> 00:18:12.630
back when you were on the yeah, so I'm gonna

00:18:12.630 --> 00:18:14.250
have to dash all the way around it You're fine

00:18:14.250 --> 00:18:16.690
to run over there right now. We're not she says

00:18:16.690 --> 00:18:18.890
she sent you over there when the fight was happening

00:18:18.890 --> 00:18:20.869
I don't know if she wants you to stay there.

00:18:21.349 --> 00:18:23.789
I don't know. Yeah, I'm gonna go back and look

00:18:23.789 --> 00:18:28.890
and talk to her. Okay So new crystal give me

00:18:28.890 --> 00:18:36.410
Strength check with advantage Because this seems

00:18:36.410 --> 00:18:38.700
like something Duke would be good at Working

00:18:38.700 --> 00:18:45.579
and preparing 11 15 or 13 15 15. Okay. So yeah,

00:18:45.640 --> 00:18:50.559
you are able to Get back five hit points for

00:18:50.559 --> 00:18:54.579
your catapult to repair it almost a max full

00:18:54.579 --> 00:18:57.740
of the dice Okay, and please take what you want

00:18:57.740 --> 00:19:02.440
to do Prepare stuff. Okay. So what would you

00:19:02.440 --> 00:19:05.779
like to do that would fortify or defend this

00:19:05.779 --> 00:19:09.400
area for the walls? so when you look around you

00:19:09.400 --> 00:19:13.380
see that there's like barrels full of oil there's

00:19:13.380 --> 00:19:18.440
a big cauldron of like burning inside of it uh

00:19:18.440 --> 00:19:21.119
and then the walls so what would you like to

00:19:21.119 --> 00:19:23.920
do anything's better should we use the oil on

00:19:23.920 --> 00:19:28.039
the catapult to really make them pointy or are

00:19:28.039 --> 00:19:30.319
they like that the catapult explodes already

00:19:30.319 --> 00:19:32.640
yeah yeah but there's just that's what we see

00:19:32.640 --> 00:19:35.059
by the walls to where we can dump the oils are

00:19:35.059 --> 00:19:39.160
we gonna We put the oil and spots along the wall

00:19:39.160 --> 00:19:42.460
or if they get the dude with the ladder or something

00:19:42.460 --> 00:19:45.460
like that set up we can Dump it over the edge

00:19:45.460 --> 00:19:49.539
on them. Yeah, you do that. So give me a strength

00:19:49.539 --> 00:19:52.500
check To try and like move them move them around

00:19:52.500 --> 00:19:55.720
and stuff with advantage or just do normal. Okay

00:19:55.720 --> 00:20:03.019
19 Okay, so you're sorry 21 21. Okay. So yeah,

00:20:03.059 --> 00:20:05.180
you're able to move these over and kind of dump

00:20:05.180 --> 00:20:06.859
some of them over and then fleece it. When you're

00:20:06.859 --> 00:20:08.299
starting to drag yours, you kind of trip and

00:20:08.299 --> 00:20:10.480
they kind of fall over and just kind of roll

00:20:10.480 --> 00:20:13.140
off the ledge and hit the ground. So you get

00:20:13.140 --> 00:20:16.500
a couple spots of your choosing if you want on

00:20:16.500 --> 00:20:19.980
this wall here. Two spots of oil slick down the

00:20:19.980 --> 00:20:23.579
wall. All right. I'd say one spot would be where

00:20:23.579 --> 00:20:28.420
the ogre zombie got up before. Okay. Might as

00:20:28.420 --> 00:20:32.339
well. And let you pick the other spot. The other

00:20:32.339 --> 00:20:35.559
spot where the zombie came up as well. He climbed

00:20:35.559 --> 00:20:39.240
up on the back of the ogre guy. He was a ladder,

00:20:39.400 --> 00:20:42.759
technically. So whatever place looks vulnerable

00:20:42.759 --> 00:20:47.440
other than that. Maybe... I don't know. It looks

00:20:47.440 --> 00:20:49.640
pretty rocky in front of the catapult. I don't

00:20:49.640 --> 00:20:51.839
know if they'd be able to terrain that very well.

00:20:52.579 --> 00:20:57.660
I would say... You can also pour it on the walkway

00:20:57.660 --> 00:20:59.900
if you want. Or if you don't want to, pour the

00:20:59.900 --> 00:21:01.059
other one over the wall. Just right when they

00:21:01.059 --> 00:21:06.470
come up the wall. I'd say probably down toward

00:21:06.470 --> 00:21:12.529
the fire thing on the corner of the castle. Up

00:21:12.529 --> 00:21:14.069
towards where you are or down the lower one?

00:21:14.609 --> 00:21:17.630
Down farther south, I guess, on the same wall,

00:21:17.809 --> 00:21:19.930
the same straight stretch that the other one

00:21:19.930 --> 00:21:23.069
was. This is kind of your guys' area. Yeah, something

00:21:23.069 --> 00:21:25.750
like that. In case anything crosses over. Okay.

00:21:27.250 --> 00:21:29.730
All right, oil slicks are down, catapult slightly

00:21:29.730 --> 00:21:33.450
repaired. And Ms. Muffin? You have made your

00:21:33.450 --> 00:21:36.549
way over to Corley. What would you like to ask

00:21:36.549 --> 00:21:40.529
me? Any questions about what? What's coming next?

00:21:40.670 --> 00:21:46.210
What should we prepare for? So, when you... Give

00:21:46.210 --> 00:21:49.089
me an insight check. As you're kind of walking

00:21:49.089 --> 00:21:51.250
up and talking to her. Insight, insight, insight.

00:21:51.970 --> 00:21:55.789
Okay. Ten. Ten? Okay, you don't notice anything.

00:21:56.349 --> 00:21:59.210
So, she kind of looks at you and she goes, you

00:21:59.210 --> 00:22:01.069
want to know what's coming next? she was okay

00:22:01.069 --> 00:22:04.869
so um she was yeah they they might have i think

00:22:04.869 --> 00:22:08.089
i think we saw some skeletons coming in and we

00:22:08.089 --> 00:22:10.369
might have some more like hand things something

00:22:10.369 --> 00:22:13.109
to do with hands she goes but honestly with your

00:22:13.109 --> 00:22:15.130
guys's siege weapons you guys are doing pretty

00:22:15.130 --> 00:22:18.750
well so uh you might get some more waves of some

00:22:18.750 --> 00:22:20.750
undead but i can't really tell you much of what's

00:22:20.750 --> 00:22:24.210
coming next so uh prepare for some kind of weird

00:22:24.210 --> 00:22:28.089
hand creatures okay do i have to stay over here

00:22:29.069 --> 00:22:30.089
She goes, no, you don't have to stay with me.

00:22:30.170 --> 00:22:31.390
She goes, you can go stay with your friends.

00:22:31.430 --> 00:22:33.130
She goes, I know you lost your friend and you

00:22:33.130 --> 00:22:35.230
want to stay with your other friends. So yeah,

00:22:35.309 --> 00:22:37.230
you go. Get out of here. Thank you, Coralie.

00:22:37.329 --> 00:22:40.410
Bye. Yeah, she goes, bye. Maybe we should have

00:22:40.410 --> 00:22:44.089
dumped the oil on the actual walkway. For the

00:22:44.089 --> 00:22:51.750
hands. Okay. So yeah. You guys have done some

00:22:51.750 --> 00:22:55.690
work here. You repaired. You put some oil slicks

00:22:55.690 --> 00:22:57.369
down. Got a little bit of information from her.

00:22:59.280 --> 00:23:01.299
So, Miss Muffin, as you're kind of walking through,

00:23:01.359 --> 00:23:04.339
give me a perception check. As you're kind of

00:23:04.339 --> 00:23:06.119
going through the other defense zones, walking

00:23:06.119 --> 00:23:09.700
your way back to your friends. I would have a

00:23:09.700 --> 00:23:15.660
dream. Six. Six? Yeah. Okay, yeah, you notice

00:23:15.660 --> 00:23:17.920
nothing as you're walking through. You see, you

00:23:17.920 --> 00:23:19.880
walk through and you see like some bloody people,

00:23:20.180 --> 00:23:21.980
like hurt people around the area, but you don't

00:23:21.980 --> 00:23:25.740
notice anything special. So, continue on. And

00:23:25.740 --> 00:23:27.400
you make it back to your friends. So you guys

00:23:27.400 --> 00:23:30.259
are chilling. You're kind of a couple, an hour

00:23:30.259 --> 00:23:33.660
or so has gone by. You've noticed that the time

00:23:33.660 --> 00:23:36.640
hasn't really changed. Like the sky hasn't changed.

00:23:36.720 --> 00:23:40.640
It all just looks the same dark, eerie, off weird

00:23:40.640 --> 00:23:43.299
sky. Like darkness has just creeped all around

00:23:43.299 --> 00:23:46.900
this fortress. The fog is still there. You hit

00:23:46.900 --> 00:23:49.380
this momentary hush within the fog that's surrounding

00:23:49.380 --> 00:23:51.859
it. It just gets super silent. Then you hear

00:23:51.859 --> 00:23:55.880
this harsh twang. It's like rope twisting and

00:23:55.880 --> 00:24:00.859
wood tightening. And suddenly you see two zombies

00:24:00.859 --> 00:24:03.660
come flying through the air out of the fog. They're

00:24:03.660 --> 00:24:08.599
just like... And they land on the walkway right

00:24:08.599 --> 00:24:11.359
in front of you guys. Hell yeah, they're catapulting

00:24:11.359 --> 00:24:36.390
zombies. I can respect that. I would do this

00:24:36.390 --> 00:24:40.430
too. No. Okay. Yes, I can respect it. I would

00:24:40.430 --> 00:24:42.950
do it. If I had soldiers who wouldn't die on

00:24:42.950 --> 00:24:48.589
impact, why not? Alright, so they land on opposite

00:24:48.589 --> 00:24:50.829
sides of you. So one lands kind of on the north

00:24:50.829 --> 00:24:52.529
side of your catapult and one lands on the south

00:24:52.529 --> 00:24:55.869
side. They're like laying on the ground. Actually,

00:24:55.950 --> 00:24:59.630
they are prone until their next turn, but that

00:24:59.630 --> 00:25:02.109
is what happens. So, I need you all to roll initiative

00:25:02.109 --> 00:25:14.700
again. A game? Yes, sir. Eight. Eight. Seven.

00:25:15.119 --> 00:25:22.019
Four plus four? No. Seven plus one. So you're

00:25:22.019 --> 00:25:25.440
before me. Okay. I guess it doesn't matter if

00:25:25.440 --> 00:25:30.680
they're already dead. So, as these... Zombies

00:25:30.680 --> 00:25:33.180
hit the ground. You guys see them flail through

00:25:33.180 --> 00:25:39.700
the air. You notice out into the fog, these four

00:25:39.700 --> 00:25:44.720
skeletons are pushing this big old mangling catapult

00:25:44.720 --> 00:25:47.339
up, and they're starting to load some kind of

00:25:47.339 --> 00:25:50.460
sacks inside of it. And this is their turn, so

00:25:50.460 --> 00:25:52.700
their turn was to move it. So they all pushed

00:25:52.700 --> 00:25:55.299
and moved it up. So now it is Ms. Muffin's turn.

00:25:56.470 --> 00:25:58.910
Because this thing is a big ol' catapult for

00:25:58.910 --> 00:26:01.029
these little skeletons to move. What? I didn't

00:26:01.029 --> 00:26:02.650
hear what you said, apparently. I thought he

00:26:02.650 --> 00:26:09.829
goes first. Yeah. Yes. Please take Eugene. Okay,

00:26:09.829 --> 00:26:12.130
then you go first. Sorry. It just put you first

00:26:12.130 --> 00:26:13.650
on the initiative order. Because you have a higher

00:26:13.650 --> 00:26:16.230
initiative bonus. Go ahead. You can go first.

00:26:16.309 --> 00:26:18.490
That's fine. Yeah, I don't want to go first.

00:26:19.589 --> 00:26:21.990
Does it go why that who has the higher initiative?

00:26:22.049 --> 00:26:24.529
I guess that's what it is. It goes right on there.

00:26:24.589 --> 00:26:27.410
It might be that way I don't know. I don't like

00:26:27.410 --> 00:26:29.710
that. I don't care. You both got eight. You go

00:26:29.710 --> 00:26:33.089
first. Alright, so what was happening? We had

00:26:33.089 --> 00:26:36.450
four zombies pushing up a catapult and two on

00:26:36.450 --> 00:26:38.789
deck. There's four skeletons pushing up a catapult

00:26:38.789 --> 00:26:42.430
and then there's two zombies. One right in front

00:26:42.430 --> 00:26:44.829
of you on the south side and one up on the north

00:26:44.829 --> 00:26:45.950
side on the other side of the catapult. I'll

00:26:45.950 --> 00:26:49.089
take north ones on closest. You got one about

00:26:49.089 --> 00:26:51.670
10 feet 15 foot in front of you Well, I'm gonna

00:26:51.670 --> 00:26:55.009
shoot a guiding bolt at the catapult at the catapult.

00:26:55.069 --> 00:27:00.509
Yeah, okay Give me what is that? I just tackle

00:27:00.509 --> 00:27:10.509
right you just okay go for it spell attack No,

00:27:10.970 --> 00:27:19.240
just shy do I still have much the owner No, because

00:27:19.240 --> 00:27:21.359
it's been like a couple hours since you guys

00:27:21.359 --> 00:27:23.960
bought last. But you are welcome to do it again

00:27:23.960 --> 00:27:26.160
if you want to spend the spell slot, but that's

00:27:26.160 --> 00:27:27.960
up to you. Because I think Guiding Bolt took

00:27:27.960 --> 00:27:29.640
a spell slot too, doesn't it? Yeah, it does.

00:27:35.259 --> 00:27:40.819
I have like a couple. A couple. They go quick

00:27:40.819 --> 00:27:43.420
once you start using them. Yeah. That's when

00:27:43.420 --> 00:27:46.839
shit gets real and you can't heal. Alright. I

00:27:46.839 --> 00:27:50.059
cast my spiritual weapon. Third level, by the

00:27:50.059 --> 00:27:58.720
way. Where do you spawn this bad boy at? I'll

00:27:58.720 --> 00:28:02.119
put it down there. Where the zombie is? Where

00:28:02.119 --> 00:28:07.240
the catapult is. Oh, down there on the skeleton.

00:28:07.759 --> 00:28:10.259
I'm going to put a yellow marker to symbolize

00:28:10.259 --> 00:28:15.660
where your guy is. I'm going to attack the catapult.

00:28:16.519 --> 00:28:18.380
Alright, you're going to hit at the catapult?

00:28:18.480 --> 00:28:22.880
Alright, give me an attack roll. Good move. 16?

00:28:23.200 --> 00:28:30.000
Very much will hit, yes. Alright. And picture

00:28:30.000 --> 00:28:31.900
the catapults in between those four skeletons.

00:28:32.259 --> 00:28:40.380
Okay. Alright, so... 7 plus 5, 12. 12 damage?

00:28:41.480 --> 00:28:48.250
Okay. Very good. Force damage. Yes. All right.

00:28:48.269 --> 00:28:53.049
It takes a beating. It's still pumping Okay,

00:28:53.130 --> 00:28:56.009
and now it is miss muffins turn and what's closest

00:28:56.009 --> 00:29:00.869
to miss muffin you have a zombie Approximately

00:29:00.869 --> 00:29:04.009
from you exactly 20 feet. Okay, so I'm gonna

00:29:04.009 --> 00:29:09.410
Go up to it and jab it right in the brain hole

00:29:09.410 --> 00:29:13.450
the brain hole. Yeah With my plus one dagger

00:29:14.009 --> 00:29:16.910
multiple brain holes give me a brain hole stab

00:29:16.910 --> 00:29:21.690
roll nope not one that one really you did okay

00:29:21.690 --> 00:29:26.509
so yeah roll with advantage you know what you

00:29:26.509 --> 00:29:28.890
do get to roll with advantage yay actually that

00:29:28.890 --> 00:29:30.730
is true because you're an assassin which means

00:29:30.730 --> 00:29:34.609
that one if it has a modifier though 12. 12.

00:29:34.869 --> 00:29:38.509
okay that will because your base roll was a one

00:29:38.920 --> 00:29:41.099
Just like if your base rolls a 20. I almost forgot

00:29:41.099 --> 00:29:45.220
to ask. That will... What'd you get? A 12? Yeah.

00:29:45.500 --> 00:29:48.880
Well, I got a 4 plus 8. That will hit, yes. You

00:29:48.880 --> 00:29:50.019
do a good advantage because you're an assassin.

00:29:50.240 --> 00:29:53.200
So if you go before that enemy takes its turn...

00:29:53.200 --> 00:29:59.359
Okay, so 1d4 plus 5. Go ahead. d4 is this one?

00:29:59.680 --> 00:30:06.660
No. Where is it? Oh, there's my triangle. 3 plus

00:30:06.660 --> 00:30:12.549
5 is 8. Eight damage. Good hit. You hit him.

00:30:12.569 --> 00:30:14.809
You stick him in the brain. He should be dead.

00:30:15.069 --> 00:30:17.529
Pull it out. He's still standing. Oh no, these

00:30:17.529 --> 00:30:19.029
zombies aren't like that. You must have just

00:30:19.029 --> 00:30:22.049
missed his brain. Anything else? I just gave

00:30:22.049 --> 00:30:24.170
him a lobotomy instead. Anything else? Yeah,

00:30:24.190 --> 00:30:27.690
you just rearranged his brain. Oh, shoot. So,

00:30:28.930 --> 00:30:32.490
um, gonna back up from him? Disengage? Yeah.

00:30:33.630 --> 00:30:37.519
Okay. Disengage and you can move another 10 feet

00:30:37.519 --> 00:30:40.059
back. Yeah, you'll be standing side by side with

00:30:40.059 --> 00:30:43.220
flea stick now Please take Eugene. Please take

00:30:43.220 --> 00:30:53.799
Eugene All right next up is Crystal I'm gonna

00:30:53.799 --> 00:30:57.440
loop around the old catapult. Okay go for zombie

00:30:57.440 --> 00:31:05.259
a It all zombie a And I'm gonna take his head

00:31:05.259 --> 00:31:08.240
clean off with the dark greatsword. Clean it.

00:31:09.039 --> 00:31:12.079
See if I can hit him. Ain't gonna like that blowhead

00:31:12.079 --> 00:31:15.500
I gotta get him. Let's see. So 21 hit him? Yes.

00:31:15.660 --> 00:31:27.420
Okay. Okay. 46. So 4, 5, 6, 9, 11, 12, 13, 19,

00:31:27.740 --> 00:31:34.789
plus 6. So... yeah 25 yes he's dead so yeah you

00:31:34.789 --> 00:31:38.230
clean him clean in half but with this uh being

00:31:38.230 --> 00:31:42.329
an undead nasty creature you don't get any life

00:31:42.329 --> 00:31:46.529
back i expected it it has no life to give but

00:31:46.529 --> 00:31:49.809
you cleave it in half so good job all right it

00:31:49.809 --> 00:31:56.509
is the zombies turn so he is going to run at

00:31:56.509 --> 00:31:59.630
you a flea stick and he's going to give you a

00:31:59.630 --> 00:32:03.440
slam I'm trying to two -handed just zombie smash

00:32:03.440 --> 00:32:07.880
on your head. Oh, you know what? Actually, one

00:32:07.880 --> 00:32:09.660
second. I've got to make a constitution save.

00:32:11.160 --> 00:32:17.059
Uh -oh. That's a nat 20. So, do smash. It slow

00:32:17.059 --> 00:32:25.920
rolled into it, too. That hurt. The zombie you

00:32:25.920 --> 00:32:30.380
killed. Hits zero hit points and it definitely

00:32:30.380 --> 00:32:36.539
saved where it would drop to One hit point since

00:32:36.539 --> 00:32:39.299
I got a nat 20. It's gonna have five hit points

00:32:39.299 --> 00:32:42.940
when it stands back up Like rises back up from

00:32:42.940 --> 00:32:44.859
you cleaving it in half. It's just half a body

00:32:44.859 --> 00:32:49.779
like Resets and it stands back up. So yeah is

00:32:54.009 --> 00:32:55.250
That thing was going to hit you. That's what

00:32:55.250 --> 00:32:57.190
was happening, and I redid that. Okay, so slam

00:32:57.190 --> 00:33:00.170
for on -beat flea stick. That is an 18 plus 3,

00:33:00.230 --> 00:33:05.029
baby. That hits. Baby. 1B8 plus 1. So that's

00:33:05.029 --> 00:33:09.710
a 1 plus 1, so 2 damage. All that stress for

00:33:09.710 --> 00:33:12.269
that. He hit it hard. He came in hard with the

00:33:12.269 --> 00:33:14.970
hit, but didn't do a lot of damage. He did the

00:33:14.970 --> 00:33:28.759
wiener. Okay. All righty then that means it is

00:33:28.759 --> 00:33:33.259
the skeletons all on the Mangolin they're going

00:33:33.259 --> 00:33:35.079
to launch something you see them carry a sack

00:33:35.079 --> 00:33:37.900
and they strap it in and they they launch this

00:33:37.900 --> 00:33:46.000
They launched this bag of things and hits the

00:33:46.000 --> 00:33:51.539
bag of shit something and it hits the ground

00:33:51.539 --> 00:33:53.619
and busts open and it's a whole swarm of crawling

00:33:53.619 --> 00:34:01.119
hands that pop out where they are they're like

00:34:01.119 --> 00:34:03.200
in between flea stick miss muffin and the catapult

00:34:03.200 --> 00:34:09.340
right next to soldier three oh no that is the

00:34:09.340 --> 00:34:11.400
skeleton's turn as they work as a team to operate

00:34:11.400 --> 00:34:14.880
this but now it is the swarm of crawling claws

00:34:14.880 --> 00:34:20.079
attack turn are they rolling they are undead

00:34:20.079 --> 00:34:27.559
yes so yes we need to burn them burn them hey

00:34:27.559 --> 00:34:31.260
did we put down oil slate so the hands are actually

00:34:31.260 --> 00:34:34.519
covered in oil the swarm of crawling hands kind

00:34:34.519 --> 00:34:37.440
of like does this like like spinning around like

00:34:37.440 --> 00:34:40.000
little snow like fumbling rats like falling around

00:34:40.000 --> 00:34:41.519
each other and they look over at soldier three

00:34:41.519 --> 00:34:43.860
and they take off running at them and they're

00:34:43.860 --> 00:34:47.400
gonna Do a swarm of grasping hands. Did they

00:34:47.400 --> 00:34:50.480
get thrown past the oil slicks? Five plus four.

00:34:50.840 --> 00:34:56.420
Ugh, this sucks. Five plus four, so that probably

00:34:56.420 --> 00:34:59.579
won't hit, old boy. Good, good, good. Wait. Hey,

00:34:59.679 --> 00:35:01.960
don't say that shit. It didn't hit. It doesn't

00:35:01.960 --> 00:35:04.400
hit, no. It does not hit. They jump past and

00:35:04.400 --> 00:35:07.820
he just smacks them all off. They're like spiders.

00:35:08.039 --> 00:35:11.079
Miss Muffin, your turn. I'm going to start daggering

00:35:11.079 --> 00:35:12.820
them. You're going to move to the swarming claws?

00:35:13.579 --> 00:35:15.480
No, not move to them. I thought they were in

00:35:15.480 --> 00:35:19.119
front of me. They are... You got the zombie next

00:35:19.119 --> 00:35:21.159
to you and the swarm of crawling ants are about

00:35:21.159 --> 00:35:25.920
20 feet from you. Okay, good. So, not my problem

00:35:25.920 --> 00:35:30.260
yet. But the zombie... I can just try that lobotomy

00:35:30.260 --> 00:35:33.480
one more time. See if I can... Give me a lobotomy

00:35:33.480 --> 00:35:39.420
roll. Lobotomy! Oh, wow! Not 20 this time. Yes,

00:35:39.440 --> 00:35:46.389
yes, yes, yes! So then... Seven seven damage

00:35:46.389 --> 00:35:50.489
double damage. Oh, I didn't roll double So then

00:35:50.489 --> 00:35:55.570
it's seven plus eight He's dead Yeah, you lobotomize

00:35:55.570 --> 00:35:57.829
him a little too good in his I knew I could do

00:35:57.829 --> 00:36:02.210
it guys working. We just have to look But before

00:36:02.210 --> 00:36:06.670
he takes perfect natural lobotomizer, she wakes

00:36:06.670 --> 00:36:11.159
up forehead jab forehead jab I'm just going to

00:36:11.159 --> 00:36:13.019
cleave him straight down the nose. That's a nat

00:36:13.019 --> 00:36:16.340
1. So. Yeah, he's dead. With a nat 1, he goes,

00:36:16.500 --> 00:36:19.780
and it kind of just pops open. He dies. He does

00:36:19.780 --> 00:36:24.219
not even revive at all. Exploding spider. All

00:36:24.219 --> 00:36:27.960
right. Ms. Muffin, please take your turn. I'm

00:36:27.960 --> 00:36:31.440
taking my dragon slayer sword and cleaving right

00:36:31.440 --> 00:36:34.420
down the center of this fucking zombie. It's

00:36:34.420 --> 00:36:37.889
dead. that one oh man the only zombie the one

00:36:37.889 --> 00:36:40.010
by dude i know i accidentally said spider so

00:36:40.010 --> 00:36:43.730
you got swarming crawling claws uh 20 feet from

00:36:43.730 --> 00:36:46.329
you and then the zombie fighting duke which you

00:36:46.329 --> 00:36:48.289
know it's probably not going to last long it

00:36:48.289 --> 00:36:52.190
is about 25 30 feet from you you can't make it

00:36:52.190 --> 00:36:53.570
to the swarm crawling hands if you want to get

00:36:53.570 --> 00:36:56.409
close and hit them but that's a radius use your

00:36:56.409 --> 00:36:58.650
flame on them use your secret flame on their

00:36:58.650 --> 00:37:05.980
hands yeah that's what i thought It won't work

00:37:05.980 --> 00:37:08.980
like that. It only does like one little hand

00:37:08.980 --> 00:37:11.960
at a time. Well, it will hurt. They're just one

00:37:11.960 --> 00:37:15.480
thing. It's not like that. It's called Swarm

00:37:15.480 --> 00:37:17.679
of Crawling Hands. They're a bundle. Yeah, they

00:37:17.679 --> 00:37:20.119
can't separate. Yeah, just roll a deck save.

00:37:20.300 --> 00:37:23.920
Yeah, that's what I was thinking of. Yeah, flame

00:37:23.920 --> 00:37:27.000
them bitches. Alright, deck save. It's a 15 plus

00:37:27.000 --> 00:37:32.030
2. Is that no damage rate? Half damage. I don't

00:37:32.030 --> 00:37:34.210
think it's half damage for a sacred flame. Dammit!

00:37:34.349 --> 00:37:36.010
I think it's just a miss. They're dex, they're

00:37:36.010 --> 00:37:37.789
dex stars, they're little pearls! What would

00:37:37.789 --> 00:37:44.989
you do? Or take 1d8 radiant damage. Yeah, I think

00:37:44.989 --> 00:37:47.090
it's, I think with sacred flame it's just, so,

00:37:47.269 --> 00:37:49.789
anything else you want to do? Yeah, I need to

00:37:49.789 --> 00:37:52.090
take my shield and cleave that catapult. Oh,

00:37:52.090 --> 00:37:53.710
you're gonna hit the catapult again? Yeah. Give

00:37:53.710 --> 00:38:01.579
me it. Give me your head. Bonus! On the money.

00:38:02.619 --> 00:38:10.460
On the money. Alright, so... 1d8 plus 1... So,

00:38:10.579 --> 00:38:20.440
11. 11 damage? Okay. Money. Good round, everybody.

00:38:20.760 --> 00:38:27.199
Good jobs. Zombie on Duke. It's his turn. So

00:38:27.199 --> 00:38:30.599
he's gonna do the old slam smash on your noggin.

00:38:33.340 --> 00:38:36.719
11 plus 3. He ain't doing it. He ain't doing

00:38:36.719 --> 00:38:38.380
it. He ain't slamming air. He ain't doing it.

00:38:38.739 --> 00:38:42.360
He's slamming air. Your turn. Your turn, Duke.

00:38:42.639 --> 00:38:44.960
Could I move a couple feet to the right without

00:38:44.960 --> 00:38:48.340
him attacking me? You can move as long as it's

00:38:48.340 --> 00:38:51.260
within 5 feet. Okay. So you can like flip around

00:38:51.260 --> 00:38:53.380
him to the other side. Like circle him type stuff?

00:38:53.500 --> 00:38:54.679
Yeah, if you want. Alright, well I'm gonna move

00:38:54.679 --> 00:38:57.940
over just a little bit. Okay. And then I'm going

00:38:57.940 --> 00:39:01.960
to use my bonus action to shove him. Okay. Attempting

00:39:01.960 --> 00:39:04.760
to push him off the wall. All right. Go for it.

00:39:04.800 --> 00:39:10.739
So that'd be... Strength. Strength. Okay. Uh,

00:39:10.960 --> 00:39:15.760
not great. Ten. Ten? I got a twelve plus one.

00:39:15.960 --> 00:39:19.940
Oh, he saves, huh? He just kind of stands there.

00:39:20.280 --> 00:39:22.699
He's trying to push him over. Oh, that's upsetting.

00:39:22.699 --> 00:39:25.860
But it's a bonus action, so... All right. Action.

00:39:27.019 --> 00:39:30.480
Action is action. Yep, dark great sword straight

00:39:30.480 --> 00:39:35.360
to top the head Cleave him right down that one

00:39:35.360 --> 00:39:54.639
is a 24 13 plus 6 19 damage to the top of his

00:39:54.639 --> 00:39:59.420
cranium Yeah, you cranking right on the top of

00:39:59.420 --> 00:40:02.280
the cranium. He's making me mad. Splits him,

00:40:02.360 --> 00:40:03.920
but he's got to be constitution safe. He was

00:40:03.920 --> 00:40:06.900
supposed to fly out. How? His brain is split

00:40:06.900 --> 00:40:11.000
vertically. Both hemispheres are literally separated.

00:40:11.760 --> 00:40:14.219
No, no, no, no. Exactly. It's just once. It's

00:40:14.219 --> 00:40:16.880
just once. I was going to say, he's died. Yeah,

00:40:16.880 --> 00:40:20.420
he's died. There's no reason. Split in the mouth,

00:40:20.460 --> 00:40:24.940
forehead, yeah. Okay, so next up is the skeletons

00:40:24.940 --> 00:40:29.760
and you see them loading up another sack Can

00:40:29.760 --> 00:40:35.460
you guys handle the hands and I'll hop on the

00:40:35.460 --> 00:40:37.940
catapult with the catapult Yeah, if you guys

00:40:37.940 --> 00:40:39.820
if you guys take care of the hands, I'll get

00:40:39.820 --> 00:40:42.900
on our catapult and shoot their catapult. Yeah

00:40:42.900 --> 00:40:49.159
Yes, how do we take care of the Just attack them

00:40:49.159 --> 00:40:52.059
just attack They're just one entity, technically.

00:40:52.460 --> 00:40:55.079
Picture it not like a bunch of individual hands.

00:40:55.239 --> 00:40:57.940
Just a swarm. A bunch of hands that are... Just

00:40:57.940 --> 00:41:02.219
balling around. They launch, but I'm going to

00:41:02.219 --> 00:41:04.500
roll to see which direction they're going. They

00:41:04.500 --> 00:41:09.380
share one life. Magical life. Okay, so these

00:41:09.380 --> 00:41:12.150
ones... These ones land right in front of you

00:41:12.150 --> 00:41:13.829
guys. Please take a ms. Muffin. Just a whole

00:41:13.829 --> 00:41:15.170
bundle. Of course they do. They fall out of the

00:41:15.170 --> 00:41:17.190
sack and there's like... I say you guys screw

00:41:17.190 --> 00:41:18.449
it up. One do it one, one do it the other. And

00:41:18.449 --> 00:41:21.750
I start slicing and dicing them. You need to

00:41:21.750 --> 00:41:23.809
add into this. That way Soldier 3 doesn't get

00:41:23.809 --> 00:41:27.070
his cheeks completely clapped. And I will be

00:41:27.070 --> 00:41:30.599
made a fool of. My word will be nothing. 16 on

00:41:30.599 --> 00:41:35.219
initiative. Okay, that was the skeleton's turns.

00:41:35.400 --> 00:41:37.500
And then the next one is the swarm that's on

00:41:37.500 --> 00:41:40.039
soldier three. And you know what he's going to

00:41:40.039 --> 00:41:43.539
do? He's going to try to fondle. He's going to

00:41:43.539 --> 00:41:45.460
fondle the soldier three with his crawling claws.

00:41:45.900 --> 00:41:48.639
Grasping hands. And that one. Fondle me? Yes!

00:41:49.079 --> 00:41:51.059
They start crawling on him and you hear the soldier

00:41:51.059 --> 00:41:53.000
and he goes, Duke said he was going to protect

00:41:53.000 --> 00:41:54.920
me. Flea stick said they'd protect me. And he's

00:41:54.920 --> 00:41:56.980
like, snap! And just breaks some of the fingers

00:41:56.980 --> 00:42:20.929
on the claw. He said, I feel safe. He's gonna

00:42:20.929 --> 00:42:26.090
do some damage to him good damage He does one

00:42:26.090 --> 00:42:27.969
damage as he breaks a finger on the crawling

00:42:27.969 --> 00:42:33.829
hands. Yay Good job person five fingers broke

00:42:33.829 --> 00:42:39.489
Miss muffin your turn. You got a swarm of crawling

00:42:39.489 --> 00:42:41.710
hands in front of you and 120 feet behind you

00:42:41.710 --> 00:42:44.150
Well the one right in front of me. I'm gonna

00:42:44.150 --> 00:42:52.199
slice and dice Eleven plus eight. Nineteen. Eleven

00:42:52.199 --> 00:43:01.860
plus eight. That will hit. Six damage. Six slicing

00:43:01.860 --> 00:43:10.900
damage. Okay, six slicing damage. Alright, anything

00:43:10.900 --> 00:43:13.639
else? Anything else you want to do on your turn?

00:43:15.090 --> 00:43:18.789
Slash the base? The half slinging slasher. I

00:43:18.789 --> 00:43:22.969
mean, I don't know. Can I use my other dagger

00:43:22.969 --> 00:43:25.789
and my other hand? Okay. Yeah, okay, yes. So

00:43:25.789 --> 00:43:27.570
yeah, I'm going to slash with my other hand as

00:43:27.570 --> 00:43:30.570
well. Okay. Try to get as many as possible. Nat

00:43:30.570 --> 00:43:33.769
20! Nat 20! Double damage. I'll bring the slice

00:43:33.769 --> 00:43:37.530
with your feet. So this one's only plus 4. So

00:43:37.530 --> 00:43:42.190
it's 1 plus 4 and then 3 plus 4. You don't do

00:43:42.190 --> 00:43:45.840
your bonus twice. Oh. That's what I did last

00:43:45.840 --> 00:43:48.380
time, so we fucked it up. Roll both damage and

00:43:48.380 --> 00:43:50.760
then add your bonus. I already forgot what they

00:43:50.760 --> 00:43:54.440
were, so I'm going to reroll two and two. So

00:43:54.440 --> 00:43:56.420
that's four plus four. Okay, so eight damage.

00:43:56.639 --> 00:43:59.519
Yeah, eight damage. My bad. The last one I definitely

00:43:59.519 --> 00:44:01.719
rolled too much damage. Chater, you're kicked

00:44:01.719 --> 00:44:05.179
out. I didn't know. You're bad. Bad DM. You didn't

00:44:05.179 --> 00:44:10.360
notice. Here, puff your paper. All right, shake

00:44:10.360 --> 00:44:13.789
your flame on the handy hands. One's right in

00:44:13.789 --> 00:44:19.570
front of you? Yeah. Okay. They fail. Two plus

00:44:19.570 --> 00:44:24.150
one. Two plus two, but still fail. Seven plus

00:44:24.150 --> 00:44:29.889
four. What was it? Seven plus four? Eleven. Eleven.

00:44:30.349 --> 00:44:38.070
Radiant. Radiant. Oh, double damage then. Yep.

00:44:38.170 --> 00:44:41.860
So 22 damage? Yeah. Well, you'd roll it. Roll

00:44:41.860 --> 00:44:45.539
it up there. I was like, wait. Another seven.

00:44:46.699 --> 00:44:51.599
And a five. So, twelve. Twelve and eleven. Big

00:44:51.599 --> 00:44:54.099
ol' hits. Big ol' hits. Sacred flames frying

00:44:54.099 --> 00:44:57.800
up their undead flesh. Alright, Duke. Alright,

00:44:57.920 --> 00:45:00.940
now I gotta take my shield and bash that thing

00:45:00.940 --> 00:45:05.039
again. Yeah, go for it. You can bash it. Eight.

00:45:09.159 --> 00:45:15.989
Eighteen. Yeah. Alright, so 1 damage. So, 10.

00:45:16.210 --> 00:45:20.309
10 damage? Yep. Okay, so. I don't know how to

00:45:20.309 --> 00:45:24.289
do math. Your shield kind of just like, you see

00:45:24.289 --> 00:45:26.369
it back there just in the fog. Like, around the

00:45:26.369 --> 00:45:28.110
edge of the fog, you can barely kind of see what's

00:45:28.110 --> 00:45:29.809
happening. And just like, you're smashing and

00:45:29.809 --> 00:45:32.030
beating and pummeling. And then you guys see

00:45:32.030 --> 00:45:34.369
a clearance in the fog and the catapult's like

00:45:34.369 --> 00:45:36.289
in pieces. Just like right there, falling apart.

00:45:36.750 --> 00:45:38.409
But the skeletons are all still sitting there

00:45:38.409 --> 00:45:44.039
like... ready to go so duke your turn i'm aiming

00:45:44.039 --> 00:45:52.079
right for the middle yeah okay dexterity uh 15

00:45:52.079 --> 00:45:55.780
yeah that'll hit him that ass in the middle if

00:45:55.780 --> 00:45:58.280
you want to hit the radius yes okay it's dexterity

00:45:58.280 --> 00:46:06.780
saves correct uh -huh 15 yeah so um two ten plus

00:46:06.780 --> 00:46:09.760
three so that's a fail Four plus three is a fail.

00:46:09.960 --> 00:46:14.679
Nat 20. And four, so three. Three fail, and the

00:46:14.679 --> 00:46:16.639
nat 20, I'm going to say, doesn't take half damage.

00:46:16.800 --> 00:46:19.780
He's just going to take no damage. So, say skeleton

00:46:19.780 --> 00:46:22.940
C takes no damage, but the other three fail.

00:46:23.119 --> 00:46:30.260
So, give me that, what, 46? 46, yeah. Six, five,

00:46:30.539 --> 00:46:37.760
six, that's 17, and then one, so 18. 18 damage

00:46:37.760 --> 00:46:44.639
okay those three are fried blasted away um an

00:46:44.639 --> 00:46:49.599
explosion of fiery doom very nice fudge all right

00:46:49.599 --> 00:46:53.159
one lone skeleton just like standing by himself

00:46:54.170 --> 00:46:58.969
Okay, it's a... Yeah, he's standing face to face

00:46:58.969 --> 00:47:00.610
with your shield, just staring at it. Look at

00:47:00.610 --> 00:47:03.130
it. It's not bloody, but it's got like splinters

00:47:03.130 --> 00:47:06.349
in it. It's like it's blood dripping. It's just

00:47:06.349 --> 00:47:07.869
wood from the catapult. The shield just alone

00:47:07.869 --> 00:47:10.289
destroyed an entire catapult. It's like looking

00:47:10.289 --> 00:47:14.469
at a skeleton. Alright, a swarm of claws that

00:47:14.469 --> 00:47:17.170
are on the fleece that can miss nothing. It's

00:47:17.170 --> 00:47:21.969
going to make a swarm of grasping hands. No!

00:47:23.380 --> 00:47:26.480
Yeah. Get off me. It's like five plus four. That's

00:47:26.480 --> 00:47:28.579
my no -no square. Oh, my God. These things can't

00:47:28.579 --> 00:47:30.840
hit for shit. No, they suck. I want it to hit.

00:47:31.059 --> 00:47:33.159
Oh, it's the skeleton's turn. He's going to get

00:47:33.159 --> 00:47:36.320
with the old... Run past you right now. Spiritual

00:47:36.320 --> 00:47:39.739
shield. He said, I'm going to break that shield

00:47:39.739 --> 00:47:41.360
down. Yeah, he's going to juke him out and try

00:47:41.360 --> 00:47:43.900
to run up, climb up the wall. Well, don't I get

00:47:43.900 --> 00:47:46.860
a... Since he's trying to... Yeah, sure. Give

00:47:46.860 --> 00:47:49.469
him an opportunity attack. Yeah. He don't even

00:47:49.469 --> 00:47:50.949
care. There's nothing else he can do. He can't

00:47:50.949 --> 00:47:53.590
kill this thing. 16 plus 8. That hits. Yeah,

00:47:53.610 --> 00:47:56.909
that hits. He said, ooh! He said, I don't know

00:47:56.909 --> 00:47:58.710
what to do. He's just running around in circles.

00:47:58.829 --> 00:48:04.469
Dodge, dodge, dodge. What did it say? It said

00:48:04.469 --> 00:48:07.469
6 damage. 6 damage? All right, yeah. So you kind

00:48:07.469 --> 00:48:09.150
of chip off a bit of his shoulder. He's like,

00:48:09.190 --> 00:48:11.389
oh, fuck, and just runs right over it. He's like,

00:48:11.449 --> 00:48:15.340
I'm artillery spot. He got a 17, though. on his

00:48:15.340 --> 00:48:17.820
climb so he starts to climb the wall but that's

00:48:17.820 --> 00:48:19.440
about half his movement speed so he's standing

00:48:19.440 --> 00:48:22.059
on the edge of the wall at the top taking deep

00:48:22.059 --> 00:48:23.940
breaths into his no lungs but he's literally

00:48:23.940 --> 00:48:27.420
on your oil he's on your oil slick though so

00:48:27.420 --> 00:48:33.400
for a reminder of that that was his turn oh yeah

00:48:33.400 --> 00:48:35.739
i guess i'll do a dexterity say or his dexterity

00:48:35.739 --> 00:48:40.170
once he gets to the top he falls he gets the

00:48:40.170 --> 00:48:42.949
top he takes that deep breath into his no lungs

00:48:42.949 --> 00:48:45.170
and he's like what the and it starts to fall

00:48:45.170 --> 00:48:48.150
off the back of the thing yeah let's do some

00:48:48.150 --> 00:48:53.590
fall damage is always merciless okay rolling

00:48:53.590 --> 00:48:58.760
down he said jack he's he falls and he goes Hits

00:48:58.760 --> 00:49:00.659
the ground and like his legs break off his arm

00:49:00.659 --> 00:49:02.920
breaks off. He's got one HP. So he's just kind

00:49:02.920 --> 00:49:13.980
of like Half of some pieces left Okay, it is

00:49:13.980 --> 00:49:16.079
the other claws turn. He's going to attack the

00:49:16.079 --> 00:49:28.059
soldier Finally So, uh, his hands, you guys see

00:49:28.059 --> 00:49:29.380
this soldier, and, you know, he broke one of

00:49:29.380 --> 00:49:31.000
the fingers, and he's, like, grasping, and then

00:49:31.000 --> 00:49:33.199
you see them start to, like, grab and, like,

00:49:33.199 --> 00:49:34.920
squeeze and get tight, and you're, like, seeing

00:49:34.920 --> 00:49:36.659
them, like, walk up, like, oh, shit, like, they

00:49:36.659 --> 00:49:40.219
got a hold of him. Um, and what is this thing's

00:49:40.219 --> 00:49:43.920
health? They got my boy. Let me see this thing's

00:49:43.920 --> 00:49:46.239
health real quick. My boy. Okay, no, so he's,

00:49:46.239 --> 00:49:50.679
it's not bloodied. Okay, so, he was going to

00:49:50.679 --> 00:49:56.400
do 4d8 plus 2 necrotic damage. as they squeeze

00:49:56.400 --> 00:49:59.139
and start to like start to seep necrotic damage

00:49:59.139 --> 00:50:02.960
out of him don't let it grab you one uh eight

00:50:02.960 --> 00:50:09.079
so nine now he's six he's dead so nine ten eleven

00:50:09.079 --> 00:50:12.159
twelve thirteen fourteen fifteen he did and then

00:50:12.159 --> 00:50:14.780
three fifteen sixteen seventeen eighteen he might

00:50:14.780 --> 00:50:17.940
be holding on he has 18 necrotic damage to the

00:50:17.940 --> 00:50:20.679
soldier um let me see here where is my soldier

00:50:20.679 --> 00:50:26.679
at uh yeah so You're fine. He does 18 damage

00:50:26.679 --> 00:50:28.780
and you guys see him like grasp ahold of this

00:50:28.780 --> 00:50:31.920
guy and he's like, oh, no He's like Duke flea

00:50:31.920 --> 00:50:33.860
stick and you just see him turn like black and

00:50:33.860 --> 00:50:36.239
green He's like as I just kind of pop out and

00:50:36.239 --> 00:50:38.280
he just kind of falls over as they release the

00:50:38.280 --> 00:50:44.960
grasp dead He looks He looks fried like the green

00:50:44.960 --> 00:50:48.079
on black like he's just like no, no, he's not

00:50:48.079 --> 00:50:50.119
No, he's been cooked with the chronic damage

00:50:50.119 --> 00:50:53.750
in night microwaved him essentially It's nothing.

00:50:53.989 --> 00:50:58.710
Your turn. What's next? There's a swarm of crawling

00:50:58.710 --> 00:51:01.449
claws that's behind you about 20 feet that just

00:51:01.449 --> 00:51:04.030
killed that guy. And then the one right in front

00:51:04.030 --> 00:51:05.590
of you. Okay, yeah. The one right in front of

00:51:05.590 --> 00:51:07.070
me is still alive. Then I'm going to keep slashing

00:51:07.070 --> 00:51:13.949
it. Double hands. First is my plus one. So, 10

00:51:13.949 --> 00:51:19.369
plus 8, 18. 10 plus 8, 18 to hit. Yep. And that

00:51:19.369 --> 00:51:23.530
one is... And it's a cantrip. Four plus five.

00:51:24.030 --> 00:51:28.690
Nine damage. Nine damage with that one. And then

00:51:28.690 --> 00:51:32.829
my left hand dagger. Zero hit points. Oh, he's

00:51:32.829 --> 00:51:36.170
dead. He's dead. Yeah, he's dead. NPCs don't

00:51:36.170 --> 00:51:38.710
go on the death set. You can't revive a five

00:51:38.710 --> 00:51:42.630
with one. I would not spare the dying. That's

00:51:42.630 --> 00:51:44.289
what I thought. What are you doing, Kelly? The

00:51:44.289 --> 00:51:47.650
second hand dagger. My left hand dagger. What

00:51:47.650 --> 00:51:50.039
did you do with your first damage? I didn't hear

00:51:50.039 --> 00:51:53.559
anything that was said. Sorry. I rolled an 18

00:51:53.559 --> 00:51:56.659
to hit, and I got 9 damage. Okay, so 9 damage

00:51:56.659 --> 00:51:59.719
to the claw. Or I dealt 9 damage. Okay, and then

00:51:59.719 --> 00:52:03.059
you're doing your offhand attack? Yeah. 11 plus

00:52:03.059 --> 00:52:10.019
7 to hit. Oh, yeah. 4 plus 4, 8 damage. 8 damage?

00:52:10.659 --> 00:52:13.639
Yeah, this thing's looking rough. You and Fleasick

00:52:13.639 --> 00:52:16.159
put the work on it. But it is your turn, Fleasick.

00:52:17.480 --> 00:52:20.750
There you go. Dagger, dagger. Slice, slice. Sorry,

00:52:20.829 --> 00:52:22.570
slice, slice. All right, I'm going to say you're

00:52:22.570 --> 00:52:26.090
playing these finger, fingerlings. Fingerlings?

00:52:26.510 --> 00:52:30.349
Fingerlings. Clawlings. Give me a dex save. Dex

00:52:30.349 --> 00:52:36.170
save? Okay. 19 plus some stuff, I think. 19 plus

00:52:36.170 --> 00:52:39.590
2, so super safe. All right, so I'll just bring

00:52:39.590 --> 00:52:41.949
my shield up and bash the thing. I'm going to

00:52:41.949 --> 00:52:44.170
break all the fingers. I don't know if your shield

00:52:44.170 --> 00:52:46.949
can make it that far. what is my it's like he's

00:52:46.949 --> 00:52:52.309
about 50 60 feet from you let me see 60 feet

00:52:52.309 --> 00:52:56.090
really yeah yeah okay yeah you can move him right

00:52:56.090 --> 00:53:06.590
there on him all right floats up there like garbage

00:53:06.590 --> 00:53:11.829
can't let jesus covered in booze all right we're

00:53:11.829 --> 00:53:13.670
hearing credo's theme song playing in the background

00:53:26.259 --> 00:53:33.260
Yes. Yes, he fries. You see the last hand shrivel

00:53:33.260 --> 00:53:36.239
up like a dead spider and just kind of die off

00:53:36.239 --> 00:53:39.809
right there. The shield's taking life after life.

00:53:40.030 --> 00:53:43.610
Just leave the skeleton there. It's like mercilessly

00:53:43.610 --> 00:53:45.329
bleed out with no blood. He's still got one health.

00:53:45.530 --> 00:53:48.670
He's no threat. He's crawling around. Yeah, he's

00:53:48.670 --> 00:53:51.309
just down there like a torso and an arm. He's

00:53:51.309 --> 00:53:53.349
just waiting to see what happens. No mercy. Duke,

00:53:53.409 --> 00:53:57.030
it's your turn. Your boy's dead. You know what's

00:53:57.030 --> 00:54:00.010
about to happen. You gonna mercy kill? I'm gonna

00:54:00.010 --> 00:54:02.989
go vengeance kill. With the catapult? No. With

00:54:02.989 --> 00:54:07.289
my dark greatsword, I'm going to... Slash this

00:54:07.289 --> 00:54:10.650
fool twice these hands slash these fools these

00:54:10.650 --> 00:54:14.030
hands throw hands All the hands ain't dead. Now

00:54:14.030 --> 00:54:16.769
these I don't want to attack these days We just

00:54:16.769 --> 00:54:19.690
chilled while they mangled my boy. He saved himself

00:54:19.690 --> 00:54:21.389
twice. They couldn't run away cuz they're an

00:54:21.389 --> 00:54:28.769
opportunity attack Let's see six plus nine Nine

00:54:28.769 --> 00:54:52.099
yeah 9 plus 6 15 15 damage good slain slice make

00:54:52.099 --> 00:54:56.260
some hand and then next attack Yeah, you know

00:54:56.260 --> 00:55:03.059
crit fail He's about to get my second attack

00:55:03.059 --> 00:55:06.539
in, start bullying. Yeah, so you go to swing

00:55:06.539 --> 00:55:09.579
the second attack in, you see the body of your

00:55:09.579 --> 00:55:11.880
necrotic little soldier right there, and you

00:55:11.880 --> 00:55:14.119
kind of do a slip and fall down, looking face

00:55:14.119 --> 00:55:15.719
to face with him. He's like right in your face,

00:55:15.719 --> 00:55:19.360
and you're knocked prone for a turn. You got

00:55:19.360 --> 00:55:22.980
to get that dude's face. And then the left skeleton's

00:55:22.980 --> 00:55:25.719
turn, but he's mortally injured. He's on the

00:55:25.719 --> 00:55:28.519
bottom, he's like, guys! Guys! Is there anyone

00:55:28.519 --> 00:55:31.320
still alive to help me? Because he can't do anything.

00:55:31.920 --> 00:55:35.539
So, swarm of crawling hands. Oh boy. Well, they're

00:55:35.539 --> 00:55:37.800
going to look to their only opponent next to

00:55:37.800 --> 00:55:44.139
them. And this thing is bloody now, so... That

00:55:44.139 --> 00:55:46.920
would mean it does this instead. Okay, so it's

00:55:46.920 --> 00:55:50.780
going to try to grasp you, Duke. Eight plus four.

00:55:51.199 --> 00:56:05.710
No. Luckily you guys killed the cat so I'll spin

00:56:05.710 --> 00:56:09.150
around Isn't it just 20 feet from me if it's

00:56:09.150 --> 00:56:12.510
on Duke still run the 20 feet and slice and dice

00:56:12.510 --> 00:56:16.349
it Since I ran and did all that do I still get

00:56:16.349 --> 00:56:21.929
to use both hands or just the one? Nine plus

00:56:21.929 --> 00:56:26.179
eight to hit with my Right plus one dagger, and

00:56:26.179 --> 00:56:32.579
that is seven damage. And then my left hand,

00:56:32.940 --> 00:56:38.960
five plus seven to hit. Well, five plus seven

00:56:38.960 --> 00:56:44.900
hit, what is that? Oh, 12. 12 hit? Yes. Yeah,

00:56:44.900 --> 00:56:48.559
all the money. Six damage with that one. All

00:56:48.559 --> 00:56:51.420
right, please take your turn. All right, is it

00:56:51.420 --> 00:56:54.190
just the hands left? Yes, just the hands. The

00:56:54.190 --> 00:56:58.570
claws. The claws. All right. Just sacred flame

00:56:58.570 --> 00:57:05.010
again. Okay. Eight plus one, I think. Eight plus

00:57:05.010 --> 00:57:10.090
two. 16 to hit. All right. Who fails? So 2d8

00:57:10.090 --> 00:57:16.349
gradient. So roll a four. Yep. So four. Four.

00:57:17.590 --> 00:57:24.159
Eight. So that's 16. 17 damage. Yeah, radiant

00:57:24.159 --> 00:57:28.320
light fries him up. Fries them all into a little

00:57:28.320 --> 00:57:31.559
radiant ash and they die. I'm gonna end the combat.

00:57:31.800 --> 00:57:34.980
You guys completed it. Good job. You survived

00:57:34.980 --> 00:57:38.679
that swarm. Except there's one skeleton left

00:57:38.679 --> 00:57:40.260
who's just laying on the ground down below the

00:57:40.260 --> 00:57:41.480
wall. I don't know what you guys want to do with

00:57:41.480 --> 00:57:44.760
him, but that's up to you. Put him on your backpack.

00:57:45.159 --> 00:57:48.059
Big rocks laying around. Yeah, there's crumbled

00:57:48.059 --> 00:57:49.659
pieces of like wall where they were launching

00:57:49.659 --> 00:57:51.800
stuff and your catapult's been blown up. I'll

00:57:51.800 --> 00:57:53.260
just drop one off the wall. You'll just drop

00:57:53.260 --> 00:57:57.320
a rock. Okay. Give me a strength check. A strength

00:57:57.320 --> 00:58:00.840
check is to like throw that thing down. I don't

00:58:00.840 --> 00:58:03.039
think throwing is necessary. No, yeah. It's kind

00:58:03.039 --> 00:58:08.300
of a hold out and drop. Just drop it. Fifteen

00:58:08.300 --> 00:58:11.519
plus five? Yeah. You drop it. And he goes, wait,

00:58:11.579 --> 00:58:13.820
wait, wait, wait, wait. It just crushes and just

00:58:13.820 --> 00:58:29.630
blows into pieces. This episode of Dummies with

00:58:29.630 --> 00:58:32.530
Dice features Kelly Lee as Miss Muffin, Nate

00:58:32.530 --> 00:58:35.510
Chambers as Dude Crystal, Ryan Hart as Archie

00:58:35.510 --> 00:58:38.269
Ortiz, Ryan Tucker as Flea Stick Sock Jelly,

00:58:38.429 --> 00:58:41.550
and Tristan Hayes as the DM. The episode is edited

00:58:41.550 --> 00:58:44.610
and mixed by Tristan Hayes. The artwork for Dummies

00:58:44.610 --> 00:58:46.849
with Dice created by Al Sorensen can be found

00:58:46.849 --> 00:58:52.030
on Instagram under A -R -C -S -I -0. The theme

00:58:52.030 --> 00:58:55.010
song is The Intense Fiddle by Ben Caldera. When

00:58:55.010 --> 00:58:56.889
it comes to Dummies with Dice, you can find our

00:58:56.889 --> 00:59:00.489
website on rss .com slash podcast slash Dummies

00:59:00.489 --> 00:59:03.230
with Dice and on Facebook at Dummies with Dice.

00:59:03.610 --> 00:59:06.070
Most importantly, join our Patreon at patreon

00:59:06.070 --> 00:59:09.929
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00:59:09.929 --> 00:59:12.650
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00:59:12.650 --> 00:59:15.329
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