WEBVTT

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Coffreys, I'm sponsoring this show. This is Helldivers

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Radio, an audio fictional news broadcast, which

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is a weekly aired episode created by Helldivers

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for Helldivers and super citizens alike. This

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broadcast is not associated with Arrowhead Studios

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or Sony in any way, and is an original show by

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PV Production, LLC. Please give the show a five

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-star rating on Apple Podcasts and Spotify. And

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anywhere else you listen to the show, comment

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your thoughts, good or bad. It really helps the

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show. In the heart of the night, we're bringing

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the news. Updates from the front, the war we

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choose. Tech's advancing, strategies unfold.

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Stories of heroes, both brave and bold. Here's

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your daily wartime update. Super Earth's fight

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is never late. Joe Turner's got your vital dose.

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With Penny and Bulldog, we're keeping you close.

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Across the stars, the battles rage. We're watching

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the war every step, every stage. Field reports

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from the front lines near. Morale is high, there's

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no need to fear. Here's your daily wartime update.

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Tech and tactics, now that's great. Stay tuned,

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the fight's in full stride. We've got the news

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from Super Earthside. Tune in tonight for updates

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that shine, 8 p .m. CST, it's wartime time! DNR

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107, I'm Joe Turner, welcome back to the front.

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It's the 24th of April, super is standard, and

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the galaxy is burning hotter than ever. In tonight's

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broadcast, we've got critical field diagnostics

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from Penny Lively, sector -by -sector war analysis

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from yours truly, and a frontline report from

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Bulldog, transmitting from the Fortified Command

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Shelter. near Finyear 3. The major order expires

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in just under 18 hours. What we choose to defend

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tonight will echo across the next campaign. So

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wherever you're listening, from a bunker to a

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super -earth destroyer, stay locked in. This

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is Helldivers Radio on GNR 107. War waits for

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no one. We'll be back after some adverts. Stay

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sharp. The update starts shortly with Penny.

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PV Production presents The Halloween Offensive.

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Episode 3, starring Devin Keister as Lieutenant

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Stone and Lieutenant Grayson as Kate McQueen.

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Bold memories. Hard to shake, huh? Something

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like that. How's it been going? And more importantly,

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what's the famous Bulldog of GNR 107 doing here?

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The enemy has changed. What did they truly find?

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What happened to Lieutenant Stone? And make sure

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you watch the first two episodes from Season

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2 on Helldivers Radio. Captain, we're surrounded.

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We need to fall back. These things aren't like

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the others. They're adapting. The final mile

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is blessedly quiet. No sign of the bugs following

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us. Find out on April 30th. You won't want to

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miss this five -episode miniseries. Nine voice

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actors. Nineteen characters. Captain, this is

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Lieutenant John Stone reporting casualty count.

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Premiering on all platforms April 30th. Hold

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on. The new results came in. Invisibility. Evolution.

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Coordination. They're just bugs. Any good news

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we have to report? Good news? Maybe? Grayson

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and Stone get closer, but to what? GNR 107 is

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back, and this is your Tech Update. I'm Penny

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Lively. Here to make sure your loadouts are reliable,

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your triggers work, and your stratagems don't

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betray you mid -fight. We've received two critical

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updates from Super Earth Systems Division. Let's

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run through the essentials. First up, crash fixes.

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Legacy hardware users should now experience fewer

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drop -in failures. We've resolved crashes triggered

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by weapon switching in the armory and by particle

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overloads in high -intensity firefights. Laser

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-class weapons have been fine -tuned. Firing

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and reloading inconsistencies have been resolved,

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so your directed energy tools should now perform

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exactly as designed. Smooth, stable, and without

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the overheating disk sync we saw last cycle.

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Social sync bugs were also addressed, specifically

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a fringe case where mismatched game versions

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were still connecting in a cross -super destroyer.

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That loophole is closed. And if you've seen strange

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white boxes in the Superstore, They've gone too.

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Should have never been there in the first place.

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Next, a rapid deployment fix for the autocannon

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reload bug. This issue is flagged as a high -priority

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frontline risk. Reloading now functions as intended.

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Full cycle. No more getting stuck mid -fire in

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the middle of a bug tide. This was pushed live

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just ahead of the weekend. A small patch, but

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a big win for field reliability. That's the full

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log for now. If you've updated recently, you're

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already reaping the benefits. If not, sync your

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gear before your next drop. The differences could

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be your life. Up next, Joe Turner has the full

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wartime breakdown. He's standing by with sector

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-by -sector analysis and the latest projections

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from Super Earth Command. So if you're deciding

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where to drop tonight, don't move until you hear

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what Joe has to say. Thanks, Penny. Updates in

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the field mean nothing if your gear doesn't keep

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up. And tonight, the gear's holding steady. This

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is your return. It's 2012 hours, CE standard.

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And here's your full -scale breakdown of where

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we stand in the war. Terminator front. Mastia.

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Defended yesterday, already under siege again,

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it's clear the enemy has marked this planet as

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critical. Helldivers are holding, barely. This

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front is far from over. Terrak and Errata Prime.

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Last cycle's rapid deployments saved both. The

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line is stable, for now. Command has marked these

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as secure, but we've seen how fast that changes.

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Kremsika withstood its latest assault. Held strong,

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reinforcements are holding back for now. No new

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movement reported. On Turing, critical loss.

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The Xeno Entomology Center was damaged during

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the Illuminate strike. Containment failed. Now

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the Predator's train is active here. This isn't

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a clean -up mission. It's a quarantine zone.

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Estinu and Herthan Secundus both fell without

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support. The speed of the Terminids' push overwhelmed

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defense positions. Any reclamation effort will

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need heavy assets and time. Finure 3. Under siege

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again, first from the determinants, now from

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the illuminant. We've retaken it twice this week,

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but it keeps drawing fire. The center of science

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is still operational, barely. And our top minds

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are under siege, physically and mentally. Now,

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to the gloom and predator strain. Four days ago,

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the predator strain surged through our lines.

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It's a billion losses in the millions. We slowed

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it, but we didn't stop it. Now, after a lab breach

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on Turing, the strain is spreading again, not

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through the gloom, but from our own research

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vaults. Command calls it vital. Mutations are

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unprecedented, and every day we hesitate, it

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adapts. On the Illuminate front, Scat Bay, Parsh,

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Klaka 5, and Hisoe Prime, all gone in under 48

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hours. Just sharp surgical attacks. The Illuminate...

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are targeting infrastructure, not territory.

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On Lang Secundus and Karkalia, barely held. Defense

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rotations kept the line from breaking, but the

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next wave could be worse. Stay vigil. Pylon 5,

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still holding. Twice assaulted, twice defended.

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This is more than a battle. It's the construction

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site for the repulsive gravity fill generator.

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If we lose it, we lose our only shot at neutralizing

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the meridian singularity. keep it standing oasis

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textbook good win illuminate repelled with zero

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penetration the kind of defense we need to repeat

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last but not forgotten the automaton front truest

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still stable movement minimal it's not a flashpoint

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but it could become one if we take our eyes off

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of it the rest of the red zone worlds no change

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no action And that's exactly what makes this

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dangerous. Intelligence believes the automatons

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are regrouping, possibly recalculating. Scientific

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priorities and stem reductions. Earlier today,

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command confirmed a reallocation of neurostimulants

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to the research teams on Fenrir. These scientists

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are breaking under constant attack and can't

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afford to lose their minds or their progress.

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As a result, helldivers will notice a temporary

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reduction. in stem capacity down by two we're

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just under 18 hours from the end of the current

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major order the illuminate casualties now exceed

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half a billion we're nearly 76 percent toward

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our goal five confirmed repelled attacks we are

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ahead of schedule stay the course and we will

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close it out and here's the kicker seaf pathologists

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uncovered a flaw in the illuminate control system

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your vulnerability and their grasp over the voteless

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if we keep repelling these attacks we could have

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mass liberate of enslaved citizens their remains

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once freed could fuel the next leap forward in

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anti -mine control research diagnostics clear

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front lines reviewed the major order is in reach

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but not secured pennies covered the systems i've

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laid out the fronts now we go beneath the line

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next up bulldog reporting from just outside Pinyear

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3. This was the Wartime Breakdown. I'm Joe Turner.

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Hold fast, drop smart, and don't give them an

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inch. This is Bulldog, transmitting from an active

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war zone. deep beneath the surface. It's April

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24th, 2016 hours. We've got just over a day before

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the Major Order expires, and we're still holding.

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But barely. Illuminate forces are tightening

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around both Fenrir 3 and Pylon 5. If you're just

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tuning in, those two planets aren't just dots

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on the map. They're the twin pillars holding

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back the Meridian Singularity. Fenrir 3 is home

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to the center of science. Pilot 5 is where we're

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building the repulsive gravity field generator.

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If we lose them now, it's not just territory.

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It's the whole war plan. The Illuminate aren't

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hitting us for land. They're hitting to erase

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potential. The gravity generator, that's our

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shot at stopping the singularity. Fender is research.

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That's our only lead on how they've been turning

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our own people into mindless extensions of their

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will. And they know it. That's why they're not

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sending scouts. They're sending full phalanxes.

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We've seen vote -less units breach forward lines

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with total silence. No cries. No hesitation.

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Just civilians turn to soldiers. We don't know

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how they're doing it. Yet. But I've been told

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if we can hold Fenrir's perimeter until cycle

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end, our scientists might have a way to block

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it. To protect the minds of the innocent. To

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give people their will back before it's stolen.

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Right now, there are Helldivers only corridors

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with nothing but grit and flickering light. Squads

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scattered. Reinforcements late. Atmosphere choked

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in ash and static. And we're still here. If you're

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waiting for your call to drop, consider this

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it. We lose pilot, the singularity moves. We

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lose Fenrir, and we lose the key to defending

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our people from mind control. If you're already

00:13:28.970 --> 00:13:33.929
on the ground, dig in. If you're not, you've

00:13:33.929 --> 00:13:37.970
got 26 hours left to make your drop count. This

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is Bulldog, pinned down, but not out. We won't

00:13:42.990 --> 00:13:46.409
just hold the line. We'll make the bastards regret

00:13:46.409 --> 00:14:04.029
ever crossing it. Introducing Coffreedom, the

00:14:04.029 --> 00:14:06.929
coffee that's brewed for the brave and served

00:14:06.929 --> 00:14:12.049
steaming with valor. Each cup is a bold declaration

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of your commitment to freedom, crafted from the

00:14:15.950 --> 00:14:19.149
finest beans harvested from the liberated corners

00:14:19.149 --> 00:14:23.250
of the galaxy. As you face the day's battles,

00:14:23.470 --> 00:14:27.850
let Coffreedom be your fuel. The rich, robust

00:14:27.850 --> 00:14:31.870
flavor isn't just coffee. It's a salute to the

00:14:31.870 --> 00:14:52.710
fearless. You've heard the signals. You've seen

00:14:52.710 --> 00:14:55.750
the sectors. We held where we could, bled where

00:14:55.750 --> 00:14:58.710
we had to, and we're still not done. The major

00:14:58.710 --> 00:15:01.600
order isn't over. and neither are they. Every

00:15:01.600 --> 00:15:03.940
planet defended tonight pushes the line forward.

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Every drop is another step toward a galaxy worth

00:15:06.899 --> 00:15:09.220
living in. Whether you're watching from the skies

00:15:09.220 --> 00:15:12.240
or in orbit, or kicking in spores planetside,

00:15:12.360 --> 00:15:15.080
hold the mission, stay sharp, and above all,

00:15:15.240 --> 00:15:18.120
don't give them an inch. This was Helldivers

00:15:18.120 --> 00:15:21.419
Radio GNR 107. Good night, and glory to Super

00:15:21.419 --> 00:18:32.720
Earth. This was Helldivers Radio, a audio fictional

00:18:32.720 --> 00:18:36.660
news broadcast created, written, and audio engineered

00:18:36.660 --> 00:18:39.819
by Grant Peavyhouse, who also plays Joe Turner.

00:18:40.220 --> 00:18:43.720
The other cast members are as follows, Ashley

00:18:43.720 --> 00:18:46.700
Peavyhouse as Penny Lively, and Devin Keister

00:18:46.700 --> 00:18:51.440
as Bulldog. Peavy Production LLC owns the rights

00:18:51.440 --> 00:18:54.299
and or holds licensing for music and sounds.

00:18:54.640 --> 00:18:58.180
This audio drama uses some AI voices and music

00:18:58.180 --> 00:19:01.049
in the production. If you are wanting to contact

00:19:01.049 --> 00:19:04.109
PV Productions, LLC, please visit the website

00:19:04.109 --> 00:19:06.670
in the description. Thanks for listening.
