WEBVTT

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So if you're joining us today, you are probably

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looking for those, you know, those really great

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aha moments without getting totally bogged down

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in jargon. Right, absolutely. And today we are

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doing a deep dive into a really fascinating piece

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of history. We're looking at this January 2024

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article by educator Gary Ackerman. Yeah, from

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his site, hackscience .education. Exactly. It's

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called Computers Arrive in Schools. And our mission

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today is to essentially explore this crazy chaotic

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window in the early 1980s when technology first

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hit the classroom. It was a massive paradigm

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shift. It totally was. And we want to look at

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how our most educated predictions about the future,

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like the things the experts swore would happen

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were just completely flipped upside down. Yeah.

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The hubris of that era is just fascinating. We

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actually dig into the historical record. Right.

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Because to understand the shock of it all, we

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kind of had to look at the landscape just before

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that flip happened. Exactly. So. Throughout the

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1970s, computing was strictly for hobbyists.

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I mean, it required highly specialized knowledge,

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a really high pain tolerance for like soldering

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your own components and deep pockets. These machines

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were completely marginalized. They weren't in

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normal homes. But then 1981 fundamentally altered

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the trajectory. 1981, that was the magic here.

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It really was. because that was the year personal

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computers finally dropped below the $1 ,000 mark.

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Which is huge. I mean, that economic barrier

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breaking completely changes the psychology of

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the machine. Absolutely. It wasn't just some,

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you know, corporate asset hidden away in a university

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basement anymore. It suddenly became a household

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appliance. Right. The hardware was suddenly just

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sitting on desks in teenagers' bedrooms. It's

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right there next to their posters and comic books.

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Yeah. And so you have these amateur enthusiasts

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and specifically children. getting their hands

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on the technology. And they were just diving

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in. They were. They were writing their own programs

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purely to satisfy their own curiosities, just

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just seeing what the machine could be forced

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to do. Which is such a shift. The tech was still

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viewed as a fringe element by society at large,

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but the access had basically democratized overnight.

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Exactly. So we have this land state in 1981.

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The machines are arriving in homes. Kids are

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tinkering for hours on end. And the educational

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establishment is. They're watching this happen.

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And trying to figure out how to harness it for

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schools. Right. And Ackerman highlights this

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one guy, a statistician at Stanford University

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named Joseph Deacon. Yeah, Deacon is a really

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interesting figure in all of this. He is. Because

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he got his first computer training way back in

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1964. So he had been around these machines since

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they literally took up entire rooms. Right. He

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had this really deep historical understanding

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of computing's potential. And Deakin became this

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major advocate for using computers in schools.

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He was heavily predicting that the coming decades

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would see individualized, decentralized teaching.

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Delivered entirely through IT. And he wrote this

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book in 1981 called The Electronic Cottage. And

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there's this quote that is just it's mind bending

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to read today. It really is. He was visualizing

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this decentralized future of learning. And he

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wrote, How much better to be free to roam about

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at will and speak the language with teachers

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as natives to assist you. What's fascinating

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here is how incredibly jarring. that terminology

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is to a modern ear. Oh, completely backward.

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Right, because Deacon explicitly called the teachers

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the natives. Which is wild. It is. For decades

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now, we've used the term digital native exclusively

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to describe the younger generation. Yeah, the

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kids who grew up with iPads. Right. And we use

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digital immigrant to describe the older generation

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who are, you know, just trying to adapt to these

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tools later in life. But in 1981, Deacon assumed

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the exact opposite. You really did. OK, let's

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unpack this because this is a profound cognitive

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blind spot on a societal level. Why would a Stanford

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statistician assume the adults would naturally

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master an entirely new technology first? Well,

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because up until that specific moment in history,

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adults were the undeniable masters of the dominant

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information technology, which was Brent. Exactly.

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Print. Teachers had spent their entire lives

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navigating textbooks, encyclopedias, physical

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archives, card catalogs. Oh, that's dope. Yeah.

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And the widespread assumption was that the intellectual

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ability to process complex information in a print

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format would just automatically map onto the

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ability to write code. Or navigate a digital

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interface. Right. They thought the skills were

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perfectly transferable. That is just, it's like

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assuming an adult who is a world -class classical

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composer would automatically be a genius at jazz

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improvisation just because, well, they both involve

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music. Oh, that's a perfect analogy. Right, because

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classical music is all about reading the notes

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on a page and executing a pre -written linear

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structure perfectly. Very structured. But jazz

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is about responding in real time. It's experimenting,

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breaking the rules, just seeing what sounds good

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in the moment. And that distinction between structured

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execution and real -time experimentation gets

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right to the heart of the cognitive friction

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that happened in the 80s. Because print is the

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classical music in this scenario. Exactly. Print

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is linear, it's passive, and it is permanent.

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You start at the top of the page, you read down

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to the bottom, and you absolutely cannot alter

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the text. That was what it is. But early computing

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was nonlinear. It was highly interactive and

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completely malleable. You type a command, the

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machine reacts, you adjust. Right. It requires

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an entirely different cognitive approach. So

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the adults were basically flexing their print

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muscles. They were sitting there trying to read

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the manual from front to back. before they would

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even dare touch the keyboard. Terrified of breaking

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it. While the kids were just mashing buttons

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to see what the screen would do, they were using

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that experimental jazz muscle. And because of

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that, they mastered the machines infinitely faster.

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It's amazing. Ackerman actually identifies this

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dynamic as the first true technology skill inversion

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in human history. Wow, the first ever. Yeah,

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think about the grand timeline of civilization

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for a second. Agriculture. blacksmithing, the

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printing press, the industrial revolution. The

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elders always knew best. Exactly. In every single

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previous era, expertise resided with the older

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generation and it was systematically handed down

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to the youth. But the personal computer inverted

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that power dynamic entirely. Completely flipped

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it. Younger generations became far more experienced

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and far more confident with a dominant technology

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than their elders. So just imagine the psychological

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friction in an early 80s classroom. Oh, it must

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have been intense. You're the teacher, right?

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You are the ultimate authority in the room, the

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native speaker of knowledge. And suddenly, some

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12 -year -old is correcting your syntax on a

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glowing green screen. Yeah, that had to hurt.

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If the kids were running circles around the adults,

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the adults must have completely panicked. Oh,

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they did. So how did the adult world try to regain

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control of a technology that they clearly didn't

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fundamentally understand? Well, they desperately

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sought out a translator. The adult world needed

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someone to explain this new reality, and not

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in technical terms, but in conceptual ones. They

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needed it dumbed down, or at least translated.

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Right. And the person they overwhelmingly turned

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to was the novelist Michael Crichton. Wait, here's

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where it gets really interesting. Michael Crichton.

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Yes. Like, the Jurassic Park Michael Crichton.

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The very same. In 1983, so long before he wrote

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Jurassic Park or Westworld, he published a non

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-fiction book called Electronic Life. Why on

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Earth is a sci -fi novelist the go -to IT guy

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for the 1980s? It's wild, right? Were the actual

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engineers just so buried in jargon that they

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couldn't explain their own creations to the general

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public? Essentially, yes. Creighton actually

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wrote the book because his friends and his acquaintances

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were constantly pestering him for advice. Like,

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hey, Michael, which computer should I buy? Exactly.

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Yeah. They were asking for advice on buying and

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setting up their machines. But they weren't asking

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him how a motherboard functioned. No, they didn't

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care about the hardware. Right, they were asking

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him how to think about this alien object sitting

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in their living room. OK, that makes sense, because

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Creighton understood narrative. Yes, he knew

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how to explain the architecture of complex systems

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to lay people. He was translating the mindset

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of computing. He was. He was introducing the

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public to the vocabulary and the ideas that were

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about to become completely embedded in everyday

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life. So he wasn't giving them a schematic. He

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was giving them a philosophy. That's a great

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way to phrase it. And his fundamental philosophy

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was that computers held just this boundless potential

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for encouraging human creativity. Because it

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was a blank slate. Exactly. He observed this

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beautiful fleeting window of opportunity that

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always accompanies the birth of a new medium.

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Before the rules get locked in. Right. He actually

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wrote, one of the great delights of any new technology

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is that it is, for a while, free. Free! I love

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that. Meaning there is no correct way to use

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it yet. Exactly. It's that messy experimental

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phase where the amateur enthusiasts and the kids

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in their bedrooms are just thriving because they

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aren't afraid of breaking the rules. But Creighton

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also saw a massive societal backlash forming

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against that exact freedom. Of course, the adults

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striking back. Yes. He introduced this really

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profound warning about a group he dubbed the

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Computer Calvinists. Computer Calvinists, that

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is such a vivid label. Isn't it? When I hear

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Calvinism, I instantly think of like strict dogma,

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predestination, no dancing. Right, no fun allowed.

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Yeah, just this deeply rigid framework where

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Stepping out of line is essentially a moral failing.

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And Kraken intended every single ounce of that

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metaphor. Wow. Even in these early days of public

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computing, he warned that the Calvinists were

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already hard at work trying to shut down the

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unregulated space. What was their ultimate goal?

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To ensure that computer use became highly standardized.

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They wanted to impose strict manuals, rigid rules,

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protocols. They were effectively taking a tool

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of limitless creation and trapping it inside

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a controlled framework. Because they were terrified

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of the chaos of the free phase. Completely terrified.

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So we basically have a massive collision course

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set up here. We really do. On one side, you have

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Joseph Deacon's vision of students just free

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-roaming through information technology, totally

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fueled by this new technology skill inversion.

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The kids with the power. Right. And on the other

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side, you have Creighton's computer Calvinists,

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the adults who desperately want to put a fence

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around the whole property just to regain control.

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To make it behave like print. Exactly. So when

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those two forces actually meet in the hallways

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of the American school system, what happens?

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Well, Creighton issued a really poignant plea

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about that exact intersection. OK. He wrote,

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personally, I hope that for once in the 20th

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century, a technology stays free, because the

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rules makers always manage to kill the essence

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while tidying up the details. Wow. Kill the essence

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while tidying up the details. Yeah. And he finished

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by saying, dogma replaces direct experience,

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and ritual becomes reality. Dogma replaces direct

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experience. Man, we all know how this played

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out, don't we? We do. Ackerman's article argues

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that the computer Calvinists absolutely won the

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war in schools. Hands down. They took this dynamic

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nonlinear machine and they essentially forced

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it to behave like a 19th century textbook. If

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we connect this to the bigger picture, you see

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that instead of that decentralized, highly creative

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exploration led by the students' natural curiosities.

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Which is what Deacon wanted. Right. Instead of

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that, the educational bureaucracy did what bureaucracies

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do. They standardized it. They standardized.

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The historical record shows this incredibly rapid

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deployment of the traditional computer lab. Oh,

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man, the computer lab. Let's just picture that

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1980s computer lab for a second. The beige boxes

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everywhere. Exactly. It wasn't a hub of hacking

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or coding or building virtual worlds. Not at

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all. It was 30 kids sitting in front of 30 identical

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monitors working through the exact same step

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-by -step worksheet to format a Word document.

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The instruction was literally, do not click file

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until the teacher tells you to click file. It

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was excruciating. They applied the linear passive

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rules of print to a completely non -linear dynamic

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medium. They basically stripped away the direct

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experience of trial and error. And they replaced

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it with the sterile ritual of multiple -choice

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quizzes about keyboard shortcuts. Oh, I remember

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those quizzes. Right. They taught the software

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the exact same way you would teach a rigid grammar

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lesson. So what does this all mean? I kind of

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have to push back on this narrative just a little

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bit here. OK, go for it. Because we are painting

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the Calvinists as these sort of villains who

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actively crushed creativity. But wasn't that

00:12:52.820 --> 00:12:55.470
standardization an absolute necessity? In what

00:12:55.470 --> 00:12:57.269
sense? Well, think about the sheer logistics

00:12:57.269 --> 00:12:59.870
of running a school system. You have a teacher

00:12:59.870 --> 00:13:03.049
who is a digital immigrant tasked with managing

00:13:03.049 --> 00:13:06.190
30 chaotic kids in a room with tens of thousands

00:13:06.190 --> 00:13:09.490
of dollars worth of fragile, expensive equipment.

00:13:09.570 --> 00:13:12.029
Very true. You can't just unleash them to free

00:13:12.029 --> 00:13:15.049
roam. You need a rigid structure just to keep

00:13:15.049 --> 00:13:17.309
the hardware from getting destroyed, right? Fair

00:13:17.309 --> 00:13:20.379
point. And you need measurable outcomes to actually

00:13:20.379 --> 00:13:22.860
give out grades at the end of the semester. The

00:13:22.860 --> 00:13:25.480
logistical defense of the Calvinists is incredibly

00:13:25.480 --> 00:13:29.080
robust. I mean, how else do you ensure a baseline

00:13:29.080 --> 00:13:31.879
of digital literacy for every single student

00:13:31.879 --> 00:13:34.399
rather than just catering to the few kids who

00:13:34.399 --> 00:13:37.139
are naturally inclined to pinker? Exactly. The

00:13:37.139 --> 00:13:39.399
school system is an industrial model, and it

00:13:39.399 --> 00:13:43.220
is designed specifically for scale. And you cannot

00:13:43.220 --> 00:13:46.740
scale chaos. No, you can't. The Calvinists would

00:13:46.740 --> 00:13:49.039
absolutely argue that they saved the computer

00:13:49.039 --> 00:13:51.899
from being a useless, expensive toy and turned

00:13:51.899 --> 00:13:53.960
it into a functional utility for the masses.

00:13:54.409 --> 00:13:57.129
But in scaling it, they killed the essence. They

00:13:57.129 --> 00:13:59.389
did? They turned a blank canvas into a typewriter.

00:13:59.549 --> 00:14:01.669
Yes. I mean, if the only way to make a technology

00:14:01.669 --> 00:14:04.250
function at scale is to strip away the very thing

00:14:04.250 --> 00:14:06.090
that makes it revolutionary in the first place,

00:14:06.529 --> 00:14:08.809
maybe the 19th century industrial school model

00:14:08.809 --> 00:14:10.990
was just fundamentally incompatible with the

00:14:10.990 --> 00:14:13.730
21st century tool. That tension between scale

00:14:13.730 --> 00:14:16.950
and essence is the core tragedy that Ackerman

00:14:16.950 --> 00:14:18.809
highlights in his article. Because the adults

00:14:18.809 --> 00:14:21.370
just couldn't see it. Right. Because of the technology

00:14:21.370 --> 00:14:24.830
skill inversion, The adult educators lacked the

00:14:24.830 --> 00:14:27.690
intuition to even realize what they were destroying.

00:14:27.950 --> 00:14:29.750
Because they were looking at it through the lens

00:14:29.750 --> 00:14:33.570
of print. Exactly. They genuinely believed that

00:14:33.570 --> 00:14:36.210
teaching a student how to follow a rigid software

00:14:36.210 --> 00:14:39.340
tutorial was computer literacy. They thought

00:14:39.340 --> 00:14:40.980
they were doing the right thing. They didn't

00:14:40.980 --> 00:14:43.500
realize they were teaching paint by numbers instead

00:14:43.500 --> 00:14:46.320
of teaching actual art. Wow, which brings this

00:14:46.320 --> 00:14:48.779
entire historical conflict right to your desk

00:14:48.779 --> 00:14:51.200
today. It really does. I mean, think about your

00:14:51.200 --> 00:14:53.899
own workplace habits for a second. When you are

00:14:53.899 --> 00:14:56.580
handed a new piece of software, a new app or

00:14:56.580 --> 00:15:00.039
a new digital tool at work, what is your immediate

00:15:00.039 --> 00:15:03.529
instinct? Are you a Calvinist? Right. Do you

00:15:03.529 --> 00:15:07.490
channel your inner computer Calvinist just frantically

00:15:07.490 --> 00:15:10.110
searching for the official tutorial, terrified

00:15:10.110 --> 00:15:11.809
of clicking the wrong button because you might

00:15:11.809 --> 00:15:14.309
break the rules? Or do you allow yourself the

00:15:14.309 --> 00:15:16.389
direct experience? Do you just start mashing

00:15:16.389 --> 00:15:20.389
buttons? Do you explore the messy free phase

00:15:20.389 --> 00:15:23.009
to discover what the tool can actually do before

00:15:23.009 --> 00:15:25.610
the dogma sets in? It's a critical question for

00:15:25.610 --> 00:15:29.490
how we adapt to change. And it leads to a pretty

00:15:29.490 --> 00:15:31.389
staggering thought about our immediate future.

00:15:31.629 --> 00:15:34.309
Yeah. This entire deep dive has been predicated

00:15:34.309 --> 00:15:37.509
on the technology skill inversion of the PC era,

00:15:37.730 --> 00:15:40.169
right? Where the youth had this massive cognitive

00:15:40.169 --> 00:15:42.049
head start. The kids knew more than the adults.

00:15:42.429 --> 00:15:44.990
Exactly. But look at the frontiers we are standing

00:15:44.990 --> 00:15:48.470
on right now. Highly advanced generative artificial

00:15:48.470 --> 00:15:52.429
intelligence. Oh yeah. Or near future brain computer

00:15:52.429 --> 00:15:55.389
interfaces. These are tools that do not operate

00:15:55.389 --> 00:15:58.320
on the logic of print. or even on the logic of

00:15:58.320 --> 00:16:00.419
traditional software. Right, the mechanisms are

00:16:00.419 --> 00:16:02.700
entirely different. So this raises an important

00:16:02.700 --> 00:16:06.440
question. What happens to our schools, our institutions,

00:16:06.620 --> 00:16:09.580
and our societal power dynamics when a paradigm

00:16:09.580 --> 00:16:13.019
shift is so sudden and so alien that neither

00:16:13.019 --> 00:16:15.980
generation has a head start? Oh, wow. We are

00:16:15.980 --> 00:16:19.000
entering an era where the concept of a digital

00:16:19.000 --> 00:16:22.429
native might just cease to exist. We are all

00:16:22.429 --> 00:16:24.950
arriving on the shore at the exact same time.

00:16:25.330 --> 00:16:27.769
Universally immigrants to a new world. Exactly.

00:16:28.049 --> 00:16:30.149
Man, if the educational system fractured this

00:16:30.149 --> 00:16:32.009
badly when the kids knew the rules better than

00:16:32.009 --> 00:16:33.950
the adults. Imagine the whiplash when nobody

00:16:33.950 --> 00:16:36.169
knows the rules. And the Calvinists haven't even

00:16:36.169 --> 00:16:38.649
had time to draft a manual yet. We might just

00:16:38.649 --> 00:16:40.909
be forced to survive the free phase together.

00:16:41.110 --> 00:16:44.730
That is something to really chew on. Well, thank

00:16:44.730 --> 00:16:47.389
you for joining us on this deep dive. Keep questioning

00:16:47.389 --> 00:16:49.269
the structure around you. Give yourself permission

00:16:49.269 --> 00:16:51.570
to explore the free phase of your own tools,

00:16:52.029 --> 00:16:53.570
and we will catch you next time.
