WEBVTT

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and welcome back to Eldritch Girl. I'm really

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happy that you're stuck with the podcast so far.

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I really hope you're enjoying Yelen and Yelena

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and if you are I'd love it if you'd also buy

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a copy of Yelen and Yelena. Give it to a friend

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or just read along and you can get it in print

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or ebook anywhere you want. It's available from

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print on demand Amazon and Barnes and Noble so

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you've got that choice if you're not an Amazon

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fan and you can get it from any ebook place as

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well. Anyway, we're on Chapter 13, friends. Water

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and Winter. So there are only 20 chapters, so

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we are racing towards Part 3, The Rot, which

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is coming up right after this chapter. So this

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is the last chapter of Part 2. In terms of content

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warnings for Chapter 13, there is bloodletting

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and some ancient medical... equipment that is

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used for that for blood transfusions by which

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I mean needles and I understand that some people

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just cannot do needles at all if that is you

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do not worry if you look in the episode description

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there will be a little note to say what time

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to skip to so that you miss that part out and

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if you're reading the book as a read -along you'll

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know where it where it's coming and you can just

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skip ahead a couple of pages and it'll be fine

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So there we go. Those are the main content warnings

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for this chapter, I think. Chapter 13. Water

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and Winter. 


[The novel is the transcript for this read along section: please get a copy of that to read along].



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This is a shorter one again, and I wanted to leave

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it there because we're now going into part three,

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The Rot, with chapters 14 to 20. But also I thought

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I could do world building part two on the end

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of this shorter episode. I'm going to talk about

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some influences for this and also some of the

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folklore that I used while I was worldbuilding.

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So one of the most fun things about the worldbuilding

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was riffing off the Beauty and the Beast story,

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where Belle's father is a merchant who falls

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on hard times and Belle's sisters want silks

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and expensive gifts when he gets back from his

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latest venture that's going to turn his fortunes

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around. But all Belle wants is a rose. One of

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my favourite live -action versions is the 2014

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version with Vincent Cassell as the Beast and

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Lea... Seydoux I think I said that right as Belle

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directed by Christophe Gans in that one she falls

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in love with him through her dreams of seeing

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him interacting with his late wife which is gorgeously

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French, and she literally just has these dreams

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of him as a man and like he's married to the

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love of his life and like she sees them interacting

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and she's like yes that is the man that I want

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to marry myself when She dies. And then like

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when... she's awake she denies that she cares

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about him because he's a beast and he's also

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very annoying very grumpy and then he lands on

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top of her during a chase scene and they nearly

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kiss but they fall through the ice or something

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like that and then there's a lot of fantasy elements

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and it's a lot of fun but there's also a lot

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more time given to the family back home and the

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father's debts and the consequences and there's

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like all of these shady gamblers and like debtors

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going on and like ruffians and it's it's just

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oh yeah i just really liked it as a as a film

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because there's quite a lot of influence here.

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And I wanted to switch it up a bit and have my

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protagonist already on Hard Times. And I took

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the merchant idea and I was like, what if it's

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a world where merchants run everything? And so

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it would make sense if my protagonist is not

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part of that class at all. And I did kind of

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toy with the idea of making her father a merchant

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who is now not a merchant. But I kind of like...

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the fact that he never ever got to be and so

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that shapes Jelena in a different way to a way

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you know where she potentially thought she's

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owed something or she feels like she should be

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part of that class but she isn't. I kind of wanted

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her to be completely separated from it and have

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to sort her own life out and have very little

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agency and be very aware of the agency that she

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doesn't have. So I knew that was the situation

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I wanted her to be in and I built that world

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for her to be at the bottom of the pecking order.

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I didn't know anything about her really but I

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wanted to kind of see how the world would shape

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her, how the situation would shape her. And also

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it's very difficult to build a Belle character

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that isn't like a shell of a person from all

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of the other stories. So I wanted to make her

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kind of her own person. And I also use the Disney

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animation version. So the songs about Belle being

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from a poor provincial town as my setting inspiration.

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I grew up in a very small place, which is not

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really a town. It's in the countryside. I couldn't

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wait to leave it. And I ended up basically back

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there as an adult for the longest time. And I

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know a few people who left and then deliberately

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came back because they love it so much. And they

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have many ties to it. And they literally can't

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imagine living anywhere else because they love

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it. Like they go away for university. They go

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far away. They go to London. They go to like

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other cities. They try life out somewhere else.

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And it's just not for them. And they come back.

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and that's what I wanted I wanted to kind of

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honour that story of someone who loves their

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village loves their community loves all the memories

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that they've made there and then they have it

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taken away from them piece by piece until there's

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nobody left And everyone who is left is so busy

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fighting for their own survival there that they'll

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turn on each other. And it's kind of like this

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deconstruction of a community and like that's

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just had its heart and soul ripped out of it

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just because everybody's moved away. A lot of

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Jelena's family are all dead. That's just part

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of my story and it's part of communities that

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I know. And so I put all of that in there as

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well because I kind of don't like the... naivety

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I suppose of oh it's a poor provincial town and

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I'm too good for it and I don't want to be part

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of it and they're all really narrow -minded here

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and they're all selfish and they're all you know

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like it's just such a stereotype and I know that

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there are also small towns like that but I don't

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know man I think a community is what you make

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it you know And I kind of liked the idea of there

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being a community there that was worth going

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back to. And so that was Jelena's story. And

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I deliberately didn't want her to be conventionally

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beautiful either, because I really don't see

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the point of that. And I also deliberately didn't

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want Jelena to be a Disney prince, even if he

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changed back. Because again, I don't see the

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point of that either. And I thought, you know,

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if he changes back, he's going to be a fat man

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in his 50s. not some ripped angelic looking 18

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year old. And I really like that. So it's an

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age gap thing, even if he hadn't been cursed

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for 200 years. And I quite like that too. So

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that's why Yelena then became a laundress and

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a sex worker for fun and profit in her 30s. So

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she's still quite young, but she's also not a

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kid who doesn't know the world. She's had time

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to build up some adult life experiences. She's

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been beyond the village and come back. And she's

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a much better match for Yelen as he is now than

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a younger girl would be, so... as for the aesthetics

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of it i think a lot of that are influenced by

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the disney animation which i think sparked my

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love of the gothic as a small child and also

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of course Jean Cocteau's 1946 version which I

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really love, but a lot of the village itself and

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village life comes from Juraj Hertz's 1978 Czech

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New Wave production Panna a Netvor, The Maiden

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and the Monster or Beauty and the Beast and that's

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the one where the beast has a bird head and is

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a kind of like half man half bird and is really

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weird like I really love that I think that's

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probably my favourite film. So that's where a

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lot of world building came from and I built it

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from there. The Butterfly as souls is a piece

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of real world folklore in Ireland white butterflies

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were thought to be the souls of departed children

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which is where I think I heard it first and I

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couldn't remember the source for it so I looked

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it up and it's everywhere so I didn't know that

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there are butterfly legends in Mexico as well

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it's an indigenous Mexican myth about butterflies

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being the souls of the dead but I haven't really

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looked into that and also it's in Japan too and

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I thought that was really cool so I thought okay

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I stuck with it as a piece of folklore because

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of the European folklore connection, the Irish

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connection, I kept that in. The wind was just

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a random thought because of the way we anthropomorphise

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the winds and the way the wind is described as

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having a voice, it whispers, it screams, it cries.

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So I thought it would be good to give it an actual

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stream of voices to carry and make it part of

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the fantasy afterlife and weave it into folk

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belief and religion. And I thought maybe city

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people can't hear those voices because they're

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no longer attuned to them. And the provinces

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are still one of the only places that you can

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hear the dead voices on the wind properly above

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the noise of life or what the industrial life

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and urban life has become. And that might be

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really fun to explore if I do anything more in

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this world where the wind could be used to differentiate

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the city from the country. I have mentioned As Below, So

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Above before, and that also takes place in a

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rural setting and it's all set in an alchemy

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tower. So I won't be exploring the wind concept

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there, I don't think, but we'll see. So I thought

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it would also be nice to have the water carrying

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something too and for there to be debate about

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it. So that kind of... balanced out the wind

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I thought we also need something else that's

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more kind of grounded and again water is often

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anthropomorphized as babbling, chattering, laughing

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especially in mid -20th century children's books

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that were read to me as a child like The Laughing

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Brook, The Laughing Stream and I think I just

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internalized that because that's what I instinctively

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think of as an adjective I think of like you

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know The Laughing Stream or something so it made

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sense to have the water be the laughing element

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that balances out the bad news of the air so

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I think that's what I was going for and that's

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sort of how my process went and some influences

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that got me thinking about the layers I was going

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to build on and where some of those ideas began.

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I had a lot of fun building up my fantasy religions

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as you might have noticed and the legends in

00:28:58.869 --> 00:29:01.450
particular so I may talk more about that in future

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episodes but for now. I will leave it there and

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see you next time. Bye for now.
