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This podcast is produced by Student Media.

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Student Media is a student organization at the University of Evansville.

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Student Media produces the Crescent Magazine published online and in print three times a semester.

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Student Media produces several podcasts and utilizes design, photography, video, and sound

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Student Media elevates the voice of the student body and connects the campus and community

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with important information and points of view. To learn more, visit Crescent.Evansville.edu.

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Hello players who got into D&D from Stranger Things and found out there's a better system than 5e to run your Stranger Things world in.

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DMs who refuse to watch Stranger Things or plan a system adjacent to Stranger Things because fuck that show, it did nothing for us.

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You can't, I, okay, welcome to Table Talk, I'm Maddie.

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I'm Robert.

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You can't keep...

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I just did.

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So what are we talking about today, Madison?

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We're talking about Kids on Bikes.

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Kids on Bikes.

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And we're starting with a very controversial opinion.

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So Kids on Bikes is, it's not D&D. I know we have D&D in our name, but we kind of hope to cover all things like TTRPG on this podcast.

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And this is kind of our first real branch out other than Capes and Crooks.

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Yep.

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Into another system and this is entirely different than 5e.

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So Kids on Bikes is a system that's a lot more like rules light and it's a lot more focused on like, like collaboration and world building than 5e is.

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It's produced or made or whatever the fuck, what's the word for like a company that like I...

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Like published by?

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Yeah, like that.

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Uh huh.

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I'm fully thinking in like, it's been a long theater day for me.

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I was about to say like a produced by and that's not...

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Anyway, it's Hunter's Entertainment. Hunter's Entertainment.

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And I really enjoy all the stuff that they've put out.

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They also have two kind of like spin offs or like modules or like I don't really know how you would describe it.

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I, spin offs is the best word I think, but they also have two others.

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So, well, I'm getting so far ahead of myself.

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What's Kids on Bikes, Maddie?

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Kids on Bikes is a rules light tabletop game that focuses on collaborative world building where you play oftentimes as someone in a small town.

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So like from the book, in Kids on Bikes, you'll take on the roles of everyday people grappling with strange, terrifying and exceptionally powerful forces that they cannot defeat, control or even fully understand.

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And the only way to face them is to work together, use your strengths and know when you have to run just as fast as you can.

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So the kind of like concept and idea of Kids on Bikes upon first glance is this very like Stranger Things-esque, like very Goonies-esque.

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It's like small town, 80s, or like basically just pre-sale phone era idea.

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And it uses a completely different system than 5e.

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There are not so many rules to bug you down with, which is why I kind of gravitate towards this, because this is an episode where I'm kind of taking the realm.

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And Robert's usual position of GM or DM, because this is my territory.

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And this is the one that I've actually run a one shot in and attempted to run a campaign in that flopped horribly.

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You'll get there.

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Yes. So the two others, so there's Kids on Bikes that may have Kids on Brooms, which is kind of like a, I don't want to say, a famous magical wizarding school that you can go to that doesn't have transphobia.

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It's wizard school.

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It's wizard school. It's very fun. I really enjoy that. They've got like a bunch of fun stats and like different mechanics there.

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And then they also have teens in space, which is space. It's space.

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Space.

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There is a ship. You get like ship logs. It's very fun. It's very cute.

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Yeah.

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But I'm trying to think. So the biggest differences, which you'll see is we're kind of going through the book between 5e and Kids on Bikes.

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And what I think Kids on Bikes is better is I think it's a lot more collaborative.

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A lot of the times the players are making just as many decisions as the GM or the storyteller or because I think it bounces between those two terms in this book in particular.

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And the idea that players are going to be involved in the world building and like pre world like lore and creation process as the GM is and get to help kind of influence and shape that.

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And I think that's really cool. I also think because you're not, you don't have things like skill checks.

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It lends itself to a lot more like creativity and it's a lot more narrative driven in that there's no combat system in this.

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Like no, I mean no traditional combat system in this. Like you're not using weapons and like fighting with weapons.

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Which I mean, I guess you fucking could. But like that's and it will make sense as I explain it.

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But as someone from the player side who has now played both a one shot of Kids on Bikes and 5e, what do you think are like the biggest differences that jump out to you as someone who's played them?

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I think anybody that has DM'd for Fifth Edition can hop into Kids on Bikes with their hands tied behind their back and their eyes closed.

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Which I've mentioned that in a few previous episodes.

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Kids on Bikes and Kids on Brooms, Kids on Anything really, it doesn't matter what object you put them on.

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That system is basically just like a user friendly Fifth Edition.

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Like it's Dungeons and Dragons adjacent enough that you can still do the role playing and the character creation and the world building and the exploring without actually having to do like a lot of the really hard, difficult to learn mechanics and action economy that comes with traditional Dungeons and Dragons.

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Instead of having an AC and hit points and hit dice and damage dice and proficiency bonuses and advantage and disadvantage and all that fun shit that you get with traditional Fifth Edition combat that is replaced with basically you roll with contested rolls.

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You're just rolling stats against each other.

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So for those that are more familiar with Fifth Edition than Kids on Bikes, every single combat encounter is basically just like a contested roll. So like a grapple checker, which is strength on strength, right?

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Different things like that. So every single thing is just you're rolling against somebody else's stat.

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I don't know. It's interesting to look at both systems having played in them both. It definitely gives you a lot more room to focus on the character creation aspect and like the personality side of things because there is simply less to do mechanically.

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You can still get magical items and all that fun shit, but like there's not nearly as big of a focus on like becoming an adventurer. It's more just like trying to survive the day to day life and whatever setting you've been dropped into.

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The one thing that I'm not a huge fan of and this is just me as a person less so as a player DM. I don't like kids and kids on brooms, bikes or any other object is in the title. It's geared around children.

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There are adults, I will say there are adults and teenagers.

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There are, but they're all still the more like kiddie-y systems, which I don't have a problem with. It's just not my preferred system.

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I would also preface this is a game or it is rated for ages eight and up so you can play this with literal children.

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Like the beginning of the handbook is how to role play a session and like how to make decisions and how to like talk in the world, which is fine.

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I think that some people need that.

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I don't think anybody that we have ever played with or that I have ever played with would have benefited from reading that.

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I'm being wholly honest grown as adults who have been playing, which is why I don't think I enjoyed as much as I enjoy fifth edition.

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I like having more maneuverability within the system. I like being able to do more intricate things.

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I don't know. I like having 27 different fucking stats and ability scores and secondary scores just because to me that opens up the world a lot more if you understand the system.

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I think the one thing that kids on bikes does is it removes the mechanics from having to understand the world.

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So whereas fifth editions world is understood through the mechanics of the world or through the mechanics of the character with investigation and insight and perception and nature.

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Like every aspect of a fifth edition world is curated and sort of made for a stat that is on a sheet.

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Whereas kids on bikes, it's much more like inward focused.

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There's a much bigger emphasis on building a character unless on building somebody who's going to interact with the world.

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It's fun. I don't have to worry about a whole lot in kids on bikes as opposed to fifth edition.

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I'm sure some people have run kids on bikes and brooms systems and games and campaigns a lot more serious than others.

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But generally speaking, the system is pretty safe.

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So if you're somebody that doesn't like to have to constantly worry about like fucking up and losing weapons or arms or like mistakes, this is a system for you.

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So I think it's a way to pull something from the back to show as an example and I have hole punched the entire all of the like modules that I printed for this wrong.

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But one of the things that I was going to say talking about that flexibility is what I really like about kids on bikes is it feels like it's a much more relaxed world in general.

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But I think that you can also make it as high stakes as you want to, which I think is very, very interesting as a concept.

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And it's also something where like you can build and add rules into this so much easier to me than 5E because 5E you have to jump through like a lot of hoops and it sometimes feels like legal jargon to do something or to like add a homebrew rule in here.

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And in the back of the I'm using the kids on bikes deluxe edition source book, whatever you want to call it.

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And it has she bought I did buy I don't buy a lot of source books.

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I did buy this one.

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It has 22 different settings that they put in the back and they're like modules are basically they give you a setting and they give you a list of possible plot hooks possible.

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I'm these are so out of order.

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It's not even funny and I have no idea how they're working but I will like it has a list of like adjustments to rules for each of these modules and think that you can you should take away from the main system if you're going to play in the setting or things you can add.

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So this one is called dads on mowers and there's something called dad nap, which is a full rule that they've added into this game and mechanics to go with it.

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And when I ran my kids on bikes one shot, I also added things and I added magical items that were not like they're originally.

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It was just something that I decided to kind of make up because it was a pricey Jackson one shot and I like the idea of being able to give everybody something equivalent of like an abet's hat or riptide or something of the sort.

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But so I think with all of that said, I think the best way to just kind of explain the differences otherwise is just to dive into the book.

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So starting at the very beginning it talks about world building and this is one of the things I love about it again is it gives you so many guides for how if you as the GM want to create the world yourself.

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That's great.

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That's amazing.

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But also if you are a little intimidated by that, or if you just want to work with your players in general.

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It gives you a lot of guidelines, which is something that 5e doesn't really give you when it comes to like building your own stuff.

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They're just kind of like here's ours.

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That's all you get.

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Yeah.

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This is like it is it is very intuitive for you to be able to create your own world.

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So in the like literal first thing is a collaborative creation.

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If you choose to build the world collaboratively first like it talks about you need to decide on the tone you need to decide on your like boundary settings.

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Like if you are playing in a 1957 or do you want to deal with the racism of a 1957 or do you want this to be a game where you're like having some fun escapism time and you don't want to be bogged down with that.

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But like it'll give you a list of questions of like our town is famous for this our team our town is infamous for this our school sports team is called so it gives you like prompts and questions for you to like kind of consider and it does that a lot, which I'll get into later with the character creation process because I love what they give you for character creation.

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But it also talks about it's something that you can have in one sitting and you can do this whole game in one sitting or you can stretch across multiple sessions.

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One of the things I love that they've added is assuming that time has elapsed in the world of the game.

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It encourages players to all say one thing that has changed about the world and the like the setting and the town that they're in.

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So one of the examples is it gives is like there's like the old sawmill has been struggling and it finally closed between the session and last.

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And I think that that's just really interesting and kind of a way to like keep the world alive.

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Which I think is just kind of a fun and funky thing.

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And then getting into I'm trying not to get too into character stats and like character creation because we're going to build a character a little bit later.

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Talk about what the stats are though.

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Yeah, I feel like I still have to.

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The stats stats of the system before we get super into like what the specifics are. So as opposed to having like a strength and then three different things under strength or intelligence and then having all of your like substats right.

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So like wisdom right you have animal handling nature and a whole bunch of other shit in there right.

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I think you also have medicine checks and dexterity you have a couple of different things like every core stat has its own list of skills.

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Instead of having all of those base stats and then having 20 different individual skills and then modifiers and then modifiers and proficiencies.

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You basically just have your core stats and that is all you will ever have.

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I think that's so fucking neat as a concept.

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So the way that they do it.

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So you get your six stats brains brawn fight flight charm and grit brains is kind of exactly what it sounds like.

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It's how book smart specifically your character is this will explain how they understand problems how they're doing in school if they're like if you give them a math problem how fast are they going to fucking solve it.

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Right.

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And then you have brawn.

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It's brute strength.

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How much can your character lifts can they climb the rope in gym class super fast.

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Can they punch a wall or punch a hole in the wall if they're a teenage boy and they're really angry.

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Fight is going to be how good of a combat your character is.

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It basically it's like are they straight to me.

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Fight is more of like scrap as opposed to just like physical like I'm losing my words.

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It's been it's been such a long day.

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It's been a day.

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It's been a crazy long day.

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Then flight is going to be how fast your character is.

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And it says in the book and as well as how skilled they are at evading their problems both literally and figuratively which is just a fun fun thing to read.

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High flat is going to be fast tough to trap physically and verbally.

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It doesn't really say this in here but flight to me is also like someone who's like very witty and very like sharp with their tongue as well as like being very like quick on their feet.

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Just kind of speedy and like sharp sharp in flight just kind of go together in my mind and there's no real reason for that.

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That's just the way my brain works.

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Then you have charm which is how socially adept a character is how good they are at reading people's emotions how good they are at diffusing situations how good are they at being able to say the right thing at the right time or being able to stop someone from saying the wrong thing at the wrong time.

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And then grit is how hard it is to break a character emotionally or physically.

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That's just a crazy introduction.

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The closest thing you have to that in 5e is going to be Constitution but I wouldn't describe Constitution as a mix of Constitution.

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Yeah but it's going to be like how are they going to be able to keep a level head in like a crazy or panicked situation.

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In a dimension 21 system that they ran they did kids on brooms.

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There was a character that ate an owl pellet like the thing that owls barf up.

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That's disgusting.

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That you like dissect and science class.

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He ate one and they were like cool I guess that's a grit check just to see if you can stomach.

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Grit check is crazy.

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Owl vomit.

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So I mean I guess that that's also grit in a way.

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And then we'll get into like how the dice work with that like further into character creation.

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But skipping past all the character.

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TLDR every stats going to have its own dice.

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I don't want you to spoil it.

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I guess it's not spoiling.

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TLDR every stats going to have its own dice.

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Okay playing the game.

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So there's two different types of stat checks that you can make in this game and that's snap decisions and planned actions.

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The way it describes it in here are planned actions are stat checks when you have time to think about the best course of action and perhaps even get to work with your friends.

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There's also another thing you can use adversity tokens on a planned action which I guess I can talk about now.

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So adversity token one of the things I really really love about this game is that it encourages failure which is a really like crazy sentence.

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But in this game anytime you fail a stat check it doesn't matter if you fail it by one or if you fail it by like 10.

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You're going to get something called an adversity token which we used Magic Gathering counters when we played just because it was what we had at the house.

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A previous time that I played this I used little like counting frogs because my mother's a teacher and I stole them from her classroom.

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I also use counting like dice.

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So they're dice that go up like numerically from one to 20 instead of all the numbers being different.

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So every time that you fail a role you get an adversity token and then you are able to use those adversity tokens to kind of like buy and like boost your score.

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So if you like roll if the DC is like five and you roll a three and you have six adversity tokens you can use two of those adversity tokens and get yourself up to a five.

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Which I think is really really cool and I think it adds for more like narrative fun because you get to kind of like have a little bit more of a say in what you succeed and what you fail at.

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I guess not what you fail at but what you succeed at which I think is really interesting.

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You can also use those adversity tokens to help your friends and you can give them to your friends.

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The only caveat being you have to describe how you are helping your friend when you are like giving them that which I think is another really fun and collaborative giving somebody advantage and fifth edition.

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Oftentimes I will ask so what exactly is it are you doing like what are you doing to give this person advantage.

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Like if you're just like oh I give the help action.

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Okay cool you're in the other room my guy.

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Okay.

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What are you doing.

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Sure.

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As opposed to being like patting somebody in the back and being like you got this man you can do it.

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I mean that's kind of a stupid way to encourage someone but like you get the gist.

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So play and actions are things you get to think about you can use adversity tokens on them.

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On the flip side of that are snap decisions which are choices that have to be made quickly and under bad conditions.

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They're a little bit more chaotic a little bit more unpredictable.

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So I'm just asking you that's a snap decision.

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You're going to run maybe you decide to like take a sharp left or if you decide to like pull a gun on someone that's kind of a snap decision as opposed to planned action which is like cool my friends and I are making the active choice to do something.

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And then your GM will let you know whether a decision is going to be a planned action or a snap decision and oftentimes you're going to say what you want to do and they're going to be like cool.

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I'm going to say that's a snap decision because that's a lot.

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And so I already kind of talked about failing a role and like what that does.

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Another really cool thing that this game does are exploding roles which are basically I guess since rubber already spoiled it each of your.

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Dice is going to be assigned a different dice.

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So for the role for the stat that you are best at that's going to be your d20 you're going to be like anyone who meets you is going to know automatically that you are going to excel at that scale.

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They're going to be like yeah that fucking guy can do the thing that he does.

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He can do that thing very well versus the d4 which is like cool.

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Everyone knows that you're shit at this.

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By the way you're standing.

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Yeah just your energy is fucking foul.

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There's no way.

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Interesting.

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My d10 has disappeared.

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I've had it.

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Never mind.

217
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Hell yeah.

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So with you having a range of options from a d20 to a d4 giving DCs is kind of difficult and there's a wonderful chart in here and I'm not going to like bore you with the chart.

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But it kind of explains how DCs work and like how you should kind of gauge them.

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But it is extremely possible for you to have a d4 and make a d8 or not make a d8 make a dc8 check because your dice can do a funky thing called explode which means basically there are no criticals in this game.

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If you roll the highest number on the dice it explodes and it means that you get to roll it again and then add that number together.

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The highest roll I think I've seen in this game was on Mentopolis on dimension 20 and it was like a 56 or something.

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And it was someone who crits twice on a d20 and it was fucking insane.

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It was truly an insane moment.

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But it's very fun narratively because often times when you explode it's going to be like a push past what your normal limits are because you're exceeding what your typical abilities are.

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So if you're someone with a d4 in charm and you are somehow able to fucking like charm the mayor into handing you the keys to his office.

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That's going to be narratively be something that's outside of your like kind of like range of skills that you possess.

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So it's going to be something that's going to get a little bit more attention and going to be like cool you like something unlocks within you.

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And I'm a big fan of like moments in games where you just have such an insanely high role on something that you like have a mechanical shift within you where it's like cool.

230
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I'm never going to ask you to make this check again.

231
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I guess you just fucking have that.

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There's nothing that I can do about it.

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You're just good at it.

234
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And then getting into combat encounters.

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Pause two seconds.

236
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Something we didn't mention on planned actions.

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You can take half of your dice.

238
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Oh yeah.

239
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That's a whole thing.

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So on planned actions one of the biggest differences between planned and stabbed is that planned you can take half of whatever dice you have as your as your answer to a role.

241
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So if Madison says OK Robert give me a DC I don't know 15 string check or what is it.

242
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It's not straight 15.

243
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You can say 15.

244
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Well it gave me a fucking second.

245
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You can add diversity tokens to it that's where to get it so I could say half the 20 take a 10 and then use diversity tokens to get myself up there or if it's below a 20 or if it's 10 or below and it is my highest stat I can say take half and I can just take it in same thing with a six

246
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and 12 and eight.

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I can any of those stats I can on a planned action say I take half on a snap decision you cannot take half you have to roll.

248
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There are some fun features and character traits that you can get depending on what module you're playing in where that changes a little bit but generally speaking that's one of the biggest differences between the two is that you can take advantage of what you're naturally good at instead of having to roll for it every single time.

249
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Yeah.

250
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Which I think makes more mechanic sense than in 5E personally because if it's something like cool.

251
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You gotta have the ability to have a natural one.

252
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I get that I do but I have to have the ability.

253
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I think that sometimes I think that in the same way that the GM can overrule and actually know I want you to roll for this.

254
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Like I think that if someone has a fucking like plus 15 to something in 5E.

255
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And it's a natural one.

256
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I mean okay if they're rolling for it and they get a natural one that's fine but like I think that in some situations if it's like an inconsequential thing that you should be able to be like can I just take half.

257
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Nah it takes out the luck of the like the whole system and that's one of the biggest things in my opinion that separates fifth edition from a lot of other systems is that regardless of how good you get.

258
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Metagaming and like men maxing which is what a lot of people do.

259
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The dice can still fuck you but in this game you are a little bit more safe from your roles.

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Hey this shit sucks.

261
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Do you have something you want to send in to make it better?

262
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Criticisms, topics you'd like to see discussed or an advertisement you'd like to run.

263
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Maybe you even want to sponsor an episode.

264
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If so shoot us a message at mc460 at evansville.edu or dms on instagram at crescent magazine or we'll never get better like these fucking guys.

265
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So with combat encounters the way they kind of describe it in here of like it depends it's going to be contested roles for sure and then it's also going to depend on who attacks first and who attacks second and blah blah blah.

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And who's defending and who's not and blah blah blah blah blah.

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And once again this book has a bunch of wonderful charts that I'm not really going to go through just because that's a lot of like bogging you down with it.

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But it will explain everything in greater depth than I'm going to on this podcast.

269
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But you can basically use any of your checks to get in or out of a combat encounter.

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It talks about if you're like standing firm and trying to take a hit that's going to be a brawn check.

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If you're trying to attack first and hope for and like just hope to land a hit first that's going to be like a fight check.

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If you're trying to talk the attacker out of it before like people start fighting each other.

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I mean it's going to be a difficult charm check but it's going to be a charm check.

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You can try and intimidate the attacker and that's going to be like a really high grit check or you can just try to fucking run flight check or you can stand your ground and try and dodge the punches which could be a flight check as well.

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So there's a lot of different ways that you can also argue and I think that that's really beneficial because it also keeps certain characters from being completely useless in combat in a game that isn't as combat driven

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because you can argue that your own strengths in your own fighting style is what's going to be able to set you apart.

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If you built a character, I'm going to use the ones from our one shot for example, you were playing a child of Nike who was very fast on his feet.

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I literally won a foot race.

279
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So when you were fighting things I was having you roll more of a flight check because it was very much a like a quick dodgy like a little I don't know what the word I'm looking for.

280
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Yeah like a speedy like Debbie kind of fighting as opposed to someone who slicing slicing word for it more cutting less like hacking and slashing as opposed to like say a child of Aries character who probably would have been a little bit more brawn and a little bit more like heavy swinging.

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So I think that that's also a really fun way to like kind of approach combat.

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And then it also talks about the they've got a wonderful chart in here talking about the narrative results as a result of the roles and this is another thing that I really love about kids on bikes is that it will also turn narrative control be based on the outcome of the roles over to the players.

283
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So if the so there's the defender and then the attacker when you are like fighting basically if the defender's role is greater or equal to the attackers role than the defender gets to narrate the outcome.

284
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So this is going to be a situation where it's like cool if you just fucking blow the other person who's doing the contested role out of the water and oftentimes it's going to be an NPC.

285
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You blew me out of the water.

286
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You beat me by quite a bit.

287
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You tell me what happens as opposed to me telling you what happens and that's something that kind of works generally for a lot of the stuff in here but especially combat.

288
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And I think that's really interesting and it's very similar to the like so how do you want to do this kind of thing but I think it's very similar to like killing somebody in a encounter in fifth edition or getting a natural 20 or.

289
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Kind of ending something by getting a really high role very similar in that sense.

290
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Yeah.

291
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But I just think it's a little bit of a more fun way to like control or like agency agent player agency is the word that I'm looking for.

292
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Andison is very big on player agency.

293
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Yes I am.

294
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Why she's such a fan of the system.

295
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Yes I am.

296
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Other people can't really fuck you out of your own actions and decisions.

297
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I've never played in this system.

298
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Have more control.

299
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Yeah I am a control freak.

300
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Definitely a control issue.

301
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Definitely the part of the problem.

302
00:27:38,000 --> 00:27:40,000
Sure that's why I don't DM in 5E.

303
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This I can deal with.

304
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So much fun.

305
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It's maybe for you I think I would have a panic attack.

306
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No there's so much to keep track of at one time and that's part of the fun for me is trying to manage it all at the same time.

307
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I think my little brain would just.

308
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And combust for sure.

309
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I'm not trying to belittle myself in regards to.

310
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I think you could like defend.

311
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I think you could get there 100% I think some people are just more geared towards a more forgiving system where there is a much more.

312
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Larger emphasis placed on the role playing aspect of the tabletop RPG right of the tabletop role playing game.

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As opposed to the tabletop aspect of it which is seen traditionally more as the mechanics and the turn based stuff and.

314
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Combat and abilities and armor and that shit all day long.

315
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Combat and all that fun stuff and I'd like to think I've gotten better at the whole flavor thing as time has gone.

316
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I didn't start super strong but I've gotten pretty good at both.

317
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I definitely started pretty strong with mechanics just because I've played a ridiculous amount of video games that translates incredibly easy.

318
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Once you learn enough video games inside and out you can essentially just copy and paste from your brain on what you want something to look like or do or feel.

319
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But the flavor aspect of it isn't always so easy.

320
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I think while I'm not the biggest fan of kids on bikes compared to fifth edition if I were telling a first time DM which one to start with.

321
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I would suggest getting on bikes at least once because it's good practice for having to be grounded in the world as opposed to having to be grounded in both the world and.

322
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Hundred rules four to five to six to seven players seven to eight stats and all of their skills and abilities and spells and so on and so forth.

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One of the other things that I want to highlight really quick about the combat thing is the amount of difference in the roles makes a huge difference.

324
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So when you're failing by something and you fail by like I'm going to I'm I lied I'm going to read a little bit from the chart.

325
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If ten or higher when you succeed on something this is a big deal.

326
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The character succeeds smoothly and easily versus five to nine which is like that's impressive one to four is like you succeeded but it's not that impressive.

327
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Zero is like you barely succeeded like just hit the mark.

328
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Like down failing by one to four is like you fail but it's not the worst five to nine is like it's bad but it's not a disaster.

329
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And then 10 to 15.

330
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This is a profound failure and then 15 or lower it is a staggering and catastrophic failure and there will be immediate and long term consequences for this failure.

331
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Which is a lot of time you're not going to have DCs that are going to be as high as they are on five.

332
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Just because of the nature of the like until like the end of your one shot of your campaign.

333
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Yeah.

334
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When your your players have more sort of modifiers and bonuses they've collected throughout the campaign because they're still existing kids on bikes kids on brooms.

335
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They're just not as abundant and readily available and necessary for gameplay.

336
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Yeah.

337
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And so taking that kind of like same idea and moving that to combat.

338
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I'm just going to go with the most extreme example if the attackers role is greater by ten or more the attacker has full control over the narrative.

339
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They explain what the defender does in response to the attack and how ineffective this response is and that is just incredibly cold to me and like a cool way of like I'm going to tell you what happens and I'm going to tell you how you try to respond.

340
00:30:56,000 --> 00:30:57,000
Yeah.

341
00:30:57,000 --> 00:30:58,000
How it didn't fucking work.

342
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Fuck you.

343
00:30:59,000 --> 00:31:07,000
Like that's it's brutal and like it's written like effect the defender is dead or quite nearly dead the bullet hits them between the eyes and nothing can save them.

344
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Crazy.

345
00:31:08,000 --> 00:31:09,000
Next.

346
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I also talked about here about like physical damage and how you're going to deal with that as well as injuries and death.

347
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But I'm just going to kind of gloss over that at the moment.

348
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There's also like a whole system for spending money in here.

349
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But once again that's something I'm just going to gloss over.

350
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There are there is something in here called powered characters.

351
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Now when I started playing this I did not play with or like learning about the system.

352
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I did not learn with powered characters but powered characters are basically so this is a world where like superpowers don't exist or like magic or like blah blah blah all the things that are going to be there.

353
00:31:38,000 --> 00:31:41,000
Blah blah blah all the things that like you're not carrying a great sword.

354
00:31:41,000 --> 00:31:43,000
You're not a sorcerer.

355
00:31:43,000 --> 00:31:47,000
You're not a wizard with a book in casting spells.

356
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So if you want to add that element of like magic in front of this world which a you can absolutely do that for sure.

357
00:31:52,000 --> 00:32:04,000
There's kids on Brooms has great systems for how magic works in this universe or in a universe you want to do and I also think this is a system that you can kind of reskin and reshape and redo to fit your specific wants and needs.

358
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But they do have something called powered characters which are a character with powers in some way that is controlled not by one person but by the entire party.

359
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So it's kind of like everyone shares this character and there's a chart for like how the powers work and like it's very to me of like using stranger things as an example just because that's an easy touchstone is like 11 is the one person in the group with like fucky powers.

360
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The powered character as opposed to everybody else that are just kids that happen to play Dungeons and Dragons and have a loose understanding of what's happening.

361
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I mean that is truly the best example because you're looking at like season 111 which is literally the only season of stranger things that I've seen.

362
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I haven't seen a single season.

363
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She doesn't talk a lot.

364
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She doesn't like do much unprompted and that's why she reads very much is like a similar to like a powered character in this which your powered characters do not have to be like that.

365
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You can take the many direction that you want.

366
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It's something that like everyone in the group is going to decide and as well as the personality and stuff so they are going to still be a character with personality.

367
00:33:05,000 --> 00:33:09,000
You're not going to just have like a fucking potted plant that can also cast fireball.

368
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That's not an option.

369
00:33:11,000 --> 00:33:13,000
It is if you wanted to be though.

370
00:33:13,000 --> 00:33:15,000
I mean I guess but why would you.

371
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Why wouldn't you.

372
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Because people are people.

373
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Yeah.

374
00:33:20,000 --> 00:33:21,000
What about it.

375
00:33:21,000 --> 00:33:27,000
I mean literally like giving them is simple things like do they have a sweet tooth.

376
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Do foods that are high and higher and help them.

377
00:33:29,000 --> 00:33:33,000
I'm not letting that happen.

378
00:33:33,000 --> 00:33:34,000
Why not.

379
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Not at my table.

380
00:33:35,000 --> 00:33:37,000
It's a lot of fun though because I like people.

381
00:33:37,000 --> 00:33:41,000
You can still have people and then have that person have a plant with fireball.

382
00:33:41,000 --> 00:33:42,000
No.

383
00:33:42,000 --> 00:33:43,000
Why not.

384
00:33:43,000 --> 00:33:45,000
Because too many things for you to juggle man.

385
00:33:45,000 --> 00:33:46,000
Yeah.

386
00:33:46,000 --> 00:33:47,000
So disappointing.

387
00:33:47,000 --> 00:33:48,000
You should be.

388
00:33:48,000 --> 00:33:52,000
You don't have any of other magical items though in the Percy Jackson one shot that we're doing.

389
00:33:52,000 --> 00:33:54,000
So I don't think that's an accurate statement.

390
00:33:54,000 --> 00:33:56,000
Well I'm not giving the power.

391
00:33:56,000 --> 00:33:57,000
You're the one gaslighting yourself.

392
00:33:57,000 --> 00:33:58,000
I'm not gaslighting myself.

393
00:33:58,000 --> 00:34:02,000
If you want a magical item that is a plant that can cast fireball that's one thing but

394
00:34:02,000 --> 00:34:06,000
I'm not letting you have a person that is not a person and is instead of.

395
00:34:06,000 --> 00:34:07,000
I think that works.

396
00:34:07,000 --> 00:34:08,000
I think that works.

397
00:34:08,000 --> 00:34:09,000
No that's an item not a person.

398
00:34:09,000 --> 00:34:11,000
You can make it a person though.

399
00:34:11,000 --> 00:34:12,000
You can give it a personality.

400
00:34:12,000 --> 00:34:14,000
Be creative Madison.

401
00:34:14,000 --> 00:34:15,000
I said.

402
00:34:15,000 --> 00:34:16,000
Give it a personality.

403
00:34:16,000 --> 00:34:19,000
The whole thing I said was they have personality.

404
00:34:19,000 --> 00:34:20,000
You can give it a personality.

405
00:34:20,000 --> 00:34:22,000
You don't have to worry about it being human focused.

406
00:34:22,000 --> 00:34:27,000
Okay you tell me what why is every episode lately been you picking a fight with me like

407
00:34:27,000 --> 00:34:28,000
half way through.

408
00:34:28,000 --> 00:34:29,000
Not picking a fight.

409
00:34:29,000 --> 00:34:32,000
You just use a lot of absolutes cans and can nots and I disagree.

410
00:34:32,000 --> 00:34:33,000
I am a woman of extremes.

411
00:34:33,000 --> 00:34:34,000
You know this.

412
00:34:34,000 --> 00:34:35,000
You're going to ride the middleman.

413
00:34:35,000 --> 00:34:38,000
There's a gray and it's a very fun place to be.

414
00:34:38,000 --> 00:34:39,000
Not for me.

415
00:34:39,000 --> 00:34:41,000
I am one extreme or the other.

416
00:34:41,000 --> 00:34:42,000
Disgusting.

417
00:34:42,000 --> 00:34:47,000
Anyway if anyone else wanted to be a potted plant with fireball I might consider it.

418
00:34:47,000 --> 00:34:48,000
Funnest fuck.

419
00:34:48,000 --> 00:34:49,000
Not for you.

420
00:34:49,000 --> 00:34:50,000
Not for me.

421
00:34:50,000 --> 00:34:51,000
Not for me.

422
00:34:51,000 --> 00:34:54,000
There's always consequences for the powers when powers can use.

423
00:34:54,000 --> 00:34:57,000
Next check in caves and crooks.

424
00:34:57,000 --> 00:34:59,000
Don't do that to me.

425
00:34:59,000 --> 00:35:00,000
Sorry.

426
00:35:00,000 --> 00:35:01,000
This is bullying.

427
00:35:01,000 --> 00:35:03,000
Well so was telling me I can't be a potted plant with fireball.

428
00:35:03,000 --> 00:35:04,000
I don't know what to tell you.

429
00:35:04,000 --> 00:35:05,000
Oh my God.

430
00:35:05,000 --> 00:35:06,000
God not.

431
00:35:06,000 --> 00:35:08,000
I thought it was supposed to be more open.

432
00:35:08,000 --> 00:35:09,000
It is open.

433
00:35:09,000 --> 00:35:10,000
But not for stupid shit.

434
00:35:10,000 --> 00:35:12,000
Being who and what she wants.

435
00:35:12,000 --> 00:35:14,000
Now I'm being told that I can't be who or what I want to be.

436
00:35:14,000 --> 00:35:16,000
If I come to you and I say hey.

437
00:35:16,000 --> 00:35:17,000
Crazy.

438
00:35:17,000 --> 00:35:18,000
Make a.

439
00:35:18,000 --> 00:35:20,000
Of course they can't be fucking with me now.

440
00:35:20,000 --> 00:35:23,000
And I come to you and I say okay.

441
00:35:23,000 --> 00:35:27,000
Build me a character and you hand me back a piece of paper and it's just a drawing of

442
00:35:27,000 --> 00:35:28,000
a fucking fern plant.

443
00:35:28,000 --> 00:35:29,000
Yep.

444
00:35:29,000 --> 00:35:30,000
Did you do the assignment?

445
00:35:30,000 --> 00:35:34,000
I think if I put enough work into the background of the fern plant 100%.

446
00:35:34,000 --> 00:35:35,000
But you didn't say that.

447
00:35:35,000 --> 00:35:38,000
You said is this a sentient plant can this plant talk?

448
00:35:38,000 --> 00:35:39,000
I feel like that can be assumed.

449
00:35:39,000 --> 00:35:40,000
I think that can be assumed.

450
00:35:40,000 --> 00:35:45,000
I'm not going to hand you a picture of just a plant and then like the fucking little Mario

451
00:35:45,000 --> 00:35:48,000
ones that spit fireballs and be like hey look this is what I want to do.

452
00:35:48,000 --> 00:35:52,000
All I was saying was that if you have a powered character in your group give them some personality

453
00:35:52,000 --> 00:35:55,000
as opposed to just having them be like fucking silent.

454
00:35:55,000 --> 00:35:56,000
A magical item.

455
00:35:56,000 --> 00:35:57,000
Like nothing.

456
00:35:57,000 --> 00:35:59,000
Opposed to having them just be a magical item.

457
00:35:59,000 --> 00:36:02,000
I mean at that point yeah they are a magical item.

458
00:36:02,000 --> 00:36:05,000
I'm just saying if you're going to make them a person give them personality.

459
00:36:05,000 --> 00:36:09,000
Yeah I think you can also give personality to a plant.

460
00:36:09,000 --> 00:36:12,000
I'm moving on to the next section of the book.

461
00:36:12,000 --> 00:36:15,000
It's okay to admit that you've lost that one.

462
00:36:15,000 --> 00:36:18,000
I did not lose this one.

463
00:36:18,000 --> 00:36:19,000
I'm so correct.

464
00:36:19,000 --> 00:36:20,000
You're not and that's okay.

465
00:36:20,000 --> 00:36:21,000
I'm so correct.

466
00:36:21,000 --> 00:36:22,000
You're not.

467
00:36:22,000 --> 00:36:23,000
It's stupid.

468
00:36:23,000 --> 00:36:24,000
It's okay.

469
00:36:24,000 --> 00:36:25,000
It's okay to be wrong.

470
00:36:25,000 --> 00:36:26,000
Information for the GM starts on page 47.

471
00:36:26,000 --> 00:36:27,000
She doesn't take it wrong very well.

472
00:36:27,000 --> 00:36:31,000
I'm not going to go pinned because last time it went bad.

473
00:36:31,000 --> 00:36:34,000
Yeah it almost hit me in the eyeball.

474
00:36:34,000 --> 00:36:36,000
You were fine.

475
00:36:36,000 --> 00:36:41,500
Anyway so yeah you take turns as players kind of controlling the powered character and

476
00:36:41,500 --> 00:36:44,000
you can also make decisions for them as a group and as a party.

477
00:36:44,000 --> 00:36:45,000
Thank you.

478
00:36:45,000 --> 00:36:48,400
It also talks a lot in this book about signing boundaries and being just kind of generally

479
00:36:48,400 --> 00:36:53,000
respectful with your stuff which I personally really love.

480
00:36:53,000 --> 00:36:54,000
Respect.

481
00:36:54,000 --> 00:36:58,000
That's something that you always need to kind of go over into a system which we've talked

482
00:36:58,000 --> 00:37:00,000
about before in certain episodes.

483
00:37:00,000 --> 00:37:02,000
But kind of skipping past that.

484
00:37:02,000 --> 00:37:05,600
It also is a nice little section on information for the GMs in terms of like how to craft

485
00:37:05,600 --> 00:37:09,800
a story and like things for you to kind of keep in mind like notable organizations in

486
00:37:09,800 --> 00:37:10,800
your town.

487
00:37:10,800 --> 00:37:11,800
Notable landmarks.

488
00:37:11,800 --> 00:37:12,800
Well-billed.

489
00:37:12,800 --> 00:37:16,300
Strengths and tropes which I'll get into tropes in a little bit.

490
00:37:16,300 --> 00:37:18,880
And then like relationship questions for the characters.

491
00:37:18,880 --> 00:37:20,360
I really like the rumors about the town.

492
00:37:20,360 --> 00:37:24,400
I don't remember where in the source book it says but I remember reading through it

493
00:37:24,400 --> 00:37:29,100
at some point and it was basically you have you as the GM ask all of your players to give

494
00:37:29,100 --> 00:37:33,200
you two rumors that they have heard about the town.

495
00:37:33,200 --> 00:37:34,480
It doesn't matter if they're true or not.

496
00:37:34,480 --> 00:37:38,240
You kind of get to decide if they're true or not but they give you those and that also

497
00:37:38,240 --> 00:37:39,440
kind of helps shape the world.

498
00:37:39,440 --> 00:37:44,800
So as you're sitting around the table you're like I heard that Mrs. O'Leary actually has

499
00:37:44,800 --> 00:37:46,800
three dead bodies in her basement.

500
00:37:46,800 --> 00:37:47,800
That's the rumor I heard.

501
00:37:47,800 --> 00:37:51,640
And then someone else is like cool I heard that if you hit the vending machine on number

502
00:37:51,640 --> 00:37:54,000
three four times it gives you four quarters.

503
00:37:54,000 --> 00:37:56,200
So they can kind of vary.

504
00:37:56,200 --> 00:37:57,200
Crazy.

505
00:37:57,200 --> 00:38:00,520
And what you want it'll start with narrative control.

506
00:38:00,520 --> 00:38:03,400
Like in kind of controlling those stat checks and stuff.

507
00:38:03,400 --> 00:38:09,000
Once again I'm very new to the GMing side of things and I still feel like a GM very much

508
00:38:09,000 --> 00:38:11,680
like a player.

509
00:38:11,680 --> 00:38:14,920
So I'm not the most experienced here.

510
00:38:14,920 --> 00:38:16,960
Just because like I'm still very new to this.

511
00:38:16,960 --> 00:38:21,000
So this is this is me learning alongside all of you.

512
00:38:21,000 --> 00:38:23,120
Well I'm something new every day.

513
00:38:23,120 --> 00:38:26,880
It also encourages you to change the rules.

514
00:38:26,880 --> 00:38:30,920
It like says if you look at the modules that we've included we're 100 percent OK with people

515
00:38:30,920 --> 00:38:32,320
changing the rules of our game.

516
00:38:32,320 --> 00:38:36,920
Please change our rules like dissect and take things apart and reshape them and glue them

517
00:38:36,920 --> 00:38:41,760
together in a fucking hodgepodge collage and make the game what you want it to be which

518
00:38:41,760 --> 00:38:46,480
I think is just a really nice sentiment because sometimes 5e does not always feel that way

519
00:38:46,480 --> 00:38:47,760
which like it definitely is.

520
00:38:47,760 --> 00:38:51,640
I think the biggest difference is that because there are more things to consider and more

521
00:38:51,640 --> 00:38:55,800
mechanics to change and rules in fifth edition it just becomes significantly harder to create

522
00:38:55,800 --> 00:38:57,160
your own version of it.

523
00:38:57,160 --> 00:38:58,160
Yeah.

524
00:38:58,160 --> 00:39:02,840
It takes a lot more work like the world building is dead typically has to be a lot more extensive

525
00:39:02,840 --> 00:39:05,840
and you have to spend a lot more time fleshing that out.

526
00:39:05,840 --> 00:39:10,240
Same thing with any new mechanics that you would like to introduce because a lot of the

527
00:39:10,240 --> 00:39:14,680
mechanics are very tried and true and they're very complicated and complex in one mechanic

528
00:39:14,680 --> 00:39:18,360
operates directly with another one which operates with another one which operates with another

529
00:39:18,360 --> 00:39:23,320
one changing one aspect of fifth edition can very quickly become overwhelming.

530
00:39:23,320 --> 00:39:27,160
And so it takes a lot of experience I think both as a player and as a DM to know how to

531
00:39:27,160 --> 00:39:33,600
like effectively navigate that system without ending up with like an unplayable or an overly

532
00:39:33,600 --> 00:39:39,800
complicated kind of deal but like I think in terms of kids on bikes it's really as simple

533
00:39:39,800 --> 00:39:43,800
as like okay I want to rename this stat and that's like a holy new mechanic and you can

534
00:39:43,800 --> 00:39:46,960
kind of do that in fifth edition but because there are so many things tied to so many other

535
00:39:46,960 --> 00:39:51,800
things okay if I rename constitution to something fucking random what does that mean for the

536
00:39:51,800 --> 00:39:56,440
three actually what does that mean for the zero fucking skills that are underneath constitution.

537
00:39:56,440 --> 00:39:57,440
Yeah.

538
00:39:57,440 --> 00:40:00,800
If I rename charisma to something entirely different what does that do to the three skills

539
00:40:00,800 --> 00:40:02,720
that are under charisma.

540
00:40:02,720 --> 00:40:07,080
There's just a lot more to consider when changing a fifth edition rule or mechanic.

541
00:40:07,080 --> 00:40:10,720
I think it's just is encouraged to do so I think it's just a lot more intimidating and

542
00:40:10,720 --> 00:40:14,200
not quite as feasible for people that don't have a lot of time to spend on it.

543
00:40:14,200 --> 00:40:15,200
Yeah.

544
00:40:15,200 --> 00:40:16,200
I would generally agree.

545
00:40:16,200 --> 00:40:19,080
Whereas kids on bikes is like cool I want to change the name of the town I want to make

546
00:40:19,080 --> 00:40:22,600
the people this and I want to do that with whatever and it's like okay cool.

547
00:40:22,600 --> 00:40:24,000
Yeah go for it.

548
00:40:24,000 --> 00:40:27,920
Everything is still the same nothing has changed nothing has to be affected.

549
00:40:27,920 --> 00:40:31,960
Before we get into the character creation process I wanted to pick one of the little

550
00:40:31,960 --> 00:40:37,080
module settings in the back of this and we're going to build a character in that world.

551
00:40:37,080 --> 00:40:42,960
So I printed off a couple of them and I printed them very wrong so I'm so sorry.

552
00:40:42,960 --> 00:40:47,320
I can tell you them and I can tell you the page numbers they're on.

553
00:40:47,320 --> 00:40:51,480
So the first one that I kind of printed off and I guess it's literally the first one in

554
00:40:51,480 --> 00:40:54,720
the book is called dads on mowers.

555
00:40:54,720 --> 00:40:59,040
It takes place in suburbotopia USA.

556
00:40:59,040 --> 00:41:02,280
And I can read you the little setting information.

557
00:41:02,280 --> 00:41:03,840
I love the way that they do.

558
00:41:03,840 --> 00:41:04,840
Here's a question.

559
00:41:04,840 --> 00:41:07,640
Are you going to read the setting information for all of the little modules you printed

560
00:41:07,640 --> 00:41:08,640
off.

561
00:41:08,640 --> 00:41:10,520
Yeah I only printed off like three.

562
00:41:10,520 --> 00:41:11,520
All right.

563
00:41:11,520 --> 00:41:12,520
And then you get to pick.

564
00:41:12,520 --> 00:41:13,520
Go for it.

565
00:41:13,520 --> 00:41:14,520
Is that okay.

566
00:41:14,520 --> 00:41:16,520
Yeah it's fine it's fine it's fine you know it's time management time management.

567
00:41:16,520 --> 00:41:18,520
I'm a fast reader.

568
00:41:18,520 --> 00:41:24,200
It's not always I don't want to say your skill people with ADHD skills time management is

569
00:41:24,200 --> 00:41:25,560
usually not a high up on the list.

570
00:41:25,560 --> 00:41:27,280
No I agree.

571
00:41:27,280 --> 00:41:31,480
This was when we started this podcast we were like yeah thirty four or five minute episodes.

572
00:41:31,480 --> 00:41:32,480
Yeah yeah.

573
00:41:32,480 --> 00:41:34,880
We've not had a single episode.

574
00:41:34,880 --> 00:41:35,880
No I didn't.

575
00:41:35,880 --> 00:41:36,880
In that time frame.

576
00:41:36,880 --> 00:41:39,040
Yeah we're almost always over an hour now.

577
00:41:39,040 --> 00:41:40,040
Yeah.

578
00:41:40,040 --> 00:41:41,040
Anyways what's.

579
00:41:41,040 --> 00:41:42,040
Anyway.

580
00:41:42,040 --> 00:41:43,040
Welcome to Mary Grove Lane.

581
00:41:43,040 --> 00:41:46,960
It's a beautiful little cul-de-sac in suburbotopia a town nestled somewhere in the United States

582
00:41:46,960 --> 00:41:48,560
in the early 2000s.

583
00:41:48,560 --> 00:41:53,640
Get comfortable in your new five bedroom three bathroom three bedroom three bedroom house

584
00:41:53,640 --> 00:41:57,440
because every one of the ten houses in this idealic community is a five bedroom three

585
00:41:57,440 --> 00:42:01,840
bathroom house with a swimming pool backyard and garage you'll always be busy with some

586
00:42:01,840 --> 00:42:03,800
home improvement projects.

587
00:42:03,800 --> 00:42:07,080
Looking for a night on the town your best buds could paint the town red figuratively

588
00:42:07,080 --> 00:42:11,400
at Mary Hardware the local hardware store or knack back some Bruce keys at Goodmans

589
00:42:11,400 --> 00:42:14,840
or say hi to the mayor of coffee cat and grab a Frappuccino.

590
00:42:14,840 --> 00:42:16,800
Bruce is crazy.

591
00:42:16,800 --> 00:42:20,560
Every weekday the residents follow a strict schedule of waking up getting the kids ready

592
00:42:20,560 --> 00:42:24,680
for school carpooling working and finally coming home to loving families with dinner

593
00:42:24,680 --> 00:42:26,640
and a quick drink before bedtime.

594
00:42:26,640 --> 00:42:31,760
But now it's the weekend and now that and now that's when things get really wild barbecue

595
00:42:31,760 --> 00:42:36,680
karaoke at Goodmans the new home renovation project you have all the freedom to do whatever

596
00:42:36,680 --> 00:42:40,640
is socially acceptable in this little bubble of a town especially yelling at kids to get

597
00:42:40,640 --> 00:42:41,760
off your lawn.

598
00:42:41,760 --> 00:42:43,280
You would love doing that.

599
00:42:43,280 --> 00:42:44,280
Please.

600
00:42:44,280 --> 00:42:45,280
Yes please.

601
00:42:45,280 --> 00:42:46,280
Oh my God.

602
00:42:46,280 --> 00:42:50,920
The only weird thing about the town is 150 Mary Grove the house at the end of the cul-de-sac

603
00:42:50,920 --> 00:42:54,960
the residents have only seen an 11 year old kid go in and out of that house weird as it

604
00:42:54,960 --> 00:42:58,360
is the kid never bothered anyone so no one really cares.

605
00:42:58,360 --> 00:43:01,640
Another thing that I really love the include with these modules are setting touchstones

606
00:43:01,640 --> 00:43:05,000
which are just kind of like the vibe and like the setting of the world which I think

607
00:43:05,000 --> 00:43:08,720
is really cool so the ones that gives for this one are the dream daddy video game the

608
00:43:08,720 --> 00:43:16,240
good place TV series Herb Furman the person no exit the play which is fucking wild to

609
00:43:16,240 --> 00:43:23,840
list as a touchstone for anything the Sims the video game and Westworld the film it also

610
00:43:23,840 --> 00:43:28,280
will give you for the modules for the GM's here alternate town creation questions it

611
00:43:28,280 --> 00:43:31,640
will also give you content warnings for all of the information that they have because

612
00:43:31,640 --> 00:43:36,560
they also give you a list which don't read don't read these it'll give you possible points

613
00:43:36,560 --> 00:43:41,880
of interest to establish in the town a list of NPCs that you can use adventure hooks possible

614
00:43:41,880 --> 00:43:48,560
threats possible powered characters possible monsters and then adjustments to the rules

615
00:43:48,560 --> 00:43:53,040
so you'll use a dad character sheet which is available on the website and then it'll

616
00:43:53,040 --> 00:43:57,240
give you like possible strengths which are new ones that aren't included in the book

617
00:43:57,240 --> 00:44:01,480
one of them is room room you know everything about fixing vehicles you get a plus two

618
00:44:01,480 --> 00:44:07,000
to brains when working on a vehicle like very dad based things there's one called puns one

619
00:44:07,000 --> 00:44:15,200
called beard one called dad abs fun flaws that you can add it talks about you don't

620
00:44:15,200 --> 00:44:20,520
have adversity tokens in this you get friendship tokens disgusting and then there's a feature

621
00:44:20,520 --> 00:44:26,240
called more than a bromance I get a kick a kid token a what kick a kid token no why not

622
00:44:26,240 --> 00:44:32,560
because I'm not encouraging why not want to kick this is again a flaw in your whole ultimate

623
00:44:32,560 --> 00:44:38,480
freedom character for creation bullshit and then I'm like hey can I do this one thing

624
00:44:38,480 --> 00:44:44,000
and you go no none my world I want you to know that thing you're asking to do is kick

625
00:44:44,000 --> 00:44:48,720
a child correct it's make believe Madison why does it matter because I don't agree with

626
00:44:48,720 --> 00:44:53,200
the ethics of kicking children no I think if you were a weirdo scenario you would kick

627
00:44:53,200 --> 00:44:58,120
a child I mean if a child's attacking me I have been in that scenario actually I have

628
00:44:58,120 --> 00:45:03,680
worked with children for a very long time I've been in that situation so I have worked

629
00:45:03,680 --> 00:45:09,080
with kids when he times I've kicked many kids I'm not a major I've kicked in trips several

630
00:45:09,080 --> 00:45:16,760
kids I'll admit it you admit it proudly though yeah because what the what the fuck man like

631
00:45:16,760 --> 00:45:20,520
have you listened anybody that's been any amount of time around it's a quick tangent

632
00:45:20,520 --> 00:45:24,440
anyone that's been any amount of time around any kid under the age of like 15 knows that

633
00:45:24,440 --> 00:45:30,640
there's absolutely zero things going on behind those eyes and that in and of itself is infuriating

634
00:45:30,640 --> 00:45:37,040
this is a crazy hot take to have a hot take I don't like kids I know I despise them I

635
00:45:37,040 --> 00:45:43,480
know children are just not not it I know that you think that they know so little they understand

636
00:45:43,480 --> 00:45:50,040
so little I love kids that's that makes a lot of sense fuck you anyway what does that

637
00:45:50,040 --> 00:45:55,240
mean what's next fuck you there's more the bromance which is a is a fun little thing

638
00:45:55,240 --> 00:46:00,240
in here dad nap and we've got each other I can read more into those if you want or I

639
00:46:00,240 --> 00:46:04,520
can gloss over them because we went on a kid kicking tangent here I'm not getting cake

640
00:46:04,520 --> 00:46:09,240
kicking tokens I'm not I'm not choosing the module I really like this one yeah I don't

641
00:46:09,240 --> 00:46:14,440
get to kick heads I will let you kick one child that's okay what's the next one I really

642
00:46:14,440 --> 00:46:18,040
want to do that one I think it sounds really fun what's in it what is with his ultimate

643
00:46:18,040 --> 00:46:23,720
player and character freedom shit here and then like yeah but not really but I will see

644
00:46:23,720 --> 00:46:27,120
this is where Madison's control issues really become highlighted because she gives you the

645
00:46:27,120 --> 00:46:33,000
illusion of freedom and then fucking takes it away okay first of all absolutely nabs it

646
00:46:33,000 --> 00:46:38,800
it's fake false hope bitch you said that I could pick whatever one you didn't care and

647
00:46:38,800 --> 00:46:42,040
then I said I'm gonna give you a choice on the podcast now I have a choice I don't give

648
00:46:42,040 --> 00:46:48,960
a shit either way now I have a choice now I have a choice suddenly I give a shit because

649
00:46:48,960 --> 00:46:54,360
suddenly suddenly you're not you're not sticking true to what you said if I let you play I'm

650
00:46:54,360 --> 00:46:58,400
just gonna read the fucking next one okay I'll let you play a grumpy dad if you choose

651
00:46:58,400 --> 00:47:05,600
the next one snow days at Chanky cheese oh my god Chanky cheese is Christ I'm gonna spell

652
00:47:05,600 --> 00:47:13,360
Chanky cheese for the listeners CHA in KY C H E E Z that's disgusting takes place in

653
00:47:13,360 --> 00:47:21,320
snowsville New York what the fuck skipping over content warnings many in northern New

654
00:47:21,320 --> 00:47:25,920
York say that there are just two seasons there winter in July nestled on the shore of the

655
00:47:25,920 --> 00:47:29,960
St. Lawrence River is the aptly named town of snowville from late spring until early

656
00:47:29,960 --> 00:47:33,640
fall the community is fully geared toward tending the fields and harvesting hay the

657
00:47:33,640 --> 00:47:38,000
rest of the year it's a snowbound wasteland on occasion the snow will shut down travel

658
00:47:38,000 --> 00:47:41,560
for weeks at a time and even when things are running smoothly the drifts can get waist

659
00:47:41,560 --> 00:47:45,680
deep wanting to give people another reason to visit four years wanting to give people

660
00:47:45,680 --> 00:47:50,080
another reason to visit four years ago locals constructed the Chanky cheese fun time in

661
00:47:50,080 --> 00:47:56,080
pourium is an arcade and pizzeria for two years Chanky cheese is fucking disgusting

662
00:47:56,080 --> 00:48:02,760
oh my god people from far and wide floored in as flooded in as often as they could as

663
00:48:02,760 --> 00:48:07,920
Chanky's helped the economy boom after only two seasons Chanky's didn't open up again

664
00:48:07,920 --> 00:48:12,000
when the snow cleared the owner who spent her winters in Florida never came back and

665
00:48:12,000 --> 00:48:15,920
never heard and was never heard from again some nights people swear that can hear sounds

666
00:48:15,920 --> 00:48:19,960
coming from inside the abandoned building now there isn't much to do in town sledding

667
00:48:19,960 --> 00:48:24,280
sure winter hikes sure but the snowdrifts can be dangerous every year at least one person

668
00:48:24,280 --> 00:48:28,200
steps into a drift that formed over a gully in the earth and nearly freezes to death these

669
00:48:28,200 --> 00:48:32,560
victims report seeing strange creatures crawling over them pulling the heat from their bodies

670
00:48:32,560 --> 00:48:37,800
but that has to be the hypothermia right fuck setting touchstones include the film Fargo

671
00:48:37,800 --> 00:48:44,600
the video game series five nights at Freddy's I guess movie now and the novel the shining

672
00:48:44,600 --> 00:48:49,240
that's why I love the name Chanky cheese and that's truly the reason I picked it the only

673
00:48:49,240 --> 00:48:52,840
thing I could think about was fucking five nights at Freddy's yeah it's it's five nights

674
00:48:52,840 --> 00:48:57,960
at Freddy's I think I gotta go that one well we still have some more to read okay I'm just

675
00:48:57,960 --> 00:49:03,760
I can guarantee you that I'm going with that one I might have a say in this decision because

676
00:49:03,760 --> 00:49:09,320
I don't like that really sucks dog I thought this was very player oriented gotta work with

677
00:49:09,320 --> 00:49:14,120
me a little bit I don't understand what this is all about hey Robert you gotta fucking

678
00:49:14,120 --> 00:49:18,840
work with me I'm just holding you to your word it's all I'm doing just admit that you

679
00:49:18,840 --> 00:49:22,840
don't state your word and we can play whatever system you want oh my god next one pointing

680
00:49:22,840 --> 00:49:28,160
pleasantly point pleasant New Jersey author's note though point pleasant is a real location

681
00:49:28,160 --> 00:49:34,080
I've taken some liberties with what's there signed Doug Doug point pleasant conservators

682
00:49:34,080 --> 00:49:38,080
a setting for a light hearted adventures during the summertime or more serious existential

683
00:49:38,080 --> 00:49:42,920
adventures during the offseason right on the right on the Jersey Shore a convenient train

684
00:49:42,920 --> 00:49:47,240
right away from New York City is point pleasant a vacation hotspot for both city dwellers

685
00:49:47,240 --> 00:49:51,440
in inland New Jersey it's even the occasional Pennsylvania even though they usually go to

686
00:49:51,440 --> 00:49:55,800
Long Beach Island during the summer point pleasant is nearly constantly thrumming and

687
00:49:55,800 --> 00:49:59,720
the Ferris wheel is always turning even at night it offers both the beach which is the

688
00:49:59,720 --> 00:50:03,800
main attraction and the bay which is where the more rebellious kids hang out but after

689
00:50:03,800 --> 00:50:09,360
Labor Day the office is in the hands and the population drops to less than 30% the families

690
00:50:09,360 --> 00:50:13,280
who work in the tourism industry the other nine months are slow sure the town needs to

691
00:50:13,280 --> 00:50:17,520
keep going there's a small elementary school or the combined middle and high school or

692
00:50:17,520 --> 00:50:21,760
there's the grocery store in the library but that's not enough work for the folks in town

693
00:50:21,760 --> 00:50:25,640
during the offseason for the kids who live there there isn't much to do either younger

694
00:50:25,640 --> 00:50:29,560
kids will often invent crazy stories about what they've seen in the ocean and what lives

695
00:50:29,560 --> 00:50:34,520
in the less developed parts of the island or why the bay sometimes seems to be whispering

696
00:50:34,520 --> 00:50:38,080
teenagers will usually split their time between figuring out where to go once they graduate

697
00:50:38,080 --> 00:50:42,040
high school and sneaking into houses to cause trouble setting touchstones for this include

698
00:50:42,040 --> 00:50:46,600
creatures creature from the black lagoon the film gravity falls the TV series and ex files

699
00:50:46,600 --> 00:50:51,840
the TV series I fuck with all of those films and TV shows a lot which is why I chose this

700
00:50:51,840 --> 00:50:55,600
one also I thought it was gonna be about mothman because point pleasant

701
00:50:55,600 --> 00:51:00,960
be about mothman maybe I'll make it maybe I'll just decide that it's West Virginia instead

702
00:51:00,960 --> 00:51:07,840
it's why I was born I didn't know that yeah never been there while that incorrect I've

703
00:51:07,840 --> 00:51:12,840
driven through there I've seen the military base that I was born on I have not like visited

704
00:51:12,840 --> 00:51:19,320
the state so this is fun little fact about me I was born there on a marine base Jesus

705
00:51:19,320 --> 00:51:23,200
one of the adjustments to the rules is I'm just like flipping through holding your breath

706
00:51:23,200 --> 00:51:31,720
ooh that's exciting there's also a whole like table about holding your breath forced to

707
00:51:31,720 --> 00:51:39,200
hold breath is also an option that's also a rule addition called ski ball oh hell yeah

708
00:51:39,200 --> 00:51:45,720
ski ball which are two crazy things see this one I also kind of pulled just because of

709
00:51:45,720 --> 00:51:52,600
my personal interest in the culture surrounding it which is called minor threat it takes place

710
00:51:52,600 --> 00:51:58,400
in Washington DC this is also just really really cool in the way that they've like

711
00:51:58,400 --> 00:52:03,320
approached it I don't know if it's something that I would feel super comfortable running

712
00:52:03,320 --> 00:52:07,520
just because I don't feel like I have enough experience at the moment but it's so super

713
00:52:07,520 --> 00:52:13,160
cool and I wanted to highlight it anyway so for setting information it starts with a quote

714
00:52:13,160 --> 00:52:17,520
the music is a conversation speaking to the values of the community entrepreneurship fellowship

715
00:52:17,520 --> 00:52:20,800
giving every single person a voice whether that's through a shout out or through the

716
00:52:20,800 --> 00:52:24,040
call and responses or through a dance move or through showing what kind of fashion you're

717
00:52:24,040 --> 00:52:27,960
wearing from Charles Stevens and junior there aren't many things for a kid to do in the

718
00:52:27,960 --> 00:52:32,200
district in the late 80s and early 90s if you're out on the street you're hassled by cops

719
00:52:32,200 --> 00:52:35,960
if you're at home you're hassled by your parents if you want to head to a store it's buy something

720
00:52:35,960 --> 00:52:39,920
or get out with the omnipresent camera and want to be cop breathing down your neck for

721
00:52:39,920 --> 00:52:44,840
fear that they might justify their salary for fear you might you may justify their salary

722
00:52:44,840 --> 00:52:49,640
by grabbing a candy bar no one has any money and even not even most grown ups but it seems

723
00:52:49,640 --> 00:52:53,000
like flashier cars are being driven through your neighborhoods at increasing speeds your

724
00:52:53,000 --> 00:52:57,840
school is built like a prison and police walk the halls every month cops stand in front of

725
00:52:57,840 --> 00:53:01,880
your class to tell you that drug dealers will try to make you smoke pot and that crack is

726
00:53:01,880 --> 00:53:06,480
whack and just say no but you've never been offered anything especially not for free everyone

727
00:53:06,480 --> 00:53:10,000
says your neighborhood is full of crack babies but you've never seen one anywhere you go

728
00:53:10,000 --> 00:53:13,520
outside your neighborhood you're watched like a criminal you have no power and nothing you

729
00:53:13,520 --> 00:53:18,760
can do is ever acceptable or accepted but there's at least music and the Atlantic club

730
00:53:18,760 --> 00:53:22,600
is the place that you can find it most it's the only club open to all ages and as early

731
00:53:22,600 --> 00:53:26,480
as 9 30 p.m. so even the most conservative parents can let their kid go for half hour

732
00:53:26,480 --> 00:53:31,440
or so somehow they manage to get bands from all around the world and there are always

733
00:53:31,440 --> 00:53:34,680
the unique sounds of bands brewing in the district people come from everywhere to hear

734
00:53:34,680 --> 00:53:39,160
it but some folks keep trying to silence it setting touchdowns include the musician Chuck

735
00:53:39,160 --> 00:53:44,920
Brown go-go the music subgenre hardcore the music subgenre straight edge the subculture

736
00:53:44,920 --> 00:53:50,640
and Mr. T the actor one of the other things I really loved about this is it does have

737
00:53:50,640 --> 00:53:57,480
a whole chart here as well for some other things about I know I just grabbed up there's

738
00:53:57,480 --> 00:54:02,320
the thing I'm looking for sorry printed on the wrong thing but it gives you like some

739
00:54:02,320 --> 00:54:05,720
really fun questions and everything but the thing that really really hooked me on this

740
00:54:05,720 --> 00:54:10,520
more than anything else other than a lot of the stuffing music focused was that it has

741
00:54:10,520 --> 00:54:17,500
the boot lace code in here for the punk subculture and it talks about while funk fans where they're

742
00:54:17,500 --> 00:54:21,760
velvet and the punks where they're torn shirts everyone where everyone wears boots Tim's

743
00:54:21,760 --> 00:54:26,720
or Doc Martins and it talks about the color of your laces white laces are for supremacist

744
00:54:26,720 --> 00:54:30,880
Nazis and being like hey don't fuck with these but it's also way for you to be able to identify

745
00:54:30,880 --> 00:54:35,760
characters in this world and you can kind of like look to that but it talks about white

746
00:54:35,760 --> 00:54:41,560
laces red laces yellow laces purple laces and black laces if anyone is curious I typically

747
00:54:41,560 --> 00:54:46,840
do yellow laces whenever I like have a pair of boots that have laced up to boost code

748
00:54:46,840 --> 00:54:51,600
this guy's code what do you mean discussing that's anti racism yeah I don't know yellow

749
00:54:51,600 --> 00:54:55,320
laces are just it's a choice I'm not shitting on the code or like the purpose behind that

750
00:54:55,320 --> 00:55:00,680
just yellow laces I don't know something about it makes me want to find it fair enough look

751
00:55:00,680 --> 00:55:06,080
good for you but that wasn't really one that I think I'll be able to run but I think it's

752
00:55:06,080 --> 00:55:11,440
just super cool like one of the possible threats is the dare task force laces and red laces

753
00:55:11,440 --> 00:55:18,280
which are basically skinheads and Nazis it's just really really sick and as someone who

754
00:55:18,280 --> 00:55:25,760
like has has is involved in alternative subculture not as much as I am not as much now as I used

755
00:55:25,760 --> 00:55:35,040
to be it's just something that hits kind of close to home for me thoughts I'm I'm still

756
00:55:35,040 --> 00:55:39,880
kind of stuck on the FNAF one I know that's your least favorite one I'm still gonna I

757
00:55:39,880 --> 00:55:43,600
have no idea how I would run that my biggest issue is I have no idea how to run that because

758
00:55:43,600 --> 00:55:50,480
I like I don't know a lot about that world and like it gives you a lot of like points

759
00:55:50,480 --> 00:55:53,320
of interest and stuff this is one that I just kind of pulled because I wanted to say there

760
00:55:53,320 --> 00:56:04,560
were chunky cheese on chunky cheese so valid I guess I can try an alternative if you don't

761
00:56:04,560 --> 00:56:10,560
want to do that one I'm cool doing the Mount Pleasant one I can rock with that one more

762
00:56:10,560 --> 00:56:17,120
I refuse to do dads on mowers I think that one sounds so cute yeah I know not my thing

763
00:56:17,120 --> 00:56:26,360
though okay I forgot you hate happiness I do I do kind of your stick thanks all right

764
00:56:26,360 --> 00:56:33,040
so now that we've got our world I'm fiddling with loose papers because I fucked up printing

765
00:56:33,040 --> 00:56:41,720
where the fuck there we go so now we get into making a character and I guess it doesn't

766
00:56:41,720 --> 00:56:44,640
really matter what type of character you make because now we know that it's not gonna be

767
00:56:44,640 --> 00:56:52,320
world that's like super specific to how your character is built so I'm gonna flip over

768
00:56:52,320 --> 00:56:55,840
character creation so the first thing that you're going to do which we did not do in

769
00:56:55,840 --> 00:56:59,680
the Percy Jackson one shot because I decided to be complicated about it is you're going

770
00:56:59,680 --> 00:57:04,640
to choose a trope this game does not have things like classes races background it has

771
00:57:04,640 --> 00:57:08,760
tropes which are exactly what they sound like they are character tropes so you're gonna

772
00:57:08,760 --> 00:57:13,040
choose one of those and they're going to basically give you your staff breakdown and then you're

773
00:57:13,040 --> 00:57:17,400
gonna be able to make selections like your age your strengths flaws your name and then

774
00:57:17,400 --> 00:57:20,080
you're gonna kind of be able to like flesh out your character from there so it's a very

775
00:57:20,080 --> 00:57:24,680
streamlined process you are also able to make completely custom characters where you get

776
00:57:24,680 --> 00:57:29,760
to choose like what their stat array is but I think that the the trope option is very very

777
00:57:29,760 --> 00:57:34,920
fun and then strengths and flaws also have a like physical component in the game where

778
00:57:34,920 --> 00:57:38,600
a lot of the times if you're like if you have a fear or I guess fear more than like strengths

779
00:57:38,600 --> 00:57:44,080
and flaws it's something that will like affect the way that you play if you are like in face

780
00:57:44,080 --> 00:57:49,160
with that fear which I think is really neat and it also has a fun little thing in here

781
00:57:49,160 --> 00:57:54,720
so strengths are in this are very similar to like features in 5e I guess would be the best

782
00:57:54,720 --> 00:58:00,720
comparison which is like you get some type of physical or mechanical something bonus

783
00:58:00,720 --> 00:58:05,760
in some way and it also kind of like rounds out your character a little bit more fully

784
00:58:05,760 --> 00:58:11,400
so flip to the back of my little book and so we can look through and I can read some

785
00:58:11,400 --> 00:58:15,920
of the tropes off to you you as the listener not just Robert because he has his own that

786
00:58:15,920 --> 00:58:26,200
he's also following along with I also did these wrong heck yeah gosh darn it yeah dog

787
00:58:26,200 --> 00:58:31,080
well first you're going to decide how old you are are you going to be a child are you

788
00:58:31,080 --> 00:58:38,360
going to be a teen are you going to be an adult I'm thinking teen sounds fun teen alright

789
00:58:38,360 --> 00:58:45,760
I have these fucked up I'm very wrong okay here's some there we go so

790
00:58:45,760 --> 00:58:52,080
first one that I popped up because I printed these very wrong is laid back slacker it's

791
00:58:52,080 --> 00:58:55,800
kind of exactly what it sounds like likely flaws it'll give you a list so it could be

792
00:58:55,800 --> 00:59:01,920
like absent minded blunt clumsy cowardly disloyal disobedient flippant ignorant irrational reckless

793
00:59:01,920 --> 00:59:08,160
secretive possible strengths can include cool under pressure easygoing treasure hunter

794
00:59:08,160 --> 00:59:13,560
unassuming wealthy only I mean I guess wealthy could fit with the like laid black laid back

795
00:59:13,560 --> 00:59:20,360
slacker trope then you also have loner weirdo these are very much like exactly what they

796
00:59:20,360 --> 00:59:25,840
sound like yeah that's gonna loner weirdo to me read like oh my gosh what's their face

797
00:59:25,840 --> 00:59:32,840
from breakfast club yeah I don't know what it is but yeah who would be laid back slacker

798
00:59:32,840 --> 00:59:39,880
the weird example from media a laid back slacker from media no first summer is a very similar

799
00:59:39,880 --> 00:59:44,080
like various people there we go another trope in here is overprotective parent but that's

800
00:59:44,080 --> 00:59:49,240
for an adult we're not playing an adult so we're gonna skip that bully hell yeah it's

801
00:59:49,240 --> 00:59:57,240
a bully my personal favorite conspiracy theorist is why I won't play that's super okay get fucked

802
00:59:57,240 --> 01:00:01,960
can't do it a little bit get fucked I won't do it sorry and then for each of these by

803
01:00:01,960 --> 01:00:06,720
the way it gives you your stat array so for the bully can you guess what the highest stat

804
01:00:06,720 --> 01:00:13,040
is what your d20 goes in me fight correct let's see if you can guess the whole array

805
01:00:13,040 --> 01:00:23,720
lowest one brains no what slowest one flight no the charm yes wow okay so we have a d4

806
01:00:23,720 --> 01:00:28,480
and charm you have a d20 in fight mm-hmm I feel like our d12's got to be in brawn correct

807
01:00:28,480 --> 01:00:34,280
okay so our d10s and grit then nope what so it's in flight yes what the fuck that's stupid

808
01:00:34,280 --> 01:00:39,280
they don't know how to make stat blocks whatever okay I'm kidding you guys did great I just

809
01:00:39,280 --> 01:00:45,240
disagree you just agree with everything just disagree with that I did flight should not

810
01:00:45,240 --> 01:00:51,640
be higher than grit like that's you want to play a bully we could switch that around I

811
01:00:51,640 --> 01:00:59,280
won't play a bully you'll enjoy that too much funny sidekick that's another one of the tropes

812
01:00:59,280 --> 01:01:03,920
give me an example of funny sidekick in a campaign where it's just me yeah that I've

813
01:01:03,920 --> 01:01:08,160
kind of sex I have no idea how we're gonna do this we're gonna manage I mean eventually

814
01:01:08,160 --> 01:01:14,160
we'll play it for now it's just building a character yeah scout an example of a funny

815
01:01:14,160 --> 01:01:23,920
sidekick Jesus Christ Jake from adventure time there we go then you also have scout

816
01:01:23,920 --> 01:01:30,200
as an option like a boy scout or a girl scout or something like collecting salamanders and

817
01:01:30,200 --> 01:01:35,480
toads in the room yeah all of these guys this is a cricket all of these also have questions

818
01:01:35,480 --> 01:01:39,880
so like for funny sidekick what do you do that always lightens your friends mood when

819
01:01:39,880 --> 01:01:45,120
does being in the sidekick role frustrate you so on so forth that's another adult one

820
01:01:45,120 --> 01:01:50,480
is stoic professional here's another teen one which is want to be questions being what

821
01:01:50,480 --> 01:01:54,320
would it mean to be one of the popular kids and what would you sacrifice to be one of

822
01:01:54,320 --> 01:01:59,160
the cool kids imagine playing one of being that I think that would be a very fun trope

823
01:01:59,160 --> 01:02:06,960
to play I think it could be for sure another one is plastic beauty for teen which is how

824
01:02:06,960 --> 01:02:12,680
does it feel to have others think that you're beautiful but terrible so mean and what would

825
01:02:12,680 --> 01:02:20,880
you sacrifice to remain beautiful okay which is nutty the popular kid one of the questions

826
01:02:20,880 --> 01:02:29,200
is how do you treat the unpopular kids heavy and then this is another adult one which is

827
01:02:29,200 --> 01:02:35,280
a reclusive eccentric all right I think that's all of them all right all right friends of

828
01:02:35,280 --> 01:02:39,360
these wrong yeah unless they're like hidden somewhere else oh I found another one that

829
01:02:39,360 --> 01:02:44,640
I missed oh boy okay so this is when I go to the PDF that I pulled up online and I double

830
01:02:44,640 --> 01:02:48,360
check to make sure that we're not missing anything read the two I found read whatever the fuck

831
01:02:48,360 --> 01:02:51,000
you want to read dog it's your source book in front of you I'm just making sure that

832
01:02:51,000 --> 01:02:57,960
like really math is missing any nerd yeah you're a nerd question to is how does your

833
01:02:57,960 --> 01:03:06,720
social isolation manifest itself that's so fun isn't it another one is brutish jock what

834
01:03:06,720 --> 01:03:14,560
satisfies you get from being good at sports very overlapping a little bit with I think

835
01:03:14,560 --> 01:03:19,400
a jock is a little bit different than like a bully I think a jock is a combination between

836
01:03:19,400 --> 01:03:23,840
bullying popular kid I yeah I think that there's enough distinction between those two that

837
01:03:23,840 --> 01:03:30,520
you can switch it up because I can see like a punk bully for sure agree to disagree I think

838
01:03:30,520 --> 01:03:34,960
a jock is just they picked popular kid and then they were like give them a sport I mean

839
01:03:34,960 --> 01:03:37,800
the way that they're describing it in here is like what satisfaction do you get from

840
01:03:37,800 --> 01:03:41,600
being good at sports what does your involvement with sports keep you from doing that you wish

841
01:03:41,600 --> 01:03:46,040
that you could do I think it's a little less like brutish in terms of like physically and

842
01:03:46,040 --> 01:03:51,840
like I mean yes physically imposing but I think it's a little bit more of like meathead

843
01:03:51,840 --> 01:04:00,120
as opposed to like fair enough anything else so are there any that are jumping out to you

844
01:04:00,120 --> 01:04:08,240
um I'm gonna scroll down to them in the PDK what pages it tell you it is I've got some

845
01:04:08,240 --> 01:04:15,360
that says one of them says 68 one of them says 66 so in the 60s yeah cool in the 60s

846
01:04:15,360 --> 01:04:22,720
it is there we go found tropes this is like crazy how about impressive I'll give you that

847
01:04:22,720 --> 01:04:29,600
it's impressive okay brilliant mathlete brutish jock bully conspiracy theorist funny

848
01:04:29,600 --> 01:04:38,560
sad I found one more they bet on a provider loner weirdo overprotective parent blaster

849
01:04:38,560 --> 01:04:43,200
that's sad reclusive eccentric scouts do it professional want to be young provider okay

850
01:04:43,200 --> 01:04:52,040
young providers crazy yeah that's interesting for sure okay who I have no idea what person

851
01:04:52,040 --> 01:04:55,680
I'm playing for this if I'm being totally honest that's okay that's why we pick a trope

852
01:04:55,680 --> 01:04:59,080
and then you build it around it one thing that's also one of the things that helps kind

853
01:04:59,080 --> 01:05:03,880
of streamline the like personality part of the character creation process because it

854
01:05:03,880 --> 01:05:09,440
gives you a trope to pull from nine ten you can kind of like flash that on you can also

855
01:05:09,440 --> 01:05:13,440
look at other characters for examples of this trope there are eleven options I'm rolling

856
01:05:13,440 --> 01:05:19,320
a twelve I'm going with that one alrighty that was such a fucked up role how did it

857
01:05:19,320 --> 01:05:26,400
bounce out of the box of dice off of the dice trade never made it in and then onto my anyways

858
01:05:26,400 --> 01:05:33,200
back to a great schedule programming we're in a so on the list from the first to the

859
01:05:33,200 --> 01:05:47,000
letter first the okay so one two three four five six seven plastic beauty great and fucking

860
01:05:47,000 --> 01:05:52,200
tastic I'm nowhere on this bit to write that so I'm just gonna put it in the box under

861
01:05:52,200 --> 01:05:57,880
notes I'll build a character as well just for shits and giggles I'm gonna do a conspiracy

862
01:05:57,880 --> 01:06:06,480
theorist of course so do you want to explain your stat breakdown sure I have a d20 and

863
01:06:06,480 --> 01:06:16,000
charm I have a 12 in flight a 10 in fight an eight and brawn six or sorry an eight and

864
01:06:16,000 --> 01:06:23,600
brawn a six and brawn and a four in grits alright and then I have a d20 and brains a

865
01:06:23,600 --> 01:06:35,680
d12 in fight a d10 in flight a d8 in grit a d6 in charm and a d4 in brawn hell yeah

866
01:06:35,680 --> 01:06:41,600
my brawns not too much harder than yours what's your 20 and brains what's your your d20s and

867
01:06:41,600 --> 01:06:49,280
charm yeah yeah have fun getting played fucking loser what does it mean what does it mean

868
01:06:49,280 --> 01:06:53,280
possible strengths cool under pressure and so these strengths we haven't talked a whole

869
01:06:53,280 --> 01:06:58,360
lot about little strengths there so this there are little sections on here for those that

870
01:06:58,360 --> 01:07:03,000
can't see it there are two sections four sections technically but there are two possible strengths

871
01:07:03,000 --> 01:07:06,880
and likely flaws so every character comes with their own strengths and flaws it's kind

872
01:07:06,880 --> 01:07:13,520
of like features but then there are also fucked up ones that you give yourself for funsies

873
01:07:13,520 --> 01:07:17,480
yeah like gross there's no mechanical thing it just you have some type of gross bodily

874
01:07:17,480 --> 01:07:22,440
trick that you can do remember how many of each it's two strengths and one flaw right

875
01:07:22,440 --> 01:07:29,280
yes I feel like that's true that's what I did for you all okay I've deemed so it gives

876
01:07:29,280 --> 01:07:33,280
me a list of the strengths that make more sense for plastic beauty so for me it's cool

877
01:07:33,280 --> 01:07:37,680
under pressure intuitive lucky prepared skill that wealthy most of those are going to be

878
01:07:37,680 --> 01:07:44,040
pretty obvious in terms of what they provide you with like skill that you pick a skill

879
01:07:44,040 --> 01:07:49,160
you're skilled at it wealthy strengths and two flaws you got money prepared you're like

880
01:07:49,160 --> 01:07:52,560
prepared for things it probably gives you like a bonus to prepared roles in that fun

881
01:07:52,560 --> 01:07:58,880
business and it likely falls our flaws the list is significantly longer boastful conceded

882
01:07:58,880 --> 01:08:05,520
demanding flippant and considerate petty picky prime or prim sorry rude self-centered

883
01:08:05,520 --> 01:08:13,200
vain vindictive brutal yeah it looks like most of these have more flaws than strengths

884
01:08:13,200 --> 01:08:18,000
which I think is such an interesting choice just because there's mechanical things that

885
01:08:18,000 --> 01:08:23,120
go with strengths as opposed to sure sure flaws which is more of a flavor thing yeah

886
01:08:23,120 --> 01:08:33,800
yeah yeah yeah okay I have age inside my age I'll roll a D 10 and a percentile and see

887
01:08:33,800 --> 01:08:37,680
what that gives me will do the same I suppose right now I guess I'll just roll D 10 I don't

888
01:08:37,680 --> 01:08:42,680
know I don't need to do the percentile this is my second number I'm 16 baby cool let me

889
01:08:42,680 --> 01:08:54,080
roll your 10 I'm not gonna be 10 your 10 if you are 16 I'm not 10 16 god damn it cool

890
01:08:54,080 --> 01:09:00,680
wow I didn't want to be hanging out with a 10 year old didn't want to be 10 fuck off

891
01:09:00,680 --> 01:09:06,040
then we'll be 10 do we want to do strengths net did you pick your strength no I was just

892
01:09:06,040 --> 01:09:12,520
reading off the options that it gives me so I think what page your strengths on 59 okay

893
01:09:12,520 --> 01:09:16,720
I'm gonna go to 59 that way we don't have to keep bouncing back and forth between same

894
01:09:16,720 --> 01:09:21,440
uh... from my list of possible strengths I've got heroic intuitive prepared skilled treasure

895
01:09:21,440 --> 01:09:25,640
hunter and unassuming flipping over here I'm gonna kind of look at those

896
01:09:25,640 --> 01:09:30,120
um... cool under pressure is definitely not one of them uh... heroic you don't need the

897
01:09:30,120 --> 01:09:35,160
jams permission to spend adversity tokens to ignore fear that sounds like it would be

898
01:09:35,160 --> 01:09:39,040
very fitting uh... intuitive you can spend an adversity token to ask the gym about your

899
01:09:39,040 --> 01:09:43,720
surroundings and in pc or the like and they must answer honestly uh... prepared you can

900
01:09:43,720 --> 01:09:49,080
spend two adversity tokens to just happen to have one commonplace item on you which is

901
01:09:49,080 --> 01:09:54,560
really fun um... the skilled at is just you kind of choose uh... one of the stats that

902
01:09:54,560 --> 01:10:01,560
you're like good at and basically anything that is a nine or a less involving the skill

903
01:10:01,560 --> 01:10:08,800
unless the dm says is uh... you you pass hell yeah I'm taking lucky and cool under pressure

904
01:10:08,800 --> 01:10:12,400
and then if you do have to roll for you get a plus three to whatever you do

905
01:10:12,400 --> 01:10:15,800
uh... for me dog

906
01:10:15,800 --> 01:10:18,600
sure and lucky yeah

907
01:10:18,600 --> 01:10:22,960
and then you get to spend two adversity tokens to not be seen reason

908
01:10:22,960 --> 01:10:26,720
colon pressure you can spend adversity token to take half of your dies value instead of

909
01:10:26,720 --> 01:10:28,160
rolling on a snap decision

910
01:10:28,160 --> 01:10:29,120
fuck you

911
01:10:29,120 --> 01:10:30,480
uh... and

912
01:10:30,480 --> 01:10:34,320
uh... lucky which gives me a gives me the ability to spend two adversity tokens to

913
01:10:34,320 --> 01:10:35,960
re-roll a stat check

914
01:10:35,960 --> 01:10:40,920
i'm gonna do heroic and then uh... just for the vibes

915
01:10:40,920 --> 01:10:44,840
i feel like i'm going to go something off the list which is an option that you can

916
01:10:44,840 --> 01:10:48,480
do and do rebellious because i like the idea of a conspiracy theorist that's like no

917
01:10:48,480 --> 01:10:50,280
fuck you to every adult

918
01:10:50,280 --> 01:10:52,720
uh... and just doesn't trust them in that way

919
01:10:52,720 --> 01:10:54,280
missing

920
01:10:54,280 --> 01:10:55,200
uh...

921
01:10:55,200 --> 01:10:59,600
and then for flaws i'm probably gonna go with uh... paranoid

922
01:10:59,600 --> 01:11:01,000
and

923
01:11:01,000 --> 01:11:03,680
superstitious

924
01:11:03,680 --> 01:11:07,160
unlike really trying to think about this person

925
01:11:07,160 --> 01:11:09,520
i love that you got this trope

926
01:11:09,520 --> 01:11:10,560
uh...

927
01:11:10,560 --> 01:11:11,440
you know what

928
01:11:11,440 --> 01:11:17,080
i think i'm gonna take a cool under pressure and do you prepared instead

929
01:11:17,080 --> 01:11:20,280
thinking about because a lot of like plastic beauty stuff is like a little

930
01:11:20,280 --> 01:11:23,200
you have hairspray on them lipstick they have a comb they have whatever the

931
01:11:23,200 --> 01:11:24,000
the

932
01:11:24,000 --> 01:11:27,280
select the idea of the character like having some random fucking item on the

933
01:11:27,280 --> 01:11:29,160
person i think that's very fitting

934
01:11:29,160 --> 01:11:32,320
uh... to me makes more sense where it's like quite a lighter because i'm

935
01:11:32,320 --> 01:11:34,960
smoking later and you know i definitely have hairspray i can make a flame

936
01:11:34,960 --> 01:11:37,640
for right now right

937
01:11:37,640 --> 01:11:39,920
and lucky cuz you know pretty people have privilege

938
01:11:39,920 --> 01:11:41,520
yeah and second bullshit

939
01:11:41,520 --> 01:11:43,000
yeah

940
01:11:43,000 --> 01:11:44,360
well time

941
01:11:44,360 --> 01:11:45,120
yeah

942
01:11:45,120 --> 01:11:47,360
two flaws

943
01:11:47,360 --> 01:11:51,160
uh... i picked mine i went with paranoid and superstitious

944
01:11:51,160 --> 01:11:52,640
almost be run the list

945
01:11:52,640 --> 01:11:55,880
absent mind of blood both for clumsy seated carol e deceitful demanding

946
01:11:55,880 --> 01:11:59,920
disloyal disobedient dogmatic nvm is flipping gloomy greedy hot tempered

947
01:11:59,920 --> 01:12:00,840
ignorant

948
01:12:00,840 --> 01:12:04,400
and consider it insecure rational it's half the list neurotypical neurotic

949
01:12:04,400 --> 01:12:09,880
jesus christ not neurotypical obnoxious paranoid patronizing perverse

950
01:12:09,880 --> 01:12:11,160
disgusting petty

951
01:12:11,160 --> 01:12:14,480
picky prejudice to prem reckless resentful

952
01:12:14,480 --> 01:12:15,480
restless

953
01:12:15,480 --> 01:12:19,000
rude secretive self-centered self-pitying

954
01:12:19,000 --> 01:12:20,600
slovenly

955
01:12:20,600 --> 01:12:21,720
yeah

956
01:12:21,720 --> 01:12:24,440
superstitious vain in vindictive

957
01:12:24,440 --> 01:12:29,280
good fucking i mean vain is the obvious one right like an old vane or conceited

958
01:12:29,280 --> 01:12:31,120
divane

959
01:12:31,120 --> 01:12:33,880
divane uh... and then

960
01:12:33,880 --> 01:12:37,640
the second floor jesus and consider it would be a fun one

961
01:12:37,640 --> 01:12:42,280
uh... carol e deceitful demanding disloyal disobedient dogmatic nvm is

962
01:12:42,280 --> 01:12:45,000
flipping oh petty is an option

963
01:12:45,000 --> 01:12:46,600
take a petty then

964
01:12:46,600 --> 01:12:48,360
vane and petty getting me

965
01:12:48,360 --> 01:12:51,040
it's you perfect combination

966
01:12:51,040 --> 01:12:53,960
uh... you have a pen thrown at you today

967
01:12:53,960 --> 01:12:56,880
i can tell it a lot harder than you can

968
01:12:56,880 --> 01:13:00,560
this is physical you can live out our real life roles in this paper right now

969
01:13:00,560 --> 01:13:02,280
that we don't have to do that okay

970
01:13:02,280 --> 01:13:06,200
uh... so the other thing that i wanted to run over on this real quick uh... just

971
01:13:06,200 --> 01:13:08,480
because i think it's a really cool thing that you can do in this

972
01:13:08,480 --> 01:13:11,080
are the quick start questions that they offer

973
01:13:11,080 --> 01:13:13,720
and this will be the last portion of our uh... kind of character creation

974
01:13:13,720 --> 01:13:14,480
process

975
01:13:14,480 --> 01:13:16,120
uh... where we call it a day

976
01:13:16,120 --> 01:13:19,240
uh... in the shortest version of the setup uh... players answer one question

977
01:13:19,240 --> 01:13:22,000
about their character clockwise from the table of all of all of all

978
01:13:22,000 --> 01:13:25,760
they basically include these really fun lists of questions in here uh... that

979
01:13:25,760 --> 01:13:28,120
you can kind of like roll on

980
01:13:28,120 --> 01:13:31,600
and it'll be relationship questions uh... for characters you know in characters

981
01:13:31,600 --> 01:13:32,440
you don't know

982
01:13:32,440 --> 01:13:35,240
or for characters you don't know and then characters you have a negative

983
01:13:35,240 --> 01:13:38,280
relationship with and then characters you have a positive relationship with

984
01:13:38,280 --> 01:13:39,160
uh... yeah

985
01:13:39,160 --> 01:13:42,240
which i think is really fun so we can use these two characters as an example

986
01:13:42,240 --> 01:13:44,400
uh... list of fears on here somewhere

987
01:13:44,400 --> 01:13:47,920
uh... no i don't think so i'll i forgot about fears that's something that you

988
01:13:47,920 --> 01:13:51,240
kind of like come up with on the character sheets just for reference it

989
01:13:51,240 --> 01:13:55,720
goes name age fear motivation flaws description and then it has your

990
01:13:55,720 --> 01:13:57,240
uh...

991
01:13:57,240 --> 01:14:00,200
your strengths on there that you basically just check next to the box

992
01:14:00,200 --> 01:14:03,480
there's a little spot you to write uh... how many were seats okay you have to

993
01:14:03,480 --> 01:14:07,000
the right of that is stats uh... and then on the bottom is a little section for

994
01:14:07,000 --> 01:14:10,120
notes so just going in order you would have done fear motivation first but it's

995
01:14:10,120 --> 01:14:12,960
easier to do strength and flaws because they're like easier to find

996
01:14:12,960 --> 01:14:15,920
i think that it's also easy to find a fear motivation after you already have

997
01:14:15,920 --> 01:14:17,040
your strengths and flaws

998
01:14:17,040 --> 01:14:19,920
we were listening we're gonna control of this document and see if we can find a

999
01:14:19,920 --> 01:14:21,680
motivation

1000
01:14:21,680 --> 01:14:22,440
i don't think

1001
01:14:22,440 --> 01:14:23,000
nah

1002
01:14:23,000 --> 01:14:24,440
give me the motivation

1003
01:14:24,440 --> 01:14:28,240
now i'd just like a section for you know i'm saying yeah

1004
01:14:28,240 --> 01:14:31,120
well i can go ahead and bullshit some

1005
01:14:31,120 --> 01:14:32,240
fears

1006
01:14:32,240 --> 01:14:34,000
think about scares you

1007
01:14:34,000 --> 01:14:35,680
uh... okay

1008
01:14:35,680 --> 01:14:38,920
says okay so the mechanical application for this fear will be addressed in

1009
01:14:38,920 --> 01:14:42,440
planned actions and snap decisions on page twenty nine so it what it's getting

1010
01:14:42,440 --> 01:14:45,680
out there is that your fears if you want to use the mechanically

1011
01:14:45,680 --> 01:14:49,760
it's kind of like this uh... time or an instance where your

1012
01:14:49,760 --> 01:14:54,800
gm can give you like a very clearly higher dc for something or put you at a

1013
01:14:54,800 --> 01:14:57,560
disadvantage if we're talking in terms of fifth edition even though it doesn't

1014
01:14:57,560 --> 01:14:59,040
exist in the system

1015
01:14:59,040 --> 01:15:00,960
so like if your character is

1016
01:15:00,960 --> 01:15:04,640
one of their fears is spiders and they have to interact with a giant spider in

1017
01:15:04,640 --> 01:15:08,360
a cave chances are your dc is going to be a lot higher than it is for the person

1018
01:15:08,360 --> 01:15:11,360
that is not afraid of spiders also if you're facing your fear it is always

1019
01:15:11,360 --> 01:15:13,920
going to be a snap decision you are not able to take planned actions

1020
01:15:13,920 --> 01:15:16,080
hey yeah

1021
01:15:16,080 --> 01:15:19,840
uh... yep this is pretty much it so it's just kind of giving

1022
01:15:19,840 --> 01:15:24,080
in my opinion fear in terms of what's what goes on this list fears to give your

1023
01:15:24,080 --> 01:15:28,240
uh... your gm a plot point and a plot hook at some point

1024
01:15:28,240 --> 01:15:31,200
i'm thinking very like a deeper from gravity falls because i kind of took the

1025
01:15:31,200 --> 01:15:32,780
gravity falls thing and ran with it

1026
01:15:32,780 --> 01:15:37,240
uh... so fear being monsters in the supernatural which is i think something

1027
01:15:37,240 --> 01:15:46,120
that they are i put wet hair

1028
01:15:46,120 --> 01:15:49,080
what air select water in general

1029
01:15:49,080 --> 01:15:52,560
i'm not i think like is that a valid here i hate showering swimming exact i'm not

1030
01:15:52,560 --> 01:15:56,120
going in that fucking that dinkas cave you getting me

1031
01:15:56,120 --> 01:15:59,720
it's been like two hours this is the one with the other i know that's perfect

1032
01:15:59,720 --> 01:16:01,480
is this the one with the holding your breath feature

1033
01:16:01,480 --> 01:16:03,000
yes disgusting

1034
01:16:03,000 --> 01:16:05,680
all that's so fun that's gonna be so fun

1035
01:16:05,680 --> 01:16:09,640
uh... and then motivation is kind of similar so uh...

1036
01:16:09,640 --> 01:16:13,320
it's again more of a like guiding characteristic thing than anything

1037
01:16:13,320 --> 01:16:14,840
yeah

1038
01:16:14,840 --> 01:16:17,680
before even doing motivation because i think that that's also something that

1039
01:16:17,680 --> 01:16:19,560
comes with like

1040
01:16:19,560 --> 01:16:20,840
the world

1041
01:16:20,840 --> 01:16:21,720
uh...

1042
01:16:21,720 --> 01:16:23,680
because why would this person be

1043
01:16:23,680 --> 01:16:24,800
snooping into

1044
01:16:24,800 --> 01:16:25,200
yep

1045
01:16:25,200 --> 01:16:28,160
there's also an option on here when going through the character creation

1046
01:16:28,160 --> 01:16:31,080
uh... it which is called backpacks so

1047
01:16:31,080 --> 01:16:34,000
you basically go through and put together a list of things that you would

1048
01:16:34,000 --> 01:16:35,600
have in your backpack

1049
01:16:35,600 --> 01:16:37,840
so like the benefit of having a trade uh...

1050
01:16:37,840 --> 01:16:41,640
called prepared is that you can turn your adversity tokens into random fucking

1051
01:16:41,640 --> 01:16:45,200
objects that you can just manifest in your backpack like a lighter

1052
01:16:45,200 --> 01:16:46,840
or a small piece of rope

1053
01:16:46,840 --> 01:16:50,980
so pencil if it's not on the list that you give your gm at the start of the

1054
01:16:50,980 --> 01:16:51,880
game

1055
01:16:51,880 --> 01:16:54,920
you can say all will actually yeah well actually

1056
01:16:54,920 --> 01:16:58,000
i have the tokens spend their for i have the item

1057
01:16:58,000 --> 01:16:59,840
uh...

1058
01:16:59,840 --> 01:17:02,480
so do we want to go ahead and do relationship questions

1059
01:17:02,480 --> 01:17:06,160
uh... let's let's do motivations right i just want to finish i want to finish

1060
01:17:06,160 --> 01:17:10,240
what's on here a quick for you the rest of it so uh... reading description in

1061
01:17:10,240 --> 01:17:11,640
the little book

1062
01:17:11,640 --> 01:17:15,240
so motivation right something that strongly motivates you might not be the

1063
01:17:15,240 --> 01:17:17,960
might not be the thing that drives all of your decisions but it's certainly

1064
01:17:17,960 --> 01:17:20,640
drive most of them and especially the big ones

1065
01:17:20,640 --> 01:17:24,240
uh... it could be a specific motivation find my son no matter what it cost me

1066
01:17:24,240 --> 01:17:27,080
and press tom so they will go out with me could be more general like look cool

1067
01:17:27,080 --> 01:17:28,240
or learn

1068
01:17:28,240 --> 01:17:31,560
uh... or it has something to do with concealing information don't let the

1069
01:17:31,560 --> 01:17:34,240
other people know that i have my business is failing

1070
01:17:34,240 --> 01:17:37,560
uh... don't let my children know that i killed their father she says for a

1071
01:17:37,560 --> 01:17:41,440
system that really touts itself as being kid friendly jesus christ are the

1072
01:17:41,440 --> 01:17:42,600
samples insane

1073
01:17:42,600 --> 01:17:46,040
no it's kid friendly in the way of like you

1074
01:17:46,040 --> 01:17:49,480
it's the energy of like when you and your friends are like playing a kids game

1075
01:17:49,480 --> 01:17:53,840
you get way too fucking into it and get really really aggressive really fast

1076
01:17:53,840 --> 01:17:56,920
yes so there are three different suggestions so it says for children

1077
01:17:56,920 --> 01:18:00,720
typically motivated by the curiosity for teens are often motivated by social

1078
01:18:00,720 --> 01:18:03,880
factors like fitting in finding maintaining romantic relationships and

1079
01:18:03,880 --> 01:18:06,920
adults are more like holding on to something protecting something business

1080
01:18:06,920 --> 01:18:08,120
family

1081
01:18:08,120 --> 01:18:11,000
and then all of them says all age groups can be motivated by something or

1082
01:18:11,000 --> 01:18:12,760
somebody they've lost

1083
01:18:12,760 --> 01:18:15,600
dramas the unifying

1084
01:18:15,600 --> 01:18:17,760
is your character motivated by

1085
01:18:17,760 --> 01:18:19,240
proof of the critter

1086
01:18:19,240 --> 01:18:23,920
fucking god i knew it i knew it i knew it evidence proof of course it is

1087
01:18:23,920 --> 01:18:25,600
god damn it

1088
01:18:25,600 --> 01:18:28,080
proving bigfoot's real like okay

1089
01:18:28,080 --> 01:18:31,640
listen let me live out my ghost on a dream i want to be like a ghost hunter

1090
01:18:31,640 --> 01:18:34,040
show badly

1091
01:18:34,040 --> 01:18:37,440
i don't fucking know what this person's motivation is

1092
01:18:37,440 --> 01:18:41,040
i'm being wholly honest i was a yeah cuz we don't know what the adventures yet

1093
01:18:41,040 --> 01:18:43,120
yeah

1094
01:18:43,120 --> 01:18:47,080
i mean i guess looking cool is an easy one like impressing people like are they

1095
01:18:47,080 --> 01:18:49,200
like a influence

1096
01:18:49,200 --> 01:18:52,600
yeah i guess i like for the content

1097
01:18:52,600 --> 01:18:54,240
uh... kinda

1098
01:18:54,240 --> 01:18:56,880
kinda almost come in the same looking cool

1099
01:18:56,880 --> 01:19:00,240
okay i'm taking risk your options if it means i look cool

1100
01:19:00,240 --> 01:19:01,160
fair enough

1101
01:19:01,160 --> 01:19:02,240
hell yeah

1102
01:19:02,240 --> 01:19:03,040
all right

1103
01:19:03,040 --> 01:19:06,440
taking that higher dc you know what if i pull that shit off

1104
01:19:06,440 --> 01:19:09,520
is going to look double shit yes it is

1105
01:19:09,520 --> 01:19:10,920
stunts and tricks and shit

1106
01:19:10,920 --> 01:19:13,520
get a d twenty out

1107
01:19:13,520 --> 01:19:17,680
well first before we do this to our characters know each other do they have

1108
01:19:17,680 --> 01:19:20,520
a positive relations if they do know each other to the positive relationship

1109
01:19:20,520 --> 01:19:21,320
or a

1110
01:19:21,320 --> 01:19:22,520
negative relationship

1111
01:19:22,520 --> 01:19:25,320
and then we are gonna roll on that chart

1112
01:19:25,320 --> 01:19:26,560
uh... up to you

1113
01:19:26,560 --> 01:19:28,680
you wanna

1114
01:19:28,680 --> 01:19:31,320
you wanna sign that also to d twenty and

1115
01:19:31,320 --> 01:19:33,800
let it do that or do you have a strong opinion either way

1116
01:19:33,800 --> 01:19:36,440
uh... you can roll a d four and we just a

1117
01:19:36,440 --> 01:19:39,600
assign one to each of the options and then ignore one

1118
01:19:39,600 --> 01:19:43,440
we could also just say hi or low for the d twenty

1119
01:19:43,440 --> 01:19:46,320
but there's three options don't know each other

1120
01:19:46,320 --> 01:19:48,600
okay i see i see

1121
01:19:48,600 --> 01:19:50,400
army are picking number to ignore

1122
01:19:50,400 --> 01:19:51,200
uh... four

1123
01:19:51,200 --> 01:19:54,560
okay so what we just going in order than one two three

1124
01:19:54,560 --> 01:19:57,800
yet one positive to negative three don't know

1125
01:19:57,800 --> 01:19:59,960
okay

1126
01:19:59,960 --> 01:20:03,760
we got to fucking great what was it positive negative don't know each other

1127
01:20:03,760 --> 01:20:05,320
it was a two so it's negative

1128
01:20:05,320 --> 01:20:08,800
uh... lovely uh...

1129
01:20:08,800 --> 01:20:12,360
i'm we can never have characters that go along i love character creation i love

1130
01:20:12,360 --> 01:20:16,280
putting together a party i have never once sat down but together a party or a

1131
01:20:16,280 --> 01:20:20,080
group of players that automatically got along with each other can we do positive

1132
01:20:20,080 --> 01:20:23,360
do positive we're doing positive for the best to make that

1133
01:20:23,360 --> 01:20:27,200
fucked the dice we can make that decision so uh... you can roll a d twenty

1134
01:20:27,200 --> 01:20:29,840
and then i'll ask you the question

1135
01:20:29,840 --> 01:20:31,080
yet three

1136
01:20:31,080 --> 01:20:33,680
uh...

1137
01:20:33,680 --> 01:20:37,240
was the question dot what great kindness to this character do for you that they

1138
01:20:37,240 --> 01:20:41,800
don't remember how you did we could re-roll now fucks sake uh...

1139
01:20:41,800 --> 01:20:43,360
uh...

1140
01:20:43,360 --> 01:20:44,360
uh...

1141
01:20:44,360 --> 01:20:47,280
this is this is gonna is the sound terrible but i like the idea that the

1142
01:20:47,280 --> 01:20:48,960
character like

1143
01:20:48,960 --> 01:20:52,440
and my character did something really embarrassing or felt very uncool in a

1144
01:20:52,440 --> 01:20:56,280
particular moment in just like the level of nerdy nest that was exuding from the

1145
01:20:56,280 --> 01:20:57,640
other character

1146
01:20:57,640 --> 01:21:01,360
was just so extreme that all of the attention was subtracted and that felt

1147
01:21:01,360 --> 01:21:05,160
like it like it's like is that positive is that positive is positive though

1148
01:21:05,160 --> 01:21:08,160
because it's like oh my god my hair looks terrible and everyone's gonna turn

1149
01:21:08,160 --> 01:21:11,400
the corner and see it and then nerdy kid holds up a salamander and all the other

1150
01:21:11,400 --> 01:21:12,720
kids run

1151
01:21:12,720 --> 01:21:15,320
and it's like you don't know that you did an act of kindness for me but you just

1152
01:21:15,320 --> 01:21:20,040
say my ass in front of half the okay okay that's fair i'm saying yeah

1153
01:21:20,040 --> 01:21:22,880
these are really fun questions you wanna roll another

1154
01:21:22,880 --> 01:21:23,720
yeah one other

1155
01:21:23,720 --> 01:21:25,240
when i

1156
01:21:25,240 --> 01:21:26,160
eleven

1157
01:21:26,160 --> 01:21:27,720
eleven uh...

1158
01:21:27,720 --> 01:21:31,360
what lengths would you go to in order to defend this character

1159
01:21:31,360 --> 01:21:33,320
uh...

1160
01:21:33,320 --> 01:21:36,520
interesting i picked vain and petty

1161
01:21:36,520 --> 01:21:39,600
disloyal was not was not one of the ones i picked uh...

1162
01:21:39,600 --> 01:21:44,000
just because i think those characters are fucking boring but yeah um...

1163
01:21:44,000 --> 01:21:45,080
ho

1164
01:21:45,080 --> 01:21:48,160
what links with my character to protect the other one

1165
01:21:48,160 --> 01:21:49,240
i wanna say

1166
01:21:49,240 --> 01:21:50,920
pretty far

1167
01:21:50,920 --> 01:21:52,760
uh... i don't know

1168
01:21:52,760 --> 01:21:56,760
i wanna play beyond just like the plastic beauty that's an asshole in like

1169
01:21:56,760 --> 01:22:00,280
that it like i don't know is cool with being a mean person it's more of like

1170
01:22:00,280 --> 01:22:03,680
happenstance this is the way i enjoy getting my attention

1171
01:22:03,680 --> 01:22:07,080
and to the extent where it's like i don't necessarily understand that i'm

1172
01:22:07,080 --> 01:22:09,960
putting down other people but like i'm getting the attention so who fucking

1173
01:22:09,960 --> 01:22:13,080
cares but also i'm not gonna like let you die

1174
01:22:13,080 --> 01:22:17,400
you know like i'm not a bad person i just like a maybe a little into my hair

1175
01:22:17,400 --> 01:22:17,880
yeah

1176
01:22:17,880 --> 01:22:20,120
i just maybe like the way that i look

1177
01:22:20,120 --> 01:22:23,600
yeah this is the priority for me but like i'm not gonna fuck you intentionally

1178
01:22:23,600 --> 01:22:26,520
so i would say somewhere in the middle like i'm not doing my life in the land

1179
01:22:26,520 --> 01:22:31,240
but i'm also not just gonna walk away if you need help

1180
01:22:31,240 --> 01:22:33,800
these are so fast

1181
01:22:33,800 --> 01:22:34,400
four

1182
01:22:34,400 --> 01:22:36,000
four um...

1183
01:22:36,000 --> 01:22:39,760
what trade about this character that they despise do you genuinely appreciate

1184
01:22:39,760 --> 01:22:41,560
that's a really fun question

1185
01:22:41,560 --> 01:22:42,520
um...

1186
01:22:42,520 --> 01:22:45,240
that they despise that we genuinely appreciate

1187
01:22:45,240 --> 01:22:48,600
i don't know enough about the character i'll say i think that's part of it is at

1188
01:22:48,600 --> 01:22:49,560
least in this

1189
01:22:49,560 --> 01:22:52,680
portion of the process right and it's kind of helping the other forming each

1190
01:22:52,680 --> 01:22:53,000
other

1191
01:22:53,000 --> 01:22:56,840
right yeah that makes sense um...

1192
01:22:56,840 --> 01:22:58,240
uh...

1193
01:22:58,240 --> 01:23:00,520
that i appreciate

1194
01:23:00,520 --> 01:23:07,040
it's interesting that i appreciate

1195
01:23:07,040 --> 01:23:09,040
i can take a break and answer a question

1196
01:23:09,040 --> 01:23:09,800
in the meantime

1197
01:23:09,800 --> 01:23:11,560
i think going in in lines of

1198
01:23:11,560 --> 01:23:13,000
looking pretty

1199
01:23:13,000 --> 01:23:16,000
i imagine that there's like uh... and on

1200
01:23:16,000 --> 01:23:20,360
like uh... it it a undeniable urge and like

1201
01:23:20,360 --> 01:23:23,720
uh... overwhelming need to be very meticulous in like collecting all of

1202
01:23:23,720 --> 01:23:26,760
the evidence in getting all the material and making sure that like all of the

1203
01:23:26,760 --> 01:23:28,160
reports are perfect

1204
01:23:28,160 --> 01:23:31,760
and just resonating on that level with like this person's yeah static it's

1205
01:23:31,760 --> 01:23:34,600
like no i get that i know that you hate it but like

1206
01:23:34,600 --> 01:23:37,480
i appreciate that because it takes me hours to do the shit that i do to

1207
01:23:37,480 --> 01:23:39,080
myself yeah

1208
01:23:39,080 --> 01:23:41,640
like it takes you hours to put things together but like you know

1209
01:23:41,640 --> 01:23:45,160
yeah it's not the same but basically is a character who's like i know that i've

1210
01:23:45,160 --> 01:23:47,440
got to spend the time like compiling the evidence in ship and i don't really

1211
01:23:47,440 --> 01:23:49,920
want to do that i just kind of want to get out there and do things but i know

1212
01:23:49,920 --> 01:23:51,240
i have to like keep my

1213
01:23:51,240 --> 01:23:54,600
books in order and i hate that and for this character like almost enjoying the

1214
01:23:54,600 --> 01:23:55,520
process

1215
01:23:55,520 --> 01:23:58,760
yeah so you know i appreciate i think it's fun but i mean you know teach the

1216
01:23:58,760 --> 01:24:01,880
room you want to roll a d twenty for me yeah

1217
01:24:01,880 --> 01:24:02,600
ten

1218
01:24:02,600 --> 01:24:04,040
ten um...

1219
01:24:04,040 --> 01:24:08,680
what is this character sacrificing to protect you

1220
01:24:08,680 --> 01:24:10,320
probably a little bit of status

1221
01:24:10,320 --> 01:24:11,080
yeah

1222
01:24:11,080 --> 01:24:14,640
uh... i think that was my first thought to like immediately of like anyone who's

1223
01:24:14,640 --> 01:24:18,120
in this position and like i've been we've immediately established this is not a

1224
01:24:18,120 --> 01:24:19,160
cool person

1225
01:24:19,160 --> 01:24:21,080
uh...

1226
01:24:21,080 --> 01:24:23,680
traits are

1227
01:24:23,680 --> 01:24:28,640
traits are paranoid and superstitious yeah like uh... very like

1228
01:24:28,640 --> 01:24:31,800
cool under pressure kind of person seems like someone who is really cool so

1229
01:24:31,800 --> 01:24:33,360
just like even be like

1230
01:24:33,360 --> 01:24:35,960
ladies and man you're already sticking your neck out for me by like talking to

1231
01:24:35,960 --> 01:24:37,960
me at lunch so like

1232
01:24:37,960 --> 01:24:39,000
that's a lot

1233
01:24:39,000 --> 01:24:40,040
already

1234
01:24:40,040 --> 01:24:42,200
and like reputation being put on the line

1235
01:24:42,200 --> 01:24:43,080
rolling in

1236
01:24:43,080 --> 01:24:45,320
sure

1237
01:24:45,320 --> 01:24:46,360
to you

1238
01:24:46,360 --> 01:24:48,920
uh... what do you admire about this character that would

1239
01:24:48,920 --> 01:24:50,480
but you would never tell them

1240
01:24:50,480 --> 01:24:52,320
uh...

1241
01:24:52,320 --> 01:24:54,560
i think

1242
01:24:54,560 --> 01:24:56,120
i like to i in

1243
01:24:56,120 --> 01:24:59,640
this character is coming up very like socially awkward to me or not even

1244
01:24:59,640 --> 01:25:03,040
socially awkward but just like acts like they're better than the thinking about

1245
01:25:03,040 --> 01:25:05,400
or dealing with like social ramifications and repercussions of

1246
01:25:05,400 --> 01:25:05,720
like

1247
01:25:05,720 --> 01:25:09,080
i don't care about being popular it's like no you don't care about being popular

1248
01:25:09,080 --> 01:25:10,920
because you fucking suck

1249
01:25:10,920 --> 01:25:14,400
uh... it's not going well that was me in high school like i don't care about

1250
01:25:14,400 --> 01:25:16,800
being popular it was like girl that was never an option for you

1251
01:25:16,800 --> 01:25:20,320
yeah you don't care about it was never like yours your sphere of things you

1252
01:25:20,320 --> 01:25:23,680
could care about exactly but i think being able to admire

1253
01:25:23,680 --> 01:25:25,600
that someone is able to like

1254
01:25:25,600 --> 01:25:27,160
put so much care and attention and like

1255
01:25:27,160 --> 01:25:30,520
it's not it's not it's beyond the shallow stuff it's

1256
01:25:30,520 --> 01:25:34,400
like okay this person actually does listen to people and like does like

1257
01:25:34,400 --> 01:25:38,280
yeah they know like all of the popular kids birthdays but it's like beyond just

1258
01:25:38,280 --> 01:25:41,000
being able to be like yeah they're my friends because they're popular it's

1259
01:25:41,000 --> 01:25:42,680
like you actually do care

1260
01:25:42,680 --> 01:25:46,280
and like you actually put a lot more effort into things than uh... people

1261
01:25:46,280 --> 01:25:47,200
realize because you're

1262
01:25:47,200 --> 01:25:49,120
probably trying to give off this like very like

1263
01:25:49,120 --> 01:25:52,200
i'm just put together like this and it's like well i know you spent two hours on

1264
01:25:52,200 --> 01:25:53,560
your hair this morning because

1265
01:25:53,560 --> 01:25:57,480
you're it is gelled to high health there's no way that that's not natural and

1266
01:25:57,480 --> 01:25:59,080
then being able to like appreciate

1267
01:25:59,080 --> 01:26:00,080
but also like

1268
01:26:00,080 --> 01:26:04,080
i'm never gonna fucking tell them that

1269
01:26:04,080 --> 01:26:06,080
next question

1270
01:26:06,080 --> 01:26:09,400
that was thrown so aggressively sixteen

1271
01:26:09,400 --> 01:26:12,240
uh... sixteen what would losing this character mean to you

1272
01:26:12,240 --> 01:26:15,280
do they get so serious so quick

1273
01:26:15,280 --> 01:26:16,080
heaviest

1274
01:26:16,080 --> 01:26:16,760
fuck

1275
01:26:16,760 --> 01:26:19,640
uh... which you appreciate about the you wouldn't tell them

1276
01:26:19,640 --> 01:26:23,080
how to feel if they fucking died in front of you

1277
01:26:23,080 --> 01:26:26,000
how'd your character react if they saw another child die

1278
01:26:26,000 --> 01:26:27,560
yeah

1279
01:26:27,560 --> 01:26:30,800
i think it would mean a lot i think this is someone who doesn't have a ton of

1280
01:26:30,800 --> 01:26:33,560
friends and so being able to like have a cool friend

1281
01:26:33,560 --> 01:26:34,800
right let alone

1282
01:26:34,800 --> 01:26:38,480
a friend and then being someone who like

1283
01:26:38,480 --> 01:26:41,200
i think they're also gonna take a lot of responsibility in like i mean if we're

1284
01:26:41,200 --> 01:26:46,000
looking at the tropes conspiracy theorist and uh... plastic beauty

1285
01:26:46,000 --> 01:26:49,320
i'm gonna go out on a limb and say one of them is getting the other into trouble

1286
01:26:49,320 --> 01:26:53,080
and it's not plastic beauty who's like hey we should go check out the fucking

1287
01:26:53,080 --> 01:26:54,760
abandoned warehouse

1288
01:26:54,760 --> 01:26:58,040
and so plastic beauty having to like bail the person out every time

1289
01:26:58,040 --> 01:27:02,720
yeah so i know officer i just i thought it'd be really cool to take instagram

1290
01:27:02,720 --> 01:27:06,400
pictures here and i didn't see the sign on the front door

1291
01:27:06,400 --> 01:27:09,800
while girly is in the corner with a tinfoil hat on it's just like fully going

1292
01:27:09,800 --> 01:27:10,720
crazy

1293
01:27:10,720 --> 01:27:15,560
uh... so i think also like blaming themselves for if that character like

1294
01:27:15,560 --> 01:27:17,880
didn't like lose a loss in some way

1295
01:27:17,880 --> 01:27:20,000
is it walking out doesn't work out of the situation

1296
01:27:20,000 --> 01:27:23,280
uh... and even like it in a social setting of like i fucked up to a point

1297
01:27:23,280 --> 01:27:23,760
where this

1298
01:27:23,760 --> 01:27:26,400
character is no longer my friend

1299
01:27:26,400 --> 01:27:30,760
seventeen seventeen uh... move on

1300
01:27:30,760 --> 01:27:34,760
when did you first realize you love this character platonically or romantically

1301
01:27:34,760 --> 01:27:37,760
we think that's a there are romantic interest here

1302
01:27:37,760 --> 01:27:39,000
uh...

1303
01:27:39,000 --> 01:27:44,600
a jacket conspiracy theorist or i know that's not a job of plastic beauty

1304
01:27:44,600 --> 01:27:48,640
are you like a song what is your vibe man

1305
01:27:48,640 --> 01:27:51,040
we was my vibe

1306
01:27:51,040 --> 01:27:54,480
i'm trying to figure out so social media is a part of it

1307
01:27:54,480 --> 01:27:57,000
to an extent

1308
01:27:57,000 --> 01:28:00,360
i think it's uh...

1309
01:28:00,360 --> 01:28:01,960
uh...

1310
01:28:01,960 --> 01:28:04,640
i had a very specific vibe in high school and i never took it to this level

1311
01:28:04,640 --> 01:28:10,000
which is kind of what i'm trying to to think that he really had no idea about

1312
01:28:10,000 --> 01:28:11,360
the things you said about

1313
01:28:11,360 --> 01:28:12,600
was is i didn't school

1314
01:28:12,600 --> 01:28:15,960
i truly like there was a time in high school where like i could have been very

1315
01:28:15,960 --> 01:28:19,680
similar to this but i chose not to just because my priorities were very different

1316
01:28:19,680 --> 01:28:21,240
but uh...

1317
01:28:21,240 --> 01:28:23,400
taking some of the more negative sides of that

1318
01:28:23,400 --> 01:28:27,000
to the extreme or at least pushing them a little bit higher i think

1319
01:28:27,000 --> 01:28:31,600
so my aesthetic in high school was uh... greaser like to the point

1320
01:28:31,600 --> 01:28:35,560
to the extent that i was in the my high school yearbook as a lookalike with

1321
01:28:35,560 --> 01:28:37,920
somebody who looked like a greaser

1322
01:28:37,920 --> 01:28:42,040
uh... that's what i was known for i was cast in uh... grease

1323
01:28:42,040 --> 01:28:42,960
the musical

1324
01:28:42,960 --> 01:28:46,280
in our high school only because i had the hair

1325
01:28:46,280 --> 01:28:49,880
uh... and i played the lead only because i had the hair

1326
01:28:49,880 --> 01:28:53,200
i was told i couldn't really sing that well but he would fix that

1327
01:28:53,200 --> 01:28:54,000
so

1328
01:28:54,000 --> 01:28:57,480
that tells you the extent that i like cared about my parents like it was dark

1329
01:28:57,480 --> 01:29:00,280
jeans white t-shirt leather jacket in the summer

1330
01:29:00,280 --> 01:29:04,160
the darkest shoes i could get saddle specific walk with boots

1331
01:29:04,160 --> 01:29:08,720
uh... in like the most pristine slicked back gel hair i'm coming at every thirty

1332
01:29:08,720 --> 01:29:09,600
seconds

1333
01:29:09,600 --> 01:29:12,920
the photo of your your product with me to school

1334
01:29:12,920 --> 01:29:14,200
fucking funny

1335
01:29:14,200 --> 01:29:17,760
uh... so i think it's very much this like cooler than everybody else like

1336
01:29:17,760 --> 01:29:21,640
walks into the room of sunglasses on teachers like hey take those off and it's

1337
01:29:21,640 --> 01:29:23,280
like only if i have to

1338
01:29:23,280 --> 01:29:26,880
sitting in the back the class putting feet up on like the table but then also

1339
01:29:26,880 --> 01:29:30,080
still like socializing and gossiping with everybody like that was cool wasn't

1340
01:29:30,080 --> 01:29:30,520
it

1341
01:29:30,520 --> 01:29:31,560
that was so cool

1342
01:29:31,560 --> 01:29:32,920
but i just did there

1343
01:29:32,920 --> 01:29:35,600
like still checking in to like that extra boosts

1344
01:29:35,600 --> 01:29:36,520
a hundred percent

1345
01:29:36,520 --> 01:29:39,120
like walking and super cool and then be like okay but wasn't like what did you

1346
01:29:39,120 --> 01:29:39,840
guys think

1347
01:29:39,840 --> 01:29:41,400
yeah how do i hear like when i walk in

1348
01:29:41,400 --> 01:29:42,080
did i do good

1349
01:29:42,080 --> 01:29:43,720
yeah i do good it's kind of like that

1350
01:29:43,720 --> 01:29:46,400
i think that would be a very fun relationship like that i did i like

1351
01:29:46,400 --> 01:29:47,920
you look so fucking cool man

1352
01:29:47,920 --> 01:29:49,680
you look so good

1353
01:29:49,680 --> 01:29:53,120
this is deep level of insecurity where it's like i'm talking to the nerd in the

1354
01:29:53,120 --> 01:29:55,120
back the class and being like hey

1355
01:29:55,120 --> 01:29:57,520
level with me here somebody that doesn't give a shit

1356
01:29:57,520 --> 01:29:58,520
was that cool

1357
01:29:58,520 --> 01:30:00,640
it's like you know so fucking sick man

1358
01:30:00,640 --> 01:30:03,760
like i don't even give a fuck about that shit that was so fucking cool

1359
01:30:03,760 --> 01:30:06,200
so that's the five

1360
01:30:06,200 --> 01:30:09,360
um... i think this is a joint question

1361
01:30:09,360 --> 01:30:12,800
a joint question and it was is

1362
01:30:12,800 --> 01:30:16,240
do you like this person like romantically it was when did you first

1363
01:30:16,240 --> 01:30:19,680
realize you love this character that's not a layer romantically

1364
01:30:19,680 --> 01:30:21,840
we've established friends at school

1365
01:30:21,840 --> 01:30:26,120
we have a status that's just a big jump in any capacity my thought is that maybe

1366
01:30:26,120 --> 01:30:27,560
there's always been a thought

1367
01:30:27,560 --> 01:30:30,960
on both of their ends but nothing has ever been pushed to any like real

1368
01:30:30,960 --> 01:30:34,520
acknowledgement can a similar to like the parker and daisy thing but not that

1369
01:30:34,520 --> 01:30:38,040
level of like closeness in terms of like maybe there was it like a time or

1370
01:30:38,040 --> 01:30:40,920
like hands brush and it was like in this moment you could

1371
01:30:40,920 --> 01:30:43,680
but you're on such different ends of the ladder like we're in two different

1372
01:30:43,680 --> 01:30:47,280
worlds not even gonna think about it that same way like it

1373
01:30:47,280 --> 01:30:50,640
characters in high school of like if you if you're in high school a lot of the

1374
01:30:50,640 --> 01:30:54,040
time there's always like a weird like passing thought

1375
01:30:54,040 --> 01:30:57,600
or like somewhere it's like when you have another single friend your age

1376
01:30:57,600 --> 01:31:00,960
and there's someone of the gender that you're attracted to

1377
01:31:00,960 --> 01:31:03,920
and then it's just like

1378
01:31:03,920 --> 01:31:07,960
if i like sat down and thought about it or like put any effort into this

1379
01:31:07,960 --> 01:31:10,800
it could definitely happen but

1380
01:31:10,800 --> 01:31:15,000
i've got to go to class right now and that's awkward and i have to talk to

1381
01:31:15,000 --> 01:31:17,360
people until i feel and

1382
01:31:17,360 --> 01:31:20,640
and that's also just such a fun thing to play as like so that's kind of my

1383
01:31:20,640 --> 01:31:22,000
thought yeah

1384
01:31:22,000 --> 01:31:23,480
i agree with that

1385
01:31:23,480 --> 01:31:24,480
i think that's fun

1386
01:31:24,480 --> 01:31:28,000
it's also a little awkward dynamic i think it's also very funny to be like

1387
01:31:28,000 --> 01:31:30,880
having someone who's like so into their appearance and so into like

1388
01:31:30,880 --> 01:31:33,160
social status and be like

1389
01:31:33,160 --> 01:31:37,040
me no i cannot fucking do that their glasses are

1390
01:31:37,040 --> 01:31:39,680
like it's like inch thick wow she like

1391
01:31:39,680 --> 01:31:45,040
doesn't look terrible to what the fuck am i saying yeah it's like i i i have

1392
01:31:45,040 --> 01:31:46,160
curated

1393
01:31:46,160 --> 01:31:50,000
my my fucking like a platform so literally i like

1394
01:31:50,000 --> 01:31:54,720
the fucking contacts of my phone and i cannot throw it away on this

1395
01:31:54,720 --> 01:31:58,640
like and then also on the flip side of that of being like wow maybe he's not

1396
01:31:58,640 --> 01:32:03,840
what the fuck are you he spends two hours getting ready in the morning

1397
01:32:03,840 --> 01:32:07,120
you don't have that kind of time you don't have time to wait you've got

1398
01:32:07,120 --> 01:32:12,000
monsters to catch like he's not going out in the woods at 2am to look for big

1399
01:32:12,000 --> 01:32:15,280
foot tracks she's gonna worry about getting her shoes dirty

1400
01:32:15,280 --> 01:32:20,080
yeah and just the like the the divide of like

1401
01:32:20,080 --> 01:32:23,680
i'll deal with that later is that deal with that later energy which is always

1402
01:32:23,680 --> 01:32:27,680
so fun with like teenage characters what's next

1403
01:32:27,680 --> 01:32:30,960
um i that's that's all of the questions unless you want to do

1404
01:32:30,960 --> 01:32:36,160
uh a negative question um let's do one negative question answer it jointly and

1405
01:32:36,160 --> 01:32:39,440
then i think maybe just hammering out really quickly a brief character

1406
01:32:39,440 --> 01:32:44,080
description and a name and calling it there all right sounds good to me

1407
01:32:44,080 --> 01:32:49,920
eight eight um what role did this character play in the worst

1408
01:32:49,920 --> 01:32:55,360
day of your life now fuck me that's a fun question easy for your character

1409
01:32:55,360 --> 01:32:59,920
god damn it um if we're answering it jointly that's it's interesting and

1410
01:32:59,920 --> 01:33:02,880
if both characters are answering that question that means it's also kind of

1411
01:33:02,880 --> 01:33:06,320
like uh enemies to friends situation at some point

1412
01:33:06,320 --> 01:33:10,640
i would imagine it started with like the same day is both the worst day for

1413
01:33:10,640 --> 01:33:13,440
each other and then like beyond that is when the

1414
01:33:13,440 --> 01:33:17,200
conversation happens where it's like hey i don't talk to you and i'll plan on

1415
01:33:17,200 --> 01:33:21,680
talking to you but like i apologize yeah because that was like it was a lot for me

1416
01:33:21,680 --> 01:33:25,440
it was for you it was bad for both of us we could just acknowledge that like my

1417
01:33:25,440 --> 01:33:30,240
whole reputation just got flushed yeah it wasn't intentional yeah i oh my god

1418
01:33:30,240 --> 01:33:32,960
what do we think happened i feel like it's something ridiculous

1419
01:33:32,960 --> 01:33:36,000
it has to be something ridiculous i'm trying to decide if it's like in a

1420
01:33:36,000 --> 01:33:40,480
social setting or not because i also think like the idea of like

1421
01:33:40,480 --> 01:33:44,160
conspiracy theorists is doing something to like gather evidence in some way

1422
01:33:44,160 --> 01:33:47,520
and they're just about to get it and then they like

1423
01:33:47,520 --> 01:33:51,040
fucking bump into each other or some shit and then you go in the water because

1424
01:33:51,040 --> 01:33:53,040
it talks about like there's a boardwalk or something

1425
01:33:53,040 --> 01:33:56,640
yeah um she's like on the edge of getting the fucking like this right this

1426
01:33:56,640 --> 01:34:00,080
one picture and then she fucking bumps into you and then you hit the water hit

1427
01:34:00,080 --> 01:34:03,360
the water so worst day for you you bumped into this fucking nerd

1428
01:34:03,360 --> 01:34:08,160
and now your hair is wet and i'm like i had the best of your career and then this

1429
01:34:08,160 --> 01:34:13,120
god damn barbie doll is walking down the fucking street

1430
01:34:13,120 --> 01:34:16,800
um i take a selfie on the way through doing a little vlog and then just like

1431
01:34:16,800 --> 01:34:20,640
whoops where it's like this is this is shit for both of us

1432
01:34:20,640 --> 01:34:25,680
yeah this is this is deeply bad for valid in the situation valid and it also

1433
01:34:25,680 --> 01:34:28,320
ties in both of their fears this does

1434
01:34:28,320 --> 01:34:32,320
and using evidence and getting wet

1435
01:34:32,320 --> 01:34:35,360
you can't say that

1436
01:34:35,520 --> 01:34:39,920
yeah that is what it is all right uh what is your character's name

1437
01:34:39,920 --> 01:34:44,560
um fuck oh god that's always the hardest part isn't it

1438
01:34:44,560 --> 01:34:47,680
uh she's got tpt baby

1439
01:34:47,680 --> 01:34:52,000
going on um i feel like at this one i've got to keep

1440
01:34:52,000 --> 01:34:55,120
another flower name because that's kind of my go-to

1441
01:34:55,120 --> 01:34:58,480
i mean i could not jesus no it's okay it's okay it's okay it's okay i've

1442
01:34:58,480 --> 01:35:02,800
asked her asked her that makes that makes so much sense

1443
01:35:02,800 --> 01:35:07,760
uh it's a perennial flower i'm going with tony

1444
01:35:07,760 --> 01:35:12,880
tony checks right it's tony tony checks this is in new jersey so you get to

1445
01:35:12,880 --> 01:35:16,800
do your jersey accent oh jesus christ anyways tony checks

1446
01:35:16,800 --> 01:35:22,960
astor is a really fun name yeah astor and tony

1447
01:35:22,960 --> 01:35:26,480
it says is it like astor is such a nasally fucking name

1448
01:35:26,480 --> 01:35:30,720
astor and tony what does tony look like

1449
01:35:30,720 --> 01:35:35,280
um i mean i pretty much fucking described it greaser yeah more or less

1450
01:35:35,280 --> 01:35:39,200
uh astor will have a pixie cut like really short

1451
01:35:39,200 --> 01:35:46,960
uh darker brown hair um thick glasses uh i'm feeling like

1452
01:35:46,960 --> 01:35:52,720
very like plaid overalls yep um is this modern day are you putting this in

1453
01:35:52,720 --> 01:35:55,360
modern day or are you throwing it back a little bit what do we want to do i mean

1454
01:35:55,360 --> 01:35:59,520
this is all about collaborative world building um i think like an 80s vibe

1455
01:35:59,520 --> 01:36:02,560
could be kind of neat 80s vibe just because that fits

1456
01:36:02,560 --> 01:36:05,360
like the the whole tony thing a little bit more and i think

1457
01:36:05,360 --> 01:36:09,200
liking i think those two opposite ends of like the stereotypes existed very much

1458
01:36:09,200 --> 01:36:12,960
at the same time which is like the nerd with the scrunchie and the glasses and

1459
01:36:12,960 --> 01:36:16,000
the like the fucking bite vocals and then the pretty boy and then the pretty

1460
01:36:16,000 --> 01:36:19,040
boy with like the leather jacket and the white t-shirt and the jeans the important

1461
01:36:19,040 --> 01:36:22,480
question is that this is like 80s 90s uh is he one of the guys that wears the

1462
01:36:22,480 --> 01:36:26,000
fucking crop tops like the men's crop tops oh for sure very important question

1463
01:36:26,000 --> 01:36:29,520
for sure okay for sure depends on like the day and what the

1464
01:36:29,520 --> 01:36:33,840
outing is but like for sure okay i those just as a trend need to come back

1465
01:36:33,840 --> 01:36:37,840
for men because they're i don't mean that in like a

1466
01:36:37,840 --> 01:36:41,360
like i'm an into it way i think they're very fun and i think i think you mean

1467
01:36:41,360 --> 01:36:45,520
it a little bit as an into it way no i think you would enjoy looking i mean i'm

1468
01:36:45,520 --> 01:36:50,800
not gonna not look exactly exactly okay

1469
01:36:50,800 --> 01:36:54,240
gracer all i got right from the description the description

1470
01:36:54,240 --> 01:36:57,840
gracer all right well i think i'm just mostly excited about such

1471
01:36:57,840 --> 01:37:01,600
things being gravity falls because i know that you're a man and i'm a massive

1472
01:37:01,600 --> 01:37:05,840
gravity falls man yeah um and i don't even really get to play

1473
01:37:05,840 --> 01:37:10,400
her because i'm gonna yeah but i mean i'll figure out how that works

1474
01:37:10,400 --> 01:37:14,480
yeah i say i think that's an experience that you'll you'll come to enjoy more

1475
01:37:14,480 --> 01:37:18,400
than you think you will even though i was d i still dm the majority of the

1476
01:37:18,400 --> 01:37:21,280
one shots um specifically the the ones that we did with

1477
01:37:21,280 --> 01:37:25,200
eba and sparrow i still got to fully play and enjoy eba as a character

1478
01:37:25,200 --> 01:37:29,520
yeah like you still get to use them mechanically in the story

1479
01:37:29,520 --> 01:37:33,120
the only thing that takes a little bit of the fun out of it is like you

1480
01:37:33,120 --> 01:37:36,800
kind of have to play against yourself yeah so like you know what

1481
01:37:36,800 --> 01:37:41,120
roles you're going to be giving yourself as x character and you also know what's

1482
01:37:41,120 --> 01:37:44,960
around the corner as x character but you kind of have to like

1483
01:37:44,960 --> 01:37:48,400
play the character a little stupid in terms of like yeah i don't actually like

1484
01:37:48,400 --> 01:37:51,840
you can't met a game yeah met a game then it's just gonna be this is gonna be bad

1485
01:37:51,840 --> 01:37:54,880
i think one of the fun things about this is because it's so collaborative i

1486
01:37:54,880 --> 01:37:58,240
think it's also something that might lend itself more to having

1487
01:37:58,240 --> 01:38:02,080
our this which the way that we play on the podcast when it's the two of us is

1488
01:38:02,080 --> 01:38:06,640
very unorthodox and uncommon it is just uh it's the two of us so

1489
01:38:06,640 --> 01:38:10,480
yep um just two of us for the time being at least

1490
01:38:10,480 --> 01:38:13,760
great song um but with it being collaborative i think it's also

1491
01:38:13,760 --> 01:38:16,720
something that'll be fun to like toss back and forth between um and i think

1492
01:38:16,720 --> 01:38:20,800
you'll find it easier to try and do that kind of a setting with this system

1493
01:38:20,800 --> 01:38:23,120
yeah you'll have significantly less to juggle

1494
01:38:23,120 --> 01:38:26,960
yeah less stat blocks all that fun stuff you'll just have like a list of

1495
01:38:26,960 --> 01:38:32,400
of dice hell yeah so well uh that was our kids on our all about bikes uh is

1496
01:38:32,400 --> 01:38:37,920
probably what i'm gonna call it um all about bikes we will go ahead i'll

1497
01:38:37,920 --> 01:38:42,240
link copies of the character sheets that we've made um in the description of this

1498
01:38:42,240 --> 01:38:46,880
video or on our patreon which should hopefully be up and running by the time

1499
01:38:46,880 --> 01:38:50,560
this episode comes out fingers crossed fingers crossed

1500
01:38:50,560 --> 01:38:53,760
if i've got time in between rehearsals because i'm currently in a show right

1501
01:38:53,760 --> 01:38:58,480
now um currently in a show right now waiting for lefty waiting for lefty i

1502
01:38:58,480 --> 01:39:02,720
played doc benjamin um exciting stuff very very excited

1503
01:39:02,720 --> 01:39:08,160
i was in rehearsals for several hours today um and we'll be for the foreseeable

1504
01:39:08,160 --> 01:39:14,000
future see you next thursday bye

