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Hello players who overthink their session zeros, and DMs who don't know what the fuck

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a session zero is- Welcome to our own session zero here at the table... that's your line! I'm

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okay with that I can say that I'm okay yeah you can say that's why I don't know why I really

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hello players who overthink their session zeros and DMs who don't know what the fuck a session

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zero is welcome to our own session zero here at the table I'm Robert Lopez forever overworked

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DM and I'm Maddie Conway and much like my first session at a new table I do not like the way the

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person next to me smells right now so what is table talk what even is this podcast about Maddi

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well I'm glad you asked welcome to table talk this is my personal pet project that I've been

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working on for some time now it's a fun little laid-back podcast about all things D&D and tabletop

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game related hosted by your hopefully new favorite player in DM who are always trying to fuck each

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other over across the table so before getting into the game we figured that you all might want to

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know a little bit more about us who we are our experiences and what exactly makes us qualify to

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speak into microphones in an empty room across from a couple of laptops about your favorite

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pastime hobby Dungeons and Dragons so you know what our names are so we're gonna tell you guys a

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little bit about who we are kind of where our backgrounds are at so I started playing God

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Dungeons and Dragons my I want to say like junior senior year of high school we used to make fun of

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it and say that shit was for nerds we all played like role-playing RPGs and shit like that on like

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PlayStation Xbox PC and then eventually we like moved into kind of the real space and the real

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thing and we tried our first campaign and like the four or five of my friends from high school we

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absolutely fell in love with it and just kind of kept playing as time has gone on I am like on

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again off again player in DM but most recently I've been like DM a lot and I met Madison specifically

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as a player for the first time whenever we studied abroad together I had never been a DM and then we

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were looking for a group all staying in the same place to like play Dungeons and Dragons 95% of

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the people fucked off and didn't get involved in it in true D&D fashion in true D&D fashion with

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scheduling it never goes right and having never been a DM I said sure I'll be a DM for a bunch of

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people that have never played the game before and then we wound up with like five or six people all

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at this longest table and that's kind of where my like start as a DM happened wasn't a foreign

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country with people I've never played before or known in a role that I had no business taking on

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but it worked out pretty well because we're here now we're talking we played that campaign for

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well over a year yeah we played it for what two three semesters yeah played it for three

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semesters back to back and then did some things like over breaks and stuff which was fun it was a

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lot of fun I come from a very different background than Robert does when it comes to tabletop gaming

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and D&D in general I come from a theater background so that didn't really give me a lot of time in

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high school to have any other interests as I was like at the school until like 8 30 most nights I

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think I tried to play D&D or like some type of like tabletop RPG in high school and it just in

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true fashion fucked off and fell apart and no one was able to make it so I come from a really

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strong background in performing in improv I do a lot of like storytelling things I've done a lot

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of collaborative online story content that makes it sound like I did something buried deep

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yes I so there was so it was basically D&D without rolling the dice like making my own

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original characters it's not anything that I'm like far removed from so I really only started

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playing D&D got like a year and a half ago yeah and that was with Robert when we made a little D&D

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club and I ended up playing that character like my very first character ever which do I suggest

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everyone's first campaign goes on for two years probably also the only character in the entire

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campaign as a player to not no correction not to not die but to not play a new character I second

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version of it I refused during the second branch I said I'm playing the same exact character and I

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did and I played that character for like well over a year and she did die she killed herself

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specifically but she came back to life just we came back from multiple death saving throws

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after being like lampooned by most I was ridiculously high-level enemies and then just like walked

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back up and kept going yeah that's wild magic amount of times I tried to come out and at the

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table is unreal when I got to the point really before I was like I'm going out of my way you're

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gonna die like I'm gonna get a team party kill it's gonna happen which is never fucking happened

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which was a full flip from when we were playing back when we were abroad and I decided that we

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were taking too long to like do things as a party and I just decided that I was just gonna start

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like touching things or grabbing things or like trying to do magical things don't be that person

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don't that person table when everyone else is sitting there trying to think and formulate a

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plan like the wizards in his little fucking book looking at his notes trying to figure out what

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utility spell to use to unlock the door and the barbarian is like sitting there with his thumb

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up his ass and everyone else is like really trying to think and talk it out don't be the person to

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just walk out the door and press the fucking button or pull the lever I mean yeah sometimes it works

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right fully work yeah but sometimes it doesn't work and it gets everybody else in your party killed

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that is true but uh yeah he at one point did have like a real-life conversation with me saying like

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you need to play smarter or you're going to die and I'm gonna kill you to send a message yeah I mean

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we kind of talked about different players at this point like it is a DM the people that I've watched

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outside of like a couple of my best friends like Bernaline Mulligan um uh is Matt Mercer yeah Matt

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Mercer and like I like the more serious there are real-world consequences I mean real-world right

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you live in a made-up fucking make-believe fantasy world but real-world consequences to your actions

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and that's very hard to do with new players that don't know what they're doing because it's like I

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would love for you to actually have a consequence to seeing something hilariously stupid to the

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person that like has mappings of what like weapons of mass destruction but I can't because you don't

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know what rolling for initiative is yet no like you've never touched a combat session and I would

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love for you to face the consequences of your actions but you can't yeah I was coming in and

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the way I kind of like got into like the Indian stuff is like I obviously I knew about it and

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then everyone started like talking about it again when stranger things came out um but I got like

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really into like dimension 20 I still haven't watched stranger things I refuse to I watched the

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first season and I did not watch anything since and I feel kind of bad about that I won't do it

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and fuck the people that are like yeah bro stranger things brought D&D back motherfucker

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these are hard to be neckbeards have been neckbeards have been playing this shit in their

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mother's basement for years all stranger things did was give an excuse for people that like aren't

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neckbeards to play the game without repercussions listen I'm not gonna like no I'm not I'm not

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coming at you I'm just saying stranger things needs to back the fuck off I want to be successful

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and also be like still be considered no one consider I'm an angry person and I like to

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complain that's my image I'm well aware fuck stranger things okay I've never seen it I'm

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told it's amazing but just that particular aspect of it yeah I will say it did get a lot of the

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credit for like bringing it back to the mainstream but I think that it's also I can't say it didn't

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it didn't do a little bit however it didn't like reinvent the fucking hobby like nothing

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that's why V has changed except for when sorcerers was like hey we're gonna copyright everything

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you've ever done I guess I'm saying it I mean they did it did they not or at least they tried to

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they were like hey guys guess what we're gonna take all of your content because somebody in

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their basement made the game and then we bought the game from the person that made it so now you

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can't use the system so then everybody around the world was like cool we're gonna call it like

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fucking penguin five and that's gonna be the new system I mean it's gonna be every single mechanic

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everything else is the same but the name is different um oh going back to the

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this is also a podcast hosted by two people with severe ADHD so know that going into this

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I mean we have like things in front of us to remember the topics that we're supposed to hit

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and things you want to talk about and most other episodes will be a little more structured than

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this but like this one in particular is going to be very chaotic because it's just shotgunning all

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of you with information about who we are yeah what this is going to be what we're like what your

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expectations should be of us as people I mean it should be very well this this is a good example

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it is there's going to be arguing there's going to be hard opinions that come out of nowhere um

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and it's gonna be really scary we talked about it so we were like so do we do we cut ties with

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sorcerers we both agreed no but right now I've made the decision I think we should they sent the

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fucking pinkertons to a man's house because he got sent the wrong box of cardboard I mean sorcerers

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I'm not gonna diss the hobby I play on all the time I've sent hundreds of dollars into it I play

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on all the time however thousands of dollars it's still sorcerers and they still sent the pinkertons

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to a man's house that's how I learned the pinkertons we're still around oh yeah I think that's when

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like 95 percent of people on tiktok learned that the pinkertons were real I was I thought they died

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it's a crazy concept I thought they were like a red dead redemption invention like that's

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where they lived and died and then they were like no actually sorcerers hired them like who I think

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it's funny or too much and they were just from like red demredition they're they only exist in a

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video okay sorcerers decided that they needed something like truly hardcore and out of this world

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to track time this man like they could have sent literally any body they could have sent like a

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cease and desist letter and been like email take your videos down or we're gonna sue you

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no they sent like cartoon bodyguards that only protect the rich historically and currently

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to his house and then we're like flabbergasted when everybody was like oh my god you're terrible

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people and they're like but we had to get our ship back and they said no more gaming license and

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then everyone said fuck you and now we have our penguin five and they were like well I guess you're

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gonna call it penguin five we'll hand it back other systems if we're talking about like ways to

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branch out of just kids on bikes kids on bikes kids on bikes is my favorite I tried to um stranger

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things before it was a real thing mother fuckers it is truly it's just it's kids on bikes original

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system is basically stranger things it's like you're a kid in the 80s in a little town I really

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like the system is super unique it's super fun and it's super simple so I suggest anyone who

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wants to get into like tabletop games and like dnd because dnd has an ungodly amount of rules that

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you have to like know and you don't have to memorize them but like you yeah basically I mean I've

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been a dm for almost two years now which I mean isn't that long when you look at somebody like

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Brennan or Matt yeah we've been doing it for centuries not but like for the first time in

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any of our experiences both as players and as a dm we had to figure out how to manually do a character

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sheet and that was god awful yeah so learning so I always suggest kids on bikes it's super fun

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they've got a bunch of different ones there's kids on bikes there's kids on brooms which is using

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an app does not knock off beyond unless you have the $30 to spend out in a month absolutely not but

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like using apps really it's easier I understand like the old heads are like oh my god you're pinning

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paper motherfucker I'm not going to have to add my proficiency bonus every time I level up to remember

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how I can talk to animals so yeah for our our new campaign that we're doing that we're starting

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we had our session zero for it uh Saturday at 8 a.m uh this motherfucker had to call me to wake me up

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and we live in the same house yes we do um but I was not getting up that early uh and then I

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did get up that early and we're doing it again this weekend yes we are we're back an hour though

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we're doing nine nine yeah we're doing nine uh shut out we're just having real like yeah that's

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what this is going to be though like we have lives outside of this podcast shut up fifth edition

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character sheet you can get it on literally any app store they're not we're not sponsored we're not

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paid but like they should pay us it's free and then it's like 99 cents or five dollars or some

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shit like that to upgrade and you get like infinite characters it does everything that dnd beyond does

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for you but for free and it's formatted so much better and so much better they like they keep

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updating homebrew stuff that gets put out in like really popular manuals uh and books put out by

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different people so like you have more than just dnd beyond yeah if you pay the 99 cents for the app

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you're gonna get all of the content that is paywall which when I suggested that everybody at the table

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that I first I was 99 you gotta play it you gotta pay a dollar to get into the hobby and I was like

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motherfucker do you want a smooth experience because I want a smooth experience yeah learning how to

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do character sheets is already like a bitch and a half yeah so then you have like this nice little

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tool that you'll have with you everywhere because your radiation and emitting phone that's burning

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a hole in your leg is that's not an actual stand-by hold like podcasts that's not a stand-by hold it

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sounds like a terrifying I don't think I mean phones there's a little bit of radiation right but like

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not enough to burn a hole in your leg I've lived I'm scared this is gonna go far right real fast

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when you're talking about okay let me come over it really then I think far right and far left either

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side of it they're lunatics they're crazy they're clowns they're puppets they're like they're

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legitimately like sesame street level characters of garbage except for the fact that they hold

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positions and offices that can like destroy lives yeah politics we won't talk about it that much but

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like wizards kind of falls in that but yeah kids on bikes 5e oh kids on bikes kids on bikes has one

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called kids on brooms which is a knockoff of that one turf's property I don't even know how kids on

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brooms is it's it's kids on bikes version of the I don't want to know it's I mean yeah probably

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because she's not gonna right they have a page about like inclusive gaming and so JK Rowling's

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not gonna pack that right no yeah see listen um you don't want it to be political and then you

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talk about JK Rowling who literally muggles black people don't exist in her universe either like

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and if you if you want to talk about like politics and D&D and JK Rowling I've I don't know why I'm

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plugging dimension 20 like they need to be plugged from yeah they're like a dream but more her dream

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less absolutely my knowledge that I'm never gonna reach that level but like if I did listen I'm

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trying to be a professional actor and if I could just switch that to professional D&D player I would

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in a heartbeat I don't know I think I would too I'm like trying to get a job in like saving the world

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and if I can do it being a professional DM I'll be damn like you're here in it here folks you

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have to get this podcast successful so he can save the world and I get to play D&D for money

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those are his dreams but uh there uh what's it uh misfits and magic is amazing um it's really

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really good it's a great introduction to the kids on bike system it's a super fun system um so that's

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one of my personal favorites um in terms of like other games we play like just about every we've

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played just about every board game in general under the sun we yeah we I will I will emphasize

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every time we say this is somebody specifically somebody across the counter in a game shop they're

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like so you play katon we've never played katon so we can't say we've touched them all because

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that's like the grandfather with all 78 fucking expansions that cost as much as my left nut yeah

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so no we haven't played all of them but we played a lot of them yes um which maybe we'll

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do a whole episode about um board games and stuff but I know that uh magic is also something that

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like we as a group kind of I don't play magic and I want that to be very clear I played magic very

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briefly but I'm in my hot girl era and I do not play magic the gathering in my hot girl era we got

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good at it not that someone else can't I when we first started playing um and it was it was his

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fiance that actually like told us about I don't know she got us into uh she regressed it every day

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because we've spent I think collectively we've probably spent thousands of dollars no I know

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we have we've spent thousands of dollars yeah it's bad um but yeah she taught us when we at the same

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time that we decided to pick up dnd we also decided to pick up a holy like a whole another system that

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has a mountain of rules yeah which is magic the gathering and it's just exploded when we were

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thousands of cards playing and we didn't really understand how to play I was like okay yeah I'll

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play and I was winning all the time and it pissed Robert specifically off because I would get very

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competitive and Madison also wins it almost every board game we play it's only when okay I was gonna

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say only when they're trivia based but that's not true because I always win at Lords of Waterdeep

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and it's my game that my fiance bought for me and then I lost the first game I played it's a dnd

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it's Wizards of the Coast so I mean this is a fun game um but it's like a board game board game and

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I don't even know how to describe it it's like monopoly but it's more it's more incentivized for

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you to stab people in the ass yeah and I it was the same buying property thing I mean there's no

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hotels there's brothels but there's no hotels right so I think was it your birthday that we were

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playing it and I just I kept winning every single time and I felt so awful and I leaned over and I

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can't remember who I told but I was like I'm gonna throw this next game because I feel really bad

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about winning every game and that was the first one Robert won yeah okay I like took that shit to

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the grave I have witnesses I have witnesses that would gladly if it's first of all if it's my fiance

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absolutely not she takes sides in everything it was yeah I don't fucking trust her I mean I trust

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her with my life but I don't trust her with that yeah we sabotage you regularly I'm aware listen

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we have this we've also had some games of monopoly they get fun story I'm highly successful at everything

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I've ever done in my entire life and it bothers the shit out of everybody in my house with the

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exception of one of my roommates um and so my fiance and Madison like to just pray on my downfall

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all the time but it's always like I hope you stub your toe tomorrow or like step in a lego

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and I'll be damn if I don't crunch my fucking toes on every staircase in table in chair in my house

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multiple times a day I think it's a truly if there's bad karma it comes in the way of removing

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my toenails because I'll be damned if it doesn't happen all the time that's an awful thing here

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moving my toes monopoly is probably the messiest game that we play and I that's including D&D

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when Robert has gone on the record to say he is a personal vendetta where his only goal this session

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is to kill us oh yeah I mean I think listen as a dm I think you get to a point where like you've

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designed you design this really in-depth super challenging like combat session or puzzle or

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literally literally anything well I mean there's that there's the example I think you're thinking

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of and then there's just generally when you make a really complex convoluted like mastermind who's

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behind the screen type shit and then one of your players walks up and either rolls at e20

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or has a spell on their spell list that you didn't check beforehand and they're like oh that that's

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what we needed to do the first action or like the second action and you're like sure fuck the two

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hours of my life I spent on planning this I don't need it I don't need the satisfaction to see this

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happen at all and then you go into the next session and you're like all of you are gonna die

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because I can make that happen I am legally allowed to make that happen one of my personal

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favorites was the the the character that Robert truly wanted to kill her name was Magnolia that

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was when I died I got my satisfaction yeah but I killed myself so was it satisfaction I presented

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you with the opportunity to do so so yeah a little okay well there was a she was like in a room and

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it was this puzzle oh it was like the clockwork puzzle thing yeah it was supposed to be this really

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complicated puzzle and it was supposed to be really cool and my character had been separated I was the

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only person there and like she had a broken leg then of course I present her with all these really

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intelligent like inspector like you should roll an intelligence check and our connexat can investigate

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and go into the second layer to the third layer to activate the fourth and and then of course the

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last option I presented is there's this giant like stone slab that's going at like mock speed and if

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you if he gets like if you clip you're either losing a limb in your life and she goes yeah I'll try it

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and then guess what happens I rolled a net 20 and I can't tell her no and I bypassed the entire

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puzzle and just was just like walking in a hallway just slid under the fucking moxins don't okay that

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didn't upset me that much because it came out of a book that um Dakota one of her roommates and also

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players at the table uh in our current campaign both of my campaigns actually I'm not damning both

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but I'm damning one I'm playing on the other he's playing on that one too uh he gave me like a like

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a dungeon masters like trap and puzzle and dungeon whatever the fuck for my birthday and I literally

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just pulled it out because I was like back rooms bitch here's a puzzle from the back rooms and then

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she just slid underneath it so I wasn't as mad at that as I have been at some other things that was

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just like that's a terrible way I'll give you another one tomorrow like you know I mean other

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experiences with puzzles and players um god forbid if you give them anything that's related to a cipher

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or like a one plus x equals two oh my god it's gonna take them literally 45 minutes to figure out the

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world's simplest puzzle it's like here's five flowers they all have a different color now there's

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an object in the room that correlates with those colors or maybe maybe there's something like a

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cauldron in the center that's like you need to have one of each color in this pot and they're like

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what were the flowers called again it was what fucking continent did they come from really it was

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four grown men it was four can I do a history check on the uh on the origin of the color yellow

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and they were just straight they were fucking baffled but this was the puzzle they had while I was

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dealing with the clock shit that I just bounced through she got through that a lot quicker than

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it I mean they literally did a long rest in the middle of the puzzle to get their spell slots back

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they're like well we're getting nowhere with this long rest yeah it that one was bad so yeah it took

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them forever it was literally just like a little shitty cipher that came out of that same book and

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the amount of times I had to repeat and like redraw like you wrote it down in a way that gave away

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the answer and then I accidentally wrote the cipher down in a way that you could put it together

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easier and I didn't even mean to do that and they were literally looking at it for like 30

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it was bad sometimes just be aware that sometimes you have to you don't have to dumb things down

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but you do need to like hook line and sinker because sometimes it doesn't always right sometimes the

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ridges aren't always there sometimes it's just a fucking it's a smooth plateau up there and you

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got to you got to do a little bit of dickin yeah there was oh my god the so I'm like I'm the note

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taker at our table which is I guess that's another thing about me like qualifies me talk I'm an obsessive

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note taker my notes for each session that this is not every session every session will be like we

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have a list of topics that we want to do and one of those things is like we've talked about one of

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the importance of note taking we've talked about doing like a small series with like table etiquette

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so like how to act as a player the first time you're at a table how to act as a dm don't be Batman

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don't be Batman but then also don't be Batman as a dm because then somebody makes it really stupid

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like I was watching a thing with with Bernadine Mulligan and he was talking about the first time

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he like ever dm'd or one of the first time he ever dm'd and he wrote like the whole thing with like

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there was like doors or some shit and a princess and players and they were supposed to go through

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with it and there was the hook and he planned like this whole world and adventure and quest

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and then they just decided to like steal the fucking bride and leave and then he had nothing

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prepared um I that I've taken that to heart I prepare so little for my sessions outside of like

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location names and maybe NPC names um but yeah don't be Batman on either side of the screen

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because we don't like somebody that takes two years to plan a turn and then take away all the

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fun from everyone else but we also don't like the person uh that doesn't let the players choose the

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fucking story which is what the whole game is about yeah so we've got most other episodes will be

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structured this one is this one's just talking not I don't even remember what I was gonna say

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um we're gonna do like a class and race breakdown talking about like what our favorites are what's

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most infuriating to a DM which just very quickly has a race if you play a war for it get fucked um

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didn't you suggest the last person at our table who played a war for it I'm pretty sure you were

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the one that took just it how to do combat yeah because I mean it just fit who we was looking for

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combat and magic how the fuck that works uh that's the one thing where I will shout out to like

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kids on bikes and kids on brooms is that the combat is so much simpler and it's so much it's so

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so much more cinematic and story driven there's there's no system for combat it is just real

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scores against each other yeah you just roll like a minor mechanic in the in the fucking dumpster fire

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that is action economy and dnd is grapple where you roll two strength scores against each other

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and you see who wins and if somebody wins like the person attempting to grapple if they get like

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if their strength score is higher than congratulations you've been fucking grappled yeah that's the

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that's the entire combat system in kids on bikes and kids on brooms and I don't have a problem with

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that but that's yeah I started shout out to them for making a combat system that doesn't take 45

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fucking minutes to play out yeah and it's it's like my four players versus a litch merry christmas

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you've earned yourself a two hour combat session almost every combat station combat session that

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we've done at our table has been like oh it's not going to be that bad it's just going to be like a

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short combat session we're going to get to like other things because we play long sessions like

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half the time we end up playing for like four to five hours like the dimension 24 matt where it's

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where you have like a long session of narrative and a long session of combat tends to work pretty

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well through to life you just kind of have to you really have to plan out just how long it's

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going to take people to get through a combat session in respect to narrative because with players

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and kind of narrative you can let the players take it as long as far as you want them to

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or as they want to combat on the other hand that's entirely up to you yeah you can decide if they

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spend two hours trying to kill one creature and it's 50 fucking goons or if it's like 45 minutes

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in a really fun story driven encounter i've done both mostly because the first one with the 50 goons

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and the one big guy i kept giving them big creatures and they were like no don't give us big creatures

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give us goons wanted goons we will know i said okay we wanted to lower level goons and they were

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lower level they had a quarter of your hit points they were fun to kill yeah they died easy it was

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like two swings and they were dead but i gave them a shit ton of them because they wanted a lot of

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goons yeah i wanted to show them what the negative consequences of asking for goons i personally

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enjoyed that combat encounter it was fun it was a lot more creative than some of the other ones

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that was also one of the ones where i rolled well and i have a love hate relationship with combat

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because i there's some sessions where i just i like it like mirf i cannot get a decent role for

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the life of me and it's gotten to the point where like i'm getting like real life that made his

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role more nat ones at my table than anybody i think combined yeah but there there were during a one

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shot we did recently i built this character and i made the mistake of playing just like a full

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rogue with no other like multi-classic abilities which we'll talk about multi-classic episode

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only played magic users yeah i decided to step out because i'm i'm a sorcerer girly i love my

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sorcerers i love wild magic i love i love magic bullshit and i was like okay i'm gonna like try

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and play this like really cool like swashbuckling pirate and all that and i had it so if i was like

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within five feet of you you were like i was leveling you yeah no she could do like serious

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damage to some really high health and like high ac creatures when she could get to them

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we were fighting this fucking crab and it wasn't even a planned combat encounter this was like one

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of our party members was up near it and like turned to a bird colossal crab stats as he was

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making the decision on what to do with it and then it turned into this really long the combat

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encounter was so long and i kept getting like and the crab was running the whole time and normally

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i would just be like okay run away but he had one of our fucking people in his goddamn claw and we

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needed everyone for this particular thing because it was just like a little one shot and all the

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party had to be together because of a curse blah blah d&d bullshit and this crab starts like running

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back and i'm like well fuck i can't do anything from a distance so i'm running up on this thing

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and it's getting to a point where it's like it has more movement speed than i do like i'm still

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not near it so i like straight up for like six or seven turns just kept running and i couldn't do

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anything else and it was getting to a point where the crab finally stopped moving but then

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something else happened and i couldn't attack it and like yeah i like was getting like a real life

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pissed and it was like to a point where robert noticed and was like are you good and i'm like

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i'm fine i'm just upset right now and so about half my combat encounters go that way where it's

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either i'm incapacitated in some way whether that means my character gets knocked out pinned to a

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wall with a fucking javelin or some bullshit and it's it's kind of a topic that like we'll

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eventually talk about because i mean we plan on doing a couple of different episodes about like

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what it's like to be a dm but it's like to be a player how to do character creation how to write

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a story but like i guess my piece on making fun combat encounters very quickly before it turns

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into a flip so please as a dm monitor your players reactions to the things that you're you're throwing

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at them and also try to keep like try to keep in your mind that not everybody is going to be suited

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for the same combat encounter and therefore might have a really shitty experience like i don't hold

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the crab thing against myself because the crab wasn't really my decision like yes i made it there

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but i also gave a lot of warnings that like maybe don't step on the fucking beach on the magical island

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and of course somebody did i mean i gave him the option to do so but you know critical thinking

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skills um person who's also done something like that yeah same person who also just jumped into

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a portal to hell thinking that was going to fix the problem and then it didn't but anyways as a

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as a dm like it plan your combat encounters or at least throw your combat encounters in a way

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that everybody can do something uh because if you have a player full of barbarians and rogues that

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have no way to run or like increase their movement speed don't give them a creature that can fly or

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has 50 feet of movement speed on a turn yeah because then they're just going to spend their

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whole turn doing nothing and it's not fun i'll say it's also a thing of like at our table at least

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like from a player perspective we're coming from a lot of people who have different histories with

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like playing dnd um yeah some people are more experienced with it some people have more experience

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and others i'm one of the lesser i think at this point i'm the least experienced at the table yeah

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because i guess dakota's played before yeah like a little bit twice yeah and so even though i've

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got the least amount of like actual play experience i'm still like very obsessive about dnd and i'd

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like been into it for a really long really long time i just couldn't find anyone to play with

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blah blah blah yeah i mean it's like the beat of the hobby is finding people to play with yeah so

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like i know a lot about it but i don't have a lot of that experience at the table and i also come

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from a point where like what i love about dnd my favorite parts of dnd even though i do enjoy combat

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is the is the narrative is the storytelling is the the role playing is that having fun and creating

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a narratively compelling story um because like that's all what i do i mean i with my background

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in theater and my background and like creating my own original works and things like that that is my

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drive versus we have some other people at the table who like combat a little bit more than they do

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some other things so it's played video games and have more experience with like this kind of rim type

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deal but like yes there's a story but it's the combat and the min maxing and like the multi

364
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glassing that's like really the appeal for them yeah and i it's a balance and it's a hard balance

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because not like not only are your players playing different characters but they're also just different

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people very i like i'm the whole you gotta come out with a good hook so that way all your players

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naturally fall in love with each other net like players characters all your pc's naturally fall

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in love with each other i want to go on adventure across the stars and different lands and multiverse

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and be happy you know like friends and family that is easier than making players get along at the table

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yeah and you have to do that as a person not as a narrator in terms of like that was a little bit

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of a challenge i mean it was a it was a table full of of edgy characters which is something that we'll

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get into a little bit more story which is not like that's to be expected like expect that if you're

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a player sitting at a table for the first time with other first time players expect that no one's

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gonna have family everyone's gonna have like a super fucked up name or backstory everyone's

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gonna have some like deep dark secret that they're gonna try and whip out on the party at a random

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time or a power they want to conceal from everybody yeah and it's just not gonna like those you can

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try those things but oftentimes it's not that's what we don't have that chemistry with people at the

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table and you don't know how to play and you like know how to play with each other not know

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not know how to play but i think like even our sessions zero are with the same group of people

380
00:33:26,000 --> 00:33:32,560
yeah we just have one for the first time person um all of the characters melded together in like

381
00:33:32,560 --> 00:33:38,560
a surprising way got along in crazy ways because our first camp with a hook that wasn't even intended

382
00:33:38,560 --> 00:33:44,560
yeah like fully accidental we went like full off track yeah and that kind of happened in our last

383
00:33:44,560 --> 00:33:50,640
one shot two where we were doing we were trying to solve a puzzle and we one of the characters

384
00:33:50,640 --> 00:33:59,280
rolled a nap one on intelligence and um Robert was like okay this character knows exactly what the

385
00:33:59,280 --> 00:34:05,840
the answer to this puzzle is it was so not right it ended up working out perfectly but it turned into

386
00:34:06,560 --> 00:34:13,440
probably the most chaotic i think one of the most fun role playing moments it was between players at

387
00:34:13,440 --> 00:34:17,360
a table i've ever seen on my life it was some of the most fun it was this character was like trying

388
00:34:17,360 --> 00:34:21,840
to find what was something remembrance so they needed uh so there was like this uh this thing

389
00:34:21,840 --> 00:34:26,480
that they had to find they had like an ingredient list for a potion to make um for this like island

390
00:34:26,480 --> 00:34:30,720
of of gorgons and whatever whatever and one of the things that they had to find was like uh like a

391
00:34:30,720 --> 00:34:36,320
tear of remembrance or like a drop of of remembrance everything else on on the item list was like very

392
00:34:36,320 --> 00:34:41,120
normal fetch questy find a spider that can't be caught kill a dragon that can't be slain like

393
00:34:41,120 --> 00:34:46,000
stupid shit like a bit stupid shit like that um but this one was a little bit more like you had

394
00:34:46,000 --> 00:34:50,400
to really think about it or just get like a solid raw investigation check in one of our

395
00:34:50,400 --> 00:34:54,400
not so smart characters at the table decided he was going to step up and roll that check and got a

396
00:34:54,400 --> 00:35:00,480
natural one and so there was like a literally a specific place that they had to go and then do a

397
00:35:00,480 --> 00:35:05,040
specific action but the nat one i was like cool so instead of telling him he needs to go to a

398
00:35:05,040 --> 00:35:10,160
lake and look into the water and sacrifice a memory you know what's shiny and reflective and you lose

399
00:35:10,160 --> 00:35:18,400
memories in fucking rum you know who has a lot of rum on the boat the captain so our entire party

400
00:35:19,040 --> 00:35:24,320
went the opposite direction which our entire party say one person who was like i'm gonna

401
00:35:24,320 --> 00:35:29,680
think better of this and so he went to the correct place the rest of us went back to the boat and

402
00:35:29,680 --> 00:35:35,280
it turned into like it was sheer chaos because half of the party well actually everyone in the party

403
00:35:35,280 --> 00:35:39,200
except uh the character that i was playing was like okay we're gonna go search for the rum

404
00:35:39,200 --> 00:35:42,320
and they are like just turning the ship upside down and they can't find it and the crew keeps

405
00:35:42,320 --> 00:35:46,480
distracting them and then my character was like oh i got this i'll distract the captain and it

406
00:35:46,480 --> 00:35:51,920
turned into it was so uncomfortable but it was also some of like i think the hardest i've laughed

407
00:35:51,920 --> 00:35:57,120
at the table i would agree with that it was the funniest it was it was just it was chaos and it

408
00:35:57,120 --> 00:36:03,040
ended up in the end being um the character gets the rum takes it to the location and while he's

409
00:36:03,040 --> 00:36:07,760
like looking at the rum and like telling the story naked with vomit on him oh my god they were in

410
00:36:07,760 --> 00:36:16,000
front of the whole dying it was it was a man died i died like i killed myself like four times during

411
00:36:16,000 --> 00:36:21,040
the process because i was like i had like one hit point the entire time and i like regularly would

412
00:36:21,040 --> 00:36:25,120
like knock my head back and like try and kill myself so i would go down to zero and get brought back

413
00:36:25,120 --> 00:36:29,600
so that it's like constitution saving throw strength check can you kill yourself in this moment

414
00:36:29,600 --> 00:36:35,200
yeah it was it was chaos but it was a lot of fun and so his uh the character who had the idea for

415
00:36:35,200 --> 00:36:40,560
the rum takes it back and is telling the story to the other characters who are there and in doing

416
00:36:40,560 --> 00:36:45,920
so is tech yeah ends up like sacrificing that memory into the rum which was a very backwards

417
00:36:45,920 --> 00:36:50,240
way of doing it but you know we succeeded and i think that was a really cool moment and works

418
00:36:50,240 --> 00:36:54,320
props to you narratively of that was like a really fun dm moment to come full circle of like okay this

419
00:36:54,320 --> 00:37:01,840
is something clearly that like we have invested well over an hour into um and it was like a timed

420
00:37:01,840 --> 00:37:05,840
thing of like we only had so long to do this it was the same too like there was a whole we had

421
00:37:05,840 --> 00:37:09,600
a like a time thing behind it we're like you only have so many hours like once the sun sets on the

422
00:37:09,600 --> 00:37:13,520
whatever day of the island and you know then it's just you're trapped here forever and then the

423
00:37:13,520 --> 00:37:17,920
gorgons are gonna murder you and each of your sleep so there was also like a time aspect to it

424
00:37:17,920 --> 00:37:22,800
as well which you know that's you don't have to regulate that as a dm did i hate people that are

425
00:37:22,800 --> 00:37:27,440
anal like that where it's like okay every time someone takes an action a minute passes like

426
00:37:27,440 --> 00:37:33,280
no just do what feels right like add the pressure as it needs to be added i'll say even the way we

427
00:37:33,280 --> 00:37:38,560
did our last uh combat encounter at we did a combat encounter in our session zero for um the current

428
00:37:38,560 --> 00:37:42,480
campaign that we're playing and it was it was a lot of fun it wasn't something where we were really

429
00:37:42,480 --> 00:37:47,280
measuring so much it was a lot more like kids on bikes kids on rooms type deal where it was just i

430
00:37:47,280 --> 00:37:52,400
was having them roll checks against each other and i didn't even really roll anything for the

431
00:37:52,400 --> 00:37:56,800
villains all that much um and like the goons in the combat it was more just feeling out what the

432
00:37:56,800 --> 00:38:01,360
players could do uh with some context we'll talk about it's our current campaign it's all about

433
00:38:01,360 --> 00:38:07,680
superheroes and so the idea at least my idea is a dm for that is what's the point of being a superhero

434
00:38:07,680 --> 00:38:12,480
if you can't do like super power level shit and if i'm gonna have to like if you have to roll a d20

435
00:38:12,480 --> 00:38:17,280
every time you want to use like a lightning ability that targets the whole room to hit one person

436
00:38:17,280 --> 00:38:23,680
like no that's so fucking stupid let like if if your characters are supposed to be a certain kind

437
00:38:23,680 --> 00:38:28,560
of character let them be those characters and it was also a thing of like the character that i was

438
00:38:28,560 --> 00:38:33,040
playing is like a relatively unexp... and we'll probably do an episode where we talk all about

439
00:38:33,040 --> 00:38:38,240
our campaign that we're in currently um i'm you know breakdown of the first one for sure yeah uh

440
00:38:38,240 --> 00:38:44,720
it was a very like inexperienced hero and it was fun for me as a player and me as a character to

441
00:38:44,720 --> 00:38:49,520
realize like oh my gosh i can get away with so much at the table because we weren't like counting

442
00:38:49,520 --> 00:38:55,280
talking as like a part of your turn and there weren't things of like okay you had your action and

443
00:38:55,280 --> 00:39:00,240
your bonus action and your movement and you can't do anything else this was a very like flowy like

444
00:39:00,960 --> 00:39:05,280
at one point my character was like running across the room to talk to multiple people and then

445
00:39:05,280 --> 00:39:10,880
still taking an action but it it didn't feel like it was like we're doing way too much and it was

446
00:39:11,440 --> 00:39:19,200
it was a fun thing of like even little attacks like you can see oh the bad guy like the the godfather

447
00:39:19,200 --> 00:39:24,480
type character that we're fighting that i hit with um a little like the godfather

448
00:39:25,600 --> 00:39:31,840
fucking character he's a shark by the way his name is the cod father shark he runs a criminal

449
00:39:31,840 --> 00:39:36,160
underground that like smuggles shit in and out of the ports because you know he's a fucking fish

450
00:39:37,040 --> 00:39:43,200
it was i it's my favorite character in the campaign and yeah yeah we're probably gonna kill him um

451
00:39:43,200 --> 00:39:47,440
but like my character through what's basically the equivalent of like a baseball made of light

452
00:39:47,440 --> 00:39:54,160
adam and still having him go like hey what ow yeah and like getting to be like oh my god wait i did

453
00:39:54,160 --> 00:40:00,080
something it was i think it's a really cool way to do it so i'm very like in those kinds of cool

454
00:40:00,080 --> 00:40:04,080
say lucy goosey with your shit yeah because i think that's what keeps it fun and fresh and engaging

455
00:40:04,080 --> 00:40:08,160
and those kinds of like free play role play moments where you just kind of like let your

456
00:40:08,160 --> 00:40:14,560
characters kind of do what they want but in a way that fits best in their mind um it tends to

457
00:40:14,560 --> 00:40:19,520
like they figure out better ways to role play and they really figure out the character they want

458
00:40:19,520 --> 00:40:25,920
because if i tell you as a player we're gonna hop into our combat session um god forbid and we've

459
00:40:25,920 --> 00:40:29,200
had that happen so we have had that happen i'm gonna try avoid that happening this time but like

460
00:40:29,200 --> 00:40:33,440
let's say this is like our second session this is our first real taste of combat you're an experienced

461
00:40:33,440 --> 00:40:37,600
player however we're about to go into a 45 minute combat session have you ever played the game of

462
00:40:37,600 --> 00:40:42,800
d&d you understand that you have a fucking spell list as long as your arm an action economy as tall

463
00:40:42,800 --> 00:40:48,560
as you are like it's insane and so it it pulls you out of the role play experience and it really

464
00:40:48,560 --> 00:40:52,880
forces you to be a player in a person who's trying to think about what to do with their turn

465
00:40:52,880 --> 00:40:58,720
versus like what do you want to do as the character okay sick make a role you pass like yeah there's

466
00:40:58,720 --> 00:41:04,000
less thought on having to plan your shit out and be a player and more emphasis on your role playing

467
00:41:04,000 --> 00:41:08,960
and getting to experience the emotions as the character yeah i think that it it becomes a lot

468
00:41:08,960 --> 00:41:12,080
more engaging in a different way and it's not saying that the other ways aren't fun because

469
00:41:12,080 --> 00:41:16,000
sometimes it is kind of fun to like go through meticulously plan each turn and look through

470
00:41:16,000 --> 00:41:20,400
your spell list and be like oh i've got the perfect really really like detect poison and disease

471
00:41:20,400 --> 00:41:24,880
it's such a niche yeah until you watch like crown of candy or something yeah and then it's like

472
00:41:24,880 --> 00:41:31,040
colossal story moment for several of the characters or like heat metal heat metal is in my opinion

473
00:41:31,040 --> 00:41:36,400
not it's it's not good if you're playing in like a classic high fantasy setting but we had a character

474
00:41:36,400 --> 00:41:44,240
who had it in this session zero and ends up fucking like melting or like heating up a car with a

475
00:41:44,240 --> 00:41:49,760
character inside it to like try and melt the person and it was like a really cool badass thing

476
00:41:49,760 --> 00:41:54,320
so there's some things that also like you know it changes from thing to thing and it's it's very

477
00:41:54,320 --> 00:41:58,720
nice to have that satisfaction and pay off of like this very specific thing that i took three levels

478
00:41:58,720 --> 00:42:03,680
ago that i haven't gotten to use it's gonna be so helpful right now and that's great but i think

479
00:42:03,680 --> 00:42:06,880
that it's just one of those things like you got to kind of feel out in the moment and i think there's

480
00:42:06,880 --> 00:42:12,240
also room to grow in those moments are very much like you can't really plan for them like if i take

481
00:42:12,240 --> 00:42:18,560
plant growth because my character is a druid and i yeah speak with plants we'll talk all about the

482
00:42:18,560 --> 00:42:23,600
first campaign we did plants were a very central theme to it and not in the way that any of you

483
00:42:23,600 --> 00:42:27,520
were probably thinking or guessing however comma if you take plant growth is like a level three

484
00:42:27,520 --> 00:42:32,800
druid because i'm a druid and i talk to plants and i can make them grow like you're never going to

485
00:42:32,800 --> 00:42:37,360
find the moment or the combat encounter like oh i'm gonna fight a plant next session i'm gonna

486
00:42:37,360 --> 00:42:41,600
take this bell and do that that's not the shit that's fun the shit that's fun is like what madison

487
00:42:41,600 --> 00:42:45,360
said you take a spell at level three it's a throw away it's thematic and then you end up in a combat

488
00:42:45,360 --> 00:42:51,040
encounter and you find like the perfect solution to the problem like i had one of those in the first

489
00:42:51,040 --> 00:42:55,840
time i played or my first campaign that i played with my buddies um i was playing a warlock which is

490
00:42:55,840 --> 00:43:01,600
fucking broken as a class but anyways i had like a spell and the whole thing was um it does psychic

491
00:43:01,600 --> 00:43:06,000
damage if somebody like moves out of the illusion that you've done like it already does a lot of

492
00:43:06,000 --> 00:43:09,520
damage but then it does more if they move out of it and there was a character that we had to stop it

493
00:43:09,520 --> 00:43:14,800
was actually like a pc um and they are like whole thing was that they were raging out and they like

494
00:43:14,800 --> 00:43:18,640
where they were stuck in this like suit of metal that was like controlling them like very berserk

495
00:43:18,640 --> 00:43:24,640
anime style uh and they were like trying to attack us and if this player had genuinely attacked us

496
00:43:24,640 --> 00:43:27,920
like there's nothing we could have done because the amount of perks and stacks that they had on at

497
00:43:27,920 --> 00:43:32,160
that time with that armor was absurd it was a fun role playing moment but i had just taken

498
00:43:32,160 --> 00:43:35,760
this spell it did a lot of damage i didn't expect to get a lot of use out of it and then we were like

499
00:43:35,760 --> 00:43:40,400
one turn away and he would have like basically one tab doll three of us and i was like what if i put

500
00:43:40,400 --> 00:43:45,840
him in a fucking mental cage and then part of it is that they're so terrified that they don't want

501
00:43:45,840 --> 00:43:49,840
to interact with the object so it's like really difficult for you to get them to take that extra

502
00:43:49,840 --> 00:43:56,320
damage but he was a stupid guy stuck in a stupid suit of metal so i was like player to dm tell me he

503
00:43:56,320 --> 00:44:00,400
has to interact with these objects like he's not going to be scared he's stuck in a fucking rage

504
00:44:00,400 --> 00:44:06,720
suit and dm was like yeah that makes total sense so then the other player did exactly what he would

505
00:44:06,720 --> 00:44:10,240
have done like in the role playing moment and tried to attack it and like fully knocked him

506
00:44:10,240 --> 00:44:14,800
unconscious with how much damage i rolled as a warlock and that like ended the encounter and

507
00:44:14,800 --> 00:44:19,440
it was such a cool moment for us but like i didn't plan for that i did i never expected that spell

508
00:44:19,440 --> 00:44:24,160
to be as useful as it was and yet like it's one of my favorite role playing moments at a table i

509
00:44:24,160 --> 00:44:29,200
think i have ever had because it was so out of fucking nowhere so i guess the borel of this is take

510
00:44:29,200 --> 00:44:33,840
one random bullshit yeah take a random spell you never think you're going to use and just

511
00:44:33,840 --> 00:44:38,880
wait for the perfect moment to use it and then be like surprise motherfuckers this is my moment

512
00:44:38,880 --> 00:44:45,920
we had a character who um attacks good and evil gonna kick your ass this time at our last campaign

513
00:44:45,920 --> 00:44:50,400
we had a character who did not do super well in combat they were they were a squishy character

514
00:44:50,400 --> 00:44:59,760
um they were a necromancer satyr um and we were fighting same campaign where like

515
00:44:59,760 --> 00:45:03,920
plants are very central theme but like none of us thought we were going to be fighting them so

516
00:45:03,920 --> 00:45:08,880
we none of us took any likes because i've never it's like uh the plants were important but not

517
00:45:08,880 --> 00:45:12,400
like you never interact with them you couldn't really speak to them they weren't part of combat

518
00:45:12,400 --> 00:45:17,680
and then suddenly they were and we're fighting these plant people and he pulls blight out of his

519
00:45:17,680 --> 00:45:23,040
ass and it's just doing like 80 something damage blight for those that have never touched the game

520
00:45:23,040 --> 00:45:27,360
it basically says you sap the moisture out of anything living and then it does a lot of damage

521
00:45:27,360 --> 00:45:30,880
specifically with plants it does like double the amount of damage because i don't know if you know

522
00:45:30,880 --> 00:45:35,440
this plants are mostly made out of water yeah so then you give the fucking druid who's got a

523
00:45:35,440 --> 00:45:41,200
ridiculous amount of spell slots and nothing else to use the spell slots on like the fucking blight

524
00:45:41,200 --> 00:45:46,000
against a bunch of plants and suddenly he's like a one-man army against this whole unique in combat

525
00:45:46,000 --> 00:45:53,680
and it was insane and robin was real life upset a little bit um because like yes i want you to

526
00:45:53,680 --> 00:45:58,080
succeed at the players but i want you to do it my way not your way do it my way do it the hard way

527
00:45:58,080 --> 00:46:04,400
be creative that's one of the fun things at our table is that even between the two of us we are

528
00:46:04,400 --> 00:46:09,920
two very very stubborn motherfuckers and like to do things our way and that creates some really fun

529
00:46:09,920 --> 00:46:16,880
tension in game um which has just been at the table yeah we don't fight i mean we do fight in

530
00:46:16,880 --> 00:46:22,720
real life but that's about other things yeah um and it creates a really fun contrast so it is fun

531
00:46:22,720 --> 00:46:28,320
to like genuinely kind of prey on people's downfall sometimes within within reason or like both the

532
00:46:28,320 --> 00:46:32,480
bear like yeah oh there were things i would do specifically because i'm like i know this is gonna

533
00:46:32,480 --> 00:46:37,360
like you won't piss you off so like i my character at the time had a power where i could just

534
00:46:37,360 --> 00:46:43,760
fucking leave like i could just teleport no spell slot no nothing or on crack yeah and it was a power

535
00:46:43,760 --> 00:46:48,560
that he gave me um part of her character stack and then it suddenly became like the focal point of

536
00:46:48,560 --> 00:46:53,040
the entire campaign yeah it was a thing of like like take the back rooms and then multiply that

537
00:46:53,040 --> 00:46:59,040
concept times infinity and then give a player the ability to navigate that shit perfectly with no

538
00:46:59,040 --> 00:47:04,720
spell like not a spell slot just a roll the dice just i don't know i'm gonna vibe check and i'm gonna

539
00:47:04,720 --> 00:47:09,280
leave yeah i'm gonna feel this i'm gonna feel this out and then suddenly i'm just gonna solve all

540
00:47:09,280 --> 00:47:14,240
the fucking problems the party has yeah that that did cause sometimes i use that because i was like

541
00:47:14,240 --> 00:47:18,160
i know this is like purposely gonna piss you off and then other times i was like okay all right

542
00:47:18,160 --> 00:47:24,240
yeah and it's the the one thing that i don't like is sometimes the relationship between player and

543
00:47:24,240 --> 00:47:30,240
dm is so combative that it's not fun because it's like okay you're making this world where not a

544
00:47:30,240 --> 00:47:37,440
single one of us is having fun like we're being bullied like it's just it's not it's not fun and

545
00:47:37,440 --> 00:47:41,440
it's it's difficult as a player to approach a dm or your dm who's taking the time out of their

546
00:47:41,440 --> 00:47:44,400
schedule to write this story for you and your friends and be like hey i really don't like what

547
00:47:44,400 --> 00:47:48,240
you're doing because it's it feels like you're shitting on everything they've done and to an

548
00:47:48,240 --> 00:47:53,520
extent it is but also learn how to take critical fucking feedback like you're an adult hopefully

549
00:47:54,160 --> 00:47:59,520
and you have critical thinking skills and take a moment to go maybe i don't want to make a world

550
00:47:59,520 --> 00:48:04,240
where everybody in it hates my players for no goddamn reason you know yeah like just don't do

551
00:48:04,240 --> 00:48:10,320
that it's at the end of the day dnd and like most tabletop games um that i'm aware of at least are

552
00:48:10,320 --> 00:48:14,960
a collaborative thing it is a have a positive relationship with your dm as a player and vice

553
00:48:14,960 --> 00:48:19,760
versa it makes it a lot more fun so when i do get upset at madison i can give her a fun challenging

554
00:48:19,760 --> 00:48:27,280
story point and not ruin the whole campaign you know um and i think that's something that we kind of

555
00:48:27,280 --> 00:48:33,520
have at least are attempting to show in our podcast of you know um the thing i think makes this a

556
00:48:34,320 --> 00:48:38,400
i want to say there's a million dnd podcasts out there there's a million the actual plays and

557
00:48:38,400 --> 00:48:42,880
everything see a lot of them are the actual plays and i think the where we're trying to be different

558
00:48:42,880 --> 00:48:48,800
right um is it's it's all conversation like maybe we'll show you guys a little bit of what it's like

559
00:48:48,800 --> 00:48:52,800
for us to play at a table or something but like it's it's all conversation it's all tips and tricks

560
00:48:52,800 --> 00:48:57,760
it's how to get into this like impenetrable fucking hobby that takes years to learn and it's so

561
00:48:57,760 --> 00:49:02,560
intimidating and the the goal of this is to make it more digestible and more approachable and feel

562
00:49:02,560 --> 00:49:07,200
like you can get your foot in the door and i think another one of the perks of this is it's

563
00:49:07,200 --> 00:49:12,240
coming from the perspective of two different hosts one person who is a player and one person who dms

564
00:49:12,240 --> 00:49:17,520
more um and showcasing that collaborative thing and like you can have these conversations with

565
00:49:17,520 --> 00:49:22,400
your dm outside of the table and like have these collaborative conversations and i think that's

566
00:49:22,400 --> 00:49:26,960
at least one of the things that i really want to do is show like the both sides of the coin and that

567
00:49:26,960 --> 00:49:30,480
one isn't more mystical than the other and you can't blame the other for all of the problems that

568
00:49:30,480 --> 00:49:35,360
you feel like you're having at the table and you can just like work together man shout out to the

569
00:49:35,360 --> 00:49:39,680
title episode behind the screen across the table right like that's the whole concept yeah we wanted

570
00:49:39,680 --> 00:49:43,520
you to be able to see what's going on behind the screen and understand how to be the man behind

571
00:49:43,520 --> 00:49:47,920
the curtain but then also how to like engage as a player and how to have fun with the content you're

572
00:49:47,920 --> 00:49:54,720
given and just how to like it into the hobby yeah so awesome i think we're probably over the time

573
00:49:54,720 --> 00:49:59,280
that we thought we were gonna be this was supposed to be 30 minutes yeah 30 to 45 and we're looking

574
00:49:59,280 --> 00:50:05,760
at 50 right now on the counter so anyways thanks for tuning in for our session zero here at table

575
00:50:05,760 --> 00:50:10,560
talk we will hopefully have a lot more content coming for you guys very very soon we have a

576
00:50:10,560 --> 00:50:14,800
long list of episodes episode titles shout out to chat gpt we'll talk about ai in a future episode

577
00:50:14,800 --> 00:50:21,440
um what a way to end it with a yeah yeah hot topic there dm hook baby we're gonna talk about ai but

578
00:50:21,440 --> 00:50:27,360
anyways i hope you guys have a wonderful day night evening uh roll a couple of nat 20s throw the

579
00:50:27,360 --> 00:50:34,560
nat ones at your dm i am personally pro getting a giant like d20 to throw at your dm whenever

580
00:50:34,560 --> 00:50:40,000
something a soft one a plushie not a real resin one real resin one with sharp edges and everything

581
00:50:40,000 --> 00:50:44,800
yeah i don't condone physical violence we'll talk about dice in a later day but fuck resin dice bro

582
00:50:44,800 --> 00:50:50,640
those things will cut you like no or cut robert hit stop before he was supposed to so we didn't

583
00:50:50,640 --> 00:50:56,800
get to record an outro so now we have to go back in and fix that um thank you for tuning into table

584
00:50:56,800 --> 00:51:03,200
talk we really appreciate your support um and up next thursday i believe we should have our next

585
00:51:03,200 --> 00:51:08,560
episode coming out what episode is that gonna be robert all about dnd and that includes character

586
00:51:08,560 --> 00:51:14,320
creation behind the screen is the dm how to make a world how to not be an asshole at the table my

587
00:51:14,320 --> 00:51:19,680
personal favorite topic thank you all so much again for tuning in and thank you for your support i'm

588
00:51:19,680 --> 00:51:43,600
mattie and i'm robert see you next week

