Welcome to Azeroth United, a weekly podcast about
World of Warcraft. My name is Denethor, and I
am your host. Welcome, everyone. Thank you so
much for joining us. It's Sunday night in Azeroth,
and we have a great show lined up for you. And
some scheduling conflicts for Saturday night,
so... We are going to be talking about a lot
of news. We've got the Race to World First. We've
got the BlizzCon announcement. We've got player
housing. So much to talk about. So pull up a
chair, sit back, relax, and enjoy. And as always,
if you have any questions or comments about the
podcast, or if you have a particular topic that
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support and you can, that'd be great. If, if
you want to just join and be a free member, that's
cool too. So, all right, that's my spiel. Uh,
let's talk about last week in world of Warcraft.
So I, uh, so I, I, as I started at the beginning
of the season, I joined a new guild and so far
things have been going pretty well. I, I wasn't
really 100 % sure on how to play the Demon Hunter
because there were some changes with Demon Hunter
going into Season 2. So I had to do quite a bit
of research. And I watched a bunch of YouTube
videos. I'll tell you right now, there's two
main Demon Hunter YouTubers. There is Jedeth
and Voodoosaurus. Jedeth is really good. He's
very knowledgeable. He's not one of these big
bombastic YouTubers. Voodoosaurus is like, I
like to say he has kind of the Reddit mod vibes.
And I don't think he's bad. He's very knowledgeable.
He understands the class. But they just have
a different approach. So trying to glean the
information that I need from these two because
different. people are going to have different
thoughts and different opinions about how things
work. So I had to do a lot of research, a lot
of digging on this because joining a guild that
has aspirations for mythic raid content is a
little intimidating for me. And what I don't
want is I don't want to join a guild that every
time things get hard, I have to sit because that
doesn't feel good. That doesn't feel good for
anyone. We did get to that point last raid on
Thursday. We were doing Sticksbunk Junker, heroic,
and I think we did about 20 -something attempts,
and we just couldn't get it. Our damage was too
low. We kept hitting the enrage. So the raid
leader decided we were going to go 2 -2 -6 and
see if we could kill it just to get a guild kill.
with a 10 -person raid. So first he asked for
volunteers to sit, and then he had to call people
out to have them sit. So I volunteered because
I didn't want to be called out. I'd rather, you
can't fire me, I quit, sort of vibe. So I sat.
They did two attempts. They still couldn't kill
it. It's a tough boss. It's a really tough boss.
And we'll talk a little bit more about some of
the bosses and the race and whatnot. Yeah, that
was hard. We did kill Rick Reverb, though, so
that was nice. So we're now 3 of 8 heroic. We
really just, our gear is low. I mean, I'm 643,
I believe. And, you know, it's... It's tough.
I only have my two -piece. Some people already
have their four -piece, which is great for them.
I do not. Hopefully, I'll get it with my vault.
Yeah, I should get it with my vault because we'll
get another catalyst chart. So I'll be able to
catalyze two pieces. And yeah, so there you go.
So that's what's going on there. Yeah, it's unfortunate
because I do enjoy running with the group. I'm
enjoying the people. I'm starting to get more
comfortable. So whenever I join a new guild,
I'm quiet. I don't talk in Discord. I don't really
engage very much. I keep to myself. I have to
warm up to people. I'm not the type of person
that can just interject themselves into a conversation
and go, hey, I'm part of this too. I'm a little
socially awkward for that. So it's taken me some
time, but I'll get there and I'll start talking
to some people. and we'll get things going. Yeah,
so that's what's going on with that. I haven't
really done any other WoW other than, you know,
I did Operation Floodgate Keystone, which was
fun. It was actually with a group of four friends,
and they just needed a fifth, so I jumped in
and helped. You know, that one's tough because
there's a lot of, I don't want to say one -shot.
mechanics in there. But there are things that
if you don't pay attention to the mechanics,
you're going to get wasted pretty quick. So that
one is good. I like it. I have not tried Theater
of Pain again because it's going to take me a
while before I can get back in there. I just
really need to get my gear up a little bit. But
yeah, I want to try and run some more keys this
coming week. I've been really nervous to get
in there. And as far as Delves go, obviously
running the Delves is pretty easy. I did a 9,
which is cool. I want to try and do an 11. I
might do that later today and see if I can switch
to Vengeance and do an 11. And we'll talk about
the brand nerfs and changes coming up. But I
think that's my goal for this week is to at least
hit one 11 and see can I do this. And, yeah,
that's it. My other characters are all sitting
patiently waiting for the time when they can
actually do stuff. I'll tell you, trying to focus
on one character for raid purposes is hard. I've
only done two keys. There are people in my guild
who have done 60 keys already, which is nuts.
But I just don't have that kind of time. Anyway,
yeah, and that's about it. Everything else has
been either dealing with IRL. Or I played some
other games just trying to, yeah, you got to
keep it fresh, right? You can't just play WoW
all the time because you'll burn out. So, yeah,
that's where I am. And, yeah, so I tried to go
on to Cataclassic because I really want to get
some of our characters leveled up before Miss
Pandaria comes out. And I just can't do it. I
just can't. It's no fun now. So it's unfortunate.
But all right. Anyway, that's about all I have
there. Like I said, we're cruising now through
the season. And you're going to do what you're
going to do. People are going to start dropping
off as they get their achievements. They get
their Keystone Hero. They get their... ahead
of the curve whatever it is that you're chasing
once you get that a lot of times people will
drop off and they'll go do something else some
people will play alt some people just continue
to play because they love playing wow and then
they're that character is what they want to be
doing with their free time you know everybody
has different reasons for for wanting to play
world of warcraft as we discussed a couple months
ago on the show but uh you know that's something
that i i go to wow as a It's a relaxer. It's
something that I want to just kind of sit and
chill. If I'm not feeling chill for whatever
reason, if I'm being pressured to do something
or if I've got a bunch of chores that I've got
to do in -game and then I'm like, I really don't
feel like dealing with it, I'm not playing. I'll
do something else. Anyway, it doesn't really
mean anything, but it is something to think about
when you're feeling burnt out on World of Warcraft.
All right, that's enough of that. We do have
a lot of news and some things to talk about,
so let's get into it. It's time for the news.
In Blizzard news, so of course the big announcement
for last week was the announcement for BlizzCon
2026. It's going to be on September 12th and
September 13th in the year 2026. Same location,
Anaheim Convention Center. Same deal as before.
Yeah, this is big news. First of all, this is
confirmation that we are not getting a BlizzCon
in 2025. So this will be the first BlizzCon since
2026. I'm sorry. This is BlizzCon 2026. This
is the first BlizzCon since 2023. which itself,
I believe, was the first BlizzCon since 2019.
There hasn't been a lot of BlizzCons. Let's go
with that. So, yeah, this is a pretty big deal
for a lot of people. I know a lot of people have
been talking already about booking hotel rooms
and whatnot. I am planning to go, at least right
now. I have intentions to go to BlizzCon. We
don't have any details about what's going on
other than the dates. But yeah, my goal is to
go to BlizzCon. I want to be able to go report
directly on the opening ceremonies and the different
announcements and things going. One of the things
that's really interesting about the timing of
this is that BlizzCon typically happens in November.
And BlizzCon also typically happens on Friday,
Saturday. So you go Friday night, Saturday night,
Sunday, you nurse your hangover, and then you
fly home. either Sunday night or Monday morning,
depending on if you stay an extra night. So for
those of you who haven't been to BlizzCon, if
you're like, BlizzCon sounds cool. I've always
wanted to go, but I don't know what it's like.
Is it cool? Is it interesting? BlizzCon itself
is not that cool. If you are talking about just
the ceremonies and the announcements and things
like that, it's fun. It is fun. You're there
with a bunch of other... Blizzard players. I
was going to say WoW players, but it's Blizzard
game players. And you're all celebrating the
game company that we love. The last time I went
to BlizzCon was 2012. 2012? Yeah. 2012. And I
sold my tickets that year because I was like,
I don't want to go to the ceremony. I just want
to go hang out with my guild after the ceremony
is over. So I sold my tickets. And did the Hilton,
I think it was the Hilton Lobby. And then one
of the guys got a party bus and drove around
Orange County, California on a party bus, which
sounds a lot cooler than it is. There's really
nothing going on over there. Orange County is
dead. We ended up going down to, was it like
Irvine or something, which is where some more
stuff is going on. But regardless. So the real
fun of BlizzCon is being able to meet and connect
with people that you know or people that you
don't know and that you've met for the first
time, sitting at a hotel bar, nursing a drink,
and talking to, realizing that pretty much everyone
that you talk to is a gamer. And most of those
gamers are going to be WoW gamers. So you have
a lot of frame of reference. So you don't have
to feel awkward about what do I talk about? Do
I have to talk about sports? Are people going
to want to talk about politics or religion? No.
Everybody's there talking about video games.
It's great, especially on the Friday night, or
in this case it'll be Saturday night, after the
opening ceremonies. So there's a lot of things
to talk about there because of whatever announcements
may have come out at that ceremony. But the actual
going to BlizzCon and actually going through
the ceremony, you have to wait in a lot of lines.
Some people call it LineCon. You have to wait
in a bunch of lines, and once you get in, you've
got a weird, vantage point for for seeing the
the content it is cool seeing all these people
that you know get up on stage um but uh yeah
it's um i i don't want to say that it's not worth
going because it definitely is worth going i
am gonna go and i am gonna buy a ticket uh the
exhibits are really cool The year that I did
go into the exhibit hall, which was 2011, there
was a lot of things to see. It was very interesting.
This was during Cataclysm, and I believe that
was the year that they announced Mists of Pandaria.
And I just remember thinking, when they announced
it, I was like, this is a joke, right? This has
got to be a joke. This isn't the real expansion.
Right, Blizzard? No, that was the real expansion.
We got Mists of Pandaria. So, yeah, that was...
I was so stunned. I couldn't believe I was. No,
no, we get no right. What? No. Yeah, that's what
we're getting. So. So you get the opening ceremony,
you get different panels that break up. I mean,
you've watched the live stream. And so it's basically
that, except that you're moving from one hall
to another. So they have the main hall and they
have the side halls or auditoriums that you can
go and watch whatever the presentations are.
I didn't do any of the crowd participation ones
like the costume contest or the, oh gosh, what
is it? Q &A or anything like that. I didn't bother
with any of that stuff. I just wanted to see
the announcements. And like I said, I wanted
to hang out. And then the other cool thing, the
year that I went, which was 2011, was the closing
musical act was Foo Fighters, which was really
cool. Getting to see the Foo Fighters performing
for a bunch of Blizzard fans was something interesting.
Dave Grohl, actually, everybody had their phones
up. Yeah, this is 2011, so everyone's got a smartphone,
right? So everybody had their phones up. Some
dude had an iPad and was filming the concert
with his iPad. And Dave Grohl from the stage
is like, is that a fucking iPad? Well, there
goes the rock show, which was fantastic. So that
was really enjoyable. So overall, I would say
definitely if you haven't been to BlizzCon, give
it a shot. Go to BlizzCon. Just know that. The
concert itself or the convention itself and the
after hangouts at the different locations, it's
pretty much the whole thing. So if you're expecting
some big extravaganza, there isn't one. There's
really not a lot going on. Once you leave BlizzCon,
you are at the mercy of the city of Anaheim,
which unless you're going to Disneyland, there's
not much to do there. So yeah, that's the way
it is. But yeah, I'll be going. And I will be
there in 2026, a year and a half from now. It's
just weird that they announced it so early. But
I guess they're giving us time to plan and prepare.
So there you go. One of the things that they
did say, and I wanted to read this because I
thought it was kind of interesting that they
pointed it out in the announcement. For 2026,
alongside BlizzCon staples like opening ceremony,
in -depth panels, the Darkmoon Faire, friendly
competition, hands -on gameplay, and more. We
aim to meaningfully elevate this iconic celebration
and create an unforgettable experience for all
who take part in it. We are building this event
just like we build our games with deep commitment
to our players, with respect for your connections
and our universes, and as a celebration of the
strength of the bonds we formed through shared
adventure. So what does that mean? An unforgettable
experience for all who take part in it? I don't
know. I don't know what that means. um there
it's just marketing words yes but the fact that
they felt the need to point that out as an additional
thing that um i don't know i guess we'll see
so yeah blizzcon 2026 like i said if you are
unsure i would definitely try and go uh you do
have to go to california um and you do have to
get a hotel room in um In Orange County somewhere
because there's not a lot of public transportation
around there. I mean there is some public transportation.
It's just the public transportation in California
stinks, especially in Orange County because everyone
has a car. So why would you need public transportation?
And basically most of the public transportation
is focused around Disneyland. So yeah, and that's
a little bit of a haul from the convention center.
But yeah, definitely check it out. You could
get a – if you've got money to spend, get a nice
hotel room or an Airbnb and rent yourself a car,
whatever you got to do. I don't know what parking
is like there. I think that there's – it's just
a parking lot. I don't remember how that worked.
But I think you just paid $10 or something for
parking. This is back in 2011. So it's probably
a lot more now. But you get the idea. I mean
there's just – you just park somewhere. All right.
let's move on from blizzcon i'm very excited
though in case you can't tell it's uh it's something
i have fond memories of blizzcon and i can't
wait to go and uh check everything out but um
yeah i'm very excited about that all right let's
go through all right let's let's start with the
race to world first so liberation of undermine
race to world first has concluded liquid is the
winner And to say that it completed with a resounding
eh, I guess is accurate. So here's the deal.
Liquid finished the race 100 pulls on Mythic
Chrome King Gallywix. Echo completed it just
a few hours ago as of me recording this with
49 pulls. This boss is easy. Comparatively speaking,
that is fewer pulls than the seventh boss and
fewer pulls than the fifth and fourth bosses,
which is really weird for a raid in World of
Warcraft. Let me give you an idea. So in Liberation
of Undermine. You have the first boss was killed
after two pulls. That's Vexy and the Gear Grinders.
The Guild Melee Mechanics killed them after two
pulls. Cauldron of Carnage, the Guild Bound,
16 pulls. Rick Reverb, Instant Dollars, 25 pulls.
Six Bung Shunker, Liquid, 114 pulls. Sprocket
Monger Lock and Stock, Echo, 107 pulls. One -Armed
Bandit, Liquid, 56 pulls. Mugsy. Liquid, 149
pulls. And Chrome King Gallywix Liquid, 100 pulls.
So if you count the number of pulls for the guild
that killed it first, not per guild or like I
could count all of Liquid's pull count, but you
have to look at the first kill of a particular
boss because that's the guild that is doing the
strategies. That's the guild that is kind of
figuring out as they go. That's 569 total pulls
for Liberation of Undermine. As a comparison,
Nerubar Palace, you have Ulgrax was one pull,
melee mechanics. Bloodbound Horror, melee mechanics,
five pulls. Sikran, liquid, one pull. Rationon,
liquid, one pull. Brood Twister Ovenax, liquid,
117 pulls. Nexus Princess Kaiveza, liquid, 288
pulls. The Silken Court, liquid, 171 pulls. 404
pulls for a grand total of 988 pulls for Narabar
Palace. That is over 400 pulls more. Just the
queen fight alone. If you take everything else,
one through seven in Narabar Palace, that's the
same number of pulls that it took to clear the
liberation of Undermine Raid. Now, I have seen
some people say, and I agree with this, that
it does make some sense for Gallywix to kind
of be easier than his thugs and lieutenants.
That does make sense, because lore -wise and
thematically, that would work. Obviously, if
it's just Gallywix, you can take him out a lot
easier than his chief of security or his trash
collector guy. But from a gameplay standpoint,
it feels a little odd. So I was curious, and
so I looked back to Amir Jussel. Because that
was the last raid that we had progging on. So
Amir Jassil was 875 total pulls for the first
kills. Everything was pretty low until we got
to Tindral, which was 426 pulls. And then Farrakh
was 340 pulls. The only other one that was high
from there was Nemwe, which was 56 pulls. So
I don't know. Is it too easy? Maybe. last week,
which was that Sticks Bunkjunker was the hardest
fourth boss of all time. So the fourth boss is
generally one of the easier bosses. I mean, if
we go back, Volocross was seven pulls. Rationon
was one pull by Liquid. Sticks Bunkjunker was
114 pulls, which is a lot for the fourth, that
early in the raid. So, yeah, six guilds in nine
days killed the boss at the time. So, yeah, I
mean, it's whatever. I mean, this is a 12 -day
race. So it's not like Abros. I think Abros was
like a seven -day race or an eight -day race
maybe. I don't know. People are disappointed.
And I get it that it feels kind of... anticlimactic
when the boss just dies there's not this answer
ec was cinematic in how difficult and um heroic
the players were trying to clear this boss uh
up to the warlock gate at the last second saving
the pull but just because a guild goes in prepared
with really good gear that they got from doing
splits and made sure that Blizzard, their work
was, I mean, 100 pulls is still 100 pulls. This,
to me, really drives in the point of we need
tournament realms for the race to world first.
Blizzard just needs to take this and say, okay,
fine. You're going to get a tournament realm.
Everybody will get six out of six myth track
gear. Pick whatever you want. Get your trinkets.
I don't care. Get whatever you want to get. But
we're going to crank up the difficulty on everything.
And when it's over, when the tournament is completed,
maybe you have your top 10, then the tournament
realm will close. You have, you know, after 10
guilds kill it, then you've got a week left to
kill the boss. And whoever kills it gets a permanent
achievement, a feat of strength on their account.
race to world first whatever or something like
that that way they don't have to worry about
making the raids too easy or too hard just make
it exactly how you want to make it and let the
guilds figure it out if it takes them three weeks
okay well i guess it took you three weeks um
they'll figure it out eventually or they'll figure
out that it's mathematically impossible but this
i I'm not disappointed with it. I think it was
cool. I'm glad that they did it. I didn't watch
it, and it wasn't as exciting as the Ansarek
one, but that doesn't mean it wasn't a good race.
The middle of the race was the exciting part,
watching like, oh, Echo took the lead with Lock
and Stock. What's going to happen? Oh, Liquid
jumped back in the lead with Own Arm Bandit.
That was more interesting to me than the actual
finish. Anyway, that's it. The race is over.
You may now go back to your normal lives. I know
a lot of people don't really care about the race
to World First. It's really... important to me
um like i said this race wasn't as exciting but
i'm i still followed it and i'm still very invested
in what was going to happen so there we go that's
the race to world first uh speaking of wow esports
the uh MDI and Arena World Championship registrations
are now up and available. They'll be available
for, I think it's like a couple weeks. It's like
two weeks that we have that the registrations
are available. So get your teams together. Go
in and register. The Arena World Championship
will start on April 2nd, and it will go through
May 25th. And then the MDI will start on April
16th, and that will go through June 1st for the
Global Finals. So these are all going to be the,
for the MDI, it'll be the Season 2 Dungeons,
and obviously Arena will be Season 2. So, you
know, this, I've tried to cover WOW eSports,
I really have, and covering the MDI and the AWC
is tough because I don't compete at that level.
And you can cover the raid and go, hey, I'm doing
the raid. And so I kind of have an idea of how
hard these bosses are. I have no idea what running
a 22 would be like. I can't even fathom that.
I'm running twos and I'm struggling. So an arena,
it's just a completely different animal. In a
lot of ways, I feel like arena PvP is not even.
wow, it's a different game. Because while you
are playing it with WoW characters and using
WoW spells and abilities, you play it in such
a different way. It's a very dynamic and interesting
way to play the game. I just can't get into it.
But yeah, keep an eye out for the MDI and AWC
coming in April and May. All right. Let's talk
about... Actually, we're going to jump over to...
um, classic real quick because the season of
discovery phase eight PTR is now available for
testing. Now, Blizzard isn't saying a lot then,
and this is typical of season of discovery, although
they have been revealing more as they realized
that players actually do want some info. They
don't want to be surprised by everything. So,
um, and that's fair. Um, what we do know. is
that there's going to be a new raid, the Scarlet
Enclave. It will be in the Eastern Plaguelands,
and the raid size is the new 2040, so it's built
for 20, and you can take up to 40, but it will
only drop loot for 20 people. So if you add more
people, it's going to be easier, but there's
not going to be any loot. So yeah, Scarlet Enclave.
This is the first new... phase of classic that
blizzard has ever produced um there's nothing
left to introduce into the game everything has
already been added from the original vanilla
wow and from wow classic in 2019 this is everything
is in the game we've got next we've got on garage
we've got all the green dragons we got everything
that was part of classic wow is is already done
this is all new And Blizzard was really clear,
this is not Classic Plus. They are still planning
to do a Classic Plus. And we'll do an episode
about Classic Plus here in the next, I don't
know, maybe a couple weeks or a month or so.
But yeah, this is all brand new. So we don't
know what to expect. One thing that we did see
in Naxxramas with Season of Discovery, and like
I said, I haven't really been... talking about
Season of Discovery because I quit. My paladin
is still in the 40s. But the corrupted Ashbringer
weapon does not drop from the Four Horsemen in
Season of Discovery. It's a different weapon
that you can get. And the NPC who had the corrupted
Ashbringer no longer has the corrupted Ashbringer
on the PTR. So there's speculation that we might
be able to get the actual Ashbringer. through
a legendary quest from the new scarlet enclave
raid which would be kind of cool i'm sure anybody
who plays a melee class would be very excited
by this and any casters would be like well i
don't care um so yeah that's pretty cool um again
this is all speculation and i generally don't
like to do random speculation rumors uh on the
podcast because who knows it could just be somebody
making it up but Because Season of Discovery
has been so secretive and so sneaky with its
reveals, I definitely felt like this is something
I just wanted to point out. I think that's pretty
cool. And then the other thing is there's speculation
that we might be going to Mount Hyjal. There's
a portal in Dark Whisper Gorge that we can go
through and a new loading screen. So I don't
know what that means and what that is all going
to look like. That will all remain to be seen.
But just know that they're doing some pretty
interesting stuff over there. I think this is
a great way for them to test all of these things
and go, hey, this is what's going to work for
Classic Plus or not. And so if they put in a
Mount Hydral here and it works, cool. You tweak
it a little bit and that's in Classic Plus now.
And then people also know what to expect. They're
like, oh, cool. I like this. So is there going
to be new dungeons in there or a new raid? Who
knows? Who knows? But it's definitely very exciting
because while Season of Discovery itself might
not be my cup of tea. Classic Plus sounds like
fun, whatever that may be. Because to me, it's
all what's in my mind. To you, it might be what's
in your mind. But as far as I'm concerned, Classic
Plus is going to be a really cool thing because
I think Blizzard is going to do it a lot bigger
than they did Season of Discovery. All right.
Anyway, let's move on from that. Yeah, like I
said, Season of Discovery Phase 8 is now on the
PTR. So if you want to go check that out, check
it out. I probably won't, to be honest. All right.
Let's talk about non -covenant Shadowlands reputations
are war bound in patch 11 .1 .5. So Blizzard
did say that they were going to go back and start
making older reputations war bound. And that's
the case here. We've got 10 reputations from
Shadowlands that are now war bound. Court of
Harvesters, the Avowed, the Ascended, the Undying
Army. Venari, Court of Night, The Archivist's
Codex, The Enlightened, The Wild Hunt, and Death's
Advance. These are all Warbound. The Covenants
are not Warbound. For whatever reason, they can't
make the Covenant -renowned Warbound, so they're
not going to, and that's fine. Whatever. I don't
care. And honestly, I don't really care about
any of these reputations either, but you might
be farming something from Shadowlands that you're
like, oh, this would be so much easier if this
was Warbound or whatever. I guess this will make
it easier. Okay, let's talk about Bran Bronzebeard,
y 'all. So Bran Bronzebeard. got a new tank spec
with Season 2 of The War Within, which is very
exciting, and players were able to use it to
great effect to clear Tier 11 Delves and have
really just a good time in general using Bran
as the tank. He apparently was a pretty sturdy
tank, and people were having a great time with
him. I didn't find that to be the case. He died
super easy for me, but whatever. But Blizzard
decided he was too sturdy, and so they reduced
his tankiness. Reduced his max health by 20%.
He received 60 % increased damage. A bunch of
ability nerfs. He just got whooped pretty hard.
Which, I guess, if you're going to get hit by
the nerf bat, might as well be a good one. And
so... What it really came down to is that Blizzard
didn't feel like players should be able to easily
do tier 11 delves, especially healers. They didn't
like the fact that healers could just, hey, if
you heal Brand, he's going to basically clear
the delve for you. So they had to nerf him. Meanwhile,
tanks are over here with healer Brand going,
I can do 11s. What up? Anyway, Blizzard realized
that it was a little too much. The community
was very loud and boisterous. upped it back up
just a little bit to try and give him to somewhere
a little bit more balanced. So they increased
his max health back by 10%. He receives 13 %
reduced damage now. I don't know. I think when
Blizzard introduces things like this, it's really
tough to get it right because you put it on the
PTR and people go, oh, well, this doesn't work
right. And then Blizzard goes, well, that's only
a few people testing it. So then they have to
see it on a large scale. And so here we are week
two of the season and they're going, oh, okay,
we screwed this up. So, you know, again, I'm
going to bring this up and I'm going to keep
bringing this up because this is one of my biggest
complaints with Blizzard right now is that they
don't do proper QA. I feel like whatever QA they're
doing, it's not adequate and they really need
to have some more structured and organized QA
for these things. So that we don't have this
situation where it's like, oh, Brandon's good.
Oh, Brandon's not good. Oh, he's better. Nobody
likes that. Nobody wants to feel that way about
the game. You want to be able to play the game
and enjoy it and go, I really like doing this.
This is fun content. The whole point of Delves
was that we're supposed to be able to go and
do this solo content. Blizzard changed Delves
to make it so that instead of 9, 10, and 11 Delves
being aspirational content, it's now progression
content. which is cool but then people were able
to get that progression content too easily and
so they reverted it back but they still haven't
changed it to make it harder for tanks to do
delves by themselves so it's like i don't know
whoever's controlling delves right now whoever's
kind of turning these dials and and flipping
switches on delves i don't think that they're
really doing it i don't want to say that they're
not doing a great job because they are doing
a great job the problem is i don't think they
quite understand what's going on out in the real
world they need QA testers, players who can do
this content. That's their job. Your job is to
play WoW and test it. Play WoW with purpose,
not just play WoW for fun. Don't do loops around
Aloran, right? That's not the kind of WoW we're
talking about. We're talking about go do specific
things in game and do them consistently with
structured testing. I know this is boring stuff,
but just trust me here. Structured testing, you've
got a checklist you're going through, you're
trying different things, and not one person.
100 people, 1 ,000 people doing this. You can
pay the minimum wage. That's not a, you know,
or maybe a little bit above minimum wage. Let's
be fair here. Then they can, honestly, they could
work from home. It's just, let's be real here,
okay? They need testers. They need people who
can do this stuff and let these people work from
home and play this game and test it. and report
back. I know they have some testers. They just
don't have enough. Um, so, but anyway, I don't
know. We'll see. Uh, so what's the future for
brand bronze beard? I don't know. I don't know.
And I don't think Blizzard quite knows what they
want delves to be. I think that they're still
worried that delves are, um, Oh no, delves are
too easy. People are able to get welfare epics,
right? That's what we used to call them back
in the day. Welfare epics. Oh, people are getting
welfare epics and, and they're, um, they're doing
all of these things and we don't want them to
have good stuff. Meanwhile, people are already
doing Mythic Plus. We already have people who
are 3K IO score in Mythic Plus. Blizzard isn't
changing that. They made Mythic Plus easier.
So is it that they just don't trust Delves or
they think that Delves are, there's like, oh,
that's content for casuals. Is it end game content
or not? Because if it's not end game content,
Why are you making it so that you can get end
game gear and the highest level of gear? We're
getting Gilded Crest from tier 11 Delves. Why?
If it shouldn't be for end game players, then
don't make it give us that stuff. Make it give
us really good stuff that we can use. And I was
good with where Delves were last season. I was.
I was fine with it. But for whatever reason,
Blizzard isn't happy. And so they're going to
continue to tweak it. Hopefully it gets to a
good place before midnight. We've got one more
season in which they can make some changes and
tweak it. And then we'll kind of be able to evaluate
where are Delves? And is this going to be a good
feature going forward? Is this going to be something
that people hate because Blizzard keeps messing
with it? So anyway. All right. That is the news.
Let's go through this week in World of Warcraft.
So we've got the War Within Season 2 Week 3.
The Mythic Plus affix is the plus four affix
is void bound. The void emissary spawns while
players are in combat and buffs enemies. So you
just need to kill the void emissary before he
finishes his cast. And if you don't, then he
gives buffs to the enemies. So, which is unfortunate.
And then the plus seven affix is tyrannical.
You know it. You hate it. You hate to see it.
Bosses have 25 % more health and deal 15 % more
damage. Although, I don't know. I feel like tyrannical
is better this season. So, yeah, bosses are going
to hurt. Bosses are going to hurt. Once you hit
seven, it's going to be tough. So, be ready.
Make sure that you've got all your tank cooldowns
and your healer cooldowns ready to go because
tyrannical will hurt hard. The bonus event for
this week is the Delve bonus event. Speaking
of Delves, you're going to get the sign of the
Explorer buff. Cool. That will increase your
Delver's journey progress, companion experience,
and undercoin acquisition by 25%. Whatever. Request
a call to Delves from Archivist for Throon in
Dornigal to complete five Delves in Khazalgar,
and you will be rewarded with a cache of Delver's
spoils, which is a champion Delve item. which
that's pretty cool. Uh, the PVP brawl for the
week is South shore versus Tara mill. This is
just 40, 40 death match. First team to reach
150 kills wins. Just keep running back in. Um,
it's just a giant melee with no goal other than
the fight, which is, it's kind of fun. Um, as
I've said many times before, this is what we
used to do for PVP back in the day because there
were no battlegrounds. So we made our own battleground
and Blizzard has captured that. And, um, This
is what we get as a result. It's pretty cool.
You will get the quest something different when
you zone in to win a PvP brawl, and you will
be rewarded with conquest, honor, and marks of
honor. So there you go. Other events going on
this week, we've got Ungoro Madness, which is
the dinosaur thing in Ungoro. I've never done
this before. I have no idea. It's going from
March 17th to March 19th, though. So if you want
to go to Ungoro and see what's going on, it's
one of these micro holidays, so there's not going
to be any sort of... achievement or player power
or anything like that. It's probably just some
cool thing that you can do. So if you're bored
in WoW and you want something to do, go check
out Un 'Goro Madness in Un 'Goro Crater. It says
the dinosaurs in Un 'Goro are getting restless.
Time to go pay them a visit. Couldn't be more
cryptic than that. And then finally, the Trial
of Style. Dust off those pauldrons and compete
in a fashion competition of Azerothian proportions.
Speak to a transmogrifier NPC in any major city
to participate in the Trial of Style. So it's
really interesting about the Trial of Style because
there was a whole video, and I think it was Bell
Yeller that did this. dev video where he's talking
about the ethereals and how the ethereal storyline
has been going since legion and it's just been
adding little bits here and little bits there
and i don't even know if it's a concerted effort
by blizzard here's the storyline we're going
to create for the ethereals it's more of a oh
we can add to this oh wouldn't it be cool if
we added this character or that character um
the trial of style which is something that players
go do and it's fun oh my gosh look at my transmog
how cool Well, after it's over, apparently there's
an interaction between the NPC running it and
an ethereal talking about, oh, well, here's all
the information we were able to gather from the
heroes. And the ethereal's like, okay, I'll take
this back to my master and let them know. What
the heck is that? Are they monitoring our transmog
to know, like, oh, what is going on? The theory
put forth in the video that I think it was Belialar
was that they want to know what our armor is
like so that in case they have to fight us, they
are prepared. So I guess we're just feeding into
them because lol. Lol, transmog. So I don't know.
Maybe we'll get something about this when patch
11 .2 comes out because it does look like it's
going to be ethereal themed. If you haven't seen
any of the cinematics from... season two um patch
11 .1 um spoiler alert but the ethereals have
stolen the dark heart and uh looks like they're
either going to take it to koresh which is their
home world or something about that we will probably
so there was a speculation that we might end
up in the root lands which is like where orwina
and her people are from uh or that we might end
up uh in the ethereal homeworld well the ethereal
homeworld has been destroyed so it's possible
that either A, the Ethereals are trying to restore
their planet using the Dark Heart, or B, which
I think is more likely, is that we're going to
go to the Rootlands because the Ethereals are
going there to try to turn Azeroth into their
homeworld. So think like Man of Steel when General
Zod was trying to turn Earth into Krypton. Same
thing. The Ethereals are going to try and use
the Dark Heart to turn Azeroth into their own
planet. That's my speculation. I have no idea,
though. I really don't know anything. Yeah, it'll
be interesting to see what happens there, but
that's for future us. All right, that is the
news for the week. Yeah, a lot of stuff going
on. BlizzCon, I'm just so excited about. So if
you're going to BlizzCon, hit me up. Send me
a message. Let me know that, hey, I'm planning
to go to BlizzCon. We can talk about it. I'd
love to meet any fans of the show, people who
enjoy the show. Or if you hate the show and you
want to slap me in real life, we could probably
arrange something there too. So, yeah. All right,
let's move on to the main topic of the week.
We're going to talk about this player housing
thing. It's time for the main topic of the week.
Okay, so Blizzard have written a blog article
about player housing, and it's gone into quite
a bit of detail about how it's going to work,
at least in an early stage. I mean, obviously,
it's not fully fleshed out yet. They're still
designing the system, but they're giving us a
kind of sneak peek into what to expect. For me,
I didn't know what to expect. in the very beginning
when blizzard said here we're gonna do player
housing i was like and as they've slowly revealed
more and more information i've come become more
and more excited about player housing and getting
this feature in the game so they're talking about
interior design and decorations not the exterior
so apparently we're going to get some way to
spruce up the exterior of our house which is
really cool don't forget we're going to be in
neighborhoods so you're going to be able to see
your neighbors houses um so the way that they
broke this out is we've got a couple of different
um design idea concepts if you've ever played
any sort of game like the sims or Animal Crossing,
anything where you're building a house or building
your place, right? That's the kind of thing that
we're going for here, except that Blizzard have
created this ridiculously good editor. I haven't
seen Final Fantasy or Guild Wars or any of these
other games because I've never played those,
so I don't know what their housing systems look
like. But what Blizzard is putting together,
to me, it looks impressive. I can't compare it.
So I'm just going to judge it on its own merit.
And to me, it looks great. So let's start with
the fact that they're giving us two design modes.
So no, let me take a step back. First off, they're
going to give us the ability to design the interior
of our house to a very high degree. We're not
talking about garrisons where you had to plop
down a structure and there you go. This isn't
a, well, you're, Bed can go here or your bookshelf.
And so you have to decide which one you want
to put in this location. No, this is you can
put anything anywhere you want to go. We're not
talking ploppable locations. We're talking just
design space. So imagine, if you will, a blank,
empty room. There's nothing in there. And you,
the player, get to decide, I would like a bed
to go right here. And so you go through all the
bed options that you can choose from. You pick
your bed, you put it down where you want it to
go. Now, in the basic design mode, they've given
us some simple, you can rotate, you can move.
You've got a grid that you're going to put things
on. And so everything is designed around the
grid. You've got snapping with 15 degree increments
so that you don't have things that are. out of
alignment it's very clearly designed for people
who want to use the feature but don't want to
spend hours and hours analyzing every minute
detail so you can go through you can put your
bed down where you want it to go you can put
your coffee table you want to go easy chair your
bookshelf window whatever you've got you can
put it where you want it to go and it will snap
very nicely and very easily it makes this a very
simple game mode that you can use that you can
decorate a house very nicely and looking through
the videos that they they attach to this blog
article it looks like you can do a lot with the
basic editing mode the advanced editing mode
is insane not only do you have a very high degree
of rotation for the different pieces of furniture
you can move them you can scale them you can
clip them into the wall. You can do whatever
you want. They're giving you the freedom to create
a clown house if you want. If you want to have
a ridiculous looking house with furniture clipping
through the walls and a window over the fireplace,
you can do that. They're like, hey, you know
what, players? If you want to be dumb and make
a dumb house, go for it. Nobody else is going
to see it. And the people who do see it will
probably tell you your house is dumb. So go for
it. They're not trying to protect us from ourselves
here. They're going to let us build whatever
we want. Within the framework of this design
system. So you can click on a piece of furniture.
You can rotate it. You can scale it. You can
move it around. So you have, from a technical
standpoint, you have different axes, right? You
can move it side to side. You can move it back
and forth. You can move it up and down. You can
scale it. You can rotate it. There's all sorts
of different ways you can move things around.
There's not specific locations where you have
to put things to. It's not like, oh, well, you
can't put anything there. It's blocked. No, the
entire room is a grid. The entire room is a grid.
So they're giving us complete flexibility with
the design. They're also giving us the ability
to have multiple rooms in the house. So if you
want to have, this is my study. This is my trophy
room. This is my guest parlor. This is where
my wow. girlfriend sleeps. This is where my pets
are. Whatever you want to create, however you
want to do it, you can build your house. What
they've said is your house on the exterior does
not have to match your house on the interior.
So if you have a mansion on the outside and a
one bedroom house on the inside, you can do that.
Alternately, if you have a small house on the
outside, like a little shack, you can have eight
bedrooms on the inside or whatever you want because
they're giving us the flexibility to do this.
Now, obviously, we have a system that's going
to be in place to kind of guide some of these
things. You can't just do anything you want.
You can't. This isn't Doctor Strange or Inception
where you can warp the reality. We're not going
that route. But you can really... to design and
customize these things. One of the things that
I really found was interesting was to give us
the ability to, you can have parent objects.
So if you have a table and then you put a mug
on the table and then you want to move that table,
you're like, I don't like the table where it
is. And you move it. The mug stays on the table
because the table is now that mug's parent object.
So when you move the table, if you scale the
table, if you do all these things, it's going
to affect it in different ways. so you don't
have to oh i set up this whole coffee table design
and now i want to move it and so i have to redo
the whole thing no it's all linked to it and
so they're they're giving us the options to to
do this in such a open -ended way i'm i'm surprised
that blizzard has done this so much all right
let me let me go through this uh blog article
because i'm just gushing at this point uh decor
can be moved around on a decor can be moved around
on the ground and will move on top of things
as it bumps into them or down onto the ground
as they reach the edge this lets you know you
this lets you move around and have them interact
in the expected way decor can be rotated around
its up axis with rotation snapping up to 15 degree
increments so objects don't accidentally unalign
with other objects as you rotate them this is
basic mode Decor has collision with other pieces
of decor, as well as the floor, wall, and ceilings,
and players are unable to move decor through
other things, no losing things in the walls.
Decor will align to the floor, wall, or ceiling
depending on what sort of decor it is. Example,
a rug will align with the floor, while a painting
will align with the wall. If you move it around
a corner, it will continue to align properly.
This also means decor will snap to the ground
if you move it off something. Certain types of
smaller decor will parent certain types of larger
decor when placed on top of them. This means
when you move the larger decor, the smaller decor
moves along with it. This allows you to, for
example, place books on a bookshelf and then
move the whole shelf instead of having to move
everything individually. Players can show a grid
and enable snapping, which will snap decorations
to the points on the grid, helping you keep everything
neat and tidy. It will even shrink down when
you're placing something on a smaller surface
like a table. Okay, so we're going to get a grid.
We're going to get the parenting system. We've
got object collision, so you can't have objects
colliding with each other. If you're like, man,
I don't want my coffee table intersecting into
my bed, that's going to look dumb. You're right.
It would look dumb. So this is the basic editing
mode. And so you could do the entire system in
basic and probably be happy. But there are going
to be people who want to micromanage every little
thing. So advanced interior design. but that's
so restrictive we hear you saying don't worry
just switch to advanced mode and feel the true
power at your fingertips advanced mode effectively
turns off a lot of the rules of basic but also
offers up additional tools of its own as well
decor has no collision in advanced mode want
to push a chair into the wall enjoy i love that
You can enable gimbals, little 3D controls on
objects, which will let you move objects on all
three axes, including floating them up into the
air without having to jump through hoops. You
can just have a floating table if you want. Hey,
I'm a mage. I have a floating table. What's up?
A different gimbal can be used to rotate an object
freely on any axis as well. So, yeah, freely
rotate. And it says freely, but... There is a
math formula for it. Maybe it's one degree or
two degrees or something. But there is a certain
number of degrees that you can rotate it. It's
not completely free. But for all intents and
purposes for designing this room, it's going
to be a free rotation. Finally, a third gimbal
can scale an object size up and down with some
generous limits, making something smaller or
giant. So you can make the table huge. You could
be like, oh, I inherited this house from my culturing
neighbor, and he was a lot bigger than me, so
whatever. Advanced mode lets you interact and
design things with very specific controls to
make whatever your heart may desire. Internally
using this, employees have taken bushes and made
them into garlands for their fireplace, constructed
a boat's prow from a bed, or made paint buckets
into small spice racks for their kitchen. I mean,
come on. That's ridiculous. The fact that you
can get that little level of detail, it's kind
of nuts. Okay, the final thing that we'll go
over. Actually, there's two other things. First,
we've been dyeing for housing. It's the way that
they said it. Dyeing is D -Y -E because we're
talking about furniture dyes. In addition to
the decoration modes, we wanted to call out some
of the other functionalities and choices we've
made, some because they're cool and we're sharing,
and others because they directly answer some
of the questions we've been hearing since the
first article went up. For newly created assets,
as opposed to the legacy ones, like the existing
art assets, the things that are created specifically
for the housing. We're allowing players to dye
them a variety of colors. So if you find a chair
but wish the upholstery were blue instead of
gray, you can make that change. But what if the
blue doesn't match the stain of the wood or color
on the metal floor? Well, you can fix that as
well. So you can change the colors of things.
They have a little video where they're showing
the different colors. It's not like you don't
have a color picker. You have to choose from
preexisting dyes. But that's just because they
have a fixed number of assets that you can switch
it to a different asset. So, yeah, this is something
that people have been asking for for transmog
for a long time. Player dies or armor dies. And
so they're putting it in for housing. Now, you
can't tell me that they have decided, all right,
we're going to add this for housing, but we're
not going to add this for transmog. There's no
way. They would just have it be, no, you have
to go earn the blue rug instead of the red rug,
instead of the green rug. No, they're going to
let you dye it any color you want or, you know,
within the color list because that's the same
system they're going to use for armor. Now, it
might be only for armor going forward. Maybe
starting at midnight, all of our armor is dyeable
or certain armors are dyeable. I could even see
a case being made for you get your tier set,
right? And when you do, you unlock that level
of tier set, you unlock those color dyes. You
can, instead of having just different pieces
available, you can, you're unlocking that particular
armor die. So maybe if you get heroic, you unlock
the armor dice for raid finder and normal as
well as heroic. So you have your heroic piece,
but you can die at the colors of normal. or raid
finder which is something that i've always been
frustrated with is that if you get a heroic piece
of gear you're like cool but i really like the
appearance from from raid finder so now i have
to go run raid finder week after week trying
to get that same piece to drop on a different
anyway you get what i'm saying so armor dies
possible for the future uh furniture die for
player housing definitely on uh that's definitely
coming so uh It's not just decorations you use
to customize your space, but the wallpaper, ceiling,
and flooring as well. You can mix and match these
to elicit various cultures and vibes or just
make up your own. You can take things a step
further, too, and use partition objects to build
walls where none were before, letting you make
rooms with arbitrary interiors. You can design
your house however you want. They have a floor
plan mode here on the blog article showing your
house from... from a top -down view so you can
kind of see what the rooms are going to look
like and lay out the house exactly how you want
which i think is really cool somebody who when
i played the sims and this was back in i don't
know 2000s or whatever the first sims not any
of these new ones i didn't care about any of
the other stuff i just wanted to build a house
i wanted to design my own house i wanted to build
the walls here's my you know the color of the
carpet and here's where i'm going to put the
furniture that's the kind of thing i was interested
in i didn't care about going to work and i was
like i go to work in real life i don't need to
pretend like i'm going to work um so that to
me is really interesting um i actually did in
i i took a um i measured the layout of of my
house each room all the different angles, all
the different walls, and I put it all into Visio.
And so I have a, not a 3D, I have a flat model
of my house in Visio that I can use so I can
design my room. I can say, well, I'm going to
put the bed here and I'm going to put the desk
there. Oh, look, that's not going to work because
there's only going to be two feet between them.
It's not enough room, right? It gives me some
idea of how to best lay out the house. I did
the same thing for the garden outside, but that's
for... We're not on the outside of the house
yet. Speaking of mixing and matching, we saw
a lot of questions around what would be allowed
in terms of decor. Inside your home, you can
decorate however you want. So if you want some
blood elf wallpaper with a stone roof and a wooden
floor, go for it. Now that is cool. Because a
lot of people were like, this sucks. Only Elwynn
Forest and Durotar. This is terrible. I don't
want orc. I don't want human. I want night elf.
I want blood elf. I want troll. I want dwarf.
I want tauren. Nobody wants undead. And so while
your house might be located in a particular area,
you'll be able to decorate it however you want,
at least on the inside. We don't know what the
outsides are going to be like yet. Maybe all
the outsides have to look the same or similar.
We'll see. But the inside of the house, you'll
be able to have some real customizations with
the decoration. Okay, and then they're talking
about outside. Before we go outside, while we're
not really talking about exteriors in this article,
it's worth mentioning that the outside size of
your house has no bearing on how big the interior
is. If you want a huge mansion outside with just
one room inside or a tiny shack on the outside
but dozens of rooms inside, you do you. We'll
share more about the exteriors of your home later,
though. There's so much to discuss with decorations.
Where do we get stuff? How do I show off my collection
of transmogs, pets, and mounts? How do I... How
do professions fit in? Which we're going to get
a woodworking profession. Come on. Never mind
neighborhoods. And we can't wait to share more.
Please keep sending us your feedback and we'll
keep building. But in the meantime, here's another
screenshot a team member made mixing some various
styles. So I'm going to put the link to this
blog article in the show notes. If you haven't
checked it out, definitely check it out. The
little videos make it look really cool. They
show you exactly how this is. how they're intending
this to work. Obviously, it's not finished yet.
This is in a very raw state. And it does have
something on here, which it shows an asset counter.
So in this one screenshot, it's 515 out of 10
,000 assets, meaning you could possibly have
an asset limit of 10 ,000 on your... house which
is crazy 10 000 assets i can't even but i guess
if you're turning paint buckets into spice spice
cabinet then then yeah that would make sense
so um yeah this is the uh player housing and
it's it's gonna be a really big feature and i
think that this is gonna be very integral to
midnight and what we do but um if you're not
looking forward to player housing i get it uh
it's not for everyone but it's i For somebody
who was not really interested in this till now,
I am super excited about this feature. I cannot
wait for it to get in game. So I'm hoping that
it really delivers on all those promises so far.
I'm very optimistic. All right. That's going
to do it for today. Thank you so much for listening
and for watching. I really do appreciate it.
It is always a pleasure and a privilege for me
to get on this microphone and speak to you. If
you want to get hold of me directly, you can
reach me on Twitter or Blue Sky. I am at Denathar
on both of those platforms. You can also... occasionally
catch me streaming on YouTube or Twitch. I am
janathar01 on both of those platforms. You can
also get all of the links for Azeroth United
podcast on our link tree, linktr .ee slash Azeroth
United. It's got all of the links for the Patreon,
for the Discord server. Definitely join the Discord
server. There's a lot of conversation going on
there. We've got the email and a bunch of other
things on the link tree as well, so you can check
that out. Yeah, but that's pretty much it. I
think I'm really hoping that we're going to get
some, now that the Race to World First is over,
things will kind of settle down news -wise and
we can kind of talk about some, you know, where
are we with Season 2? How does it feel to everyone?
What's coming up with Classic? What's coming
up with Season of Discovery? Things like that.
I want to do a little bit more discussion -based
topics. I am still planning to do a... a town
hall here coming up in the next couple of weeks.
I just got to get the schedule right. Uh, I had
to convert the discord server into a community
discord, which was kind of weird. I didn't know,
didn't even know that was a thing, but you can
create a town hall, um, uh, channel that you
can get into and we can have a whole conversation
there. So, uh, that's probably how we're going
to do it. Um, but I'm still working on the technical
aspects of it, but, um, just know that that's
coming and, uh, we'll get everybody who's on
the discord. We'll get y 'all in there, uh, and
we'll, we'll get a conversation. going so um
right and uh i think i think that's it there
was i think there was something else i was gonna
say but now i forgot and um it's too late so
all right Thank you again for listening. I really,
really do appreciate it. And remember to be good
to each other out there. That's a real life player
on the other side of that keyboard. And, you
know, maybe they're just planning out their player
housing and they weren't paying attention to
what they were doing in the Mythic Plus 12. And
now you're mad because you busted your key. Well,
you know what? That's just how it goes. So, all
right. Take care. I love you all. And I'll see
you in Azeroth.