Welcome to Azeroth United, a weekly podcast about the world of Warcraft.
My name is Denethar and I am your host.
Welcome everyone.
Thank you so much for joining us.
It's Saturday Night in Azeroth and we have a great show lined up for you.
Big things are coming and if you want to be part of it, you better fall in line.
Jastor Gallywix is back in business.
Patch 11.1 will launch on February 25th and we're going to be doing a deep dive on all
of the ins and outs and ups and downs of Patch 11.1 Undermined, the liberation of Undermine
Raid, all of the good stuff.
So pull up a chair, sit back, relax and enjoy.
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So all right, that's my spiel.
Let's move on.
Before I get to the news, I'll do a quick rundown of what I got up to last week in WoW.
So there's some.
So first of all, I out of the blue decided I feel like playing mage.
Actually no, I said I feel like playing a clothy and then I have a shadow priest and
I have a mage that I'm looking at.
So I leveled up my mage and because time walking is so fast, I leveled him up and it was almost
stark.
How difficult it was going from, hey, cool, I'm doing content and I'm doing pretty decent
damage to holy crap.
I'm lucky if I come in fourth on the damage above the healer.
It was pretty severe.
Once you get up to about 76, 77, it's it's rough.
So I, you know, I did my best.
I got him to level 80.
And then here's the thing, once you get to level 80, it's so easy to gear up right now
in season one or at the end of season one because all you have to do is go to Siren
Isle and the gear, the catch up gear is so cheap.
So in Dragon Flight, you had to collect those, I forget what they're called, the dream surge
coalescence in patch, what was it?
11 dot or 10 dot 1.7.
And then before that, I don't even remember what we got it.
Oh, it was the primeless gear, which was pretty lousy gear, honestly.
So because we didn't have the upgrade system back then.
So now we're getting veteran gear and it's cheap.
It's easy to get.
And if you just do the dailies, you'll get more than enough to buy a full set of gear
for your old.
So I did that.
And then I have a frost mage running around.
I don't know that I'm going to do very much with him.
I might.
I just wanted to have him ready for season two.
So that brings me to 10 total.
So I've got five per account, 10 alts total.
The only classes I'm missing right now are priest hunter, rogue and evoker.
So because I have two warriors, because I do.
I just do.
That's how I roll.
So yeah, that's pretty fun.
And then as far as my demon hunter goes, you know, just trying to get him ready for season
two, I did join a guild, not the guild that I had talked about last week that I had joined
their discord, but not actually joined the guild.
Now I found a different guild because I was too ashamed to join the other guys.
See, this is a problem that I run into.
I can't just, oh, hey, let me have a conversation with you like a mature adult.
I'm almost 50 years old and I'm still scared to talk to people.
It's just it's it's sad.
That's really unfortunate.
But anyway, so I joined a guild.
They were really cool.
And the whole thing with them is they're they have no raid team right now because they everybody's
taking a break for at the end of season one.
So they're expecting to have a rating for season two.
And I was like, you know what?
That's good enough.
You seem like nice people.
I'm OK with that.
And their discord is pretty active.
So I'm good with it.
So yeah, so there you go.
Now I'm a member of a horde guild.
There's like four alliance people in the guild.
I might have to race change my demon hunter to blood elf.
But yeah, it's I will be doing havoc demon hunter in season two.
And here's the thing with all the changes they're making to havoc for season two, I'm
actually a little nervous because I've got to go in there and know what the heck I'm
doing.
And I don't I don't right now.
I mean, I spent I don't know, a couple of days on the PTR playing around with the whole
new exergy builds.
It's like so you do a vengeful retreat or the hunt and increases your damage by 20 percent
or by 5 percent for 20 seconds.
And that's it.
That's all you have to do.
And then if you fell blade right after you or fell rush right after you do either of
those two things, it increases the damage of it by 300 percent.
So if you're doing a way you're going to fell rush if you're doing single target, you're
going to fell blade.
So the mechanics are a little bit off.
I'm trying to get a feel for it.
But yeah, I'm enjoying havoc.
I enjoyed blood in season one, but tanking was just not for me.
So yeah, there you go.
I am hoping that I can, you know, have a couple of characters that I'm able to run through.
And my goal is for obviously for AOTC in raid.
And then I'd like to do KSM if I can or or hire.
I mean, I don't know.
We'll see.
You know, one of the problems that I ran into last season is because I was afraid to tank.
I just stopped doing keys altogether, which was unfortunate because honestly, I feel like
the the season wasn't bad as far as keys go.
It was just it was a little harder than people were ready for.
But it wasn't a bad season.
So anyway, that's that's pretty much all I did.
I didn't really do anything with Cataclysm Classic.
I did log on and kind of just poked around.
But you know, since I'm not doing end game, there's really not much to do on there.
So yeah, I just kind of left that one alone.
And I'm just going to put the focus on to onto my my retail characters right now.
And honestly, a lot of my wow time this week was spent putting together the patch 11.1
guide that I'm trying to do today and then also doing research on specs for the Demon
Hunter, doing research on the Frostmage, trying to understand the rotation, writing weak auras,
which.
So if you if you don't use weak auras, if you're like weak auras aren't for me, I really
don't want to do you need to learn how to use weak auras.
It is so helpful to just give you that little bit of information because like a Frostmage,
what does this line of frosty thing compared to this line of frosty thing mean?
Who knows?
So I just wrote a weak aura and that made it work.
So anyway, you know, it's not to say that you can't play without weak auras because
you certainly can.
I just find it much easier with than without.
So anyway, that's that's pretty much it.
That's that's all I got up to.
So yeah, my my boss, I was in a meeting for work because I work from home.
And so when the big boss gets on the meeting, he's like, I want everyone to turn on their
webcams.
Well, my webcam is on my gaming streaming computer.
So I moved over there, turned on the camera and got in the meeting.
And I had my microphone on there.
And so my my my boss was like, oh, nice microphone.
What is what do you use it?
And so I was like, oh, that's my my podcast streaming microphone.
And he's like, oh, cool.
How fun.
What is your podcast about?
And I was like, I do a podcast about video games because my wife and I are big gamers.
And his response was literally just nice.
That was it.
I thought, oh, man.
Oh, boy.
Anyway.
All right.
That's enough of that.
We do have a lot of news and a lot to talk about.
So let's get into it.
It's time for the news.
In Blizzard News.
So Blizzard dropped the Mystic Pandaria Classic upgrade pack on us this past week.
So this is if you've played classic at all, you know, this is the upgrade pack where you
are going to get some amounts, some pets, some transmog, whatever different things, toys.
And then if you get the one step up version, you'll get the boost and the 30 days of game
time.
So this is for modern why you get the Shaw Warped Cloud Serpent Sky Riding Mount for
classic you get the shot touch Cloud Serpent flying mount.
So basically it's the same mount just one sky riding and one's regular flying.
You get the Shaw Warped Riding Tiger Ground Mount for modern and shot touched for it.
Riding Tiger Ground for classic the Merriment Pet for modern while the joyous pet for classic
while the shot warped tea set toy for modern and the shot touched tea set toy for classic.
And then you get there's two Chen Stormstout transmogs.
And then the epic pack is obviously the level 85 boost and 30 days of game time.
So it's $40 for the heroic pack and $80 for the epic pack.
So of course, anybody that wants to boost, you got to get the $80 pack.
So you know, I like that Blizzard does this because they're not charging you for an expansion,
but they're like, hey, we're still here to make money.
Remember?
So it's like, if you want these cool things, you can get them, but you don't have to buy
anything in order to play classic.
All you have to do is have a subscription.
I think that's kind of cool.
I'll give you a little bit extra if you want or not.
If you don't, I it depends on where I am with classic when that comes out, whether or not
I buy the boost.
I'm debating.
I'm debating it.
And so it's one per account.
Well, I have two accounts.
So I have to do two boosts.
It's 160 bucks to play classic.
Miss Pandaria, so I don't know.
Maybe, maybe not.
We'll see.
But the interesting thing that they did note in here is that the prepatch for Miss Pandaria
will launch before July 31st and the launch date of Miss Pandaria classic will be before
August 31st.
I'm still holding out for June for the prepatch, July for the the launch date, but but we'll
see.
Who knows?
Maybe July for the patch prepatch and August for launch date.
I don't know.
Blizzard is obviously not going to play their cards yet.
They still haven't announced anything about a beta.
And we did get Cataclysm classic beta a few months beforehand.
So I would suspect if we're going to get a beta, it'd probably be in the next two months.
So we'll see.
We'll see how that goes.
And yeah, I mean, these sets look pretty good.
I don't know.
Like do I want the sky riding mount?
Not really.
I don't like the cloud serpent animation.
So that's just me.
The ground mount looks cool.
The tiger looks pretty cool.
So anyway, yeah, Cataclysm classic is winding down.
But there's one more thing that we have to report on Cataclysm classic.
And that is the world first heroic 25 madness of death wing.
And because we've done this already, remember, because it's classic.
So the guild Newman on Gehenna's EU, they are the same guild that got Ragnaros world
first or world re first.
And it was an hour and 18 minutes that it took them to get through Dragon's Soul, which
is longer than it took them to get through Firelands, which was 59 minutes.
I mean, look, people have had years to practice these raids.
They know the mechanics inside and out.
There's nothing mysterious.
There's no difference between classic and what came out originally.
So everybody knows these fights.
So it's not a surprise that the bosses are dropping in an hour.
It's fine.
I know some people are like, lol, it only took an hour.
Yeah, because they they've already practiced this.
They've already done it.
It's basically just who gets into the raid the quickest, who's the best prepared.
And that's really what classic is.
Even through cataclysm and to some degrees, mop.
It was just who was the most well prepared.
It wasn't until Siege of Argramar that mythic raiding started.
And that really changed kind of how we view things.
So anyway, so congratulations to Newman.
They had their their moment in the sun again.
So and that's kind of like closing the chapter on Cataclysm Classic.
I don't suspect that we will have any additional news for Cataclysm Classic coming forward
unless Blizzard decides to throw a curveball for something.
But for the most part, this is it.
The expansion is over.
So there you go.
All right.
Let's move on to some other news that is not classic related.
There's a Twitch drop that is coming on February 25th to coincide with the launch of Patch
11.1 Undermined.
The pet or the drop is a pet.
It's talk the clock or spaniel.
And yes, robot pet, robot dog.
It's cute.
And so if you are familiar with how the Twitch drop works, it's the same as always.
Do your four hours on any wow Twitch streamer.
If you're not familiar with it, I will put the link on how to.
So here's how it works.
You have to link your battle net account to your Twitch account, which means you need
a Twitch account.
Some people are like, why can't I just watch Twitch?
I don't want to make an account.
No, you have to have a Twitch account.
And obviously you have a battle net account if you're playing well.
So then what you do is you link your Twitch account to your battle net account.
It might take a few days to sync up, but that's okay because this is going to last for a month.
So you're good on that.
And then basically then once you do, as long as you're watching a wow stream, you'll get
credit for your time and you need four hours.
It doesn't have to be continuous, four total hours of watching while streamers.
You can even put it on the background.
If you're playing wow, have it on your second monitor, put it on your laptop, whatever you
want to do, put it on your phone.
It'll count.
And then after four hours, you'll get a notification.
And then you go into Twitch into the drops and you can claim your drop and you get your
pet.
So this is a good thing to do.
Just even if you're like, I don't really care about the pet.
Sometimes Blizzard puts mounts on there that are kind of rare, like the failed Drake that
they did a couple of years ago.
So I would definitely do it and have it ready.
Even if you don't really care about this, but it's not, it's not going to hurt you unless
you really desperately do not want to watch Twitch streams, in which case that's fine.
But I'll put the instructions on the show notes anyway on how to link the two.
Blizzard has put out a very helpful article on that.
So, all right.
In the War Within.
So obviously there's a lot of things coming with patch 11.1 and a couple of things that
I wanted to point out here in the news rather than in the patch 11.1 segment that we're
going to do next is that there are a couple of things that are changing for season two
and it's worth noting for worth noting now.
The one is that the specialization reset is coming with patch 11.1.
So you will get a one time specialization reset.
So with your knowledge points, if you're like, I don't like how I spent my knowledge points.
I did the wrong thing.
I should be doing this.
I'm not making enough money.
I can't get any, I can't make any of the good gear, whatever it is.
You can have a one time reset.
So there's an NPC in Dorna Gaul and there's an NPC in Val Drakan that will reset your
knowledge points.
But once you do it, that's it.
You don't get to do it again.
And it will unlearn everything that you've learned.
It will unlearn recipes that you gained from your knowledge points, all of that stuff.
You can relearn them, but you just, you know, you have to distribute your points again.
So that's coming.
So don't worry too much about your profession.
If you have a profession alt that you're like, oh, I screwed up on this professional, keep
working on them, keep adding knowledge points to them up until patch 11.1, because you will
get to redistribute those points if you so desire.
The other thing with professions that's coming is that the enchanted crests are going to
be purchased from a vendor instead of being made by an enchanter.
I know someone on Reddit was like, oh, I had just leveled up a bunch of enchanting alt
so that I could make a bunch of crests at the beginning of season two and that was a
waste.
Yeah, it was, unfortunately.
So basically this is the enchanted rune crests, the enchanted gilded crests.
And I think there's an enchanted weathered crest too.
Those were all previously made by enchanters.
You had to get the recipe on a drop.
So you had to be playing your enchanter.
And so now you'll just take your crests, take them to the vendor where you would normally
buy the piece that you needed for the recipe.
And then you'll just get the enchanted crest and sets.
You can use that to craft an item.
So yeah, I mean, I think it's a good change unless you're an enchanter and you were hoping
to make some money off of making crests, unfortunately.
But yeah, speaking of crests, the third item is that all of the following currencies will
be reset for season two.
So if you have under coin, bountiful coffer keys, valor stones, crests, or tokens of merit,
those will all be reset on the launch of season two.
I don't believe these are going to be reset on Tuesday with the launch of the patch, but
they are resetting before season two.
I don't know for sure because Blizzard never specifically says, me personally, I will be
spending all of my stuff now before Tuesday, just in case.
But likely what will happen is that we will get everything reset after the launch of season
two on March 4th.
So just if you've got some under coins lying around, you can buy, there's crafting reagents,
you can buy for them.
There's transmogs, there's parts for your dirigible, all of this stuff.
Obviously, your valor stones, if you have M plus rating, you can use it to buy gear
for your alts.
But even that's kind of moot because you can buy veteran gear from the Siren Isle vendor.
So I don't know.
I feel like your valor stones are kind of, if you haven't used them, they're just going
to go away and that's okay.
Same thing with your crests.
Your tokens of merit, however, if you haven't bought, if you have tokens of merit sitting
around on a character, which I know I do, go ahead and buy the socket now because even
though you'll replace that gear pretty early on, there's nothing else you can buy for it.
I think maybe there's, you can buy some profession goods with it, but for the most part, there's
just really not a lot of things you can do with it.
So if you have tokens of merit sitting around, figure out what you want to do with them quickly
because they will be going away.
So or they might not go away.
They might just turn gray and not be used for anything, but either way, you're not going
to be able to use them after the beginning of season two.
All right, let's get into this week in World of Warcraft.
We have the War Within Season One, Week 25.
This is the final week of Season One of the War Within.
Last chance, kids.
If you haven't gotten your KSM or your KSH, now's your chance.
If you want to get a little bit more ratings, you can look better to Pugs and you're like,
well, I got 2,300 last season.
Oh, okay.
Now's your chance to do it.
This is the last shot.
The affixes for the week are Voidbound, which is the void emissary that spawns while players
are in combat and buffs enemies.
I hate this one so much and I can't wait until they fix it next season.
And then the plus four affix is Fortified.
Non-bosses have 20% more health and deal 20% more damage.
You know it, you love it, you love to see it.
Fortified is going to be moving.
We'll talk about all that here in a little bit, but yeah, that's it.
The events this week, the Turbulent Timeways is over, so no more time walking.
The World Quest bonus event is this week, however.
I don't know if you're going to be able to get reputation with the Goblin Cartels.
That would be awesome if you could.
And so if that is something that you can get from this World Quest bonus event, you definitely
want to do it.
I think it's 10 World Quests.
You pick up the quest, the World Awaits from Archivist for Thrunen in Dornagal.
You also get reputation gains from World Quests increased by 50%.
I'm really hoping that this affects the Untermined Zone, but if it doesn't, well, oh well.
But we'll see.
You know, I think that this is a really good one to have the first week of a patch when
there's no Mythic Plus season, there's no rating.
It's just basically go and do the quest and do the World Quest and kind of get all that
stuff set up.
This is a great week for that.
All right, the PvP brawl this week is Warsong Scramble.
I don't know.
This one's fun.
I know some people don't like it.
It's fun because it's fast.
You go in there, the flags are closer together and you don't need to have your enemies flag
or you don't need to have your own flag in order to capture the enemy's flag.
You can just burn through as fast as you can, 10 flags and you win.
When you zone in, you'll get the quest something different to win a PvP brawl and it will reward
you with conquest, honor and marks of honor.
So this one I actually like, I might do this one this week.
Most of the brawls are like, I hate this one.
All right.
And finally, this week is going to see the return of the Kalimdor Cup.
The writers of Azeroth invite Skywriters to compete in races throughout Kalimdor.
Talk to Lord Andastraz and Val Drakan for more information.
I don't know if we still have to go back to Val Drakan or if he's going to show up in
Dornagal, but either way, if you haven't finished this previously, now's your chance.
So you can go do the Kalimdor Cup if you don't have all of the rewards that you get from
the currency from doing the races.
This is also a great chance to get that.
If you've already done this, I don't believe there's anything new.
I think it's just coming back for fun.
So no need to stress out about it.
It will be here from February 25th to March 10th or Mario, as I like to say.
All right.
That is it for the news.
Like I said, there's a lot going on with the Undermined patch.
We're going to get into all of that right now.
It's time for the main topic of the week.
Patch 11.1 Undermined is the latest patch for the War Within expansion.
I'm really excited about this one.
I know some people are kind of like goblins.
I'm really excited because I love the goblin aesthetic.
I don't want to play as a goblin necessarily.
I don't like playing short characters and maybe that's because I'm a naturally tall
person.
I don't know, but I don't like playing goblins.
That being said, I love the goblin aesthetic, so I will play a goblin.
Just kind of experience that like the starting area and all that stuff.
It's really cool.
This zone is incredible.
If you drive around it in your car and you just check things out, I mean, there's so
much to see.
There's so much going on.
It's a really wonderful, fun zone.
I'm really excited about this patch.
Let's talk about story before we get into anything else.
Here's the thing.
The story for why we're going to undermine and the whole thing basically is...
It's not super clear until you've done it.
Once you've done it, you'll be like, oh, this makes a lot of sense.
But anybody who doesn't really understand what we're doing here, it will make sense.
Trust me when you go through the story.
I don't want to do any spoilers, but it will make a lot of sense because Blizzard, I think,
has learned from their mistakes of just having things happen for random purposes.
This all makes a lot of sense.
You can see that there was some effort that went into the writing and the preparation
for this.
Definitely, I don't know if this is the Kress-Metsan effect or what it is, but it's definitely...
It's good stuff.
All right.
Let's talk about what's going to happen with this patch.
First off, there are the cartels of undermine.
We have a new renowned track, obviously, because it's World of Warcraft.
You have to have some sort of reputation.
The way it's going to work is very much like the threads in Ashgahet.
You have to choose one of the four cartels every week.
Then that week, you do things for them.
You're going to gain reputation with your cartels specifically, and you'll also gain
reputation with the renowned, the cartels of undermine.
The reason that you're going to do this is because there are certain rewards that you
can get from the specific cartels.
If you're like, well, I really want the blue car or whatever, and we'll get into the drive
thing later, but this is the point of having it broken out like this.
You're going to get different world quests depending on which one you choose.
You're probably going to get a different buff.
There's a couple of things that Blizzard has not completely revealed to us, but knowing
that this is what they're trying to do.
All right.
A couple of highlights in the renowned track.
Renowned five, you'll get a profession recipe.
Renowned seven, you get veteran boots.
It's veteran rank one boots.
Renowned 10, you're going to get the tabard if you're into that sort of thing.
Renowned 14, you'll get champion one gloves.
I ran on 15, you get the violet armored Crowler bounce and it renowned 19.
You get the top skimmer special mount, which I believe is the rocket.
And then renowned 20 is the enchanted runed undermine crest.
So if you burn through your renowned as quickly as possible, you will have a reward at the
end.
Usually by the time I get this, I don't need it.
Although now with now with war bands, it's not so bad.
I was able to get one for my demon hunter.
So that's kind of cool.
Anyway, so that's the cartels of undermine.
Like I said, it's it's this is like super basic World of Warcraft stuff.
If you know how the renowns work and you know how you go to a new zone, you've got a new
renowned, you've got to work on it.
Okay.
And everything is going to kind of funnel into that renowned.
It's the same thing as always.
The only difference here is we have to choose one of our four cartels.
The cartels are Bilgewater, Steamweedle, Blackwater and Venture Company.
There was a fifth cartel that is kind of like the well, it's a story spoiler, but there
is a fifth cartel secret.
And there you go.
All right.
Let's talk about the drive mount.
So the drive mounts is the new transportation system in the undermine.
So we're not going to get sky riding in this zone at all.
And I don't believe that Blizzard intends to ever give us sky riding in this zone.
So in order to have us be able to move around quickly because we're used to that now, they're
giving us a car.
So we get a car and they're calling it the drive mount.
And it's I keep forgetting to look up what drive stands for.
It's an acronym for something.
Anyway, it's a car.
And if you've done the Goblin starting area, you know that you get a Goblin car there too.
And so so there's a couple of things that to point out with this.
First of all, the car is fast.
It's actually at its top speed.
If you customize it a certain way, it's faster than sky riding.
That's fast.
So a couple of things you can customize.
Obviously, you can customize the paint job.
So if you recall, we talked about the cartels and he said the cartels are going to give
different things.
So if you get reputation, I think it's exalted reputation of the Bilgewater, you get the
red color steam, we'd you get green black water, you get blue and venture company, you
get yellow depending on what color you want.
And I'm sure there will be more colors later and there's probably going to be like a void
touched car or something.
Who knows?
I might maybe some of the other customizations you can do are.
So here's here's how this works.
You can customize the engine.
You can prioritize speed or acceleration, or you can be balanced between the two.
If you have a higher top speed, your acceleration is going to be slower.
If you have faster acceleration, you have a lower top speed.
That's it.
It's really basic.
Same thing with your wheels.
You can have more grip while you're drifting or less, depending on how you want to do it.
If you want to be able to stay on the ground and not slide quite as much, not drift quite
as much, then obviously you're going to want to have more grip.
And then the turbo, so you're going to get your boost speed, which is what your how much
faster your turbo makes you go versus the efficiency of said turbo.
So you have you get a meter and you have only so much energy for your turbo.
And so the more efficient it is, the more you can use it.
That's it.
That's all it is.
And then the horn, there's four different horns that you're going to get from each of
the four different cartels.
It's going to play the horn sound effects on the podcast.
But all right.
And then once you have your mounts, you will be able to compete or complete shipping and
handling quests.
So there's requests that you can do.
You'll just pick them up or you actually have an option in your car to turn this on and
then you'll start doing things.
You might have to deliver something.
You might have to go take care of some enemies.
You might have to go pick somebody up, drop something off, whatever.
And then once you do a certain number of them, you're going to get a bonus.
The thing is, when there's a weekly quest, the urge to search and there will be a periodic
event which is surge pricing.
And during this surge pricing events, you're going to get a bonus to your shipping and
handling quests.
So this is going to be the new world event.
And it's a little unclear as to how exactly it's going to work.
And if Blizzard is going to tweak it, we will find out on Tuesday exactly how it's going
to work.
This is like when they gave us the stupid tree that wanders around Amir D'Sil or the
Emerald Dream.
And it wasn't quite clear how it was going to work.
And then it launched and was like, oh, OK, I get it.
This makes sense.
Same thing.
You just know that your world quest or your world event is basically going to be done
through your car.
So they're really playing up the car.
I think it's really cool.
But yeah, there you go.
So that's the drive mounts.
I'm really excited about it.
It feels so good to drive this thing.
It's fun.
You can drift.
Yeah, you go fast.
Yeah, it's going to take a little bit of time to get used to the speed and not crash constantly.
But I mean, the same thing with sky riding.
In the beginning of Dragon Flight when it was dragon riding, it took us a long time
to get used to that.
And so maybe the same thing here.
We'll just we'll get used to it and it'll be better.
It'll be better.
We'll be fine.
So all right.
Let's talk about a second season, too.
All right.
So starting on March 4th, we're going to get the launch of season two.
But even before that, we're going to start getting upgraded gear.
So on Tuesday, all of our gear will upgrade or all of the gear we get will be a higher
item level than the gear we are currently getting.
So last time, what was it?
Season three, patch 10.2.
It was the same thing.
We got 39 item level increase from one season to the next, which is huge.
So to understand how high our item levels are going to go, if you are currently at the
point where you are, you have Delve gear and you're maxed out on your Delve gear, you're
basically somewhere on item level 619.
That's going to be about item level 658 in the new season.
Your basic, basic Explorer gear is going to top out at 619.
So to give you an idea of where how your gear is going to be worthless, unless you have
gilded crest gear 636, 639, somewhere in that range, you're pretty much going to replace
all your gear that first week, which is fine.
It's fine.
That's how seasons work in World of Warcraft now.
And I think we've all learned to accept it and deal with it.
It sometimes is annoying when you're like, man, I worked so hard on this gear and now
it's just trash.
It does kind of stink.
But it's fine.
That's just how the game works now.
But I have a chart that I use.
I have a spreadsheet, but there's a really good spreadsheet that's been floating around
on Reddit.
If I can find that, I'll put a link to it.
It's a really good way to kind of give you a gauge for where all of your item levels
are.
At the end of the day, it doesn't really matter.
You're doing the same content that you were before.
It's just moved into the new season.
So if you were doing Delves before, you'll do Delves now.
If you were doing Mythic Plus before, you'll do Mythic Plus now.
If you were doing Raid, et cetera.
It's just going to have a higher item level.
All right.
Let's talk about Dungeons.
Oh, boy.
There's a lot going on with Dungeons this season.
First off, we have a new dungeon, Operation Floodgate.
It's in the Ringing Deeps.
It's a nice dungeon.
I liked it.
I didn't do it on Mythic Plus.
I did do it on just normal.
And it's fine.
It's a nice little dungeon.
I think this one will be pretty fun for Mythic Plus.
Speaking of Mythic Plus, the new rotation will be Operation Floodgate, Cinderbrew Metery,
Darkflame Cleft, The Rookery, Priory of the Sacred Flame, The Motherlode from Battle for
Azeroth, Operation Mechagon Workshop, also from Battle for Azeroth, and Theater of Pain
from Shadowlands.
If you don't know those three older Dungeons, I would recommend just going through and running
them on Mythic or whatever.
Do it now before the patch hits, because we don't know if they're going to get updated
to modern or to the War Within item levels.
So I would suggest going and doing it on Monday.
If you're listening to this on Monday, I would do it on Monday.
If you are listening to this after the patch has dropped, you'll know whether or not they
were updated, and so you can make that determination then.
But I'm going to be doing that.
I'm going to be checking that out probably tonight or tomorrow.
Yeah, probably tomorrow.
Okay, so here's what's changing for Mythic Plus.
The affixes are moving.
So currently the Xolotath's Bargain affix is at Keystone level 2 and then Fortified Tyrannical
at 4, Challenger's Peril at 7, and Fortified Tyrannical again at 10.
And then you get the Xolotath's Guile affix at 12.
It's all changing.
We're still going to get Fortified and Tyrannical, except we're moving the Challenger's Peril
and combining it with the Xolotath's affix, taking away the damage and healing for the
mobs increase from the Xolotath's Guile.
And it's just the Challenger's Peril now.
So it's a little weird, but we're going to try and get through it.
So Keystone level 2 and 3 have no affix, just the timer.
No affix at all.
No Fortified, no Tyrannical, no Xolotath's Bargain, no Sanguine, no Explosive, no Necrotic,
none of that.
Just the timer and the death counter and the mob counter.
That's it.
That's your affix, basically.
And here's the thing that's really interesting.
You'll be able to get Hero gear in the vault and Rune crests from a 2 and a 3.
So if you want an easy intro into Mythic+, this is how to do it.
People can get in there.
They have no affix.
It's just, it's going to be hard.
It's going to be hard.
You're going to have to get some gear to get in there, but I think people are going to
be a lot more willing to try this out because it's going to be an easier ramp.
Yeah.
So and then at Keystone level 4, we get the first affix, which is Xolotath's Bargain.
So this is going to rotate week after week.
There are four different ones.
Ascendant.
Every 60 seconds, you get 10 orbs that will spawn in amongst the group.
They will cast Cosmic Ascension, which is a 15 second cast.
If that cast goes off, then the enemies will take, they will get a plus 5 damage done,
plus 5% damage done, and a minus 10% damage taken per orb.
So if you're able to interrupt eight of them, they will get plus 10% damage and minus 20%
damage taken, which is going to stink.
You can interrupt, displace, crowd control, purge, anything like that will get rid of
the orbs.
If you get rid of the orbs, you will get plus 2% movement speed and plus 2% haste per orb.
Looks like it is today, except that the, if you don't get orbs, the mobs are going to
get a slightly different buff.
Voidbound.
This one is changed slightly.
So this will happen periodically in combat.
The Void Emissary will spawn.
He will cast Dark Prayer, which is a 15 second cast.
You have to, he'll have a shield on him and you have to burn down the shield.
Here's the thing that's different.
Previously, he was, it was a channel and while he channeled, he was buffing the mobs.
This time he won't buff the mobs until after his cast is complete.
So you have 15 seconds to get the shield burned down.
If you get it burned down, you get 20% versatility and 30% ability cooldown.
If you don't get it down, he will get up to 50% damage done, increase and minus 100%
damage taken based on how much of the shield was left.
So it'll be a percentage base.
He won't get it.
The mobs, the enemies will get it, whatever enemies are there.
This is much better because now we have 15 seconds to burn this shield down.
You can cleave it.
You can focus it, whatever you want to do, depending on your group.
All right.
The next one is Devour.
This is every 60 seconds.
A Devouring Rift Shield debuff will appear on each player for 15 seconds.
If you don't get rid of it and the debuff finishes its cycle, then the mobs will get
10% damage done and 20% damage reduction per debuff.
So if all five players don't handle their debuff, then there will be 50% damage done,
100% damage reduction or minus 100% damage taken.
So this one's the tough one.
Focus it to healer, affix, as people like to call it.
Heal or dispel the debuffs.
It's not a heal absorb.
You can still heal your players.
You just have to heal them a certain amount in order to get rid of the debuff.
So if you are a Paladin, a Shaman, a Death Knight, a Priest, whatever, and you can spec
into a dispel, this is the week to do it for Devour.
And then if you are able to get them off, it will be 2% maximum health and 4% critical
strike per debuff.
So you get all 10 and it's pretty nice.
Or all five, sorry.
10 would be amazing.
You get all five, then it's a pretty nice little buff.
And then the final one is Pulsar.
And this will happen periodically in combat.
And this is the new one that's going to replace the previous orb one.
This is much better, in my opinion.
The Void Pulsar will orbit each player for 15 seconds.
You have to intercept your teammates' orbs.
So if you're walking around and you've got an orb around you and your teammate hits it,
you're good.
And you have to hit theirs and then they're good.
So it requires some quick coordination amongst team members, but way better than the other
one, which is you have to intercept these orbs flying in from all over the room and
it's chaos.
And the same thing, 10% damage done and minus 20% damage taken per Pulsar and then 4% mastery
and 2% leech per Pulsar as a buff for the players.
So these are the Xalatath's Bargain affixes.
Very similar to what we had in season one with some slight changes and Pulsar replacing
Oblivion.
But yeah, this is good.
Now for keystones level seven and 10, it will be Fortified and Tyrannical.
So we'll get the first one and then we'll get the second one every week.
So if you're doing 10s, you're going to get both of those affixes and that's fine.
And then at level 12, you'll get Xalatath's Guile, which will remove the Xalatath's Bargain
affix and then every death will subtract 15 seconds from the timer.
And that's it.
No more health and damage reduction, increase, whatever for enemies.
No, just the 15 second death timer.
And then there's the new, if you are able to do keystone level 12 on all eight keystones,
then you can essentially never have your key deplete below a 12.
And every keystone level you go up from there will be your new baseline.
I don't know that I'll get there.
That's a tall order for me.
But hey, you know, if you can get in there, I think that's awesome.
And I really like the way Blizzard has done this.
They've made it so that this is a, it's a lot more incentive based.
You don't want to die.
You want to be in a coordinated group.
You really want 12s to be something that people do with a pre-made group.
They don't want people doing 12 pugs.
They're going to happen.
People will do 12 pugs.
But I think Blizzard's goal is to have two through 10 be the, or two through 11 be the
pug zone and then 12 plus is the, all right, this is the big kids.
So all right.
As far as the rewards for Mythic Plus go, here's the thing.
We're going to get slight change to the health and damage increase.
So right now what happens is it's 10% damage increase from the previous level per keystone.
So if you go from a two to three, it's 10%, three is 10% more damage and healing than
a two.
And then a four is 10% more damage and healing than a three for the, for the enemies.
So that's the health will go up.
Not damage and healing, damage and health.
I'm sorry.
More damage and health than the previous keystone.
So now it's going to be 7%.
But the baseline for Mythic Zero has increased.
So Mythic Zeroes are going to be a little bit harder.
But then the difference between each keystone will be so that it will be a more gradual
increase.
And this is what I've been calling for since the beginning of War within Season One.
We need an on ramp, some way that we can get on easily.
Once you get to 10, I believe it's 10, then it starts increasing by 10% per.
And so it goes up a little higher now that you're getting into higher keystones.
And that makes sense.
The rewards are incredible this time around.
Okay.
So for Mythic Zero, the end of run reward will be a champion one and the great vault
reward will be a champion four and you'll get 15 carved, carved under my crests.
Mythic Two through five, the end of run reward will be a champion piece and the great vault
reward will be a hero piece.
And you will get, depending on what level your keystone is, a two will give you 10 run crests,
a three will give you 12, a four will give you 14, a five will give you 16, et cetera.
Moving on to six.
So a Mythic Six now, and this is, remember, this is before we get Fortified and Tyrannical.
Okay.
So there's just the Xalatest Bargain Apix and Mythic Six, you get hero at the end of
the run.
Come on, let's go.
Hero track gear grindable at the end of the run for a Mythic Six.
Mythic Six is going to be a cesspool of miserable because people are going to be running that
thinking they're amazing and it's going to be awful.
Anyway, I shouldn't be a negative Nellie.
Hero one from a Mythic Six and hero three in the vault.
And then you'll get 18 rune crests from that one.
Starting at seven, you get our first Apix, which is Fortified and Tyrannical.
You get hero one and hero four.
And then that's where you start getting gilded crests.
So gilded crests start at seven, 10 at a seven, eight at a 12, or 12 for a Mythic Eight, 14
for a Mythic Nine, and then 16 for a Mythic Ten, 18 for a Mythic Twelve, 11, and then
20 for a Mythic Twelve.
So if you're doing Mythic Twelves, you're going to get 20 gilded crests per.
That's amazing for the people that do that sort of thing.
And then Myth Gear will drop in your great vault at a Mythic Ten, just like it does now.
That's it.
That's your rewards for Mythic Plus, which I think is fantastic.
Honestly, I'm really excited about this season.
I like the dungeon pool.
I know that they've been trying to clean up the Darkflame Cleft darkness encounter.
I really like Prior to the Sacred Flame.
I'm hoping that one's a lot of fun.
I liked Theater of Pain.
I know a lot of people are like, oh, Theater of Pain sucks.
I liked it.
I thought it was fun.
And they're nerfing it.
So, you know, well, what's there to complain about?
So that's it.
That's what we're getting in season two for Mythic Plus for our dungeons.
There's a million and one charts out there.
I'll put a chart or link to a chart that I saw on Reddit, if I can find it again, for
what you're getting for the rewards for each of these levels.
But honestly, just go play the game.
You'll have fun.
Trust me.
It's going to be way better this season.
If you didn't do Mythic Plus last season, I would say give it another try this season.
Just try it and see.
All right.
Let's move on to Delves.
OK, so Delves have also gotten some changes.
First of all, there's going to be a new mount, the Delver's Gob Trotter.
It's a goblin, dirigible, lookalike type thing.
So Bran is getting some buffs.
So Bran will retain his levels from season one.
His new maximum level will be 80.
And so if you already have your Bran maxed out, you'll only have to go from 60 to 80.
If you don't have your Bran maxed out, like I don't on one of my accounts, the level,
the XP that you need for one to 60 will be adjusted and it'll be reduced.
So you'll be able to get 60 quicker and then the 60 to 80 is going to be the longer one,
which makes sense.
Bran is also getting a tank spec.
He's going to be a ranged tank.
And I mean, I'm curious to see how this is going to work.
But hey, I'm here for it.
There's going to be two new Delves, Excavation Site 9 in the Ringing Deeps and Side Streets
Lewis in Undermine.
And the new nemesis this season will be the underpin.
He's going to replace Zek'Vir.
Same thing, two difficulties, question mark and question mark, question mark.
There's going to be new Delve stories or, you know, we're going to get new Delve events
that are going to happen in the Delve.
So kind of mix it up a little bit.
There's going to be new mob mechanics, new treasures, powers, new curios for Bran.
I mean, they're just resetting everything, which I think is great.
I'm curious.
I was curious to see how this is going to go because we haven't had Delves before.
This is the first time we've had Delves.
And so it's kind of an interesting like, huh, how is this going to work?
And I think honestly, I think that this is exactly what I was expecting.
And so I'm kind of whelmed by it.
It's like, oh, OK, cool.
This is what I was hoping for.
A couple of things that are going to be changing.
So first off, the rotation of bountiful Delves has been changed to add more variation per
week.
Instead of one Delve per zone being bountiful each day, now all Delves will be cycled through
before a Delve is bountiful again.
Not exactly sure what that means.
Sometimes Blizzard's words things a little weird, but I think it means that you're going
to have to do all the Delves is bountiful before you can.
So that you can't just grind the same one over and over again.
And then all of the tier progress will be reset.
So we're going to all go back to tier four for our Delves.
No word on how Delves are going to be handled for the preseason week, so this coming week
before season two starts.
Not sure how that's going to be.
Are we going to be locked to tier three Delves?
Is there just going to be no bountiful Delves?
How is this all going to work?
What are we going to do?
We'll see.
All right.
For the Delve reward.
So the rewards are changing slightly.
Basically you're going to get hero gear from your vaults, just like you are now from a
seven and an eight, except that the level is going to be the same.
So you get hero one for seven, eight, nine, 10, 11.
All those, they're all hero one.
They don't want you getting a super hyped up piece of gear like we did last season that
was like, well, why would I run Mythic Plus when I'm getting this stuff from Delves?
So you'll get a hero piece of gear, hero one.
You'll only get gilded crests from, so there's two ways to get gilded crests from Delves
now.
So you can get a Delver's bounty map and that will give you gilded from eight and above,
or you will get three times a week.
You can get a gilded cache that will appear at the end of a tier eight and above Delve.
I'm sorry.
No, it's not tier eight and above.
It's only tier 11.
So a tier 11 Delve will have a gilded cache that will have seven gilded crests in there.
So you can get that three times a week for 21 total per week, which I think is great.
If you're doing Delves and that's like your end game, hey, that's an upgrade a week and
that's not bad.
Plus maybe an extra one every three or four weeks.
Three weeks.
Here's the thing though.
Tier 11 Delves right now are a pain in the ass.
I'm sorry.
I don't want to do that.
It's too much.
Like I can do it, but I don't want to do it.
That's too much work.
It's too much effort.
And Blizzard's original goal with the Delves was to have nine, 10, and 11 be kind of the
prestige levels.
Like, Ooh, but you can do this if you're super cool, but it doesn't really give you anything
extra.
Well, they're changing that.
So now what's going to happen is we're going to get the difficulty is going to follow the
normal Delve difficulty increase.
So it'll kind of ramp up a little more slowly from nine, 10, and 11 so that somebody who
only does Delves for their end game could theoretically do everything through 11 with
a normal amount of difficulty, which makes sense because they want Delves to be an end
game pillar, but they don't want it to be at the same level as Mythic Plus.
But they don't want people to feel like, well, I've got to do Mythic Plus in order to gear
up my Delves so I can do higher level Delves.
No, you should be able to do the entire thing in the Delve ecosystem.
So hopefully that works.
We'll see.
We'll have to see how well Blizzard is able to implement this.
I'm not unconfident, but this is the first time we're having a new Delve season, right?
Because the last season was the first Delve season.
And so that's kind of different.
This is a new Delve season and we'll see how it goes.
I am optimistic, but very, very cautiously.
All right.
Delves.
That's Delves.
Okay.
Let's really quickly talk about the rate.
So next week I'm going to do, it's going to be the Race to World First episode.
We're going to have kind of a preview of the Race to World First.
So I'm going to go over all the boss fights and pretty much everything that's coming in
the, for the raid in season two.
So I don't want to do that in this video, but what I do want to talk about very briefly
is the raid release schedule.
So starting on March 4th, we're going to get normal, heroic, mythic, and wing one of Raid
Finder.
So the way they're doing this, they're breaking it out by, so when you go into the raid, you're
in the undermine.
So it's a instanced version of the entire zone.
There's just going to be bosses around.
So there's going to be two bosses to the north and two bosses to the south.
And then there's going to be a boss that drives around.
And so what they're going to do is they're going to have the first two bosses, which
are the ones of the north, that's Cauldron of Carnage and Rick Reverb.
That is wing one.
Wing two will be the bosses to the south, which is Sprocket Locker, Lock, oh boy, Sprocket
Monger Lock and Stock and Sticks Bunk Junker.
That's wing two that will launch March 11th.
That's maniacal machinist.
Also launching week of March 11th is the story mode raids.
We'll be able to kill Gallywix in story mode and whatever that entails.
The week of March 18th will be wing three, two heads are better.
And that's going to be Vexi and the gear grinders.
That's the one that drives around the zone.
One armed bandit, which is a killer slot machine inside of the hotel and Mugsy, which is the
head of security or the heads of security for Gallywix.
So these those last two bosses are going to be actually inside the Galagio hotel.
And then of course, King Gallywix, the Chrome King, wing four, March 25th that will launch.
So that's all the launch schedule for the raid.
These are all the bosses that we're going to we're going to deal with.
I will have some information about each of these bosses next week going into the race
to world first.
We'll talk about the guilds that are going to be participating in the race to world first.
I mean, obviously, everyone's technically part of it, but some guilds are more part
of it than others.
So we'll talk about that and and go over all the different encounters.
So that'll be for next week.
So I don't want to do too much raid right now.
The last thing that I will mention for Patch 11.1 is the warband campsites.
So there's going to be four new campsite backgrounds.
There's the unarmed planes, which we get by default.
So if you just log in, you will have a new warband campsite background that you can use
to have your character standing in unarmed planes.
If you really like that one.
There's going to be three that are earned in season two.
The first one is the cultist key, which is if you complete the Delvers journey for season
two, you will get that background.
And it's basically just the nightfall sanctum on the boat.
The next one is Feywold spring, which is on the Isle of Dorn.
This is earned through the all that Kaz meta achievement.
So there are six things you have to do in order to get this achievement, this meta achievement.
The first is Kaz'algar flight master, all flight paths, which pretty much everyone has
lore master of Kaz'algar.
So this is all of the storyline quests and there's a there's an achievement for the local
quests for each of the four zones.
Kaz'algar diplomat 25 renowned for all four renowned.
So that's the threads, the Hallowfall, the assembly machine, whatever, and then the Isle
of Dorn people.
Kaz'algar glyph hunter.
That's all the sky riding glyphs Kaz'algar lore hunter.
There are 20 lore objects that you have to get and then you have to unlock the allied
race earthen.
If you do all of that, you will get the Feywold spring campsite background.
It's a lot of work for one background, but it's also the achievement and it's for people
who are completionists and things like that.
A lot of people have done most of this stuff anyway.
So you might want to just log on on Tuesday and see, oh, what am I going to get?
Just the thing.
The last one is the Galagio grand galley.
So this is a gallery.
So this is inside of the Galagio hotel and this is for the achievement going goblin mode.
And this is also a meta achievement.
So you have to get adventure of adventure of undermined 10 rares, nine tenths of the
law, which is five, all five of the muffs auto lockers, which is a thing for a pet that
you have to get or something that can do attitude.
You have to kick 25 cans, which I'm not sure exactly how this works, but there's cans that
you have to kick and you have to kick 25 of them.
Treasures of undermined.
You have to get 15, all 15 of the treasures that are in the achievements read between
the lines, you have to read seven books friends with you're my friend now, which is you have
to befriend five rats.
I'm not exactly sure what that entails, but there are five rats.
And if you do that, you'll get the Galagio grand gallery background or campsite scene.
And as I mentioned before, you will also be able to create your own warband groups in
your login screen.
So if you want to have one for a different server, have one that's, you know, grow power,
have one, you know, guys in tights, whatever you want to do, however you want to break
it up, you can do it by server.
You can do all your night elves in one.
You can have all your hoarding one of the lines on the other.
You can have as many groups as you want and they can each have their own separate background.
So I think it's pretty cool.
I'm really digging this.
Obviously, this is just the beginning of this feature.
Blizzard will add more, no doubt throughout the lifecycle of the game.
We'll get plenty more campsite background.
So, all right, that is everything that is coming in patch 11.1.
One more thing that I want to mention about patch 11.1.
Do not take Tuesday off work.
If you are hoping to play World of Warcraft, you're like, ooh, new patch.
I'm going to take the day off so I can play WoW all day.
No, do not do that.
The servers will be down until...
Blizzard usually says 3 p.m. Pacific time.
We've had it before where it didn't come back until 6 p.m. Pacific time, which if you're
on the East Coast like I am, that's 9 p.m. Eastern time.
If you take the day off work, you're going to be so mad.
So don't take the day off work.
If you want to take a day off work, take a Wednesday off work.
The servers will be up all day.
You'll be able to log on, play, do whatever you want to do.
Take Wednesday off work.
If you've already booked Tuesday off work, I'm sorry.
I should have said something sooner, but if you could switch it around, that would be
great.
Switch it to Wednesday.
Trust me.
You will be happy that you did.
All right.
That is going to wrap up our show for today.
Thank you so much for listening and for watching.
I really do appreciate it.
It is always a pleasure and a privilege for me to get on this microphone and speak to
you.
So thank you for being part of the Azeroth United family.
I really, really enjoy being able to do this.
So if there was no audience, I probably wouldn't really be doing it very much.
So if you want to get ahold of me directly, you can reach me on Twitter or Blue Sky.
I'm @Denethar on both of those platforms.
You can also catch me streaming.
I will be streaming Patch 11.1 content starting on Tuesday.
I am @Denethar01 on both of those platforms.
So if you want to check those streams out, that would be really cool.
I'm trying to figure out how to get YouTube and Twitch to stream at the same time, but
I haven't been successful so far.
So if anyone knows how to do that, hit me up on Twitter or Blue Sky.
And that's pretty much it.
All of the links for Azeroth United are going to be in the link tree.
That's our Discord server that you should definitely join.
It's our Patreon that you can join as a free member if you want.
That's our Blue Sky and Twitter for the podcast itself and a couple of other links in there.
And yeah, and that's pretty much it.
So like I said, Patch 11.1 is coming, so there's going to be a lot of things going on in the
next couple of weeks.
I've got some different show ideas that I'm going to bring out after the whole Race to
World first and the new Mythic+ season.
Everything settles down a little bit.
Then we can settle back into some other content.
But for now, everything is going to be pretty much focused on the Patch 11.1 release and
all of the Season 2 launch.
Alright, thank you again for listening.
Remember to be good to each other out there.
That's a real person on the other side of that keyboard.
And you know, maybe they like playing goblins and you don't.
And maybe you just need to both agree that the goblin aesthetic is cool and so you can
just smile and have fun and enjoy.
Take care.
I love you all.
I'll see you in Azeroth.