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how do you want to start doing our intros do you wanna do we have any I

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was gonna hit with a super casual oh you know super casual yeah yeah it's like

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hey what's up so boring it that's not true and it'll check it in it's not

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cool it's not cool another episode of Pocket Cast today it's not as fun why

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why is it gotta be fun it's an intro to a podcast hey man hey what's up guys

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it's your boys Fletcher and Ed here with another episode of Pocket Cast get off your fucking

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seats and raise your hands I'm too excited but I'm saying also don't be like hey this

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could be the most boring thing you've ever listened to yes welcome to another episode of

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Pocket Cast I'm Ed Moran joined with Fletcher Cram Fletcher drop those Twitter handles

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you can reach me at gaptoothmf you can reach Ed at Unicorn now for an hour of Beethoven

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hey everyone and welcome to another episode of Pocket Cast you've got Ed here joined by

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Fletcher I think you did it right good job thank you yeah five tries hey finally got it so we're

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sitting here after well we kind of was not a month hiatus we took we took an extra two weeks

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right I went on vacation and we had already said we were taking three weeks right yeah we were doing

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three weeks and then it just made sense to just take the extra week and get back on track but if

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I get my ass on editing this episode it may drop so that we just ratted ourselves out and we would

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have been dropping this on three oh they're just taking the time for editing damn yeah yeah we get

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it get it in post yeah yeah hit it in post yep it'll be fine uh yeah so we did technically drop

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our Twitter handles but I kind of I kind of talked over you at the end there so let's let's drop

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those again because yours is kind of complicated and I'd hate for people to miss it go over them

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yeah yeah so you can reach Fletcher at gap tooth MF and you can obviously reach me at unicorn two

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words eunuch and then horn but they're together and the O in horn is a zero so pretty straightforward

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simple yep sorry mine's so complicated it's alright man well I mean kind of slight inconvenience

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yeah it's not like you can go in and change it or anything you know you probably could honestly if

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you just took a couple minutes to take a just thought yeah I'll consider that yeah I mean you

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do that yeah always here to be your mirror appreciate that yeah so last time we covered

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professor Layton and the krunk village the krunk village that's right a lot of krunk and happening

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that village that was a great game I loved that game dude I gotta say we've got we were from such

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a like drastic change from that to playing dementia on the ward night and day lighting the coloring

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everything it's totally different feel too because you've got this kind of puzzle atmospheric the

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happy-go-lucky kind of strange kind of curious maybe in fact but you know kind of cutesy puzzle

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game and then dementia in the ward you're in a first-person shooter technically yeah first

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person shooter on a DS kind of puzzly there's some puzzles I would say it's puzzly it's puzzlier

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than doom I don't remember if it was on the cover but they had this like review type deal or if it

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was just like a tag that they were using that for advertisement that was Silent Hill meets doom

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for like for the dementia yeah okay it was supposed to initially be like a proposal for a

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Silent Hill game but they didn't pick it up right yeah so they had to go a little different route

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but I would say it's definitely got that doom feel where there's times where you're just going

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back through corridors I wish that the enemies would stay dead like they do like but they come

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back to life no they they respawn every time you re-enter it's it wants to be a psychological

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horror game but it's not no not really it's just kind of a it's kind of a horror game it's

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atmospherically horror and and there's some scares and there's some the audio lens a very nice very

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level creep factor across the board and I don't feel like it ever peaks really hard but I feel

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overall it's a very atmospherically spooky I love I loved the audio for this one I think I said in

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the last week last few weeks whatever that we recorded but you were gonna like this game because

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it was all about atmosphere yeah it was pretty that was pretty cool yeah it did that job very

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well I thought that it was actually it scared me I'm really easy to scare I'm not gonna lie I wasn't

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super stoked to go in through a horror like I I've played a couple of horror games over the years

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like layers of fear too I remember that one and it was I mean it was basically a walking sim great

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graphics pretty cool interesting to look at a couple of jump scares atmospheric but it wasn't

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too too much but I got through it I couldn't watch you play that game I remember not being able to

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watch you play that game I like fuck didn't have a good time playing this game at the mansion where

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there's a scene where you start hearing babies crying and I'm just sitting in bed next to Morgan

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in bed playing this like no no no no no no I know I just closed this we'll pick this up we're doing

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this later with the Sun is up yeah no fucking thanks man all right there's this one it's the

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start to I think it's the start to chapter 4 the cleaver which is where I spent 80% of the time I

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spent playing this game at running through this godforsaken maze that I could not figure out

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anyway does your figured out sort of I but yeah you go into this room and it kind of plays a

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little well no there's no intro cutscene you just kind of go through the hall and as you approach

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that first intersection the girl starts singing so like the beginning couple of lines of some

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lullaby or something and I'm like fuck yeah damn it dude are you hear that dude's knife

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yeah the scraping against the ground which door which door which fucking door which door don't I

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want to go through because I'm low on health and ammo it is it does health and ammo respawn

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no yeah I didn't think so I know so only if you die is a restart but health and ammo does not

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that's a large error in the game that takes us it took me longer than I care to admit to just

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commit to just full blast sprinting everywhere because you can for the most part there's not

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there's not a lot of variety in the mobs you've got your classic zombie dudes they got their ripped

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open chests and they got teeth coming in and they they fucking they bite you with their chest yeah

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this jump forward they leap forward and bite yeah they'll like walk up to you and then just start

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wailing when they get close walkers on me yeah pretty typical take them three melee hits from

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the baton yeah I think yeah but the timing is so fucking weird because they'll do a swing in a

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motion and you want to catch them at a certain the tempo was weird like to try to melee one of these

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guys without taking a hit I feel like I did it a few times but I couldn't do it consistently yeah

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no no no I was so happy to get that pistol and realize that that pistol was meant to be used in

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those earlier parts there's a ton of ammo laying around everywhere dude so you know three boxes of

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nine mil in every corner yeah and there's way too much HP at the very very beginning like rooftop

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like at the very beginning when you first get the rooftop and then you've got some of those walker

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dudes climbing over the railing and it's dark and you know when I say it's dark motherfucker it is

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a dark the game oh my god you get the flashlight like immediately thank God because you're honestly

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I thought like oh my god why did they ever make this game you can't see shit you literally it's

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like a wall of fog three and a half feet in front of you and then you get the flashlight and you're

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like oh it's supposed to be like that they can actually it's a I'm impressed for a 3d FPS game

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on a DS what the fuck that's what I was about to say I was gonna say it was something we got to

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touch on I think we do oh is the way that how well this game has aged too yeah so these guys

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had worked on and 64 games for a minute and they were ready to move on to their own studio right

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around the time the DS has come out maybe is coming out I don't know but they go oh this is

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a mobile and 64 let's do this and they that there are a lot of comparisons we have made to the end

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64 mm-hmm I don't think the end 64 has aged well but in certain places because there is now this

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horror low polygon renaissance of games going on this just aged perfectly other games that look

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like this in different genres may not you know I think I see what you're saying I would agree

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honestly like I was impressed from the rip yeah like like you said to once you get that flashlight

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and you can actually see and you can see down the hallway yeah like all the way to and these

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doors have all have entrance it like the other all closets you can go into the doors busted out the

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zombies coming out solid 60 frames yeah the whole way through it's insane I was like I I'm

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struggling to run counter-strike I will say you you I mean eventually you just kind of find the

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right way to just contort your hands to hold the fucking thing to be able to play this it is a

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struggle because you're shooting with your left bumper assuming you're right-handed so you're

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holding stylus right side and then you're moving with the d-pad on the left side as well and your

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right hand is the style and then yeah you're moving the stylus to move your perspective on

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the top screen and it's very reactive very clean your shots are so good to but honestly wherever

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I want my crosshair it's gonna go I love accuracy is no problem then that to me honestly where the

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fuck is that level of precision in the games where you're drawing shit like the best we could

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do was to give you like a one inch by one inch pixel of accuracy I swear like it's it's just so

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much better on the FPS performance side and it probably has to do with like dragging input as

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opposed as opposed to like pinpoint precision you know in terms of relating where you're tapping on

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the screen where it transposes to the top screen so maybe that's where the differences because

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where you start a point of interaction for the you know for like an FPS game on the bottom screen

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doesn't matter it's all about what you do directionally afterwards so that could play

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a part into it fair yeah it's a three-man team though yeah that's so I'm blown away

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like my biggest grapes are proper probably probably probably just the simplicity and

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lack of variance in a lot of the in-game assets what's there is done very well it looks good it's

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clean atmospheric again people call it a very really good tech demo that's fair I'd say it I'd

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say it's it looks more polished than that to be to give the game credit but I also think there's

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definitely some accuracy in that yeah absolutely because you're playing it and you're going I can't

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wait to see what they do next yeah they've given more time and manpower perhaps to provide just a

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little bit more fleshing out of the in-game world and yeah I think it could be a lot more and there

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is a second one it has as I recall because I had thought I had played this game through and I

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hadn't but then I realized it was the second one I had played through and playing this one there

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were certain things where I went oh yeah I remember kind of playing this one the second one had already

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come out so I got the second one and was just like oh this is the better I got you you know why

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bother with the tech demo when you can have the full thing yeah I'm thinking did you get when you

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um so the first time I guess you get outside yeah in the courtyard the courtyard where the

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chapel is yeah yeah first thing that I love at that spot was just you get it outside and having

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a break from these enclosed spaces yeah and then you flip on your flashlight and you're in a pretty

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big area you don't realize it until you hit the sprint button and you're like why isn't my sprint

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button working and it is you're just taking that long to move through this that's how closed in

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you were yeah you didn't realize like how open yeah once you actually have room that's like

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because everything is hallways and small rooms yeah tiny corridor you're never you're never really

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a lot of operating space until until that first boss room yeah but even then it's not a terribly

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large room the it's only bigger I really thought because they raised the ceiling so much like

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almost doubled the height of the ceiling I feel like to give room for the boss because he is quite

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large he is the cleaver the cleaver it looks like a giant worm dude man I don't know what that was

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yeah I call him us like a sock man or a sock puppet man dude I mean it just looked like a

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tube sock that had been stuffed with me cotton or other sock meat yeah sure it just looked like a

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I don't know it just had like a slit around the top part and with teeth it was weird and he had

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a did he have a gun or did he have he had like he was holding the cleaver in the one hand or it

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was like pushed through the meat of his round stub what I couldn't tell if it was a hand yeah

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but then like this other arm had it it looked like a pneumatic spear gun I don't know what it was

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yeah but it shot poison at you right did it come out of that or did he spit it I don't remember

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I remember he would do that because you would like oh I can like he stopped chasing me I can

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turn around and get a shot off and then and then you turn around and just eat a face full of poison

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which like sticks you to the ground for a second you're like yeah that part's pretty scary and it

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took me like six tries probably to beat him oh really maybe less but it felt like six tries

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because you also have to go back to the beginning of the level it's true and then all the way through

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try to conserve ammo and health make sure you get the shotgun yeah you get the you get you get the

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shotgun like right before yeah and so I could get the shotgun no problem yeah it's finding the room

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right after that I really really really really really struggled with that I think I have it burnt

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into my memory that you leave the yellow door you take your first left and then you go straight you

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go straight and then I think you take another left Jesus yeah that's I believe the pathway

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I don't I still don't know I'm not gonna after a while cuz the game only tracks like it'll tell

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you when you're looking like when you're loading a save how much time you have on the save file but

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it only records the time between a successful completion of a given level yeah it only tracks

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that time it doesn't track your I spent an hour trying to find this fucking door and then died

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and then had to start over it doesn't track that time no so I actually technically logged 45 minutes

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into this game I think mine is something like two and a half hours hours on the cleaver but so then

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that is the nice thing there like I'm saying this once you get outside it's just breath of fresh air

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oh it's so cool it's hilarious because you turn your flashlight on and if you look up at the top

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of the building you can see the top of the building which is way the fuck up there yeah with your

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flashlight this is the world's strongest flashlight it really just cutting through the rain like no fuck

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no you can see anything as long as it's within this circle you can point in any direction then

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you go to the chapel and how fucking spooky dude they'd fuck the chapel there's nothing in there

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nothing nothing but it's just like I was like I walked in there it loaded the room and I was

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like fuck no dude I don't want to be in here like this weird because there's would you say the sound

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is kind of crunchy do you get what I'm saying when I say that because even though the visuals

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are crunchy the graphics and that's that low poly yeah crunchy look the music is there to go with

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it and this like shitty MIDI organ kicks in oh yeah dude and it's supposed to be this scary

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church music and it is mm-hmm but with that crunch too it's just everything just feels so

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good right there and this just spooky freaking me out oh it's good atmospheric absolutely yeah

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yeah enter speaking of the church enter puzzles or riddles or it's more of a Easter egg hunt I

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don't know like you have to like all those books in there give you a random location yeah and then

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you got got to go find parts of this picture and then you find the briefcase and then you've got

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to find three keys to the briefcase and then you're like whoa whoa I just started this other one that

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I hadn't had before and then you just like boom here's a bunch of like fetch quests fuck you and

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then the next thing you know though you're accidentally moving forward because with that

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briefcase uh-huh if you don't get all three keys you don't get the bone saw I didn't get the I didn't

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get the bone saw and so I basically soft-locked myself and be able to beat the game because you

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need that bone saw but they treat it like you said like it's like a side quest deal and you can't

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find you and I both were stuck on the bathroom key yeah yeah I did finally I was gonna tell you I did

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find out where it was but I just needed the map and I got to this point where I couldn't find the

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map and so I kind of moved on doing something else thinking that the last getting the picture

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puzzle together was gonna help me complete this other puzzle yeah and it did not and eventually

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I walked through a door and I'm like advancing the story right and you're like oh and then it's gone

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oh yeah fuck yeah and I don't have the health or the ability to go backtracking that far hey I don't

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know if you could you can't it will let you it'll let you back back travel but like because I did

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that with the cleaver yeah because eventually I was like looking up a walkthrough and I hadn't

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progressed far enough through the cleaver level to get to the shotgun but I was reading about finding

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the shotgun and I thought that I was I thought I had missed the shotgun basically so I started

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backtracking through the previous levels and then you know I died and it would restart me at the

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cleaver but it restarted me at that checkpoint which was nice for going back but I didn't need

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to go back tomorrow said then I had to and it that break in between the like chapters three and four

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I think it is yeah cuz that's when you first meet the banshees in that hallway and they're just

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floating heads that just scream as they run up and down and fly through the hallways and then

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they'll they'll see you and then they shriek and scream and they just fly into you right fucking

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this bat you right in the face and they hit you for so much fucking damage and they have so much

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fucking health but once I spent a long time trying to get in and out because I was convinced that it

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was this other end of the hallway that seemed impossible to get to because you're not supposed

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to fucking get there yet because it's locked uh-huh I had a really hard time over there

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unnecessarily yeah I feel you about that where you just do you think you have to backtrack and then

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you realize you've backtracked too far no health no ammo response dude it's brutal luckily I guess

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you die eventually yeah and then start over and finally give up on this quest of yours then you

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advance in the game to realize that everything also levels up in the game basically oh you know

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what I'm saying where every enemy there's three or four types of enemies and then as you progress

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in the game they change green yeah you get the the green variants and they usually spit poison

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or are stronger something yeah they have a little bit more HP yeah yeah yeah a different gun is now

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takes like a you should use the shotgun instead of your pistol now right it's very mathematically

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progressive yeah but once you get to the banshees dude the leveled up banshees are insane and you

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need the bonesaw I say need but I'm sure there's someone out there that's beaten it with the

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flashlight only something can you even hit something with the flash yeah okay you just

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turned it off and on oh yeah there is parts where having light off I thought I don't know

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if I was right or not but I think it attracted the bugs less that would attack you like are you

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talking okay so you're talking about like the little screaming inchworms slug they know you

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talking like the scarab beetle scarab beetles flying yeah yeah like little swarms swarms the

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shorman shworms you know shorman the wyrman yeah yeah yeah yeah there is a damn I didn't think

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about that I had the light on as possible fucking slimy screaming baby things yeah they were babies

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that's what I read as well cuz yeah I'm like babies they look like slugs well you walk into

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spoiler alert oh yeah big spoiler it's like 20 minutes into the game you walk into well so this

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is what doesn't make a ton of sense right because you're they portray it almost as you wake up in

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a psych ward yeah maybe I implied that and I guess maybe there are hospitals where psych wards are

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connected to the hospital and also connected the hospital are what are they called nursery ward

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nursery delivery rooms and all that so then there is a room with a bunch of incubators for babies

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and that's when you're hearing all the screaming crying babies and they do wail like a baby wail

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like a baby horrendous wren would always get and think it would intrigue him really here yeah like

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that makes it worse they got the baby cry well done the audio again great audio right the now

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the actual dialogue there is very crunchy yeah there's not a whole lot of oh like when they're

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talking yeah it is it's not the professor latent quality of dialogue recording no and I think it's

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three-man team no three-man team and I have no idea what's involved to have super clean dialogue

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in a DS game especially a 3d DS game was this one a 3d yeah not 3d as in like like it was a 3d

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s launch no no no no no no what do you tell me 3d game like there's three dimensions oh not a 2d

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game I'm with you Jesus Christ okay yes yeah yeah we're on the same page again okay yes no but agreed

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agreed it's really funny because I have to see in that review that was the one star review

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whoever you are from destructoid I don't remember your name but I'm coming for you I'm going to take

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your fucking shitty job and just destroy your reputation because you already fucking ruined it

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I can tell I've looked at the comments and reviews and no one fucking trusts your views anyways but

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you gave Dementium one star not just Dementium but also the remaster which I haven't played I've

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looked at a little bit of stuff about it it looks good if it's a remaster of this already really good

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game they put it on 3ds I'm sure it's good probably good I'm sure it's great I understand

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it's not being a perfect game I get that oh there are flaws but it's a but it's it's a good game and

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now seeing this one star fucking review I am like on a pedestal of defending this game I'm with you

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dude I will die I will die on this hill fucking fuck that guy I can't talk too much shit about

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destructoid that is actually like one of the first they have one of the first uh podcasts I listened to

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oh no shit what was it do you remember retro force go retro force go yeah yeah it was exactly what

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it sounds like cool yeah sick but that's uh but that one in one review or editor whatever watch

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your back dude yeah we're coming for you you're gonna end up sir or man yeah we're coming for

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you you yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah

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we're gonna finally unlock yeah we have to back travel a little bit maybe he just didn't she they

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didn't unlock the bone yeah dude honestly and then and they loved the game until that point and then

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and just in a fit of passion just for the skating review I mean I understand that sense of

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agitation yeah in that moment I thought I was playing a sierra game you know like the king's

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quest point and click adventure games monkey island where you end up you know three four so

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it went down with the game and he didn't pick up an item at the beginning of the game yeah you're

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like ah you missed that diner receipt on the floor you're done fucked over start over bitch

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an idiot what did you say yeah why didn't you click on every little thing you stupid fool

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yeah so a fucking bathroom key so a bit so I did find that I figured out yeah where it was

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gonna be I just couldn't get the map again and I just yeah frustrated it is frustrating fun to

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play though I did I did really enjoy it a couple of times I had to play without audio and yeah I

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did the same thing and I feel the exact same way where it just it really loses the it does you had

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to have a little bit of audio they're making games that we've played where I think we both said like

258
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we didn't have the audio on for half the time yeah and this one that was almost impossible to play

259
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yeah not just because of like the atmosphere and all that but hearing these it did a lot for you

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to know because they you they did a really good job with audio cues because it's it's a slow game

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to like mill sim it right like if you're if you're checking your angles and and slow peeking every

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door so as to not be surprised I mean that's definitely a way to play it it takes forever

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that's how I played it so you've got a double tap sprint and it's not insane but it's a lot better

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than just walking and I mean even if there's a dude like a little zombie man in the closet you'll

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you'll hear a growl like a step and a half before yep and the little babies the the crawl on the

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ceiling and they'll drop on the from you know from the ceiling on to you and they'll swarm you on

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your feet and you just cannot melee them that that's impossible like I don't know if you've

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ever tried yeah it's it's I hate to waste ammo on these little one-shot dudes but you cannot

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you can't hit them with the baton first try and certainly not like five or six of them

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you can hit you can hit you can get lucky 100 especially when there's a swarm of them yeah

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there's a swarm of them in yeah you know but it's not worth the health you're probably gonna lose

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right because once you get later into the game health is well you're yeah you gotta keep that

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shit up and on those little guys and aim is very forgiving yes the only time it ever matters is

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really for the big guys and that's for headshots or weak spot shots um everything else like the

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little babies like just hit as long as your reticle is roughly in the same cardinal direction

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you hit it so that's that's that's nice they were they were quite quite good about that

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I will say now that we're talking about it most enemies are annoying until you figure out

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just how to deal with them so I can see a frustration in the combat or like kind of

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lack of combat that some of it is but it also feels like a necessity that is now ingrained in

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horror games and a lot of other games you have to have the annoying flying enemy that's your

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banshee the flying head oh yeah you've got to have that hard to hit barely hits you that's the

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crawler right like that's that little like worm baby thing that they're hard to hit they barely

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hit you but they're just there to kind of eat up some ammo take up just your time yeah then you've

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got the zombies which I don't mind once you've got guns they're kind of uh oh yeah once you've

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got guns it's like whatever yeah they're fun-ish to deal with yeah and then those crawler zombies

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that the little torso only with arms ran away from them dude fuck those guys and they just spring

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them on you and it's not like one or two it's like five or six and they're like they're like

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on the ceiling and on the walls and on the floor and they'll spit at you and you're like oh

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oh trajectile enemies what and then they're like scurrying and shit you're like holy fuck yeah

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those ones are kind of hard to hit because they're fast they don't have a like a big sit down aim and

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fire they're just like and like you can't really stand there to hit them while they're spraying

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because you're gonna get hit yeah and you'll miss your shot yeah you remember when I said aim was

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pretty forgiving no not for those guys you will miss a shotgun to the face one in three

294
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especially if you're panicked did you get to the part where you're battling the guy in the wheelchair

295
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I do not remember wheelchair guy okay so I remembered seeing the wheelchair

296
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or a a wheelchair I'm sure there's like 100 wheelchairs in this game probably it's in a

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fucked up abandoned ish hospital something yeah so the this guy's on a wheel in a wheelchair and

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he's got a gatling gun yeah of course and he is like if you if you get him you can get him before

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he starts shooting right and so you just gotta kind of hear for where he's at and you run around

300
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this corner and he basically before you see him your your crosshair is gonna turn red tell you

301
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there's an enemy there yeah so you fucking pop a shot off and if you hit him he'll just kind of

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freeze there and you might get another chance to shoot him and that's where I realized like how

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annoying not annoying but like just I fucking recoil would just get you you would forget to

304
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wait a second to shoot yeah god damn it yeah no it for being the semi unpolished e title that we've

305
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come to kind of agree that it sort of is yeah despite its wonderful delights um I I feel like

306
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what is there is super super solid absolutely could it have more yeah yeah but what is in there

307
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is done very well and I appreciate all of it it getting lost part probably mostly me no I don't

308
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think so I think it's it was so repetitive I mean we were just watching a walkthrough to kind of

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catch ourselves up on parts of it yeah and we got lost in parts like we had to rewind and then kind

310
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of figured out yeah if we rewind too far or not because of how much the corridors yeah that's

311
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right well like the yeah because neither neither of us finished it and so we were we were watching

312
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the conclusion the last 10 minutes yeah and like the the whole like the second to last chapter

313
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maybe had a couple of enemies and honestly at that point homeboy that's running this game he's

314
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kitted he's got all of it and nothing is a hurdle he's got this man yeah he's got every tool in the

315
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arsenal and he's just nothing is a complication it's only it's only like does he want to spend

316
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his time dealing with it or just running past it yeah honestly yeah I mean I think it's

317
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like and it is 95% just running through the same corridors and then like oh here's a door and then

318
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it's like oh it's a three-way intersection one way is closed off which is a forced left and then

319
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you take that oh this one's the same but a forced right oh straight corridor oh forced left forced

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right corridor and then it's but it's for like four minutes of that enemies and then it's like

321
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oh okay yeah I kind of uh ran out of some ideas there at the end I guess oh but had a good twist

322
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I did I also I liked the twist also of the environment yeah change was nice to see even

323
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though it didn't change up a lot once yeah into this basement area the whole design is all it's

324
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very simple and it's very much the same it's not complex and room to room not a lot of variance

325
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a lot of see the repetition of a lot of the same assets just in various conditions and

326
00:37:00,880 --> 00:37:10,160
positions perhaps but each area for the most part lends a unique feel uh there's a good change

327
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in variance in audio which is great uh for at least environmental yeah there's a lot of repetition

328
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between the mobs I think in their audio cues and what have you but the music changed up too and I

329
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like that this is like intense more like it almost ran me like the Halloween kind of rhythm you know

330
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that song which one the fucking movie Halloween oh no oh all right well nope Ed doesn't know movies

331
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I've seen that we would cover this eventually uh Ed's got a pretty sheltered life it's less

332
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sheltered now it is less sheltered now you're welcome I could take some credit you were

333
00:37:55,840 --> 00:38:01,440
definitely corrupted by the time I found you yeah that's fair a little bit you had some fleas on

334
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you by the time I was a clean boy I mean I'm I'm a cleaner boy now but still pretty clean back then

335
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clean or cleanly cleanly let's be honest with our audience

336
00:38:25,600 --> 00:38:31,360
yeah great game excellent game I loved it I had a really good time with it honestly I really did

337
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I do I look forward to when we play the sequel I yeah I I do too honestly I'd love to see what

338
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a little bit more they have it polished us um I know you've done a little little research on it

339
00:38:45,520 --> 00:38:51,760
the uh they did another game that definitely got them a bit of street cred that was mutant muds

340
00:38:52,560 --> 00:38:58,080
that was kind of really metroidvania type game I you know now that I hear you saying it out loud

341
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I remember we you even brought it up I think it was probably at the end of our last episode we were

342
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talking about this title um and when I because I was reading about like the studio and the other

343
00:39:08,640 --> 00:39:14,880
work that they had done and I read mutant mud or muds muds or mud I don't know I don't think I have

344
00:39:14,880 --> 00:39:20,720
it in my notes I don't but either way regardless I read it zero recollection I was like that's a

345
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stupid name for a game and I looked past it I didn't even look at it I was like these guys don't have

346
00:39:26,720 --> 00:39:32,000
anything else I've ever heard of it's on everything it's on every console that's crazy I do remember

347
00:39:32,000 --> 00:39:36,160
again you saying that the last time now that oh really we're talking about it conveniently yeah

348
00:39:36,160 --> 00:39:45,040
how how interesting yeah but yeah honestly truly still very much blown away by a three-man studio

349
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I believe they do they eventually got bigger than that but I could be wrong because no I think

350
00:39:51,440 --> 00:39:56,240
you're right but I think when they when they were working on and ended up ultimately publishing

351
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Dementia of the Ward I think it was a three-man team now yeah to be fair the verbiage the verbiage

352
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use and like how it's worded it's very casual and it's almost like an off-handed statement so it's

353
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not very explicitly clear as to what that means if it was three-man through and through start to

354
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finish only or if I have no idea yeah but it says that at that time you know yeah it's just a

355
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yeah just a three-man studio it's like oh well that's cool regardless yeah it is it really is

356
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they uh put out another fps called moon that's on the ds I also saw it I didn't really look into

357
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it at all I remember enjoying parts of it I think it's a bit more I felt repetitive

358
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maybe not more but as repetitive I didn't think it was as good as dementia too

359
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I don't remember which one came out before the other yeah that's fair so then they um split

360
00:40:54,240 --> 00:41:02,080
right the uh renegade kid closed and the two co-founders split and the one basically took

361
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all of the rights to the fps games oh that's right yeah the other one took the rights to all

362
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they're like side scrolling yeah kind of games it's funny I never thought about it until looking

363
00:41:12,320 --> 00:41:20,160
at them all in comparison they're similar games just 2d and 3d yeah you know fps and side scroll

364
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but they're like the metroidvania mechanics yeah it's there are there and things like that the

365
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backtracking and all that it's there well and from everything that I saw and could find it seemed

366
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like the two dudes I I don't think I have their names here I don't and I don't remember them at

367
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and I don't remember them at all but it was two dudes that were buddies and they'd known each

368
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other forever and like they started this renegade kid publishing company or studio or developing

369
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whatever and then yeah they split but from everything that I could find it was amicable

370
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yeah just like hey we're just we're gonna go do our own thing and they're like hey I want these

371
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games you want those games and we're still buddies they still like hang out and like yeah which I

372
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think is awesome you can find their twitters and there they have they would post each other's games

373
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yeah oh yeah unfortunately r.i.p the one guy yeah like 2018 I think pink reed of cancer I

374
00:42:16,880 --> 00:42:22,800
at least remember that yeah I remember that it's a bummer yeah so they will probably and that was he

375
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was the one that was more responsible for the fps side of things yeah so that remaster on the 3ds

376
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is most likely the last you will ever see yeah of any kind of because we had just discussed how much

377
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I'd like we'd both like to play this on like the switch or any modern yeah just not even I don't

378
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even need a remaster necessarily you know just to play it on some modern modern hardware so you have

379
00:42:51,680 --> 00:42:57,040
oh I would love to mouse and keyboard oh yeah could you imagine dude dementia in the ward

380
00:42:57,040 --> 00:43:07,040
in the ward as an fps oh give me multiplayer that's bro I am like now it screams doom yeah like

381
00:43:07,600 --> 00:43:13,920
it's sort of it's not fast enough for doom uh-huh but I mean you you give me the ability to jump

382
00:43:13,920 --> 00:43:21,440
and do a 360 within like half a second yeah yeah bro we're on I'm on for it especially in these

383
00:43:21,440 --> 00:43:28,400
hallways oh yeah dude oh my god could you oh that would be that could be fun dude that would actually

384
00:43:28,400 --> 00:43:34,480
be so much fun yeah and that would be oh that would be a good multiplayer dude so there's a

385
00:43:34,480 --> 00:43:41,440
game called dusk that you would probably enjoy them dusk why does it bring modern fps that does

386
00:43:41,440 --> 00:43:48,800
that low poly type deal horrorish themed yeah no I've seen it they've got the yeah yeah the

387
00:43:48,800 --> 00:43:52,960
floating witches that are shooting hellfire and shit yeah yeah no I have seen it because you

388
00:43:52,960 --> 00:43:58,720
I've played it yeah yeah I enjoy it no that's got a cool I've never really played the multiplayer

389
00:44:00,720 --> 00:44:06,960
um we should probably rate the game oh shit I forgot that we do that I know I did too I

390
00:44:06,960 --> 00:44:17,200
always forget and then I remember it just in time but you are welcome to so we are gonna rate this

391
00:44:17,200 --> 00:44:28,960
rating time all right story is there a story I mean 100 100 there's a story

392
00:44:30,480 --> 00:44:38,880
sort of there's a lot of it that's inferred yes a lot of uh that's a lot of shit that you pick up

393
00:44:38,880 --> 00:44:48,240
and you read a note or a newspaper the message at the end there really threw it for a twist it does

394
00:44:48,240 --> 00:44:54,800
yeah a bulk of the story I mean from what the story is really I expected a twist I think if

395
00:44:54,800 --> 00:44:59,840
you play this game you're gonna expect a twist yeah that's that's pretty fair and it's I was

396
00:44:59,840 --> 00:45:04,080
surprised that it wasn't the twist that I thought it was gonna be I was surprised that it was the

397
00:45:04,080 --> 00:45:10,400
twist you thought it was gonna be oh really yeah I guess we can discuss this off air because you

398
00:45:10,400 --> 00:45:14,800
know I know totally I don't want yeah I don't want to ruin it yeah if you haven't played it

399
00:45:16,480 --> 00:45:21,840
get the fuck up off your chair and go play dementia in the ward we've gave very little spoilers

400
00:45:22,480 --> 00:45:28,480
we did just a lot of it's a lot of running around yeah it really is yeah I mean it's a

401
00:45:28,480 --> 00:45:33,680
straightforward game I'm gonna give it a six out of ten a story yeah that's pretty fair

402
00:45:33,680 --> 00:45:39,920
because it's not like it does anything miraculous that doesn't tell much of a story it's there a lot

403
00:45:39,920 --> 00:45:47,920
to propel the game I enjoy the story don't get me wrong I liked it I think they could inject a lot

404
00:45:47,920 --> 00:45:53,040
more yeah and I think with more time and budget and people and whatever I feel like that would be

405
00:45:53,040 --> 00:46:00,320
there I don't feel like it was yeah but I think I'm gonna give it a five okay because pretty right in

406
00:46:00,320 --> 00:46:09,440
the middle yeah pretty mid mid big mid but like not a super negative mid just a mid yeah gameplay

407
00:46:11,040 --> 00:46:18,720
uh eight out of ten yeah that's pretty fair you know I my only complaint was the I would not have

408
00:46:18,720 --> 00:46:26,000
minded either either I don't mind running around a hallway game yeah I like doom I sometimes it's

409
00:46:26,000 --> 00:46:31,680
what I like about doom though is you kill everybody and then you're trying to figure out

410
00:46:31,680 --> 00:46:37,280
where am I supposed to go next what am I where's this key at right now what did that what did that

411
00:46:37,280 --> 00:46:41,600
button unlock now I gotta go back track a bunch and eventually you'll run into some enemies

412
00:46:42,240 --> 00:46:47,600
but that's the way you know that you're going the right way and either you so either give me

413
00:46:47,600 --> 00:46:56,560
dead enemies in places I've already been or give me more ammo and health response yeah that's fair

414
00:46:56,560 --> 00:47:00,640
you know that's my only real complaint about the gameplay other than that I loved the gameplay

415
00:47:02,480 --> 00:47:09,120
I'm right there with you I'm at a seven I thought it was great room for improvement very solid calm

416
00:47:09,120 --> 00:47:20,400
calm lowball ed I want to leave room for improvement that's fair I do yeah uh audio take the cue on this

417
00:47:20,400 --> 00:47:26,160
one you go ahead oh audio I'm putting the audio up there I'm putting the audio up at a nine at a nine

418
00:47:26,160 --> 00:47:32,480
yeah that's funny because I was gonna say um I was thinking an eight an eight oh low balling it huh

419
00:47:32,480 --> 00:47:42,880
uh exactly no I I love I loved the audio I thought the I didn't think the music needed a lot of

420
00:47:43,520 --> 00:47:49,520
change and it didn't feel repetitive it is where it felt quite it is very like it is it's just it's

421
00:47:49,520 --> 00:47:56,160
looping honestly right at core but they did a good job yeah it's subtle enough and it's atmospheric

422
00:47:56,160 --> 00:48:00,960
and it's you kind of get lost in it it's I thought it was good I really enjoyed it stylus

423
00:48:00,960 --> 00:48:09,040
uh nine out of ten I'm going ten ten ten ten huh ten ten honestly I honestly couldn't think of

424
00:48:09,040 --> 00:48:13,600
anything the stylus could it be improved with yeah that's fair I guess ten ten is fair

425
00:48:15,440 --> 00:48:24,240
it is the perfect stylus so far yeah I yeah there's nothing there was really nothing that

426
00:48:24,240 --> 00:48:35,200
required true accuracy did you know you could play the game without stylus what yeah you can

427
00:48:35,200 --> 00:48:39,920
you can go into the settings and change it so you don't use the stylus at all oh the fuck do what

428
00:48:39,920 --> 00:48:50,480
yeah really yep I've heard it's a bit less accurate I bet huh yeah I'd be interested to check it out

429
00:48:50,480 --> 00:48:56,640
because my only complaint about stylus is just how weird you have to hold it like it's just

430
00:48:56,640 --> 00:49:01,680
did you figure out that you would like I just cram it into this gap between my pinky and my ring

431
00:49:01,680 --> 00:49:06,320
finger to like anchor the corner in and then the other corner did you like push up against your

432
00:49:06,320 --> 00:49:11,600
pinky on the right yeah yeah like yeah and then you're just kind of like wedger yeah yeah yeah

433
00:49:11,600 --> 00:49:18,560
and it's it's stable it is but Jesus there's not a lot of margin for error with that it's a very

434
00:49:18,560 --> 00:49:24,800
awkward grip old and I don't know if it's just I'm getting old and I used to skate a lot um or if

435
00:49:24,800 --> 00:49:31,280
it's because we're doing this but my fingers I've been having these random just like pain just aches

436
00:49:31,280 --> 00:49:36,720
oh dude oh that's what arthritis is oh yeah I have to do there's a like finger yoga oh I'm gonna

437
00:49:36,720 --> 00:49:42,320
start doing it yeah do finger yoga it's really uh yeah just like you know let them have it yeah

438
00:49:42,320 --> 00:49:49,760
totally yeah do my hands like I've got decent hand strength but like it's the small things

439
00:49:49,760 --> 00:49:53,280
having to hold on to or finesse small things for extended periods of time

440
00:49:54,080 --> 00:50:00,240
holy shit that fucks me up yeah I can set the hurt not a good time and this is one of those things

441
00:50:00,240 --> 00:50:07,120
that requires yeah uh what's next on our review list if you go nine or ten for stylus

442
00:50:07,120 --> 00:50:11,680
I'm gonna go nine because of what you just said respect uh visuals

443
00:50:13,840 --> 00:50:19,760
that's a hard one I'm slapping an eight down eight down yeah I was thinking about the same

444
00:50:19,760 --> 00:50:26,080
I go with the hate I'm going with I'm going with the eight because they were good again I think

445
00:50:26,080 --> 00:50:31,520
overall and I don't think it's any one area that was like this this part sucked more I just think

446
00:50:31,520 --> 00:50:39,440
overall I think I think we all want more in everything yeah um but I feel like they were

447
00:50:39,440 --> 00:50:44,000
like you know what this is the this is the maximum capacity of what we can do and we're

448
00:50:44,000 --> 00:50:51,680
gonna get 100% of that instead of 85% of more yeah and I absolutely whether or not it was as

449
00:50:51,680 --> 00:50:57,040
intentional as I feel like I'm making it sound like I respect the shit out of that because I'm so

450
00:50:57,040 --> 00:51:04,800
sick and tired of getting 80% of a game right now and I feel like that's yeah anyway absolutely

451
00:51:04,800 --> 00:51:11,920
insert micro rant about the state of video games right now but anyway uh sorry what are you throwing

452
00:51:11,920 --> 00:51:17,120
down here for viz? I'm thinking about the eight as well that's pretty good I like it I don't I'm

453
00:51:17,120 --> 00:51:24,320
kind of with you on a different aspect um where I like the way it looks now probably better than I

454
00:51:24,320 --> 00:51:29,600
did when I first played it back in the day interesting because of how it's aged and you

455
00:51:29,600 --> 00:51:36,000
can't give them credit for that but at the same time your game aged well man that's a good thing

456
00:51:36,000 --> 00:51:41,840
I think it's a great thing love it eight I enjoyed it a lot I enjoyed the look of it a lot the

457
00:51:41,840 --> 00:51:52,320
graininess the crunchiness low poly it made it extra spooky you know it was in yeah I remember

458
00:51:52,320 --> 00:51:57,680
like just like first loading in and just thinking like I don't know that I can hang with this

459
00:51:59,760 --> 00:52:04,800
it starts you off and you haven't seen any of the monsters yet and you don't know what's going on

460
00:52:04,800 --> 00:52:11,760
but there's a spooky girl and you're like there's blood everywhere I'm like I don't

461
00:52:12,320 --> 00:52:16,560
I don't think I'm here for this dude I don't think I can fucking hang

462
00:52:16,560 --> 00:52:23,360
me which brings us kind of pointedly to our final surprise category for the ratings today

463
00:52:23,360 --> 00:52:30,000
and that is on a scale of one to ten dead baby cries and I gotta give it a 10 out of 10 on that

464
00:52:30,000 --> 00:52:34,880
if it got Ren's reaction then I think they fucking nailed it I think they did too honestly there's

465
00:52:34,880 --> 00:52:42,400
no ladders to rate so yeah well I think the I think the ladder category just canonically is

466
00:52:42,400 --> 00:52:47,680
gonna have to be a surprise category unless there's ladders there's ladders there's no ladders

467
00:52:48,800 --> 00:52:56,400
so I think that baby cries is what we have to yeah damn you and I despite our initial variance

468
00:52:56,400 --> 00:53:03,120
scored exactly the same that's interesting we're uh 8.1 8.1 yeah yeah round it up to an 8.2

469
00:53:03,120 --> 00:53:08,160
destructoid yeah fuck you destructoid bitch bullshit man come on let's see your whole

470
00:53:08,160 --> 00:53:13,040
scaling system let's see what you got yeah you don't have an ed with a fucking iphone

471
00:53:13,040 --> 00:53:18,640
with a list over here doing averages I got the list dude what a dick it's our math magician

472
00:53:21,040 --> 00:53:30,240
that's me dude uh games for next week let's hear it so I just put in some random fucking games here

473
00:53:30,240 --> 00:53:40,160
here three specifically I've got hotel dusk it's one of my favorites I do I do want to play that

474
00:53:40,160 --> 00:53:46,080
one yeah I do I won't lie trauma center yeah I've never really played trauma center but I'm not

475
00:53:46,080 --> 00:53:49,840
I'm not either it's got some like it's it's up there on the list of people you know people

476
00:53:49,840 --> 00:53:55,600
love that game I've heard it's good and I figured oh like a it sounds to me like it's going to be a

477
00:53:55,600 --> 00:54:02,000
heavily stylist technical game yeah so I'm eager to see what that looks like and then uh warrior

478
00:54:02,000 --> 00:54:09,360
wear touched again kind of another stylist I would assume yes central um kind of party game I'm

479
00:54:09,360 --> 00:54:13,120
guessing I've never actually played any of the warrior wear games when I actually played probably

480
00:54:13,120 --> 00:54:21,120
two years ago no shit yeah cool um uh do you want to randomize or do you want to just pick one

481
00:54:21,120 --> 00:54:29,520
I here's the thing yeah I love hotel dusk it's like my favorite it's probably my favorite game

482
00:54:29,520 --> 00:54:34,640
on the deals are you trying to burn that right away or you want to save it because I could totally

483
00:54:34,640 --> 00:54:40,400
go for just delving into it absolutely it's such a good game um I'm I'm not gonna lie to you

484
00:54:41,360 --> 00:54:46,000
you're we should probably save it we should save it just because you're kind of at a busy point

485
00:54:46,000 --> 00:54:52,160
and actually I'm so glad last we talked ed was at some he was closing on a house or did you have

486
00:54:52,160 --> 00:54:55,760
the problems with the house I don't remember what had happened everything was fucked I was trying

487
00:54:55,760 --> 00:55:05,360
to buy it was fucked and now ed owns the house congratulations ed thank you yeah so it's a little

488
00:55:05,360 --> 00:55:11,600
it's a little crazy right now so I say then warrior wear sounds perfect I'm super up for

489
00:55:11,600 --> 00:55:17,760
it's super that I need something that I can potentially play with the audio off uh because

490
00:55:17,760 --> 00:55:24,000
I won't play it if it if it's if it needs the audio I don't want to I don't think I think it'll

491
00:55:24,000 --> 00:55:30,800
be fine I think we'll be fine but like I couldn't I felt I just didn't want to play Dementium without

492
00:55:30,800 --> 00:55:36,240
the audio because it just there was so much to be added with it yeah so I had more opportunities

493
00:55:36,240 --> 00:55:41,280
to play but not necessarily with audio so right opening that up will give me some more playtime

494
00:55:41,280 --> 00:55:47,600
for sure oh yeah but uh plus something I can pick up and put down that's perfect that's perfect

495
00:55:47,600 --> 00:55:53,120
for that yeah well then I say that we do that one all right let's do it I'm fucking stoked walking

496
00:55:53,120 --> 00:55:59,840
it in warrior wear touched I don't think I've ever made that sound in my life it was a really

497
00:55:59,840 --> 00:56:05,200
accurate dog noise I'm probably gonna clip that really yeah that's perfect I can't wait to hear

498
00:56:05,200 --> 00:56:09,680
it how it sounds on the playback damn well if it's good send me the clip oh I will oh yeah

499
00:56:09,680 --> 00:56:15,840
yeah I think that probably about wraps us up yeah I think so back on the normal schedule so

500
00:56:17,760 --> 00:56:21,680
whatever the fuck that means two weeks from now we'll do it again yeah see in two weeks

501
00:56:21,680 --> 00:56:26,880
fuck yeah unless it's somebody's birthday or something we forgot about that's a you know

502
00:56:26,880 --> 00:56:31,920
obvious yeah but yeah we'll see I think we'll I think we're set I think we're good I think

503
00:56:31,920 --> 00:56:39,920
we're good yeah all right let's get in touch with Wario

