WEBVTT

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Hey, everybody, and welcome to the SoCap Improv

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Comedy Podcast. My name is Ralph McLeod. I am

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the owner and artistic director of the SoCap

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Improv Comedy Theatre in Toronto, Ontario, where

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we do improv classes, shows, rentals, events,

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corporate events. I have a corporate company.

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I have a corporate company called Yes Unlimited,

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where we do corporate work with my partner, Tracy

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Shade Porter, who I'm going to have on at some

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point. We'll talk about corporate work. Corporate

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improv, how we can bring improv into your workplace

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to transform teams, to make a workplace that's

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more conducive to saying yes and getting along

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and communicating and embracing mistakes and

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creativity, thinking outside the box, stretching

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up against your edges of your comfort zone and

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expanding them and all that great, wonderful

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stuff. Also, you can come and take a class with

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me online every Wednesday at 6 to do a Zoom class.

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And we regularly, or I guess the Royal League,

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regularly have students from all over North America.

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Arizona, New York, Connecticut, Canada, of course.

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So that's been really, really fun and interesting.

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It's a nice community of people who still come

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and get together. Started during the pandemic.

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And boy, if you told me before the pandemic that

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I could teach improv online through Zoom, I'd

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say you're nuts. But I actually still do it and

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quite enjoy it. It is not the same as real life

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being in person, but it certainly has advantages

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that I've discovered and like. I recommend trying

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it if you are in a roommate place, remote place.

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I recommend it. But you can come to our website

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at socap .ca, S -O -C -A -P as in peter .ca,

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and try it out. We usually have at least one

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person who's new, which has been exciting and

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fun. Great. Also, every podcast has a sponsor.

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This SOCAP podcast is no different. Today's podcast,

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hey, do you have a baby in your life? Well, this

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magazine is for all the well -dressed babies

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out there. This magazine is called Coup GQ. So

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Coup GQ, the magazine for the well -dressed baby,

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the well -apportioned baby, proportioned baby,

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a baby. Do you have a baby in your life? Do you

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want to start it down the road of just thinking

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about material things? Well, then don't. I run

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out and get a copy of Coup GQ magazine available

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at your local grocery store and every place they

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sell fine magazines. So I'm assuming subways,

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underground vaults, terraces, things like that.

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Anyway. So this improv comedy podcast is about

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improvisation, but more bent or geared towards

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people who are not interested in performing.

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Certainly we will cover some improv performing

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topics. But as I have covered before, why should

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you as just an average Joe person or Jane person

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or whomever person who doesn't want to be the

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next Tina Fey, why would you take improv? Well,

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there's a legion of reasons that I've gone over

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and I won't. Go over them again. You can certainly

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search other podcasts. I think I even have one

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called, Why the heck should I even take improv?

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Or what is improv? Why is it important for me?

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Well, it helps you overcome such things as your

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self -consciousness. It improves self -confidence.

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I say, you know, get out of your head and into

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the moment. Getting out of your head is an interesting

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one. Because what does that mean? You've never

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heard that term before. Get out of your head.

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Well, it really means... get over that thinking

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part of your brain that wants to do everything

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right good and perfect just learn how to be yourself

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and connect with people because at the end of

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the day isn't that what we all want just to be

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ourselves and find people who will like us for

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who we are well those people exist so uh but

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you can never find them if you're so fixated

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on presenting a version of yourself to the world

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that's not real right which we all do because

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it's protective for a myriad of reasons but uh

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we all have our own reasons but it's a general

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thing and not everybody but a lot of us have

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this mask that we wear that we present to everybody

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else the best version of ourselves and idealized

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versions of ourselves whatever that is but it's

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not real and uh it's limiting and boring so what

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improv will help you do especially in my class

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i shouldn't say all classes do this i think i

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think if you start actually learning to improvise

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i think any class We'll break down those barriers

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for sure. Uh, even if you just do it yourself,

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don't even have someone who can show you because,

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uh, that's fun too. Uh, or I expect it would

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be probably frustrating as well. I don't know.

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Uh, I just remember like starting and, uh, we

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didn't, we had some people would show us some

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things. But I think by and large, we figured

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it out ourselves, which made it very exciting

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and also frustrating, all kinds of things. But

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now I'm very, very happy that I had that path.

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Anyway, today, what I want to talk about is scene

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structure. And this is more for performing or

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for more theory, I guess. But it does, it is

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helpful. to understand sort of the dynamics of

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scenes, the types of scenes we'll run into. And

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I'm not going to talk about all the types that

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we'll get or even the top four or five, but one

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particular type of scene that we will get. And

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this type of scene I call, you know, or I call,

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I didn't make this up, but I borrow, you could

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call it the hero's journey or the story circle

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scene or the three -act structure. And this is

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very familiar to us if you've seen any kind of

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movie with one hero. So the original Star Wars,

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Harry Potter, any kind of James Bond movie, action

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movies, Die Hard. These are all movies with a

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single hero facing insurmountable or I guess

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not insurmountable because they surmount them,

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but they face odds. And that can be. summarized

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uh in the story circle there's a book uh man

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of a thousand faces by oh my gosh i just blanked

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on his name that's terrible oh boy now i'm not

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googling it because i'm live um i will mention

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it on the subject of podcasts and i apologize

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that i forgot the name uh but this gentleman

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was a researcher and he discovered that he was

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investigating uh native myths uh from north america

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and he discovered similarities between these

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myths and then he started looking at other myths

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around the world and found that stories from

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every part of the planet had similar uh elements

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within them and so he documented this in a man

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of a thousand faces Which then George Lucas or

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George Lucas' wife, if you believe the conspiracy

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theories, wrote the original Star Wars using

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the Man of a Thousand Faces as a guide. And that's

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one reason why the original Star Wars, if you

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saw it before it was bastardized in the 90s,

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really fit that story structure perfectly. In

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more recent times... Dan Harmon, the creator

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of Community and also Rick and Morty, has coalesced

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that down to his story circle, which he has about

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eight elements within. And for my purposes through

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improv, I reduce it even further and really boil

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it down to its essence. And so I'm going to go

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through very quickly. I'll do the story circle

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in greater detail at another time because today

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what I really wanted to talk about. was one particular

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kind of scene the most common kind of scene which

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does follow this this structure um pretty well

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and um one other thing i just want to say before

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i delve into this is this is not something that

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will be running in your head while you're improvising

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you know i'm not i'm one of those people who

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want to get you out of your head that is not

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thinking about structure and uh and character

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i want all these things to be in our bodies you

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know the same way that driving when you start

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driving of course you have to check your mirrors

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you have to think about these things and you

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do them again and again and again until finally

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they're just in your body and you don't think

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about them right like if you watch concert pianists

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you know there's a thing in their brain telling

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them to move that finger but uh you know it happens

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so fast it's it's no longer it's beyond conscious

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control Like a lot of these reflexes that we

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have, you know, that can become like if you drive,

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you know, you're the impulse or the instinct,

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I guess, to hit your brakes at the sign of trouble.

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You know that your foot is on that brake for

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your brain recognizes there's a thing going on.

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That's a conditioned response. And that's what

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I'm trying to get to is a conditioned response

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where we say yes by default. We do these things

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by default because they're within our bodies.

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So I'm actually running out of time. So I'm going

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to. I'm going to hold off on the story circle

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for another podcast. But what I am going to talk

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about is this three act structure as it relates

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to this one particular kind of scene, which is

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a scene in which there is often these are duo

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scenes. I guess almost exclusively duo scenes,

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unless a third character may enter, may be part

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of it. But there is in this, there is one main

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character. That is, there is a character that

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is. has a point of view that is more, I guess,

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uh, more has more in common is more representative

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of the people as a whole. So for example, let's

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say you have a couple and a married couple, uh,

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and one of those, and the, let's say this one,

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one of the spouses has, has discovered that their

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partner is having an affair and they confront

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them. Uh, now in that little, bit of a scene

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in the setup that would be the first part of

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the scene the world as it is the starting conditions

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this is what we know and just by virtue of being

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cheated upon the spouse who is the I guess the

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cuckold in this case is the main character they

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are vulnerable they're sympathetic you know this

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is why all heroes are orphans or their parents

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are mean to them or they are somehow sympathetic

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or vulnerable even in Die Hard John McClane afraid

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to fly so vulnerable sympathetic and that generally

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shows us a main character again i don't want

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you to think about these things while you're

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advising but it's it's good to deconstruct them

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uh scenes and and go through them anyway so this

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is the type of scene that we tend to have this

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this scene with joe's represents i think probably

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50 to 60 percent of the types of scenes that

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you will see in character and story scenes not

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game of the scene but i don't teach game of the

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scene although that they they come up and i'm

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i love game of the scene but i don't i think

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any scene that starts is not some a scene that

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we want to impose anything on i think we want

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to let it breathe and we want to discover what

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kind of scene this is maybe this is a scene where

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there are no laughs uh that's rarely it's very

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very very uncommon that you will have a scene

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with no laughs that is entertaining and that

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has to do with where the laughter comes from,

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which I don't have time to talk about today,

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but that's the 10 episodes right there just on

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why we laugh and the difference between laughter

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and humor. But we laugh at things with improv.

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We laugh not so much as a joke or the humor of

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it, but for the connecting of it. Anyway, so

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at the beginning of a scene, we have generally

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an identifiable main character in this case,

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and we have a... clear villain or agent of chaos

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or antagonist, a baddie. First of all, we have

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the first beat of this scene is the world as

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it is. It's understanding who, what, where in

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that parlance or just the world as it is, the

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starting conditions. Who are we looking at? When

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a scene starts, it can be anybody. We want to

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know who we're looking at, what they're doing

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and where they are. I don't think they're ever

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extraneous, but they're less important as to

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what's going on. Like what's happening between

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these two characters right now? Oh, it's a couple

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and one has just discovered that the other one

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is cheating on them. So that's starting conditions

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and that's the world as it is. That once that

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is established, that's act one in the three -act

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structure. Act two comes when we understand what

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the main character, wants to do as a result of

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finding out this information? Do they want to

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leave their spouse? Do they want to congratulate

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them on also joining the ranks of people who

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have affairs? What is the main character's reaction?

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And based on their reaction, what do they do?

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Are they going to leave? Are they going to scream

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and shout? Are they going to cry? and beg for

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sympathy or forgiveness or try to fix it what

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is the decision the main character takes and

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that takes us into act two and act two is the

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playing out of that beat leaving uh and let's

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say that's what the character chooses because

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that's the most relatable choice and which will

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always work and then what's the character do

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once we play out that beat the leaving okay and

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then what does the antagonist do as a result

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of that And then act three happens at the end

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when we know for sure what's going to happen.

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Will these characters be okay? Will they come

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back together? Will they have a new understanding?

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Will the affair that happened cause them to reevaluate

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their relationship and start over again? In which

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case we're looking at a comedy. Or will the characters

00:15:12.690 --> 00:15:16.009
break up and then we're looking at either a tragedy.

00:15:16.669 --> 00:15:20.389
Yeah, we're looking at a tragedy. So that's act,

00:15:20.509 --> 00:15:24.669
that's the three act structure. And why that's

00:15:24.669 --> 00:15:28.870
helpful is once the first act plays out and we're

00:15:28.870 --> 00:15:30.690
all natural storytellers, so we know it has to

00:15:30.690 --> 00:15:34.570
move on. And so newer students will kind of get,

00:15:34.590 --> 00:15:37.370
will dry up at this point, like their brain,

00:15:37.389 --> 00:15:39.070
they'll like, wait a minute, they'll run out

00:15:39.070 --> 00:15:41.509
of an idea and they'll be, and that's your brain

00:15:41.509 --> 00:15:44.450
telling you, move on, move on to act two, which

00:15:44.450 --> 00:15:47.799
is make a choice. Make a decision. Do something.

00:15:49.220 --> 00:15:53.039
There's other things to segue us into Act 2,

00:15:53.080 --> 00:15:55.639
but that's the most obvious and common one. You

00:15:55.639 --> 00:15:58.000
make a choice. Based on everything that's happened,

00:15:58.080 --> 00:16:01.200
here's what I decide to do next as a result of

00:16:01.200 --> 00:16:03.860
that. And then we play that beat out. And then

00:16:03.860 --> 00:16:07.059
are they going to stick with their idea? Are

00:16:07.059 --> 00:16:09.399
they going to have another opportunity to make

00:16:09.399 --> 00:16:11.720
another choice? And it's at that point that we

00:16:11.720 --> 00:16:14.039
enter Act 3, and that is the end of the scene.

00:16:14.460 --> 00:16:18.460
So in my example, the character discovers their

00:16:18.460 --> 00:16:20.779
spouse is having an affair. They make the choice

00:16:20.779 --> 00:16:23.519
to leave. There's some back and forth. There

00:16:23.519 --> 00:16:27.440
is some cajoling. And at the very end, the person

00:16:27.440 --> 00:16:29.960
who did the cheating asks one more time for the

00:16:29.960 --> 00:16:32.039
main character to stay. They've learned their

00:16:32.039 --> 00:16:34.799
lesson. They'll do better. Or they've offered

00:16:34.799 --> 00:16:39.700
some kind of assurance or gift or offering to

00:16:39.700 --> 00:16:41.500
make the main character change their mind. And

00:16:41.500 --> 00:16:43.840
the main character may go, OK, you get one more

00:16:43.840 --> 00:16:47.259
chance or be too late, sucker. I'm out of here.

00:16:47.519 --> 00:16:49.980
And so that's a three act structure. And that

00:16:49.980 --> 00:16:53.700
will work in many kinds of scenes. And that's

00:16:53.700 --> 00:16:55.980
highlighted by two characters in which there's

00:16:55.980 --> 00:16:58.340
conflict between the two of them, which is not

00:16:58.340 --> 00:17:01.299
all scenes. And it's not necessarily the best

00:17:01.299 --> 00:17:03.960
scenes, but it is one of the most familiar and

00:17:03.960 --> 00:17:06.380
it is one of the most common. Anyway, that's

00:17:06.380 --> 00:17:09.279
it for today. I'll be back next week with some

00:17:09.279 --> 00:17:12.880
more improv -related information and content.

00:17:15.039 --> 00:17:17.180
Subsequently, I will talk more about the different

00:17:17.180 --> 00:17:19.579
kinds of scenes. I will do a whole episode just

00:17:19.579 --> 00:17:21.440
on the story circle because I think it is very,

00:17:21.519 --> 00:17:23.900
very important just to understand it. Again,

00:17:24.000 --> 00:17:26.619
this is not something that while you're improvising,

00:17:26.720 --> 00:17:29.900
you pull out of your back pocket like, oh, guide,

00:17:30.099 --> 00:17:35.410
okay. Oh, now it's time to, you know. to enter

00:17:35.410 --> 00:17:38.369
the second point of no return. Or now it's time

00:17:38.369 --> 00:17:41.609
to, as main character, has to go through a bunch

00:17:41.609 --> 00:17:45.210
of trials. Not that. This comes in our body.

00:17:45.289 --> 00:17:47.470
And the thing about stories is it's already in

00:17:47.470 --> 00:17:49.549
there. We just have to get out of its way and

00:17:49.549 --> 00:17:52.230
let it out. But our thinking brain causes us

00:17:52.230 --> 00:17:55.069
to not trust it and run away from it. Anyway,

00:17:55.150 --> 00:17:57.309
that's it for me today. Thank you all very much.

00:17:57.410 --> 00:18:00.059
I hope to see you back here next time. for some

00:18:00.059 --> 00:18:04.259
more SoCap .ca. And remember, if you've got a

00:18:04.259 --> 00:18:07.640
baby in your life, Coup GQ, the magazine for

00:18:07.640 --> 00:18:10.859
the well -dressed baby. Let's face it. Who doesn't

00:18:10.859 --> 00:18:13.259
want a well -dressed baby? Take care, everyone.
