WEBVTT

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Hey everybody, welcome to the SOCAP Improv Comedy

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Podcast. I'm your host, I'm Ralph McLeod. I am

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the owner and artistic director of the SOCAP

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Comedy Theatre in Toronto. That's SOCAP .ca,

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SOCAP .ca, that's our URL. We do improv classes,

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improv classes for performance, improv classes

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for self -improvement. We also do shows here,

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we do a lot of improv, some stand -up, sketch.

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We are available to rent. You can rent us to

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put your show on. All this can be found at our

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brand new and very much better website, SoCap

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.ca. You can meet me at Ralph at SoCap .ca. That's

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the best way. Or admin at SoCap .ca. It really

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comes to the same place. That's me. Me, the benevolent

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dictator. As always, the SoCap Comedy Podcast

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is brought to you by a sponsor. Today's sponsor

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is Wexler's Beef. Wexler's Beef. Your mouth is

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in our hands. So check out the Wexler Beef Company

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for any of your meat needs. M -E -A -T, if you're

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curious. All right. So in this podcast, we're

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going to talk about improv and improv for performance,

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improv for life. Why improv? Why take it? What

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does it matter? Can it help you? How can it help

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you? And anyway, I'll just give you a real...

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Quick anecdote about how it's helped me. You

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know, one thing that we tend to do as adults

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is we like to gaslight our children. Not in a

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mean way. I'm sorry, we don't do it out of meanness.

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We do it out of care. But we gaslight people

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all the time. And one of the things we do with

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children is when they say something like, hey,

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mom, dad, caregiver, I am going to school and

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I want to go because I'm scared. And 99 % of

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the time adults say, hey, I'm going to be scared

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of. We take away their, we try to tell them that

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their concerns aren't founded. We gaslight them.

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They say, you're wrong. I know you don't know

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what's going on. So more children are supposed

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to trust their instincts if we tell them from

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a very young age that they're wrong. So here's

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what I would do. This happened to me. This literally

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happened to me when my dog, about three years

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ago, when she was about five. Said, Daddy, I

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don't go to school. And I said, what's wrong?

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She goes, I'm scared. And I went like, yeah,

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of course. It's a scary place. There's adults.

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There's that kid that bites. It's a terrifying

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place. And I totally understand you're scared.

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And she laughed. And she said, Daddy, you're

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silly. And I said, get your coat. And she did.

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And we went to school. And no problem. So I avoided

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the fight. I avoided all of that. And I showed

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her that her concerns were legitimate. Because

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she wanted to be heard. That's what people want

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most, usually, is just to be heard. I just want

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someone to take my concerns seriously so I don't

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think I'm crazy. So that's how, that's a direct

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way of how improv helped me become a better father,

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more attentive father. Father that says yes rather

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than no. Father who yes -ands what her daughter

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says. And that's what I try to do. I mean, obviously,

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they're children. We're adults. Sometimes, you

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know, I'm not saying indulge everything, but

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there's an example of I didn't tell her that

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her concerns were unfounded. I recognized them

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as legitimate. She felt heard. And that was enough

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for her. She was happy to go to school. And that

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was kind of the end of it. You know, I mean,

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in the three or four years since, you know, she,

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like most children, has voiced her displeasure

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with going to school, to say the least. And that

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I'm also totally on board with. We can have a

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conversation about school. Institutions. That's

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not just school. That's not just. It's institutions.

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It's top -down, top -down central planning. It

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doesn't work. It doesn't recognize the people

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who are in the lines, to use the war analogy,

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who know better what's going on. The people who

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day -to -day do the stuff, whether it's teaching

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in a class, whether it's policing streets, whether

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it's administering to someone's soul. They know

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what they need, but central planning tells them

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that they're wrong and this is what you really

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need. It's a whole other conversation. Anyway,

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that's improv, and that's a real way it can help

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you. So today, what I was going to talk about

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is Ralph's three rules, three rules for improvisation.

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Sorry, no, let's back up. Not rules. They're

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not rules. If I had one rule about improv, so

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an unshakable rule. And I go back and forth.

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I'm not really sure if this should be a rule,

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but I keep looking for a scene that is successful

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that breaks this rule, and I've never seen it.

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So in as much as I can say it's a rule, just

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because I haven't seen an example when it's not

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there and it seems worse, that's agreement. An

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agreement that exists on the level of improvisers,

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on performers, or if you're playing a game with

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someone in the real world, to agree. Oh, are

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we flirting? Oh, we're flirting. Oh, that's nice.

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That's cute. That's cool. You know, because if

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you have disagreement, one person thinks they're

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flirting and the other person thinks we're just

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hanging out, being friends, right? You can see,

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oh, that would lead to some issues. That leads

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to some issues. You know, obviously being honest

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can straighten those things out, but that's to

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do and all that. So that would be my sort of

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rule that the improvisers have to agree on what

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we're doing. We have to agree that you're my

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dad and I'm your son. And we have to agree that

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I'm asking for the keys to the car, and we have

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to agree that you as my father are very skeptical

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because the last time you lent me the keys, the

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car betrayed. So we have to agree on all that

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stuff. Now, first, we don't know at the beginning.

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That's what's going to happen. We only notice

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it as it's happening, as it's unfolding, in the

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moment. Oh, okay. I am your father, and it's

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improv, and it's a... A car that doesn't exist,

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so I can give you the keys. You can smash it.

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It doesn't matter. It's irrelevant. But for some

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reason, I'm pushing back on that. I don't want

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to give you the keys. And why is that? Oh, because

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last time, this happened. And now you've got

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a whole story that's unfolding and discovering

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in real time. At some point, we'll have a discussion

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about discovery versus invention and how discovery

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is exhilarating and delightful and invention

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is boring and obvious. Terrible. Not to put too

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fine a point on it, but in general, discovery

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is what we're trying to do. We're trying to discover

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our characters and discover what's going on.

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Discover all these things about ourselves, our

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characters that we didn't know at the beginning.

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I like to think that the characters knew all

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along and they're just letting us know. Oh, okay.

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Turns out I'm a total knob. I'm the bad guy in

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this scenario. Okay, great. Or I'm the hero.

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Didn't know that at the beginning. Didn't know

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I was going to have to be a narcissist and defend

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being a narcissist and actually say why being

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a narcissist is a great thing and that you're

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a knob if you're a stupid head, if you're not.

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Anyway, to go back to what I was trying to say,

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three best practices, let's call them. And what

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I like about them is there's only three of them.

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If you do these three things. your scenes will,

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by and large, be successful. There's way more

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other things to do, but these are the three I

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like to really focus in on because if you do

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these three, scenes and interactions with people

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generally go pretty well. And if you don't, it's

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difficult to see successful scenes. Maybe number

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two you can get away with not doing. Yeah, you

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can definitely get away with not doing number

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two if you have a strong game that we're playing.

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And we'll talk about games at some point. But

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right now, I just want to go back to the three

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things that are, there's three of them. And they're

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simple to sort of understand. Not so easy to

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do, obviously. Well, I shouldn't say obviously.

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There are, I mean, if anybody could do them,

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if I just told people to do these three things

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and they did them right away, you wouldn't need

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me. That would be bad for me. Then I'd have to

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go find a real job. Don't do that. But if you

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do these three things or focus on them. you'll

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be successful. So there's three of them. They're

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fairly easy to understand what they are about.

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It's harder to do in practice. But what's nice

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about them is they're things you can control.

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I've said before that improv, like stoicism,

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likes we like to control what we can control

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and not worry about the things we can't control.

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So things that are outside our control are, will

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the audience like me? It's beyond your control.

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You can do some best practices that will give

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you a better chance of them liking you. But at

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the end of the day, it's beyond your control.

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Well, then they find you funny. You can't really

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make... Everybody wants to be good, but that's

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beyond your control. There's really no way to

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be good unless you think about the practices

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that will give you a better chance of success.

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So we go back to these three things. There's

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three of them. They're fairly easy to understand,

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at least on paper. And they are... things that

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you can control and you can get better at them.

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It's a process. So I, as an improv teacher, am

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very process -based, very systems -based, not

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results. I don't care about results. I mean,

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I do, obviously. I shouldn't say obviously. What's

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it mean obviously today? I try not to be concerned

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with the results because at the end of the day,

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whether the audience has a good time or a bad

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time, it's beyond my control. Someone might be

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having a crappy day when they came to my show.

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And they're just going to continue their crappy

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day. But what I can control are these three things.

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So number one, agreement, also known as yes anding.

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I'm going to talk about yes and at some point

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a little more in detail. But when I say agreement,

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that we as performers or people in the real world,

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we're engaging in some kind of interaction. We

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agree on what's going on. So on stage, that's

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you're my father and I'm your son. And I'm asking

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for the keys to the car. And you're not giving

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them to me because last time I tore the car up

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a tree. We agree on that. You know, I don't think

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that you're my father and you think I'm a doctor.

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And that can work as long as we both agree on

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that. But that's a bad example. You know, we

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agree that you're my father and I'm your son.

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We don't disagree. I think you're my father and

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you think that you're my doctor. Again, you can

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be my father and my doctor, but that's a different

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thing. This is what I'm trying to say. We're

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trying to agree on who we are. We agree on what

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we're doing. We agree on the games we want to

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play. That level of agreement can go very, very

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deep. It can just be at the level of who we are.

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But also we can agree on that we don't like each

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other. And then we can agree as to why we don't

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like each other. Because you were mad that you

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were in a van and then I came along and you had

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to give that up and come back and take care of

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me. That's a rotten thing to do. So we can agree.

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And that's what we really want to do. We really

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want to agree on what's going on. Who are the

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stakes? Who's our main character? Who's the bad

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guy? All that stuff. And that might sound daunting.

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And it is if you want to try to put in real time,

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start making these agreements and check them

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off on a list. It just happens. The nice thing

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is when you say yes, these things just happen.

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And it's time to get out of the way of them a

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little bit. The second thing that we can do is

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we can make choices. And we make choices based

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on how we feel in the moment. What's happening

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right now? How do I feel about it? I love it.

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I hate it. I like you. I hate you. Right? This

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is what we want to do. We want to make choices

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about how we feel. They're tied to an emotion.

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So when I ask for the keys, your reaction might

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be alarm, concern, or like, oh, frustration.

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Here we go again. well whatever choice you want

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to make or relation oh my god my son wants to

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drive a car he's got a date this is exciting

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martha get in here the kid's gonna want to date

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you can be excited you can be whatever you want

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to be whatever and which these means number three

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which is we make choices and we do things that

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are fun for us to do us as the improviser as

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the actor right in the real world i flirt with

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somebody because i'm excited by that because

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i want to because i'm attracted to somebody right

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that's that's what you want to do and that makes

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you more fun um And the same thing on stage.

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Oh, you know, it'd be fun to do right now. It'd

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be fun to die a glorious death. That would be

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fun. You know, in the real world, I'm only going

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to get to do that once. But on stage, I can do

00:12:50.049 --> 00:12:52.850
it multiple and multiple times. Or it might be

00:12:52.850 --> 00:12:54.690
fun to talk with an accent. Or it might be fun

00:12:54.690 --> 00:12:57.710
to play a narcissist. It might be fun to yell

00:12:57.710 --> 00:13:00.090
at somebody. And it's very fun to yell at someone,

00:13:00.169 --> 00:13:02.970
you know, in a way that is safe. Because then

00:13:02.970 --> 00:13:06.240
when you improvise... it's safe, right? The way

00:13:06.240 --> 00:13:08.159
you can yell at your friends and call your friends

00:13:08.159 --> 00:13:10.039
all kinds of names. But, you know, since there's

00:13:10.039 --> 00:13:13.320
no intent to be really mean, it's fine, right?

00:13:13.460 --> 00:13:14.779
And sometimes you get mad at your friends and

00:13:14.779 --> 00:13:17.080
you say things that I'm talking like the way

00:13:17.080 --> 00:13:19.840
we just goof around, you know, and take the piss

00:13:19.840 --> 00:13:23.320
out of people. Um, that kind of thing. That's

00:13:23.320 --> 00:13:25.000
fun to do. And that's fun to do on an improv

00:13:25.000 --> 00:13:27.179
stage. So those, those are my three rules. Oh,

00:13:27.279 --> 00:13:29.379
no, not rules. Sorry. Three best practices, three

00:13:29.379 --> 00:13:31.139
guidelines. These are three things I look for

00:13:31.139 --> 00:13:33.000
and try to emphasize when I teach. I always come,

00:13:33.100 --> 00:13:35.980
I often come back to these three things. Like

00:13:35.980 --> 00:13:40.159
I said, there's way more out there to do. But

00:13:40.159 --> 00:13:42.419
as a starting point, that's good. And it's always

00:13:42.419 --> 00:13:44.360
good to come back and refresh those things if

00:13:44.360 --> 00:13:47.679
you've been doing it for a while. Uh, which is

00:13:47.679 --> 00:13:50.120
something, you know, we'll talk about. and things

00:13:50.120 --> 00:13:53.759
at some point for sure. But for now, just come

00:13:53.759 --> 00:13:58.360
back to these three practices. Agree. Yes. This

00:13:58.360 --> 00:13:59.700
is the game you want to play? I'll play that

00:13:59.700 --> 00:14:02.519
game. Yes. We'll play the infidelity game where

00:14:02.519 --> 00:14:04.480
one of us gets caught cheating and we have an

00:14:04.480 --> 00:14:06.120
argument about it. Do you want to play the breakup

00:14:06.120 --> 00:14:08.240
game? Great. We'll play the breakup game. Do

00:14:08.240 --> 00:14:09.799
you want to play the I'm asking for the keys

00:14:09.799 --> 00:14:10.919
you're not going to give them to me because I'm

00:14:10.919 --> 00:14:13.139
a knob game? Play that game. So agreement. We

00:14:13.139 --> 00:14:15.419
agree on what we're doing, what's going on, who

00:14:15.419 --> 00:14:17.860
we are, all that stuff. And the more we can agree.

00:14:18.250 --> 00:14:21.330
And the more detail that we can agree upon, the

00:14:21.330 --> 00:14:26.970
better. But at the beginning, just doing, right?

00:14:26.990 --> 00:14:30.250
And then how we feel. Those two things. And really,

00:14:30.450 --> 00:14:32.769
it's like, you're my dad, I'm your son, great,

00:14:32.950 --> 00:14:36.350
and I need you. You've got a great scene already

00:14:36.350 --> 00:14:39.190
because you've gone on number two, which is my

00:14:39.190 --> 00:14:43.129
choices. The choice to hate is great. Another

00:14:43.129 --> 00:14:45.590
world, but on stage. In fact, on stage, a lot

00:14:45.590 --> 00:14:48.600
of what we do, A lot of what I do, anyway, when

00:14:48.600 --> 00:14:51.940
I teach people is really how to be garbage people.

00:14:53.100 --> 00:14:54.860
Because it's so fun to watch garbage people,

00:14:54.940 --> 00:14:57.480
bad examples of parents, bad examples of children,

00:14:57.639 --> 00:15:00.139
bad examples of partners and spouses. Like, these

00:15:00.139 --> 00:15:04.240
are fun to watch bad people. Not people who are

00:15:04.240 --> 00:15:06.980
bad at their job, but just like evil, self -centered,

00:15:07.120 --> 00:15:11.220
self -righteous, narcissistic, psychopathic characters.

00:15:11.399 --> 00:15:14.529
They're fun to watch. And I think it's like going

00:15:14.529 --> 00:15:16.370
to the zoo and seeing a wild animal in the cage.

00:15:16.470 --> 00:15:18.289
It's like, it's exciting because it's a kind

00:15:18.289 --> 00:15:21.509
of an experience, but it's not real. So it's

00:15:21.509 --> 00:15:25.169
safe, right? It's like movies. I love zombie

00:15:25.169 --> 00:15:27.210
movies, right? It's my favorite kind of horror

00:15:27.210 --> 00:15:29.309
movie. And because it's not real, I don't want

00:15:29.309 --> 00:15:30.850
to really be chased by zombies. That would be

00:15:30.850 --> 00:15:33.210
terrifying. But to see it and experience it,

00:15:33.289 --> 00:15:35.769
you know, in a kind of an airs -ass way, a safe

00:15:35.769 --> 00:15:39.529
way, it's very fun. So, agreement, make choices.

00:15:39.789 --> 00:15:43.879
Thermistry, do what's fun. But to have fun, you

00:15:43.879 --> 00:15:47.080
know, fun, messing around, it's good. Like good

00:15:47.080 --> 00:15:50.159
natured misbehavior is very, very exciting and

00:15:50.159 --> 00:15:52.340
it's really nice for us. The thing about having

00:15:52.340 --> 00:15:55.960
fun, when you have fun on behalf of the group,

00:15:56.059 --> 00:15:58.700
it's exciting and fun. When it's all about yourself,

00:15:58.899 --> 00:16:01.940
it's not so fun. Then you look like a show off,

00:16:01.980 --> 00:16:04.259
like you're showing up people. So it's a way

00:16:04.259 --> 00:16:06.500
to have fun and misbehave within the group. It

00:16:06.500 --> 00:16:08.720
adds to the experience, doesn't detract from

00:16:08.720 --> 00:16:11.000
it, making it about me. Anyway, those are my

00:16:11.000 --> 00:16:14.559
three guidelines, not rules. I almost said rules

00:16:14.559 --> 00:16:16.379
again, but I caught myself and said guidelines.

00:16:16.419 --> 00:16:19.100
Three best practices that will make your scenes

00:16:19.100 --> 00:16:21.919
fly. And again, that's where we start. Those

00:16:21.919 --> 00:16:26.379
three things. Agreement. Make choices. Do what's

00:16:26.379 --> 00:16:29.220
fun. All right. Have a great week. And wherever

00:16:29.220 --> 00:16:31.759
you're going, be safe. Be well. Be kind to people.

00:16:32.559 --> 00:16:34.500
It's tough out there. Bye.
