Last time on Crown of the Kobold King, our heroes decided to sleep in the crypt after
saving the missing hunter Barliss.
Resting behind a stone door with additional security with Monet's padlock seemed like
a good idea at the time.
Everyone was then awakened by Kobolds using pickaxes to tear down the door.
Our heroes began fighting for their lives, trapped like rats.
Our story continues now!
Alright Scarab, as it comes to your turn, you can make out the faint shapes of something
large moving through the mist.
The smoke, rather.
And it is your turn.
Golly, it's been a whole week and I have no idea what to do.
Let's see here.
This is bad.
It's so bad.
Straight up, if there wasn't any fog here.
Yeah, it'd be fine.
It'd be fine!
See, I was thinking, oh, wait a few turns and it'll dissipate.
But it's actually getting worse.
It's spreading.
Got the other two boys in an issue.
Nope.
Let me just go ahead and do, you will not be able to have Barless' help.
He is too weak.
Ed Grint, lowest possible role for him.
So he is now...
He can go before me.
Situated himself.
Yeah, that'll be fair.
We'll do that real quick.
He is now at the end of initiative because he nat-wanned his wall.
Oh cool.
Dummies.
Recovering from the shock of the commotion and the wall of smoke that is slowly pouring
towards him, he actually will spend his turn moving back to Barless who he will drag further
into the room.
And now it is your turn.
Okay, here's what's gonna happen.
Scarab is gonna reload.
And would like to attack the one that is not being flanked between Monet and the Beyblade.
So I'm rolling...
I'm sorry, the one that is being flanked?
The one that's not.
The one to the right of it.
Okay, gotcha.
Sky.
DC5?
Yes, because he is not hidden since his last attack.
That's a pass.
Okay.
Did you just nat 20 yet?
Yeah.
I rolled a 19 but it was cocked and I was like, let me play fair.
Then I rolled a 20.
Get out of here!
Okay, see ya.
Fire!
Wait, did I say that it reloaded?
Yes I did.
Yes.
It's gonna be a 19 to hit.
Or 19 to hit.
Roll for damage.
Come on.
Go ahead.
It's gonna be 8 damage piercing.
Magical.
Beautiful.
I don't think it matters at all with these guys.
Next action, reload and free action.
Scarab and Tricky are gonna move to the back of the room out of the fog.
Alright.
And that is it.
Rube Mord, you're up.
Alright.
Rube Mord's naked ass is gonna run into the smoke next to Monet.
Oh, I'm not gonna get demonetized.
It's just that naked man running around our podcast.
He's got a Jockstrap.
Tasty.
But uh.
Why would you say so?
It's flush colored.
I see his whole ass.
Better than the reverse.
Do I need to roll another fortitude running into this?
No.
Start of your turn.
Awesome.
And he's gonna do, let's do a regular swing on the Cobalt that Scarab just shot.
Alright.
Concealment.
Oh yeah.
13 or 18.
Can't tell the difference.
It doesn't matter.
Now here comes the hit.
Fuck.
Natural one.
Oh Jesus.
I love it.
I can't believe this.
I love it.
Dang dang dang dang.
It's like the third one this fight.
Fourth one?
Fifth.
One two three four five.
Yeah.
Yikes.
I'm surprised I haven't gotten one.
This is so, this is insane.
You decapitate yourself?
Your weapon's current hit points are reduced to its broken threshold so his hammer breaks.
He swings his hammer, completely misses, hits the floor, cracks.
You know, fun game guys.
Fun game.
Oh I did hear, I heard something about if you have a repair kit you can fix your...
I don't have repair kit!
That's a great throwback.
God dang it dude.
All right, see you next week.
The end.
Oh boy.
Worse than a character does.
This is a guy that has like five weapons right?
He put those two axes away in the sitting duck.
Oh okay.
I mean he does have the flying talon that he got from the white robin.
Nice.
It's kind of fun.
That's really fun.
I'm glad you broke your hammer.
Cob corn who?
Did somebody say cob corn?
Rootmore's hammer?
I can't recover from last time.
I don't get it.
I get it.
I'm lost.
Saying your hammer's sadder than cob corn's death.
Saying that your hammer breaking is worse than cob corn dying.
No.
That's why she's like, cob corn who?
I'll never recover from this.
Well I mean in this moment I'm totally fine.
Like I'm dealt with cob corn.
But the hammer.
The hammer.
But the hammer.
Sucks.
He's been with us since the beginning.
Well, Molay.
Thought this would go better.
Did he do anything else?
Screw you.
He's going to try to punch this cobalt right in front of him.
Punch him in the face.
Concealment.
Oh that's right.
I got a rule of concealment again.
New attack.
And M.A.P.
Poke his eyes out.
This is going to be at a minus four.
We'll do the concealment first.
Twelve on the concealment.
Attack minus four.
So that's a plus six to hit.
I'm sure I can hit him.
Come on.
Yeah.
Uh, so twenty two to hit.
That's a hit?
Yeah.
Beautiful.
Can he do it?
Kill this man with your fist.
One D four plus two.
Minimum damage.
Three bludgeoning damage.
Also, it's worth noting if you are not a monk, I believe you take the non-lethal with your
fist, which means it's also a minus four on that.
No, no, not to hit.
Because naturally unarmed attacks are non-lethal.
If you want to make it lethal, then you take a minus two to attack.
Okay.
We're all learning here.
You still would have hit either way.
Oh.
All righty.
I knock him unconscious.
You did not.
Damn it.
No, no, not even.
Which one did you hit?
The one right in front of Rootmore.
That one's been shot by Scarab as well.
I will give him a little red dot.
All righty.
It's really bad.
I mean, as far as I recall, they're both like edge of death.
This kobold just saw a naked man run at him through the smoke and just punch him.
Heard a loud clang and a shatter onto the floor and then a fist of a fog.
This sucks.
Something happens that you do not see and then it is Monet's turn.
Okay, so Monet will use one action to sustain her spell.
Her whirling grindstone.
She also needs to take one persistent fire.
I'm going to do that right now.
And she's going to do a Elmage Blast at the guy right in front of Rootmore for a 10.
Okay.
Concealment.
She passes the concealment with 19.
And then a hit.
How's an 11?
That is a miss.
Shit.
She will try again with another Elmage Blast.
That's one action on both of those?
Yep.
Okay.
She didn't do a two action.
Concealment.
90 17.
Beautiful.
Come on.
Has a 15.
That's a miss.
I mean on.
Off guard.
He is not flying.
Okay.
Well, so now the with the whirling grindstone is sending off its sparks.
And it I will attempt an impulse attack on any adjacent creatures.
So that'll be on both of them.
Cool.
First one.
We'll do the one right in front of Monet.
That one you do not have to roll concealment on.
Because you have observed that one already.
I don't we weren't rolling concealment for my spell before because it's just next to them and it's just passively sending off shards of metal.
Okay.
Fair.
So the first one that is a 17 to hit.
That's a hit.
Yes.
You want me to just roll to hit for the next one?
No.
Give me damage.
So the one in front of Monet takes five slashing damage and two fire damage.
And the next one is a 91.
Which would be a fumble.
Is that a fumble?
Magic Shore.
Yeah.
That's also how I was feeling.
Wasn't sure.
Turn your purple.
Unless it don't make sense then what?
Slashing.
Yeah.
I think that's fair.
It can be a melee fumble.
It's a I mean I'll just do the spell one.
We'll say that the the shards end up hitting the wall knocking off some stone dust and it just obscures them more and they give a plus two bonus to attack rolls until the end of his turn.
Or when it did it accidentally like hit its weapon to the grindstone and sharpened its weapon for a plus two status bonus to attack rolls until the end of its next turn.
I actually really like that.
The idea of like it begins to spin towards them and they reflexively hold their spears out to try to block it and as they pull away from the attack their weapons are even sharper.
That's awesome.
So yeah.
Plus two to their attack rolls until the end of its next turn.
There's other humboys still standing up.
Until the end of its next turn.
Beautiful.
Yeah.
The other guys still good.
What do you mean the one that you fumbled against.
No the other one.
The first one.
Yeah.
He took seven.
He is still up.
And that.
Yes.
All right.
First things first.
The one directly in front of you is going to move away.
If you would like to take the opportunity to strike with your bare hand you may.
Was there anything else adjacent to the grindstone.
Yes there is.
So if you want to roll against that.
Because anything adjacent to it.
Yeah.
Go ahead and roll.
There is something next to it.
Good call.
There's 18.
That does hit.
Oh.
Ten slashing one fire.
Nice.
You can see as your grindstone hits something in the smoke that it causes it to bounce back.
As if it hits something exceptionally hard.
But you do see that the sparks caused by it have caused this thing to become a light.
Oh OK.
And you hear some like cobalt cries of surprise in the smoke.
And you're about to see what that is.
I also.
Sorry.
One last question.
Uh huh.
Monet is taking persistent fire damage.
Does she get to roll.
You take that damage right now one damage and then you will roll your flat check to see if it goes out.
So you see 15 flat.
Nope.
OK.
Yeah.
Rue more will take the reactive strike.
OK.
Give me a concealment on that.
Four.
OK.
The cobalt.
Regards the two of you both of them brandishing their now sharpened spears before you hear in the back of the room.
And God pull back.
Bullwalk.
March.
And so the two in front will proceed to move back and away.
And then from the smoke come lumbering forth these large wooden structures one of which is a blaze.
I'm moving them all at once and then we're going to go to attacks.
My goodness.
The wooden structures that emerge from the smoke are like large makeshift palisades with sharpened spear fronts on them and on the tops are notches.
You also notice around the middle another notch sticking through both of these appears to be spear points.
There are cobalt teams of two on each moving these large barricades forward threatening you with the pointy ends while also jabbing their spears through the notches.
The one that is a blaze puts itself between you and the grindstone Monet and that one will strike out at you.
Concealment natural 18.
Trying to keep myself honest too.
90 19 I keep wanting to flip they put the dot at the top for 19 so I keep wanting to flip it over like it's the bottom but 61 is not a number so 90 19 on the attack that is a 27 total to hit.
Okay.
Seven points of piercing damage.
There is a second attack that comes from this Palisade.
This is going to be a little weird mechanically because they are both using one action to move this thing and then they will each have their two to attack.
So they actually use two to get in position this turn.
And then so each of them gets one attack that makes sense there are two cobalt on each Palisade.
Yes, my only question is, are these medium sized.
The Palisades themselves.
Yes, the cobalt are small creatures.
Okay.
12 on the concealment.
That's an 18 to hit.
Miss.
Okay.
It is now the Palisade in front of Rootmore's turn.
That one is going to stab at you.
Concealment five.
Any 19 to hit 27.
That's a crit.
Yeah, you're naked.
AC 16.
Why are you up here?
The frontline fighter.
Yeah.
Even when he's naked.
I shouldn't be, but I can't have you taking all the hits.
Okay.
It's going to be 2d6 plus 4 damage.
15 points of piercing damage.
As that spear lodges into a particularly vulnerable part of your Dwarven armor.
Dwarven dick.
Dwarven armor air quotes.
I'm naked.
Second attack from that Palisade.
11 on concealment.
To hit natural two.
Oh, good.
All right.
Next.
The sorry, I have this guy.
No, that's the right one.
Confusing myself.
Getting excited.
Having fun.
The Palisade in the southwest corner on one side of your Beyblade will strike at the Beyblade.
Maybe Beyblade does not have HP.
No HP, no AC.
Well, that seems fair and fun.
Kineticist.
Yeah.
Does it take up a space?
I guess it does take up a space.
Sure, it has space.
You just can't interact with it.
It can hit you, but you can't hit it.
I can read it to you again if you like.
Logic.
No, I believe you.
Okay.
Then I guess that would have changed.
They wouldn't have known.
Not on that.
That's something foreign to them.
They will strike out at it harmlessly and see that it does nothing.
That will be their two attacks each.
The one to the right, the southernmost Palisade, is actually going to extend the Spear's Reach over the first and stab at you, Rootmore.
Oh my god.
Cover.
19 on the Concealment.
You will get partial cover, so we'll give you a bonus one to your AC.
Okay.
And a natural two on the hit, so that is a miss.
Oh, neat.
Second hit, same thing.
14 on Concealment to hit.
That is a 17.
That's exactly a hit.
Okay.
Cody, nice.
Nice.
No, it's not.
I hate it.
That is six points of Piercing.
Oh, that was very pokey.
I didn't like that.
Once again, from the back of the room, you hear, Bombardiers, make it rain.
From over the Palisades, you see two Flasks.
Cover.
This is not aimed at anybody.
All I got to do is hit a five past the Concealment.
Got a 13 for the Concealment, first one.
They're going to go here and here.
Second one, Concealment.
12.
Two Viles explode, releasing more smoke.
This one, however, has a greenish hinge.
The cloud starts much smaller, but the smoke looks much thicker.
Ugh.
I don't like that.
Yeah.
I can't say I'm too hopeful about this.
Mm-mm.
Yeah, this is...
All right.
It is Egren's turn.
I forgot what he can do.
And his name.
Egren?
He said Egren.
Egren.
Get a lot of my fleet.
Leave Edgar alone.
My add a spell's on him.
If only Barliss prayed harder, then maybe God would love us enough to give us a full rest.
God would love enough?
Scarlet, if God would love enough.
Look for secret doors back there.
Saved you.
He saved us once before.
Yeah.
That was really bad.
Like, for the listener, we are...
This big room we're in, it's practically a hallway, just 10 feet wide, and we are blocked in, and we are being slowly choked out by smoke.
It's like a...
It reminds me of Battle of the Bastards in Lower of the Rings.
Yep.
I love that in that movie.
Colkin, he did such a good job with that.
Yeah.
You mean Game of Thrones?
Did I say Lower of the Rings?
I always do that.
Game of Thrones.
Yeah.
Just in case.
Yeah.
But yes.
Just slowly being closed in.
This is not good.
Things would be...
Already don't have my armor, and then I broke my hammer.
It's like, what am I supposed to do here?
Yeah.
This is getting...
It could be shooting.
Yeah.
I mean, Edgrin is out of spells.
Oh, I'm so sorry if you said it, and did that barricade take fire damage again?
Oh, on its turn.
No, correct.
Thank you.
That is actually a big deal.
Every little bit.
Let me...
Give me a sec.
It being on fire was a you thing.
It's not persistent fire for me.
Yeah, it is.
Sorry.
That is a me thing.
And it is important because it is a wooden structure.
It is on fire.
But give me a moment.
I just wanted to throw that out there because I don't have damage for you.
No, I appreciate that.
And I apologize.
When you did damage to that before, you did seven slashing and five fire.
Or one fire, correct?
It was ten slashing.
Ten slashing.
And one fire.
Okay.
I can tell you right now, that one that is currently burning looks to be like it is rapidly falling apart.
Okay.
As menacing as these look, they are still constructed by kobolds and they are not the best.
Okay.
Matter of fact, because we're going to do burning on that, the palisade actually collapses on that one.
Nice.
Revealing two now cowering kobolds in its place.
Okay.
So we'll say the palisade itself explodes, sending one of them flying backwards.
Okay.
And the other one remains cowering in its place.
There are still three palisades standing.
And now it is Edgrin's turn.
Edgrin has no spells and very little that he can do aside from try to use his sling to help.
Yeah, he does not have anything else he can do.
He's going to spend one action to move up to the edge of the green cloud.
This is going to be a long shot for him.
And this is just outside of his first range increment.
So this is a, he's throwing a Hail Mary at the kobold in front of you, Monet.
Six on the concealment.
Come on, Ed.
That is a 23 to hit.
And then 22 with partial cover.
That's a hit.
He hits that kobold.
Nice.
Very good.
Hell yeah, Edgrin.
You can damage five points of bludgeoning damage on the kobold.
Now I'm adding more kobolds into the initiative tracker because you guys are starting to do well.
No, for the Palisade that broke.
I know he saw this bullshit.
Okay.
And that that bolt actually did a good amount of the sling bullet did a good amount of damage.
You can see that one is now like dizzy on its feet, blood dripping down its face.
It does not look like he's in very good shape.
Seeing that the smoke is starting to billow forward, Edgrin is going to back up and that will be his turn, which brings it back around to Scarab.
Okay.
What do I do?
Scarab would like to seek his hunted prey.
All right.
If I may.
Yeah.
Give me a perception against stealthy Seelie.
26.
You make it.
Peering through the swirling clouds of smoke at the far back of the room, you and you alone can see standing just outside the doorway, his girdle tail.
There you are.
Coward.
Scarab grabs reaches into his pocket and grabs his pee pee.
He's going to throw that pee pee at Cody.
You want to use this on your attack?
I might want to attack him.
Okay, so give me the concealment.
Five.
Nice.
Let's get to it.
Come on, baby.
Natural twin.
Natural.
Not a natural twin, but 21 to hit.
With the partial cover he's getting, 21 is still a hit.
Yes.
Okay.
Take this, coward.
Bing bang boom.
That's going to be nine piercing damage right into his head.
Nine points of head damage.
Hell yeah, your shot rings through the room and connects.
You see blood fly in the air at the other end of the room.
Bastard.
Loser.
Reloads.
And?
Yeah, Scarab's going to reload and Tricky is going to move down the opposite alcove of Ed Grin and Orthall in here.
That's my turn.
Hell yeah.
All right, Rootmore.
Go ahead and give me a fortitude save being in the smoke again there.
That's right.
Come on, baby.
Come on.
Yes.
25.
Grid success.
Ooh, baby.
No, I said it like that.
Doesn't really do anything for you.
I don't have to roll for it anymore?
You're actually starting to enjoy the smoke.
You heal one HP and get the addiction beat.
Oh, perfect.
Delicious.
Delicious addiction.
Sweet, sweet addiction.
Yum, yum, yum.
No way this will bite me in the ass.
Out of his sack, needle darts come flying, his cobob skewers at the kobolds right in front of him behind the palisade.
Okay.
Come on, partner.
Plus 10 to hit.
19.
That's a hit.
Yes.
Did you roll concealment?
Nope.
That's a nine for concealment.
All right.
Thank you for keeping me honest.
Here we go.
Come on.
13 to hit.
That is a miss.
Cool.
Sorry.
Don't forget, don't forget, don't forget.
That's right.
Should I?
Just hold on to your, like, put your PP in your hand until it's your turn again.
Yeah.
Keep a good grip on it.
Don't let it slip.
Yeah, I'll use it to roll again.
Fuck it.
Okay.
I'll take it.
I'm just at the side because of the two.
Okay.
I just have to roll.
Grip in your PP, die.
Just decent.
Not shitty.
Just decent.
Come on.
Okay.
There it is.
28 to hit.
That's a critical.
Yes.
Baby.
Here is what is coming.
So 8d4 is coming.
This could do it.
Just roll average damage.
17 piercing damage.
You killed those two kobolds.
Wow.
The palisade falls back harmlessly.
Well, not harmlessly.
Pointy bits are still up.
Falls back on top of the now dead kobolds as they get eviscerated by your needles swirling through the smoke.
Yes.
Yeesh.
Hell yeah, hell yeah, hell yeah.
Yay.
Thank you for reminding me to use the PP.
Holy crap.
Yes.
Be aware that even though this thing is on the ground, it is more than difficult to reign and it is still dangerous to step on.
That could be big hurt.
Ah, chill.
Then, uh...
I'm going to go ahead and put a skull on here so you know it is unoccupied.
Can you just turn the picture sideways so the needles are pointing up?
Look at that.
Oh.
Yeah.
You'll be able to turn it.
Yeah, just the blind.
How many?
Oh yeah, you're right.
That just made me grab Ruble.
I'm going to go the way Ruble, I'm doing things.
Yeah.
Okay.
Uh, thoughts are happening.
How many actions...
Congrats.
Thank you.
How many actions would it take to turn this bitch around and start pushing it towards them?
Oh.
Uh, I would let you use an interact to pick it up.
Okay.
It's, uh, for you it is about the same as using a, uh, what's it called, like a great shield, essentially.
You take two hands, you can use it as a two-handed weapon, I can...
You know what?
Just take a second, let me give you a stat block.
Okay.
Figure what, does it like, maybe lower your movement?
So now...
Since it's so big.
Doesn't matter.
I'm right where I need to be.
It's a crew mod.
It's a great idea.
Yeah, that's fun, I like that.
Rub these walls together.
Let's just make you a quick stat block for this weapon.
What is your normal to hit?
Normal to hit?
Since you're a fighter, I want to take your martial prowess.
Is it a 12?
No, it's a plus 10.
Okay.
So, because this is a little unwieldy, we're gonna change that to a plus seven.
Okay.
But because you are larger, you're able to use it more effectively than they are.
So that will be a D12 of damage plus your strength.
Ooh.
Cool.
So you said this is like a shield so I can use it as a shield if I wanted to?
Like the shield action?
Two-hander though.
Mm-hmm.
It is, yeah.
I will let you still use Ray's shield.
You can do that and it'll wear down.
It has a hardness of five, a weakness to fire, so it takes five from fire, and it has 15
HP.
Okay.
I think that's everything you need, right?
That's all the input you need on that.
Yeah, that should be good.
Is it in his space now?
Or is he in his space?
Yup.
So I'm just gonna go ahead and remove it like that, and that way you've got it on you right
now.
If you would like, later you can create a custom item for it if you would like and just call
it the Palisade.
Cool.
Legendary weapon.
That's awesome.
Yeah, low-level legendary.
Oh, just, it's like the way I see the needles is like Guardians of the Galaxy, the one
dude, the blue guy.
Like the needles fly around, kills the kobolds.
Yondu.
Yeah.
And then Ritmore just in one motion just spins the thing and just starts pushing it towards
these bastards.
Let's go!
Alright, moving on.
Well, now that he's on the board, we'll just go ahead and do...
So, Gyrtleklep is going to move forward.
Make sure I'm saying that right.
Gyrtleklep.
Moves forward.
And he is still unobserved by you, Ritmore.
And so, from the smoke, let me see, against concealment, got me a 10, that's good.
Roll the hit here.
That's a 29 to hit.
Minus, let me see real quick, sorry.
I just want, so 28 to hit.
Dang.
And if I use the reactive shield action, it's still a crit.
Dang.
Yep, that's a crit.
Hey.
This could hurt.
This is going to hurt, because he has sneak attack.
What's your HP looking like?
30.
But, does that sneak attack require flat footedness?
He is unobserved to you, so yes.
Dang.
The only one who has observed him so far is...
Scarab.
Would Ritmore be concealed, or would he be undetected?
Concealed.
He's been in the smoke.
Girdle has.
He's been the one directing everybody where to throw, and been making passive perception
checks.
Well, not passive, been rolling.
This is going to be 2d6 plus 6, and then 1d6 sneak attack.
So, for the damage, as a dagger comes flying through the smoke at you, it grazes across
your bare naked skin for 13 points of slashing damage.
Could be worse.
As you look down at the wound from the dagger that flew by, you see a green liquid slightly
ooze out of your arm, let's say.
Yeah, it's worse.
And you take 3 points of poison damage.
For his next action, he is going to hide.
Since he's thrown the knife at you, he has observed you, so he's going to try to stealth
against your perception DC.
That is a 21.
Against the perception DC?
I see you sneaking around there.
Okay, so you still can see him.
And so for his last action, he is going to move.
And now one of these goes, and then it's your turn, Monet.
And that was one of the injured ones.
Was that 4 actions?
No.
Because he moved up.
He was already there.
I was moving him into focus because he got observed.
But he was down behind the door.
You're so right.
And then he moved him up.
No, you're right, you're right.
You're absolutely right.
Thank you.
I know you want your stone to grind him.
I do.
Yeah.
Yeah, you got so many people.
Your stone is like surrounded by you.
Just be careful, Imad, if you don't know.
If you're standing there, I think it will hit you too.
It will.
It does not discern.
Yeah.
Well, not where he is.
Not where you move forward.
If he were to stand adjacent, friend or foe, matters not.
Before the mighty wheel.
Mm-hmm, battle bots.
OK, so Girdlekev just ends his turn as he is out in the open,
feeling a fool.
And it is one of the so-called Vanguard.
It is their turn.
And he is going to move up.
Oh, yeah.
And he's going to take a stab at you, Monet.
So first concealment is a three.
He misses.
Second attack, concealment.
Seven, so he passes.
Actual attack, and this one is at a minus five,
which means I don't even think I can hit you.
15, that's a 16.
Miss.
Yeah, he misses.
And it is your turn, Monet.
Monet will sustain her spell.
Crush on.
If we could just get out of the way so I can use this PP
I've been holding in my hand.
I'd like to use my PP for my...
Oh, you know what?
It's not my...
I'm sorry.
I was just getting excited about my Beyblade.
It's not my Beyblade.
My Beyblade's turning.
My Beyblade.
Oh, yeah, roll me a 42, say.
That is an 18.
You're all right.
OK.
And I will take my one persistent fire.
Can she attempt to seek the man that hurt Ney Cobold,
that hurt Rudy?
Like my brutal gift?
Yep.
Yeah, absolutely.
So your perception against his stealthy scene.
14.
I do not see him.
OK.
Is that an action?
That is an action.
So with her last action, she will do an elemental blast.
I will say he is concealed.
You know his general area because he made that attack at Rootmore.
OK, she'll attempt an elemental blast at him.
OK.
Give me that flat check.
I believe he is hidden.
Concealed or undetected?
He would just do concealed then.
OK.
Because he threw an attack out and he didn't make any.
I don't think he would have hit from you either with his stealth check.
So that is a positive six.
OK.
And natural one.
Oh, no, a magic fumble.
Uh-oh.
You're going to blow it.
You are slowed too until the end of your next turn.
Oh, that's really bad.
Jeez.
That's it for your turn then.
Yeah, my Beyblade still does go.
She sustains the spell.
Yeah, give the whirl.
The slowed stuff, that happens on your next turn.
Like if you gain that condition, it doesn't happen until your next turn.
OK.
If you gain like one or two and you have actions left, you can still finish your turn.
But the next turn, that's when it happens.
Gotcha.
OK, so you do still have.
Oh, no.
You did seek and then two action elemental blasts.
Right.
One action.
So you still have one action left.
And sustain the spell.
Three actions.
So that was the end of her turn anyways.
Keeps you going, your character.
That's awesome.
Can I do the plot check to see if she's still burning?
Yes, please do.
You see 15.
14.
Oh, my God.
I believe you can also spend an action on your turn to attempt to extinguish the flames.
And then that gives you a bonus on the flat.
OK.
In any case, can I get my peepee out of the way for the hit on Mean Man?
Do you want to use your session peepee instead of your Goldie?
Oh, yeah.
OK.
Roll twice.
Take the better.
That is a 20 to hit.
That is it.
Yes.
Mean Man takes 11 slashing and one fire.
Oh, wow.
Very good.
12 points of damage.
OK.
And then I'm just going to go starting from the top clockwise, skipping Mean Man.
OK.
Why is this skipping?
Because I just hit him.
I wanted to get it out of the way to use my peepee.
Understood.
So for the guy right in front of Monet, that is a 27 to hit.
That is a critical hit.
Yes.
Wow.
Dude.
OK.
16 slashing and seven fire.
You grind him into paste.
Yes.
Bye bye.
OK.
This spell is awesome.
Cobalt Pate.
The one in front of Rootmore, that is a 26 to hit.
That's a crit.
Oh, boy.
10 slashing and three fire.
And you also grind him to paste.
Yes.
OK.
Oh, this is such a good choice.
That is a 20 to the right.
So glad you took a chance on this spell.
I know.
That is a 10 to hit.
That is a miss.
Cobalt to the south.
That is a 14 to hit.
That is a miss.
Let me double check.
That is a miss.
Palisade to the west.
Come on, big hit, big damage.
That is a 24 to hit.
That is a hit.
Yes.
Fire, fire.
And it takes four slashing and two fire.
It takes no slashing, but you see it burst into flames.
Good show, good show.
So awesome.
Beyblade, beyblade, beyblade.
Don't forget to light on fire.
Front line fighter.
What a good situation for it.
I know in a hallway fight.
Because they have to come this way.
I'm so glad I got to put it there.
I was worried they were going to all come in and I wouldn't be able to position it where I wanted to, but I got it exactly where I wanted it.
Yeah, it's awesome.
It's brought a little bit of my hope back.
Not enough.
And that is it for your turn, yes?
Yes, that is it for my turn.
As your turn ends, the purple, purple, the smoke, the original smoke begins to dissipate by a feat.
But the green smoke begins to expand.
It's a beginning.
New beginning.
You can feel as it gets closer to you, beginning to mingle with the smoke around you, that there is a horrible acrid smell.
It leaves a metallic twang in your mouth and you can feel it beginning to burn your nostrils.
Nothing happens yet.
You can just tell that this is bad news.
I forgot last night my quarter to nothing mattered because I passed anyways, but Monet does have her scarf over her mouth.
Next.
Lots of stuff here.
Man, dang.
So your Beyblade can't be interacted with at all, can't be moved or anything?
It can be moved.
Well, it can be moved by me.
When I sustain it, I am allowed to move it 20 feet.
Didn't the skeleton, the first time you used it, the skeleton moved it?
No.
He moved me.
Thank you.
On subsequent turns, the first time you sustain the impulse that turn, you can roll the grindstone up to 20 feet and can repeat the attack.
A creature within the reach of the grindstone can interact to sharpen a metal weapon at this grants plus two circumstance bonus to the next damage roll made with that attack, or made with that weapon within one minute.
So I can sustain it multiple times during my turn and move it and repeat the attack.
So I guess I should be doing the attack at the beginning of my turn or after I sustain the spell rather.
But so it is just like a it's a battle bot that I control. But it can't be it doesn't have HP. It doesn't have an AC.
That is the full text aside from level plus five grindstone damage grindstones damage increases by one V six flashing one six fire and the bonus to weapons increases by one thing that's crazy.
Because even like what is it like burning the sphere or whatever. Pretty sure that has HP.
Yes. Yeah. All right. Well you hear girdle call out.
Bullwark advance and the cobalt march over their dead brethren.
Which I'm going to get away.
And they take position in front of you.
Yes.
As they move. Each of the cobalt will turn around and sharpen their spears on the grindstone.
And one attack from each of them that is for tax to you Monet to add root more eight on concealment.
That's a 15 against you Monet on the first.
Yep. Second cobalt three on the concealment.
Okay. First one of you root more concealment.
Eleven.
Are you on your roll twice on this.
Okay.
On the concealment.
Okay. All right. So there's an eight on the concealment.
Seven and a 14. So a seven plus two plus eight is 17.
No that's good. I still have. He's got a shield. Yeah.
I've got the reactive shield as a reaction to raise it.
Okay. Brings it up to 18 AC. At least you won't get hit by one.
Thank you so much.
And the second.
Yeah. The second one coming at you root more 12 on concealment.
Six 14 it's a miss. Oh my god.
Oh thank god.
I'm so glad I just see them smashing these things up against each other.
I keep you alive a little bit longer. Thank you.
Wow. I have no more people. Do you still have your people.
I've got one. Okay. Remember it.
Remember that you can do make him roll again.
Wait. My heart's a racing.
Thinking about saving it for the purple guy. He hits hard.
As girdle cap glares at you all awaiting his victory as your bulwarks begin to close in.
Two of the other Cobalt Vanguard are not so sure and they begin to flee.
As they begin to flee girdle cap begins to swear and scream at them as they run.
Howards.
Flee then.
Ignore the blood.
Before he runs down to one of the alchemists and snatches an alchemist fire from his bandolier and hurls it.
Wait. I feel like he's going again before I've gone.
Because when I went he was still behind the door.
Do you.
And then you know.
Skip you.
Did you go after Edgren.
I should be first and Edgren should be last.
Yeah. But did you go right after Edgren.
Because if you're first you would be right after the last guy.
For the next round.
So have you gone since Edgren went and did that slingshot toss.
I have gone since.
When he was still behind the door in the first place.
Okay I apologize when I added other people it might have moved things around.
That's annoying because it should be him and then it should have been the bulwark.
And.
Or it's it's him the bulwark the Vanguard then the alchemists and I've been having him hold his turn.
For several of them just to give commands.
I just have out of order somewhere.
So just in case I skipped you let's go ahead and just insert you right before him right there.
And I'll let you take your turn and then I'll resume with Gryddledon.
I will still have the other two have fled.
You can just see him like spinning around in frustration watching some of his soldiers flee.
He is the only one I need to see.
Okay.
Clop.
Out from behind the corridors corner.
Scarab and tricky step out behind the fog.
Pretty courageous of you to come all the way back after we offered you your life.
Make like your friends and run.
Be a true kobold.
If you get a chance.
Rolling concealment.
Seven on the die.
Oh big.
Come on big hit.
13 to hit.
That is a miss.
Reload.
Fire again.
Do I need to get another concealment?
Yep.
Seven on the die.
Oh my god.
Big one this is it.
What is it?
Ten.
That's a miss.
Damn you.
Yep that's my turn.
Scarab you're singeing my back hair.
Put on a shirt.
It's on the other side of the parasite.
Why did you put it there?
I was sleeping.
This is hard to fight.
What were you doing behind enemy lines?
It's really hard to fight without coffee.
I'm so tired.
And I'm bleeding everywhere.
Okay as you shoot at girdlecap he ducks down and immediately begins to panic now that he's under fire.
So he in a reactive action.
He's not using a reaction.
This is just what he's doing reactively.
He grabs another knife from his belt and spins and flings it over the barricades.
This is going at you Monet.
Concealment.
To hit.
Okay so that is 26.
Minus one because it's outside of range increment.
And minus one for cover so does a 24 hit you?
It does.
Okay.
That is...
Just damn barely.
Okay this was not going to be a lot of damage.
Six points of damage.
Okay.
Hey man at least it's not an undead skeleton man in the fog you know what I'm saying?
Yeah.
And as he hurls that dagger at you he does so with like a spinning flourish.
Spinning up to the kobold behind him.
And he will natural 20 to shove his own kobold into the room.
Peace.
Just right into the blade.
Okay so he grabs one of the kobold alchemists by the bandolier and just swings him around in front of him.
Forming a meat shield between you and him.
It is the alchemist's turn.
The one behind girdlekep is going to fling another firebomb.
This one's going for root more.
And that's going to be at a minus one for range and concealment.
13 to hit.
Natural one.
Oh wow.
Sixth one of the fight.
Drop it at your feet.
Blow all of you up.
Come on.
We haven't had a critical hit yet like 20 right?
You hit the ally nearest to the target.
Yeah.
Root more I give you choice. Do you want the palisade that's already on fire or the one that's not?
Oh man.
The one that's on fire.
Let's just get it out of the way.
The flask explodes on the back of the two kobolds propping up the palisade.
It's going to do minimum damage.
One fire damage, one persistent fire and one splash.
The splash damage is also fire which means the other palisade will catch fire.
Yes.
What's going on in there?
I don't know.
Sounds terrible.
Let me see actually.
But it's pretty awesome though.
It's just lights and colors.
Because of the weakness to fire that is exactly enough to blow up the palisade on the left.
Oh good.
Revealing the two cowering kobolds.
Ignore the fact that they have crosses on them. They won't soon enough.
Revealing the two cowering kobolds in its place.
They each take one splash damage as well.
This one.
Speed.
That's a big deal.
Big deal.
He fumbles so bad.
He's going to interact to draw another and he's going to throw one more time at Rootmore.
Concealment.
Five.
Two hits.
Maddie 19.
Minus five.
Hold on.
Actually it's going to be a 19 to hit.
Yeah that's a hit.
Okay.
You will take 28 plus one fire damage.
That max damage.
Nine points of fire.
You also take one fire damage.
Persistent.
You can save that for your next turn if you want.
You take one splash right now.
Monet you take the splash.
And that other palisade also takes a splash.
Probably not the smartest thing for this kobold to do.
Who said they were smart?
That other palisade is in terrible shape.
We're good.
I know.
What are we going to do?
This guy also takes another splash.
Woody.
And for the other kobold's turn he is going to after girdlecap moved him into the room is going to attempt to flee.
So he begins to run and as he does he will trigger girdlecap's a.o.o. as he is enraged.
And he nat 20s him.
Oh my god.
Wow.
He is named yeah so let me see a card.
In lieu of this kobold's cowardice he strikes out at him and he disembowels him with triple damage.
Oh my god.
So glad that got out of the way.
Yeah.
3d6 plus nine.
Almost max damage.
He does 25 points of damage as the kobold attempts to flee from girdlecap in a rage he grabs him and guts him with a knife spilling him onto the floor and dropping him.
Wow.
Jesus.
That guy's crazy.
It is Edgrin's turn.
There's nowhere for Edgrin to stand and take a shot.
So he is going to just hunker down and try to keep moving barless away from the gas.
And so he pulls him further into the corner and puts himself between barless and the ever encroaching green cloud of poisonous gas.
Oh.
I'm out of the woods yet.
It is Scarab's turn.
I can't believe this fight.
Just a roller coaster.
My heart is racing.
Oh.
Wow.
I'm still alive.
How am I still alive?
I don't know.
Not going to last another round though.
I apologize. At the beginning of your turn, Scarab, the purple smoke begins to recede.
Oh. Good.
Five more feet.
Did I do both smokes at the same time? Did I have the purple recede and then the green expand?
Yes. Yes.
Okay. Then bad news.
Because it does expand.
Which means I am going to need a fortitude save from all of you.
All right.
Looks like I drew a really tall dumpy man.
Let's start with Scarab.
Scarab got a 13.
Yes. Yes.
13 is a success.
Oh my God. Yeah. Scarab got a 13 and Tricky got a 23.
Oh, crit success. Completely unfazed.
Sorry. I wasn't saying yes to your 13. I'm saying yes because I rolled a natural 20.
Fantastic.
Oh, thank gosh.
What would you get, Rubemore? No, I'm just kidding.
And for you, Monet?
Monet got a 16.
Okay. You're all right.
All of you can feel it beginning to burn your eyes.
Whatever is in here, if you had your body susceptible to it, is bad news.
Now you may continue Scarab.
All right. Yep. This is what we're going to do.
Scarab hunkers down.
Can you free action hold his breath?
Sure. Yeah. Well, just what's your con modifier?
Because there are actually rules for that.
Oh, okay. That's right.
Plus one.
Okay. So you get, dang it, we just did this.
Five plus your con modifier. So you can hold your breath for six rounds.
And at the end of each round, you will reduce that value by one or by two if you attack or cast a spell that round.
Good idea, Matthew. Good idea.
So just help me keep track of that. You are starting at six.
Monet, I hear Scarab holding his breath. We should probably do the same thing.
I hear the lack of scare of breathing. Is he dead?
He made a weird inhale. I assume it's holding his breath.
Just throwing up in his mouth.
He's still very sick.
This is also not a case of like drowning.
If you run out of rounds with it, it's not like you go unconscious and die.
I'm not going to let you hold your breath until you pass out.
Your body naturally won't let you do that.
Right. So the way to work is if you're in the cloud when you run out of rounds, you will breathe in the cloud and I will need another save.
That makes sense.
Cool. All right. Hold your breath and do what you do.
Scarab's going to hunker down and grip tight to Tricky's neck fluff.
Dig his heels into Tricky's side and commanding an animal, Tricky is going to run 20 feet forward.
And then I'm going to make an athletics check to vault over everyone.
What if he vaulted that? What if I vaulted that?
I love that.
Let's see.
That is an at home joke.
What if you vaulted that?
What if I just vaulted the couch? I don't know what that means.
I was explaining it to you.
Because we'd be sitting in the game room on the couch and I'd get ready to get up to grab a drink or something and be like, what if I just vaulted the couch?
And now that Matt's desk is in front of his bed.
I vaulted my desk.
He vaulted his desk yesterday.
But he was sitting at his desk and I was sitting on his bed when we were watching Love is Blind.
And I'm just like, what if he just vaulted that?
So that happens a lot at home where it's just, what if you just vaulted that?
The quicker way is through.
Matt, double check. There is an athletic skill for this.
I believe it's Leap or Long Jump or something like that.
It's Long Jump. It says the DC is 15.
But it's not a flat check.
Is it 15 or is it X plus the distance you try to jump?
What it said.
I wish I knew the rules better.
What it says is DC is 15 or up to the DM.
And then if I pass, the distance jumped is going to be my total rounded to the nearest five down.
Rounded down to the nearest five.
Okay. And so you have enough movement to be able to do that.
You'll have to land about, that's the pen, not the, about right here, right?
Yes.
Okay. DC 15 is fine with me.
Quite exactly. Come on.
Please.
Come on.
Yeah, baby. A 20.
23.
Yes.
As you hurdle through the air, you can't help but look down and see the other Cobolds staring back up at you in amazement.
Almost as if for a moment they see a dragon fly.
I see this, I see this like in slow motion as he's, as Tricky's going over.
Rootmore, Rootmore brings his hand up, just lightly touches Tricky's belly like free willy.
Yeah, I can see it all happening. Like Rootmore all bloodied and naked.
Monet standing there like holding her hands out her eyes like orange, like sustaining her spell.
And she looks up like.
Matthew, that's a PP my friend.
Yeah.
You know what, go ahead, hold on to it because as they land.
Can you use it?
As they land.
Final two actions scare him loudly.
Reloads his revolver and levels it to this guy's face, hopefully not missing.
Please God.
Rolling concealment.
It's a PP.
You gave it.
Well, I'll hold on to it.
On the attack roll.
I got you.
If I do this concealment.
11.
Beautiful.
Okay.
Using that PP, rolling twice.
Natural 20.
Oh my God.
Give me that green box.
Describe.
Actually, I want to see everything.
Take the box, take the damage.
Yes.
And then narrate the shit out of this guy.
I'm so sorry, I clapped right into my mic.
Oh no, that's fine.
I can't find it.
Looking for the explosion sound effect again.
Oh.
There it is.
10 minutes later.
Scarab of the Lance reloads, levels this gun to the guy's head.
And it aims it just below his chin.
At his throat.
Fires.
It's hard to bark orders when your head's on the ground.
You got the decapitation one?
No, it actually says he suffocates.
Wow.
I figure you can't breathe if you don't have a mouth to do so.
His eyes go wide in surprise.
I like to imagine the scene of like when you land on the ground and like tricky like doing a little spin slide and it just like the fluttering of your cloak and this massive board just creating this like
clearing in the smoke for a moment and he's standing there gazing up at you beyond bewildered.
And as you level your gun and blow it through his throat.
I mean like just think of it this way for a Cobalt him like landing with his cloak making like wings the fire like the sparks coming off of the grindstone behind him looks like fire and the flash of the muzzle like a dragon's breath.
Yeah and any Cobalt in the hallway just see the silhouette of this great beast.
In that one moment.
He truly saw the fear of his own gods.
And your shot lifts him off of his feet.
He floats back five before hitting the ground with a wet squelch and sliding dead.
Who's next?
Turn over.
Yes baby.
Oh my god.
I wanted to crit on that guy so bad.
Fuck you.
Can you have.
Idiot you idiot.
Can you yelled who's next in Draconic.
Oh, I don't know the words.
But like.
I'm gonna actually I'm gonna look it up.
Yeah dude.
I'm gonna go look it up.
Yeah his gun still smoking he looks side to side.
I'm gonna go look it up.
Yeah.
Dragon boy.
You know what.
Give me a free intimidation roll on that.
Thank you almighty God.
Cody of the forgotten God.
Let all who see the majesty of the dragons quake in fear.
No it's a baby eight it's a eight baby baby.
Okay.
Nothing else is going to happen from it.
They do not view you any less.
They are still horrified by what they just saw.
Could have been cool.
There's just a chance for them to be compelled.
Thanks for the chance.
Root more.
I can't follow that.
Anyway.
It's still only counts as one.
Oh good job.
Scurrup.
This.
Yeah.
I'm gonna stop talking and hold my breath.
Hmm.
All right.
Five plus con modifier.
That's how many rounds you got.
Okay.
So I have seven rounds.
Hold my breath and stop talking.
He's going to use the Palisade that he commandeered.
And smash it into the one in front of him.
Fuck it.
Let's party.
Slam these doors together.
Hell yeah.
Seven.
Here we go.
No wield the shields.
Eleven.
That is not a hit.
Good.
Just tripping.
Throw it at him.
Let's do it again.
Lift it up.
Lift it up and slam it down.
Yeah.
I shouldn't have done that either way.
It doesn't matter.
I would have missed the spell.
Rolling a four.
Yeah.
Let's do it again.
Minus five.
Come on.
Can't be too hard to hit.
Do you still have the PP on you?
I do, but I'm also almost dead.
Word.
Yeah.
I got to save it.
Okay.
Eighteen to hit.
Yes, baby.
That hits exactly.
Yeah, baby.
Okay.
That's a D12.
This is also an awesome image because both of these Palisades are on fire.
And on one end you have two kobolds wiggling spears through a burning blockade.
And on the other end you have a mostly naked dwarf wielding a burning Palisade as some
kind of giant shield.
It's pretty much Adam with the leaf hanging in front of his dick.
That's it.
Clash of the Titans.
And he's bleeding.
He's all sweaty.
He's almost dead.
Oh, God.
Lay it on him.
Damn.
Five.
Whatever type of damage this thing does.
Piercing, I assume.
Piercing, bludgeoning, versatile.
Okay.
And then his last action, he's going to raise that shield.
Both your Palisades are on fire.
You shatter the Palisade in front of you.
Oh, wow.
Leaving yet again two more of these little bastards.
That one's going to get shunted.
We'll shunt it a better way.
Yeah.
Blasting back the kobolds hiding behind it.
Monet, don't worry.
Tricky can take a hit.
I am sorry.
It's worth it.
I knew it was happening.
Oh, standing next to the grinder.
Yeah, the massive Beyblade has several kobold and a big tricky next to it.
This is wild.
Right?
Jesus.
Okay.
These are the best worst fights.
Yeah.
When it's just up against the wall the whole time.
My heart is pounding.
Well, that's good because you're next.
Okay.
You're next.
Monet is slowed, so all she can do is sustain her spell.
That's why I got confused.
Gertlkepp was on here twice.
Once as Gertlkepp and another time as Gert.
I was like, I know I didn't put him out of order.
So she sustains her spell with her one action that she has.
And now it's Beyblade time.
Oh yeah, start it up.
Okay.
Let it rip.
That's all you need is that one action.
Let it rip.
That's all I needed.
That's why I was like, thank God it's only slowed two.
Get a Beyblade, let it rip sound drop for the Beyblade.
Put two seconds of the theme song in there.
Beyblade.
You want me to wait for that?
No, not save it.
I do want to hear you just say let it rip, put that in the recording.
I do think it would be funny to have a really bad quality 90s commercial or early 2000s commercial.
Such blown out fried audio.
Beyblade.
Let it rip.
Oh shit.
Right, I might have taken too long.
Yeah.
Okay, I'm going to do the same thing.
All of a sudden it's asking for.
We'll do it in post.
I'm going to do the same thing as before, starting from the one directly in front of
Monet going clockwise.
Beautiful.
Okay.
First one.
That is a 24 to hit.
Bit big.
That one's actually flanked, so crit.
Beautiful.
Amazing.
Whatever the hell that is.
Beautiful is what that is.
That kobold takes 21 slashing.
Oh, he's dead.
Get out of here.
And 12 fire.
Fuck off.
I got.
Haste.
I got a six, a three, a six, a six, a six and a six.
Oh my God.
That was almost a Yahtzee.
Okay.
It was almost a Yahtzee.
All we got was Satan.
The kobold in front of Rootmore.
Also flanked.
So flanked.
That is a 25 to hit.
Critical.
Yes.
That's awesome.
11 slashing and four fire.
Haste.
Beautiful.
Just one after another, just grinding.
These creatures see God.
This one is for tree.
Damn.
90 16.
That is a 24 to hit.
Hit.
Not bad.
Hope we don't get in trouble.
Three slashing and two fire.
Okay.
Southern Kobold.
Scarab.
Oh, scarab.
That is a 16 to hit.
Miss.
Southern Kobold.
By the end of the episode, 21 to hit.
That's a hit.
Yes.
Bye bye.
You rolled well enough.
You might clean sweep it.
Okay.
That is nine slashing and four fire.
Nine and four.
Haste.
Yeah.
Gee.
All right.
Last Western Kobold.
That is a 23 to hit.
Hit.
Incredible.
It just cuts right when somebody starts to go, it's it.
Five slashing and five fire.
And just like that.
Oh my God.
Everything around your grindstone is ground to paste.
Except for tricky.
And scarab.
And if you will allow me, I did sustain it so I can move it.
Okay.
I won't do another.
I don't know that I should be able to repeat the attack.
I don't.
I would say out of fairness.
Yeah.
Out of fairness.
It says once per turn you can move it and then do an attack if you sustain it, right?
So it says the first time you sustain the impulse that turn, you can roll the grindstone
up to 20 feet and repeat the attack.
So if you don't even want me to move it, that's also fine.
I think not because I think by choosing to attack all the ones around it again, you're
foregoing the movement or moving zero to repeat the attack already.
Okay.
Sweet.
Then that is the end of Monet's turn.
That leaves one lone Kobold Alchemist standing outside of the room as each of you stand there
amidst the smoke looking like total badasses.
Swirling sparks and flame, fluttering cloak, flaming palisade.
Grinding, squelching, screaming sounds coming from the fog.
So I'm going to do a will save for this guy.
Wow.
And he nat4s.
Oh my God.
This is not how I thought it was going to go.
This is awesome.
In the wake of your awesome might, your great fortune and your bloody battle skills, he
merely drops to his knees, mouth agape, and he is stunned.
I'm also going to roll really quick to see if my fire goes out.
I'm still on fire.
Oh yeah, please do.
Oh no.
Rube, you can do the same for your palisade if you want, unless you just want to drop
the thing and let it burn.
Yeah, he just lets it fall forward in front of him.
Beautiful.
I failed again.
I'm getting good rolls where it matters.
At this point, the cloud begins to dissipate.
The smoke clears and the green gas begins to recede.
At this point, the enemy has surrendered.
Maintaining initiative is entirely up to you.
I think...
Up next would be Scarab.
Scarab's going to put his gun on the fella and in draconic say,
Jean Cog, wax, nelithic.
Run and you die.
And then in common, it's going to turn to everybody else and say,
Should we go sleep in town now?
I agree.
We should tie him up.
We need him.
Quickly.
Wait, we have another one.
My rope is on the white one.
If we have extra rope, we could take them both.
Monet has rope.
Yes, I've got rope too, yes.
We will leave initiative and the smoke over the next few minutes as you move to tie up
your new friend.
We'll dissipate.
And that's it for today.
Hell yeah.
Going back to town.
Geez.
Jeezaloo.
Got a couple comments.
I got a comment?
Yes.
This is on our YouTube channel, Age of Ashes, episode 19, Tootsies and Toesies.
Tootsies and Toesies.
Do y'all remember episode 19?
What's the title?
Tootsies and Toesies.
Oh, yes.
That was the comment.
I thought that that was the comment.
No, this episode was the episode before was the cliffhanger where we thought Croak was
going to die.
Oh, I remember.
That was a rough week in between that.
That was one of the times where there was literally a week and I was just like, how
do I say, what do I do?
What do we do?
Yeah.
That was scary.
We got a couple comments from BananaFera.
BananaFanaFoFerran.
Oh, she wrote, I almost cried.
Agreed.
I think I did cry during that episode.
I definitely, I always get the emotions.
I don't remember.
I remember it was heavy.
I remember Zach saying, he got really scared.
He was like, I almost cried.
I was like, I just made this guy and now he's going to die.
Yeah.
I remember the conversation I had with Zach before that episode.
Yeah.
And it was a heavy conversation, just having to sit there and be like, Croak might die.
And we need to figure out what we're going to do about that.
Yeah.
And what that means.
And it was, yeah, it was, I really enjoyed that conversation.
It was, it was a really, it was just really cool to see Zach so invested in his character.
Yeah.
If you guys are wondering, Zach is a super successful guy and he simply just doesn't
have the time.
He wants to do it, but he just doesn't have the time.
Too good for us lousy failures.
We love you, Zach.
Speaking of, go play Sands of Aura.
Yes.
Go play Sands of Aura.
Even if you don't play it, go leave a five star review for it.
And yeah, he's part of the team making that game.
He wrote it.
He wrote the game.
He wrote the, I mean, he didn't, I mean, he wrote all the stuff that you read in that game.
That's insane because that game has a lot of dialogue.
He did crazy.
He did a fantastic job and people need to go see it.
Go play Sands of Aura if you like, if you like Diablo, if Diablo was good again.
And if you'd like to Krill, or if you hated Krill, go play Sands of Aura.
It's also kind of, it's also like Souls like too.
It's, it's difficult.
It's fully voice acted.
It's a fully voice acted indie game.
Yeah.
Let's just say it's done well.
Go play that.
Help, help the boy out.
Help us all out by helping the boy out.
Hell yeah.
Yeah. On the same episode, BananaFanaFofarin said, forget the hearse cause I'll never die.
Oh, that's good to hear.
With little rock on symbols, you know, because Croak lived.
Beautiful.
Hell yeah.
Awesome.
Thank you, BananaFanaFofarin.
Wonderful.
BananaFanaFofarin.
I'm sure you're probably the coolest person on the planet.
Hell yeah.
And if anybody wants to be second coolest person on the planet, leave a comment for us to comment upon.
I'm doing it right now.
Yes. We, we love it.
I like earlier this week, I talked to Cody, just like a little girl, like, oh, somebody left us a comment.
Woo.
Like it makes, it makes us so happy.
It's so fun.
Yeah.
Good stuff.
Thanks y'all.
Thanks y'all for making Emaud smile.
He doesn't do that.
And it's-
Are they at all?
It's really uncanny and uncomfortable.
So the more you comment, the more comfortable we'll be.
Thanks.
Word.
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That's it.
Bye bye.
Bye.
Go play Sansa Mora.
Something is burrowing through the stone.
It's dogs.
More wolves.
The wolves with power tools.
Is it pizza time already?
That's crazy fast.
Pizza time.
Woo.