Last time on Crown of the Kobold King, our heroes traversed down the stairwell that was
guarded by the Warg.
They immediately ran into a group of Kobolds collecting obsidian rocks.
After a short fight, two of the Kobolds fled in different directions.
The party followed one of them to the east and found a large forge.
While Rootmore was grilling a hot dog in the fire, a large leech-like worm emerged from
the ceiling and attacked.
After that, our heroes reached level 3.
Our story continues now.
You now have to decide which way you want to go.
There's a door, strong and oaken to the north, and the door you came from to the west.
Since we've sat in here for so long, perhaps we should follow our quarry.
Agree.
Um...
You good?
Yes, I'm fine.
I healed myself three seconds before we leveled up, so that kinda sucks.
Missed out on some healing, but that's okay.
What does that mean?
I don't know, but I would like to check this leechy worm thing for stuff, just in case.
Just gonna give it a once-over, see if it's got anything.
A personal worm wallet, worm ID, family of, you know, photos of worm families.
I want to locate its family and kill it.
He has a picture of a worm wife in his wallet and 463 pictures of his worm spawn.
They're all adorable.
Adding to inventory.
Every single one.
Not just the one, but the whole world.
Every single one.
Not just the men, but the women, the children too.
Nothing useful.
I guess we press on.
Yeah, I would like to check for traps in the door to the north.
Good idea.
Damn.
The poor luck persists.
Natural one.
Get that shit outta here.
You failed your perception!
I got a 12.
I got a 9.
For traps.
Yeah, no traps that you can discern.
It is a large, heavy, oaken door of solid construction.
Cool.
Garib would like to attempt a slow, stealthy open just in case.
Roll stealth.
God, man.
That's terrible.
Starting off really bad.
It's an 8.
As you slowly open the large door, the warm light of the forge behind you spills into
this otherwise dark hallway, bathing it in a dim and red, ghoulish light.
About 40 feet ahead of you through a hallway ends in a double door.
It seems like the hallway itself veers off to the left about, say, 25 feet or so ahead
of you.
Yeah, uh, Garib would like to check for tracks on his aforementioned quarry.
Try to follow that kobold.
Go ahead and roll me a survival check.
11.
About 25 feet into the hallway, right at the point where it branches forward and left,
you can follow the bloodied footsteps of this kobold until you see a bloody mess right at
the junction.
It seems like something else, or maybe even your quarry, might have bled here as well,
but it muddles the tracks.
I'll take a few steps forward.
Scarab is going to hop off of Pig.
What's everybody's dark vision situation like?
Or low light, sorry.
We all have dark vision.
Nice.
Don't roll me stealth.
Negative one.
Good.
I rolled a two.
I rolled a one.
Good.
Okay.
It doesn't matter.
What?
What is happening?
I think I've rolled four or five times.
13.
Nothing over a five.
What's down this hallway?
Off check.
Shhh.
You notice something strange as you've been walking through these rooms, these halls.
There's a sort of almost acoustic amplification.
Like every small noise is being reverberated off of these walls.
The volume enhanced to a point where you hear things much further away.
The entire time you've been down here, you still hear that like plinking of dripping
water, the scurrying of something moving in the dark, light whispers that seem to emanate
from nowhere.
But now as you stand at this crossroads between north and west, you can hear what sounds like
a sickly light squelching, tearing and gnawing sound.
But from the hallway to your west, you can see what appears to be several large rodents
gathered around something.
I found rats!
Make sure to be quiet!
Okay, there's a person or body.
I don't know if they're alive.
Oh boy.
Uh oh.
Ooh.
Maybe we should check for traps before we run down this hallway, because I'm paranoid.
Oh no.
19.
You detect no traps.
Fantastic.
Oh man.
Do you guys want to pick around with the rats or move north?
It would seem that they're preoccupied.
Very true.
Wouldn't want them biting our butts while we're in another fight though.
Okay.
Monet, what do you think?
Should we move on or kill these creatures?
Hmm.
I'm sure they'll be after us after...
Might as well get them out of the way now, don't you think?
We can try.
Very good.
Root more sprints into combat.
Roll for initiative.
Here we go.
Aaaaaah!
Okay.
What'd you get, Root more?
24.
Damn.
Nice.
Scarab.
19.
Also nice.
And Monet.
17.
Okay.
What is your modification?
I'm going to go with the
17.
That's going to be a roll off.
Flat d20 for a roll off.
What'd you get?
A 2.
Natural 1.
Ha!
One more please.
A 19.
An 18.
Wow.
We have 5-1 both times.
Damn.
Alright perfect.
I can't believe you beat me with a 1.
I mean on the natural 1 I knew I'd lose.
On the 18 I was like, yeah I got this one.
Nope.
Root more you're first.
Oh right.
Root more runs 20 feet down the hallway towards these rats?
Yeah rats?
Rats?
It's a picture of the ROUS.
Which you haven't seen that movie.
No I haven't.
I need to see it.
Movie night.
When we're a fire.
I have to do it on one of those Sundays that I come over you know.
Yes.
When I randomly like, hey I'm fucking here.
Open the door.
Because I also got to choose your own D&D adventure movie.
Yeah yeah yeah yeah.
Choose your own adventure movie?
What is this?
Preto.
I don't know.
Preto.
I just saw somebody talking about it and then I bought it.
It's one of those DVDs where you choose which way to go but it's in D&D.
Root mores meat skewers slowly levitate out of his side pocket and they fly towards the
closest rat to him.
The one that I'm pinging.
Uh 26 to hit.
Critical hit.
Oh my god that is 64.
Woo.
Massive.
Come on.
Tiny.
Rolls terrible.
14 piercing damage.
Yeah solid.
You shish kebab the rat.
Completely impaling it and.
Oh hell yeah.
I'm going to go with the
completely impaling it and it slumps to the ground dead as the other three turn and regard
you and hiss into the darkness.
Very good that's Root mores turn.
Scarab.
Fire away.
Okay 21 to hit on a gunshot.
That's a hit.
26 piercing damage.
Which one were you aiming at?
Oh that the one that was next to the one that uh.
Cool.
Root more killed.
Your shot brutalizes the rat leaving it wounded desperately bleeding.
Ain't no time to talk and no time for you to bleed.
He's going to reload and fire at that same rat again.
An eight to hit.
Hit.
Now get that out of here.
That's a mess.
That's the end of my turn.
Okay let's go ahead and just.
And do that.
He's hurt.
Up next is Monet.
Alright Monet we'll step up.
Oh cool little marker.
Thank you Cody.
Sorry for the listener.
Cody put a little red dot on the one that was shot so that we know who is hurt.
Monet will call upon the with the Elm Emblems.
Monet will call upon.
I'm a role player.
Give me a second.
Because I was like I was fixing it already.
And then you interrupted me.
Monet will call upon the elements around her surrounding herself in a swirl of magical
energy.
Fully written her spirit.
And she channel the elements.
The southernmost one this one will get a very small cover bones due to more being in your
path.
Yeah but you short though.
I'm medium sized.
So the first one will be this back one.
All right roll to hit.
It's an 11 to hit.
It's a miss.
These die are heavy today.
Okay they're just rats.
They probably don't even know we're here yet.
It's fine.
He says as the rats begin to pounce upon him.
This will be the wounded rat which will move up 25 feet and will begin biting at your feet.
Didn't hit for that one that's for sure.
I'm only going to do that once.
I'm sorry.
No it's okay.
I ran his rat up and I just moved my character out of the way.
22 to hit.
22 you say.
Let me check with our new level up.
That is a hit.
Fantastic.
That will be five points of piercing damage as you fill these rat fangs.
Pierce your boot and dig into your foot.
He's eating my friend.
As the rat savages it will begin to continue to chew on your foot.
One more attack.
I rolled the wrong die.
I rolled a d6.
21 to hit.
Rootmore will raise his shield and block that with an AC of 22 as a reaction.
Rootmore.
I need you to roll me a fortitude save.
Perfect.
That is my second best save.
Oh of all three?
Of all three.
Oh that's really good.
16 plus 925.
For a moment you felt like something filthy was happening with your foot but you shake
the feeler away as yet another rat moves forward.
30 feet directly in front of you and it too will attempt to bite your feet.
Oh!
That is a poor roll.
A 16 to hit.
That is a miss.
Followed by a secondary bite which also misses.
Oh god.
The third rat will have to spend two action to move through one of its companions adjacent
to you and it will try to bite you.
Ooh, 90, 18, 25 to hit.
That's a hit.
Ow.
Damn.
I will take two points of piercing damage and I will need another fortitude save.
Uh oh.
11.
You feel a little bit off.
I feel a little bit off.
It's your turn Rootmore.
Oh good.
Don't forget your BB.
That's right Cody.
I didn't get a session 50.
Yes I did not either.
We all have to be careful.
God damn it Matt.
I'm just kidding.
We all used our session pp's.
He's about to die from some kind of filthy sickness.
I have one.
Oh I thought you used one.
He set it aside.
Oh.
Like a good player.
Just kidding.
I did that to make Felicia furrow her brow and it worked.
Alright.
First attack will be on the wounded rat.
Just a regular old smackaroo.
I just cut.
I just closed my character.
A regular old smackaroo.
Rootmore's just standing strike.
One moment.
Right in the browser.
Rootmore's character disappears.
Just faded nothing.
Okay good.
It's safe.
Emaud has left the lobby.
Ah plus 10 to hit.
Since we left Fulton.
Fantastic.
23.
Ah.
A number 7.
26.
Six bludgeoning damage on the wounded rat.
And you splat the rat.
Fantastic.
And wait.
Screw it.
Now for a power attack on the one directly west.
Minus 5.
Oh hell yeah.
19 to hit.
That's a hit.
16 bludgeoning damage with the power attack.
Woah.
As your hammer.
Your hammer almost seems to collide directly with the stone as a fine mist of red splatters
out in all directions.
Yes.
And that is it.
Felicia why are you showing off your pee pee right now?
Waving your pee pee around.
You're gonna lose it.
Maybe I'll use it.
God.
We'll use.
Hey would hate for a pee pee to go waste.
It's been a while since I've used my pee pee.
Actually it's been a week.
What this?
It's been a week since I used my pee pee.
You're lying?
No I used it last week in the last episode.
Remember?
I almost fucking died.
Last week.
Live on Tuesday.
Yes.
Last week.
Live.
Last Tuesday.
I'm sure you- Don't tell people that we record back to back.
You ruin the immersion.
We don't want anyone to learn our secrets of how we're able to record 8 episodes per
day.
Oh god.
That would be amazing.
That would be ridiculous.
It's a lot of episodes.
Like we record like 2 hours for each episode, that'd be 16 hours of recording.
If we were on it for a whole hour.
If we were on it.
If not that, it'd probably be a full like 24 hours of recording.
Yeah that'd be insane.
And that's exactly what we do.
That would not be awesome.
That's the dedication you can expect from the cursed scarab van.
Scarab it's your go.
One rat stands.
One rat stands and one rat's all it takes for my friend to go down.
Scarab is going to reload his weapon.
Hell yeah.
Fire.
Hell yeah man.
That's fire.
Natural one.
Ah god damn it.
No.
Uh oh.
You're gonna blow it.
That's the one in front, just gonna give you the box.
You're gonna blow it.
Uh oh.
Damn dude.
Yeah scarab goes to pull the trigger but it's like something is caught in it.
It would seem that he would need to use both hands to pull it.
Taking an extra action to fire his gun until the end of his next turn.
Okay that's not too bad.
So he just can't seem to get it to go off so while he's struggling to pull the trigger
looking down the barrel he calls for pig with his final action to go attack this rat.
Pig is going to dash to the rat and attempt to gore it.
Pig versus rat.
Seventeen to hit.
That's a hit.
Oh thank goodness.
That'll be six piercing damage.
Alright.
The rat stands shaky and bloodied but still alive.
Good pig.
I'm sorry I just can't seem to.
Monet.
Oh jeez.
I kind of don't want to make you out of bacon out of you anymore.
Monet will again summon forward shards of metal and do another elemental blast on that.
That little guy.
The little guy.
Old feller.
Guess what I rolled.
A nine.
That's a one.
No.
How about an eleven?
Fuck.
Let's just try again.
How many elevens can one man get?
That's a mental.
Damn it.
Stand over around.
And the rat will nibble on your toes Rootmore.
Oh.
Twenty five.
God damn it.
Yes.
Why is it so hard?
You said two.
Two points of piercing.
Oh.
And I need another fortitude save.
Icky gross.
Twenty six.
Alright.
Nothing new.
Oh good.
The rat will now take a bite out of pig.
Doesn't have to.
Well it missed.
Third bite at pig.
Eighteen to hit.
He's getting negative MAP.
That was a minus one.
Ninety nineteen.
Wait what?
Ninety nineteen with a minus one.
Multiple attack penalty my friend.
That was the multi attack penalty.
Minus one?
Yeah.
Seven three negative one.
Oh.
Damn.
So, ninety nineteen minus one.
Eighteen to hit.
Understood.
I don't understand.
What are they?
Finesse or agile attacks or something?
Yeah so it's minus four each time.
First hit is a plus seven.
Second hit is a plus three.
Third hit is a minus one.
It's going down four each time.
Processing.
What's up?
It's natural two hit is plus seven.
The next time it goes to hit that would be minus four so it's plus three.
And then it goes to attack a third time so it's another minus four for a negative one
to a twelve.
So I rolled a ninety nineteen minus one.
Eighteen.
I understand.
Damage is six points of piercing damage.
This is the part I worry about.
And I need a fortitude save from Pig.
Uh fourteen.
Same as what happened with Rootmoor.
Pig feels something off for a moment but shakes it away and feels alright.
Yeesh I don't like this.
Oh your pig is fine.
Rootmoor.
It sleeps in poo poo.
Power attack!
Power!
Miss the die tray.
Here we go again.
Twelve to hit.
Miss.
Fuck!
It's the rat who lived.
This is tricky.
Well let's go for broke I guess.
Let's attack it a minus ten.
Negative eight to hit.
Miss.
Oh no!
Scared him.
Please end it.
Please!
Shoot him!
That's a two on the die.
Pig strike!
Uh Pig is gonna lash out.
Uh twenty one to hit.
Hit.
Oh thank god.
Fucking max damage.
Eleven piercing damage.
Pig gores the rat.
It's lifeless body hangs from one of his tusks.
Shakes that off.
Oh good.
And you are out of combat.
Oh pig are you okay?
Why the hell were those rats so damn strong?
What the hell?
Plus seven to hit god damn.
Scare him.
AC what?
Fifteen god damn.
Giant rats.
We just kept missing that's a thing.
I know but damn they're rats though.
Those rats were doing better than us we should be ashamed.
I feel very ashamed.
We shouldn't be here.
Scarab.
We should be running away.
Let's go home and tell the sheriff he's dead.
Why not?
Sorry sheriff.
You know I whatever.
Oh well.
We'll become friends with the next sheriff.
Bummer man sorry.
Scarab wants to look over Pig.
Sure.
Give me a medicine check.
Ten.
He seems okay.
His ankles are a little gnawed on but for the most part he seems normal.
Okay nothing too gross.
As you stand in this hallway now coated in the viscera of rats you notice a slumped over
body where the rats had gathered about 25 feet away from you Rootmore.
Okay.
I'll walk over to the dead rat next to it since the rat was standing there it won't
activate any traps.
Right here?
Yes I'm under the rat.
I'm hiding under the rat.
You can't see me.
Let me just move him over.
Yes.
Before checking the body he'll look north and south and west.
To the south of you you see once again that chamber that held the obelisk statue.
The obsidian statue pardon.
We're going in circles.
We haven't even gone in a room.
Chill brother.
To the west is a hallway that seemingly ends in double doors.
To your north.
What do you say when you go into a grocery store?
We're going in circles?
What do you mean?
What is the point of that question?
I can't stand to hear you yell that.
Actually when I grocery shop I do a serpentine movement.
That way you see all the shelves.
Rootmore we went left and then we went left so if we were to go left again what do you
think would happen?
Exactly.
So you're telling us we should go left again to fulfill your prophecy?
No I don't want to but when you go grocery shopping I like to serpentine that way you
can impulse buy.
You find stuff you don't need but then you go.
I am familiar with impulses.
The room to the north appears to be heavily obscured by a swirling mist of fog or steam
you're not sure.
Dark souls boss.
Are there any doors in this hallway that I was not paying attention to or did not hear
of or cannot see?
Not near you.
I don't know everything about this place that I don't know.
When we were in the forge room I didn't know there were doors to the north by looking at
it.
Oh same.
Right so that's what these double white dots that are at the ends of paths are those are
doors.
I thought it was the butts of numbers.
And so far to the west there is a set of double doors.
I forgot to mention this before but I have fog vision.
I can see through fog.
Nice.
That's fantastic.
So what do I see?
I guess it's not fog.
I meant to say I have smoke vision.
I would like to undermine everything that she's saying.
Her lies.
Her lies are bullshit.
Unless you do have fog.
See through fog vision.
That's a lie.
Scarab would like to again try to reassess where his quarry is.
Okay.
You go ahead and roll me a survival track and Rootmore since you walked up first.
The thing that the rats appear to be chewing on is a headless corpse.
You see several spots in which the body's armor has been reduced to ruin.
The leather is in tatters as they have chewed through it.
Much of the deceased creature's flesh has been mauled by the rats.
Although you do think it odd that the head is missing.
It's not like one of these rats was large enough to swallow a head.
So weird.
Any stuff that's useful or it's all a sunder.
Pro-perception.
16.
Oh 17.
I've been rolling minus one perception this whole time.
I've got plus 11 now.
I forgot we leveled up.
Oh damn.
I've also been doing minus one because I also forgot that we leveled up.
There isn't much here.
The again the clothing seems to have been ruined anything before that you think might
have been picked clean by the Kobolds.
However you do notice that the body is still wearing its boots which are in pristine condition
aside from you know a small amount of dirt and blood.
And you also find a journal tucked away in the inside pocket of his coat.
Oh I want to look at these boots.
Anything cool about these boots I will detect magic.
I mean not specifically on the boots still just a 30 foot termination.
You do detect one aura of magic.
What is it to look at items?
Is it crafting?
Oh you want to do a on the boots.
You want to do a deal.
Yes.
That would be identify magic.
I will take Arcana or crafting.
We'll do crafting.
Track these boots.
Oh 24.
These tall pointed boots are made from soft supple black and green leather and decorated
with trim buckles of gold.
These are boots of elven kind.
When worn the boots allow you to move more nimbly granting you a plus one item bonus
to acrobatics checks.
In addition for one action once per hour you can activate the boots and until the end of
your turn you ignore difficult terrain when moving on the ground.
If you are wearing a cloak of elven kind you also gain a plus five status bonus to your
speed until the end of turn.
These are too small for me.
Anybody want these?
They're pretty cool.
Yes.
Good old fashioned roll off.
Good old fashioned dang roll off.
I need a roll off drop.
I need to drop the roll off.
12.
I got a 9.
They're Felicia's boots.
What are they called?
Boots of elven kind.
Boots.
They're worth 145.
They're worth 145 gold pieces.
God damn.
Monet sell those.
Monet.
Hear me out.
They're also a fifth level item.
Wow.
Pretty cool.
Can I check to see what type of ancestry this person was?
Yeah, do a medicine check for me.
Or society.
I'd take either.
Do medicine.
24.
Gazing over the structure of the slender frame of what's left of the body, you imagine that
this person had to have either been an elf or a half elf.
Makes sense.
The boots and all pointy boots.
Many Christmas gifts in this elf.
Stop.
There's four candy canes where his head used to be.
Ah, fantastic.
Anybody want a candy cane?
They turn to look at you, begin to rattle in the dark.
Oh, I eat them quickly before combat starts.
Before they melt.
And again, you have the tattered remains of a journal.
That's right, the journal.
Let's open this baby up.
Hooray.
The journal is in poor shape.
Parts of it have been gnawed by the rats, but you are able to find three entries.
This is the first.
Did it show it to you guys?
You're not on D20.
Oh, you're showing it us.
I was getting ready to type it.
You're showing it us.
There's a magnifying glass if you need to zoom in.
It's on the top right.
Whichever one of you wants to read, this is journal entry one.
I warned Kemrik the secrets of the dwarves should remain beneath the grand.
Ground.
That says grand.
Beneath the ground.
But he would not be placated.
Maybe I shouldn't drink this.
Oh, now you gave me that.
Let me see.
It's gibberish.
I warned Kemrik the secrets of the dwarves.
The secrets of the dwarves should remain beneath the grand, but he would not be placated.
We've already lost Matron, and without his divine guidance, we are truly lost in the
dark.
Monsters lurk in every shadow, but something worse jangles in the deep.
I feel its evil from afar, like blistering heat threatening to melt away my soul.
The darksmith might be forgotten, but I fear one of his vile servants still prowls these
halls, keeping the fires of Droskar burning for hundreds of years.
Damn it, it was the worm who wrote this.
I don't think it was the worm.
Sure.
The second entry reads as follows.
Wait, there's more.
Their shrieks are my courage from me.
Tor.
His A's are the kind of A's that have the little hats on them.
If you don't see the little hat, it's an O.
Their shrieks tore my courage from me and left my heart cold.
I don't know what they did to me when their rancid tasting lips locked on mine.
Ooh, kisses.
But my thoughts jumble now, and my hair falls away in bloody clumps.
If only Martron were here, he would know what sickness ails me and pray for my salvation.
The only prayer I can muster is that this plague takes me before that hellish shackled
servant of Droskar returns to drag me off in chains as he did Khmrik.
I still hear his screams in my head.
Plague.
It's his mind, but not head.
Oops.
Is this what's...
Twinkles rummaging through the town?
This plague that you told us about, Scarab?
Oh!
Twinkles!
Is this Twinkles?
Could be.
Maybe.
Read it again.
I wasn't listening.
It's a good thing none of us failed a forty-tooth save against those rats.
It says my hair falls a- that their hair falls away in bloody clumps.
This is not something I've heard!
And their thoughts jumble.
Maybe it started with their hair and then it happened with their head.
Because their head is gone.
I mean it also says here, I don't know what they did to me when their rancid-tasting lips
locked on mine.
Maybe we should ask- maybe it's a mono.
What's that?
Um, the kissing.
Oh, kissing.
He was kissing that worm above the fire.
I don't know why you're thinking it's the worm.
Vile creature.
We killed the boss too early.
The final entry- the final entry is much shorter and much harder to read.
Here, give me that!
The writing grows sloppy.
Another one.
Here, I got it!
Dot dot dot!
Ears wet!
Stop looking at my ears.
Dot dot dot!
Thirst!
So thirst!
Dot dot dot!
Lost in the dark!
Lipsies!
Tongue!
Gone!
Now!
Itchy!
Dot dot dot!
Face rot!
Rot!
Dot dot dot!
Blood tastes good!
Fly!
Soon fly!
Wait!
What?
Vampires!
Huh.
Blood tastes good.
Yeah, fly soon fly.
Can vampires fly?
There was a big bat in the tower.
You guys weren't here.
My friends died.
A vampire?
A giant vampire bat, yes.
Huh.
It was a swarm of vampire bats.
It was a whole big swarm!
It was huge!
I shot one of them!
Either way!
It also wasn't in the tower.
It was before we walked in.
Yeah, a spider was in the tower.
Yeah, he doesn't give a shit.
No, this is just us giving you shit.
That's all.
You think I care?
I'm not taking notes!
I didn't say anything.
That sounds terrifying, a giant swarm of giant vampire bats in a tower.
Are you guys who weren't with the cobalt just gonna let the man talk?
Are you gonna act like he doesn't know what he's talking about?
No, no, no, no, no.
I'm saying that sounds terrifying.
It is terrifying!
No wonder your friends died.
Watch your necks!
Did this person eat their own face?
I don't think this person did that.
I don't know where you're getting that from.
You gotta get the worm out of your mind!
Yeah, sorry.
It wasn't the worm, it was definitely the bat I fought in the tower.
I just feel different, that's all.
So are we gonna take on this cult of vampires or not?
Yes, let's kill them.
I want to die.
Kill them, I want to kill them.
We are truly lost in the dark, monsters lurk in every shadow, but something worse jangles
in the deep.
Interesting.
Very interesting.
Gross.
Uh, Scarra, those tracks.
Did they head this direction or back the way we came?
I don't know, what's an 18 do?
18 is enough to see a set of bloody kobold tracks heading west.
However, tracking your quarry, you know this is a different kobold.
Perhaps the other that fled for the same battle heading west.
How did they get around these rats?
So do I get nothing for the other one?
Do I get nothing for the one I was looking for?
You don't see the footprints here for that one.
So I would assume...
The last you saw them was, I'm not on select, was to the east, right before the intersection.
And then now you see a new set that is moving from your south to the west.
So the initial one we were chasing is still going north.
Yes.
I say we should follow that one.
Sounds good.
Let's see if we have a chance to recover.
I'll run back down the hallway from whence we came.
I'll walk up.
You don't have to run, you can just walk.
You're right.
Sprint heedlessly.
Kind of have to run because I'm slow compared to you guys.
I'll check these doors for traps.
I too will check these doors for traps.
Scarra's gonna hop back on pig.
Fucking natural one.
Checking for traps.
You failed your perception!
23 for Scarra.
The door in front of you does not appear to be trapped.
It does, however, appear to be distinctly different from the other doors you've seen
so far.
The other doors were made of large heavy oak and the door in front of you is a much larger
metal door.
Hmm.
Open it.
Push it open.
Right.
Opening door.
As you push on the door, it doesn't feel locked, but it is very heavy.
It does not give enough to push.
Monet.
Scarab wants to check the walls around it for lever, button, something.
Monet will try pushing on it with strength.
Okay.
Go ahead and roll me an athletics to force open.
The powerhouse of the party.
Yes, yes.
Murder this door.
Is it 23?
Yeah.
With ease, you push the heavy metal door open.
It swings open, almost silently gliding on well-greased hinges before it opens to a large
circular room.
I don't think-
Rewar, what were you talking about?
This is just a normal door.
Ah, to you, because you are a god of doors.
It just swung open as if nothing.
Didn't for me.
Hmm.
Torag did not will it.
I cannot control anything unless Torag wills it.
Do you struggle at home?
We could talk about this later.
That is a heavy conversation that I'm not prepared for.
Before you, you see a large circular chamber.
It has three more identical massive iron doors, one to the north, one to the west, and one
to the east.
The door to the east stands open, and the ones to the north and west remain closed.
At the center of the room, you see a large stone obelisk that rises from the floor to
the ceiling.
The obelisk is surrounded in metal bands encrusted with deposits of some strange greenish mineral.
All about you on the floor are strewn headless skeletons and scattered bones.
We even see several pieces of destroyed metal armor, dented shields, and other discarded
detritus lying at the foot of the obelisk.
They're taking heads for this quest for eternal life.
It's a great deception on my part.
Root war will step into the room.
Also, I apologize.
I did misspeak.
When you opened the door, you had to pull it.
Small detail.
Ah.
So you pushed where you should have pulled.
That's why.
There was no problem opening doors.
It just there usually is a sign to push or pull.
This one had no sign.
I will also in order to help you guys remember that one is open, I will reveal a little bit
more of this hallway here.
Right there.
I wrote open on it.
I see that.
That's why I have revealed a little more.
Just make it more obvious.
Then large pink text that was already obvious.
Anything cool or interesting I can perceive off of this pillar in the middle of the room.
Question for Rootmore and Monet, how much do you weigh?
Uh oh.
As far as stats, it does not say.
I guess we'd have to look up how much ancestries weigh.
I would hazard a guess that a dwarf and a kial together probably weigh more than 30
pounds.
Oh, I am holding at least 70 pounds.
I'm holding 90 pounds.
Okie dokie.
Uh oh.
Walking in there giving you shit about the door, stepping in.
Nice and casual.
Didn't get a chance but I was going to expressly say Scarab does not go in the room.
This is like a grinder.
This ain't a good place.
As the two of you move into the room, talking about how difficult opening doors in lives
can be, you feel a very small shift in the floor.
It sinks down almost imperceptibly but a loud click happens and an arc of electricity begins
to wind up the obelisk before you hear a loud crack as a bolt of lightning flies at each
of you.
I need a reflex save.
Oh my best save.
Is that actually your best save?
No it's my worst.
It's my second best save.
Let's turn this peepee in so I can roll twice.
Oh just kidding it's my best save.
Oh good.
I will take the 22 instead of the natural one.
30.
Ok.
You critically succeed which means you take zero damage from the lightning bolt.
You narrowly dodge it as it whips through the air shattering against the wall.
Before you root more you take half damage as you almost get out of the way but a small
sub arc of lightning attracts itself to your metal armor and you take six points of electricity
damage and as this lightning bolt goes off the door behind you as well as the door to
the east slams shut and the door to the north and the west open.
Roll for initiative.
Oh jeez.
Oh my god.
Here we go.
It's Monet and Rootmore party hour.
Cody is painfully laughing.
I'm stressing.
Hey we need to run.
Yeah when I heard the detail that the doors are pool doors and then I see that this is
a round room with a thing in the middle.
It's a trap.
It's a trap room.
To be fair we didn't hear that it was a pool door until after we stepped in.
I wouldn't have known the difference.
Because the first thing I was going to ask looking into the room was what do the corners
of where the floor meets the wall what does that look like?
To be fair I wouldn't have thought of it like that.
Thought about it immediately because like why wouldn't the doors open inward?
Is it because something happens in there that would that the doors need to not be in the
way of?
Don't you know that now here I am behind a closed door.
I guess I gotta go find a new party.
I hope not.
That would suck.
Time to leave again.
Another voice I can't use.
My range is limited.
Please I don't want to die.
When you mean limited range you can just be a gnome next.
Nah you got something for everybody.
Just have to talk to myself while I drive to and from work.
Figure out voices.
If you haven't noticed I'm doing Broden Kelly.
From Auntie Donna.
Guys if you haven't listened to Auntie Donna or seen their YouTube they're the best.
Not a sponsor.
I would say the second best because there's another YouTube channel that I highly recommend
it's called the Cursed Caravan.
Oh of course.
Nice.
Probably a little bit better than Auntie Donna.
I don't know drop a like.
I mean maybe it sucks.
You know I don't know you should check it out and you know just I guess leave them a
comment if you hate it or if you love it you know.
Yeah if you love it.
We'll keep it right there.
See I thought you were doing a number seven.
It's a mix of both.
Because I think then.
No no I knew about Auntie Donna then.
According to dictionary.
Yeah that's what it started as and then it slowly moved into Broden Kelly.
I don't know if you've noticed but my name is.
Felicia.
It works.
Not for long and then I'm gonna have to stop being me again.
No it was two open doors.
This is the end of Felicia.
No it was two open doors just roll a good initiative.
Yeah we'll just go to the west.
I purposely haven't rolled mine because I know I'm gonna pick my die up and forget what
I rolled.
I did roll mine.
Was it good?
I'm not gonna tell you.
Okay we're on the same team.
It'll be a surprise.
Okay.
What did you roll Scarab?
Was it good?
No.
Shit.
Rolled the natural one.
Natural one baby.
Natural one.
Cody's taking a long time on this one.
I think we should just talk about.
I think we should just get all of our like backstory out there right now.
The doors close and then.
My father wanted me to work on the forge.
I didn't want to.
I wanted to make hot dogs.
You know I always thought I'd enjoy working in a library but I didn't.
Alright.
Cody said alright so I'm gonna roll right now I'm not gonna touch my die.
Sit on your hands.
I'll hold my beer with two hands.
Like a sword.
I'll hold Jock.
We'll be fine.
You saw me I almost died and I'm fine.
Look two doors open for us.
It's not like it's gonna lead into a hallway full of blades or anything.
Alright I'll say it.
I came here to kill my cousin.
No I didn't.
I just feel like saying wildly crazy shit before I die.
Alright I'll say it.
I heard you call Scare Baby.
I might have.
I feel terrible about lying that night.
I haven't told anybody.
I'll tell you Monet.
Toraag visited me in a dream.
I thought I was gonna die in a dream which he's like god damn god he could kill you in
your dreams.
But he showed mercy.
Cause he knew I was gonna die right now.
Oh god.
Rue Mor what'd you get?
18.
Terrible.
Scare him?
Uh oh.
12.
Monet.
21.
The worst one yet.
Okay first things first.
As the doors snap shut behind you and the other two open from each of the now open doors
flap hideous creatures.
These creatures appear to be severed heads where instead of their ears are large wings
with a wingspan of about two and a half feet.
One of them is the head of an elven man.
The other a grotesque purple hued creature with sharp teeth and tendrils hanging down
from its neck hole.
Yeah.
That's what they look like.
Gross.
That's really bad.
Where's a haunted house that tries to kill you for real?
As the doors open the creatures flap into the room and the trap begins to hum to life
again.
A loud wheeze fills the air and each of you begin to feel something pull at you.
As the two doors the creatures flew out of snap shut and the other doors open again.
I need another reflex save from the two of you.
Monet what's your armor situation look like?
Like in general?
Yep.
What kind of armor are you wearing?
Leather armor.
Okay.
Rootmore what kind of armor are you wearing?
Uh oh.
Splint mail.
Is that considered a medium or heavy?
This is heavy armor and it is composite.
Please add a minus two to your reflex save.
Perfect.
19.
Are you wearing like jewelry or anything like that?
I don't think so.
I think she's mostly just wearing cloth and leather.
I think she's only wearing cloth.
She does have metal weapons.
A sword.
Monet as this thing begins to hum and reach the culmination of it and the doors fly open
and you feel your weapons at your side begin to lift.
They're still attached to your side but you feel them lifting towards the lodestone.
Rootmore what'd you get?
A natural one.
The effect on you is much more immediate.
You feel the pull on your armor so intense that it rips you five feet closer to the trap
and you are fallen prone.
Oof.
As your back collides with the, I guess it would be your front.
As your chest collides with the ground you feel it pulling you closer and you slide five
feet closer pushing the bones of headless creatures out of your way as you slide along
the floor towards the lodestone.
It's pulling me.
Monet you note that though you can feel this magnetic pull happening on you it is not affecting
you otherwise.
And it is your turn next.
So these doors are open, correct?
The currently the eastern and southern doors are open.
Dee appears and he uses friend fetch.
Okay Monet would like to shove Rootmore towards the doors.
You don't have to do that.
Get out while you can.
Either that or drag him.
I will allow that.
Go ahead and roll me a check to drag him but it will have to counteract the pull of the
trap.
You're gonna have to toss me.
Athletics?
Come on man toss me.
I was playing with my peepee and now I don't know what I did with it.
There it is.
Did you stuff it in your waistband?
Oh there it is.
What are you sticking out over there?
A 23.
That's enough.
You can begin to drag him.
You feel the stone pulling back against him on his metal armor.
You feel like you can move him as if it were difficult terrain.
Now what if I used my boots?
It's different.
Yeah I figured.
Because you're not moving through you're just moving at half speed for dragging him.
So 5, 10, 15.
Okay so I can move.
I can't move Rootmore.
Can you go there?
5, 10.
Right where you are?
The space below me.
Because I can move 15 which would be that space.
But then you're swinging him to the opposite side of you right?
So I'm gonna put him in the 15 spaces and I will stay inside.
So I will let you drag him the 15 feet but you're counteracting against the stone so
he would be facing between you and the stone.
I will let you swing him over through the door if you can pass another athletics check.
19.
It's just enough.
You feel the stone pull and then immediately release as soon as Rootmore makes his way
outside of the door.
Monet dude!
She's strong.
Oh my god.
Okay so move and then drag.
Is that two actions to drag him?
I'm doing like grab to drag him, moving to drag him and then the third action I'm doing
the swinging him through the door.
I had to move up to him.
Okay.
I will allow it.
But we're talking full action, whole turn.
Okay full run.
Yep okay.
Sweet so that's her round.
Okay.
The horrific creatures begin to flat behind you.
Oh my god.
The first, the now purple cued head of the elven man flaps past the obelisk.
Oh this is so bad.
Show him the journal maybe he'll recognize his handwriting and not try to eat us.
Fair.
What is he gonna do?
Just a big guess but I think he might want your body.
The creatures jaw unhinges unnaturally revealing the elves pearly teeth as it takes a bite
at you.
18 to hit.
That's a miss.
Yes.
Fantastic.
And it will try again.
Miss miss miss.
That's 25.
That's a hit.
Shit.
You take two points of piercing damage and as the teeth sink into you a disgusting vibrant
green liquid jettisons from the creatures mouth and you take five points of poison damage
and I need a fortitude save.
It's an 11.
As the creature bites into you even past the pain you feel a sinking in your soul like
something is, it almost feels like nothing is going to be okay.
That's the only thing I can say right now.
No condition?
No condition.
Okay.
And the other one will fly up next to it.
This one with the dripping tendrils also attempts to take a bite.
17?
That's a miss.
Good good.
And with the second, that's also a miss.
Yes.
Put this one up next to you.
Root more.
Disgusting.
Root more will stand up.
Yeah.
Power attack.
The one within range along with the drippy tentacles.
Yes.
A 29 to hit.
Critical hit.
Very good.
Huge.
Oh good.
That is 4d10 coming at you.
Max damage.
Come on root more.
32 bludgeoning damage.
Wow.
That's so much damage.
Very a lot.
Like he's swinging a baseball bat at this motherfucker.
This erratically fluttering creature gnashing its jaws at Monet has its mouth open as your
hammer collides with it.
The impact is so great that its lower jaw collides with the upper jaw from the downward
motion shattering its teeth and spraying purple goo in all directions.
You kill that beast.
Yes.
And that's it for Root more.
Scarab.
Power attack is awesome.
Holy shit.
That was insane.
Just wait until you get the improved version.
It's ridiculous.
For the one action.
Yes.
Yeah.
It's insane.
Do you know what level that is?
I don't remember.
Oh.
It's still just one per round.
Still.
I mean that frees up another action.
Yeah.
Can you imagine them doing three power attacks in it?
This one's at a minus 75.
Scarab is going to fire at the purple head.
I also don't remember how it affects MAP, but it is just one action, which is great
because that leaves room for movement too.
Yeah.
The way it affects MAP is it's as if you strike twice.
Yeah.
So if you attack again, you're taking your third multiple attack.
Scarab critically hits himself.
No.
How many ones?
I know.
How many can you roll?
This episode and the last, just rolling ones.
The last episode I rolled two ones.
I can't remember how many ones I rolled.
It's been too fucking many.
I used my PP to roll twice.
I take the better and I rolled two ones.
That's crazy.
I've never had that happen to me before.
Yeah.
Scarab's weapon backfires, dealing 10 damage to him.
Fuck.
Oops.
That's a lot for a little guy.
Stupid.
But looks back at Monet, who's being chomped at by this ugly, ugly, ugly.
Afraid to step in the room, he reloads and with a shaky hand fires again.
I won't lose another friend.
I think we need to stop playing tonight.
Oh my god.
No, you did not.
On a different die.
Unbelievable.
Fires again and something is wrong.
His weapon.
It's this magnetic pull that's like fucking with your gun.
Some sheer amount of force when he fires his weapon again, throws him five feet backwards
off of Pig and he lands prone on the ground.
The scarabs turn.
He falls to the ground, stares at the ceiling, doesn't make a sound.
Monet once again, you feel a soft click beneath your feet.
Roll me a reflex save.
I need to do one of those too.
What'd you get?
15.
That is a fail.
The machine arcs off two more bolts of electricity, one at you and one at the flapping creature.
Oh, kill it.
Monet, you take 10 points of electricity damage.
The creature narrowly avoids but takes half.
Monet cries out in pain.
The door in front of you and to the east snaps shut as the machine pulls them closed and
the ones to the north and west open again, though this time no creatures come forth.
Monet, it is your turn.
You are now trapped in this room with this creature, your friends behind a heavy iron
door.
Monet will summon forth the elements that swirl around her and shoot.
Recall knowledge is an action, huh?
Yes.
Yeah, I'd like to do a recall knowledge on this.
Okay, that would be occultism or religion.
It's an 11, another 11.
You've never even heard of such a creature.
Okay, what does it look like?
Like a floating severed head.
This one looks like the head of an elven man that's swollen purple, its jaw unhinged with
gnashing teeth and his pointed ears have formed into large flapping wings.
Yeah, Monet would like to do an elemental blast of metal shards at this creature.
Melee.
Would you like to free action shape your melee into a specific weapon?
Maybe there's another property you can give it?
I don't know if there are any of them that help you.
Like obviously you don't need reach, but.
I don't know what would help me, so she's just going to go with the normal metal slashing.
That is a 25 to hit.
Yeah, dude.
25 is a hit.
Oh yeah.
Come on a big damage.
Max damage.
Oh yes.
For 11 damage.
Huge.
And with her last action, she will call stones to cover her body to up her DC.
Okay.
Good, good.
And as she does that, these floating pieces of stone and metal fall to the ground.
She has used up the rest of her.
She has used up all of her elemental charge.
Meaning next round she won't be able to do an attack.
Except with her weapon.
The metal that clings to the floor immediately begins to rattle and shake towards the lodestone
in the center of the room.
It is the creatures turn.
It is not deterred by your stone form and it will attempt to bite you.
Rather, it's already distended jaw distends more and it lets out a horrific screech that
causes your ears to vibrate even beneath the stone.
I need a fortitude save.
It's 22.
Good.
Thank you.
You hear the horrific sound, but you shake it off.
You will not let this creature affect you.
And in horror, the creature takes a bite.
That is a 20.
That's a miss.
Fantastic.
Hell yeah, dude.
That is the creatures turn.
Oh my god.
Rootmore, you are on the other side of an iron door.
You hear the muffled screech of something come from inside the chamber.
What do you do?
Open the fucking door.
Give me an athletics check to force open.
My heart is racing.
Oh, should I athletics or should I try to fucking break the door?
That's the thing.
They are metal doors.
It is a very large or a massive iron door.
I've already used my power point today.
Natural goddamn one.
Are you fucking kidding me, dude?
I'm going to try it again.
Is this considered an attack opening the door?
I don't believe so.
Okay.
I don't believe so.
I might need to double check though.
I mean, opening a door is not an attack.
No, but force open is an attack action.
So you are taking MAP on this.
You're exerting energy.
All the same.
You're just pulling and pulling at this door handle trying to fight the wave of magnetism
on the other side.
I'm not going to get it with the minus one to this roll.
What's your max possible with a minus one?
If I roll a natural 20, it would be a knight because I've got plus four.
You I will tell you right now it is a DC 18.
So you can get it on a 19 or a 20.
I'm not going to get that.
Monet stay strong.
Kill that thing.
This door should open very soon.
And you feel a little bit of encouragement on the other side of the door.
Or we'll cast the bless and you gain plus one to your attack rolls.
So you need line of sight though.
It's a five foot emanation.
Beautiful.
That works.
So as long as you're right next to him, plus one to your attack rolls.
That'll affect scarab and pig as well.
Yes.
That'll do.
There's no way I'm opening that door.
That's it for Rootmore's turn.
Scarab.
Yeah.
Scarab.
Still laying on the ground staring at the sky.
Gives a heavy blink and a sigh.
Leans forward.
Pulls himself to his feet for one action.
Looks down at his gun.
Damn you, Cobald.
You and your superstitions.
He reloads his weapon.
I'm doing my best.
I'm trying to get back.
For his final action, he's going to get back on pig and he's going to stare at the door.
Monet once again.
Give me a reflex save.
25.
Yes.
Beautiful.
Unfazed.
Yet again, another arc of electricity fires to all four doors.
It whizzes just past the head of the Vargwheel, which avoids the attack and a small amount
singes you before it connects to the door.
You take four points of electricity damage and the door flies open magnetically.
Are you physically covered in rocks right now?
Yes.
Do Pokemon rules do anything here?
That would be awesome.
I just mean, you know.
I mean, I can check to see if it gives me resistance, but I don't think it does.
Monet, I will need one more reflex save from you at normal rate.
You feel the magnetism begin to pull at you again, targeting your weapons.
18.
Same as before, your weapons lift up into the air and you can see those metal shards
from earlier jingling across the floor closer and closer to the load zone before they get
picked up and snapped against it.
But you do not move.
It is your turn.
Good, good, good, good.
Monet will hunker down, let out a, and reach out like under the floating head and rip those
bits of metal that flew to the magnet back to her along with flavor, like some bones
and stones channeling the energy again.
And she will do a two action elemental blast.
Lay down me.
Good.
It's 15.
It is a miss.
That's around as you begin to pull the elements forward, you see the metal resisting and it
just snaps back in place.
Oh shit, the doors open.
Fuck, I should have, I can't.
Anyways, it is the creature's turn.
Seeing the two of you, well, the three of you, because including pig, its jaw snaps
unnaturally and it lets out another screech.
Monet, you are immune for 24 hours, but for the other three, I will need a fortitude save.
Oh boy.
What kind of effect?
Auditory, evocation, incapacitation, occult and visual.
Is it a fear effect?
No.
Okay.
Dude.
Fortitude.
Oh right, I guess, I guess that would be a will.
Yeah, something's going on with these dice tonight.
It's.
It's actually 16 a hit, I forgot about the bless.
Still no.
Okay.
But good call.
Fuck off.
23.
Same as Monet, you feel like your skin is crawling and your bones are vibrating, but
you shake it away and you remain unfazed.
11.
Rootmore, you feel your very core begin to vibrate before your body seizes up and you
collapse to the floor.
You are paralyzed for one round.
Cool.
And I forgot, I rolled for pig as well, got a 27.
Okay.
Unfazed.
Damn Rootmore.
With its final action, the creature will attempt to bite at Monet.
17.
That's a miss.
And so it is.
It is Rootmore's turn, you are paralyzed, and it is now Scarab's turn.
Did you roll to see if the head got shocked?
I did.
Okay.
And that was the, when it moved out of the way and you caught the edge of the bowl, it
critically succeeded on that one.
Okay.
And is there a special effect that makes them fall to the ground?
Cause it says, the condition just says you're frozen in place.
Okay.
You do not fall to the ground then.
You were just paralyzed in place.
Apologies.
No worries, dude.
No worries.
Kiss it.
Apologize.
I think the same thing when I hear paralyzed.
You are paralyzed until the end of your next turn, which this was your next turn and you
are paralyzed so as Scarab begins to move, you blink and realize you've lost just a small
amount of time.
This creature has been damaged?
Yes.
You can see looking at it that even as grotesque as it is, it looks like it's been beaten up
pretty badly.
With sheer determination.
Scarab levels his weapon at the creature.
His arms stopped shaking and under his breath, he says something.
No, I'll save that.
Yeah.
He looks at Monet, looks past Monet and at the creature and you can tell he's not, he's
looking into a different time and place entirely.
I gave you my word.
I gave you my word and I will be back.
He fires his weapon.
Kill it.
15.
It's a miss.
He fires, he levels it again.
He hands you his PP.
Thank you, Scarab.
I'll accept this PP without hesitation.
He reloads, closes his eyes, fires once more.
Get him, get him.
19 to hit.
That's a hit.
Yes.
Six piercing damage.
Your bullet tears a hole through the creature's ear-like wing.
It flaps even more erratically than before, blood pouring out of its orifices, but it
is still alive.
And that's it.
He fires again.
I need a reflex save from Monet and the creature.
21.
Good.
Success.
You will take half damage, as will the creature.
Three points of electricity damage.
The bolt strikes the back of the creature's head, lighting what little hair remained on
fire.
It is on its last leg.
The door behind you and to the east once again slams shut and the other two open.
I need one more reflex save.
12.
The pulling of the metal on your person is making movement more difficult.
It doesn't still have the effect that it had on Rootmore, but it is making it difficult
for you to move.
You feel like if you were to try to navigate while under this effect that it would be treated
as difficult terrain.
And it is your turn.
Okay, Monet will attempt to hit it with elemental blast.
First one.
One good hit.
That's all it needs.
21 to hit.
That's a hit.
Yes.
Damage, damage, damage, damage.
Four damage.
This will wrap your kill.
Yes.
Okay, so Monet singed and bits of her clothes burned off of her at this point.
Brings her hands together forming almost like a cuff of metal as she shoots it towards the
head and pins it to the Tesla coil in the middle, crushing it as it starts sparking
and burning.
Oh yeah.
Beautiful.
We are still in initiative.
How many actions do you have left, if any?
Two.
Okay, Monet would like to try and force this door open.
Okay.
For you it will be a push.
That is a 27.
Oh.
You shoved the door open.
Yes.
And now can I get, can I like tumble through?
Can I move through?
You can move through Alice.
Okay, yeah.
So she will move out of that room.
And okay.
So that's five, 10, 15, 20, 25, 30.
Yeah, she's gonna go back.
As you move out of the room, you are no longer in initiative and you can still hear the machine
humming and periodically, say every six seconds or so, you hear another loud pop.
The door slams.
Six seconds later, another pop and it opens and this continues for about a minute or so
before you hear, and the doors remain open as you found them.
And that's all we have for today.
Oh, let this curse stay in last week.
Last week, stay forever.
Oh, that was terrifying.
Like, yuck.
Our rolls were gonna kill, not this fucking dungeon.
It was our rolls that were gonna kill us.
This episode, I actually rolled really well and especially like rolling for saves.
Monet's fortitude is plus nine.
Her reflex is plus 10.
And I was waiting for a will because her will is plus eight.
So she has really good saves.
So I wasn't, that's why I wanted to throw you out with you getting forced over there
and knowing that we-
You saved little Rudy.
Knowing that we had to do reflex saves for the lightning, I'm like, I have a plus 10
to my reflex save, which is why I got a 30 for the first one because I rolled a natural
20.
So I'm like, I can do this.
I can do this.
I don't think that you can do this with your reflex, which is why I threw you out.
Thank you so much.
My God.
The scariest part was just trying to get my armor on.
Cause I'm like, if I get fucked up without my, like without my armor, my AC is still
19, but it's 22 with my earth armor on it.
So yeah.
Huge difference.
Good job.
Yeah, that was disgusting.
I hated that.
Hey, I was-
I'm glad.
I'm glad my brain told me not to go in the room because that would have been awful.
Yeah, that was-
All my rolls plus getting hit over and over and over again by guys that I'm sure could
swallow me whole.
Much worse.
Oh, I know.
Yeah.
We still need to figure out what happened to her with the bite.
Yeah.
That's true.
But-
This is wrong.
Oh, no, no, no.
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Check out their Patreon and YouTube links in the description.
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Especially Apple podcasts.
Maybe one of us will read your comment on the podcast.
Also if you have questions feel free to email us at thecursedcaravan.gmail.com.
We may answer you on the podcast as well.
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It's called the cursed caravan.
Look us up.
You sound tired.
You may have heard this.
Look us up and end.
You guessed it.
Leave a comment.
Press like.
Also, if you're feeling extra silly, send us fan art or something.
That'd be fun.
Oh fan art would be amazing.
Post that somewhere and also just feel really good that somebody cared enough to do that.
Mom.
Yeah, and we're working on a Discord.
I started a Discord.
I'm trying to figure out how it works, but we will get there.
Any other questions, comments, all that stuff?
All of our contact information is in the description.
Thank you.
I lost it.
I was like, where is it on the page?
Thank you for being a traveler on the cursed caravan.
Bye bye.
Tell somebody about it.
Bye.
Why'd the music stop?
Did you hit repeat on Spotify?
It should just continue, my friend.
Here we go.
Maybe there was a long silence at the end of that song.
Could be the hidden track.
Remember that everyone, when you bought a CD and there was a hidden track.
Or not a hidden track, but the last song.
Why is this five minute song 35 minutes long?
You sit there and wait in anticipation.
I remember the Bloodhound gang CD, Hooray for Boobies.
They didn't do it that way.
They had like 70 tracks, I think.
Each track was like two seconds long.
Yes.
Sorry, we're fighting colds.