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Hello everyone. Usually this would be the part where someone says welcome to lore crimes.

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And I guess it is still welcome to lore crimes. So I just completely ran in circles in my

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head. But we're doing something a bit different today is what I was building up to. Instead

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of all of us getting together to do either a podcast discussing the beginner to expert

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lore of a faction, person or era or a quiz where one of us gives a quiz and then one

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of us fails incredibly badly and Eli wins. Or Hal comes in with the dark horse victory.

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We have something a bit different. Andy, would you like to, do you want to explain what we

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got going on here? Okay, so we currently do not know what we're going to call this, but

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I'm sure if I'm editing this, I'll just flash it obnoxiously in your eyes right now to show

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what the series is called. But essentially the premise is I know literally nothing about

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Warhammer fantasy. I'm a 40k man. I enjoy the 40k books and the games, but I know fantasy

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exists. I know there's something called Age of Sigmar and people don't like it as much.

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And there's a guy called Car Frans that everybody loves. And there are these rat boys called

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Skavens and there's some good games called Vermintide. But other than that, I know pretty

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much nothing about Warhammer fantasy. So I thought, well, what about if I'm the person

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who's the ancillary for the audience who knows barely anything from the ground up, we could

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just go through the basics and talk about Warhammer fantasy with someone who actually

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knows what they're talking about. And so here we have Colin, the master of Warhammer fantasy

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lore on the channel, who can tell a dunce like me what goes on in the universe.

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And today, because we'd like to date this first little project episode to be as introductory

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as it can, we're just going to go through a map of the Warhammer fantasy world and see

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what's in it. So I'll just pick a location. We'll go through not quite all of them because

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some of them are both unimportant and have about one sentence worth of lore to be talked

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about. But all the big boys are going to get their hit, including of course, the Empire,

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the high elves, the dwarfs. I'm going to go through all the big lads.

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And before we get anywhere near into the actual map, I've got to just say the first thing

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I've noticed about it is it's basically just like, you look at where it says Albion and

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the Empire, it's just Europe. It's literally just Europe.

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Yeah, that's what makes this a lot easier, even if you know nothing about Warhammer fantasy.

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Because if you have a map of the earth pulled up, I can say go to this spot, go to the US

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and go to South America and I go new world. There we are.

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It's quite easy. I do like the little, the not earth. I think there used to be old lore

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that all of the planets that the old ones made, because the old ones are involved in

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fantasy too, because of course they are.

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Couldn't keep away.

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They used to make planets like this as a template, which theoretically means they also made earth

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or based on earth. But this is old lore and digging into that may or may not be canon

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and also Warhammer fantasy exploded. So nothing we'll see developed on ever again.

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But with that, Andy, is there anywhere you'd like to start us off?

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I think my only point of reference is, well, you're a big fan of the Empire. I live in

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a place that used to be called Albion or Albia. So maybe we start near the sea of, is that

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the sea of chaos?

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That is the sea of chaos right above Albion.

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Yeah. I guess if maybe we start there, we go down and then we go one either side and

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see wherever you, so yeah, wherever we go with the conversation, see what takes our

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fancy.

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I think I like that idea. So we'll start at the very top. You see where it says chaos

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wasteland and northern wastes?

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Yeah.

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And for anyone wanting to know where that correlates to on earth, the North Pole, it's

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pretty self-explanatory. That's the area of the Warhammer fantasy world, the closest to

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the Eye of Terror in comparison, where chaos is bleeding into reality. The realm of chaos

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is bleeding into the Warhammer fantasy world.

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Where the penguins live.

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You know, there's actually a meme about that.

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Is it cold?

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Oh, it's very cold.

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Yeah?

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It's like we live in ice. Ice and chaos corruption. So it's ice and things that make you go crazy

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whenever you look at it. And the reason for that is those old ones, again, they actually

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are the reason even more so than 40K that everything looks the way it is because when

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they were around, the old ones basically either created every race, most of the races anyway,

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not the orcs, but like the elves, the dwarfs, they all created or uplifted them with a purpose

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to fight chaos because they were getting ready to do that. It was explicit in fantasy. Chaos

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just kind of happened in 40K and fantasy like, nope, no, we know it's here. We got to get

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ready for it. The four chaos gods always existed. We got to get ready.

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And the old ones, it's that they're the nemesis rather than space clouds.

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Yeah, there's, to my knowledge, there's no katana equivalent in Warhammer fantasy.

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Oh.

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A bit of a shame, but it would be rather hard to have robots in a fantasy setting. Sometimes

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they do try it, but.

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Like the dwarfs in the Elder Scrolls with the Dwemer where they just have like golden

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mechanical spiders and stuff. That could work maybe.

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That would have been sick, but that kind of thing wouldn't happen. I don't believe it

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ever really happened. In AOS there might be something like that, but for now, none of

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that tragically. But to get back to the old ones, while they were doing that, at the northern

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poles and southern poles of the planet were these gates they would use to ferry stuff

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to the planet. And then when chaos invaded, they saw these two magical portals just hanging

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around and were like, well, that's as good a door as any for us. And then they broke

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in and the northern and southern poles of the planet slowly become more and more corrupted

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by chaos.

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Okay.

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Just to talk about the northern and southern one, because they're pretty much the same

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thing, just equal sides of the planet. You see the southern waste, it's Antarctica, it's

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on an island. That chaos corruption doesn't really spread. But off the northern wastes,

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every time chaos invades in the world, those wastes slowly get just a little bit bigger.

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Which is unfair for everyone.

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So where I'm seeing it says Grand Caffe, is that, because I'm seeing that's quite blank,

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is that chaos controlled and it's kind of looming closer to that kingdom place? Is that

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spreading from there?

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It is not. That's because it's, the reason it's like that is because most maps of the

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Warhammer fantasy world, aside from a map of total Warhammer, are older. And until within

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the past pretty much year and a half, Cathay had no lore. This whole area, the whole eastern

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section of the map, paragraphs. That was it. So in this case, I can talk about Cathay now

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that they've actually given it lore, but it's not blank because it's corrupted, it's blank

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because the games lordship decided we don't want to write for this part of the planet.

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Okay. Just add more onto the empire, because that's what we like.

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Pretty much. The western half of the planet, filled with lore. Eastern half, could not

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care less. But that's pretty much the chaos waste. There's demons there, there's chaos

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corruption, although you did bring a penguins and I feel like I should mention a little

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small meme in fantasy.

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Go on then. Go on.

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Is that Archeon is afraid of penguins.

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Oh.

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Because the southern wastes, there's beastmen, there's beastmen pretty much everywhere on

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the planet. That's something I should also just point out. But in the southern wastes,

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there's a lot of beastmen. And usually beastmen in fantasy are chaos corrupted people, or

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merged with animals. Chaos turns people into animal people, essentially. It's a faction

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of furries.

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So Dum Dum here, who is Archeon?

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Right. Pardon me, I'm pulling back. So you know Abaddon.

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Oh yeah, we all love Abby.

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It's War.

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Abaddon.

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Warhammer fantasy Abaddon.

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He has a title that I think is a little bit cooler in my opinion, The Ever Chosen of Chaos.

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That's some right proper evil stuff.

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Avaid by the gods quite literally.

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Indeed. He had to go through all sorts of trials to get the treasures of chaos. And

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then he tries to blow up the world and it succeeds because fantasy wasn't making money.

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Really sad. But he is afraid of penguins. There's a line in the lore where he says that

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the beasts of the southern chaos wastes are the true beastmen because they've never had

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proper human integrations into them. Like there's no human that got corrupted and became

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a beastman. So the meme goes, he thinks they're the truest of chaos. Surely he's afraid of

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penguins because it's Antarctica down there. There's nothing down there.

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I'm just imagining Pingu with like the eight pointed star on his forehead just going noot

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noot and just raging across the wastes. Archaon's like I fear no man but that thing, it scares

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me.

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He wants nothing to do with that place.

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Well that terrifying Sea Otter episode of Pingu where he's just there and he's got the

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big, is it Sea Otter? He's got like a walrus or something and he just comes out of the,

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it's terrifying. I'll put like a reference in the thing and people in the comments go

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yes that was the most terrifying episode of Pingu. But yeah, aside from that. So that's

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the northern and southern wastes. It's like very cold, chaos can't craft boats because

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they're stupid and they hate penguins.

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Okay.

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Well you say that. Going immediately down.

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Okay.

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To Norska. Now you said that earlier it was like Norway pretty much.

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Yeah.

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It's uh.

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Norse. Very on the nose games workshop.

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Nice work.

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Do they even call them the Norse? Like it's not.

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Oh of course they do.

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They're not subtle about it at all. But these are, so it's not as chaos corrupted in Norska.

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It's close but it's the difference between being on the doorstep of hell and living in

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it. So, but beyond even that the southern portions are reasonably free of chaos taint.

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But you still live in the Arctic Circle so they can't grow anything.

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Right.

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And the demons are constantly knocking on their doorstep as well as other chaos corrupted

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monsters like the beastmen again. So they pretty much have no choice but to turn to

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raiding. And every now and then they just sail on down to the Empire or Albion. Or sometimes

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they get real brave and go to Ulthuan. Though that doesn't work out for them pretty much

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ever for reasons I'll get into.

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Big donut in the sea. I can see that.

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Yeah. That's the only land mass that doesn't have an equivalent on earth.

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Yeah, I was thinking, I don't remember that.

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We do not have a donut in the Atlantic. It'd be cool if we did but we do not.

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Mmm donuts. Yeah. But so, so yeah, I'm already assuming that like the Empire, I mean it's

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where Germany is more or less so that explains all the Germanic stuff. And then Araby, like

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Arabic, very good. I'm starting to get reference here.

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Yeah, and you can build an idea of what it's going to be like in there based on the names

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alone a lot of the time. Or location. At least with the human settlements. When you get to

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places like Lustria, it's a bit harder to guess beyond saying that's South America.

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But there's not much people presence there. But to really jump back to Norsega, that's

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pretty much where the majority of chaos worshippers are, at least as far as the ones we see in

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lore. In the eastern steps to really quickly pan over, there's actually a lot of Mongol

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chaos invaders. Okay.

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At least based on Mongolian culture, but we, again, we don't get as much lore on them

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versus the Norsega. We don't in 40k either with the white scars.

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They're my favorite legions. Do we get any lore?

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No. Okay. But we know they exist. That's pretty much

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what it is. There is a little bit more lore on them than relative to their setting than

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the white scars. White scars probably have more lore overall. But relative to their impact,

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I think the Kurgans, I believe it is, have a little bit more impact. A little bit more

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lore, but it's still not much. That whole area of the world is pretty much chaos Mongols

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are there. There's also goblin Mongols. Okay.

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Moving on. Thanks, Games Workshop. But yeah, life's hard in Norsega. It's cold and chaos

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corruption in some places. You can't grow food most of the year. Pretty much the only

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option they have is to invade the empire. There have sometimes, there was actually one

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person or one family I know in lore that went to Norsega to help the Norsegaans because

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they had the most hippie idea ever. It was if we show them that we care and can grow

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food and crops and take care of them, they can turn away from the dark gods. Andy, how

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well do you think it goes when people try and turn away from chaos?

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I mean, I have seen every season of Vikings, so I'm pretty sure it involves like making

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a sword, putting it in a furnace, making it super hot and saying, hold this in your hands

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and go for a quick walk around the courtyard and I'll believe you if you don't get burned.

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Like, okay, pretty harsh. Pretty harsh. But still.

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That didn't happen, but they did. The lovely imperial couple that tried to help anyone

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did get diverted to the people that helped the end times. Three of the people, pardon

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me. So trying to un-chaos Norsega, not generally a good idea. Moving down a bit, we'll go to

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Albion because I can probably finish the lore there in about 30 seconds.

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It's England! Hello!

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It is England, except populated by...

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Bretonians?

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Thankfully, no. There's no Bretonians there.

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Oh, because that one makes sense. I was like, that's pretty on the nose name for a faction.

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I was assuming they'd be from Albion because it's Bretonian?

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The name comes from there, but they're not super Brit. They're like Arthurian legend

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French mix in Bretonia and I hate them, but before I get into them and get angry, let's

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cross Albion off the list.

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Breton is the idea of druidic practices in the pre-Roman Britain, essentially. They're

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actually some of the only people left on the planet that know anything about what the old

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ones wanted to do with fighting chaos. They keep track of these magical lines across the

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planet that meet in Albion, among other places, and basically do what they can to keep chaos

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from letting the world fall apart, or just rampant magic blowing the world up. Because

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magic is just everywhere in the Warhammer world. They're called the Winds of Magic and they

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just flow across the planet. So Albion, the druids there are some of the people that help

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keep that in check.

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And Gottrick and Felix also went there and killed a giant that was about 200 feet tall.

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Oh, of course they did. Why not?

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And then Gottrick grappled off of the falling giant using his optic nerve to reach the ground

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safely.

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So you're saying he just did a God of War and he was just like, I've played the PS4

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remake as a yeah, or re-thing, you know.

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Pretty much. Anything they fight is going to be past tense.

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Who would win in a fight? Kratos or Gottrick?

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Oh, that's a... I'd have to think on that one. I'm not entirely sure. It'd be one hell

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of a battle.

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In the comments who you think would win. Lots of axes.

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There'd be a lot of axes and then anything within a 50 foot radius of wherever they're

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at is just dead.

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Polverized, yeah.

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But that's pretty much the majority of Albion lore you need to know. It's another one of

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those places that Games Workshop is like, it's cool background setting, but you don't

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get like an army or anything out of it.

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Oh, it's a shame.

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Moving down, it might be a bit hard to see in the map. So go to the Empire and then go

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up but don't hit Norske.

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Do you see that little Kislev?

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Yeah, Kislev. Oh yeah. For reference to the audience, I'm looking at a map and I've zoomed

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in but it's very blurry when it gets to small text. I just saw Kiev, Chicken Kiev? Maybe?

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Yeah, Kislev.

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Okay.

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Despite not having... They used to actually have an army in very old Warhammer fantasy.

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And I mean old. But then for a while they pretty much had no presence at the tabletop.

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But they've already actually had a decent amount of lore. They're the buffer zone between

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the Empire and Chaos. It's basically just take a Polish, Russian, Ukrainian, cultural

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Slavic soup and throw it at a Kislev and that's what you get. They've got the winged Hussars,

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Winter's their greatest ally, they love bears. It's just a mishmash of that area of Europe.

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Lots of Scandinavian stuff and like, yeah, we're just gonna have lots of Adidas... Is

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it Adidas? Squatting, drinking vodka, Adidas tracksuits, bears.

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There's no tracksuits but they do have bear nevoli and they do drink vodka.

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Hold on, bear cavalry? That sounds excellent. Why isn't that in the tabletop anymore? That

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sounds brilliant.

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Probably because the world doesn't exist. But they are bringing it back with the old

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like the pre-modern fantasy setting and in case they will have bear cavalry.

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Okay cool. If that was a crime, if they were just gonna be like, we're not gonna make any

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more bear models, bear models that you can ride and throw, I guess, javelins at people,

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that'd be cool.

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Yeah, they're finally rectifying this grievous issue. As for what it's like there, it's...

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The weather is like Russia in the winter, except it's always winter. Winter just gets

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worse when it's proper winter. Although living there for thousands of years, the Kislovites

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have gotten pretty good at dealing with it.

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They've learned how to make scarves and stuff.

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Yeah, they've learned all that. Go inside, drink your vodka to keep warm. Please do not

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drink alcohol kids if you are in danger of frostbite.

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Yeah, don't do it.

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I should throw that in there.

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It constricts the blood vessels. Don't do it. It won't make you warmer.

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Not a good idea. But as for what's in there, ice. But the queen of Kislov is always an

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ice mage. So whenever an army invades, she just kind of waves her hands and then it freezes

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to death, which is pretty much how the empire hasn't fallen. Because every time chaos invades

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under the helm of an ever chosen, because Arkhan's not the first ever chosen, he's the

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last. Every time they do so, the never chosen goes, yep, time to take another crack at the

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world. They have to go through Kislov. And on the one hand, they always get through Kislov.

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But on the other hand, whatever makes it through is never as big as the first army. So the

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only reason the empire doesn't get butchered is because you can thank Kislov for that.

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Because Kislov is the buffer zone to be like, right, after all the poor guys in their like

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frozen houses, right, we'll do our best. And then they're like, we're decimating the empires,

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right, no problem. It's much more than now. To be fair, they do a bang up job at it. Like,

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the, the, the, the casualty. Are they on friendly terms in that regard? Are they like, thanks

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Kislov? Or are they like, are you primitives? They are allies. Sometimes the empire sends

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them equipment. The Kislovites, they think the empire is a bit soft, given that they're

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the ones sitting on the border. They've got central heating. Yeah. It doesn't snow sometimes

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in the year, so they're clearly weaklings. Yeah. But they are, they're friendly with

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the empire. There's a little bit less lore on their relationship with other factions,

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but they, they seem friendly enough with the dwarfs whenever dwarfs make an appearance

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in Kislov. Gottrick and Felix once again have several books in Kislov because there's a

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lot of stuff to kill when chaos is rampaging around. And overall, that's pretty much Kislov.

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It's Polish, Russian, that area of the world, Slavic cultural soup. It's cold. And every

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now and then chaos likes to invade and either get pushed back if it's just a few raiders

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or get severely weakened if it's a proper army. Okay. Moving down, finally, to the empire

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of man. Ooh. The protagonist faction, much like the Imperium is, although GW did reign

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in the author favoritism a bit for the empire. Oh. It's not quite the same level of the ultra

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marines plot armor. Which has been waning. It has been waning. And don't get me wrong,

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they're my favorite chapter. So, but as for the empire itself, it's Germany. They speak

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Reichspiel. The capital province is Reikland. Altdorf is the capital city. It's on the Reik

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river. Yep. The guys, the main guy in charge is called Karl Franz. Yeah. Germany. There's

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a William Futterbach is a character. It's the Germanist place that ever Germaned, essentially.

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And this is a small town called Oktoberfesten. Yeah. Probably. And this came about because

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many thousands of years ago, a man called Sigmar was born. And this is a story that

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might be a little bit familiar to people who are only knowledgeable on 40k. The empire

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was just a bunch of tribes and Sigmar himself came from the tribe of the Unbarrogans. And

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he had a vision of uniting this empire. And he did. He got almost all of the human tribes

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that were available, like that existed in this area to come together and form the empire

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of man. He ruled it for 50 years. And then on the 50th... 50, that's it. 50. Well, you'll

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see on the 50th year of his reign, he took his hammer, Galmaraz, that a dwarf king had

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given to him for saving his life against orcs. And then just left. He just walked off. Thanks.

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Selfish. To be fair, he did ascend to godhood. So he was still around. He abandoned so many

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people that like, you're the god of abandonment. He watched over the empire. It was a bit rough

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because he each trapped him in a magical vortex, which again, I'll get to. But he did his best.

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He ruled very well. It was a time of prosperity. And then after he left, he became a god. People

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started worshiping me as a god when one crazy man said he was a god, except he could kind

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of prove it because he had miracles to back it up. And ever since then, the empire has

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been progressing technologically, culturally, to get to the point where unlike pretty much

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almost aviar other fantasy setting, it's actually in the Renaissance era. It's not vaguely medieval-ish.

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The empire is pretty firmly in the Renaissance. And there's hints in the lore that before

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it was end times, it was reaching the Industrial Revolution. There's all sorts of like, tax

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riots, like the window tax riots. Andy, I know I brought that up for the-

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Well, they have gunpowder. So I was thinking they're a bit further ahead than a lot of

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the other factions if they've got gunpowder. They do. They're probably the second most

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technologically advanced. So that's the empire.

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Can I make a guess? Is the most technologically advanced the dwarves by any chance?

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Would be the dwarves. They're almost neighbors. One last thing about the empire really quick.

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They uh... have you ever played Rome Total War, Andy?

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Briefly. Okay. They're kind of like the Romans in that

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game and that they're not the best at anything, but they're damn good at everything. Like

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the empire- The ultramarines.

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Indeed. Like the empire, they're not nearly as good as magic as the elves, but they're

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certainly better than pretty much everyone else because they have access to all winds

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of magic, all eight of them, and can freely create more. They have colleges of magic.

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They're definitely not as good as tech at the dwarves, but they're not as slow to adapt

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as the dwarves are. They can invent new things much quicker.

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They're better at taxation. Yes. The empire is also quite good at taxing

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you. But because that was the perfect segue you

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gave me, Andy, how about we talk about their friends the dwarves?

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Okay, cool. I like dwarves. You see the mountain chain next to the empire?

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Yeah. It's the grayer bits on the map.

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That's where dwarves live. That kind of spinal column that's going down.

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Yeah. The whole thing.

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That's the world's edge mountain range. In there is dwarves. That's where their kingdom

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was in ancient times. What's left of it is still there, as well as goblins and skaven.

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But for now- So that's where skaven come from.

336
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They don't come from there. They're just everywhere.

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They're just... Well, I was going to say, I would have just thought they'd be under

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the floorboards of every kingdom. That might not be far off.

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Pretty much. There's one place on the planet, Skaven Art, and I know I've said this three

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times, I'm going to get to it. I keep having to say that about Ulthuan, the elves. But

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for now, for the dwarves, they're like the Roman Empire equivalent, funny enough, for

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the Warhammer fantasy world, because they had a massive empire stretching pretty much every

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mountain range in the world, or at least the Old World. So this whole mountain range, the

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big spine, the ones going into the empire in Bretonnia, the Dwarven Kingdom, it was all

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connected by this massive, ungrown highway called the Underway. And even back then, they

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weren't quite as technologic advanced as they were now. They were still probably equal to

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the empire thousands and thousands of years ago. Okay? They are good with their stuff.

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The problem was, they had a war with the elves, the High Elves, because the Dark Elves did

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some trickery and caused a nice little false flag operation, and things spiraled out of

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control because the dwarves are very stubborn. They love grudges more than anything else.

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And the High Elves-

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Glad they even have a book about them.

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They do. A great book. And the High Elf Phoenix King at the time was, even the High Elves

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think he's an incompetent moron. Their arrogance ends at him because they look back on that

355
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era of history and go, God, what an idiot. So between that massive war weakened both

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of them and led to the fall of their massive empires, as for the dwarves specifically,

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it gets worse for them. Because remember the old ones? They had servants called slan, which

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every now and then they show up in 40k, but they're a lot more prevalent in fantasy. They're

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the strongest magic users in the world, and their second and first generations could just

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move the planet like the technodid plagues around.

361
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Oh, why not?

362
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And one of them, of the second generation named Mazda Mundi, decided these mountains

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need to be a bit further to the left. And so he moved the mountains a bit further to

364
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the left. Except the problem with that is, that's where the dwarves had all their buildings.

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So, overnight pretty much, they went from weakened but still hanging on to all of our

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empires exploding and we don't know why.

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The skaven also had a hand in that.

368
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Of course they did.

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They built something big and it went wrong, because everything they do goes wrong, but

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it's the skavens that's funny.

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I like how vague that was. They built something and it broke.

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Pretty much. I believe it was they were trying to expand their own little underground realm.

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Okay.

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To be fair, it expanded the underground. It just probably blew up and killed every skaven

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nearby.

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The tunnel collapsed, yeah.

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Which again, for the skaven is a non-issue. There are always more rats.

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As for the dwarves though, they got invaded by rats. They got invaded by goblins and orcs.

379
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Pretty much all of their major holdings on the planet gone. They have their capital.

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They have a few select wealthy holds, including one that's right between the Badlands and

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Tylaea, if you can see where that is on the map.

382
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Yeah, I can see that.

383
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Which has, I believe, the largest navy in the Warhammer world, but they don't use it

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because the dwarves hate the ocean.

385
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They just have it.

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I'm not getting my shoes wet, some dwarf commander.

387
00:30:45,060 --> 00:30:51,700
Yeah, pretty much that. We'll go into that really quickly and a little brief for you

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to dwarf culture. Like you said earlier, they have that great book of grudges. They love

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complaining about things and writing down people that wronged them. To the point where

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there was an empire business transaction that the dwarves were shorted two coins. Probably

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not even intentionally. Probably just fell out of the wagon or whatever. It's like, oh,

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two coins, who cares? The dwarves killed everyone involved.

393
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Oh my. And I'm assuming that's why no one came to their aid with the orcs and the goblins

394
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and everything. They would say, oh, the orcs are under attack. I'll go there, I don't care.

395
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The elves certainly weren't going to help because the elves and dwarves just got done

396
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having World War I. Mankind probably wasn't at the best state at the time to help them

397
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out because this was before the empire was even a thing. But yeah, even if it was a thing

398
00:31:43,940 --> 00:31:51,060
with that kind of thing going on, they probably would have been that charitably inclined.

399
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That being said, they are still best friends with the empire humans, the empire specifically,

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because like I said, Sigmar saved that dwarf king to get his hammer. The dwarf king pledged

401
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that dwarves and the men of Sigmar would be friends forever. Doesn't stop there from being

402
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at war. This is still a war hammer setting. But it's like, you know, there's half the

403
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war against men and dwarves as there is against dwarves and everyone else.

404
00:32:16,940 --> 00:32:22,100
Everyone else. Just like the fun drunk uncle that comes to the wedding. You're like, oh,

405
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he's fine when he's not drunk. He's like, ah, I'm going to fight you. He's fine when

406
00:32:27,620 --> 00:32:31,780
you get to know him. But like he's been through a lot. Someone went in his house and they

407
00:32:31,780 --> 00:32:38,940
ruined his living room and he's angry about it still. Exactly. Pretty much. And he's got

408
00:32:38,940 --> 00:32:43,780
an infestation problem under the floorboard. So he's very grumpy. Yeah. But they did, to

409
00:32:43,780 --> 00:32:49,100
be fair, they did give mankind gunpowder technology, teach him how to work steel and all that good

410
00:32:49,100 --> 00:32:57,420
stuff. They even have a little rivalry over who invented the rifled barrel. Some humans

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claim it was the empire in Hawkland. The dwarves claim it's the dwarves who did it. Not even

412
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just a specific region. Just the dwarves. It was us. It was us TM. Dwarves FC did it.

413
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Yeah, pretty much. But aside from those things, they're pretty standard fantasy dwarves. They

414
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like their booze. It's called Bugman's Ale. It's the finest ale in all of the fantasy

415
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world. And if you go to, I think, the Games Workshop headquarters in Nottingham, they

416
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have a cafe where you can buy Bugman's, which I desperately want to do. Oh, I'll go over.

417
00:33:38,300 --> 00:33:42,740
I'll do a field trip. I'll get some. I'll bottle it and I'll send it to you through

418
00:33:42,740 --> 00:33:47,220
the post. I've got you some, and they'll just be soaked through the parcel. I'm like, I

419
00:33:47,220 --> 00:33:53,420
tried. I'd be forever indebted. Or if it comes, ruins you forever in the grudge book.

420
00:33:53,420 --> 00:33:58,300
Yeah, I'm going to be in the grudge book, I bet. The last two things to take note where

421
00:33:58,300 --> 00:34:04,300
the dwarves is, aside from the grudges, is they're very, very conservative. And I don't

422
00:34:04,300 --> 00:34:10,820
mean that in right-wing politics. I mean that in, like, if something hasn't been in the

423
00:34:10,820 --> 00:34:17,340
blueprint stage for 500 years before a prototype is built, it's considered radical and unsafe

424
00:34:17,340 --> 00:34:22,460
technology. To be honest, that's quite typical of a dwarf species in any fantasy setting.

425
00:34:22,460 --> 00:34:29,260
They keep to themselves. They stick by the rules and they're not very big fans of change.

426
00:34:29,260 --> 00:34:33,980
They will, over time it will happen. But even their language doesn't drift. It's to the

427
00:34:33,980 --> 00:34:38,780
point where if you speak ancient, Kasselid, their language is called, you have a decent

428
00:34:38,780 --> 00:34:41,780
shot of understanding what it is 5,000 years later.

429
00:34:41,780 --> 00:34:48,060
I like that. Dwarves are great in any setting. They're always great.

430
00:34:48,060 --> 00:34:51,860
I'm never unhappy when it's a dwarf involved. They're just great.

431
00:34:51,860 --> 00:34:55,260
Yeah, elves can be a bit hit and miss, but dwarves are like, you know where you are with

432
00:34:55,260 --> 00:34:56,260
a dwarf.

433
00:34:56,260 --> 00:34:57,260
Yeah, exactly where you are.

434
00:34:57,260 --> 00:35:01,100
Even my wife, man, I know they can be a, sometimes they're not great. But dwarves, you know what

435
00:35:01,100 --> 00:35:05,540
you're in for, always a good time. The last thing is, just cause it's cool, the slayer

436
00:35:05,540 --> 00:35:11,780
cult. A dwarf who does something real bad has to shave his head, except for a Mohawk,

437
00:35:11,780 --> 00:35:15,460
die at red, and then find death in battle to redeem himself.

438
00:35:15,460 --> 00:35:21,620
Oh, that reminds me of a classic called in Dragon Age, the dwarves who wear black armor

439
00:35:21,620 --> 00:35:26,260
and they're like, there's like, they go underground in the deep roads and the equivalent of like

440
00:35:26,260 --> 00:35:31,340
demons flock and they're like the first wall of defense and they have to join this Legion

441
00:35:31,340 --> 00:35:34,820
and they all wear black armor and they're like, oh, you, you're a criminal. You can

442
00:35:34,820 --> 00:35:40,340
die or you can go and fight the, the, the dark spawn in the deep tunnels. And I, I feel

443
00:35:40,340 --> 00:35:43,340
like they're called the Legion of the Damned, but if that's the case, then there's a copyright

444
00:35:43,340 --> 00:35:45,340
infringement problem there.

445
00:35:45,340 --> 00:35:46,820
Someone copied someone's homework.

446
00:35:46,820 --> 00:35:50,780
Yeah, I'm going to have to check that now, but still.

447
00:35:50,780 --> 00:35:55,380
But yeah, it's, it's that kind of thing. And because again, they're dwarves and they're

448
00:35:55,380 --> 00:36:00,300
so obsessed with grudges and just their mentality is, it's been noted even like in Godric and

449
00:36:00,300 --> 00:36:05,780
Felix books that Felix like they're almost alien. They're not just short people. Their

450
00:36:05,780 --> 00:36:08,740
mindset is vastly different from humans.

451
00:36:08,740 --> 00:36:16,980
Although they're called Legion of the Dead. It's almost, it's not quite though. Not quite.

452
00:36:16,980 --> 00:36:23,080
But like something wrong for the dwarves can be like, you accidentally caused an entire

453
00:36:23,080 --> 00:36:27,820
dwarf city to be destroyed. You are taking that slayer oath right now.

454
00:36:27,820 --> 00:36:32,380
I've always going to be something really minor. Like that Star Trek episode was like, oh,

455
00:36:32,380 --> 00:36:37,500
he trampled someone's flower grove F penalty. Like what? That's quite harsh.

456
00:36:37,500 --> 00:36:41,580
That's the other end of the spectrum. Like let's say you're gambling. The doors do like

457
00:36:41,580 --> 00:36:45,980
gambling and they, it's not just if you lose, you automatically take the oath, but let's

458
00:36:45,980 --> 00:36:50,380
say like you lose a month's worth of earning that dwarf may decide that's worthy of taking

459
00:36:50,380 --> 00:36:52,620
the oath. He has to die in battle now.

460
00:36:52,620 --> 00:36:55,540
Right. Like a trip to Las Vegas would either end with

461
00:36:55,540 --> 00:37:03,660
a dwarf obscenely wealthy or leaving with a death wish.

462
00:37:03,660 --> 00:37:07,780
And what one last thing of the worst for a move on. Cause I just laugh at this. There

463
00:37:07,780 --> 00:37:11,620
was a dwarf again, Godric and Felix. I'm going to reference them a lot by the way.

464
00:37:11,620 --> 00:37:13,900
Okay. That's fine. I don't mind.

465
00:37:13,900 --> 00:37:17,940
They're, they're, they're the book version of this. Like if you want to get into Warhammer

466
00:37:17,940 --> 00:37:24,460
fantasy, read those books. But aside from that, there was a dwarf, like Godric and another

467
00:37:24,460 --> 00:37:29,140
dwarf and old friend of him were arguing about something and it was an intense argument.

468
00:37:29,140 --> 00:37:32,300
And Felix was the only human around. And he looked at a bunch of the other doors. It was

469
00:37:32,300 --> 00:37:36,860
like, is this not the stupidest thing you've ever heard? Like someone backed me up on this.

470
00:37:36,860 --> 00:37:39,860
And then one of the dwarfs goes, I haven't talked to my brother in 50 years because he

471
00:37:39,860 --> 00:37:42,860
didn't pay for a tab. He said he would cover.

472
00:37:42,860 --> 00:37:50,820
It's like that grudge, grudge, beer, beard, slayer oath, technology grudge. There's the

473
00:37:50,820 --> 00:37:51,820
dwarfs.

474
00:37:51,820 --> 00:37:57,340
Yeah. Fueled by grudges. Great species.

475
00:37:57,340 --> 00:38:00,740
Now to move a bit south. You know what? No, I'm getting them out of the way. I'm going

476
00:38:00,740 --> 00:38:02,300
to be angry to move west.

477
00:38:02,300 --> 00:38:07,180
We got to do it. I know where you're going as well. Yeah. Here we go.

478
00:38:07,180 --> 00:38:14,460
Yeah. I'm not a fan of them as I'm sure some of you watching are aware of. They give them

479
00:38:14,460 --> 00:38:17,380
their credit. I can't even give them credit.

480
00:38:17,380 --> 00:38:18,380
I can't even say the word.

481
00:38:18,380 --> 00:38:23,440
When Sigmar was uniting the tribes, the Bretonnians were the one tribe who said, no man who has

482
00:38:23,440 --> 00:38:27,940
united all the rest of, pretty much all the rest of mankind we know of and has defeated

483
00:38:27,940 --> 00:38:32,540
chaos and orcs and all sorts of other things. We're too good to join your fun club. We're

484
00:38:32,540 --> 00:38:35,900
going to stick over here and sleep with our horses.

485
00:38:35,900 --> 00:38:37,500
Ooh.

486
00:38:37,500 --> 00:38:42,700
As for beyond that, and so that's why they're their own independent nation. They're also

487
00:38:42,700 --> 00:38:49,680
a faction of LARPers. There's another great thing for you because one, their government

488
00:38:49,680 --> 00:38:54,660
is futile. They're like more proper fantasy. They're like feudal medieval, knights, knights,

489
00:38:54,660 --> 00:38:59,340
chivalry, all that stuff. Their government keeps it that way. It doesn't allow technological

490
00:38:59,340 --> 00:39:07,340
advancement because they need to keep the peasants locked down and poor and dirty. And

491
00:39:07,340 --> 00:39:11,180
so they're like, nope, it's medieval stasis. You were, we are not letting you advance up

492
00:39:11,180 --> 00:39:12,180
the tech tree.

493
00:39:12,180 --> 00:39:13,180
Oh no.

494
00:39:13,180 --> 00:39:18,020
The other way they're LARPers, you know, they LARP as medieval knights. The other way they

495
00:39:18,020 --> 00:39:23,260
are is they're high elf LARPers, which don't get me wrong. I appreciate, you know, taking

496
00:39:23,260 --> 00:39:24,260
some inspiration.

497
00:39:24,260 --> 00:39:25,820
Speaking as an elf, enjoy yourself.

498
00:39:25,820 --> 00:39:32,140
Indeed. I can look past that a bit. And you know, the knights they have are based off

499
00:39:32,140 --> 00:39:36,260
of high elf silver helm cavalry units, they're called.

500
00:39:36,260 --> 00:39:37,840
Budget ones then, I guess.

501
00:39:37,840 --> 00:39:43,780
They saw way back when elves and castes were fighting, they saw these elves charge the

502
00:39:43,780 --> 00:39:47,100
battle on their horses and their armor and they were like, that's cool as hell.

503
00:39:47,100 --> 00:39:48,100
That's cool.

504
00:39:48,100 --> 00:39:52,340
And to be fair, that is cool. Maybe you need to take the copying, it's so far that you

505
00:39:52,340 --> 00:39:57,700
base your entire economy pretty much around horses. Yeah. They love horses to the point

506
00:39:57,700 --> 00:40:01,620
where once you can walk, you're then taught to ride a horse. Even their peasants have

507
00:40:01,620 --> 00:40:04,020
horses. It's like-

508
00:40:04,020 --> 00:40:05,700
They're kind of French.

509
00:40:05,700 --> 00:40:12,540
They're very French. Like the founder, like their version of Sigmar is named Giles Le

510
00:40:12,540 --> 00:40:14,740
Breton, like Le Breton, I believe.

511
00:40:14,740 --> 00:40:16,900
Oh, very French then. Okay.

512
00:40:16,900 --> 00:40:21,380
Quite. He's the only Bretonian I think is cool because he comes back as, it's just a

513
00:40:21,380 --> 00:40:25,100
green knight. When I said they were Arthurian legends too, he's just straight up called

514
00:40:25,100 --> 00:40:29,380
the green knight. He's a green ghost knight that shows up and murders people and then

515
00:40:29,380 --> 00:40:31,460
goes somewhere else to do the same.

516
00:40:31,460 --> 00:40:33,980
Then he goes for a nap and then he comes back.

517
00:40:33,980 --> 00:40:37,940
Yeah. He's the only cool Bretonian and that's partially helped because he's dead and the

518
00:40:37,940 --> 00:40:45,260
only good Bretonian is a good Bretonian.

519
00:40:45,260 --> 00:40:50,840
Just the conviction you said that at, that was amazing. Oh, I'm going to clip that somewhere.

520
00:40:50,840 --> 00:40:58,860
My rage is strong and unending towards this. Aside from that, the last way they're LARPers

521
00:40:58,860 --> 00:41:02,780
is their god, the lady of the lake, it's just the Elven god Lilith.

522
00:41:02,780 --> 00:41:03,780
Yeah.

523
00:41:03,780 --> 00:41:07,900
Yeah. I remember your video about Bretonia and I was like, oh, so she was just like,

524
00:41:07,900 --> 00:41:13,060
she's this very good at just covering her ears. She's like a cloth.

525
00:41:13,060 --> 00:41:18,880
Pretty much manipulating them to her own ends. The wood elves are also manipulating them

526
00:41:18,880 --> 00:41:21,260
to their own ends. Sometimes Bretonians-

527
00:41:21,260 --> 00:41:24,460
Would it be fair to say that they're an army of simps?

528
00:41:24,460 --> 00:41:28,620
Pretty much, yeah. For the lady of the lake bathwater. And that's not even a joke.

529
00:41:28,620 --> 00:41:31,900
Maybe if I fight enough for her, she'll go out with me.

530
00:41:31,900 --> 00:41:37,340
Yeah. Because the highest Bretonian nobles are called grail knights and they get that

531
00:41:37,340 --> 00:41:44,060
by drinking from the grail that the prophet of the lady of the lake gives them. I don't

532
00:41:44,060 --> 00:41:47,940
remember her name because I don't like remembering Bretonian lore, so I think I've just ejected

533
00:41:47,940 --> 00:41:52,580
her from my system. She has an official title. Not important. It's Bretonian. It's never

534
00:41:52,580 --> 00:41:53,580
important.

535
00:41:53,580 --> 00:41:54,580
Doesn't matter.

536
00:41:54,580 --> 00:42:00,540
Yeah. And then they basically become super superheroes, super powered knights.

537
00:42:00,540 --> 00:42:06,340
You drink the bathwater of the lady of the lake to get stronger.

538
00:42:06,340 --> 00:42:10,500
It doesn't stop them from having their head torn off by an imperial cannonball though.

539
00:42:10,500 --> 00:42:17,100
So way to go. You can lift twice as much as anyone. I have a gun.

540
00:42:17,100 --> 00:42:19,620
Triple horse bro. Cannon go boom.

541
00:42:19,620 --> 00:42:20,620
Yeah.

542
00:42:20,620 --> 00:42:21,620
The empire basically.

543
00:42:21,620 --> 00:42:26,700
Yep. And relations between the empire and Bretonia, they waver between a one point.

544
00:42:26,700 --> 00:42:30,380
The Bretonias trying to conquer the empire. Sometimes they're friends because they're

545
00:42:30,380 --> 00:42:35,780
the only humans in the area that are relevant. There are other humans, but that's more of

546
00:42:35,780 --> 00:42:43,500
games workshop going. These places don't get an army. So that's Bretonia. I'd like to move

547
00:42:43,500 --> 00:42:44,500
on.

548
00:42:44,500 --> 00:42:45,500
Please do.

549
00:42:45,500 --> 00:42:49,740
I'm not going to move too far from the world because if you see where kind of where the

550
00:42:49,740 --> 00:42:57,220
A in Bretonia is, it ends. That's Athol Loren, which is where the wood elves lived. So when

551
00:42:57,220 --> 00:42:58,220
the high-

552
00:42:58,220 --> 00:42:59,220
Very small.

553
00:42:59,220 --> 00:43:04,140
Indeed. But it's bigger on the inside, shall we say.

554
00:43:04,140 --> 00:43:06,700
It's the TARDIS of Warhammer fantasy.

555
00:43:06,700 --> 00:43:12,760
Not far off in some ways because it's always been a magical force. And before chaos invaded

556
00:43:12,760 --> 00:43:18,060
the world, it had roots across the entire planet. And in some places it does still branch

557
00:43:18,060 --> 00:43:22,220
up, which means you could be sailing in the ocean. You take a rest stop on an island and

558
00:43:22,220 --> 00:43:26,540
then there's angry elves shooting arrows at you while the trees come to life and butcher

559
00:43:26,540 --> 00:43:34,140
you. So they're around, but they're mostly in Athol Loren, the wood elves. And when chaos

560
00:43:34,140 --> 00:43:41,220
invaded Athol Loren stuck out of it for a bit, but the high elf queen at the time went

561
00:43:41,220 --> 00:43:49,700
there, took her kids to keep them safe from chaos. And her kids go back to Ulthuan where

562
00:43:49,700 --> 00:43:53,980
the rest of the high elves are, but that's their first little interaction with the elves.

563
00:43:53,980 --> 00:44:01,140
After this is all done, one said, the elves colonize pretty much most of the world. The

564
00:44:01,140 --> 00:44:06,740
dwarves may have had the mountains, but like the empire, Bretonia, the old world all across

565
00:44:06,740 --> 00:44:13,220
Araby, the badlands, even some of the places like that lost isle of Tor Alithis, that's

566
00:44:13,220 --> 00:44:16,740
an elven colony. They went everywhere.

567
00:44:16,740 --> 00:44:22,220
So you're saying it's like a parallel with Warhammer 40k where at first the elves owned

568
00:44:22,220 --> 00:44:28,220
pretty much everything. Then they dwindled, then humanity kind of took up from what was

569
00:44:28,220 --> 00:44:30,420
left behind?

570
00:44:30,420 --> 00:44:35,780
Not too far off. That is kind of like, that is a bit of a parallel. Although the elves,

571
00:44:35,780 --> 00:44:38,340
what did them in wasn't this big, they didn't-

572
00:44:38,340 --> 00:44:39,740
Wasn't a lust demon.

573
00:44:39,740 --> 00:44:43,820
They did not literally screw themselves over, although Slash does still like elf souls in

574
00:44:43,820 --> 00:44:49,220
this universe. It was the elves and dwarves, because of that idiot phoenix king, they got

575
00:44:49,220 --> 00:44:52,020
in a big punch up.

576
00:44:52,020 --> 00:44:53,100
The biggest punch up.

577
00:44:53,100 --> 00:44:58,780
The elven colonists were recalled to Ulthuan after the war was over, but they didn't go

578
00:44:58,780 --> 00:45:03,420
home instead because what they did was they went to Athel Loren to keep themselves from

579
00:45:03,420 --> 00:45:09,860
the dwarves and the chaos demons and the orcs and all of the problems this world has.

580
00:45:09,860 --> 00:45:13,540
And they made a deal. The forest said, you can live in here, because the forest is alive,

581
00:45:13,540 --> 00:45:19,580
it's a magical fantasy forest, of course it's alive. You can live in here, and in exchange,

582
00:45:19,580 --> 00:45:23,260
when it's the winter months, and just in general, but especially the winter months when the

583
00:45:23,260 --> 00:45:27,740
forest goes dormant, you gotta keep us safe.

584
00:45:27,740 --> 00:45:30,220
Need to feed the squirrels because they're gonna go hungry.

585
00:45:30,220 --> 00:45:31,220
Pretty much.

586
00:45:31,220 --> 00:45:32,700
Go and find some almonds.

587
00:45:32,700 --> 00:45:38,540
The wood elves and Athel Loren for the thousands and thousands of years they've existed. They

588
00:45:38,540 --> 00:45:45,100
have not changed pretty much in the slightest. They make the dwarves look friendly and outgoing

589
00:45:45,100 --> 00:45:49,660
with their isolationism. They do not want to leave their forest unless they absolutely

590
00:45:49,660 --> 00:45:55,940
have to. And to be fair, they rarely have to, because again, magical forest, they're

591
00:45:55,940 --> 00:46:01,860
elves, they live long as hell anyway. Why leave?

592
00:46:01,860 --> 00:46:10,020
As for Athel Loren itself, every year a wood elf goes into the Oak of Ages, which is the

593
00:46:10,020 --> 00:46:13,540
big tree at the center of it.

594
00:46:13,540 --> 00:46:23,060
And he goes in and he becomes the demigod of the hunt, Orion, which is an incarnation

595
00:46:23,060 --> 00:46:28,540
of the elven god, Kournos. And then he leaves and then he declares it's time for the wild

596
00:46:28,540 --> 00:46:34,900
hunt. And what that means is sometimes they hunt, pretty self-explanatory, they go out

597
00:46:34,900 --> 00:46:39,220
and hunt beastmen, or what they like to do is they go out and just ransack a couple Bretonnian

598
00:46:39,220 --> 00:46:40,220
towns.

599
00:46:40,220 --> 00:46:45,300
As a witcher, free crossover joke there somewhere.

600
00:46:45,300 --> 00:46:46,300
Probably.

601
00:46:46,300 --> 00:46:51,020
Sometimes they go out and they try to hound a lady called Ciri. She's got special powers

602
00:46:51,020 --> 00:46:57,540
or something. And I believe they are elves in the wild hunt, so yeah, another parallel.

603
00:46:57,540 --> 00:47:04,460
But the wood elves are definitely a lot more fey than elven. The high elves, they're high

604
00:47:04,460 --> 00:47:10,340
elves just taking the extreme, same with the dark elves. The wood elves are just insane,

605
00:47:10,340 --> 00:47:16,460
old mythic fey tales where one will come out, take your children, and then burn your house

606
00:47:16,460 --> 00:47:18,620
down because it's funny to them.

607
00:47:18,620 --> 00:47:21,060
Oh, nice, charming.

608
00:47:21,060 --> 00:47:26,140
They're insane. And the forest doesn't help this because the forest has the dryads, the

609
00:47:26,140 --> 00:47:33,740
ants. They're called tree guard with their ants. And unlike Lord of the Rings where they're

610
00:47:33,740 --> 00:47:42,940
slow to anger but slower to forgive, they're just always angry.

611
00:47:42,940 --> 00:47:47,020
Angry trees. Angry trees gonna get you.

612
00:47:47,020 --> 00:47:52,260
And just to really hammer it home, let's say you're a random peasant. You walk into Athel

613
00:47:52,260 --> 00:48:00,420
Loren. They might treat you to the most glorious feast you've ever had. And then you leave

614
00:48:00,420 --> 00:48:05,100
and 500 years have passed. And also all of those years catch up to you the moment you

615
00:48:05,100 --> 00:48:10,860
leave the forest boundaries. So you rapidly age and die.

616
00:48:10,860 --> 00:48:16,580
Other times, also this took like five minutes inside of it, by the way.

617
00:48:16,580 --> 00:48:21,380
Other times it's the reverse. You're in there for like 80 years. You leave an old man. You

618
00:48:21,380 --> 00:48:27,740
walk outside. Your mom's like, little Timmy, it's time for dinner. And she's like, what?

619
00:48:27,740 --> 00:48:31,500
Because little Timmy is now old Timothy.

620
00:48:31,500 --> 00:48:36,620
He's Timothy of Lothloren. And he has a big mighty beard.

621
00:48:36,620 --> 00:48:43,780
Indeed. And it's just magical shenanigans in that forest. Usually they're malicious

622
00:48:43,780 --> 00:48:47,940
for anyone going in there with ill intent or not in ill intent. The forest doesn't like

623
00:48:47,940 --> 00:48:51,220
intruders in this place.

624
00:48:51,220 --> 00:48:56,460
So that's Athel Loren and the Wood Elves. Crazy tree people, crazy tree huggers. Don't

625
00:48:56,460 --> 00:48:57,460
piss them off.

626
00:48:57,460 --> 00:49:00,820
Lots of almond milk.

627
00:49:00,820 --> 00:49:05,100
Despite the fact that they're hippies, they're good at magic, good at archery and have no

628
00:49:05,100 --> 00:49:07,180
problem eating you.

629
00:49:07,180 --> 00:49:08,460
And they don't pay taxes.

630
00:49:08,460 --> 00:49:13,620
Indeed. There are no taxes in Athel Loren. There's just killing random people and giving

631
00:49:13,620 --> 00:49:15,700
their blood to the earth.

632
00:49:15,700 --> 00:49:17,260
Nasty.

633
00:49:17,260 --> 00:49:18,540
Indeed.

634
00:49:18,540 --> 00:49:22,180
To move on, Estalia. It's Spain.

635
00:49:22,180 --> 00:49:25,620
Estalia. Couldn't have guessed.

636
00:49:25,620 --> 00:49:30,820
It's another one of those places, like its background lore. At one point, Erebi conquered

637
00:49:30,820 --> 00:49:37,820
it. Bretonnia waged a crusade to take it back, beat up Erebi. That's pretty much it. There's

638
00:49:37,820 --> 00:49:39,540
not much there.

639
00:49:39,540 --> 00:49:42,700
Spaniards in fantasy. Cool. Done.

640
00:49:42,700 --> 00:49:48,100
To go to the right and down a bit, Talaya. It's Renaissance in a way.

641
00:49:48,100 --> 00:49:49,100
Hey, Talaya.

642
00:49:49,100 --> 00:49:52,580
It's pretty much the same thing.

643
00:49:52,580 --> 00:49:53,580
They did have this.

644
00:49:53,580 --> 00:49:55,700
They had a drink in Felix when they ordered a pizza. Hooray.

645
00:49:55,700 --> 00:50:01,700
Pretty much. They have met in Tilia, Talaya. I don't know how you say it.

646
00:50:01,700 --> 00:50:02,700
Tilea.

647
00:50:02,700 --> 00:50:03,700
Tilea.

648
00:50:03,700 --> 00:50:04,700
Tilea.

649
00:50:04,700 --> 00:50:05,700
It's...

650
00:50:05,700 --> 00:50:06,700
It's Spanish.

651
00:50:06,700 --> 00:50:16,500
Not too much there. There's a little bit more lore, but that's pretty much what it is.

652
00:50:16,500 --> 00:50:21,980
There's also, in even smaller text, you can't see the border kingdoms right next to Tilea.

653
00:50:21,980 --> 00:50:23,940
To the right.

654
00:50:23,940 --> 00:50:28,820
That's basically games workshop one. You want to make your own little homebrew faction of

655
00:50:28,820 --> 00:50:30,620
humans? Build them there.

656
00:50:30,620 --> 00:50:31,620
Right.

657
00:50:31,620 --> 00:50:35,660
It's like there's just thousands of princedoms of varying size. It exists...

658
00:50:35,660 --> 00:50:36,660
Thousands.

659
00:50:36,660 --> 00:50:39,660
Like the intent of it.

660
00:50:39,660 --> 00:50:43,340
It looks a bit too small to have thousands of them there, but...

661
00:50:43,340 --> 00:50:49,140
Well, some of them, they're like the Holy Roman Empire, where a fiefdom is like a castle

662
00:50:49,140 --> 00:50:53,340
and they'll land around it. That's technically an independent state.

663
00:50:53,340 --> 00:50:54,340
We are a state.

664
00:50:54,340 --> 00:50:55,340
Okay.

665
00:50:55,340 --> 00:50:57,940
Some of them are a state.

666
00:50:57,940 --> 00:51:02,300
One other thing to take note of, I should have mentioned this earlier, is that the Warhammer

667
00:51:02,300 --> 00:51:05,820
fantasy world is about twice as big as Earth.

668
00:51:05,820 --> 00:51:06,820
Oh.

669
00:51:06,820 --> 00:51:12,900
So, the Empire, super Germany in terms of size.

670
00:51:12,900 --> 00:51:13,900
Germany.

671
00:51:13,900 --> 00:51:20,620
It's very big. So, that's why there could be thousands. It's the homebrew...

672
00:51:20,620 --> 00:51:21,620
There is...

673
00:51:21,620 --> 00:51:25,900
Norske. You can't grow anything. Imagine if you could grow even less. Thanks.

674
00:51:25,900 --> 00:51:27,740
You have twice the land to grow nothing in.

675
00:51:27,740 --> 00:51:32,780
You have twice the barren land. Enjoy. It's going to take twice as long to get to anywhere

676
00:51:32,780 --> 00:51:34,340
with some actual resources.

677
00:51:34,340 --> 00:51:35,340
Yep.

678
00:51:35,340 --> 00:51:36,340
Thanks.

679
00:51:36,340 --> 00:51:38,860
But that does mean twice as many Imperial citizens to murder.

680
00:51:38,860 --> 00:51:39,860
Hmm.

681
00:51:39,860 --> 00:51:40,860
And give to corn.

682
00:51:40,860 --> 00:51:41,860
I guess so.

683
00:51:41,860 --> 00:51:48,980
There is... was a mercenary faction called the Dogs of War that were basically like every

684
00:51:48,980 --> 00:51:53,220
race had their own little mercenaries. Even orcs, there were orc mercenaries you could

685
00:51:53,220 --> 00:52:01,420
wield together in this mishmash army, which is a really cool idea. But that's an old army.

686
00:52:01,420 --> 00:52:06,800
I don't think they're quite as old as Kislev was, but not far behind. So, they haven't

687
00:52:06,800 --> 00:52:07,800
gotten much love.

688
00:52:07,800 --> 00:52:13,740
I'm just imagining them being led by an eyepatched leader and this lieutenant going, why are

689
00:52:13,740 --> 00:52:17,580
we here? Just to suffer. You can't feel my leg.

690
00:52:17,580 --> 00:52:24,660
Like diamond dogs. Dogs of war. Oh, fun. That'll be a solid reference. Anyway, don't mind me.

691
00:52:24,660 --> 00:52:30,220
Oh, not at all. That's... yeah, so I know a bit brief, but it's pretty much what it is

692
00:52:30,220 --> 00:52:38,820
to like, Tylea, Renaissance era Italian city-states, Estalia, Spain, border princes have at it,

693
00:52:38,820 --> 00:52:48,060
homebrew lore writers. As for going between Estalia and Tylea though, there's a very,

694
00:52:48,060 --> 00:52:54,740
very important settlement there. It used to be called Kavzar. It was a human and dwarf

695
00:52:54,740 --> 00:52:59,740
settlement allied. They lived together in harmony, which is probably the only time that

696
00:52:59,740 --> 00:53:05,060
ever happened in the Warhammer world. Okay. And then they wanted to build their own Tower

697
00:53:05,060 --> 00:53:08,900
of Babel. They wanted to build a tower as high as they could. This, to be fair, wasn't

698
00:53:08,900 --> 00:53:13,420
to reach the gods. It was to honor the gods. They still built it too tall. They hit the

699
00:53:13,420 --> 00:53:19,060
Minecraft build height. They couldn't build it any taller. Oh dear. One day, a stranger

700
00:53:19,060 --> 00:53:24,740
approached them and said, hey, I can finish your tower. Just let me put an offering to

701
00:53:24,740 --> 00:53:32,180
my gods on top of it. And they said, well, why not? Now this is a, the, the tale, there's

702
00:53:32,180 --> 00:53:36,220
a couple of ways this could have gone down. The stranger might've just been evil. The

703
00:53:36,220 --> 00:53:42,660
dwarves and the humans might've shorted him payment in some other way. Either way, once

704
00:53:42,660 --> 00:53:50,420
the tower is completed, the grand opening ceremony is done. The bell rings 13 times

705
00:53:50,420 --> 00:53:55,660
and things start going bad. It starts raining warpstone, which is, imagine if chaos was

706
00:53:55,660 --> 00:54:04,220
a rock. Oh, it's raining boulders everyone. Oh, not again. It's pretty much raining radioactive

707
00:54:04,220 --> 00:54:11,700
hell rock like uranium. If uranium also had demon energy inside of it. Ray. And if you

708
00:54:11,700 --> 00:54:15,740
don't haven't guessed where this is going, you probably will be able to guess. Rats started

709
00:54:15,740 --> 00:54:22,100
swarming the streets and getting bigger and bigger and bigger. Oh no. That's where Skaven

710
00:54:22,100 --> 00:54:26,780
come from. Yep. At one point, this got to the point where the humans banged on the door

711
00:54:26,780 --> 00:54:30,460
portion of the city. Cause did the dwarfs still live underground? They're still dwarfs.

712
00:54:30,460 --> 00:54:36,300
Like let us in, but please for the love of God. And the dwarf said, no, go away. Quit

713
00:54:36,300 --> 00:54:42,500
being babies. Dwarf said, you didn't pay me for when I, I, I let you borrow my milk for

714
00:54:42,500 --> 00:54:48,380
a cup of tea and you didn't give it back. And you say, oh no, here we go. And that person's

715
00:54:48,380 --> 00:54:54,100
grudge was never forgotten. Nope. They came back the second night though. Like, can we

716
00:54:54,100 --> 00:54:58,380
come in now? And the dwarfs are like, yeah, we don't, uh, the answer's still no. Also,

717
00:54:58,380 --> 00:55:03,060
we don't have anything to feed you with. Rats ate all of our food. And then they tried again

718
00:55:03,060 --> 00:55:06,980
the third night. They didn't ask this time. They just bashed the door down and then they

719
00:55:06,980 --> 00:55:13,420
opened the door and then there were, there were a lot of very big, uh, there were a lot of dwarf skeletons

720
00:55:13,420 --> 00:55:20,740
and a lot of very big man sized rats. Oh, so it was like Moria plus rats. Indeed. And

721
00:55:20,740 --> 00:55:29,620
then the city gained a new name, Skaven Blythe. Oh no. The capital of the Skaven empire. It's

722
00:55:29,620 --> 00:55:34,220
right in the, like, this is the thing. All these useless places are really far away from

723
00:55:34,220 --> 00:55:38,700
where chaos is. Like if they were higher up, okay, that'd be fine. They'll take care of

724
00:55:38,700 --> 00:55:41,980
the rat problem. They'll take care of the French people. They'll take care of these

725
00:55:41,980 --> 00:55:45,660
annoying people. Like no, right in the middle. Nope. Now it should be between the borders

726
00:55:45,660 --> 00:55:50,260
of people actually fighting chaos. Typical. And it's kind of hard to tell, but there's

727
00:55:50,260 --> 00:55:54,540
also a mountain rage right above Skaven Blythe, geographically speaking. So they can't just

728
00:55:54,540 --> 00:56:00,020
march down and attack it. And even ignoring that, it's all surrounded by the worst swamp

729
00:56:00,020 --> 00:56:05,700
ever. So you try and invade, you're drowning in the swamp to say nothing of the rats that

730
00:56:05,700 --> 00:56:10,780
would very much prefer you didn't do that. As for the Skaven themselves, because aside

731
00:56:10,780 --> 00:56:21,780
from this, they're everywhere pretty much. There's many words to describe them. Cowardly,

732
00:56:21,780 --> 00:56:30,780
ominous, numerous. The best word is asshole. Because aside from being evil, they won't

733
00:56:30,780 --> 00:56:38,340
do anything if it doesn't make them just the biggest prick on the planet. Like they hate

734
00:56:38,340 --> 00:56:43,300
everyone. This includes other Skaven. They just hate other people slightly more than

735
00:56:43,300 --> 00:56:48,460
Skaven. I can't emphasize that slightly enough because the favorite thing for a Skaven to

736
00:56:48,460 --> 00:56:54,340
do is just stab someone in the back and take his place. Meanwhile, everyone below him is

737
00:56:54,340 --> 00:57:00,260
doing that to him. It's a conga line of betrayal. That being said, the reason they haven't wiped

738
00:57:00,260 --> 00:57:05,180
themselves out is because again, they breed like rats, funnily enough. There will never

739
00:57:05,180 --> 00:57:11,160
be more Skaven. There will always be more Skaven, pardon me. They outnumber everyone

740
00:57:11,160 --> 00:57:18,220
in the old world by a factor of ten. They're under pretty much every city. They were building

741
00:57:18,220 --> 00:57:21,380
a nuke under the capital of the empire at one point.

742
00:57:21,380 --> 00:57:26,220
Yes, question. They're really annoying. They hold grudges. They built a nuke. Sorry, what?

743
00:57:26,220 --> 00:57:28,380
I'm not kidding. They have nuclear weapons.

744
00:57:28,380 --> 00:57:31,340
Oh, okay. Why not?

745
00:57:31,340 --> 00:57:35,280
As for what... Powered by that warpstone, by the way, just because it wasn't evil enough.

746
00:57:35,280 --> 00:57:37,580
It had to be powered by hell rock.

747
00:57:37,580 --> 00:57:39,220
Right.

748
00:57:39,220 --> 00:57:43,660
They believe it is worth more than gold. In fact, they don't think gold is worth anything,

749
00:57:43,660 --> 00:57:46,180
but they still mine it. Can you guess why?

750
00:57:46,180 --> 00:57:47,500
Why?

751
00:57:47,500 --> 00:57:53,880
The entire reason. I'm just going to read it word for word from the Warhammer Total

752
00:57:53,880 --> 00:57:59,540
War flavor text for the gold mine. It's, although the Skaven themselves have no use for gold,

753
00:57:59,540 --> 00:58:02,540
they mine it purely to inconvenience the other races.

754
00:58:02,540 --> 00:58:06,740
I thought you were going to say they're going to lay traps. No, we just want to take it

755
00:58:06,740 --> 00:58:10,580
away so you can't have it. We'll put it in a big vault where we don't do anything to

756
00:58:10,580 --> 00:58:11,580
it.

757
00:58:11,580 --> 00:58:12,580
It's just that.

758
00:58:12,580 --> 00:58:13,580
What assholes?

759
00:58:13,580 --> 00:58:15,740
They just take it, just so no one else can have it.

760
00:58:15,740 --> 00:58:21,060
Like, oh, I need... I'm going to take your dialysis machines. I don't need it. We've

761
00:58:21,060 --> 00:58:24,860
got loads of them. Enough to be you.

762
00:58:24,860 --> 00:58:28,740
They tunnel underground. They have, it's called the Under Empire. It's even deeper than the

763
00:58:28,740 --> 00:58:35,060
dwarves or the goblins. If you dig deep, you're not going to find treasure. You're going to

764
00:58:35,060 --> 00:58:40,900
find rats. And these rats don't like you because they have halo energy weapons.

765
00:58:40,900 --> 00:58:42,980
Oh no.

766
00:58:42,980 --> 00:58:44,380
They're called the Rattling Guns.

767
00:58:44,380 --> 00:58:49,140
Oh, I've heard about them. Yeah. Which is a great pun. I like that.

768
00:58:49,140 --> 00:58:53,660
It's beautiful. The only reason they don't take over the world, because they have the

769
00:58:53,660 --> 00:59:00,460
numbers and the technology, is because the backstabbing thing for one, it's really, that's

770
00:59:00,460 --> 00:59:04,380
the reason. They fight each other more often than anyone else. And even when they're on

771
00:59:04,380 --> 00:59:08,100
the cusp of victory, they will betray each other.

772
00:59:08,100 --> 00:59:09,100
So the guy...

773
00:59:09,100 --> 00:59:11,340
They can't unify long enough to not kill each other.

774
00:59:11,340 --> 00:59:18,780
Yeah. The only real time they've ever unified truly was when Nagash rose, the great Necromancer.

775
00:59:18,780 --> 00:59:25,380
And that was only because Skaven corpses work just as well as other corpses for Necromancer

776
00:59:25,380 --> 00:59:30,580
purposes. So they were like, we can't keep killing each other, because otherwise he's

777
00:59:30,580 --> 00:59:35,660
going to show up and wave his hand and then we're going to have to deal with that. Aside

778
00:59:35,660 --> 00:59:38,380
from that, they've never been truly unified.

779
00:59:38,380 --> 00:59:44,900
I just like the idea of like a Rattling... Skaven being born, and he's like a brand new

780
00:59:44,900 --> 00:59:50,220
baby and his rat mother is like, what a cute little Skaven. And he's just got a knife ready

781
00:59:50,220 --> 00:59:57,020
and he's going to stab. Thanks, mom. And off he goes. What a little git. No loyalty at

782
00:59:57,020 --> 00:59:58,020
all.

783
00:59:58,020 --> 00:59:59,980
Nope. They will kill each other in the womb if they can.

784
00:59:59,980 --> 01:00:01,620
Oh, dear me.

785
01:00:01,620 --> 01:00:07,460
Also, I'm not going to talk about it. Feel free to look up how Skaven women are treated

786
01:00:07,460 --> 01:00:10,820
and Skaven are born. I'm not getting into that.

787
01:00:10,820 --> 01:00:11,820
Yeah.

788
01:00:11,820 --> 01:00:13,220
Don't want to go down that rabbit hole.

789
01:00:13,220 --> 01:00:15,940
It's about on the same level as the Daemonculaba.

790
01:00:15,940 --> 01:00:21,180
Well, Skaven hole, I should say. Yeah. We'll keep that away.

791
01:00:21,180 --> 01:00:25,660
To run through just a few quick ones real quick. You see where it says the Badlands?

792
01:00:25,660 --> 01:00:26,660
Yep.

793
01:00:26,660 --> 01:00:27,660
Orcs.

794
01:00:27,660 --> 01:00:29,580
Orcs, orcs, orcs.

795
01:00:29,580 --> 01:00:36,460
And they're pretty much 40k orcs. Spelled with a C, not a K. And they're slightly less

796
01:00:36,460 --> 01:00:42,140
technologically advanced relative to the setting. Aside from that, Red still makes you go faster.

797
01:00:42,140 --> 01:00:47,780
Gork and Mork still want the W. Anything in front of them is probably not going to be

798
01:00:47,780 --> 01:00:49,740
around for much longer, especially the main special character.

799
01:00:49,740 --> 01:00:50,740
The best orcs are the best.

800
01:00:50,740 --> 01:00:51,740
The best orcs.

801
01:00:51,740 --> 01:00:52,740
Yep.

802
01:00:52,740 --> 01:00:55,980
I'm the best orc because I'm the biggest one. Yeah. Pretty standard orcs.

803
01:00:55,980 --> 01:01:04,620
There's Grimgor Ironhide who... anything he's fighting dies. I've got no other way to put

804
01:01:04,620 --> 01:01:10,780
it. He was killed by Archeon in the End Times because Archeon had to pull out all the stops

805
01:01:10,780 --> 01:01:13,820
and also Games Workshop wanted the setting to end.

806
01:01:13,820 --> 01:01:16,060
Right, we're gonna do it.

807
01:01:16,060 --> 01:01:22,460
But he did kind of get even with that because in the Storm of Chaos before the End Times

808
01:01:22,460 --> 01:01:28,740
event Grimgor headbutted Archeon in the balls and snuck up on him and pulled a victory out

809
01:01:28,740 --> 01:01:29,740
that way.

810
01:01:29,740 --> 01:01:33,100
Wow. Victory by bull headbutt.

811
01:01:33,100 --> 01:01:39,300
Yeah. But that's the Badlands. There's a couple necromancers around there. There's a very,

812
01:01:39,300 --> 01:01:44,220
very small amount of dwarf colonies, especially near the... or not really colonies, what's

813
01:01:44,220 --> 01:01:50,220
left of the Empire and the mountains. Mostly it's just orcs and goblets.

814
01:01:50,220 --> 01:01:52,380
The Darklands? Chaos dwarfs.

815
01:01:52,380 --> 01:01:54,420
Oh, of course.

816
01:01:54,420 --> 01:01:59,300
They have their own little empire. They don't do much. I imagine with Total War, they're

817
01:01:59,300 --> 01:02:04,260
gonna be the first major DLC. That's gonna change. I think they're gonna be in the Old

818
01:02:04,260 --> 01:02:09,340
World as well. And they have been around. They're called the Black Orcs, which were

819
01:02:09,340 --> 01:02:13,980
supposed to be orc slaves. The problem with making a bigger, tougher orc is that you've

820
01:02:13,980 --> 01:02:20,740
made a bigger, tougher orc that's also smarter. So those guys just rebelled in the left.

821
01:02:20,740 --> 01:02:21,740
Okay.

822
01:02:21,740 --> 01:02:24,580
Aside from that, they're dwarves but evil. They're really good at technology. They can

823
01:02:24,580 --> 01:02:27,900
actually use magic because dwarves for the most part can't use magic.

824
01:02:27,900 --> 01:02:28,900
Right.

825
01:02:28,900 --> 01:02:33,380
They have to make artifacts. Pardon my insulin pump beeping there.

826
01:02:33,380 --> 01:02:34,820
I mean...

827
01:02:34,820 --> 01:02:35,820
Surprise guest appearance.

828
01:02:35,820 --> 01:02:42,420
Featuring insulin pump. The only thing is, I'm just thinking, do the grudges that the

829
01:02:42,420 --> 01:02:46,100
dwarves have fuel the chaos powers that they have?

830
01:02:46,100 --> 01:02:50,900
They don't fuel the chaos powers. There's not as much of an emphasis on grudges, I don't

831
01:02:50,900 --> 01:02:55,460
believe, with the chaos dwarves. They still have them. They're still dwarves. But they're

832
01:02:55,460 --> 01:03:00,660
evil anyway. They were going to invade you regardless for slaves.

833
01:03:00,660 --> 01:03:04,380
I like the idea that maybe they get less of a grudge when they become more evil. They're

834
01:03:04,380 --> 01:03:09,900
like, I don't care. I'm actually more peaceable in an ironic way. Also, here's my axe. Donk.

835
01:03:09,900 --> 01:03:11,260
It's in your forehead.

836
01:03:11,260 --> 01:03:15,140
I'm still gonna cut your head off, but now it's for evil reasons, not just because you're

837
01:03:15,140 --> 01:03:16,140
short.

838
01:03:16,140 --> 01:03:18,060
Yeah, yeah. There's no emotion behind it. It's just, I need to do it.

839
01:03:18,060 --> 01:03:22,780
Yeah, just listen, man. I need more slaves. You're in the way. Get out.

840
01:03:22,780 --> 01:03:23,780
Yeah.

841
01:03:23,780 --> 01:03:29,100
Right next to the Darklands, you have the Mountains of Morn and the Ogre Kingdoms. That's

842
01:03:29,100 --> 01:03:30,100
where the ogres are.

843
01:03:30,100 --> 01:03:32,940
Oh, of course. Why wouldn't they be in the Ogre Kingdom?

844
01:03:32,940 --> 01:03:36,220
Yeah, that makes sense. They are everywhere on the planet, because ogres love to hire

845
01:03:36,220 --> 01:03:41,100
themselves off as mercenaries. But that's where the biggest concentration of ogres

846
01:03:41,100 --> 01:03:48,060
are. They're pretty simple to cover. The old ones created them much like other races. And

847
01:03:48,060 --> 01:03:54,420
they almost had no flaws. They were resistant to chaos. They weren't like the dwarves who

848
01:03:54,420 --> 01:03:58,780
were so set in their ways that they were pretty easy to wrong foot. They weren't kind of frail

849
01:03:58,780 --> 01:04:03,900
like the elves were. And they weren't like mankind, who would often just put their ambition

850
01:04:03,900 --> 01:04:05,540
and join chaos willingly.

851
01:04:05,540 --> 01:04:06,540
Right.

852
01:04:06,540 --> 01:04:12,660
The problem was, they had a hell of an appetite. And before the old ones could fix that, chaos

853
01:04:12,660 --> 01:04:19,580
invaded and the old ones ran away. So we have, and the old ones couldn't fully finish setting

854
01:04:19,580 --> 01:04:22,780
their environment up around them, because they would also do that for the races, give

855
01:04:22,780 --> 01:04:28,300
them the perfect place to live. And they didn't do that for the ogres. So the ogres just walked

856
01:04:28,300 --> 01:04:31,740
around eating everything.

857
01:04:31,740 --> 01:04:32,740
They ate the giants.

858
01:04:32,740 --> 01:04:33,740
This is Hungry Boys.

859
01:04:33,740 --> 01:04:36,940
Yeah. They ate the giants, who were another thing the old ones created. The giants used

860
01:04:36,940 --> 01:04:44,260
to be these super advanced, literate, like cultural renaissance place. Ogres ate them.

861
01:04:44,260 --> 01:04:48,740
And then all of a sudden, nom nom nom. The giants were like, what's that? Ow, my foot,

862
01:04:48,740 --> 01:04:49,740
my leg, ow, ow.

863
01:04:49,740 --> 01:04:50,740
Pretty much.

864
01:04:50,740 --> 01:04:51,740
And then they were it.

865
01:04:51,740 --> 01:04:55,300
It's like, the giants were a lot bigger, but there were a lot more ogres.

866
01:04:55,300 --> 01:04:58,700
But they were more hungry than their height.

867
01:04:58,700 --> 01:05:03,460
Indeed. And they went to Cathay at one point. The Grand Emperor launched a meteor into the

868
01:05:03,460 --> 01:05:09,460
ground that created the ogres god, the Great Ma. And then my word, it also cursed the ogres

869
01:05:09,460 --> 01:05:14,460
to never be full. So now they're always hungry.

870
01:05:14,460 --> 01:05:19,340
That's pretty much life as an ogre. They walk around. They like to fight. They mostly like

871
01:05:19,340 --> 01:05:22,100
to eat more than anything.

872
01:05:22,100 --> 01:05:26,700
They're they're pretty simple. I love them, though. They're very fun.

873
01:05:26,700 --> 01:05:32,240
Ogres give them a buffet and they still won't be satisfied. That's quite sad. To quickly.

874
01:05:32,240 --> 01:05:39,020
Let's finish off the eastern bit of the map real quick. Cathay, China. China. It is just

875
01:05:39,020 --> 01:05:43,660
China. It is getting a lot more lore and it's read by it's led by a dragon emperor who's

876
01:05:43,660 --> 01:05:50,060
worshipped as a god by his people. OK. OK. He says don't call him a god. He's not a god.

877
01:05:50,060 --> 01:05:52,580
Does that remind you of anything, Andy?

878
01:05:52,580 --> 01:05:54,900
A little bit.

879
01:05:54,900 --> 01:05:59,300
And I guess they don't technically call him a god, but they they worship him like a god.

880
01:05:59,300 --> 01:06:01,980
It's pretty clear what's going on here.

881
01:06:01,980 --> 01:06:05,820
Do they have a big impact on the setting? Or are they more just dead? They're just there.

882
01:06:05,820 --> 01:06:10,020
They were background for the longest time. They have they've had one of those things

883
01:06:10,020 --> 01:06:15,580
where it's like. If you think about it, it is a very great setting or like impact, but

884
01:06:15,580 --> 01:06:19,540
because it's not developed at all, you can't get a feel for that. They have their own great

885
01:06:19,540 --> 01:06:24,100
wall of China called the Great Bastion that keeps those on those chaos invaders out of

886
01:06:24,100 --> 01:06:32,820
the cat thing. And they. And supposedly like millions of chaos invaders go there instead

887
01:06:32,820 --> 01:06:38,780
of the old world to invade. It's just, again, right, if you think about it, that's huge,

888
01:06:38,780 --> 01:06:42,060
but it's almost never developed on.

889
01:06:42,060 --> 01:06:45,780
So for all we know that they could be doing the lion's share of killing demons and chaos

890
01:06:45,780 --> 01:06:49,300
and don't know about it. As far as we know, they're doing they're putting in so much legwork,

891
01:06:49,300 --> 01:06:51,380
but until recently they've had very little lore.

892
01:06:51,380 --> 01:06:54,780
They're like the wise guys like they're doing they're doing a lot of stuff, but they're

893
01:06:54,780 --> 01:06:56,820
not getting any appreciation for it.

894
01:06:56,820 --> 01:07:04,620
Yeah, they've they're Asian. They've got all sorts of things, you know, very cool things.

895
01:07:04,620 --> 01:07:10,620
They have the dragon emperor's sons and daughters rule Cathay instead while he's working on

896
01:07:10,620 --> 01:07:20,300
his own master plan. There's another emperor of mankind parallel. He. There's a lot of

897
01:07:20,300 --> 01:07:24,820
people as Cathay, its largest human civilization in the setting. Just again, it's until recently

898
01:07:24,820 --> 01:07:32,340
gotten almost no lore. And it's it's fantasy China. The dragons are their eastern dragons

899
01:07:32,340 --> 01:07:37,940
with the long tails, no real wings. Very cool, very cool stuff. And as it's getting expanded

900
01:07:37,940 --> 01:07:44,080
more upon, it's more stuff. And it's really cool lore. It's just for the basics of it.

901
01:07:44,080 --> 01:07:48,380
It's fantasy China. Billions and millions, if not over a billion people there, they've

902
01:07:48,380 --> 01:07:54,300
got a big wall. They're very technology, but they kind of keep to themselves. Yeah, it

903
01:07:54,300 --> 01:07:58,380
kind of again, it's like that parallel of like history of the world was like China.

904
01:07:58,380 --> 01:08:03,180
We China was so far away and they had literature and they had all these things before anyone

905
01:08:03,180 --> 01:08:08,320
else. They were so advanced and it was like and then Europe and stuff had no idea they

906
01:08:08,320 --> 01:08:12,760
existed. They were like, oh, they're just over there. It's fine. So while we were still

907
01:08:12,760 --> 01:08:17,300
like we're like warring with like axes and face paints and China's they're like, we've

908
01:08:17,300 --> 01:08:23,300
developed poetry and civilization like, oh, pretty much. They did trade with the tomb

909
01:08:23,300 --> 01:08:30,660
kings and Hecarah before they were all skeletons. But aside from also the tomb kings might have

910
01:08:30,660 --> 01:08:37,420
given them vampirism in return. I'm guessing the tomb kings are our Necron. They're the

911
01:08:37,420 --> 01:08:42,780
closest to the Necrons. And the big Necron rework that gave them all personalities pretty

912
01:08:42,780 --> 01:08:48,740
much turned them into space tomb kings, which is a change I think is great. But to really

913
01:08:48,740 --> 01:08:54,380
finish off the area, Cathay, like I said, fantasy China, kingdom of Ind, it's India

914
01:08:54,380 --> 01:08:59,860
and there's all the lore I have for you. They have, it's called the thousand thousand living

915
01:08:59,860 --> 01:09:08,940
gods of Ind. So their gods are walking around doing. Ganesh is one of them. Probably. They,

916
01:09:08,940 --> 01:09:14,540
there's a bit of a question over whether or not it's actually beastmen being those gods,

917
01:09:14,540 --> 01:09:18,020
but they seem benevolent for the most part. So even if they are chaos corrupted beastmen,

918
01:09:18,020 --> 01:09:26,540
they seem to be good folk. Okay. They trade. That's about it. The hinterlands of Koresh.

919
01:09:26,540 --> 01:09:32,900
So anyway, Nippon. I'm going to be totally honest. I could not for the life of me tell

920
01:09:32,900 --> 01:09:38,860
you what's in Koresh. It's not developed. There's nothing there. There's presumably

921
01:09:38,860 --> 01:09:45,460
a little, for learning about Warhammer fantasy world, these three places are so unimportant,

922
01:09:45,460 --> 01:09:52,980
which is a shame, but they really are. Koresh is like, it gets the gold medal of who cares,

923
01:09:52,980 --> 01:09:55,900
which there's a lot of room for cool stuff they could do given that they always based

924
01:09:55,900 --> 01:10:00,260
off bigger than the empire. Yeah. And given that they always based off of like historical

925
01:10:00,260 --> 01:10:06,600
cultures for these areas, do a lot of cool stuff there. They haven't. No, of course not.

926
01:10:06,600 --> 01:10:13,140
As for Nippon, it's, they taught the Skaven how to be ninjas. Clan Ashina the Skaven.

927
01:10:13,140 --> 01:10:18,100
Why would they do that? They're not really helpful. I don't have an answer for you. I'm

928
01:10:18,100 --> 01:10:24,260
guessing the Skaven were a bit sneakier there, a little bit, for some reason, more polite.

929
01:10:24,260 --> 01:10:31,540
They taught the Skaven how to be ninjas. Nippon, why'd you do that? Aside from that, there's

930
01:10:31,540 --> 01:10:36,460
really not too much. They have a big Navy. Sometimes they fight the dark elves Navy.

931
01:10:36,460 --> 01:10:39,860
That's again, kind of it. That's why I can brush through this real quick. There's not

932
01:10:39,860 --> 01:10:48,060
too much here. Okay. Let's switch way back over to the left. Middle, I should say. Africa,

933
01:10:48,060 --> 01:10:56,540
Arabian, Arabia. There's a bit more lore than other places. Not too much. They have a sultanate.

934
01:10:56,540 --> 01:11:04,820
The sultan was called the evil sorcerer Jafar. I'm not making that up. It's just the Latin.

935
01:11:04,820 --> 01:11:12,380
Wow. Disney are calling. They want their Aladdin plagiarism. The mouse is coming for you, GW.

936
01:11:12,380 --> 01:11:16,940
Aside from that, he was the one who launched that crusade into Astalia and the before Bertonia

937
01:11:16,940 --> 01:11:25,460
beat them back up. Gatling and Felix helped stage Deku there once, which it says something

938
01:11:25,460 --> 01:11:28,740
about them that that wasn't even close to the most impressive thing they've ever done.

939
01:11:28,740 --> 01:11:33,060
That was just a weekend revolution. Yeah. We woke up there drunk and they were like,

940
01:11:33,060 --> 01:11:38,900
what are we going to do? I don't know. Stage a rebellion. So we go into that place, get

941
01:11:38,900 --> 01:11:43,900
some breakfast for free while the cows go and we can bugger off. Yeah. Cool. Good idea.

942
01:11:43,900 --> 01:11:46,900
Got your, didn't have a monster to kill in the next five minutes. So we figured, no,

943
01:11:46,900 --> 01:11:53,780
why the minute it'll be fun to do. Yeah. As for the land of the dead is what it's called

944
01:11:53,780 --> 01:12:02,300
on the map. Right. Hecarra would be the proper term. This is a, the old ones, this is where

945
01:12:02,300 --> 01:12:07,060
at least I believe is where they originally put humans. They might've put them in both,

946
01:12:07,060 --> 01:12:11,700
you know, the empire region, Bertonia and here, but in the heck, I became a civilization.

947
01:12:11,700 --> 01:12:16,660
Well, the empire was still just tribes. Sigma was in around yet and they were ancient Egypt.

948
01:12:16,660 --> 01:12:22,300
Again, at the end of the day, quickly sum it up. They were ancient Egypt, at least the

949
01:12:22,300 --> 01:12:27,500
popular popular conception of ancient Egypt, obsessed with death, stuff like that. And

950
01:12:27,500 --> 01:12:31,860
then, you know, they had different varying dynasties warring with each other, sometimes

951
01:12:31,860 --> 01:12:38,540
united, sometimes not. And then, uh, a man came, no, you know, et cetera, the imperishable

952
01:12:38,540 --> 01:12:44,620
came around him and his many titles, united the region. He formed the greatest empire

953
01:12:44,620 --> 01:12:51,820
of man ever seen on the planet before Karl France had to get that one in there. And he

954
01:12:51,820 --> 01:12:58,020
tried to conquer as much of the world as possible, but he couldn't because aging was the only

955
01:12:58,020 --> 01:13:03,340
opponent he could never defeat. He extended his lifespan by hundreds of years, but that's

956
01:13:03,340 --> 01:13:09,620
still not immortal. So he died. He gave his, uh, priest instructions, find a way to bring

957
01:13:09,620 --> 01:13:17,060
him back to life with his glorious, wonderful body. And then he, that was set was a tail

958
01:13:17,060 --> 01:13:22,120
for now. Then the gash came about who someone's called the great necromancer. You can probably

959
01:13:22,120 --> 01:13:31,380
guess what he's about. Oh yeah. Yeah. He bankrupted setra's old capital of Khemri, uh, waged a

960
01:13:31,380 --> 01:13:36,280
war against all of the tomb kings at once. He did lose, but he pretty much ruined the

961
01:13:36,280 --> 01:13:42,140
entire country. Uh, he found Skaven, he fought Skaven, Skaven decided they didn't want to

962
01:13:42,140 --> 01:13:47,320
deal with him anymore. So they made a truce. He came back to Nehekara, found out that someone

963
01:13:47,320 --> 01:13:53,660
had stolen his notes and created vampires from it. Don't you hate it when that happens?

964
01:13:53,660 --> 01:13:57,700
Because that's just how powerful this guy was. The vampires are an accidental result

965
01:13:57,700 --> 01:14:02,900
of someone finding what he has written. He's been looking in my journal again. Pretty much

966
01:14:02,900 --> 01:14:09,040
that. Uh, he figured, well, you're all under my control now. And he invaded Nehekara again,

967
01:14:09,040 --> 01:14:14,380
cast a spell that killed everyone in it. But, uh, this one guy, he needed that one guy

968
01:14:14,380 --> 01:14:19,260
to be the focal point so he couldn't kill him quite yet. The Skaven gave that one guy

969
01:14:19,260 --> 01:14:25,620
a magical sword, stabbed Nagash with it. That one guy died. Nagash can't really die. He

970
01:14:25,620 --> 01:14:31,140
just goes away for a while. He goes to take a nap in the break room. And then all the

971
01:14:31,140 --> 01:14:37,520
tomb kings that died rose up as skeletons. Or if they just died, they still had flesh.

972
01:14:37,520 --> 01:14:42,580
But when you don't have a nervous system or anything, but magically animated bones, all

973
01:14:42,580 --> 01:14:48,340
of the fleshy bits kind of fall off until you are just a skeleton in the end. So, uh,

974
01:14:48,340 --> 01:14:52,460
all the tomb kings at once woke up. Imagine if every single king of England and queen

975
01:14:52,460 --> 01:14:57,920
woke up at once and started fighting for the throne. Uh, except, except the king and queen

976
01:14:57,920 --> 01:15:06,420
of England actually matters in this scenario. They're not just there to be decoration. My

977
01:15:06,420 --> 01:15:11,180
apologies to the queen of England. I'm sure this insult cuts deep from this random person.

978
01:15:11,180 --> 01:15:19,660
Yeah. Uh, so, Setcher woke back up. The first thing he did was exile his head, like, priest,

979
01:15:19,660 --> 01:15:24,100
because he didn't find him a golden body to inhabit yet. The next thing he did was-

980
01:15:24,100 --> 01:15:25,820
A golden one? Who's that specific? Where's my golden?

981
01:15:25,820 --> 01:15:26,820
He wanted a glorious golden body.

982
01:15:26,820 --> 01:15:30,800
What was this made of? Pewter? Get lost. Get a proper one.

983
01:15:30,800 --> 01:15:34,220
He didn't have that yet. He just had his mummy body, which to be fair is more than any of

984
01:15:34,220 --> 01:15:39,380
the skeletons had, but still kind of gross. And then he knocked everyone's head together

985
01:15:39,380 --> 01:15:43,060
and said, you can either serve me. I don't care if you fight each other, but when I come

986
01:15:43,060 --> 01:15:48,020
calling, you better damn well answer, or I'm going to cut your head off and use it as ammunition

987
01:15:48,020 --> 01:15:53,700
in a catapult. And because two kings regenerate, you're the rest of your existence is catapult

988
01:15:53,700 --> 01:15:59,180
ammo. Oh, uh, so people listen to him and that's pretty much in the Hekara. It's filled

989
01:15:59,180 --> 01:16:05,840
with undead Egyptians walking around the, the warriors and lower down on the cast have

990
01:16:05,840 --> 01:16:12,780
pretty much no autonomy. They mindlessly do what they did in life. And then like the Necrons,

991
01:16:12,780 --> 01:16:18,540
the tomb Kings themselves have crazy whack rivalries and personalities. And one of the

992
01:16:18,540 --> 01:16:26,600
tomb Queens really wanted to bang Felix. Okay. And Godtrick even said, if she wasn't thousands

993
01:16:26,600 --> 01:16:31,880
of years dead, you would be marrying her. You do not have a say in the matter.

994
01:16:31,880 --> 01:16:38,540
How did Felix think about all this? Was he interested? He was, he was all over the place

995
01:16:38,540 --> 01:16:43,620
in that book. He was terrified and then he was terrified for a different reason. And

996
01:16:43,620 --> 01:16:48,540
I'm sure that at some point he was covering his, he was crossing his legs just a bit.

997
01:16:48,540 --> 01:16:52,700
I feel like, I don't really know much about Felix, but I feel like him being terrified

998
01:16:52,700 --> 01:16:58,940
is like the default setting of what he gets up to. It is suffering being Felix Yeager.

999
01:16:58,940 --> 01:17:03,340
You do not want to be Felix Yeager. He reminds me of Dan the lion from the Witcher,

1000
01:17:03,340 --> 01:17:07,820
that's basically him. Not, yeah, Dan the lion, except Felix, he's,

1001
01:17:07,820 --> 01:17:11,920
he's a bit better in a fight. Felix is actually really good. He's a really strong warrior

1002
01:17:11,920 --> 01:17:17,300
and people look up to him and he has no idea why it's just, he's next to the living blender

1003
01:17:17,300 --> 01:17:22,460
that is Godtrick. Anyone's going to look kind of weak next to that. Yeah. Yeah. But Felix

1004
01:17:22,460 --> 01:17:27,660
did slay a dragon at one point. So, oh nice. I think Godtrick was like, huh, I've slain

1005
01:17:27,660 --> 01:17:34,260
11. Oh, of course you have. Probably. That was probably like the moment the book ended.

1006
01:17:34,260 --> 01:17:38,460
He's like, nice job, man. Like you caught him. He first slayed a dragon when I was four

1007
01:17:38,460 --> 01:17:46,980
years old. You caught him to me from 50 years ago. Yeah, exactly. Choked it with my rattle.

1008
01:17:46,980 --> 01:17:54,380
To finish off the old world before we get to the Americas and the donut. The Southlands

1009
01:17:54,380 --> 01:17:58,900
is Southern Africa. There's not too much there. There's a lot of lizard men. So I guess I

1010
01:17:58,900 --> 01:18:03,900
can just cover Luster while I'm at it. There's a lot of the lizard men. There's a lost dwarf

1011
01:18:03,900 --> 01:18:10,900
colony or hold called Kerik Zorn that was lost contact with. It's probably destroyed

1012
01:18:10,900 --> 01:18:15,400
in fantasy, like original lore, because the last thing they heard of, they were fighting

1013
01:18:15,400 --> 01:18:19,580
lizard men and it didn't seem like they were doing too well. Right. And then thousands

1014
01:18:19,580 --> 01:18:24,860
of years, no one's heard of them. In total Warhammer, this one dwarf called Thor, Arjen

1015
01:18:24,860 --> 01:18:29,380
Brau just finds them and leads this faction from there. What? He takes control of the

1016
01:18:29,380 --> 01:18:34,140
lizard men? No, of the lost dwarf hold called Kerik. Oh, OK. Right. Right. I was about to

1017
01:18:34,140 --> 01:18:37,260
say that'd be interesting. He just finds him. He's like, well, I guess I've been charged

1018
01:18:37,260 --> 01:18:40,420
now and everyone just kind of goes along with it because he's the first. Any objections?

1019
01:18:40,420 --> 01:18:45,900
Yeah. Punch in the face. Any more objections? No. That's what I thought. He's the first

1020
01:18:45,900 --> 01:18:50,180
dwarf they've seen that wasn't their brother or sister in five thousand years that they

1021
01:18:50,180 --> 01:18:56,940
took where they could get. They're like, hmm, new blood. And speaking of lizard men, let's

1022
01:18:56,940 --> 01:19:01,100
go to South America, Lustria. I can kind of both these continents can be covered one at

1023
01:19:01,100 --> 01:19:06,940
a time because it's not like the world where there's so much stuff on it. Kind of blank.

1024
01:19:06,940 --> 01:19:11,140
That's where the lizard men are. The lizard men are led by the Slahn and they were created

1025
01:19:11,140 --> 01:19:17,900
by the old ones to prepare the world for what the old ones wanted it to be. They had different

1026
01:19:17,900 --> 01:19:23,980
jobs. There's the little lizards called the skinks. They're they're like the tradesmen.

1027
01:19:23,980 --> 01:19:30,620
Like if you need someone to build something or make some coins or carve simply carved

1028
01:19:30,620 --> 01:19:36,820
ruins and text into something, the skinks do it. There's a step up for them as the crocs

1029
01:19:36,820 --> 01:19:44,020
of course, which are crocodiles, alligator lizard men. They're not the brightest, although

1030
01:19:44,020 --> 01:19:48,100
if they live long enough because they are all technically biologically immortal. Oh,

1031
01:19:48,100 --> 01:19:53,220
they are useful. They get a bit more intelligent. And even if they're not intelligent, it's

1032
01:19:53,220 --> 01:19:59,300
a big, dumb, angry crocodile. They're used for manual labor and then smashing whatever

1033
01:19:59,300 --> 01:20:08,700
anger the slants head in. There's the saurus who are imagine just a humanoid dinosaur the

1034
01:20:08,700 --> 01:20:13,860
size of a space marine wielding a club with built in scale armor. I was gonna say if you

1035
01:20:13,860 --> 01:20:18,960
were gonna say wielding a bolter, I'd have been very, very upset. They don't know a club.

1036
01:20:18,960 --> 01:20:25,740
They don't have bolters, but they do have T-Rexes. Oh, OK. Yeah. So the saurus of the

1037
01:20:25,740 --> 01:20:31,660
military and again, saurus lives long enough. He can rise up to become a commander. And

1038
01:20:31,660 --> 01:20:35,740
then there's the slan for the main lizard men. That's the end of the caste system. They're

1039
01:20:35,740 --> 01:20:41,100
at the top. The rest of the lizard men were created by the old ones to do like just menial

1040
01:20:41,100 --> 01:20:45,380
things like the saurus were supposed to genocide all of the races the old ones didn't want

1041
01:20:45,380 --> 01:20:50,140
hanging around, which they did except for the orcs because you can't keep a good orc

1042
01:20:50,140 --> 01:20:57,180
down. Oh, 11. The slan were the people who are the best wizards in the planet, like the

1043
01:20:57,180 --> 01:21:03,140
high elves with a few exceptions have nothing on the slan. And with every generation, like

1044
01:21:03,140 --> 01:21:08,860
first to second, they get a bit weaker. But the first could magically move the planet

1045
01:21:08,860 --> 01:21:14,460
closer and farther from the sun at will. Wow. And then the second can only do things like

1046
01:21:14,460 --> 01:21:20,100
make mountain ranges just spontaneously appear. Well, only you say only. Yeah. I mean, I'm

1047
01:21:20,100 --> 01:21:24,100
I mean, that's that's like, yeah, it's a step down. That's that's still that's the scale

1048
01:21:24,100 --> 01:21:32,220
we're working on with these guys. And no new slaughter being made, though. So the lizard

1049
01:21:32,220 --> 01:21:37,580
men leaders are always dying out. There's no living first generation slan left, although

1050
01:21:37,580 --> 01:21:44,020
there is one whose spirits kind of hang around his corpse. But he's he likes to make sons

1051
01:21:44,020 --> 01:21:50,900
appear over people's head. And that that goes about as well as you'd expect for him. Yeah.

1052
01:21:50,900 --> 01:21:54,780
And there's one second generation left and less and less of the further down generations

1053
01:21:54,780 --> 01:22:02,980
as you go. They since the old ones were kind of they're guiding everything. They go through

1054
01:22:02,980 --> 01:22:07,420
the plaques of the old ones because they live in a jungle. Paper rots away pretty quick

1055
01:22:07,420 --> 01:22:12,600
when it's that humid. Gold does not tarnish. So they look at the old ones, golden plaques

1056
01:22:12,600 --> 01:22:16,540
to figure out the great plan of the old ones to figure out what are we supposed to be doing

1057
01:22:16,540 --> 01:22:23,180
because you guys are gone and we have no idea what's going on. That's the main reason they

1058
01:22:23,180 --> 01:22:28,740
fight other races. If they fight chaos, it's usually because like a slum looked into sat

1059
01:22:28,740 --> 01:22:32,260
around meditating for 100 years. They do that, by the way, to make sure they get the answer

1060
01:22:32,260 --> 01:22:37,780
right. And then they wake them and go, this chaos invasion here needs to not be around

1061
01:22:37,780 --> 01:22:42,860
anymore. And then they wrangle up their T-Rex's and Stegolodons and whatever else you can

1062
01:22:42,860 --> 01:22:48,980
think of. The Stegolodons also have orbital sun lasers powered by magic on top of them.

1063
01:22:48,980 --> 01:22:53,340
I felt I should just bring that up really quick. Wow. That's really cool. It's awesome.

1064
01:22:53,340 --> 01:22:58,060
Why? Why have they not conquered all of the all of the world? And they've got that. It's

1065
01:22:58,060 --> 01:23:04,060
all these crazy things. It's mostly just because they rarely act if they aren't 110 percent

1066
01:23:04,060 --> 01:23:08,740
certain. This is what the old ones wanted. The last second generation slum, his name

1067
01:23:08,740 --> 01:23:14,220
is Mazda Moondi. He's a bit more proactive, but he still spends a lot of time sleeping.

1068
01:23:14,220 --> 01:23:19,540
And aside from that, for the most part, they're willing to stay in lustria. Okay. When chaos

1069
01:23:19,540 --> 01:23:24,220
invaded, the high elves were the ones who solved the problem. But the lizard men did

1070
01:23:24,220 --> 01:23:28,420
the bulk of the fighting. Like if you went to lustria during the chaos invasion, it was

1071
01:23:28,420 --> 01:23:33,380
billions of lizard men fighting billions of demons. It was the coolest thing you would

1072
01:23:33,380 --> 01:23:38,380
have ever seen. And the high elves were there just going, yes, yes, well done. Well done.

1073
01:23:38,380 --> 01:23:46,180
Let us know how you do. I don't want to be over there. Yeah, we'll see how you go. I

1074
01:23:46,180 --> 01:23:48,980
can't blame them, to be honest with you. I wouldn't want to step foot in the thunder

1075
01:23:48,980 --> 01:23:59,620
dome. Tag us in if you need us. And then, yeah, there's some lost, lost lizard men cities.

1076
01:23:59,620 --> 01:24:03,700
They have compared to the elves and dwarfs, they haven't lost quite as much, but they're

1077
01:24:03,700 --> 01:24:11,580
still definitely on the losing front. But to go up a bit to the good old US of A, we

1078
01:24:11,580 --> 01:24:23,380
have Naggaroth. That's where the dark elves live. And to describe them, evil, evil, evil.

1079
01:24:23,380 --> 01:24:28,780
The only thing worse than them are demons and the Skaven, and I guess the Gash, but

1080
01:24:28,780 --> 01:24:34,180
this is a pretty, it's a pretty rough, like close knit race for the top over here. They

1081
01:24:34,180 --> 01:24:38,060
got a big chunk of the map. They formed, I think I'll just talk about all the one at

1082
01:24:38,060 --> 01:24:44,020
once to wrap up really quick. This will be the last point. The high elves were created,

1083
01:24:44,020 --> 01:24:49,580
uplifted by the old ones. Their gods had always been around because apparently the warhammer

1084
01:24:49,580 --> 01:24:53,620
elven gods are cyclical and they just, they just flee from one destroyed setting to the

1085
01:24:53,620 --> 01:24:57,980
next. So their gods were always around, but the old ones uplifted the rest of the elves

1086
01:24:57,980 --> 01:25:02,300
themselves, taught them to be good at magic, tried to teach them to fight against chaos.

1087
01:25:02,300 --> 01:25:05,340
And when the elves weren't the perfect fit for the job, turns out they figured, well,

1088
01:25:05,340 --> 01:25:08,180
I guess we'll, you know, we'll still keep you around. We're not going to kill you. You

1089
01:25:08,180 --> 01:25:13,300
can have your donut. The donut is called oath one by the way, and it's not actually like

1090
01:25:13,300 --> 01:25:19,700
a continent. It's like a boat, a land boat, like underneath it, there's, it doesn't reach

1091
01:25:19,700 --> 01:25:25,460
to the ocean floor. It just floats on magic. Right. So it's essentially similar to the

1092
01:25:25,460 --> 01:25:30,700
big, you know, on, on, in real world, there's that big Island made of trash. That's not

1093
01:25:30,700 --> 01:25:35,260
like it's like a landmass size, but it's not really, it's just a bunch of like floating

1094
01:25:35,260 --> 01:25:40,540
trash that's coalesced into a big Island. That's that's all fun, but that's pretty.

1095
01:25:40,540 --> 01:25:44,860
That's all fun. But yeah, it's prettier and you can stand on it without suffocating garbage.

1096
01:25:44,860 --> 01:25:50,660
Yeah. Yeah. Brilliant. Uh, and life was good for the elves. They were, it's pretty much

1097
01:25:50,660 --> 01:25:56,460
Atlantis crossed with the garden of Eden. Okay. And then chaos invaded. And while I

1098
01:25:56,460 --> 01:26:01,220
did say the bulk of the lizard men were fighting the bulk of the demons, there's still a lot

1099
01:26:01,220 --> 01:26:05,980
of demons to left to go around. So they invaded oath one and then the high elves, cause they'd

1100
01:26:05,980 --> 01:26:10,500
been living in paradise for a while. They had armies, but they didn't need them. They

1101
01:26:10,500 --> 01:26:15,540
started fighting the demons and losing. And then one mad lad named an Aryan grabbed the

1102
01:26:15,540 --> 01:26:22,180
sword of Kane. Uh, I should add for, which is just Kane sword, probably self-explanatory

1103
01:26:22,180 --> 01:26:27,220
in that one. They all have got of war. Yep. Uh, we know him from 40 K indeed. He's a bit

1104
01:26:27,220 --> 01:26:32,100
like it's clapped by ultra marines. He's a bit more bad ass in fantasy. Yeah. Okay. He's

1105
01:26:32,100 --> 01:26:38,420
an actual war God, not GW needs someone to be powerful to have him killed. Yeah. Be powerful,

1106
01:26:38,420 --> 01:26:44,620
but like not that powerful. Like, okay. And he's trying his best for Kane. Uh, so he grabbed

1107
01:26:44,620 --> 01:26:48,800
Kane sword. And I should add for reference that every single deity on the planet was

1108
01:26:48,800 --> 01:26:53,980
telling an Aryan, don't grab that sword. Don't grab that sword. It's so obviously cursed.

1109
01:26:53,980 --> 01:26:58,740
Don't do that sword. Don't do it. Including the chaos gods. I should add. They were like,

1110
01:26:58,740 --> 01:27:01,980
they weren't even doing it to save their own skin. They're like, dude, I know you hate

1111
01:27:01,980 --> 01:27:06,860
us. It's not worth it. They're like, we know you, we know you don't like it. We're saying,

1112
01:27:06,860 --> 01:27:12,060
please know please pretty please. That's from us. You're going to ruin everything you have

1113
01:27:12,060 --> 01:27:17,900
going. That's coming from us. Yeah. Unfortunately for him, he was passed the point of no return

1114
01:27:17,900 --> 01:27:22,980
because as far as he was concerned, chaos just killed his wife and kids. Just say, I'm

1115
01:27:22,980 --> 01:27:27,740
going to pick up the sword. La mal. He's like, yep, nope, I'm done. Uh, and then he killed

1116
01:27:27,740 --> 01:27:34,020
four greater demons at once. Ooh. Uh, so no one can say he's not a fighter. He got on

1117
01:27:34,020 --> 01:27:40,580
his dragon, flew back, uh, to the top of Ulthuan because he just, he just, I know I just summed

1118
01:27:40,580 --> 01:27:43,940
it up. He's killed four greater demons. He just, he just walked around killing demons

1119
01:27:43,940 --> 01:27:50,180
for a good few years. Uh, as after those four greater demons, him and his dragon were mortally

1120
01:27:50,180 --> 01:27:55,400
wounded. So he flew back to the top of Ulthuan, plunged the sword in the ground, left his

1121
01:27:55,400 --> 01:28:00,120
armor there. And then him and his dragon just kind of left. Although he, he shows up in

1122
01:28:00,120 --> 01:28:06,660
age of Sigmar as a ghost. So he's a, you could probably guess what happened to him. As for

1123
01:28:06,660 --> 01:28:10,780
the high elves, they realized that, oh wow, the world's got a lot of problems. We should

1124
01:28:10,780 --> 01:28:14,620
probably do some more than just sit on our island. So they colonized the world. Then

1125
01:28:14,620 --> 01:28:20,140
the idiot Phoenix King pissed off the dwarves and they both killed each other for a while.

1126
01:28:20,140 --> 01:28:26,720
But before that, I did say that the dark elves had a hand in that matter. The dark elves

1127
01:28:26,720 --> 01:28:31,100
come from an Arian's secondary descendants because his kids, like I said, his first kid

1128
01:28:31,100 --> 01:28:35,740
still lived. He didn't know that though, which is why he went berserk. Okay. Uh, before he

1129
01:28:35,740 --> 01:28:42,020
died, he married a woman named Marathi, evil dark elf sorcerer lady, and had a kid named

1130
01:28:42,020 --> 01:28:47,220
Malekith. And when an Arian left, uh, they were trying to figure out who the Phoenix

1131
01:28:47,220 --> 01:28:51,700
King is going to be. And Malekith was like, I bet I, uh, I think I'm pretty good for the

1132
01:28:51,700 --> 01:28:57,020
job. I mean, my dad was the guy who just saved the world. Don't mean to brag too much. Yeah.

1133
01:28:57,020 --> 01:29:02,340
Uh, but they told them, look, we respected the hell out of you. You're a great guy. Unfortunately,

1134
01:29:02,340 --> 01:29:06,980
your skillset seems to start and end at being a murder hobo. We're going to like this guy

1135
01:29:06,980 --> 01:29:11,460
instead. He seems to have a cool head. His mom wasn't happy with this because she wanted

1136
01:29:11,460 --> 01:29:16,940
to rule by proxy through her kid. She was a great high elf Karen. Yeah. Uh, but Malekith

1137
01:29:16,940 --> 01:29:21,580
took it with good grace. He actually led some of the expeditions to the dwarfs to be friends

1138
01:29:21,580 --> 01:29:27,060
with them. Uh, and he was best Kings with one of the dwarf, uh, the dwarf high King,

1139
01:29:27,060 --> 01:29:30,980
best friends with one of the dwarf Kings. Right. Like actual friends. Like they loved

1140
01:29:30,980 --> 01:29:36,860
each other, which is crazy. Elf and dwarf, let alone warhammer, Elfen dwarf. And this

1141
01:29:36,860 --> 01:29:40,940
is the guy who was like, Oh, I'm, I'm, yeah, I like a big killing. And the door's like,

1142
01:29:40,940 --> 01:29:47,740
we like a killing. And they're like, yeah, yeah, brilliant. I want to do that. Uh, he

1143
01:29:47,740 --> 01:29:51,780
comes back to Ulthuan from his world travels, find out that a cult of Slaanesh has sprung

1144
01:29:51,780 --> 01:29:56,940
up and he goes to deal with it, actually deal with it. Not like, I'm just going to go join

1145
01:29:56,940 --> 01:30:03,580
it. Except Marathi is the head of the cult, his mom. Uh, she eventually convinces him

1146
01:30:03,580 --> 01:30:11,980
to join her side. They try and stage a rebellion and to kick it off Marathi and the rest of

1147
01:30:11,980 --> 01:30:17,540
the elves, just the soon to be dark elves start going nuts across Ulthuan rebelling

1148
01:30:17,540 --> 01:30:25,420
and the Phoenix King calls Malekith like, dude, I need you to help. And Malekith says,

1149
01:30:25,420 --> 01:30:29,740
no problem, man. All I need you to do. I want all of the nobles gathered in one spot by

1150
01:30:29,740 --> 01:30:34,700
the shrine of Assyrian so we can all come together and do this. And at this point he

1151
01:30:34,700 --> 01:30:38,700
hadn't revealed he was a little weasel yet. So the Phoenix King was like, yeah, yeah,

1152
01:30:38,700 --> 01:30:44,140
we can, we can come together and work on this. And then, uh, once he's there, Malekith tried

1153
01:30:44,140 --> 01:30:49,020
to force the Phoenix King to drink poison. Uh, he tried to be gentle about it. Like first

1154
01:30:49,020 --> 01:30:52,620
like, you know, maybe, maybe you should, uh, maybe you should drink this. And Val'shanar,

1155
01:30:52,620 --> 01:30:55,580
the Phoenix King was like, I don't know, I don't know, I don't know what it is. You're

1156
01:30:55,580 --> 01:31:00,220
being a bit sus. You're being a little bit weird here. Uh, and then he called the Phoenix

1157
01:31:00,220 --> 01:31:06,420
King a traitor, except his proof for that was, dude, trust me on this. So everyone assembled

1158
01:31:06,420 --> 01:31:11,300
just looked at him like, all right, well, I guess we know who the traitor is now. Uh,

1159
01:31:11,300 --> 01:31:15,820
so then he forced Val'shanar to drink poison and then walked into the fire of Assyrian,

1160
01:31:15,820 --> 01:31:20,140
which isn't as stupid as you might think because the way that works is the Phoenix King to

1161
01:31:20,140 --> 01:31:28,780
be walked into the fire and if they're worthy, they're not harmed. He does a Khaleesi. Uh,

1162
01:31:28,780 --> 01:31:36,100
yeah. Uh, Malekith was not very worthy and he became Kentucky Fried Elf. Oh dear. He

1163
01:31:36,100 --> 01:31:40,940
didn't die, but the fire stopped acting like just the cool light source and started acting

1164
01:31:40,940 --> 01:31:50,540
like fire again. Oh no. So High Elf Civil War happens and during this time, it's just

1165
01:31:50,540 --> 01:31:56,780
violence all in all sides, but the Dark Elves are losing the war and Malekith comes up with

1166
01:31:56,780 --> 01:32:04,460
one last plan to enact a, the undoing of a ritual because aside from an Arian stabbing

1167
01:32:04,460 --> 01:32:09,180
elves, the, another Elven, their strongest mage, the Elune, who could probably fight

1168
01:32:09,180 --> 01:32:15,740
a slan and not explode in two seconds, he made this giant vortex in the middle of Ulthuan,

1169
01:32:15,740 --> 01:32:20,860
which would drain magic out of reality because otherwise, cause in, uh, it's kind of like

1170
01:32:20,860 --> 01:32:26,220
40k, but especially in fantasy, if there's enough magic, demons can just be a thing.

1171
01:32:26,220 --> 01:32:30,780
They can just appear. And since the old ones gates exploded, there's a lot of magic going

1172
01:32:30,780 --> 01:32:38,560
around. So they had to drain that out and that's what they did. And Malekith goes, well,

1173
01:32:38,560 --> 01:32:43,140
if I can't be king, there won't be a kingdom anymore. And he goes to undo the vortex and

1174
01:32:43,140 --> 01:32:50,180
just let magic rain loose and demons can come back to Ulthuan and finish the job. Oh dear.

1175
01:32:50,180 --> 01:32:55,340
He actually does succeed in doing this, but to make sure the vortex wasn't going anywhere,

1176
01:32:55,340 --> 01:33:00,340
all the elves that had a hand in creating it locked themselves inside of it. So once

1177
01:33:00,340 --> 01:33:05,060
they were free, they were just like, no, no, you're going to get the hell out of here now.

1178
01:33:05,060 --> 01:33:09,060
Because this is in Warhammer, older is better. These were the oldest elf mages. They just

1179
01:33:09,060 --> 01:33:15,060
shot him a bunch with magic and told him to go to hell. And they brought the vortex back.

1180
01:33:15,060 --> 01:33:20,940
About half of Ulthuan sank into the ocean. What are you going to do? And the dark elves

1181
01:33:20,940 --> 01:33:24,740
ran to Naggaroth and that's pretty much where they've been. Malekith has sat there for about

1182
01:33:24,740 --> 01:33:29,580
10,000 years, trying and failing to retake Ulthuan. I think playing the longest game

1183
01:33:29,580 --> 01:33:34,460
of chess ever. Indeed. When he keeps losing, but he lives forever. So he can lose as many

1184
01:33:34,460 --> 01:33:42,580
times as he needs to. So half the time. He just needs to win once. That was when in between

1185
01:33:42,580 --> 01:33:46,900
now in the modern times is when he started the war between elves and dwarfs. He also,

1186
01:33:46,900 --> 01:33:51,900
some dark elves that he sent to go do that also taught Nagash magic. So there's Malekith

1187
01:33:51,900 --> 01:33:58,260
ruining things for everyone again. He can't help himself. Yeah. Everything like 80% of

1188
01:33:58,260 --> 01:34:04,260
the problems in the world can be traced back to him throwing a hissy fit. Aside from that,

1189
01:34:04,260 --> 01:34:09,420
what they do in modern times is the dark elves have city sized boats they go around the world

1190
01:34:09,420 --> 01:34:16,780
and raid with. Take slaves back to Naggaroth because doing work themselves is quite uncouth

1191
01:34:16,780 --> 01:34:21,780
when they have all of these slaves around to do it for them, you see. As for the high

1192
01:34:21,780 --> 01:34:26,380
elves, they also have the biggest, they have the biggest Navy in the world and they sail.

1193
01:34:26,380 --> 01:34:31,900
Their job in the setting is to basically go around and beat the hell out of chaos. The

1194
01:34:31,900 --> 01:34:37,660
Yeldar, as much as I love them, I have to admit they do not get much stuff done very

1195
01:34:37,660 --> 01:34:44,780
frequently. All those years eating grapes in Northwark. It's fine. We're living in pace

1196
01:34:44,780 --> 01:34:51,140
with times like, oh, demons. What now? Oh, I need to stretch first. They weren't quite

1197
01:34:51,140 --> 01:34:54,780
ready and they've gotten a bit complacent. Yeah. The high elves are on the other end

1198
01:34:54,780 --> 01:34:59,580
of that spectrum. The Essar, they're too busy saving the world to have a kid. It's like

1199
01:34:59,580 --> 01:35:03,900
there's a demon incursion in Bretonnia. For some reason we won't let them just destroy

1200
01:35:03,900 --> 01:35:08,740
the place. Let's go take care of it. The Empire's in trouble. Let's go save it. All right, maybe

1201
01:35:08,740 --> 01:35:14,260
I can take a break. No, the dark elves are invading. Time to go deal with this. Love,

1202
01:35:14,260 --> 01:35:19,580
I've got Dirty Dancing on DVD. Oh no, there's another incursion. Here we go. Sorry, love.

1203
01:35:19,580 --> 01:35:26,500
Maybe next time. Can't catch a break. Sorry. Then aside from that, they're elves. They're

1204
01:35:26,500 --> 01:35:31,300
very arrogant, although I would say they've earned it in this case. They've certainly

1205
01:35:31,300 --> 01:35:38,240
seen a lot of stuff stuck around. They taught mankind magic. They were the ones who upgraded

1206
01:35:38,240 --> 01:35:43,140
magic and mankind from some dude casting a few illusions to I can now make lightning

1207
01:35:43,140 --> 01:35:49,460
storms appear. So good on the elves. They can use much better magic because Warhammer

1208
01:35:49,460 --> 01:35:54,560
fantasy magic is very complicated and I will not go into it now to save time. That can

1209
01:35:54,560 --> 01:36:00,820
be later. And that's what the elves are doing. Anything that tries to invade them. Ulthuan's

1210
01:36:00,820 --> 01:36:06,820
also magic because they're elves. Of course it is. Anything that tries to invade usually

1211
01:36:06,820 --> 01:36:12,020
sinks. Sometimes boulders move into the path of the ship. Sometimes the land itself just

1212
01:36:12,020 --> 01:36:17,560
loops in on itself until they get lost and starve. And then if that doesn't work, sometimes

1213
01:36:17,560 --> 01:36:21,260
a sea monster just eats them because the sea monster is in the elves' hands.

1214
01:36:21,260 --> 01:36:26,620
Nice. Oh, they've got friends in the sea. That's nice. There was, funny enough, there's

1215
01:36:26,620 --> 01:36:32,500
only been two invasions of Ulthuan. One of them was, aside from Malekith just showing

1216
01:36:32,500 --> 01:36:38,860
up every now and then, one of them was a Norscan with, he's a cool character, but he had plot

1217
01:36:38,860 --> 01:36:45,740
armor and spades in this book. The other was a very fat goblin who brought a horde of other

1218
01:36:45,740 --> 01:36:51,460
knights and goblins. That sounds like a Roald Dahlberg. Very fat goblin. He went to invade

1219
01:36:51,460 --> 01:36:54,580
Ulthuan. He ended up there by accident and nearly ended the world because he started

1220
01:36:54,580 --> 01:37:00,780
screwing with elven magical systems and then the world kept destabilizing. They saved it

1221
01:37:00,780 --> 01:37:07,900
the last minute but that kingdom, Tor of Ress it's called, got even worse. Oh no. And with

1222
01:37:07,900 --> 01:37:13,140
that, that went a... I can see I definitely got into things because I started talking

1223
01:37:13,140 --> 01:37:19,660
a lot longer than I thought I would. But that is the basics of pretty much all of the major

1224
01:37:19,660 --> 01:37:24,900
things of Warhammer fantasy. Like I said, there's a couple different little places that have

1225
01:37:24,900 --> 01:37:30,900
some importance and there's of course a lot more. But if you're just wondering what are

1226
01:37:30,900 --> 01:37:35,940
all of these places, what is the empire, what is all of this stuff, why are elves important,

1227
01:37:35,940 --> 01:37:40,100
I hope I did a good job of covering that. Why is there a doughnut in this big part of

1228
01:37:40,100 --> 01:37:45,780
the world? Why is there a doughnut? That was very insightful. Yeah, there's a lot, obviously

1229
01:37:45,780 --> 01:37:50,080
there's a lot to get into. I do like how every few minutes there was just like, Godric and

1230
01:37:50,080 --> 01:37:53,940
Felix did something. It was like, okay, fair enough. So that's probably the easiest way

1231
01:37:53,940 --> 01:37:59,340
to get into it. It really is because their series, they go across pretty much all of

1232
01:37:59,340 --> 01:38:03,700
the Warhammer world. I think like they've been to Cathay, but that's mostly just like

1233
01:38:03,700 --> 01:38:07,780
a background mention of they talked about their time being there, I believe. I think

1234
01:38:07,780 --> 01:38:12,940
the only place they haven't been like confirmed at is I think maybe Naggaroth and they were

1235
01:38:12,940 --> 01:38:18,060
still stuck on a black arc, one of those big slave ships that dark elves have. So they've

1236
01:38:18,060 --> 01:38:23,820
seen plenty of dark elves. They also sank it because of course they did. Yeah, why not?

1237
01:38:23,820 --> 01:38:29,300
He figured out how to cut a boat in half with his axe. Oh, probably swing it hard enough

1238
01:38:29,300 --> 01:38:35,820
you'll get there eventually. Did any of this information stick? Did you learn anything

1239
01:38:35,820 --> 01:38:41,020
here today? Yeah, I learned a lot, but there's obviously a lot that I'll have to go over

1240
01:38:41,020 --> 01:38:47,780
again and just like, because that was a very dense amount of information. I noticed, I

1241
01:38:47,780 --> 01:38:50,140
tried to keep it a bit brief, but as I kept going-

1242
01:38:50,140 --> 01:38:58,940
So much. Yeah. I mean, to be honest, I like to consider myself now a lore master at Nippon,

1243
01:38:58,940 --> 01:39:04,820
Hinterlands and Grand Cafe. So I'm like, yeah, cool. I know everything about that faction.

1244
01:39:04,820 --> 01:39:09,580
But I think I still need to brush up on some of the other factions, some of the smaller

1245
01:39:09,580 --> 01:39:19,140
ones, you know, like the Empire and, you know. I won't say it. I was in the Badlands because

1246
01:39:19,140 --> 01:39:27,740
there was me. Badlands are fine. Learn more about the orcs. But if you stuck around for

1247
01:39:27,740 --> 01:39:34,100
all of this, thank you for watching and listening. Hope you also learned something about fantasy

1248
01:39:34,100 --> 01:39:38,780
and are there any final words you'd like to give to the fine people? All I would say is

1249
01:39:38,780 --> 01:39:42,780
if there's anything you've heard from our discussion that you want to hear more of,

1250
01:39:42,780 --> 01:39:48,260
whether it's the Empire, whether it's the wood elves, whether it's, you know, the good

1251
01:39:48,260 --> 01:39:54,900
old ogres, whatever it is, let us know in the comments and maybe we'll have a chat about

1252
01:39:54,900 --> 01:39:59,700
those things. Because again, we want to expand on my knowledge and I'm sure Colin, you've

1253
01:39:59,700 --> 01:40:04,940
got a lot of stuff you could talk about in any of these different factions. So yeah,

1254
01:40:04,940 --> 01:40:09,780
as long as it's not Bretonnia. Anyone who puts Bretonnia in the comments, the comment will

1255
01:40:09,780 --> 01:40:14,580
be flagged and it will be removed and we will send you an email with lots of naughty words

1256
01:40:14,580 --> 01:40:18,300
on it, mainly from Colin. I won't be taking care of that.

1257
01:40:18,300 --> 01:40:22,260
There will be a Bretonnia beginner to expert when I'm a dead corpse and you need to get

1258
01:40:22,260 --> 01:40:23,260
someone else on.

1259
01:40:23,260 --> 01:40:30,740
We'll just be like, we've got a guest act. Will we find anyone? Does anyone actually

1260
01:40:30,740 --> 01:40:33,460
like Bretonnia that you've met?

1261
01:40:33,460 --> 01:40:35,540
I think chapter master Valrek does.

1262
01:40:35,540 --> 01:40:37,180
Oh no. Okay.

1263
01:40:37,180 --> 01:40:39,180
I don't like that.

1264
01:40:39,180 --> 01:40:43,900
Oh dear. Well, maybe one day, but we'll see.

1265
01:40:43,900 --> 01:40:50,020
But aside from that, like I said, we've got, I'm not sure if it'll be out, but if it is

1266
01:40:50,020 --> 01:40:58,260
out, we'll have something on a very lovely fantasy faction who they're very fun to hate.

1267
01:40:58,260 --> 01:41:04,500
If it's not out by the time this video goes up, look forward to learning about pest control.

1268
01:41:04,500 --> 01:41:11,100
Indeed. Yeah. Thanks very much. Very much everyone for joining us and we'll talk to

1269
01:41:11,100 --> 01:41:13,900
you again another time about Warhammer fantasy.

1270
01:41:13,900 --> 01:41:33,460
Take care everyone.

