WEBVTT

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Hello, ladies and gentlemen, boys and girls,

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and welcome back to Law Crimes with Fantasy Fireside.

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And today, because it is the Christmas time of

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that year, it is the snowy month, it is the festive

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season, we're doing something a little bit special

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this episode. Colin, what are we talking about

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today? Kieslev. Kieslev. Just Kieslev. So like,

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oh, it's just Kieslev. They have their cavalry.

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What do you mean, just Kieslev? no that's uh

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there is context of that believe it or not that

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was their only total war diplomacy line for like

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five years wow because they weren't a proper

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faction until three so you'd click on them and

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they would just go kislev and that was it that

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was that was the diplomacy with them thanks for

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coming wow wow i mean are they are they kind

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of a they're a major faction i mean they're in

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the trailer for total war they've got to be somewhat

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important or they just kind of they're on the

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doorstep to hell that makes them important ish

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but they're not like a proper art like what's

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their deal i for a bit of meta history if i'm

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remembering correctly they used to be like you

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could have a kiesel of army both in uh i believe

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there was like a way to do it in the empire army

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book like they were like a variant army formation

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kind of almost like chapters like you can take

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different chapters for rules but they're still

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marines okay i believe it was something like

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that and then there was uh actually i think it

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was called war master uh much indeed you know

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like like the horus one but uh this this was

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like uh this was warhammer fantasy's version

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of you know epic okay uh where it's like the

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minis are a lot smaller but that means you can

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get like an army of 10 000 dudes on the table

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right you don't have to spend a grand for a titan

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you can buy it for 50 pounds like okay fair enough

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yeah uh i believe they were a uh like they were

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they were their own fellas in that one okay uh

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they had a good amount of minis at least compared

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to their proper eighth edition army which was

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zero minis so and that was called All I know

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about Kislev is they live in the snow. They are

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right next to where the portal to hell is for

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chaos. They're like the first line of defense.

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There's a lady. There's bear cavalry. And there's

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a man with a beard who, in the trailer for Total

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War, pulls a sword out of the thing and goes,

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and that's all I know about Kislev. So I'm excited

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to learn more. But on that note, where does one

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start with Keystep? Do they have a long history?

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Do they have an interesting... Where are we going

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to begin this one? They actually do have a decently

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long history. In terms of years, it's kind of

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comparative to the Empire. It's nothing like,

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you know, the elves and the dwarves and all that.

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You know, the elder races, as they're called.

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But they go back a fair ways. They're not a new

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nation. Actually, we'll get into it. Okay. So

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go back as far as we can, right? You've got the

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Empire, right? Which before Sigmar was just different

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tribes of German barbarians, right? Well, to

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the northeast, go to, as you will surely notice,

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it is what this place is. You go to fantasy Eastern

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Europe. We find a tribe called the... Gospodar.

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I'm going to call them Gospodar at least once.

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I have the same little brain worm I do with Barabast

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Antioch, where I keep calling them Barbarist

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Antioch. That's not right, but I do that with

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these guys too. So Gospodar, though. They were

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one of the early tribes of man that were in the

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region, while Sigmar was uniting all of the German

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tribes. what would become the Empire of Man.

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He was going around doing that. And at one point,

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he... Er, no, pardon me. I've called them the

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wrong name. Ungol. I was looking at the wrong...

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I skipped ahead a bit in terms of the names.

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This proto -Kislev tribe is the Ungol tribe.

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Okay. Everything I've just said is still valid,

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but they're called the Ungol. Pardon me. But

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while Sigmar was... uniting uh the empire that

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led him into fighting one of the uh proto -human

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tribes uh not proto -human proto -empire tribes

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they were that were a little bit too fond of

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chaos you know a little bit a little bit too

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too demon worshipy for sigmar's taste so he drove

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them out and this ended up driving them towards

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ungold territory who You know, they don't much

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like chaos either. So they were like, hey, Sigmar,

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you want to double team these bozos? Which, you

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know, Sigmar agreed. He's like, kill chaos with

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each of you. Don't mind if I do. Sounds fun.

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Yeah. So they did that. And this was a little

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bit into Sigmar getting everyone together. And

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the Ungol people and Sigmar and their realm,

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they made a promise to, if anyone, if the other

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is invaded, we'll help each other out. This wasn't,

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you know, Sigmar wasn't getting them into his

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group. They were a little far away. But they

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were like, hey, you're cool. We're cool. If we

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ever need help, we can help each other out. So

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that was the start of the alliance between these

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two realms. The poor ungles, however, they did

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have about 1 ,500 years of just kind of chilling,

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you know. But come just before the year 1500

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in the Imperial Calendar, that's when the Gospodar

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show up. I messed up. Now they're here. Now it's

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Gospodar. Okay. These fellas were another tribe

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that was a little bit more generally wealthy,

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well -equipped, and as it is fitting, magical

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than the Ungol. They showed up from the farther

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eastern region of the world. fleeing from away

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from chaos waste as it was kind of expanding

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a little bit so they were they were just running

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away led by a very fine queen named miska the

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slaughterer oh that's a fun title what do you

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do what are you known for slaughtering i guess

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take a guess yeah yeah so she was uh she had

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united her own little tribes and then they all

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just went west and decided that The lands of

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the Ungol were as good of a region as any to

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settle down. The Ungol, they tried to fight them

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back, right? They were like, hey, this is my

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house. What the hell? But as I said, Miska the

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Slaughterer was one of the, I believe, the first

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of the Ice Witches and whatnot. Yeah, she wasn't

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Miska the Diplomat or Miska the Negotiator. Yeah,

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she's not Obi -Wan. She's not here to play nice.

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So she invades and fairly, with minimal difficulty

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relative to how much land they conquered, just

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kind of takes over the region. The Ungol did

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try and call in that bargain before. And it wasn't

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like, you know, the Empire, every now and again,

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the Empire would have responded because, you

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know, they're like, Kislev's being invaded or

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the Ungols are being invaded. We should help

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them out. But this was during one of the periods

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where the Empire is having a little bit of a

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civil war. It does that. fairly frequently. So

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they were not really in a position to go help

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out. Yeah. So eventually the Gospodar did try

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and invade the Empire, which didn't work out

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for them. You know, they were able to push back

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them, which the Empire then made another treaty

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with the Gospodar. And it was around this point

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that the nation proper, now it is called Kislev,

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would begin to form. They had built themselves

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over the ruins of a destroyed Ungol city, the

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city of Kislev. And then they just eventually

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named the whole kingdom after it. in very vague

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terms with the timeline. So this is well after

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we've had the elves, we've had the dwarves, we've

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had the lizardmen, we've had a lot of species

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already lay claim to a lot of the world. And

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Kislev, are they kind of like a late runner of

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like, oh, they've been around, but they're kind

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of newish? Can you give us like a vague indication

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of where they sit in the timeline? In terms of

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being an actual country, they... They were a

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good few, like, thousand years, like... Honestly,

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I think actually they were just, like, if we're

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taking the end times, they were just over a thousand

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years before the end times was formed. Okay.

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Which happens 25 years after the Empire was founded

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and several more thousand years, like, after

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the Dwarves and the Elves all had their empire.

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The Tomb Kings are all skeletons by this point.

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Yeah. Kathy's being Kathy out there. Yeah, it's...

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Most of the other nations that were going to

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pop up, ignoring whatever random border kingdom

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fiefdom, that doesn't matter at all. All the

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other nations are just about here. So now we

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do have Kislev. There is... There was some problems.

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Again, these two different tribes didn't much

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like each other at first. What with the second

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one kind of coming in and rampaging all over

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the place and just planted flags down. Yeah.

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Tribes in history have always been a bit not

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good with each other. Hence tribalism. It's like

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poetry. They rhyme. It's like the modern day.

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And they would... I mean, it's kind of a simple

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thing. So over, you know, over the thousand years,

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the two tribes would eventually start coming

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together. And eventually it did get to a point

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where they were kind of all like, we're a Kislevite,

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you know, first and foremost. And then they'd

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be like, I come from a long Ungol line or a Gospodar

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line. But keep in mind that did take about a

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thousand years for that attitude to properly

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like, you know, set in. uh up to that it's there's

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not too much to say on it if for no other reason

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than you could sum it up pretty easily as took

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a thousand years for the ethnic infighting to

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kind of calm down a little bit just a thousand

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yeah yeah several generations of people hating

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their forefathers enemies even though they never

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met them like yeah amazing great yeah you know

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their kids hate each other just a little bit

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less and you know on and on for for a millennia

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What would also happen is that the Ungol would

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kind of end up inhabiting over the northern parts

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of Kislev, and the Gaspar would kind of set up

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shop in the southern parts of the nation. Okay.

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So they would... Part of what probably also helped

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them not hate each other was they just agreed

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to live in different parts of the country. You

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go over there, we'll stay over here, and don't

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come near me ever again. Cool. Yeah. And, you

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know, it was this, again, I do want to say things

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did get better. Like, you know, come the modern

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day of the setting, that Katerin lady, she started

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a, what do you call it? For a while, like, you

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know, only the leadership positions were all

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Gaspinar, but Katerin's a cool gal. She was like,

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some of these Ungol are pretty cool. Why don't

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they can be in charge of places? Why not? So,

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yeah, you know, so that's, and we got Kislev.

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It's semi -dynamic, but also kind of not. Okay.

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It's, I mean, I'll show what I mean by that.

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Here's a map that came out with the release of

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the old world. I'll send this just to you for

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some reference, right? Okay. So I'm seeing a

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bear with an axe, a big old lion. a corgi and

00:13:09.320 --> 00:13:13.159
like bear claw and another frowny face bear two

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frowny face bears okay and ogres yeah uh ogres

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are greed skids said you know what it's uh what

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i meant by like you know they kind of expand

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or they're not like this was a at the height

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of keith lives uh territorial expansion because

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they they did for a little bit pardon me they

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had a pretty decent empire for a while right

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It was a lot of mountains and cold regions, but

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they got far enough. They were kind of pushing

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into Norsca for a little bit. And if you look

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close on that map at the rightmost edge, you

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can see something called the Dark Citadel. Yeah.

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Kislev was kind of outside the Chaos Dwarf tent

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pissing in for a little bit. Oh, yeah. To be

00:14:00.789 --> 00:14:03.399
fair. Opposite side, I like there's just a bit

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that says troll country. Like, wow, that sounds

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fun. Yeah, we'll talk about that in a little

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bit. It is what it is. And there's also a lot

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of skull and crossbones everywhere throughout

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the mountains. It's like skull, skull, skull,

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skull. Yeah, those are the world's edge mountains.

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They kind of suck. I mean, they're not great.

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So, yeah. We got Kislev now. It would expand,

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it would shrink. This was, like I said, the greatest

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extent of their territory come Modern Warhammer

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Fantasy. There was definitely less Kislev than

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there was before, but probably makes it a little

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easier to defend when you don't gotta worry about

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too much chaos going all over the place, right?

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So, hey. Now we get Kislev. Cool. Pardon me.

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So going forward, things were good. And by this

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point, the other firm thing Kiesel has established

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itself as, as you mentioned, they are the first

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line of defense that chaos bulldozes into whenever

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it's time for another ever -chosen to take a

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crack at the world. There are, for example, there

00:15:26.039 --> 00:15:30.200
are... mostly the uh the country the little empire

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province of nordland so northland the northmost

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one probably gets more norscan raiders than anywhere

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else but they have to cross you know it's called

00:15:41.139 --> 00:15:44.240
the sea of claws uh they got to cross that if

00:15:44.240 --> 00:15:46.679
they want to get to nordland right so even if

00:15:46.679 --> 00:15:49.120
you know they're they're the norskins are vikings

00:15:49.120 --> 00:15:54.039
so even then they're uh They're good at sailing,

00:15:54.200 --> 00:15:56.460
right? But it's a thing. They still, you know,

00:15:56.480 --> 00:15:58.279
you got to build the boat. You got to get enough

00:15:58.279 --> 00:16:00.700
people together with you to sail it. You got

00:16:00.700 --> 00:16:03.240
to make your way back then. And I'm assuming

00:16:03.240 --> 00:16:07.159
it mimics real life Vikings where the land's

00:16:07.159 --> 00:16:10.320
very difficult to grow things on. So they resorted

00:16:10.320 --> 00:16:12.100
to raiding and pillaging a lot because it was

00:16:12.100 --> 00:16:15.240
like, oh, this place sucks to cultivate. We'll

00:16:15.240 --> 00:16:17.460
just go to another country and nick their stuff

00:16:17.460 --> 00:16:20.440
because we're really hardy people. We're good

00:16:20.440 --> 00:16:23.259
at fighting. We're good at sailing. and then

00:16:23.259 --> 00:16:25.080
we'll just take the stuff we need and we'll do

00:16:25.080 --> 00:16:29.960
it to survive. Like, oh, okay. Got to make friends

00:16:29.960 --> 00:16:37.440
that way, don't you? But it's, so yeah, that's

00:16:37.440 --> 00:16:39.419
part of why they do it. But either way, right,

00:16:39.519 --> 00:16:42.559
that you need some work, even if you're an expert

00:16:42.559 --> 00:16:44.779
sailor, putting together the boat and all that,

00:16:44.799 --> 00:16:48.159
that takes some effort, right? For Kislev, there's

00:16:48.159 --> 00:16:53.039
no barrier like that. You just walk south. Kislev,

00:16:53.200 --> 00:16:57.419
especially the northern bits, at any given time

00:16:57.419 --> 00:17:00.659
probably has just dozens of chaos raiding parties

00:17:00.659 --> 00:17:05.039
just coming in to try and wreck shop. The downside

00:17:05.039 --> 00:17:08.720
is, I mean, that's kind of obvious, right? When

00:17:08.720 --> 00:17:12.980
you border part of the chaos bits of the planet,

00:17:13.240 --> 00:17:14.940
there's going to be a lot of creatures, like

00:17:14.940 --> 00:17:17.519
a lot of beastmen. There's a lot of mutated monstrosities

00:17:17.519 --> 00:17:20.559
up there. Fun fact, they're the... talk a little

00:17:20.559 --> 00:17:22.079
more about it but there's a skaven settlement

00:17:22.079 --> 00:17:25.759
up there for the uh the frankenstein clan because

00:17:25.759 --> 00:17:27.720
there's just so much good monster up there they

00:17:27.720 --> 00:17:30.440
have a field day having fun with making worse

00:17:30.440 --> 00:17:35.759
monsters oh it's called hell pit oh what a lovely

00:17:35.759 --> 00:17:39.859
name for a place yeah uh but yeah the downside

00:17:39.859 --> 00:17:43.119
is pretty obvious you let you border chaos it's

00:17:43.119 --> 00:17:46.569
not good uh even At least they had to go through

00:17:46.569 --> 00:17:48.849
a little bit of space for Cadia, right? Yeah.

00:17:48.910 --> 00:17:50.950
They had to get in a spaceship. No, they don't

00:17:50.950 --> 00:17:53.029
got to do that. They just kind of walk. A few

00:17:53.029 --> 00:17:55.869
light years where it's like the block over. Oh,

00:17:55.990 --> 00:18:01.349
no. Yeah. Great. And that will lead to plenty

00:18:01.349 --> 00:18:06.829
of destruction and misery and bad crap. Brightside.

00:18:07.329 --> 00:18:11.869
This has turned Kislevites into damn fine warriors

00:18:11.869 --> 00:18:16.480
in pretty much any regard you could want. uh

00:18:16.480 --> 00:18:19.400
especially again once the ever chosen gets rolling

00:18:19.400 --> 00:18:21.819
uh that's much like you know the black crusades

00:18:21.819 --> 00:18:25.619
and 40k so whenever chosen gets rolling it's

00:18:25.619 --> 00:18:28.880
it's initially it's really just always just kislev

00:18:28.880 --> 00:18:33.279
uh 1v1ing the united front of all the chaos gods

00:18:33.279 --> 00:18:35.359
and their followers bulldoze again so they've

00:18:35.359 --> 00:18:38.480
had to like one dude with his shirt off holding

00:18:38.480 --> 00:18:41.630
a claymore with like blue paint all down his

00:18:41.630 --> 00:18:44.650
face, shouting with a massive beard, and being

00:18:44.650 --> 00:18:46.710
like, oh, he's kind of tough. Don't like him.

00:18:46.769 --> 00:18:48.849
He's scary. Even the Chaos Demon. Oh, that guy's

00:18:48.849 --> 00:18:53.609
burly. They've had to get good. And they have.

00:18:53.750 --> 00:18:55.829
They have in pretty much every way. Kisamite

00:18:55.829 --> 00:19:01.250
armies are... Which is, again, we'll go back.

00:19:01.289 --> 00:19:02.849
This is kind of going to be a little all -over

00:19:02.849 --> 00:19:06.440
episode. well again you were kind of you were

00:19:06.440 --> 00:19:08.460
asking like are they main because they've got

00:19:08.460 --> 00:19:10.380
the total war but are they not are they kind

00:19:10.380 --> 00:19:13.980
of a background thing the answer is yes okay

00:19:13.980 --> 00:19:18.480
uh and again like whatever keys live is mentioned

00:19:18.480 --> 00:19:20.339
they are without a doubt mentioned it's like

00:19:20.339 --> 00:19:23.400
some of the short of like chaos warriors they're

00:19:23.400 --> 00:19:25.680
just built differently because they need to be

00:19:25.680 --> 00:19:28.920
built differently because they border hell So

00:19:28.920 --> 00:19:31.660
whenever chaos invades, whatever army does get

00:19:31.660 --> 00:19:33.200
to, you know, the Empire and the rest of the

00:19:33.200 --> 00:19:35.880
world is almost without a doubt significantly

00:19:35.880 --> 00:19:40.039
weaker than when it started. The flip side is,

00:19:40.079 --> 00:19:42.740
again, Kislev does get the brunt of the chaos

00:19:42.740 --> 00:19:45.339
invasion. Like when it's at the freshest, everyone's

00:19:45.339 --> 00:19:47.920
raring to go. They've just left the wastes or

00:19:47.920 --> 00:19:50.640
Norsca or the realm of chaos if it's a demon.

00:19:51.960 --> 00:19:55.339
So usually these kind of things end with Kislev.

00:19:56.109 --> 00:19:59.089
being rather more on fire than it was prior to

00:19:59.089 --> 00:20:03.170
the chaos invasions. But I'll give them credit.

00:20:03.230 --> 00:20:08.829
They bounce back phenomenally well. So, let's

00:20:08.829 --> 00:20:11.829
get a little bit about the country, right? It

00:20:11.829 --> 00:20:16.589
is much like every human nation in Warhammer

00:20:16.589 --> 00:20:20.869
fantasy. take X Earth cultures and jam them together.

00:20:21.069 --> 00:20:23.890
This is the Slavic super stew of Warhammer fantasy.

00:20:24.470 --> 00:20:28.450
To the point that the Total War devs had some

00:20:28.450 --> 00:20:30.369
fun and sometimes your warriors will just be

00:20:30.369 --> 00:20:32.309
squatting on the battlefield if there's no enemy

00:20:32.309 --> 00:20:36.690
nearby. They're doing the slob squat. We have

00:20:36.690 --> 00:20:40.690
a pineapple care. Oh, you say that. There's nothing

00:20:40.690 --> 00:20:43.289
a Kislevite loves more than a nice bottle of

00:20:43.289 --> 00:20:47.460
kvass. Uh -huh. to the point that even the dwarfs

00:20:47.460 --> 00:20:49.799
respect their drinking prowess. Is it perchance

00:20:49.799 --> 00:20:53.339
a clear liquid that resembles water? It perchance

00:20:53.339 --> 00:20:58.119
may be a clear liquid that remembers water. Fair

00:20:58.119 --> 00:21:01.900
enough. Yeah, they love themselves a good drink,

00:21:01.980 --> 00:21:06.200
which Felix learned the hard way, that kvass,

00:21:06.200 --> 00:21:08.660
yes, that is just vodka you're chugging. Yeah.

00:21:11.180 --> 00:21:15.400
Yeah, so it's a fairly... in comparison to a

00:21:15.400 --> 00:21:17.720
lot of other of the Warhammer places. It's a

00:21:17.720 --> 00:21:21.680
very centralized realm. Everything is based out

00:21:21.680 --> 00:21:30.160
of Kislev city. And it's all very Slavic. If

00:21:30.160 --> 00:21:33.980
you take away the S and the L in Kislev, you

00:21:33.980 --> 00:21:38.339
get Kiev. Yeah. If you haven't noticed, so there's

00:21:38.339 --> 00:21:41.259
that. Did you know that one of the most important

00:21:41.259 --> 00:21:44.740
cities is just called Prague? Oh. Fair enough.

00:21:44.900 --> 00:21:50.920
E -R -A -A -G. It's Prague. They have the winged

00:21:50.920 --> 00:21:56.500
Hussars. It's just the winged Hussars. It's very,

00:21:56.660 --> 00:21:59.940
very Pekoslavic country and throw it together.

00:22:00.359 --> 00:22:02.359
Do they do the dance where it's like you bend

00:22:02.359 --> 00:22:05.259
your knees and you kick them out, like in Team

00:22:05.259 --> 00:22:07.839
Fortress 2? Do they do that? You know, I don't

00:22:07.839 --> 00:22:10.640
know. I don't know if that's confirmed, but I'm

00:22:10.640 --> 00:22:15.690
assuming that if... It wouldn't be unheard of

00:22:15.690 --> 00:22:19.230
if the Kislevites were doing that. And I'm sure

00:22:19.230 --> 00:22:22.990
if the setting progressed to modern times or

00:22:22.990 --> 00:22:26.170
an equivalent, there would be the hard base.

00:22:28.609 --> 00:22:35.349
It's ruled by... There's some fighting going

00:22:35.349 --> 00:22:42.990
on over that. They have a Tsar or Tsarina. Just

00:22:42.990 --> 00:22:45.369
again, you're really going to understand what

00:22:45.369 --> 00:22:54.509
this is. Who rules over the country? And they

00:22:54.509 --> 00:22:59.890
historically do a solid job. Again, it's I feel

00:22:59.890 --> 00:23:01.690
like you need to give there's like a baseline

00:23:01.690 --> 00:23:04.009
level of credit. Everything Kiesel needs to get.

00:23:04.460 --> 00:23:06.240
Because it's a nation that's held itself together

00:23:06.240 --> 00:23:09.119
on the footsteps of chaos for a thousand years.

00:23:10.039 --> 00:23:14.299
There's a baseline level of competence everyone

00:23:14.299 --> 00:23:20.359
needs to have to do that, right? You can't be

00:23:20.359 --> 00:23:23.119
an idiot and live on the chaos waste. No. I'm

00:23:23.119 --> 00:23:25.900
assuming they're very serious. Very little joviality.

00:23:25.900 --> 00:23:29.819
Very little humor. Or maybe gallows humor. You

00:23:29.819 --> 00:23:33.559
know, actually, some of them... A lot of them

00:23:33.559 --> 00:23:35.380
are like that, but some of them are pretty jolly.

00:23:36.259 --> 00:23:38.660
From Godric and Felix book, for example, all

00:23:38.660 --> 00:23:43.059
reliable for references. Ulrica's dad, very like

00:23:43.059 --> 00:23:46.759
jolly bear of a man. He's like seven feet tall,

00:23:47.000 --> 00:23:51.259
about as wide, made out of pure muscle. And he

00:23:51.259 --> 00:23:55.160
slaps you on the back, shoves a bottle in your

00:23:55.160 --> 00:23:56.839
hand and says, we're going to drink tonight and

00:23:56.839 --> 00:24:01.359
have fun. I would say they've made the best of

00:24:01.359 --> 00:24:03.579
the region they're in. A lot of them are definitely

00:24:03.579 --> 00:24:06.980
like that grim, almost Krieg kind of style. Especially

00:24:06.980 --> 00:24:09.319
if it's one of those time periods right after

00:24:09.319 --> 00:24:13.660
chaos has just bulldozed through. Do some people

00:24:13.660 --> 00:24:15.859
from Kiesler occasionally go like, I'm getting

00:24:15.859 --> 00:24:17.619
the hell out of this place. This place sucks.

00:24:17.779 --> 00:24:25.779
I'm just going to get further south? Not too

00:24:25.779 --> 00:24:29.440
often. okay temporarily that will happen uh if

00:24:29.440 --> 00:24:31.440
refugees might need to go to the empire if it's

00:24:31.440 --> 00:24:34.180
one of the really bad chaos invasions and the

00:24:34.180 --> 00:24:37.099
main cities are burning but they will by and

00:24:37.099 --> 00:24:40.440
large they're actually quite proud of of where

00:24:40.440 --> 00:24:43.099
they make their home uh they view the uh the

00:24:43.099 --> 00:24:46.619
empire as weak southerners uh who uh don't know

00:24:46.619 --> 00:24:50.220
how to properly stand and fight it's it's more

00:24:50.220 --> 00:24:52.339
of a rivalry fun little thing there are sometimes

00:24:52.339 --> 00:24:54.380
wars i'm gonna be honest but it's mostly like

00:24:54.380 --> 00:24:58.259
a fun little like weakling little, let me show

00:24:58.259 --> 00:25:01.160
you how it's done kind of deal, right? Zangief

00:25:01.160 --> 00:25:05.940
show you how to fight. But no, they are actually,

00:25:06.000 --> 00:25:08.380
by and large, quite proud of that. And then even

00:25:08.380 --> 00:25:10.380
in Kislev with the young goals in the north,

00:25:10.420 --> 00:25:12.279
that kind of repeats itself, them calling the

00:25:12.279 --> 00:25:15.160
Gospodar, like the weakling southerners who've

00:25:15.160 --> 00:25:20.539
taken to imperial culture too much. Yeah, no,

00:25:20.619 --> 00:25:23.259
that's... It's mostly pretty well. It's ruled

00:25:23.259 --> 00:25:25.960
by the Tsarina and all the governing bodies below

00:25:25.960 --> 00:25:29.660
them. It's divided for government purposes into

00:25:29.660 --> 00:25:34.000
realms called Oblists, which I'm sure that is

00:25:34.000 --> 00:25:38.420
just some Eastern European languages word for

00:25:38.420 --> 00:25:44.680
like some governing body, right? Yeah. I'm not

00:25:44.680 --> 00:25:46.980
entirely... I don't think that's completely unique,

00:25:47.039 --> 00:25:49.339
but I don't speak any of those languages, so

00:25:49.339 --> 00:25:52.420
I can't confirm. I've just been reading, I'm

00:25:52.420 --> 00:25:54.299
just looking at the rest of their lore, so I

00:25:54.299 --> 00:25:56.079
don't want to give them too much credit based

00:25:56.079 --> 00:26:02.700
off of precedence. Yeah, you've got the, you

00:26:02.700 --> 00:26:06.079
know, we'll go down up. Southern Obelisk, right?

00:26:06.160 --> 00:26:10.720
It's the least crap one. Okay. No, it's the warmest

00:26:10.720 --> 00:26:13.059
one, which means it's got the main farming and

00:26:13.059 --> 00:26:15.079
all the foresting and all that stuff you need.

00:26:16.259 --> 00:26:18.640
Depending on where you're at, you might even

00:26:18.640 --> 00:26:21.140
think you're in the Empire. And depending on

00:26:21.140 --> 00:26:23.160
what moment in the setting's history, that may

00:26:23.160 --> 00:26:25.119
or may not be true as one of their border wars

00:26:25.119 --> 00:26:28.240
gets a little bit too hot. But by and large,

00:26:28.359 --> 00:26:30.859
this is, you know, Kislev's breadbasket area.

00:26:30.940 --> 00:26:32.779
This is where a lot of trade happens because,

00:26:32.839 --> 00:26:35.259
you know, it's right next to the Empire and even

00:26:35.259 --> 00:26:42.720
a couple dwarf places, dwarf realms. It's a solid

00:26:42.720 --> 00:26:47.160
enough place to live. It's where, again, most

00:26:47.160 --> 00:26:49.740
of the politics play out. Like if anyone's coming

00:26:49.740 --> 00:26:51.740
to visit Kislev, they're going here because this

00:26:51.740 --> 00:26:56.180
is where Kislev, the city, is located. It's pretty

00:26:56.180 --> 00:26:58.980
solid. And looking at the, I'm assuming the border

00:26:58.980 --> 00:27:00.799
that's on this map, it's a bit cut off. I can't

00:27:00.799 --> 00:27:03.180
see the one that's near Griffin's Wood. But is

00:27:03.180 --> 00:27:05.519
that like the empire right there? Are those empire

00:27:05.519 --> 00:27:08.900
territories? Yeah, down there. Down there, that's,

00:27:08.900 --> 00:27:11.599
if you see like that red dotted line, that's

00:27:11.599 --> 00:27:14.920
the border of the two realms. Yeah. So yeah,

00:27:15.039 --> 00:27:20.059
that's the empire. Yeah. You know, Southern Obelisk,

00:27:20.200 --> 00:27:24.339
solid place. It's Warhammer, so there's Beastmen,

00:27:24.500 --> 00:27:27.279
there's Orcs, there's problems. But all things

00:27:27.279 --> 00:27:31.579
considered, not a bad place to be. Eastern Obelisk

00:27:31.579 --> 00:27:37.720
is very cold. It's mostly a lot of frozen steps.

00:27:38.099 --> 00:27:42.980
A lot more dangerous. With a lot of, just a lot

00:27:42.980 --> 00:27:49.339
more green skin and chaos problems. It's a much

00:27:49.339 --> 00:27:54.019
rougher place to be. It's a lot more... This

00:27:54.019 --> 00:27:56.559
is where the Gospodars and the Ungols are pretty

00:27:56.559 --> 00:27:58.940
mixed. This is where a lot of that friendship

00:27:58.940 --> 00:28:02.140
making is going on. It's a good place. At least

00:28:02.140 --> 00:28:08.240
for that. But it is a very dangerous place otherwise.

00:28:09.279 --> 00:28:11.480
Just because of the increased level of threat.

00:28:12.240 --> 00:28:16.880
It's more northern. This isn't perfect. north,

00:28:16.960 --> 00:28:19.380
south, east, west. It's a country. There's some

00:28:19.380 --> 00:28:22.079
blurred lines in how the organizing goes, right?

00:28:23.019 --> 00:28:26.440
So it does have some problems. It also indeed

00:28:26.440 --> 00:28:30.259
has the northernmost main city of Kislev, which

00:28:30.259 --> 00:28:33.839
is that Prague place. It's called the Haunted

00:28:33.839 --> 00:28:37.079
City. Oh. Because one day during one of those

00:28:37.079 --> 00:28:41.400
ever -chosen invasions, right? Actually, the

00:28:41.400 --> 00:28:43.720
Great War of Chaos, which was the second largest

00:28:43.720 --> 00:28:49.569
one. until Archeon blew up the planet. Prague

00:28:49.569 --> 00:28:53.950
basically had to be rebuilt from scratch. Okay.

00:28:55.829 --> 00:28:59.190
And it was so corrupted by chaos that they got

00:28:59.190 --> 00:29:02.470
rid of the worst of it. But there's a lot of

00:29:02.470 --> 00:29:04.609
people born with just like some kind of mutation.

00:29:05.549 --> 00:29:09.809
Sometimes ghosts just wander the city, just tormented

00:29:09.809 --> 00:29:13.190
spirits corrupted by chaos. That's just something

00:29:13.190 --> 00:29:16.960
that happens. it's just it's just a you know

00:29:16.960 --> 00:29:19.079
it's it's just an occupational hazard in the

00:29:19.079 --> 00:29:24.819
city uh it's a lot like entire regions are still

00:29:24.819 --> 00:29:28.400
abandoned and they're just like dumpster fires

00:29:28.400 --> 00:29:30.700
that are also magically corrupted and haunted

00:29:30.700 --> 00:29:34.400
it's not great yeah i mean looking at the map

00:29:34.400 --> 00:29:37.019
again it's like oh that's the you get all these

00:29:37.019 --> 00:29:39.700
like cities and it's like in a forest in a forest

00:29:39.700 --> 00:29:41.720
kids love city and then it's like this one's

00:29:42.259 --> 00:29:45.460
empty so there's a big river going through and

00:29:45.460 --> 00:29:47.380
then like as you get to the west it's just like

00:29:47.380 --> 00:29:51.720
nothing just barren barren barren barren uh so

00:29:51.720 --> 00:29:53.599
yeah you can see that prague's been through it

00:29:53.599 --> 00:29:56.539
a bit of a tough time yeah it should be said

00:29:56.539 --> 00:30:00.380
that you know there's when it isn't it's one

00:30:00.380 --> 00:30:02.599
of the main cities of kislev so it is very well

00:30:02.599 --> 00:30:04.700
defended there's a lot of outlying defenses it

00:30:04.700 --> 00:30:08.440
has when it is an ever chosen season it's not

00:30:08.440 --> 00:30:11.880
the worst place to live It's actually, you know,

00:30:11.880 --> 00:30:15.940
it's got a big park like in it named after Emperor

00:30:15.940 --> 00:30:18.599
Magnus the Pious because he helped kind of clear

00:30:18.599 --> 00:30:21.619
up the Great War and chaos. There's a lot of

00:30:21.619 --> 00:30:23.900
there is a decent amount of trade and a lot of

00:30:23.900 --> 00:30:26.599
silver, a lot of other like valuable metals.

00:30:27.759 --> 00:30:33.660
It's. You know, there's a. It has its positives.

00:30:33.720 --> 00:30:39.099
It has its positive. It's just like. It's not

00:30:39.099 --> 00:30:42.640
great. It's still, it's a haunted city. Like,

00:30:42.660 --> 00:30:44.480
there's a lot of chaos corruption in it still.

00:30:44.640 --> 00:30:47.220
Just like, they try and burn out and they get

00:30:47.220 --> 00:30:49.559
a little bit of it. Like, they slowly can get

00:30:49.559 --> 00:30:51.319
a little bit of it and then another chaos horde

00:30:51.319 --> 00:30:53.000
invades and it's like, eh, we're back to square

00:30:53.000 --> 00:30:56.759
one. Time to clean it up again. Yeah. So, it's

00:30:56.759 --> 00:31:00.240
rough. But it does have, you know, again, another

00:31:00.240 --> 00:31:02.980
positive. It's kind of where Kislev has its contact

00:31:02.980 --> 00:31:06.420
with Cathay, with the Silk Road or the Ivory

00:31:06.420 --> 00:31:09.029
Road, depending on how... copyright -friendly

00:31:09.029 --> 00:31:12.230
GWs with history at the moment. It's, you know,

00:31:12.230 --> 00:31:14.210
it's got some stuff like that. And this place

00:31:14.210 --> 00:31:18.049
is, for what it's worth, it is a fortress. Yeah.

00:31:18.549 --> 00:31:20.890
Like, dwarf rune magic on the cannons, on the

00:31:20.890 --> 00:31:24.009
walls. It's probably some elf stuff, just they

00:31:24.009 --> 00:31:26.369
were like, anyone want to help us hold off chaos?

00:31:26.470 --> 00:31:28.910
I'm sure some elf at some point was probably

00:31:28.910 --> 00:31:32.470
invested. Cannons right from the Empire 2. This

00:31:32.470 --> 00:31:35.809
is, yeah. Are other nations quite sympathetic

00:31:35.809 --> 00:31:38.190
to their plight and give them lots of stuff just

00:31:38.190 --> 00:31:39.990
for their own self -interest to be like, hey,

00:31:40.089 --> 00:31:41.809
we'll give you some guns, we'll give you some

00:31:41.809 --> 00:31:44.470
stuff, some materials, because we don't want

00:31:44.470 --> 00:31:45.750
to have to deal with chaos, so you deal with

00:31:45.750 --> 00:31:47.690
it, or are they kind of dispassionate, like,

00:31:47.769 --> 00:31:49.869
oh, it's your problem, isn't it? I'll wait until

00:31:49.869 --> 00:31:52.589
they come to my doorstep. The Empire and the

00:31:52.589 --> 00:31:55.589
Dwarves actually do. Because, again, they're

00:31:55.589 --> 00:31:58.809
like, the Dwarves, they do like Kislev as well,

00:31:58.910 --> 00:32:01.509
and the Empire is also aware of the fact, like,

00:32:01.509 --> 00:32:04.099
this is... This is the speed bump for chaos.

00:32:04.960 --> 00:32:08.680
Yeah, let's give the speed bump teeth. The Empire's

00:32:08.680 --> 00:32:10.220
like, these are our neighbors. We should be nice

00:32:10.220 --> 00:32:11.660
to them. And Dwarves are like, they can hold

00:32:11.660 --> 00:32:14.319
that alcohol. Let's give them a hand. Like, nice.

00:32:14.559 --> 00:32:20.180
Brilliant. Dwarves. Yeah. It's... The city burns

00:32:20.180 --> 00:32:21.920
down a lot, but they always build it right back

00:32:21.920 --> 00:32:23.819
up, and it may be haunted, but, you know, they

00:32:23.819 --> 00:32:28.940
do their best. So, eh. You know, it's not too

00:32:28.940 --> 00:32:34.000
bad. I mean, I definitely wouldn't want to live

00:32:34.000 --> 00:32:36.420
here, but it could be worse. Again, there's a

00:32:36.420 --> 00:32:38.359
lot of entertainment districts in this city,

00:32:38.460 --> 00:32:41.500
which is, again, a plot point in Godric and Felix,

00:32:41.720 --> 00:32:43.880
as the dwarfs all go to the brothel. And it's

00:32:43.880 --> 00:32:45.559
not Skavenblight, so you're doing pretty well

00:32:45.559 --> 00:32:48.859
in comparison to that. No, you can always be

00:32:48.859 --> 00:32:51.460
thankful it's not Skavenblight. Although that

00:32:51.460 --> 00:32:54.900
is kind of like the lowest bar to clear. Also,

00:32:54.900 --> 00:32:59.180
fun fact, there used to be a Chaos God of Law

00:32:59.180 --> 00:33:02.759
entombed under the city. in a coffin made out

00:33:02.759 --> 00:33:04.900
of gromwell yeah that uh that was a thing in

00:33:04.900 --> 00:33:08.259
old fantasy the chaos gods of law and then because

00:33:08.259 --> 00:33:11.799
of if my understanding of british copyright law

00:33:11.799 --> 00:33:14.440
is correct that was an independent contractor

00:33:14.440 --> 00:33:17.400
who wrote that for gw so he got to keep the intellectual

00:33:17.400 --> 00:33:20.940
property rights yeah so gw would have to pay

00:33:20.940 --> 00:33:23.940
him to use that lady again so they uh just decided

00:33:23.940 --> 00:33:26.920
not to yeah and that's why there's so many weird

00:33:26.920 --> 00:33:29.359
retcons or things i never pursued because like

00:33:29.359 --> 00:33:32.869
oh yeah Why isn't Fulgrim clone coming back?

00:33:32.970 --> 00:33:35.089
It's like, well, because that's that writer's

00:33:35.089 --> 00:33:38.950
work, and he doesn't have to be tethered to GW

00:33:38.950 --> 00:33:40.609
for the rest of his life. So they're just like,

00:33:40.650 --> 00:33:42.670
oh, just leave it alone. Leave it alone. We don't

00:33:42.670 --> 00:33:45.970
want to pay him any royalties. Yeah. But hey,

00:33:46.029 --> 00:33:47.710
at some point in Warhammer history, there was

00:33:47.710 --> 00:33:50.089
a chaos god just taking a nap, kind of like the

00:33:50.089 --> 00:33:55.890
lion. Yeah, yeah. Yeah, so that's Prague. And

00:33:55.890 --> 00:33:57.990
the Eastern Oblast is otherwise like a lot of...

00:33:58.539 --> 00:34:04.180
feral regions. There's a lot of witches called

00:34:04.180 --> 00:34:08.599
hags in Kislev that honestly just picture something

00:34:08.599 --> 00:34:11.900
called a hag witch and whatever you come up with

00:34:11.900 --> 00:34:13.360
in your mind is not going to be that far off

00:34:13.360 --> 00:34:17.599
the mark. This is where, fun fact, Baba Yaga

00:34:17.599 --> 00:34:22.530
lives. Kislev has Baba Yaga. John Wick. That

00:34:22.530 --> 00:34:25.789
would be really funny. I think in older lore

00:34:25.789 --> 00:34:28.389
they did just call her Baba Yaga or some very

00:34:28.389 --> 00:34:30.829
similar name, but now it's Mother Astankia as

00:34:30.829 --> 00:34:36.550
of Total Warhammer. But she's Baba Yaga. Okay.

00:34:37.090 --> 00:34:42.090
There's a lot of haunted forests, some of them

00:34:42.090 --> 00:34:44.909
chaos related, some of them more like Eastern

00:34:44.909 --> 00:34:48.519
European folklore, which... haunted forest kind

00:34:48.519 --> 00:34:50.800
of deal because in war have sometimes there's

00:34:50.800 --> 00:34:53.599
just a haunted forest it's not chaos it's just

00:34:53.599 --> 00:34:57.619
like that uh these uh there's the there's the

00:34:57.619 --> 00:35:02.059
uh pardon me and uh here i'll bring it up again

00:35:02.059 --> 00:35:04.800
for one of the new ones uh the next ones but

00:35:04.800 --> 00:35:06.360
this is where you start seeing a lot of those

00:35:06.360 --> 00:35:08.820
little outposts kislev has like in the northern

00:35:08.820 --> 00:35:12.000
part of their country They're like fairly isolated,

00:35:12.179 --> 00:35:14.360
but there's a whole lot of them, relatively speaking,

00:35:14.559 --> 00:35:16.900
like little outposts, like these watchtowers,

00:35:16.900 --> 00:35:22.179
fortresses, like mini forts that are the, hey,

00:35:22.300 --> 00:35:27.840
chaos is a coming, go ward the cities. So once

00:35:27.840 --> 00:35:30.340
we get to here, you'll start seeing more and

00:35:30.340 --> 00:35:35.139
more of those as we go farther north. The Western

00:35:35.139 --> 00:35:41.429
Oblast is mostly not. Not too much in it, except

00:35:41.429 --> 00:35:43.730
for one important place, the city of Arangrad,

00:35:43.889 --> 00:35:50.869
which is trade capital of the old world. It's

00:35:50.869 --> 00:35:54.670
a very rich place, although it's built with wood.

00:35:56.710 --> 00:36:01.449
It's not too far from both Kislev and the Empire.

00:36:01.809 --> 00:36:03.329
It's kind of like equal distance between the

00:36:03.329 --> 00:36:10.300
two. It's pretty solidly placed. Yeah, it's a

00:36:10.300 --> 00:36:13.179
very cosmopolitan city. It's where a lot of trade

00:36:13.179 --> 00:36:17.340
is. There's cults to all the different sea gods

00:36:17.340 --> 00:36:20.860
there. It's actually the only place where Kislevite

00:36:20.860 --> 00:36:25.159
gods are worshipped in a minority. It's a rich

00:36:25.159 --> 00:36:27.699
trading city. Is there some kind of Elder Scrolls

00:36:27.699 --> 00:36:31.000
shenanigans going on here? Like, is he God? Is

00:36:31.000 --> 00:36:35.940
he a man who can't worship him? Not quite that.

00:36:36.039 --> 00:36:38.380
It's just, you know, there's a... What is it?

00:36:39.449 --> 00:36:42.690
It's just there's a lot of mixing and matching

00:36:42.690 --> 00:36:44.590
of cultures in this city because it's the trade

00:36:44.590 --> 00:36:48.070
capital. Okay. It's just everyone worships someone

00:36:48.070 --> 00:36:49.949
different. It's all over the place here. Okay.

00:36:49.989 --> 00:36:52.929
As long as it's not chaos, you can do what you

00:36:52.929 --> 00:36:54.949
want. Yeah. As long as it doesn't have tentacles

00:36:54.949 --> 00:36:56.909
and too many eyes, you'll be all right. Don't

00:36:56.909 --> 00:37:01.690
worry about it. Yeah. Or Nagash. Or the big skeleton

00:37:01.690 --> 00:37:05.030
man himself. Yeah. Yeah. And then we get to the

00:37:05.030 --> 00:37:12.059
Northern Oblast, which sucks. There's no major

00:37:12.059 --> 00:37:15.820
towns like Prague or Ehrengrad or Kislev City.

00:37:17.159 --> 00:37:20.099
It's a hole. Even settlements are rare. It's

00:37:20.099 --> 00:37:25.940
mostly those fortress camps or tribal nomads.

00:37:26.139 --> 00:37:30.460
It's mostly just icy steppes and crap wasteland.

00:37:31.579 --> 00:37:34.420
This is where we find that troll country place,

00:37:34.559 --> 00:37:40.239
right? Yeah. Theoretically, Kislev owns it. theoretically

00:37:40.239 --> 00:37:44.619
yeah uh in practice there's a whole lot of trolls

00:37:44.619 --> 00:37:48.559
and other chaos corrupted monsters and norscan

00:37:48.559 --> 00:37:55.880
marauders and it just sucks like anything that

00:37:55.880 --> 00:38:02.619
is built here really only exists to like act

00:38:02.619 --> 00:38:04.920
as a speed bump to chaos when they're coming

00:38:04.920 --> 00:38:07.420
through right It does look like there's a pretty

00:38:07.420 --> 00:38:09.739
good dwarf presence in the north, though. In

00:38:09.739 --> 00:38:12.599
the mountains, at least. I'm seeing several dwarven

00:38:12.599 --> 00:38:15.860
heads. There seems to be a lot of them. You know,

00:38:15.960 --> 00:38:19.860
I guess that does bear a little bit of mentioning.

00:38:20.300 --> 00:38:27.159
Okay. Those are the Norse dwarves who were cut

00:38:27.159 --> 00:38:29.599
off from the rest of their kin. Norse dwarves?

00:38:29.599 --> 00:38:34.219
That's cool. Indeed. They developed, you know,

00:38:34.239 --> 00:38:37.619
kind of differently, their own traditions. Made

00:38:37.619 --> 00:38:39.980
some friends with the surrounding Norskins who

00:38:39.980 --> 00:38:41.679
were not chaos worshippers, because there's a

00:38:41.679 --> 00:38:46.519
few of those. And then they died. Oh, they're

00:38:46.519 --> 00:38:50.199
gone. They got, if I remember correctly, they

00:38:50.199 --> 00:38:52.699
got murdered in the Great War Against Chaos.

00:38:53.420 --> 00:38:55.780
Oh. No more. That's a shame. Although I think

00:38:55.780 --> 00:38:58.239
Thorgrim did grab a couple of them and rescue

00:38:58.239 --> 00:39:00.219
them, so that's something. Because I'm not being...

00:39:00.940 --> 00:39:03.539
I'm not being funny. A Norse gun riding a bear

00:39:03.539 --> 00:39:06.880
cavalry is kind of cool. A Norse dwarf riding

00:39:06.880 --> 00:39:09.840
a bear would be awesome. I'd pay money to do

00:39:09.840 --> 00:39:14.559
that. That would be pretty sick. Yeah. You are

00:39:14.559 --> 00:39:16.719
right. They are there, but they're not there

00:39:16.719 --> 00:39:27.360
for long. Poor guys. Yeah. Yeah, they die off.

00:39:27.539 --> 00:39:35.190
Yeah. But yeah, so Northern Oblast sucks. It's

00:39:35.190 --> 00:39:40.050
not great. Really, it's just shit. This is like

00:39:40.050 --> 00:39:43.570
the most stereotypical of the you are the front

00:39:43.570 --> 00:39:46.530
line against chaos place. It's a lot of like

00:39:46.530 --> 00:39:49.650
skirmishing forces. And, you know, like with

00:39:49.650 --> 00:39:52.190
the few, you know, Kislevites that are up here,

00:39:52.329 --> 00:39:55.469
like their main job will usually be half of you.

00:39:56.119 --> 00:39:58.500
Like some of you go send message that the problems

00:39:58.500 --> 00:40:00.039
are coming and the rest of them will kind of

00:40:00.039 --> 00:40:04.739
like flank the chaos horde, you know, skirmish

00:40:04.739 --> 00:40:06.940
a little bit, do some harrying tactics and then

00:40:06.940 --> 00:40:11.699
run away. And that's so, you know, it's a, it's

00:40:11.699 --> 00:40:14.679
a, even ignoring ever chosen, there is a constant

00:40:14.679 --> 00:40:17.360
level of like small art, small grade warfare

00:40:17.360 --> 00:40:25.769
going on here. Not fun. Let's see. Let's see.

00:40:25.929 --> 00:40:29.469
Religion. Religion's always fun, right? Okay.

00:40:29.650 --> 00:40:32.489
If the Black Templars have told us anything,

00:40:32.670 --> 00:40:39.590
religion is fun. Okay. Yeah. There's a few different

00:40:39.590 --> 00:40:42.909
gods they have, and some of this is newer stuff,

00:40:43.150 --> 00:40:51.389
right? Let's start with the first guy, right?

00:40:51.550 --> 00:40:57.159
We got Urson. Urson is the bear god. He's the

00:40:57.159 --> 00:40:59.179
god of bears and strength and, of course, the

00:40:59.179 --> 00:41:01.780
winter. And I believe it was Total War that made

00:41:01.780 --> 00:41:03.639
this a thing, but it might have been mentioned

00:41:03.639 --> 00:41:05.360
before. But I know Total War Hammer was, if not

00:41:05.360 --> 00:41:07.079
the first, at least the most recent to kind of

00:41:07.079 --> 00:41:09.119
do it. And it did bring them back into the spotlight.

00:41:09.539 --> 00:41:11.860
When he roars, it heralds the end of winter.

00:41:12.380 --> 00:41:14.659
At least in Total Warhammer was a problem because

00:41:14.659 --> 00:41:16.320
he didn't do that for like a decade and everyone

00:41:16.320 --> 00:41:19.619
was kind of freezing to death. You reminded me

00:41:19.619 --> 00:41:21.780
of Game of Thrones. So in Game of Thrones, their

00:41:21.780 --> 00:41:24.440
winters can last. They don't last like a season.

00:41:24.920 --> 00:41:28.619
They last as much as several years. Is there

00:41:28.619 --> 00:41:32.780
any like quirk of Warhammer fantasy seasons where

00:41:32.780 --> 00:41:35.440
it lasts several years of summer or several years

00:41:35.440 --> 00:41:37.139
of winter? Or is it literally every year it's

00:41:37.139 --> 00:41:40.320
the same? Or do we not know? Well, if Urson doesn't

00:41:40.320 --> 00:41:44.480
roar, the winter doesn't go away. So when Bellacor

00:41:44.480 --> 00:41:46.960
locked him up for a while, that caused problems.

00:41:47.260 --> 00:41:53.500
Oh, okay. But even with that, he's a solid god.

00:41:53.599 --> 00:41:58.300
He's a pretty cool dude. All around, yeah. He's

00:41:58.300 --> 00:42:00.480
the national patron. He's their war god as well.

00:42:01.559 --> 00:42:10.389
He's a cool dude. Cool dude. He's a... I just

00:42:10.389 --> 00:42:12.969
quite like this image, so I'm just going to send

00:42:12.969 --> 00:42:16.989
this to you. Sometimes, at least in Total War,

00:42:17.150 --> 00:42:21.590
he is just a very big bear, right? Yep. Sometimes

00:42:21.590 --> 00:42:24.510
he's a bear pretending to be a human being, as

00:42:24.510 --> 00:42:29.050
you'll see in this image. Wow. Yoked. That guy

00:42:29.050 --> 00:42:32.389
is yoked. He's like Tarzan's dad. What's going

00:42:32.389 --> 00:42:41.460
on there? Yeah. Izzy. 100 % muscle by volume.

00:42:41.699 --> 00:42:44.380
Yeah, he's liver king without the roids. Wow,

00:42:44.619 --> 00:42:49.400
that's crazy. Yeah. He's a cool dude. Defends

00:42:49.400 --> 00:42:52.219
Kislev, lets the winter end, at least when he's

00:42:52.219 --> 00:42:57.300
able to roar and blow away the winter. He's not

00:42:57.300 --> 00:43:04.559
the state religion necessarily, but the Kislevites

00:43:04.559 --> 00:43:07.300
do have, especially with the newer lore they've

00:43:07.300 --> 00:43:11.340
gotten, A very religious branch, the great orthodoxy,

00:43:11.340 --> 00:43:15.639
who you will properly worship the gods and the

00:43:15.639 --> 00:43:18.960
spirits. And if you're a wizard, such as that

00:43:18.960 --> 00:43:21.400
heretic ice witch we have to call our queen,

00:43:21.639 --> 00:43:26.539
you might get burned at the stake if no one is

00:43:26.539 --> 00:43:29.900
stopping them. Oh. And fires of fortune and keys,

00:43:29.960 --> 00:43:33.960
they're like, we need this. We really hate you

00:43:33.960 --> 00:43:39.179
if we're burning you. Yeah. And speaking of,

00:43:39.239 --> 00:43:44.320
there's the god. It's D -A -Z -H. D -A -Z -H.

00:43:44.800 --> 00:43:50.739
Daz or Daz. Daz. It might be Daz. He's got a

00:43:50.739 --> 00:43:53.179
fire and sun and stuff like that, which can fire

00:43:53.179 --> 00:43:56.460
quite important in Kislev. He gets very cold.

00:43:58.219 --> 00:44:03.519
And Tor. T -O -R. Thunder and lightning. He's

00:44:03.519 --> 00:44:07.059
not really... He's one of the big three of the

00:44:07.059 --> 00:44:09.860
traditional gods, but there's not too much...

00:44:09.860 --> 00:44:13.659
He's not too much talked about, to be honest,

00:44:13.800 --> 00:44:15.940
which is funny because he's supposedly also the

00:44:15.940 --> 00:44:18.920
most active one. Well, you know why. It's because

00:44:18.920 --> 00:44:20.980
games work, so I don't want to get sued by everyone

00:44:20.980 --> 00:44:23.239
who depicts Thor in any of this. We took the

00:44:23.239 --> 00:44:26.840
H out. I don't know. I want to get you. I want

00:44:26.840 --> 00:44:30.039
to sue you. Yeah, who knows? Or maybe that was

00:44:30.039 --> 00:44:37.809
that even just that is too much for him. Thor

00:44:37.809 --> 00:44:41.889
is here. Thor. He throws lightning at people.

00:44:42.050 --> 00:44:45.369
He's a god of lightning and thunder. You can

00:44:45.369 --> 00:44:48.389
probably figure out. Does he have a hammer? He

00:44:48.389 --> 00:44:50.889
does not, actually. They held off from that one.

00:44:52.190 --> 00:44:55.210
The lengths they will get through in order to

00:44:55.210 --> 00:44:59.349
avoid copyright is astounding. He does have an

00:44:59.349 --> 00:45:03.170
axe, though, so we're not that far off. Okay,

00:45:03.170 --> 00:45:08.869
so he's for Ragnarok, God of War Ragnarok, but

00:45:08.869 --> 00:45:11.710
he stole Kratos' axe. Okay, fair enough. Yeah.

00:45:12.409 --> 00:45:15.690
He was worshipped by... There was once a third

00:45:15.690 --> 00:45:21.230
group in Kislev called the Robsmen. Oh. There

00:45:21.230 --> 00:45:26.869
was. Robsmen? Okay. R -O -P -P -S -M -E -N -N.

00:45:30.599 --> 00:45:34.940
You know, Sigmar didn't like them very much.

00:45:35.719 --> 00:45:38.900
When Sigmar doesn't like you, you don't get to

00:45:38.900 --> 00:45:47.000
survive. There's supposedly a couple tribes that

00:45:47.000 --> 00:45:50.820
still claim to be descended from them. But by

00:45:50.820 --> 00:45:54.119
and large, Sigmar didn't like them very much.

00:45:57.309 --> 00:46:00.610
So they might have been unpersoned. That might

00:46:00.610 --> 00:46:03.530
have happened. Excuse me, there's only room for

00:46:03.530 --> 00:46:06.269
one lightning god, and these guys are also heretics.

00:46:06.670 --> 00:46:08.909
I'm going to put them both to rest at once. I'm

00:46:08.909 --> 00:46:11.510
going to do a double tap. Get them out of here.

00:46:12.329 --> 00:46:17.309
Yeah. Other gods, there is, as I said, as much

00:46:17.309 --> 00:46:19.469
as there is the great orthodoxy, there's also

00:46:19.469 --> 00:46:23.179
in a lot of ways not one state religion. There's

00:46:23.179 --> 00:46:25.039
a lot of stuff about worshipping and appeasing

00:46:25.039 --> 00:46:28.980
even lesser, you know, smaller nature spirits,

00:46:29.420 --> 00:46:32.300
right? Stuff like that. Plenty of other gods

00:46:32.300 --> 00:46:34.300
can also be found here, like worship of the god

00:46:34.300 --> 00:46:37.420
Ulric. There's a lot of him there. Tal, who's

00:46:37.420 --> 00:46:40.460
a nature guide, you can find stuff for him. They're

00:46:40.460 --> 00:46:43.300
not as commonly worshipped as the main Kislevite

00:46:43.300 --> 00:46:45.219
gods, but especially the further south you go

00:46:45.219 --> 00:46:47.099
in Kislev, you're closer to the Empire, so you'll

00:46:47.099 --> 00:46:49.789
get... You'll get a good amount of worship of

00:46:49.789 --> 00:46:51.969
them, too. There's a lot of minor deities and

00:46:51.969 --> 00:46:58.449
stuff that are here. The Great Orthodoxy, though,

00:46:58.530 --> 00:47:08.110
it's the religious organization. It's very new.

00:47:08.949 --> 00:47:11.389
Total Warhammer takes roughly in modern Warhammer

00:47:11.389 --> 00:47:14.210
fantasy. There's no year timer in it, so you

00:47:14.210 --> 00:47:17.989
can't get an exact year. But by the time it shows

00:47:17.989 --> 00:47:22.949
up, it's a couple decades old. It's not around.

00:47:23.190 --> 00:47:28.130
It gained power pretty quickly. So there's some

00:47:28.130 --> 00:47:31.730
heresy accusations that go on and about. But

00:47:31.730 --> 00:47:36.389
it's like it's trying to become the state religion,

00:47:36.570 --> 00:47:38.969
right? Like they're trying to get everyone to

00:47:38.969 --> 00:47:44.210
follow their word and whatnot. Not to... It depends

00:47:44.210 --> 00:47:46.929
on where they're at. Kind of successfully, kind

00:47:46.929 --> 00:47:49.130
of not. That's causing a whole lot of religious

00:47:49.130 --> 00:47:51.130
problems in Kislev as all the people who prefer

00:47:51.130 --> 00:47:53.929
the older styles are potentially being burned

00:47:53.929 --> 00:48:01.449
at the stake. It's a little bit rough, but such

00:48:01.449 --> 00:48:04.090
as it is when you invite witch hunters into your

00:48:04.090 --> 00:48:05.809
country, things will get a little bit rougher.

00:48:08.869 --> 00:48:11.570
Let's see, what else? I feel obligated to mention

00:48:11.570 --> 00:48:15.659
winter. Okay. uh general winter they call it

00:48:15.659 --> 00:48:19.039
something else but i i can't general winter is

00:48:19.039 --> 00:48:21.019
what i can't help but think of you know they

00:48:21.019 --> 00:48:26.559
call it cross deaths and of the lizard kill there

00:48:26.559 --> 00:48:38.039
you go yeah it's brutal uh it's which is I mean,

00:48:38.079 --> 00:48:40.539
it's much like, you know, don't invade Russia

00:48:40.539 --> 00:48:42.440
in the winter. Don't invade Kislev in the winter.

00:48:42.599 --> 00:48:47.760
Yeah. You will freeze solid if you walk out too

00:48:47.760 --> 00:48:49.800
far and you don't know very well what you're

00:48:49.800 --> 00:48:52.500
doing. You got all the protective clothing, which

00:48:52.500 --> 00:48:54.420
Kislev does take advantage of because they'll

00:48:54.420 --> 00:48:57.340
usually, even when chaos invades and chaos comes

00:48:57.340 --> 00:48:58.760
over the north, so they're used to the cold,

00:48:58.820 --> 00:49:01.619
but it's really bad in Kislev. Yeah. Like abnormally

00:49:01.619 --> 00:49:07.469
bad. So they... They've gotten used to timing

00:49:07.469 --> 00:49:10.570
their invasions with the winter, raiding during

00:49:10.570 --> 00:49:12.949
it, planning major attacks right as it's ending,

00:49:13.070 --> 00:49:15.130
when they've had time to scrounge up food and

00:49:15.130 --> 00:49:19.489
the enemy's not had time. They're quite smart

00:49:19.489 --> 00:49:22.050
with it. Also, they're sometimes ruled by an

00:49:22.050 --> 00:49:25.469
ice witch, you gotta remember. So, she could

00:49:25.469 --> 00:49:27.309
at any moment decide the winter's gonna be ten

00:49:27.309 --> 00:49:30.010
times worse. Can you briefly touch upon what

00:49:30.010 --> 00:49:36.309
an ice witch is? I can. Kinda heretical? So,

00:49:36.610 --> 00:49:40.530
if you ask not Rasputin, who leads the Great

00:49:40.530 --> 00:49:42.150
Orthodoxy... Of course, there's a character called

00:49:42.150 --> 00:49:45.730
Rasputin. Well, he's called Castalton, but if

00:49:45.730 --> 00:49:49.710
you look at him, he's Rasputin. They are filthy,

00:49:49.869 --> 00:49:53.829
heretical deviants that must be purged. They're

00:49:53.829 --> 00:49:56.329
also, again, that Miska the Slaughterer lady.

00:49:56.670 --> 00:50:07.219
She was an ice witch. And it's... This is going

00:50:07.219 --> 00:50:08.860
to be really stupid to say, but I mean, they're

00:50:08.860 --> 00:50:12.500
ice witches. They're magically gifted women who

00:50:12.500 --> 00:50:15.420
use ice magic, which is its own kind of thing.

00:50:16.420 --> 00:50:19.480
Still uses winds of magic, but it's like it's

00:50:19.480 --> 00:50:22.539
its own thing. It's mostly a kesel of magic.

00:50:22.800 --> 00:50:26.460
But the winds go before you cast it. The winds

00:50:26.460 --> 00:50:33.079
go brr, indeed. Yeah, Ice Magic is very connected

00:50:33.079 --> 00:50:36.179
to Kislev's land. Their origins are a little

00:50:36.179 --> 00:50:40.480
unknown, but supposedly there's a goddess called

00:50:40.480 --> 00:50:45.260
the Widow that used to give them, that in fact

00:50:45.260 --> 00:50:48.739
gave this Misk of the Slaughterer lady not only

00:50:48.739 --> 00:50:51.079
the ability to control winter, but told her to

00:50:51.079 --> 00:50:53.719
go and found Kislev and go kill a whole lot of

00:50:53.719 --> 00:51:01.880
ungles. Ice witches since her have been part

00:51:01.880 --> 00:51:03.659
of society, and they've got a lot of political

00:51:03.659 --> 00:51:09.000
sway as very powerful witches. It's slowly diminishing

00:51:09.000 --> 00:51:10.960
with the Great Orthodoxy and not wanting that

00:51:10.960 --> 00:51:16.099
heretical magic, but they're... Are they all

00:51:16.099 --> 00:51:19.599
like aristocracy, or are they more... They are

00:51:19.599 --> 00:51:22.619
by and large like aristocracy, and usually one

00:51:22.619 --> 00:51:26.880
who isn't from a noble family will... In some

00:51:26.880 --> 00:51:30.820
way be like raised up almost. Okay. So you get

00:51:30.820 --> 00:51:34.920
a pass. The nation does have a ban on men with

00:51:34.920 --> 00:51:39.599
magic. So they tend to kill any guys practicing

00:51:39.599 --> 00:51:42.380
magic, which does usually mean you're wondering

00:51:42.380 --> 00:51:46.920
why there's no male ice wizards. There's a prophecy

00:51:46.920 --> 00:51:48.760
that one of them is going to, you know, kind

00:51:48.760 --> 00:51:51.420
of ruin the whole thing for everyone, which is

00:51:51.420 --> 00:51:53.599
actually quite similar to why Malekith doesn't

00:51:53.599 --> 00:51:56.730
allow male. elf witches in the dark elf lands

00:51:56.730 --> 00:52:00.730
a lot of uh a lot of sorcery misandry going on

00:52:00.730 --> 00:52:02.929
in the warhammer fantasy universe i was reading

00:52:02.929 --> 00:52:04.530
that it's actually kind of funny it's like this

00:52:04.530 --> 00:52:07.449
this is the second time this has happened it's

00:52:07.449 --> 00:52:10.789
like special boys we've got to kill the special

00:52:10.789 --> 00:52:14.389
boys i i guess if if you want to be nice like

00:52:14.389 --> 00:52:16.469
the keys to the one is more so like they're worried

00:52:16.469 --> 00:52:19.539
right where it's like this guy is going to ruin

00:52:19.539 --> 00:52:21.800
ice magic for everyone. We can't let that happen.

00:52:21.920 --> 00:52:24.519
Whereas Malekith says very much there's a prophecy

00:52:24.519 --> 00:52:27.019
that he specifically is going to die. So he's

00:52:27.019 --> 00:52:30.400
like, oh, no, no. I'm not letting that one happen.

00:52:30.719 --> 00:52:36.139
No, thank you. But yeah, they've got a lot of

00:52:36.139 --> 00:52:38.280
political influence. Again, the most recent times

00:52:38.280 --> 00:52:40.099
they've been fighting with the great orthodoxy,

00:52:40.099 --> 00:52:43.019
but they've still got, you know, a thousand years

00:52:43.019 --> 00:52:46.900
of political power and influence they've entrenched

00:52:46.900 --> 00:52:50.889
themselves in. So, yeah. And, you know, it's

00:52:50.889 --> 00:52:54.389
a little bit nice. Any families that have, right,

00:52:54.449 --> 00:52:58.309
a male magic, like, you know, their son is born

00:52:58.309 --> 00:53:00.289
a wizard, they'll usually smuggle him off to

00:53:00.289 --> 00:53:02.510
the Empire. Yeah, I was going to say, like, send

00:53:02.510 --> 00:53:04.670
him away far from Kislev and he'll probably be

00:53:04.670 --> 00:53:07.949
okay. Yeah. So there's probably a couple of...

00:53:07.949 --> 00:53:12.429
What is it? I'm sure there's a few, right, like

00:53:12.429 --> 00:53:18.789
male ice warlocks or whatever. Probably not in

00:53:18.789 --> 00:53:20.670
Kiesliff because they're usually put to the death.

00:53:20.929 --> 00:53:27.429
Yeah. But, you know, it could be worse. It could

00:53:27.429 --> 00:53:30.489
be in Skavenblight. It could be in Skavenblight.

00:53:30.550 --> 00:53:34.409
You can always be thankful for that. I'm thankful

00:53:34.409 --> 00:53:36.530
every day when I wake up in the real world that

00:53:36.530 --> 00:53:39.610
Skavenblight is fictional. That's good. I'm quite

00:53:39.610 --> 00:53:41.710
happy. Although I don't know about under New

00:53:41.710 --> 00:53:44.170
York, under those subways. I wouldn't be surprised.

00:53:44.489 --> 00:53:48.960
New York. Concrete dungeon? Oh, it's scathing.

00:53:50.380 --> 00:53:56.159
It's... Oh, jeez, I don't know. My brain just

00:53:56.159 --> 00:53:57.840
kind of turned off for a bit there. Pardon me.

00:54:00.480 --> 00:54:05.500
There's not always necessarily with Kislev an

00:54:05.500 --> 00:54:10.440
ice witch leading, but it does tend to happen.

00:54:12.099 --> 00:54:17.880
For example, this is perhaps the most... There

00:54:17.880 --> 00:54:22.400
was a guy whose name was Zarboris Baca. Zaboca.

00:54:23.139 --> 00:54:27.960
Barboris Baca. Okay. Yeah. You know, he did a

00:54:27.960 --> 00:54:31.139
lot of, you know, he was after the great war

00:54:31.139 --> 00:54:33.480
against chaos. He did a lot of reforms and kind

00:54:33.480 --> 00:54:35.519
of strengthened the country's politics and made

00:54:35.519 --> 00:54:37.440
it an absolute monarchy and all that, you know,

00:54:37.440 --> 00:54:40.019
stuff like that. Got rid of some of the feudalism.

00:54:40.019 --> 00:54:41.860
Did, you know, did all that Peter the Great stuff.

00:54:43.380 --> 00:54:46.230
And then, you know, we have. Tsarina Katarin,

00:54:46.409 --> 00:54:48.590
who is an Ice Witch and the Tsar, so it's not

00:54:48.590 --> 00:54:51.289
always an Ice Witch in charge, but it does tend

00:54:51.289 --> 00:54:53.230
to, you know... It gives you some credibility

00:54:53.230 --> 00:54:55.630
to be like, hey, we were founded by an Ice Witch,

00:54:55.909 --> 00:54:58.849
Ice Witch is a stronk, she's kind of pretty...

00:54:58.849 --> 00:55:01.349
Yeah, it does tend to give you some amount of,

00:55:01.389 --> 00:55:07.809
like, a sway, you know? And also, I'm sure, you

00:55:07.809 --> 00:55:10.329
know, something something Frozen let it snow

00:55:10.329 --> 00:55:16.250
joke. Yeah. uh that's that seems almost obligatory

00:55:16.250 --> 00:55:23.369
you know uh but yeah so that's you know i switch

00:55:23.369 --> 00:55:25.429
it i mean their eye switch is fun too uh fun

00:55:25.429 --> 00:55:28.789
fact grim gore ironhide once bulldozed his way

00:55:28.789 --> 00:55:32.110
through kiesliff okay and then zarina katarin

00:55:32.110 --> 00:55:35.929
instead of fighting right uh just said i'm just

00:55:35.929 --> 00:55:38.610
gonna freeze the entire countryside solid until

00:55:38.610 --> 00:55:42.119
you go away Well, that's always the best way

00:55:42.119 --> 00:55:43.559
to get rid of an orc. It's like, don't fight

00:55:43.559 --> 00:55:45.699
them. Delay them and they'll get bored. I mean,

00:55:45.760 --> 00:55:50.199
it worked. He did eventually go away because

00:55:50.199 --> 00:55:55.760
all of his army kept turning into orcsicles.

00:55:56.079 --> 00:56:00.380
Oh, no. Except for his boys, the immortals, and

00:56:00.380 --> 00:56:06.019
himself, of course. But yeah, he did try and

00:56:06.019 --> 00:56:10.050
invade Kislev, but they just went home. He did

00:56:10.050 --> 00:56:12.110
brutalize them in combat first, though, you know,

00:56:12.110 --> 00:56:15.409
of course. But, yeah, no, it was eh. Yeah. That

00:56:15.409 --> 00:56:19.150
is a major part of their military strategy. It's

00:56:19.150 --> 00:56:23.510
cold now. Please go away. Which, you know, when

00:56:23.510 --> 00:56:25.289
you're controlled by an ice wizard, it does work.

00:56:28.130 --> 00:56:31.769
What are some other bangers? Like I said, they

00:56:31.769 --> 00:56:35.369
don't have presently an army. I'm hoping they

00:56:35.369 --> 00:56:37.190
get one. I'm really hoping they get one because

00:56:37.190 --> 00:56:39.139
that'd be cool. I mean, like you said, they have

00:56:39.139 --> 00:56:45.119
bear cavalry. But yeah, Kisavite soldiers tend

00:56:45.119 --> 00:56:48.820
to be going off a total war for this because,

00:56:48.900 --> 00:56:51.420
again, there's no army I can draw from from the

00:56:51.420 --> 00:56:54.699
tabletop. So they don't have a tabletop army

00:56:54.699 --> 00:56:57.539
itself. They just have bits? Not at present,

00:56:57.659 --> 00:57:01.659
no. They don't really have bits anymore. Again,

00:57:02.059 --> 00:57:04.400
like that Warmaster in the old model days, that

00:57:04.400 --> 00:57:10.570
was a while ago. But that being said, they do

00:57:10.570 --> 00:57:13.329
have a pretty unique army. It's very hybrid.

00:57:13.909 --> 00:57:16.750
So your average Keith is a person, right? He

00:57:16.750 --> 00:57:19.409
doesn't just have a spear or an axe or a bow.

00:57:19.989 --> 00:57:21.730
He's usually got, like, a melee weapon and a

00:57:21.730 --> 00:57:23.610
ranged weapon. So, like, you know, the basic

00:57:23.610 --> 00:57:27.090
ones, they've got a bow, one hell of a bow. You

00:57:27.090 --> 00:57:29.369
know, a spear or an axe to cut you or poke you

00:57:29.369 --> 00:57:33.070
or whatever with. Scale it up. Usually, at least

00:57:33.070 --> 00:57:35.130
for the basic troops of the army, even the more

00:57:35.130 --> 00:57:38.110
elite ones, this is pretty consistent. They just

00:57:38.110 --> 00:57:40.809
might have a gun and a sharper axe or a bigger

00:57:40.809 --> 00:57:43.170
axe if you get to the big boys. I'm guessing

00:57:43.170 --> 00:57:46.349
Kislev aren't too big on gunpowder because maybe

00:57:46.349 --> 00:57:49.929
it's difficult to procure and maintain and stuff.

00:57:50.250 --> 00:57:52.909
They do need to get a lot of it from the Empire

00:57:52.909 --> 00:57:57.210
through trade. Yeah. They do make use of it.

00:57:57.349 --> 00:57:59.289
There are a good amount of Kislev units that

00:57:59.289 --> 00:58:01.130
do have guns, so they do make use of it when

00:58:01.130 --> 00:58:03.849
they can. But depending on the attitude, you

00:58:03.849 --> 00:58:08.179
might get the classic. weakling southerner need

00:58:08.179 --> 00:58:11.139
gun yeah just beat man to death i'm gonna eat

00:58:11.139 --> 00:58:13.639
raw meat and headbutt them to death like yeah

00:58:13.639 --> 00:58:16.980
okay yeah or some of the times it is just more

00:58:16.980 --> 00:58:19.440
of like that practical like we'd love to use

00:58:19.440 --> 00:58:22.280
more cannons we cannot afford them oh i'm just

00:58:22.280 --> 00:58:24.659
thinking we can't make the gunpowder much dragging

00:58:24.659 --> 00:58:27.000
the cannons through the snow would suck anytime

00:58:27.000 --> 00:58:29.780
the ice melts it makes the gun yeah wet like

00:58:29.780 --> 00:58:33.000
that would be a nightmare keeping all of the

00:58:33.000 --> 00:58:35.059
logistics in place which is something i think

00:58:35.059 --> 00:58:37.199
people don't realize like war it's like it's

00:58:37.199 --> 00:58:39.019
not just top trumps where it's like who's shooty

00:58:39.019 --> 00:58:40.840
bang bang the best it's also like kind of like

00:58:40.840 --> 00:58:42.840
what you alluded to with like the russian front

00:58:42.840 --> 00:58:46.079
of world war ii where it's like the germans have

00:58:46.079 --> 00:58:50.099
for example uh in in like even in um the battle

00:58:50.099 --> 00:58:51.719
of the bulge they had really good winter gear

00:58:51.719 --> 00:58:53.659
and they were very difficult to get out of of

00:58:53.659 --> 00:58:56.679
their encampments because the americans did not

00:58:56.679 --> 00:58:58.719
have as good winter gear and they were suffering

00:58:58.719 --> 00:59:02.440
from trench foot and shivering all day in box

00:59:02.440 --> 00:59:05.139
holes and then the it's like if you have like

00:59:05.139 --> 00:59:07.900
the gear that's one thing but if you have a tank

00:59:07.900 --> 00:59:10.119
you also need to have the fuel for the tank and

00:59:10.119 --> 00:59:12.280
if the fuel freezes you need to for it and if

00:59:12.280 --> 00:59:14.519
you have to for it that wastes time there's all

00:59:14.519 --> 00:59:16.280
these things that people don't think about it's

00:59:16.280 --> 00:59:19.079
like Even with gunpowder, that's such a finicky

00:59:19.079 --> 00:59:26.000
technology. But yeah. Yeah. It's rough. They

00:59:26.000 --> 00:59:31.139
do use it when they can. There's not nearly as

00:59:31.139 --> 00:59:33.500
much of it to go around. They do make up for

00:59:33.500 --> 00:59:35.880
it with a lot more ice magic. That's helpful.

00:59:37.880 --> 00:59:41.940
And then they have their various other more unique

00:59:41.940 --> 00:59:44.260
units. They've got the horse archers and stuff.

00:59:44.579 --> 00:59:49.309
They of course have The winged lancers, I know

00:59:49.309 --> 00:59:56.309
what you are. Which, I mean, hey, you know, the

00:59:56.309 --> 00:59:58.570
winged hussars were, for a brief moment, the

00:59:58.570 --> 01:00:01.690
fiercest cavalry unit around. Fort Gunpowder

01:00:01.690 --> 01:00:04.929
kind of made that not mean anything, right? Yeah.

01:00:05.309 --> 01:00:09.269
But hey, the winged hussars give one hell of

01:00:09.269 --> 01:00:11.710
a charge. And if you don't like the horses, well,

01:00:11.889 --> 01:00:15.599
they have bear cavalry. Magical Ice Bear Cavalry,

01:00:15.599 --> 01:00:19.139
of course. One of the monstrous units they have

01:00:19.139 --> 01:00:24.420
is just... It's a big frozen bear. Like the size

01:00:24.420 --> 01:00:28.440
of a house. Oh, why is it frozen? Because Ice

01:00:28.440 --> 01:00:30.960
Magic Bear. Oh, okay. So it's like enchanted.

01:00:32.159 --> 01:00:34.739
It's, you know, I mean, I've seen the Revenant.

01:00:35.900 --> 01:00:39.380
That bear could give even Scarbrand some trouble.

01:00:39.500 --> 01:00:49.860
It's a really big bear. Yeah. I also... I forget

01:00:49.860 --> 01:00:53.159
the name of them. They're like forest monster

01:00:53.159 --> 01:00:56.820
demon things, right? Okay. Like a faun? They're

01:00:56.820 --> 01:01:00.340
mostly used a lot by the hags, Mother Astakia

01:01:00.340 --> 01:01:03.360
particularly. But I'll send you an image. Okay.

01:01:03.460 --> 01:01:07.639
If you piss off the wrong person, that might

01:01:07.639 --> 01:01:11.519
get thrown at you. Yeah, that's a faun on steroids,

01:01:11.760 --> 01:01:15.079
that is. What is that? I promise you, it's not

01:01:15.079 --> 01:01:18.420
a demon. Yeah? Not with the glowing eyes and

01:01:18.420 --> 01:01:22.099
mouth and runic sigils and gemstone carved into

01:01:22.099 --> 01:01:25.480
its heart? No, please. This is Warhammer fantasy.

01:01:25.579 --> 01:01:28.380
Sometimes there's just normal magical monsters

01:01:28.380 --> 01:01:32.900
like that. It's not a demon. But it is horrifying.

01:01:34.139 --> 01:01:38.050
Yeah. I always like when something like that

01:01:38.050 --> 01:01:40.570
gets like the special rule, like causes terror.

01:01:40.789 --> 01:01:42.250
Like, yeah, I don't think you needed to tell

01:01:42.250 --> 01:01:44.750
me that. I think I could take that one on faith.

01:01:46.530 --> 01:01:48.809
I didn't need to be told that thing is scary.

01:01:48.969 --> 01:01:54.510
I promise you. It's yeah. Here's a little fun

01:01:54.510 --> 01:02:00.809
fact. It's not a. It's not their military. But

01:02:00.809 --> 01:02:02.690
they have a group called the Czechists that are

01:02:02.690 --> 01:02:05.219
the secret police of the government. And this

01:02:05.219 --> 01:02:07.199
might be up there for one of Warhammer's most

01:02:07.199 --> 01:02:08.980
unoriginal things, because you know what the

01:02:08.980 --> 01:02:13.079
Czechos were? Right. They're just the pre -KGB.

01:02:13.420 --> 01:02:16.659
Okay. They're just the original Soviet secret

01:02:16.659 --> 01:02:21.460
police. Okay. Kislev has that, so that's fun.

01:02:25.079 --> 01:02:31.400
I would be nice when in Kislev, right? Mm -hmm.

01:02:33.739 --> 01:02:41.559
You might get a visit from the friendly neighborhood,

01:02:41.739 --> 01:02:46.780
not KGB, if you might be doing a little bit of

01:02:46.780 --> 01:02:50.940
heresy. But don't worry, Andy. They never convict

01:02:50.940 --> 01:02:55.679
the wrong people. Never. Not once. Just like

01:02:55.679 --> 01:02:57.639
in real life. Secret police never do anything

01:02:57.639 --> 01:03:01.949
wrong. Clearly, comrade, this was an enemy of

01:03:01.949 --> 01:03:05.150
the state in the making. Yeah, exactly. Even

01:03:05.150 --> 01:03:08.010
if they weren't yet. He went against the party

01:03:08.010 --> 01:03:14.650
lines and, yeah, heresy. Yeah, and it's exactly

01:03:14.650 --> 01:03:15.630
what we just said. Have some vodka. It'll be

01:03:15.630 --> 01:03:18.650
okay. Have vodka, comrade. Don't ask about your

01:03:18.650 --> 01:03:21.130
neighbor. You never had a neighbor. That's the

01:03:21.130 --> 01:03:24.309
term, isn't it? Vodka is water. Ka and ka is

01:03:24.309 --> 01:03:27.190
little. It's just a little water. Little water.

01:03:27.960 --> 01:03:32.179
Yeah, no. Yeah. And the government, of course,

01:03:32.219 --> 01:03:36.440
rejects any indication that they're they're monitoring

01:03:36.440 --> 01:03:40.519
foreign countries or that they might be just

01:03:40.519 --> 01:03:45.219
around the corner. You know, they're. Such such

01:03:45.219 --> 01:03:47.780
as rumors and slander against the party. Yeah.

01:03:52.710 --> 01:03:56.429
Oh, it's just... It's so on the nose, isn't it?

01:03:56.889 --> 01:04:02.789
Yeah. What other little bangers do we have? Do

01:04:02.789 --> 01:04:03.989
you have any other questions? There's a couple

01:04:03.989 --> 01:04:05.650
smaller things I wrote throughout I'm trying

01:04:05.650 --> 01:04:10.690
to pull up. So this might be a... I'm kind of...

01:04:10.690 --> 01:04:15.289
What's the word? I'm treading on thin ice here

01:04:15.289 --> 01:04:19.619
with you. With regards, because they're obviously

01:04:19.619 --> 01:04:21.920
the first line of defense, you'd assume they'd

01:04:21.920 --> 01:04:24.980
get demolished and then not be able to fight

01:04:24.980 --> 01:04:27.440
the rest of the setting. How do they factor into

01:04:27.440 --> 01:04:31.280
things like the end times? Well, in the end times,

01:04:31.360 --> 01:04:35.300
they basically died off screen. Oh, great. Fantastic.

01:04:35.460 --> 01:04:39.480
Nice. Yeah, that makes sense. As for that, usually

01:04:39.480 --> 01:04:42.440
they'll burn down the city and then Kislev will

01:04:42.440 --> 01:04:44.579
promptly rebuild it once the invasion is dealt

01:04:44.579 --> 01:04:47.449
with. and after the city burned down like kiesel

01:04:47.449 --> 01:04:49.329
will usually spend the rest of the invasion with

01:04:49.329 --> 01:04:51.829
whatever force that it has left just harrying

01:04:51.829 --> 01:04:54.070
or maybe uniting with the empire and fighting

01:04:54.070 --> 01:04:56.849
them together or doing like flanking they're

01:04:56.849 --> 01:04:59.110
they're like a semi background where they're

01:04:59.110 --> 01:05:02.010
important and there's there's a a decent amount

01:05:02.010 --> 01:05:06.420
of lore but at the same time like and nothing

01:05:06.420 --> 01:05:09.480
compared to anyone like the major factions they're

01:05:09.480 --> 01:05:11.340
like the french certainly not the empire they're

01:05:11.340 --> 01:05:13.960
important but like they're it's like america

01:05:13.960 --> 01:05:18.019
uk important countries but no it's like because

01:05:18.019 --> 01:05:19.940
the only thing is also they have like am i right

01:05:19.940 --> 01:05:21.940
in thinking that they have a very large chaos

01:05:21.940 --> 01:05:24.920
contingent where the screamy man is the guy in

01:05:24.920 --> 01:05:28.440
charge of their like chaotic like war band and

01:05:28.440 --> 01:05:30.519
i and i saw an animation on warhammer tv where

01:05:30.519 --> 01:05:34.699
it's like a bunch of kislev guys turning to chaos

01:05:34.699 --> 01:05:38.659
and they will like integrate forest entities

01:05:38.659 --> 01:05:43.179
or some such into like their they're like i don't

01:05:43.179 --> 01:05:44.539
know how to describe it but like yeah what i

01:05:44.539 --> 01:05:46.260
remember of the animation it was like a guy and

01:05:46.260 --> 01:05:47.699
he had a brother and they were fighting in a

01:05:47.699 --> 01:05:50.159
big forest and chaos was happening and they were

01:05:50.159 --> 01:05:53.900
just kind of like uh beats dying i guess i'll

01:05:53.900 --> 01:05:57.519
be chaotic i guess i there's definitely a couple

01:05:57.519 --> 01:06:00.199
like keys to the lights that do turn to chaos

01:06:00.199 --> 01:06:02.380
that's indeed the plot of total warhammer 3's

01:06:02.380 --> 01:06:06.480
narrative campaign oh uh it doesn't happen too

01:06:06.480 --> 01:06:08.739
often but it does happen it was like even on

01:06:08.739 --> 01:06:10.519
katia like there would be passages where it's

01:06:10.519 --> 01:06:12.659
like yeah we got a bunch of chaos cults we're

01:06:12.659 --> 01:06:14.679
five feet from the eye of terror of course they

01:06:14.679 --> 01:06:18.460
exist yeah Well, there's a poor bunch of beast

01:06:18.460 --> 01:06:20.480
men on Terra during the Siege of Terra who defect

01:06:20.480 --> 01:06:22.920
because it's like, we're always mistreated. Fine,

01:06:23.280 --> 01:06:25.960
we'll clear our chaos and then we'll be purged

01:06:25.960 --> 01:06:27.760
from the setting like everyone else who's a beast

01:06:27.760 --> 01:06:32.760
man. Aw, poor fellas. There's definitely a couple

01:06:32.760 --> 01:06:35.699
people who get sick of being the speed bump of

01:06:35.699 --> 01:06:39.079
chaos and decide to join chaos. That does happen

01:06:39.079 --> 01:06:41.619
every now and again. That definitely does. And

01:06:41.619 --> 01:06:45.099
as for the country itself, I mean... So they

01:06:45.099 --> 01:06:46.980
burn down, but they're very good at rolling with

01:06:46.980 --> 01:06:49.599
the punches. You burn down their little wooden

01:06:49.599 --> 01:06:52.539
fortress, they put it right back up and tell

01:06:52.539 --> 01:06:55.420
you to come for round two. And it was that for

01:06:55.420 --> 01:07:01.699
a thousand years. Until the world blew up. Kislev

01:07:01.699 --> 01:07:04.320
supposedly has never fallen, although that's

01:07:04.320 --> 01:07:08.440
very funny, because in both Storm of Chaos and

01:07:08.440 --> 01:07:12.000
The End Times, Kislev's lore was Kislev has fallen.

01:07:15.809 --> 01:07:22.429
LFs in the chat. Unfortunate. No, again, they

01:07:22.429 --> 01:07:25.289
put up a good fight. They deserve some credit

01:07:25.289 --> 01:07:29.949
for what they do. They do good work. I guess

01:07:29.949 --> 01:07:32.449
one other fun fact is that... Oh, God, I forgot

01:07:32.449 --> 01:07:38.849
her name. Mishenka Romanov. Oh, Romanov. Of course

01:07:38.849 --> 01:07:42.809
it is. In a partially Russian -inspired setting?

01:07:42.909 --> 01:07:46.000
No, surely not. Shocker. There's on the nose,

01:07:46.039 --> 01:07:47.960
and then there's pulling the nose off. And then

01:07:47.960 --> 01:07:52.980
there's that. Yeah. Wow. She... What do you call

01:07:52.980 --> 01:07:58.500
it? She was in charge during... She's in charge

01:07:58.500 --> 01:08:03.360
during the old world, right? And she's... There's

01:08:03.360 --> 01:08:07.119
not been much about Kiesel, unfortunately. Come

01:08:07.119 --> 01:08:09.960
on. Come on, insulin pump. You can do it. Pardon

01:08:09.960 --> 01:08:12.980
me. It's okay. There's not much on her, but she's

01:08:12.980 --> 01:08:16.800
basically trying to... get that civilization

01:08:16.800 --> 01:08:20.180
like get that uh centralization going and also

01:08:20.180 --> 01:08:23.699
trying to figure out how to make the empire behave

01:08:23.699 --> 01:08:26.500
because as the person who's on the borders of

01:08:26.500 --> 01:08:29.380
the chaos wastes she can tell that something's

01:08:29.380 --> 01:08:31.819
a brewing because right before right after the

01:08:31.819 --> 01:08:33.779
old world's time period and maybe it'll continue

01:08:33.779 --> 01:08:37.920
on into it is the great war against chaos uh

01:08:37.920 --> 01:08:40.220
so she's looking north and we're like oh there's

01:08:40.220 --> 01:08:42.770
problems coming And then she looks south and

01:08:42.770 --> 01:08:45.310
we get the age of three emperors where the empire

01:08:45.310 --> 01:08:50.050
was divided into, you know, three. So she's looking

01:08:50.050 --> 01:08:52.430
south like I really need you all to behave right

01:08:52.430 --> 01:08:55.289
now. I really need you to stop pitching a fit.

01:08:55.369 --> 01:09:02.649
Yeah. And help me get ready. So, yeah. I don't

01:09:02.649 --> 01:09:05.229
know what happens to her because I I'm fairly

01:09:05.229 --> 01:09:08.609
certain she's a she is like from the old world

01:09:08.609 --> 01:09:10.829
and there's not been much development. But she's

01:09:10.829 --> 01:09:13.310
got the last name Romanoff, so I'm going to make

01:09:13.310 --> 01:09:17.109
some assumptions. Okay. Yeah. Rasputin fella

01:09:17.109 --> 01:09:22.369
might be involved partially. Yeah. I have some

01:09:22.369 --> 01:09:31.270
ideas. Okay. I'm assuming Kislev aren't active

01:09:31.270 --> 01:09:37.930
in Age of Sigmar. No. There weren't any, at least

01:09:37.930 --> 01:09:40.189
in 8th edition, there weren't any Kislev minis

01:09:40.189 --> 01:09:43.090
to be put into the cities of Sigmar. It was like

01:09:43.090 --> 01:09:48.310
the old, we had fancy minis still in stock army,

01:09:48.470 --> 01:09:52.170
right? There weren't Kislev minis, so they didn't

01:09:52.170 --> 01:09:54.970
get to be. And either way, there's not really

01:09:54.970 --> 01:09:59.930
any one country. There is no, none of the realms

01:09:59.930 --> 01:10:02.810
survived. Even the high elves of Age of Sigmar,

01:10:02.890 --> 01:10:05.520
they're not. That's not the High Elf's kingdom

01:10:05.520 --> 01:10:10.399
in Ulthuan Continued. That's just the High Elf

01:10:10.399 --> 01:10:14.659
equivalent, right? Mm -hmm. Yeah. So, no, there

01:10:14.659 --> 01:10:17.100
is no keystone in Age of Sigmar. Now, granted,

01:10:17.100 --> 01:10:22.479
I'm sure you could find some equivalent in some

01:10:22.479 --> 01:10:26.720
book or story or codex entry, so I'm sure that

01:10:26.720 --> 01:10:30.020
exists. There's wintery places in the mortal

01:10:30.020 --> 01:10:33.010
realms. I'm sure if you want... you can flavor

01:10:33.010 --> 01:10:35.529
your cities of Sigur army around Kislev. Like

01:10:35.529 --> 01:10:37.569
I can't imagine it'd be hard to justify that.

01:10:38.210 --> 01:10:41.689
But no, there is no Kislev. And to my knowledge,

01:10:41.710 --> 01:10:44.609
I don't think there's even been like any Kislev

01:10:44.609 --> 01:10:48.630
characters, like Stormcastified. It's such a

01:10:48.630 --> 01:10:51.590
strange decision because like, and again, I know

01:10:51.590 --> 01:10:54.630
Total Warhammer is not Games Workshop. I know

01:10:54.630 --> 01:10:57.729
Creative Assembly are not the guys who drive

01:10:57.729 --> 01:10:59.609
Warhammer by any means, but they're kind of the

01:10:59.609 --> 01:11:02.750
custodians of fantasy. and to have them as a

01:11:02.750 --> 01:11:08.789
POV main drive of the premiere gaming series

01:11:08.789 --> 01:11:11.930
for your franchise, and then just be like, oh,

01:11:12.069 --> 01:11:15.770
they're gone now. What? They had Bear Cavalry.

01:11:15.770 --> 01:11:17.449
What do you mean they're gone? That's the coolest

01:11:17.449 --> 01:11:20.489
thing ever. That's another thing. I don't know

01:11:20.489 --> 01:11:22.310
why they weren't just launched a lot sooner.

01:11:22.489 --> 01:11:27.300
It took Cathay this long, and I mean... I actually

01:11:27.300 --> 01:11:29.680
just checked right now. This is the first time,

01:11:29.739 --> 01:11:31.619
legitimately, I'm looking at the web store right

01:11:31.619 --> 01:11:34.239
now. This is the first time I've not seen half

01:11:34.239 --> 01:11:40.539
of what you can buy for Cathay sold out. I mean,

01:11:40.560 --> 01:11:43.020
Cathay is cool. They've got the jade statues

01:11:43.020 --> 01:11:44.960
and everything, but I'm like, bear cavalry, bro.

01:11:45.720 --> 01:11:48.340
Yeah, I don't know why we don't have that yet.

01:11:48.680 --> 01:11:52.680
It seems like such an easy slam dunk. Yeah. And

01:11:52.680 --> 01:11:55.880
then you could have a platoon of... infantry

01:11:55.880 --> 01:11:59.560
guys doing the crab sit or whatever you call

01:11:59.560 --> 01:12:05.859
it with a bottle of what's it called? Kvass.

01:12:06.220 --> 01:12:11.380
And then maybe with an Adidas style uniform and

01:12:11.380 --> 01:12:15.420
it would be perfect. 10 million sold. Everyone

01:12:15.420 --> 01:12:21.520
loves it. I don't know why we don't have none

01:12:21.520 --> 01:12:26.779
of that. You'd think it'd be so easy. Maybe one

01:12:26.779 --> 01:12:32.180
day. I'm pretty sure that Eastern Europe loves

01:12:32.180 --> 01:12:36.119
Warhammer. One of the reasons I have so many

01:12:36.119 --> 01:12:40.899
subtitles from Poland and Russia and stuff like

01:12:40.899 --> 01:12:43.000
that is there's a substantial amount of people

01:12:43.000 --> 01:12:46.539
in Eastern Europe who I guess resonate with Warhammer

01:12:46.539 --> 01:12:49.239
content and think it's really cool. And yet the

01:12:49.239 --> 01:12:52.250
premiere... representation for them it's just

01:12:52.250 --> 01:12:54.010
like it's cool in the trailers for the total

01:12:54.010 --> 01:12:56.489
war games and yeah like do they even have any

01:12:56.489 --> 01:13:05.930
books i not many um they do have i just double

01:13:05.930 --> 01:13:09.130
pulled it up i really i double checking now and

01:13:09.130 --> 01:13:13.890
i think i'm unfortunately correct uh they have

01:13:17.159 --> 01:13:19.479
They've got a Warhammer Fantasy Roleplay Supplement,

01:13:19.600 --> 01:13:23.619
which is fun. I do like that. It's a good read.

01:13:24.880 --> 01:13:28.619
It's called The Realm of the Ice Queen. Good

01:13:28.619 --> 01:13:32.180
stuff. Good stuff. There's something called The

01:13:32.180 --> 01:13:39.640
Ambassador, which is by Graham McNeil. I've not

01:13:39.640 --> 01:13:46.310
read it, actually. It's an Empire general who's

01:13:46.310 --> 01:13:48.229
sent to be like an ambassador to Kislev, right?

01:13:50.350 --> 01:13:55.550
Beyond that, I don't really think they got anything.

01:13:56.189 --> 01:13:58.470
And I have a feeling, because I'm looking, right?

01:13:58.510 --> 01:14:01.210
I'm on the Black Library web store, right? Yeah.

01:14:02.270 --> 01:14:08.229
The recommended books are an Empire book, a Wood

01:14:08.229 --> 01:14:10.869
Elf book, and a High Elf book. How did that happen?

01:14:10.930 --> 01:14:14.359
What? I'm getting the sinking suspicion that

01:14:14.359 --> 01:14:19.159
if there were more Kislev books, it'd be recommending

01:14:19.159 --> 01:14:21.979
me, though. Yeah, that's so strange. I mean,

01:14:22.020 --> 01:14:26.800
what? They're very much, like I said, they're

01:14:26.800 --> 01:14:29.060
a prominent background faction. You can find

01:14:29.060 --> 01:14:31.300
a decent amount of stuff on them. They get mentioned

01:14:31.300 --> 01:14:34.619
pretty regularly in other books. Not a lot of

01:14:34.619 --> 01:14:38.779
stuff focused on Kislev. Ugh. They got Batarian'd,

01:14:38.779 --> 01:14:41.890
which is a... like a species in mass effect where

01:14:41.890 --> 01:14:44.369
they're the, you meet them in the first game

01:14:44.369 --> 01:14:46.810
as a terrorist cell, good first impressions.

01:14:47.430 --> 01:14:50.350
And then like by the third game, they're in the

01:14:50.350 --> 01:14:53.010
direct line of the, the Reaper advanced. So it's

01:14:53.010 --> 01:14:54.810
like, Oh, their home world was completely destroyed.

01:14:54.970 --> 01:14:58.470
And now all their people are dead. Oh, Oh no.

01:14:59.869 --> 01:15:04.310
And to be fair, shitty people like, Oh. There's

01:15:04.310 --> 01:15:06.350
a reason you don't meet a single female Batarian

01:15:06.350 --> 01:15:08.189
in the whole series, because they're not treated

01:15:08.189 --> 01:15:10.810
well. And they also have slaves. So not great

01:15:10.810 --> 01:15:14.909
people. Oh, that's nice. Yeah, so pretty scummy.

01:15:14.970 --> 01:15:20.390
But also, they got killed offscreen at the beginning

01:15:20.390 --> 01:15:24.090
of Mass Effect 3. Oh, no. Yeah. That's a shame.

01:15:26.329 --> 01:15:30.770
Yeah, there's not much. Which is unfortunate.

01:15:33.529 --> 01:15:36.010
Like I said, prominent background. You can find

01:15:36.010 --> 01:15:37.930
a lot of bits and blurbs about them. They show

01:15:37.930 --> 01:15:44.109
up pretty frequently. Not much in the way of

01:15:44.109 --> 01:15:52.029
directly, hey, here's this. And if you'd like,

01:15:52.050 --> 01:15:55.369
you can buy the Realm of the Ice Queen fantasy

01:15:55.369 --> 01:16:00.029
roleplay supplement for $130 on Amazon. Oh, gosh.

01:16:00.430 --> 01:16:06.590
Not fun. Yeah. I am glad some Kindle alternatives

01:16:06.590 --> 01:16:09.890
exist or Audible because otherwise I would not

01:16:09.890 --> 01:16:12.050
be able to do what I do because it's just, oh,

01:16:12.149 --> 01:16:13.949
this book is quite odd. How much is it on eBay?

01:16:14.850 --> 01:16:23.569
£75. Oh. Yeah. Alternatively, look up Realm of

01:16:23.569 --> 01:16:27.109
the Ice Queen PDF. Oh, that works. Okay. Right.

01:16:27.670 --> 01:16:32.399
As I've done. Good watch, good read. Let's see,

01:16:32.500 --> 01:16:34.460
really quick. Any other questions I'm going to

01:16:34.460 --> 01:16:38.979
try and see? I don't. So are there any prominent

01:16:38.979 --> 01:16:42.119
characters other than Serena? I know the Ice

01:16:42.119 --> 01:16:44.300
Queen Lady is important. Are there any others

01:16:44.300 --> 01:16:46.460
who are like... I assume they have legendary

01:16:46.460 --> 01:16:50.739
lords in Total Warhammer. Yeah, there is Costalton.

01:16:51.380 --> 01:16:53.319
He's the other guy. He's the head of the Great

01:16:53.319 --> 01:16:56.000
Orthodoxy. And it almost seems like they don't

01:16:56.000 --> 01:16:59.720
know what they want out of him. Because in some

01:16:59.720 --> 01:17:02.779
of the cutscenes of the game, he's got this very

01:17:02.779 --> 01:17:08.539
educated, regal almost voice. And then you click

01:17:08.539 --> 01:17:14.060
on him in the game and he's kind of a raving

01:17:14.060 --> 01:17:20.199
madman. Yeah. And he's the only other character?

01:17:21.619 --> 01:17:25.340
No, there's some of those other background characters.

01:17:27.229 --> 01:17:31.069
Miska the Slaughterer. Oh, yeah. No. She's there.

01:17:31.289 --> 01:17:34.810
There's not as many, which is unfortunate, but

01:17:34.810 --> 01:17:44.970
there's Igor the Terrible. Igor. Nice. He helped

01:17:44.970 --> 01:17:49.449
save Kislev from chaos invasions. He was also

01:17:49.449 --> 01:17:53.029
paranoid and cruel and insane. Kind of like another

01:17:53.029 --> 01:17:57.199
guy called the Terrible. Yeah, I know. Where

01:17:57.199 --> 01:17:59.460
could this guy's inspiration be from? He also

01:17:59.460 --> 01:18:02.119
had a name that began with I and it had two syllables.

01:18:02.439 --> 01:18:06.600
I wonder who it could have been. There's a good

01:18:06.600 --> 01:18:10.399
animation about him tearing his family apart.

01:18:11.500 --> 01:18:17.939
There's Boris Ursus. Okay. It's me, Boris, not

01:18:17.939 --> 01:18:24.119
Horace. Boris. He was the Tsar before Katarin

01:18:24.119 --> 01:18:31.340
and indeed He's her dad. Yep. His lore is...

01:18:31.340 --> 01:18:36.260
So he wanted to be a priest for the cult of Ursin,

01:18:36.380 --> 01:18:40.680
right? Yeah. To do that, you need to go into

01:18:40.680 --> 01:18:45.779
the forest and tame a bear. Oh. So he tried wrestling

01:18:45.779 --> 01:18:49.779
it. Which, for what it's worth, no one won the

01:18:49.779 --> 01:18:51.899
wrestling fight. They couldn't do it. They just

01:18:51.899 --> 01:18:56.239
kept bleeding each other out. This caused a pack

01:18:56.239 --> 01:18:59.140
of wolves to attack them that he helped drive

01:18:59.140 --> 01:19:02.380
them off. And then the bear kept him safe after

01:19:02.380 --> 01:19:05.020
he passed out. And now they're buddies and he

01:19:05.020 --> 01:19:08.600
rides the bear into battle. Its name is Erskine.

01:19:09.399 --> 01:19:14.600
Erskine. Nice. Yeah. He's a, you know, he was

01:19:14.600 --> 01:19:19.640
a solid enough czar. He did cool things. He brought

01:19:19.640 --> 01:19:23.760
Ersan back into more popularity. Good for him.

01:19:23.779 --> 01:19:26.579
He helped unify Kislev a bit. Pull it back from

01:19:26.579 --> 01:19:31.840
being in a bit of a sticky spot it was in. And

01:19:31.840 --> 01:19:38.420
then he did get lost. Which, depending on the

01:19:38.420 --> 01:19:40.140
lore you're reading, if it's Total Warhammer,

01:19:40.279 --> 01:19:43.260
he was frozen in a block of ice and freed. And

01:19:43.260 --> 01:19:46.979
I believe in the end times some dude just killed

01:19:46.979 --> 01:19:50.239
him. Oh, how anticlimactic. That sounds like

01:19:50.239 --> 01:20:01.250
a GW plotline. Yeah. Boris. Boris. Yeah. I mean,

01:20:01.310 --> 01:20:03.930
it is very cliche in some regards, this faction.

01:20:04.010 --> 01:20:07.250
You've got Boris and Ivan and Rasputin kind of

01:20:07.250 --> 01:20:13.289
guy and Prague. But I wish they'd have like...

01:20:13.289 --> 01:20:16.590
I know Total Warhammer has already done a lot

01:20:16.590 --> 01:20:20.699
of heavy lifting with Cafe. I guess they couldn't

01:20:20.699 --> 01:20:22.479
really do much more with them because they've

01:20:22.479 --> 01:20:24.380
already kind of given it a shot. They had them

01:20:24.380 --> 01:20:26.819
in the launch trailer. They had the whole narrative

01:20:26.819 --> 01:20:29.819
campaigns for the games. And it's like, what

01:20:29.819 --> 01:20:32.560
else do you do from there? You've already put

01:20:32.560 --> 01:20:35.399
in so much work and effort. It hasn't necessarily

01:20:35.399 --> 01:20:38.300
paid off. There's no model range for them. There's

01:20:38.300 --> 01:20:40.439
no books for them. Where do you go from there?

01:20:40.680 --> 01:20:43.140
I wonder why, too, because Kislev already existed,

01:20:43.239 --> 01:20:45.739
right? Yeah. They did, too, but not nearly as

01:20:45.739 --> 01:20:48.260
much as Kislev. You'd think it'd be a lot easier

01:20:48.260 --> 01:20:52.140
to do the work with Kislev. Yeah. And yeah, they

01:20:52.140 --> 01:20:53.840
just had bear cavalry and they went, no, there's

01:20:53.840 --> 01:20:56.119
nothing in it. It's like, what do you mean? But

01:20:56.119 --> 01:20:58.779
even that, you could have like, you know, in

01:20:58.779 --> 01:21:00.739
like Elder Scrolls, you've got those kind of

01:21:00.739 --> 01:21:02.899
wraith, ice wraith creatures. You could have

01:21:02.899 --> 01:21:05.640
those as miniatures. You could have a bunch of

01:21:05.640 --> 01:21:07.460
cool stuff. You could have little tunneling guys.

01:21:07.659 --> 01:21:09.819
It's like, they don't... They don't survive well

01:21:09.819 --> 01:21:11.760
in, like, the surface, but maybe you have some

01:21:11.760 --> 01:21:14.100
subterranean forces that can burrow up and then

01:21:14.100 --> 01:21:18.600
disappear. You could have weevils or ferret creatures.

01:21:19.560 --> 01:21:22.380
You do a whole lot of things. Yeah. And they're

01:21:22.380 --> 01:21:25.000
like, nah. It is rather unfortunate that we don't

01:21:25.000 --> 01:21:29.359
have more. What we have is quite cool. I guess

01:21:29.359 --> 01:21:31.199
the elves have a claim on deer and things with

01:21:31.199 --> 01:21:32.760
antlers. But, like, you could have yeti stuff.

01:21:32.979 --> 01:21:35.680
You could have, like, snowy stuff. Penguin. Penguin

01:21:35.680 --> 01:21:38.970
militia. That would be fun. Ice stuff. Polar

01:21:38.970 --> 01:21:45.170
bears. I could see it working. It could work.

01:21:47.869 --> 01:21:50.189
Archeon, as we know, is also terrified of penguins,

01:21:50.210 --> 01:21:53.930
so have a penguin regiment and that would destroy

01:21:53.930 --> 01:21:57.590
his armies very quickly, in short order. Yeah,

01:21:57.810 --> 01:21:59.989
I mean, and it's a shame too, because Total War's

01:21:59.989 --> 01:22:03.130
narrative campaign was focused on Urson the Bear

01:22:03.130 --> 01:22:09.149
God. Yeah. And where did that go? Nowhere. Well,

01:22:09.250 --> 01:22:11.130
it was the narrative Total Warhammer campaign,

01:22:11.409 --> 01:22:13.289
so no one liked it, and we played the big everyone

01:22:13.289 --> 01:22:16.829
map instead, because why wouldn't you? Yeah.

01:22:17.789 --> 01:22:19.710
Well, is there anything else we need to cover

01:22:19.710 --> 01:22:21.689
on Keith's lab, or have we more or less done

01:22:21.689 --> 01:22:25.909
the gamut? I think that's the gist of it. Yeah,

01:22:26.010 --> 01:22:27.869
they get attacked by chaos a lot. They always

01:22:27.869 --> 01:22:36.170
bring it back. Don't piss off the Chekists. Nope.

01:22:37.149 --> 01:22:42.239
Yeah. It's a brutal, it's a harsh, wintry land,

01:22:42.399 --> 01:22:51.140
but it could be worse. Could be worse. Here's

01:22:51.140 --> 01:22:54.180
a question. Does Nagash or the undead factions

01:22:54.180 --> 01:22:56.920
have any... Because I'd assume there must be

01:22:56.920 --> 01:22:59.720
a lot of dead people buried under the snow. Surely

01:22:59.720 --> 01:23:01.520
there's a whole bunch of people you could be

01:23:01.520 --> 01:23:04.399
like, they're quite strong and burly corpses.

01:23:04.760 --> 01:23:07.060
We could rise them up. They'd be quite good.

01:23:07.529 --> 01:23:10.810
Or is it just too difficult to get to? It's hard

01:23:10.810 --> 01:23:15.010
to get to. Usually the vampire counts themselves

01:23:15.010 --> 01:23:19.010
are focused on Sylvania. Kislev had already died

01:23:19.010 --> 01:23:22.770
off screen by the time Nagash was really doing

01:23:22.770 --> 01:23:32.829
much. So that's why that didn't happen. I imagine

01:23:32.829 --> 01:23:36.399
if nothing else, it's cold. Rigor mortis is going

01:23:36.399 --> 01:23:39.359
to make moving those zombies a real pain. Yeah.

01:23:41.520 --> 01:23:43.680
And we've already got White Walkers in Game of

01:23:43.680 --> 01:23:45.439
Thrones, so that's copyright infringement. I

01:23:45.439 --> 01:23:50.260
see how it is. I see where it's going. But yeah,

01:23:50.359 --> 01:23:52.340
I guess if there's nothing else, then I suppose

01:23:52.340 --> 01:23:55.340
that was our episode on Kieslev. It's just about

01:23:55.340 --> 01:23:59.420
Kieslev. Yeah. Shame that they haven't got what

01:23:59.420 --> 01:24:02.439
I think they deserve. but maybe in the future.

01:24:02.479 --> 01:24:05.079
I think they should get some more. It is a shame

01:24:05.079 --> 01:24:09.340
that they don't have it. Maybe Age of Sigmar

01:24:09.340 --> 01:24:12.399
can bring some bear cavalry back, and that would

01:24:12.399 --> 01:24:15.520
be nice. Even in just that form, if it's just

01:24:15.520 --> 01:24:18.260
a model for Cities of Sigmar, that is the easiest

01:24:18.260 --> 01:24:21.439
slam dunk, and I don't know why they've not done

01:24:21.439 --> 01:24:25.520
it. Have a Stormcast riding a bear in snowy colors,

01:24:25.819 --> 01:24:31.380
maybe with a Russian Fabergé egg. in his hand

01:24:31.380 --> 01:24:33.739
or something. I don't know. Give it a go. Give

01:24:33.739 --> 01:24:38.640
it a bash. See how it goes. Yeah. But anyway,

01:24:38.880 --> 01:24:42.760
if you want to know about Key Slip, play Total

01:24:42.760 --> 01:24:45.840
Warhammer. But either way, I hope you guys enjoyed

01:24:45.840 --> 01:24:48.539
this little festive episode of Fantasy Fireside.

01:24:49.039 --> 01:24:51.079
We'll be back in the new year to talk about some

01:24:51.079 --> 01:24:53.000
other factions. So please let us know in the

01:24:53.000 --> 01:24:55.699
comments if there are any particular factions

01:24:55.699 --> 01:25:00.220
you'd like us to cover in Fantasy Fireside. warhammer

01:25:00.220 --> 01:25:02.779
factions uh i think there's still quite a good

01:25:02.779 --> 01:25:04.720
spread of them remaining i know there's things

01:25:04.720 --> 01:25:07.359
like we've done some elves and dwarves we've

01:25:07.359 --> 01:25:10.340
done a little bit of the human factions etc ogres

01:25:10.340 --> 01:25:14.640
etc but there's still a lot to cover there's

01:25:14.640 --> 01:25:16.640
yeah there's still a good bit so yeah let us

01:25:16.640 --> 01:25:19.979
know what you want and i will get on it but anyway

01:25:19.979 --> 01:25:22.180
uh thank you colin for for doing the research

01:25:22.180 --> 01:25:25.239
and and helming this episode and uh we'll catch

01:25:25.239 --> 01:25:28.350
you all on the next one have a good one fellas

01:25:28.350 --> 01:25:28.930
take care
