Well that my my question for andy is kinda similar to a color already said dinner fashion get beat by just one guy i'm playing this so you can basically say whatever you want.
End of Dead Space 1
Hello all and welcome to Lore Crimes this is the next episode of Versus it's a nice little cheeky idea we have where we pick either two characters, factions or generally anything we sort of smash them against each other and see which one comes out victorious.
My name is Hal and I'm joined here by Eli, Andy and Colin say hello boys.
Hello!
Somewhere there in the ether.
And today will be an episode hope everyone's feeling a bit hungry because we're going to be devouring a big topic here is Tyranids versus Necromorphs.
Yes, Colin will be representing the Warhammer time or Warhammer side this time for some reason because usually he's against Warhammer.
It's about time we get one for the team.
Warhammer finally needs a win what can I say?
Oh okay he's getting or he's already arrogant with it.
He has been funny enough as a Warhammer content creator has been trashing on it for a good minute and he's been victorious I think undefeated still if I'm right Colin.
Hell yeah!
Still undefeated but challenging that today is Andy with a representing with a bit of Dead Space Necromorphs.
I'm going to ask you guys Colin how you feeling?
You feeling confident?
I'm very confident in the power of the Tyranids the hive mind is with me.
You know it's I think I think I've got this.
He's got it.
He may not have a working pancreas but he's going to have a working victory in this one.
Sorry.
Andy how are you feeling?
Feeling very confident.
I am infused with the zeal of that meme of the guy from Dead Space Free with the two grenades in his hands who jumps in the car and goes oh that's me right now.
He's just like me.
That voice actor put his all into it.
Yeah I wonder what he did to prepare for that like just running around the car park outside just like I'm going to do it.
He went to some death metal concerts and came back and played already.
Had a conversation with his mother-in-law straight before.
I'm joking I'm joking.
I like my mother-in-law thank you very much.
I don't have one.
No no no.
I do too don't worry.
People like his eyes by the window.
With that being said though we begin with round one.
This is your chance to either speak of the highs or you know basically state your case the opening arguments.
Colin I believe you are first.
Are you ready?
Muted is what I was.
Good stuff.
He was it.
I can't say dig out there say muted muted.
I am I am ready to go.
Well Nerovar please your time begins now.
Not again.
Well I present all of you my case on why the Tyranids are simply just better than the necromorphs.
So just start off simple.
What are the Tyranids?
Just big bugs from outside the galaxy.
But you might think big bugs you know what does that mean?
The size of houses the size of Titans.
They've got something for every situation.
These these fine I don't know I was going to call them fine folks but that doesn't seem to be the fine gentlemen of the Tyranids.
Came from outside the galaxy so we've already got a leg up on dead space with that one.
I mean necromorphs at best it's maybe they came from outside maybe they're native.
There's nothing to say whether they did the Tyranids not only have come from outside the galaxy.
But we know for certain they've taken at least one other galaxy because the swarmlords little sword things are made of a crystal that you can't find in the Milky Way.
It just does not exist in this galaxy.
So the Tyranids already have at least one confirmed galaxy under their belt.
Whereas the necromorphs from my understanding are have still having trouble with an engineer.
Although I shouldn't be that rude to Isaac Clark he is a weird one.
This isn't about Isaac. Isaac's great.
This is about the necromorphs and how they're simply inferior.
The salts already coming early what can I say.
The Tyranids made landfall many times throughout the galactic history.
Which saying about collecting the galaxy landfall doesn't sound quite right.
But what are you going to do?
They showed up in M35 M36.
They fought the Imperium many times but the Imperium didn't know what they were fighting because the Tyranids were simply that violent of a threat.
They purged they either purged history or did their best to forget it.
And of course there's a fact that you generally don't get survivors from a Tyranid invasion.
They made landfall for the big reveal.
Everyone knows they're a thing now towards the modern setting of Warhammer 40k when they devoured several dozens of planets without being stopped.
Ultraman's tried to stop them and they failed a couple times before they finally got that one right.
And even then you might say oh so the Tyranids failed their initial appearance.
Well they didn't really fail.
High fleet behemoth as it was didn't wasn't destroyed.
It lived on in splinter fleets to bother the bother everyone for forevermore.
And then they just kept coming.
Two more major high fleets.
God only knows how many minor ones.
Whole lot of them is the answer.
And they would just they just go around and devour planets whole.
There's plenty of ways they do this.
There's of course the obvious big ol invasion of bugs that you see and get frankly offended by as they swarm down.
You can't can't not do it.
They swarm down and devour planets whole orcs, mechanicus, human, space marine, doesn't matter.
You're all food equally.
They have more subtle methods.
They have even just amongst the Tyranids themselves.
There's you know there's lictors.
There's stuff like that where they kind of go behind enemy lines.
Their magic.
There's another leg up that the Tyranids have.
They have psychic powers because the hive mind is so overwhelmingly powerful.
That it just knows how to do magic without being a wizard.
It's just that much of an overwhelming presence.
They have pardon me.
And they even shut down other people's wizard power.
So it doesn't matter what what you're working with.
The Tyranids have something to take care of it.
They outnumber pretty much everyone in the galaxy on a given tactical level.
There are always going to be more Tyranids than your army on the battlefield.
And they're quite big and powerful.
We got ravener broods, hive tyrants, Tervagons, Tyranid warriors.
Something for every possible situation because that's what the hive mind is all about.
Ranged. You don't want to get hit by Tyranid bio plasma.
That's something else by the way.
They're so advanced that they make plasma.
It's just biologically.
They can they have something to hit you in every situation with.
But you might be thinking, you know, that's not too subtle.
Well, allow me to introduce you to the Gene Steelers who are still I'm going to count them in this argument because they don't exist.
If you don't have Tyranids, the Tyranids see the world with the Gene Steeler infection.
And then suddenly you don't even know if your friends are your friends anymore.
They could be under the sway of the hive mind.
So quite frankly, you don't even need to fight the Tyranid hive flea to lose to the Tyranids.
The Gene Steeler cult may damn well just take care of the problem before the Tyranids ever show up.
And then they get a nice snack.
They grow in numbers and then they move on to do it once again.
There is quite simply.
And your time stops there.
Fortunately, he's always sounds like he's still got more like there's a full like document to go through there.
I thought we had to cut that there, though, because it's time for Andy for his opening statement.
Andy, are you ready?
Yes, sir.
And your time begins now.
OK, ladies and gentlemen, it's time to talk about the big bad of the Dead Space franchise, the Necromorphs.
Now, the Necromorphs are the mutated and reshaped corpses of the dead resurrected by extraterrestrial beings for an infection
drawn from the genetic coding of the market devices created by the so-called Brevran moon aliens.
So imagine moon sized corpse created beings.
Absolutely terrifying.
I mean, the high fleets pretty interesting and pretty terrifying as a high fleet might you might visualize.
But could you imagine an entire planet moseying on over to chew on your bones?
Pretty terrifying.
These gigantic space faring creatures composed entirely of the dead
send signals to prey on the intelligent life forms and broadcast their message across the galaxy to do their bidding.
They've already claimed entire alien civilizations into their form.
And the Necromorphs are their foot soldiers.
They're the ones who do all the slicing and dicing of their enemies of their prey.
This is the thing. Necromorphs don't have enemies.
They just have prey.
And when they chop them up and dice them and slice them, then they reform the dead material into a new necromoon.
And we have no idea how many of these things there are.
They're absolutely indomitable in how they just systematically pick people apart and then consume their biomass, much like to the Tyranids.
They emit these frequencies capable of driving their food sources insane.
If you've played the Dead Space games, you know firsthand that some people, they get dementia.
Other people go into suicidal rampages like our good old friend from Dead Space 3 with the grenades.
Other people start and join cults similar to the Gene Stealer cults, but a bit more insidious.
And some people, they hallucinate and they think they're doing the right thing and are all the while being manipulated into doing the bidding of the Necromorphs
before they're butchered by their sharp, bony, slicey hand things, whatever you would call them, their glaives and blades made from their own bones.
The Necromorphs themselves are incredibly deadly in combat and are merely the puppets of the Brethren moons.
And despite their lack of consciousness, they do have a hive mind quality and they have proven capable of harvesting the galaxy time and time again to feed and reproduce.
Colin mentioned, oh, the Tyranids have already conquered at least one galaxy.
We have no idea how much the Necromorphs have done because they don't leave survivors.
They don't leave much trace of their existence.
They just get the job done and we have no idea if they're a galaxy fairing or a universe fairing species, but they are driven solely to acquire more bodies and to spread their infection.
These creatures are not relenting and they do not fall victim to anything they combat.
They can't match them because point blank through the marker devices and the hallucinations and emitted frequencies they create, their prey do the work for them before they even get a chance to nom on them physically.
Tyranids are pretty cool and they do have a hive mind quality, but I have no idea if they would even be able to...
I don't even know if they'd be able to defend themselves from the emitted frequencies of the markers.
It's so powerful. We already know that the Necromorphs have consumed an alien species before, which was genocided by the Brethren Moons.
I don't think the Tyranids would have much of a better choice because here's the main factor of this argument.
The Necromorphs are dead. It doesn't matter how many Tyranids there are.
The Necromorphs kill a few Tyranids, they consume them, they make Tyranid Necromorphs.
And then the more they kill, the more they get, the more they kill, the more they get. And a loss for the Tyranids is a gain for the Necromorphs and they cannot stem that tide.
In its most insidious form, it would infiltrate the Gene Stealer cults and the hive fleets and it would tear themselves apart from within before the Necromorphs through the Brethren Moons have even gone close.
They're capable of mutilating the bodies of their hosts in inconceivable forms to further spread their infection and they make specialized forms through those they infect.
Just imagine the Tyranids. Colin mentioned, for example, they have the plasma incorporated into their weapons.
We have no idea what the Necromorphs would do to the Tyranids because we only have humans and basic, basic Isaac Clarke.
Isaac Clarke is cool, but like compared to Vordegge, underdeveloped civilizations, a Tyranid Necromorph would be terrifying and it would consume themselves from within.
They would, from humans, they already make Slashers, Leapers, Lurkers and other utterly horrifying creatures.
Tyranids would be a completely different story and the Guardians, the apex form of the human ones, were immortal, functionally immortal, where you killed them, they come back again and again and again.
And like that, the Necromorphs would get the job done because they would never stop coming. And that's my first taste.
Oh, straight on time, wow. Exactly. Very nice. Very nice.
I think, Eli, what are your current thoughts, any questions for the boys?
I think both the contestants have some good things to say. I didn't know much about the Necromorphs or Necrophages, whatever, before, but I will say Andy has put in a good word for them because I, when coming into this, I thought that he had no chance because I barely knew anything about Dead Space,
but he makes them sound pretty powerful to me. Obviously the Tyranids, Carlin, put them in a good light.
Tyranids are scary, they devour planets, they have a lot of variety, it seems, and they're theoretically possibly a bigger threat. It's hard to say, it's hard to scale differently.
But yeah, I have some questions. Let me see if any of these are actually good questions, but yeah, we'll just ask them. Who has the, I'll ask you both, who do you think has cooler origins?
Because they seem to both have almost no origins.
I mean, I think that, honestly, maybe this will be a cop out and not make my argument sound good, but I think that one's down to personal taste.
I mean, Tyranids, completely extra galactic, they have nothing to do with anyone. They're just coming in from God knows where.
So, and they're just this unending swarm of locusts that, like I said, nothing to do with anyone, but everyone in the galaxy is horribly afraid of them,
including the Silent King, who came all the way back because he walked into a high fleet and was like, I think this is going to be a problem, which I might bring that up in my next stage.
I will save that for later. Whereas the Necromorphs, I think if you like the idea of this assimilator kind of thing, where it's like it comes from the progress of people,
like with the markers and whatnot, I think if you like that kind of thing, you'll probably like the Necromorphs more.
If you like a completely out of context problem, you'll probably think that you're just of cooler origin.
I think I think that one's down to personal taste.
Is a good answer. What would say the Andy?
Well, I think the trouble with that question is both of us are like we have no idea where I've one comes from.
Yeah, what is this?
Like, all we know is what we know. And it's that whole thing of like the Tyranids are definitely from another galaxy.
The Necromorphs might be, but they leave so little trace of what they've done. We have no idea where they came from.
Are they a biological weapon? We don't know. Are they like that?
That just happened. Did they just happen naturally? We don't know.
All we know is they're scary and they ate my friend. And now he's running after me with blade hands and I'm scared.
And we yeah, we do know that space is dead because they ate most of the things in it.
Yeah. And there's no one left to say, oh, they didn't even get a name.
I'll ask one more question. Billions. Which one of which one of these factions would take over a planet faster?
I'm going to I'm going to have to say the Tyranids, the dead space, the Necromorphs need to they plant the marker
and then they need to get that because that's from my memory, dead space. That's how it works.
They plant the marker. The species develops and grows with the markers, a focal point.
And then at a certain point you hit convergence, which is where the marker is powerful enough that it just it's the dinner bell.
It's the dinner bell. And it just starts sucking people into the sky, which is quite horrifying when that happens, I will admit.
But the Tyranids, it's like, oh, there's a high fleet here now. Goodbye, planet.
Although you say that at the end of Dead Space 3, that the cliffhanger for Dead Space 3, because we're never going to get Dead Space 4,
was the the Brethren runes attack Earth. And it's just an Earth size being with its tendrils just latching onto Earth
and just nomming on it raw style. And you're like, oh, no. And there's several of them.
That is true. And there was there was even several of them.
But that to me, I don't think that was standard because the markers seem to be procedure.
No, the standard procedure seemed to be the marker, which requires uplifting an entire species to a point where the Necromorphs are like,
there's enough for you. It's dinner time. Yeah.
The modus operandi of the Necromorphs is we're going to be very patient and take our time because we are the apex predator.
We don't have to rush anything for the most part.
We'll just let the species do their own thing and then we'll eat them at our leisure at the most efficient possible way in a shorter space of time as possible.
We have to build up to it.
It's kind of a win may lose the battle, but win the war.
Exactly. I would like to posit that that is a that is a fine way to say much slower than the Tirenids.
Well, the only thing about that is it would scale depending on the civilization.
So I feel like if it was the if it was the Necromorphs versus the Tirenids, it's a lot more people.
It's a lot more bodies than dead spacey or a human civilization.
That's a lot more food. You're going to upscale.
I do have a I think I've got one question, which is usually one of my favorites by the metric of them being both monsters.
And we're not going for pretty here, but describe to me perhaps a unit or a particular monster or creature that is the best looking slash best drip.
It's my favorite question. Best drip of your own.
So if I was like, oh, that looks cool, which one do you think would best represent that Colin,
the particular unit one that you may stands out?
Personally, I quite like the Trigon.
It's got like the snake body, but unlike the Red Terror, it doesn't look like just an absolute abomination of a model.
Red Terror, by the way, for those who don't know, if you look up the old Red Terror model, that might be one of the worst games where it's ever produced.
But the Trigon is this big, horrifying snake thing with all these like that.
I don't want to come close.
Yeah, it's got mandibles, but it's got like the pincer.
Pinsers is also wrong. It's got spikes.
We're going to call it spike arms because I got no better word.
But that's my personal favorite.
If you want, you can find pretty much any tiered and model and be like, that's my favorite for X reason.
Like the Hive Tyrant has a gun and these horde like horrendously huge, sharp bio swords, male receptors, exocrines are these big lumbering beasts that can shoot you, by the way.
Hive Cronus.
Norn Emissary seems to be a pretty new model on the board.
Oh, yeah. Norn Emissary is a...
Slaps hard.
Just absolutely beautiful.
The Neuro-Elector, I would put a child in a Neuro-Elector just straight up.
Oh, come on.
No questions needed.
Well, with that being said, though, I guess I'm tied to Andy.
Andy, what's your robust love like?
You know, you want to draw people in and say, yeah, my faction looks way cooler.
What do you show them?
I mean, the main draw of the Necromorphs are they are absolutely disgusting looking, but they're also incredibly adaptable.
So, for example, the Ubermorph is this Necromorph that basically every time you cut it down, it just regenerates.
It's got two big lanky arm sized blades coming out of each palm and it just chops you down and it's just going to keep coming at you.
And every time you think you've killed it, it's going to come back up.
The Hivemind is this gigantic gargantuan like skyscraper sized being that should it's required, can just consume swathes of people or in this case, Xenos.
And it has multiple tendrils and it's that thing of like we have no idea what the Necromorphs would look like if they were starting to incorporate the Tyranids.
But when you look at the Tyranids on their own, you think that's pretty cool.
But imagine a Tyranid with multiple more arms with blades coming out of them and the ability to maybe project plasma and bile and just take take a Tyranid and crank it up to 10 basically like, oh Tyranids, they're pretty cool.
Imagine if they were cooler and dead.
That's the draw.
So you're saying that Tyranids are basically gone.
This is my aesthetic and I'm not changing.
Whereas the Necromorph is like, I'm not even in my final form yet.
They're like, oh, does my skin look big in this?
It's like, yeah, does my skin look big in this?
Speaking of does my skin look big in this?
We're going to move on to the next round.
Colin, you're up first.
This is again could be more talking up your own faction or maybe cutting down Andys.
Are you ready?
I'm ready to do both.
And your time begins now.
Well, I think I'll start with talking up the own faction a bit.
I mentioned the Silent King earlier.
I'd like just a reminder for those of you who either forgot aren't too familiar with the guy.
This is a Necron, the Necron, who ruled over all of them during the war in heaven and on his command, they shattered their gods.
That's not a metaphor.
They had their gods, the K'tan, and then they blew them up and turned them into Pokemon.
So we have someone who has taken on literal gods in one.
And when he saw the Tyranids, he determined he said, this is the worst threat I have ever seen in my entire life.
And I've been alive for 65 million years.
So he went back home specifically for that reason.
So that's already some credit the Tyranids got.
But I'll do I'll do a little bit of rebuttal now.
So you I will admit the Tyranids, to my knowledge, don't have anything quite as big as a moon on their side.
But if anything, that is a disadvantage to the Necromorphs, because for one, Tyranids can eat dead stuff.
No problem.
Otherwise, you know, like combat with anyone would not be worth it because they wouldn't be able to recycle their own bio forms that were slain and they couldn't eat the corpses of the enemies that they had killed.
It just would not be worth it.
They wouldn't be a predator, but they are.
They can eat dead things just as good as live things.
Toss a whole tree in there, toss millions of corpses they leave behind.
Doesn't matter.
And again, Necromorphs, like I said, dead flesh doesn't matter.
And the Tyranids in the first Tyranic War, I did.
I know I mentioned this, ate a moon sized space station they apparently had that was completely organic in nature.
So if anything, the Brethren runes themselves.
This is food.
This is a dinner bell for them.
Like not even a dinner bell.
This is the this is the main course of the Tyranids.
They're going to show up and go, oh, you've all assembled.
You've brought yourselves to us.
How wonderful.
They can also make new organisms during a fight.
So let's say first fight goes horribly for the Tyranids, purely theoretically, by the way, I don't think it would.
Let's say it does.
Well, they're going to go, all right, what do we do wrong?
How are we going to fix this?
And then they'll make new organisms change the existing ones to be able to combat what they fought that the Necromorphs have the first time around.
And another thing about that, Necromorphs kind of need to infect other people to, you know, get going.
Tyranids don't.
They can make changes as they need.
They just only do it as needed because don't fix what ain't broke.
There's also also the fact talk about the marker again real quick.
Much slower, as we said, but it also even people under its control aren't perfectly under its control.
I know in Dead Space 1, there was a unitologist who was feeling a little bit rough once he saw what the Necromorphs were.
He's like, maybe this isn't it. Maybe this is not a good idea.
If you're under the control of the Gene Steeler Kiss, you're that's it.
There's no breaking free of that.
You biologically cannot go against them.
And your time stops there.
Oh, still feel like I should let you go longer.
I, uh, man's reading out like it's a eulogy.
I'm not. I'm not good at hitting under the word count.
Well, it's well, that being said, though, he did bring up a few points there, Andy.
So it's time for your rebuttal.
Are you ready?
I'm ready to go.
And your time begins now.
So first of all, I want to mention that Colin, he cited the fact that the the Tyranids can quickly adapt.
There is a creature called Guardians in Dead Space, which within a couple of hours go from a human being to these disgusting creatures that are planted to fleshy pods on the wall.
So the Tyranids and the necromorphs have the same ability to transform and let's we forget the I can't remember what they're called, but the spreader versions, which have the big proboscis where when they have a subject, they kill.
They stick a big needle in the forehead of the creature and like basically vomit all over them.
And you've got an instant Necron.
So when they're in a combat state, the necromorphs, they can instantly transform bodies.
And when you look at some of the cinematic, sometimes there are hundreds of these things.
When we talk about things like the marker, for example, if you built a marker and you had it in proximity, that would infect the species.
And even if you, for example, destroy the marker like that happens in the first Dead Space with Isaac Clark, the beginning of the second game has him rebuilding it in a fugue state.
He literally shuts his brain off and subconsciously rebuilds the marker to start another convergence events.
No matter how many times you try to get rid of the influence of the markers, although Colin said, oh, you can you can you can resist.
You can resist to a point, but eventually it will continue to spread and it will not just stop at one person.
This is every person in the vicinity.
This isn't just one focused attention on one individual, this is an entire civilization in fighting, spreading propaganda, making cults like a gene stealer cult.
And for every one of them that dies, you've now got more members for your army.
And for every one that dies, you've now made it easier and easier and easier to bring them to convergence to have a hive mind blossom from the base of the marker and to bring convergence to create a new necromoon.
One thing that's worth pointing out is obviously they are very tip the the Tyranids and the necromorphs are very similar.
But again, the necromorphs, they fight until they die and then they get up and they fight again because you can't get rid of them.
They just keep fighting and keep fighting and keep fighting.
The more biomass is secured, the more necromorphs.
And again, they're going to be adapting.
They're going to be spreading instantly.
They're going to be evolving.
And this is a hive mind collective.
They are going to figure out the best way to attack you, use all your resources against you and root you out root and stem the scale of which magnifies with the bigger the enemy they're facing and the Tyranids.
There's quite a lot of them.
And I would assume because of the fact that they like to also consume biomass that would play into the necromorphs hands and make them even better at spreading their infection and even better at adapting, improving and consuming the Tyranids.
And I think that's more or less all the time I've got.
That is there.
Pretty much on the dot.
Not too bad.
I, of course, have a few questions I'd like to ask both of you.
I do have some slightly more tailored to each of you here.
I think I'll start with a more joint one, which is about the end game.
So Colin, I'm on you first.
The necromorphs seem to have a plan, which is when they the towers slash the, sorry, what's it called?
And the markers.
The markers seem to only activate when there's enough biomass.
The Tyranids seem to just consume everything.
And in fact, they left their own galaxy because they probably ate everything.
How do you justify this, Colin, particularly in an end game?
What do you mean just like morally justify it?
I think he means like once they win, once they win, then they're not dead.
Yeah, is the Tyranids basically self-defeating?
Oh, no, because I mean, they've kind of proven they travel between galaxies to eat food.
The end game of Tyranids is eat the Milky Way and then leave and do it again.
Like I said, the Hive Tyrant, or Swarm Lord, pardon me, has extra galactic material in his sword,
which proves they've done it at least once.
And I know in the I don't know if it was at the end of the book or if there's more after it,
but when Barabas Dantiyak takes the hammer to the to the Pharaohs,
the little eggs are about the Hive Mine, where it's like it changes course.
So it's it's just going to keep moving on.
Like it's shown it's been pretty explicitly shown.
They're just going to keep moving on.
They don't. The end games keep looking for more food.
And they've got a whole universe to look for food in.
That's a pretty good save on that question. I thought I might have you there.
That's pretty good.
Thankfully, Lord has thrown me a bone.
It's like, you know, they've done this before.
That's a nice save there, because I could have been self-defeating in the end.
Andy, we're not just letting you off that easily.
Is basically the necromorph just Tyranid food?
As in the Tyranids could therefore adapt to just constantly consuming necromorphs.
Well, here's the problem, though, from what I can tell.
Again, the big divider is the fact that the Tyranids consume
and then they create brand new life forms from the ground up.
Whereas the necromorphs instantly transform dead tissue into abominations.
And with the point you said before about how the Tyranids have already conquered parts of the galaxy,
are we not sure that they've basically plucked clean every part of the galaxy they've infected
and don't have anything else to go for?
So they have to lie in states of dormancy. They're playing the short game.
The necromorphs instantly are like, right, we're going to wait until the civilization is big enough.
Then we're going to eat our fill, make one more moons, and then we're going to stop.
And here's the thing. You also mentioned about the markers being activated only when there's enough biomass.
Have you seen a high fleet?
Like, bear in mind, comparing a high fleet to like dead space era humanity
where they've got a few planets, but it's like miners.
It's 2000 plus year era miners.
There's a big scale difference there.
The necromorphs wouldn't have any. They go, oh, look, food.
And they would instantly go for it. They instantly start infecting the populace.
And again, the bigger the target, the faster they work.
It works to their advantage to have bodies because it only takes one person to start off the mania.
And then it only takes one necromorph to spread until it takes over an entire planet in a matter of hours.
Kind of like what happens in Dead Space.
Dead Space 1, you see the aftermath.
Dead Space 2, you live during their initial hours of consuming an entire planet.
I will follow up with one last cheeky point, where then, as we all know, the good old hive mind adapts.
Could it not just adapt to simply combat the necromorphs in the most effective way,
which is not giving it biomass, knowing to destroy the markers?
I have no doubt it could. The hive mind is fiercely intelligent.
It's able to counteract plans. I know during the battle with the Tau, I don't remember if it was Farsight.
I don't believe it was a different fight.
The Tau just kept, they just got into this evolutionary arms war about producing.
And while the Tau did win, I will admit that here and it's the whole time we're keeping pace with them until the very end.
We're like, oh, the Tau are doing this? Bam. Different. Tau are doing that? Bam. Something else. Something new.
And I feel like the necromorphs, it's a lot simpler because it's just bio plasma.
Just focus on that. Focus on the ranged forms and then just shoot. Stay away.
Because that's the thing. You know, you shoot a necromorph.
It takes a lot to finally bring that thing down. Go for the limbs. Cut the limbs, Isaac.
Plasma is just going to melt them. You don't need to worry about cutting the limbs if you just go, right, you're just going to melt.
So I think that counteracting the necromorphs would be pretty damn simple.
And I'm just going to say it. I don't think the markers are going to overtake the presence of the hive mind,
especially if a hive fleet is nearby and they've got, you know, the synapse creatures.
I do not think the presence of the marker is going to be able to override the presence of the hive mind.
And even if it does on a small scale, like, you know, you take out the synapse creature. Oh, good.
Now you just have this mindless, angry beast who's reverting to animal instincts.
And the only instinct it has is eat. So even if you take out the tyrannid organ leadership,
it's weird calling that with the tyrannids, but the leadership of the hive mind, you still have the angry tyrannid to deal with.
So I don't think it'd be that problematic adapting to the necromorphs.
I guess I'd give that same question to Andy there. Wouldn't the tyrannids just essentially adapt to fighting the necromorphs?
Well, here's a few flaws I found in that. One, to give you an example of Dead Space 1.
When the humans found the marker, they were infected before they even unearthed it and knew it was there.
The marker can project from planet to ship without you even being in its proximity. Its range is massive.
And the thing is, as soon as it's in your mind, it's already starting to find ways of you rebuilding a new marker.
So even if the first one breaks, you have a second one. And if the hive mind of the tyrannids even got a whiff of that,
all of a sudden their entire network is infected. And if you have the high fleet connected to a tendril,
it goes up the chain. And if they don't cut it off quick enough, oh, it's in the heart of the hive mind.
Oh, no, there's markers everywhere across the universe. And the tyrannids are building markers everywhere.
And now you're trying to destroy them. But maybe they're underground. Maybe you don't know where they are.
Maybe new cults are building more and more markers and then they're spreading more and more infection and dementia.
And they're adapting to more tyrannids. And the tyrannids are adapting, but then they're killing those tyrannids and adapting them further.
It'll be an endless cycle of self-consumption until eventually the necromorphs win.
So you're saying the markers are kind of like a, you know, entrance nightclub stamp where you wake up in the morning
and you're like, how the hell did that get there? It's like, it's always been there.
It's always been there. It's the ones where you have to use the special like light to see them.
You're like, oh, no, I did go to that club. You're like, I don't remember going there. Exactly.
And then it's like, it's there. And then there's video of you doing like shots from someone's belly button.
And that's the necromorphs, but more disgusting. Good God.
I don't know. I think depending on the person, I think I might take necromorphs.
Oh, you know that belly button's hairy too.
Oh God.
Speaking of already bringing up disgusting things, let's get on to the last round.
We call it the minute of hate, although it can be minute of bigging up your own faction if you want.
Colin, are you ready to unleash?
Yes.
Your time begins now.
I'm just going to say it. Necromorphs are discount T-Ren.
It's they've got the gene sealer cult thing, but the gene sealers do it better because they don't need a goddamn marker to be built.
They just go out and do it. We've got the whole convergence.
Well, have you seen what a high fleet does to a planet? I'd say that's pretty damn converging.
It's a other necromorphs have hundreds of millions of thousands.
You know, they infect people. T-Ren just don't need it.
They can blot out the sun without any help from anyone else.
Necromorphs need other people. T-Ren needs them in the sense that they are food,
which is a whole lot of extra steps the necromorphs had in order to get a meal.
T-Ren just show up, eat you and leave.
Oh, no, no, they feed the civilization. They need the civilization to be big enough.
Wow, great. T-Ren, it's don't. It's just as simple as that.
T-Ren don't need the civilization to be big enough.
They just need organic matter and a whole lot of organic matter, both from the necromorphs and the galaxy they inhabit.
Milky Way and Forti-Kate not exactly underpopulated.
A lot of people in it to eat.
So even if the necromorphs completely obliterate the high speed.
And your time stops there.
Fuck!
Oh, man. One minute.
He's going to have some more. He needs some more time in the end questions.
I vote minute 30 of hate.
You're so faking your time.
I'm not good at the word count.
There may be an opportunity in a bit.
Andy, though, it's your turn to do a rebuttal slash take him down a peg.
Are you ready?
I'm ready.
Your time begins now.
I'd like to buck the trend and end with a quote rather than some hate.
So this was from Dr. Earl Serrano from Dead Space.
It is unlikely that a race as advanced as this one.
And this is not humanity. This is another alien race.
Would have remained bound to just one planet.
Indeed, there is evidence to suggest that Empire was widespread, spanning many star systems.
They must have been trillions strong before falling to the markers.
And perhaps that is the point.
Allow a species to thrive until there are so many in number, they can no longer sustain themselves.
Then descend upon their worlds to feed.
Earlier on, Colin mentioned that the Necron saw the Katana as gods.
The Necromoons are gods and you can't kill a god.
Damn, I guess he's calling it there.
I can't hear the difference.
Can't kill a god.
Well, speaking of that, here's some godly awful questions.
Just say, Tyrdent's ever flogged me loot boxes.
Already bribing the judges here with bad content practices.
Eli, would you want to go first or do you want me to flash?
Sure, I can go first.
So for Colin, here I'm going to turn my camera off.
Explain the following.
Ultramarines.
What do you mean explain the following?
I think I'll explain it by saying if the Ultramarines were in dead space, there simply would be no more Necromores.
They're the Ultramarines. Kato Sakarias.
Are you saying how they lost to the Ultramarines?
Yeah.
Well, the answer to that is the Ultramarines have access to 10,000 year old ancient technology,
an entire empire's worth of guardsmen material, manpower, whatever you need to fight off a horrendous invasion.
And they barely did. The Ultramarines were almost devoured.
The first time they fought them, they basically were devoured.
Whereas the Necromorphs, I'm wrong, but they've largely been foiled by some dude with a fancy nail gun, basically.
The last thing we saw was them consuming Earth, and that's the last thing we ever saw.
That's because EA murdered Dead Space.
They're the true gods.
Evil versus our hate.
That's the answer. The Ternids had to fight an intergalactic empire.
The Necromorphs had to fight one.
I know the Imperium is already kind of dying.
In Dead Space, humanity is basically dead and the Necromorphs are just finishing it off.
The Ternids had to fight a galactic superpower, not a dying humanity.
Can you justify the GW authors not giving Ternids a single major victory ever?
I can justify it in the sense that Games Workshop's awful writing says,
you don't hear about Ternid victories is why we don't ever give them victories.
They had Octarius, didn't they?
They won Octarius in the end, didn't they?
That's a kind of more unspoken firm word.
I've read that at least as of right now, it's pretty heavily swinging at the Ternids' favor, especially after Gazi left.
My question for Andy is kind of similar to what Colin already said.
Didn't your faction get beat by just one guy?
I haven't played Dead Space, so you can basically say whatever you want, not get beat by one.
Here's the thing. End of Dead Space 1, all that happens is Isaac Stahl's Humanities Extinction
because he builds a new marker at the beginning of Dead Space 2.
Dead Space 2 finishes, he's not done anything apart from discovered, oh, I'm still not, I'm going insane.
Dead Space 3, they discover, oh, these Necromorphs have literally killed trillions of aliens.
We found their old civilizations ruins. Oh, no, oh, no, don't touch my earth there.
No, please stop.
And the last thing we see is a Necron Moon, one of several, just munching on earth.
And again, I know that the main thing Colin's point was, oh, Ultramar, etc.
It's a civilization that's much bigger.
But again, the prey is the force multiplier.
Because if you think the Horus Heresy was bad, imagine the Necromorphs markers doing the same thing.
To all the Ultramarines and Humanity and the Tau and the Orcs and the Eldar.
Necrons probably be, but the thing is as well, it's like I have a question for Colin, if I may.
So the Necrons we know have already destroyed completely one massive trillion person empire.
They've committed, they've committed an utter genocide.
And I do it again in 40K.
How many species have the Tyranids completely destroyed?
Individual species, I can't say, but I can't say they've eaten enough planets to where you go.
Oh, they didn't take out the species they've taken out enough for it.
And it doesn't matter if the Tyranids destroy species.
They eat more than enough planets worth of species.
Haven't killed the Tau. That's depressing.
Yeah, because the Tau are awesome.
It doesn't matter if you kill like a tiny empire.
I've killed all of a species if that species is like 10 planets.
If the Tyranids have eaten thousands of planets.
If you're talking about scale, it doesn't matter if they've eaten 10 or more.
All I'm saying is the Necromorphs almost, they did all their work in the games in about a 10 year span.
And that was with only one Necromoon being like, right, rolling its sleeves up and doing the coup de grace.
How long have the Tyranids been around now?
A few hundred, a few millennia, a few hundred years, about a millennia?
Been a while?
I simply call fall on the question because the scale of humanity and the aliens in 40K is so much larger that it takes a lot more time.
It would create a, it's a force multiplier.
The Necromorphs would be quicker at their job if they had more people, more like a Hive City.
A Hive City with one marker would be disgusting.
That's the same thing for the Tyranids.
And again, a Hive Swarm, that would be disgusting.
It would just like, oh no, it's all gone wrong in like an hour.
We've lost like a billion Tyranids. What's going on?
Oh no, we're all dead.
I do have a couple of questions for the boys.
I will start with Andy just because he seems to be on a roll here.
So I'll maybe hope for him to co-op all here.
Is the Necromorphs essentially an upgraded version of a Venus Flycatcher where they actually need someone?
They are essentially useless until someone gets near.
So what happens, is your faction just simply not defeated by everyone sort of like at night when you cross the road and you avoid the person on the other side for no reason?
Is your faction simply just not dead in the water if no one goes near a marker?
I mean, the thing is, from what we know about the Necromoons, they are just dormant.
They place a marker. They wait for a civilization to be big enough to eat.
They eat them. Then they go, that was lovely.
That was a lovely meal. Yum yum.
I'm going to go to sleep for a few hours until we've got another civilization to nosh on.
And then they wait a few millennia and then they do it again.
If it were like, Tyranids would be a buffet, let's be honest.
It'd be like, oh, look at all this yummy, yummy goodness. All this bug jus.
It would be mental.
And then again, they'd probably decimate the Tyranids and then go, we're going to go to sleep now and there's only a few left.
We'll wait for them to bring up again, get back to strength, and then we're going to go for round two.
It'll be lovely.
I guess I'll follow up with one more, which is, say, we know the Hivemind adapts.
Let's say it works out the sort of, I say the kinks, that's not the right word.
It works out how the Necromorphs operate.
What if the markers are just not strong enough to overpower the Hivemind?
Does that not fail instantly then?
If they can't infect anything?
Well, if the mark, I would assume that the probably the best case scenario would be they wouldn't be as effective as they were on humans,
but they would still probably do enough to make the Hivemind go haywire.
And again, their ground troops, the Necromorphs, the ones with the big blade arms, they would just be chopping up the Tyranids,
putting them in a big pile, making Hiveminds the big towering, colossal creatures to eat more and to build and build more.
Best case scenario, you've still got to deal with the fact that your Tyranids are eating each other and then consuming each other to make bigger ones.
And then when they're dead, being turned into Necromorphs and then becoming bigger Necromorphs, and it would just be like Octarius War times two.
So it's kind of like maybe the Hivemind treats it like the vegan option.
Just everyone kind of goes, yeah, someone ordered that, but they're not sure they're going near it.
I have one for Colin here, which is kind of in the same vein, which is I think of the devastation of Baal.
As Colin said, it's a Hivemind. All it thinks about is eating.
And yet we see in the devastation of Baal, just for people who don't know,
the Hivemind seemed to personally decide to give a middle finger to the Blood Angels
and ignored many of the feeding grounds and planets to head straight for Baal and its many moons,
showing that the Hivemind perhaps actually is not just consumed by the need to feed, but also has a little bit of a petty side.
Thank you, Guy Hayley, for writing that.
Does that not mean that in a way the Hivemind is susceptible to the corruption of the Necromorphs, as it doesn't it's not just an all consuming thing.
It actually has emotions such as vengeance.
Would it not be susceptible to the Necromorphs disease and therefore would it in the end, the Hivemind be corrupt?
I would say it's not because for one, in the same way, you know, just because like say there's a dog, right?
If you kick the dog, it's not going to like you in the future.
Poor dog.
And on top of that, moving on from that lovely subject.
Not endorsed by law crimes.
No, we do not endorse kicking dogs.
No animal cruelty here.
No, do not do that.
But so in the same way, it's a very cunning, intelligent, animalistic intelligence.
It of course can still feel angry, but that doesn't mean it would be any more or less susceptible.
There's especially because the Hivemind is this sheer overwhelming presence, so powerful it can shut down wizards basically.
And in fact, there's entire Hive fleets devoted to closing the Great Rift now.
I can't remember the name of it, but I know there's at least one they made where its whole point is no more demons.
So if they can adapt to demons, I have no problem imagining they can adapt to a pointy stick in the ground that gives you energy.
As for the them ignoring feeding grounds, it's also the Tyranids know like, yeah, food is nice.
Doesn't matter if they invade us while we're eating.
So the Tyranids probably just looked at us like, right, this is the last the last thing in our way between an endless buffet of everything in this sector of the galaxy.
Let's go. Let's go take care of that, which as a reminder, they probably would have done had Kabanda not been like, I want to know.
I kill the blood angels.
I did it first before it was trendy.
Yeah, I did before you did it. I killed the blood angels, not you.
So they probably just looked at it.
Also, the Hive mind does somewhat recognize if that's not worth it.
So when it went straight past the President's Homeward of Solemnace, it went, nah.
So I guess it could choose to interrupt.
But I also have one last bit to add on that.
As you did mention earlier, they they did fight that I think it was Farseye.
They did end up fighting as a farseye enclave versus Tyranids.
They were two different town.
Oh, yeah, there was like there was another one.
Two different agents.
If I remember correctly, Ovasa, the mad lad that he is, the scientist of the Earth caste, he designed a toxin that basically destroyed that little tendril of the Tyranids
invasion fleet into the Farseye enclaves.
Does that not mean that the Hive mind Tyranids are susceptible to the death, I guess, necromantic disease of the necromorphs?
That's a very good question. Yeah.
I think that was just him poisoning Tyranids, which, yeah, you can poison Tyranids, but that doesn't mean the Hive mind itself is any more or less vulnerable to it.
It's the Hive mind isn't in one Tyranid.
You can't infect the Hive mind because it is all the Tyranids.
It can cut off things and it has done so.
It's cut off genocular cults that were that had fallen to chaos by some contrivance.
So even if the necromorphs do manage to get some Tyranids under their control, just the Hive mind just can be like, no, amputate that limb, get out of here.
And then they'll just they'll just leave and go somewhere else.
The Hive mind doesn't need like this food, doesn't eat that food.
It just needs general food, so it doesn't matter all the precautions you can possibly take.
It's just going to go somewhere else.
And worse comes to absolute worst.
They're never going to beat the Tyranids because they can go between galaxies.
No problem.
So even if worst absolute worst case scenario for the Tyranids, they lose handily every time.
They're just going to leave.
Like, they're never going to beat the Tyranids.
The Genos are just going to be like, all right, this galaxy clearly isn't worth it.
I'm going somewhere else.
Which, again, don't think that's going to happen.
But between them being able to cut off limbs, like as it were, of like infected Genesealer cults or Tyranids
who might have eaten something that isn't worth adapting into and the fact they can travel between galaxies,
they're they're not going to lose.
They're just going to go somewhere else.
I guess it would if it didn't go well, it would return to High Fleet cigarettes and milk.
I would also like to say and may call this a cop out if you wish, but due to the narrative structure of 40K,
you can. Eli, you said, why can't why didn't they lose to the Ultramarines?
Because you can't kill the Ultramarines because they're a good point.
That's this is the narrative, the setting.
You're not getting that space.
The narrative was necromorphs are eating everything.
Sucks to be you.
Yeah.
I mean, because you mentioned about how they get away, but if the necromorphs manage to consume the biomass of their transport vessels,
you've now given them the ability to get out of the galaxy and spread further.
Oh, that's a good point.
I guess we have to.
That is you can't run boy.
You can't.
It's intergalactic space.
What do you do?
Take a direction again.
You've went the right one.
No.
If the necromoons can or can't travel outside the galaxy, we just know they're really scary.
And we don't know much about them.
And they're eating Earth.
Oh, my God, my house.
That was.
Oh, no.
The Chironids can and have done such worse necromorphs.
The best answer is probably.
I guess we have to somewhat bring it to a conclusion here.
You lie along the line.
I'm pretty I'm pretty tall on this one because I was I was not expecting it to be as it's well.
My thing can adapt.
Whereas mine can adapt.
So a pair of glasses versus McGill's.
This is very much in a reverse.
The episode here makes like no you.
I think I have my answer.
Not going to like it.
I think I like it.
I think I have mine.
Eli, do you want to say I don't like that?
I don't like that.
I'm not a fan of that.
Well, I think the Chironids are stronger as a faction.
Maybe they are written into a corner because Games Workshop will never be able to make anything win.
Whereas the necrophages are maybe not as strong, but it's hard to tell because I don't know anything about Dead Space.
But they seem to actually win in their universe.
I kind of want to vote for the underdog, but I also don't know if this is allowed in my mind.
It's a tie.
Is that allowed?
Is that so?
I guess that makes me the decided then.
And do we need the coin for Eli again?
It is very tough because essentially one is the poison, one is the antidote.
If you know what I mean, it's very cyclical.
And it kind of in a way would feed off of each other.
My ultimate answer is that I think they would probably merge into one thing.
The necronate.
Everyone is screwed.
They would just endlessly battle forever like Arterius would.
I think it would become literally one being of the undead hive mind.
I think whatever happens with that, I don't want to be the guy next door to that fight.
I'm going to leave now.
I think if I had to make a winner, I ultimately think I think Andy, I have one last question, which is the mark.
So the moons make the markers and all the moons essentially made of what the moon is made of.
They're made of flesh.
They are made of entire civilizations of people.
So they basically go, we're going to turn your civilization into a moon and then we're going to wait and we're going to do the same thing again and again and again.
So they've got several of these things across the galaxy and they can travel through space and they communicate with each other.
And their whole thing is the moons have markers on them.
No, they can project their plant, their their frequency independently from the markers.
But they plant markers across the galaxy to draw civilizations into them.
But when you're in the proximity of them, you go insane because you're like, oh, the frequencies are messing up the brain.
I think in the end, I think I have to by the by the narrowest of margins, I think, give it to turn it.
And there's only one reason for that, which is the fact that I believe the tuners would adapt in knowing that they would have to, first of all, avoid the crap out of the markers.
And also, I don't think a turn it could build a marker.
Like, I'm not convinced they can build ships.
A turn it grows a ship. I don't convince a turn it can build with his little claws.
So I don't know.
But it's honestly is that the only when you see the aliens that made the original markers before humanity, they're a bit weird looking.
You're like, how do they do them with their little T-Rex hands?
It's like they managed it ultimately.
And then your co-op partner goes, what do you mean that's an alien?
Honestly, it's the only if I if I saw a turn it build a Lego set.
And I still knew I could do that.
I would obviously give it to Andy.
And if the only the only chink in the armor, I don't think the turn it could build the base turn it is a so dumb.
It does about being an animal. I don't think they could actually build a market.
To be honest, I feel like you could get them.
They'd make a necromorph that had little hands instead of making the humans that like all these things are useless.
We're going to make blades and they're like, oh, these things already have blades.
We'll make little hands.
We've got like gene stealer cults people to make. Yeah. And there's a gene see like called any necro phase called on the same planet.
And they have that does require a cheese.
You know, it requires humans. Yeah.
True. I only it's so I honestly could I honestly would give it to Andy if it was just the if I get it, you get over his hands.
Yeah.
Because I feel like it's like it was his hands, you're not giving him a handshake.
So yeah, I mean, honestly, the turn is good build markers.
Then I think Andy would no offense, the necromorphs kind of have it as soon as they're in there, really.
Well, that being said, though, I think narrowest of literally the narrowest of margins, the turn is take it away just because of that.
His reign is undefeated. Yeah.
But I think in terms of if the mark if they already had like humans, if they're already human, this is tyrannous versus necromorphs.
It's kind of a it's just tyrannous.
But if there are humans already around in the universe, if you suddenly dropped the markers into the Milky Way like Warhammer, I think the necromorphs would have it hands down because they've already got that like open star.
With that being said, though, I think everyone I think is a good is a good lashing this one's very tough between those two.
Obviously, it's nice to get some dead space in there because we haven't.
Yeah.
I have a dead space, my beloved.
They have to remaster this, but they won't remaster.
It's cool.
Turn to a damn TV show or movie at least.
Come on.
With that being said, though, I think one day, one day.
They already ruined it with Dead Space 3.
I don't need it ruined another.
I didn't I didn't I want to mention that Dead Space 3 was not well received.
But sorry, many tyrannies losses to boxes that was that that game introduced loot boxes.
They didn't look like loot boxes yet, but it was the same.
Yeah, it's like, hey, you know, those upgrades to your guns.
Do you want these materials so you can make them earlier?
It was it would be like to like you get a 50 percent chance of super material.
And it was like, yeah, it was it was at the time groundbreakingly obscene.
And everyone was like, oh, I'll never catch on.
What the heck?
Oh, is it?
Is Dead Space one or two or whatever?
Is it this basically the same storyline as like Doom 2016?
Are they similar?
It's more like a Resident Evil in space.
I think the designers were even like we wanted to make a Resident Evil 4 in space.
The designers were like, oh, when we were designing the necromorphs, we looked at photos of car crash victims.
It's like that's messed up.
Is it like crazy, crazy people want to make the beacon or whatever, and you're trying to stop them?
Well, the first one, it's like the first one you're on a might you you thought you'd you go to a mining ship that's dug something up and they send a distress signal and you're on their ship, the Ishimura, and it's full of necromorphs.
And you're like, what happened?
And then you go on the surface.
Then the second one's like, oh, surprise, you're on a new planet and the populace is currently being converted into necromorphs.
Have fun. Can I explain how hard the name of the Ishimura goes? That's still in my brain. Ishimura.
The ship is just iconic. Maybe I'll play this game someday.
Maybe we should stream, I don't know if I should stream Death Space 1, but why not?
Stream any video game sent in. Get a mod where you just put like a Space Marine, Ultramarine, and you get away with it.
Isaac Clark's scarier than any Ultramarine.
You're gonna write swear, holy shit. Isaac's a Clarkius.
With that being said, though, thank you guys so much for listening.
Again, you have to let us know throughout, like, or even at the end, sorry, who you thought may have won or do you think any of us or maybe my reasoning about not having opposable thumbs on the Tyranids is the real downfall of it.
Geosteelers have hands.
It all depends on if there are humans around. If there are humans around, no offence, Tyranids have lost instantly.
But I mean, but like Geosteelers are their own thing. They don't need humans, right?
I didn't think of that. I guess technically I can't switch now, but.
They have claws. I'm looking at one right now. Yeah, but they have like opposable thumbs on Geosteelers, I'm pretty sure.
They could just like scratch their nails off and then they're like, these will work, you know.
Yeah, they have thumbs. I can see it on their picture. They got thumbs. Maybe it's unfair to change my answer then now.
This is all assuming that they can build override the hive mind in the first place.
I mean, of all the things that could be overwritten, though, I'd say a Geosteeler or a Lictor would be the most likely.
Because they're kind of their own thing anyways. We should have thought that.
With that being said, though, thank you guys so much for listening and watching. Obviously, of course, please give us any suggestions for more versus or, you know, we often don't get the opportunity much more hammer stuff just to mention other franchises and things that we all like.
So we love to hear your suggestions. And this one was particularly fitting because it's almost Halloween, so we're like, we need to do spooky stuff.
Indeed. Somebody please comment things about Endless Space. Please let me talk about Endless Space.
Please let me know how bad you want to smash your Lictor.
This is why we get comments about your search history, Colin.
Thank you guys so much for listening and watching, and we'll catch you guys on the next one. Peace. Bye.
Bye.