When can you break the rules?
This is MGM when you're listening a story over everything the chronicles of an author artist analyzer the date is
October 14 2022
I forgot to make a teaser except for I guess the title that I just said when can you break the rules is the teaser or
The prompt for my little fabula ex machina
Thing that I'm gonna do at the end here towards the end here, but first let's track my progress
What is the current status of my current sorry? What is the status of my current projects progress made length of time on the backburner?
All right, so active first. I have the grow book series, which is five books that I have planned out
manuscript is completed for books one and two draft
Drafts are completed. Well, I
Don't have drafts completed for books three through five
So I need to do that book three is outlined sort of but I have to expound on it later and
I need to outline books four and five
Altogether because they the outlines on those have not started at all
So I was supposed to have
Done text descriptions and thumbnails. That was my assignment from last week
but I
Was unable to do that
however
I did finish all my text descriptions which it was actually a lot of fun to do and it took me about two sessions maybe
An hour or so and I'm wondering how long the others will take to complete
But first of course before I move on to doing the text descriptions for the others, I have to do all the thumbnail sketches
So my next action for this coming week by the 21st
I guess of October would be to make sketches for all of grow bug book one
Which hopefully I'm gonna do real sloppy like, you know stick figure type sketches
Just to clarify to the artists like what the angles are and stuff that I want so should go fairly quickly
But we'll see we'll see how that goes
And then I need to do research for crowdfunding and other follow-up actions that I will address later
You can see them in the show notes if you want to and on the back burner
I've still got the breastfeeding book and the fantasy dragon book
Let's see completed works this week. So I didn't actually write anything new
except for
Well, Fabulous Machina doesn't count
So I didn't write anything new but I did come up with a naming scheme or titling scheme for my holy heroes universe book
so here we go, it's gonna be series title colon heroes name or teams name colon book title and
And
So I'm gonna share with you what I came up with so far
So I'm going to use code names for now, but for my first entry in the series, it would be holy heroes
That's the series overall
Angel that's the name of the character
It's the code name for the character and then acts of mercy would be the title for book one
Maybe so holy heroes angel acts of mercy and then it'd be holy
Heroes angel, you know wrath of God or something like that for the other titles. I don't know what they are yet
So I will come up with those later and then I analyzed on brothers 32
Topi 11 and keeps six and I didn't do any artwork this week
There I did not make time for that. So that didn't happen
and then I'll go ahead and paste in the audio notes from my
Analysis this week and share with you the lessons I learned from these different shows
So
The lesson I learned from dawn brothers 32 is
Vision and passion will burn through the medium and touch your audience
There are folks who make somewhat compelling arguments that there is a major
Homo erotic subplot that defines two primary characters in dawn brothers that being taro and snowy
the hero main hero and the main villain of the show I
Don't know if Inoue is doing that intentionally or if this is a situation like how people make something out of the love
Between Jonathan and David in the Bible. I have nothing to say on the matter
There is a powerful dynamic between these characters and people love it
I think their interactions are beautifully filled with honor and warrior ethos and I don't care
That this has taken such a position of prominence over so much else in the show that could use the attention
It is immensely enjoyable to watch
My point is whatever Inoue is trying to do or say it's making an impact
I assume he cares about it either that or he's using
T-tailors
Universal fantasy butter which is something you can find out more about if you just look up T-tailor or
Universal fantasy butter
To make this pair thrilling to watch and I think that's pretty interesting and I think if it is just the
universal fantasy butter of
whether it's a enemies to lovers or
you know
best frenemies or you know friends who are
People who are friends and enemies simultaneously and there's honor in that and they still stick to their allegiances
Despite the fact that they have caring, you know caring and affection for each other then that's that's pretty interesting
And either of those things are universal fantasy. So anyway, very interesting stuff
lessons learned from food. Oh p.i. Episode 11 I
previously spoken of the importance of vague rules a
Derivative idea from that is to leave yourself room
Is to leave yourself room to explore details and elements of your world
This doesn't have to be done with a plan for doing great things down the line
Not everything has to be planned in elaborate detail
Sometimes when asking yourself, what does this do? It is okay to say I don't know
I'll figure it out later if I ever need to
You don't have to go down every rabbit trail and you don't even have to know where everyone is
To explore it when the time is right
My lessons learned from comedy geeks episode 6 are
You can make a character detestable interesting and disposable all at the same time
Morioh could have been played
Sympathetically, but Takahashi went a different way
He built him up as clever and crafty and he showed his hideous colors before dispatching him from the story
So I think up until this point up until episode 6 we saw negative aspects of the character
but we didn't see how bad he was and
Like there's a whole there could be a whole sympathetic backstory to him that we're not seeing now that Takahashi just kind of sets up in seeds and then
apparently, we're never gonna see the fruition of that because
This character is going away from the game and he and the story and he'll be off in his own world doing whatever
But I found that very interesting
Because I would have expected more to have been done with him
whether it be flashbacks or different insights into his character, but he's just a person who
Finds
What
The rules of a system are or the rules of a game are and figures out ways to exploit them to his benefit
To the exclusion of others and he doesn't care about hurting others
Which I guess is enough. That's all we really need to know about him. That's what we were shown. So
I know just it's interesting to me
That you don't have you I guess part of it is that you also don't have to make one of these sympathetic villains somebody who
The narrative cares about like the care the audience can like them
But they can also just be a tool that you're using to move your plot forward into
Add characterization to your heroes or your main cast or whoever it is. Um, so that's that's pretty interesting
Okay, and now I will paste in the fabula ex machina
They say that rules are meant to be broken
But they aren't if everybody broke the rules that would be bad
Imagine coming to an intersection and everybody runs the red lights
People would be smashing into each other people be getting into accidents
Their cars would be getting ruined people would be dying
It would be really bad
Think about if everybody at their job didn't follow the rules
If rules are meant to be broken then farmers would plan at the wrong time and
Plants wouldn't come out the way they were supposed to and we would all starve to death
following the rules
Is a thing
Following the rules is a thing
Following the rules is a good thing and it's something that we should do because when you follow the rules, you know exactly
What results you're going to get?
Sometimes though you have to follow the rules
I'm sorry. Sometimes though you have to break the rules. The thing is you have to know when you can break the rules
Right now i'm in a situation where i'm in big trouble
and
If I follow the rules
I could be in bigger trouble
So i'm thinking
Is this the right time?
To do the wrong thing
And if it is the right time to do the wrong thing
Because it will save someone's life
Does that mean that it's really the right thing to do after all?
I don't really know
I'm just a kid
I don't know how to answer that kind of question, but I do know one thing
I know that if I
Do this right now
I can save somebody's life
And that's more important to me than following some rule. So that's what i'm going to do
There is just one little problem that I hadn't thought about until right now
If I go
into the lab
And get the tools that I need to do this
I'm gonna have to either
Sneak by everybody
Lie to them
Or find some way
I can't hurt them. I'm not strong enough
Maybe find some way to distract them all with a diversion so I can go in there and get what I need
It should take me about five minutes to walk to the lab
And I think I have
About an hour before anyone's life is really in danger
So I can
So if I hurry up
And think hard and fast
I should be able to get out there
in time
To do what needs to be done
Can I really just figure this out on the fly this isn't a game lives are at stake here
It doesn't matter. I know
What I'm capable of and I know what this technology can do and I know
If I make the right moves at the right time
It'll all be okay
Oh
It'll all be okay as long as everything goes perfectly how hard can it be right?
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