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When can you break the rules?

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This is MGM when you're listening a story over everything the chronicles of an author artist analyzer the date is

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October 14 2022

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I forgot to make a teaser except for I guess the title that I just said when can you break the rules is the teaser or

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The prompt for my little fabula ex machina

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Thing that I'm gonna do at the end here towards the end here, but first let's track my progress

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What is the current status of my current sorry? What is the status of my current projects progress made length of time on the backburner?

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All right, so active first. I have the grow book series, which is five books that I have planned out

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manuscript is completed for books one and two draft

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Drafts are completed. Well, I

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Don't have drafts completed for books three through five

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So I need to do that book three is outlined sort of but I have to expound on it later and

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I need to outline books four and five

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Altogether because they the outlines on those have not started at all

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So I was supposed to have

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Done text descriptions and thumbnails. That was my assignment from last week

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but I

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Was unable to do that

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however

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I did finish all my text descriptions which it was actually a lot of fun to do and it took me about two sessions maybe

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An hour or so and I'm wondering how long the others will take to complete

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But first of course before I move on to doing the text descriptions for the others, I have to do all the thumbnail sketches

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So my next action for this coming week by the 21st

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I guess of October would be to make sketches for all of grow bug book one

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Which hopefully I'm gonna do real sloppy like, you know stick figure type sketches

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Just to clarify to the artists like what the angles are and stuff that I want so should go fairly quickly

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But we'll see we'll see how that goes

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And then I need to do research for crowdfunding and other follow-up actions that I will address later

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You can see them in the show notes if you want to and on the back burner

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I've still got the breastfeeding book and the fantasy dragon book

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Let's see completed works this week. So I didn't actually write anything new

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except for

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Well, Fabulous Machina doesn't count

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So I didn't write anything new but I did come up with a naming scheme or titling scheme for my holy heroes universe book

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so here we go, it's gonna be series title colon heroes name or teams name colon book title and

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And

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So I'm gonna share with you what I came up with so far

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So I'm going to use code names for now, but for my first entry in the series, it would be holy heroes

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That's the series overall

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Angel that's the name of the character

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It's the code name for the character and then acts of mercy would be the title for book one

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Maybe so holy heroes angel acts of mercy and then it'd be holy

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Heroes angel, you know wrath of God or something like that for the other titles. I don't know what they are yet

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So I will come up with those later and then I analyzed on brothers 32

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Topi 11 and keeps six and I didn't do any artwork this week

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There I did not make time for that. So that didn't happen

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and then I'll go ahead and paste in the audio notes from my

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Analysis this week and share with you the lessons I learned from these different shows

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So

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The lesson I learned from dawn brothers 32 is

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Vision and passion will burn through the medium and touch your audience

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There are folks who make somewhat compelling arguments that there is a major

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Homo erotic subplot that defines two primary characters in dawn brothers that being taro and snowy

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the hero main hero and the main villain of the show I

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Don't know if Inoue is doing that intentionally or if this is a situation like how people make something out of the love

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Between Jonathan and David in the Bible. I have nothing to say on the matter

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There is a powerful dynamic between these characters and people love it

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I think their interactions are beautifully filled with honor and warrior ethos and I don't care

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That this has taken such a position of prominence over so much else in the show that could use the attention

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It is immensely enjoyable to watch

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My point is whatever Inoue is trying to do or say it's making an impact

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I assume he cares about it either that or he's using

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T-tailors

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Universal fantasy butter which is something you can find out more about if you just look up T-tailor or

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Universal fantasy butter

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To make this pair thrilling to watch and I think that's pretty interesting and I think if it is just the

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universal fantasy butter of

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whether it's a enemies to lovers or

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you know

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best frenemies or you know friends who are

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People who are friends and enemies simultaneously and there's honor in that and they still stick to their allegiances

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Despite the fact that they have caring, you know caring and affection for each other then that's that's pretty interesting

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And either of those things are universal fantasy. So anyway, very interesting stuff

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lessons learned from food. Oh p.i. Episode 11 I

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previously spoken of the importance of vague rules a

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Derivative idea from that is to leave yourself room

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Is to leave yourself room to explore details and elements of your world

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This doesn't have to be done with a plan for doing great things down the line

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Not everything has to be planned in elaborate detail

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Sometimes when asking yourself, what does this do? It is okay to say I don't know

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I'll figure it out later if I ever need to

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You don't have to go down every rabbit trail and you don't even have to know where everyone is

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To explore it when the time is right

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My lessons learned from comedy geeks episode 6 are

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You can make a character detestable interesting and disposable all at the same time

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Morioh could have been played

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Sympathetically, but Takahashi went a different way

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He built him up as clever and crafty and he showed his hideous colors before dispatching him from the story

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So I think up until this point up until episode 6 we saw negative aspects of the character

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but we didn't see how bad he was and

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Like there's a whole there could be a whole sympathetic backstory to him that we're not seeing now that Takahashi just kind of sets up in seeds and then

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apparently, we're never gonna see the fruition of that because

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This character is going away from the game and he and the story and he'll be off in his own world doing whatever

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But I found that very interesting

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Because I would have expected more to have been done with him

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whether it be flashbacks or different insights into his character, but he's just a person who

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Finds

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What

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The rules of a system are or the rules of a game are and figures out ways to exploit them to his benefit

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To the exclusion of others and he doesn't care about hurting others

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Which I guess is enough. That's all we really need to know about him. That's what we were shown. So

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I know just it's interesting to me

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That you don't have you I guess part of it is that you also don't have to make one of these sympathetic villains somebody who

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The narrative cares about like the care the audience can like them

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But they can also just be a tool that you're using to move your plot forward into

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Add characterization to your heroes or your main cast or whoever it is. Um, so that's that's pretty interesting

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Okay, and now I will paste in the fabula ex machina

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They say that rules are meant to be broken

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But they aren't if everybody broke the rules that would be bad

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Imagine coming to an intersection and everybody runs the red lights

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People would be smashing into each other people be getting into accidents

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Their cars would be getting ruined people would be dying

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It would be really bad

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Think about if everybody at their job didn't follow the rules

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If rules are meant to be broken then farmers would plan at the wrong time and

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Plants wouldn't come out the way they were supposed to and we would all starve to death

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following the rules

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Is a thing

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Following the rules is a thing

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Following the rules is a good thing and it's something that we should do because when you follow the rules, you know exactly

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What results you're going to get?

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Sometimes though you have to follow the rules

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I'm sorry. Sometimes though you have to break the rules. The thing is you have to know when you can break the rules

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Right now i'm in a situation where i'm in big trouble

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and

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and

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If I follow the rules

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I could be in bigger trouble

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So i'm thinking

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Is this the right time?

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To do the wrong thing

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And if it is the right time to do the wrong thing

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Because it will save someone's life

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Does that mean that it's really the right thing to do after all?

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I don't really know

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I'm just a kid

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I don't know how to answer that kind of question, but I do know one thing

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I know that if I

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Do this right now

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I can save somebody's life

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And that's more important to me than following some rule. So that's what i'm going to do

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There is just one little problem that I hadn't thought about until right now

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If I go

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into the lab

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And get the tools that I need to do this

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I'm gonna have to either

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Sneak by everybody

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Lie to them

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Or find some way

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I can't hurt them. I'm not strong enough

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Maybe find some way to distract them all with a diversion so I can go in there and get what I need

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It should take me about five minutes to walk to the lab

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And I think I have

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About an hour before anyone's life is really in danger

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So I can

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So if I hurry up

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And think hard and fast

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I should be able to get out there

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in time

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To do what needs to be done

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Can I really just figure this out on the fly this isn't a game lives are at stake here

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It doesn't matter. I know

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What I'm capable of and I know what this technology can do and I know

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If I make the right moves at the right time

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It'll all be okay

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It'll all be okay

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Oh

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It'll all be okay as long as everything goes perfectly how hard can it be right?

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I hope you enjoyed that if you did you can find more at mjmunoz.com as well as my entire library of analysis art and fiction

