Welcome, my little critters, to Tales from the Crit Season 2, The Level Up.
We're an actual play podcast with an ever-changing cast of players making our way through a bunch
of different RPG systems, from micro-RPGs to some of the more well-known role-playing
games out there, and the occasional highly narrative tabletop game.
Content warnings can be found in the episode's description.
My name is Riley Groves, and I am the Crit Keeper on this episode of Tales from the Crit.
Due to some time constraints, this episode's going to be a little bit on the shorter side,
and it's going to be centered around character creation, world building, and discussing some
of the rules for our upcoming story arc in the Fallout RPG.
So I apologize this isn't like one of our standard episodes, but if you do enjoy getting
to know the characters a little bit better and learning about the world that they'll
be playing in for the next few episodes, stay tuned, and if that's not your jam, then go
ahead and head back and listen to some older episodes, there's lots to catch up on.
And we'll catch you back on the next episode of Tales from the Crit.
Welcome back to Tales from the Crit.
We have a star-studded cast here today.
We've got Rebecca.
Howdy.
Tim.
Hello.
Mikey.
Hi.
And Derek.
Hello.
This is the first time we've had so many people on the podcast besides the season finale
last year, since the very first arc we've ever done on Kids on Bikes.
That was the last time we had five.
So I'm pretty excited.
I'm glad there's enough of you here today because we are going to be playing the Fallout
RPG system.
And a disclaimer, I think this is probably overall the most dangerous group of encounters
that I've ever put together, so it's probably a good thing that there's an extra member
here today.
Before we get into playing that, let's answer a question from our pod deck interview deck
to get to know each other a little bit better.
That question is, what three things would you leave in a time capsule for people to
find in 50 years?
I'll go first.
Go for it.
I would leave a solar panel, a battery backup for it to charge, and a large computer with
a hard drive for it to be, to put all of our information on it, put it in a time capsule.
Ready to rock.
All right.
You're giving the people knowledge.
Nice.
Mikey, what about you?
I was just thinking drugs would be funny, but...
Like a day in the life sort of thing.
Like maybe like a newspaper, probably say like gas and everyday stuff.
Things that they could easily search on the internet in 50 years.
Yeah, cool.
Cool, cool, cool.
I'm a pirate at Barry's treasure.
Okay.
Tim?
All right.
I would leave my t-shirt from the year 2000 Hancock School.
So I've had that since I graduated, so that's only...
Nevermind, I'm going to have to do the math on that.
And then my Maylene and the Sons of Disaster album, if record players even still exist.
And then the Polaroid I have on my fridge with the two naked ladies on it.
I think that'd be a fun addition.
Okay.
Right on.
Rebecca?
I just print a bunch of memes offline and then put them in the rock so someone can get
a good chuckle.
All right.
That's something.
It's nothing.
I feel like it'd be like, look at these prophecies.
I don't even know what meme culture is.
It's died 40 years earlier.
Nice.
I can start a new religion with that.
Oh, that'd be a good story.
Welcome to the church of I can have cheeseburger.
Yeah, I guess that's a good one.
Because in 50 years, all of the mediums that we have are probably going to be mostly obsolete.
I mean, there might be a record player still.
We have them today and they're not necessary.
But probably Star Wars episodes one through six on Blu-ray.
On laserdisc.
On Blu-ray?
We don't even have that anymore now.
Yeah, but you can play them on a DVD player.
Okay.
I guess on a thumb drive.
And is it the original one through three or the?
It's one through six.
So it's going to be all of them and told that.
I guess, sorry, four through six.
Is it the original four through six or the current edited versions?
In between.
So not the first ones where Jabba the Hutt is a person.
Okay.
Like not the one with that singing lady in Jabba the Hutt's palace by number six.
In between here and there.
Right down the nineties version.
Brushed up in like 97.
They were brushed up.
They've been brushed up like fucking 40.
That's what I mean.
Like mid 90s.
Right there.
Right before they put the CGIed singing alien into episode six.
Yeah.
Then probably a bunch of fake news.
It's like really confused people.
Much of inquirer magazines.
Yeah.
Like really hype up Godzilla and make him sing seem real.
And then, you know, probably the Tales from the Crit audio logs for the first 10 seasons
to make it so everybody knows how we got super famous.
Now I feel so selfish.
Well, anyways, so that's a bunch of crap that's in a time capsule.
So we're going to play the Fallout RPG and I've got some things to say about this.
A, I thought I bought the Fallout RPG off Amazon.
It gets here and I'm like, oh cool.
Wait, this isn't the core book.
And so like I had bought supplement book number two, which I was like, oh, okay.
I still don't know how to play the game.
So I went back to Amazon and I was like, okay, I'll buy it this time.
So I buy it and it comes and it turns out I once again did not buy the core rule book.
I bought supplement book number two.
And so I searched and searched and searched and searched on Amazon and you couldn't buy
the core rule book off Amazon.
So I bought the starter set, which gives a good overview of the rules.
Why I'm not upset about that is the core rule book is like 300 pages jam packed of rules.
And this might be the most intense fucking RPG.
Very rule heavy.
It makes sense when you think of the game, you're like, oh, there's a lot to keep track
of, but like trying to do that for our purposes seems really wild.
So I'm going to preface this whole thing.
I've modified some of the rules.
We're going to blatantly ignore some.
So if you're a diehard fallout RPG fan, don't expect an exact recreation of that.
You're going to love this because it's wildly different.
It is not going to be the same.
We're going to stick to a bunch of rules.
There are going to be ones that we ignore just for time sake too.
And another thing we're going to use for the first time ever, the characters that came
with the starter set, which I'm pretty excited about.
So you guys have already picked your characters.
You can change names for them if you want.
You can change backstories.
They can be whatever.
We're just going to leave the core mechanics of your inventory, stuff like that, as it
is on the sheets.
We'll do a little bit of character creation, mostly just talking and figuring out who's
who and what you guys know.
And then I've got some different things also to start this game than we've used before.
So Rebecca, go ahead and tell us about your character.
Who are you playing?
Well, the name officially is Bailey Big Smile, but I'm going to go with Gulea Roberts because
that's way better.
Isn't that amazing?
I am the Gule, obviously.
What else do you want to know?
I didn't read the backstory on the card.
That's all right.
We can figure that out together.
Okay.
Tim, go ahead and tell us who you're playing.
All right.
I think I'm going to stick relatively close to what the I'm just going to go with what
the game has given me.
Trust it.
So my name is Augusta Byron.
Augusta Byron.
Sorry, my brain keeps switching the R and Y to say Brian, but it's Augusta Byron.
My origin is that of a vault dweller, which I am personally excited about because I don't
have any experience with this game.
I just watched the show that came out.
Very excited about it.
That was rad.
I'm a huge sci-fi fan in general.
This scratched a lot of itching and just very, very excited about that.
So very excited for being a vault dweller.
All right.
Mikey, who are you going to play this time?
I'm going to be a Mr. Handy Robot.
Awesome.
What's your name?
His name is Marvin and I think I'll keep it.
I like Marvin.
Okay.
I was thinking Codsworth.
That was the one from Fallout four.
Ah, hello, sir.
I mean, you do the voice.
You're going to commit to it.
So Derek, who are you and what are you?
I am playing old Tallman and he is the super mutant in the group.
Yes.
I was hoping you took the super mutant.
I had you pegged for the Brotherhood of Steel Initiate.
Actually, I think the first time I played a Fallout game, I stuck to the Brotherhood
of Steel Initiative track pretty strictly, but most of the time they're pretty much assholes.
So they make it hard sometimes to side with them.
Understandable.
Now that we got that out of the way, do you guys want to talk about your relationship?
So I'm going to preface this.
I forgot to mention this part.
The four of you already know each other pretty intimately as you're going to be playing a
group of raiders.
How intimately is really up to you guys, but you guys are going to be playing this group
of raiders who have your own little settlement camp.
It's nothing too spectacular, but you have spent some significant amount of time together
in the past.
So you're not strangers and you all know each other pretty well.
I'm a robot.
Fuck yes, man.
That is awesome.
You are.
My background says that he is a very old super mutant and that he views his new group of
wanderer survivor friends as little more than children.
Seems like he takes a little bit of a protective and superior tone to him, even though he's
probably the dumbest one in the group being a super mutant.
Yeah, I think your intelligence maxes out at a six.
Yeah.
Which is actually pretty good for a super mutant, but.
Oh, is your intelligence a six?
Yeah.
Oh, OK.
I mean, that's not bad.
No, that's not bad, especially for a super mutant.
They're usually like really low on the scale.
Yeah.
Like hers is a five.
Yours is a six.
What are you looking for?
Your intelligence is a nine.
You're the smartest one there.
Augusta.
Brian.
You're smarter than the robot.
That's wild.
If you guys want to do a little bit more character creation, we could dive into our good old
fashion handy dandy kids on bikes character creation and roll some dice to answer some
questions about each other.
Well, for making some backstory.
Sure.
Makes it easier.
That has played out very well in some past games.
I was born with the name student number 1179F.
What was the experiment in your vault?
What vault did you come from?
I came from vault number 75.
Every year graduated students were systematically murdered and the most advanced of the year's
crop of students were harvested to be used in advanced genetic experiments.
I was going to say that's an actual vault.
Yeah.
I'm glad that's on your card.
That sounds terrible.
This Mr. Handy.
Yeah.
Uh, was nearly destroyed by an errant bomb, had to patch itself back together using spare
parts from other disabled Mr. Handies that it's scavenged in the wastelands.
It was around this time that it first went temporarily insane and decided that its name
was Marvin and blamed humans for the destruction of its robotic siblings.
Since achieving self awareness, Marvin has lost its mind many times, almost always during
a tense situation or when it witnesses the destruction of other robots.
When Marvin snaps, it becomes a merciless sadistic killer and it can take a lot of effort
from its allies to calm them down.
Most other times Marvin presents itself as a caring, attentive, empathetic friend to
humans and robots alike.
In actuality, he is extremely manipulative and sees most humans as pawn and takes actions
to subtly sabotage anyone who feels as being abusive to robots.
His one true loyalty is to Marvin and only Marvin.
That's fantastic.
That's really good.
I have some pretty good flavor on this character.
With that being said, do we all want to read our bios?
I was thinking the same thing.
That sounds pretty cool.
These are good stuff.
All right, old tall man, give us your background.
Old tall man is possibly one of the oldest super mutants in the world and is so ancient
that he no longer recalls his life before experimentation turned him into a mutant.
As a survivor of generations of post-nuclear brutality and war, he has been many things,
a merciless raider, a dutiful citizen, and was even worshipped for many years by a tribe
of nomadic ghouls as a god.
Despite all the actions he has committed over the centuries, some kind and many atrocities,
old tall man has never felt truly fulfilled.
For the past 60 years, he has lived as a hermit, shunned other super mutants and survivors
alike.
In that time, he has collected books from the Boston Public Library and other sources,
studying religion, history, and ancient philosophy.
He hopes to reveal the universal truth that has eluded him.
His long solitude has caused him to become a little flabby and out of shape.
Recently old tall man has been driven to wander lost and had a desire to mingle again with
other survivors whom he views as little more than children.
He has packed up a few of his most treasured books and has set out across the Commonwealth
believing fully that his destiny lies in the unknown.
He is cautious about how the world has changed since the time he explored it and how the
new world will change him in return, or in turn.
He is entirely ready to accept whatever personal evolutions occur, whether that means he plays
the role of a hero, a monster, or something in between.
Okay, that was extensive.
Agosta, why don't you, we already heard the first line, but go ahead and regale us the
rest of your deal.
Yeah, I'm trying to figure out what kind of voice I want to do for this character.
We're going to do the best to just kind of rewrite this, just in the idea of swapping
out she for I and making this a first person narrative of what I've been through.
My name is Agosta Bryan, and some would say that I am an unremarkable looking vault dweller,
but I have a brilliant mind for computer science and artificial intelligence.
The brightest child of my generation, I was born with the name student number 1179F and
raised in vault 75.
There every child was forced to undergo intense schooling and a brutal mental and physical
tests by the vault scientists.
Mere days before my graduation, I learned vault 75's dark secret.
Every year, graduated students were systematically murdered and the most advanced of the year's
crop of students were harvested to be used in advanced genetic experiments.
Horrified by discovering this, the fate that awaited me and a guilt ridden, I organized
a bloody coup.
Together, I led the remaining students to murder the other scientists and lead the vault
75 students to freedom.
After leaving the vault, I took the name Agosta Byron for myself in honor of the 19th century
mathematician Agosta Ada King, daughter of Lord Byron, who is considered history's
first female computer programmer.
Life on the outside has proved hard for me.
I watched many of my fellow vault survivors die of radiation poisoning in the cruel realities
of the commonwealth.
Over the past several years, I've fended for myself using my ability to critically
access threats and my unbreakable will to survive.
I travel between settlements and break into pre-war ruins looking for anything that aids
my research in efforts to evolve artificial intelligence to new heights.
Awesome.
I really got lost in the sauce there.
You nailed it.
All right, Rebecca, tell us about Gulea Roberts.
Gulea is an intelligent ghoul who spent her childhood traveling between settlements with
her family, often turned away as locals feared that the family might go feral.
During my teenage years, a run-in with the Raiders' machete left a permanent gash on
my face and mouth.
Seeing how depressed I was after, due to my appearance, my parents began to call me Big
Smile and said my smile could light up any room.
Eventually, the family settled in Goodneighbor and worked hard to prove that they were trustworthy,
valuable members of the settlement.
When I first began to exhibit signs of mental degeneration that might eventually lead me
to going feral, my family did everything they could to hide me from the others and keep
me out of sight as much as possible.
Shockingly, a fire burned down the shop that my family owned, resulting in the death of
my brother and my mother.
Shortly after, my father murdered the man that he believed responsible for the fire
and was subsequently banished from the town.
Alone for the first time in my life, with a paralyzing fear that I might lose my mind
at any time, I left that neighborhood on foot.
In the wastes, I hope to one day reunite with my father and make new friends who will not
be afraid of me because I'm a ghoul and do something meaningful with my life before I
do eventually turn feral.
A little sad.
From reading those, here's what I'm going to do to bridge some gaps.
Little Tall Man, you are the newest member of the group, having just wandered here recently.
Mr. Handy, or Marvin, sorry, don't kill me.
Your character is going to be skeptical at times of Augusta Byron, naturally, or Brian,
because he is the only human in your group.
Okay?
So, with that, we're going to roll twice on our relationship questions.
And I'm going to need everybody to roll one positive and one negative.
Are these D20s?
This will be a D20.
Who wants to be a player one?
I'll be player one.
Augusta Byron, give me a D20 roll and tell me, are you going to answer a positive question
or a negative question about somebody that you know, which is everybody?
I'm going to answer a positive question.
Okay.
About who?
Marvin.
Okay.
Give me a roll of a D20.
A four.
What trait about this character that they despise do you genuinely appreciate?
I would have to say that my biggest thing that I enjoy about my friend Marvin here is
that he has an inept distrust for the human race, which I think is quite intelligent and
really shows in volumes the real humanity that Marvin almost seems to have himself.
Awesome.
Pretty good.
So, Marvin, that would bring you up next.
Roll a D20.
Are you going to answer a question about somebody, a positive question or a negative question?
Negative.
Okay.
What'd you roll?
Three.
Who are you answering about?
Gulea Roberts.
What could make you betray this character?
Oh, if she ever got like really into destroying robots.
I thought you'd say if I go feral, but I guess that wouldn't matter to you, would it?
No.
No, it wouldn't.
All right.
So, if she becomes a robot murderer, awesome.
Derek, positive or negative?
I'll go negative.
Who are you going to answer about?
Tim, what's your character's name?
I keep forgetting.
Augusta Byron.
Augusta.
I'm going to answer about Augusta.
The question is, what do you need to take from this character for their own good?
I need to take from this character the adapter for them to plug into the back of a Mr. Handy.
Okay.
So, you have a Mr. Handy adapter.
Like a power adapter?
No, for like messing with Marvin here while he's powered down recharging.
Oh.
Because you like to tinker with.
So sort of like diagnosis.
Yeah, go in and peck around with his brain.
Your character's into AI and my character is a self-aware robot.
I feel like that's how we would know each other is that like you're the IT guy that
I know or like the robot guy that I know.
And now that I know that you have a robot companion, I'm not so sure that you're not
experimenting on them.
Okay.
Awesome.
For everybody who doesn't know, the Mr. Handy robot, he's got three arms, like three appendages,
and he's on like a central like thruster and he kind of floats and bops around.
And it's just like he's got a pincer arm attachment, a flamer arm attachment, a buzz saw arm attachment,
standard plating, one robot, less than one robot repair kit.
No, that's the, it's weight.
Oh, okay.
One robot repair kit and the integral boiler, integral boiler mod which can turn two dirty
waters into one purified water in 10 minutes.
A baseball bat and my favorite piece of equipment in his inventory is a formal hat.
Oh, okay.
Nice.
Is it in Fallout, in the video game, you can put like a bowler hat on top of the Mr. Handy
robot.
It's the only clothing item that they can wear.
That's awesome.
Yeah.
Something important to know about your character.
If you do like go and change your arms or have them like switched out so that you don't
have a pincer anymore, you can't do, you can't use anything.
You can't pick stuff up.
You can't manipulate anything.
Yeah, the pincer arm is like the only grabby thing.
It's the only grabby thing.
I just wanted to throw that out there if you do get all gung ho and want to change that
out.
I've got a flamer arm and a buzz saw arm.
Yeah, I mean you shouldn't need one, but I'd also like a gun arm.
Laser attachments.
Okay.
So, all right.
Gulea Roberts, are you answering a positive question or a negative question?
Positive.
About who?
About, what was the super mutant?
Tall man.
Old tall man.
Okay, give me a d20.
I got a six.
What role did this character play in the best day of your life?
Newest guy to the group.
It could be from your long past and I just don't remember.
Yeah, the two of you would be very old.
We are very old.
Yeah, I'll think probably the best day of my life was when he came into our group and
I was like, holy shit, the feral ghouls, God, someday mine as well.
You will be worshiped again.
You know, I got a positive spin.
He likes me.
Yeah.
It'll probably go well later.
There you go.
He might not smash your brains in, so that's dope.
So back to Tim.
I need you to answer a question on the opposite side of the spectrum than the last one you
answered.
So I think you answered a positive question last time.
All right.
I think I'm going to go negative for Guley Roberts.
Okay.
It's too negative.
Too negative for Guley Roberts.
Roll me a d20, please, my friend.
It's a number.
I can't even see it.
It's a six.
Oh, it's a six.
What is this character doing, either knowingly or unknowingly, that hurts you?
Maybe once in a while.
It's not all the time, but it's been a couple times now.
Guley Roberts has mentioned graduating high school, which is just kind of a trigger for
Augusta being that she graduated and there was no problem.
But if he had done what he was brought up to do, like the most significant thing, which
was graduate high school, he would have died.
She was able to get to that goal and then survive and he's kind of, it just kind of
walks on the edge of his nerves when he hears that mentioned.
It really kind of irritates him that just, you know, there was a different way to live
and grow up and he wasn't allowed to have that.
Awesome.
Some emotional trauma.
Marvin.
I'm a robot.
You are.
Did you answer a positive question or a negative one last time?
Negative.
All right.
You're going to go positive.
Who are you going to answer a question about?
Old Tall Man.
Okay.
Lots of praise for Old Tall Man.
What did you roll?
A six.
Is that what we just did?
Yeah.
Okay.
Reroll.
Boo.
12.
Why do you have a bond with this character that can never be broken?
I don't know.
It is a hard one.
Do you want to reroll?
Yeah.
All right.
Reroll.
You're the only one I can't see a connection with.
I know.
There's no organic reason for that.
What if at one point you had a diagnosis cable and you had programmed in it so that he would
like you.
Forever.
At this point you lost it and you hate the fact that he likes you so much at this point
and that's why you want my diagnosis cable is so you can turn off this friend factor.
What lengths would you go to to defend this character?
Well, he's not a human.
So probably pretty neutral lengths.
Awesome.
I love it.
I can't go too far out of my way to save him.
It looks like he can take care of himself.
So yeah, he's tall but flabby.
Yeah.
All right.
Cool.
Old tall man.
Did you answer a positive or negative last time?
Pretty sure I did a negative last time.
Okay.
That's a nine.
And who are you answering a question about?
The robot.
Marvin, what is the kindest thing this character has ever done for you?
He never forgets to water my potted plant.
All right.
Nice.
I do love gardening.
Fuck yeah.
All right.
That leaves you, Julia.
All right.
I guess I'll do a positive one.
No, a negative one.
Okay.
About who?
Let's do Augusta.
Okay.
What'd you roll?
An 11.
What does this character do that immediately makes you lose your temper?
This is so stupid.
Every time I mention my graduation, he storms off and it really annoys me.
He just leaves in the middle of your story.
Bullshit, man.
So you're constantly restarting that story that pisses him off.
Oh God.
Telling old heartfelt stories and in the middle he's just, fuck this Matty.
Awesome.
Okay.
Cool.
So we went around twice, right?
Yep.
Okay.
Cool.
So a couple of things that are different about this game than other games, I've actually
given you guys a map, which I know I gave a map last time, but there's another map and
on that map, if Rebecca wants to hold it up quick.
So we'll see if there's actually a bunch of sections that you guys can go to and you
know stuff about each and every one of them.
So there are 10 sections outside of the Raiders camp.
We're not going to focus so much on travel.
So you guys are just going to be like, I'm going to move from this section to this section.
There's enough happening in the sections where just filling up the travels going to be extensive.
All session.
Yeah.
It's going to be too much.
So there's different things that you guys know about each one of these sections and
I'm going to give these to you so you guys can pass this around.
But as you're looking at this, there's something that each one of your characters knows that
you're going to be able to add to this map.
That's going to fill in more information on different sections.
And then each one of you also know two rumors about the world around you.
All right.
Starting with player one Augusta Byron, why don't you tell the group something that you
know?
I know that vault 69 is located in area eight.
Awesome.
Marvin, what do you know?
I know that today's actual date is June 20th.
Fantastic.
Old Tall Man, what do you know?
I know the Minutemen are hunting you and several others.
Hunting you?
Hunting us, I'm guessing.
Hunting me.
Or just me.
Yes.
You and several others most likely of your group that you're with.
You are raiders.
So you guys.
And Ghoulie Roberts, what do you know?
I know Maslow, the ghoul who runs Maslow's Motel, and not to go into door number two.
So now I also have a pile of rumors.
I'm going to throw them kind of in the most convenient spot for myself.
Starting with Tim, everybody's going to grab two and you guys can actively write on that
map that you have to fill in information to if you want to do stuff.
But everybody grab two rumors and then we'll go around in some circles and talk about what
you guys have heard.
Augusta, what is something that you have heard about the world around you?
I have heard that there is a stash of red caps at the Red Rocket Station.
Did I write red caps?
Nope.
I just put that word in front of it.
There's a stash of caps at the Red Rocket Station.
Marvin, what's something that you have heard?
I've heard that New Springfield has been inhabited by a rival group of raiders.
Okay.
Old Tall Man.
I have heard the Minutemen are looking to push into other areas and have scouting groups
out.
Ghoulie Roberts?
I heard that the abandoned Tesla factory has an extremely powerful gun hidden inside.
Back to Augusta, what's another thing that you have heard?
I have heard that there is a special brothel at Rad Rail Station.
Marvin, what's the second thing that you've heard?
I've also heard the displaced settlement in Section 6 has been overrun by radroaches
and giant ants.
Okay.
Old Tall Man.
There is a sewer running between the Rad Rail Station and the Commonwealth Warehouse.
Ghoulie?
I heard that the old farmhouse is not what it seems.
That's so vague.
All right.
So that's what we heard.
So go ahead and add some of that stuff to the map to give you guys a better picture
of what's going on.
It may help you decide where you want to go.
Has everybody had a chance to look at it?
It's funny that you got both the rumors about them.
It was like meant for you.
What is the Red Rocket Station?
It is right below your...
To Maslow's.
So Maslow's and the Red Rocket Station share a section of the map.
Share a parking lot, motel, gas station, combo.
Pretty much.
Actually no, they are separated by some distance.
So you have defense reduction scores on the front.
And so when you guys take specific damage to specific body parts, you can reduce that
damage by the number indicated.
So you may have something that protects against physical, energy, radiation, stuff like that.
As you get different armor, if you get different armor, you can reduce that damage that comes
in.
What's the DR mean?
Damage Reduction.
Say I roll really well and I'm like, okay, I shoot you in the arm three times, you're
going to take three damage.
If you have a damage reducer of two for physical, you're actually going to drop that damage
down to one.
Or a negligible amount if you have less than.
So we'll get into combat when we do that.
And we'll take that kind of slow because that's going to be a little bit tricky at first.
Physical damage, there's radiation damage.
There's energy damage.
Energy damage.
What would energy damage be?
No, energy guns.
Laser guns, gamma guns.
But that kind of like, not like a pistol with a lead bullet.
That's a physical.
That's physical.
Yep.
Okay.
Yeah.
Energy, think more sci-fi.
Okay.
Physical is going to be guns.
That's another thing that we're going to change here just because I don't think we'd have
the time to really get into how many different ammo types there are.
When you guys scavenger find bullets, it's either going to be energy or physical.
That's it.
I'm not getting into nine millimeter, 10 millimeter, 44 caliber.
There's literally every caliber of gun in this.
We're not going to get into that because that'd be.
Five, five, six.
What about 0.5 round ball?
Yeah, no, we're not going to do that.
So it's either physical or energy.
So if you have one of those weapons that either tastes like physical bullets, like any caliber
or energy weapons, like we're just going to interchange those just because.
We all use junk jets.
You could do that.
Bullets and energy.
Even though I don't think anybody has any.
So I just have a couple more real quick.
Radiation damage, I'm assuming that would only happen in the environment?
No, there are radiation guns that shoot radiation out, just ionizing radiation.
Oh, that's fucked up.
Called a gamma gun.
Yeah.
Okay.
I think you're also the only one that's not immune to radiation in the group.
Oh, no.
We can walk through a blast zone.
What is an HP, so health points, how does that factor into, does each limb have its
own health?
Each limb has a health because you can cripple a limb and then you can no longer use it.
No, so every limb doesn't have its individual health.
The way that it works is if you get a crit on a body part or somebody rolls something
that has an effect along with that.
So you can have bullets that are piercing that might cripple a body part.
You have an overall HP score that's kind of right up in the corner, right near your head.
So any damage you take is going to come off of that, but you can get damaged individual
limbs that'll really severely limit what you can do with that.
That may have to be healed up.
With that, Marvin, you cannot be healed by traditional means.
Obviously, stem packs, those things have no effect on you.
So you actually have to go somewhere to get repaired if you are injured.
For Guglia Roberts and Old Tall Man, you guys recover health with radiation.
So every three points of radiation that you take, you actually regain HP.
For you guys sleeping in irradiated areas will recover your HP, where someone like Augusta,
sleeping in an irradiated place, will recoup your HP.
Some other things to note, this is only going to apply to Augusta.
When you take rad damage, what you're actually going to do is reduce your max HP rather than
take damage.
So if you're at like a 13 and you're down to 10, your max HP is going to drop down to
an 11 or 12, 11, 10, blah, blah, blah, and it's going to push that shorter and shorter.
So you actively have to try to decrease how much radiation you have to bring your max
stat back up.
So as time goes on, we'll get more into that.
But if you fall into like, if you have to drink dirty water and you take some radiation
damage, using a stem pack like a Radaway will help remove certain number of radiation points
so that your max HP can go back up.
Okay.
So we'll handle that as it comes, just like everything else.
Any questions before we get started?
Mr. Handy has in his...
I have one robot repair kit.
Yeah.
So you can repair yourself once.
Other than that, you have to find a place at your guys's camp.
You can go back there as time goes on.
The way we're going to do it is it's going to be based on the amount of time, because
this is a finite, like you guys have a certain number of days that you'll have to figure
out before the end of the adventure happens.
You have to spend time in each location, traveling to and doing things in each location.
That's going to take away.
So if you go back to your campus, not just like I'm going to pass through and patch myself
up and move on to another one, you actually have to spend time there and say, okay, we're
going to recoup our HP and fix ourselves and stuff like that.
Does that make sense?
Okay.
Are we ready?
Yeah.
Yes.
Yeah.
All right.
And on the next episode, we're going to jump right in and get playing.
Until then, we will see you next next Tuesday.
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Yes, here's today's words of wisdom.
Don't forget to check the air pressure in your tires as the temperatures have changed
and you might end up with two, what you thought were flat tires.
The one does have a nail, but it's just holding there.
I've been a good guy, a bad guy, a wanderer.
It's been a long time.
A joker, a toker, a midnight smoker.