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Welcome back, welcome back to the, well, I guess this isn't the laughing matters podcast

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because this is while it's on the podcast, this is the first episode of could play being

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brought to audio format.

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This is my best friend, Martin and I playing AI dungeon together.

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As you may recall, we were going to do a, another channel called could play that was

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going to generate some revenue so that I could hire an editor and pay for web site costs

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and all that.

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But instead I went the route of starting a Patreon.

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So if you are still interested in helping the show, please, please, I encourage you

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to head over to patreon.com slash I could help because I could use the help at any rate.

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I won't the harangue about that.

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But if you haven't subscribed to the podcast yet, that definitely helps and then helps

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you find out when we got new stuff coming out.

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I has, as you may have noticed, we were a little inconsistent there.

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I'm going to try to be a bit more consistent with the podcast material.

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Now at any rate, I thought you guys would enjoy checking out the first episode since

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it is primarily a audio only episode.

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However, there are some pretty great video elements in the video version.

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So head over to youtube.com slash could help to check those out.

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I posted the could play episode on the could help channel just because, well, as you probably

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already know, the could play channel is dead for the moment.

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Yeah, I said for the moment, there's something being talked about right now, but we won't

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go into that right now for right now.

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Just enjoy what we have.

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This episode turned out to be way funnier than I expected.

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I must have listened to it like 40 times while I was doing the video edit because the first

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like seven, eight minutes of it, we weren't even rolling the video for it.

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So I had to go in there and create video elements for the whole thing.

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And that took a while.

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But anyways, I think you guys will enjoy it.

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I think you'll dig on it.

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It's basically a short form D&D game that you input commands just like you did on the

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old Commodore 64 versions of these types of games.

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And the AI generates the story around it.

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It was it was a lot of fun to play.

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And I think you guys will dig it.

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So without further ado, let's get to it.

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This is AI Dungeon with Will and Martin.

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OK, so just play.

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We're just going to play.

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OK, Martin, we're playing AI Dungeon.

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All right.

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This is generated by a procedural AI and.

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Yeah, I need your character's name, sir.

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My character name.

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Hoteb.

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You can even type in the Hoteb like Bubba.

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Bubba Hoteb.

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Yeah.

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You want Hoteb or you want I think I want Bubba Hoteb.

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Bubba Hoteb.

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All right.

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Because why not?

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All right.

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It's generating the story now, Martin.

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OK, part is complete.

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Yay, I can shoot you dead.

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OK, here we go.

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Oh, man.

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OK.

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Oh, you want Bubba Hoteb.

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Sorry.

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You are Babas Hoteb.

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I like that.

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I had to put my little on spin on that.

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There we go.

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Babas Hoteb.

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A noble living in the kingdom of Larian.

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You are awakened by a loud noise outside the gate.

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Bam!

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You look out the window and you see a large number of orcish troops at the road outside

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the castle.

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Your squire comes in with your sword and shield and helps you prepare for battle.

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Meanwhile, your guard commander tells you that there are over 100 orcs in the town of

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Lahr lying just outside the castle's gates.

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On the other side is a wood with 50 orcish troops in it led by an orc called Ironbark.

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Ooh.

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What do you do?

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Well, I think the logical thing to do here is I think we're going to have to fight those

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guys in the courtyard with their iron bars.

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OK, so what do I type?

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Um, you just got to type the sentence in there.

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I mean, what do you do?

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Specifically tell me what do you do?

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Like do you grab?

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OK, so squire comes in with your sword and shield and helps prepare you for battle.

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So you are prepared for battle.

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You have 50 orcish troops on the other side of Lahr that are led by Ironbark.

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And then you have over 100 orcs in town of Lahr lying just outside the castle's gates.

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Oh geez.

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Wow, this seems like yeah, this seems like like a high pressure first decision.

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How about this?

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How about this?

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I'm a back out of this.

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I'm going to let us let it generate something else that it can ease into.

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OK, uh.

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All right, sorry to put in your character's name.

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It's migrating over, but I couldn't remember exactly what it was.

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You are Bilbo Hot Ticket.

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I want some of that second practice.

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A noble living in the kingdom of Larian.

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You are awakened by a loud noise outside the gate.

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Oh, wait, wait, wait.

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Hold on, hold on.

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This is totally different.

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You look out the window and see a large number of orcish troops on the road outside the castle.

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Your squire comes in with your sword and shield and helps you prepare for battle.

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Meanwhile, your guard commander tells you that there is no time to prepare a defense.

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The orcs will undoubtedly break down the gate in minutes.

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You have to decide whether to stand with them or return to the relative safety of the castle.

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So, you know, we're able to get a slightly less high pressure situation.

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They basically laid it out.

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They're like, decide whether to stand with them.

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OK, or you can go back to the castle.

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Martin, which one you want to do?

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I think I think we're going to go to speedrun option here and we're going to go.

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We're going to go stand.

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Hurl myself.

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OK, we're going to go.

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OK, what am I typing?

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No, I like the hurl.

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Hurl myself.

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At the front gate.

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Martin, sorry.

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Look, I know that that will shortly be revealed here.

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Declare wrath upon all my enemies.

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But they are outside the gate trying to break down the gate.

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If you are inside the gate and you hurl yourself at said gate.

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Hurl myself at the gate.

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OK, no.

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OK, we got this.

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I will tell my foes I am a god.

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You hurl yourself at the gate.

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OK.

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You rush at the orcs outside the castle gate, but all of them are.

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So apparently you made it through the gate.

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You rush the orcs outside the castle gate, but all of them are already focused on the

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gate.

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They chop at the wood and push it to the ground, stepping over it as they rush into the courtyard,

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made somewhat easier by a human sized hole in the center of the gate.

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And then they rush into the courtyard.

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What do you do?

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Well, the first thing I say is, jeez, I wonder who put that man sized hole in the gate there.

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Say, jeez.

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Are we going to type that?

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I wonder who put that man sized hole there.

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It's a thought serious issue, and I think we should get down to it.

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You say, jeez, I wonder who put that man sized hole there.

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Don't you know?

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Seeing no orc in sight, you decide to look elsewhere.

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You go up to a soldier lying near the gate and ask him.

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Okay, so we ask where the orcs are, or do we have to repeat ourselves?

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I thought we just asked him.

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Who put that man sized hole in the door?

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Was it you?

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Because it must so certainly not be.

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Say, who put?

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It gave us no idea what we're talking about.

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Your question catches the soldier shoulder.

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The shoulder.

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It is so early in the morning.

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Okay.

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Shoulder, shoulder, soldier, shoulder.

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Your question catches the soldier by surprise.

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I don't know, he says.

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Somebody must have done it pretty recently.

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I don't remember it being like that earlier.

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Accused soldier of putting man sized hole in the door.

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I'm sorry, I had to hijack that momentarily.

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The soldier glares up at you and then pushes you aside and gets off the floor.

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Good for you, buddy.

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You made it through.

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I knew that depression spell.

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Could be solved with a lust for orc blood.

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This is how you micromanage, dude.

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How do you know it's not from antidepressant magic?

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It also could be from blood loss from the orcs that just came through and smashed your

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door.

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I think you're the one who really wants to see orc blood in this scenario.

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I'm done taking over for a moment.

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I'm sorry.

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I just had to jump in on that.

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I mean, hey, put it in.

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Okay.

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I put you good for you, buddy.

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I didn't even look at what I was typing.

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You turn to one of your men and ask if they've seen the orcs yet.

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No, but I'm worried.

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Wait, no, that's you.

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No, but wait, you.

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Huh?

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Okay.

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All right.

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You turn to one of your...

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Does Bruno Mars is gay?

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Okay.

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You turn to one of your men and ask if he's seen the orc yet.

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No, but I'm not worried.

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You reply.

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It was me.

201
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It was me the whole time.

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They can't break down this gate.

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We're well prepared.

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Except for this oddly man-shaped hole in the middle of it.

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So the gate is repaired itself.

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Or I don't know.

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I'm guessing this guy just hasn't turned around yet.

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I mean, he was laying there.

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He doesn't strike me as somebody who scans the horizon often.

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All right, Martin, this is your go.

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What do we do?

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Do we want to find the orcs?

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I think we do.

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Okay.

215
00:12:49,760 --> 00:12:52,020
I want to...

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00:12:52,020 --> 00:12:54,720
They are no match for Xenius.

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You use sand on...

218
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Yes, I am the pro-deaf-to-orcs party.

219
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Our platform is make them all suffer.

220
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Okay.

221
00:13:11,200 --> 00:13:17,880
So you use sand falling from your fist to determine wind...

222
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Wood resistance?

223
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Velocity.

224
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And accidentally stumble upon the orcs who were comedically right behind you.

225
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The whole time.

226
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The whole time.

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Oh, what a twist.

228
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Bye!

229
00:13:50,240 --> 00:13:56,040
All right, let's see how it handles this.

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You use sand falling from your fist to determine wind velocity and accidentally stumble upon

231
00:14:01,400 --> 00:14:06,600
the orcs who were comedically right behind the whole time.

232
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You look up in time to see the orcs running out of the gate and then you turn back to

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look for your men.

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00:14:14,480 --> 00:14:20,360
Which I'm supposing me is to refer to the one guy who was lounging when you came across

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him.

236
00:14:21,360 --> 00:14:23,760
Yeah, I don't know if we can hold...

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I need a hero!

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And he just is lounging there.

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Stop accusing...

240
00:14:32,760 --> 00:14:38,440
Like not accusing, but definitely saying that he didn't create the hole in the wall, which

241
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I don't believe.

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The door.

243
00:14:40,860 --> 00:14:44,000
Okay, so where do we go from here, Martin?

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We're directing this.

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Okay.

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Well, I'm still noticing how we haven't killed any orcs yet.

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Okay, well, here they are.

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00:14:54,760 --> 00:14:56,880
They were comedically behind you the whole time.

249
00:14:56,880 --> 00:14:58,360
I don't know how you caught that part.

250
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Yes, they are.

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00:14:59,360 --> 00:15:09,040
So I guess I have to turn around and draw my sword and get that sweet sweet orc blood.

252
00:15:09,040 --> 00:15:17,320
I turn around and draw my sword, which is one action.

253
00:15:17,320 --> 00:15:20,080
Yes, okay.

254
00:15:20,080 --> 00:15:23,960
Let's treat it respectfully, you know.

255
00:15:23,960 --> 00:15:24,960
Is this version four?

256
00:15:24,960 --> 00:15:26,880
I don't play version four.

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I turn around and draw my sword as my bonus action.

258
00:15:32,600 --> 00:15:38,560
Ah, bonus actions.

259
00:15:38,560 --> 00:15:39,560
I release...

260
00:15:39,560 --> 00:15:40,560
Nope.

261
00:15:40,560 --> 00:15:55,160
I reeealese a squeaker from the twix.

262
00:15:55,160 --> 00:15:58,160
My buttock.

263
00:15:58,160 --> 00:16:02,640
Oh my god.

264
00:16:02,640 --> 00:16:08,120
My typing is so terrible in here.

265
00:16:08,120 --> 00:16:12,640
I don't really want to...

266
00:16:12,640 --> 00:16:15,080
You turn around to draw your sword.

267
00:16:15,080 --> 00:16:20,720
As your bonus action, you release a squeaker from the twix to your buttock.

268
00:16:20,720 --> 00:16:25,980
One orc sees you and charges towards you while the rest run around you in a circle.

269
00:16:25,980 --> 00:16:33,160
The orc reaches you and smacks you in the head with his battle axe.

270
00:16:33,160 --> 00:16:38,960
You are dead.

271
00:16:38,960 --> 00:16:44,040
But you got off a good squeaker before you went.

272
00:16:44,040 --> 00:16:47,080
I felt satisfied with my squeaker.

273
00:16:47,080 --> 00:17:03,920
I think a good squeaker is like way better than going, oh sh**.

