WEBVTT

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Hello friends, it's Jeremy here. In case you

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happen to miss our advance notice on our Instagram,

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this week's episode is a little different. Last

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week I came down with a stomach bug and we were

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not able to record a new episode to continue

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the story. Have no fear though, we do have something

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special in our back pocket for you. This is our

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episode zero, our session zero for the Radiant

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Citadel, which we recorded last summer, 2022,

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quite a while ago. This is where you get to hear

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us roll up our character stats. And they turned

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out to be really, really shitty stats. And David

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got to evil laugh the entire goddamn episode.

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It was fantastic. So yeah, I hope you guys enjoy

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it as much as we have enjoyed digging this up

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and listening to it again. And I promise we will

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be back with a new episode. next week provided

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we all stay healthy oh and uh one more thing

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too at the beginning of this episode you're gonna

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hear us laughing our asses off about what happened

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previous to this recording well uh we had some

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growing pains and i did not have a setting right

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and we recorded an entire session zero that we

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just lost entirely so that's why we're laughing

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we want you in on the fun with us it was hilarious

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at the time and it's still fucking hilarious

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now uh enjoy episode zero we'll see you next

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week Language of nature, one might say. And what

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is a number but a symbol connected to a value

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connected to the soul of one who sees value in

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that symbol? All right, sorry. Stop laughing.

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This is serious, serious mode. Numbers. That's

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kind of the game, isn't it? Rolling die. Assigning

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value to those die. In that value, seeing the

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soul of a character be born. Are you folks ready

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to see these characters born? Are you ready to

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see their numbers rolled? I hope so. Because

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it's coming. This is a really long song. I hope

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so. Because it's coming. Right? Right? You're

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on repeat, aren't you? It's a minute and 20 seconds.

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I could fade it out wherever the fuck I want

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to. That's true. Wait, wait, hang on, hang on.

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Numbers. The language of nature. In that language,

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we can see many things. Consonants, syllables,

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maybe accent marks. That was enough. Right now.

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All right, welcome everybody to Number Rolling.

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Time to get a look beneath the fly. I need to

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get like a zipper sound. Fantasy pants. Man,

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that whole thing that just happened a minute

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ago in the session was pretty crazy, right? That

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was wild, right? That was some wild stuff that

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happened. That was intense. I'm so glad everybody

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heard it. Yeah, it was great. Irreplaceable.

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Irreplaceable. You son of a bitch. Oh, my God.

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We got to laugh about it. It was funny from the

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start for two of us. From one of us, it was decidedly

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unfunny. It's growing pain. That's right. Session

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zero, baby. You know what's never painful? Rolling

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your stats for your characters. I think it is

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absolutely painful. Yeah. I mean, imagine all

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the sixes. I mean, six is a total value. I'm

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going to hit three sixes. No, not like that.

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That's not allowed. The devil's number. I hate

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that. I don't know what this means because I've

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never rolled for stats. Okay, well, we're going

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to start with D6s. Okay. If that's the case,

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though, we're going to start with Zebulon. Are

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you ready? Get your pen and paper out because

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we're going to write these numbers down as you

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roll them. So here's where we're going to do

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this. I'm going to give you the die roller. It's

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going to sound fresh and popping on these mics.

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Hell yeah. You're going to roll four die. the

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three highest numbers. And you're going to write

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them down, the total value down each time, six

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times. And then we're going to attribute those

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six numbers to each of your core stats. I'm ready.

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And I'm here to help you out if you don't know

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what the best stats would be for your class.

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I know a thing or two, so I can give you a hand

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on that. But when you're ready to go. Here we

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are, guys. Zebulon Black is being created now.

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Burped by Stevens. Oh, no. Number Canal. Oh,

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that's not great. Ooh, wow. What's that? That's

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an eight. We have an eight, folks. We have our

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first eight. That's going to be your dump stat.

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Yeah. Unless you get something worse. It happened.

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Okay. All right. All right. Okay, that's a four,

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two, and a three. That's a nine. This is terrifying.

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Not looking good, guys. We got two dump stats

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here. You can't afford much more. Oh, jeez. I

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am thrilled about this already. We can restart,

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right? No, no. This is canon. Oh, I'm right here.

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Oh, my God. Wow. Is that what I think it is?

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That's a five. A five. This is really... Folks,

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the legendary five has appeared. Zebulon Black

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is garbage. Let's keep going. I am thrilled.

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Steven looks less happy than me. Dude, I just

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got bummed. I don't understand why. If you want

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that fame, you're going to have to work hard

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for it. Oh, hey, there we go. Oh, look at that.

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What is that? We just got a 16. 16. Nice. That

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is one of the best you could hope for. So there

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we go. I mean, you got your core stat is a 16.

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I got two more. What's to worry about? I got

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two more. Now, I think your constitution should

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be the five. Yeah, perfect. Okay. It's a good

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value to attribute to constitution. Oh, my God.

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Are you kidding me? Five, six, seven. Another

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eight. Another eight. Okay. Fuck the dice. What

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stat is going to be a five? That's like being

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an actual animal, Dad. Oh, my God. What is happening?

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A five. That's a six. No, a six. Sorry, a six.

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A six. All right. Ladies and gentlemen, read

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those. I want you to read those numbers in the

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line, please. And I want you to read them in

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the exact emotion you're currently feeling while

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you're reading them. Each number, react to it.

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React to it on a soul level. Go. Eight. Nine.

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Five. Sixteen. I really like this character because

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he's going to be dead by episode three. What?

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Oh, man. I can't believe it. We might have to

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work with you on something here because I really

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do want to see these characters exist and live.

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I can't believe it. Speaking of mulligans. Oh,

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my gosh. That is really bad. That's pretty rough.

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This is the worst. That might be the worst character

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I've ever seen. And I've rolled some duds. I

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mean, that 16 is going to be... You're a rogue,

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right? So let's talk about this. So that's going

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to be my dex. It's going to be your dex. And

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dex is huge, given the fact that that is going

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to be your damage, your two hit, your dex saving

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throws, which will save your butt a lot. Now,

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what I'm really curious about, and we brought

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this up as a joke, what's your constitution going

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to be? I picked the nine. That's a good choice.

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Your race gives you a modifier to con, right?

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Dragonborn, I believe it's Strength and Con modifier?

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Or am I quite wrong on that? Yeah, I'm sorry.

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I don't remember. When you put the values in

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the next page, it will show you the modifiers

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you gained. Gotcha. We will see from there how

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entirely fucked you are. Yeah, I'm just in a

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state of shock. You don't want to be in a negative

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con. It's the worst thing. Neutral con is fine.

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Negative con, you're legitimately losing a point

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in HP at every level up. Early levels is just

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devastating. I don't hate this. There's a thing.

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Steven, I know you seem bummed. I'm pretty bummed.

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Let's talk about how amazing this is. How it

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informs the characters so, so well. Look at this.

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Zebulon Black has been looked down on by everybody

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else. Smaller and weaker than his brother. Maybe

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not as smart. Maybe not as savvy. Yeah, I can

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tell you based off the numbers, he's definitely

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not as smart. But you know what? He's fucking

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fast. He's got a little bit of dexterity. He's

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got guile, skill, and speed up the wazoo. No,

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16 is not a little bit. 16 is a good number.

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If you do standard array, the highest you can

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get is a 15. Yeah. So you're breaking that mold.

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I've got one good number. But you know what?

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Use it, Zebulon Black. Use that one good number

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to propel yourself into fame. I want to see that

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story. I want to see the story of Zebulon Black

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taking that fucking number. This is the shit

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I love. I love this. I know it sucks. And anyone

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out there who's rolled bad stats, I know it sucks.

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But just think about how well it informs the

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character. You couldn't write a better stat sheet.

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Character -wise, for Zebulon Black, is it going

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to be challenging? Yeah. Am I going to fucking

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throw the kitchen sink at you anyway? Of course

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I am, I'm an asshole. But I cannot wait to do

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it and see how you react with your one good number.

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Oh, my God. All right. Okay. Here we go. Oh,

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my God. Here we go. All right, so I'll read off

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what you got, which number to which stat. I want

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everyone to know this. I'll start at the beginning.

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I picked... Eight for strength, which, as you

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mentioned, David, gives me a total of ten. And

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that's totally, I mean... Yeah. I put sixteen

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dexterity, which is the total. Nine total in

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constitution. Total intelligence of six. Wisdom

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of five. Charisma, I put the eight, which gave

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me a total of nine. Why did charisma give you...

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As a Dragonborn, you get a point in charisma

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in strength? Two points in strength, one in charisma.

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Oh, weird. I thought you got a point in con.

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Okay. Well, that's rough, man. Yeah. Thanks.

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I want to give you this. One boon. Give yourself

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a 10 in con. How come? Because I want to see

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you live. Okay. I want you to not have to take

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a negative in your HP. That's just... That honestly

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would suck for me to have to balance, so I want

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to give you one stat point in con to make me

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feel better about everything. A benevolent and

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merciful DM. This is why they call me the great

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benevolent. I've never called you that. You're

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not they. They is everyone else. No, I love this,

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and you should love this too. This feels like

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a wedding and a funeral at the same time. Like,

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I'm so excited to be here rolling these stats.

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Ladies and gentlemen, a star is born. I'm doomed.

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And probably do. Probably do. To die in episode

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one. Holy shit. Of Fantasy Pants. So, your guys'

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choice. Do you want to move into feet talk now?

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Because my wife has the best feet. I'm sorry.

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I see what you did there. Yeah, yeah. I rehashed

00:12:54.970 --> 00:12:56.629
your joke from earlier, but no one heard that,

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so it didn't count. Steven. Do you want to talk

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feats now, or do you want to roll stats on this

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side and then get into feats? I want to get some

00:13:05.570 --> 00:13:10.230
Jules stats rolled. Jules, you've seen how devastating

00:13:10.230 --> 00:13:13.470
this is. I'm going to put this here so I don't

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scratch it at all. So I want you to do better

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than me, but not like a lot better. I mean, I

00:13:19.889 --> 00:13:23.009
don't want my back to hurt either. I would love

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if Jules LaRoche is like... The competent one

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in Zebulon Black is like essentially his younger

00:13:28.759 --> 00:13:31.139
brother that sucks. You know what it is? It's

00:13:31.139 --> 00:13:34.759
rolling through this murder tower. That's what

00:13:34.759 --> 00:13:36.600
it is. It's rolling through the murder tower.

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Yeah. You've been cursed by the murder tower.

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You rolled stats last time we got together just

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to do it. And it was good. How good was it? There

00:13:45.419 --> 00:13:48.899
were like two 13s. There was a 15, a 12. Yeah.

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Just for like shits and giggles. It's so funny.

00:13:52.250 --> 00:13:54.950
Yeah, hilarious. So hilarious. David, this dice

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tower is beautiful, and it's amazing, and it's

00:13:56.990 --> 00:14:00.470
incredible, but so much malice has been poured

00:14:00.470 --> 00:14:02.149
through it. Oh, come on. Don't be a chick of

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shit. Wait, hang on. Don't roll yet. Hang on.

00:14:04.509 --> 00:14:06.330
Let me rub it. You son of a bitch. Let me rub

00:14:06.330 --> 00:14:08.450
my grease into it. Okay, now you can roll on

00:14:08.450 --> 00:14:13.929
it. My DM grease. Give me that five. Oh, 12.

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12 is good. All right, good start. That's not

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bad. That's a good stat. Well, it's a reasonable

00:14:18.769 --> 00:14:21.620
stat. I think the most important thing, honestly,

00:14:21.720 --> 00:14:24.220
is getting one high number for your core stat.

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It's really, really key. Yeah, that's how you

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feel, David? Eight. Eleven. Eleven? Jules is

00:14:30.100 --> 00:14:33.259
just average. Yeah, average is good. Average

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is better than Zebulon, who is not quite average,

00:14:36.320 --> 00:14:43.679
one would say. Already with the assholery. Four,

00:14:43.679 --> 00:14:47.879
seven, ten. Ten? That's not bad though. Hey,

00:14:47.940 --> 00:14:49.580
this is a good I don't want to hear any complaints

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Okay, so very much even stats up until this point

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All right, this is made me feel pretty good now

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as long as I Realize that for the game you want

00:15:12.740 --> 00:15:14.929
to roll high stat right here If you roll a high

00:15:14.929 --> 00:15:16.350
set right here, I'm going to be a little disappointed.

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I mean, you've got a 16. He's got to have a high

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charisma. I've got to have one. He's got to have

00:15:23.309 --> 00:15:31.110
a good charisma. This is clutch. Six. Wow. Are

00:15:31.110 --> 00:15:34.690
you happy? I mean, only a little. I feel like,

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in hindsight, I should have done the re -roll

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ones rule, but I'm a little late for that now,

00:15:38.210 --> 00:15:40.429
I guess. There's a re -roll ones rule? Yeah,

00:15:40.470 --> 00:15:43.529
some people use it. I've heard people re -roll

00:15:43.529 --> 00:15:45.230
ones. Well, it is what it is now. But honestly

00:15:45.230 --> 00:15:48.309
speaking, statistically, you guys are anomalies

00:15:48.309 --> 00:15:51.769
of garbage. So that's something. I mean, you're

00:15:51.769 --> 00:15:54.049
not bad. You're not bad. But the thing is, I'll

00:15:54.049 --> 00:15:55.690
be straight with you, right? If I was to pick

00:15:55.690 --> 00:15:57.590
one of these two stat blocks to run a character

00:15:57.590 --> 00:16:01.789
with, I think I'd pick Stevens. Because classes

00:16:01.789 --> 00:16:04.549
are very much ingrained in one core stat. And

00:16:04.549 --> 00:16:07.610
for you, Jules, charisma. All about the charisma.

00:16:07.909 --> 00:16:10.049
I mean, you're winning the ladies over. You're

00:16:10.049 --> 00:16:14.289
suave. You're smooth -talking. Except, what's

00:16:14.289 --> 00:16:17.389
that? Oh, a 12 in your charisma stat? Maybe you're

00:16:17.389 --> 00:16:20.009
not so smooth -talking. Maybe you just think

00:16:20.009 --> 00:16:24.669
you are. Maybe it shows. And an extra point wouldn't

00:16:24.669 --> 00:16:26.470
give you... Oh, I do get an extra point in charisma.

00:16:27.470 --> 00:16:30.879
Oh, there you go. Well, I gave Steven an extra

00:16:30.879 --> 00:16:32.279
point. That's what I was getting at. You take

00:16:32.279 --> 00:16:34.120
an extra point as well. If you get an extra point

00:16:34.120 --> 00:16:36.200
in charisma, you can take one more extra point.

00:16:37.000 --> 00:16:39.960
What gives you an extra point in charisma? Are

00:16:39.960 --> 00:16:44.139
you on human or variant human? Variant human.

00:16:44.679 --> 00:16:48.440
Huh. Maybe variant human gives you some stats.

00:16:49.679 --> 00:16:52.039
I thought it just gave you no stats, but a feat.

00:16:52.799 --> 00:16:54.320
But hey, you know what? If you have the extra

00:16:54.320 --> 00:16:56.720
point, take it. So then that'll give you a 14.

00:16:56.820 --> 00:16:59.440
You get a 14 in charisma. That's respectable.

00:16:59.700 --> 00:17:03.139
I think considering how shitty our rolls came

00:17:03.139 --> 00:17:06.000
out, I think that's fair. Look, I'm going to

00:17:06.000 --> 00:17:08.099
be straight with you. I think this is fun. I

00:17:08.099 --> 00:17:10.319
also know that there are items in the world that

00:17:10.319 --> 00:17:12.460
actually exist that you can put on that will

00:17:12.460 --> 00:17:16.599
boost a stat to 20 or 18 or some shit. There

00:17:16.599 --> 00:17:19.380
are wild items in this world that normally I

00:17:19.380 --> 00:17:21.660
would never think of giving out. And honestly,

00:17:21.759 --> 00:17:23.660
in this campaign, it could be fun to earn those.

00:17:24.160 --> 00:17:26.200
It would be hard to earn, but if you earn them,

00:17:26.279 --> 00:17:28.880
it will. massively change your play style and

00:17:28.880 --> 00:17:31.259
character and that's really fun. And what's really

00:17:31.259 --> 00:17:33.519
great about this is with both your role setups,

00:17:33.619 --> 00:17:38.220
with these very unique looking die setups, choosing

00:17:38.220 --> 00:17:41.039
feats is going to be so, so critical. I know.

00:17:41.119 --> 00:17:43.099
I had already decided on what feat I was going

00:17:43.099 --> 00:17:45.599
to pick and now I'm kind of second guessing it.

00:17:45.920 --> 00:17:48.259
I mean, what I'll say about your feats is that

00:17:48.259 --> 00:17:51.220
it's going to play to your highest stat better

00:17:51.220 --> 00:17:53.410
than most feats will. That's true. It won't give

00:17:53.410 --> 00:17:55.150
you any stat points, which some feats do, which

00:17:55.150 --> 00:17:58.069
would be pretty great, but this will capitalize

00:17:58.069 --> 00:18:01.490
on what you're good at. All right, so you're

00:18:01.490 --> 00:18:03.930
telling me to keep it? Let's talk about the feats

00:18:03.930 --> 00:18:05.910
you were going to pick. Give me a list of your

00:18:05.910 --> 00:18:09.529
favorite feats going into this campaign. All

00:18:09.529 --> 00:18:13.630
right, so I had thought about maybe going a little

00:18:13.630 --> 00:18:15.789
off into left field and doing crossbow expert.

00:18:17.369 --> 00:18:20.450
That is left field. Yeah, I decided to ditch

00:18:20.450 --> 00:18:24.960
it. Defensive Duelist was one that I was seriously

00:18:24.960 --> 00:18:29.920
considering, so I could do Riposte, get a couple

00:18:29.920 --> 00:18:34.019
extra attacks in. Then I was considering Dual

00:18:34.019 --> 00:18:40.720
Wielder to have two weapon fighting. I was considering

00:18:40.720 --> 00:18:44.579
Gift of the Metallic Dragon, specifically Protective

00:18:44.579 --> 00:18:48.920
Wings, which works with the character being...

00:18:49.519 --> 00:18:51.500
a half dragon, a dragonborn, whatever you want

00:18:51.500 --> 00:18:56.140
to call them, which would basically give me the

00:18:56.140 --> 00:19:02.920
opportunity to add some extra AC on an attack

00:19:02.920 --> 00:19:05.559
that hit for either myself or an ally within

00:19:05.559 --> 00:19:07.000
five feet of me, a little bit of protection.

00:19:07.420 --> 00:19:09.180
I'm going to stop you real quick right there.

00:19:09.319 --> 00:19:13.480
I'm going to make a DM decision. DM decision.

00:19:13.480 --> 00:19:16.180
DM law decision. I want to bang down the gavel.

00:19:17.519 --> 00:19:19.579
and tell you this right now because hopefully

00:19:19.579 --> 00:19:21.720
by this point this may have come up anyway so

00:19:21.720 --> 00:19:25.400
it won't be a spoiler. You will be getting that

00:19:25.400 --> 00:19:28.480
blessing as well for free because of your lineage.

00:19:28.940 --> 00:19:31.900
It is a part of your blood. It is a part of who

00:19:31.900 --> 00:19:34.759
you are. It is a power you should have for number

00:19:34.759 --> 00:19:37.940
one. So you will get whatever feat you want and

00:19:37.940 --> 00:19:39.480
you will also be getting the blessing of the

00:19:39.480 --> 00:19:41.940
metallic dragon. Free gift of the metallic dragon?

00:19:42.140 --> 00:19:45.599
That's it. Damn. That kind of makes up for the

00:19:45.599 --> 00:19:52.819
shitty stats. Just now that we're almost through

00:19:52.819 --> 00:19:55.359
my little list of... I was considering mobile.

00:19:55.579 --> 00:19:59.019
I was considering moderately armored. I was considering

00:19:59.019 --> 00:20:03.720
piercer. But I think at the end of the day, especially

00:20:03.720 --> 00:20:07.019
now that David gave me a feat for free, I'm going

00:20:07.019 --> 00:20:12.579
to go with dual wielder. Dual wielder. So the

00:20:12.579 --> 00:20:16.890
way I had imagined this is... Zebulon would carry

00:20:16.890 --> 00:20:21.529
on each hip a slightly curved, sort of like a

00:20:21.529 --> 00:20:25.349
cavalry officer's saber. Something like you might

00:20:25.349 --> 00:20:28.789
see in the Civil War or in the Revolutionary

00:20:28.789 --> 00:20:34.650
War. That type of sword. I like it. One on each

00:20:34.650 --> 00:20:38.490
hip. Yeah, and with that high dex, it's going

00:20:38.490 --> 00:20:40.910
to be a decently high hit, decently high damage

00:20:40.910 --> 00:20:43.890
modifier, and let's not forget, dexterity is

00:20:43.890 --> 00:20:47.869
one of the main points. that affects your AC.

00:20:48.430 --> 00:20:50.470
So while you may not have the highest HP, you're

00:20:50.470 --> 00:20:53.230
going to have a decent AC all in all. Yeah, and

00:20:53.230 --> 00:20:56.769
the dual wielder gives me a plus one AC while

00:20:56.769 --> 00:21:01.329
I'm wielding both weapons. Clutch. Yeah. Absolutely

00:21:01.329 --> 00:21:03.349
clutch for a character that's going to be honestly

00:21:03.349 --> 00:21:05.529
pretty squishy, but also be forced into the front

00:21:05.529 --> 00:21:08.970
line. Exactly. Yeah. And I don't get that dex

00:21:08.970 --> 00:21:12.589
modifier for the second attack, just for the

00:21:12.589 --> 00:21:14.390
first. So the second one's going to be fairly

00:21:14.390 --> 00:21:17.549
weak. But it's better than not having a second

00:21:17.549 --> 00:21:21.009
attack. Okay. Jeremy, I've given you a minute.

00:21:21.490 --> 00:21:24.009
Do you have the sort of allocations for your

00:21:24.009 --> 00:21:26.890
stats yet? I do. Okay. I do. So, yeah. First

00:21:26.890 --> 00:21:28.490
of all, just like Steven, I want you to roll.

00:21:28.750 --> 00:21:30.930
I want you to go down that stat list. I want

00:21:30.930 --> 00:21:33.009
you to read off every number. Just off the list

00:21:33.009 --> 00:21:36.509
first. I want you to read it with your soul.

00:21:38.509 --> 00:21:45.589
Twelve. All right. Eleven. Ten. It's a lot of

00:21:45.589 --> 00:21:56.509
the same, huh? Ten. Nine. Six. And my soul is

00:21:56.509 --> 00:21:59.910
broken. It's so early for that. I mean, it's

00:21:59.910 --> 00:22:01.589
going to happen. It's going to happen so many

00:22:01.589 --> 00:22:08.990
times, but wow. So I do get a plus one modify

00:22:08.990 --> 00:22:11.069
for both charisma and strength. All right, so

00:22:11.069 --> 00:22:12.170
you can go ahead and put the six in charisma

00:22:12.170 --> 00:22:18.599
then. You kidding me? Jesus Christ. All right,

00:22:18.640 --> 00:22:20.339
so I put 9 on strength. That's giving me 10.

00:22:20.900 --> 00:22:23.539
I put 10 on dexterity. That's a total of 10.

00:22:23.640 --> 00:22:26.160
Constitution, I went 11. That's always good.

00:22:27.019 --> 00:22:33.740
Intelligence is 10. Wisdom is 6. And charisma,

00:22:33.839 --> 00:22:37.440
I put 12, which plus 1 gives me 13. Just imagine

00:22:37.440 --> 00:22:40.599
this. I mean, think of the perception checks

00:22:40.599 --> 00:22:44.720
that will never be. You will be so unaware of

00:22:44.720 --> 00:22:47.559
anything. That's one of my proficiencies. Oh,

00:22:47.559 --> 00:22:50.920
that'll help a bit. So we both dumped wisdom?

00:22:51.380 --> 00:22:56.440
Yep. Wow. My wisdom is a negative three. Oh my

00:22:56.440 --> 00:23:00.559
god. I mean, it's so right, though. Holy shit.

00:23:00.619 --> 00:23:03.640
Every wisdom saving throw. Mine's negative two.

00:23:03.680 --> 00:23:05.779
I love it for the character. I really do. We're

00:23:05.779 --> 00:23:08.740
fucked for any wisdom saves. You said you had

00:23:08.740 --> 00:23:10.960
a 13, but didn't David give you a free point?

00:23:11.180 --> 00:23:13.839
Because he gave me a free point. Oh, no, sorry.

00:23:13.980 --> 00:23:16.619
I added that point to strength. Gotcha, gotcha,

00:23:16.680 --> 00:23:22.880
gotcha. With a 13, you only have a plus 1, I

00:23:22.880 --> 00:23:25.259
believe, to charisma. With a 14, you get a plus

00:23:25.259 --> 00:23:27.839
2, so it might be worth taking a strength drop.

00:23:27.900 --> 00:23:30.559
That's not a bad idea. It's tough. That's how

00:23:30.559 --> 00:23:31.859
I play it, anyway. It could be worth it, though.

00:23:32.680 --> 00:23:34.660
So, I don't know if you have time to... So, ability

00:23:34.660 --> 00:23:36.900
score increase. I get two different ability scores

00:23:36.900 --> 00:23:38.759
to increase by 1, and that's charisma and strength.

00:23:38.940 --> 00:23:41.779
So, those are automatically increased by 1. Okay.

00:23:42.329 --> 00:23:45.309
And I don't think I added the one that you gave

00:23:45.309 --> 00:23:48.250
me. Okay, so we can go back and add that anyway.

00:23:48.950 --> 00:23:51.329
Oh, that's what it was. I added it to intelligence,

00:23:51.430 --> 00:23:53.349
but I think I'm going to add it to charisma.

00:23:54.269 --> 00:23:57.890
You got me convinced. I would say it's the better

00:23:57.890 --> 00:24:00.329
way to build. It'll give you that extra plus

00:24:00.329 --> 00:24:02.730
one, which is going to be so huge. So, so huge.

00:24:03.730 --> 00:24:08.059
Okay. Yeah, so... Jules, a lot of feats can give

00:24:08.059 --> 00:24:11.000
you a point and a stat. If you pick two feats

00:24:11.000 --> 00:24:12.740
that can give you points and charisma, you can

00:24:12.740 --> 00:24:14.839
get that much -wanted plus three to charisma

00:24:14.839 --> 00:24:17.700
that you might want, so you can actually be a

00:24:17.700 --> 00:24:21.339
charismatic presence in the world and not a terror

00:24:21.339 --> 00:24:25.119
to the young lady folk of the conquered worlds.

00:24:25.740 --> 00:24:29.279
You're plus two. No, plus two's pretty good.

00:24:29.380 --> 00:24:32.599
It's pretty good. So I'm probably going to, if

00:24:32.599 --> 00:24:36.240
our rolls are any foreshadowing. Yes. then I'm

00:24:36.240 --> 00:24:38.559
probably going to regret bringing up hit points.

00:24:39.019 --> 00:24:44.059
That's a good, good thing to talk about. But

00:24:44.059 --> 00:24:46.339
here's the thing, and this is to your benefit.

00:24:47.240 --> 00:24:51.480
For this campaign, for the first few levels at

00:24:51.480 --> 00:24:55.900
least, we're going to roll hit points with advantage.

00:24:56.680 --> 00:24:58.500
I'm going to roll a number, you're going to roll

00:24:58.500 --> 00:25:00.299
a number, and we're going to pick the higher

00:25:00.299 --> 00:25:04.990
of the two. Okay. Oh, gee. So I want you guys

00:25:04.990 --> 00:25:08.609
to live at least past level three. So at least

00:25:08.609 --> 00:25:10.690
for the first three levels after that, we might

00:25:10.690 --> 00:25:13.150
remove this. We might keep it depending on how

00:25:13.150 --> 00:25:15.670
I think things are going. Yeah. But right now.

00:25:16.609 --> 00:25:20.269
Is a D8 what you got? Yeah. I've got a D8 in

00:25:20.269 --> 00:25:22.710
my hand right now, I think. Nope, that's a D10.

00:25:24.710 --> 00:25:28.009
D8. Okay. You first. Goodbye, notebook. Same

00:25:28.009 --> 00:25:32.170
time. Same time. Same time. One, two, three.

00:25:36.300 --> 00:25:38.700
Wow. Ladies and gentlemen, that is a one and

00:25:38.700 --> 00:25:44.740
a two. Okay. Okay. Do you get... So wait, starting

00:25:44.740 --> 00:25:49.319
level is just the one die plus... Plus your constitution

00:25:49.319 --> 00:25:55.039
modifier. What's your starting HP? My constitution

00:25:55.039 --> 00:26:00.799
modifier is plus zero. Is there HP two? No, that

00:26:00.799 --> 00:26:02.940
can't be the case. Is it two die maybe at level

00:26:02.940 --> 00:26:07.539
one? Not that I'm seeing here. That doesn't sound

00:26:07.539 --> 00:26:12.640
likely. Because even if you were to roll it,

00:26:12.700 --> 00:26:16.759
four is still an insane number, even for a rogue.

00:26:17.119 --> 00:26:19.819
Oh, it just says hit points at first level, eight

00:26:19.819 --> 00:26:22.460
plus your constitution modifier. Oh, that's because

00:26:22.460 --> 00:26:25.119
we don't have set roll here. No, I changed it.

00:26:25.119 --> 00:26:29.259
Oh, eight. I changed it to manual. Okay, you

00:26:29.259 --> 00:26:30.599
know what? I guess at first level it gives you

00:26:30.599 --> 00:26:33.059
your straight actual hit die. We don't roll it

00:26:33.059 --> 00:26:34.819
yet. So you're safe for now. We're not rolling

00:26:34.819 --> 00:26:37.640
HP. You get an 8. You get, I think, an 8 too.

00:26:37.779 --> 00:26:41.720
D8 for Bard, I believe. For what? For hit die.

00:26:41.839 --> 00:26:44.140
I believe it's an 8. Yeah, you focus on your

00:26:44.140 --> 00:26:46.900
feats. I was looking at my feats. Look at those

00:26:46.900 --> 00:26:49.500
feats. And I chose one. Oh, shit. That was fast.

00:26:49.740 --> 00:26:53.700
Okay. Let's roll on over to feat corner. I didn't

00:26:53.700 --> 00:26:56.680
bother to go through a bunch or read a bunch.

00:26:56.759 --> 00:26:59.740
I just saw one and I'm like, Yes. Okay. Well,

00:26:59.779 --> 00:27:03.119
who knows? Maybe we'll give him a night to think

00:27:03.119 --> 00:27:04.539
about it. I mean, I get two, right? No, you are

00:27:04.539 --> 00:27:07.559
locked into this forever from this point onwards.

00:27:07.640 --> 00:27:09.859
You have 30 seconds to choose another feat, or

00:27:09.859 --> 00:27:14.339
it's gone. Prodigy. Prodigy. Which gives me an

00:27:14.339 --> 00:27:17.140
additional language. Okay. I chose Draconic.

00:27:17.799 --> 00:27:21.859
Okay. Draconic, good. I think Zebulon can speak

00:27:21.859 --> 00:27:25.690
it, right? Yes. Yes. We also got to talk about

00:27:25.690 --> 00:27:27.289
languages, actually, in this campaign at some

00:27:27.289 --> 00:27:30.210
point, because that's something I hadn't brought

00:27:30.210 --> 00:27:32.569
up yet. When you normally choose languages, you

00:27:32.569 --> 00:27:35.150
pick elven, dwarven, things like that. In this

00:27:35.150 --> 00:27:39.069
setting, each world has their own language. Draconic

00:27:39.069 --> 00:27:41.730
is still Niffy. There is a world that's general

00:27:41.730 --> 00:27:43.529
languages derived from Draconic, so it would

00:27:43.529 --> 00:27:48.009
still work. I was more thinking about Jules and

00:27:48.009 --> 00:27:51.329
Zebulon. Okay. I feel like that could come in

00:27:51.329 --> 00:27:53.900
handy at some point. Oh. If we can both speak

00:27:53.900 --> 00:27:57.160
a language that others probably don't understand.

00:27:57.420 --> 00:28:00.259
Yeah. I ended up choosing the noble background,

00:28:00.359 --> 00:28:02.819
so I do have another language that I need to

00:28:02.819 --> 00:28:05.680
pick. I was hoping to get some input from you.

00:28:05.859 --> 00:28:08.579
Yeah, we're going to talk about the various worlds,

00:28:08.640 --> 00:28:10.420
the conquered worlds, and which one you'd like

00:28:10.420 --> 00:28:12.960
to take the main language from. Gotcha. I've

00:28:12.960 --> 00:28:17.799
got it. Nice. Four. Nice. That's insane, yeah.

00:28:17.960 --> 00:28:22.849
I chose Draconic. Common. And then I also have

00:28:22.849 --> 00:28:30.210
Orc and Dwarvish. I might re -flavor those last

00:28:30.210 --> 00:28:32.529
two for you for your sake because Orc and Dwarvish

00:28:32.529 --> 00:28:36.670
will not likely appear in this. Okay. I'll give

00:28:36.670 --> 00:28:38.829
you a brief outline of many of these worlds and

00:28:38.829 --> 00:28:40.569
you can pick which one you think would be nice

00:28:40.569 --> 00:28:43.309
to have the in -language on so you can go in,

00:28:43.549 --> 00:28:45.809
chat to the locals in the local tongue, really

00:28:45.809 --> 00:28:48.589
gain some favor. I mean, that's rare for an outsider

00:28:48.589 --> 00:28:50.589
to know the language of a world they're not from.

00:28:51.150 --> 00:28:54.710
So with Prodigy as well, I get proficiency in

00:28:54.710 --> 00:28:57.670
one tool, and I chose the loot. Oh, great. And

00:28:57.670 --> 00:29:04.529
I also gain expertise in intimidation as well

00:29:04.529 --> 00:29:09.670
as deception. That's big. That will double your

00:29:09.670 --> 00:29:12.410
proficiency to this stat. So while your stat

00:29:12.410 --> 00:29:14.450
stuff isn't huge, that's going to make up for

00:29:14.450 --> 00:29:17.170
that in spades. Right. And as you level up, it

00:29:17.170 --> 00:29:19.529
only gets stronger. Very good choice. I'm just

00:29:19.529 --> 00:29:21.740
going to roll with it. Okay. Didn't go down the

00:29:21.740 --> 00:29:25.160
list. I just saw that one. All right. And you

00:29:25.160 --> 00:29:26.680
get one more. That sounds about good. Because

00:29:26.680 --> 00:29:28.339
that's if you're very inhuman, you also get a

00:29:28.339 --> 00:29:30.619
level one starting feat for just being existing

00:29:30.619 --> 00:29:34.400
in this campaign because I am so magnificent

00:29:34.400 --> 00:29:38.799
and beautiful and wonderful. It's worked out

00:29:38.799 --> 00:29:41.339
real well for us so far. It's fantastic. I have

00:29:41.339 --> 00:29:45.220
a negative three wisdom. I love that. Let's talk

00:29:45.220 --> 00:29:47.640
about that for a quick moment. Do you know what

00:29:47.640 --> 00:29:49.359
a negative wisdom means? Ladies and gentlemen

00:29:49.359 --> 00:29:52.039
at home. Non -DMs at home, do you know what a

00:29:52.039 --> 00:29:55.299
negative wisdom means? It means a negative perception

00:29:55.299 --> 00:29:57.900
and a negative insight. Do you know what that

00:29:57.900 --> 00:29:59.500
means? Do you know what that means, Steven? That

00:29:59.500 --> 00:30:02.140
means I don't know shit. That means you guys

00:30:02.140 --> 00:30:04.160
are walking around, right? And you got these

00:30:04.160 --> 00:30:07.700
big old passes tacked to your chest, like name

00:30:07.700 --> 00:30:11.240
cards. And they say, the DM can do whatever the

00:30:11.240 --> 00:30:13.839
fuck he wants. They just say that. Evan, you

00:30:13.839 --> 00:30:16.359
woke up too. They read that and they know. They

00:30:16.359 --> 00:30:20.700
know. I can do anything I want. I'm going to

00:30:20.700 --> 00:30:23.000
be very unobservant. I'm not going to be able

00:30:23.000 --> 00:30:25.339
to read people's intentions. You're going to

00:30:25.339 --> 00:30:27.900
trust every motherfucker you meet on the street.

00:30:28.000 --> 00:30:31.200
Right. Or not trusting when I should be trusting.

00:30:31.380 --> 00:30:34.099
At least nine -tenths of them are going to suck.

00:30:35.200 --> 00:30:37.140
Somebody very genuine comes up and says they

00:30:37.140 --> 00:30:38.880
want to help me, and if I decide to roll insight,

00:30:39.180 --> 00:30:42.279
it could backfire, and I could think that they're

00:30:42.279 --> 00:30:45.640
a serial killer. Yeah. We're going to have a

00:30:45.640 --> 00:30:50.279
lot of fun with this negative insight. And their

00:30:50.279 --> 00:30:52.579
passives? Forget about them. Forget about these

00:30:52.579 --> 00:30:54.940
passives. They suck. They're garbage. We've never

00:30:54.940 --> 00:30:57.299
even thought about them. Well, Zebulon probably

00:30:57.299 --> 00:30:59.880
didn't grow up with a whole lot of contact outside

00:30:59.880 --> 00:31:05.500
of his family and the family staff. It makes

00:31:05.500 --> 00:31:07.339
sense. It's not like he was out on the street

00:31:07.339 --> 00:31:10.680
playing with other kids and gaining those social

00:31:10.680 --> 00:31:15.420
skills. He was largely sheltered. Yeah, and then

00:31:15.420 --> 00:31:18.359
in your later life, Arhalon basically moved out

00:31:18.359 --> 00:31:21.759
from... under the wings, so to speak, of your

00:31:21.759 --> 00:31:24.519
great -great -grandmother. We'll probably just

00:31:24.519 --> 00:31:26.819
call her your grandmother for shortness sake.

00:31:26.960 --> 00:31:29.460
Yeah, that's fine. And you guys have this small

00:31:29.460 --> 00:31:33.299
apartment, basically, you know, close to Shield

00:31:33.299 --> 00:31:35.480
Bearer headquarters where Arhalon stays. He keeps

00:31:35.480 --> 00:31:40.740
all his, you know, red lines, conspiracy boards

00:31:40.740 --> 00:31:43.299
and such up where he's doing his detective work

00:31:43.299 --> 00:31:45.859
inside the apartment. And that's your contact.

00:31:46.559 --> 00:31:49.059
for the most part. Zeppelin doesn't really get

00:31:49.059 --> 00:31:51.019
out a lot, but I love this because we were talking

00:31:51.019 --> 00:31:53.980
about this and that one high stat, it's just

00:31:53.980 --> 00:31:57.099
like, I like to think he had a low everything,

00:31:57.339 --> 00:32:00.720
but he worked. Dexterity is the one stat that

00:32:00.720 --> 00:32:03.380
really showcases not natural, raw talent, but

00:32:03.380 --> 00:32:06.660
just... Work and effort, training to get it just

00:32:06.660 --> 00:32:08.839
right, getting a little faster, getting a little

00:32:08.839 --> 00:32:13.140
more precise with your striking. Just like imagining

00:32:13.140 --> 00:32:15.740
these exercises you're doing over and over and

00:32:15.740 --> 00:32:18.220
over, sweating down onto your floorboards until

00:32:18.220 --> 00:32:21.519
they're just stained dark. It was Zebulon's anime

00:32:21.519 --> 00:32:27.660
montage. Yeah, yeah. It's fascinating. Yeah,

00:32:27.740 --> 00:32:29.900
what a character who will die in two episodes.

00:32:29.980 --> 00:32:32.970
Yep. Jules, have you looked at any more of those

00:32:32.970 --> 00:32:38.630
feats? Yeah, I changed from prodigy. I did. So

00:32:38.630 --> 00:32:42.049
something similar, I went with skill expert.

00:32:42.589 --> 00:32:45.029
There you go. Which gives me expertise in both

00:32:45.029 --> 00:32:47.490
intimidation and deception. That's very good.

00:32:47.950 --> 00:32:56.759
Also, what is it? Added one to charisma. That's

00:32:56.759 --> 00:32:59.440
really good. There you go. So I believe we're

00:32:59.440 --> 00:33:01.839
at 15 there. You get one more feat, and if you

00:33:01.839 --> 00:33:03.559
choose another one that adds to charisma, you

00:33:03.559 --> 00:33:06.160
get to 16 in charisma, which is going to be another

00:33:06.160 --> 00:33:08.259
actual point to your modifier, which is going

00:33:08.259 --> 00:33:11.779
to be incredible. So I'm not telling you what

00:33:11.779 --> 00:33:13.599
feat to pick, but I'm telling you if you see

00:33:13.599 --> 00:33:16.420
another bonus in charisma, give that another

00:33:16.420 --> 00:33:19.700
look. I'll sleep on it for a week. All right.

00:33:19.859 --> 00:33:21.940
That's fair. Okay. That's fair. But you actually

00:33:21.940 --> 00:33:28.380
have one minute. What's going on? I'm going to

00:33:28.380 --> 00:33:30.859
give it to Steven. He'll waste it. He's bad at

00:33:30.859 --> 00:33:33.680
building characters. Hey, hey, hey, hey, hey.

00:33:33.960 --> 00:33:37.980
I do think that... Bad at rolling. The dice were

00:33:37.980 --> 00:33:40.859
bad at building characters here. Well, fellas,

00:33:41.140 --> 00:33:44.920
we've got some feats rolled. We've got some stats.

00:33:45.200 --> 00:33:47.019
Oh, no, sorry. We've got some feats picked. We've

00:33:47.019 --> 00:33:49.880
got some stats rolled. Cut that out of the way.

00:33:49.940 --> 00:33:51.539
We're blaming it on Steven. Steven gave me a

00:33:51.539 --> 00:33:54.059
weird look. We've got feats tickled. We've got

00:33:54.059 --> 00:34:00.039
feats tickled. We've got stats. Grasped. Violently.

00:34:03.099 --> 00:34:08.039
Now. Look at all those zeros. Numbers. The language

00:34:08.039 --> 00:34:13.679
of nature. I want to talk to you. And you about

00:34:13.679 --> 00:34:16.219
one thing. I want you to use this time now. For

00:34:16.219 --> 00:34:19.340
listeners, David pointed to me. Now, I was pointing

00:34:19.340 --> 00:34:20.940
to the listener. Listeners, I want to talk to

00:34:20.940 --> 00:34:23.239
you about one thing. And that is, I want these

00:34:23.239 --> 00:34:25.320
guys to start asking me questions and you guys

00:34:25.320 --> 00:34:27.119
to shut up. Listeners, shut up. This is important.

00:34:27.739 --> 00:34:35.119
Hey, nope. Shut up. Thank you. Jules and Zebulon,

00:34:35.219 --> 00:34:37.940
now's the time for you to ask me questions about

00:34:37.940 --> 00:34:40.519
the setting. I'll only answer some of them, of

00:34:40.519 --> 00:34:42.639
course, because some things need to be a surprise.

00:34:42.820 --> 00:34:45.360
But what do you got for me? Anything you want

00:34:45.360 --> 00:34:48.480
to know I'm willing to answer? If you got nothing,

00:34:48.559 --> 00:34:52.179
that's fine too. Why do we need to die? According

00:34:52.179 --> 00:34:54.159
to your sheets, very, very quickly. It won't

00:34:54.159 --> 00:34:57.820
take long. Yeah. Then you can roll good characters.

00:34:59.420 --> 00:35:01.219
Now, I will tell you guys, we're going to be

00:35:01.219 --> 00:35:03.179
doing sidekicks in this campaign. Each of them

00:35:03.179 --> 00:35:04.760
is going to get one, so we're not going to go

00:35:04.760 --> 00:35:08.139
in with two under -leveled, under -statted characters

00:35:08.139 --> 00:35:13.019
into all the horrors present in the multiverse

00:35:13.019 --> 00:35:17.090
of Radiant Citadel. We're going to have... two

00:35:17.090 --> 00:35:19.070
characters and then two half characters that

00:35:19.070 --> 00:35:22.230
will also probably be horribly understated. Or

00:35:22.230 --> 00:35:25.030
they could put us to shame. That actually is...

00:35:25.030 --> 00:35:27.809
Who's the sidekick? That would be awesome. Is

00:35:27.809 --> 00:35:29.690
the question I have for you. Yeah, for real.

00:35:30.170 --> 00:35:33.670
Wow. That's the M. Night Shyamalan twist. That

00:35:33.670 --> 00:35:37.329
is deep. Who's playing sidekicks? How this is

00:35:37.329 --> 00:35:41.230
going to work when we get sidekicks and... Spoiler

00:35:41.230 --> 00:35:43.840
alert for Radiant Citadel. because likely we

00:35:43.840 --> 00:35:46.219
won't be here yet when this releases, but actually

00:35:46.219 --> 00:35:48.340
probably we will, because it'll probably be episode

00:35:48.340 --> 00:35:53.860
three or four, based on my brain. So, sidekicks.

00:35:55.019 --> 00:35:56.820
You're going to basically come upon an agency,

00:35:56.900 --> 00:36:01.000
which will give you a list of potential sidekick

00:36:01.000 --> 00:36:03.039
options you can choose. They're going to generally

00:36:03.039 --> 00:36:06.599
be speaking, there'll be monster races, goblins,

00:36:06.679 --> 00:36:10.530
woolly wugs, kobolds, and the like. And these

00:36:10.530 --> 00:36:12.530
sidekicks, these are the less popular races.

00:36:12.570 --> 00:36:16.750
They don't really have a shot at the stardom

00:36:16.750 --> 00:36:19.750
of a luminary. So they're aiming for the next

00:36:19.750 --> 00:36:22.989
best thing. To be the pack horse for a luminary.

00:36:23.150 --> 00:36:26.230
To be their personal guard. To learn from them

00:36:26.230 --> 00:36:30.150
to grow. To get a little bit of their sheening

00:36:30.150 --> 00:36:34.190
sweat dripping down on them. Hopefully brimming

00:36:34.190 --> 00:36:38.050
with that talent and that charisma that so creates

00:36:38.050 --> 00:36:42.360
these. Legendary heroes. But no wisdom. But no

00:36:42.360 --> 00:36:45.739
wisdom. None from you guys. Your sidekicks are

00:36:45.739 --> 00:36:49.019
going to be ten times wiser than you. So they're

00:36:49.019 --> 00:36:51.500
essentially Mooch in office. Yeah. You know what's

00:36:51.500 --> 00:36:53.199
great, though? And this is actually funny. This

00:36:53.199 --> 00:36:55.800
is for you, Zebulon, in particular. Sidekicks.

00:36:56.519 --> 00:36:59.579
Ready for this? Have no negative stats. Oh, fuck

00:36:59.579 --> 00:37:15.090
yourself. Okay, cool. I can't believe I agreed

00:37:15.090 --> 00:37:16.929
to roll stats. I thought it was going to go so

00:37:16.929 --> 00:37:20.389
great. I'm such an optimist. You pushed for it.

00:37:20.409 --> 00:37:24.949
You wanted this reality. I still want it. I still

00:37:24.949 --> 00:37:28.849
want it. It's a little fun to be a little bummed.

00:37:28.969 --> 00:37:39.610
It is. I like the pain. Oh, God. All right. But

00:37:39.610 --> 00:37:40.650
you're going to go to this agency, you're going

00:37:40.650 --> 00:37:41.789
to find these sidekicks, they're going to be

00:37:41.789 --> 00:37:45.750
an array of class and race options. I am going

00:37:45.750 --> 00:37:49.929
far beyond the usual three, the expert fighter,

00:37:50.210 --> 00:37:55.530
not fighter, expert warrior, and spellcaster,

00:37:55.710 --> 00:37:58.789
which are the three basic sidekick stat blocks.

00:37:58.969 --> 00:38:00.730
Each one kind of has a branching path, so you

00:38:00.730 --> 00:38:03.650
can choose a warrior that's more defense -focused

00:38:03.650 --> 00:38:06.840
or offense -focused and the like. A spellcaster

00:38:06.840 --> 00:38:08.539
that's more healing -focused or mage -focused.

00:38:08.699 --> 00:38:12.119
I'm going to go... I actually found some DMs

00:38:12.119 --> 00:38:15.539
Guild add -ons, which I will, of course, make

00:38:15.539 --> 00:38:17.599
a shout -out to my good friends at DMs Guild,

00:38:17.719 --> 00:38:20.940
that are going to really supplement us in the

00:38:20.940 --> 00:38:27.469
sidekick category because... Call us. Yep. Because

00:38:27.469 --> 00:38:29.210
they're going to really give you guys a lot to

00:38:29.210 --> 00:38:30.989
choose from. And you guys are going to choose.

00:38:31.250 --> 00:38:33.110
So when you pick the sidekicks you want, what's

00:38:33.110 --> 00:38:35.050
going to happen, I think, how I'm seeing it,

00:38:35.070 --> 00:38:36.070
is we're going to have a session where you're

00:38:36.070 --> 00:38:38.369
going to probably just go and meet sidekicks.

00:38:39.110 --> 00:38:40.949
They're all going to be voiced by me. They're

00:38:40.949 --> 00:38:42.710
all going to have distinct stupid personalities.

00:38:43.210 --> 00:38:46.409
And you get to pick the one you want, and then

00:38:46.409 --> 00:38:48.070
you get to play them. So if we're in combat,

00:38:48.409 --> 00:38:50.590
they're yours to play. You each get to pick one.

00:38:50.690 --> 00:38:52.650
So you can pick whatever bell, whatever benefits

00:38:52.650 --> 00:38:55.369
your playstyle best, whatever counters your sort

00:38:55.369 --> 00:38:58.599
of... character best and really, really bolsters

00:38:58.599 --> 00:39:00.900
you up. You can get a healer to work with. You

00:39:00.900 --> 00:39:03.519
can get a frontline tank. You can get a combination

00:39:03.519 --> 00:39:05.920
paladin. There's going to be a lot of options.

00:39:06.659 --> 00:39:09.500
And when you have your sidekick choice, I'll

00:39:09.500 --> 00:39:11.019
still always voice them, but they are always

00:39:11.019 --> 00:39:13.400
yours mechanically to do what you want. Okay,

00:39:13.440 --> 00:39:15.340
we'll control them and you'll voice them. I love

00:39:15.340 --> 00:39:20.320
it. Yeah, makes it easy. So I can make them spin

00:39:20.320 --> 00:39:23.619
around in circles and you have to narrate that.

00:39:24.469 --> 00:39:29.210
That is true. Sweet. Just don't expect to get

00:39:29.210 --> 00:39:31.389
Arnold Schwarzenegger here on your team. This

00:39:31.389 --> 00:39:32.809
is not going to be the cream of the crop. They

00:39:32.809 --> 00:39:36.650
are our sidekicks for a reason. I mean, our stats

00:39:36.650 --> 00:39:39.909
say differently. Yeah, but you're still going

00:39:39.909 --> 00:39:42.610
to have the drive and the charisma to run this

00:39:42.610 --> 00:39:47.949
show. Not you, Debulon. I don't think I have

00:39:47.949 --> 00:39:49.269
a negative charisma, do I? I don't remember.

00:39:49.469 --> 00:39:56.010
Can I give Zebulon a sidekick? That's all right.

00:39:56.389 --> 00:39:57.750
Zebulon will be all right. So what's going to

00:39:57.750 --> 00:40:01.130
happen here, folks, is Julius LaRoche is going

00:40:01.130 --> 00:40:04.849
to have three sidekicks. One of them is Zebulon

00:40:04.849 --> 00:40:07.690
Black, who will graciously let Steven voice,

00:40:07.889 --> 00:40:11.090
and that's the game. Oh, my God. I've been so

00:40:11.090 --> 00:40:14.170
excited to play this character for, like, months

00:40:14.170 --> 00:40:16.409
we've been talking about this. Jeremy, did I

00:40:16.409 --> 00:40:18.590
ever tell you how we came up with the name Zebulon

00:40:18.590 --> 00:40:21.429
Black? No. Oh, this is the time and place. This

00:40:21.429 --> 00:40:23.130
is the time and place. Let's hear the story.

00:40:24.259 --> 00:40:27.340
David and I were, I mean, now that I think about

00:40:27.340 --> 00:40:29.500
it, it's really not very long of a story. David

00:40:29.500 --> 00:40:31.699
and I were out on a walk. Fill her that shit.

00:40:31.840 --> 00:40:33.380
What were you doing before the walk? It smelled

00:40:33.380 --> 00:40:38.300
like pine. It did. The sky was gray. Yes. And

00:40:38.300 --> 00:40:43.440
the wind was moderate from the southeast. And

00:40:43.440 --> 00:40:46.980
as I stared into Stephen's eyes, I felt a stirring

00:40:46.980 --> 00:40:50.119
somewhere deep within. And then we decided, let's

00:40:50.119 --> 00:40:54.630
go for a walk. I really wish that I had Careless

00:40:54.630 --> 00:40:59.750
Whisper queued up right now. Me and David were

00:40:59.750 --> 00:41:03.869
walking. We often do a couple laps around a fairly

00:41:03.869 --> 00:41:08.349
sizable cemetery close to my house. And when

00:41:08.349 --> 00:41:11.469
you walk through the gates of this cemetery,

00:41:11.570 --> 00:41:16.610
one of the first stones that you see is... I

00:41:16.610 --> 00:41:18.630
think it's from the 1800s anyway. Maybe it's

00:41:18.630 --> 00:41:20.929
1840s. I don't know. That might have been the

00:41:20.929 --> 00:41:24.710
birth date anyhow. But this unfortunate gentleman's

00:41:24.710 --> 00:41:30.429
name, real name, on the headstone was Zebulon

00:41:30.429 --> 00:41:33.349
Black. Holy shit. And we happened to be, because

00:41:33.349 --> 00:41:35.489
we've been talking about doing this for months

00:41:35.489 --> 00:41:40.010
now. Yeah. And we were just kind of made a joke

00:41:40.010 --> 00:41:41.949
out of it. Oh, that's such a funny name, Zebulon

00:41:41.949 --> 00:41:43.309
Black. I can't imagine if my character's name

00:41:43.309 --> 00:41:47.239
was Zebulon Black. Hey. Hey, wait a minute. That's

00:41:47.239 --> 00:41:49.559
kind of a cool name. My character's name was

00:41:49.559 --> 00:41:53.980
Zebulon Black. That puts my character name story

00:41:53.980 --> 00:41:58.139
to shame. Let's paddle it over. How'd you come

00:41:58.139 --> 00:42:00.980
up with Jules LaRoche? Well, you see, one morning

00:42:00.980 --> 00:42:05.719
I was sitting on the toilet. The best stories

00:42:05.719 --> 00:42:08.920
start like this, folks. And it just came out

00:42:08.920 --> 00:42:18.539
of me. His jewels started to fall. Yeah. Super

00:42:18.539 --> 00:42:20.940
exciting. I know. And it sounded kind of like

00:42:20.940 --> 00:42:26.039
this. And then I believe I messaged you right

00:42:26.039 --> 00:42:31.039
after. Yes. You did. You did. I said, hey, this

00:42:31.039 --> 00:42:32.980
is my character. I think we need to normalize

00:42:32.980 --> 00:42:36.079
texting on the toilet. I mean, I think it is

00:42:36.079 --> 00:42:38.360
normal. That's why I do all my texting. We all

00:42:38.360 --> 00:42:40.989
do it. Okay, so we're all on the same page here.

00:42:41.150 --> 00:42:42.750
You've probably noticed that I roughly message

00:42:42.750 --> 00:42:46.389
you guys about three times a day. For a period

00:42:46.389 --> 00:42:49.590
of about half of an hour to an hour at that time.

00:42:50.769 --> 00:42:52.730
That's too long to be on the toilet. That is

00:42:52.730 --> 00:42:54.630
currently the point in time where my toilet bowl

00:42:54.630 --> 00:42:58.309
is cracking and exploding. I suddenly want to

00:42:58.309 --> 00:43:04.030
get all of our phones out of this room. All right,

00:43:04.090 --> 00:43:05.469
so yeah, you're going to look at more feats.

00:43:05.849 --> 00:43:08.480
Yes. Zebulon. Your garbage character is done.

00:43:09.820 --> 00:43:14.059
Wow. Yeah, it's real harsh. As if I don't have

00:43:14.059 --> 00:43:18.219
to already live with the horrible stats, I then

00:43:18.219 --> 00:43:20.820
have to live with this monkey on my back. I mean,

00:43:20.860 --> 00:43:22.559
let's be straight. This is what happens when

00:43:22.559 --> 00:43:26.139
you name your character after a dead man. You're

00:43:26.139 --> 00:43:30.579
creating a dead man. Come on. Come on. Well,

00:43:30.699 --> 00:43:33.440
now we have to research who's Ebulon Black. was.

00:43:33.440 --> 00:43:35.280
I'll have to go to the Historical Society. I

00:43:35.280 --> 00:43:38.820
need everything you have on Zebulon Black. We

00:43:38.820 --> 00:43:42.139
have to figure out the Zebulon Black's real identity,

00:43:42.340 --> 00:43:45.179
find his family, and apologize profusely for

00:43:45.179 --> 00:43:48.119
soldering his name with this garbage, garbage

00:43:48.119 --> 00:43:51.739
dragonborn. The house that we have, we've been

00:43:51.739 --> 00:43:55.659
slowly working on it, doing a couple renovations.

00:43:57.559 --> 00:44:00.780
Upstairs, I was pulling up some of the old subfloor

00:44:00.780 --> 00:44:03.559
to put a new floor in. And we found all sorts

00:44:03.559 --> 00:44:06.639
of crazy stuff. We found a really old beer bottle,

00:44:06.820 --> 00:44:10.699
found an old pair of pants with suspenders attached,

00:44:10.920 --> 00:44:13.219
some really cool metal clasps and stuff like

00:44:13.219 --> 00:44:17.920
that. What we also found were two school books.

00:44:18.500 --> 00:44:23.860
They were like books that you practice your penmanship

00:44:23.860 --> 00:44:27.670
in. big sheet and there's the A and you have

00:44:27.670 --> 00:44:30.349
to write a line of all A's and so through the

00:44:30.349 --> 00:44:33.449
alphabet, blah, blah, blah. So we found those

00:44:33.449 --> 00:44:38.789
for two kids. I'm blanking on their first names.

00:44:40.250 --> 00:44:43.750
Tom and Susie. It wasn't that. It wasn't that.

00:44:43.809 --> 00:44:46.909
I think the first one might have been, the boy's

00:44:46.909 --> 00:44:49.570
name might have been Robert and there was a girl's

00:44:49.570 --> 00:44:52.079
name and it... It might have been someone with

00:44:52.079 --> 00:44:54.500
an S, either Sally or Susan or something like

00:44:54.500 --> 00:45:00.480
that, but their last name was Mountain. What?

00:45:00.920 --> 00:45:05.420
So I have two first names and the last name Mountain.

00:45:05.860 --> 00:45:07.320
We've been in this house for like five years

00:45:07.320 --> 00:45:09.400
now, and I've always meant to go to the historical

00:45:09.400 --> 00:45:11.579
society and be like, hey, what can you tell me

00:45:11.579 --> 00:45:14.360
about these people? I've got the address, I've

00:45:14.360 --> 00:45:17.039
got the names, and I'm sure that they can put

00:45:17.039 --> 00:45:21.239
something together. That's so cool. Now that

00:45:21.239 --> 00:45:24.420
it's on tape, maybe it'll hold me accountable

00:45:24.420 --> 00:45:26.820
to go to the Historical Society and try to dig

00:45:26.820 --> 00:45:32.440
up some info. All right. So, with this, we have

00:45:32.440 --> 00:45:37.380
names, we have backstories, we have characters,

00:45:37.519 --> 00:45:40.440
we have numbers, we have feats to inform these

00:45:40.440 --> 00:45:43.420
characters and who they are. For the most part,

00:45:43.480 --> 00:45:45.360
we've got one more coming up from you eventually,

00:45:45.599 --> 00:45:47.940
Jeremy. We'll have it for episode one, I promise

00:45:47.940 --> 00:45:52.760
you folks. And that episode, No promises. She's

00:45:52.760 --> 00:45:56.539
a comic. So, I'm asking, I'm bringing it to the

00:45:56.539 --> 00:46:01.460
boys here. Any other forms of address? Any other,

00:46:01.519 --> 00:46:04.559
that's not the term. Any other things to discuss

00:46:04.559 --> 00:46:09.519
today? No, it sounds like we have a little bit

00:46:09.519 --> 00:46:12.400
of work to do before we figure out sidekicks.

00:46:12.800 --> 00:46:15.159
Yes, and that will be in character. You'll find

00:46:15.159 --> 00:46:16.820
that before. It's not something you'll pick beforehand.

00:46:17.019 --> 00:46:19.960
You will meet them. I like that. Once you're

00:46:19.960 --> 00:46:22.239
at the Citadel, that's where the agency is. I'm

00:46:22.239 --> 00:46:25.000
going to grab you up and carry you over there

00:46:25.000 --> 00:46:27.239
and throw you at them. You're just going to line

00:46:27.239 --> 00:46:28.980
them up all nice and neatly and we can just walk

00:46:28.980 --> 00:46:32.420
down the road like, yes, no, no. I'm going to

00:46:32.420 --> 00:46:34.519
put it out here right now. I'm going to find

00:46:34.519 --> 00:46:37.699
some form of way to railroad you to at least

00:46:37.699 --> 00:46:41.619
grab sidekicks so you don't die. I think I have

00:46:41.619 --> 00:46:43.800
a pretty good idea. I think you mentioned, the

00:46:43.800 --> 00:46:46.780
first two you mentioned, a healer and a tank.

00:46:47.360 --> 00:46:49.059
I think that's kind of what we need to go with.

00:46:49.559 --> 00:46:51.099
There'll be options, though. Character options.

00:46:51.239 --> 00:46:53.699
I want you guys to pick, not just stats, but

00:46:53.699 --> 00:46:55.840
also a couple different healers, a couple different

00:46:55.840 --> 00:46:57.900
tanks. You'll look down a list. You'll be like,

00:46:57.980 --> 00:47:01.400
okay, that's the race, that's the class, that's

00:47:01.400 --> 00:47:03.500
the short description of the character. And then

00:47:03.500 --> 00:47:04.739
you'll be like, I want to meet this guy. And

00:47:04.739 --> 00:47:08.780
I'll come in like... Like that, you know? I don't

00:47:08.780 --> 00:47:10.340
fucking care. I want my sidekick to have that

00:47:10.340 --> 00:47:13.719
voice. Remember this. Oh, it's not on the list.

00:47:13.739 --> 00:47:16.380
Oh, no. And I want my sidekick to sound like

00:47:16.380 --> 00:47:17.920
Arnold Schwarzenegger, who you mentioned earlier.

00:47:19.159 --> 00:47:22.880
I'm not going to do this for reasons, but I will

00:47:22.880 --> 00:47:25.039
tell you one thought I was going to have. I just

00:47:25.039 --> 00:47:26.519
don't think it would mesh with the party very

00:47:26.519 --> 00:47:29.880
well. One of the sidekick options I was thinking

00:47:29.880 --> 00:47:33.980
of putting in was going to be a paladin tortle.

00:47:34.889 --> 00:47:37.409
Maybe Sean Franklin. Oh, that's so cool. Oh,

00:47:37.409 --> 00:47:42.829
my God, David. Oh. Sean Franklin from another

00:47:42.829 --> 00:47:45.690
campaign that we used to play. That was going

00:47:45.690 --> 00:47:48.090
to be a goofy little thing. It was going to be

00:47:48.090 --> 00:47:49.650
like an Easter egg, and I was like, no, they'll

00:47:49.650 --> 00:47:53.289
fucking pick him. And then what? Well, that sounds

00:47:53.289 --> 00:47:56.449
like a decent fit. I mean, I get all their paladins.

00:47:57.289 --> 00:48:01.030
Just don't be the character from GURPS. Yeah,

00:48:01.050 --> 00:48:05.579
but why not? We'll readdress this. See, folks,

00:48:05.579 --> 00:48:10.300
our DM does have PC chops as well. John Franklin

00:48:10.300 --> 00:48:14.400
was fucking incredible. He was so funny. So funny.

00:48:14.760 --> 00:48:17.840
And he was actually built well, unlike YouTube

00:48:17.840 --> 00:48:21.400
goofballs. Go fuck yourself. Starting off great,

00:48:21.500 --> 00:48:26.159
guys. This is going to be wonderful. So full

00:48:26.159 --> 00:48:29.119
of love and death. Let's delete this and reroll.

00:48:31.659 --> 00:48:34.280
That is never going to happen. So with that being

00:48:34.280 --> 00:48:37.400
said, folks, I'm going to say for the first time

00:48:37.400 --> 00:48:40.260
in this campaign, at least chronologically for

00:48:40.260 --> 00:48:42.420
us, I'm going to say a few words you're going

00:48:42.420 --> 00:48:45.360
to get to know very, very well. I'm going to

00:48:45.360 --> 00:48:47.719
say we're going to call it there.
