WEBVTT

00:00:01.100 --> 00:01:03.079
Thank you. We'll see you next time. Down a crucial

00:01:03.079 --> 00:01:05.819
point, they moved into the second round, a race

00:01:05.819 --> 00:01:08.299
to defeat some of the local dangerous Florida

00:01:08.299 --> 00:01:11.459
and Fauna, and prepare them for cooking into

00:01:11.459 --> 00:01:14.739
a local delicacy. After distinguishing themselves

00:01:14.739 --> 00:01:18.459
in battle, their team, The Line, managed to beat

00:01:18.459 --> 00:01:21.599
their foes by a matter of seconds, and they gained

00:01:21.599 --> 00:01:24.819
a point. Now, tied with their rivals, their team

00:01:24.819 --> 00:01:27.379
drops down into a dark dungeon below the third

00:01:27.379 --> 00:01:30.500
tent, the true arena for the third game. Here

00:01:30.500 --> 00:01:32.980
they must meet their enemies in one last challenge.

00:01:33.299 --> 00:01:35.859
With two possible points alive for both teams,

00:01:36.040 --> 00:01:39.920
anything can happen in this game of Hide and

00:01:39.920 --> 00:01:45.560
Seek. Anything can happen. Anything can happen?

00:01:45.760 --> 00:01:50.480
That's terrifying. All rise for His Honorable

00:01:50.480 --> 00:01:54.760
David Monroe. Whoa, what is this? Tut, tut, tut,

00:01:54.780 --> 00:01:58.150
tut, tut. I walked up. I guess I'm... We are

00:01:58.150 --> 00:02:00.590
here today. I rise. Yeah, we rise. Okay, good.

00:02:00.650 --> 00:02:02.170
Do you want me to roll for... If you rise, I

00:02:02.170 --> 00:02:05.049
walk in. I walk in. Can I roll insight? No, I

00:02:05.049 --> 00:02:08.069
go to the stand. What is this? We are gathered

00:02:08.069 --> 00:02:11.669
here today to see through the case of Stephen

00:02:11.669 --> 00:02:15.250
Rodriguez v. Christmas Music, as promised last

00:02:15.250 --> 00:02:17.550
week. Prosecution, Stephen Rodriguez, will you

00:02:17.550 --> 00:02:20.030
state your argument in front of the court? That's

00:02:20.030 --> 00:02:24.250
what this is about. So... Let's hear it. My case

00:02:24.250 --> 00:02:29.180
against... some Christmas music is that we as

00:02:29.180 --> 00:02:32.719
a society... I mean, I can't speak for everybody

00:02:32.719 --> 00:02:35.919
else. Me, myself. Objection, objection. Go ahead.

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Can you speak as a simple country lawyer? Why,

00:02:38.300 --> 00:02:41.580
I can. There we go. Let's keep going. I, a simple

00:02:41.580 --> 00:02:44.759
country lawyer, do not need to hear the same

00:02:44.759 --> 00:02:49.099
Christmas song for over a hundred years. A lot

00:02:49.099 --> 00:02:52.000
of the music that we're listening to was recorded,

00:02:52.020 --> 00:02:54.379
like, on fucking wax tubes. I don't know, man.

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I respect the art and the artists, but at this

00:03:00.419 --> 00:03:03.900
point, I can die happy without ever hearing a

00:03:03.900 --> 00:03:07.840
Bing Crosby Christmas song ever again. I'm fine

00:03:07.840 --> 00:03:11.240
with the songs, but can I at least listen to

00:03:11.240 --> 00:03:13.080
something that was recorded within the last,

00:03:13.180 --> 00:03:15.659
I don't know, decade? Order! Order in the court!

00:03:16.219 --> 00:03:21.680
Defense! I do declare. I do declare you a millennial.

00:03:22.110 --> 00:03:25.789
Yeah, totally. I am, for sure. I'll accept that.

00:03:25.909 --> 00:03:28.370
Mr. Wolf of the defense, let's hear your statement.

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You cannot mess with the sanctity of the holiday

00:03:37.550 --> 00:03:42.430
season. It is tradition for a reason. It is the

00:03:42.430 --> 00:03:48.710
season. I do declare. So you guys enjoy hearing

00:03:48.710 --> 00:03:53.810
the same exact... of the same exact song all

00:03:53.810 --> 00:03:56.669
the time on repeat. Not all the time. It doesn't

00:03:56.669 --> 00:03:59.930
bore you? Not all the time. You don't want to

00:03:59.930 --> 00:04:01.629
throw in a Justin Timberlake every now and again?

00:04:01.849 --> 00:04:05.650
Not for Christmas. Didn't he do Christmas songs?

00:04:05.849 --> 00:04:07.590
I'm sure he's got to have a Christmas album.

00:04:07.669 --> 00:04:09.330
Justin Timberlake got to have a Christmas album.

00:04:09.530 --> 00:04:11.830
I mean, yeah. I mean, if it happens to come on,

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I'll enjoy it, sure. Yeah, yeah, yeah. But when

00:04:14.169 --> 00:04:16.810
I want them good holiday feels. You want the,

00:04:16.810 --> 00:04:20.129
all right. See, I'm just going to say I'm sick

00:04:20.129 --> 00:04:21.709
of the Mariah Carey song, but I would rather

00:04:21.709 --> 00:04:24.529
hear the Mariah Carey song than any of those

00:04:24.529 --> 00:04:27.069
other 80, 90, 100 -year -old fucking Christmas

00:04:27.069 --> 00:04:32.290
songs. I mean, okay. I will say I do enjoy more

00:04:32.290 --> 00:04:35.389
modern versions of the classic Christmas songs.

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All right. See, now we're getting somewhere.

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That's kind of all I'm saying. All right. I mean,

00:04:38.850 --> 00:04:40.709
I can't argue with that. I just want to hear

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Rudolph the Red -Nosed Reindeer recorded. After

00:04:43.779 --> 00:04:46.879
my parents were born, maybe, I guess. Is that

00:04:46.879 --> 00:04:49.560
too much to ask? That's fair. I can truly be

00:04:49.560 --> 00:04:51.879
impartial on this because I don't hear music.

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What are you talking about? If I don't want to

00:04:53.839 --> 00:04:55.519
hear something, it doesn't happen to my brain.

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I phase things out. I don't think I've heard

00:04:59.819 --> 00:05:04.899
a Christmas song yet. I think David's trying

00:05:04.899 --> 00:05:08.680
to pit us against each other before a critical

00:05:08.680 --> 00:05:13.139
game here. Oh, teamwork won't be important at

00:05:13.139 --> 00:05:15.939
all this session. Not at all. No, no, no, no,

00:05:16.040 --> 00:05:19.040
no, no. What's a team? Yeah. Hate each other.

00:05:19.180 --> 00:05:24.240
Can't spell Zebulon without team. Shit. Well,

00:05:24.379 --> 00:05:28.000
you're in character. That's going on the first

00:05:28.000 --> 00:05:31.439
t -shirt. No, first t -shirt. I thought about

00:05:31.439 --> 00:05:33.839
this. First t -shirt has to be like a D20 on

00:05:33.839 --> 00:05:36.540
a one with like horseshoes around it. Like it's

00:05:36.540 --> 00:05:39.399
an impressive crowd. It just says Nat One Horses.

00:05:39.420 --> 00:05:42.199
Nat One Horses. I would love that. I'd be so

00:05:42.199 --> 00:05:43.860
happy. Steve, you have something you want to

00:05:43.860 --> 00:05:46.019
say? I think we've cleared up this Christmas

00:05:46.019 --> 00:05:48.060
debacle. We haven't. Still a fucking tied up

00:05:48.060 --> 00:05:50.350
knot of nonsense, but hey. Well, we're talking

00:05:50.350 --> 00:05:54.509
about Christmas, and I wanted to share, I wanted

00:05:54.509 --> 00:05:57.310
to tell you guys about a little recipe that I'm

00:05:57.310 --> 00:05:58.850
going to make for Christmas. Rachel and I are

00:05:58.850 --> 00:06:02.430
going down to her family's for Christmas, and

00:06:02.430 --> 00:06:04.430
one of the things I'm going to bring, they're

00:06:04.430 --> 00:06:06.550
doing like a big potluck, I'm going to bring

00:06:06.550 --> 00:06:11.230
a loaf of soda bread. Not just any soda bread.

00:06:11.850 --> 00:06:14.610
Go on. This soda bread is going to start with

00:06:14.610 --> 00:06:20.139
cranberries that I'm going to... infuse with

00:06:20.139 --> 00:06:25.720
some sugar and some orange rinds in vodka. I'm

00:06:25.720 --> 00:06:28.680
going to do that for about a week. Oh, the result,

00:06:28.720 --> 00:06:33.660
the result will be one, a delicious cranberry

00:06:33.660 --> 00:06:39.360
liqueur and two cranberries that are vodka infused.

00:06:40.300 --> 00:06:42.439
So then I'm going to take these vodka infused

00:06:42.439 --> 00:06:44.500
cranberries. Can you finish this? But also as

00:06:44.500 --> 00:06:46.360
a simple country lawyer, it would sound so sexy.

00:06:46.860 --> 00:06:52.240
I'm going to take these vodka -infused cranberries.

00:06:52.240 --> 00:06:58.079
I'm weak. And some white chocolate, some white

00:06:58.079 --> 00:06:59.660
chocolate chunks. You break that up. Oh, my God.

00:06:59.899 --> 00:07:03.120
And I'm going to bake those into this traditional

00:07:03.120 --> 00:07:08.339
Irish soda bread. Holy hell. Yeah. I heard about

00:07:08.339 --> 00:07:12.240
this on Milk Street Radio. Big fan. Like to listen.

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He's in Vermont. Hey. Oh, nice. Hey. So that's

00:07:16.920 --> 00:07:19.139
where I got this recipe from. And I'm hoping

00:07:19.139 --> 00:07:21.920
to wow the family. I was going to say, I hope

00:07:21.920 --> 00:07:25.199
they don't mind having a total stranger on Christmas.

00:07:27.480 --> 00:07:29.300
I'll make you guys a loaf. I'll make you guys

00:07:29.300 --> 00:07:31.579
a loaf. I'm coming. I'm coming down. Because

00:07:31.579 --> 00:07:34.120
this is going to take a week just to make the

00:07:34.120 --> 00:07:37.680
cranberries. So I'll make a big batch of them.

00:07:37.879 --> 00:07:40.100
Make a big batch. Oh, hell yeah. And I'll bring

00:07:40.100 --> 00:07:45.160
some cranberry liqueur as well. That sounds in.

00:07:46.030 --> 00:07:47.930
Incredible, Steven. Maybe I can even get David

00:07:47.930 --> 00:07:50.050
to have a teaspoon. So those of you who are out

00:07:50.050 --> 00:07:51.949
there wondering why we keep Steven around, it's

00:07:51.949 --> 00:07:57.910
this. I like being a home cook. I like being

00:07:57.910 --> 00:08:01.410
a home cook. We love it, too. Steven, Jeremy,

00:08:01.709 --> 00:08:03.949
any other Christmas matters to attend to, or

00:08:03.949 --> 00:08:07.269
do you want to get into this game? I think we

00:08:07.269 --> 00:08:09.610
covered it for the moment. All right, because

00:08:09.610 --> 00:08:10.889
we're not doing this again until next year. This

00:08:10.889 --> 00:08:13.829
is the last, I believe, episode before Christmas.

00:08:14.029 --> 00:08:16.709
Do we know that? My heart tells me it's true.

00:08:16.970 --> 00:08:20.790
So I know that. So we released 12 this Monday.

00:08:20.970 --> 00:08:24.529
Yeah. Yeah. So then this is 15? Yeah. Yeah, this

00:08:24.529 --> 00:08:26.029
would be the last Christmas one. Okay, yeah.

00:08:26.230 --> 00:08:28.509
Yeah. Well, Merry Christmas, guys. It's been

00:08:28.509 --> 00:08:31.689
fun. And the next episode is, at least in recording

00:08:31.689 --> 00:08:34.570
time, David's birthday episode. Recording time

00:08:34.570 --> 00:08:37.049
the week after that is my birthday episode. So

00:08:37.049 --> 00:08:39.049
listeners, he's talking about like about one

00:08:39.049 --> 00:08:41.529
or two weeks, the one and two weeks before this

00:08:41.529 --> 00:08:44.809
episode airs. This is the end of the, wait, it's

00:08:44.809 --> 00:08:46.289
the second one. We're going to confuse the shit

00:08:46.289 --> 00:08:48.029
out of the listeners here. Anyway, no matter

00:08:48.029 --> 00:08:50.450
what day it is, I hope you're having a wonderful

00:08:50.450 --> 00:08:52.669
Christmas time. Have a great Christmas. Merry

00:08:52.669 --> 00:08:57.629
Christmas. What? He's trying to make pants people

00:08:57.629 --> 00:08:59.610
a thing. I want to make it a thing. It's going

00:08:59.610 --> 00:09:01.350
to be a thing. I like zipper heads better than

00:09:01.350 --> 00:09:03.070
pants people. Zipper head sounds like a football

00:09:03.070 --> 00:09:05.559
thing. We're not football. You don't know much

00:09:05.559 --> 00:09:07.200
about football, do you? We're not jocks here,

00:09:07.360 --> 00:09:09.580
Steven. The denim degenerates. We're the opposite

00:09:09.580 --> 00:09:15.399
of that. I do like that. Denimenerates. I like

00:09:15.399 --> 00:09:17.240
that one better. There you go. You guys are in

00:09:17.240 --> 00:09:20.240
a cellar. Last we left off, you were walking

00:09:20.240 --> 00:09:23.279
over this sort of translucent, thick glass floor.

00:09:23.799 --> 00:09:26.200
Tink, tink, tink, tink, tink. Moving away this

00:09:26.200 --> 00:09:28.200
crowd. Building up around you as people come

00:09:28.200 --> 00:09:30.100
in to watch. Now, this time around, we're not

00:09:30.100 --> 00:09:32.279
going to hear the announcements as this game

00:09:32.279 --> 00:09:34.879
is starting off. That's what you were told. Because

00:09:34.879 --> 00:09:38.240
to go down there, you have to get ready. The

00:09:38.240 --> 00:09:41.019
trap door opens. You see a ladder going down

00:09:41.019 --> 00:09:44.539
into darkness. There's a very dim light shining

00:09:44.539 --> 00:09:46.919
in a corner of that room. A flickering lantern

00:09:46.919 --> 00:09:51.059
light. And you move in and you just start. Tink,

00:09:51.059 --> 00:09:54.409
doom, doom, doom. climbing the rungs down and

00:09:54.409 --> 00:09:58.669
you find yourself in a room. It's about, uh,

00:09:58.769 --> 00:10:02.970
60 feet wide by 20 feet long. So pretty wide

00:10:02.970 --> 00:10:04.929
looking room filled with, uh, in the corners,

00:10:04.990 --> 00:10:08.070
just tons of, of crates just built up in one

00:10:08.070 --> 00:10:11.309
side, uh, some barrels, like a big sofa in one

00:10:11.309 --> 00:10:14.990
spot, uh, a table. And you see this hanging silk

00:10:14.990 --> 00:10:17.669
drapes, um, just kind of here and there all about

00:10:17.669 --> 00:10:21.100
the place. It's pretty messy. Some sort of storage

00:10:21.100 --> 00:10:25.080
for furniture and for just, like, backup silk

00:10:25.080 --> 00:10:27.620
garments. But you know what it really is? Some

00:10:27.620 --> 00:10:32.559
kind of arena or some kind of game. You're holding

00:10:32.559 --> 00:10:35.759
these two caterpillars in your hands, big, like,

00:10:35.779 --> 00:10:37.840
kitten -sized, fuzzy little caterpillars. They're

00:10:37.840 --> 00:10:40.039
adorable as hell. I don't know. That sounds really

00:10:40.039 --> 00:10:43.309
freaky, by the way. I'm sorry to interrupt. It's

00:10:43.309 --> 00:10:45.769
terrifying but also adorable. It's like the animated

00:10:45.769 --> 00:10:47.789
spider everyone loves but I hate with a passion.

00:10:48.389 --> 00:10:52.049
You know the fucking spider. I don't know. The

00:10:52.049 --> 00:10:55.870
listeners know. Sure. These caterpillars. You

00:10:55.870 --> 00:10:58.230
got them on you right now. When you choose to,

00:10:58.269 --> 00:10:59.509
you basically can turn them and affix them to

00:10:59.509 --> 00:11:02.370
a point. When you affix them to you, they're

00:11:02.370 --> 00:11:05.049
going to attach with a silk line and they will

00:11:05.049 --> 00:11:07.409
not attach again. That line breaks from them

00:11:07.409 --> 00:11:08.870
being pulled off of you, from the line being

00:11:08.870 --> 00:11:11.779
severed somehow. you lose a point because you

00:11:11.779 --> 00:11:13.820
need them affixed to you when you reach the other

00:11:13.820 --> 00:11:15.740
side. That's the idea. But you get to choose

00:11:15.740 --> 00:11:18.139
who takes them. One person can take them both.

00:11:19.080 --> 00:11:21.779
Two different people can take one each. So let's

00:11:21.779 --> 00:11:23.919
talk about this line real fast. I'm imagining

00:11:23.919 --> 00:11:27.840
that out the back end of a caterpillar, that's

00:11:27.840 --> 00:11:30.240
kind of like where it would come out of. I thought

00:11:30.240 --> 00:11:34.139
it was the mouth because of Pokemon. Oh, wow.

00:11:34.240 --> 00:11:37.700
You know what? I understand what that sounds

00:11:37.700 --> 00:11:39.600
like. It's the back end now. That's fine. Well,

00:11:39.740 --> 00:11:41.360
I mean, am I thinking about a spider? That's

00:11:41.360 --> 00:11:43.019
just what I was thinking about. I mean, I'm not

00:11:43.019 --> 00:11:45.340
an entomologist. Hang on, I'm going to roll dice

00:11:45.340 --> 00:11:48.299
about it. No, I'm going to... To the ass. I'm

00:11:48.299 --> 00:11:52.580
going to telephone about it. Where does... They're

00:11:52.580 --> 00:11:54.320
fantasy. They're tuck crow caterpillars. They

00:11:54.320 --> 00:11:55.860
might be a real thing, but these are fantasy

00:11:55.860 --> 00:11:58.179
tuck crow caterpillars. Fantasy caterpillars.

00:11:58.200 --> 00:12:00.179
And it comes out of their ass, Steven. Okay.

00:12:00.419 --> 00:12:02.440
The dice have decided with a nine. All right,

00:12:02.460 --> 00:12:05.580
I'll leave it at that. All right. So what I'm

00:12:05.580 --> 00:12:07.840
saying is, because you seem to be a little...

00:12:08.410 --> 00:12:10.570
You were a little hairy about, oh yeah, you can,

00:12:10.669 --> 00:12:13.250
you seem like the default was to just pull off

00:12:13.250 --> 00:12:16.370
the caterpillar. Yeah. Not just cut the line.

00:12:16.429 --> 00:12:18.129
You cut the line. It's going to be a little tricky.

00:12:18.250 --> 00:12:19.710
I mean, I mean. It's going to be trickier than

00:12:19.710 --> 00:12:20.889
just grabbing the caterpillar. It'll be tricky

00:12:20.889 --> 00:12:22.409
either way. Just don't hurt the caterpillar.

00:12:22.490 --> 00:12:24.809
Tell you what, if you try to cut the line, you

00:12:24.809 --> 00:12:27.090
miss terribly. You're a little one on that bad

00:12:27.090 --> 00:12:28.570
boy or something real low. Well, I mean, like

00:12:28.570 --> 00:12:30.389
I imagine that you could just like use a finger

00:12:30.389 --> 00:12:33.809
and cut like a spider web. Yeah. I mean, either

00:12:33.809 --> 00:12:35.850
way, that would work. It's going to be the same.

00:12:35.909 --> 00:12:37.009
So let me tell you what this is going to look

00:12:37.009 --> 00:12:39.149
like mechanically. Cutting the line isn't hurting

00:12:39.149 --> 00:12:42.389
the caterpillar? No. No. But if you miss and

00:12:42.389 --> 00:12:44.870
hit the caterpillar, that's bad. Don't do that.

00:12:45.029 --> 00:12:47.250
These are Madame Culp's little babies. I think

00:12:47.250 --> 00:12:48.870
she was like, as she walked in the room, she

00:12:48.870 --> 00:12:51.090
was like petting them. So maybe I'm making this

00:12:51.090 --> 00:12:53.129
a little more complicated. Just grab the bad

00:12:53.129 --> 00:12:54.429
boy. Here's the thing. You can cut them. It's

00:12:54.429 --> 00:12:56.250
going to be the same check. I'll break this down

00:12:56.250 --> 00:12:59.870
for you. 12 plus your dexterity. If someone's

00:12:59.870 --> 00:13:01.029
holding a caterpillar, that's going to be your

00:13:01.029 --> 00:13:03.429
AC. Unarmored AC, we're going to add a plus two

00:13:03.429 --> 00:13:06.370
to it because you're grabbing a little thing

00:13:06.370 --> 00:13:07.809
off somebody. It should be a little more difficult.

00:13:07.970 --> 00:13:10.750
So it's going to be 12 plus your dexterity modifier.

00:13:11.769 --> 00:13:14.429
So if you have a caterpillar, that's your AC.

00:13:14.809 --> 00:13:16.929
You make an unarmed attack or an armed attack,

00:13:17.049 --> 00:13:18.190
whatever you want to do. If you want to cut it,

00:13:18.230 --> 00:13:19.990
you just use a weapon. It should be the same

00:13:19.990 --> 00:13:23.169
two hit. If you attack lands, you sever it. You

00:13:23.169 --> 00:13:25.690
grab the caterpillar. That's the game. You find

00:13:25.690 --> 00:13:27.950
your opponents. You make that attack, unarmed

00:13:27.950 --> 00:13:30.330
attack on them. You beat that AC number, which

00:13:30.330 --> 00:13:33.090
I'll have up for me, and I'll know it for you,

00:13:33.149 --> 00:13:36.730
and you get that caterpillar. But anything goes

00:13:36.730 --> 00:13:38.789
here. There's no physical harm allowed to be

00:13:38.789 --> 00:13:40.750
done between you guys. This is a sport. This

00:13:40.750 --> 00:13:44.210
is a game. This is fucking football. But you

00:13:44.210 --> 00:13:47.409
can do tricks. You can do magic freely. So let

00:13:47.409 --> 00:13:48.809
me understand. It's not so much that we need

00:13:48.809 --> 00:13:51.909
to collect the caterpillars, like let's say Zebulon

00:13:51.909 --> 00:13:54.259
pulls a caterpillar off of somebody. Like he

00:13:54.259 --> 00:13:55.779
can just set it down on the ground and leave.

00:13:56.159 --> 00:13:58.559
Okay. You're just breaking the line. They will

00:13:58.559 --> 00:14:00.340
not form another line. They're trained to only

00:14:00.340 --> 00:14:03.120
create one when you decide that's it. You fuck

00:14:03.120 --> 00:14:05.299
up choosing who it's on. Oh, well, it's stuck

00:14:05.299 --> 00:14:09.820
on them. I understand. Okay. Okay. Cool. So let's

00:14:09.820 --> 00:14:10.919
talk about this room. You drop into this room.

00:14:11.000 --> 00:14:12.659
You see this, like this wide area around you.

00:14:12.720 --> 00:14:15.860
You see that in. One corner of the room, there's

00:14:15.860 --> 00:14:19.279
a single lantern shedding this dim light. I think

00:14:19.279 --> 00:14:20.879
the far corners of the room are all still in

00:14:20.879 --> 00:14:23.360
shadow because this light is not very much. You

00:14:23.360 --> 00:14:25.700
look up as the trapdoor closes. All the sound

00:14:25.700 --> 00:14:31.320
above you, gone. Just quiet. You can hear just

00:14:31.320 --> 00:14:35.659
a little bit of room noise. There'd be a clock

00:14:35.659 --> 00:14:42.019
in the corner. Everything's eerie here. You see

00:14:42.019 --> 00:14:44.879
that the dim light of the lantern is shedding

00:14:44.879 --> 00:14:48.519
onto a long, like, black silk curtain covering

00:14:48.519 --> 00:14:51.039
what looks like the only exit in the room. And

00:14:51.039 --> 00:14:56.320
this is to the upper sort of far left of the

00:14:56.320 --> 00:14:59.740
room. No, from where you're coming down and looking.

00:15:00.899 --> 00:15:04.620
This curtain seems very, very thick. And I will

00:15:04.620 --> 00:15:06.220
tell you now, they're going to act as sort of

00:15:06.220 --> 00:15:07.899
a blackout curtain. They're going to muffle sound

00:15:07.899 --> 00:15:10.240
from outside the room. They're going to muffle

00:15:10.240 --> 00:15:12.519
any light. from outside the room. There could

00:15:12.519 --> 00:15:13.899
be a full -on light in the next room. You wouldn't

00:15:13.899 --> 00:15:17.720
know. These curtains are something else. You

00:15:17.720 --> 00:15:20.159
also see, lit by the same lantern right next

00:15:20.159 --> 00:15:22.220
to that, there's a little sign that just says,

00:15:22.440 --> 00:15:25.080
I think there's a little bell hanging, actually,

00:15:25.259 --> 00:15:27.600
right over the door and a sign under it that

00:15:27.600 --> 00:15:31.860
just says, wait for the ding. And under that

00:15:31.860 --> 00:15:34.860
it says, affix your caterpillars in the meantime

00:15:34.860 --> 00:15:38.320
and be ready. Who's going to take these caterpillars?

00:15:39.370 --> 00:15:41.669
I mean, I don't think it should be me. I think

00:15:41.669 --> 00:15:47.830
I'm going to go be somewhat sneaky. Yeah, I think

00:15:47.830 --> 00:15:52.129
the safest bet here is definitely at least the

00:15:52.129 --> 00:15:59.049
Jean Franklin over here. What? Me? I don't know

00:15:59.049 --> 00:16:00.549
if you know this about me, but I'm not exactly

00:16:00.549 --> 00:16:04.250
fast. My armor is impenetrable, but, well, I

00:16:04.250 --> 00:16:06.590
can't exactly use it in this one, can I? Well,

00:16:06.649 --> 00:16:11.200
what's your unarmored AC? My unarmed AC, well,

00:16:11.399 --> 00:16:14.799
that's actually on your page and not mine. That's

00:16:14.799 --> 00:16:17.120
totally true. Let me open your shit real quick

00:16:17.120 --> 00:16:19.759
so I can cheat. You gotta remember who your sidekick

00:16:19.759 --> 00:16:23.379
is, Zeb. Just like open my stuff. I didn't expect

00:16:23.379 --> 00:16:26.519
this. I believe it's going to be 10 because I

00:16:26.519 --> 00:16:30.179
think he has a straight up plus zero to dex.

00:16:30.179 --> 00:16:32.240
Oh, plus zero to dex, yeah. Yes, okay. No, sorry,

00:16:32.299 --> 00:16:34.279
12. It's 12 plus zero. 12 plus zero. So he has

00:16:34.279 --> 00:16:39.220
a straight 12. What's your dex bonus? Zero. Okay,

00:16:39.240 --> 00:16:43.019
and Chester's? Oh, it is Chester's. Plus two.

00:16:43.700 --> 00:16:46.039
Oh my god, how is Chester our fucking ringer?

00:16:46.039 --> 00:16:48.340
Chester's a 14 in this. I mean, you also have

00:16:48.340 --> 00:16:50.220
a high dex. Well, yeah, right, but... But you

00:16:50.220 --> 00:16:51.879
want to get out there with your darkvision and

00:16:51.879 --> 00:16:54.669
like... I get that. These things will glow faintly

00:16:54.669 --> 00:16:56.610
in the dark, but it won't be enough to full -on

00:16:56.610 --> 00:16:59.669
expose you. You can still hide. Basically, what

00:16:59.669 --> 00:17:00.950
they want to see is they want to see these things

00:17:00.950 --> 00:17:02.529
glowing so they can see them from above. That's

00:17:02.529 --> 00:17:04.450
how they spectate if people have dark vision,

00:17:04.589 --> 00:17:06.349
if people are going into the straight shadows.

00:17:06.589 --> 00:17:08.650
They can see, on their side, they can see fully

00:17:08.650 --> 00:17:10.470
what's going on down here. You just can't see

00:17:10.470 --> 00:17:14.970
back through. It's an enchantment. I still think

00:17:14.970 --> 00:17:18.730
the plan that we discussed outside of this session

00:17:18.730 --> 00:17:25.089
here. Plans. I mean, we can still do one on Jean

00:17:25.089 --> 00:17:29.029
Franklin. Yes. Do you want to do the other one

00:17:29.029 --> 00:17:34.250
on Jules? Stick to the same... This is fucking

00:17:34.250 --> 00:17:38.390
us up. Son of a bitch. That's a plus two, though.

00:17:38.529 --> 00:17:41.069
I know. That's a big difference. I know. That

00:17:41.069 --> 00:17:45.309
would mean you play in that Chester role. Oh,

00:17:45.450 --> 00:17:49.569
and you... Okay. What do you think? Yeah. Yeah?

00:17:49.690 --> 00:17:53.069
Yeah. I mean, if it's a dim enough light where

00:17:53.069 --> 00:17:57.789
you can still get around. Right. And he can still

00:17:57.789 --> 00:18:01.309
do his thing. Hey, Jules, do I know the plan?

00:18:01.609 --> 00:18:03.750
What are you going to tell me the plan? I suppose

00:18:03.750 --> 00:18:06.430
we should kind of let these guys in on it. All

00:18:06.430 --> 00:18:07.910
right. You want to just, like, fade out? You

00:18:07.910 --> 00:18:09.630
want to, like, do a huddle and you're whispering

00:18:09.630 --> 00:18:11.329
and it kind of fades away from you guys for a

00:18:11.329 --> 00:18:16.069
sec? Whisper montage. Yep. Ready, Jules? Wow,

00:18:16.130 --> 00:18:18.289
that's all right. Well, I mean, you know 90 %

00:18:18.289 --> 00:18:20.809
of the plans. Well, I suppose that might be a

00:18:20.809 --> 00:18:22.650
good idea if you're an idiot, but sure, whatever.

00:18:23.250 --> 00:18:26.289
Go on. I'm useless in this challenge anyway.

00:18:26.509 --> 00:18:29.150
We really don't have that many tricks up our

00:18:29.150 --> 00:18:31.190
sleeve. We pretty much know the plan. All right.

00:18:31.250 --> 00:18:34.109
So the plan is Sean Franklin's going to take

00:18:34.109 --> 00:18:36.930
one, and Chester's going to take one. So that's

00:18:36.930 --> 00:18:39.569
who the... Bad boys are getting fixed too. All

00:18:39.569 --> 00:18:41.509
right. What part of the body, just so we can

00:18:41.509 --> 00:18:43.930
all visually see, head, shoulders, or maybe like

00:18:43.930 --> 00:18:45.589
top of the back are the best options so you can

00:18:45.589 --> 00:18:47.349
see from above? What do you think? I mean, is

00:18:47.349 --> 00:18:50.509
there a mechanical difference? No. I mean, I

00:18:50.509 --> 00:18:53.130
guess just right here like on the sternum, right?

00:18:53.430 --> 00:18:55.930
Sure. Yeah, that's fine. Yeah, that might be

00:18:55.930 --> 00:18:59.109
better. So no one can sneak up behind them? No

00:18:59.109 --> 00:19:00.250
one can sneak up behind them and they have the

00:19:00.250 --> 00:19:03.509
use of their arms to cover it up. And the enemy's

00:19:03.509 --> 00:19:05.509
caterpillars are going to be right on their backs,

00:19:05.609 --> 00:19:09.960
right? Behind their eyes. Yeah. I don't copy

00:19:09.960 --> 00:19:12.160
what you're doing. I like your thoughts. Those

00:19:12.160 --> 00:19:14.259
are nice. This is exactly what you promised us

00:19:14.259 --> 00:19:16.119
just like 10 minutes ago before we started recording.

00:19:19.359 --> 00:19:21.720
Slip David a 20. Put the caterpillars on their

00:19:21.720 --> 00:19:24.799
backs. I know where they are actually already,

00:19:24.960 --> 00:19:26.900
and they'll stay where I know they are. I have

00:19:26.900 --> 00:19:30.619
my own plans, and they are disgusting. Yeah,

00:19:30.640 --> 00:19:31.740
I'm really not looking forward. I think we're

00:19:31.740 --> 00:19:35.019
going to be. Who brought their car key to the

00:19:35.019 --> 00:19:38.619
game? Car key? Anybody? I don't know. Is that

00:19:38.619 --> 00:19:40.400
your car key? Whoever it is, I'm about to set

00:19:40.400 --> 00:19:43.859
off the alarm. That's what you get when you bring

00:19:43.859 --> 00:19:45.240
your car keys into a DMV session. You don't want

00:19:45.240 --> 00:19:50.079
to lose it. All right. Any other questions before

00:19:50.079 --> 00:19:53.920
this begins? I don't think asking any more questions

00:19:53.920 --> 00:19:57.140
is going to help one bit. Okay. I think we just

00:19:57.140 --> 00:19:59.299
have to go into it and just see what happens.

00:19:59.299 --> 00:20:00.779
I think we've got to just trust our play and

00:20:00.779 --> 00:20:03.579
just go. Yep. We're going to the map. Sounds

00:20:03.579 --> 00:20:06.769
like a vampire lair. I thought it was hide -and

00:20:06.769 --> 00:20:09.670
-seek. It's scary hide -and -seek because your

00:20:09.670 --> 00:20:14.789
futures depend on your ability to hide and to

00:20:14.789 --> 00:20:18.069
seek, to reach the other side with your caterpillars

00:20:18.069 --> 00:20:23.029
intact. And you know how skillful these rivals

00:20:23.029 --> 00:20:24.509
of yours are. You know they're going to be out

00:20:24.509 --> 00:20:27.250
there, too, making their moves. I want you both

00:20:27.250 --> 00:20:29.990
to roll initiative now for both of you and your

00:20:29.990 --> 00:20:32.890
sidekicks. Steven, I will let you have the inaugural

00:20:32.890 --> 00:20:35.779
roll. In your new dice tray. The first in the

00:20:35.779 --> 00:20:40.960
dice tray, yeah. Let me pull up my... Goddamn.

00:20:42.119 --> 00:20:48.960
That's just an 8 for Zebulon. And that is a 16

00:20:48.960 --> 00:20:53.400
for Jules. Nice. Not bad, Jules. Let me find...

00:20:53.400 --> 00:21:00.000
About expected, Zebulon. Thanks. Yep. 10 for

00:21:00.000 --> 00:21:09.029
Jean Franklin. Oh my god, I love that. Oh my

00:21:09.029 --> 00:21:12.930
god, my initiatives. Nope, that's not so good.

00:21:13.369 --> 00:21:18.250
I can't believe I beefed initiative. Wait, what

00:21:18.250 --> 00:21:20.109
did you say Chester's initiative was, plus his

00:21:20.109 --> 00:21:27.950
dex? Yes. And that's a 17. Damn, Chester, not

00:21:27.950 --> 00:21:30.289
bad. Okay, so you actually tied with one of mine,

00:21:30.369 --> 00:21:32.589
but you have higher, so you will go before me.

00:21:32.960 --> 00:21:37.259
Man, I needed that early roll. Shit. Yeah. Okay.

00:21:37.420 --> 00:21:42.680
If I had a fucking button. If only. You're all

00:21:42.680 --> 00:21:47.460
kind of waiting. Waiting. Smelling the scent

00:21:47.460 --> 00:21:50.640
of faded spices in the air. The air is thick

00:21:50.640 --> 00:21:54.619
and cloying here. That tropical heat is just

00:21:54.619 --> 00:21:58.000
like really sort of held up in this place. It's

00:21:58.000 --> 00:22:02.460
very, very, very sweaty. You're waiting. Somewhere

00:22:02.460 --> 00:22:05.140
above you. Must be some kind of noise cancellation

00:22:05.140 --> 00:22:08.940
built into this ceiling between, because you

00:22:08.940 --> 00:22:11.279
can barely hear the crowd up top. You know they

00:22:11.279 --> 00:22:13.619
must be roaring with anticipation, but you can

00:22:13.619 --> 00:22:18.160
hear just muffled a... Maybe like a voice shouting

00:22:18.160 --> 00:22:27.220
loud. No, no, no, no. Damn it, it's good sound

00:22:27.220 --> 00:22:31.160
work. Yeah, it was great. And then... That was

00:22:31.160 --> 00:22:35.880
terrible. Hang on. That sounds like a bell? Yeah,

00:22:35.880 --> 00:22:39.079
okay. If you say it's a bell. Yeah, you said

00:22:39.079 --> 00:22:40.680
it's a bell, so yeah, it sounds like a bell.

00:22:40.880 --> 00:22:44.400
It's a weird bell. You hear the bell. You think

00:22:44.400 --> 00:22:45.900
it's a bell. Is that a bell? You look and it's

00:22:45.900 --> 00:22:47.400
a bell. It's the bell. It's ringing. You know

00:22:47.400 --> 00:22:48.680
it's the bell. Do you want to try a bell sound?

00:22:49.660 --> 00:22:56.869
Nope. Actually, that was pretty good. Hey. It

00:22:56.869 --> 00:22:59.130
sounds like that. Jeremy is the bell sleeper.

00:22:59.130 --> 00:23:01.089
This bell is just ringing off its fucking hook.

00:23:01.210 --> 00:23:04.230
You don't know what's going on. But the game

00:23:04.230 --> 00:23:08.470
begins, gentlemen, and you move. I don't, not

00:23:08.470 --> 00:23:11.230
until, like, the end, because... I'm going to

00:23:11.230 --> 00:23:13.769
take my moves real quick here. Because crappy

00:23:13.769 --> 00:23:17.930
initiative rule. Okay. I've made my first opening

00:23:17.930 --> 00:23:21.549
moves. You don't see, so let me cue the audience

00:23:21.549 --> 00:23:23.170
on something. This is actually the first time

00:23:23.170 --> 00:23:25.869
I've ever used dynamic lighting. in a campaign.

00:23:26.269 --> 00:23:27.730
I thought it would be cool. I know we're going

00:23:27.730 --> 00:23:29.450
to try to describe as they go into each room

00:23:29.450 --> 00:23:31.589
what it looks like, but I want to bring the sense

00:23:31.589 --> 00:23:34.549
of tension into the game that these players are

00:23:34.549 --> 00:23:36.589
hopefully going to feel as they move through

00:23:36.589 --> 00:23:38.990
this dungeon, not knowing where their rivals

00:23:38.990 --> 00:23:42.289
could be. I think dynamic lighting really brings

00:23:42.289 --> 00:23:46.250
that home. So basically what this means is in

00:23:46.250 --> 00:23:49.369
game on this map we have set up for them, as

00:23:49.369 --> 00:23:52.410
they move around corners, their light will sort

00:23:52.410 --> 00:23:54.750
of show up like so. So Zebulon, for instance,

00:23:54.829 --> 00:23:58.289
we haven't talked about this live. So Zebulon

00:23:58.289 --> 00:24:01.130
is using the Dragonborn stat block, but he is

00:24:01.130 --> 00:24:03.730
technically a half -dragon. Because Dragonborn

00:24:03.730 --> 00:24:05.670
are generally considered very underpowered, and

00:24:05.670 --> 00:24:07.769
because Darkvision isn't... Basically, giving

00:24:07.769 --> 00:24:09.390
them Darkvision will bring them around even with

00:24:09.390 --> 00:24:11.869
a lot of the other races. I have given Zebulon

00:24:11.869 --> 00:24:14.509
60 feet Darkvision to match with a half -dragon.

00:24:16.789 --> 00:24:19.130
It's what they have. Half -dragons live in hordes.

00:24:19.130 --> 00:24:20.809
They live in caves. Of course you should have

00:24:20.809 --> 00:24:23.730
Darkvision. Zebulon, on your screen, you're going

00:24:23.730 --> 00:24:25.890
to see 60 feet of light all around you, because

00:24:25.890 --> 00:24:28.109
in this place, you can see this sort of monotone,

00:24:28.109 --> 00:24:30.710
gray, dim light where there's darkness. And where

00:24:30.710 --> 00:24:33.109
there's dim light, you can see it like day. Thank

00:24:33.109 --> 00:24:36.670
Atash. It's very nice. Jules, however, has only

00:24:36.670 --> 00:24:38.829
the dim lantern behind him to go by, and the

00:24:38.829 --> 00:24:41.490
other members of your party as well can see nothing

00:24:41.490 --> 00:24:44.809
in the darkness. You might need to figure something

00:24:44.809 --> 00:24:46.750
out, Jules. You can grab that lantern and take

00:24:46.750 --> 00:24:48.869
it with you, but the lighting isn't great. You're

00:24:48.869 --> 00:24:50.869
going to have disadvantage on perception checks

00:24:50.869 --> 00:24:54.660
and rooms. With that dim lit lantern. What are

00:24:54.660 --> 00:24:55.819
you going to do about it, Jules? But you'll have

00:24:55.819 --> 00:24:59.640
checks. Something. All right, then. I figured

00:24:59.640 --> 00:25:03.359
out. With that. On the fly. There you go. See

00:25:03.359 --> 00:25:05.940
to your pants. Yeah. We got it. Those are two

00:25:05.940 --> 00:25:10.960
pants puns. With that, it's going to be Chester's

00:25:10.960 --> 00:25:13.000
turn. He gets up to the door as it rings. He

00:25:13.000 --> 00:25:15.099
goes to pull the curtain. He turns around. Hey,

00:25:15.119 --> 00:25:17.359
Jules. This thing's kind of creeping me out.

00:25:17.400 --> 00:25:19.839
It's like moving around and stuff. The caterpillar's

00:25:19.839 --> 00:25:22.809
like. All right, under his chest, tickling his

00:25:22.809 --> 00:25:26.369
chin with its front legs. Ah, Jules. Hey, Chester,

00:25:26.390 --> 00:25:28.789
I think it's perfectly safe, all right? We just

00:25:28.789 --> 00:25:31.710
got to push through this, okay? All right, yeah.

00:25:31.890 --> 00:25:34.849
Might be uncomfortable, but we got this. All

00:25:34.849 --> 00:25:37.289
right, let's make it quick, all right? Just don't

00:25:37.289 --> 00:25:40.930
drop it, Chester. And with that, I think he will

00:25:40.930 --> 00:25:43.630
move over to the room. I guess, what do you want

00:25:43.630 --> 00:25:46.779
to do? It's his turn. Okay, yeah, he... I have

00:25:46.779 --> 00:25:48.220
control of him, right? Yeah. You do have control

00:25:48.220 --> 00:25:49.799
of him. Now, in the next room, it's going to

00:25:49.799 --> 00:25:52.500
be pure dark for Chester right now. He is going

00:25:52.500 --> 00:25:56.380
to move and grab the lantern. Okay. And just

00:25:56.380 --> 00:25:59.880
kind of peek through. Great. Let me do a quick

00:25:59.880 --> 00:26:02.359
alteration to his lighting. Yep. He's going to

00:26:02.359 --> 00:26:05.660
stick his hand and his head through the curtain.

00:26:06.460 --> 00:26:09.220
The hand with the lantern. Is he going to be

00:26:09.220 --> 00:26:10.859
in the way if anybody else tries to get through

00:26:10.859 --> 00:26:14.400
the door? There. Chester has 30 feet of low light

00:26:14.400 --> 00:26:15.940
now. So he goes up to the door. Oh, okay. Sweet,

00:26:15.980 --> 00:26:19.039
sweet. Yeah, I think he's... Whoa, that's incredible.

00:26:19.259 --> 00:26:20.779
Isn't that cool? So go ahead and pull in the

00:26:20.779 --> 00:26:21.720
next... Because you're looking through. Go ahead

00:26:21.720 --> 00:26:22.839
and move him to the next room so you can see

00:26:22.839 --> 00:26:24.640
what you see at the five -foot square. So you

00:26:24.640 --> 00:26:27.079
look in the next room and you see another small

00:26:27.079 --> 00:26:31.400
room. It's about 30 feet by 20 feet, though with

00:26:31.400 --> 00:26:34.299
a sort of diagonal slant down one wall. So it's

00:26:34.299 --> 00:26:37.279
very narrow on the edge you're in and widens

00:26:37.279 --> 00:26:40.500
out as you go. There's two more curtains in this

00:26:40.500 --> 00:26:44.190
room. One to the north. One to the east. You

00:26:44.190 --> 00:26:46.190
also see there's like a number of couches covered

00:26:46.190 --> 00:26:48.230
in silk in this room. There's like two sofas.

00:26:48.230 --> 00:26:52.009
One tiny one for a gnome on like the left wall.

00:26:52.549 --> 00:26:54.849
Sort of on the right wall is this big couch,

00:26:54.890 --> 00:26:56.890
big sofa. There's an empty bookshelf. There's

00:26:56.890 --> 00:27:01.410
more barrels. Just places to hide all over the

00:27:01.410 --> 00:27:05.170
place. Now there's this dim light whoosh in the

00:27:05.170 --> 00:27:07.470
room casting these dark shadows against the walls.

00:27:07.710 --> 00:27:09.650
You have to wonder how fast can these guys be?

00:27:09.710 --> 00:27:13.089
Could they be in here even? Tell me. Are they?

00:27:13.769 --> 00:27:17.089
Roll a check if you want to see. Now, how this

00:27:17.089 --> 00:27:18.549
is going to work is you can roll Perception,

00:27:18.710 --> 00:27:23.089
entering a room for free. But if you want to

00:27:23.089 --> 00:27:25.430
go and get a deeper look at things, it'll be

00:27:25.430 --> 00:27:29.150
a lower DC, basically. But you can roll Investigation

00:27:29.150 --> 00:27:31.269
to kind of get in there as an action and sort

00:27:31.269 --> 00:27:32.890
of be peeking through some stuff that you can

00:27:32.890 --> 00:27:35.890
see. Okay. Yeah. Yeah, I think Chester's going

00:27:35.890 --> 00:27:38.329
to roll Perception. Okay. Give me that Perception

00:27:38.329 --> 00:27:42.299
roll. There it is. Nice. That's a 21. With a

00:27:42.299 --> 00:27:47.140
21, he looks around. He feels pretty safe. No

00:27:47.140 --> 00:27:51.259
ghosts or wink -wink goblins hiding behind any

00:27:51.259 --> 00:27:54.059
of these. Hey. Knick -knacks. All right, so as

00:27:54.059 --> 00:27:55.700
he's walking in, I'm actually going to move him.

00:27:56.259 --> 00:27:58.640
So what, each square is five feet? Yes. Okay.

00:27:59.180 --> 00:28:02.039
Can I move him here? Yeah, you should be able

00:28:02.039 --> 00:28:04.200
to double move, which would be a toll. Yeah,

00:28:04.279 --> 00:28:07.059
I'm going to double move him to the next curtain.

00:28:07.279 --> 00:28:09.079
So you're moving up to the northern curtain in

00:28:09.079 --> 00:28:11.900
that room. Correct. Let's see, do you have enough

00:28:11.900 --> 00:28:13.799
space to, so you start here. Actually, you know

00:28:13.799 --> 00:28:16.440
what? You could, you could, with both your actions,

00:28:16.519 --> 00:28:17.779
basically you'll be able to move him. Yeah, I'm

00:28:17.779 --> 00:28:20.079
going to move him next to the chair here. Okay,

00:28:20.180 --> 00:28:22.079
all right, so you're hiding out. Yep. All right,

00:28:22.099 --> 00:28:23.960
so he moves into the room. Do you want to try

00:28:23.960 --> 00:28:25.559
to like, actually you wouldn't have any movement,

00:28:25.660 --> 00:28:28.160
action left to hide, but you're waiting it out.

00:28:28.700 --> 00:28:33.180
Good? Yep. All right. With that, our first token

00:28:33.180 --> 00:28:36.039
on your side is on the board. And now I'm going

00:28:36.039 --> 00:28:37.680
to make a little move on my side. And while I'm

00:28:37.680 --> 00:28:41.299
doing that, I want you to make your move, Jules.

00:28:42.400 --> 00:28:46.740
Jules is going to turn around, look over at Zebulon,

00:28:46.859 --> 00:28:51.420
and say, Hey, Zeb, do some good work with this.

00:28:52.099 --> 00:28:54.960
And I'm going to cast Bardic Inspiration on Zebulon.

00:28:55.079 --> 00:28:59.069
Oh, yeah, man. As a bonus action, a creature

00:28:59.069 --> 00:29:01.750
other than yourself within 60 feet that can hear

00:29:01.750 --> 00:29:04.950
you gains an inspiration die, which is one D6.

00:29:05.509 --> 00:29:07.970
For 10 minutes, the creature can add it to one

00:29:07.970 --> 00:29:10.430
ability check, attack roll, or saving throw.

00:29:10.849 --> 00:29:13.869
This can be added after seeing the roll, but

00:29:13.869 --> 00:29:17.650
before knowing the outcome. Sweet. So what I

00:29:17.650 --> 00:29:19.190
think would make sense is, do you have an extra

00:29:19.190 --> 00:29:20.990
die you could give to Steve and put on the side,

00:29:21.150 --> 00:29:24.390
like a D6 he can look at and remember that's

00:29:24.390 --> 00:29:26.089
his inspiration? Dude, I do that all the time.

00:29:26.490 --> 00:29:28.309
I do that all the time. I always forget. Take

00:29:28.309 --> 00:29:31.569
this hideous orange die. I want the hideous orange

00:29:31.569 --> 00:29:34.470
D6. It's going to remind you because you won't

00:29:34.470 --> 00:29:36.750
forget it's there. But this is the hideous orange

00:29:36.750 --> 00:29:40.349
D6. Take the hideous orange die and you won't

00:29:40.349 --> 00:29:43.390
forget it because that might be crucial. And

00:29:43.390 --> 00:29:45.349
that's a shit right there. That's some good ass

00:29:45.349 --> 00:29:48.710
support. A D6? That could be everything in a

00:29:48.710 --> 00:29:50.309
contest where you just need to hit their AC once

00:29:50.309 --> 00:29:54.230
to get one of those damn caterpillars. Ding,

00:29:54.230 --> 00:29:56.829
ding. Kitty caterpillars. Yeah, it kind of exploded,

00:29:56.890 --> 00:30:00.750
didn't it? A little bit. So that's your move,

00:30:00.869 --> 00:30:03.849
Jules? Yeah, I actually have to move Jules into

00:30:03.849 --> 00:30:08.130
the room. All right. And I'm good. That's going

00:30:08.130 --> 00:30:10.430
to be Jean Franklin. Jean will do a double move

00:30:10.430 --> 00:30:16.049
up to this door, I guess. So Jean Franklin goes

00:30:16.049 --> 00:30:18.769
in the room. He moves to the eastern door, the

00:30:18.769 --> 00:30:21.690
right side door. Now let me touch on something

00:30:21.690 --> 00:30:24.029
real quick strategically here. When you enter

00:30:24.029 --> 00:30:25.829
this room, you realize there's a door to the

00:30:25.829 --> 00:30:28.549
north, there's a door to the east. This means

00:30:28.549 --> 00:30:31.390
there's two paths through this place, and you

00:30:31.390 --> 00:30:33.190
don't know which path they're going to take.

00:30:33.349 --> 00:30:35.430
If you all go one way and they go the other,

00:30:35.589 --> 00:30:38.809
boom, they get out with both caterpillars intact

00:30:38.809 --> 00:30:40.950
and two points for them. You lose one point in

00:30:40.950 --> 00:30:44.970
here, it's it. It's over. So keep that in mind.

00:30:45.329 --> 00:30:48.950
I actually think that John Franklin has enough

00:30:48.950 --> 00:30:54.900
movement to get through that door. Okay. So can

00:30:54.900 --> 00:30:57.500
he do a sidestep like diagonally through the

00:30:57.500 --> 00:31:00.619
door so he's like there? No, that's kind of through

00:31:00.619 --> 00:31:03.339
the wall. I think that wouldn't quite... You

00:31:03.339 --> 00:31:05.079
could just step in the room. You also are full

00:31:05.079 --> 00:31:06.660
on in dark. If he goes in there, he can't see

00:31:06.660 --> 00:31:09.720
anything. Right, yeah. I don't know how much

00:31:09.720 --> 00:31:11.259
it matters. I mean, like metagaming, I don't

00:31:11.259 --> 00:31:12.619
know how much it matters because I don't think

00:31:12.619 --> 00:31:14.339
anyone's going to be in there. But then in that

00:31:14.339 --> 00:31:16.559
case, Jean will just step to the side of the

00:31:16.559 --> 00:31:18.700
door and wait for somebody with some light to

00:31:18.700 --> 00:31:22.259
go through. Okay. That's going to be Zebulon,

00:31:22.339 --> 00:31:24.500
the last one to leave the nest. All right, I

00:31:24.500 --> 00:31:29.759
counted it like eight times with a dash. Zebulon

00:31:29.759 --> 00:31:33.180
has enough movement to get to that other room

00:31:33.180 --> 00:31:37.319
here. Okay, so you move through the main room,

00:31:37.380 --> 00:31:39.660
you move out of your first room, past Jules,

00:31:39.700 --> 00:31:41.940
Jean -Franclin, and Chester, and go off on your

00:31:41.940 --> 00:31:44.640
own with your dark vision, scouting ahead, moving

00:31:44.640 --> 00:31:48.319
to the northern door and through it. You enter

00:31:48.319 --> 00:31:51.160
a room just filled with tables. You see one big

00:31:51.160 --> 00:31:52.660
rounded table right in front of you. You see

00:31:52.660 --> 00:31:56.000
a desk on the wall, empty with a few crates plowed

00:31:56.000 --> 00:31:58.720
on top of it, silk covering down the desk. You

00:31:58.720 --> 00:32:01.160
see another silk -covered couch in one corner,

00:32:01.299 --> 00:32:04.579
another empty bookshelf, more curtains draped

00:32:04.579 --> 00:32:08.059
in random spots. And you see that this room is

00:32:08.059 --> 00:32:14.140
also about 20 feet by 35 feet or so, and there's

00:32:14.140 --> 00:32:18.900
only one door leading out. Okay. On the eastern

00:32:18.900 --> 00:32:22.759
wall, or one curtain. I would like to bonus action

00:32:22.759 --> 00:32:28.140
hide. Okay. Could I hide behind that chair, under

00:32:28.140 --> 00:32:30.019
that table sort of thing that are right next

00:32:30.019 --> 00:32:32.000
to me? Absolutely you can. I want you to roll

00:32:32.000 --> 00:32:36.240
stealth for me. Sweet, sweet, sweet. Yeah, that's

00:32:36.240 --> 00:32:39.920
going to be a 15 plus 7. Okay, all right. That's

00:32:39.920 --> 00:32:45.279
very high. Interesting. And with that, I'll take

00:32:45.279 --> 00:32:49.690
my last... turn here. So while we're in a little

00:32:49.690 --> 00:32:52.769
break while David rolls, I feel like we have

00:32:52.769 --> 00:32:57.670
to acknowledge there is a barking going on. That

00:32:57.670 --> 00:33:02.150
is my wonderful, rambunctious little pug, Danny.

00:33:02.630 --> 00:33:05.910
This little Daenerys Targaryen out there. Sorry

00:33:05.910 --> 00:33:08.410
guys, you gotta deal with it. She is none too

00:33:08.410 --> 00:33:11.309
happy though. We love little Danny. She's like,

00:33:11.309 --> 00:33:13.930
be more fair, DM. She just wants in on the podcast.

00:33:14.589 --> 00:33:18.089
Yeah. That's all she wants. So, yes, it's acknowledged.

00:33:18.829 --> 00:33:21.730
All right. Let me burn a spell slot real quick.

00:33:23.069 --> 00:33:25.410
And there we go. What was that? Sorry, did I

00:33:25.410 --> 00:33:27.869
say that out loud? Yeah, you did. Strike that

00:33:27.869 --> 00:33:34.809
from the record. Jeremy. Object. And with that,

00:33:34.829 --> 00:33:36.589
we're going back to the top of the round. Okay.

00:33:36.970 --> 00:33:44.609
Which is actually me. Okay, good. And with that.

00:33:45.289 --> 00:33:49.470
I get to go again. Zebulon, you have full -on

00:33:49.470 --> 00:33:56.250
darkvision. So, you're watching from... Describe

00:33:56.250 --> 00:33:59.329
your hiding place again, Zebulon. So, there's

00:33:59.329 --> 00:34:04.930
a little round table next to Zebulon and a chair

00:34:04.930 --> 00:34:08.250
next to the table. He's kind of crouched down

00:34:08.250 --> 00:34:11.840
next to the chair under the table. Okay. And

00:34:11.840 --> 00:34:13.639
also there's like a silk sort of drape covering

00:34:13.639 --> 00:34:15.360
it, so you're sort of peeking out through that.

00:34:15.579 --> 00:34:18.519
Maybe like a sheer. Very nice. Yeah. All right.

00:34:18.900 --> 00:34:22.940
The whole room is dimly lit to your eyes, more

00:34:22.940 --> 00:34:25.980
sensitive to the night. And even in this dim

00:34:25.980 --> 00:34:27.760
light, though, you can see the curtain moves

00:34:27.760 --> 00:34:29.619
on the other side of the room, on the eastern

00:34:29.619 --> 00:34:35.849
wall, and you watch stupid dragons. Trace is

00:34:35.849 --> 00:34:39.130
going to find you. Oh, my God. Trace is going

00:34:39.130 --> 00:34:43.469
to take you. No. The goblin Trace meanders into

00:34:43.469 --> 00:34:46.130
the room, sneaking, muttering quietly to himself.

00:34:46.530 --> 00:34:49.309
He looks around. I'm going to roll a perception.

00:34:49.789 --> 00:34:56.809
Ooh. His eyes linger over to your spot at the

00:34:56.809 --> 00:35:01.110
table and move past. I wasn't even worried. I

00:35:01.110 --> 00:35:02.329
wasn't even worried because I just rolled like

00:35:02.329 --> 00:35:07.489
a 22, so. And you watch as he moves over to a

00:35:07.489 --> 00:35:10.389
corner of the room, right by the door where you

00:35:10.389 --> 00:35:12.769
see there's a barrel, and he gets behind the

00:35:12.769 --> 00:35:17.130
barrel and ducks down to hide and wait for you.

00:35:17.210 --> 00:35:19.949
All right, perfect. This is great. That is incredible.

00:35:19.989 --> 00:35:24.409
Yeah, so you see one of them, and he's waiting.

00:35:25.030 --> 00:35:29.730
And with that, it's Chester. I think Chester's

00:35:29.730 --> 00:35:33.789
probably... You know where one of them is now?

00:35:33.849 --> 00:35:38.510
No. He's going to flank the other side of this

00:35:38.510 --> 00:35:42.329
curtain. Ooh, okay. All right. Anticipating that

00:35:42.329 --> 00:35:44.750
they're both on the sides of the curtain and

00:35:44.750 --> 00:35:47.809
they're expecting Jules to kind of... To lead

00:35:47.809 --> 00:35:50.170
the way. To lead the way or make the next move.

00:35:50.329 --> 00:35:53.090
Yeah, all right. Okay. Make that next call. Okay.

00:35:53.769 --> 00:35:56.969
And that is going to be Jules. Chester just goes

00:35:56.969 --> 00:35:58.869
up there and he just kind of looks to you, Jules,

00:35:59.010 --> 00:36:00.570
and he doesn't want to make any noise. He just

00:36:00.570 --> 00:36:02.320
sits right next to the curtain. He kind of just,

00:36:02.340 --> 00:36:06.099
like, puts a finger to his eyes, to the curtain,

00:36:06.260 --> 00:36:10.820
and points to you. Shrugs. I'm going to cast

00:36:10.820 --> 00:36:13.539
Bardic Inspiration on Chester. Oh, shit. Okay.

00:36:14.340 --> 00:36:19.380
Give yourself a D6. Oh, I love this. What does

00:36:19.380 --> 00:36:21.179
it look like in this case? Like, he gestures

00:36:21.179 --> 00:36:23.300
to you, and what do you do to inspire him back?

00:36:24.019 --> 00:36:29.250
I think I... I think I can make my loot glow

00:36:29.250 --> 00:36:32.769
a little bit. Oh, that's awesome. I think I channel

00:36:32.769 --> 00:36:37.110
my inner emotion to kind of go through the loot,

00:36:37.150 --> 00:36:39.030
give it a little flash. Oh, I love it. What's

00:36:39.030 --> 00:36:41.349
the emotion? Yeah, I think it's a little flash

00:36:41.349 --> 00:36:44.710
of blue. Ooh, blue. A little flash of blue, a

00:36:44.710 --> 00:36:49.010
little shimmery blue. Oh. Oh, yeah, that's nice.

00:36:49.170 --> 00:36:52.010
There's a little shimmer for you. What does blue

00:36:52.010 --> 00:36:55.800
signify? You don't need to tell us. Because we,

00:36:55.800 --> 00:36:57.900
the audience, wouldn't know. You can't tell us.

00:36:58.539 --> 00:37:00.480
Even Chester wouldn't know. I just thought of

00:37:00.480 --> 00:37:02.579
the color. I didn't think of the actual emotion.

00:37:03.119 --> 00:37:04.940
I mean, but it's not like he feels. I think he

00:37:04.940 --> 00:37:07.500
just looks and he sees that his face is awash

00:37:07.500 --> 00:37:09.760
with this dim blue light from your loot. And

00:37:09.760 --> 00:37:12.019
he just kind of like, a quick flashback, he just

00:37:12.019 --> 00:37:16.860
smiles. And he gains that D6 bardic inspiration.

00:37:16.900 --> 00:37:18.699
Give yourself that die. Make sure it's out there

00:37:18.699 --> 00:37:22.440
and ready. Because it may be everything in the

00:37:22.440 --> 00:37:24.480
rolls to come because this shit's about to open

00:37:24.480 --> 00:37:26.909
up. As we move into the next round. But before

00:37:26.909 --> 00:37:30.409
that, Jules, you need to go. Yes, I do. And I

00:37:30.409 --> 00:37:33.269
am also, I'm going to move up to the front of

00:37:33.269 --> 00:37:37.170
the curtain. Oh, shit. Okay. And, oh, by the

00:37:37.170 --> 00:37:41.070
way, body conspiration is the bonus action. Yes,

00:37:41.150 --> 00:37:43.570
yes. You have full action still. So, as my action,

00:37:43.710 --> 00:37:48.590
I'm going to pull up my rapier and cast light

00:37:48.590 --> 00:37:55.030
onto it. Oh, shit. Okay. Wow. Yeah. So light.

00:37:55.250 --> 00:37:58.369
Let me pull it up here. Give me just how far

00:37:58.369 --> 00:38:01.969
range it is. I think it's 20 feet. 20 feet. 20

00:38:01.969 --> 00:38:04.170
feet and then it's dimmer after that. Let me

00:38:04.170 --> 00:38:07.409
just double check. Light's the cantrip, right?

00:38:07.590 --> 00:38:09.369
Yes, it is a cantrip. Okay, so we can do two

00:38:09.369 --> 00:38:12.449
spells. And duration for an hour or until I cast

00:38:12.449 --> 00:38:15.269
it again or dismiss it. I touch one object that

00:38:15.269 --> 00:38:17.869
is no longer than 10 feet. Until the spell ends,

00:38:18.110 --> 00:38:21.010
it sheds bright light in a 20 -foot radius and

00:38:21.010 --> 00:38:24.269
dim light for an additional 20 feet. You pull

00:38:24.269 --> 00:38:25.989
this thing out and you shine this light and the

00:38:25.989 --> 00:38:29.050
whole room is flooded with it. All the shadows

00:38:29.050 --> 00:38:32.150
vaporize on the wall as this bright, bright daylight

00:38:32.150 --> 00:38:35.070
almost enters this room. Chester just like, he's

00:38:35.070 --> 00:38:37.929
still... grinning, beaming at this glowing sword.

00:38:38.070 --> 00:38:39.929
Jean Franklin actually raises an eyebrow and

00:38:39.929 --> 00:38:42.309
just like kind of almost whispers, nice work.

00:38:44.510 --> 00:38:47.250
I'm not as dumb as you think I am. And yeah,

00:38:47.389 --> 00:38:51.150
you have a fully lit room here. You can see everything

00:38:51.150 --> 00:38:54.909
except for what's going on behind that curtain.

00:38:55.590 --> 00:38:57.989
And that's your turn? Yep. That's going to be

00:38:57.989 --> 00:39:01.670
Jean Franklin. Jean Franklin's going to hold

00:39:01.670 --> 00:39:03.909
because just like Chester, he's going to wait

00:39:03.909 --> 00:39:07.460
for... Jules to take the lead. Oh my god, this

00:39:07.460 --> 00:39:10.380
next round is going to be so tense as everyone's

00:39:10.380 --> 00:39:12.659
moving in one way. Alright, yeah, this is all

00:39:12.659 --> 00:39:14.119
set up. This is all build up. I fucking love

00:39:14.119 --> 00:39:19.340
it. Alright, and that's Zebulon. You've just

00:39:19.340 --> 00:39:22.019
seen your foe moving into this room swiftly,

00:39:22.139 --> 00:39:24.260
almost as swiftly as you, dashing in here and

00:39:24.260 --> 00:39:27.769
immediately hiding. Also as a bonus action. Goblins

00:39:27.769 --> 00:39:29.409
can do some pretty cool shit. Also with dark

00:39:29.409 --> 00:39:32.030
vision, you imagine, because this room is completely

00:39:32.030 --> 00:39:34.750
black. To anyone in this room, they would see

00:39:34.750 --> 00:39:36.550
nothing except for the two of you who can just

00:39:36.550 --> 00:39:42.469
sit there in the shadows and wait. So what I

00:39:42.469 --> 00:39:47.969
want to do is I want to do the classic movie

00:39:47.969 --> 00:39:52.389
moment where you toss a pebble and it makes a

00:39:52.389 --> 00:39:54.909
noise on the other side of the room. And like

00:39:54.909 --> 00:39:57.409
the bad guy's like, oh shit, they must be over

00:39:57.409 --> 00:40:00.309
there. And runs over to the corner of the room.

00:40:01.650 --> 00:40:04.989
Could I do like a sleight of hand? This is all

00:40:04.989 --> 00:40:07.309
antics, baby. I want to see antics up the fucking

00:40:07.309 --> 00:40:10.610
wazoo this episode. Do those antics. Give me

00:40:10.610 --> 00:40:12.250
a sleight of hand. I like that. Yeah, so I'm

00:40:12.250 --> 00:40:14.510
going to try to sleight of hand and I want to

00:40:14.510 --> 00:40:17.530
throw, I don't know, whatever, something. Maybe

00:40:17.530 --> 00:40:19.829
there's a fucking, I don't know, coffee cup on

00:40:19.829 --> 00:40:21.949
the table that I'm hiding under. all the way

00:40:21.949 --> 00:40:24.469
into that back corner of the room. Oh, okay.

00:40:24.550 --> 00:40:27.929
If Trace chases this, I want him to go all the

00:40:27.929 --> 00:40:30.909
way into that back corner. Okay, okay. Oh, come

00:40:30.909 --> 00:40:33.030
on, baby. Come on, baby. You have that Bardic

00:40:33.030 --> 00:40:36.150
Inspiration, too. Oh. The way it works, I should

00:40:36.150 --> 00:40:39.670
tell you right now, Bardic Inspiration. Use it

00:40:39.670 --> 00:40:41.849
before I say whether or not you fail or pass.

00:40:41.949 --> 00:40:44.349
Right, exactly. Yeah, I don't need it on this

00:40:44.349 --> 00:40:46.480
one. Great. All right. Um, cause that's an 18

00:40:46.480 --> 00:40:49.559
plus seven. Holy shit. I want to roll. I was

00:40:49.559 --> 00:40:50.699
going to, I mean like, I don't think I can beat

00:40:50.699 --> 00:40:52.840
that anyway, but I'm going to roll still, uh,

00:40:52.960 --> 00:40:55.340
my perception to see if I see through that. That

00:40:55.340 --> 00:41:00.260
was like a rock was thrown. So at this point

00:41:00.260 --> 00:41:03.300
in time, you don't know anything. You throw that,

00:41:03.380 --> 00:41:06.320
you hear something and maybe you imagine it.

00:41:06.360 --> 00:41:08.099
Maybe you're not sure, but you feel like something

00:41:08.099 --> 00:41:13.239
stiffens in that corner and like be like, grunt.

00:41:14.190 --> 00:41:16.469
Okay. Right now, you don't know if that was successful

00:41:16.469 --> 00:41:20.829
or not. Okay. So in the action economy, what

00:41:20.829 --> 00:41:23.789
did that cost me? Let's call it a bonus action.

00:41:24.150 --> 00:41:26.449
Okay. Or an action. Your choice. Okay. You're

00:41:26.449 --> 00:41:27.809
a roe. You can do a lot of shit with your bonus

00:41:27.809 --> 00:41:29.230
actions. You're not going to be like, you threw

00:41:29.230 --> 00:41:31.610
a pebble. That's going to cost the same as dodging,

00:41:31.610 --> 00:41:36.309
disengaging, hiding, all that shit. Right. Crap.

00:41:36.349 --> 00:41:39.489
Now I'm in the position where he hasn't moved

00:41:39.489 --> 00:41:41.349
yet, so I can't move yet. Yeah, he has to wait

00:41:41.349 --> 00:41:43.750
until his turn before he can make a move. And

00:41:43.750 --> 00:41:47.369
react to this. So maybe I'm going to show my

00:41:47.369 --> 00:41:51.489
hand a little bit here to see if I still have

00:41:51.489 --> 00:41:54.869
time for another action. And you're going to

00:41:54.869 --> 00:41:56.530
have to tell me whether or not you think it'll

00:41:56.530 --> 00:42:00.889
work without alerting him. I am the Honorable

00:42:00.889 --> 00:42:03.690
David Monroe, Judge of Christmas Music and Dungeons

00:42:03.690 --> 00:42:06.949
and Dragons. I am impartial in all things. Except

00:42:06.949 --> 00:42:12.699
for heroes. In my beginning... my rogue beginner

00:42:12.699 --> 00:42:21.739
equipment, I have a bag of ball bearings. Which

00:42:21.739 --> 00:42:26.039
can be spread over, I believe, a 10 -foot square.

00:42:26.559 --> 00:42:29.300
Oh, my God. I love it. I'm like, antics are allowed.

00:42:29.480 --> 00:42:30.860
And you're like, okay, how about all of them?

00:42:30.920 --> 00:42:33.659
Yeah, sure. Why not? Let me just antic the shit

00:42:33.659 --> 00:42:36.099
out of this. This can be three stooges now. Do

00:42:36.099 --> 00:42:41.199
it. Oh, my gosh. So a bag of ball bearings. As

00:42:41.199 --> 00:42:43.559
an action, you can spill these tiny metal balls

00:42:43.559 --> 00:42:45.579
from their pouch to cover a level square area

00:42:45.579 --> 00:42:47.980
that is 10 foot on a side. A creature moving

00:42:47.980 --> 00:42:49.780
across the covered area must succeed on a DC

00:42:49.780 --> 00:42:52.840
10 deck saving throw or fall prone. A creature

00:42:52.840 --> 00:42:55.880
moving through the area at half speed doesn't

00:42:55.880 --> 00:42:58.639
need to make the save. The only downside with

00:42:58.639 --> 00:43:01.079
this, we'll make a little bit of noise unless

00:43:01.079 --> 00:43:02.539
you roll very high, like you're going to roll

00:43:02.539 --> 00:43:04.619
a sleight of hand, so it's going to be tricky

00:43:04.619 --> 00:43:05.800
because you're going to roll these out and he

00:43:05.800 --> 00:43:08.099
has to not notice them, but I will give you something.

00:43:09.230 --> 00:43:11.929
He might make that move. If you want to hold

00:43:11.929 --> 00:43:14.409
your action, then you can use this as a reaction

00:43:14.409 --> 00:43:19.130
on his turn. If you could say, I would like to

00:43:19.130 --> 00:43:22.769
prepare to, if he moves to this point, I will

00:43:22.769 --> 00:43:25.070
throw these ball bearings out under him as he

00:43:25.070 --> 00:43:28.550
moves. That is totally allowed. It'll cost your

00:43:28.550 --> 00:43:30.849
reaction between rounds, but that's not a huge

00:43:30.849 --> 00:43:36.289
cost. Do you want to go for that? Yeah. Okay.

00:43:36.570 --> 00:43:40.579
Yeah, I do. That's very generous. No, I think

00:43:40.579 --> 00:43:42.380
that's by the rules. Oh, perfect. Even better.

00:43:42.480 --> 00:43:46.099
Very enticing offer. If you prepare an action,

00:43:46.219 --> 00:43:47.880
as long as the thing that you prepare for happens,

00:43:48.079 --> 00:43:50.320
which in this case is him moving, your action

00:43:50.320 --> 00:43:52.300
becomes your reaction. Okay, great. Excellent.

00:43:52.440 --> 00:43:57.599
This could work. I'm looking several moves ahead

00:43:57.599 --> 00:44:00.179
here. I will tell you this. You have seen him.

00:44:00.539 --> 00:44:02.019
You did not see a caterpillar. I should tell

00:44:02.019 --> 00:44:03.940
you that much. I kind of figured that you would

00:44:03.940 --> 00:44:05.940
have mentioned it. Great. Especially because

00:44:05.940 --> 00:44:07.460
you'd see it pretty well with dark vision and

00:44:07.460 --> 00:44:09.960
the glowing. In this room, Jules, as you cast

00:44:09.960 --> 00:44:12.239
that light, the caterpillars on Chester and John

00:44:12.239 --> 00:44:15.079
Franklin, they're no longer glowing or as noticeable,

00:44:15.199 --> 00:44:16.820
I guess, since the light's now filling the room,

00:44:16.980 --> 00:44:21.309
which is kind of a nice little perk. Okay. Zebulon,

00:44:21.349 --> 00:44:23.789
that's you. You're just, like, under there. You

00:44:23.789 --> 00:44:25.489
throw out a thing, and as you wait to see what

00:44:25.489 --> 00:44:27.329
he does, you, like, grab this pouch off your

00:44:27.329 --> 00:44:29.210
belt, I imagine, with these ball bearings, and

00:44:29.210 --> 00:44:31.869
just open it up, hold the string, staring there,

00:44:31.969 --> 00:44:36.170
smiling and ready for fucking hijinks up the

00:44:36.170 --> 00:44:40.869
wazoo today. And now it is me again, my turn.

00:44:41.789 --> 00:44:44.050
And you're sitting there in front of this curtain,

00:44:44.130 --> 00:44:47.829
Jeremy. You, Chester, John Franklin, all waiting.

00:44:49.429 --> 00:44:52.309
And suddenly the curtain is thrown open. Holy

00:44:52.309 --> 00:44:56.250
shit. And this harring -gone pepper steps through,

00:44:56.329 --> 00:45:00.090
just looking at all of you. And that's where

00:45:00.090 --> 00:45:03.409
this round ends. Curtain closes behind him. You

00:45:03.409 --> 00:45:05.650
see the faintest light entering that room and

00:45:05.650 --> 00:45:08.170
closing as he bursts out and is, like, standing

00:45:08.170 --> 00:45:10.769
there, like, staring around, almost terrified.

00:45:11.949 --> 00:45:14.230
But that was all he could do. That's all he could

00:45:14.230 --> 00:45:15.929
do this round. I had to move forward. But he

00:45:15.929 --> 00:45:18.590
steps in front of you all. Fucking you see him.

00:45:19.779 --> 00:45:24.280
That is all that happens. And now we're moving

00:45:24.280 --> 00:45:26.900
into the next round where things might just get

00:45:26.900 --> 00:45:30.179
a little spicy. And now that we've made contact.

00:45:30.679 --> 00:45:34.340
A little hairy. A little hairy. A little greeny

00:45:34.340 --> 00:45:36.820
because it's a goblin. I think this test is really

00:45:36.820 --> 00:45:39.880
heating up now. Really beginning now. Let's change

00:45:39.880 --> 00:45:46.820
up the music. Yes. Yes. Okay. With that, I make

00:45:46.820 --> 00:45:51.460
my move. First move is done. Second move happens

00:45:51.460 --> 00:45:56.719
now. And the second move is going to be this

00:45:56.719 --> 00:45:58.719
goblin. Come on, baby. No whammies, no whammies,

00:45:58.719 --> 00:46:02.800
no whammies. You see, just under the table, you

00:46:02.800 --> 00:46:06.980
see the goblin go, and he just starts running

00:46:06.980 --> 00:46:10.719
full sprint across the room. Hell yeah. And he

00:46:10.719 --> 00:46:13.039
passes by your spot. What do you want to do?

00:46:13.119 --> 00:46:15.420
You want to fucking throw those marbles? Well,

00:46:15.460 --> 00:46:17.800
what I want to do, David. I want to dump the

00:46:17.800 --> 00:46:21.739
ball bearings on my space. 10 foot by 10 foot

00:46:21.739 --> 00:46:25.699
square. Okay. All right. On my space. Okay. Draw

00:46:25.699 --> 00:46:28.820
a little square under this table here. So like

00:46:28.820 --> 00:46:32.360
this to start. Can you shift it to the right

00:46:32.360 --> 00:46:36.860
by one? Perfect. Okay. So we scouted them out.

00:46:36.920 --> 00:46:39.019
The whole area will just stay in front of the

00:46:39.019 --> 00:46:41.360
door leading into this room from the room below

00:46:41.360 --> 00:46:43.780
where Jules, Chester, and Jean -Francois have

00:46:43.780 --> 00:46:45.880
just made contact with Pepper. The door into

00:46:45.880 --> 00:46:48.480
this room now is just covered with these marbles

00:46:48.480 --> 00:46:52.360
for 10 feet into the room. You've created this

00:46:52.360 --> 00:46:54.940
very dangerous terrain for anyone to pass. They

00:46:54.940 --> 00:46:57.199
want to go out that way. Very interesting. That's

00:46:57.199 --> 00:46:58.960
right. Very interesting move. Covering my tracks.

00:46:59.500 --> 00:47:03.719
All right, then. What now, Zebulon? That's actually

00:47:03.719 --> 00:47:05.400
not... I was going to say, I was like, I'm up.

00:47:06.219 --> 00:47:09.500
So that wouldn't, to be honest, because you chose

00:47:09.500 --> 00:47:10.699
the table in the back, so that wouldn't necessarily

00:47:10.699 --> 00:47:13.880
be in his path. Is that all right? Yep, that's

00:47:13.880 --> 00:47:16.039
kind of what I planned. My plan was not to trip

00:47:16.039 --> 00:47:19.699
him up. My plan was to block the door that I

00:47:19.699 --> 00:47:21.619
just entered. I want you to roll sleight of hand

00:47:21.619 --> 00:47:23.400
for me. Now I'm going to roll perception again

00:47:23.400 --> 00:47:26.840
because you do this. He's now full on running.

00:47:26.900 --> 00:47:29.719
He might not hear this. I'm going to roll with

00:47:29.719 --> 00:47:31.739
advantage. Oh, come on. Just to see if I know

00:47:31.739 --> 00:47:32.679
this. You're going to roll with disadvantage

00:47:32.679 --> 00:47:33.860
or I'm going to roll with advantage? I'm going

00:47:33.860 --> 00:47:35.380
to roll with advantage because this is pretty

00:47:35.380 --> 00:47:38.920
loud, so he might notice it. Oh, okay. But I

00:47:38.920 --> 00:47:40.860
don't have very high perception, so I think you

00:47:40.860 --> 00:47:42.159
might have me beat you. All right, let's see.

00:47:42.280 --> 00:47:48.659
I think that's fair. I'm going to keep it. That's

00:47:48.659 --> 00:47:55.500
another 22. Nice. Is it really? Yeah. I rolled

00:47:55.500 --> 00:47:59.239
a 21. Oh, my God. Oh, shit. Yes. Oh, my God.

00:47:59.300 --> 00:48:02.440
Oh, I was like, yeah, I wasn't going to use my

00:48:02.440 --> 00:48:04.159
Bardic Inspiration. I saw Hyrule, and I was like,

00:48:04.239 --> 00:48:06.840
all right, got him. No, he's so honed on this.

00:48:07.219 --> 00:48:10.199
He just runs. I mean, look, this is the thing.

00:48:10.380 --> 00:48:13.119
He's so pissed. He was second short on the last

00:48:13.119 --> 00:48:14.780
contest of winning it, and in a way, he's the

00:48:14.780 --> 00:48:16.360
one that was the slow one on the team. He's the

00:48:16.360 --> 00:48:19.070
one that failed. He's so. driven right now. And

00:48:19.070 --> 00:48:21.429
like you have been, both of you have been like

00:48:21.429 --> 00:48:24.650
making this goblin's life a misery. I needed

00:48:24.650 --> 00:48:27.289
like two or three good rolls to really make this

00:48:27.289 --> 00:48:30.889
whole thing come together. He books it in that

00:48:30.889 --> 00:48:33.769
direction, slides under the table and looks and

00:48:33.769 --> 00:48:37.369
he's just like looking around and that's going

00:48:37.369 --> 00:48:41.750
to be his turn. And we're moving on to Chester.

00:48:42.900 --> 00:48:44.800
So this Haurang gone to see you. He can't attack

00:48:44.800 --> 00:48:47.219
yet, but he's standing right between two people

00:48:47.219 --> 00:48:49.719
that have caterpillars on them, and he can see

00:48:49.719 --> 00:48:51.860
those. But he's still in that moment of shock.

00:48:51.980 --> 00:48:54.079
He didn't think you were here. What are you going

00:48:54.079 --> 00:48:59.760
to do about it? I have no idea. My gut reaction

00:48:59.760 --> 00:49:03.699
I don't think will work, and I don't think it

00:49:03.699 --> 00:49:09.639
will work by the rules. No, it would take a lot

00:49:09.639 --> 00:49:14.619
of liberty, I'm pretty sure. My initial instinct

00:49:14.619 --> 00:49:18.880
is to recreate the heist thing with Jules and

00:49:18.880 --> 00:49:23.000
Chester. But the mechanics of Chester and Jules

00:49:23.000 --> 00:49:25.079
together at that time were very, very different

00:49:25.079 --> 00:49:28.239
than they are now. So here's how that would look.

00:49:28.239 --> 00:49:32.659
What do you mean by recreate? I want Chester

00:49:32.659 --> 00:49:35.900
to start pulling this thing down with a rope,

00:49:36.039 --> 00:49:40.570
but it's not Jules' turn. I don't think he can

00:49:40.570 --> 00:49:44.829
do some type of reaction to throw my cloak. Here's

00:49:44.829 --> 00:49:47.929
what I could do here. Yeah, going for this, we

00:49:47.929 --> 00:49:49.889
can just go for the actual rule set for grappling,

00:49:50.030 --> 00:49:51.329
which would kind of be a similar thing, right?

00:49:51.469 --> 00:49:53.610
So if Jester goes for a grapple now and succeeds,

00:49:53.829 --> 00:49:57.349
you can on your turn go for a push, which could

00:49:57.349 --> 00:50:00.590
knock the rabbit prone, at which point he's stuck

00:50:00.590 --> 00:50:03.130
at zero moving speed. He can't move, but he's

00:50:03.130 --> 00:50:05.619
also... disadvantage on any attacks or anything.

00:50:05.780 --> 00:50:07.679
Chester's kind of on top of him. He's just in

00:50:07.679 --> 00:50:09.860
a bad place, and he can't get up from prone as

00:50:09.860 --> 00:50:11.420
long as he has zero movement speed, as long as

00:50:11.420 --> 00:50:13.659
he's grappled. So that's one way we can do this.

00:50:13.739 --> 00:50:15.920
Another way is to, say, have Chester hold his

00:50:15.920 --> 00:50:18.159
action, and then when Jules doesn't like on his

00:50:18.159 --> 00:50:20.059
turn, Chester can use his reaction to follow

00:50:20.059 --> 00:50:24.880
up what you do. So both could work. But we can

00:50:24.880 --> 00:50:26.800
flavor. If you grapple this guy and bring him

00:50:26.800 --> 00:50:29.840
prone, then I'll let you start trying to keep

00:50:29.840 --> 00:50:32.599
him down, following it up. The only problem is,

00:50:32.699 --> 00:50:36.489
I will say, Grappling is tough. It requires strength

00:50:36.489 --> 00:50:38.070
if you want to grab him and pull him down like

00:50:38.070 --> 00:50:42.670
that. And he is pretty damn strong. He's muscly.

00:50:42.809 --> 00:50:44.329
I mean, you got to do something or else he's

00:50:44.329 --> 00:50:45.469
going to start ripping cat cars. Yeah, he's going

00:50:45.469 --> 00:50:47.769
to start railing on us, doing something. Yeah.

00:50:48.369 --> 00:50:50.650
You can also disengage and get off of him. Start

00:50:50.650 --> 00:50:53.650
moving back, but then you're giving the advantage.

00:50:53.690 --> 00:50:55.210
You're moving back into place. I'm giving more

00:50:55.210 --> 00:50:58.090
space to whoever's behind him. Yep, yep, yep.

00:50:58.849 --> 00:51:03.389
Okay. Yeah, I'm going to hold on Chester. Okay.

00:51:03.800 --> 00:51:07.599
Chester holds. His reaction is reaction. Now,

00:51:07.619 --> 00:51:11.239
what do you want to do for your... What's your

00:51:11.239 --> 00:51:16.360
plan? Basically, you'll say, using your action

00:51:16.360 --> 00:51:18.019
as a reaction, you're going to say, when blank

00:51:18.019 --> 00:51:20.119
happens, Chester's going to blank. So when Jules

00:51:20.119 --> 00:51:23.210
does this, Chester will do this, right? You guys

00:51:23.210 --> 00:51:25.530
have this unspoken language between you. You

00:51:25.530 --> 00:51:27.090
can look at each other, and you both know what

00:51:27.090 --> 00:51:28.610
the other's thinking. You can jump on these plants.

00:51:28.630 --> 00:51:32.710
When Jules throws his cloak over Pepper, Chester's

00:51:32.710 --> 00:51:35.610
going to come in with his rope. And try to, like,

00:51:35.630 --> 00:51:37.989
get on him. We're going to try and pull Pepper

00:51:37.989 --> 00:51:41.489
down. This sounds fun. What I want to do for

00:51:41.489 --> 00:51:45.349
this is I want to give you... I almost want to

00:51:45.349 --> 00:51:47.150
say I want to give you a grapple with advantage,

00:51:47.349 --> 00:51:48.630
since you're kind of doing this. You're putting

00:51:48.630 --> 00:51:49.730
the rope over him. That's going to give him disadvantage

00:51:49.730 --> 00:51:52.090
on his... Yeah, it'll give you advantage on your

00:51:52.090 --> 00:51:54.230
ability to, like, try to, because he's still

00:51:54.230 --> 00:51:55.530
going to be trying to fight you off. Yeah, it's

00:51:55.530 --> 00:51:57.230
kind of a two -man grapple. It's kind of like

00:51:57.230 --> 00:52:00.110
two grapple actions, right? Right. Yeah, in a

00:52:00.110 --> 00:52:02.730
way, yes, yes. Which, actually, I like, because

00:52:02.730 --> 00:52:04.670
if you manage to get him, then John Franklin,

00:52:04.829 --> 00:52:07.130
who's reasonably strong, I'll give him advantage

00:52:07.130 --> 00:52:09.449
on a shove on his round if you want to go all

00:52:09.449 --> 00:52:13.630
out on him this round. Cool. So, Chester's going

00:52:13.630 --> 00:52:15.969
to help you out. You can roll grapple with advantage

00:52:15.969 --> 00:52:20.920
now if you want to go for that. Yeah. Okay. Something

00:52:20.920 --> 00:52:22.679
like that has to happen. Sounds like a good move,

00:52:22.780 --> 00:52:24.679
I mean, yeah. Okay, so that's going to be an

00:52:24.679 --> 00:52:27.639
athletics check on your side. Okay. With advantage.

00:52:27.800 --> 00:52:33.440
And I'm going to roll mine normal. Not great,

00:52:33.659 --> 00:52:39.360
but we'll see what you get. I got a 15. 15 beats

00:52:39.360 --> 00:52:43.119
me. Oh, yeah. Oh, yeah. Yep. Wait, you didn't

00:52:43.119 --> 00:52:45.340
roll with advantage. Oh, roll it again. Oh, shit.

00:52:45.539 --> 00:52:47.320
Yeah, see what happens. Maybe it'll create more

00:52:47.320 --> 00:52:49.780
design cool about it. No, no, no, we're good.

00:52:49.840 --> 00:52:52.039
Okay, so 15. So you, yeah, yeah, that's what

00:52:52.039 --> 00:52:55.070
happens. He keeps, before he can react. Cloak

00:52:55.070 --> 00:52:57.329
goes over him. You're losing another cloak, I

00:52:57.329 --> 00:53:01.349
guess, to these guys. I feel like I'm a little

00:53:01.349 --> 00:53:03.329
more confident that I'll at least get this one

00:53:03.329 --> 00:53:05.369
back. Right, this one's not an active war zone.

00:53:05.590 --> 00:53:08.110
Right. Chester takes the rope and swings around.

00:53:08.190 --> 00:53:09.650
He can't, like, do a full knot, but he can just,

00:53:09.730 --> 00:53:11.449
like, get the rope around him and kind of, like,

00:53:11.449 --> 00:53:14.869
yank it tight right now. So he just, kind of,

00:53:14.889 --> 00:53:16.510
like, is moving around, can't move his arms,

00:53:16.570 --> 00:53:19.610
and can't see anything. Just panicking, just

00:53:19.610 --> 00:53:23.539
struggling, and Jean Franklin smiles. realizing

00:53:23.539 --> 00:53:26.239
that he has a chance to move in here. Oh, my

00:53:26.239 --> 00:53:29.940
God. Well, actually, though, this guy gets a

00:53:29.940 --> 00:53:31.800
chance to try to break out before that happens.

00:53:32.340 --> 00:53:33.860
Now, as he's covered right now, I'm going to

00:53:33.860 --> 00:53:35.719
give him this advantage to check. Yeah, it's

00:53:35.719 --> 00:53:37.199
his turn before Jean -Francois. So Jean -Francois

00:53:37.199 --> 00:53:38.840
is about to move in to push, but Pepper's going

00:53:38.840 --> 00:53:41.719
to try to snap his way out of it. I'm going to

00:53:41.719 --> 00:53:43.760
give him this advantage on an athletics check.

00:53:45.559 --> 00:53:47.260
Let's say a DC for this. What was the initial

00:53:47.260 --> 00:53:49.920
roll you made? Was it a 15? Yes. I'm gonna say

00:53:49.920 --> 00:53:51.099
it's gonna be that, because it's not like you're

00:53:51.099 --> 00:53:52.440
not holding him physically, but you've got this

00:53:52.440 --> 00:53:54.860
thing. That's what happens. Oh, my God. This

00:53:54.860 --> 00:53:56.920
is close. This is close. This is really, really

00:53:56.920 --> 00:53:59.199
close. That was a nat 1 on the first roll anyway.

00:53:59.460 --> 00:54:03.119
Oh, my God. So he's... And I think he, like,

00:54:03.139 --> 00:54:05.260
almost, like, trips. I'm gonna say that. He trips.

00:54:05.420 --> 00:54:08.099
Oh, my goodness. Because with a nat 1, he fucking

00:54:08.099 --> 00:54:11.500
trips, and he falls to the ground. John Franklin's

00:54:11.500 --> 00:54:12.519
getting ready to push, and he falls over anyway,

00:54:12.579 --> 00:54:14.440
and he's just like, man, that was disappointing.

00:54:15.800 --> 00:54:18.880
And, uh... His turn is freed up. I look over

00:54:18.880 --> 00:54:20.599
and say, hey, you'll get your shot. You'll get

00:54:20.599 --> 00:54:25.039
your shot. So Pepper's on the ground, grappled.

00:54:25.119 --> 00:54:26.860
Chester's kind of, or Jules, you're kind of like

00:54:26.860 --> 00:54:28.019
holding onto him now. You kind of got him by

00:54:28.019 --> 00:54:29.920
that rope. And he can't move. He can't get up

00:54:29.920 --> 00:54:33.239
because he can't move. And yeah, prone and grappled

00:54:33.239 --> 00:54:36.719
is John Franklin's turn. So who is grappling

00:54:36.719 --> 00:54:38.980
him? Is Chester grappling him right now? Oh,

00:54:39.000 --> 00:54:40.940
it's a choose. Who do you want to take the grapple

00:54:40.940 --> 00:54:42.800
effect? Maybe the one that's holding him. What

00:54:42.800 --> 00:54:45.099
this means is so long as you move, you can only

00:54:45.099 --> 00:54:46.920
move at half speed, but you could drag him with

00:54:46.920 --> 00:54:49.920
you. It's going to be Jules. Okay, Jules, so

00:54:49.920 --> 00:54:51.860
you grab the ropes, and you're holding the ropes

00:54:51.860 --> 00:54:53.219
that are keeping this guy down. You could just

00:54:53.219 --> 00:54:56.059
drag him across the floor. All right, so I'm

00:54:56.059 --> 00:54:58.880
going to go ahead. I think Jules is going to

00:54:58.880 --> 00:55:04.059
also lean down and say, Hey, Pepper, you stay

00:55:04.059 --> 00:55:06.079
quiet. We'll make sure we take care of you after

00:55:06.079 --> 00:55:09.940
this, okay? I don't know what that means. You're

00:55:09.940 --> 00:55:11.800
pretty mean. He's probably really not smart enough

00:55:11.800 --> 00:55:13.619
to get that he's being bribed. You were pretty

00:55:13.619 --> 00:55:15.659
mean before when we talked. I don't think you're

00:55:15.659 --> 00:55:17.360
going to take care of me at all. That was all

00:55:17.360 --> 00:55:19.539
for show. That was all for show. Oh, really?

00:55:20.519 --> 00:55:22.300
Yeah, I mean, we got John Franklin here, too.

00:55:22.780 --> 00:55:26.179
It's a good time. He's a dick, though. Not anymore.

00:55:26.500 --> 00:55:29.719
Oh, really? He's one of us. Okay. Yeah. All right.

00:55:29.840 --> 00:55:32.280
Yeah. So just stay quiet, and then we'll all

00:55:32.280 --> 00:55:38.360
be friends after, okay? I promise. Roll Persuasion

00:55:38.360 --> 00:55:45.039
for me. You can test it. 22. Well, uh, these

00:55:45.039 --> 00:55:47.219
guys aren't very nice to me anyway, to be honest.

00:55:48.420 --> 00:55:50.820
I've been hearing they're all assholes. Dance

00:55:50.820 --> 00:55:53.579
is kind of mean. Rubbing's cool, I guess. He

00:55:53.579 --> 00:55:55.860
seems all right, I guess. He's all right. Yeah,

00:55:55.900 --> 00:55:58.139
no, I'll stay quiet. He just kind of goes limp.

00:55:59.039 --> 00:56:02.400
He's not the most loyal. Oh, my God. Did that

00:56:02.400 --> 00:56:04.699
work? I rolled really low again. Oh, my God.

00:56:06.389 --> 00:56:11.250
Your first hurdle's been cleared. So many hijinks.

00:56:11.329 --> 00:56:14.489
Whoa. Oh, my gosh. So he's just, like, in the

00:56:14.489 --> 00:56:16.050
way of the door. You just, like, lean down, whisper

00:56:16.050 --> 00:56:17.809
this. Yeah, all right, great, great. Oh, my God.

00:56:17.869 --> 00:56:20.570
So that just happened. Yeah, and that was John

00:56:20.570 --> 00:56:21.710
Franklin. John Franklin was just looking down

00:56:21.710 --> 00:56:23.769
at this display in front of him and just kind

00:56:23.769 --> 00:56:26.090
of shaking his head. Yeah, I'm going to look

00:56:26.090 --> 00:56:27.769
over at John Franklin and kind of give him, like,

00:56:27.809 --> 00:56:30.449
just a little quiet down motion. Just say, hey,

00:56:30.489 --> 00:56:34.949
hey. It's okay. Yes, yes, whatever. Let it be.

00:56:36.940 --> 00:56:39.019
Jean Franklin's up now, right? You're up. What

00:56:39.019 --> 00:56:43.219
do you want to do? So what I want to do is...

00:56:43.219 --> 00:56:46.639
I should remind you of something, actually. Okay.

00:56:46.800 --> 00:56:49.000
Jean Franklin can also take that... You know

00:56:49.000 --> 00:56:52.320
his reaction ability, right? He is... So I'll

00:56:52.320 --> 00:56:53.659
tell everybody right now. Jean Franklin as a

00:56:53.659 --> 00:56:56.739
sidekick basically follows a knight. Oh, yes.

00:56:57.679 --> 00:57:01.000
So let me... It's called... It's noble sacrifice

00:57:01.000 --> 00:57:04.780
when a creature, Jean Franklin, can see targets...

00:57:05.260 --> 00:57:09.159
Oh, when a creature Jean Franklin can see targets

00:57:09.159 --> 00:57:11.440
an ally within five feet of him with an attack,

00:57:11.639 --> 00:57:14.400
Jean Franklin can swap places with the ally.

00:57:15.019 --> 00:57:16.739
and become the target of the attack instead.

00:57:17.039 --> 00:57:18.679
So, yeah, that's a pretty nifty thing you can

00:57:18.679 --> 00:57:21.400
do. I mean, he has the thing right now, so it's

00:57:21.400 --> 00:57:23.659
not great, but he loses it. He can defend. Right.

00:57:23.800 --> 00:57:25.500
Try to get people out of the way, try to block

00:57:25.500 --> 00:57:27.920
for them. Let me once again shout out Paul Metzger's

00:57:27.920 --> 00:57:31.619
Sidekicks Essentials on DM's Guild. I love it.

00:57:31.639 --> 00:57:33.480
It's great. Sidekicks are fantastic, and we're

00:57:33.480 --> 00:57:34.860
using them a lot in this campaign. Thank you,

00:57:34.860 --> 00:57:38.000
Paul. Thanks, Paul. Coming in clutch. So what

00:57:38.000 --> 00:57:45.099
Jean wants to do is move Pepper. out of the way

00:57:45.099 --> 00:57:47.920
of the door. Okay. So, so remind me exactly of

00:57:47.920 --> 00:57:50.239
Pepper's condition. He is not prone, but he's

00:57:50.239 --> 00:57:52.900
grappled. He's grappled and prone. Oh, okay.

00:57:52.960 --> 00:57:54.559
We'll just say, I'm gonna allow this, you know,

00:57:54.559 --> 00:57:56.000
he, he basically, you can take the grapple as

00:57:56.000 --> 00:57:58.079
your action. I'll let Jean basically grapple

00:57:58.079 --> 00:57:59.900
Pepper and then you can move him at half speed

00:57:59.900 --> 00:58:02.159
away from the door. Okay. I just want to put

00:58:02.159 --> 00:58:07.440
him in, into the space next to Jean. So, I mean,

00:58:07.440 --> 00:58:11.679
right now, Jean. Jules and Chester are all making

00:58:11.679 --> 00:58:14.940
a triangle around like the entrance of this door.

00:58:15.119 --> 00:58:17.900
Pepper was in the middle of that triangle. I

00:58:17.900 --> 00:58:19.860
just want to move him out of there. Okay. Yeah.

00:58:20.239 --> 00:58:23.420
So that space is now opened up. Yeah. Awesome.

00:58:23.500 --> 00:58:25.739
Yeah. So yeah, Pepper walks in the room immediately.

00:58:26.380 --> 00:58:29.000
Covered, roped, dropped, like trips and drops.

00:58:29.199 --> 00:58:31.420
You whisper in his ear. He goes silent. John

00:58:31.420 --> 00:58:34.230
Franklin grabs the ropes and just. hurls him,

00:58:34.269 --> 00:58:37.630
slides him across the dirt floor, and he just

00:58:37.630 --> 00:58:40.769
settles in the dust beside, just still lying

00:58:40.769 --> 00:58:43.829
there. And the way forward is open. One of them

00:58:43.829 --> 00:58:46.630
seems to be down for now, but what does this

00:58:46.630 --> 00:58:51.090
mean? Does Jaune have enough to ready an action?

00:58:52.010 --> 00:58:54.170
So I'll say grabbing him was going, I don't know

00:58:54.170 --> 00:58:57.150
if all that, your grapple action. Probably not.

00:58:57.289 --> 00:58:58.489
So you would not be able to ready an action.

00:58:58.489 --> 00:59:00.809
Okay, that's fine. That's fair. You can still

00:59:00.809 --> 00:59:02.610
move. That was only like a little bit. Yeah,

00:59:02.610 --> 00:59:04.590
I think moving would be silly at this point.

00:59:04.730 --> 00:59:07.590
Okay. I think that's it for Sean. All right,

00:59:07.610 --> 00:59:09.949
all right. So, way is cleared. Sean Franklin

00:59:09.949 --> 00:59:14.369
is ready to go. And I get to make one more move

00:59:14.369 --> 00:59:18.889
here. No, I need to do this. Yeah, okay, all

00:59:18.889 --> 00:59:22.349
set. That's my move. And we're moving to the

00:59:22.349 --> 00:59:26.170
top of the next round. And nothing happens from

00:59:26.170 --> 00:59:29.360
my side of the field. for a first action. Next

00:59:29.360 --> 00:59:32.340
up, that goblin's gonna have to make a move now.

00:59:32.800 --> 00:59:35.500
You're still hiding, right, Zeb? Wasn't it just

00:59:35.500 --> 00:59:38.280
my reaction to put down the... Oh, shoot, you're

00:59:38.280 --> 00:59:40.360
right, you're right. I forgot that was a... That

00:59:40.360 --> 00:59:42.679
wasn't my move. You're absolutely right. Sorry,

00:59:42.800 --> 00:59:45.480
you get to go. Okay, sweet. Still in round three.

00:59:45.900 --> 00:59:51.119
Okay. Yeah. You're gonna love this. Zebulon is

00:59:51.119 --> 00:59:55.210
going to move. to the other door out of the room.

00:59:55.329 --> 00:59:58.750
Holy shit. Oh, my God. At half speed so that

00:59:58.750 --> 01:00:00.809
he can pass through the ball bearings and not

01:00:00.809 --> 01:00:05.329
need to make the dex save, which I'm sure that

01:00:05.329 --> 01:00:07.670
he would pass anyways, but it's not worth the

01:00:07.670 --> 01:00:11.869
risk. So with 25 feet of movement, you step into

01:00:11.869 --> 01:00:13.730
the room. That is incredible. Zebulon, you burst

01:00:13.730 --> 01:00:16.010
open the curtain, and the first thing you see

01:00:16.010 --> 01:00:19.010
is about 10 feet away from you. You see Ramin

01:00:19.010 --> 01:00:20.690
Russel. You see this room. You open it up, and

01:00:20.690 --> 01:00:23.090
your eyes like... are burned for a second. This

01:00:23.090 --> 01:00:25.469
room is brilliantly lit. You see an amulet hanging

01:00:25.469 --> 01:00:28.869
off Ramin Razul's neck is glowing with that same

01:00:28.869 --> 01:00:31.289
magical light that you see in the room with Jules

01:00:31.289 --> 01:00:34.369
LaRoche. You step in here and he just stays staring

01:00:34.369 --> 01:00:35.969
at you, staying in the middle of the room. He's

01:00:35.969 --> 01:00:40.409
right there watching the door for someone to

01:00:40.409 --> 01:00:45.150
come in. He just takes a look at you. Ah, you're

01:00:45.150 --> 01:00:50.170
Zebulon, yes? That's right. It's Ramin? Yes.

01:00:51.500 --> 01:00:54.739
Um, so it seems it's us now, facing each other.

01:00:55.179 --> 01:00:57.360
There's no caterpillar in him, by the way. No

01:00:57.360 --> 01:01:00.300
caterpillar. And he goes on to say, We shall

01:01:00.300 --> 01:01:03.260
see today who the Sunweaver deems worthy to win.

01:01:03.760 --> 01:01:07.159
I pray it is us, my friend. If it is you, though,

01:01:07.300 --> 01:01:10.159
then I shall be honored to fall before you here

01:01:10.159 --> 01:01:15.000
and now. Uh, thanks. Um, hey, where are your

01:01:15.000 --> 01:01:19.300
caterpillars? He just smiles a little wider.

01:01:20.079 --> 01:01:23.719
Safe. and that's going to be what he says. What

01:01:23.719 --> 01:01:26.159
do you want to do? You're in this room. Yeah,

01:01:26.159 --> 01:01:29.579
I still have a bonus action, but I guess I can

01:01:29.579 --> 01:01:32.260
dash over to Ramin. I'm going to dash and get

01:01:32.260 --> 01:01:36.260
up in Ramin's face here. Okay. So you move right

01:01:36.260 --> 01:01:37.400
up to him. What are you going to do? He's just

01:01:37.400 --> 01:01:41.019
smiling, glowing as you move right up to him.

01:01:41.440 --> 01:01:43.800
Well, that's all my actions, so. Okay, yeah.

01:01:43.980 --> 01:01:46.659
Wow, so he says that you step forward into the

01:01:46.659 --> 01:01:50.710
room, and you and him are face to face. What's

01:01:50.710 --> 01:01:54.369
that brown mean? Holy shit. And now we're going

01:01:54.369 --> 01:01:57.409
into round four. Five, whatever round. I don't

01:01:57.409 --> 01:02:00.750
know anymore. This shit's wild. All right. That

01:02:00.750 --> 01:02:04.070
means I'm going to make my move now. It's a really

01:02:04.070 --> 01:02:10.010
tough move to make. All right, that's it. Okay,

01:02:10.130 --> 01:02:12.429
so one move happens. You don't see it happen.

01:02:13.050 --> 01:02:15.769
Time for the next move. The next move is going

01:02:15.769 --> 01:02:18.280
to be a little interesting because... In the

01:02:18.280 --> 01:02:20.460
room that you're no longer looking into, Zebulon,

01:02:20.599 --> 01:02:24.340
the goblin turns around from looking, and I think

01:02:24.340 --> 01:02:26.500
he might maybe... Actually, we're going on a

01:02:26.500 --> 01:02:28.400
perception check. Does he hear that you went

01:02:28.400 --> 01:02:30.239
into the room and are now talking? These curtains,

01:02:30.320 --> 01:02:31.139
you didn't really say anything until you went

01:02:31.139 --> 01:02:32.920
into the room. These curtains do cancel a lot

01:02:32.920 --> 01:02:34.219
of noise. Yeah, you said they were pretty muffled.

01:02:34.219 --> 01:02:38.079
Let me see. He does not hear. You move to the

01:02:38.079 --> 01:02:40.820
room, go in, curtain drops. He spins around just

01:02:40.820 --> 01:02:42.900
as this happens. You do all this so swiftly as

01:02:42.900 --> 01:02:47.199
he's distracted, and he's going to get up. and

01:02:47.199 --> 01:02:51.099
begin to move. And in that room, he steps on

01:02:51.099 --> 01:02:54.840
your trap. Hell yeah. What happens now? It's

01:02:54.840 --> 01:02:57.539
a DC, let me double check. I think it's a DC

01:02:57.539 --> 01:02:59.739
10 deck save to see if he falls prone or not.

01:02:59.840 --> 01:03:02.500
Oh shit. So you just like, the curtain falls.

01:03:02.579 --> 01:03:04.059
Maybe as the curtains fall, you hear like this,

01:03:04.079 --> 01:03:06.320
like they just like turn and just start moving.

01:03:08.279 --> 01:03:10.159
Don't worry about it. I rolled a four. Oh my

01:03:10.159 --> 01:03:13.840
god, yes. So in that room here, as he just like

01:03:13.840 --> 01:03:18.500
hits it, oh, his feet slide. And yeah, in that

01:03:18.500 --> 01:03:22.000
room, kaboom, the goblin falls prone. We'll just

01:03:22.000 --> 01:03:23.219
say that for the audience. You guys don't see

01:03:23.219 --> 01:03:24.719
this, but the audience looks in that room and

01:03:24.719 --> 01:03:29.559
watches this goofy antic happening. Wow. All

01:03:29.559 --> 01:03:31.780
right, so he's like at the door almost into the

01:03:31.780 --> 01:03:36.250
room with Jules Chester. Jean Franklin and his

01:03:36.250 --> 01:03:38.309
ally Pepper, but he falls down before the door.

01:03:38.389 --> 01:03:43.469
Can't make any more moves this round. Actually,

01:03:43.570 --> 01:03:44.829
no, if I'm going to double move, which I was

01:03:44.829 --> 01:03:46.510
going to, then I guess I can try to stand up,

01:03:46.650 --> 01:03:50.010
but I can't really do a whole lot. Yeah, because

01:03:50.010 --> 01:03:52.090
he falls prone. Half a movement to stand up again.

01:03:52.550 --> 01:03:54.750
So I think I can basically make one more step

01:03:54.750 --> 01:03:59.230
at half movement, and that's all I can really

01:03:59.230 --> 01:04:00.940
do. because I can't really move much more than

01:04:00.940 --> 01:04:02.820
that at all because I'm kind of in a really bad

01:04:02.820 --> 01:04:06.940
place here. So, yeah, he kind of starts to get

01:04:06.940 --> 01:04:09.340
up from the floor really shakily, kind of moves

01:04:09.340 --> 01:04:10.719
up to the curtain. He's trying to, like, reach

01:04:10.719 --> 01:04:12.400
out. Maybe he peeks through the curtain and just,

01:04:12.440 --> 01:04:14.400
like, sees the room and sees what's going on

01:04:14.400 --> 01:04:16.420
in that room. He sees Pepper on the floor, but

01:04:16.420 --> 01:04:18.840
he's, like, bruised and hurting. He cut his movement

01:04:18.840 --> 01:04:22.280
short by a shit ton and really can't do anything

01:04:22.280 --> 01:04:24.599
else this round. Love to see a plan come together.

01:04:25.500 --> 01:04:30.679
Perfect. And with that, we're at Chester. Chester.

01:04:30.679 --> 01:04:34.159
So you said the goblin. Wait, where did the goblin

01:04:34.159 --> 01:04:36.719
peek through? He peeked through the northern

01:04:36.719 --> 01:04:39.539
door. So not the door that you guys are triangled

01:04:39.539 --> 01:04:41.199
around, but the door on the other side of that

01:04:41.199 --> 01:04:43.360
room. Yes, yeah. He kind of looks through real

01:04:43.360 --> 01:04:47.139
quick on shaky legs. Like into the door that

01:04:47.139 --> 01:04:49.440
we're in? Yes, he peeks into the room you're

01:04:49.440 --> 01:04:51.579
in. That's what I'm asking. He's right on the

01:04:51.579 --> 01:04:54.179
other side of this wall, basically. So if you

01:04:54.179 --> 01:04:55.760
want to roll perception, you might see him. Okay.

01:04:56.039 --> 01:04:58.730
I'm going to roll perception with Chester. Great.

01:04:58.789 --> 01:05:00.190
Room is well lit. I mean, you have a good shot

01:05:00.190 --> 01:05:03.570
at seeing this. You know what? Yeah. Yeah. Great.

01:05:04.969 --> 01:05:08.869
I'll roll a smidge. And that's 21. Yeah, you

01:05:08.869 --> 01:05:10.670
definitely. 21. Definitely catch him. Okay, so.

01:05:11.369 --> 01:05:14.630
You clock him. He's. He opens the door and sees

01:05:14.630 --> 01:05:17.190
Chester's head swivel over and look right at

01:05:17.190 --> 01:05:20.949
him. Okay, so I think I'm going to make you do

01:05:20.949 --> 01:05:24.389
something as Chester here. Interesting. Interesting

01:05:24.389 --> 01:05:27.119
indeed. I don't know. I kind of want Chester

01:05:27.119 --> 01:05:32.280
to run over to Pepper and request that Pepper

01:05:32.280 --> 01:05:36.500
helps us get the caterpillar from the people

01:05:36.500 --> 01:05:40.260
who weren't so nice. That's going to be a big

01:05:40.260 --> 01:05:43.639
request. I know. It's going to require one hell

01:05:43.639 --> 01:05:44.980
of a persuasion check. I want it to wait for

01:05:44.980 --> 01:05:48.360
Jules. And give you the help action? Huh? He

01:05:48.360 --> 01:05:51.099
can help action your persuasion check, which

01:05:51.099 --> 01:05:53.400
basically gives you advantage on your persuasion

01:05:53.400 --> 01:05:55.949
check if you want to light turn and do it. Oh,

01:05:55.949 --> 01:05:59.210
when it's on your turn next. That's very doable.

01:05:59.949 --> 01:06:03.750
Yes, let's do that. Okay. You give Chester a

01:06:03.750 --> 01:06:07.590
look. Okay, glance over at the Haringan. Chester

01:06:07.590 --> 01:06:10.030
smiles. You guys have worked this angle in the

01:06:10.030 --> 01:06:11.650
streets, I'm sure, before, turning people over

01:06:11.650 --> 01:06:14.110
to your side. I mean, you kind of, you did a

01:06:14.110 --> 01:06:15.769
lot of enforcing, I imagine, on Tythos, kind

01:06:15.769 --> 01:06:18.510
of keeping your people safe. He was a bad egg.

01:06:18.550 --> 01:06:20.210
I imagine Jules LaRoche could turn him good.

01:06:20.650 --> 01:06:23.389
He's just a likable fella. So Chester's going

01:06:23.389 --> 01:06:27.400
to slide over. And just like, hey, listen, buddy.

01:06:27.900 --> 01:06:31.440
Look, I know you're not really against us anymore,

01:06:31.579 --> 01:06:34.699
but, like, what if you were for us, huh? Come

01:06:34.699 --> 01:06:36.900
on. We got a good side going on here. Jules here,

01:06:36.940 --> 01:06:38.619
he takes care of people. He takes care of me.

01:06:38.780 --> 01:06:41.300
Jules, what do you say to that, huh? And that's

01:06:41.300 --> 01:06:42.840
what he says. He's kind of helping you out. You're

01:06:42.840 --> 01:06:44.039
going to get advantage in your next check. Pepper

01:06:44.039 --> 01:06:46.420
kind of ears, maybe there's one ear sticking

01:06:46.420 --> 01:06:48.380
out from, like, the cloth and one little hole

01:06:48.380 --> 01:06:49.460
or something like that, and he kind of turns

01:06:49.460 --> 01:06:56.449
to you. Like, I'm interested. And Pepper would

01:06:56.449 --> 01:06:58.610
go next. I think he's going to hold his action

01:06:58.610 --> 01:07:00.489
and wait and see what you do. He's not going

01:07:00.489 --> 01:07:03.250
to do anything yet. So he's holding. What do

01:07:03.250 --> 01:07:04.949
you want to do? All right. Jules is going to

01:07:04.949 --> 01:07:10.409
lean down and say, hey, Pepper, you know, we

01:07:10.409 --> 01:07:13.170
treat everybody with respect in our group here.

01:07:14.110 --> 01:07:16.150
With the dignity that they deserve as equals.

01:07:17.750 --> 01:07:21.690
And we all reap the benefits together. And once

01:07:21.690 --> 01:07:25.019
you're in your family. That's how it goes. That's

01:07:25.019 --> 01:07:27.059
how it should be. I mean, believe it or not,

01:07:27.119 --> 01:07:31.719
I think I even promised your friend Trace a spot

01:07:31.719 --> 01:07:34.880
in our little group too. Are you trying to steal

01:07:34.880 --> 01:07:39.920
all my sidekicks? You're making a really convincing

01:07:39.920 --> 01:07:45.079
argument. I mean, come on and enjoy your time

01:07:45.079 --> 01:07:48.860
for once. The ear sort of like, almost like curls

01:07:48.860 --> 01:07:50.670
down a little bit. Almost like it's in thought,

01:07:50.769 --> 01:07:52.809
go ahead and roll advantage on a persuasion check.

01:07:53.909 --> 01:08:05.929
This is bonkers. 21. It's funny enough, I'm actually

01:08:05.929 --> 01:08:09.710
challenging that with somebody else's persuasion

01:08:09.710 --> 01:08:16.770
check. The ear slowly curls back up. Oh, what

01:08:16.770 --> 01:08:20.189
do you want me to do? You could. We could use

01:08:20.189 --> 01:08:21.989
an extra hand here in getting the caterpillar

01:08:21.989 --> 01:08:27.090
off these not -so -great people. Well, thinking

01:08:27.090 --> 01:08:29.649
about it, Dance is both the caterpillars and

01:08:29.649 --> 01:08:34.350
she's pretty mean. So, yeah. There you go. Yeah,

01:08:34.350 --> 01:08:36.489
you're right, yeah. You really think she deserves

01:08:36.489 --> 01:08:39.270
to win? No, no, she doesn't. Not at all. She

01:08:39.270 --> 01:08:41.409
yelled at me. Not at all. Yeah, she yelled at

01:08:41.409 --> 01:08:44.609
me when I tripped earlier and knocked her over.

01:08:44.649 --> 01:08:47.529
I didn't mean to. No, I know. I got really mad.

01:08:48.090 --> 01:08:51.130
I know. Come be part of the light. Yeah. Come

01:08:51.130 --> 01:08:52.789
be part of the light where everybody's happy.

01:08:52.930 --> 01:08:54.909
The light. Yeah, that's a good name. Yeah. Right?

01:08:55.029 --> 01:08:57.289
Yeah. Just as I'm dying, what the fuck is that?

01:08:57.409 --> 01:08:59.069
I thought it was a dumb name the whole time.

01:08:59.069 --> 01:09:01.189
Thank you. We're on the same page. I just don't

01:09:01.189 --> 01:09:03.069
want to say anything because I get in trouble.

01:09:03.229 --> 01:09:05.149
No, I thought I was the only one feeling this

01:09:05.149 --> 01:09:09.970
way. Wow. My God. This is a match made to be.

01:09:10.130 --> 01:09:12.130
Made in heaven. I've never had a best friend

01:09:12.130 --> 01:09:16.750
before. Come on. Come on. Let's do this. Sorry.

01:09:16.890 --> 01:09:19.539
I just. I can't believe that worked. I didn't

01:09:19.539 --> 01:09:21.659
even want to breathe. I didn't even want to breathe.

01:09:21.699 --> 01:09:24.560
I can't believe fucking Pepper has essentially

01:09:24.560 --> 01:09:28.220
become a cherry delight. Well, I know. That's

01:09:28.220 --> 01:09:30.220
the thing. That's the thing. It's like the positive

01:09:30.220 --> 01:09:33.439
side. The positive side is it's now like a 5v3.

01:09:33.619 --> 01:09:36.100
The negative is for the rest of the campaign,

01:09:36.159 --> 01:09:37.399
we pretty much have to take care of Pepper now.

01:09:39.060 --> 01:09:42.399
And he starts to try to, and then, I mean, like,

01:09:42.420 --> 01:09:46.380
John Franklin still hasn't got him. I'll let

01:09:46.380 --> 01:09:48.239
it be a free thing if he wants to release him.

01:09:48.359 --> 01:09:50.720
Yes. So Zebulon, is he going to release him?

01:09:51.100 --> 01:09:53.840
Yes. Boom. Okay. He lets go. Pepper stands back

01:09:53.840 --> 01:09:57.579
up. He's like, get ready. She's been waiting.

01:09:57.800 --> 01:10:00.399
She should be coming through any moment. And

01:10:00.399 --> 01:10:02.800
he turns to the door to the east that you are

01:10:02.800 --> 01:10:06.159
all gathered around. Holy shit. This is working

01:10:06.159 --> 01:10:09.979
out. Pretty well. See, the thing is, I have abilities

01:10:09.979 --> 01:10:12.180
and skills that make me really fucking good at

01:10:12.180 --> 01:10:14.579
this. And you guys went in with your skills that

01:10:14.579 --> 01:10:17.390
would never normally apply, like you're... amazing

01:10:17.390 --> 01:10:19.529
persuasion and shit, and just started, like,

01:10:19.529 --> 01:10:21.689
doing shit so off the walls. Just doing dumb

01:10:21.689 --> 01:10:23.069
stuff. I love it. I fucking love it. This is

01:10:23.069 --> 01:10:25.710
crazy. Fucking whose turn is it now? That's Jules?

01:10:25.750 --> 01:10:28.789
Is this dumb, or is this really big brain shit

01:10:28.789 --> 01:10:30.569
that we're doing here? I think it's dumb, and

01:10:30.569 --> 01:10:33.130
Dave is entertaining us. This is, no, no, honestly,

01:10:33.250 --> 01:10:36.590
this, I love it. I love it. It's so cool. It's

01:10:36.590 --> 01:10:39.289
so unorthodox, but, like, this was so stacked

01:10:39.289 --> 01:10:41.649
against you without this kind of unorthodox play.

01:10:43.170 --> 01:10:46.510
Debulon, that's going to be you. Oh, I get to

01:10:46.510 --> 01:10:49.470
go before Ramin. Yes, because you went the last...

01:10:49.470 --> 01:10:51.810
Oh, wait. Yes, yes, yes. Ramin is actually...

01:10:51.810 --> 01:10:53.350
Okay. He rolled a seven, you rolled a three or

01:10:53.350 --> 01:10:55.369
eight. Actually, no. So Jean Franklin, then Zebulon,

01:10:55.489 --> 01:10:58.390
and then Ramin. No shit. So, yeah, it's pretty

01:10:58.390 --> 01:11:02.729
great. What is... Do I get to decide what Jean's

01:11:02.729 --> 01:11:04.390
doing? I kind of forgot that because you rolled

01:11:04.390 --> 01:11:06.489
your turn. I rolled my turn ahead, which was

01:11:06.489 --> 01:11:07.829
just him kind of moving in there, so I actually

01:11:07.829 --> 01:11:10.409
didn't do his turn last round, I realized. Ramin's

01:11:10.409 --> 01:11:12.850
turn? Didn't really react to you because I got

01:11:12.850 --> 01:11:16.319
excited. I guess it's too late for that now.

01:11:16.800 --> 01:11:19.420
I mean, I'll take that boon. There's not a lot

01:11:19.420 --> 01:11:24.619
I would have done, to be honest. Yeah, yeah,

01:11:24.640 --> 01:11:27.199
this is fine. This is fine. He's chatting. All

01:11:27.199 --> 01:11:29.220
right. He's letting things play out. He's played

01:11:29.220 --> 01:11:31.420
his part in the plan already, so. Okay, fair.

01:11:31.560 --> 01:11:35.819
Yeah, yeah, all right. Jean Franklin. Now Jean

01:11:35.819 --> 01:11:38.460
Franklin's going to ready an action. Okay, yes.

01:11:38.800 --> 01:11:41.159
To attack whoever comes through the door. And

01:11:41.159 --> 01:11:44.300
by attack, I mean mechanically attack. Try to

01:11:44.300 --> 01:11:46.899
grab a caterpillar. He whirls back towards the

01:11:46.899 --> 01:11:49.439
curtain he's staying just this side of and just

01:11:49.439 --> 01:11:51.399
like arms the hands of the ready, gets ready

01:11:51.399 --> 01:11:53.619
to strike if someone moves through. I love it.

01:11:53.720 --> 01:11:59.199
Hell yeah. Okay. And now it's you, Zebulon. I

01:11:59.199 --> 01:12:01.800
mean... We whirl up to the room to the north,

01:12:01.859 --> 01:12:04.100
two rooms away from where these hijinks are going

01:12:04.100 --> 01:12:06.739
on, a room on their side of the field where Amin

01:12:06.739 --> 01:12:10.119
and Zebulon are facing each other now. So, um...

01:12:10.119 --> 01:12:14.079
Ramin, this has been... This has been great.

01:12:14.760 --> 01:12:18.060
Oh, yes. But cunning action disengage. Okay.

01:12:18.800 --> 01:12:23.039
And double move into the next room. Holy shit.

01:12:23.140 --> 01:12:25.399
Okay. All right. Which, I mean, Steven knows

01:12:25.399 --> 01:12:27.779
is behind Dance Macabre. Actually, no, at this

01:12:27.779 --> 01:12:31.180
point, Zebulon knows. Well, Zebulon thinks. There

01:12:31.180 --> 01:12:34.819
are two possibilities that Zebulon knows of.

01:12:34.899 --> 01:12:37.460
Sure. Either Dance is hiding somewhere in this

01:12:37.460 --> 01:12:41.260
room or is in the next room. could be hiding,

01:12:41.279 --> 01:12:43.720
could be in plain sight. Yeah, this room's very

01:12:43.720 --> 01:12:45.960
well lit where Romina is, so if she's in here,

01:12:46.140 --> 01:12:48.720
you have a pretty good chance to see her with

01:12:48.720 --> 01:12:51.520
your passive perception. Yeah, so I guess...

01:12:51.520 --> 01:12:53.140
That's how it's going to work. As in a dimly

01:12:53.140 --> 01:12:54.399
lit room, perception rolls have disadvantage,

01:12:54.819 --> 01:12:56.760
and passive perception is at a negative five.

01:12:57.470 --> 01:12:59.270
But in this room, you have normal perception

01:12:59.270 --> 01:13:02.289
and normal passive perception. So you're looking

01:13:02.289 --> 01:13:03.909
around. You can roll for free if you want to

01:13:03.909 --> 01:13:05.449
see if she's in here. Yeah, that's exactly what

01:13:05.449 --> 01:13:08.550
I was thinking about doing, was just doing a

01:13:08.550 --> 01:13:10.289
quick perception check. You're saying this to

01:13:10.289 --> 01:13:12.029
him, like, this has been nice, and your head's

01:13:12.029 --> 01:13:14.449
peeking around his shoulders, looking around,

01:13:14.609 --> 01:13:17.989
just like... This is great, but let me see behind

01:13:17.989 --> 01:13:22.750
the couch real quick. Yes. That's not much, it's

01:13:22.750 --> 01:13:26.930
11. Okay, same as your passive, I believe. No,

01:13:26.989 --> 01:13:29.149
it's not, but it's higher than my passive. Holy

01:13:29.149 --> 01:13:31.630
shit, really? Yeah. I'm so sorry. I mean, I rolled

01:13:31.630 --> 01:13:33.689
a bad character, so. That's true, true. Zebulon's

01:13:33.689 --> 01:13:35.930
terrible. You don't see anything. Okay, great.

01:13:36.050 --> 01:13:38.329
So with double movement, I'm going to definitely

01:13:38.329 --> 01:13:40.090
get into the next room. Let me count that out.

01:13:40.329 --> 01:13:42.710
You just start, wait! As you move away from him,

01:13:42.829 --> 01:13:45.229
he turns to kind of like reach out, and he can't

01:13:45.229 --> 01:13:49.029
really do much. 30 puts me right here. You just

01:13:49.029 --> 01:13:51.649
engage, so he like swipes out at you. dodge right

01:13:51.649 --> 01:13:53.649
out of his way, fly into the room, move in here,

01:13:53.810 --> 01:13:55.189
roll me another perception check. You're in a

01:13:55.189 --> 01:13:59.850
new room. Yeah, I guess so. Oh my god. That's

01:13:59.850 --> 01:14:02.109
an eight, so there's not a whole lot going on

01:14:02.109 --> 01:14:04.470
there. You walk in this room, dim lit, so you

01:14:04.470 --> 01:14:05.970
move through Amin's room. It's this big open

01:14:05.970 --> 01:14:08.630
space, a lot of lumber in one corner, some more

01:14:08.630 --> 01:14:11.409
covered tables. You move past some barrels, break

01:14:11.409 --> 01:14:13.649
through the curtain, down to the south, to the

01:14:13.649 --> 01:14:16.529
room next to where Jules and the gang are all

01:14:16.529 --> 01:14:18.569
ganged up. You break into the curtain and you

01:14:18.569 --> 01:14:23.319
see... Another small stuffy room. You see one

01:14:23.319 --> 01:14:25.880
table in one corner. You see a couch in the other.

01:14:25.920 --> 01:14:29.020
You see another, like maybe some rolls of rugs

01:14:29.020 --> 01:14:31.680
are stacked up in one spot. You're looking around.

01:14:31.720 --> 01:14:37.359
You don't see anybody. So he's got some extra

01:14:37.359 --> 01:14:40.619
movement. Oh, you do? I've got 30 more feet.

01:14:41.020 --> 01:14:44.220
Oh, shit. I mean, if you pick the right spot.

01:14:44.520 --> 01:14:47.109
Right. You're basically moving blind. If you

01:14:47.109 --> 01:14:49.390
run, you look in this room. Let's say this. You

01:14:49.390 --> 01:14:54.090
see couch, table, and yes. There's dim light

01:14:54.090 --> 01:14:56.050
for you. It would normally be a totally pitch

01:14:56.050 --> 01:14:57.710
black room. Right, right, right. So you move

01:14:57.710 --> 01:15:00.289
in this room. You see this couch, table, and

01:15:00.289 --> 01:15:04.090
a bunch of rolled up carpets. Let's say you know

01:15:04.090 --> 01:15:05.989
in this turn you could run to one of those three

01:15:05.989 --> 01:15:07.890
places, and if she's there, maybe you have a

01:15:07.890 --> 01:15:12.739
chance. So couch to the south. Table to the northeast

01:15:12.739 --> 01:15:17.500
and rolled up rugs to the southwest. Actually,

01:15:17.539 --> 01:15:18.859
the other way around. Tables to the northwest.

01:15:19.180 --> 01:15:21.939
Never eat soggy wheat. Yeah. But yes, you got

01:15:21.939 --> 01:15:29.020
it. I'm going to go to the northwest and hide

01:15:29.020 --> 01:15:32.079
behind. Well, I mean, I can't mechanically hide,

01:15:32.199 --> 01:15:36.899
but I'm going to go there. Okay. You run to the

01:15:36.899 --> 01:15:39.159
table to the northwest, and you're just kind

01:15:39.159 --> 01:15:43.239
of, like, sliding up next to it. And you can't

01:15:43.239 --> 01:15:44.720
really... So, let's say you reach the table,

01:15:44.739 --> 01:15:46.060
but you can't, like, sneak under it yet. You're

01:15:46.060 --> 01:15:48.220
just, like, standing at the tablecloth, maybe

01:15:48.220 --> 01:15:52.000
hand on the tablecloth, about to make your move.

01:15:52.539 --> 01:15:58.560
And with that, Ramin goes this round. And you

01:15:58.560 --> 01:16:01.319
just basically see him move into this room. He

01:16:01.319 --> 01:16:05.539
can see you where you are. So... So when he walks

01:16:05.539 --> 01:16:10.439
in, is the room now lit up? It is lit up. Go

01:16:10.439 --> 01:16:12.000
ahead and roll another perception check. Hell

01:16:12.000 --> 01:16:14.159
yeah. It's lit up. You don't have a negative

01:16:14.159 --> 01:16:17.720
anymore from dim light. You can see fully. Yeah,

01:16:17.739 --> 01:16:21.479
never mind. Okay. That's a five. All right. So

01:16:21.479 --> 01:16:26.779
Ramin walks into this room. Yeah. Okay. This

01:16:26.779 --> 01:16:28.279
concentration, too. Everything is concentration.

01:16:28.600 --> 01:16:32.300
Makes it so hard. Stick with my initial plan.

01:16:33.260 --> 01:16:35.859
He just steps in the room, moves towards the

01:16:35.859 --> 01:16:39.340
center, kind of towards you. I think he'll double

01:16:39.340 --> 01:16:41.399
move up to right in front of the door here, but

01:16:41.399 --> 01:16:43.859
leaving a space open. And just says, Dunce, now!

01:16:44.500 --> 01:16:46.420
And that's the end of this round. Moving into

01:16:46.420 --> 01:16:48.739
the, I imagine, final round, potentially, of

01:16:48.739 --> 01:16:53.239
this combat. We will see Zebulon, the curtain

01:16:53.239 --> 01:16:58.420
beside you, flutters as Dance, Macabre, launches

01:16:58.420 --> 01:17:00.760
herself out from the curtain. Now, I'm going

01:17:00.760 --> 01:17:02.729
to have to do a couple things here. Holy shit.

01:17:02.909 --> 01:17:05.470
So she's going to disengage. She kind of dances

01:17:05.470 --> 01:17:09.350
away from you. Just moving. I'm actually going

01:17:09.350 --> 01:17:11.750
to have to activate a key point here. I wanted

01:17:11.750 --> 01:17:13.409
to save it for something, but I can't. I got

01:17:13.409 --> 01:17:14.989
to disengage, and I got to do something else

01:17:14.989 --> 01:17:18.630
this round. Yeah, so she's going to only be able

01:17:18.630 --> 01:17:20.550
to move 30 feet, but that's okay. We got a plan.

01:17:21.890 --> 01:17:24.409
Dashes out of the table. Starts to move to the

01:17:24.409 --> 01:17:28.579
south. I think, like, you just see, like, this

01:17:28.579 --> 01:17:31.000
brief smile from her as she, like, swirls out

01:17:31.000 --> 01:17:32.520
of your way. And, like, the way she's moving,

01:17:32.600 --> 01:17:35.939
her feet are so fast on the ground. It's like

01:17:35.939 --> 01:17:38.420
this unnatural sort of speed is overtaking her.

01:17:38.560 --> 01:17:41.159
And she's, like, weaving this way and that. And

01:17:41.159 --> 01:17:43.600
Zebulon tries to reach out, but you disengage

01:17:43.600 --> 01:17:45.600
action. Disengage. And I'm taking a step out

01:17:45.600 --> 01:17:48.760
of the wind. Dodge action. Oh, my God. So she's

01:17:48.760 --> 01:17:50.619
going to step into the next room. And then she

01:17:50.619 --> 01:17:54.029
moves up to Ramin. nods to him, breaks through

01:17:54.029 --> 01:17:55.189
the curtain. As she breaks through the curtain,

01:17:55.210 --> 01:17:57.250
we move from that scene to the other side, and

01:17:57.250 --> 01:18:01.069
she steps out next to Jules, Jean Franklin, Pepper,

01:18:01.229 --> 01:18:03.489
and Chester just behind them. She steps out into

01:18:03.489 --> 01:18:06.029
all of them, still disengaged. But Jean Franklin

01:18:06.029 --> 01:18:09.270
gets his reaction, right? Oh. He does get his

01:18:09.270 --> 01:18:11.289
reaction. It's not an attack on opportunity.

01:18:11.350 --> 01:18:14.899
It's a full -on attack. Oh, hell yeah. So Jean

01:18:14.899 --> 01:18:17.000
-Franklin, she steps out, but she's surprised

01:18:17.000 --> 01:18:19.039
because she was counting on you guys not seeing

01:18:19.039 --> 01:18:20.500
her, not moving. Jean -Franklin goes to attack.

01:18:20.579 --> 01:18:21.659
It's going to be disadvantage because I used

01:18:21.659 --> 01:18:25.720
the dodge action. Okay. Okay. Oh, he gets a plus

01:18:25.720 --> 01:18:28.939
three to hit. Nice. All right, here we go. And

01:18:28.939 --> 01:18:36.579
you said I get disadvantage? Yes. Okay. So that's

01:18:36.579 --> 01:18:43.340
a 13 for the first roll. So 13 was my low roll.

01:18:43.600 --> 01:18:45.920
Okay. All right. Um, so she steps into the room.

01:18:46.000 --> 01:18:48.680
She goes to strike out with just a bare hand.

01:18:48.760 --> 01:18:51.119
I think, like, as he strikes out, uh, almost

01:18:51.119 --> 01:18:53.960
like this magical shield around her just knocks

01:18:53.960 --> 01:18:57.539
his hand away. This radiant shield. No way. You

01:18:57.539 --> 01:19:02.060
see there's a shield of faith cast on her. Oh,

01:19:02.060 --> 01:19:05.180
my gosh. Give me a little bonus. Um, her skirts

01:19:05.180 --> 01:19:08.430
flutter as she spins out of the way. reaches

01:19:08.430 --> 01:19:10.310
under your hand, Jules, as you might go to strike,

01:19:10.550 --> 01:19:12.890
keeping that AO away, and she's going to step

01:19:12.890 --> 01:19:18.409
here. 5, 10, 15, 20, 25. Next to this door, to

01:19:18.409 --> 01:19:19.649
the north of the room, she has to kind of maneuver

01:19:19.649 --> 01:19:21.609
to the upper side of the room in order to snake

01:19:21.609 --> 01:19:23.250
down to the bottom, but that's all she can do

01:19:23.250 --> 01:19:26.689
this round. Use my key point. Yeah, this ain't

01:19:26.689 --> 01:19:29.609
looking... It turned on us real fast. Took a

01:19:29.609 --> 01:19:30.989
turn, and it's going to take a little more of

01:19:30.989 --> 01:19:36.500
a turn, too, because Trace goes next. Half movement

01:19:36.500 --> 01:19:38.300
to get out of the room. He's able to step out

01:19:38.300 --> 01:19:40.079
now that he's aware of those things. He steps

01:19:40.079 --> 01:19:42.140
through the curtain into the light. So it's gonna

01:19:42.140 --> 01:19:45.119
be 10 feet of movement here. Oh, and now things

01:19:45.119 --> 01:19:47.939
get very tricky for me. You know what I'm gonna

01:19:47.939 --> 01:19:50.840
do? I'm gonna step right here, and I'm gonna

01:19:50.840 --> 01:19:55.100
try to shove Jules away. Huh. Try to open up

01:19:55.100 --> 01:19:57.100
some space here, maybe. Okay. Maybe push you

01:19:57.100 --> 01:19:58.640
down, keep your movement low so you can't do

01:19:58.640 --> 01:20:02.420
as much. Okay. All right, so I'm gonna roll athletics

01:20:02.420 --> 01:20:04.659
versus your athletics or acrobatics, your choice.

01:20:07.500 --> 01:20:11.079
I don't want to say. I didn't roll great. Eight.

01:20:11.739 --> 01:20:15.060
Hmm. I also rolled an eight. Oh, my goodness.

01:20:15.199 --> 01:20:17.720
I think that goes, I think it's like I said,

01:20:17.779 --> 01:20:19.779
a DC. I think if you roll it, you break it. I'm

01:20:19.779 --> 01:20:22.100
pretty sure that's the rule. Because, like, my

01:20:22.100 --> 01:20:25.260
thing is the DC you need to hit, right? So I'm

01:20:25.260 --> 01:20:29.399
pretty sure the ties go to you by rules. Because

01:20:29.399 --> 01:20:31.100
I'm setting a DC with my roll, and you're breaking

01:20:31.100 --> 01:20:32.760
it with your roll. Yeah, you hit the DC. Hitting

01:20:32.760 --> 01:20:34.880
DC means you break it. So he goes in and just

01:20:34.880 --> 01:20:36.439
barely, he just walks in, and I'm like, dads,

01:20:36.579 --> 01:20:39.399
go! I'll hold them off! And he runs in, and he

01:20:39.399 --> 01:20:42.619
just pushes you. But you just kind of weave to

01:20:42.619 --> 01:20:45.319
the side, and he kind of goes and strikes out

01:20:45.319 --> 01:20:47.359
at the air, and that's it. But now there's another

01:20:47.359 --> 01:20:49.460
figure between you and her kind of complicating

01:20:49.460 --> 01:20:52.779
things. I should say dances. She sort of swirls

01:20:52.779 --> 01:20:55.640
away from you, kind of looks over at you, Jules,

01:20:55.720 --> 01:20:58.010
her eyes catching right onto you. And there's

01:20:58.010 --> 01:20:59.989
something that wasn't there earlier in this tournament.

01:21:00.109 --> 01:21:03.430
There's like a bit of respect to her eyes now

01:21:03.430 --> 01:21:05.430
after that last challenge, after being beaten

01:21:05.430 --> 01:21:09.449
by you once, after you bowed to her during the

01:21:09.449 --> 01:21:13.029
Pepper Challenge. She says, Rune told me about

01:21:13.029 --> 01:21:16.670
you. You are from Tytos, yes? Yeah, that's right.

01:21:16.930 --> 01:21:20.050
You lost people? Lots of people. I lost someone

01:21:20.050 --> 01:21:23.220
there too. Mateo, my brother meant everything

01:21:23.220 --> 01:21:25.340
to me, and I will not lose to you, Jos de Roche.

01:21:25.479 --> 01:21:27.720
I will become a luminary, and I will find the

01:21:27.720 --> 01:21:30.380
storm eye and bring him to justice. That is my

01:21:30.380 --> 01:21:34.539
oath, never to fade or falter. Undying justice.

01:21:35.399 --> 01:21:42.199
Justice undying. Stop it. It's still not great.

01:21:46.920 --> 01:21:50.390
Just flavor. chat there she's she's like dancing

01:21:50.390 --> 01:21:52.189
away and yelling this all you and that's gonna

01:21:52.189 --> 01:21:56.090
be uh is she moving is she where's she she doesn't

01:21:56.090 --> 01:21:57.689
move she doesn't move she's just saying that

01:21:57.689 --> 01:22:00.689
just saying that that's it's passing by and says

01:22:00.689 --> 01:22:03.050
as a goblin runs in the room uh tries to push

01:22:03.050 --> 01:22:05.470
at you you dodge it as you're like hearing this

01:22:05.470 --> 01:22:07.590
and then chester gets to make his move to respond

01:22:07.590 --> 01:22:12.770
to that action what's he gonna do can he can

01:22:12.770 --> 01:22:15.939
i move him right there Oh, yeah, sure. Perfect.

01:22:16.020 --> 01:22:17.979
So I'm going to nestle him in behind me. He's

01:22:17.979 --> 01:22:20.140
staying defensive. Okay, yeah. You know what?

01:22:20.159 --> 01:22:22.399
Hold on. He passes behind you. I'm going to move

01:22:22.399 --> 01:22:24.619
him right here, not directly in front of the

01:22:24.619 --> 01:22:30.520
curtain. Okay. Okay. Oh, man. I love it. He's

01:22:30.520 --> 01:22:32.960
like setting himself either as bait. So he's

01:22:32.960 --> 01:22:34.640
basically like, so if she wants to go for him

01:22:34.640 --> 01:22:36.899
now, she has to take a step backwards, deeper

01:22:36.899 --> 01:22:38.640
into the room, rather than trying to break for

01:22:38.640 --> 01:22:42.680
safety. It's real awkward. I mean, just saying

01:22:42.680 --> 01:22:44.760
it just made it awkward. That's going to be you,

01:22:44.800 --> 01:22:49.380
Jules. Okay. Dance is wide open right now. She's

01:22:49.380 --> 01:22:54.420
got a line to the door. So I think Jules is going

01:22:54.420 --> 01:22:58.420
to turn to Trace. And he's going to look him

01:22:58.420 --> 01:23:02.079
right in the eye. Not angrily. He glares back.

01:23:02.119 --> 01:23:05.039
He hates you. Just peacefully. You remember what

01:23:05.039 --> 01:23:07.539
we told you in the courtyard? I remember what

01:23:07.539 --> 01:23:10.899
you did in the courtyard. Tie me up, push me

01:23:10.899 --> 01:23:14.760
down, get me out of my room. Fuck Rune. Come

01:23:14.760 --> 01:23:21.819
with us. Look around. Is it going to work the

01:23:21.819 --> 01:23:26.359
sixth time? We promised you. Oh, my God. We told

01:23:26.359 --> 01:23:28.659
you in that courtyard. That's what we're all

01:23:28.659 --> 01:23:32.739
in here for. We're all on board. Holy shit. Holy

01:23:32.739 --> 01:23:37.220
shit. We're only missing you. He's like, maybe

01:23:37.220 --> 01:23:38.779
he's using a spark sling in there, but he's still

01:23:38.779 --> 01:23:40.260
glaring. I'll let you roll with disadvantage

01:23:40.260 --> 01:23:44.300
because. This guy fucking hates you. I don't

01:23:44.300 --> 01:23:46.220
know why he's the one that attacked us. Me especially.

01:23:46.399 --> 01:23:47.840
Yeah, well, you guys have embarrassed him so

01:23:47.840 --> 01:23:51.520
many times now. Like, he is just, his whole experience

01:23:51.520 --> 01:23:53.859
in this entire adventure has been embarrassment

01:23:53.859 --> 01:23:56.199
after embarrassment after embarrassment at your

01:23:56.199 --> 01:23:58.840
hands. Like, you have made, I mean, like, honestly,

01:23:58.939 --> 01:24:01.989
you were on his shit list 17 times. You're the

01:24:01.989 --> 01:24:03.770
most hated people in this goblin's existence.

01:24:03.930 --> 01:24:05.949
I think we're going to hit a dead end with the

01:24:05.949 --> 01:24:08.729
persuasion game. His family was killed by giants,

01:24:08.750 --> 01:24:11.130
and he hates you more. I can at least try, though.

01:24:11.170 --> 01:24:15.050
You can try. You can try. Disadvantage. Let's

01:24:15.050 --> 01:24:16.930
see what you got. And you say this in dance.

01:24:17.010 --> 01:24:20.529
It's like, Therese, don't. She's, like, watching

01:24:20.529 --> 01:24:21.770
you. She's glaring at you, too. It's, like, this

01:24:21.770 --> 01:24:23.510
intense moment. Now, I just want to be clear,

01:24:23.590 --> 01:24:26.069
right? This is, like, not an action, correct?

01:24:26.750 --> 01:24:29.090
Yeah, talking's a free action. All out. All out.

01:24:29.189 --> 01:24:31.590
Okay. It's going to be a high one. Disadvantage.

01:24:34.689 --> 01:24:41.789
He just continues to glare. Never, never. You,

01:24:41.789 --> 01:24:45.850
you make Trace look like a fool. And he's just

01:24:45.850 --> 01:24:49.369
like raging towards you, hands up and ready.

01:24:49.909 --> 01:24:52.609
He's in this to win. He's in this more importantly

01:24:52.609 --> 01:24:55.470
to make sure you don't. I'm going to turn away

01:24:55.470 --> 01:24:59.220
from Trace. and turn my gaze to dance. And say,

01:24:59.380 --> 01:25:07.220
come on, dance. Dance. Dance. Work with us. Hey,

01:25:08.420 --> 01:25:12.239
I had to try. We told him that we could make

01:25:12.239 --> 01:25:15.039
it famous. That certainly was the strategy. I

01:25:15.039 --> 01:25:17.920
had to try. I had to try. It worked once. Why

01:25:17.920 --> 01:25:20.500
fucking not? This is Bard 101, you know? This

01:25:20.500 --> 01:25:25.100
is Bard 101. There you go. What about all my

01:25:25.100 --> 01:25:28.020
charisma? Oh, my God, you're smooth -talking.

01:25:28.020 --> 01:25:34.039
Is dance turned on by this? We can ride off into

01:25:34.039 --> 01:25:36.800
the moonlight with four caterpillars. Roll for

01:25:36.800 --> 01:25:41.180
pheromones? All right, so, yeah, I'm going to

01:25:41.180 --> 01:25:45.680
turn to dance then and say, I'm so sorry, and

01:25:45.680 --> 01:25:48.460
I know you know a struggle, so I know you understand

01:25:48.460 --> 01:25:51.539
why I got to do this. And I'm going to cast Tasha's

01:25:51.539 --> 01:25:57.539
hideous laughter. Oh, my God. Oh, no. Oh, that's

01:25:57.539 --> 01:26:02.300
so mean. Wow. I forgot you had that. I forgot,

01:26:02.359 --> 01:26:05.000
too. You even told me about it. Holy hell. So,

01:26:05.000 --> 01:26:08.260
to refresh, a creature of your choice with a

01:26:08.260 --> 01:26:10.439
range perceives everything as hilariously funny

01:26:10.439 --> 01:26:12.699
and falls into fits of laughter if the spell

01:26:12.699 --> 01:26:15.140
affects it. The target must succeed on a wisdom

01:26:15.140 --> 01:26:18.699
saving throw or fall prone, becoming incapacitated

01:26:18.699 --> 01:26:22.050
and unable to stand up for the duration. What

01:26:22.050 --> 01:26:24.850
is the DC for this check? What's your spell save

01:26:24.850 --> 01:26:27.090
DC? I think you should roll first, and then I'll

01:26:27.090 --> 01:26:28.390
tell you. I want to tell you because I'm going

01:26:28.390 --> 01:26:29.670
to roll it in front of the table, and I'm going

01:26:29.670 --> 01:26:31.470
to tell you what I got going on. This is a big

01:26:31.470 --> 01:26:37.409
fucking roll. 13. 13. Interesting. I have a plus

01:26:37.409 --> 01:26:41.229
2 to this save. I need to roll an 11 or higher.

01:26:42.449 --> 01:26:44.270
Folks, he's doing this in the middle of the table.

01:26:44.489 --> 01:26:47.949
I'll do it in your thing. Let's use the new guy.

01:26:48.050 --> 01:26:53.979
Ready? Here we go. Oh, my God. What is it? What

01:26:53.979 --> 01:26:56.899
is it? I can't see it. It's in the light. It's

01:26:56.899 --> 01:27:05.819
a six. No! No! It's a six. So, you say this to

01:27:05.819 --> 01:27:08.159
her, and she kind of half smiles at you. You,

01:27:08.199 --> 01:27:09.939
like, whisper this command, and you, like, reach

01:27:09.939 --> 01:27:11.720
out your hand, and she half smiles and says,

01:27:11.840 --> 01:27:17.359
You will never stop Justice Undi - Justice Undi

01:27:17.359 --> 01:27:26.510
- Just - And just falls on her back, laughing

01:27:26.510 --> 01:27:30.510
on the floor. I totally forgot that you had that

01:27:30.510 --> 01:27:32.510
one. Oh my gosh. You and I were even like, we

01:27:32.510 --> 01:27:34.409
were texting about it. Amazing. And like three

01:27:34.409 --> 01:27:36.869
times you were like, yeah, but I could use this.

01:27:36.890 --> 01:27:42.609
Yeah, but I could use this. And wow. I didn't

01:27:42.609 --> 01:27:46.189
think it would come out at a moment like that.

01:27:46.970 --> 01:27:51.369
That was the moment. That was the moment. The

01:27:51.369 --> 01:27:53.449
funniest thing here is I actually still, for

01:27:53.449 --> 01:27:56.590
this round, I have the dodge action active. So

01:27:56.590 --> 01:27:58.510
she's prone. So now you basically don't have

01:27:58.510 --> 01:27:59.949
disadvantage, but you have a normal advantage

01:27:59.949 --> 01:28:02.869
on a normal attack on her. And as dance kind

01:28:02.869 --> 01:28:04.689
of goes to the ground, I'm just going to turn

01:28:04.689 --> 01:28:07.670
around and yell out, Chester, Jaune, go now!

01:28:08.649 --> 01:28:11.409
Oh, shit. And point them through the door. Okay.

01:28:11.590 --> 01:28:13.189
All right. Actually, one thing I want to add,

01:28:13.289 --> 01:28:16.050
I just looked it up. Tasha also incapacitates

01:28:16.050 --> 01:28:19.510
me, which means dodge action no longer works

01:28:19.510 --> 01:28:22.420
on her. It specifies in our dodge action if you're

01:28:22.420 --> 01:28:24.840
incapacitated, it cancels it, which means you

01:28:24.840 --> 01:28:27.199
have advantage against her now. Nice. I thought

01:28:27.199 --> 01:28:28.680
that was a little, you were like, oh yeah, she

01:28:28.680 --> 01:28:30.220
can dodge stuff. I was looking at trying to find

01:28:30.220 --> 01:28:31.680
the rules and yeah, that's what it says. I think

01:28:31.680 --> 01:28:34.439
that makes a lot of sense. And then after I yell

01:28:34.439 --> 01:28:36.539
for them to go through the door. They're moving

01:28:36.539 --> 01:28:39.420
to the eastern door, right into the room Zebulon

01:28:39.420 --> 01:28:42.020
is hiding in where Amin is waiting. The door's

01:28:42.020 --> 01:28:44.539
dance ran out of. As they do that, I turn to

01:28:44.539 --> 01:28:47.079
Pepper and I say, you ready? Oh my God, I forgot

01:28:47.079 --> 01:28:50.079
about Pepper. That's right. Hell yeah. Okay.

01:28:51.460 --> 01:28:56.340
That's so good. Okay. And Pepper was honestly

01:28:56.340 --> 01:28:57.699
kind of waiting in the wings, so I'll let Pepper

01:28:57.699 --> 01:29:01.779
move now. So you say that. Chester and John,

01:29:01.920 --> 01:29:03.180
they're going to move. It's going to be Pepper

01:29:03.180 --> 01:29:05.060
first, actually. So Chester and John are going

01:29:05.060 --> 01:29:06.199
to get ready to move. Pepper's going to go first.

01:29:06.439 --> 01:29:12.800
And let's see. Pepper is going to nod and just

01:29:12.800 --> 01:29:18.170
run up to dance. Say, oh, sorry, sorry, I'm sorry,

01:29:18.250 --> 01:29:20.470
I'm sorry. I'm on their side now. And just reaches

01:29:20.470 --> 01:29:25.289
out and tries to grab a caterpillar. Oh, my God.

01:29:26.109 --> 01:29:30.229
This is big. This is big. It is huge. Really

01:29:30.229 --> 01:29:36.310
low. Cracked. He bounces off the shield. And

01:29:36.310 --> 01:29:39.010
that shield of faith is still up around her.

01:29:39.050 --> 01:29:43.210
He goes, and it bounces off. Well, wait. It's

01:29:43.210 --> 01:29:46.289
still a spell that's active. Is it? Yes, because

01:29:46.289 --> 01:29:48.170
that would be active from... Is it concentration?

01:29:48.369 --> 01:29:52.029
Still within range. It's concentration, but not

01:29:52.029 --> 01:29:54.609
for her. Ramin cast it. Ramin cast it, and she's

01:29:54.609 --> 01:29:57.510
still within range. So, yes, she has a shield.

01:29:57.609 --> 01:29:59.710
So he bounces off the shield. And, oh, there's

01:29:59.710 --> 01:30:03.069
a thing. I can't do it. And that's Pepper's turn.

01:30:04.590 --> 01:30:06.270
That's going to be John Franklin. All right.

01:30:06.329 --> 01:30:10.090
John Franklin's going to run through the door.

01:30:10.489 --> 01:30:11.689
So I'll put him right in there. Then you can

01:30:11.689 --> 01:30:13.390
choose where he wants to go from there. So he

01:30:13.390 --> 01:30:15.930
opens a curtain and immediately faces Ramin.

01:30:16.789 --> 01:30:18.829
Am I going to make an attack on him or is he

01:30:18.829 --> 01:30:21.170
disengaging? What's the plan here? You can make

01:30:21.170 --> 01:30:23.390
your movement and then choose. Like, it's like

01:30:23.390 --> 01:30:25.050
you can move and then attack. You can move and

01:30:25.050 --> 01:30:27.149
then choose disengage. I mean, that seems reasonable.

01:30:29.149 --> 01:30:33.229
Yeah, that feels like the move. I mean, if he

01:30:33.229 --> 01:30:35.170
can spend his disengage action and move past

01:30:35.170 --> 01:30:38.510
him, that's the move. All right, yeah, so he

01:30:38.510 --> 01:30:39.890
slides into the room, slides under the curtains,

01:30:39.930 --> 01:30:42.170
he sees him, and, like, this warrior training

01:30:42.170 --> 01:30:44.829
takes over, and he just kind of, like, stops

01:30:44.829 --> 01:30:49.310
short and pushes himself back to the side, very

01:30:49.310 --> 01:30:53.390
swiftly dodging around him. And Ramin just reaches

01:30:53.390 --> 01:30:55.430
out, can't really quite get him, jump, and bolts

01:30:55.430 --> 01:30:56.909
the other side of the room. He makes it to the

01:30:56.909 --> 01:30:59.430
other curtain. Zebulon, you're watching all this

01:30:59.430 --> 01:31:01.350
from the table. You see your allies are making

01:31:01.350 --> 01:31:06.409
their move. What can you do to help? Actually,

01:31:06.510 --> 01:31:09.550
it's your turn. Zebulon's turn? Yes. Zebulon's

01:31:09.550 --> 01:31:11.069
going to... Ramin's turning around. He can go

01:31:11.069 --> 01:31:13.810
after him. He's going to run at Ramin and try

01:31:13.810 --> 01:31:16.430
to grapple him. Oh, shit, yes! No way. Yeah,

01:31:16.470 --> 01:31:19.789
he's going to latch onto Ramin. Okay. I can do

01:31:19.789 --> 01:31:21.449
acrobatics or athletics against your athletics.

01:31:21.649 --> 01:31:23.590
Let's see what happens. Wait, my athletics against

01:31:23.590 --> 01:31:26.850
your athletics? Is that what you said? Yes. In

01:31:26.850 --> 01:31:28.649
this case, you're going to go against my acrobatics,

01:31:28.649 --> 01:31:31.609
which is not huge. This guy is not a physical

01:31:31.609 --> 01:31:41.600
bro. Come on. Okay. I'm using my D6. Using that

01:31:41.600 --> 01:31:44.340
D6. That's just an eight on the die. I've got

01:31:44.340 --> 01:31:48.260
a plus zero to athletics. Okay. Okay. It's got

01:31:48.260 --> 01:31:51.840
to be decent. It's got to be decent. That's a

01:31:51.840 --> 01:31:55.239
six. That's a six. What is that? Which makes

01:31:55.239 --> 01:31:57.939
that a 12? No, it's eight on the die. That's

01:31:57.939 --> 01:32:00.930
a plus zero. So a 14. 14. Oh, my God. I rolled

01:32:00.930 --> 01:32:04.010
a 13. Holy shit. Holy shit. Holy shit. Oh, my

01:32:04.010 --> 01:32:07.649
God. Holy shit. He just fucking grappled Rami.

01:32:07.750 --> 01:32:10.250
11 plus 2. He just fucking grappled Rami. You

01:32:10.250 --> 01:32:12.569
go in, and, like, as you're going in, I think

01:32:12.569 --> 01:32:13.989
Rami's almost slipping away, and you just kind

01:32:13.989 --> 01:32:15.949
of, like, think about Jules. You think about,

01:32:15.989 --> 01:32:19.109
this is the plan. You have to succeed here and

01:32:19.109 --> 01:32:21.149
now. You think about the fucking songs, Ebilon,

01:32:21.170 --> 01:32:23.109
the fucking song, and you think about that moment

01:32:23.109 --> 01:32:24.930
when those people were roaring applause towards

01:32:24.930 --> 01:32:26.729
Jules, and you were there. You were in the moment.

01:32:26.770 --> 01:32:28.250
You were feeling that applause, and you reach

01:32:28.250 --> 01:32:30.920
out, and you grab him. Rami, get over here. Holy

01:32:30.920 --> 01:32:34.060
shit. And he just, he can't move. Moving figures

01:32:34.060 --> 01:32:36.960
to zero. He cannot chase after your ally. Hell

01:32:36.960 --> 01:32:41.800
yeah. He is grappled. What a hero. Hold on. Speaking

01:32:41.800 --> 01:32:46.939
of heroes, Bardic Inspiration. That was the hero

01:32:46.939 --> 01:32:49.720
here today. That was. That was the hero. Fucking

01:32:49.720 --> 01:32:53.529
high five. Double fives. Fuck. And it helped.

01:32:53.670 --> 01:32:55.810
And we remembered to use it. Well, I had the

01:32:55.810 --> 01:32:58.489
die. You did. I had the little orange die. That

01:32:58.489 --> 01:33:01.869
is the end of the round. We're going into what

01:33:01.869 --> 01:33:03.670
I believe to be the last round for sure in this

01:33:03.670 --> 01:33:07.970
combat. Dance is up first. She's got to save.

01:33:08.550 --> 01:33:10.989
That's right. She has to save. Oh, my God. I

01:33:10.989 --> 01:33:12.390
was going to go for it. I was going to go for

01:33:12.390 --> 01:33:14.770
it. Okay. Oh, it's rough. I think it's my action

01:33:14.770 --> 01:33:20.130
to, like, do this, isn't it? That's only going

01:33:20.130 --> 01:33:23.890
to be a... Ten. Nope. She's still laughing. Oh,

01:33:23.890 --> 01:33:27.649
my God. Just this one time. Why? Who thought

01:33:27.649 --> 01:33:36.229
of that? So stupid. So stupid. Why did they do

01:33:36.229 --> 01:33:39.390
it? She's laughing. Laughing. Tears running down

01:33:39.390 --> 01:33:42.489
her mask onto the floor. And maybe those tears

01:33:42.489 --> 01:33:44.369
aren't just tears of laughter as she realizes

01:33:44.369 --> 01:33:49.310
that she has lost. She has lost, very likely,

01:33:49.470 --> 01:33:51.529
because now it's going to be Trace. Trace is

01:33:51.529 --> 01:33:53.229
the only one here who has a chance to make a

01:33:53.229 --> 01:33:55.430
difference. So he's going to do the only thing

01:33:55.430 --> 01:33:58.489
he can do. He's going to jump up to Chester and

01:33:58.489 --> 01:34:03.770
try to grab his Caterpillar. All right, Chester's

01:34:03.770 --> 01:34:07.170
the one that has the higher AC. Chester has a

01:34:07.170 --> 01:34:12.029
14. 12 pluses, two decks. I've got to beat that.

01:34:12.689 --> 01:34:15.810
I'm going to really quickly make sure I get this

01:34:15.810 --> 01:34:19.310
super right. I do have the attacker trait, which

01:34:19.310 --> 01:34:24.729
makes me pretty good at this. Here we go. That

01:34:24.729 --> 01:34:28.270
is exactly a 14. Oh, my God. It's 8 plus 6 because

01:34:28.270 --> 01:34:30.869
of the attacker trait. He reaches out, and Chester,

01:34:30.970 --> 01:34:34.069
as he turns to move away, just barely, he grabs

01:34:34.069 --> 01:34:37.529
the caterpillar and just, gotcha! And he pull

01:34:37.529 --> 01:34:40.920
yanks it off of him, and... You have lost one

01:34:40.920 --> 01:34:43.319
potential point, but Dance is on the ground laughing,

01:34:43.399 --> 01:34:46.500
and you still have Jean Franklin charging unchallenged

01:34:46.500 --> 01:34:50.939
towards their exit. Okay. Now we're moving on

01:34:50.939 --> 01:34:54.479
to Chester. Chester's just lost his caterpillar.

01:34:54.500 --> 01:34:56.380
Well, hey, what happens when a man has nothing

01:34:56.380 --> 01:35:00.760
left to lose, Jules? Chester is going to go in

01:35:00.760 --> 01:35:04.439
to Dance. Okay. And try to take hers. Chester

01:35:04.439 --> 01:35:07.840
moves around you. We can still win this. Still

01:35:07.840 --> 01:35:10.699
within the range of the goblin. He goes after

01:35:10.699 --> 01:35:13.880
dance. Go ahead and roll. You know what? Let

01:35:13.880 --> 01:35:15.779
me roll one thing before you do this. I just

01:35:15.779 --> 01:35:17.960
got grappled. I think it's only fair that I roll

01:35:17.960 --> 01:35:20.079
concentration check. I have to roll above a 10.

01:35:20.420 --> 01:35:23.060
Oh, for the shield. For the shield. Let's see

01:35:23.060 --> 01:35:25.819
what happens here. Well, right. I think that's...

01:35:25.819 --> 01:35:28.520
On the table is a con save. I get a plus two.

01:35:28.640 --> 01:35:32.819
I have to roll an eight or higher. Five. Oh my

01:35:32.819 --> 01:35:37.899
god. The shield goes down. Holy shit. No, no,

01:35:37.939 --> 01:35:40.699
no, no. So that lowers the check by two, right?

01:35:40.779 --> 01:35:43.439
This works out perfectly because I was going

01:35:43.439 --> 01:35:45.020
to keep sending Chester through that door, but

01:35:45.020 --> 01:35:47.119
now I have an extra guy to help me in this room.

01:35:47.279 --> 01:35:48.699
As he's moving in to go out the door, you see

01:35:48.699 --> 01:35:50.680
the shield drops as we're meeting in the other

01:35:50.680 --> 01:35:52.920
room. He loses concentration for a second. That's

01:35:52.920 --> 01:35:55.619
incredible. No, he turns back to the door, realizing

01:35:55.619 --> 01:35:57.460
what just happened, realizing what he just did.

01:35:58.439 --> 01:36:01.619
And Chester goes for that attack. Go ahead. Oh,

01:36:01.619 --> 01:36:05.840
man. Wait, you get to decide before. Oh, you

01:36:05.840 --> 01:36:08.880
also get advantage. Oh, advantage. Advantage.

01:36:09.560 --> 01:36:11.220
I'll tell you right now, what you need to beat

01:36:11.220 --> 01:36:14.039
is. Wait, wait, wait, wait, wait. Don't tell

01:36:14.039 --> 01:36:15.380
him because he has bardic inspiration. Yeah.

01:36:15.520 --> 01:36:17.460
Right. Yeah. Good thing. Not a good idea. Thank

01:36:17.460 --> 01:36:20.899
you. Thank you. So your higher roll was a 10.

01:36:21.359 --> 01:36:24.199
What's his bonus to attack with a dagger, not

01:36:24.199 --> 01:36:27.579
with a bow? With a dagger is, I think it's. Plus

01:36:27.579 --> 01:36:29.840
two, isn't it? No, it's... Plus four, I believe.

01:36:29.979 --> 01:36:32.399
Provision C plus. It's plus four. Plus four.

01:36:32.460 --> 01:36:35.380
You're sitting at a 14. I'm going to use my Bardic

01:36:35.380 --> 01:36:37.000
Inspiration. Yeah, because I think even if you

01:36:37.000 --> 01:36:39.760
get a one, I think... I mean, like, I don't know

01:36:39.760 --> 01:36:42.199
what her AC is, but... Yep. I mean, we're going

01:36:42.199 --> 01:36:44.500
super meta here, but... Yep. She's moving around

01:36:44.500 --> 01:36:45.760
very quickly, even on the floor. She's trying

01:36:45.760 --> 01:36:47.319
to, like, dodge. She's laughing, but she's trying

01:36:47.319 --> 01:36:51.939
to wiggle out of the way. That's an 18. 18 gets

01:36:51.939 --> 01:36:53.420
her. And I'm going to tell you right now, the

01:36:53.420 --> 01:36:57.539
14 would not have. Oh, my God. Yes. Yeah. He

01:36:57.539 --> 01:37:00.039
remembers the blue light. He remembers you, Jules.

01:37:00.119 --> 01:37:02.020
He reaches down, sees that you set everything

01:37:02.020 --> 01:37:05.000
up for him, and he grabs a caterpillar off. Silk

01:37:05.000 --> 01:37:09.199
rips. It's one -one at this point in time. One

01:37:09.199 --> 01:37:12.739
on her. One on Jean Franklin. Holy shit. That's

01:37:12.739 --> 01:37:15.260
you, Jules. Actually, no, it's Pepper. Pepper's

01:37:15.260 --> 01:37:17.100
going to do another one. Let me do Pepper. Pepper

01:37:17.100 --> 01:37:22.979
attack. He's going to try. Advantage. She's...

01:37:23.279 --> 01:37:26.220
Turns over as Chester grabs the first one. And

01:37:26.220 --> 01:37:30.920
she's, no, no, Mateo. And then Pepper reaches

01:37:30.920 --> 01:37:33.779
down and yanks the one off her other shoulder.

01:37:34.039 --> 01:37:39.180
Oh, my God. What? Reaches down and grabs it.

01:37:39.279 --> 01:37:43.100
Just says, sorry. Dude, we just won this freaking

01:37:43.100 --> 01:37:46.260
game. And she's just lying there. I mean, our

01:37:46.260 --> 01:37:48.060
characters don't know yet, but we just won this

01:37:48.060 --> 01:37:50.800
fucking game. I mean. Her laughter is breaking

01:37:50.800 --> 01:37:52.859
into sobs as she lies on the ground. Just sounds

01:37:52.859 --> 01:37:55.739
of frustration that this has turned so hard against

01:37:55.739 --> 01:37:58.359
her. Pepper's holding the cup. What do I do?

01:37:58.600 --> 01:38:01.340
And he just puts it down. Doesn't John have to

01:38:01.340 --> 01:38:04.180
make it out, though? He has to make it out. It's

01:38:04.180 --> 01:38:07.239
looking bad, though. But Zeb's got Ramin grappled.

01:38:07.870 --> 01:38:10.229
He's free for like two rooms at least right now.

01:38:10.350 --> 01:38:12.909
I got to say, this is really good timing because

01:38:12.909 --> 01:38:15.550
my laptop just died and my phone's at like 4

01:38:15.550 --> 01:38:18.189
% and I'm trying to take videos for reels and

01:38:18.189 --> 01:38:20.529
shit like that. Let's run through one more round

01:38:20.529 --> 01:38:22.630
of this because John Franklin's basically one

01:38:22.630 --> 01:38:24.250
round away from home for Ray if he gets through

01:38:24.250 --> 01:38:25.810
this next one. He's going to double move and

01:38:25.810 --> 01:38:28.069
be there, right? I mean, as long as nobody else

01:38:28.069 --> 01:38:29.409
has any fucking ball bearings. Let's see if I

01:38:29.409 --> 01:38:32.300
can do anything about this. We're going to reach

01:38:32.300 --> 01:38:33.380
the end of this round and I think that's it.

01:38:33.659 --> 01:38:35.359
Jules, that's you. What do you want to do? Dude,

01:38:35.380 --> 01:38:37.479
it happens every time. I'm sorry. It happens

01:38:37.479 --> 01:38:40.140
every time. I'm excited. I think Jules is going

01:38:40.140 --> 01:38:44.880
to run over to the door, run over to the curtain,

01:38:45.039 --> 01:38:47.979
and just kind of... The eastern side where Ramin

01:38:47.979 --> 01:38:50.319
is? Yes. Okay. And just kind of peek in to see

01:38:50.319 --> 01:38:51.859
what's going on. You turn a few steps over. You

01:38:51.859 --> 01:38:53.779
see that this is, you see it's over here. And

01:38:53.779 --> 01:38:55.939
you open the curtain. You see Zebulon is grabbing

01:38:55.939 --> 01:38:58.119
Ramin. You realize why the shield dropped now.

01:38:58.300 --> 01:39:00.140
Zebulon, you never see him. He left in the beginning.

01:39:00.199 --> 01:39:01.720
You haven't seen him since. And you realize he

01:39:01.720 --> 01:39:03.640
was secretly the hero behind the scenes too.

01:39:03.779 --> 01:39:06.180
Giving you that fucking extra AC. He's just been

01:39:06.180 --> 01:39:08.619
off causing mayhem. I'm just going to poke my

01:39:08.619 --> 01:39:10.760
head through. No fucking way, Zeb. Hey, hey.

01:39:11.239 --> 01:39:13.479
We got this. We got this. Julius, I got him.

01:39:13.579 --> 01:39:15.579
Julius, I got him. Hold it. Just keep holding

01:39:15.579 --> 01:39:17.859
it. You see a turtle shell disappearing behind

01:39:17.859 --> 01:39:19.840
a curtain as John Franklin's moving into the

01:39:19.840 --> 01:39:22.380
room beyond, going to the north, getting the

01:39:22.380 --> 01:39:25.939
fuck out of here. Fuck, that's John Franklin's

01:39:25.939 --> 01:39:27.699
turn. What do you want to do? You double moving?

01:39:27.800 --> 01:39:30.439
Yeah, John Franklin's going to double move. Okay,

01:39:30.659 --> 01:39:33.359
here's what's happening. We're going to end the

01:39:33.359 --> 01:39:36.539
combat right there because it's over. It's over.

01:39:36.619 --> 01:39:38.779
He's out of their range. No one can do anything

01:39:38.779 --> 01:39:43.250
about him. John Franklin is gone. One point versus

01:39:43.250 --> 01:39:47.390
zero points. You could just sort of... So basically,

01:39:47.470 --> 01:39:49.590
you just have this moment. Eventually, the laughter

01:39:49.590 --> 01:39:52.829
dies out, and she just kind of, like, quiets.

01:39:53.130 --> 01:39:57.149
Dude, that was, like, every moment, there were,

01:39:57.170 --> 01:40:01.350
like, ten little vignettes where every one of

01:40:01.350 --> 01:40:08.829
them was clutch. Like, Zebulon making the stealth

01:40:08.829 --> 01:40:13.180
roll. to distract Trace and then making another

01:40:13.180 --> 01:40:16.340
stealth roll to drop the ball bearings. Otherwise,

01:40:16.399 --> 01:40:18.220
Trace would have been in the room at that point.

01:40:19.500 --> 01:40:24.779
David, forgetting Ramin's turn. No, I wouldn't

01:40:24.779 --> 01:40:26.899
have done much with him anyway. I know, I'm just...

01:40:26.899 --> 01:40:29.479
Yeah, yeah, no, it's true. But they were like,

01:40:29.600 --> 01:40:34.560
and both of the Bardic inspirations tipped the

01:40:34.560 --> 01:40:38.590
battle. If either one of them failed, it would

01:40:38.590 --> 01:40:46.449
have been a total blowout. Even if we just rolled

01:40:46.449 --> 01:40:50.449
a little bit lower, you needed a four. If you

01:40:50.449 --> 01:40:52.710
rolled a three on that, that would have been

01:40:52.710 --> 01:40:56.609
it. Yeah, what was that? You rolled a 14, I think,

01:40:56.630 --> 01:40:59.979
and I think you needed a 13 to pass. No, you

01:40:59.979 --> 01:41:01.859
rolled an 18, right? Because it was a 14, you

01:41:01.859 --> 01:41:04.260
would have had. I rolled a 14. Yes, it was a

01:41:04.260 --> 01:41:08.159
14. You had to hit a 15. Okay, so if you didn't

01:41:08.159 --> 01:41:11.239
use the bardic inspiration. I just realized something

01:41:11.239 --> 01:41:13.060
hilarious, though, and I already said it's over,

01:41:13.140 --> 01:41:14.159
so I'm going to go along with it because I think

01:41:14.159 --> 01:41:15.560
it's funny. John Franklin breaks through the

01:41:15.560 --> 01:41:18.100
curtain and immediately just, ah, ah, ah, as

01:41:18.100 --> 01:41:20.039
he's falling and rolling because he's in pure

01:41:20.039 --> 01:41:22.239
darkness now. Oh, my God. He's like, rolling

01:41:22.239 --> 01:41:25.939
across the floor. He can't see shit. Wait, hold

01:41:25.939 --> 01:41:28.510
on. Where's the, did they, did they? take their

01:41:28.510 --> 01:41:30.949
lantern? I think when he breaks through the last

01:41:30.949 --> 01:41:34.329
room, he can see into that room. The room before

01:41:34.329 --> 01:41:37.689
the lantern room. Yeah, yeah. It would have slowed

01:41:37.689 --> 01:41:39.149
him down, but even with him slowed down, I don't

01:41:39.149 --> 01:41:41.689
think it matters. They're not going to catch

01:41:41.689 --> 01:41:43.770
up to him. He can see barely in front of him

01:41:43.770 --> 01:41:45.609
as he goes through, and he just breaks through

01:41:45.609 --> 01:41:51.010
that last room and sees the ladder up. He just

01:41:51.010 --> 01:41:54.899
smiles and runs. and starts to climb. And that's

01:41:54.899 --> 01:41:57.720
all we see. We see him just disappearing up the

01:41:57.720 --> 01:41:59.739
trap door. Open, open, open. You hear like a,

01:41:59.739 --> 01:42:05.060
like some cheering. Now, we cut back to you guys.

01:42:05.659 --> 01:42:08.380
You drop Ramin. I imagine you let him go. It's

01:42:08.380 --> 01:42:11.020
over. And he just kind of like, dusts off, looks

01:42:11.020 --> 01:42:13.979
at you. I think Jules, the curtain's open. He

01:42:13.979 --> 01:42:15.600
looks in the next room and sees Dance on the

01:42:15.600 --> 01:42:18.680
ground, just like quietly just lying there. She

01:42:18.680 --> 01:42:22.399
has like an arm covering her eyes. And she's

01:42:22.399 --> 01:42:25.039
just staring silently into her arms, looking

01:42:25.039 --> 01:42:29.560
into the sky and not saying anything, not moving.

01:42:30.039 --> 01:42:33.279
Trace is just like furious, kicking and whacking

01:42:33.279 --> 01:42:36.359
at a barrel. God damn it, damn it, damn it, damn

01:42:36.359 --> 01:42:40.800
it. And Armin just turns to you, Zebulon, and

01:42:40.800 --> 01:42:45.000
says, well, it seems the Sunweaver has chosen

01:42:45.000 --> 01:42:48.979
you this day, my friend. You are worthy. Zebulon

01:42:48.979 --> 01:42:52.770
is definitely still grappling him. He's saying

01:42:52.770 --> 01:42:56.510
this while being held tight. Like Ramin walks

01:42:56.510 --> 01:43:04.029
into the other room dragging Zebulon. Dance eventually

01:43:04.029 --> 01:43:06.869
just kind of like, you hear sand scrape as she

01:43:06.869 --> 01:43:10.329
stands up. Gets to her feet. Just like one quick

01:43:10.329 --> 01:43:13.989
moment. Just slides a bunch of sand and dirt

01:43:13.989 --> 01:43:17.069
off of her dress. And without even looking you

01:43:17.069 --> 01:43:21.300
in the eye, she just moves away. walks alone

01:43:21.300 --> 01:43:24.659
through the door. I think as she passes me, I'm

01:43:24.659 --> 01:43:28.140
just going to say, I'm sorry. She doesn't even

01:43:28.140 --> 01:43:31.039
look. She's just, all you see is the curtain

01:43:31.039 --> 01:43:35.699
closing behind her. Ramin kind of smiles towards

01:43:35.699 --> 01:43:38.560
you both and says, You have earned victory this

01:43:38.560 --> 01:43:42.880
day. It has been an honor. The light shall always

01:43:42.880 --> 01:43:46.770
be victorious. Yes? And Zebulon breaks the grapple

01:43:46.770 --> 01:43:49.149
and starts to, like, jump up and down and, like,

01:43:49.149 --> 01:43:51.789
goes over to, like, double high five. Jules!

01:43:52.050 --> 01:43:54.689
Jules, we won! And he's got both hands up for

01:43:54.689 --> 01:43:57.289
a double high five. Chester! What's up, Chester?

01:43:57.649 --> 01:44:01.050
Yeah, we did it! Oh, man. Yeah! I was worried

01:44:01.050 --> 01:44:02.810
when I lost my caterpillar, but, yeah, you guys.

01:44:03.010 --> 01:44:06.390
Oh, my gosh. Oh, and Ramin. And someone's in

01:44:06.390 --> 01:44:08.569
the corner watching you guys, like, high five

01:44:08.569 --> 01:44:09.970
and being all happy and stuff, and he's just

01:44:09.970 --> 01:44:13.680
kind of like, hmm. Well, yeah, so it was. Quite

01:44:13.680 --> 01:44:17.279
impressive, I say. Kind of like looks away. He

01:44:17.279 --> 01:44:19.640
wants no part of this. What are you doing here?

01:44:19.699 --> 01:44:21.220
I thought you were up the ladder. Oh, wait, I

01:44:21.220 --> 01:44:26.340
forgot. Straight down from the record. He's,

01:44:26.399 --> 01:44:28.300
oh yeah, I have a map in front of me. He's gone.

01:44:29.819 --> 01:44:39.060
Whoops. Ramin, you guys really, and he kind of

01:44:39.060 --> 01:44:41.000
is at a loss for words and he just holds his

01:44:41.000 --> 01:44:44.130
hand out to shake. Hermione reaches out and takes

01:44:44.130 --> 01:44:47.149
your hand and you feel this light enter your

01:44:47.149 --> 01:44:49.069
body, this warmth from his hands. It kind of

01:44:49.069 --> 01:44:51.670
lights up. And he just says, you will make a

01:44:51.670 --> 01:44:58.449
fine luminary, Zebulon Black. Thanks. That actually

01:44:58.449 --> 01:45:04.390
means a lot to hear you say it. I'm sure that,

01:45:04.489 --> 01:45:06.989
I mean, we're not going to see the last of you.

01:45:07.149 --> 01:45:08.989
I mean, you guys are going to be luminaries too.

01:45:10.920 --> 01:45:13.600
When the Sunweaver closes one door, he opens

01:45:13.600 --> 01:45:16.739
another. We shall find that next door, and we

01:45:16.739 --> 01:45:19.439
shall see you on the other side. And it's going

01:45:19.439 --> 01:45:21.359
to be a great, like one of those double sliding

01:45:21.359 --> 01:45:23.239
doors. You guys are going to go through a great

01:45:23.239 --> 01:45:27.920
door. Sure. He walks away. Not this one. Not

01:45:27.920 --> 01:45:36.029
this door. This is our door. Trace just swearing

01:45:36.029 --> 01:45:37.949
and gets up in another movie. He grabs Pepper

01:45:37.949 --> 01:45:40.649
and he's like, oh yeah, I gotta go that way.

01:45:40.770 --> 01:45:43.510
And he walks with them. It's really awkward.

01:45:43.970 --> 01:45:46.930
I'm okay with that too. I am absolutely okay

01:45:46.930 --> 01:45:48.430
with that. I'll see you afterwards. I'll find

01:45:48.430 --> 01:45:52.270
you guys. Best friends. What does that mean?

01:45:53.729 --> 01:45:56.760
No thanks. Don't worry about it, Zeb. I got some

01:45:56.760 --> 01:45:59.659
explaining to do. Huh. Well, I mean, it's only

01:45:59.659 --> 01:46:02.979
fair. I've had some explaining to do myself before.

01:46:03.500 --> 01:46:06.380
So with your light, you guys all move together

01:46:06.380 --> 01:46:08.939
through the rest of the way following John Franklin.

01:46:09.079 --> 01:46:11.319
You reach the, go through like three or four

01:46:11.319 --> 01:46:13.500
rooms. You reach the other side. You climb up

01:46:13.500 --> 01:46:16.840
the ladder and you ready yourselves for what's

01:46:16.840 --> 01:46:19.739
on the other side. You push open the trap door

01:46:19.739 --> 01:46:26.100
and immediately just hear. As you step through

01:46:26.100 --> 01:46:28.000
and as your team is fully in focus and as you

01:46:28.000 --> 01:46:30.180
see the enemy team has come out on the other

01:46:30.180 --> 01:46:32.779
side of the room about 100 feet away. This room

01:46:32.779 --> 01:46:34.899
is crowded full of people in the very center

01:46:34.899 --> 01:46:37.000
of it. You see Madam Culp and you see the Rune

01:46:37.000 --> 01:46:39.899
brothers. And Viarune looks at you two and just

01:46:39.899 --> 01:46:42.279
says, or looks at you four. John Franklin's just

01:46:42.279 --> 01:46:43.859
standing there waiting for you and just says,

01:46:43.979 --> 01:46:48.220
And the winner of the Market Games is The Light!

01:46:51.130 --> 01:46:55.210
And everyone just goes wild. Zebulon's got both

01:46:55.210 --> 01:46:59.010
hands in the air. Yes, yes, yes. He is pumped.

01:47:00.029 --> 01:47:03.329
I want to go around basically here. This crowd's

01:47:03.329 --> 01:47:05.050
going wild. We're just going to take turns just

01:47:05.050 --> 01:47:07.970
yelling out wild things. Just have fun with me

01:47:07.970 --> 01:47:10.010
every second. So, like, you're the crowd now.

01:47:10.029 --> 01:47:12.329
You're the crowd. Just like, yeah, Zebulon, Zebulon,

01:47:12.350 --> 01:47:15.930
Churros, Churros. Yeah, those guys rock. Oh,

01:47:15.989 --> 01:47:22.600
my God, they crushed. Oh, the light. Oh, that

01:47:22.600 --> 01:47:26.500
Jules guy's really cute. Oh, wow. Wow. Hi, Jude.

01:47:27.279 --> 01:47:31.720
Dottos. I don't know. Not that one. Did I turn

01:47:31.720 --> 01:47:37.819
the oven off before we came here? I was really

01:47:37.819 --> 01:47:39.840
rooting for the other guys, but these guys are

01:47:39.840 --> 01:47:44.600
pretty cool, too. Fire. Good. What? Nothing good.

01:47:45.279 --> 01:47:47.039
No, this is a conversation with some people in

01:47:47.039 --> 01:47:49.479
the stands right now. Okay, okay. This will just

01:47:49.479 --> 01:47:53.199
be a conversation. No, I thought you said something.

01:47:53.779 --> 01:47:54.760
No, I didn't say anything. Don't worry about

01:47:54.760 --> 01:47:59.359
it. Hot dogs! What's up, dogs? I'm kind of a

01:47:59.359 --> 01:48:02.039
big Chester fan. Keep going, keep going. Sittings.

01:48:02.819 --> 01:48:09.680
Trust me. Kablooey. Fire! Fire! These guys are

01:48:09.680 --> 01:48:12.579
going to be famous. I can tell. These guys, they're

01:48:12.579 --> 01:48:15.140
going to be famous. I went to school with that

01:48:15.140 --> 01:48:18.979
kid. There's a fire. There's a fire. Fire. Fire.

01:48:19.840 --> 01:48:23.720
And everyone starts to go quiet as people in

01:48:23.720 --> 01:48:27.460
the bathroom. Fire. Fire. Fire. Oh, my God. Get

01:48:27.460 --> 01:48:29.359
out. Get out. There's a fire. There's a fire.

01:48:30.560 --> 01:48:33.640
The crowd begins to. You hear it now. There's

01:48:33.640 --> 01:48:35.739
a crowd. You hear the crackling inferno. You

01:48:35.739 --> 01:48:37.760
smell the smoke. It's beginning to fill the tent.

01:48:37.899 --> 01:48:40.300
You hear it. Everyone starts to funnel out the

01:48:40.300 --> 01:48:44.930
one door. You push. Out in a stream of people

01:48:44.930 --> 01:48:48.229
and you see, just beyond the golden tents, a

01:48:48.229 --> 01:48:51.710
raging inferno enveloping a part of the market

01:48:51.710 --> 01:49:17.010
and we'll call it there! Jeremy, how well do

01:49:17.010 --> 01:49:19.229
you know your neighbors? Because we are in an

01:49:19.229 --> 01:49:22.109
apartment building. And David just screamed fire.

01:49:22.369 --> 01:49:28.949
Oh, no. Oh, shit. Whoops. Oh, no. Is that a problem?

01:49:29.090 --> 01:49:30.729
I didn't realize that.
