WEBVTT

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People just want to say real quick the obvious.

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Thank you so much for being here right now listening

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to this show You're the best you individually

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right there the one on top of two being you Enjoy

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mortal souls of the conquered worlds. We are

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here. We are here to protect you from mortal

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weakness. We are here to heal the broken in body,

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mind, and spirit. We are here to cure your illnesses,

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your curses, your pains. We are here to stand

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guard against the toils of the natural world

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and to make you feel safe, comfortable, and happy.

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We... are the staff of the Radiant Citadel's

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House of Convalescence. Our doors are open to

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you, day and night. Our care is always affordable,

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no matter your circumstances. Using the auroral

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diamond's own magic and the divine power of our

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celestial staff, there is nothing, barring death

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itself, that we cannot save you from. So, if

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you are in need of healing, your salvation is

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just a conquered jewel ride away. Come one, come

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all, to the House of Combolescence. We open in

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a stark white room. Bright light shines from

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the circular brass plate set into the ceiling,

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casting stark shadows where it touches the few

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furnishings. We see a bed, a chamber pot, a desk

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and chair, all fine quality. It could look quite

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comfortable, if not for the lack of windows and

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the iron -banded door locking away the outside

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world. A man sits on the edge of the bed, dressed

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in a simple white robe, dark skin, long, weary

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face. I imagine Coley Groundspur, known to the

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world as Storyteller Orin, is almost tough to

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recognize without his iconic straw hat. We see

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he just rocks back and forth, kind of muttering

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to himself, No, no, I can't run. His eyes are

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just lost. It takes the man entirely too long

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to react when the iron -banded door to his care

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room swings slowly open. and a wigged figure

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steps in. A diva, with an angular face, ivory

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white skin, and short brown hair parted down

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the middle. His brown robe, fastened by buttons

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down the front, is adorned with the angel -holding

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infant mark of the House of Convalescence. Eyes

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of light scan over the room and fall on Orin.

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In Orin's eyes, they just remain locked forward,

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staring into the whiteness of the wall as he

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regards the diva. Well, if it isn't the good

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doctor, Dr. Harthrick, here to sign off on my

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release. The diva's expression is stoic, almost

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bored as he raises the chart and responds, That

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depends on you, Mr. Groundspur. Tell me, do you

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feel better? Feel better? I would feel better

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if you would tell me where my niece is. She's

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the only family I've got left. Where is she?

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Where's Kiana? You know where she is, Mr. Groundspur.

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She is a murderer. You made a pardon agreement

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with Atar to see her crimes forgiven, and then

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you broke that agreement. Kiana has been taken

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to the Sky Prison, where she will spend the equivalent

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of two human lifespan sentences. Lydian, I know,

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but there was some question of magical influence.

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Orange kind of blinks a few times, the memories

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flooding back. He winces, pushing back fresh

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tears with an effort. So, why? Why don't y 'all

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just arrest me too? Why all this playing hospital

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bullshit? The diva Hothric attempts a reassuring

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smile. You did not commit a crime, Mr. Groundspur.

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You are just unwell. Your mind broken by your...

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Recent family traumas. Anyone would snap had

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they seen what you've seen, lost what you've

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lost. You are here for your own health and safety.

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Bullshit! You don't get to tell me how to feel.

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I faced my trauma on God's breath. I faced Cradle

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Laced Lake. I accepted it. What you are doing

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here, hold me against my will. It's evil. I'm

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sorry that you feel that way. I was hoping we

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could have a productive talk today. Maybe see

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about that release. The worlds miss you, Orin.

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They could really use your guidance in these

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difficult times, but you are having another episode.

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I think you need some time to recover. We'll

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touch a base again in a week. I sincerely hope

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you feel better then. See, Hothric scribbles

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him down on his chart and turns to leave. Then

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Eva just stops, glances back towards a man laughing

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on the bed. Y 'all think you've won, don't you?

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Y 'all think you've got the world in your grasp.

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Well, you're wrong. I faced my trauma because

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I was not alone. And I saw something. Something

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you wouldn't understand. I saw light in the dark.

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I saw true divides in the face of terror. Real

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luminaries. Real heroes. Just you wait. Soon

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enough, y 'all are going to see that too. Without

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a word, Hothric steps from the room, closing

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the door behind him. cutting off the sound of

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laughter. He steps into the hall and hears commotion.

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Charging footsteps, the pain, the whinny of a

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unicorn guard. The diva's stoic expression breaks.

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He looks for a moment back to the closed doors

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of staring through at the laughing man beyond.

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Then he turns back to the white marble halls,

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the sound of sudden battle, and he draws his

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machine. We fade. Into another scene. Another

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battle on another world. A brief glimpse of a

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form clad in black armor. A form that may be

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this black armor standing outside the walls of

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Anissa Academy. We see one nearby, in quotes,

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Carpenter, draws an axe and charges forward.

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Another Stan's frozen eyes are locked on the

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image of the infamous Storm Eye that has suddenly

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appeared before him, and he just screams, runs

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around the corner of the school, Ozen! It's Ozen!

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He must be after Kejo! A mask! A mask! And we

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turn to Ozen and see her. Helmhead looking around

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frantically. Her metal form is shaking with some

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unreadable emotion. She focuses on the approaching

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guard and raises a hand, and we see nearby tools,

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hammers, chisels, stones rising up around her,

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then flying towards the approaching figure. Blood

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sprays as a hammer cracks against the man's skull.

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A stone snaps into his leg and he falls. And

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as he does, more carpenters appear, whirling

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around the corner of the school and approaching

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with weapons raised. And here we fade through

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the wall, fade to the interior of Anissa Academy

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as the sounds of the slaughter are drowned away

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by thick earthen walls. We fade into a silent

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place, a bardic arts room where our heroes stand.

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All right, with that, let's get back into it

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with Blanche. Dresden, Akio, and Jean. I know

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it was a brief little window into the world of

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Jules and Salome there, but I posed puzzles,

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I posed challenges for you, and you kind of overcame

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them, and now you guys are moving again. When

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those guys are moving, I want to get back over

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here and see what these guys are all about. I

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feel like a natural point to slide back in to

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Anissa Academy. It's been two episodes, so let's

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retouch base on what happened last time because

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you fucked me. You fucked me in the first combat

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you had to really get an idea of what these AG

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-6 units, what these genius students could do.

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Man, that rod. The moving rod over the crate.

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Because my whole goal, that was there because

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I was going to pop out. Let me leave my mind

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here. So I had animate objects. obviously out

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on a lot of these instruments i cast it out there

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had them go to attack you guys it was kind of

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her whole pre -plan if someone came into the

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room and she was aware of them she was going

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to that was her ready to action was to cast that

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spell start a combat Her plan was to pop out

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of the thing and start interfering with the combat,

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but go back in so she can maintain concentration

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without taking heavy hits. But immediately, you

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walked away. I had Blink, but Blink didn't work

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for like two turns. And when it did work, I kind

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of looked at the rules and I realized it's such

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a weird spell. You can't go back to the spot

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you came from because from your perspective,

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that would be a place that's an occupied spot,

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right? So you have to go, in that case, to the

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nearest place randomly rolled. And I rolled,

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and she went outside. It's going to change so

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much shit. Because the box is up against the

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outside wall. It was up against the outside wall.

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So, like, literally, insanity. You ruined me

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in so many ways. You ruined that fight, but also

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you've exposed something that was supposed to

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be secret here because she had no choice but

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to take that risk. She probably didn't think

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through the fact that she was going to pop out

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outside, which is... probably not allowed you

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know that the the board uh that you saw the killing

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game rules even stated that the uh uh there will

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be no outside they won't be bothered they won't

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be bothered no one's supposed to be in but you

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assume no one's supposed to leave either so what

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happens out there we're not going to see anymore

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that was your last little glimpse because you

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don't know right fuck i don't know so We'll figure

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that out. This is how we get killed. David always

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makes shit up on the fly. Right. Sorry for breaking

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the game. I didn't think it was going to happen.

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It's crazy. Oh, my gosh. What's so funny, though,

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I realized this, because we were actually, just

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before this, we were out walking, hiking Prospect,

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Mount Prospect nearby, and having a good time.

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And it hit me on the way down, that's such a

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funny detail, which is the killing game rules

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had a very specific setup, right? There was a,

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if you were to retrieve these pieces out of the...

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thoracic, I said it wrong last time, thoracic

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cavities of the armor pieces, basically removing

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these like fragments, stone fragments from the

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chest, they would help to form a full sort of

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summoning circle or some kind of magic circle

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somewhere in this school. They mentioned though,

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the well of the faceless one. What's interesting

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is you need four. of these things because the

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idea there's five students one went to trump

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of all the others and grab all four of the other

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ones and then line them up to move on to find

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kejo that's the idea that was put forth one of

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these is gone now there was a world where you

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could just found four of these five right i mean

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you found one and there was nothing there so

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somebody else has it yeah somebody probably already

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has it whoever the killer of that first guard

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unit was. But now you know one of them's gone.

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You have to find the other ones. At least one

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of them's gone as long as I'm guessing that means

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that she doesn't have it. Either that or she

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finds her way back inside somehow. The only clues

00:12:53.970 --> 00:12:57.250
you have as to who would have that one were puncture

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marks all through the armor. I believe the armor

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was covered in like a spider bite marks. Something

00:13:03.690 --> 00:13:07.950
weird going on there. But from what you saw of

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her magic It didn't seem to line up. In fact,

00:13:11.960 --> 00:13:13.820
let's talk about what you've learned here before

00:13:13.820 --> 00:13:16.759
we move on. What do you know about these creatures?

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Do you want to roll anything here and see if

00:13:19.299 --> 00:13:22.440
this fight taught you anything? Absolutely. What

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do we think? Is that going to be like Arcana

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to figure? I'll give you Arcana or Investigation.

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Arcana will be a little bit lower to roll. Okay.

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Contrast to Investigate? Hell yeah. Fuck yeah.

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Hell yeah. You had this whole experience the

00:13:34.460 --> 00:13:36.340
first time fighting them, and now you can learn

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a little more. Oh! That's 23. Oh, sweet. 23?

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Dresden got an 18, so between the two. Interesting.

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Yeah, yeah. Dresden, this one you pick up on

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as well. You were deafened in that room, but

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before you were deafened, before they all came

00:13:55.460 --> 00:13:57.720
to life, they came to life and you heard nothing.

00:13:58.480 --> 00:14:01.179
It was a quiet room when you entered, and you

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figure, Blanche, you know this because you were

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literally watching through the eyes of Turbo.

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The figure in the cage, in the crate, did a somatic

00:14:11.990 --> 00:14:13.750
component, but there was no verbal component,

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which tells you they do not need them. You also

00:14:18.009 --> 00:14:19.789
question whether or not these things can even

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speak. Because not a single word was spoken from

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the creature. One thing you might have put together,

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Blanche, that's interesting. It could mean really

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nothing at all, could be a coincidence, but you

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wouldn't know about Blanche, never mind. you

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would just know the spell that was used here

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was anime objects and you would know that it

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is a transmutation spell um but after you like

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you kind of fought them defeated them you realize

00:14:45.220 --> 00:14:49.240
yep that was textbook anime objects but uh yeah

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i think that's really all you're putting together

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they don't need to this thing attacked you immediately

00:14:55.899 --> 00:14:59.860
somehow vanished from this place maybe it's still

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in the school maybe it's not out of character

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you know it's not You might assume something

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like that because you don't know how it got out

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of there. You don't know why it took so long

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for it to get out of there. Some weird things

00:15:10.399 --> 00:15:14.080
happened. I think Blanche is going to, you know,

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after the battle has sort of quieted down and

00:15:17.720 --> 00:15:20.480
she's realizing that nothing's happening in the

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box, she'll remove the rod, open the box, and

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she'll say, I think it escaped somehow. I'm not

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sure if it's nearby, but... Clearly had used

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some sort of teleport magic. She's investigating

00:15:38.649 --> 00:15:40.730
like the inside of the box to see if there's

00:15:40.730 --> 00:15:43.870
like a trap door or anything. And I'm guessing

00:15:43.870 --> 00:15:46.690
comes up with nothing. I will say this. You roll

00:15:46.690 --> 00:15:49.230
pretty high Arcana. I think you can put together

00:15:49.230 --> 00:15:52.250
that Blink was used. Okay. Any other teleport

00:15:52.250 --> 00:15:53.789
magic, it would have happened immediately. And

00:15:53.789 --> 00:15:55.850
you're thinking, why did it take so long? Why

00:15:55.850 --> 00:15:58.470
wouldn't Shiva disappear sooner? You heard the

00:15:58.470 --> 00:16:00.309
banging. You heard something. And you realize

00:16:00.309 --> 00:16:02.610
blink has this effect where you have to roll.

00:16:02.730 --> 00:16:04.669
It's randomized whether or not you'll phase into

00:16:04.669 --> 00:16:06.370
the ethereal plane and be able to blink to a

00:16:06.370 --> 00:16:09.409
space within 10 feet from there. And you might

00:16:09.409 --> 00:16:11.230
sort of put it together because you're looking

00:16:11.230 --> 00:16:13.789
around the room and you know. You have blink.

00:16:13.889 --> 00:16:17.450
You've cast it before. During our last live show,

00:16:17.509 --> 00:16:19.909
you cast it. You know the mechanics of the spell.

00:16:20.600 --> 00:16:23.620
I think Blanche with a 23 looks at the wall and

00:16:23.620 --> 00:16:26.919
realizes what happened. She puts her hand on

00:16:26.919 --> 00:16:29.799
the outside wall. We might not have to deal with

00:16:29.799 --> 00:16:35.500
this one. At least not yet. I don't know the

00:16:35.500 --> 00:16:38.620
greater ramifications for this, but at least

00:16:38.620 --> 00:16:40.980
for now, it's one we don't have to deal with.

00:16:41.840 --> 00:16:44.389
Real quick, before I forget. Because we're getting

00:16:44.389 --> 00:16:46.169
away from the fight. I want to shout out Rimac

00:16:46.169 --> 00:16:48.230
on D &D Beyond for being the coolest human and

00:16:48.230 --> 00:16:50.009
making individual stat blocks for the anime object

00:16:50.009 --> 00:16:52.629
spell sizes. Oh, hell yeah. That was incredibly

00:16:52.629 --> 00:16:57.049
helpful. And you are the broest bro. Sorry. If

00:16:57.049 --> 00:16:58.950
you're listening to this, Rimac from D &D Beyond.

00:16:59.350 --> 00:17:01.669
I think that's the first time I've heard you

00:17:01.669 --> 00:17:07.829
call someone bro. Title fully for Ryback now.

00:17:07.869 --> 00:17:10.730
No one else can be bro anymore. Whoa. Holy moly.

00:17:10.730 --> 00:17:11.849
Oh, I thought you were going to say title of

00:17:11.849 --> 00:17:16.369
the episode, bro. Title of the episode, Ryback.

00:17:19.410 --> 00:17:23.849
I think you see Jean kind of moves up beside

00:17:23.849 --> 00:17:26.910
you and looks pretty despondent, and he's sad.

00:17:26.990 --> 00:17:30.710
You think, was that a student? Practically a

00:17:30.710 --> 00:17:35.559
kid my own age, right? This is wrong. I... You

00:17:35.559 --> 00:17:37.799
see he draws something out kind of from his...

00:17:37.799 --> 00:17:40.180
What does he wear? It's kind of like a loose

00:17:40.180 --> 00:17:42.759
sort of like... Yeah, like a tunic sort of thing.

00:17:42.819 --> 00:17:43.940
Yeah, yeah. He just kind of draws something out

00:17:43.940 --> 00:17:46.920
from a pocket there and holds it in his hand.

00:17:47.319 --> 00:17:50.259
You see the figurine of the Tyrannosaurus Rex,

00:17:50.460 --> 00:17:53.859
Joan Francine. He's just... It hurts me, you

00:17:53.859 --> 00:17:58.759
know. It's a new papa to see young lives. Could

00:17:58.759 --> 00:18:00.500
you imagine John Francine putting something like

00:18:00.500 --> 00:18:02.299
this? I would not be able to live with myself.

00:18:03.220 --> 00:18:08.119
Did you say his new papa? His new papa. To his

00:18:08.119 --> 00:18:12.000
T -Rex figurine. You just go, hold it tight.

00:18:13.160 --> 00:18:14.759
I'll never let you out of my sight, John Francine.

00:18:15.059 --> 00:18:19.019
Never. Tucks it away. I fear this is more serious

00:18:19.019 --> 00:18:23.259
than that. John, I don't know if the students'

00:18:23.319 --> 00:18:26.180
bodies are elsewhere, remotely controlling these

00:18:26.180 --> 00:18:30.250
suits. Their souls have already been absorbed.

00:18:31.009 --> 00:18:34.250
Death of the suit, like we saw in the room next

00:18:34.250 --> 00:18:38.250
door, is death of the student. I haven't puzzled

00:18:38.250 --> 00:18:40.849
it together yet, but I'd like to try to find

00:18:40.849 --> 00:18:43.970
a way not to kill any of them. I hope we can

00:18:43.970 --> 00:18:46.910
find more clues. I think you just hear like a

00:18:46.910 --> 00:18:52.950
simple sort of whimper from Akio. Yes. I hope

00:18:52.950 --> 00:18:58.059
so too, Ruff. And to be using Ozen's image. I

00:18:58.059 --> 00:19:01.960
would hate this. He would not be associated,

00:19:02.359 --> 00:19:05.539
Roof, with this kind of murder. We'll have to

00:19:05.539 --> 00:19:09.259
work on solving this and clear his name, won't

00:19:09.259 --> 00:19:16.920
we, Akio? And Kejo Kamal, Roof, will need to

00:19:16.920 --> 00:19:22.779
die. He'll pay his price. We'll see to it. Yeah,

00:19:22.799 --> 00:19:24.740
as this conversation is going on, Dresden is

00:19:24.740 --> 00:19:27.529
slowly walking around the walls, just... kind

00:19:27.529 --> 00:19:30.710
of tracing his fingers along, you know, looking

00:19:30.710 --> 00:19:35.009
at the walls, wondering how there can be no sound,

00:19:35.089 --> 00:19:39.049
and then he turns his head. We're gonna fucking

00:19:39.049 --> 00:19:42.609
get him. I like to think as you're moving, this

00:19:42.609 --> 00:19:44.890
room full of instruments all over these racks

00:19:44.890 --> 00:19:46.549
along the edge of the walls, that open space

00:19:46.549 --> 00:19:48.589
in the middle made for, you know, drawing chairs

00:19:48.589 --> 00:19:52.130
out and sitting and playing and, you know, possibly

00:19:52.130 --> 00:19:54.930
in tandem as a band, possibly just here to practice

00:19:54.930 --> 00:19:57.900
your bardic arts alone, but... In this space,

00:19:58.059 --> 00:20:03.119
you look at one rack and you see a loot. Perhaps

00:20:03.119 --> 00:20:05.240
you have to wonder, as you're dealing with these

00:20:05.240 --> 00:20:10.500
horrors here, these dark mysteries, what are

00:20:10.500 --> 00:20:14.680
your compatriots suffering in Dyalangan? So,

00:20:14.779 --> 00:20:18.240
where do you guys want to go from here? There's

00:20:18.240 --> 00:20:20.660
a door to the north side of the room. The only

00:20:20.660 --> 00:20:24.539
way out you haven't seen yet, is that. Ooh. Before

00:20:24.539 --> 00:20:26.160
we move forward, I just have a quick question.

00:20:26.279 --> 00:20:28.579
This is kind of off mic. Who was in the live

00:20:28.579 --> 00:20:33.700
show? Which characters? That was Jean, Blanche,

00:20:33.900 --> 00:20:41.140
Jules, and Rimbell. Okay. So in that case, Justin

00:20:41.140 --> 00:20:43.660
goes, Jean, did you fucking say Tyrannosaurus?

00:20:48.220 --> 00:20:52.460
Yes, you also weren't there on Junito, yeah.

00:20:52.720 --> 00:20:55.579
No. And Blanche rolls her eyes. Oh, he didn't

00:20:55.579 --> 00:20:58.819
tell you about... I mean, I imagine by now enough

00:20:58.819 --> 00:21:01.500
time has passed where Dresden's fully aware of

00:21:01.500 --> 00:21:03.299
what's going on. And just, like, a full, like,

00:21:03.299 --> 00:21:05.559
you know, the pictures falling down of him and

00:21:05.559 --> 00:21:07.460
Ledoux and a T -Rex just, like, posing together.

00:21:07.500 --> 00:21:10.400
Like, let me show you. Look. Joan Francine. This

00:21:10.400 --> 00:21:13.359
is her first birthday. Obviously, she's younger

00:21:13.359 --> 00:21:14.900
than a year old, but we wanted to give her something,

00:21:14.980 --> 00:21:17.859
you know? And this is... You're insane. What?

00:21:18.859 --> 00:21:21.519
Let's go. Just wait. She's beautiful. You'll

00:21:21.519 --> 00:21:24.210
be glad you have her. And do remember, you have

00:21:24.210 --> 00:21:26.829
a T -Rex. You can use it probably once this entire

00:21:26.829 --> 00:21:29.430
arc. But you have a T -Rex you can release in

00:21:29.430 --> 00:21:31.190
the halls of this school, and that is a weird

00:21:31.190 --> 00:21:33.089
thing. Something I never... There's the most

00:21:33.089 --> 00:21:34.390
random thing that can come out of your mouth.

00:21:35.910 --> 00:21:40.869
D &D rules. What are you guys doing? So, Jeremy,

00:21:41.069 --> 00:21:46.130
the Completionist in me wants to go back to what

00:21:46.130 --> 00:21:49.009
looks like these two classrooms next to the Enchantment

00:21:49.009 --> 00:21:54.829
and Illusion classrooms. We could go there via

00:21:54.829 --> 00:21:58.569
this door on the other side of the... Was it

00:21:58.569 --> 00:22:00.769
the gymnasium or the spell training ground where

00:22:00.769 --> 00:22:03.730
we found the dead AG -6? I will say this. When

00:22:03.730 --> 00:22:05.170
you were in that spell training ground, you also

00:22:05.170 --> 00:22:07.210
saw there's a door leading to the room just north

00:22:07.210 --> 00:22:09.029
of where you are now. Right. You'd be able to

00:22:09.029 --> 00:22:11.289
put that together. Yeah. Why are you trying to

00:22:11.289 --> 00:22:13.170
lead us north so bad? I'm just saying if you

00:22:13.170 --> 00:22:14.920
want to... If you want to go around, you can

00:22:14.920 --> 00:22:17.640
always explore one more room. One more room in

00:22:17.640 --> 00:22:19.240
the darkness. Well, that's the thing. We could

00:22:19.240 --> 00:22:22.059
go through the spell training ground, and that

00:22:22.059 --> 00:22:25.480
door to the east is unexplored and would lead

00:22:25.480 --> 00:22:27.960
us back to those last two classrooms. Yeah, that's

00:22:27.960 --> 00:22:29.960
very true. And we wouldn't be going the way David

00:22:29.960 --> 00:22:34.200
wants us to go. I mean, I was actually thinking

00:22:34.200 --> 00:22:36.890
the exact opposite. I think Dresden sees a door

00:22:36.890 --> 00:22:38.410
there. He's going to want to continue. We're

00:22:38.410 --> 00:22:40.589
splitting up. I love it. Let's start with Dresden.

00:22:40.789 --> 00:22:42.450
You're already moving. You're already gone. He

00:22:42.450 --> 00:22:48.569
sprints out of the room. Alone. I'm fine going

00:22:48.569 --> 00:22:50.049
north. We can go back to the classrooms later.

00:22:50.650 --> 00:22:52.130
Because Dresden's going to be the one to open

00:22:52.130 --> 00:22:55.410
the door and clear the room. Yeah, yeah. Are

00:22:55.410 --> 00:22:57.970
we going north? What's going on here? We're going

00:22:57.970 --> 00:22:59.750
to die about it? I don't know what you want to

00:22:59.750 --> 00:23:01.750
do with that information, but Dresden's... Pick

00:23:01.750 --> 00:23:05.099
a destiny? Dresden's vote would be north. While

00:23:05.099 --> 00:23:07.720
I'm following you, soldier boy, you clear the

00:23:07.720 --> 00:23:12.339
room for us. We'll be your backup. And Dresden

00:23:12.339 --> 00:23:16.579
goes to the door. Sliding it open? Yep. Boom.

00:23:17.599 --> 00:23:21.920
You open into what looks to be a very simple

00:23:21.920 --> 00:23:25.099
room. It is essentially a mirror match in size

00:23:25.099 --> 00:23:26.700
to that storage room for the training ground

00:23:26.700 --> 00:23:28.900
you saw before with all the various sporting

00:23:28.900 --> 00:23:32.640
gear and mannequins for combat training. This

00:23:32.640 --> 00:23:35.750
one looks to be filled with... crates very similar

00:23:35.750 --> 00:23:38.289
to the one you see uh was pulled into the room

00:23:38.289 --> 00:23:40.269
behind you to hide the creature you realize now

00:23:40.269 --> 00:23:42.609
where it came from and this looks to be almost

00:23:42.609 --> 00:23:46.529
some kind of creature containment room now you

00:23:46.529 --> 00:23:51.730
remember being told by your old buddy there prince

00:23:51.730 --> 00:23:56.029
simbone that the school has the back entrance

00:23:56.029 --> 00:23:58.349
to the school was used to bring in live creatures

00:23:58.349 --> 00:24:01.029
they would use for like biology lessons or even

00:24:01.029 --> 00:24:03.569
like combat lessons and stuff like that And so

00:24:03.569 --> 00:24:06.589
you realize that that open sort of training ground

00:24:06.589 --> 00:24:09.509
you saw where the one AG -6 had already been

00:24:09.509 --> 00:24:11.289
killed looks to be maybe this is also a place

00:24:11.289 --> 00:24:13.869
where they bring creatures out in cages, out

00:24:13.869 --> 00:24:16.390
of cages to show around to the students in a

00:24:16.390 --> 00:24:19.509
wide open space. And so, yeah, that's what you're

00:24:19.509 --> 00:24:23.509
seeing here. From an immediate look, the cages

00:24:23.509 --> 00:24:25.750
are iron bandages, the air holes on top. You

00:24:25.750 --> 00:24:28.250
don't hear anything. It doesn't sound like there's

00:24:28.250 --> 00:24:29.910
anything in them right now. It looks more like

00:24:29.910 --> 00:24:32.250
this is some kind of short -term spot for them.

00:24:32.329 --> 00:24:34.769
You couldn't obviously keep creatures, magical

00:24:34.769 --> 00:24:36.829
monsters and whatnot, in a place like this for

00:24:36.829 --> 00:24:40.089
long. Okay. That's what you see. And there's

00:24:40.089 --> 00:24:41.950
a door leading back into the training ground,

00:24:42.109 --> 00:24:44.589
and a door north of that leading deeper into

00:24:44.589 --> 00:24:47.349
the halls of the school. Okay. So you could loop

00:24:47.349 --> 00:24:50.230
around here and go back south if you want. Or

00:24:50.230 --> 00:24:54.190
he can go north again, into the unknown. So,

00:24:54.190 --> 00:24:58.569
here is my thought. I mean, we can do whatever

00:24:58.569 --> 00:25:00.170
investigating we want in here. Blanche can do

00:25:00.170 --> 00:25:02.769
her thing, and Dresden can do his thing. But

00:25:02.769 --> 00:25:05.049
I feel like he would look into this room here,

00:25:05.210 --> 00:25:07.549
into the spell training ground, see that it's

00:25:07.549 --> 00:25:11.450
that room, mentally log it for a map in his head,

00:25:11.569 --> 00:25:14.769
and then he would still go to the other door.

00:25:14.930 --> 00:25:17.369
The northern door? Yeah. Doesn't seem like there's

00:25:17.369 --> 00:25:20.789
much interest in here. The thing that concerns

00:25:20.789 --> 00:25:22.990
me about that door is it looks like there's a

00:25:22.990 --> 00:25:24.990
gate up there. It looks like there's an entrance.

00:25:25.009 --> 00:25:26.990
However, it just hit me that Player Jeremy knows

00:25:26.990 --> 00:25:30.150
that, but Dresden doesn't. Right. So, I don't

00:25:30.150 --> 00:25:32.369
know. He's just going to keep going through the

00:25:32.369 --> 00:25:36.210
doors until Blanche stops him. Yeah, I see. If

00:25:36.210 --> 00:25:39.089
we want to take a minute in the room. Nope. I

00:25:39.089 --> 00:25:40.910
don't think we need to do any investigating here.

00:25:41.089 --> 00:25:44.470
It seems pretty... Okay. So, it's north. You're

00:25:44.470 --> 00:25:46.230
not going to push back south? I mean, you imagine

00:25:46.230 --> 00:25:47.940
you're going to see... probably everything at

00:25:47.940 --> 00:25:50.460
some point, because now you know you've got to

00:25:50.460 --> 00:25:52.700
hunt down every single one of these things and

00:25:52.700 --> 00:25:56.660
do what? I will say, I think Dresden will crack

00:25:56.660 --> 00:26:00.119
the door ever so slightly. Dresden breaks the

00:26:00.119 --> 00:26:02.759
door in half. It's a huge, takes his poor pick

00:26:02.759 --> 00:26:04.819
and cracks it in the middle. He knocks and says,

00:26:04.940 --> 00:26:09.660
excuse me, coming in. You just look out and see

00:26:09.660 --> 00:26:12.480
a hallway. It just curves to the north again.

00:26:13.579 --> 00:26:15.819
Do you want me to send Turbo out to investigate

00:26:15.819 --> 00:26:22.140
the hall? Oh shit, I forgot you got Turbo. Yeah,

00:26:22.140 --> 00:26:25.660
Blanche will resummon Turbo to go to the end

00:26:25.660 --> 00:26:28.279
of the hall and see what's down the other side.

00:26:28.519 --> 00:26:32.920
Okay. Turbo sees that the hallway snakes up to

00:26:32.920 --> 00:26:36.440
the north and there is a door leading outside

00:26:36.440 --> 00:26:39.480
the school. There are, there's basically just

00:26:39.480 --> 00:26:44.220
like a long hallway that moves off to the east.

00:26:44.579 --> 00:26:47.059
Just lined with doors. Looks like they're very

00:26:47.059 --> 00:26:49.279
close together. Some kind of stalls or something.

00:26:49.460 --> 00:26:52.799
And there's one door left in the western wall

00:26:52.799 --> 00:26:56.160
just north of where you're exiting. One last

00:26:56.160 --> 00:26:58.160
room in the corner of the building you see here.

00:26:58.400 --> 00:27:01.980
One door left to the west. The eastern branch

00:27:01.980 --> 00:27:04.960
of the hall has many doors. Shall we explore

00:27:04.960 --> 00:27:07.519
the west first and... Continue knowing there's

00:27:07.519 --> 00:27:12.180
nothing unknown behind us. Aye. Going in? Mm

00:27:12.180 --> 00:27:14.839
-hmm. Blanche will step up next to the door waiting

00:27:14.839 --> 00:27:19.779
for Dresden. Keo right behind her. And Dresden

00:27:19.779 --> 00:27:23.480
cracks the door. You crack the door. With just

00:27:23.480 --> 00:27:26.359
a crack, you really don't see much at all because

00:27:26.359 --> 00:27:28.160
you see that unlike every other room in this

00:27:28.160 --> 00:27:31.819
school, this room is entirely pitch black. Only

00:27:31.819 --> 00:27:33.559
the light from the hall falling into it gives

00:27:33.559 --> 00:27:36.599
you just this tiny little glance. You can see

00:27:36.599 --> 00:27:40.079
there's some kind of, almost like an apparatus,

00:27:40.279 --> 00:27:43.279
a gleaming metal. You realize it's more of a

00:27:43.279 --> 00:27:46.759
traditional cage, the bars of a cage. That's

00:27:46.759 --> 00:27:47.940
all you can see in the light unless you want

00:27:47.940 --> 00:27:51.680
to open the door all the way. Maybe I can take

00:27:51.680 --> 00:27:55.259
this one with my goggles of night, I think. Oh,

00:27:55.259 --> 00:27:57.059
you have the goggles on? I was thinking like

00:27:57.059 --> 00:27:59.660
no one has dark vision. I forgot about those.

00:28:00.549 --> 00:28:02.470
Aren't you like steampunking that where you have

00:28:02.470 --> 00:28:04.349
like multiple lenses on your head? Yeah, exactly.

00:28:04.789 --> 00:28:09.509
So cool. So Blanche will like shift her head

00:28:09.509 --> 00:28:13.950
so the goggles of night fall down. And she'll

00:28:13.950 --> 00:28:16.710
peek into the room. You're opening the door?

00:28:17.930 --> 00:28:23.009
Yes. She's going to recall Turbo back to safety.

00:28:23.569 --> 00:28:28.170
Akio is behind her. Yes. And she's going to open

00:28:28.170 --> 00:28:30.990
the door to the room. Okay. On the other side

00:28:30.990 --> 00:28:32.630
of the door, Jean will kind of be standing guard.

00:28:33.049 --> 00:28:35.289
Blanche, you're moving up. So if you're in there,

00:28:35.349 --> 00:28:36.849
I'm going to have Dresden step back. Blanche

00:28:36.849 --> 00:28:40.230
steps into the door and opens it. How far do

00:28:40.230 --> 00:28:42.470
you see into the room? Right now I can only see

00:28:42.470 --> 00:28:50.430
15 feet, but the goggles of night are in my thing.

00:28:50.509 --> 00:28:54.630
Oh, 60 feet. The room is 60 feet long, 30 feet

00:28:54.630 --> 00:28:56.869
wide. And so as you peek in, you can just barely

00:28:56.869 --> 00:29:00.319
see all the way to the far wall. Whoa. You notice

00:29:00.319 --> 00:29:05.720
a few things. Ooh, what is that? You notice silver

00:29:05.720 --> 00:29:08.240
-lined cages, silver -barred cages, line the

00:29:08.240 --> 00:29:10.200
walls of the room, many different sizes, from

00:29:10.200 --> 00:29:13.200
very, very small, almost like bird cages, to

00:29:13.200 --> 00:29:16.160
these gigantic, you know, like some of them are

00:29:16.160 --> 00:29:19.500
like 15, 20 feet long. There's one in the far

00:29:19.500 --> 00:29:21.980
back that's the full sort of 10 by 10 square.

00:29:22.599 --> 00:29:25.359
You're kind of looking around at this. The two

00:29:25.359 --> 00:29:28.099
things that strike you are, one, it seems like

00:29:28.099 --> 00:29:33.000
the cages have some kind of innate magic etched

00:29:33.000 --> 00:29:38.519
into the bars. And two, they're all empty. Every

00:29:38.519 --> 00:29:41.259
single cage looks to be empty. You notice passive

00:29:41.259 --> 00:29:46.019
perception is what? Actually, Blanche's passive

00:29:46.019 --> 00:29:50.259
perception is like 10. Okay. Some of the bars

00:29:50.259 --> 00:29:53.230
look a little... off in some way you might want

00:29:53.230 --> 00:29:55.109
to get closer to some of these cages to investigate

00:29:55.109 --> 00:29:57.930
and you do notice that in the far back of the

00:29:57.930 --> 00:30:00.049
room that only one cage has anything in it at

00:30:00.049 --> 00:30:03.609
all and there's just this big angular rock just

00:30:03.609 --> 00:30:07.049
sitting in a cage almost 10 foot tall 10 foot

00:30:07.049 --> 00:30:11.069
wide almost like filling the inside of this cage

00:30:11.069 --> 00:30:18.930
just a rock like a like a stalagmite type either

00:30:18.930 --> 00:30:22.279
one I think tight, grips tight to the ceiling,

00:30:22.400 --> 00:30:24.880
right? Okay, so might because it's on the floor,

00:30:24.900 --> 00:30:28.799
I guess. It might be right. You think you're

00:30:28.799 --> 00:30:32.000
so funny. You think you're so funny. Okay, I'm

00:30:32.000 --> 00:30:34.500
just looking through to see if I have any smarter

00:30:34.500 --> 00:30:37.200
way to make light other than just like a torch.

00:30:38.059 --> 00:30:39.900
Okay, so I just Googled it. Yeah, you're right.

00:30:40.039 --> 00:30:43.019
I was just double checking. Yay. And fun note,

00:30:43.359 --> 00:30:47.799
it's stalactites and stalagmites. What? Yeah.

00:30:48.329 --> 00:30:49.789
Don't tell me I pronounced something again. No!

00:30:50.950 --> 00:30:55.150
No! One of these days they're going to get me.

00:30:55.230 --> 00:30:58.029
They're going to get me on this card. Blanche

00:30:58.029 --> 00:31:01.809
is going... Oh, sorry. I was going to say earlier,

00:31:01.869 --> 00:31:04.690
did you say touch a base? Did I? I don't know.

00:31:05.009 --> 00:31:11.170
Damn it. Blanche is going to pull out a torch,

00:31:11.390 --> 00:31:16.470
which will give off 20 feet of light. Oh, hell

00:31:16.470 --> 00:31:18.970
yeah. I'm looking through. I don't have any light

00:31:18.970 --> 00:31:23.049
creating spells right now. She'll explain. It

00:31:23.049 --> 00:31:26.769
looks like the cages are all empty in here. If

00:31:26.769 --> 00:31:30.890
that room before was short -term storage, then

00:31:30.890 --> 00:31:33.869
I imagine this is more of a long -term holding

00:31:33.869 --> 00:31:38.750
facility. At the end, I can just see a rock.

00:31:38.849 --> 00:31:44.869
It's big. It's in a 10 by 10 foot cage. I'll

00:31:44.869 --> 00:31:47.329
shed some light on the situation. She pulls out

00:31:47.329 --> 00:31:52.730
her torch. Okay, so now that both players and

00:31:52.730 --> 00:31:55.390
characters are aware of the rock, I just want

00:31:55.390 --> 00:31:57.809
to say my brain goes to two things. It's either

00:31:57.809 --> 00:31:59.950
a creature that's formed into a rock, or there's

00:31:59.950 --> 00:32:02.130
something smaller in there that's hiding around

00:32:02.130 --> 00:32:04.690
the rock or in the rock or on the rock. It's

00:32:04.690 --> 00:32:07.650
a rock! It's a rock. What are you typing over

00:32:07.650 --> 00:32:10.250
there? Nothing. I'm just logging into D &D Beyond.

00:32:10.369 --> 00:32:11.730
I realized that it logged me out and I had to

00:32:11.730 --> 00:32:14.130
do my phone. I was glad you were vamping for

00:32:14.130 --> 00:32:15.210
a minute because I was kind of just doing phone

00:32:15.210 --> 00:32:16.890
stuff. Gotcha. I don't want you sad, but it's

00:32:16.890 --> 00:32:23.009
probably lame. So now with the torch, Blanche

00:32:23.009 --> 00:32:25.569
wants to... So you're holding the torch? Yeah,

00:32:25.609 --> 00:32:27.990
Blanche has the torch. So 20 feet of light. 20

00:32:27.990 --> 00:32:30.369
feet light. So she would have to move 40 feet

00:32:30.369 --> 00:32:34.079
in to get... to the uh the rock 20 feet of bright

00:32:34.079 --> 00:32:35.660
light is there uh is there a dim light radius

00:32:35.660 --> 00:32:39.119
uh sorry hold on yeah i probably just i love

00:32:39.119 --> 00:32:41.339
we're getting into the nitty gritty dungeony

00:32:41.339 --> 00:32:45.180
stuff oh you're a dungeon this is why you dungeon

00:32:45.180 --> 00:32:49.579
crawl this is why you do it uh 20 yeah 20 foot

00:32:49.579 --> 00:32:52.559
bright 20 foot dim can be on that sweet yeah

00:32:52.559 --> 00:32:55.440
so we'll say 40 foot in that Okay, do you see

00:32:55.440 --> 00:32:56.960
that? The yellow is bright light, the green is

00:32:56.960 --> 00:32:59.400
dim light. Okay, sure. Do you guys see that?

00:32:59.819 --> 00:33:01.619
Yes, I can see it. Nope, I cannot. Oh, I've got

00:33:01.619 --> 00:33:03.240
to give Jeremy... Oh, hey, I can fix that here.

00:33:03.900 --> 00:33:05.579
Boom, now you can see it. Hey, I can see it.

00:33:05.680 --> 00:33:08.500
Cool. So she's going to move in one square at

00:33:08.500 --> 00:33:11.539
a time, so 10 feet at a time. Okay. And then

00:33:11.539 --> 00:33:17.940
she's going to perceive or investigate the cages

00:33:17.940 --> 00:33:23.400
around her. Okay. Dresden's hot on her heels.

00:33:23.819 --> 00:33:31.480
Hell yeah. So just a nine for the first. Now

00:33:31.480 --> 00:33:34.400
that you're closer, you can't tell what the magic

00:33:34.400 --> 00:33:36.779
is supposed to be on the bars. You need to get

00:33:36.779 --> 00:33:40.720
closer and more for that. What you do see, there

00:33:40.720 --> 00:33:44.019
is evidence of creatures having been in these

00:33:44.019 --> 00:33:46.740
cages. You see a couple of loose, large feathers

00:33:46.740 --> 00:33:50.299
in the cage just north of where you stand. You

00:33:50.299 --> 00:33:51.920
see what looks like the shed skin of some kind

00:33:51.920 --> 00:33:54.380
of snake or something. In a cage to the south,

00:33:54.420 --> 00:33:56.420
a longer one. And you're kind of looking at this

00:33:56.420 --> 00:34:01.180
with a nine. You do notice it. It's not that

00:34:01.180 --> 00:34:02.519
you don't. It's just that it takes you a little

00:34:02.519 --> 00:34:06.559
too long to see that the bars have been bent

00:34:06.559 --> 00:34:11.260
from the outside. And it's just as you realize

00:34:11.260 --> 00:34:16.429
this that you see a tendril. launches out from

00:34:16.429 --> 00:34:19.250
that great rock, shooting out to where you are,

00:34:19.489 --> 00:34:22.610
attempting to wrap around you, and you see in

00:34:22.610 --> 00:34:25.489
the middle of the rock an eye, great and yellow,

00:34:25.570 --> 00:34:32.110
snaps open, a singular cyclops -like eye, a mouth

00:34:32.110 --> 00:34:35.920
full of razor -sharp teeth. grinds open from

00:34:35.920 --> 00:34:38.480
stone and that tendril mows in to attack you.

00:34:38.519 --> 00:34:40.079
I'm going to make an attack on you and then we're

00:34:40.079 --> 00:34:42.139
all going to roll for initiative. You ready for

00:34:42.139 --> 00:34:43.739
this? You ready for this? Get back, everyone.

00:34:43.840 --> 00:34:45.659
Stay back. Let me open this. Let me do this thing

00:34:45.659 --> 00:34:50.760
real fast. Here's my thoughts, Jeremy. Oh! Yeah,

00:34:50.760 --> 00:34:52.840
it looks like that. Here's my thought, Jeremy.

00:34:53.000 --> 00:34:55.079
What the fuck? We don't need to fight this. No.

00:34:55.400 --> 00:34:56.559
We can just get the fuck out of here. No, especially

00:34:56.559 --> 00:34:58.099
if it's the only thing in there. Blanch with

00:34:58.099 --> 00:35:01.300
my raid action. That's going to be a 27, oh,

00:35:01.360 --> 00:35:06.110
sorry, 22 to hit you. Yeah, hold on. Because

00:35:06.110 --> 00:35:09.590
if I hit you, it turns out you need to fight

00:35:09.590 --> 00:35:12.110
this. Make some music going. Oh, fuck. Actually.

00:35:12.409 --> 00:35:16.050
What? Oh, no. Meets it, beats it. Meets it, beats

00:35:16.050 --> 00:35:17.969
it. Give me a second. Put some music on. I was

00:35:17.969 --> 00:35:20.750
going to cast shield, but. I hate this music.

00:35:20.809 --> 00:35:23.250
I love the magic. Blanche just like sees the

00:35:23.250 --> 00:35:26.030
bars. And then you look up just in that moment,

00:35:26.050 --> 00:35:28.050
look to that far cage, see the eye snap open.

00:35:28.130 --> 00:35:31.829
You turn to move back just as you are grabbed

00:35:31.829 --> 00:35:38.969
by this tendril. I'm going to, you are now restrained

00:35:38.969 --> 00:35:41.349
by me. Fuck. You have disadvantage on strength

00:35:41.349 --> 00:35:45.510
checks and strength saving throws. Great. And

00:35:45.510 --> 00:35:48.550
now we roll for initiative. Okay. Oh my God.

00:35:51.420 --> 00:35:56.320
That's a 14 for Blanche. It's a 19 for Dresden.

00:35:58.599 --> 00:36:04.780
Oh no, six for Akio. Oof. It's a 10 for John

00:36:04.780 --> 00:36:09.840
Franklin. What's his dex? Zero. Okay. I have

00:36:09.840 --> 00:36:13.940
a negative, so he actually beats it. This wraps

00:36:13.940 --> 00:36:15.380
around you, Blanche, and you can feel suddenly

00:36:15.380 --> 00:36:16.659
something is trying to pull you as you're being

00:36:16.659 --> 00:36:21.119
a fish on a lure, being pulled in. I always forget

00:36:21.119 --> 00:36:24.559
that Akio has advantage. Oh, nice. So that's

00:36:24.559 --> 00:36:29.940
22 for Akio now. 22? Oh, no. Okay. That sucks

00:36:29.940 --> 00:36:33.739
for me. So this grabs you. You're a fish in a

00:36:33.739 --> 00:36:35.679
line. You feel yourself being yanked, pulled

00:36:35.679 --> 00:36:38.539
deeper in towards these gnashing, sharp teeth.

00:36:39.820 --> 00:36:45.079
And Akio is the first to act. Okay. I'm willing

00:36:45.079 --> 00:36:47.119
to let you guys roll intelligence checks on this,

00:36:47.159 --> 00:36:49.289
too. if you're interested in learning more. I

00:36:49.289 --> 00:36:51.250
think that's fine. We don't really use intelligence

00:36:51.250 --> 00:36:52.909
much. I don't want to make it an action combat.

00:36:53.230 --> 00:36:54.789
I think it's cool just to do it so you can be

00:36:54.789 --> 00:36:56.650
like, oh, I know about this thing. It rewards

00:36:56.650 --> 00:36:58.869
intelligence and stat more. Gotcha. It wouldn't

00:36:58.869 --> 00:37:01.510
really work much for Akio. He's got pretty shitty

00:37:01.510 --> 00:37:03.530
intelligence. For Blanche, though, if she wants

00:37:03.530 --> 00:37:06.329
to. Justin's got a nine. Yeah, but taking an

00:37:06.329 --> 00:37:07.789
action, she just wants to get out of there. No,

00:37:07.789 --> 00:37:09.630
I'm not going to make it an action. Oh, sorry,

00:37:09.630 --> 00:37:11.030
sorry, sorry. It usually does. It usually costs

00:37:11.030 --> 00:37:12.690
an action, I think, to recall, but I think that

00:37:12.690 --> 00:37:15.130
sucks. Okay. Because if you're smart, you just

00:37:15.130 --> 00:37:17.969
know things. And I think intelligence is so underutilized.

00:37:18.530 --> 00:37:20.730
So if you want to make rolls ahead of the combat

00:37:20.730 --> 00:37:24.949
to see what you're facing, feel free. Sure. Okay,

00:37:25.050 --> 00:37:26.289
do you want me to do that now? Yeah. Will you

00:37:26.289 --> 00:37:27.409
let me do that? Okay, great. You wouldn't have

00:37:27.409 --> 00:37:30.550
known before, open its eye, because it is indistinguishable,

00:37:30.570 --> 00:37:36.679
I will say. That's a 17 for Blanche. 17. With

00:37:36.679 --> 00:37:38.940
that, you only know, now that you see it, the

00:37:38.940 --> 00:37:42.360
name of this creature. This is known as a roper.

00:37:43.079 --> 00:37:46.719
They are ambush predators somewhat common in

00:37:46.719 --> 00:37:49.219
the world of Rotham, the subterranean world.

00:37:49.739 --> 00:37:53.199
That's it. Would Blanchard Akio think that Akio

00:37:53.199 --> 00:37:57.800
could attack this tendril and potentially cut

00:37:57.800 --> 00:38:01.730
the tendril? It looks pretty attackable. Okay,

00:38:01.769 --> 00:38:03.130
sure. It looks pretty attackable. All right,

00:38:03.150 --> 00:38:04.849
that's fair. It's something you can just get

00:38:04.849 --> 00:38:06.550
from, yeah, if he wants to go for it, he can

00:38:06.550 --> 00:38:08.750
go for it. Okay, then that's going to be the

00:38:08.750 --> 00:38:13.030
play. Akio thinks he just wants to run up and

00:38:13.030 --> 00:38:15.250
just cut this thing off if that's what's holding

00:38:15.250 --> 00:38:18.610
Blanche here. So he'll go in for two Ichigenka

00:38:18.610 --> 00:38:27.809
attacks. 17. Ooh, and 12. Does not break AC.

00:38:28.559 --> 00:38:32.719
Wow, 17 didn't, oh man, that was like a something.

00:38:32.800 --> 00:38:35.300
Actually, that was only a, yeah. It wasn't a

00:38:35.300 --> 00:38:37.920
great. He goes in the slab of Nijigenka and tries

00:38:37.920 --> 00:38:42.019
to come down in the tendril, pure stone. It's

00:38:42.019 --> 00:38:45.059
so strange. It's like, it's pure rock and yet

00:38:45.059 --> 00:38:47.679
it has this almost liquid sort of mobility and

00:38:47.679 --> 00:38:51.840
fluidity to it. And Nijigenka just king clangs

00:38:51.840 --> 00:38:56.000
off of it, shaving of stone, flies, sparks. You

00:38:56.000 --> 00:38:59.519
are not free. That's his turn? That's his turn,

00:38:59.559 --> 00:39:03.420
yeah. Dresden, you're up. Fuck. Okay, yeah. As

00:39:03.420 --> 00:39:06.699
just a fastest reaction as you can possibly have,

00:39:06.980 --> 00:39:10.019
he is taking out his war pick and going at the

00:39:10.019 --> 00:39:13.159
tendril. Okay. Oh, I can't believe I rolled low

00:39:13.159 --> 00:39:16.320
initiative again! This thing, if it gets a turn,

00:39:16.420 --> 00:39:19.079
is going to be so incredible! So I'm going to

00:39:19.079 --> 00:39:22.760
roll both to hits at the same time here. Okay.

00:39:24.429 --> 00:39:28.449
First one, we'll probably do it with a 27. 27

00:39:28.449 --> 00:39:32.909
will hit. Second one is not going to do it with

00:39:32.909 --> 00:39:37.389
a 15. 15 will not. Okay. You have to break it

00:39:37.389 --> 00:39:41.110
with this hit. Cool, however. What? However.

00:39:41.409 --> 00:39:46.989
However? Um, actually. It's whomever. I'm sorry.

00:39:48.630 --> 00:39:53.809
God, this is too important. What I love about

00:39:53.809 --> 00:39:55.829
this so much, you do actually get the hidden.

00:39:55.929 --> 00:39:58.389
And it's so cool because Akio comes in with a

00:39:58.389 --> 00:40:01.369
katana. He's not able to break through the stone

00:40:01.369 --> 00:40:05.250
tendril. But then a war pick, a weapon made to

00:40:05.250 --> 00:40:08.210
break stone, comes flying in. And it's just perfect.

00:40:08.309 --> 00:40:12.530
You just snap down on this thing. So here's my

00:40:12.530 --> 00:40:15.170
order of operations that I'm trying to do. Okay.

00:40:15.230 --> 00:40:19.309
But it really depends. It's almost like semantics.

00:40:19.349 --> 00:40:22.190
It depends on the order with which it happens.

00:40:22.989 --> 00:40:26.889
So I want to manifest my echo. Yeah. And unleash

00:40:26.889 --> 00:40:30.210
incarnation. Okay. But it says whenever you take

00:40:30.210 --> 00:40:32.989
an action. So does that mean if I manifest my

00:40:32.989 --> 00:40:35.570
echo with a bonus action between the first action

00:40:35.570 --> 00:40:38.750
and... Because that... You know what I mean?

00:40:38.789 --> 00:40:41.070
The bonus will be after the action I already

00:40:41.070 --> 00:40:44.070
took. So technically would that negate unleash

00:40:44.070 --> 00:40:47.030
incarnation? Yeah. We can just say you did your

00:40:47.030 --> 00:40:49.130
echo first thing. Okay, cool. And then you did

00:40:49.130 --> 00:40:50.090
this. Well, he did that. And then we're going

00:40:50.090 --> 00:40:53.190
to... Echo just appears. Yep. And then we're

00:40:53.190 --> 00:40:55.769
going to Unleash Incarnation. Hell yeah. So in

00:40:55.769 --> 00:40:57.289
this darkened room, in the light of the torch,

00:40:57.369 --> 00:40:59.929
we see this shadow. I go, boom, appears. Unleashing

00:40:59.929 --> 00:41:01.730
Incarnation, you're attacking more? Yep. All

00:41:01.730 --> 00:41:08.449
right. Yep. That would be a 27. That hits. 26,

00:41:08.730 --> 00:41:11.250
sorry. Okay. All right. So you got two hits on

00:41:11.250 --> 00:41:12.829
this thing. Yeah, we're going. I'll leave it

00:41:12.829 --> 00:41:18.750
at two. You break it. I'll leave it at two. Fuck.

00:41:19.869 --> 00:41:23.699
Both rolls were a two. So one of them is an eight,

00:41:23.719 --> 00:41:25.260
and I'm going to reroll the other one. Okay.

00:41:28.179 --> 00:41:32.019
Twelve. No, ten. Sorry. Ten damage total between

00:41:32.019 --> 00:41:34.639
the two? Yep. No, no. What did I say earlier?

00:41:34.960 --> 00:41:39.619
Eight. Eighteen. Eighteen? Boom, boom. The eight

00:41:39.619 --> 00:41:43.639
slides in. You see a crack from Dresden's own

00:41:43.639 --> 00:41:46.280
war pick, and the echo slides in, comes down

00:41:46.280 --> 00:41:52.579
with his, and the tendril. breaks apart. The

00:41:52.579 --> 00:41:55.719
stone splinters the floor. Blanche is freed.

00:41:55.920 --> 00:41:59.659
The millisecond it breaks, Dresden is going to

00:41:59.659 --> 00:42:02.760
shove her out the door. Oh, because you have

00:42:02.760 --> 00:42:07.500
the echo there too. Okay. Okay. I'll say Blanche

00:42:07.500 --> 00:42:09.699
is five feet in. You can shove her five feet.

00:42:09.940 --> 00:42:12.639
Cool. Actually, no, you know what? What? You've

00:42:12.639 --> 00:42:15.480
used bonus action in all actions. Do you have

00:42:15.480 --> 00:42:17.559
one attack left? You can turn an attack into

00:42:17.559 --> 00:42:21.010
a shove. He took two attacks. I took two attacks.

00:42:21.190 --> 00:42:23.010
Gives you one extra or two extra attacks? Gives

00:42:23.010 --> 00:42:25.469
me one extra attack. Okay. We've already gone

00:42:25.469 --> 00:42:27.769
through the whole, I mean. So it might be up

00:42:27.769 --> 00:42:29.829
to Jaune to get Blanche out of there as fast

00:42:29.829 --> 00:42:32.130
as possible. He's got the movement. Does he?

00:42:32.190 --> 00:42:34.730
Okay. Yeah, I mean, I could do action surge,

00:42:34.829 --> 00:42:37.690
but I don't want to expend all of that. Oh, actually,

00:42:37.949 --> 00:42:41.530
it's Blanche's turn next. Oh, okay. Yeah, yeah,

00:42:41.630 --> 00:42:45.190
yeah. So, okay, in that case, Dresden is using

00:42:45.190 --> 00:42:47.610
his movement to get out of there. All right,

00:42:47.610 --> 00:42:50.110
hell yeah. You slide out of there. Echo's kind

00:42:50.110 --> 00:42:52.090
of just standing staunchly against the darkness,

00:42:52.130 --> 00:42:54.789
against that watching singular eye. Blanche,

00:42:54.889 --> 00:42:58.230
you feel the stone coil drop around you. You

00:42:58.230 --> 00:43:04.929
are freed. Blanche, Blanche, Blanche. Blanche

00:43:04.929 --> 00:43:06.789
does a back handspring out the door and shuts

00:43:06.789 --> 00:43:10.369
the door. You just see the Echo standing there

00:43:10.369 --> 00:43:12.909
as like, that's a little, yeah, the last sort

00:43:12.909 --> 00:43:15.380
of tendril comes out. You see like, We'll call

00:43:15.380 --> 00:43:16.719
it the end of the round. You bunch out and you

00:43:16.719 --> 00:43:20.280
see four more tendrils go flying out, all wrapping

00:43:20.280 --> 00:43:23.980
around the echo, which just vanishes. You just

00:43:23.980 --> 00:43:29.719
hear like a dry roar, like stone rubbing against

00:43:29.719 --> 00:43:33.699
itself as the door closes. Got a cool shot for

00:43:33.699 --> 00:43:36.199
that too. Got a cool shot for the door closing.

00:43:36.480 --> 00:43:39.079
Oh yeah? The tendrils come out and the camera

00:43:39.079 --> 00:43:42.599
is going with the tendrils toward the door. And

00:43:42.599 --> 00:43:45.579
then you see Dresden at the door. and slams it

00:43:45.579 --> 00:43:51.239
before the camera gets there. Well, that was

00:43:51.239 --> 00:43:52.780
the shortest fight non -fight we've ever had.

00:43:52.780 --> 00:43:55.239
That was a short fight. You got out. If I had

00:43:55.239 --> 00:43:57.980
my turn earlier, four tendrils, I could have

00:43:57.980 --> 00:44:00.500
gotten to everyone and pulled you all in. This

00:44:00.500 --> 00:44:03.159
thing, ropers are so, they're so much fun. Didn't

00:44:03.159 --> 00:44:05.960
get to go crazy with this one, but yeah. You

00:44:05.960 --> 00:44:09.039
walk out, the room tells its own story. There

00:44:09.039 --> 00:44:11.320
were creatures in there. Now there's just one

00:44:11.320 --> 00:44:14.800
left, and it's very hungry. Because everything

00:44:14.800 --> 00:44:19.519
else has been consumed. But you were not. The

00:44:19.519 --> 00:44:21.099
door's closed, you hear like banging against

00:44:21.099 --> 00:44:24.340
it. As you imagine these tendrils are trying

00:44:24.340 --> 00:44:26.980
to like break through, but it's just outside

00:44:26.980 --> 00:44:31.920
of range. Blanche dusts herself off as she starts

00:44:31.920 --> 00:44:35.920
to walk down the hallway. Well, no students need

00:44:35.920 --> 00:44:40.699
saving in there. What do you make of this hall

00:44:40.699 --> 00:44:44.880
full of doors? perhaps some sort of dormitory.

00:44:45.820 --> 00:44:47.980
Open some doors and find out. Yeah. Yeah. I just

00:44:47.980 --> 00:44:49.179
don't know what to say to that because everything

00:44:49.179 --> 00:44:52.900
is a hallway doors. He mentioned they were really

00:44:52.900 --> 00:44:55.019
close together. Okay. Okay. They're really close.

00:44:55.119 --> 00:44:57.159
Like I'm talking like they're every 10 feet.

00:44:57.199 --> 00:44:59.019
Okay. So in that case, Oh, that might even be

00:44:59.019 --> 00:45:02.380
too small for, it's enough for just a bed. Right.

00:45:02.460 --> 00:45:05.039
But in that case, Dresden will say, let's find

00:45:05.039 --> 00:45:08.000
out. Hell yeah. Do you want to start opening

00:45:08.000 --> 00:45:12.449
some doors? Open some doors. We open doors together

00:45:12.449 --> 00:45:16.110
from here on out. Very well, I'll stay behind

00:45:16.110 --> 00:45:20.030
you. I'll not waste a lot of time here. I'll

00:45:20.030 --> 00:45:22.409
tell you that you take some time, you open a

00:45:22.409 --> 00:45:25.289
bunch of these doors, and you find you're looking

00:45:25.289 --> 00:45:29.849
into small study chambers, like personal study

00:45:29.849 --> 00:45:32.809
chambers, each one with like desks and chairs

00:45:32.809 --> 00:45:37.309
and very little else. Looks like, you know...

00:45:37.500 --> 00:45:39.480
When school is in session, perhaps some students

00:45:39.480 --> 00:45:41.800
would take their studies in a quiet private place.

00:45:41.820 --> 00:45:43.639
They could probably assign these things, get

00:45:43.639 --> 00:45:47.280
a key from some master room, and go in and check

00:45:47.280 --> 00:45:49.199
them all out. They're all unlocked now, and you

00:45:49.199 --> 00:45:51.260
just peek into each one, and they are very sparse.

00:45:51.719 --> 00:45:53.599
Just the chairs, desks, one of them has like

00:45:53.599 --> 00:45:56.059
a number of chairs around a small table. It would

00:45:56.059 --> 00:45:59.900
be like a little council room. What you do see

00:45:59.900 --> 00:46:02.760
as you reach the end of these sort of personal

00:46:02.760 --> 00:46:07.309
study lounges is there's a long... hallway leading

00:46:07.309 --> 00:46:11.389
to guess what more doors all on the edges as

00:46:11.389 --> 00:46:15.210
well as another long hallway going south you

00:46:15.210 --> 00:46:17.449
have two different ways to go now you can go

00:46:17.449 --> 00:46:20.829
continuing to the east following opening more

00:46:20.829 --> 00:46:23.070
doors you know it looks like you're moving into

00:46:23.070 --> 00:46:24.530
a different sort of region of the school the

00:46:24.530 --> 00:46:27.550
doors are farther apart here perhaps this could

00:46:27.550 --> 00:46:29.190
be some kind of dormitory if that's kind of what

00:46:29.190 --> 00:46:31.769
you're looking for it feels like that fits a

00:46:31.769 --> 00:46:35.159
little better here There also is a hallway snaking

00:46:35.159 --> 00:46:37.699
down to the south that looks like it might reconnect

00:46:37.699 --> 00:46:41.219
with the very hallway you stood in earlier. There

00:46:41.219 --> 00:46:44.219
are doors along the edge of this. Two on both

00:46:44.219 --> 00:46:48.199
sides, east and west. So I think Dresden would

00:46:48.199 --> 00:46:52.280
be down with going south at this point. He's

00:46:52.280 --> 00:46:54.320
followed the natural chain where he would go.

00:46:54.780 --> 00:46:57.340
And then at this point, you know, they all know

00:46:57.340 --> 00:46:59.599
that that probably snakes down and wraps around

00:46:59.599 --> 00:47:01.099
to the rooms that we haven't seen yet. Or we

00:47:01.099 --> 00:47:04.219
can go the top way and... go away from the area

00:47:04.219 --> 00:47:07.059
that we've been in. So at this point, he's ready

00:47:07.059 --> 00:47:10.079
to complete the circuit, if you will. I agree.

00:47:10.159 --> 00:47:13.260
I think we should suckle back, meet up where

00:47:13.260 --> 00:47:17.199
we have been before. Hell yeah. To the south.

00:47:17.719 --> 00:47:24.099
I heard that is suckle back. You wish, soldier

00:47:24.099 --> 00:47:29.699
boy. Oh, God. Do we want to open doors as we

00:47:29.699 --> 00:47:33.059
go? Or do we want to follow this call down to

00:47:33.059 --> 00:47:36.880
those classrooms? Because I'm guessing that there's

00:47:36.880 --> 00:47:39.480
probably, like the first two classrooms we went

00:47:39.480 --> 00:47:42.539
into, the Enchantment and Illusion, there weren't

00:47:42.539 --> 00:47:45.119
any combats in there. So I'm thinking that we

00:47:45.119 --> 00:47:48.340
might get more information out of those two remaining

00:47:48.340 --> 00:47:51.340
classrooms. And who knows what we'll find anywhere

00:47:51.340 --> 00:47:53.579
else. Yeah. Could find a good episode ending

00:47:53.579 --> 00:47:57.500
somewhere else. What a good ending sting. You

00:47:57.500 --> 00:48:02.280
never know. He's just walking around like, oh,

00:48:02.300 --> 00:48:07.000
look at that ending sting. It's perfect. Are

00:48:07.000 --> 00:48:09.500
we deciding how we crawl or are you? I'm just

00:48:09.500 --> 00:48:12.139
saying, no, that's Jean. Could be a good ending

00:48:12.139 --> 00:48:15.800
sting, sir. You never know. Jean, which way's

00:48:15.800 --> 00:48:19.559
the ending? Give me a button and I'll open that

00:48:19.559 --> 00:48:24.340
door. No way in hell. Yeah, I think it would

00:48:24.340 --> 00:48:26.710
make sense to go all just, back and then come

00:48:26.710 --> 00:48:29.909
back up. Sweet. Yeah, I would like to explore

00:48:29.909 --> 00:48:33.630
this top classroom first. In that four square

00:48:33.630 --> 00:48:37.610
of classrooms, the top right. So you move down

00:48:37.610 --> 00:48:40.670
the hall, you move past the two different sets

00:48:40.670 --> 00:48:43.730
of doors on either side, all the way down and

00:48:43.730 --> 00:48:46.570
then you are standing just outside the conjuration

00:48:46.570 --> 00:48:49.269
lecture hall where you saw the sort of final

00:48:49.269 --> 00:48:51.710
exam rules written out on the board where you

00:48:51.710 --> 00:48:54.449
turned way back when and moved your way to the

00:48:54.449 --> 00:48:57.739
north. Now you're back. You want to open it up?

00:48:58.559 --> 00:49:02.199
Let's go in. There are three more doors undiscovered

00:49:02.199 --> 00:49:05.760
in this hall. You've opened the one to the lower

00:49:05.760 --> 00:49:09.639
east. You're now standing at the one in the upper

00:49:09.639 --> 00:49:13.239
west. You open the door, and immediately you

00:49:13.239 --> 00:49:16.920
see just this storage room full of... I mean,

00:49:16.940 --> 00:49:19.260
the smells coming out of this thing are absolutely

00:49:19.260 --> 00:49:21.840
wild. I could not begin to describe them for

00:49:21.840 --> 00:49:25.880
many, many reasons. But like, it just hits you.

00:49:25.900 --> 00:49:28.820
A lot of like strange chemical smells, weird

00:49:28.820 --> 00:49:31.300
kind of rotten smells, very, very earthy smells,

00:49:31.519 --> 00:49:33.440
floral. It's just this hodgepodge and you're

00:49:33.440 --> 00:49:36.619
looking into almost like an alchemical reagent

00:49:36.619 --> 00:49:38.480
slash supplies. You see there are a number of

00:49:38.480 --> 00:49:42.059
like beakers and bottles lining one like full

00:49:42.059 --> 00:49:45.019
shelf on the end. You see like all sorts of mixing

00:49:45.019 --> 00:49:47.900
supplies. You see jars and jars and jars full

00:49:47.900 --> 00:49:51.710
of various plants and saps and dirts and... body

00:49:51.710 --> 00:49:55.210
parts of creatures, insects just crawling around

00:49:55.210 --> 00:49:58.730
inside, mostly a bunch of dead huss, maybe one

00:49:58.730 --> 00:50:01.489
barely living one, because no one's probably

00:50:01.489 --> 00:50:04.409
been feeding anything in this room. Blanche wants

00:50:04.409 --> 00:50:06.750
to switch back to her eyes of minute seeing and

00:50:06.750 --> 00:50:14.030
investigate. Okay. 19. As you investigate, you

00:50:14.030 --> 00:50:17.590
do find there are a few finished products in

00:50:17.590 --> 00:50:20.409
the far back, and you find three potions. of

00:50:20.409 --> 00:50:24.670
greater healing. Ooh, nice. Damn. You're just,

00:50:24.710 --> 00:50:26.090
like, digging through the beakers. You move to

00:50:26.090 --> 00:50:27.369
the side, and you see, like, maybe there's, like,

00:50:27.389 --> 00:50:29.409
a lower shelf. You pop open, and you just see,

00:50:29.449 --> 00:50:31.590
like, three greater healing potions. Almost like

00:50:31.590 --> 00:50:36.750
a med kit situation. So Blanche will walk out,

00:50:36.769 --> 00:50:42.650
tucking the last potion into her pouch there.

00:50:43.289 --> 00:50:46.250
Well, that was useful. Let's check this last

00:50:46.250 --> 00:50:49.550
one. And move to one door to the south to check

00:50:49.550 --> 00:50:51.710
that classroom. Okay. Clearing off the western

00:50:51.710 --> 00:50:56.650
side of the hallway. You open it up? Yeah. You

00:50:56.650 --> 00:51:00.429
find what I imagine you expect to find. An alchemy

00:51:00.429 --> 00:51:03.670
lab. You see long tables set out with chairs

00:51:03.670 --> 00:51:05.550
along them. And again, just like beakers actually

00:51:05.550 --> 00:51:09.949
maybe like had been in use. You see like some

00:51:09.949 --> 00:51:12.610
reagents are set out. teacher's desk at the very

00:51:12.610 --> 00:51:15.409
front. There's all sorts of like component lists

00:51:15.409 --> 00:51:18.730
lining the walls and books on a shelf in the

00:51:18.730 --> 00:51:20.650
corner. They're all about, you know, combining

00:51:20.650 --> 00:51:23.369
ingredients and the principles of alchemy. And

00:51:23.369 --> 00:51:25.449
you notice something kind of strange. It looks

00:51:25.449 --> 00:51:29.550
like a work in progress. There are a few reagents

00:51:29.550 --> 00:51:32.190
sort of out of their bottles. There's like sort

00:51:32.190 --> 00:51:36.030
of a soil covering one of the tables where maybe

00:51:36.030 --> 00:51:39.190
something was plucked from it. And you see like

00:51:39.639 --> 00:51:43.179
In a beaker just sitting in a stand, there is

00:51:43.179 --> 00:51:49.139
this viscous brown liquid. And immediately, it

00:51:49.139 --> 00:51:53.400
reminds you of something. Oh. Blanche pulls out

00:51:53.400 --> 00:51:58.360
the stirring rod from the other app. Take a button.

00:51:58.460 --> 00:52:02.340
Take a button. You got it. Oh, yeah. Yes, yes.

00:52:02.440 --> 00:52:04.760
You see a stirring rod that was found in the

00:52:04.760 --> 00:52:08.719
hands of the dead AG -6. And you know who was

00:52:08.719 --> 00:52:13.699
in here. Who was making something? But what is

00:52:13.699 --> 00:52:17.980
it that lies on this table? Can Blanche try to

00:52:17.980 --> 00:52:21.699
figure it out with investigation or would Arcana

00:52:21.699 --> 00:52:24.659
be better? Arcana or nature would be better.

00:52:24.800 --> 00:52:28.800
Okay. I'm going to stick with Arcana. You want

00:52:28.800 --> 00:52:32.480
to use that button? No, of course not. Jeez.

00:52:34.480 --> 00:52:39.260
18. Oh, that's pretty good. Okay. With an 18,

00:52:39.400 --> 00:52:43.539
I think it requires some experimentation. She

00:52:43.539 --> 00:52:47.219
takes a sip. You're looking at it, and yeah,

00:52:47.300 --> 00:52:50.559
it is an oil. And maybe you're thinking, like,

00:52:50.659 --> 00:52:52.460
does this apply to armor? Does this apply to

00:52:52.460 --> 00:52:54.619
weaponry? What do you do with this? And you're

00:52:54.619 --> 00:52:57.780
playing around with just touches and touches

00:52:57.780 --> 00:53:00.539
of it, and you put a touch of it on. Maybe there's

00:53:00.539 --> 00:53:03.440
a scalpel nearby used for, you know, cutting

00:53:03.440 --> 00:53:06.800
off parts of plants and animals to mix in. And

00:53:06.800 --> 00:53:08.460
you kind of take a little bit of the scalpel

00:53:08.460 --> 00:53:11.320
and you dip it. And for a moment you see something

00:53:11.320 --> 00:53:14.579
strange. Like the oil soaks into the edges of

00:53:14.579 --> 00:53:17.760
the blade. And you see like this gleaming, shining

00:53:17.760 --> 00:53:23.519
sharpness that fades away. And you realize what

00:53:23.519 --> 00:53:28.099
you're looking at is... A vial of oil of sharpness.

00:53:28.119 --> 00:53:31.059
Maybe enough here for two rounds of it. This

00:53:31.059 --> 00:53:34.139
is an incredible... What this would do, if you

00:53:34.139 --> 00:53:36.940
applied to a weapon, it would give it the qualities

00:53:36.940 --> 00:53:40.579
of a plus three magic weapon for one hour. Yeah.

00:53:40.800 --> 00:53:43.519
Whoa. For one hour. I'm pretty sure it's one

00:53:43.519 --> 00:53:46.099
hour. Let me double check this. Damn. Let me

00:53:46.099 --> 00:53:49.079
make sure I'm not speaking on my butt. Pretty

00:53:49.079 --> 00:53:52.360
sure it's one hour. Yes. Takes one minute. Lasts

00:53:52.360 --> 00:53:55.219
for one hour. However... You saw it only last

00:53:55.219 --> 00:53:58.079
in this thing for a few moments. It is incomplete.

00:53:59.179 --> 00:54:01.440
She was working on it and she must have been

00:54:01.440 --> 00:54:04.960
disrupted, distracted. She did not finish the

00:54:04.960 --> 00:54:09.079
job, but it's very, very close. Does Blanche

00:54:09.079 --> 00:54:12.079
think that she could finish it? You might be

00:54:12.079 --> 00:54:14.960
able to. There are notes lying around, but this

00:54:14.960 --> 00:54:18.519
is incredibly complex alchemy. And again, you're

00:54:18.519 --> 00:54:21.239
just floored by the sheer genius. These were

00:54:21.239 --> 00:54:24.829
young students casting. incredible magic and

00:54:24.829 --> 00:54:27.150
putting together these incredible like like the

00:54:27.150 --> 00:54:29.289
reagents would be extremely hard to come by in

00:54:29.289 --> 00:54:31.829
the natural world sure and that would be a huge

00:54:31.829 --> 00:54:34.869
limiter but for most people even alchemists oil

00:54:34.869 --> 00:54:39.230
of sharpness would be just this incredible my

00:54:39.230 --> 00:54:45.230
phone went off just this uh an incredible project

00:54:45.230 --> 00:54:49.349
to sort of master but it's most of the way done

00:54:49.349 --> 00:54:51.710
and you have some notes maybe you can figure

00:54:51.710 --> 00:54:56.659
this one out You want to try? How long does Blanche

00:54:56.659 --> 00:54:59.320
think it might take her to try? At this stage,

00:54:59.380 --> 00:55:02.380
with your role, you'd think maybe one hour. Jesus.

00:55:03.420 --> 00:55:08.380
Well, uh, soldier boy, I know you have that fancy

00:55:08.380 --> 00:55:12.159
new weapon of yours. Care to sit down and study

00:55:12.159 --> 00:55:16.420
it for an hour while I study with this? I really

00:55:16.420 --> 00:55:20.239
hate stopping for an hour. But you'll get your

00:55:20.239 --> 00:55:23.510
blind side. I know, I know. Dresden will just

00:55:23.510 --> 00:55:27.269
pull up a chair and start doing his thing. I

00:55:27.269 --> 00:55:29.650
imagine you just draw out the dagger and you're

00:55:29.650 --> 00:55:34.289
holding it and you just close your eye and just

00:55:34.289 --> 00:55:37.110
kind of, what? I keep forgetting. Same, same,

00:55:37.150 --> 00:55:40.690
just same. Yeah, give me a button. You close

00:55:40.690 --> 00:55:43.050
your eye and you're just kind of like slowly

00:55:43.050 --> 00:55:46.110
letting this dagger, and it's almost like you're

00:55:46.110 --> 00:55:49.340
feeling this. The vibrations in the air around

00:55:49.340 --> 00:55:51.500
you, and like slowly but surely over the hour,

00:55:51.539 --> 00:55:54.340
it's like you can see with your eyes closed a

00:55:54.340 --> 00:55:57.860
little farther, a little farther, a little farther

00:55:57.860 --> 00:56:01.139
out. You can see Akio sort of stepping in, the

00:56:01.139 --> 00:56:03.800
football players' paws sending vibrations through

00:56:03.800 --> 00:56:07.599
the floor into you, and it's all coming together.

00:56:09.349 --> 00:56:11.989
Meanwhile, Zekio sort of moves back and forth

00:56:11.989 --> 00:56:14.789
in front of the door, and Jaune is, I imagine,

00:56:14.809 --> 00:56:16.750
kind of just like watching Blanche, trying to

00:56:16.750 --> 00:56:19.309
kind of be like the helpful partner and handing

00:56:19.309 --> 00:56:21.210
you things as you're asking for them. And what

00:56:21.210 --> 00:56:25.710
is this stat? What do you mean? What is that

00:56:25.710 --> 00:56:27.230
route? I don't understand. He's kind of just

00:56:27.230 --> 00:56:29.010
digging through the, running back and forth to

00:56:29.010 --> 00:56:30.929
the alchemical reagents room and flying back

00:56:30.929 --> 00:56:33.010
in and handing you whatever, probably the wrong

00:56:33.010 --> 00:56:36.070
thing most of the time. This is a Petri dish,

00:56:36.130 --> 00:56:43.489
not a pipette. And you're just working so carefully.

00:56:43.530 --> 00:56:47.630
Go ahead and give me another nature or arcana

00:56:47.630 --> 00:56:57.250
check. 13 arcana. With that, most of the work

00:56:57.250 --> 00:57:01.030
has been done for you. But unfortunately, you

00:57:01.030 --> 00:57:04.510
only end up with one dose of oil of sharpness.

00:57:04.590 --> 00:57:07.719
One of it. You're gonna give you an early test

00:57:07.719 --> 00:57:09.900
and they kind of like falls apart You can if

00:57:09.900 --> 00:57:11.159
you like trip something in the liquid a little

00:57:11.159 --> 00:57:14.480
too too fast and in the brown Oil just turns

00:57:14.480 --> 00:57:17.139
a deep black and like hardens and the little

00:57:17.139 --> 00:57:19.980
violence explodes almost like this full geo just

00:57:19.980 --> 00:57:22.519
drops to the table you still have a little bit

00:57:22.519 --> 00:57:24.079
left and maybe a second one that you're kind

00:57:24.079 --> 00:57:26.539
of working on and you you Shake your head wipe

00:57:26.539 --> 00:57:28.380
some sweat off John John wipes the sweat off

00:57:28.380 --> 00:57:30.539
your head with a towel and you take a tripper

00:57:30.539 --> 00:57:35.170
pink and you watch as a Last ingredient that

00:57:35.170 --> 00:57:37.389
goes into it, just this clear, would be like

00:57:37.389 --> 00:57:42.090
this rare mineral water from a nearby mountaintop,

00:57:42.090 --> 00:57:46.429
just drips in, bing, ripples in the top of the

00:57:46.429 --> 00:57:49.610
beaker, and you watch that brown liquid shift

00:57:49.610 --> 00:57:57.030
to this almost shimmering white. And you have

00:57:57.030 --> 00:58:02.360
one vial of oil of sharpness. plus three and

00:58:02.360 --> 00:58:07.059
a weapon for one hour. And Blanche will, she'll

00:58:07.059 --> 00:58:09.639
snap Jules out, or not Jules, that's the other

00:58:09.639 --> 00:58:13.199
guy. Blanche will snap Dresden out of his concentration

00:58:13.199 --> 00:58:17.119
by putting a hand on his shoulder to tell him,

00:58:17.179 --> 00:58:21.280
well, I flubbed up the first pot, but I ended

00:58:21.280 --> 00:58:24.480
up making a dose and I thought you should have

00:58:24.480 --> 00:58:26.630
it. Well, I was going to make some funny joke

00:58:26.630 --> 00:58:28.210
about how Dresden wants the cool stuff in the

00:58:28.210 --> 00:58:33.130
next room, but sure. You can't use the cool stuff

00:58:33.130 --> 00:58:37.969
in the next room. Is your pick a plus one or

00:58:37.969 --> 00:58:41.510
a plus two? Plus two. Oh, it's a plus two. Plus

00:58:41.510 --> 00:58:45.269
one is a big deal. Yeah, for sure. But Paloma's

00:58:45.269 --> 00:58:48.429
short sword is only a plus one, I think. Actually,

00:58:48.949 --> 00:58:50.809
I think I will keep the cool shit in this room,

00:58:50.809 --> 00:58:59.590
too. I guess we'll see once we find more cool

00:58:59.590 --> 00:59:04.789
shit. Keep it on you. And we can distribute it

00:59:04.789 --> 00:59:06.909
to them. Keep it on you and I'll investigate

00:59:06.909 --> 00:59:09.429
the next room. Thank you very much. You slide

00:59:09.429 --> 00:59:14.389
the vial away. You all make to leave this alchemy

00:59:14.389 --> 00:59:17.750
lab. I'll step back into the hallway to continue

00:59:17.750 --> 00:59:21.139
your exploration. And perhaps as everyone's moving

00:59:21.139 --> 00:59:23.719
out, we see Blanche just kind of look back, glancing

00:59:23.719 --> 00:59:26.559
at the table, her workspace, and the workspace

00:59:26.559 --> 00:59:30.880
of someone who came before, someone who died

00:59:30.880 --> 00:59:33.840
long before you entered this building, either

00:59:33.840 --> 00:59:36.360
before or after they were placed in a metal shell.

00:59:37.400 --> 00:59:40.619
You think of that body broken in the training

00:59:40.619 --> 00:59:45.719
ground, punctured with holes, holding that stir,

00:59:45.960 --> 00:59:50.920
and maybe... Just maybe giving you guys the key

00:59:50.920 --> 00:59:56.460
to avenging their death. And we'll call it there.
