WEBVTT

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Hey, Pants people. I just wanted to stop real

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fast and say thank you so much for listening.

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We love getting to know you guys and interacting

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with you, whether it's on the Discord, social

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media, anywhere. So this one's for you. Storyteller

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Rune is not here again. Because Stomp still is,

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and we've got a fight to finish, huh? Who's with

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me? Let's burn them down. Let's burn you down.

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Burning because fire. You guys want to get into

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this right off? Let's do it. I'm in trouble.

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Oh, hell yeah. I think you're all in trouble.

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Let's get right back into this fight, because

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I'm pumped about it. Let us return to our battlefield

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where a search and rescue mission is transformed

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into a battle against the maligned spirit volcano.

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I did it. I said the things. Episode 10. Boom.

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There we are. I chuckled last time because I

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really wanted to find a way to shoehorn like

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this sounds like a search and rescue and I couldn't

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find it. I couldn't do it. It was too far. I

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was like, no. That's the dumb chuckle you heard.

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Anyway, congratulations, players. You have finally

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found the head of the snake eaters and now you

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shall be. Consumed by it. That's what you think.

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Yeah. We have other plans. Well, plan first on

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rolling a constitution saving throw. It's the

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top of the round, and I want to do my big scary

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thing. Lance, you got advantage. I have advantage

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on con save and emin wrath. You got a plus four.

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I got a plus five. Another big one. You better

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get a good save. Uh -oh. Uh -oh. I got a 10.

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Oh, I got a 14. Jules got a 22. Oh, we're in

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big trouble. Blanche, Jules, what's Akio get?

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Oh, Akio. Yeah, I should do that too. Oh, you're

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all within 30 feet of me right now. 13 for Akio.

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13, you say, for Akio. Okay. This is really bad.

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That means everyone except for Jules. Jules,

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you're kicking ass on these things. No, I didn't

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kick ass. This is the first one I kicked ass

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on. That's true. You kicked ass on this one.

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You feel that amulet heats up as you get rocked

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by this flame. Once again, I rolled very high.

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No, dude, stop. I rolled really, really high.

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I'm in trouble. You are in so much trouble because

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I just did 17 points of damage. Fire damage.

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Halved on Emon Wrath because you have resistance.

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Oh, no. Halved on Jeremy, which is, I think,

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8. Yeah, 8 on both of you. 17? 17. Holy shit.

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Oh, no. Steven, type on your phone. Oh, my God.

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Use your fingers. Oh, my God. Oh, yeah, dude.

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That's bad. Holy shit. Bad stuff. Tell our audience

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how screwed Blanche is. Have you been updating

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Emin Rath's? Because I still can't hear. Yes,

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I've been updating. It doesn't show on mine.

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Fuck. Do I have to refresh? I'll tell you. He's

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at 56. Emin Rath is doing pretty good. Emin Rath

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is by far the best shaker. Everyone else is on

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death's door. Yeah, Blanche is down to 6 HP.

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Akio's down to 10 HP. Oh, my God. Yaw. Yeah,

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yeah, yeah. Hey, but one creature down, another

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one on death's door as well. You and this thing

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you're fighting or wrestling are both, like,

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barely. Like, because you've got this thing and

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you're ripped to the cold, but then as, like,

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this room, once again, flame bursts out. They're

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roiling, the heat rising, and you just feel like

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being in this room, you are burning away so swiftly.

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This elemental, this creature is burning you

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up. Let me at him. Let me at him. Let Akio at

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him because he's up first. Oh, it's Akio's turn.

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Okay. He gets one last turn before he dies. You

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got to do something. Oh, wait a minute. Yeah,

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Akio has stuff. Hold on. Okay, Akio's first move

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is going to be to use his second wind feature.

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That's smart. You can get D10 plus six back.

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Okay, nine. So 15 back for Akio. That's excellent.

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Let me... And Akio's movement... Ooh, is 40 feet.

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I don't think that's enough to get. Oh, you're

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trying to reach Blanche? Yeah, I don't think

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that's enough, is it? No, probably not. You'd

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have to clear the 20 -foot caldera and jump over

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this big thing in the middle. Oh, actually, check

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this out. See, it's 20 feet to there, 20 feet

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to there. Do you want to count it out, or is

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that good enough? No, I think you are correct.

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If you go down and just move up, I think that's

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fine. You're going to be touching the edges of

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the caldera, but I think that's just enough where

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you'll be okay. Okay. He's a dexterous animal,

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and I'm going to be nice and allow it because

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you are just going up the very edge line of it.

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So, yeah, that's fine. That's fine. Akio, seeing

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Blanche entangled by this creature, leaves behind

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the Asherman, the one he's fighting. Now, let

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me see that one more time. In order for you to

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get... There is one little problem, I think,

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Steven. Nope, maybe I'm wrong. Show me again

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the line you drew. I want to see if you go into

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the Telethuladl's range. I think he was here.

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I went to that spot. My reach is 10 feet. You

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are in my range. Oh, he's been in his range.

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Oh, but you'll be out of my range. You stay in

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the range. You stay in the range. You're good.

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You don't leave my range. Okay, fine. It all

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passes by. You fly around. This thing kind of

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follows you. But Akio slides around the edge

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of lava, dancing on the edge of death as he slides

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up behind Blanche. And what's he doing? Master

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Blanche, I'm here! Slashes out with Ozen's blade,

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I imagine. Maybe not, I don't know. It's your

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dog. Yes, he's going to use Ozen's blade and

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make two sword attacks on this Salamander. Okay.

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16 and a dirty 20. Both hit. Sweet. Nice. Two

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hits. Can you finish this thing off? Can you

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finish this thing off? Please finish it off.

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It is clutch. 2d8 plus 10. Okay. It's possible.

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Oh, that's a... I saw the upside down six and

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I was like, you can't roll a nine on a d8. 21.

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So close. So close. Close. I mean, outrageously

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close. I forget, does Blanche go before or after

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this thing? You'll go before. This thing went

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last in the round. Now it is truly like the blade

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pierces, rips through, the flames like burning

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away, almost like this smoky blood. As he slashes

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at it twice. Blanch! Let go! Blanch! And this

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thing's just holding tight, trying to constrict

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around you all the tighter, holding on just long

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enough to finish you off. But that is Akio's

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turn. That's it for Akio. That is the Talashilado.

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I'm going to roll a very important d6. Onto the

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floor. Wow. Wow. Okay. Okay, then. This creature's

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going to slide forward, starting to move its

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body fully onto land. Rising up before you, Emonrath,

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the one it truly wants to feast upon. I think

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it's time for the feast to start, don't you?

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Hmm. I'm going to make one bite attack and one

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tail attack on you. Okay. Jesus Christ. Bite

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comes first. It's going to hit mega hard. It's

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a 29 to hit. Oh. I think that'll hit. I think

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that's going to hit. Oh. Your number there. Yeah,

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it's 21. I know. Okay. That is going to be 13

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points of piercing damage. Yikes. Jesus Christ.

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14 fire damage halved to 7. Oh, my. So 20 points

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of damage total. Oh, jeez. And that's the salamander.

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That is the telestial, the big one. The giant

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axolotl on fire. It moves up. It bites you. That

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was one of its attacks. That was just the bite?

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Now it's the bite. Where's Amun -Rath at? Now,

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here's the thing. I have to refresh. I had 56,

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I think. Yeah, start at 56. MNRath, you have

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a ability called multi -attack defense, which

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means that if something attacks you twice, my

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creature wouldn't know this, but David does know

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this, you have a plus 4 to your AC for the next

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attack. So you'll be a little beefier. You have

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21 AC typically. You have 25 against multi -attacks.

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You are the wind. You are hard to hit. And when

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someone hits you once, they rarely hit you again.

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Not in one go. So here we go. Do not. No, no,

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no. Do not crit my friend. That is a natural

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20. Oh my God. That is a natural 20. I am so,

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so sorry. What did you say he was at? What is

00:10:32.850 --> 00:10:34.850
he at? I can't see. It's not updated yet. Oh,

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sorry. I can do it now. That's a 36. God. Fuck.

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Holy shit. This is so bad. First, you're going

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to take 10 points of bludgeoning damage as the

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tail swings around. It bites into you, and you

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feel heat washing over you, and you hold against

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the heat, but the jagged stone -almost teeth

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rip into your flesh, and then as you wriggle

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out of that, it swings around with its tail,

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and it catches you perfectly in the chest. 10

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points. of bludgeoning damage, followed by...

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Oh. Keep going with the run die, I'm sorry. 14

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half to 7 points of fire damage. So 17 more damage,

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Ebonrath. You're in rough spot. Is he in the

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teens now? He is at 19. Oh, my God. Fuck. And

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I am at... That happened fast. Oh, cool. Okay.

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But that is my turn. Everyone is looking bad.

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This round is one you want to make count because

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you're in a bad spot right now. Jules, that's

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you. The one that's over by Blanche. Yeah. You

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said it's pretty bad? It's so, so, so bad. So

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bad? So, so, so bad? It's outrageously bad. You

00:12:15.879 --> 00:12:18.919
can see it's barely any heat on it anymore. It's

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like all the heat on its body is going into its

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chest to burn Blanche, but it looks like it's

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lifeblood. Its heat has almost all washed away.

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Steven. It's a skeleton of a snake. Do you think

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it's worth it for a potential 2d4 damage? I think

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Blanche can probably finish it off. Okay. Because

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she goes before it. Cool. All right. So in that

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case, Jules will reach out his hand and cast

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level four healing word onto Blanche. Oh, baby.

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60 foot. And that will be 4d4 plus five. Sweet.

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Roll it. It's pretty good. Hope you roll high.

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Me too. I need one more d4. You want my D4? No.

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No, your D4 are tainted. Oh, I love this D4.

00:13:11.789 --> 00:13:13.889
Yeah, sweet, right? I think mine are pretty cool.

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It's my gray duck D4. 13. 13 with the plus 5?

00:13:21.669 --> 00:13:24.750
Yep. Hey, it's not bad. It's not nothing. Not

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nothing. That might see you through another one

00:13:26.370 --> 00:13:32.309
of those fiery busters. And then... Ah, fuck.

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I can't do what I really want to do. I seem kind

00:13:35.850 --> 00:13:38.340
of nervous. Yeah, I wonder why. Probably because

00:13:38.340 --> 00:13:41.559
we're all almost dead. So it's spell slots, right?

00:13:41.580 --> 00:13:43.539
I can't use two spell slots. You can't use two

00:13:43.539 --> 00:13:45.200
spell slots. I could use a cantrip, though, still.

00:13:45.399 --> 00:13:47.740
Yeah, if the cantrip is a bonus action. Yes.

00:13:47.879 --> 00:13:49.480
If the cantrip is a bonus action. Or if the spell

00:13:49.480 --> 00:13:51.019
is a bonus action. You use a bonus action spell.

00:13:51.059 --> 00:13:56.240
Yeah, yeah. Right, right. Yep, yep. Fuck. As

00:13:56.240 --> 00:13:59.059
a bonus action, I'm going to cast Bardic Inspiration

00:13:59.059 --> 00:14:04.899
onto Amon North. Nice. Ooh. And I am also going

00:14:04.899 --> 00:14:08.679
to... Actually, no, I'm going to move one square.

00:14:08.759 --> 00:14:10.659
I'm still within his range, right? I didn't move

00:14:10.659 --> 00:14:12.159
out. He's 10 feet. 10 feet, you're still within

00:14:12.159 --> 00:14:14.960
range. Cool, perfect. I just want to be behind

00:14:14.960 --> 00:14:18.179
him a little bit. I know he's going for him,

00:14:18.200 --> 00:14:21.019
but I want to make sure. Need a shield. Need

00:14:21.019 --> 00:14:24.539
a shield. Need a shield. Sorry. Emonrath's a

00:14:24.539 --> 00:14:27.580
lot harder to hit. Speaking of Emonrath, you

00:14:27.580 --> 00:14:30.320
are glowing with this golden mote of inspiration.

00:14:30.840 --> 00:14:35.899
Jules stands behind you. I mean... Jules, you

00:14:35.899 --> 00:14:39.019
remember meeting him on your way to Sbsunko all

00:14:39.019 --> 00:14:42.080
those months ago, and now you stand together

00:14:42.080 --> 00:14:45.139
at the end of your quest before this massive

00:14:45.139 --> 00:14:48.960
maw. It's your turn. I'm in wrath. What am I

00:14:48.960 --> 00:14:52.659
going to do? I feel so weak, but so cold. I'm

00:14:52.659 --> 00:14:54.879
getting colder every second. You have Hunter's

00:14:54.879 --> 00:14:56.919
Mark on this thing, so you do extra D6 of damage

00:14:56.919 --> 00:15:00.559
every time you hit. Right. And where's that stand?

00:15:02.039 --> 00:15:04.500
So basically, you'll roll either your longsword

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or your bow, and if you land with it, when you

00:15:06.779 --> 00:15:08.399
do your damage on top of that, you'll also add

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a d6. Well, I was thinking of actually, what

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about the healing spirit on myself? You could

00:15:15.440 --> 00:15:17.639
cast that. It would drop your hunter's mark if

00:15:17.639 --> 00:15:19.220
you do, because it's concentration. You can only

00:15:19.220 --> 00:15:21.100
have one active at a time, so it's a trade -off.

00:15:21.299 --> 00:15:22.799
The healing spirit, if you put it on yourself,

00:15:23.080 --> 00:15:24.700
it'll start healing you at the ability to end

00:15:24.700 --> 00:15:28.679
your turn. I can double -check that. You get

00:15:28.679 --> 00:15:30.519
two heals out of it because you have a very low

00:15:30.519 --> 00:15:35.600
wisdom. But extra 1d6 hit points twice wouldn't

00:15:35.600 --> 00:15:38.860
hurt. I think I'm going to give that a shot.

00:15:39.360 --> 00:15:43.379
Smart. Yeah. Steven, do you want to put a d8

00:15:43.379 --> 00:15:46.360
for his bardic? Oh, yeah. Just so I remind myself,

00:15:46.460 --> 00:15:49.820
I stick a d8 up there. So on attack rolls and

00:15:49.820 --> 00:15:52.259
stuff, if you think it's too low, you can add

00:15:52.259 --> 00:15:56.940
that die roll to your result. So does that go

00:15:56.940 --> 00:16:00.860
now, that 1d6 of healing? I think it goes at

00:16:00.860 --> 00:16:03.039
the end of the turn, or maybe it starts when

00:16:03.039 --> 00:16:05.039
you're in it. I'll just say it goes now, because

00:16:05.039 --> 00:16:06.899
if it starts on the turn, you only get to use

00:16:06.899 --> 00:16:08.700
it, but I'll let you use it now. What's it look

00:16:08.700 --> 00:16:11.340
like, your healing spirit? It's any form you

00:16:11.340 --> 00:16:14.500
choose, something like fey or maybe beast, whatever

00:16:14.500 --> 00:16:17.480
you think it might look like. Hmm. Something

00:16:17.480 --> 00:16:21.539
transparent. I think back to the early days in

00:16:21.539 --> 00:16:24.580
the Silver Hills, the fauns running through the

00:16:24.580 --> 00:16:28.740
forest. I see one gently galloping towards me.

00:16:30.340 --> 00:16:34.320
Hell yeah. I mean, you think of a place of cold,

00:16:34.440 --> 00:16:39.759
a place of comfort. This fawn appears spiritually

00:16:39.759 --> 00:16:42.500
before you. Go ahead and roll a d6 to heal yourself.

00:16:44.740 --> 00:16:47.919
Nice. Maxed it out. Hell yeah. Okay, I'll add

00:16:47.919 --> 00:16:51.419
that to your... So you get a 6 HP back. You get

00:16:51.419 --> 00:16:53.440
one more heal on this thing. Anyone who enters

00:16:53.440 --> 00:16:56.649
the space would get that heal. So if somebody

00:16:56.649 --> 00:16:58.169
else wants it, they could run over here, jump

00:16:58.169 --> 00:17:00.490
in the space, get that heal. Yeah. Or within

00:17:00.490 --> 00:17:02.110
range of it. So within five feet of that space.

00:17:03.769 --> 00:17:06.769
Okay. Hell yeah. That was just a bonus action,

00:17:06.809 --> 00:17:09.029
I think. That is a bonus action. You can also

00:17:09.029 --> 00:17:14.349
attack. Yeah. Let's use that Hunter's. The Hunter's

00:17:14.349 --> 00:17:15.769
mark would be gone now, but you can still just

00:17:15.769 --> 00:17:17.950
straight up hit this thing and do your basic

00:17:17.950 --> 00:17:19.890
damage. Is it close enough for the longsword?

00:17:20.150 --> 00:17:21.769
It is. All right, let's do that. It moved within

00:17:21.769 --> 00:17:30.089
range. Yeah. Hell yeah. Fawn by your side. 12.

00:17:31.069 --> 00:17:37.230
You add 8 to that. So 20. 20 hits. That plus

00:17:37.230 --> 00:17:44.109
5. 11. 11. Good opening hit. You slice through.

00:17:44.130 --> 00:17:45.170
You get two attacks. You want to attack again?

00:17:45.609 --> 00:17:49.160
Yeah, let's do it. You drive into this thing

00:17:49.160 --> 00:17:52.000
into a sort of the ashen scales. Fire bursts

00:17:52.000 --> 00:17:54.859
out. Lava running down your sword. But your sword

00:17:54.859 --> 00:17:57.519
is magical. It does not melt against this heat.

00:17:58.859 --> 00:18:06.960
Go ahead. Twelve and... Again. Same roll. You

00:18:06.960 --> 00:18:09.440
got it. That's two turns. Yeah, two twelves.

00:18:09.440 --> 00:18:14.359
You got him. Nice. Twelve on the die, right?

00:18:14.740 --> 00:18:20.140
Twelve on the die, plus eight. Two. Plus five,

00:18:20.140 --> 00:18:25.079
though. Seven more. Two solid slash, slash hits

00:18:25.079 --> 00:18:29.059
into this thing. Lava spraying out. It's falling

00:18:29.059 --> 00:18:31.980
before you. You feel fresh heat come out of it,

00:18:32.019 --> 00:18:35.900
but it does not bother you and in wrath. For

00:18:35.900 --> 00:18:39.960
you laugh in the face of the heat. And that is

00:18:39.960 --> 00:18:44.299
your turn. Not too shabby. Not shabby at all.

00:18:44.380 --> 00:18:47.799
Let's see if Stephen Rodriguez here can keep

00:18:47.799 --> 00:18:51.700
up. So here's my... If you don't beat this thing,

00:18:51.880 --> 00:18:55.299
I am going to laugh at you. Yeah, I know. I'm

00:18:55.299 --> 00:18:57.000
probably going to have to... Here's my thing

00:18:57.000 --> 00:18:58.579
is like... You're restrained. You have disadvantage

00:18:58.579 --> 00:19:02.279
on attacks. Oh, okay. Well, then that kind of

00:19:02.279 --> 00:19:04.220
makes this maybe a little bit of an easier choice.

00:19:06.680 --> 00:19:08.799
Is it safe for Blanche to assume this thing has

00:19:08.799 --> 00:19:11.680
like bonkers constitution? You rolled pretty

00:19:11.680 --> 00:19:13.859
high on the elemental thing. It has okay constitution.

00:19:14.240 --> 00:19:17.039
Nothing crazy. The little one in me, the salamander,

00:19:17.099 --> 00:19:21.380
not the big, big guy. The humanoid salamander

00:19:21.380 --> 00:19:24.839
wrapped around you. It's a bit of a risk. I'm

00:19:24.839 --> 00:19:27.380
thinking about using a spell that will damage

00:19:27.380 --> 00:19:31.220
and give us a little bit of healing back, but

00:19:31.220 --> 00:19:34.599
it's a con save. I think a middling con save

00:19:34.599 --> 00:19:37.039
is probably a better bet than attacking with

00:19:37.039 --> 00:19:40.369
disadvantage, right? Yes. I'm no mathematician.

00:19:40.710 --> 00:19:44.630
David, look away. Steven, what's the DC? 16.

00:19:45.269 --> 00:19:48.670
Yeah. Why'd you look away? I have headphones

00:19:48.670 --> 00:19:50.950
on. I didn't want to try to do hands. That's

00:19:50.950 --> 00:19:53.390
true. Yeah, because the hands. I wanted him to,

00:19:53.430 --> 00:20:04.230
like... Yeah. So... Jesus Christ. Yeah, I would

00:20:04.230 --> 00:20:07.369
think so. Okay. It's a risk, but I'm going to

00:20:07.369 --> 00:20:11.009
try it. So I need a constitution saving throw

00:20:11.009 --> 00:20:17.509
from your fire guy. 14. Yeah! What? Oh, it's

00:20:17.509 --> 00:20:21.650
60 you said, isn't it? Oh, yeah. Oh, no! 2d6

00:20:21.650 --> 00:20:24.950
necrotic. Fuck yeah. 2d6? Okay, well, you kill

00:20:24.950 --> 00:20:29.250
it. Oh, okay. Thank goodness. I had two. Honestly,

00:20:30.089 --> 00:20:33.410
that's great because I rolled two on 2d6. What

00:20:33.410 --> 00:20:36.039
spell is this? This is Wither and Bloom. The

00:20:36.039 --> 00:20:40.819
old Zavar special? So now somebody within range

00:20:40.819 --> 00:20:45.799
can heal one of their hit die, and I'm trying

00:20:45.799 --> 00:20:48.380
to decide who's the best choice. That's crazy,

00:20:48.519 --> 00:20:53.380
dude. Blanche has 19, but Blanche is also kind

00:20:53.380 --> 00:20:58.180
of badass. Emonrath has 25, also badass. And

00:20:58.180 --> 00:21:06.150
Akio is up to 25 again. Is he badass? No, Akio

00:21:06.150 --> 00:21:09.769
is badass. Okay. Just who's more badass? What's

00:21:09.769 --> 00:21:10.849
your metric here? I don't know what's going on.

00:21:10.930 --> 00:21:15.210
I think Akio has fewer tools in the toolbox to

00:21:15.210 --> 00:21:18.730
avoid. So I'm going to give Akio one of his hit

00:21:18.730 --> 00:21:22.190
die back. Okay. 1d10. Okay. That's what I thought.

00:21:23.269 --> 00:21:24.849
I love this. What's the spell look like? How

00:21:24.849 --> 00:21:30.069
do you kill this thing? Oh, gosh. Blanche puts

00:21:30.069 --> 00:21:35.680
one hand, makes contact with... this salamander,

00:21:35.680 --> 00:21:39.960
this fire lizard, and you can see the little

00:21:39.960 --> 00:21:43.420
bit of flame and ember that's left in it starts

00:21:43.420 --> 00:21:47.140
to consume into Blanche's hand, and you can see

00:21:47.140 --> 00:21:50.960
through her veins the light and the fire going

00:21:50.960 --> 00:21:54.180
through her arm, through her chest, and out her

00:21:54.180 --> 00:21:56.119
other arm and out her other hand as she aims

00:21:56.119 --> 00:22:00.420
it at Akio and gives him the energy that she

00:22:00.420 --> 00:22:05.059
sucked away from this. Fire Lizard. The coiled

00:22:05.059 --> 00:22:08.640
form restraining you just evaporates into ash

00:22:08.640 --> 00:22:13.200
and falls into a cloud around you. And five back

00:22:13.200 --> 00:22:16.720
to Akio. Hell yeah. Okay. You guys are tough.

00:22:17.140 --> 00:22:19.819
We're doing okay now. I feel a little bit better.

00:22:19.980 --> 00:22:21.680
That would have been the salamander. The salamander

00:22:21.680 --> 00:22:24.859
is gone. Excellent. And so we're back at the

00:22:24.859 --> 00:22:26.400
top of the round. Steven, so you know where I'm

00:22:26.400 --> 00:22:29.779
at? I'm at 40 out of 78. Oh, wow. Yeah. Okay.

00:22:29.940 --> 00:22:33.119
Yeah. Gotcha. Uh, you were, but now you'll make

00:22:33.119 --> 00:22:34.539
con saves. I was going to say, I'm pretty sure

00:22:34.539 --> 00:22:37.339
that was one hit, too. Con saves. Oh, no, it

00:22:37.339 --> 00:22:39.680
might have been two. Con saves, everybody. Everybody.

00:22:39.819 --> 00:22:42.039
Yeah. You're plus eight. Yeah, yeah, yeah. Plus

00:22:42.039 --> 00:22:48.579
less. Oh, you're plus four. Ooh. I'm plus five.

00:22:49.380 --> 00:22:54.700
Jules, got eight. Oh, sorry, go ahead. 21. Nice.

00:22:55.279 --> 00:22:58.779
So you're that, plus four. And if you feel like

00:22:58.779 --> 00:23:03.190
you need to, you can add this to it. 23. You

00:23:03.190 --> 00:23:06.750
probably don't need that, yeah. Let me do Blanche's.

00:23:08.150 --> 00:23:10.930
Does Blanche still have advantage on those? Is

00:23:10.930 --> 00:23:14.049
that still going? Has your contestation dropped?

00:23:14.349 --> 00:23:17.829
No. Wait, wait, wait. What did I use last time?

00:23:17.950 --> 00:23:21.569
I used... Hold on. Another Bardic and Healing

00:23:21.569 --> 00:23:25.210
Word. I don't think Healing Word is con. Roll

00:23:25.210 --> 00:23:28.029
a concentration save for me right now. For the

00:23:28.029 --> 00:23:29.990
damage you took last round. Because that might

00:23:29.990 --> 00:23:33.190
drop your DC 10. Concentration drops if you take

00:23:33.190 --> 00:23:35.650
damage. If you don't roll a save. So you need

00:23:35.650 --> 00:23:38.369
a concentration save, DC 10, before you make

00:23:38.369 --> 00:23:44.509
your new fiery save. Okay. All I needed was to

00:23:44.509 --> 00:23:48.140
hit a 5. And I rolled a fucking natural one.

00:23:48.259 --> 00:23:51.240
I'm glad you have lost your... God damn it. It's

00:23:51.240 --> 00:23:52.599
all right. I'll send it back to you. It's cool.

00:23:52.599 --> 00:23:56.240
It's cool. It's cool. I'll send it back. That's

00:23:56.240 --> 00:24:00.420
a nine. Oh, God. Oh, no. Oh, no. I'm so low.

00:24:00.700 --> 00:24:03.640
I'm so low. Yeah, I know. And a Keo? I know.

00:24:03.740 --> 00:24:06.559
Oh, a Keo. Somebody should really roll for a

00:24:06.559 --> 00:24:08.700
Keo. David, this thing's dead. Can you get the

00:24:08.700 --> 00:24:11.400
fuck out of the way, please? I don't want to

00:24:11.400 --> 00:24:15.259
see it. Oh, a Keo crit. Okay. All right. With

00:24:15.259 --> 00:24:17.539
that, I actually rolled low this time. You're

00:24:17.539 --> 00:24:20.599
lucky. Blanche takes nine points of damage. All

00:24:20.599 --> 00:24:24.339
right, you're still up. And everyone else takes

00:24:24.339 --> 00:24:29.380
four. Only four. Emerath takes two. Yeah, two

00:24:29.380 --> 00:24:33.880
for Emerath. Emerath barely is tickles. Okay.

00:24:34.420 --> 00:24:37.619
Akio's up. Okay. So that means Amon Arath is

00:24:37.619 --> 00:24:40.359
at 23? Flaming, burning wind rips through you

00:24:40.359 --> 00:24:42.599
all. You've got to end this thing. The minions

00:24:42.599 --> 00:24:47.180
are gone with this thing. Its flames, its heat

00:24:47.180 --> 00:24:49.099
will be enough to destroy you soon enough. You

00:24:49.099 --> 00:24:51.799
have to put it to bed once and for all. Paladin

00:24:51.799 --> 00:24:56.480
stands before you. The ground shakes. What are

00:24:56.480 --> 00:25:00.279
you going to do about it, Akio? Oh, Akio is...

00:25:00.279 --> 00:25:05.210
Akio's going to read his page. Give me a second.

00:25:05.829 --> 00:25:12.789
A second wind. I use that. All right. Sorry.

00:25:12.890 --> 00:25:14.769
I was just rereading Akio's reactions. It's been

00:25:14.769 --> 00:25:18.130
a minute. There's not much that Akio can do other

00:25:18.130 --> 00:25:20.049
than turn around and take a couple of swings.

00:25:20.890 --> 00:25:24.289
So he's going to step. Yep. Right there. So he's

00:25:24.289 --> 00:25:27.849
within five feet of Emon Rath. Oh, yeah. Okay.

00:25:27.970 --> 00:25:33.549
I know what you're doing. Oh, a bunch of stinkers.

00:25:33.930 --> 00:25:42.569
That's 15 and 16. They both hit. Whoa. Really?

00:25:42.690 --> 00:25:46.349
They both hit. Seriously? One of them just hits.

00:25:46.369 --> 00:25:51.170
Wow. I can't miss almost then. Where's my D?

00:25:51.269 --> 00:25:54.210
I did not expect that. Yeah, you know, not everything.

00:25:54.450 --> 00:25:57.269
Elementals don't have the highest AC. This isn't

00:25:57.269 --> 00:26:01.349
a stone statue. This is a molten ashy boy. That's

00:26:01.349 --> 00:26:06.670
20. 20 more damage? Akio is killing it with Ichigenka.

00:26:06.750 --> 00:26:11.710
Yeah, Ozen's blade and maw. Hell yeah, more magma

00:26:11.710 --> 00:26:19.500
spurting out like blood. And that's me. Okay,

00:26:19.579 --> 00:26:23.140
so I rolled my d6, and I swore to myself a little

00:26:23.140 --> 00:26:27.220
bit, and now I'm going to beat the shit out of

00:26:27.220 --> 00:26:31.279
Emonrath. Oh, God, no. Do I attack just Emonrath

00:26:31.279 --> 00:26:33.400
this time? I'm at least going to bite Emonrath.

00:26:33.660 --> 00:26:35.059
I don't know if I'm going to use Bolt my attack

00:26:35.059 --> 00:26:37.740
on Emonrath. It really wants to kill Emonrath.

00:26:37.779 --> 00:26:39.579
It wants to kill you so bad, Emonrath. It does.

00:26:40.140 --> 00:26:44.640
You know? I'm going to attack Emonrath. First

00:26:44.640 --> 00:26:47.180
one's going to hit, I think. Actually, I don't

00:26:47.180 --> 00:26:50.920
know. No, I'm going to use a reaction, and Akio

00:26:50.920 --> 00:26:54.579
is going to impose disadvantage. You son of a

00:26:54.579 --> 00:27:01.319
bitch. I rolled a 30. Oh, my God. With disadvantage,

00:27:01.680 --> 00:27:08.400
that is a 19. Yeah, no way. Wait, what? Hell

00:27:08.400 --> 00:27:11.720
yeah. I just raised 21. Holy shit. 21 AC. Damn.

00:27:11.799 --> 00:27:13.650
Okay, well, I'm going to tail you then. Because,

00:27:13.670 --> 00:27:15.390
and it didn't hit the first one, so I don't think

00:27:15.390 --> 00:27:18.190
you have the plus four AC. Oh, it's only if he,

00:27:18.329 --> 00:27:19.589
hold on, I can read it too. Let me read that.

00:27:19.609 --> 00:27:22.269
If it hits, I have a two, multi -attack defense,

00:27:22.630 --> 00:27:25.869
hits you with an attack. So he doesn't have the

00:27:25.869 --> 00:27:31.210
plus four, so I can, oh my god. Come on, that's

00:27:31.210 --> 00:27:37.490
16. Oh, I'm enraged. He goes, I can't help but

00:27:37.490 --> 00:27:40.750
leave. Stands tall in the face of fiery adversity.

00:27:42.019 --> 00:27:44.279
Oh, Akio. So that first one was coming at you

00:27:44.279 --> 00:27:48.359
hard, and this blade, Ozen's final pupil. Ozen's

00:27:48.359 --> 00:27:51.420
blade, once again, flashing out before you, helping

00:27:51.420 --> 00:27:53.279
to deflect the strike so you're able to move

00:27:53.279 --> 00:27:54.920
out of the way. The tail comes, and you just

00:27:54.920 --> 00:27:58.180
easily leap over it. It goes sweeping the ground

00:27:58.180 --> 00:28:01.779
beneath you. Emonrath, you are untouched. That

00:28:01.779 --> 00:28:06.660
is insane. Jules, that's you. I want to do something

00:28:06.660 --> 00:28:10.059
crazy. Does Blanche have heals? Does she need

00:28:10.059 --> 00:28:15.220
heals? It's so tough to say. I mean, Blanche

00:28:15.220 --> 00:28:19.900
is down. She's got 10 HP. I'm just trying to

00:28:19.900 --> 00:28:25.160
decide whether I should use an attack, specifically

00:28:25.160 --> 00:28:28.519
a spell that you picked up after I also picked

00:28:28.519 --> 00:28:33.440
it up. I don't remember. Oh, I think I maybe

00:28:33.440 --> 00:28:38.980
remember. It's totally on you, man. Well, that's

00:28:38.980 --> 00:28:40.559
why I'm asking if you got heals, if you can heal

00:28:40.559 --> 00:28:43.240
yourself. No, Wither and Bloom was kind of my

00:28:43.240 --> 00:28:48.480
one trick. Okay. In that case, and I'm within

00:28:48.480 --> 00:28:53.359
his range, right? Yes. Okay. So Jules will Misty

00:28:53.359 --> 00:28:56.220
Step over to Blanche. Oh, nice. Because I'm assuming

00:28:56.220 --> 00:28:59.079
that will... Yep, you're fine. Okay, cool, cool.

00:28:59.460 --> 00:29:03.559
And we are going to go... Let's see. Oh, that's

00:29:03.559 --> 00:29:06.460
so smart. Jules. Keep me up. I can damage this

00:29:06.460 --> 00:29:08.619
thing. I know I can. That is a spell slot to

00:29:08.619 --> 00:29:10.920
Misty Step. Isn't that a bonus action? It's a

00:29:10.920 --> 00:29:12.940
bonus action. It is a bonus action. Then you

00:29:12.940 --> 00:29:17.140
could cantrip. Yeah. Shit. Would you allow me

00:29:17.140 --> 00:29:19.619
to redo that? Yeah, of course. Okay. I forgot

00:29:19.619 --> 00:29:21.460
about that. It is a slot. It's a bonus action,

00:29:21.559 --> 00:29:22.960
but it's a fucking slot. Now, you could just

00:29:22.960 --> 00:29:24.940
walk out of its range, try to take the A -O -O.

00:29:25.000 --> 00:29:27.680
No. Well, if you stand next to Akio there, you'll

00:29:27.680 --> 00:29:29.759
still be within its range, I think. I don't think

00:29:29.759 --> 00:29:30.980
you'll leave its range. Oh, you will be, yeah.

00:29:31.240 --> 00:29:33.299
Oh, you're right. You're right. Okay, cool. So

00:29:33.299 --> 00:29:35.539
I'll do that, yeah. All right, yeah, let's do...

00:29:35.539 --> 00:29:38.339
I'm going to use my last fourth level slot. Which

00:29:38.339 --> 00:29:41.839
means I can't try for that damage that I want

00:29:41.839 --> 00:29:44.079
to do with that specific spell, but... I think

00:29:44.079 --> 00:29:45.880
this is more important. I love this. Burn those

00:29:45.880 --> 00:29:47.880
big slots, baby. Yeah, we're going to do level

00:29:47.880 --> 00:29:51.640
four, cure wounds. Yeah, that's the stuff. 4d8

00:29:51.640 --> 00:29:54.940
plus five. That's the stuff. A lot. I'm going

00:29:54.940 --> 00:29:57.180
to roll one at a time. Perfect. This fight kicks

00:29:57.180 --> 00:29:59.079
ass. I'm enjoying this a lot. Yeah, don't forget,

00:29:59.160 --> 00:30:01.259
I've still got Chromatic Orb. I'm going to put

00:30:01.259 --> 00:30:03.660
this thing in its place. I actually banned that.

00:30:03.960 --> 00:30:08.140
No. It's the only reason we're going to win this

00:30:08.140 --> 00:30:11.740
fight. Go on your sheet right now. 28. 28. Hell

00:30:11.740 --> 00:30:16.299
yeah. Holy shit. I'm banning that, too. Thank

00:30:16.299 --> 00:30:19.079
you, Jules. Stay close. Stay close to Akio. He'll

00:30:19.079 --> 00:30:21.740
protect you. You still got work to do. Watch

00:30:21.740 --> 00:30:27.960
this. Oh, that's so cool. Oh, yeah. Oh, my gosh.

00:30:28.490 --> 00:30:31.549
Fletch standing tall, Jules having healed her,

00:30:31.690 --> 00:30:35.410
and we slide across the molten floor to Emonrath,

00:30:35.450 --> 00:30:38.769
standing upon the obsidian shores. What are you

00:30:38.769 --> 00:30:41.829
going to do to this thing, Emonrath? Hunted becomes

00:30:41.829 --> 00:30:45.269
hunter. Let's go. Oh, I think we forgot to, speaking

00:30:45.269 --> 00:30:46.970
of, I'm sorry, I think we forgot to roll the

00:30:46.970 --> 00:30:48.950
hunter's mark damage last time. No, it was drop

00:30:48.950 --> 00:30:52.109
for the spirit. Oh, yeah. So can I use that now?

00:30:52.390 --> 00:30:54.410
That can heal now. Go ahead and do a D6. D6 of

00:30:54.410 --> 00:30:56.589
healing, yeah. Nice. And that will disappear.

00:31:01.130 --> 00:31:03.849
Oh, stinker. At one point, the fawns are like,

00:31:04.069 --> 00:31:08.730
what do fawns sound like? I like that. I like

00:31:08.730 --> 00:31:12.009
that. And then, poof, vanishes. You can, your

00:31:12.009 --> 00:31:13.670
concentration dropped. If you want to cast a

00:31:13.670 --> 00:31:16.609
new spell, you can, because that one is kaput.

00:31:18.589 --> 00:31:21.529
You've got Zephyr Strike and Hunter's Mark. Hunter's

00:31:21.529 --> 00:31:23.130
Mark, I haven't even had a chance to use yet.

00:31:23.230 --> 00:31:25.309
So you, once again, recast Hunter's Mark. Boom.

00:31:26.210 --> 00:31:29.349
You feel, again, you lock in on this thing, as

00:31:29.349 --> 00:31:34.599
you said. Hunter becomes hunted. Now, let's see

00:31:34.599 --> 00:31:39.079
if you can hear this thing. D20. Got it. And

00:31:39.079 --> 00:31:44.099
plus eight to hit. Twelve plus eight. Oh, my

00:31:44.099 --> 00:31:46.440
God. That's the third twelve you've rolled in

00:31:46.440 --> 00:31:52.539
a row. Oh, yeah. That'll hit. Yes. So that's

00:31:52.539 --> 00:32:00.289
one D8 plus five plus your D6. Fifteen. Hell

00:32:00.289 --> 00:32:05.190
yeah. For the first strike. Nice. Okay. 15 damage

00:32:05.190 --> 00:32:08.630
goes through. Attack him again. Yeah, let's do

00:32:08.630 --> 00:32:12.049
it again. Longsword flashing. You and Akio. I

00:32:12.049 --> 00:32:13.750
love this. Akio and Amon are side by side. Two

00:32:13.750 --> 00:32:18.490
disciples of Ozen. Both of their swords. So.

00:32:18.970 --> 00:32:21.569
It's a four. It's a four. You've got the plus

00:32:21.569 --> 00:32:24.170
eight, but you also still have, I think from

00:32:24.170 --> 00:32:26.730
jewels, the bardic inspiration, which means you

00:32:26.730 --> 00:32:29.519
can roll that D8. And you can add that result

00:32:29.519 --> 00:32:34.160
to this hit. Let's see if you can hit. A seven.

00:32:34.960 --> 00:32:39.980
So 19. 19 hits. That turned it into a hit. I

00:32:39.980 --> 00:32:42.559
failed my con save. Yes, nice. Failed the con

00:32:42.559 --> 00:32:44.400
save. Failed the con save. So seven more thunder

00:32:44.400 --> 00:32:46.920
damage. Three on the die. Oh, my gosh. Seven

00:32:46.920 --> 00:32:49.759
thunder damage. And then D8, D6, and whatever

00:32:49.759 --> 00:32:51.960
else you got over there. Oh, my God. Yeah, D8

00:32:51.960 --> 00:32:55.299
plus a D6 plus five. Emon Wrath is going off

00:32:55.299 --> 00:33:01.410
over there. Let's roll. Oh, my God. He almost

00:33:01.410 --> 00:33:07.210
maxed it. So I got a 13. And then five. Plus

00:33:07.210 --> 00:33:14.309
five. Nice. Nice. 18. 18. Paladin's not doing

00:33:14.309 --> 00:33:21.710
so great. Oh my god. Slashing. Roaring out like

00:33:21.710 --> 00:33:25.269
insults and she's sort of reeling back but she

00:33:25.269 --> 00:33:29.410
can't get away from you now. Oh shit. Oh shit.

00:33:29.829 --> 00:33:33.569
And as this flurry of blows is carving up this

00:33:33.569 --> 00:33:38.450
creature we pan back to Blanche. Magical energy

00:33:38.450 --> 00:33:39.990
surrounding. What are you going to do Blanche?

00:33:40.869 --> 00:33:45.160
Uh. Blanche with her, with her wand of the warm

00:33:45.160 --> 00:33:48.380
age. She's putting so much magical energy into

00:33:48.380 --> 00:33:51.619
it that it's shaking. It's about to fall out

00:33:51.619 --> 00:33:53.960
of her hand. She can hardly hold onto it. And

00:33:53.960 --> 00:33:56.559
she's raising, she grabs it with her other hand

00:33:56.559 --> 00:34:01.220
and she's trying her best to point it at Paola

00:34:01.220 --> 00:34:05.460
Dean. And she casts chromatic orb at fourth level.

00:34:05.759 --> 00:34:12.650
Oh my fourth level. Oh my gosh. I just need to

00:34:12.650 --> 00:34:15.869
not suck. Come on, Paladin. Hold through, Paladin.

00:34:16.429 --> 00:34:19.550
This one I'm using a button for. Oh, yeah. This

00:34:19.550 --> 00:34:22.929
one I'm using a button for. Okay. This is going

00:34:22.929 --> 00:34:24.610
to end the fight. I'll take that button. It's

00:34:24.610 --> 00:34:29.550
behind you. I'm in your spot. This is silly to

00:34:29.550 --> 00:34:32.650
use, but if I hit this, we end this fight, I

00:34:32.650 --> 00:34:37.030
think. Holy shit. It's probably a good thing

00:34:37.030 --> 00:34:41.579
that I used it. That's a 22. Versus a 12. 12,

00:34:41.599 --> 00:34:44.539
I don't think. 12 would have missed. 22 hits.

00:34:45.019 --> 00:34:51.400
Nice. All right. So that's 6d8. Inspired by the

00:34:51.400 --> 00:34:53.320
other disciples of Ozen, both fighting together,

00:34:53.400 --> 00:34:56.300
slashing at this creature. The third disciple,

00:34:56.519 --> 00:35:00.800
the wave stands back, channels this magic, and

00:35:00.800 --> 00:35:05.599
fires. Oh my gosh. Roll bad. Come on, roll bad.

00:35:05.679 --> 00:35:09.130
I want to do so much more. So much more. Three,

00:35:09.150 --> 00:35:13.230
four, five, six. This is going to be cold damage

00:35:13.230 --> 00:35:15.230
for those of you who haven't figured that out.

00:35:15.409 --> 00:35:23.690
Nice. Oof. I'm so scared. Not as much as last

00:35:23.690 --> 00:35:26.750
time. Yeah. A couple ones in there. Oh, okay.

00:35:26.829 --> 00:35:29.670
Still 20 points of cold damage. So double the

00:35:29.670 --> 00:35:33.809
40. 40 cold. Doesn't finish the fight, what this

00:35:33.809 --> 00:35:36.849
thing looks. I mean, you see this explosion of

00:35:36.849 --> 00:35:39.650
ice rip across. It's like facing you down again

00:35:39.650 --> 00:35:41.889
as you cut. Its maw opens up, almost like to

00:35:41.889 --> 00:35:45.849
bite down on you. And then like a huge chunk

00:35:45.849 --> 00:35:48.849
of ice, this orb of magic, pelts it in the side

00:35:48.849 --> 00:35:51.190
of the head. It goes, boom, thunders off to the

00:35:51.190 --> 00:36:00.860
side. Screaming. You see a bunch of magma. extinguished

00:36:00.860 --> 00:36:02.820
on the side of its face. A bunch of the ash falls

00:36:02.820 --> 00:36:07.420
off the scales, exposing huge pits within its

00:36:07.420 --> 00:36:13.280
flesh. This thing looks so bad. And that's Akio.

00:36:13.780 --> 00:36:17.699
Oh, wait, sorry. That's Kahn saves. Oh, God.

00:36:19.380 --> 00:36:25.079
Yeah. One last time. As it dies, just... In,

00:36:25.280 --> 00:36:28.719
like, the whole cavern again. Wave of heat washes

00:36:28.719 --> 00:36:32.099
over the lava, ripping, roiling. I'm gonna roll

00:36:32.099 --> 00:36:40.239
a Kiyo's first. Oh, no. Nine for a Kiyo. Oh,

00:36:40.360 --> 00:36:44.139
my God. Ten for Blanche. I'm in so much trouble.

00:36:44.579 --> 00:36:47.380
No, sorry. Eleven for Blanche. And you roll a

00:36:47.380 --> 00:36:49.639
d20 and add four. I'm not sure if this is going

00:36:49.639 --> 00:36:52.599
to make it, but Jules has a 19. Oh, yeah, I bet

00:36:52.599 --> 00:36:55.260
you. I don't know if we ever figured out exactly

00:36:55.260 --> 00:37:02.800
what it was. 20. Nice. Nice. Dirty 20. 20, 19.

00:37:03.139 --> 00:37:06.099
Mm -hmm. Akio did bad. Yeah, I think we were.

00:37:06.880 --> 00:37:09.800
I think Akio was nine. It was like 12. Nine and

00:37:09.800 --> 00:37:13.250
12, something like that. Not great. Not bad.

00:37:13.329 --> 00:37:16.769
That is 15 points of fire damage. Oh, my God.

00:37:17.429 --> 00:37:20.269
On Emon Wrath, that is a mere... It's halved

00:37:20.269 --> 00:37:26.309
and halved, so 7 halved to 3 points of fire damage

00:37:26.309 --> 00:37:29.889
on Emon Wrath. 7 to Jules. 23. 19 to Blanche

00:37:29.889 --> 00:37:32.989
and Akio. How many? You said? How much to Jules?

00:37:33.170 --> 00:37:37.630
7. 7. Okay. How much HP for this beast left?

00:37:37.730 --> 00:37:43.309
Emon Wrath, if I'm right, you're at 20. Let me

00:37:43.309 --> 00:37:46.329
see. I'm just refreshing. Yeah, he won't tell

00:37:46.329 --> 00:37:49.190
us how much it has. Oh, I can't tell you what

00:37:49.190 --> 00:37:51.909
the beast has. The beast looks bad, though. Akio's

00:37:51.909 --> 00:37:54.849
still up, though, and so he gets to make an attack

00:37:54.849 --> 00:37:59.110
if he so desires. Yes, Akio does desire. Akio's

00:37:59.110 --> 00:38:01.670
going to take two swings with Ichigenka. Okay.

00:38:04.409 --> 00:38:08.010
Oh, my God. One of them was a natural one. The

00:38:08.010 --> 00:38:12.909
other was a 19. Okay, one hits. This is not a

00:38:12.909 --> 00:38:15.809
gimme. This is not a gimme at all. This can finish

00:38:15.809 --> 00:38:17.610
this thing off, and then it gets to have a turn.

00:38:20.210 --> 00:38:27.929
Max on the d8 plus 5. Ooh, 13. 13? Ooh. The creature

00:38:27.929 --> 00:38:34.610
rises up. Bracing to strike at you, Emonrath.

00:38:34.630 --> 00:38:39.159
Come at you again. You can see it, its finned

00:38:39.159 --> 00:38:41.739
leg sort of pulling into the water, getting ready

00:38:41.739 --> 00:38:43.360
to surge forward, getting ready to put everything

00:38:43.360 --> 00:38:48.219
it has into this next strike. You see its body

00:38:48.219 --> 00:38:50.719
begin to break and open as another pyroclasm

00:38:50.719 --> 00:38:54.260
builds, builds within. The heat coming off it

00:38:54.260 --> 00:38:58.000
is intense. You stare down this maw as you stare

00:38:58.000 --> 00:39:00.760
down death and wonder if you've left your mark.

00:39:01.960 --> 00:39:06.019
And you see Ozen's blade. flash out before you

00:39:06.019 --> 00:39:09.920
once again, your master's sword. Go ahead and

00:39:09.920 --> 00:39:14.960
describe how Akio kills this thing. Yeah! This

00:39:14.960 --> 00:39:20.019
thing seems pretty tall. I imagine Akio leaps

00:39:20.019 --> 00:39:23.340
off of one of its legs, pushes with all four

00:39:23.340 --> 00:39:27.619
of his into the air, and as his body corkscrews

00:39:27.619 --> 00:39:32.500
through the air, he whips his head, and Ozen's

00:39:32.500 --> 00:39:35.699
blade goes... right through the top of his mouth,

00:39:35.800 --> 00:39:40.179
out through the bottom. Ripping through. He falls

00:39:40.179 --> 00:39:42.320
down with the blades. It rips in through this

00:39:42.320 --> 00:39:47.179
sliding out, landing, blade still in mouth. Ichigenka

00:39:47.179 --> 00:39:50.260
gleaming in the firelight. And this creature

00:39:50.260 --> 00:39:56.320
rears back. You see a gout of magma flooding

00:39:56.320 --> 00:40:05.289
out from this final wound. Begins to step back

00:40:05.289 --> 00:40:13.550
and back further into the lake of magma. And

00:40:13.550 --> 00:40:18.369
screams one final word, even in its language.

00:40:18.769 --> 00:40:34.500
It's a word you all recognize. It sinks, and

00:40:34.500 --> 00:40:37.780
there's a moment of calm. The heat begins to

00:40:37.780 --> 00:40:44.639
die down. A moment of success. The ground begins

00:40:44.639 --> 00:40:54.099
to shake. Oh, no. An earthquake ripping through

00:40:54.099 --> 00:40:57.420
this cave. Lava begins to surge up and spurt

00:40:57.420 --> 00:41:00.300
from the molten lake. You've killed the spirit

00:41:00.300 --> 00:41:03.789
of this volcano. But it's got one last trick

00:41:03.789 --> 00:41:07.130
up its sleeve as it dies. Stones crack and shift

00:41:07.130 --> 00:41:10.550
and fall above and around you. And the heat washes

00:41:10.550 --> 00:41:14.210
back again. It's getting hotter. It's getting

00:41:14.210 --> 00:41:18.030
so hot. Give me con saves again. Oh, con saves?

00:41:18.110 --> 00:41:20.190
I thought we were just going to run. Yeah. No,

00:41:20.269 --> 00:41:22.829
I'm crazy. Oh, dude. Let's see if you can run.

00:41:22.829 --> 00:41:24.230
That's really bad. Let's see if you can run.

00:41:24.269 --> 00:41:27.510
Yeah, I didn't get an action before this. No,

00:41:27.550 --> 00:41:34.320
I'm crazy. What? What? I'm having fun. It's not

00:41:34.320 --> 00:41:37.000
as bad this time. That got a plus four. Hey,

00:41:37.099 --> 00:41:44.460
David. Yes. Natural 20. Fuck off. Oh, no. I get

00:41:44.460 --> 00:41:52.559
20. Nice. 20. Oh, no. 16 for Blanche. Seven for

00:41:52.559 --> 00:41:56.760
Akio. Oh. Oh no, Akio has nine hit points. Holy

00:41:56.760 --> 00:42:00.579
shit. 14 points of fire damage. Dude, Akio is

00:42:00.579 --> 00:42:03.340
down. Akio is unconscious and dying. This place

00:42:03.340 --> 00:42:05.480
is about to erupt. You can feel it in the ground

00:42:05.480 --> 00:42:10.840
beneath you. This final strike, Ichigenka slides

00:42:10.840 --> 00:42:19.139
to a stop in the soot and ash. Akio has fallen.

00:42:19.599 --> 00:42:24.360
Now, what are your immediate actions here? Can

00:42:24.360 --> 00:42:27.079
Jules cast Cure Wounds onto Akio? Yeah. Hell

00:42:27.079 --> 00:42:29.099
yeah, you can. Fuck yeah. Level 3 Cure Wounds.

00:42:29.199 --> 00:42:41.420
3d8 plus 5. You cast this on Akio. 23. Oh, yeah.

00:42:41.639 --> 00:42:45.099
Two 8s and a 2. That's the good stuff. Plus 5.

00:42:46.149 --> 00:42:48.449
He, like, snaps away. His mouth immediately just

00:42:48.449 --> 00:42:51.969
slides over, grabs Ichigenka. The fuck you think

00:42:51.969 --> 00:42:54.389
you're doing, Akio? Come on. Hell yeah. What

00:42:54.389 --> 00:42:59.329
are you doing here, guys? Hold on, hold on. Blanche

00:42:59.329 --> 00:43:02.530
is going to click her heels together and activate

00:43:02.530 --> 00:43:07.329
her boots of speed. Oh, shit. And is there any

00:43:07.329 --> 00:43:10.170
mechanical way that she can, like, push somebody

00:43:10.170 --> 00:43:12.489
along, like help somebody? If you grab someone,

00:43:12.610 --> 00:43:15.239
you can move at half speed with them. Huh? I

00:43:15.239 --> 00:43:17.460
don't know what you're trying to say. Oh, no,

00:43:17.539 --> 00:43:18.800
it's something I can't use because it's only

00:43:18.800 --> 00:43:22.280
level four. Dimension Door. Oh, gotcha. It's

00:43:22.280 --> 00:43:25.639
only level four that I use on my slots. What's...

00:43:25.639 --> 00:43:28.960
Emon Wrath, how fast can you run? Like the wind,

00:43:29.139 --> 00:43:32.380
my friend. What does Emon Wrath have? If you

00:43:32.380 --> 00:43:34.099
bonus action Zephyr Strike, you can run faster.

00:43:34.579 --> 00:43:38.980
Nice. Zephyr Strike. It gives you 30 feet for

00:43:38.980 --> 00:43:42.130
one turn. An extra 30 feet for one turn? Yes.

00:43:42.269 --> 00:43:44.809
Okay. So this is what Blanche is going to do.

00:43:44.849 --> 00:43:49.530
She activates her Boots of Speed. She pulls out

00:43:49.530 --> 00:43:54.070
her Broom of Flying and hands it to Emon Wrath.

00:43:54.170 --> 00:43:57.630
Nice. Nice. Take this. Mount it. Get out. Now.

00:43:58.150 --> 00:44:01.030
Because I think he can probably move with Zephyr

00:44:01.030 --> 00:44:03.949
Strike on his first move, right? And then after

00:44:03.949 --> 00:44:07.269
that, hop on the broom? Or I don't know which

00:44:07.269 --> 00:44:11.719
would be better. The question is, who has a way

00:44:11.719 --> 00:44:12.800
of getting out of here fast? Is there anyone

00:44:12.800 --> 00:44:19.260
that doesn't? Akio has 40 feet of speed, but

00:44:19.260 --> 00:44:22.260
he can double that. Blanche, if you were to try

00:44:22.260 --> 00:44:23.960
to push somebody out of here, it's going to cost

00:44:23.960 --> 00:44:26.539
half your movement, just so you know. You can

00:44:26.539 --> 00:44:28.619
get out yourself, but you're going to be at half

00:44:28.619 --> 00:44:31.039
movement when you move. Yeah, but half of Blanche's

00:44:31.039 --> 00:44:36.010
movement is now crazy because she has... 40 feet

00:44:36.010 --> 00:44:40.369
with Bladesong, and then doubled with the Boots

00:44:40.369 --> 00:44:43.710
of Speed. Okay. Yeah, I think all things said

00:44:43.710 --> 00:44:46.110
and done, too, Jules is going to be 90, because

00:44:46.110 --> 00:44:47.889
he's got 30 for Misty Step, and then he can double

00:44:47.889 --> 00:44:51.730
move 30. Or 60. What, are we getting out of here?

00:44:52.510 --> 00:44:57.030
I think we better run. Let's go run. Immediately.

00:44:58.250 --> 00:45:00.570
We're out of time. You're all about to move?

00:45:01.090 --> 00:45:04.300
We're all about to move. As you move. One, two,

00:45:04.320 --> 00:45:06.820
three, four, five, six. Oh wait, Akio counts.

00:45:06.940 --> 00:45:11.099
Let me do D4. One, two, three, four. I'm going

00:45:11.099 --> 00:45:12.599
to be for Akio. What kind of sick shit are you

00:45:12.599 --> 00:45:17.619
doing? Jules. What? What? What? Yeah, Jules.

00:45:17.760 --> 00:45:20.719
What? You go to sort of move. You begin to run.

00:45:20.800 --> 00:45:29.349
You stop to heal Akio. Suddenly. as if the mountain

00:45:29.349 --> 00:45:32.050
is trying to unleash its full burning scorn onto

00:45:32.050 --> 00:45:33.670
you. The earthen if he bursts apart as a gout

00:45:33.670 --> 00:45:36.869
of lava sprays upwards. At the same time, the

00:45:36.869 --> 00:45:38.449
mass of storm begins to fall down from above.

00:45:38.969 --> 00:45:40.710
Magma and stone closing in on you like the maw

00:45:40.710 --> 00:45:42.469
of a great and furious beast. Give me a dex save.

00:45:43.010 --> 00:45:44.650
Can I use a reaction to Misty? Step out of there.

00:45:46.510 --> 00:45:53.389
Shit. Hang on. I'm not going to fully allow it.

00:45:53.570 --> 00:45:54.849
I will let you make it. You have to make a dex

00:45:54.849 --> 00:45:58.159
save so you take damage. Fuck. First. But you

00:45:58.159 --> 00:45:59.780
won't get trapped because you can do that cool

00:45:59.780 --> 00:46:02.059
thing you just said. Okay. All right. That's

00:46:02.059 --> 00:46:03.639
pretty cool. That's pretty cool. You're already

00:46:03.639 --> 00:46:05.960
starting to miss a step. It's almost like this

00:46:05.960 --> 00:46:07.659
is you casting this step and see how fast you

00:46:07.659 --> 00:46:10.119
can cast it. Cool. It's going to be a 17 dex.

00:46:10.579 --> 00:46:14.420
17. Fast enough. Fuck yeah. The great beast slams

00:46:14.420 --> 00:46:19.099
down. Fire and rock meet. Only vapors of mist

00:46:19.099 --> 00:46:23.480
as Jules appears farther away. You all begin

00:46:23.480 --> 00:46:26.750
to move. Time to get out of here. Yeah. Our four

00:46:26.750 --> 00:46:31.110
heroes running together, bursting out the double

00:46:31.110 --> 00:46:36.869
doors, I assume. And you feel lava rising up

00:46:36.869 --> 00:46:39.869
behind you. Emenrath, are you riding this rod

00:46:39.869 --> 00:46:42.369
of flying? Are you just surging out of here on

00:46:42.369 --> 00:46:44.989
this wild? Yeah, on the wind. So you just full

00:46:44.989 --> 00:46:47.329
-on witch's broom under you, essentially, blasting

00:46:47.329 --> 00:46:51.030
out. It's a full -on like the Cave of Wonders

00:46:51.030 --> 00:46:54.949
from Aladdin, lava pooling up. All of you run.

00:46:58.960 --> 00:47:01.059
Yeah, I want one more save to get out of this.

00:47:01.159 --> 00:47:04.400
Oh, my God. I want to see. Let's do a general

00:47:04.400 --> 00:47:06.739
chase save here, right? Athletics check. Add

00:47:06.739 --> 00:47:08.539
plus two for every five feet you have over 30.

00:47:09.440 --> 00:47:13.199
Okay. Say that again. Plus two for every five

00:47:13.199 --> 00:47:15.760
feet you have over 30 feet. So Blanche is at

00:47:15.760 --> 00:47:21.639
plus. Hold on. Is that just base or double move?

00:47:22.800 --> 00:47:27.119
Base. Fuck. Thanks. So that's just straight for

00:47:27.119 --> 00:47:34.099
me. That's a 10 for Jules. Okay. So with the

00:47:34.099 --> 00:47:38.780
Boots of Speed and the Blade Song, Blanche's

00:47:38.780 --> 00:47:42.579
movement is 80. Okay. And I think Broom of Flying

00:47:42.579 --> 00:47:46.840
is also 80, isn't it? 50. Oh, 50. Okay. Yes.

00:47:47.019 --> 00:47:48.940
So Blanche, you have an insane. I don't think

00:47:48.940 --> 00:47:51.000
you need to roll. You're fine. Literally, you're

00:47:51.000 --> 00:47:53.539
Sonic. If you want to have your speed to grab

00:47:53.539 --> 00:47:56.059
Jules, that's another possibility. But then you'll

00:47:56.059 --> 00:47:59.219
have to roll with a plus. Does Jules look like

00:47:59.219 --> 00:48:01.719
he's falling behind? Four. I rolled a 10. Okay,

00:48:01.780 --> 00:48:03.780
she'll grab Jules. Okay, you can now roll with

00:48:03.780 --> 00:48:06.219
the plus four. Jules is falling behind. You see

00:48:06.219 --> 00:48:08.300
that, Blanche. You Sonic the Hedgehog back over,

00:48:08.360 --> 00:48:15.400
grab. Go ahead and start this run. 13. 13 only.

00:48:15.579 --> 00:48:17.639
You're just barely edging out. MNRath, I need

00:48:17.639 --> 00:48:20.239
you to roll a d20. In your case, you get to roll

00:48:20.239 --> 00:48:23.840
a plus four and your acrobatics because you're

00:48:23.840 --> 00:48:29.010
on the Rod of Flying. Nine. Needed it. That's

00:48:29.010 --> 00:48:31.849
a seven. Oh, it is. I thought it was a one. Me

00:48:31.849 --> 00:48:35.909
eyes are failing me in this heat. 16's better.

00:48:36.130 --> 00:48:39.949
16's pretty good. And lastly, Akio. Oh, right,

00:48:40.010 --> 00:48:44.070
Akio. Yes, he's just 40 feet of movement, so

00:48:44.070 --> 00:48:48.469
that's plus two? Plus four. Plus four. Five feet,

00:48:48.510 --> 00:48:52.349
right, not 10 feet. And athletics, if he has

00:48:52.349 --> 00:48:58.699
a strength store on top of that. 10. Okay. you

00:48:58.699 --> 00:49:01.619
grab Jules, and the two of you begin to move

00:49:01.619 --> 00:49:05.260
together. You're going faster than Jules was

00:49:05.260 --> 00:49:06.780
on his own. Jules, you're like starting to hide

00:49:06.780 --> 00:49:08.539
behind. Blanche turns around, sort of grabs you

00:49:08.539 --> 00:49:09.960
with one hand, and the two of you sort of like

00:49:09.960 --> 00:49:13.099
hand on arm are moving together, blasting through.

00:49:13.840 --> 00:49:16.800
And then Wrath, you are surging ahead of the

00:49:16.800 --> 00:49:19.059
line, but you turn back and see that as Blanche

00:49:19.059 --> 00:49:22.980
is saving Jules, Akio, proud wielder of Ozen's

00:49:22.980 --> 00:49:29.119
blade, the one who came to What's the word here?

00:49:29.440 --> 00:49:31.699
Call you out on calling your master the Big O

00:49:31.699 --> 00:49:35.079
and being a quite bad dog yourself is falling

00:49:35.079 --> 00:49:37.880
behind. The protections of this temple still

00:49:37.880 --> 00:49:40.059
hold, and so the lava itself does not give enough

00:49:40.059 --> 00:49:41.679
heat to kill him, but it is close, and if he

00:49:41.679 --> 00:49:45.039
touches it, you know it'll be end of him. Do

00:49:45.039 --> 00:49:47.179
you want to turn back, or do you want to leave

00:49:47.179 --> 00:49:50.639
this place? You're the only one. You're the Rod

00:49:50.639 --> 00:49:53.519
of Fly. You can fit one more on top of it. I'm

00:49:53.519 --> 00:49:57.869
going to turn back. I have to. Wait. What? What?

00:49:57.909 --> 00:49:58.849
You got something cool you're going to do? Do

00:49:58.849 --> 00:50:00.849
it. Can I do an action? Yeah, hell yeah. Can

00:50:00.849 --> 00:50:02.550
I use an action? Do fucking cool things. As he

00:50:02.550 --> 00:50:05.969
passes me, Jules is going to reach out and graze

00:50:05.969 --> 00:50:09.809
Emon Wrath and cast Enhance Ability. Acrobatics

00:50:09.809 --> 00:50:11.449
is what he wants to use, so you want to give

00:50:11.449 --> 00:50:13.230
him dex. Yep, so he's going to get advantage

00:50:13.230 --> 00:50:15.750
on dex. What's the animal for that? What? What's

00:50:15.750 --> 00:50:18.289
the animal for that one? Cat's grace. Oh, the

00:50:18.289 --> 00:50:21.469
feel of grace of a cat. fall through you and

00:50:21.469 --> 00:50:23.429
suddenly your movements on this rod of flying

00:50:23.429 --> 00:50:26.389
get so much more precise, so perfect. Your instincts

00:50:26.389 --> 00:50:30.070
taking over. You slide in. Give me an acrobatics

00:50:30.070 --> 00:50:34.610
check. Yeah, and he's also, that's also got 2d6

00:50:34.610 --> 00:50:37.690
temporary. No, no, no. That's just for bears.

00:50:37.750 --> 00:50:40.409
This one? That's for Khan. But you roll it twice

00:50:40.409 --> 00:50:42.030
though, right? So we're getting advantage on?

00:50:42.309 --> 00:50:45.849
Advantage on decks. Okay. Acrobatics, so roll

00:50:45.849 --> 00:50:48.949
twice to take the better. Add four. Fourteen.

00:50:51.489 --> 00:50:55.289
And 12. 14. But that's plus four, so 18. Oh,

00:50:55.289 --> 00:50:59.769
that's plus four, 18. Nice. Oh, good. Good. You

00:50:59.769 --> 00:51:03.150
spin around in the air, flying back. Jules, being

00:51:03.150 --> 00:51:05.050
pulled by Blanche, being pulled fast. You put

00:51:05.050 --> 00:51:07.389
your other hand out and you touch Grey's Marathas.

00:51:07.389 --> 00:51:10.849
He slides past you, meeting in the hall. The

00:51:10.849 --> 00:51:13.469
ground shaking all around. Magma erupting, flowing

00:51:13.469 --> 00:51:17.710
behind Akio, falling behind. Irv, run. It's okay.

00:51:17.829 --> 00:51:21.519
Leave me. Irv. but you do not leave him in wrath.

00:51:21.579 --> 00:51:23.739
You slide and describe what it looks like when

00:51:23.739 --> 00:51:26.699
you pick up this dog on your crazy wizard room

00:51:26.699 --> 00:51:30.380
with the grace of a cat. The lava's burning the

00:51:30.380 --> 00:51:34.719
soles of my boots off. My top knot is flowing

00:51:34.719 --> 00:51:39.760
backwards, pulling my head back. And I land and

00:51:39.760 --> 00:51:43.139
I grab the dog. In a swift movement, you, Gwen,

00:51:43.300 --> 00:51:48.760
take off bare feet, feeling the lava as you're...

00:51:49.420 --> 00:51:53.340
boots have melted. You surge out, all of you

00:51:53.340 --> 00:51:56.360
surge out through the main pillared hall where

00:51:56.360 --> 00:51:59.260
you were shackled through that cavern, bursting

00:51:59.260 --> 00:52:02.219
out onto the mountainside and sliding around

00:52:02.219 --> 00:52:06.219
as an eruption of magma bursts out, running down

00:52:06.219 --> 00:52:09.739
the mountain, a waterfall of flame behind you.

00:52:10.320 --> 00:52:19.219
But you have escaped. Hell yeah. As we all come

00:52:19.219 --> 00:52:22.639
to a halt in a safe place, Blanche beats out

00:52:22.639 --> 00:52:29.840
the smoldering end of the broom. I will say,

00:52:30.039 --> 00:52:36.059
nowhere is quite safe yet. I think you see that

00:52:36.059 --> 00:52:40.239
the ground still shakes. Volcano getting hotter,

00:52:40.500 --> 00:52:47.760
rising. You think of images. You saw that. Image

00:52:47.760 --> 00:52:50.340
of flame reaching up like fingers into the sky,

00:52:50.440 --> 00:52:53.619
like people. You think of Legends of the Ash

00:52:53.619 --> 00:52:57.340
Mount. And you feel something coursing through

00:52:57.340 --> 00:53:02.440
the ground beneath you. A reaction. Pushing not

00:53:02.440 --> 00:53:04.800
just from this mountain, but you see it all around.

00:53:05.000 --> 00:53:08.599
Other mountains beginning to smoke. Beginning

00:53:08.599 --> 00:53:12.960
to light the sky. Something is happening here.

00:53:13.780 --> 00:53:19.599
You move. down the mountainside, wondering what

00:53:19.599 --> 00:53:21.900
is going to happen to this world around you.

00:53:22.719 --> 00:53:26.340
I like to think that as you are moving, there's

00:53:26.340 --> 00:53:32.679
a point where you see figures flying in the sky,

00:53:32.800 --> 00:53:36.019
humanoid figures launching out. It looks like

00:53:36.019 --> 00:53:40.019
five total, four of them wearing this sort of

00:53:40.019 --> 00:53:44.920
brilliant... Very colorful cloaks. I think they're

00:53:44.920 --> 00:53:47.599
mostly like gray with bands of color all around.

00:53:47.780 --> 00:53:50.019
You can barely make them out, but a collection

00:53:50.019 --> 00:53:52.260
of humans and dwarves. And then one figure in

00:53:52.260 --> 00:53:55.860
the center, hard to see now, but getting closer

00:53:55.860 --> 00:54:00.019
and closer. A figure that looks familiar to you,

00:54:00.099 --> 00:54:05.019
especially you, Jules. A tiefling with diamond

00:54:05.019 --> 00:54:10.679
white skin and white robes. They move in towards

00:54:10.679 --> 00:54:15.210
you. As they approach, as you all move towards

00:54:15.210 --> 00:54:19.269
them, this inevitable meeting, we focus on Emon

00:54:19.269 --> 00:54:22.849
Rath in the back of this party. Emon Rath, the

00:54:22.849 --> 00:54:26.429
free spirit who so many times now in our show

00:54:26.429 --> 00:54:30.050
has just kind of vanished like breath on a mirror,

00:54:30.210 --> 00:54:35.599
taken by a wind and moving on. And perhaps it's

00:54:35.599 --> 00:54:37.980
that same wanderlust that strikes you now, your

00:54:37.980 --> 00:54:41.260
quest finished. Whatever happens here, the snake

00:54:41.260 --> 00:54:45.679
eaters are no more. Bink may have fallen, but

00:54:45.679 --> 00:54:49.500
you have survived. And you have left your mark.

00:54:50.500 --> 00:54:56.079
So as Emon Wrath once more vanishes in a gentle

00:54:56.079 --> 00:54:59.659
breeze, are there any words the wind carries

00:54:59.659 --> 00:55:04.110
to our heroes at your final departure? Thank

00:55:04.110 --> 00:55:08.730
you all so much. You've helped me so much. And

00:55:08.730 --> 00:55:14.889
Akio, you wielded that sword so well. And I actually

00:55:14.889 --> 00:55:18.929
think the big O's did a good job for her change.

00:55:19.210 --> 00:55:23.730
I will miss you all. And maybe we'll meet again

00:55:23.730 --> 00:55:29.829
in some other plane. Thank you, my friends. These

00:55:29.829 --> 00:55:33.369
words reach your ears. And we see Akio spit around.

00:55:33.889 --> 00:55:38.570
Don't call the bingo! But there is no one to

00:55:38.570 --> 00:55:42.610
chastise. Because once more, I mean, the wrath

00:55:42.610 --> 00:55:48.449
has moved on. And we'll call it there. Dude,

00:55:48.550 --> 00:55:50.610
look at that. For the last, like, two minutes,

00:55:50.670 --> 00:55:53.769
I had goosebumps. The whole minute.
