Hey, Pants people. I just wanted to stop real
fast and say thank you so much for listening.
We love getting to know you guys and interacting
with you, whether it's on the Discord, social
media, anywhere. So this one's for you. Storyteller
Rune still isn't here? Well, that's odd. But
that's okay, because we have a way more exciting
guest to hear from tonight. Welcome back, stuff!
Hey! Hell yeah! Good to be back. It's been a
while. Man, it's so awesome to have you back.
Oh my gosh. Yeah, man. This is great. I like
the new studio. This is super cool. Right? Cool
new digs. Yeah, yeah. God's country. Yeah, a
little bit. I've been listening to the latest
episodes, and you guys are sounding great. How
many are you up to now? A hundred and... I think
this is 147, I think. Okay. I think 147. Crazy.
That's incredible. Yeah, that's amazing. Still
grinding away. Doing our darndest. Yeah, that's
awesome. What about live shows? Any more live
shows lately? We have our second back in spring.
We'll probably have one more for this campaign
at least this coming spring, I'm hoping. Yeah,
we're currently in our March to 200. It's kind
of crazy. And then March to the end. We are going
into, following this sort of mini arc on Talat
Effect, we're going into some very climactic,
I would say our penultimate arcs, which are going
to be happening kind of simultaneously. We'll
get to that. We'll get to that, Jeremy. Why me?
That's awesome. But yeah, so I figured I was
so, so glad you could make it in tonight. Thank
you so much for making the drive over. I know
you are insanely busy with everything going on.
Those who don't know, Stomp is the busiest person
in the world. How's your summer been, by the
way? It's been good. Yeah, I mean, we had those
few oppressive days of humidity, so I was on
the couch quite a bit, actually. Not that much
hiking or anything. Yeah, dealing with a little
orthopedic thing with my left hip that's starting
to bite me. Oh, yikes. Oh, I remember. Yeah,
I had the right one done. Now the left one's
starting to catch up, so I got to take it a little
easy. Yikes. Busy with the studio, doing my own
personal recording and stuff like that. Oh, nice.
The summer was busy with a lot of... trail running
dj sets which is really neat i've fallen into
this neat community what just spinning edm for
uh trail running races talk about the ultimate
niche that dude yeah that's right yeah it's like
i i picked up um djing and the whole thing way
back in like junior high school and to come full
circle and be actual be able to do edm in this
community with trail running events and whatnot
it's just amazing So this year I did Mount Washington
Road Race and several other races for Ara Vipa,
White Mountain Endurance. But the big one, the
big enchilada is Mount Washington Road Race,
which to me is just such an honor. That's so
cool. Yeah. Super cool. So, yeah. Talk about
the ultimate mashup of passions. Yeah, seriously.
Where else can you find something like that?
So cool. It's weird. Yeah. It's wicked weird.
Good for you, man. But I'm digging it. Good for
you. also shows that stomp has a foot in every
door like every hobby that's my life i'm jack
of all trades but master none yeah yeah and i
i do get bored easy i hate to say it but well
thank you again so much for coming out uh taking
time and and joining us for i think eminem wrath's
last episodes in our campaign uh in this campaign
this is yeah It's crazy to put a rap on a character,
but this really shows we are getting there, folks.
We are getting close. Only got two and a half
years left. I know, right? Yeah. And I don't
want to derail us too much, but in between like
major arcs, we do like behind the scenes episodes.
And I think pretty much every time somebody will
submit. as a question when is when is emin wrath
coming back yeah it happens all the time so and
it's like you know we tried to like play cool
we're like oh he's coming back so yeah yeah hey
i'm always available i mean this guy but i'm
glad to come in it's part of this occasion i
want to show you this is super super cool uh
one of our community uh zila astropathic art
on our discord has been known to create some
incredible portraits of our characters And yours.
Say hello. Oh, my God. Wow. That's pretty intense.
Got Zephyr Strike going on that blade. Wow. No
kidding. It looks awesome. You got the long jacket.
The boots are the long strider, actually, that
you've had since the beginning. Yeah, absolutely.
Topknot. The topknot? Looking fancy. So awesome.
Thank you very much. A new token for you in our
map based on the art. And thank you, Zila. Again,
it's ridiculous. Yeah, very generous. Very generous
with their time and talents. I always thought
I was more of like a dwarf, but now I look like
a shogun warrior. Very cool. We always look so
much cooler when Zila. Yeah, exactly. She makes
us look good. Well, you guys are ready for us
to start on our first final. Are you ready? Are
you ready? Yeah. All right. Now, I hope it's
okay if I get kind of dark here. I'm going to
put you through it just a bit, Stomp. Mm -hmm.
Let's set the scene. Pink petals caught in a
warm breeze. They fall beneath the branches of
a lone sakura tree that stands in the training
grounds of Ozen Yoshikatsu and his few disciples.
We see these petals gently falling, then pulled
in a wind flowing around a long blade in the
hands of a young emin -grash who stands beneath
the tree of discipline in his usual spot. The
ground's kind of worn right there on the grass
where your boots normally stand. And in the wrath,
you are currently engaging in a thousand swings
punishment. Basically, you've been asked to commit
to 1 ,000 earnest sword swings, or at least a
swing until you can no longer raise your arms.
Sweat drips down off your face, your arms, every
swing. And it feels... God, it feels hot. Too
hot, you think, as you look up into a sky of
heavy gray clouds. You swing and you swing and
your wrists are just... burning hot, and you
hear footsteps approaching you. The clank of
armor. You see Ozen, wearing his full black plate,
a single eye peering out from the mask of his
Kabuto helm, looking amused. His sleek black
beard is wet with sake, and he holds his usual
drinking gourd in a sake bowl as he comes towards
you. Now, you know you are here. Because earlier
today, I think you had an altercation with Ozen.
I've noticed we've had, I think Ozen and Emin
rather had a kind of a touch and go relationship.
And so I think there was an altercation and you
struck your mentor. And so you've been sent to
do this. But now, without a word, he stops before
you, pours from the gourd into the bowl, and
offers it out to you. You look thirsty. Here,
have a drink. You may put down your sword. You
have seen enough discipline, I think. What is
this? The finest sake for a fine student. No
pain, no gain. Now's the time to train with some
sake. Are you going to drink it? Yeah. Hell yeah.
Yeah. You raise the bowl to your lips and you
drink and you can feel the liquid, but... You
don't taste it. You don't feel it in your throat.
Your throat is so dry. You're so thirsty. And
Ozen begins to speak. I have come to offer clarity,
Amun -Rath. Do you understand why you are being
punished this time? No, please inform me. It
is not because you struck me, I should tell you.
It is because when you struck me. And he kind
of raises the mask of his helm and you see his
face lined with some age. You see the eye that
is just an empty socket. He points to, like,
his cheek, completely unmarked, and says, When
you struck me, you did not leave a mark. You
are the wind itself, willful and free. I do not
expect to mold the path you will take through
our worlds, nor would I want to. My pupils will
never be shackled by my expectations, for I am
a man with little imagination. My goal has always
been to reveal to you the power you can wield,
so you may choose your own path. I mean, any
path. But there is just one thing I would ask
of you. I think he brings a hand down onto your
shoulder, very fatherly, and looks to you with
one eye staring into yours. Leave. A mark, Emonroth.
Find a passion, a quest, and before your time
is done, leave your mark on the conquered worlds.
I've had no idea you would say that to me. I
will consider your words. We've had our attentions.
Our story goes long and far back. But I will
consider your words. And I hope you'll stop calling
me the Big O. No, I like that part. It's very
embarrassing in front of Blanche. It's merely
for convenience. How is that? It's called an
abbreviation. I think you see Ocean just start
laughing at this. This light chuckle. And as
he laughs, he begins to fade away. It all begins
to fade away. The sakura tree, the gray sky,
clouds building with sweet, sweet rain all fade
away. And it's so hot. And you remember that
this isn't real. Just a memory. Another hallucination.
One of many that you've been experiencing. Because
you are dying, Emon Rath. A bleary reality pulls
back into focus. You stand in a room that feels
akin to a stone oven. A temple shrine built into
the side of a volcano, a gateway into its caldera.
The Gate of Illumination is what they call it.
The temple of a volcano known as Jade Mount.
The air around you is heavy with smoke and heat.
An innate magic built into the black stone of
the shrine makes the volcanic gases non -toxic
and keeps the heat low enough to not immediately
cook you. But it is still so hot. The iron manacles
that change the walls are burning your wrists
with this heat. The smell of sulfur in the air
is so overpowering. The room you have been kept
in, kind of like the main chamber of this temple,
It's closed off from both the caldera and the
world outside. You have no idea how long it's
been since they caught you in their trap. There
is light here, but only through strange veins
of magma cooled by the innate magic that run
through the walls in this temple. You stand shackled,
and you may look at the map if you so desire,
in the southeast corner of a broad, pillared
hall. All on the walls are murals depicting people
through the ages receiving... Blessings from
the gods. I lost my notes. The various volcanoes
of Tledebek. A stone double door stands at the
far north end of the room while stairs rise to
the west and another hall opens to the east.
There's a wide mouth to a natural cave tunnel
just across the wall from you. The southeastern
corner that leads out to the mountainside that
you cannot see inside it. I'm in a wrath. You
and Bink had followed a lead to this world, the
world of fire, a world riddled with volcanic
activity. You had acted on the dying words of
another major player in the snake -eater poachers,
a dark elf hunter named Rhea Chelre, which is
hilarious, who told you that the head of the
snake was a god on Tletepec. These words, this
path, led you right into a trap. Fire elementals
taking the forms of burning spine -covered serpents
had been waiting for you. I have to ask you now,
Bink is not here with you. And I'd like you to
tell me why. Poor Bink. Oh no. He's my source
of inspiration in this moment. I lost him following
those words of advice. We ended up in a trap.
And we were captured for a short period of time.
But during that time, we were forced into cannibalism.
Oh, God. Oh, shit. And we had to make a brutal,
brutal decision. We had a long conversation.
Holy shit. And I said, Bink, I cannot do it.
And Bink looked at me and said, you must do it
to carry on. I give my body so you may survive
to carry on the campaign. So. I did the unthinkable,
and I ate my poor pink. You're like playing dark
chicken. I'm like, all right, I hope you're ready
for the stop. I want to get real bleak. And you're
like, ha, ha, ha, ha, ha. You have no idea. Oh,
my gosh. So I find myself in this situation now,
and whatever must be done, I will do it for pink,
because he saved my life. So while you are thirsty,
you're not very hungry as you're suspended on
this wall. Poor Bink. Poor Bink. Holy shit. Yep.
He tasted all right, though. Oh, my goodness.
Yeah, he tasted all right. I mean, honestly,
you probably cooked a little bit in here. It's
not... Slow roasted. Oh, God. Smoked. There you
go. Yeah. So... Amazing. As you've been here,
these elementals known as salamanders have come
and gone from this temple. Right now they are
totally gone from what you've seen. You've heard
them speak to each other in Ignin, a dialect
of elemental primordial. And you, I discovered
while updating your sheet, just so happen to
have chosen elementals as your favorite enemy
as a ranger. Due to this, you've actually understood
enough of their language to give you some idea
of the full story here. Wow. So let me give you
a quick... boom -bam of how the snake eaters
were formed. Some time ago, a powerful elemental
spirit called a Teleshaladl, a mere myth among
the people of Tledebek, awoke from a centuries
-long slumber deep in the caldera of Jade Mount.
This Teleshaladl, called Pualadin, was hungry.
Pualadin's funny. Oh. Oh, God. Groan. You know,
you didn't have to say anything. I had to. You
didn't laugh hard enough. I just thought it was
a cool fantasy sounding game. Yeah, see? I did
a good job. It is in the nature of these creatures
to wake and to feast and to feast until they
sleep again for more centuries. And so Paladin
sent elemental minions into the forest around
to hunt. And they brought back a hunter. A dwarven
man with frosted tips named Guy Safari. Enamored
with Guy's stories of wondrous feasts from various
different worlds, worlds that Paladin remembered
as pieces of one united world, the Celestial
Owl decided it would not be satisfied with what
was offered to it here on Tledepec. It granted
Guy ancient knowledge, told him of secret places
filled with rituals and magical items, and granted
him the title of Cath Dracon, Snake Eater in
our modern language, though it once meant so,
so much more. It did this. in order to start
an organization of hunters. And until your investigations
and subsequent annihilation of many branches
of this organization, until now, that had been
succeeding. You have broken this organization
in so many ways. You, Emonrath, have done so
much. But your efforts have enraged this creature.
denied it much feasting, cut off many allies.
A short while ago, it tried to use an ancient
artifact to summon your allies, Blanche, Jules,
and Jaune, into a death trap at a cool live show.
You might have wondered why you were not called,
but now you know. It wanted to destroy you. It
always wanted to destroy you personally, and
soon it shall do so. And so I have to ask, how
does the usually jovial Emonrath face his coming
demise? We've all known him to be a wild and
free spirit, unfazed by hardship. Even after
cannibalizing his friend, does he face down the
heat, the thirst, with an easy smile? What does
Emonrath, what is your expression now as you
wait? Oh, God. I'm smiling with a wide grin,
thinking about Papa Rath and Mama Rath at the
Silver Hills. No matter what the situation, they
would always bring out the smile. But I'm curious
about if I'm dying, can I use any of my spells
to heal myself? Or is that for another object?
If your spell, I'll say your death at this point
isn't coming from damage. It's coming from just
like a slow heat. And eventually when you're
weakened enough, they're going to. probably bring
you into the next room into that caldera you
have not seen to meet paladin face to face you
are awaiting execution um but you also you're
not i won't give you exhaustion points i won't
give you damage because that would be the most
shitty thing in the universe what about um the
passive abilities investigation looking for a
way out of my you know what yeah yeah give me
a roll I like this. You've been spending your
time trying to figure out the weakness, perhaps
the manacles. 100%. Yeah. Oh, hell yeah. That's
an 18. 18's pretty good. Oh, plus 3. 21. 21.
Okay. It's been taking a long time. Emonrath.
The wind so hard to trap, so hard to hold down.
The shackle of your right hand. where it's tethered
to the wall, you felt a weakness, a crack in
the stone, sort of around one of these magma
lines giving light to the room, and you've been
slowly kind of working at it, kind of prying
it when no one's been looking. Is it my sword
hand? Yes. Because I could just cannibalize myself.
That's some good practice. i have good practice
you might need that hand later yeah you realize
you might not need to go there as you are very
close to breaking yourself free of this um perhaps
with a at this point as you're waiting here with
one last strong pull uh let's do it do you want
to give me athletics check let's see if you can
get out of this thing it's been weakened enough
you've healed with everything you've got 10 plus
2 12 12 You feel it give just a little bit shift,
but not quite. But you know if you just keep
working at it, you're exhausted. But if you just
keep working at it, maybe you're so close. Maybe.
Because has you been left shackled to this wall,
facing death and pondering a rather haunting
question? A question asked by the samurai that
once trained you. You have to escape because
have you left your mark? I'm in the wrath. If
this creature in the next room survives. Then,
much like the lush forests of this volcanic world,
the scorched earth, the snake ears will grow
trees and bear fruit again. So long as the head
of the snake lives, their vicious crimes will
continue. And you know that and you pull and
pull because you are the only one that can stop
them now. And as you're pulling, as you're feeling
this giveaway, you're so close. Another hallucination
begins to play before your eyes. Another hallucination
as you see a strange sight poking out from the
tunnel entrance of this chamber. You're like
probably pulling and you stop for a second. When
you hear a strange sound, you see, like you hear
like a, and you see a snoot of some animal sniffing
at the air, kind of poking around the tunnel
entrance and then pointing in your direction.
The beast looking kind of blurry with your eyes
as you're kind of straining, fully moves around
the corner and comes bounding towards you, coming
into focus. There's a dog in the volcanic temple?
An elderly Akita, by the looks of it. The animal
is wearing armor quite similar in style to Ozen's,
an ornate samurai's plate with a katana sheathed
within reach of the beast's mouth. It looks at
you for a moment, then cocks its head to its
side. Are you Emonrath? The one who would call
Master Ozen the big, oh, rough, shameful, bad,
rough... The dog says. Yes, I am. You see he
turns to look back at the tunnel behind. Roof,
he is here. And two figures scramble in behind
this dog. Even blurred in your eyes, they are
immediately recognizable. One is Blanche Trudeau
and the other is Jules LaRoche. Wow. What was
that? laughing at something for later maybe blanche
rounds the corner and she goes straight to emin
wrath to try to uh un un unbind him hell yeah
i should tell you actually as you guys are moving
to this room give you an update on your situation
your journey was not an easy one 25 miles through
thick forest and deadly volcanic terrain occasional
earthquakes would rock the land as you approach
closer and closer to jade mount But Akio did
find a scent when you were far enough from the
well -traveled lands. Magical blood, elven and
human mixed. Emonrath. The scent brought you
to a trail that climbed into the mountains. The
haze of volcanic smoke hang overhead. The path
ended at the entrance to a cavern carved with
images of divine figures and gigantic lizards
amid cracking mountains, clouds, and geometric
flourishes. A cavern that opened into this room.
But as I said, it was a hard journey. So I do
have to ask one very familiar question to your
guys How many spell slots did you use? Oh my
oh, come on. Yeah, come on. I'm gonna keep this
one very simple Just a way to balance out having
only a single played out encounter on this day
I'm going to dock a set 80 HP from all of you
Every spell slot level or ability you use will
remove 10 from this Wait, what? You have burned
all of your short rests for the day. Sorry. I
don't make the rules. I just enjoy them. So we
have to burn basically eight levels of spell
slot in order to... Between the three of you.
So like two fourth level spell slots and you
essentially take no damage. But it's for all
of you. The 80 is... Oh, for everyone. Oh my
goodness. You guys decide. You just need to burn...
I was like, David, that's cruel even for you.
A bardic inspiration will count as 10. It'll
count as a personal spell slot. I don't want
to burn those. But basically, I need you to burn
between the two of you. Eight spell cell levels
or abilities. Okay. Jesus. Just to balance this
out. And no shards. Nah. How much does a Bladesong
cost? I'll give it 20 on that. Bladesong's pretty
crazy. What about like performance and creation?
20. Okay. I will do a Bardic and performance.
Okay. So 30 on jewels. So that's 30 total. All
right. I can make up the rest. I'll do... Easily?
Ah, sure, yeah. You could burn an Akio armor
point, too, if you want to burn one of those.
Or like his second wind or anything from him.
Not his second wind. Sure, I'll do one of his
armor points. Okay. I will use a blade song.
That's 60 now. So a second level spell. i'm gonna
keep my first level spells okay uh so yeah screw
it i'll just burn a second level spell so you've
exhausted some resources but you enter this place
unharmed yeah uh and then you come in and you
move to eminrath who you see is just about to
like you see like the the manacle where it connects
to the wall is the hooks almost out uh perhaps
with a second person polling that's all you would
need she grabs blanche grabs the chain it looks
like you would have gotten out of this sooner
lady yourself What took you so long? Let's go.
Start yanking. The dog only has four legs. We
can only travel so fast. Akio grabs Blanche's
pant leg to also pull. Sounds like a positive
outcome. Go ahead and give me another athletics
check. This time, I guess take advantage? Yeah,
so roll twice and add two to the highest. Actually,
add four, because you're getting double advantage.
Akio's helping, too. I'll just give it to you.
Twelve. And two. So twelve, and then... And then
plus two for fourteen. And then plus two for
Akio helping on top of it. Sixteen. With a sixteen,
you're... And then... The manacle slides out
of the wall. One arm is completely free. Nice.
You guys can start work on the other. It might
take a little while, but is there a faster way
you can think of to break this other... I don't
think anybody has... I don't have any weapons
on me, right? I'm assuming. Your weapons, you
know, are being held basically in one of the
other rooms of storage off those stairs. Ozen's
sword, Ichigenka, automatically does max damage
on... That's so cool! Your master sword, Blanche!
Whether it's a door or a chair... Blanche has
it. Oh, you have it! Blanche... Yeah, had it.
They kind of killed Ozen's dead body a while
back. Oh, got it. And got the sword. Also, this
dog. He was taken over by another bad guy. We
thought it was him, but it wasn't really him.
There you go. And this dog that's here, you probably
know from letters, is likely Ozen's final disciple,
Akio the Akita, who he took on his last few years.
Got it. Now you're all caught up. The big A.
The big A. No, Ruff, don't you dare. He's a bad
dog. Leave him. Don't cut him free, Ruff. Hold
still, Emon. And with Ichigenka. You're so proud
to finally do this. It's the first time I've
ever used it on an item. I love the idea of Ozen's
blade is the one that like finally sort of gets
that last bit of freedom for you. Like butter.
Yeah, seriously. Bing! Parts the chain like it's
nothing. And you are free. You probably can use
a sword to help break all the manacles fully
off the wrist. It's like full freedom of movement.
I'll just keep it on. It'll just remind me of
this travesty. And if you're dearly departed,
Bink, you'll see a skeleton on the ground next
to him. What happened to Bink? It's a long story.
Long story. You stand in this pedestalated room.
You know there's double doors at the end. You
know, Emonrath, that's where the caldera is.
There's also other rooms to the side. You also,
if you're interested, can make checks on elementals,
knowledge checks, things like that, if you want
to learn a little more about what you're up against
before you move forward. Anyone has the ability
to do that. Yeah, maybe we're all sitting here
and we're trying to get like a... quote -unquote
sit rep you know like what are you doing here
what have you what have you learned so far do
you know do you know where they are do you know
their movements blah blah blah so maybe we can
all just like do a big collective knowledge roll
and see what we can all learn collectively you
have some time from what you heard when the elementals
left last they were going out to hunt some of
the further out terrain as the stuff close to
the mountains been like seared to you know the
bones of the land You have time before they come
back if you want to still strike at Paladin.
You have time to sort of recover for a minute
and then, yeah. So what do you want for a roll?
If you would like to learn about elementals in
general, these fire elementals, salamanders,
and this telestral auto, I would ask an arcana
check. Okay. And then wrath would get advantage
on this. Ooh la la. I'll also... grant if he
wants to use a help action i'll grant like a
plus two on on his advantage on somebody else
because he can give you a lot of information
okay yeah so um emin wrath has a plus zero for
arcana but blanche has a plus eight for arcana
so i'm gonna roll hell yeah see what we learned
oh no uh 16 you got a advantage and a plus two
oh my gosh I should listen sometimes. Oh, no.
Goodbye, dice. It's gone forever. You count that
as your hero? Yeah. Okay, there we go. 14 on
the die, plus 10, 24. Holy shit. Nice. Okay.
You know of three types of elementals that you've
seen here. well two types you've seen here and
one that you are aware of that's waiting for
you salamanders are these large humanoid uh sort
of snake looking creatures they like serpentine
lower bodies uh they generally roam the plane
of fire uh but can be called here through any
sort of portals or very very like fiery locations
they were likely spawned here in the heart of
this volcano from the plane of fire and they
serve the creature within uh Typically, they
have features like heated bodies, so if you hit
them and do damage to them, they would do damage
back to you. The innate magic of this chamber
seems like it might actually stop that from happening.
It might kind of help to, you know, any sort
of passive effects like that might not particularly
go off. You also know, 24, they are immune to
any kind of fire damage, and they are vulnerable
to cold. Ah, cold. Countering an element with
its counter element would actually be a pretty
effective way to maybe double the effectiveness
of your attacks and spells. I think I prepped
some water spells, but I don't remember if I
exactly prepped cold spells. The Telethilottle
itself, you don't know much about, but you can
assume a lot of the same applies to it. If it
lives in the heart of this volcano, it likely
has... Let's think. You've heard some local rumor.
Perhaps you saw the cave walls coming in and
you saw, like, images of these creatures. You
saw, I'll give you one more thing with the 24.
You saw an image of the Teletholotl with this
ring of magma spreading out around it. You would
take that to mean it might be able to ignite
itself and essentially erupt with flame in a
very devastating way. Sometimes. Well, we'll
have to make sure that... Understand, if you're
standing close to this telestial idol, it could
ignite itself and deal a great amount of damage
in that area. My shield will go up in flames,
too. What do you guys want to do? You have this
location in front of you. You could... Fan out,
check out the ruins a little bit, or you can
just push right forward to those double doors.
There's some stairs on the eastern, sorry, western
side, and then opening into a different room
on the eastern side. God, I'm so bad at those.
Were you able to explore anything at all, Lumenrath?
You were not. Nada. Well, we should make sure.
Nada mucho. We should make sure nothing will
come in behind us when we do go to confront the
monsters. Hell yeah. Where do you want to go?
Jules, which way should we go? I think Jules
wants to go to the right first there. Which one's
that? Is that the stairs? No. Hell yeah. We bet
it does too. Is it dark in there? uh everything
in here is dim lighting because there's that
volcanic sort of magma trenches so it's dim light
jules will give it a little more and cast light
onto his uh hell yeah it'll cast light from his
loot you oh you shine the loot light in uh and
you see this room uh has more murals of people
making offerings to the gods on the walls. And
at the chamber's center stands three statues
on short pedestals, one of a tiefling, one of
a dwarf, and one of a human, all in poses of
supplication. You've noticed those are the three
kind of primary races on this world. You see
notably there are like urns in front of the three
statues, but not much else going on in here.
Okay, no inscriptions or anything? Nothing that
you see. Okay. Do you want to take a deeper look
in, or do you want to leave? I kind of want to
take a deeper look. Okay. You move in. Do you
want to take some time to inspect the whole room,
basically? Yeah, yeah, yeah. As you inspect the
room, you do see that in the urn from the dwarf,
there is a small pot with liquid in it. It's
a very nondescript, just sort of clay pot with
a stopper. You can feel liquid splashing around,
but you don't know what it is. Yay. Unless someone
wants to make some kind of check. Yeah, I was
gonna ask if I can roll. Give me your corona
check and you wouldn't give it to me. Hey Blanche,
take a look at this. Hmm, interesting. I have
never seen one of those in my life. Neither have
I with a 10. 11. Okay, well. You want to roll
see if you get lucky? Come on then and laugh.
15. 15? Knows more than we do. With a 15 and
with your background as an elemental hunter,
it seems, as you pop this thing open, take a
sniff, smells very sulfuric. It smells of fire
itself. It's got that strong, like sulfuric,
but mixed with just like the charred smells of
a campfire late at night, an orange liquid. And
you're looking at this and you think, I do know
what this is. This is a single -use potion of
fire resistance. I don't know who wants to take
this, but it might be incredibly clutch. Yeah,
for sure. I think it's only fair for you to have
it, Emonrath. Ride on. You've been trapped here
long enough. I think you deserve it. I will take
with pride. How long does it last? I believe
it lasts one hour. Holy shit. Might as well just
down it, right? I'm thinking. I don't think we're
going to be in here. I have to drink it. I thought
I just poured it over myself. Plug your nose.
One hour, yes. So with this, if you drink this
thing, do you take it in? Well, that's what I
was asking. Do I have to drink it or wear it?
You have to drink it. Okay, let's do it. Let's
chug it. It tastes like ashes in your mouth as
it drips down. Still like a liquid. Still maybe
like helps to, you know, touch the back of the
throat. But as you drink it, you feel entirely
less hot here. You will take half damage from
any fire damage I give you, basically. So I'll
make sure to round that down for you as I give
it to you. That's clutch. Nice. Super, super
good. Yeah. What did they use that for in this
temple? It seemed like it was like an offering
or something because it was in front of that
dwarven statue. I talked. It was in the urn,
right? I can tell you how to character. Yeah.
This was given to snake eaters that would come
to meet with. There's always one on hand that
would brew and leave, so a snake eater could
go and meet with Paladin without just, like,
having a really bad time. Being very uncomfortable,
at least. Hell yeah. That's all you see in here.
There is the stairs on the other side of the
main room there, and there's the double doors.
I'll hold the bottom of the stairs. I'll make
sure nothing comes up behind you. I think we
should investigate before we continue through.
There might be more useful items. Jules will
jump in there with his light going. As you...
I was going to say, speaking of light, what is
our party makeup like? Because I know that Blanche
has the goggles of night so she can see in dimness
and darkness. I don't know about Akio or the
other PCs. I don't know if Akio has dark vision.
I don't think he does. But he's got this smell,
so he's kind of sniffing the way out ahead. I
think that's kind of his main way of moving about.
What about insight? Can you use insight for anything?
That's more if you want to check someone's intentions.
You think someone lied to you, you roll insight,
and I'll be like, ah, you got me. Jules, you
move up into what looks like some kind of raided
memorial. Once, maybe a place. you know, storage,
and now it's been kind of carved apart. You see
shells are carved into the room's walls. There
are contents swept onto the floor, reduced to
shards of shattered pottery and heaps of ashes.
A mural on the north wall depicts erupting volcanoes
and smoke in the shape of tiny people drifting
into the sky. Something about that reminds you
of the tales you heard in town of the ash rise,
the coming apocalypse. But that's all you see
in here. Nothing really too exciting. Okay. Is
there anything else to see if I roll for anything?
I'll tell you no. Okay, cool. Nothing here, Blanche.
All right, very well. We checked, and Emonrath
does have darkvision. Nice. Oh, so you're totally
fine. Yeah, right, half -elf. That's right. Hell
yeah. What now? Do you proceed to death? I think
so. I think it's time we introduce ourselves.
Let's go into the other room. I'm trying to decide
if we should buff outside the room now. That
might not be a bad idea. Let me see what I got
for buffs. I got some Bless. Ooh, some Bless?
I got some Bless. Only first level, unfortunately.
That monologue, it won't count against your buffs.
It won't monologue much. It's like the give and
take of buffs in D &D. I got to let you have
your boss post monologues, so you let me have
my monologues. It's like the bargain players
make with the ends. I mean, the only... Gosh,
do I want to do Shadowblade? Yeah, I'm going
to cast Shadowblade at third level. So that's
a minute. And I will use another instance of
Blade Song. So that's another one minute. Nice.
Ready to go. I'm sorry, I was like half reading
and half listening. Did you pop Bless? Yes, I'm
going to pop Bless on Blanche, Eminem of Hroth,
and Akio. And that's an extra d4? That's an extra
d4 for attacks or saves. Sweet. For up to a minute.
Sweet. It's concentration, though, so I've got
to keep an eye on that. If it drops, it drops.
So we'll go with that for now. Actually, hold
on. Let's start off with a Bardic onto... Let's
also put a Bardic onto Blanche. The way I'll
view it with buffs like this is it's not hard
to concentrate. They'll last longer if you're
not in active, stressful combat, right? It's
like there's this strain. Minutes, and there's
minutes, minutes. Right, right, right. That's
my David way of justifying. I hear you. You guys
going in? I have a spell here that's locate animals.
Would that work on these salamanders? In this
case, it wouldn't because they are considered
elementals. That would mostly only work on beast
-type creatures. But you know. Actually, you
do have an ability. You can burn a spell slot
to sense. You can't sense the number of them,
but you can sense if there are elementals nearby.
Primeval awareness, I believe it's called. Is
that a feature? Actions. Yeah, that sounds good.
Oh, yeah. You burn it, and you feel a very powerful
elemental presence ahead of you. A short ways.
You can't pinpoint exactly where. You don't know
how many either, but you know she is there. Steven.
Jeremy. I'm considering going invisible to start.
Ooh, fun. Yeah. Fun? Yeah. Do you have, is it?
I'm double checking it right now. Is it greater
or is it just invisibility? It's just, oh, it's
concentration. Oh. Yeah. It's okay. I can find
other use for it. I'd rather have Bless out there
to start. The key opens the doors. Roof, I'm
sorry. I'm just kidding. Are you guys opening
the doors? Yes. Who's opening the doors? Em and
Rath. Let's take the van. Akio, you protect Jules.
Yes. Last of Blanche. And I can just imagine
Em and Rath and Blanche each with like... an
arm and a shoulder against one of the big doors
and they just in sync push them open. The three
disciples. I love this. Like the two of you together,
the wave and the wind, the thunder just behind.
You push these doors open, staring into another
small chamber with two more double doors. Oh
my God. Fuck. Crates and heaps of supplies surround
a stone altar with a flaming burning in a depression,
with a flame burning, there we go, in a depression
at its center. Stone double doors lead to the
north and south because, you know, you just went
to the south ones. The door to the north is carved
with the image of a frilled lizard -like creature
amid flames. Now this is the real one. You can
feel it. You know it. This is like where the
offerings are. You see like foodstuffs. A lot
of it's empty now, but this is like the offering
chamber. All right. Well, put open those doors.
Let's try this again. We already wasted the cool
ones. Steal yourselves again. Round two. And
once again, we see dramatically the doors open,
and this time into the caldera. The masonry of
the shrine gives way to the natural formation
of Volcano's caldera. The immediate shore of
this cavern is around 45 feet wide and stretches
out in a J shape along the walls. A blast of
heat and gas billow off the lake of magma roiling
here. I love that word, roiling. At the magma's
edge stands a pair of ornate altars carved of
obsidian. Beyond, sooty rock ajuts into the molten
lake. And something or some things move amid
the lava. As the doors open, on the eastern edge
of the shore, the short end of the jay, a strange
creature slithers out of the magma, a large snake,
body covered in red -hot spines that fan out
like the tendrils of a flame. It's nearly the
size of a man as it rises on its coiled form
and hisses. Now let me get that so you can see
it. Boom. Oh. And? Gross. Here's the picture.
Look at that thing. There's one. Is that one
of the ottle guys? That is a fire snake. One
of the smaller forms you've seen. You would know
actually they are the children version of the
salamanders. Within the first year they are fire
snakes and they kind of just turn into salamanders.
uh on the western side of the shore the j -shape's
long end a similar creature rises though this
one is much larger than a man while the lower
body of the thing is also serpentine its form
also reading the same flame -like spines this
one is a humanoid chest and arms as a crested
reptilian face with long tendrils around the
mouth and wields a spear of gleaming obsidian
One of the ones you recognize, Stomp on the Salamanders.
Oh, boy. That caught you. It looks like this.
That's a big one. Oh, my God. That's a big one.
We're not even at the fun one yet. Fuck. And
finally. Something large stirs within the magma
itself, between the two others. It rises slowly
to the surface, lava flowing off of black scales
looking like layers of glowing ash. A great maw
opens, lined with sharp teeth and backed by an
intense glow of heat. Frills, almost like burning
flower petals, line the side to the head. Black
eyes turn to regard you, shining in the light
of the caldera. This fucker looks like this.
Look at that awesome thing. Look at that. That
is the most disgusting thing we've ever faced.
It's just a flaming axolotl. If you've ever seen
an axolotl on fire, but also huge and terrifying,
you get the idea. down the map uh boom oh no
it's so big it's so big and on fire the room
begins to grow hotter the magic of the temple
strand containing the volcano's fury the great
maw of the paladin begins to rise and fall in
speech deep, ignin primordial, most of which
Emonrath can actually understand, just... But
the salamander, the more humanoid serpent, does
begin to translate for the rest of you. I am
the great Palahaldin, spirit of Jade Mound. You,
points to you, Jules, and you, Blanche. have
survived the ogres of Mor and have come to free
him in wrath from his fate. You are fierce hunters.
I will give you one chance. You may leave this
place as part of a new cath dracon, the ones
now called the snake eaters, those who once hunted
the very gods. Empowered by my ancient knowledge
and granted boons of magic and riches by me.
You will hunt for me. Feed my flame. Do this
and see no end of the rewards I can grant. Or
you can be consumed now by nature's most voracious
predator. Fire itself. Of course. Regardless
of your choice, I'm in wrath. We'll need to die.
His crackling flesh has been a feast long awaited
by me. And the creatures in the room go still,
poised, and waiting for your answer. Oh, shoot,
and I put your characters on the map, did I?
Whoopsies. No, you didn't. They're all right
there in GM. I just didn't realize I didn't put
them. All right, put your guys in the room. Get
in that there room. I don't wanna. Can you move
your ass? Let me move Blanche first. Ah, hey,
why'd you move back? Oops, sorry. And then I'll
give you permissions on MNRATH, Steven. Okay.
So you guys are going on that computer. Gimme,
gimme. There you go. You still on the Vanguard,
MNRATH? Oh, yeah, I think so. With that spell.
Exactly the same order you came in. Keywood and
jewels in the back. Blanche and Ebonrath standing
in front, right in between these two altars of
obsidian. Ebonrath's got this sort of light,
pale orange glow with the potion's effects. And
you feel, again, the room is getting hotter for
all of you. Hotter and hotter to where it almost
feels like you can't stand to be in here. Like
it's fighting the sort of innate magic of this
place. It's wrestling with it, trying to break
it. What? is your answer. Blanche will answer.
Paula Deen. Paula Deen. Rather than serve you,
I think it would be best to end you here. Finish
what Emon Wrath has done. We'll see an end to
it today. With this potion, I could really go
for a nice dip in that hot tub. Take care of
this worm. I do think that might be a terrible
idea still. The lava will do bad things to you.
A lot less bad, but still bad. You're the only
one that could feasibly swim in the lava. I will
say that. How about the other two smaller creatures?
Can they enter the lava? They are also fire immune,
so you have resistance to it. They get no damage
from fire, so they can freely move through it.
You make that response. You all ready yourselves
for combat? Yeah, ready. Blanche flourishes her
shadow blade. Oh, what is the lighting in here,
actually? It says dim light in every room, so
I'm assuming this isn't open to the surface,
so even though there's a glow from the lava,
you're still within the earth, so dim light.
Okay, so then maybe we can get an area on Jules'
light spell, because if Blanche is outside of
that light, then I get advantage on attacks.
I think it's still going. Let me just stand by.
Yeah, I can put a radius on it for you. Oh, yeah,
it's one hour. Oh, yeah. So what's the radius?
It's 10 feet bright? 20 foot bright. 20 foot
bright, okay. For an additional 20 feet is dim.
I'm going to switch that, and I'm going to make
it so Blanche has full access to your token as
well, just so she can see the radius I'm putting
up. Cool. Is that the full 40? Because it's 20
bright and then the additional 20. Oh, it's already
dim light. So only the bright will matter for
Shadowland. Okay. This creature. The cavern begins
to shake and rumble with lava boiling. The creatures
move forward to strike. Let's roll for initiative.
All right. Blast doesn't count for initiative,
does it? I don't think so. No, I think it's saves
and attacks. Oh, no, just a 6. So let me find
Blanche's initiative first. So 10 for Blanche.
Jules is a 14. 8. Is that with your plus 4? No,
so 12. Sweet. What about Akio? Oh, right, Akio.
Yeah, yeah. What about me? I think he's got a
three dex, I think. Oh! Advantage on initiative,
I believe, because he has his... Oh, right. He
does have a thing. Well, it's already... Already
crazy? Yeah. 21 for a Q. Nice. Hell yeah. Okay.
I'm hot in the volcano. Mm -hmm. Top of the round.
First things first. As I said before... All of
these things in this room have heated body or
fire aura effect. When the interest in keeping
things is kind of moving quickly, I'm going to
say that it is dampened a bit by the innate magic
of the temple. But I will have a very different
mechanic to account for all this mist damage,
which will occur at the top of each round. A
very important con save that you will all need
to make, because as this thing roars out, as
the ground shakes, as this thing, the firestorm
bubbles, it gets hot, hot, hot in here. The protections
are failing against the heat of this elemental.
Con saves for everybody. Oh, wow. Right now?
Yep. Top of the round, baby. You guys both get
an extra D4. Yes. Sweet. Okay, so that's a plus
five for Blanche. So does Akio. Jules did not
take one. Plus two for Akio. And I'm in wrath.
Con is a plus four. Oh, fuck. It hit on a 20
and then rolled off the 20. Oh, no. And it went
to an eight plus five. So that is 12. Fuck. Oh,
nice. 18 plus 7. Yep. So, M and Wrath's good.
Hell yeah. Ooh, a 10 for Blanche. Oops, I didn't
roll my... Okay, 13 for Blanche. Oh, no. 8 for
Akio. Oh, my God. I rolled really high. Fuck.
We're off to a really scary start. Just a heads
up. Who rolled above 15? Just Iminrath? Yep.
Iminrath rolled, like, above 25. Jesus Christ.
This is a super high roll on this. Is this even
mathematically possible? Let me hit the numbers
real fast. Hang on. That just seems impossible,
right? I can't roll this high, right? I guess
I can. That's 19 points of damage. Halved for
Emonrath to eight. Is that right? Is it fire
damage? It is fire. Oh, halved again to Emonrath
to four. Emonrath barely feeling it, this heat,
but as this surge of fire rips out towards you,
your clothes are billowing in this burning wind.
You take a massive amount of damage to start
things off. Like I said, a very, very high roll.
And now, let's open this up with Akio. Once again,
singed. Akio's gotten burned in the last three
combats. It's all fire stuff lately. I don't
think I can change Emon Rath's HP on... I think
I'm just viewing it. Oh, I see. Okay, I can do
that for you. Okay. Sorry, let me just take my
damage for... So this is happening every round?
Might be. Fuck. 19 damage. You... I was honestly
in shock when I saw it, when I was doing that.
I was like, wow, that is, it's very high for
the role. It was, yeah. Okay. And you all failed,
which, oof. So my intention for Akio was to give
him Ichigenka for the start of this fight. Whoa.
Okay. So I'd like Akio with Ichigenka to run
up. You have the fire snake on one side, the
salamander on the other, and then in the magma
itself, not really moving into yet, is Powala
Dean. Yes. So Akio's going to run up to the fire
snake and make two attacks with Ichigenka. Okay.
Snake just hisses with flame. He moves up, sliding
into it. Give me those two attacks. Plus eight
with Ichigenka. Ooh, the first one is a 16 on
the die. The second one is just a 13. 13 total?
13 total. The second one will miss. Okay. And
let me double check Ichigenka's damage. I think
it's a D8. He does not have Bless, correct, Akio?
No, Akio has Bless. Oh, Akio has Bless? Oh, okay.
Akio has Bless. In fact, you don't need to. He
will hit. Blanche, Akio, and Emonrath. Gotcha,
gotcha. Okay, great. He will hit twice. As long
as you add one to that, he'll hit twice. Okay,
awesome, great. So that's 2d8 plus 5. Good shit
jewels. That's 20 for over two swings of Ichiganka.
All told. Nice. Here's a fun question. This thing
reads up. slides in super fast pushing against
the buffeting hot wind slides up this thing slices
describe for me how he kills the fire in one
round nice he just with the with ichi genka in
his mouth he just does two quick shakes of his
head and the second one whops his head right
off it burns away one foe dropped Instantly.
The smallest, mind. But one dropped. Nice. That's
Akio. Holy shit. That is going to be... Hey,
don't celebrate yet. That's going to be the Telethiladdle.
Do I use this now? Wait. I think jewels... Well,
if I move closer, I will move closer. The Telethiladdle
is going to move. Oh, no. Right up to the edge
of the arena where he's kind of in like sort
of the opened, what do you call it, the open
part of the J, the lower part of the J, between
all the J shit. He's in there. He's in the bay.
He's in the bay. There we go. I like that. Not
the J, it's the bay now. He slides up into the
bay, gets right up in front of you guys, in front
of those altars, this huge, powerful creature.
And I'm going to do something so gross that you're
going to poop yourselves. Yeah, we're all bundled
up. As it sort of like splashes down and you
see those like ashen scales sort of open. The
mouth wide and gouts of molten lava erupt from
the telestial's body. It sounds like an explosion
raining over you. Each creature, oh wait, each
creature, oh shit. Ha ha. Damn it. Okay. Well,
fuck. Okay. Well, I've already committed. In
a 30 -foot radius. That's everything on this
map. That's my guy, too. This is not a big map.
It's my guy, too. I didn't pay attention to that.
Got to make deck saves, all of you. Oh, my God.
Okay. As this is all splashing down. Fucking
hell. Fire and stone scale ripping off it. Don't
forget, you got Bless active and Blanche has
Bardic. Oh, no, my guy. Oh, yeah, that's right.
The sum of those two plus eight. You said a dex?
Yes. Jesus Christ. Oh, no. Come on, my guy. You're
going to be okay. Why did I do this to myself?
Ooh, natural 20. Okay, just barely. Good. You
said just what? Sorry, me. Oh. I'm like, with
a natural 20, I would hope it's just there. Or
more than just there. Oh, this is going to suck.
Oh, wait, don't I get... Okay, that was a 12
for Akio, 18 for Blanche. I'm in wrath. What
did I roll? That was a 15 plus 8. So 15 plus
8. 15 plus 8. Jules. What? What did you roll?
I told you. Oh, I forgot. Oh, I rolled a natural
20. Oh, holy shit. That's really good. Sorry,
my brain was in the land of flames. As pyroclasm.
unleashes on you all. Akio's the only one that
actually fails this, which is really good, because
only Akio's going to take another 22 points of
damage. Holy shit! The rest of you will take
half of that, and Emonrath can shave 3 off that,
so that is going to be 22 and a half to 11. Emonrath,
you only take 8 points of damage. Everyone else
takes 11 points of damage. Even with a natural
20? Yes. Fuck off. but you don't take the full
hit. You guys all kind of weave. Keo, I think
when he took out the guy on the top, he's sort
of stuck in a corner here. He's in a bad spot.
He couldn't really get away. He has lava on one
side of him, so as this bursts out, he's not
able to get in a good spot, and he just gets
pelted by it, burned, and the rest of you can
dive behind the altars. As this goes, you only
take some damage, but that is going to be my
move. That's all I got. Oh, it's worth noting
that Telesha Lottle also does shed bright light
in a 30 -foot radius, so if you're close to it,
Blanche, as it kind of comes out and this happens,
you see as that burns, like this fire comes out,
a great light emanates, washing over you, and
your shadow blade begins to diminish a little
bit. Sorry, not sorry. That's a stinker. And
that's Jules. Question. There's walls, correct?
Yes. Are there any ledges? Not... You know what?
This probably opens up. I think it's like, I
would say the farther out this room goes, the
wider it gets. Right where you are, the room
is kind of low, but I'll say up in the corner,
kind of near where the largest elevator, the
long side of the J, there are some ledges where
the walls get about 20 feet high, and there's
a 10 -foot sort of ledge. Cool. Cool. That makes
sense. That's cool. It's fun. All right. Fuck.
Okay. How's Blanche doing for HP? About halfway.
Okay. But we just didn't even have a turn yet.
Yeah, I know. Go figure. Jules is about the same.
It's almost like I'm a wizard with 54 HP. Table
Talk, what's your con? High. High con? Okay.
Everyone is high con here, actually. Yeah. Yeah.
Okay. So Jules is going to cast Enhance Ability
onto Blanche so that you can have advantage.
Oh, yeah, yeah. I did say saves or will work
earlier for con. You know what? I'm going to
let that stand. Yeah, I like that. That's cool.
That's really cool. I like it a lot. So I get
advantage on con saves? Yes. It's a concentration,
so everybody loses. Bless. Okay. But you can
choose. save to get advantage on, which I assume
is going to be constitution. Yeah, that's smart.
That's the idea with it. So you get advantage
on checks, and also you gain 2d6 temporary hit
points. I house ruled earlier that you also do
get advantage on saves way, way back. I hoisted
with that batard today, but I will allow it unless
somebody tells me why I'm an idiot for allowing
it. 11 temp HP. That's huge. That is insanity.
Nice. All right, cool. Second level spell. That's
pretty cool. That's pretty cool. Yeah, and then
I'm going to cast Bardic Inspiration onto myself.
Hell yeah. That's it. Blanch. Abs. Tighten up.
Ritz. Hell yeah, you. Cast Bardic Inspiration.
You glow with that golden mote surrounding you,
Jules. And you stand firm, this creature bearing
over your allies in front of you. That would
be the Fire Snake, but it's super dead. So that's
going to be Emonrath. Him in the wrath. Your
first turn in a long, long time. Yeah, just absorbing
this. So I don't have my weapons yet, do I? Oh,
we'll see. They were actually, I totally goofed.
They were up in that room with the empty shells.
The one you said that had nothing in it? I didn't
put it in my notes because I'm dumb. You have
your weapons. Okay, all right. So since my HP
is good, I have a longbow, right? You have a
plus one longbow, yes. Nice. I'd like to take
a try on the bow. You probably got that from
the hunter you killed, actually. The night elf.
Yeah, let's do that. Or dark elf. Night elves
are Warcraft. So I pull out the bow and... That's
a plus eight. Yeah, plus eight. Are you shooting
at the big thing or the bigger thing? The primary.
Hell yeah. Yeah, the primary. Paladin turns,
regards you. You draw your bow, knock arrow,
stare into that flaming maw. I got a four plus
eight. So a 12? Yeah, I got a 12. 12. Do you
have Bless on? Bless is inactive now. It is now
inactive. He dropped. Oh! I've got to start paying
attention. Okay. With only a 12, you do not hit.
You have two attacks, though, as a ranger at
this level, so you can try again. The first one
gets stuck, and it bounces off like a jagged,
rocky tooth. Another 12. Oh, my God. Oh, no.
Pew, pew. You're firing this thing. It's just
so unstoppable as it stares you down. You have
a bonus act. You cast one of your spells if you
want to, or you can hold. Speak with the animal.
No. Hunter's mark. A squirrel's like, I know
it's weakness. Hunter's mark. Hell, yeah. I love
that. You just point out, and again, just like
before. You lock this thing with the gaze of
a hunter. You look at this creature, this burning
flame, this great predator, and you see it as
prey, and it knows this shiver down its long,
molten back. Hell yeah. That means on subsequent
hits, you'll do more damage, basically. And that's
your turn. That would be my second strike, right?
Yep, so that's all you would have. You've already
done your two attacks, so you wouldn't be able
to do any more. But Hunter's Mark will work on
your next turn. Anytime you actually do hit this
thing, you'll do more damage. Hell yeah. Okay.
That's going to be Blanche. Okie dokie. Blanche,
your HP's looking pretty bad over there. What's
going on? Yep. Blanche is going to step to the...
Opposite side of the J towards this salamander
here. Okay. And from about 20 -ish feet away,
she's going to cast Chromatic Orb at third level.
And she's going to choose cold damage. Oh, don't
do it. Don't fucking. No. Third level? What am
I just going to do? Okay. You know what? All
right. I'm in. So let's see. That's a plus 10
to hit. Where were we throwing that? Okay, yeah.
17 on the die. Sweet. I think I'm going to use
the Bless for the extra damage. Oh, that's Inspiration.
I'm sorry, not the Bless. Yeah, that's what I
meant. It's the Inspiration. Jules has that.
You don't? No, you have it with the rum. I have
it too. I guess they're paying attention. Would
it be advantageous to use it here, you think,
Jeremy? With... What it is is you roll it, and
then he has to make a con save. A con save against
the attack, though, right? A DC. Okay. Yeah.
Jules Spellcast DC. Yeah. Okay. All right. DC
16, or else it takes damage equal to the bardic.
Sweet. So it could get up to eight extra. Sweet.
Let's see if we can do some extra damage. Okay.
Seven. Nice. I'm going to die. That is a fail.
Excellent. So it takes seven thunder damage.
Thunder damage. Cool. And how much else? And
5d8 cold damage. Ooh. I love that your golden
moat channels into your... What does your Wand
of the War Mage look like? Oh, gosh. It looks
like it's a piece of driftwood. Holy shit, that's
cool as hell. Yeah. Just like this golden mote
transfers into that. You blast out and this orb
of freezing energy launches forth, strikes this
creature in the chest. The golden sort of mote
inside of that explodes it with thunder damage
as cold rips through this thing. I'm just finding
one more D8. Oh gosh, they're so far back. Yo,
what? There's a couple eights in there. Ooh.
That's 30. Holy shit. 30 damage? Oh. Mm -hmm.
Whoa. 30 damage? You just did 37 damage to this
thing? No. No, it's 67. She did 60. Wait, what?
Oh, shit. Oh, fuck. Oh, my God. What? Oh, my
God. Yeah. What? This thing is... Whoa. practically
dead holy hell yeah uh this ice blasts out ripping
through you see it screams it's like it's being
torn apart shards of ice ripping through its
elemental form holy shit is it the biggest hit
we've seen on the show uh strike now while it's
wake uh damn dude I'm going to get you now. It's
going to now move up to you. It slithers up to
you in rage. You see the embers on its body so
cool that you barely feel its heat as it comes
around you, but it's trying to embolden itself,
trying to recover, barely alive. I need you to
roll a strength saving throw. It's going to try
to constrict you. Oh, no. Oh, my gosh. Blanche
is not good with strength. I probably should
have saved that bardic for that. I need this
to work because you have... got me in a bad bad
spot um do i use a button for this oh i'm gonna
do you only got one you only have one well we
swap places so i actually have all your buttons
i might need well that means that means he's
got three there yeah exactly yeah yeah um i don't
know i might need it for a death save later so
hold on to it let's just roll and it's a plus
zero for strength for blanche yeah david figured
out as long as you can ignore armor class you
can hit blanche oh that's an 11 oh This thing
leaps onto you, fully wraps around you. Fuck.
What? Now do some damage. That is eight points
of bludgeoning and four points of fire damage.
Not very good rolls. Okay, it's not the worst.
That's my temp HP anyway. It wraps around you
and you are now restrained as it's trying to
close you. You will pay for your insolence. As
you are bound and restricted, blanched by this
creature. Deeper into the room as Akio stands
over the ashen remains of one of its young. As
jewels and wrath stand facing. Powalla Dean,
the Teletheladdle itself, as a room grows hotter
and hotter, volcano at the edge of destruction.
I think we'll call it there.