WEBVTT

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Hey, Pants People. Have you checked out the Discord

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yet? We'd love to see you there. So if you find

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us on social media, you can link to the... That

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was my, like, Simspeak. I don't know. It's pretty

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good. It's pretty good. Population of Omizu.

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The Citadel has declared a state of emergency.

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It's happening. Just like Tithos. The Cyclone

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is coming. It's forming over the Kamino region.

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The Storm Eye is there right now. We don't know

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what's going to happen, but we can guess. The

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Shield Bearers are en route right now to take

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folks from the region off -world. We ask that

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anybody who is fit to evacuate move quickly and

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orderly to the Pearl Darken Bay and await transfer.

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Follow the directions of the Shield Bearers.

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Help your neighbors and hold tight. We are going

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to get you out of there. Just hold tight. Let's

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pick up where we left off. The diamond sky above

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the preserve. Red pulsing light. This alarm blaring

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everywhere all around you. Jules staring up the

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red glow. Quashing over his features. Blanch.

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Poised to run. Poised to act. Knowing that action

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is called for right now. Something is happening

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right now. And the great came in. It is happening

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again. I feel you, my lost brother. The Keeper.

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Oh, Senyo Shikatsu, he is stoking your soul,

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bringing your storm to the skies above your shrine

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of storms. He will claim Umizu for reunification,

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but how? How? How is he doing this? Roaring voice.

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all around you. What do you guys do? I don't

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know if this is going to work. I don't know if

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I'm misremembering what you've said before. Yeah.

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I think maybe you said that two people could

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ride the broom if we rolled like disadvantage

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or something like that. It would be basically

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it's a little slower if two people ride the broom

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but you could have two people and there's two

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of you here right now. Your psychics did not

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come. Chester's still at the coyote. Arlon's

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still at Xena's. You came alone. Just the two

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of you. You can take the broom. Blanche is going

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to mount the broom, and she'll look over her

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shoulder. Jules, I don't know if I can ask you

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to come in good conscience. I don't know if I'll

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be able to come back, but I have to go see Ozen.

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Jules is already on the broom. All right. He's

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already there. You just turn, you run. You can

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see the broom is getting set up. You dive onto

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it, and the two of you take off. You're in the

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sort of far southwestern side of the... Preserve

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of the Ancestors, where there's a hot tropical

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side, you're staying on a beach, but because

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you're so far south, you're actually fairly close

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to the entrance, the stairs that rise up and

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up and up. Taking the broom, you can launch yourself

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up there and reach it pretty fast. So you are,

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boom, sailing away. You just hear that last,

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like the howls of this incarnate. No! How? This

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knowledge is only for the Sunweaver and his incarnate!

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Voice fading in the background as you launch

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yourselves up and up and up. Everything moving

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is a blur. You're moving towards that pulsing

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red light. You're moving up towards the exit.

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I want to ask you a question, Jules. We've mentioned

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before that you have dead drops. with Dresden

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that you share information via like maybe he's

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at Dresden on his off shift has a certain location

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you kind of mapped out that he leaves information

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for you notes and you got it back and forth yeah

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does Jules know that Dresden has gone to Umizu

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would that have been information Dresden would

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have left for him yes I think they tell each

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other everything Time and time again, Dresden

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has acted to save Jules from desperate situations.

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Being caught in Zavar's chambers. Allowing you

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to escape. Sacrificing his own freedom, his own

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future, his own loneliness. To get you out of

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that tower. And even on Sansatian, when he left

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that world behind. Left his life behind. Sacrificed

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nearly everything. Risked everything to come

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to that world to slay the demon to free you from

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its icy grip. Maybe now is the time to repay

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those favors. To repay that friendship. Because

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you know, you know, Dresden and Crispin are going

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to die. With that knowledge firmly in mind, you

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blast onward, sailing towards your next destination.

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Blanche's hands are... shaking as she holds onto

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the broom. And I think she vocalizes something

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that maybe she never has. Jules, I'm afraid.

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And then she turns her eyes back front and tries

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to focus on flying. Jules leans forward a bit.

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I got you. We got this. On that note. We leave

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these figures for now and return to the coming

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storm. So here we have it. Everyone coming together,

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going to Omizu, going to their deaths. I'm about

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to blow up this whole fucking show. We're all

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going to die in Omizu. This show is over. Well,

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we hit 100, and then we made it to 104. Great.

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Great. Good run, guys. Good run. Good run, everybody.

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Who are you going to play if all four characters

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die? Dude, it's so fully possible. I don't know

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what I'm doing, but, you know, I got to follow

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my instincts, and my instincts generally are

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insane. I don't give a shit. As a player, and

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now at this point as a character, we know that

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the world of Mizu is going down. Yeah. But, like...

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I'm sorry, man. There's no way Blanche is not

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going there when she knows Ozen's there. Especially

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after hearing what the Incarnate just said. I

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mean, crazy. This is crazy. This is fucking wild.

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Before we get back to the storm, before we get

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back to that. Let's lighten things up a little

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bit. It's dark. Let's have a little banter. Okay,

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yeah, I'll banter. Got a few things to talk about

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here. Are you giving us false sense of security

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here? Absolutely, yeah. It's so I can punch you

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harder later. You gotta raise the chin up before

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you hit the chin, right? He's tricking us here.

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He's trying to convince us. It's like Stockholm

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Syndrome or something. I'm the buddy. I'm the

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good cop and the bad cop. When you're crazy enough,

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you can be both. Sounds like you might need a

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little help, Dave. I want to mention real quick

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here, just a quick shout out, because this is

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honestly incredible. Andrew, HooliForge in the

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Discord, maker of the Spider Venom and the Hungry

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Moss and the Spirit Potion bottles we have here,

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as well as the bottle opener and the Pick of

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Minor Destiny. Pick of Minor Destiny. Yeah, huge

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guy in the community. Andrew's crazy, does everything.

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Yeah. And he's done even more lately, because

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he has... put together for us oh yeah a fancy

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pants wiki page yeah that's awesome wiki page

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with fan wiki this is crazy he's put an insane

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amount of work into it so far it's wild yeah

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it's unbelievable i honestly don't even entirely

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understand exactly what's going on. But I know

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that there is now a dedicated page with Fantasy

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Pants lore, and it's getting added to all the

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time. Yeah, yeah. So super cool. Check it out.

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And if you're on the Discord, give Andrew a big

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old slap on the back. Yeah, that sounds like

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something you'd be interested in. You should

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probably check out the Discord. Wait, we have

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a Discord? Hey, did you know we have a Discord?

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We do. Make absolute sure that the intro for

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this episode is one of the Discord drops. You

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know, just Steven pushing the Discord so we can

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double do it and really make it. It's not. No,

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it's not. It's the comments. Damn it. Come on,

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man. It's the comments. Oh, well. Look forward

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to next week. We're going to do the Discord,

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maybe. I don't know. No, fuck you, David. Speaking

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of the Discord, there was a question going on

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in the Discord that we thought would be kind

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of fun to talk about here. We saved it just for

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here. Steve, why don't you take this one away?

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Yeah, so I've heard people talk about this before,

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and it recently popped up again in my world.

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And the question is... what celebrities would

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you want to play tabletop with? Who would you

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like to see around your table? So in the discord,

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we were talking about like four or five celebrities.

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Maybe we cut it a little short and do one or

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two celebrities that you'd like to see at your

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table. I've got five here all day. Okay. If you

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want to give me five, I made the list. When I

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saw this conversation happening, I'm like, I'm

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not going to forget this. I also have five. All

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right. Okay. Well then here we go. You both looked

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at me. I'll go first. My list is the best, so

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I should probably go first just to make sure

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you guys are disappointed. Sure. Okay, this is

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actually a really lame list. All right, Stephen,

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what's your list? How dare you, sir? Hey, it's

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a really lame list. And only some people are

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going to understand how cool this list would

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be, right? Sure. Playing D &D. Sitting at a table.

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You got four, maybe five people on the table

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with you. You look out and you see Scott Lynch.

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Patrick Rothfuss, Joe Abercrombie, of course

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the Mando himself, Brando Sando, Brandon Sanderson,

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he's the best. And maybe, just maybe, George

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R .R. Martin. He's the only name that I recognized.

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All the big fantasy writers. These guys rule.

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Their series are incredible, though I imagine

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if it comes to D &D, George, Patrick, and Scott

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would never, ever finish their character backstories.

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Hey -oh. Someone out there. Rider burn. Someone

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out there, air punt. Yes, yes. And barring that,

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if you want to go for more modern TV show celebrities,

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I would say the original cast of the deconstructive

00:11:08.659 --> 00:11:11.960
sitcom Community, barring Chevy Chase. Ooh. All

00:11:11.960 --> 00:11:15.039
right. Sure, sure, sure. I dig it. Yeah, yeah.

00:11:15.899 --> 00:11:19.340
Anybody stand out in particular as playing the

00:11:19.340 --> 00:11:22.759
role of GM? I mean, you got to go after the episode

00:11:22.759 --> 00:11:24.480
that inspired me in a lot of ways to play D &D

00:11:24.480 --> 00:11:27.399
was their D &D episode in which Danny Pudi's

00:11:27.399 --> 00:11:31.700
Abed played the GM. And I just feel like as masterful

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an actor as Danny Pudi is. He does so many impressions

00:11:34.340 --> 00:11:36.120
in the show itself of the other characters, of

00:11:36.120 --> 00:11:39.379
other shows. Of course, Danny Pudi as GM would

00:11:39.379 --> 00:11:41.360
be incredible. All right. I think. I think. I

00:11:41.360 --> 00:11:43.019
like it. Yeah. I like it. All right, Jeremy.

00:11:43.299 --> 00:11:45.279
What you got? All right. I got to look it up.

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I typed it out of my phone so I remembered. I

00:11:49.269 --> 00:11:51.830
don't have any specific classes anybody would

00:11:51.830 --> 00:11:54.429
be playing. Sure, sure. However, I do know my

00:11:54.429 --> 00:11:59.470
DM. My first two are right in line with Genies.

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My DM would be Robin Williams. That's pretty

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good. Next up, Hugh Jackman. Yep, sure. Got to

00:12:07.049 --> 00:12:10.049
have biceps. And then the last three. So this

00:12:10.049 --> 00:12:12.629
is the stupidest D &D group that would die in

00:12:12.629 --> 00:12:15.110
the first session. Okay, okay. So we got Robin

00:12:15.110 --> 00:12:19.309
Williams, Hugh Jackman. Jack Black, Nathan Lane,

00:12:19.549 --> 00:12:24.350
and Steve Martin. Oh, wow. Okay. Okay. Very cool.

00:12:24.490 --> 00:12:28.250
Wow. That would get wild. Nobody said wow at

00:12:28.250 --> 00:12:30.350
Nathan Lane. I think he's one of the best ones

00:12:30.350 --> 00:12:32.750
there. I was like, I'm not sure about that one.

00:12:32.850 --> 00:12:36.690
Who's Nathan Lane? Oh, my goodness. Oh, my goodness.

00:12:38.139 --> 00:12:41.240
Was he in the... What would you guys know that

00:12:41.240 --> 00:12:42.740
he was in? Was he in the talkies? Yeah, was he

00:12:42.740 --> 00:12:44.720
in the whole silent films or the talkies? No,

00:12:44.720 --> 00:12:47.200
he's a big Broadway star. He's done a lot of

00:12:47.200 --> 00:12:49.860
film. He was the... Oh, Vaudeville actor. The

00:12:49.860 --> 00:12:53.620
voice of Timon. Oh, okay. Cool. That's probably

00:12:53.620 --> 00:12:55.679
the biggest thing you'd know him from. You guys

00:12:55.679 --> 00:12:58.179
ever seen The Birdcage? I've seen The Lion King.

00:12:58.360 --> 00:13:04.389
Oh, my God. Okay. Okay. You'd know him if you

00:13:04.389 --> 00:13:06.370
saw his face. That's fair. You'd be like, oh,

00:13:06.409 --> 00:13:09.029
that's him. Okay. I feel like I've heard the

00:13:09.029 --> 00:13:10.909
name before, but it's like, I don't know if he's

00:13:10.909 --> 00:13:13.049
a musician or whatever. You know what I mean?

00:13:13.190 --> 00:13:14.570
I feel like Jeremy's thinking of the Lion King.

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Like, well, that's his new stuff. I'm talking

00:13:16.070 --> 00:13:17.090
about his original work. Right, right, right.

00:13:17.350 --> 00:13:19.490
My run, you know, when I was a boy. The Lion

00:13:19.490 --> 00:13:22.019
King's 30 years old now. 40 years old. I don't

00:13:22.019 --> 00:13:26.179
know. Before TVs were flat. And actually, for

00:13:26.179 --> 00:13:28.539
anybody who knows Nathan Lane and knows theater,

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there's going to be like two people out there

00:13:29.940 --> 00:13:32.279
that know this. I saw Nathan Lane in the Iceman

00:13:32.279 --> 00:13:34.379
Cometh in Chicago. It was one of the greatest

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shows I've ever seen in my life. Wow. It was

00:13:36.340 --> 00:13:39.159
like five hours. Wow. Do you also know that Hugh

00:13:39.159 --> 00:13:41.980
Jackman has some sort of local connection and

00:13:41.980 --> 00:13:46.059
he frequents when he visits the coffee place

00:13:46.059 --> 00:13:48.820
in Lancaster? What? Whoa, I did not know that.

00:13:48.879 --> 00:13:51.610
What? Yeah, they have like a... Special coffee

00:13:51.610 --> 00:13:53.309
named after him, I think. Fuck, we've got to

00:13:53.309 --> 00:13:55.429
stake it out. Yeah, who jacked my own fancy pants?

00:13:55.610 --> 00:13:57.230
I know where I'm spending the next two months

00:13:57.230 --> 00:14:02.070
of my life. You want mine? No. No, we're good.

00:14:02.149 --> 00:14:04.830
Okay, let's move on. Give us yours. All right,

00:14:04.870 --> 00:14:09.210
so my first pick, Terry Crews. That guy has an

00:14:09.210 --> 00:14:12.549
infectious laugh. And I just feel like he would,

00:14:12.690 --> 00:14:14.490
I mean, he's got to play the barbarian, right?

00:14:15.350 --> 00:14:18.029
Okay, yeah, yeah. Terry Crews laughing, having

00:14:18.029 --> 00:14:21.210
a good time playing a barbarian. Fantastic. J.

00:14:21.450 --> 00:14:26.710
Kenji Lopez Alt. He's a chef. Super, super smart

00:14:26.710 --> 00:14:30.990
guy. Definitely does his research. Seems really

00:14:30.990 --> 00:14:33.289
easy to talk to. Seems really fun. A chef is

00:14:33.289 --> 00:14:35.110
so left field. I was not expecting it. I love

00:14:35.110 --> 00:14:37.730
watching his videos. He does a lot on YouTube

00:14:37.730 --> 00:14:39.090
and stuff like that. Steven is a foodie, man.

00:14:39.250 --> 00:14:43.250
That's true. Fair, fair. Next, I picked the rapper

00:14:43.250 --> 00:14:47.730
Jean Grey. She's very funny. She can be brutal.

00:14:48.190 --> 00:14:51.409
Really clever lyricist. I mean, I just feel like

00:14:51.409 --> 00:14:54.809
that sort of creativity would really vibe well

00:14:54.809 --> 00:14:58.629
at a D &D table. Being a rap star myself. Yeah,

00:14:58.629 --> 00:15:03.149
just don't wait for Phoenix. I think Stephen

00:15:03.149 --> 00:15:05.889
King would make a fantastic DM. Probably terrifying

00:15:05.889 --> 00:15:09.289
and brutal. He almost made my list, but he does

00:15:09.289 --> 00:15:12.399
too much animal killing. I haven't forgiven you

00:15:12.399 --> 00:15:14.519
for the refrigerator scene in It, Stephen King,

00:15:14.639 --> 00:15:17.159
okay? I am still mad about that. That's why you're

00:15:17.159 --> 00:15:20.259
not on my writer list. Lastly, I kind of wanted

00:15:20.259 --> 00:15:23.659
an action star on the list, and I wanted to pick

00:15:23.659 --> 00:15:26.059
somebody who, you know, I remember watching as

00:15:26.059 --> 00:15:29.399
a kid, but maybe wasn't super expected. So I

00:15:29.399 --> 00:15:34.220
picked Mila Jovanovic. She did the Resident Evil.

00:15:34.580 --> 00:15:37.980
Huh. So, I don't know. I just thought that would

00:15:37.980 --> 00:15:39.759
be a fun pick. It's a fun list. It's a fun list.

00:15:39.919 --> 00:15:43.159
And also... Jovanovic is fun to say. Yeah. She

00:15:43.159 --> 00:15:45.100
was Fifth Element, too, wasn't she? I don't know.

00:15:45.120 --> 00:15:46.919
I don't watch that many movies, man. Oh, my God.

00:15:47.899 --> 00:15:49.940
Wait, you guys have never seen The Fifth Element?

00:15:50.379 --> 00:15:53.679
Is that a silent film? Oh, my God. I'm bringing

00:15:53.679 --> 00:15:57.740
it back. I don't care. Speaking of how old we

00:15:57.740 --> 00:16:01.179
collectively are, I wanted to give a brief little

00:16:01.179 --> 00:16:04.379
shout out to Miss Roy's class over in Vermont.

00:16:04.639 --> 00:16:07.690
We recently just sent them some stickers. And

00:16:07.690 --> 00:16:09.950
I heard back from Miss Roy today. It sounds like

00:16:09.950 --> 00:16:13.090
everybody's very excited. So thank you, Miss

00:16:13.090 --> 00:16:14.789
Roy's class, so much for listening to the show.

00:16:14.909 --> 00:16:17.929
And on the note of my fantasy writer list, Miss

00:16:17.929 --> 00:16:20.149
Roy is a local writer, correct? Yes, she's an

00:16:20.149 --> 00:16:22.549
author. Hell yeah, hell yeah. We met her at Mountain

00:16:22.549 --> 00:16:24.149
Mania. Oh, yeah, that's right, that's right,

00:16:24.210 --> 00:16:27.230
yeah. So if you're interested in some of her

00:16:27.230 --> 00:16:29.330
writing, you want to check it out, find us on

00:16:29.330 --> 00:16:32.009
Facebook. We share her stuff pretty frequently.

00:16:32.850 --> 00:16:34.549
Or jump in the Discord. Jump in the Discord,

00:16:34.769 --> 00:16:39.629
yes. Hell. We do have a Discord. Wow. We're a

00:16:39.629 --> 00:16:44.389
real podcast. We're a real podcast. And just

00:16:44.389 --> 00:16:47.490
like a real podcast, we're going to do some real

00:16:47.490 --> 00:16:54.450
combat. Okay. Nice transition. That was a good

00:16:54.450 --> 00:16:59.529
one. Let's get that fancy plus going. Oh, oh,

00:16:59.570 --> 00:17:04.509
oh. Let's slide on back to the old Shrine of

00:17:04.509 --> 00:17:10.559
Storms. where things are happening. A lot of

00:17:10.559 --> 00:17:13.119
things, actually. Before we even get into this

00:17:13.119 --> 00:17:16.160
combat, we have to resolve the boatload of information

00:17:16.160 --> 00:17:18.440
that you've just collected. Giant mechanical

00:17:18.440 --> 00:17:22.500
steam crab tank in the back corner, just clattering

00:17:22.500 --> 00:17:24.519
around, moving a bunch of unconscious, maybe

00:17:24.519 --> 00:17:28.160
dead bodies of guard, shoving them into one corner

00:17:28.160 --> 00:17:30.259
here. As you come across this, you send a Keo

00:17:30.259 --> 00:17:32.160
out into the room to activate the trap, move

00:17:32.160 --> 00:17:35.089
back, hopefully have this tank. be the target

00:17:35.089 --> 00:17:38.170
of these defenses, because objects do not activate

00:17:38.170 --> 00:17:40.049
these traps, but you've learned through testing

00:17:40.049 --> 00:17:42.890
with the Echo that if something is moving, that

00:17:42.890 --> 00:17:46.730
will become a focus for the trap's sort of enmity

00:17:46.730 --> 00:17:50.109
when it does awaken. Kiyo runs out, little did

00:17:50.109 --> 00:17:53.029
you expect. The entire floor would just drop

00:17:53.029 --> 00:17:55.710
beneath him, water rushing in from the nearby,

00:17:55.829 --> 00:17:58.809
sort of opening to the sea, a pool opening up

00:17:58.809 --> 00:18:01.970
maybe 10 feet down. The water crashes. He goes,

00:18:02.029 --> 00:18:05.089
he just swept up in it, crashed into the side

00:18:05.089 --> 00:18:08.430
of the pool, takes some damage. You see something

00:18:08.430 --> 00:18:11.390
moving around in the waters. The water itself

00:18:11.390 --> 00:18:14.970
is like sort of snaking towards him. As you do

00:18:14.970 --> 00:18:17.769
so, the crab mech sort of screams out, many voices

00:18:17.769 --> 00:18:20.750
at once screaming out, basically saying like,

00:18:20.809 --> 00:18:24.029
what are you doing? You've killed us all. And

00:18:24.029 --> 00:18:28.369
lastly. Tiles exploding for them around the pool,

00:18:28.490 --> 00:18:30.970
bursting out into these shards that go flying

00:18:30.970 --> 00:18:38.250
everywhere. And you see the Zappies. Same ones

00:18:38.250 --> 00:18:43.549
Jules and Zebulon fought on Tithos so long ago.

00:18:44.369 --> 00:18:47.609
Why are they here? And why were they on Tithos?

00:18:47.750 --> 00:18:51.150
And why were they on Tithos? I'm going to tell

00:18:51.150 --> 00:18:54.519
you both this because... Your passive perception

00:18:54.519 --> 00:18:56.220
should be high enough anyway, and you're already

00:18:56.220 --> 00:18:58.500
kind of aware of this. You see these tokens.

00:18:59.960 --> 00:19:02.940
The tiles explode as these zappies appear, and

00:19:02.940 --> 00:19:05.740
these tile fragments go flying around, clattering.

00:19:05.900 --> 00:19:07.500
You're just kind of standing on the stairs leading

00:19:07.500 --> 00:19:09.019
into this place, and a few of these tiles sort

00:19:09.019 --> 00:19:11.500
of clatter, slide up right before you. You look

00:19:11.500 --> 00:19:14.220
down and see that same gold inscription on the

00:19:14.220 --> 00:19:16.779
bottom of it, just like in the last room with

00:19:16.779 --> 00:19:19.559
the wind elemental. These things were summoned.

00:19:19.920 --> 00:19:22.059
They were summoned as part of these defenses.

00:19:23.319 --> 00:19:25.440
They were summoned, but the tiles that would

00:19:25.440 --> 00:19:28.440
summon them were always here. Yes. And the tiles

00:19:28.440 --> 00:19:30.359
that would summon them were always on Tythos.

00:19:30.859 --> 00:19:34.319
It seems that way. Whatever summoned these things,

00:19:34.359 --> 00:19:36.720
the ritual that seems to summon them, shattered

00:19:36.720 --> 00:19:39.220
the stone tiles they were summoned onto. And

00:19:39.220 --> 00:19:40.720
maybe at this moment you think back to Akio's

00:19:40.720 --> 00:19:43.039
words, answering to the location of the inscriptions

00:19:43.039 --> 00:19:45.140
when Crispin was asking about it before, as you

00:19:45.140 --> 00:19:48.920
were moving into the shrine proper. I believe

00:19:48.920 --> 00:19:52.660
beneath the tiles. It is the conjurer's way.

00:19:53.940 --> 00:19:57.039
This is some kind of trademark from whoever created

00:19:57.039 --> 00:20:00.859
the defenses here. Could that person be the same

00:20:00.859 --> 00:20:04.599
person that set these up on Tythos? Is that possible?

00:20:04.859 --> 00:20:09.099
This conjurer. This conjurer. As that happens,

00:20:09.220 --> 00:20:12.460
before we get into things going on here, as Akito's

00:20:12.460 --> 00:20:13.960
being swept away, as you're seeing these fragments,

00:20:14.200 --> 00:20:17.079
your eyes hook on these, but your ears are taking

00:20:17.079 --> 00:20:20.869
a different set of information. The crabmech,

00:20:20.990 --> 00:20:27.109
more voices, just, Help! Help! You have to help

00:20:27.109 --> 00:20:32.849
us! Please help us! In trade, I have some information

00:20:32.849 --> 00:20:36.809
that would be of vital use to you. You hear again

00:20:36.809 --> 00:20:39.170
a motley of voices, but what really strikes you,

00:20:39.210 --> 00:20:42.450
what really hits you, brings a chill down your

00:20:42.450 --> 00:20:46.670
spine, was that last sentence. Because that was

00:20:46.670 --> 00:20:50.630
Sholay's voice. Hmm. There was, I will tell you,

00:20:50.690 --> 00:20:53.670
Crispin, with your passive perception, a slight

00:20:53.670 --> 00:20:57.069
distortion to it that wasn't shared by the other

00:20:57.069 --> 00:20:59.730
voices. What's going on? There can't be that

00:20:59.730 --> 00:21:04.170
many people in that mech. I will let you roll

00:21:04.170 --> 00:21:05.849
history here if you're interested, because you

00:21:05.849 --> 00:21:07.710
have information that you may piece this together.

00:21:08.029 --> 00:21:10.529
Well, I mean, like, Steven knows. Steven knows

00:21:10.529 --> 00:21:14.960
what this is. But does Crispin. Nope. Natural

00:21:14.960 --> 00:21:16.480
one. Dresden, you can roll this as well. This

00:21:16.480 --> 00:21:18.220
is just to figure out how so many voices can

00:21:18.220 --> 00:21:21.660
be happening at one spot. You said history? History.

00:21:24.079 --> 00:21:25.960
Seven. You don't know. That's not going to do

00:21:25.960 --> 00:21:29.359
it. You guys have not come across... The cause

00:21:29.359 --> 00:21:32.700
for this is something quite rare that is not

00:21:32.700 --> 00:21:34.660
commonly known to most people in the comfort

00:21:34.660 --> 00:21:38.000
worlds. Even with the information packet you've

00:21:38.000 --> 00:21:42.769
been given, you do not have the... sort of particular

00:21:42.769 --> 00:21:44.430
information you need to piece this little puzzle

00:21:44.430 --> 00:21:47.950
together in character. Honestly, Crispin is thinking

00:21:47.950 --> 00:21:51.170
that, I mean, that just sounds like a bluff to

00:21:51.170 --> 00:21:54.269
me. To Crispin, I mean. Yeah, the strange thing

00:21:54.269 --> 00:21:56.230
is, I mean, like, Shohei's voice, I mean, it's

00:21:56.230 --> 00:21:58.569
just a trick. Sure, exactly. It's a magical trick,

00:21:58.710 --> 00:22:03.089
yeah, of course. Okay. And with that, let's roll

00:22:03.089 --> 00:22:05.289
for initiative. I'm going to tell you right now,

00:22:05.329 --> 00:22:08.730
before this initiative gets rolled, this is...

00:22:09.560 --> 00:22:12.539
A hugely important initiative roll. I'm going

00:22:12.539 --> 00:22:14.680
to roll Akio's first because I have his. Don't

00:22:14.680 --> 00:22:16.059
roll yet. I want to tell you how cool this is

00:22:16.059 --> 00:22:19.160
first. Whoa, whoa, whoa. What? No, I'm woeing

00:22:19.160 --> 00:22:23.460
to you. Oh, whoa. Whoa. This is huge. You have

00:22:23.460 --> 00:22:27.259
a plan to get Akio out of there before this goes

00:22:27.259 --> 00:22:29.480
down. Because if Akio can leave fast enough.

00:22:30.109 --> 00:22:32.329
then there's only one target in this room being

00:22:32.329 --> 00:22:34.150
seen, right? See, that's where I've tricked you.

00:22:34.190 --> 00:22:36.049
I don't have a plan at all. You had this plan

00:22:36.049 --> 00:22:38.089
last time. You just forgot. Well, no, the plan

00:22:38.089 --> 00:22:40.450
doesn't work with the water there. But Akio's

00:22:40.450 --> 00:22:42.430
on the edge of the water. He could climb out

00:22:42.430 --> 00:22:46.170
if he beats whatever's in there in initiative.

00:22:46.529 --> 00:22:49.829
If he does not, Akio will be in a seriously life

00:22:49.829 --> 00:22:52.069
-threatening situation. Yeah, I can't give him

00:22:52.069 --> 00:22:55.220
a button. He's the... sidekick and I'm going

00:22:55.220 --> 00:22:58.740
to need those buttons. Everyone is groaning like

00:22:58.740 --> 00:23:02.259
Stephen just sacrificed the dog. Stephen King

00:23:02.259 --> 00:23:06.539
would love you. He doesn't really have anything

00:23:06.539 --> 00:23:10.180
that can help him. Yeah, man. I don't know. I'm

00:23:10.180 --> 00:23:15.660
sorry. I just... I've rolled my initiative. Will

00:23:15.660 --> 00:23:18.339
you let me spend a button if I don't like the

00:23:18.339 --> 00:23:21.009
roll or do you want me to spend it first? Gotta

00:23:21.009 --> 00:23:22.450
spend it first. Okay, then I'm not going to do

00:23:22.450 --> 00:23:25.529
it. I'm a mean person today. Now you're the dog

00:23:25.529 --> 00:23:30.529
killer. Yeah, that's a five for Akio's initiative.

00:23:31.410 --> 00:23:36.130
That does not beat a 21. Yeah, I bet not. Okay,

00:23:36.190 --> 00:23:38.849
so I don't feel so bad because with a plus three

00:23:38.849 --> 00:23:42.410
dex, he almost wasn't going to beat that initiative.

00:23:42.509 --> 00:23:44.650
I had a really good roll. All right, Crispin's

00:23:44.650 --> 00:23:49.069
19. Of course, he's not doing anything. He's

00:23:49.069 --> 00:23:55.589
a bear. Great. All right. Mr. Dresden Kellig.

00:23:56.849 --> 00:24:00.430
It's a 12 for Dresden. Not in the die plus three.

00:24:00.930 --> 00:24:05.990
Okay. With that, very unfortunately, I'm going

00:24:05.990 --> 00:24:12.670
first. Akio still kind of... Kind of trying to

00:24:12.670 --> 00:24:14.329
catch a breath above the water. Sort of maybe

00:24:14.329 --> 00:24:16.549
like... Just sort of lost his breath as this

00:24:16.549 --> 00:24:18.410
thing smashed into him, smashed him against the

00:24:18.410 --> 00:24:22.289
wall, stunned for a moment, and you see tendrils

00:24:22.289 --> 00:24:24.369
of water suddenly reach out, sort of wrapping

00:24:24.369 --> 00:24:28.430
out towards him, and I'm going to try to do bad

00:24:28.430 --> 00:24:32.349
things. You're the monster here. Oh, this thing

00:24:32.349 --> 00:24:34.789
is currently invisible? Kids listen to this show.

00:24:35.849 --> 00:24:37.869
My two -hit is not crazy, but I do get advantage.

00:24:38.029 --> 00:24:40.349
Oh, I almost did it in the right roller again.

00:24:40.490 --> 00:24:44.150
I gotta stop with my... Home games. In this game,

00:24:44.210 --> 00:24:48.009
the real game, I use real dice. Let's use real

00:24:48.009 --> 00:24:53.549
dice. With advantage, that's going to hit with

00:24:53.549 --> 00:24:57.589
a 21. Yeah, that's certainly a hit. Okay. First

00:24:57.589 --> 00:25:05.190
things first. Damage roll was very bad. Okay.

00:25:05.890 --> 00:25:08.470
Only nine points of bludgeoning damage. Okay,

00:25:08.549 --> 00:25:13.339
that's not bad. But a Kyo. is now grappled. Great.

00:25:14.599 --> 00:25:17.619
Actually, under the effects of Restrained, and

00:25:17.619 --> 00:25:21.079
is pulled five feet back into the water. Oh,

00:25:21.099 --> 00:25:23.759
no. Something is yanking him backwards. Oh, no.

00:25:23.839 --> 00:25:25.920
You just see these tendrils wrap around, and

00:25:25.920 --> 00:25:28.380
you see Akio not only gets pulled back, but gets

00:25:28.380 --> 00:25:35.019
pulled under. Okay. Yeah, that was really bad.

00:25:35.720 --> 00:25:40.279
Okay. Okay. But that will be my whole turn with

00:25:40.279 --> 00:25:43.480
that figure. It's going to be Crispin Dubois.

00:25:43.740 --> 00:25:48.799
Sorry, Crispin Dubair. Hold on, guys. Give me

00:25:48.799 --> 00:25:50.460
like two seconds just to look through and decide

00:25:50.460 --> 00:25:54.039
what I want to do here. Oh, my God. This is so

00:25:54.039 --> 00:25:59.619
dumb. Jeremy, what do you think I'd do? Like,

00:25:59.640 --> 00:26:02.140
Crispin can't drop out of bear form, right? That

00:26:02.140 --> 00:26:06.069
would just be silly for the sidekick. He can

00:26:06.069 --> 00:26:08.109
get himself out of there. I know. I'm just having

00:26:08.109 --> 00:26:13.029
such a hard time deciding if Crispin would be

00:26:13.029 --> 00:26:17.670
okay just standing there. Yeah. I can do some

00:26:17.670 --> 00:26:22.170
things with my Echo. Oh, I hadn't thought of

00:26:22.170 --> 00:26:25.210
that. But nothing is, I don't think anything

00:26:25.210 --> 00:26:28.829
is a guaranteed. Right. I mean, as soon as we

00:26:28.829 --> 00:26:32.269
get in, like even now, I'm worried that that

00:26:32.269 --> 00:26:35.009
closest Zappy is going to clock us. and come

00:26:35.009 --> 00:26:39.269
towards us. Yeah. I mean, if I, if I, if Dresden

00:26:39.269 --> 00:26:42.430
throws his echo in there to do something. Yeah.

00:26:42.690 --> 00:26:45.130
But I mean, even still, if the zap is right there

00:26:45.130 --> 00:26:47.690
at the edge of the pool, I'm thinking more about

00:26:47.690 --> 00:26:50.890
the elemental side. I think Crispin's going to,

00:26:50.890 --> 00:26:53.009
I think Crispin's going to hold his turn maybe

00:26:53.009 --> 00:26:57.529
and, and see things change as initiative goes

00:26:57.529 --> 00:27:01.690
on. Maybe he can jump in if he thinks it's smart

00:27:01.690 --> 00:27:05.609
to. Hell yeah. Crispin do nothing Dubois. Man,

00:27:05.609 --> 00:27:08.509
come on. This is like an impossible situation.

00:27:08.690 --> 00:27:10.529
This is tough. I'm just, I'm skating. David,

00:27:10.650 --> 00:27:13.609
you're a dick. I'm a dick. All right. Go past

00:27:13.609 --> 00:27:16.210
Crispin. Okay. And I'll speak up if I want him

00:27:16.210 --> 00:27:17.450
to do something. Crispin's going to hold his

00:27:17.450 --> 00:27:19.829
turn in initiative. Yeah. That actually is going

00:27:19.829 --> 00:27:25.210
to be the Zappies. The Lesser Lightning Elementals.

00:27:25.210 --> 00:27:26.769
Yeah, I'm very curious to see what these guys

00:27:26.769 --> 00:27:29.170
are going to do. Two of them are pretty clear.

00:27:29.349 --> 00:27:32.140
Two of them are going to turn. and just start

00:27:32.140 --> 00:27:34.200
with this kind of almost like this staticky kind

00:27:34.200 --> 00:27:40.859
of sound, like a scream. They start charging

00:27:40.859 --> 00:27:45.019
the ones in the back towards the crab mech thing,

00:27:45.140 --> 00:27:47.819
which I will refer to by its proper name now.

00:27:47.900 --> 00:27:49.660
People who know what's going on know what this

00:27:49.660 --> 00:27:54.400
is. This apparatus of the crab. Am I supposed

00:27:54.400 --> 00:27:56.720
to know that? You wouldn't know that. No, I don't.

00:27:56.720 --> 00:27:59.039
It's a very, it's an actual thing. It's an actual.

00:28:00.160 --> 00:28:03.099
Actually, it's an actual item. Magic item in

00:28:03.099 --> 00:28:05.799
D &D. This thing's really cool. You can see how

00:28:05.799 --> 00:28:07.880
this would have gotten them in. I mean, if they

00:28:07.880 --> 00:28:11.299
can go inside, the hole must protect them from

00:28:11.299 --> 00:28:13.900
being registered as a non -object. This thing

00:28:13.900 --> 00:28:15.279
could have come, you're guessing, maybe right

00:28:15.279 --> 00:28:17.519
through the waterway, right up the steps that

00:28:17.519 --> 00:28:19.420
lead down into the pool. So it must have climbed

00:28:19.420 --> 00:28:21.660
over the seawall. You, even though you're watching,

00:28:21.759 --> 00:28:23.420
may not have noticed because it goes under the

00:28:23.420 --> 00:28:25.640
water, climbs right in. Nobody would have seen

00:28:25.640 --> 00:28:28.289
it coming. I mean... the perfect way to get into

00:28:28.289 --> 00:28:30.930
the shrine. Maybe the only way, except for, you

00:28:30.930 --> 00:28:34.549
know, flying, to get into the shrine. One of

00:28:34.549 --> 00:28:37.369
them cannot quite make it all the way, so we'll

00:28:37.369 --> 00:28:38.769
just kind of, I think we'll just get over there,

00:28:38.849 --> 00:28:42.369
sort of stand there, charging up. One of them

00:28:42.369 --> 00:28:46.710
will actually make an attack against this apparatus,

00:28:48.349 --> 00:28:52.410
but we'll actually miss. So it's kind of, tries

00:28:52.410 --> 00:28:54.910
to reach out. It's like trying to get in, and

00:28:54.910 --> 00:28:57.450
it seems like, Even though this thing is large,

00:28:57.829 --> 00:29:00.430
it's something, this attack is not penetrating

00:29:00.430 --> 00:29:02.890
through maybe some outer protective layer against

00:29:02.890 --> 00:29:04.809
the elements. I was trying to, like, reach into

00:29:04.809 --> 00:29:06.630
it. It seems like this thing is armored against

00:29:06.630 --> 00:29:08.470
even electricity, even though it's made of metal.

00:29:08.549 --> 00:29:10.390
There's something about this metal that, maybe

00:29:10.390 --> 00:29:14.289
an outer layer of something that, what's the

00:29:14.289 --> 00:29:20.080
word? Word for what? Rubber is... Spicy. Non

00:29:20.080 --> 00:29:22.079
-conductive? Oh, yeah, okay, sure. Yeah, yeah.

00:29:22.220 --> 00:29:23.059
It's probably better word than that, but yeah.

00:29:23.319 --> 00:29:25.380
Something that's non -conductive in this, or

00:29:25.380 --> 00:29:26.920
sort of around this thing. This thing tries to

00:29:26.920 --> 00:29:28.759
reach out, doesn't seem to get, the electric

00:29:28.759 --> 00:29:31.240
burst kind of fizzles away, but the crab still

00:29:31.240 --> 00:29:35.339
sort of arcs back and, please, please, please,

00:29:35.680 --> 00:29:40.880
please, help us! Man, literally have no reason

00:29:40.880 --> 00:29:43.589
to help these people. Unless you're curious why

00:29:43.589 --> 00:29:46.029
Sholey's voice was in there. Not that curious,

00:29:46.049 --> 00:29:50.950
especially after that roll. Well, damn. What

00:29:50.950 --> 00:29:52.410
are the other two Zappies going to do? One of

00:29:52.410 --> 00:29:53.990
them is clearly going to spend his turn running

00:29:53.990 --> 00:29:56.470
all the way around the pool. Can't get to anybody

00:29:56.470 --> 00:29:59.890
yet anyway. So 1040 feet brings it here. This

00:29:59.890 --> 00:30:02.569
one's got a long journey to go through to get

00:30:02.569 --> 00:30:05.849
to anywhere. Which leaves just one who can go

00:30:05.849 --> 00:30:11.009
north towards this crab mech or south towards

00:30:11.009 --> 00:30:18.509
the bear. Crispin, evens or odds? Odds. Odds

00:30:18.509 --> 00:30:21.410
will be going north away from you. Wait, I thought

00:30:21.410 --> 00:30:23.690
I got to pick. Yeah. Wait, wait, wait. No, because

00:30:23.690 --> 00:30:25.289
I want it to be the favorable option for you.

00:30:25.950 --> 00:30:27.690
Okay. All right, odds are going to you. Okay.

00:30:27.809 --> 00:30:32.930
Okay, odds are going to you. It's evens. Good

00:30:32.930 --> 00:30:36.190
move. It seems the sound this thing's making

00:30:36.190 --> 00:30:39.799
out, you have not made any sound. It seems like

00:30:39.799 --> 00:30:42.920
it's drawn towards the screaming of the people

00:30:42.920 --> 00:30:46.200
inside this mech. This zappy runs over, kind

00:30:46.200 --> 00:30:49.500
of moving past the sort of downed pile of bodies

00:30:49.500 --> 00:30:51.160
and sort of right up towards this mech thing,

00:30:51.240 --> 00:30:52.920
reaching out. It's going to make an attack as

00:30:52.920 --> 00:30:58.079
well. And it's actually also going to miss. It's

00:30:58.079 --> 00:31:01.259
not quite getting in there. Static sort of fizzles

00:31:01.259 --> 00:31:05.339
away. And that is all of them. That's going to

00:31:05.339 --> 00:31:10.619
be Mr. Dresden Kellig. Okay, so a little bit

00:31:10.619 --> 00:31:13.720
of my fear is diminished because the Zappies

00:31:13.720 --> 00:31:16.920
are going for the mech. That was your plan. It

00:31:16.920 --> 00:31:18.799
was a really, really good plan, actually. And

00:31:18.799 --> 00:31:21.480
honestly, Dresden's going to leave them to die.

00:31:22.400 --> 00:31:26.599
Yeah, right now Crispin has no reason to help

00:31:26.599 --> 00:31:30.500
them. I don't know what else to do except to...

00:31:32.240 --> 00:31:35.799
I want to send my Echo into the water, but I

00:31:35.799 --> 00:31:39.380
don't know what to do when I get there. Um. Like.

00:31:40.680 --> 00:31:44.400
Hold on one. Because if you're thinking that

00:31:44.400 --> 00:31:49.099
we should try to save Accio, Crispin can make

00:31:49.099 --> 00:31:52.259
stuff happen, I think. I think we should try

00:31:52.259 --> 00:31:54.740
to save him. I don't know if that should be,

00:31:54.759 --> 00:31:59.759
like, the primary goal. Gotcha. But my Echo is

00:31:59.759 --> 00:32:04.569
a dispensable. that we can toss in there. Okay.

00:32:04.890 --> 00:32:07.630
And see what happens. All right. Yeah, I guess

00:32:07.630 --> 00:32:10.910
let's see what happens. Okay, so... What do I

00:32:10.910 --> 00:32:17.170
do? You know what? Okay, the elementals haven't

00:32:17.170 --> 00:32:19.230
gone yet. It's just been the zappies, right?

00:32:19.589 --> 00:32:21.869
The thing in the water did go. It did. Yeah,

00:32:21.950 --> 00:32:23.809
it pulled Accio back. It was the first thing.

00:32:23.809 --> 00:32:25.170
Oh, that was the... Okay, that was the first.

00:32:25.269 --> 00:32:27.069
Okay. You've only seen one thing in the water

00:32:27.069 --> 00:32:30.220
so far from what you're noticing. Okay. You know,

00:32:30.259 --> 00:32:34.000
I think for now, Dresden's going to send his

00:32:34.000 --> 00:32:39.599
echo right in the middle there between Akio and

00:32:39.599 --> 00:32:43.700
the outlet going out into the water. Is this

00:32:43.700 --> 00:32:47.220
proper? Yep. I think he's going to hold there

00:32:47.220 --> 00:32:49.900
momentarily. So just appear above the water and

00:32:49.900 --> 00:32:51.500
dive in? What's that going to do in here? How

00:32:51.500 --> 00:32:53.859
cool does it look? It looks cool. Hell yeah.

00:32:54.519 --> 00:32:58.160
Give me a word. It looks mildly cool. It's kind

00:32:58.160 --> 00:33:02.059
of cool. When coolness is second nature for you,

00:33:02.119 --> 00:33:06.599
you don't acknowledge it. It just is. Perfect

00:33:06.599 --> 00:33:09.440
dive straight down. Sure, David, that's so cool.

00:33:09.720 --> 00:33:14.019
Wet, long hair. Streaming backwards. Is he in

00:33:14.019 --> 00:33:18.440
range to do anything? If he can, because I have

00:33:18.440 --> 00:33:21.259
no idea what the hell these things actually will

00:33:21.259 --> 00:33:26.720
take. I did not hide. I am invisible. Because

00:33:26.720 --> 00:33:30.779
I did not hide, you still can actively see me.

00:33:31.289 --> 00:33:34.430
I just can have Concealant whenever I want. You

00:33:34.430 --> 00:33:36.269
dive into the water and you look up. What you

00:33:36.269 --> 00:33:38.890
see before you is just some mass in the water

00:33:38.890 --> 00:33:41.470
of water, like churning, swirling, almost like

00:33:41.470 --> 00:33:44.470
a mini whirlpool in a somewhat weird, almost

00:33:44.470 --> 00:33:49.289
like this weird, piscean fish shape that has

00:33:49.289 --> 00:33:51.269
tendrils coming off, almost like whiskers on

00:33:51.269 --> 00:33:53.910
a catfish that are wrapped around Akio, yanking

00:33:53.910 --> 00:33:56.730
him further and further down. If I'm in range,

00:33:56.849 --> 00:33:59.170
I'm going to try to attack it. I'm going to make

00:33:59.170 --> 00:34:00.849
it appear. I will tell you that this thing is

00:34:00.849 --> 00:34:02.410
going to have advantage. Or no, you're going

00:34:02.410 --> 00:34:03.930
to have disadvantage against it. Yes. Because

00:34:03.930 --> 00:34:05.369
it's invisible. But you do see it on the map

00:34:05.369 --> 00:34:08.809
now. Okay. Okay. Yeah, fuck it. I'm going to

00:34:08.809 --> 00:34:10.090
go for it. So you're just going to swim for it.

00:34:11.110 --> 00:34:13.650
Echoes into the dive. Comes churning out. Mid

00:34:13.650 --> 00:34:17.150
-dive. Pulls the weapon. So disadvantage, I think,

00:34:17.190 --> 00:34:19.869
because it's invisible. You also, with your weapon,

00:34:19.909 --> 00:34:22.969
would have disadvantage. In water. This is pretty

00:34:22.969 --> 00:34:25.079
gnarly. That means that you're going to have

00:34:25.079 --> 00:34:28.380
disadvantage of minus two. Yep. Okay. All right.

00:34:28.579 --> 00:34:31.139
Do you think this is about to end? Oh, God, no.

00:34:31.199 --> 00:34:34.239
I don't think so. I just want to watch this dog

00:34:34.239 --> 00:34:37.000
die. Well, I mean, attacking the water elements

00:34:37.000 --> 00:34:39.719
isn't going to save Accio. It's just the move

00:34:39.719 --> 00:34:42.380
in that direction. Exactly. And I will say, for

00:34:42.380 --> 00:34:45.420
anyone who knows what's up with the game, this

00:34:45.420 --> 00:34:48.889
is a water weird. It is an elemental. It is a

00:34:48.889 --> 00:34:50.630
water elemental, but it's not the stat block

00:34:50.630 --> 00:34:52.590
water elemental. So I'm rolling disadvantage

00:34:52.590 --> 00:34:56.510
and minus two on top of that? Yes. Fuck me. Gnarly.

00:34:56.570 --> 00:34:58.150
You need to find a way to bypass some of this.

00:34:58.409 --> 00:35:00.570
Only certain weapons, like Jean Franklin's spear,

00:35:00.730 --> 00:35:02.630
actually can attack underwater without that.

00:35:02.809 --> 00:35:12.030
Yeah. Yeah. Okay. Ooh, that is not going to hit.

00:35:13.010 --> 00:35:18.320
Not with a 11? Nope. Let's try one more time.

00:35:18.460 --> 00:35:22.900
Okay. Don't need to roll the second one on that.

00:35:22.920 --> 00:35:25.000
Oh, no. Because that was a natural one. Oh, my

00:35:25.000 --> 00:35:29.219
gosh. Oh, God. Seahorses. Yeah, exactly. Yeah,

00:35:29.280 --> 00:35:31.699
seahorses. Comes a clash. You're rushing in with

00:35:31.699 --> 00:35:33.800
the water. You're trying to hit it. It just looks

00:35:33.800 --> 00:35:38.679
like splats in your face. Makes the whole flop

00:35:38.679 --> 00:35:41.860
the landing. The judge holding a ten switches

00:35:41.860 --> 00:35:46.280
to a six. Very unfortunate. Yeah. don't quite

00:35:46.280 --> 00:35:47.960
land in. You're trying to hit, but you can't

00:35:47.960 --> 00:35:49.579
quite make out. You're trying to strike out at

00:35:49.579 --> 00:35:54.699
water, in water. Yeah. The Kyo just, bubbles

00:35:54.699 --> 00:35:56.639
just appearing. I love this, because you're like

00:35:56.639 --> 00:35:59.099
in the eyes of your Echo, and you're kind of

00:35:59.099 --> 00:36:01.940
flashing back. I was going to say you have one

00:36:01.940 --> 00:36:03.860
eye on each, but you only have one eye, so I

00:36:03.860 --> 00:36:08.039
guess not. As Crispin is watching this happen,

00:36:08.260 --> 00:36:11.440
is he able to gleam anything about what's going

00:36:11.440 --> 00:36:14.699
on and possibly what's in the water? I'll let

00:36:14.699 --> 00:36:17.320
you take an arcana check. Awesome. I don't know

00:36:17.320 --> 00:36:19.199
if the rules allow you to just take checks. I

00:36:19.199 --> 00:36:20.840
think if it's a knowledge check, it's for free.

00:36:20.980 --> 00:36:22.920
It just makes sense. You're just recalling what

00:36:22.920 --> 00:36:25.219
you know in the moment about something. Sure.

00:36:25.579 --> 00:36:27.239
Essentially, you're rolling to see if you've

00:36:27.239 --> 00:36:29.260
studied this before. Right. So it's a free thing.

00:36:31.079 --> 00:36:33.920
Man, that's seven. All you know is it's some

00:36:33.920 --> 00:36:38.059
kind of elemental. God. This is brutal. Yeah,

00:36:38.099 --> 00:36:41.760
this is not great. That's Akio. Okay, let's talk

00:36:41.760 --> 00:36:45.380
about... Getting out of a grapple and just moving

00:36:45.380 --> 00:36:49.619
away. Okay. You're going to need to make me an

00:36:49.619 --> 00:36:52.920
athletics or acrobatics check. If you don't have

00:36:52.920 --> 00:36:55.639
any efficiency in those, it's going to be a straight

00:36:55.639 --> 00:37:00.159
strength or dex check. That is your action. So

00:37:00.159 --> 00:37:02.780
if you do this, that's what you get. Yeah, we've

00:37:02.780 --> 00:37:07.699
got a plus two in athletics here. So let's go

00:37:07.699 --> 00:37:14.849
for it. 19. That'll do it. Akio maybe looks over,

00:37:14.929 --> 00:37:17.829
sees Dresden fighting alongside him, and you

00:37:17.829 --> 00:37:19.849
kind of see this determination enters the dog's

00:37:19.849 --> 00:37:25.349
eyes. Just... I think what you actually kind

00:37:25.349 --> 00:37:28.610
of see is Akio opens his mouth under the water,

00:37:28.690 --> 00:37:31.110
and as he starts strolling backwards, there's

00:37:31.110 --> 00:37:34.500
this, like... wave of force that just poofs out

00:37:34.500 --> 00:37:37.559
like he opens up the bar and you see this actual

00:37:37.559 --> 00:37:39.619
thunder strikes the elemental and it kind of

00:37:39.619 --> 00:37:42.300
recoils for a second just long enough for him

00:37:42.300 --> 00:37:44.800
to pull away. That was your action. What do you

00:37:44.800 --> 00:37:48.260
want to do? Okay, then I'm going to have to move

00:37:48.260 --> 00:37:50.659
away and take the AOL. Okay, it's half movement

00:37:50.659 --> 00:37:53.219
in the water, so it's going to take 20 feet just

00:37:53.219 --> 00:37:56.780
to get to the shore. Isn't it just one square

00:37:56.780 --> 00:38:00.210
between me and the shore? Yes. I goofed. Tempting.

00:38:00.530 --> 00:38:03.650
I was kind of square you're in, like you obviously

00:38:03.650 --> 00:38:09.230
do. Yeah. Guy's moving. He's moving as far as

00:38:09.230 --> 00:38:13.469
he can. Okay. Akio climbs to the edge, begins

00:38:13.469 --> 00:38:17.550
to climb up, dig dog paws wet, slap onto the

00:38:17.550 --> 00:38:19.869
tile, holds himself up, and he's trying to get

00:38:19.869 --> 00:38:23.030
away. Now I'm taking my attack opportunity. As

00:38:23.030 --> 00:38:25.230
you get 10 feet away, that is my range. These

00:38:25.230 --> 00:38:27.949
tendrils latch out of the water again, trying

00:38:27.949 --> 00:38:31.389
to wrap around this good boy again. Here we go.

00:38:31.550 --> 00:38:34.969
Come on, Akio. I do have advantage on attack

00:38:34.969 --> 00:38:37.710
opportunities because I'm invisible still. Here

00:38:37.710 --> 00:38:45.429
we go. What a miss for that advantage once again.

00:38:45.869 --> 00:38:48.889
Akio is just getting out. And again, those tendrils

00:38:48.889 --> 00:38:52.340
wrap around. And he's yanked five feet back,

00:38:52.380 --> 00:38:57.440
splashing back into the water again. Sinking

00:38:57.440 --> 00:39:01.880
beneath the surface so close. What's even worse?

00:39:01.940 --> 00:39:04.119
Oh, actually, I do damage. I do some damage on

00:39:04.119 --> 00:39:12.179
that. Of course, damage. That's another nine.

00:39:12.420 --> 00:39:15.840
This is not great. All bludgeoning, by the way.

00:39:16.260 --> 00:39:18.780
I don't think it matters for Accio. Alright,

00:39:18.840 --> 00:39:21.760
there's an important distinction here. It says

00:39:21.760 --> 00:39:24.940
under the attack constrict that I have that when

00:39:24.940 --> 00:39:28.199
I have a target grappled, the water weird tries

00:39:28.199 --> 00:39:32.219
to drown it. I think this implies I cannot use

00:39:32.219 --> 00:39:34.579
constrict again on the same target. The behavior

00:39:34.579 --> 00:39:37.019
of this creature would instead want to pull this

00:39:37.019 --> 00:39:40.360
thing as far down in a way as possible in order

00:39:40.360 --> 00:39:45.380
to ensure it drowns to death. I'm going to roll

00:39:45.380 --> 00:39:47.340
with that. I think that's really cool. So rather

00:39:47.340 --> 00:39:48.000
than actually taking my turn... Yeah, really

00:39:48.000 --> 00:39:49.800
cool. It's really cool. Rather than taking my

00:39:49.800 --> 00:39:52.519
turn, because it's grappled, I can move half

00:39:52.519 --> 00:39:54.760
my movement with the creature. And I'm going

00:39:54.760 --> 00:39:57.360
to dash action to do that twice and just start

00:39:57.360 --> 00:40:02.099
pulling Akio away from safety, deeper into the

00:40:02.099 --> 00:40:05.500
ocean, if possible. Okay. Actually, before I

00:40:05.500 --> 00:40:07.159
do that, before I do this thing, this is the

00:40:07.159 --> 00:40:09.119
top of the round. If Crispin wants to make a

00:40:09.119 --> 00:40:12.360
move this round, do it before I do my turn. Because

00:40:12.360 --> 00:40:14.780
that's... We're doing the next round now. So...

00:40:15.440 --> 00:40:21.500
Dresden sees Crispin start to get in a more bipedal

00:40:21.500 --> 00:40:24.780
position. What? And he looks like he's going

00:40:24.780 --> 00:40:29.239
to start to shrink, maybe. What? Unless Dresden

00:40:29.239 --> 00:40:32.760
decides to stop him from shrinking out of bear

00:40:32.760 --> 00:40:42.579
form. Not yet. Crispin's going to hold a little

00:40:42.579 --> 00:40:47.179
longer. We maybe have a play. Okay. Okay. We

00:40:47.179 --> 00:40:49.280
did that in silence, but you understand what

00:40:49.280 --> 00:40:51.420
I'm talking about, right? Yeah, I think so. I

00:40:51.420 --> 00:40:53.500
mean, I couldn't read it all that fast, but if

00:40:53.500 --> 00:40:57.400
that works, right, if that works with that feature.

00:40:57.500 --> 00:41:02.480
I'm there. Yeah. I get that. Right. I love the

00:41:02.480 --> 00:41:05.719
idea of these two, like, action hero badasses

00:41:05.719 --> 00:41:08.820
basically just have this silent communication,

00:41:08.820 --> 00:41:11.469
this moment of... looking into his eyes. They've

00:41:11.469 --> 00:41:13.170
only fought together a few times, but they've

00:41:13.170 --> 00:41:15.349
learned so quickly how to pick up on each other's

00:41:15.349 --> 00:41:17.510
patterns. Dresden, who spent so much time with

00:41:17.510 --> 00:41:19.670
non -verbal communication, Crispin, who spent

00:41:19.670 --> 00:41:21.889
so much time alone and maybe communicating with

00:41:21.889 --> 00:41:23.829
animals, it makes a lot of sense. You would have

00:41:23.829 --> 00:41:26.909
this heightened ability to just look to each

00:41:26.909 --> 00:41:29.530
other and read everything. It's so cool. I'm

00:41:29.530 --> 00:41:33.550
also going to retcon that Crispin didn't loudly

00:41:33.550 --> 00:41:36.329
snarl like a bear while we're trying to be quiet

00:41:36.329 --> 00:41:42.289
in this course. Bear whisper it, then. Not yet.

00:41:44.849 --> 00:41:48.949
Take a button. You're already maxed out. Use

00:41:48.949 --> 00:41:50.869
some buttons. You can earn some. I can't on the

00:41:50.869 --> 00:41:56.329
stinking sidekick, man. How could you? Everyone's

00:41:56.329 --> 00:41:59.110
going to hate you for this. Okay. I'm going to

00:41:59.110 --> 00:42:01.769
just move. I mean, we need him, though. We kind

00:42:01.769 --> 00:42:04.610
of need him. Dude, I think I can get him out

00:42:04.610 --> 00:42:07.150
if you want me to get him out. Okay. Well, let's

00:42:07.150 --> 00:42:08.889
keep this play going first, and then we'll see.

00:42:08.929 --> 00:42:12.670
He's only got 10 HP left. Fuck me. Can you get

00:42:12.670 --> 00:42:16.449
him out on this turn? I don't know. Then again,

00:42:16.710 --> 00:42:19.650
I mean, I guess it's... Fuck it. If we do something

00:42:19.650 --> 00:42:23.150
now, we're going to draw that last zappy. Because

00:42:23.150 --> 00:42:27.510
he's standing right between us and Accio. I'll

00:42:27.510 --> 00:42:29.309
look at the drowning rules after this round and

00:42:29.309 --> 00:42:31.530
see what happens. Fuck. After this round, we'll

00:42:31.530 --> 00:42:33.690
start doing the drowning rules. I know it wouldn't

00:42:33.690 --> 00:42:35.469
happen in one round anyway, but what I am going

00:42:35.469 --> 00:42:38.570
to do is start pulling these two away. I think

00:42:38.570 --> 00:42:42.280
Crispin could probably do it. Okay. Right? So,

00:42:42.380 --> 00:42:44.179
David, here's the thing. You're not pulling anyone

00:42:44.179 --> 00:42:49.079
away. What? Until Dresden's Echo gets his AOL.

00:42:49.539 --> 00:42:52.559
It would get this far, then. Akio is 10 feet

00:42:52.559 --> 00:42:54.760
out, so it would actually be like it's moving

00:42:54.760 --> 00:42:56.780
out from Dresden. You could feel it kind of go

00:42:56.780 --> 00:42:59.760
underneath your Echo as the water turns, and

00:42:59.760 --> 00:43:02.300
it's still only half moving, but you see Akio

00:43:02.300 --> 00:43:04.679
being pulled and pulled right as Akio is beneath

00:43:04.679 --> 00:43:07.900
the Echo, just kind of scratching on the sort

00:43:07.900 --> 00:43:09.880
of tiles on the floor, trying to get claws and

00:43:09.880 --> 00:43:13.400
sort of stop this thing. The Echo, primed and

00:43:13.400 --> 00:43:15.659
ready, feels this thing step out of its range.

00:43:15.780 --> 00:43:17.719
Is it a creature? It is a creature. Is it a creature?

00:43:17.980 --> 00:43:21.170
Yes. But it's still. disadvantage disadvantage

00:43:21.170 --> 00:43:25.670
negative two yeah this is i forgot about that

00:43:25.670 --> 00:43:30.030
too after he moved it yeah hey man i i mean like

00:43:30.030 --> 00:43:37.570
yeah it's oh god oh no oh no i'm using one okay

00:43:37.570 --> 00:43:40.110
so that takes away the minus two it's still disadvantage

00:43:40.110 --> 00:43:42.389
that's fine that's better than disadvantage and

00:43:42.389 --> 00:43:46.110
minus two this is out of me drowning we kind

00:43:46.110 --> 00:43:49.519
of we kind of need him We kind of need him. Do

00:43:49.519 --> 00:43:51.659
you want to be one character short when shit

00:43:51.659 --> 00:43:54.900
goes down? No. But I also want to be in bear

00:43:54.900 --> 00:44:00.199
form for the next two hours. All right. So takes

00:44:00.199 --> 00:44:03.940
away the minus two. Okay. You hone in. You focus.

00:44:04.059 --> 00:44:07.679
If I give you a button, can he be regular, not

00:44:07.679 --> 00:44:10.239
disadvantage? Yeah. You're in the same scene.

00:44:10.300 --> 00:44:12.519
I'll allow it. Holy shit. It's also your sidekick,

00:44:12.559 --> 00:44:14.880
so you share the button. So your button is actually

00:44:14.880 --> 00:44:18.239
Akio looks up, sees Dresden's Echo primed, and

00:44:18.239 --> 00:44:20.760
Akio's actually going to, like, do something

00:44:20.760 --> 00:44:23.280
to throw this thing off. Maybe Akio, like, kicks

00:44:23.280 --> 00:44:26.039
hard right then, pulling the tendrils a little

00:44:26.039 --> 00:44:28.760
closer towards Dresden, setting this thing up

00:44:28.760 --> 00:44:30.960
to get struck. Hey, before this roll, I don't

00:44:30.960 --> 00:44:32.719
want to hear about the Discord, because I tried

00:44:32.719 --> 00:44:36.349
to help Akio. I gave him a button. button all

00:44:36.349 --> 00:44:38.349
right they're not gonna tear you apart anymore

00:44:38.349 --> 00:44:46.590
oh man 12 just lie just say it's 18 12 just barely

00:44:46.590 --> 00:44:53.050
missed god just my wait barely no damn 13 so

00:44:53.050 --> 00:45:00.849
it's 13 close so close i'm so upset yeah what

00:45:00.849 --> 00:45:03.960
a waste of a button two buttons actually Shut

00:45:03.960 --> 00:45:09.099
the fuck up, David. I get to move one more square

00:45:09.099 --> 00:45:11.940
away for the Kiyo, who's now sliding past. You

00:45:11.940 --> 00:45:13.840
go to strike out, and even though you guys are

00:45:13.840 --> 00:45:15.840
working together, this thing squirms when you

00:45:15.840 --> 00:45:18.719
feel the water squirm away from you. You strike

00:45:18.719 --> 00:45:24.340
out and hit nothing. Yeah, I know. I'm going

00:45:24.340 --> 00:45:25.760
to make sure Warpick is not one of the weapons

00:45:25.760 --> 00:45:27.179
I can do underwater. I probably should make sure

00:45:27.179 --> 00:45:29.719
about that. Oh, yeah. Oh, dude, yeah. I mean,

00:45:29.880 --> 00:45:33.250
yeah. Uh, dagger, javelin, short sword, spear,

00:45:33.429 --> 00:45:37.449
or trident. And war pick. I heard war pick. Yeah,

00:45:37.469 --> 00:45:40.110
I heard war pick. Did you say war pick? You do

00:45:40.110 --> 00:45:41.590
have a plus one on your thing, right? Like, in

00:45:41.590 --> 00:45:43.570
your notes from your magic weapon? Okay, just

00:45:43.570 --> 00:45:46.710
making sure it's all there. Oh, yeah. Okay. So

00:45:46.710 --> 00:45:50.730
then, uh, shit. Oh, brutal. And it's my turn.

00:45:50.789 --> 00:45:53.590
That was your A -O -O. Uh, but that's my whole

00:45:53.590 --> 00:45:57.050
turn as I move 40 feet. Oh, wait, hang on. I

00:45:57.050 --> 00:45:59.510
goofed really bad. I actually moved farther than

00:45:59.510 --> 00:46:02.900
that. 10 more feet. Akio is now pulled 10 feet

00:46:02.900 --> 00:46:05.739
away. Akio is going to die. 15 feet away. Almost

00:46:05.739 --> 00:46:08.179
certainly. Pulled towards the sea. Maybe Akio

00:46:08.179 --> 00:46:10.059
can break free. Maybe Akio can get out of this.

00:46:10.059 --> 00:46:11.719
Yeah, he's going to have to roll well. This is

00:46:11.719 --> 00:46:20.019
super, super bad. Great movie. Crispin. How far

00:46:20.019 --> 00:46:23.880
down in initiative order are the Zappies? The

00:46:23.880 --> 00:46:25.980
Zappies are going to go after you. Okay, then

00:46:25.980 --> 00:46:27.840
I'll wait until after the Zappies. Okay. See

00:46:27.840 --> 00:46:30.760
what happens. Okay. Seeing as you're not within

00:46:30.760 --> 00:46:33.099
this thing's sight and this thing, the map rat's

00:46:33.099 --> 00:46:35.219
still making a lot of noise, I am going to give

00:46:35.219 --> 00:46:37.239
you your plan, let it go through all the way,

00:46:37.239 --> 00:46:38.440
because I think it's really cool. This thing

00:46:38.440 --> 00:46:41.019
is going to charge the one near you, kind of

00:46:41.019 --> 00:46:43.559
going around the southern rim of the sort of

00:46:43.559 --> 00:46:45.780
open pool here. It is going to move around the

00:46:45.780 --> 00:46:48.400
corner and head up to the north to catch up with

00:46:48.400 --> 00:46:50.719
its brethren. There are three of these things

00:46:50.719 --> 00:46:53.539
surrounding this tank now. I'm going to resolve

00:46:53.539 --> 00:46:55.860
damage to the tank after, or as we kind of go,

00:46:55.880 --> 00:46:58.300
sort of on my own, because it sounds like you're

00:46:58.300 --> 00:47:00.099
going to kind of hold back and just watch these

00:47:00.099 --> 00:47:01.480
things attack, and it's going to be really boring

00:47:01.480 --> 00:47:03.500
from just rolling and rolling and rolling a thing

00:47:03.500 --> 00:47:05.300
that's not involved in the combat. So they're

00:47:05.300 --> 00:47:07.039
not going to get in the water and help Accio

00:47:07.039 --> 00:47:10.360
as a way for us to help them? The zappies? No,

00:47:10.480 --> 00:47:12.980
the tank. I mean, are you going to feed that

00:47:12.980 --> 00:47:14.860
potential plant to them? Right now they're panicking.

00:47:14.940 --> 00:47:16.400
No, I'm a bear. This claw is trying to reach

00:47:16.400 --> 00:47:19.679
out, reach, try to grab. You see, it seems to

00:47:19.679 --> 00:47:21.719
have these stiff movements that kind of rotates

00:47:21.719 --> 00:47:24.519
one way. One claw comes out, tries to claw or

00:47:24.519 --> 00:47:26.219
rage around these things. Actually, I should

00:47:26.219 --> 00:47:27.920
roll for that. We're on our own. One attack on

00:47:27.920 --> 00:47:30.780
these guys. We're on our own. Hang on. The app

00:47:30.780 --> 00:47:33.960
brass does get an attack. It won't have to be.

00:47:34.639 --> 00:47:39.059
Okay, one of the zappies actually does take a

00:47:39.059 --> 00:47:41.860
claw, kind of goes around it, crunches it a little

00:47:41.860 --> 00:47:45.400
bit, and you kind of hear, Please! Please! Please!

00:47:46.820 --> 00:47:52.159
as they're surrounded. Shocking lightning zapping

00:47:52.159 --> 00:47:55.659
all around. And I'm just going to count that

00:47:55.659 --> 00:47:58.340
as all of their turn because they are not focused

00:47:58.340 --> 00:48:04.139
on you. This plan was almost perfect. Okay. That's

00:48:04.139 --> 00:48:07.260
Dresden. No, hold on, hold on. Are we going to

00:48:07.260 --> 00:48:11.440
save this dog? Save this stupid dog. We have

00:48:11.440 --> 00:48:16.670
to. Okay. I think we have to. So... Crispin seeing

00:48:16.670 --> 00:48:20.989
that the Echo missed with, I mean, freaking double

00:48:20.989 --> 00:48:24.389
disadvantage. All the buttons in the world. It

00:48:24.389 --> 00:48:28.130
just wasn't quite enough. So Crispin is going

00:48:28.130 --> 00:48:33.349
to stand up and start to shrink down. Because

00:48:33.349 --> 00:48:40.190
he is going to use his second and final wild

00:48:40.190 --> 00:48:44.909
shape. But he's going to cast it as, well...

00:48:45.320 --> 00:48:48.380
Hmm. Yeah, I could just do that too. I was going

00:48:48.380 --> 00:48:51.739
to cast Wild Companion, but I guess I could just

00:48:51.739 --> 00:48:55.179
cast Wild Shape. Wild Shape or Wild Companion.

00:48:55.280 --> 00:48:59.760
Hmm. Fun. Interesting. Wild Companion. That's

00:48:59.760 --> 00:49:04.139
more fun. So Crispin is now normal sized. Okay.

00:49:04.300 --> 00:49:08.960
And he's going to cast Wild Companion. And in

00:49:08.960 --> 00:49:12.880
the water right there at the corner of the pool.

00:49:13.490 --> 00:49:18.309
Appears a giant octopus. Oh, that's awesome.

00:49:18.610 --> 00:49:22.690
Yeah. Solid. That's so cool. Giant octopus is

00:49:22.690 --> 00:49:26.070
going to save this dog, I hope, I think. So he'll

00:49:26.070 --> 00:49:30.030
be around for two hours. So does this giant octopus

00:49:30.030 --> 00:49:34.670
get a move, a turn, I mean, on my turn here,

00:49:34.710 --> 00:49:37.769
on his summoning turn? The image didn't load.

00:49:39.550 --> 00:49:43.329
He's just a big gray square. I'll give you an

00:49:43.329 --> 00:49:46.829
octopus next time. So down here, was it at the

00:49:46.829 --> 00:49:48.510
bottom of the pool in the corner? I mean, well,

00:49:48.590 --> 00:49:50.150
that's the thing is I don't know. I'm trying

00:49:50.150 --> 00:49:53.489
to find, I'm trying to find how, what the, what

00:49:53.489 --> 00:49:57.969
the range is and it's not showing it for me here

00:49:57.969 --> 00:50:03.369
on D &D Beyond. Oh, okay. Dude, I think this

00:50:03.369 --> 00:50:05.929
whole thing is, no, hold on. This whole thing

00:50:05.929 --> 00:50:09.369
is a bust. Whole thing is a bust. See, the grayed

00:50:09.369 --> 00:50:11.849
out bad image of the octopus was actually foreshadowing.

00:50:11.889 --> 00:50:14.030
Well, yeah, it's cast the Find Familiar spell.

00:50:14.110 --> 00:50:16.190
I think I'm confusing it with a different spell

00:50:16.190 --> 00:50:19.150
that Crispin has access to that I didn't prep.

00:50:19.530 --> 00:50:21.630
Gotcha, gotcha. Probably Conjure Animal. Yeah,

00:50:21.690 --> 00:50:24.570
exactly. Okay. I got the two mixed up. Okay,

00:50:24.670 --> 00:50:26.530
so that's fine. Then we'll just go with Wild

00:50:26.530 --> 00:50:30.789
Shape into Giant Octopus. And he'll jump in the

00:50:30.789 --> 00:50:33.150
pool. Hell yeah. Here is your unloaded square

00:50:33.150 --> 00:50:35.150
for your character sheet. That's so dumb. Oh,

00:50:35.170 --> 00:50:37.369
my God. I can't. I don't even. Now he's going

00:50:37.369 --> 00:50:40.070
to. I can't do anything until next turn. That's

00:50:40.070 --> 00:50:43.989
my action. How far can you go as an octopus?

00:50:44.730 --> 00:50:49.570
I mean, do I even... Swim speed is 60 feet. I

00:50:49.570 --> 00:50:50.750
don't want to do math, so let's say you can go

00:50:50.750 --> 00:50:52.849
10 more feet. Man, I really wish I didn't mess

00:50:52.849 --> 00:50:55.389
that one up, because I think it's a cool move.

00:50:56.090 --> 00:50:58.809
It's a cool move, too? It's a cool move. Let

00:50:58.809 --> 00:51:01.610
me just double check to make sure. Yeah, giant

00:51:01.610 --> 00:51:04.610
octopus doesn't have any bonus actions. Okay,

00:51:04.769 --> 00:51:10.030
so that's the end of... Crispin's could have

00:51:10.030 --> 00:51:14.530
been really cool turn. Okay. That's good. That's

00:51:14.530 --> 00:51:16.230
super cool. That's super cool. You turned into

00:51:16.230 --> 00:51:18.090
a fucking octopus. I know. Just couldn't be cool.

00:51:18.130 --> 00:51:20.190
The octopus jumps into the water. He's cool.

00:51:20.590 --> 00:51:27.710
And he's... No, so imagine, imagine. Oh, okay.

00:51:28.030 --> 00:51:30.789
Oh, wait, hold on, hold on. Let me read. Does

00:51:30.789 --> 00:51:34.349
it say that I can just dispel Wild Shape as a

00:51:34.349 --> 00:51:37.719
free action, or is that another action? You can

00:51:37.719 --> 00:51:40.340
revert to your normal form either by using a

00:51:40.340 --> 00:51:43.000
bonus action on your turn. Okay. Okay, so it's

00:51:43.000 --> 00:51:46.619
a bonus action to revert to normal form. So,

00:51:46.619 --> 00:51:49.760
yeah, you've got this giant brown bear in the

00:51:49.760 --> 00:51:53.840
corner. Bonus action revert. Runs to the pool.

00:51:54.179 --> 00:51:59.409
Jumps in. Action. Goes to giant octopus. Jumps

00:51:59.409 --> 00:52:02.650
in really cool. Well, yeah, he's a little rabbit

00:52:02.650 --> 00:52:06.829
splash as he dives in. And then once he breaks

00:52:06.829 --> 00:52:11.829
the surface of the water. Yes. Turns into a big

00:52:11.829 --> 00:52:15.469
giant octopus. Flaps with him and starts blasting

00:52:15.469 --> 00:52:17.409
across the pool. Probably like one turn late.

00:52:17.630 --> 00:52:22.289
This is cool. This is cool. You are launching

00:52:22.289 --> 00:52:25.630
your way over. Man, that was a messy turn. Yeah.

00:52:26.389 --> 00:52:30.710
And now it's Dresden. Oh, boy. All right. So

00:52:30.710 --> 00:52:33.230
at this point, Dresden has to move out because

00:52:33.230 --> 00:52:35.230
he has to be within 30 feet of his Echo. Okay.

00:52:35.309 --> 00:52:38.690
So he will move out to the side of the pool.

00:52:39.070 --> 00:52:42.489
I can't move him. Remember, you share movement

00:52:42.489 --> 00:52:44.489
with your Echo, so you want to plan around that.

00:52:44.969 --> 00:52:47.010
Huh? You share movement with your Echo, so you

00:52:47.010 --> 00:52:49.320
want to plan around that fact. Okay, well, he's

00:52:49.320 --> 00:52:51.019
going to move out as far as he can while the

00:52:51.019 --> 00:52:55.840
echo is still able to get onto the other side

00:52:55.840 --> 00:52:59.420
of the elemental. Ah. Or even if you're within

00:52:59.420 --> 00:53:02.260
five feet of him a bit. It's not going to work.

00:53:02.579 --> 00:53:04.480
It's half movement in water? It's not going to

00:53:04.480 --> 00:53:06.940
work. You need to move your entire echo's movement.

00:53:08.139 --> 00:53:11.000
Could he double move and still retain his reaction?

00:53:11.679 --> 00:53:15.260
The echo could, yes. But Therese needs to stay

00:53:15.260 --> 00:53:17.019
within 30 feet. Yes, but if the echo moves out

00:53:17.019 --> 00:53:19.780
of the way... If the echo moves out of 30 feet

00:53:19.780 --> 00:53:23.719
range, it disappears. Now, Dresden, can you,

00:53:23.739 --> 00:53:25.539
as a bonus action, re -summon the echo somewhere

00:53:25.539 --> 00:53:28.079
else? You could move 30 feet, and the echo would

00:53:28.079 --> 00:53:29.519
send 30 feet away, and that would do the same

00:53:29.519 --> 00:53:32.059
thing. You could avoid the water. It is a bonus

00:53:32.059 --> 00:53:34.199
action to summon it. So you could do 30 feet,

00:53:34.239 --> 00:53:35.659
and then it would be right in front of the water

00:53:35.659 --> 00:53:37.639
element. So you could even double move if you

00:53:37.639 --> 00:53:40.139
just wanted to move, or single move if you wanted

00:53:40.139 --> 00:53:42.420
to attack. I'm going to single move because I

00:53:42.420 --> 00:53:44.980
want to at least try to get an attack off on

00:53:44.980 --> 00:53:47.829
this turn. Okay, so we'll do that. We'll have

00:53:47.829 --> 00:53:51.090
Dresden move his 30 feet. Dresden moves 30 feet,

00:53:51.150 --> 00:53:52.909
runs up. You're actually running. At this point,

00:53:52.949 --> 00:53:55.789
Dresden is running right beside the giant octopus,

00:53:55.829 --> 00:53:57.550
Kristen. The two of you, boom, boom, boom. One

00:53:57.550 --> 00:53:59.610
in the water, one on the rim of the water, just

00:53:59.610 --> 00:54:03.289
running together, saving their ally. What are

00:54:03.289 --> 00:54:05.030
you doing now, Dresden? And he will resummon

00:54:05.030 --> 00:54:07.210
his echo on the other side of the elemental.

00:54:07.869 --> 00:54:11.809
Okay. Got to check movement here. blocking the

00:54:11.809 --> 00:54:15.309
echo you can get to like you can get to the edge

00:54:15.309 --> 00:54:18.590
of the left of it jeez uh the right of it i can't

00:54:18.590 --> 00:54:20.789
get behind it at all okay but you still get to

00:54:20.789 --> 00:54:23.630
a point where you can ao it yeah yeah okay so

00:54:23.630 --> 00:54:25.070
we're gonna do that and we're gonna go in for

00:54:25.070 --> 00:54:29.449
an attack on that hell yeah i i can't use a button

00:54:29.449 --> 00:54:32.210
yeah i think we've already we still have so much

00:54:32.210 --> 00:54:34.630
more i used i used an instance of wild shape

00:54:34.630 --> 00:54:37.210
my last instance of wild shape and we've used

00:54:37.210 --> 00:54:41.179
two buttons already so Disadvantage minus two.

00:54:41.639 --> 00:54:46.320
Fuck this. This is so unbelievably gnarly. Is

00:54:46.320 --> 00:54:49.880
there any benefit to him sort of seeing where

00:54:49.880 --> 00:54:52.179
it is because it's holding Accio? It's like,

00:54:52.179 --> 00:54:54.500
I know he has to hit right next to where Accio

00:54:54.500 --> 00:54:59.880
is. You're able to attack it. Visibility is actually

00:54:59.880 --> 00:55:02.079
super nasty, especially when you don't have weapons

00:55:02.079 --> 00:55:05.159
in water. Water weirds are legitimately terrifying.

00:55:05.559 --> 00:55:07.559
They're not high CR, but they probably should

00:55:07.559 --> 00:55:12.159
be higher. Right. Okay. So, attack number one.

00:55:12.679 --> 00:55:19.940
Disadvantage. Minus two. Oh, my gosh. I rolled

00:55:19.940 --> 00:55:22.739
the same number both times. Was it a high number?

00:55:23.280 --> 00:55:27.400
It was a 17 on the die. All right. There we go.

00:55:27.460 --> 00:55:33.219
Plus seven. Oh, baby. So, first attack hits.

00:55:33.440 --> 00:55:37.659
That will hit. Give me that damage. Oh, my gosh.

00:55:37.679 --> 00:55:45.500
I'm so stoked. Max damage, 10. Ooh, that's pretty

00:55:45.500 --> 00:55:48.119
solid. Attack number two. Attack number two.

00:55:54.139 --> 00:55:57.280
Lowest was a 10 on the die for a 17. Oh, man.

00:55:57.460 --> 00:55:59.860
That's going to hit Dresden on fucking fire right

00:55:59.860 --> 00:56:03.900
now. Yes. Yeah, you have, like, a really... Honestly,

00:56:04.059 --> 00:56:07.099
even with... Yeah. Yeah. It doesn't have... You

00:56:07.099 --> 00:56:10.039
know it's AC now. Oh, yeah, right. It's 14. I

00:56:10.039 --> 00:56:11.039
was going to say, I was like, okay, well, even

00:56:11.039 --> 00:56:12.880
with the minus two, blah, blah, blah. Yeah. Yeah,

00:56:12.940 --> 00:56:14.380
yeah. Oh, yeah, that's right. I forgot the minus

00:56:14.380 --> 00:56:15.599
two, but they were still high. They were high.

00:56:15.619 --> 00:56:19.079
They were still high at 14. Yeah, yeah. 13. A

00:56:19.079 --> 00:56:21.760
12 just made a difference. You're a 13. Thank

00:56:21.760 --> 00:56:24.780
you. Out of 10, baby. I've rolled this three

00:56:24.780 --> 00:56:27.559
times now, and it hasn't gone through. I know.

00:56:28.000 --> 00:56:29.920
What are you going to say? It's like... Max damage

00:56:29.920 --> 00:56:33.800
again. Ooh, that's 10. You did some solid damage

00:56:33.800 --> 00:56:35.480
to this thing. It's a beefy boy, but, like, that

00:56:35.480 --> 00:56:39.059
already took it down pretty good. Wait a second.

00:56:39.460 --> 00:56:44.679
What? Standby. What? Standby. I'm standing. I'm

00:56:44.679 --> 00:56:47.760
exhausting a lot of things here. Okay. I mean,

00:56:47.760 --> 00:56:49.940
the thing is, you couldn't fight these and the

00:56:49.940 --> 00:56:51.599
Zappies. You found a way to get the Zappies away

00:56:51.599 --> 00:56:54.219
from you. That's really cool. This plan was scary,

00:56:54.260 --> 00:56:55.500
but because you all didn't go in the room, it

00:56:55.500 --> 00:56:57.780
made the Zappies target something else. That's

00:56:57.780 --> 00:57:02.039
huge. So, I... We're not exhausting buttons,

00:57:02.280 --> 00:57:06.000
but I am exhausting something else. Okay. Unleash

00:57:06.000 --> 00:57:07.900
Incarnation. Oh, I knew it was coming. Yeah,

00:57:07.920 --> 00:57:10.260
you did. Yeah, you did. Okay. What's Unleash

00:57:10.260 --> 00:57:12.260
Incarnation? Whenever you take the attack action,

00:57:12.340 --> 00:57:14.760
you can make one additional melee attack from

00:57:14.760 --> 00:57:17.380
the Echo's position. Oh, yeah. So you're just

00:57:17.380 --> 00:57:20.860
trying to take this thing down. Yeah, baby. Can

00:57:20.860 --> 00:57:24.260
you possibly, possibly hit it again, though?

00:57:24.739 --> 00:57:26.599
I don't believe it. I don't believe it for a

00:57:26.599 --> 00:57:31.820
second. There's no way. Lowest roll was 11. So

00:57:31.820 --> 00:57:34.519
that's eight fucking team. Give me that damage.

00:57:34.579 --> 00:57:36.519
You can roll max again. You can roll max again.

00:57:37.980 --> 00:57:41.519
One under max. That's nine. That is an additional

00:57:41.519 --> 00:57:45.820
nine. So that's 29. 29 total. You're just pounding

00:57:45.820 --> 00:57:48.199
in this thing. Even though it's hard, you're

00:57:48.199 --> 00:57:50.440
just this strength, seeing an ally in danger.

00:57:50.780 --> 00:57:54.380
Dresden is a protector. He is. A born protector.

00:57:54.699 --> 00:57:57.400
His friends do not get hurt in front of him.

00:57:57.440 --> 00:57:59.940
You dive into the water. Switch to your echo

00:57:59.940 --> 00:58:01.920
for that moment in the water. You feel pressing

00:58:01.920 --> 00:58:05.239
against you. You start swinging hard. Boom, boom.

00:58:05.340 --> 00:58:07.420
You feel something. Something you're hitting.

00:58:07.579 --> 00:58:09.559
Something that's getting lessened as you strike,

00:58:09.659 --> 00:58:13.659
strike, strike. True. You can't see this thing,

00:58:13.699 --> 00:58:15.980
but I'm going to tell you it looks pretty rough.

00:58:16.440 --> 00:58:20.860
A little bloody, perhaps. As you... Boom! The

00:58:20.860 --> 00:58:25.840
waves just go crashing out across the pool. He

00:58:25.840 --> 00:58:30.619
doesn't release Akio? Uh, no. It's not his turn.

00:58:30.800 --> 00:58:37.300
But maybe. Maybe. We'll see. We'll see. That's

00:58:37.300 --> 00:58:40.260
the end of your turn, I believe. Yes. Next up

00:58:40.260 --> 00:58:44.820
is not Akio. We look at this situation here.

00:58:45.389 --> 00:58:48.150
The echo in the water battling this creature.

00:58:48.849 --> 00:58:51.449
Dresden, Kelligan, Crispin Dubois charging. A

00:58:51.449 --> 00:58:54.809
giant octopus in the pool. A man in armor clattering

00:58:54.809 --> 00:58:57.469
beside. A giant crab mix surrounded by lightning

00:58:57.469 --> 00:59:00.489
elementals. Arcs of electricity blasting all

00:59:00.489 --> 00:59:03.530
around. Crab clock trying to close in these things.

00:59:03.969 --> 00:59:07.090
What a complicated, crazy situation. What could

00:59:07.090 --> 00:59:09.409
possibly happen now? To make it even crazier.

00:59:09.449 --> 00:59:10.329
What could possibly happen? Oh, come the fuck

00:59:10.329 --> 00:59:13.730
on, David. The mech again just screams, Help!

00:59:13.929 --> 00:59:21.269
Help! Coptains! No. David. And you see, from

00:59:21.269 --> 00:59:24.130
that walled off back area of the room, David.

00:59:24.389 --> 00:59:28.190
Two figures. David. No. Step out. David. No.

00:59:28.210 --> 00:59:30.809
David. On top of the steps. No. Leading into

00:59:30.809 --> 00:59:33.250
the inner sanctum. No. What the fuck? Two...

00:59:33.739 --> 00:59:37.059
twin brothers, it seems, in similar, like, brown

00:59:37.059 --> 00:59:40.099
roughshod cloaks, both of them on their backs

00:59:40.099 --> 00:59:42.840
wielding these gnarly -looking huge glaives.

00:59:42.920 --> 00:59:45.639
They step out. They don't turn towards you. They

00:59:45.639 --> 00:59:49.139
turn towards the mech, towards the elemental

00:59:49.139 --> 00:59:54.199
surrounded, and they speak. Oi, quit your bellyaching,

00:59:54.320 --> 00:59:57.860
will ya? Yai, quit your bellyaching! Ah, you

00:59:57.860 --> 01:00:00.559
just hear these two unique voices echoing across.

01:00:01.579 --> 01:00:06.480
as they draw their weapons and enter the fray.

01:00:07.199 --> 01:00:32.920
And we'll call it there. That's just, that's

01:00:32.920 --> 01:00:40.980
just, that's scat. I'm the scat man. Can this

01:00:40.980 --> 01:00:49.539
be post -credits? I just hit record. I'm surprised

01:00:49.539 --> 01:00:52.179
you didn't see me hit it. I was too busy bebopping.

01:00:52.340 --> 01:00:52.739
Exactly.
