Hey Pants People, just wanted to take a brief
moment before the episode to say thanks for listening
and thanks for being our friends. Enjoy! worlds,
but certainly one worthy of our attention. Now
you see, it is customary for the Shrine of Storms
to have on staff a guardian dog. One good pup
from the world is chosen to be blessed by druidic
awakening, a magical ritual that allows a beast
the gift of humanoid sapience. This dog is entrained
alongside the guards of the shrine to protect
the shrine grounds and deflect any intrusions.
These pups always grow to be proficient fighters,
but none have ever reached the level of a Kyo.
This Akita pup was brought to the shrine soon
after Osushi Katsu took up his role as keeper.
As such, Akita was drained by the storm eye himself,
giving way to some incredible abilities. Some
say he has learned to enforce his very barks
with a thunderous force, imbuing his blade with
the element, which he grasps dangerously and
adorably in his mouth. It's just precious. So
if you're near the Shrine of Storms and you happen
to see this armored good boy coming your way,
Give him a pat and a wave. If you are thinking
of committing any no good deeds, well, maybe
think again. Second episode of the night. Second
of the night, yeah. Oh, beer. Here, I'll cheers
to you. Oh, I just splashed a little bit of that
beer on my laptop. You open another beer and
I switch to rum. Oh, we're going to get wild
up in this shit. Second episode here and we are...
We're getting really wild. We're fighting doors,
okay? Can you get wilder than that? Who'd have
thunk it? Maybe. Who'd have thunk it? Maybe.
Right, doors. What's the next court? What's going
on next? What's happening? Uh... The chairs.
The luminaries in here. Oh, no. Picket fence.
Yeah. Yeah. Wait, oh, shit. Chez Longe. You got...
Oh, no! Three Chez Longes. Flying out of... Wait,
so then is the boss, like, the diamond sofa?
Yes, yeah. The diamond chair. Oh, the diamond
chair. The sapphire chair. Yes, yeah. Oh, us
and our... I love how in between episodes you
were like, yeah, surprised you guys didn't ask
why the dog was talking. And I'm like, dude,
I'm a talking rabbit. I'm playing a talking rabbit.
But you're also a druid, so you would know the
spell, Awakening. I love this spell because it's
just, anything can happen when you awaken a beast.
You could have these zany creatures going around.
It basically just takes a stat block, gives it
a 10 intelligence. From there, once again, actually,
this is, I gave this, I should tell you. akio
does have a sidekick stat block uh it's actually
one from tasha's hideous no tasha's cauldron
everything the other tasha oh the tasha thing
um uh it is the the uh warrior stat block so
that's where you get a lot of those abilities
yeah It's pretty cool stuff. I gave some extra
stuff too because fun. I gave the booming blade,
boofing blade. Sorry. Because I wanted to embody,
I kind of have this thing going on, you probably
noticed, where the disciples of Ozen all have
an aspect of the storm they kind of represent.
Blanche being the wave, the crashing wave. And
then Wrath kind of naturally became the wind
with like Zephyr Strike and just this whole vibe.
So Thunder being Akio. Nice. Yeah. Very cool.
Dogs, they're thunderous. I know. These doors
are moving around a lot. I maybe could have used
Booming Blade. But, I mean, there's also something
to be said for two attacks. So, we'll see what
happens. Just another tool in the tool belt.
And you also got those fancy, fancy grenades
over there. Yeah, there's two of them, right?
Two of those guys. Because we're doing an action
movie and I want to give you grenades. Sunglasses.
Boom. Last time before we started, I embarrassed
myself. There's not much time now. So I'm going
to just share a very fast sentence of embarrassment.
Leave you all in the dark about anything. What?
And we're just going to keep going. Why are you
electing to do this? There's doors. You're about
to fight these doors. Okay? Ready? Yeah. Yeah.
Let's do that. And by the way, once upon a time,
Stephen tickled me so fast. Stephen tickled me
so much, I peed my pants. Boom. Yeah. Yeah. Hold
on, I want to laugh about this for the next hour.
No, we're going to fight now. I'm going to laugh
about this for the next hour. No, we're going
to fight now. Give me that siren scape. No, sorry.
How many doors are there now? Give me that fantasy
plus. We're going to be wearing khaki pants.
Like, how embarrassing was it? No, no, no, no.
We're done. We're done with that. I'm going to
begrudgingly turn up this fader now. Boom. I
would sooner forget that moment. I peed my pants
once long ago, but now it's time for you to eat
your pants. It has these fucking doors. I stare
you down. You're terrified. And now there's eight
of them. Oh, goshness. Okay, second episode.
Whose turn is it? It's actually the doors' turn.
Not the band. The doors. Didn't the doors just
go? No. Moved and I didn't actually attack yet.
I wanted to be dramatic and end with them surrounding
you. One of the guys got whomped, so I didn't
get to surround you very well. Whomp whomp. Whomp
whomp indeed. And now I'm going to whomp whomp
a you. You know what I'm going to do this time?
What's that? I'm going to take two attacks on
Akio with flanking. You bastard. The door in
front of Crispin. There's one door just before
Crispin. Akio just sliced this one. It spins
around. It's a come at you, buddy. You dare attack
the puppy? It actually misses. Crispin, your
door goes overhead. You deflect it. It does not
quite land. Now Keo's getting whopped off. With
flanking, one of them will hit with a 19. Okay.
No, wait, sorry. They'll both hit. Sorry, I looked
at the die value and didn't add anything to it
except for flanking. Cause I am on second episode
energy. So yes, uh, they're both going to hit.
Uh, one is an 18. One is a something else. Oh,
Oh, Oh, to hit not damage. I thought you were
giving damage. I thought you were like, okay,
I already know that they're going to hit. So
here's the damage. The first one's 18. Uh, All
told, again, not the highest rolls. You can hear
maybe a quick little puffy bark whimper. Bam,
bam. He gets wonked on twice. That's going to
be 12 points of damage. Holy shit. A little rough.
From a door? On the pup. Two doors. Even double
as bad. Still, yeah. Fuck those doors. Last door
is now surrounded actually by Dresden and the
clone, the Echo. Man, I'm going to roll a die
and see who it hits. You know what? Yeah, I'll
roll a die. You had to look like, I'm going to
make you roll it. You tell me who it hits. I
only rolled a die. Odds or evens for Dresden?
Odds. Odds. I rolled evens. What does that mean?
That means it's the echo. Oh, shit. Damn it.
You're right. Why did I do it that way? Sucks
to be that door. It does not hit the echo anyway.
Excellent. Best possible outcome. So it kind
of swings in. It's already stopped by the echo,
and it kind of struggles out to try to hit him,
and I think Dresden just easily sort of parries
it and is trying to strike out, enraged by his...
What's it called again? The feet? Huh? Sentinel!
Enraged by his sentinel feet. It groans. How
do you like my sentinel feet, Thor? It groans
like a... Hit this up just today. Why didn't
they make the saloon doors? I mean, you wouldn't
see saloon doors on a shrine, but God, I love
saloon doors. Yeah, you can't have saloon doors
on a shrine. Yeah. Someday we'll do awakening
saloon doors. I wonder what if a saloon door
comes. Waltzing out from around the corner. What
indeed. What indeed. Crispin is going to stick
with the shillelagh. Oh. And hope to finish off
this door here that... He is flanking with his
old buddy Dresden. Shit, where'd I put the damage
again? Dude, don't even. David, are you serious?
Oh, it's dead. Yep. It was dead. It was already
dead. Let's see if I hit it first. We'll deal
with it then, I guess. Yeah, that's 22. 22? That
way. Yeah. Eight damage. This door is... like
you hit it again uh and you just rip the entire
like bottom half it's like barely hang on this
thing is like it's like you see it kind of lowering
with the magic empowering is barely there right
there but it's still i mean now these jagged
edges looking at you so it's still dangerous
but like barely together okay um let's see yeah
i can do this i crispin is going to Bonus action,
rabbit hop. Okay. You can jump 15 feet without
provoking opportunity attacks. Nice. Ooh, yeah.
So I'm going to use up one of those, and he's
going to jump here behind Akita. Akio the Akita?
Akio the Akita. Pardon me. Okay. And that's the
end of his turn. Okay. You leap above the door,
letting... Actually, I love this now because
now you literally have the three -man triangle.
Like, you look at the camera, pans, Akio, Crispin,
Dresden, Akio, Crispin, Dresden, just panning
around the three, kind of staying back -to -back,
armed, doors flying around them, a storm of doors.
Hell yeah. That is badass. And we're going to
Akio. All right. Akio is going to... Take his
first katana swing on this door here, who is...
You've done me a damage. Close to dead. I will
do you too. Let me double check. I think it's
a plus seven. Did you say Ralph? I thought you
said Ralph. It was cracked on 15, unfortunately.
Oh, baby! What was that? I mean, he just crit,
but on the one who's, like, almost dead. It's
one HP. You didn't say it. Yes, the Akita crit
hit. He's not wearing pants. He's not wearing
pants. I mean, he just right there, right there
and then. Does anyone have a doggy bag? We need
a doggy bag. I'm not allowed to do this here.
Upon the very shrine steps. Bad dog. No, no,
no. Dresden comes over, forces him to look at
it. No. What did you do? All right, then Akio
is going to spin around and attack this door
here to his right. Hell yeah. So describe the
kill on this first one. What's it look like when
he destroys this thing utterly? He turns his
head sideways with the katana in his hand, and
he splits the remainder of the door like a piece
of firewood. It's this perfect scene. It's almost
like it looks normal at first. The sword goes
through, and it just kind of... points in half,
collapses, and he spins around in the same movement,
striking out the door behind. This one just hit
him. 14. 14 hits. Yeah, buddy. Double, triple
check. I believe this door has not been struck
yet. This is the only one still in good shape.
Ooh, max damage. Ooh, nice. 12. That's pretty
good. This door's already looking pretty rough.
One swift movement, a whirlwind, he slashes through
one door, rips into the next one. Hell yeah,
and that is going to be Dresden. All right, we're
going to go for two attacks again. Okay. Echo.
17 to hit. 17 hits. Then Dresden. Do your damage
first. Set that to the side because I already
rolled it. Yeah, you can keep that. That's eight.
What's it look like when the echo destroys this
door? Okay, I've been thinking about this for
like the last two minutes. Give it to us. Give
it to us. I thought he was thinking about other
girls. The echo. I'm not going to break this
door. He takes the war pick. Okay. Smashes it
directly into the center of the door. Ooh. Now,
this is all flavor. Mechanics are out the window
right now. Yeah, yeah, yeah. He throws the door
up into the air. When the door is high up in
the air, does his sentinel freeze so he can't
move? It's a 3D sort of movie, so the door's
like popping out in our glasses and we're like,
whoa! And then Dresden commands his echo to teleport
on top of the door. Holy shit! And the echo's
on top of the door and then drops it. Surfs!
Slams it into the ground and it shatters beneath
him. Okay. You should have saved that for a crit.
I know I should have, but I've been thinking
about it for the last two minutes, and I want
to just do it. I was hoping for a crit. Some
Legolas shit. I love it. It's so fucking badass.
Explodes into splinters. This is an action movie.
It's an action movie now. Weak shit splinters
everywhere. Everywhere. They're in Steven's eyes.
They're everywhere. They're coming through the
3D glasses. The whole theater's screaming. Two
doors down. Once again, I think that's a band.
Almost. Three doors down. Okay. Well, not yet,
Crispin, because it's my turn. It's your turn.
And two of them are going to hit you. Let's see
here. I'm going to slide up to Dresden and Crispin
here. No flanking. I can't get flanking here
with the way you guys are pushing. You have that
perfect triangle. I cannot flank. This is actually
really cool. Ooh, but Dresden gets a sentinel
attack. Because I went into his range. Oh, shit.
Wait, wait, wait. You just went, so you have
a reaction to that. I'm paying attention. Wait,
no, no. I'm paying attention. It's not into range.
It's when they attack. Oh, I thought it was when
it stepped into range. No, it's when you attack.
Oh, is it? Yeah. Oh, interesting. Different feet?
Yeah. I could have sworn. Oh, you know what?
You know what it is? Oh, when you hit a creature.
Yeah. The only two I get are Guardian. Immediately
after a creature within five feet of you takes
the disengage action or hits a target other than
me. Oh, well, you could have done that. I'm thinking
of the combination with Polar Master. Oh, gotcha.
That's what I'm thinking of. Polar Master gives
you that when they're in your range. Well, there
have been lots of those, too. Yeah, I know. I'm
still learning this, okay? It's not brain muscle
memory yet. Okay, so this thing is going to attack
you. Does that proc it, or does that do a creature
within five feet? No, it's somebody else. Okay.
Yeah, a target other than me. So, unfortunately,
because I chose you and not Akio... No sentinel
feet. I'm just going to whomp you with a door.
Okay. Maybe. You will try. Ooh, it's seven. Yeah,
that hits. Your full plate armor. It literally
just comes up and wants to chest check you and
kind of bounces off your armor. This door's not
doing anything. Shutters. Okay. But Crispin.
Do you see me? There's sparkle in that thing.
Crispin, buddy. Let's see. Oh, man. I don't know.
23? Will that hit you? Will a 23 hit you? Yep,
definitely. Yeah, yeah, it will. Yeah, it will.
Still not great. Only six points of damage. Okay.
But it's building up. It is building up. It's
building up. But those are my doors. That's going
to be Crispin. Man, I really just got to stick
to my guns here. And by my guns, I mean Shillelagh.
Crispin is going to... Wait, I said those are
the doors? That's another band. Sorry. Yeah,
I think you made that joke earlier. No, I said
three doors down, and I said, uh, uh, there's
another one. No, play it back. What's the other
one? I think you said that already. It's in the
door band. The doors. The doors. Isn't that in
the door band? The doors. I don't know. Three
doors down. Maybe not. Damn. Six doors from sunset.
Seems like there's only one direction into this
shrine. One direction. Let's just keep naming
bands. Ooh, ooh, ooh. Nice. Um. All right. I'm
going to attack a door now. Crispin's going to
attack this door here to his right. Ten. Ten.
Yeah, it does not hit. I'm afraid that's... Hang
on. No good Charlotte. I feel like I should get
damage for that. I feel like I should take damage
for that, actually. Okay. All right. Wow, man.
It's the end of my lame turn. It's Akio. Okay.
Get it all out, buddy. Did Steven get a shot
in his AFI? Stop this madness. Akio. Do I move
and take the AOO? No, I really don't think it's
worth it. The first... Katana attack will go
to this one below him. That is a 16. 16 will
hit my ACDC. Hey, stop. Hey, stop. That's nine
damage for the first attack. Which one are you
hitting again? I wasn't paying attention. This
one, you... You nerd. If anybody ever wonders
what second episode energy is, it's us fighting
doors and saying random fucking bands. They have
to know by now. He said nine damage? Mm -hmm.
That actually does finish this door. Oh, thank
goodness. Oh, yeah. Thank goodness. He cuts the
doorknob off, and that's like cutting his head
off. Don't let the door hit you on the way out.
Okay. Now it is three doors down. It's three
doors down. Thank you. See? All right. So I think
we're going to get sued or something. Probably,
yeah. We're done. It's the last episode. Now
he's going to attack the last door. Oh. Ah, so
close to a crit. 18. 18. On the dizzy. Will hit.
Will you finish it off, though? Will you finish
this door off? Oh, max damage, 12. Nice. Oh,
describe your final kill. Dude. Started off cold,
but Akio took down three of these doors. Dude,
yeah. He just cuts two doorknobs off in just
like quick succession. Or door handles or whatever.
No, I love that. Yeah, the magic. The wounds
are in the actual like sort of, I think it was
like rings maybe. And they just cut and just
kind of fall off the door. Lose its sort of animation
and just kind of collapse. It's sort of perfectly
standing and just falls over to one side. Hell
yeah. And you stand victorious. For now. For
now. For now. Let's cue some in -between battle
music. I apologize. I did not realize the doors
were part of the security. I know so little of
what's to expect. The shrine is dangerous. Elemental
constructs I know have been woven into nearly
every stone, every part of this thing. The storm
at its center. At the place of wonder. It empowers
it all. There is a chamber deep within. A chamber
that holds a great treasure. Were we taking elemental
damage? Just down with the doors? No, you were.
You're good. Okay. You took half damage. You
remember half damage. Good. Glad you remember
that. It was bludgeoning. But keep that in mind.
Because there may be... Well, that's just for...
Rage, right? That's for if you rage, yes. Yeah.
Okay. I was thinking of something else, too.
Interesting. What? What? What? What? You kind
of peer in now. You can see where this courtyard
you open into now. Stretch it out. Let me open
up some more of the map here. At the edge of
your vision here, you see there's a wall. There's
some kind of tower at the very end. So right
now, you're looking to this courtyard, right?
From where the doors used to stand, these two
openings, about almost 70 feet back, there is
a set of steps that rises up into some central
tower. You can see this tower sort of wrapped
around. There's a little sort of structure here,
kind of like the high point of the shrine. And
from inside, you can hear the chiming. The chimes
of warning going off, echoing around everywhere
here. You can see maybe like some sort of crystalline,
something moving, animated inside. The courtyard
itself is quite vast. They're looking into it.
It's at 70 feet to that, where it ends up in
a wall. There's some stairs curving around the
wall that lead down around where this thing rises
and down to a lower area that... likely meets
where the where the sea touches the second larger
chamber you can't quite make out from where you
stand uh but the space you're looking into now
is about 70 feet by 90 feet very large very open
i think you see like maybe there are weapon racks
kind of along the sides where perhaps uh training
has been done recently uh training dummies even
like on one side but mostly it's just like it's
a pretty vast open space the tiles adorned with
uh various sort of artwork depicting The aspects
of a storm. Thunder and wave. Rain and lightning.
You look out into this place. You know you're
about to touch ground that is sacred. Ground
that Blanche Trudeau would probably have given
anything to touch. Yeah. She used to live so
close to this place and has never seen the inside.
Before we touch this sacred ground. Is that watercolor
on those thick walls that we're seeing here on
this map? Dude, this map. Holy shit. I didn't
actually mention it. We have a Rochelle map.
We have a Rochelle map. It's not fully open yet.
You only saw a tiny piece of it until I just
opened up more now. But this is Rochelle, once
again, delivered something incredible. This map
is not in the book. The Trinitals don't exist,
but there is no map for it or anything. And Rochelle
really, really gave me something incredible to
work with here. Yeah, they should look Rochelle
up because... They really should. Yeah. It's
amazing. Yes. Yeah, yeah. And once the whole
thing is open, wait for you to see the whole
thing, because, like, I'm seeing a picture so
much more vast than yours and so much cooler.
Right, yeah, we've got about half of it maybe
at this point. Yeah, like 40 % of the shrine
is open up here. Okay, sure. There's this one
great chamber. You see there's, like, some rooms
off to the very end of the far back here against
this wall. There's two small, like, it looks
like structures jutting out from the walls, like
two smaller houses. Or, you know, the storage
areas or something. They're only about 10 by
10, so they're pretty small. This place does
not look to be somewhere, you know, people don't
really live in here. It's just kind of this open,
very, very... Place to train. Yeah, very sacred
area, place to train, place to give gratitude
towards the turtle sage, who, from what you know,
is buried within here. From what you really know,
this is... The deeper inside of here must be
the body of one of the Drakon. One who oversaw
Umizu. One who died and whose soul, this restless
storm that lingers in his bones forever, rages
somewhere deep within. Do you think that Crispin
can, like, not just know it, but feel it? That's
a good point. I forgot. Crispin Dubois, right
where you, as you stand at the cusp of the shrine,
your Mizu Drakon feet doubles. It's rate of success.
Oh, yeah, baby. I was thinking about using that
at some point. Yeah, times two right now. Wow.
Maybe it can get even higher if you get closer.
Oh, okay, cool. Okay, cool. Okay, cool. A miracle.
No pressure. You've never been able to do this
fully before, not since that first time. You
had a tiny sliver of a miracle appear, calling
upon these things to, like, change the world
around you, do things beyond the limits of mortal
magic. Maybe you can do it again. Maybe you'll
need to. Okay, let's see here. Before we move
any further, I just want to think about if I
want to do... I might do a little bit of healing
for Akio. Let's see. Where are the guards? Where
are my allies? They should be everywhere. I hear
no combat. Do you? It's too quiet. It's far too
quiet. What is happening inside? One moment,
one moment. Don't... Don't move. No, I'm going
on ahead again. That's eight HP back for our
guy. Your guy. So that's not back to full, but
pretty close. Probably worth the first level
spell slot. From here, Akio, where would you
expect to find them? Are they deeper in the shrine?
They must have gathered together to take on the
threat. which means the threat appeared from
somewhere deeper within. Perhaps the seawall.
But I don't know how they got through. There's
elemental protections out there. Oh, so good
thing we didn't go that way. I believe I asked
you about that earlier. They should have been
forcibly trapped. Yes, I just remembered. I was
there, I just was having a bone, and I was not
paying attention. Um, so... Can Crispin use his,
uh... His rabbit senses to try and hear if there's
any battles going on further in. I'd love that.
I'd like you to. It's a four on the die. Leoprine
senses you get advantage on. Perception checks
involving hearing. I believe that's how it goes.
Right? Am I wrong? Well, didn't you say like
a plus something? Passive gets a plus five for
advantage. Oh, okay. Yes. Anytime you have advantage
on a skill. No, it says you have proficiency
with Leoprine senses. Oh, you get. So you get
proficiency doubled? Interesting. When I click
Leopreen Sense, it just says you have proficiency
in the perception skill. Weird. Okay, so you
just can't get it automatically. Never mind then.
You don't know if there's humming in the ceiling.
Second roll was good, but no biggie. Okay. Okay.
And I told you about my quaking doors. It didn't
do any good. The quaking doors. When we do a
rap career, the quaking doors. The quaking doors.
Dresden, what do you think? Do we continue in?
What else are we going to do? Wait, don't you
have like a ridiculous passive perception anyway?
Yeah, it's 18. Oh, God. You hear something like
metal. clanging uh almost like a like a squeaking
grinding metal from somewhere beyond the wall
deeper within but like you can't really make
out much 18 is pretty good okay okay never mind
i was gonna say is it worth rolling to see if
we can get more but i i did i did roll earlier
though and it doesn't work well oh yeah so crispin
hops back on to accio oh i can hear something
deeper well you got us there Of course. Yes.
We should proceed. Why are there two of you?
There's an echo just, like, standing by you.
What is this? Don't ask questions. Don't worry,
he's not going to hurt you. Is he a bad dog?
No, he's a good dog. You say that so casually.
The cat turns away. He's just me without a brain.
Okay, I didn't really prep a lot of buffs, so...
Is that what a dog is to you, then? Sure. It's
kind of interesting. I almost like to think,
like, I don't know why, but to me, I think, like,
that word, dog, it's probably one that Dresden's
gotten so used to hearing for himself. You are.
You're sick. No, I'm thinking about, like, all
throughout your life, like, Samuel LaRoche, come
to me, dog. Cerise, just, oh, it's the dog of
my niece. Did you get off on this? No, I'm just
like, but like, it's probably like interesting.
Like, I don't know. I just kicked that weird
dot where like, I think maybe this may have come
up before where someone referred to you as like
the dog of the LaRoche family or something. It's
not going to trigger Dresden to attack Akita.
I'm not going to attack this dog. Why would you
do that? What do you think about this being a
dog? I'm just making weird backstory connects.
You guys going in? Let's go in. I tried to say
in and deeper at the same time. Go in. Let's
go in. Uh, you step beyond the, the, you know,
through the archway. That humming fills your
ears still. Somewhere above you. Sound like the
electricity running up on top of the walls there.
The walls do connect to the animal sanctum. Perhaps
the very thunder of what lies beyond the very
lightning courses this entire building. Be wary,
though. I fear there may be... Terrible things
to come yet. It seems whatever defenses linger
in this next chamber were not awoken if assailants
had not come through here. You will not be recognized.
They will activate for you. Great. More doors,
what you telling me? No, there's only two doors
in the entire map, actually. That's for reals.
It's like Shinto architecture is usually based
around not having a lot of doors, a lot of open
structure because, you know, the areas that are
more safe to see. But something else. Yeah. Yeah.
Okay. All right. Can you explain to me how this
stuff activates? By presence, it seems like.
It's not, I think, like, that's what. Like. If
you. Like sensors around them? Or, like, is there
a certain distance? Or. Probably a distance.
I would guess if you get close enough to interact
with it sort of thing. Kind of like, you know,
I think that's what happened with the doors anyway.
Are you asking Akio? Sure. I know little of the
defenses. The great conjurer who came and built
them here. Carved them into the very stones of
the shrine. I believe the magic courses through
every single chamber. Sensors nearly everywhere.
I do not think it can be avoided. Should we tread
upon the... stone at all. Carved into the stone.
Do you know where the carvings are? I believe
beneath the tiles. Ah, that's, uh... That is
the conjurer's way. Quite difficult for us, then,
to disarm. I see no other way but to continue
on. I only wish we had a rogue in our party to
check for traps. Um, I have an echo. Ah, Dresden
has an echo. I was already considering sending
the echo to charge at the doors before we hit
the doors as well. I like that. That would have
been smart. What am I going to do? There's still
more doors. There's still more doors. Well, there's
no more doors. Can you pass me that beer? This
is a doorless shrine. You kill all the doors.
Okay, fine. Thank you. But yes, I'm going to
send my echo out. Okay. I'm going to roll a die.
That was a good crack. Because this is actually
very interesting. That was an action movie crack.
The echo is technically considered, rules as
written, as an object, not a creature. Because
of this, I think it's pretty up in the air whether
or not the echo would be recognized. You gonna
make me roll for it? No. Because I don't want
you to know either way. Okay, great. Fuck. Odds
or evens on what you say, the echo will be recognized
as an intruder? It will activate the defenses.
But there's kind of a weird thing here because
objects should not activate their defenses. The
echo is a weird, magical sort of in -between.
The object is moving in a different way than
an object would, even if it fell. Well, so hold
on. So what are we going to gain out of that?
Even if the defenses activate. They activate
on the echo and not on you. On the echo, yeah.
And then we just run by? You'll have to battle,
but they won't get any kind of opening. You'll
at least have a better positioning, probably.
We'll have better positioning and we'll know.
What we're up against. Audrey. Yeah. Uh, we're
going to stick with odds. Okay. Sorry, I dice
rolled out the entire last combat, didn't I?
Oh my god, you did. I did. Whoops, did not hear
a single dice roll. David is using D &D Beyond
to roll his dice. I use Google Dice Roll for
all my online games and a lot of home games,
and I've been doing games every day this week,
so I just kind of forgot. You know what? I am
not going to take the time to take a single die
roll sound and place it into every time that
you roll a die. That would be literally insane.
Wait! What? There it is. Put that in. I will
not. Darn. All right. I'm going to roll this.
Okay. Well, we're going, right? Yeah, the Echo's
going out ahead of us. The Echo. Where are you
staying as this happens, Dresden? You're still
outside the room. Are you moving closer so the
Echo can go within 30 feet and just keep moving
in? Yes. I think we'll stay 30 feet behind. We'll
just continue to follow the Echo until something
happens. Yeah. 30 feet is right there. You stand
just before the archway just inside this. Vast
space. Just looking out. All you can hear is
the chimes and barely, vaguely something moving
beyond them. The crashing waves. The echo. Does
it make footsteps as it moves or is it silent?
I like to think it's silent. It's just a silent
form. Almost kind of, yeah, almost like it's
just hovering over. Like even the bottom of the
legs or the feet are like ethereal. Oh, that's
cool. That's cool. Moves. 30 feet out. Stops.
Nothing happens. I think we're just continuously
following 30 feet behind until something happens.
Yeah, we're just going to keep going. Okay. We
don't have a choice but to keep going. Put the
echo at the steps at the end, and I'll move you
guys. You move side by side. This time there
are the sounds of steps. Just sort of echoing,
mingling with the chime, stepping. Stepping,
stepping. You're about 25, almost 30 feet into
this open courtyard. When you feel at your back,
a rising wind. Your clothes are blowing, billowing.
Your bandana crispens. Your ears almost like
trying to flap out of it. Like you, this must
be it. Brace yourselves. wind swirling 10 feet
before you and all kind of coalesce together
when this form begins to take shape. Dude. This
must be the sword, Nado. So stupid. How dare
you? Not stupid. I have like the best thing for
this. You see this wind elemental. This giant,
probably 10 feet tall, swirling creature of pure
wind. You're just like pushing against it. It's
like just blowing at your hair. Your long Bucky
Barnes hair. My long, beautiful, sexy hair. Yeah.
I think Bucky Barnes is pretty greasy, isn't
he? This thing. It's creepy, greasy, and sexy.
roars out and you see like suddenly jittering
around the sides on the edge of the courtyard
on the weapon racks you see a bunch of swords
a bunch of katanas start flying out entering
the storm. I have something to say. What? I think
the Venn diagram between greasy and sexy there
is like a very very small overlap. And Dresden's
in there. And Dresden's in there. Yeah. Damn
straight. This Oh, there's four of them. Great.
Howling wind and swirling, slashing swords stands
before you. Dresden, your echo is ten feet behind,
spins around into combat form. The four of you,
three of you, before this thing, brace yourselves
against the wind and the blades. Roll for initiative.
Alrighty right. Sixteen for Crispin. Oh, dirty
20 for a cheap Accio. That will be 14 for Dresden.
This is going to be fun. This is going to be
a lot of fun. I'm doing some weird shit with
these stat blocks I'm working with here. The
Sornado goes first. This elemental sword. I'm
going to use a certain ability this elemental
has. And this is where people are going to start
being like, David, you're... Hold on. I have
a question. Is this thing a creature? It is an
elemental. It is a creature, yes. All things
that are not objects are creatures. You're a
creature. Yeah. I'm going to use my Whirlwind
action. So let me tell you what this is all about.
Every creature in my space must make a saving
throw. On a failure, I can basically have this
thing take damage, and I can fling. things I
held, like, away from me, basically. I can do
damage to them if I want. I can also do damage
to things I hit. Basically, the way I'm doing
this is I'm homebrewing this weird amalgamated
creature where I can use my werewound ability
not so much on you. I can use it on the swords
inside to fling them out in a preferred direction
because the swords are animated and working with
this thing and essentially make you make the
save for when this thing strikes. This is completely
horrible. Yeah, so basically it's an air mental
with some fun twists. And those twists are coming
right at you. Twisting through the air. Blades
sailing out. I'm going to launch one. I have
four swords. I'm going to launch all four of
you. One at the echo behind and three towards
you. You see these things swirl. And these swords
that are just like spinning danger to the air
all come flying towards all of you. And I need
you all to make dexterity saving throws. Oh,
okay. I have a thing for that. Oh, man. That's
still not going to help, though. What is it?
I think I can add a d4 when I fail a dex save.
Yeah, because I got a 2 on the die, plus 2 is
only 4. When you fail a dex save, you can use
your reaction to roll a d4. I'm going to save
the reaction, I guess, because I don't think
a d4 is going to help. Okay. Let me roll dogfaces.
Dresden got a 12. 12. Okay. Wow. Six for Accio.
Okay. Hell yeah. And Crispin's was what again?
Did you say 12? Huh? For the deck save? Dresden
got 12. Yeah. Yeah. Crispin. Oh, Crispin was
like four. Okay. Gotcha. Hell yeah. It was so
low I didn't even mention it. You all fail. Oh,
wait. Did you do the Echo as well? Oh, fuck.
One for the Echo. I'll give it its own. Deck
save. I don't know if that works that way, but
I don't care. Fuck. Natural one. Okie dokie.
Nat one swordses. Stop. Here we go. The echo
is gone. The sword, he spins around the fight
and the sword's already ripping. Vanishes. The
horseshoe that fell off the door got caught up
in the sword and ate up. Oh. Yeah. He's, like,
ready to dodge it, and then, bing, comes and
bounces off Echo's head, and then, swoop, soared
right through the chest. Echo vanishes. Mine
was better, but that's pretty good, too. No,
yours was dumb. Yeah. I'm with Steven on this
one. You're all taking damage now. Four for Akio.
Okay. Six for Crispin. Okay. Eight for Dresden.
What? Oh, yeah. Sword just, what? Rips in, gets
right between some of your plates. What? Yeah.
Nasty blighters. That's the first damage you've
taken. What? And now the swords. I also have
the highest roll. Stand before you. Not quite
high enough, it seems. So I'm going to move this
sword. I'm going to move one off to the side.
The ones that strike at you and Crispin. The
swords are now no longer within the swordnado,
but they hover dangerously in front of you. Huh.
Okay. Interesting. That's going to be Crispin.
Man, you really just messed up my whole thing,
my whole plan. Yeah. Dude, I didn't even know
that. Okay, so I'm guessing that was just slashing
damage or something? That was indeed slashing
damage. Okay, that's not super useful to me.
Crap. Yeah, I need to wait. I'm going to prepare
an action, I guess. Crispin is guessing. that
these blades are going to go back to the sword
nato. When they do, Crispin's going to cast a
spell. Okay. All right. I like that. I like that.
Yeah. I'm going to try something. Okay. It cuts
you. It kind of stops something in front of you,
kind of like an unguarded sort of stance. You
just kind of brace yourself. Oh, these are like,
they're animated? They are animated. Oh, okay.
I thought they were just like items that are
getting thrown. It's not a bad thought, though.
I will say, I think because you had that idea,
I think you see it like it's like tugging. It's
planning to potentially move back, but they are
also animated on their own, you see. Okay, weird.
All right, I guess I'm going to take a risk and
I'm going to stick to that plan then. Okay. Hell
yeah. Moving on from Crispin, we have Akio. Same
order as last time, actually. Yeah, Akio is going
to, this time for sure, cast Boothing Blade.
Oh, you see like this intake, sword in mouth.
And like this force of thunder. And he opens
it up and wraps around the sword. Again, very
similar to the Echo Sentinel thing, just air
warping. That is just a 13, though. Fortunately,
on a sword that will miss. Great. Tries to slice
out the sword. Kind of spins out of the way.
This is so bad. This is so bad. That's all he's
got because the Boofing Blade was the whole action.
Yeah. Honestly, that would have been a really
good move. Yeah, I know. I know. If only we had
buttons that you were not using. I have them,
but it's a plus seven. There's no sense in using
a button on that. More chambers to go as well.
Our adversaries are strong. Brace yourselves.
Dresden. All right, he's going to re -manifest
his echo behind the beam. Behind the air? Yes.
So it will be like between the sword and it,
or probably off the side, just not behind it.
Yeah, a little to the side there. Okay. Can Dresden
tell whether or not that piercing damage would
actually do anything? Very good. Good question.
That's a good question. Give me an Arcana check.
19. 19. Tythos had a problem. with earth elementals.
They would appear here and there in the mine,
sort of off to the edge of the Tythos, as it
was, as we know now, sort of connected to the
elemental plane of earth. So I think Dresden's
maybe dealt with elementals of some types before.
Okay. You know that typically you, they would
be very resistant to piercing, slashing, and
bludgeoning, but you wield a weapon given to
you from the pig man. Uh -huh. Marfil magic.
If it's a magical attack that strikes at it,
it will strike true. Nice. Oh, interesting. Nice.
Okay. So the echo is going to attack. Your echo,
I think, embodies your... It's almost like your
weapon's swapping. kind of between the two. It's
like, it's weird. It's almost like Dresden's
been having two points in space at one time.
Sure. Like bending space around you. You're kind
of like your shadow, your potential is there.
And that potential energy becomes kinetic energy
when you just appear in that space, strike, and
then back to you. It's so weird and cool. 16.
16 will hit. All right. And then I'm going to
take my second attack. Ooh. 21. That'll hit.
to clean. You just stab into the very storm itself
and as your weapon penetrates, the magic sort
of layer of magic kind of overcomes it. You kind
of feel wind bursting out. There's like a split
second that he thinks he's fine and then realizes,
oh shit. He can hit me. It's a moaning wind.
Didn't go all the way through. 16. 16 damage?
16 damage. Hot dog. Hot dog. Boom, boom. Bursts
of wind come out. This thing seems to lessen
just a little bit the force of the gust. Lightening
up. And then... Still strong. No, that's it.
That's it. Yep. Okay. With that, that is the
swords who are going to each make an attack and
then fly back towards the... God! Oh, yeah. I
have... Again, let's just say one on each. If
the deck will reappear, there's a sword behind
it, kind of spins around, strikes out. Aki, no,
I'm not going to use my reaction because I'm
going to save it for the AOL. I shouldn't have
told you that. Actually, Crispin's kind of saw
it sort of sliding backwards. They almost have
this way where they're sliding out, attacking.
You can see they're already pulling back because
they go to strike. I mean, like, let's be real.
It doesn't take, like, the contact clues are
there. a sword nato that spits swords out you
kind of are going to imagine it's going to pick
up ammo you know what i mean i think i think
accio is smart enough to pick that up as well
uh 11 on crispin that's a no way no no no oh
thank goodness that's great actually 10 on the
echo come on give me a good roll here oh not
good enough at 16 for dresden oh hell no they
it's like you're ready now and these sorts of
stuff you just kind of all you just parry them
and they go to fly backwards. You can all take
AOOs. If you so desire. If you have a rush. Of
course. But Crispin also has a spell ready. You
don't need to do an AOO. You can do a full spell
if you want. Well, so here's the thing. Am I
doing the spell on the... At what point in time
am I doing the spell? Am I doing the spell as
the sword leaves my space or once it reaches
the... I want to harm the sword made up. That's
what I'm telling you. Oh, you want to hit the
thing itself. Well, I want to cast a spell on
the sword, but not until it's in the sword nato.
I don't know what you're talking about, but I'm
really interested, and so fucking do it. Okay,
great. I'm really curious what's going on here.
I like this. Okay, that's excellent. I like this.
Let me do Accio's AOO first, and then we'll deal
with my bullshit. What is your bullshit? Okay.
Yeah, I think it's actually going to be pretty
cool. I'm actually really pleased that I prepped
this, because I didn't expect it to work out
this well. I'm so curious now. 17 for Accio.
Just hits. Just hits, huh? And that is a 9 for
damage. Okay. So now, without mincing words,
Crispin is going to cast Heat Metal. Holy shit!
Yeah. Whoa. That's amazing. Yeah. So this sword
is going to... Fuck, that's cool. This sword
is going to heat up and any creature in physical
contact with that object takes 2d8 fire damage.
That's amazing. Yeah. Does a sword also take
damage? It just says any creature in physical
contact with the object. So is the sword an object
or a creature now that it's animated? Ah. It
says choose a manufactured metal object, which
this sword clearly is, such as a metal weapon,
for example. Ah, I think it will hurt it. It'll
hurt the sword? It'll burn away the inscription
in the sword that will animate it, and that's
how it will happen. So it'll do damage to the
sword, and it will damage the swordnado when
it returns to it. It will do both, because that's
a really, really cool idea. Okay. All right,
I guess I'll take it. I wonder what's going to
happen after this. It's a creature in contact
with itself, so it would take damage. It's a
creature in contact with itself. I think it would
be mean of me to say that your spell doesn't
do damage to the sword because the sword isn't
touching itself. That's weird. Well, let me put
this to you. Yeah. Last sentence of the first
paragraph. Until the spell ends, you can use
a bonus action on each of your subsequent turns
to cause this damage again. So if this sword
becomes unanimated and, like, you know, does
not come back to the swordnado, then I'm wasting
the spell, I think. I mean, you're doing damage
to the sword, and you'll do a round damage to
the swordnado as well. Just a single, it's probably
not going to come back, you think? It might.
All right, I'll do 2d8 fire damage, and we'll
see what happens, because fuck it. Just seven.
Okay, that's on the sword. Seven fire damage.
Wait, just on the sword? I thought you said it
was on the thing, too. Yeah. Oh, I was going
to be different. Oh, okay. Oh, okay. Oh, okay.
So you're letting me do 48. Dude. I rolled two
eights. Ooh. Fuck yeah. I rolled two eights.
Holy shit. Okay. That's 16 fire damage, buddy.
On your swordnado. I'm going to get to what happens
there. First, Dresden, did you make your AOL?
Do you want to? Shit, no, I didn't. You also...
Well, I mean, my echo's going to freeze one of
them. Okay. No, that's not going to hit. Okay.
Yeah. You go to do that again. This thing, like,
sort of wheeze around you, just really kind of
gliding above your pick as it goes and streaking
across me, just cutting a little bit of your
long hair. of the echo uh doesn't break the echo
though uh that sword flies back into the sword
nato uh akio straight so and actually has a nice
sort of solid blow this metal sword spins around
the air as it moves back towards the sword nato
um the one before you dresden tries a swipe doesn't
quite land flies back entering it Oh, that's
right. I have to hit the creature in order to
freeze it. Yes. Yeah. And you, Crispin, you see
this thing, like, strikes at you. It goes away.
And maybe you just reach out one fuzzy paw, touching
just the edge of it or something, just really
cool. And you see the whole thing lights up immediately
with this burning red glow. It's fresh from the
forge, flying back. And you see, like, it strikes
into the flame and just, like, this steamy kind
of mist starts... It's like sizzling out, blasting
all around. This thing's moving. It's almost
like carving pieces of the wind. It almost roars
out as this is happening. You see that red glow
spinning all around. That's really cool. Hell
yeah. And I take heart rate damage. Yeah, that
was a butt -ton of damage on this thing already.
Quick side note. Yeah. I don't think I can use
Halt on these things anyway because Halt says
when you hit... When you hit a creature. They
are creatures. They're considered creatures.
They are objects that are creatures that are
attached to themselves. Okay. All right. They're
touching themselves. You're a creature. Just
keep going, David. Just keep going. But the doors
were maybe not creatures. They might have been
objects. Whoops. You're a creature. Yeah, because
I used anime object spell. You know what? There's
a weird distinction. Whoops. I don't know what's
going on anymore. Hell yeah. Once again, it's
time for the old. Xordenado, gentlemen, I need
you all to make deck saves. Again, one for each
of you. Dresden got a 13. And Echo, no. Five.
16 for Crispin. And 14 for Accio. Is it 16? Yes.
Everyone except the Echo passes. Oh, wow. Okay.
Crispin's... It's 13. It's 13. I got 12 last
time. Shut up. And failed. It's 13. Oh, everybody
but the Echo passes. I'm sorry. I thought you
said everybody but the Echo fails, and I was
like, oh, shit. That's high. Yeah, no. Which
sucks. The Echo's 13 is the DC on it. The Echo's
the one that doesn't matter. It just strikes
you. Echo vanishes. Takes your bonus action away,
but that's not that amazing. Yeah. Echo vanishes.
The swords all... Launch it out. This one actually,
the one with the echo, echoes right on it, so
it just stays within. It kind of shoots out,
slashes, and kind of continues swirling within.
Wisco flying back again. The one that's red hot
flies right back towards you, Crispin. You weave
out of the way there. Wisco tries to strike you
all this time already. You dodge aside the swords.
All miss, but linger. Again, taking up these
battle stances, flying just before you, preparing
to strike. Now we're going on to Crispin Dubois.
Okay, so here's the weird thing. Crispin wants
to use his bonus action to do the damage again,
but not until this thing is back in contact with
the Swordnado. But I guess I can't really split
my turn up, right? I can't do an action now and
then a bonus action later. You could hold your
turn. You could hold a different turn until after
the swords go. Yeah, but if my action was going
to be a melee attack, then that screws me a little
bit. I guess so, yeah. It's a tricksy one. Gosh,
and I can't move because then I'll... Oh, no,
I won't. Oh, I can't move through its space.
You could walk up and whack the tornado. Yeah,
that... Well, I can't get through the tornado,
though, because there's three... spaces occupied
by enemies in front of me after if you wait till
after do your turn when they go back sure okay
yeah that's fine uh okay crispin will wait okay
crispin holds tight this thing blade honed towards
you you just kind of step back once again holding
uh hell yeah that's going to be a cue hold on
what's the what's the turn order again what's
the round like the It's Crispin, Akio, Dresden,
Swords, then Elemental. Damn it. No, that was
me and my battery was running low. Damn it. I
thought you said you had three hours of battery
life on that thing. Hey, man, it's been a long
night. It's Swordnado, man. It's draining. Okay,
Akio is going to do another Boofing Blade on...
Let's say the sword to the right here. Not the
one that's heated. Hell yeah. Plus seven to hit.
Come on! A two on the die? Again, weaves. It's
hard to fight. He's trained to fight swordsmen.
He's not supposed to hit the sword part. That's
not how you do that. So it's like against all
of his animal instincts. Not great, Akio. Okay,
Dresden. Not great. Thunder again. He dissipates
on the sword. Yeah, it's just going against all
of his instincts, all of his training. Echo's
coming back, same spot. Here you go. Two shots.
First one was a two, and it's not going to hit.
Second one was a five plus seven for 12. I doubt
that hits. That does not hit. No, it doesn't.
Fuck. This time it's like the wind is pushing
against and your arm is going to push to the
side. It's like trying so hard to deflect you.
I'm really hesitant to use this, but I'm going
to use this. Yes, yes. Use a cool thing. Action
surge. There we go. Okay. Take one additional
action. Okay. So I forgot what we decided. It's
two attacks. I do get two attacks because it's
action. Yes. Okay. Sweet. Yeah. Here we go again.
You brace yourself. Echo steps down, plants into
the wind, and just pushes against it, striking
out again. First one is a four on the die for
an 11. The second one made the room a little
smelly. Because I crit my pants. Oh, thank goodness.
Crit. Thank goodness. Crit gets caught up in
the wind. Crit everywhere. It's flying everywhere.
Splats all over. It gets caught up in the sword
nato. Albin, Crispin's fur. Gross. Sorry, buddy.
Give me that crit damage. 12. 12 damage? 12 damage.
Hell yeah, you guys are carving this thing up
pretty good. So that's 44 so far. Against another
good, solid, like you're holding it in a state,
you're trying so hard, push, push, push, and
you get one deep kind of impale pushing deep
in your arm, pushing deep into the storm. The
wind's like carved around you. You just feel
this blast of air all around you. And this thing
just seems to diminish a great deal. Damn, that's
cool. Hell yeah. Once again, it's time for the
swords, the katanas flying before you. They're
all going to make their attacks. Get these rolled
real fast. Here we have a 12 on the echo. Or
crit. on Dresden. Oh, fuck off. Ooh, 22 on Crispin.
Jesus Christ. Now the rolls are coming. What
the hell? And a gnat wants swordsism on Akio.
Oh, so the other guys don't hit then. He flies
out, the sword cuts on Akio, and you see, like,
as it's about to strike you, the horseshoe flies
out, whacks the sword, it goes flying to the
side. Takes one point of damage from the horseshoe.
Bink. Hell yeah. Okay. Okay. So, let me roll
some damage here. First on you, Dresden. Hold
on one sec. Let me... This is a new round. We
have new reactions, right? It depends on your...
Akio did not use his reaction yet. Yeah, so he
has a reaction now. Okay. Then Akio is going
to use his defender reaction. Can you use that
after you know the results of my attack? The
sidekick can use his reaction to impose disadvantage
on the attack roll of a creature within five
feet of it whose target isn't the sidekick provided
the sidekick is the target. Disadvantage would
imply before the attack strikes. Yes, because
otherwise it's like re -rolling the attack versus
disadvantage on the attack. So can't quite make
that one. But you still have your reaction to
AOL. All right. That is going to be not crazy.
11 points of damage on you, Dresden. Not my best
crit. Not my best. And I'll expect only five
points on Crispin. Thank goodness. Cuts the arm
a little bit. Yeah, not the highest rolls. These
things don't do much damage on their own. Death
by a thousand cuts. Excuse me. And with that,
they fly back. All right. And then Crispin wants
to do his thing. All right. Do your thing. And
give me your AoO attacks. Oh, um, yeah. Crispin
can take an AoO as a reaction, right? Yeah, that's
a reaction, so it's not his... Weirdly, you can't.
Because you stopped your turn on the turn order,
which means you did not refresh your reaction.
God, that's so frustrating. Yeah, I'm a rules
lawyer. Hey, hey, guess what, buddy? That's so
frustrating. Actually, you can't do that. Okay,
well, I'll take Accio's, I guess. That's 11 for
Accio, so I don't think so. No, no. Misses. They
all fly back. My Echo's gone at this point, right?
No, it's still there. Did not hit your Echo.
First one did not hit with a 4 on the die. Second
one, I got a 10 on the die plus 7 for 17. Okay,
only one would normally strike because you only
get one reaction share between you. Wait, where?
Oh, wait, what? Oh, right, right, right. Oh,
sorry, because you're doing two attacks. Yeah,
yeah. So let's just do a fresh new roll. Since
we had one miss, one hit, so I don't want to
say, like, the miss would be applied. Let's do
one fresh new roll. 17. That'll hit. That will
just hit. For 11. Echo or Dresden? Who's hitting?
Well, Echo. Echo's the furthest away. Okay, because
you both can attack. A sword on each of you,
you can both attack one. In fact, actually, the
echo sword didn't move out of that sword, so
it actually has to be Dresden. Do you want to
stop this thing from going back in? You hit it.
Yeah, fuck it. It goes back in, and again, I
think your hand snaps out. Power wraps around
it. It's frozen in space. Sound of thunder. It
does not move. Yours stays in place. The rest
all fly back. The burning sword touches again.
Give me that damage for that burning sword. Nine
damage on 2d8. Okay. Again, this thing's looking
actually pretty rough as that... Crispin still
has his full action. That was a bonus action.
That's true. You have one more action. He's going
to somersault off of the back of Accio. Lands
a four on this thing. And strike with his great
club. Okay. Fucking crit my pants. Nice. You
just land here right before this thing. Crispin'
ears. Banana flapping right before the storm
and the swords. And you strike out. 13 points
of damage. Holy shit. It is still up. You're
standing there. This thing looks real bad. Swords
whirling around you. And the swordnado is getting
ready to strike again. No, no, wait, wait, wait.
Hang on, hang on. Yes, I have an idea. Crispin
stands before the swirling storm. The blade just
barely missing your face. It's my turn. And the
tornado is going to step forward and consume
you. Why did I do that now to Crispin and not
to the Echo before? And we'll go out there!